[Log version] 1 [Session] 26e32338-0d5a-46a4-b0a4-e76b0851a084 UTC time stamps 20:33:34.158 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 20:33:34.158 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 20:33:34.158 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 20:33:34.158 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 20:33:34.158 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 20:33:34.158 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 20:33:34.228 [RazerChroma] Setup Razer Chroma resources 20:33:34.228 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 20:33:34.294 [Window] Window => active 20:33:34.368 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 20:33:34.393 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 20:33:34.961 [EAC] Init client 110000104674122 20:33:34.961 [EAC] EAC client initialized 20:33:34.961 warning: [EAC] Failed to initialize localization 20:33:34.961 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 20:33:35.039 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER) 20:33:35.446 [AFTERMATH] Initialized Aftermath 20:33:35.473 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 20:33:35.567 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 20:33:36.087 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 20:33:36.089 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 20:33:36.202 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 20:33:36.202 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 20:33:36.202 [Save] Save dir: `C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2` 20:33:36.203 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 20:33:36.203 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 20:33:36.329 [RazerChroma] Setup Razer Chroma 20:33:36.424 [LightFX ] Loaded DLL. 20:33:36.424 [LightFX ] Init() 20:33:36.426 [LightFX ] LightFX failed to initialize 20:33:36.435 [Lua] boot.lua start, os clock: 3.9700000000000002 20:33:36.436 [Lua] LUA IS STRIPPED! 20:33:36.436 [Lua] Boot:setup() entered. time: 0 os-clock: 3.9700000000000002 20:33:36.436 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16313MB Available: 11352MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 1bb92c69-9a90-4ed8-b684-0bd32e910d5f --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 45709 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): SteelSeries Rival 700 Gaming Mouse Input device: Generic (17.0): SteelSeries Rival 700 Input device: Generic (17.0): SteelSeries Apex 300 Input device: Generic (17.0): SteelSeries Apex 300 Gaming Keyboard 20:33:36.436 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 20:33:36.447 [SteamStats] RequestCurrentStats success: true 20:33:38.565 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.9471075251931325 os-clock: 6.1000000000000005 20:33:38.566 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:33:38.566 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:33:38.570 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:33:38.571 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:33:38.576 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:33:38.576 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:33:38.576 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:33:38.576 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:33:38.576 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:33:38.579 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:33:38.579 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 20:33:38.581 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:33:38.584 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:33:38.584 [Lua] Development.init_application_parameters 20:33:38.584 [Lua] ----------------------------------------------------------------- 20:33:38.584 [Lua] -- Application parameters -- 20:33:38.584 [Lua] ----------------------------------------------------------------- 20:33:38.584 [Lua] ***************************************************************** 20:33:38.584 [Lua] ** Initial contents of script_data ** 20:33:38.584 [Lua] script_data.beta_level_progression = false 20:33:38.584 [Lua] script_data.build_identifier = 72af77cbc050 20:33:38.584 [Lua] script_data.debug_interactions = false 20:33:38.584 [Lua] script_data.disable_debug_draw = true 20:33:38.584 [Lua] script_data.disable_intro_trailer = false 20:33:38.584 [Lua] script_data.disable_store = false 20:33:38.584 [Lua] script_data.disable_tutorial_at_start = true 20:33:38.584 [Lua] script_data.eac-untrusted = false 20:33:38.584 [Lua] script_data.enable_detailed_tooltips = false 20:33:38.584 [Lua] script_data.force_debug_disabled = true 20:33:38.584 [Lua] script_data.force_steam = true 20:33:38.584 [Lua] script_data.hide_fps = true 20:33:38.584 [Lua] script_data.hide_version_info = true 20:33:38.584 [Lua] script_data.matchmaking_debug = true 20:33:38.584 [Lua] script_data.network_debug = true 20:33:38.584 [Lua] script_data.package_debug = true 20:33:38.584 [Lua] script_data.packaged_build = true 20:33:38.584 [Lua] script_data.settings = { } 20:33:38.584 [Lua] script_data.show_fps = false 20:33:38.584 [Lua] script_data.spawn_empty_chest = true 20:33:38.584 [Lua] script_data.telemetry_log_interval = 600 20:33:38.584 [Lua] script_data.tobii_button = false 20:33:38.584 [Lua] script_data.use_beta_overlay = false 20:33:38.584 [Lua] script_data.use_local_backend = false 20:33:38.584 [Lua] script_data.use_tech_telemetry = true 20:33:38.584 [Lua] script_data.use_telemetry = true 20:33:38.584 [Lua] ***************************************************************** 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:33:38.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:33:38.605 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:33:38.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:33:38.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:33:38.797 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:33:38.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:33:38.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:33:38.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:33:38.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:33:39.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:33:39.019 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:33:39.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:33:39.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:33:39.122 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:33:39.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:33:39.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:33:39.331 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:33:39.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:33:39.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:33:39.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:33:39.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:33:39.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:33:39.445 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:33:39.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:33:39.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:33:39.558 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:33:39.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:33:39.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:33:39.591 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:33:39.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:33:39.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:33:39.648 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:33:39.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:33:39.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:33:39.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:33:39.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:33:39.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:33:39.921 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:33:39.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:33:39.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:33:39.927 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:33:39.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:33:39.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:33:39.933 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:33:39.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:33:39.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:33:39.952 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:33:39.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:33:40.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:33:40.087 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:33:40.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:33:40.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:33:40.188 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:33:40.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:33:40.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:33:40.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:33:40.281 [Lua] settings.steam: nil 20:33:40.281 [Lua] Steam: table: 0000000000062440 20:33:40.281 [Lua] force_steam: true 20:33:40.281 [Lua] BUILD: release 20:33:40.281 [Lua] test_backend: nil 20:33:40.281 [Lua] DEDICATED_SERVER: false 20:33:40.281 [Lua] Using app_id '552500' to define backend 20:33:40.281 [Lua] PlayFab Title ID: 5107 20:33:40.338 [Lua] [1] = beastmen_minotaur (string) 20:33:40.338 [Lua] [2] = skaven_storm_vermin_champion (string) 20:33:40.338 [Lua] [3] = chaos_dummy_troll (string) 20:33:40.338 [Lua] [4] = skaven_grey_seer (string) 20:33:40.338 [Lua] [5] = chaos_plague_wave_spawner (string) 20:33:40.338 [Lua] [6] = chaos_vortex (string) 20:33:40.338 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 20:33:40.338 [Lua] [8] = chaos_dummy_sorcerer (string) 20:33:40.338 [Lua] [9] = chaos_tentacle (string) 20:33:40.338 [Lua] [10] = skaven_loot_rat (string) 20:33:40.338 [Lua] [11] = skaven_stormfiend_demo (string) 20:33:40.338 [Lua] [12] = critter_rat (string) 20:33:40.338 [Lua] [13] = skaven_explosive_loot_rat (string) 20:33:40.338 [Lua] [14] = chaos_spawn (string) 20:33:40.338 [Lua] [15] = skaven_stormfiend_boss (string) 20:33:40.338 [Lua] [16] = critter_pig (string) 20:33:40.338 [Lua] [17] = chaos_troll (string) 20:33:40.338 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:33:40.338 [Lua] [19] = skaven_rat_ogre (string) 20:33:40.338 [Lua] [20] = skaven_stormfiend (string) 20:33:40.338 [Lua] [21] = skaven_storm_vermin_warlord (string) 20:33:40.338 [Lua] [22] = skaven_warpfire_thrower (string) 20:33:40.338 [Lua] [23] = chaos_plague_sorcerer (string) 20:33:40.338 [Lua] [24] = chaos_exalted_champion_warcamp (string) 20:33:40.338 [Lua] [25] = skaven_pack_master (string) 20:33:40.338 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 20:33:40.338 [Lua] [27] = skaven_ratling_gunner (string) 20:33:40.338 [Lua] [28] = chaos_mutator_sorcerer (string) 20:33:40.338 [Lua] [29] = skaven_poison_wind_globadier (string) 20:33:40.338 [Lua] [30] = chaos_tentacle_sorcerer (string) 20:33:40.338 [Lua] [31] = chaos_exalted_champion_norsca (string) 20:33:40.338 [Lua] [32] = chaos_warrior (string) 20:33:40.338 [Lua] [33] = chaos_exalted_sorcerer (string) 20:33:40.338 [Lua] [34] = skaven_gutter_runner (string) 20:33:40.338 [Lua] [35] = chaos_corruptor_sorcerer (string) 20:33:40.338 [Lua] [36] = chaos_vortex_sorcerer (string) 20:33:40.338 [Lua] [37] = skaven_plague_monk (string) 20:33:40.338 [Lua] [38] = chaos_berzerker (string) 20:33:40.338 [Lua] [39] = beastmen_gor (string) 20:33:40.338 [Lua] [40] = beastmen_ungor_archer (string) 20:33:40.338 [Lua] [41] = beastmen_ungor_dummy (string) 20:33:40.338 [Lua] [42] = beastmen_standard_bearer_crater (string) 20:33:40.338 [Lua] [43] = skaven_storm_vermin_commander (string) 20:33:40.338 [Lua] [44] = beastmen_standard_bearer (string) 20:33:40.338 [Lua] [45] = skaven_storm_vermin (string) 20:33:40.338 [Lua] [46] = beastmen_ungor (string) 20:33:40.338 [Lua] [47] = chaos_raider_tutorial (string) 20:33:40.338 [Lua] [48] = chaos_raider (string) 20:33:40.338 [Lua] [49] = beastmen_gor_dummy (string) 20:33:40.338 [Lua] [50] = skaven_storm_vermin_with_shield (string) 20:33:40.338 [Lua] [51] = beastmen_bestigor (string) 20:33:40.338 [Lua] [52] = beastmen_bestigor_dummy (string) 20:33:40.338 [Lua] [53] = skaven_clan_rat_tutorial (string) 20:33:40.338 [Lua] [54] = chaos_marauder (string) 20:33:40.338 [Lua] [55] = skaven_dummy_clan_rat (string) 20:33:40.338 [Lua] [56] = chaos_fanatic (string) 20:33:40.338 [Lua] [57] = chaos_marauder_with_shield (string) 20:33:40.338 [Lua] [58] = chaos_zombie (string) 20:33:40.338 [Lua] [59] = skaven_clan_rat (string) 20:33:40.338 [Lua] [60] = skaven_clan_rat_with_shield (string) 20:33:40.338 [Lua] [61] = chaos_marauder_tutorial (string) 20:33:40.338 [Lua] [62] = skaven_dummy_slave (string) 20:33:40.338 [Lua] [63] = skaven_slave (string) 20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:33:40.377 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:33:40.384 [Lua] level display name dlc_bogenhafen_city 20:33:40.384 [Lua] level display name cemetery 20:33:40.384 [Lua] level display name forest_ambush 20:33:40.384 [Lua] level display name mines 20:33:40.384 [Lua] level display name nurgle 20:33:40.384 [Lua] level display name warcamp 20:33:40.384 [Lua] level display name bell 20:33:40.384 [Lua] level display name skittergate 20:33:40.384 [Lua] level display name prologue 20:33:40.384 [Lua] level display name dlc_celebrate_crawl 20:33:40.384 [Lua] level display name military 20:33:40.384 [Lua] level display name magnus 20:33:40.384 [Lua] level display name skaven_stronghold 20:33:40.384 [Lua] level display name fort 20:33:40.384 [Lua] level display name ground_zero 20:33:40.384 [Lua] level display name elven_ruins 20:33:40.384 [Lua] level display name farmlands 20:33:40.384 [Lua] level display name ussingen 20:33:40.384 [Lua] level display name dlc_portals 20:33:40.384 [Lua] level display name dlc_castle 20:33:40.384 [Lua] level display name catacombs 20:33:40.384 [Lua] level display name crater 20:33:40.384 [Lua] level display name plaza 20:33:40.384 [Lua] level display name dlc_bogenhafen_slum 20:33:40.384 [Lua] level display name dlc_bastion 20:33:40.416 [Lua] TIME: 0.023000000000001 20:33:41.064 [Lua] [ConflictSettings] Contained breeds generated in: 0.60700000000000021 20:33:41.139 [Lua] <>realm = official<> 20:33:41.139 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam Games\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.147 warning: [ModManager] Mod with id 1381145345ll and path D:\Steam Games\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.151 warning: [ModManager] Mod with id 1393694530ll and path D:\Steam Games\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.154 warning: [ModManager] Mod with id 1498748049ll and path D:\Steam Games\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.154 warning: [ModManager] Mod with id 2134634186ll and path D:\Steam Games\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.154 warning: [ModManager] Mod with id 1423536193ll and path D:\Steam Games\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.154 warning: [ModManager] Mod with id 2176605557ll and path D:\Steam Games\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.159 warning: [ModManager] Mod with id 1388991228ll and path D:\Steam Games\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.167 warning: [ModManager] Mod with id 1687843693ll and path D:\Steam Games\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.178 warning: [ModManager] Mod with id 1406006290ll and path D:\Steam Games\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.178 warning: [ModManager] Mod with id 1845760620ll and path D:\Steam Games\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.183 warning: [ModManager] Mod with id 1425249043ll and path D:\Steam Games\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.183 warning: [ModManager] Mod with id 1422758813ll and path D:\Steam Games\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.183 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam Games\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.183 warning: [ModManager] Mod with id 1417461746ll and path D:\Steam Games\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 20:33:41.367 [Lua] 20:33:41.367 [Lua] [1] = table 20:33:41.367 [Lua] [download_pending] = false (boolean) 20:33:41.367 [Lua] [id] = 1369573612 (string) 20:33:41.367 [Lua] [banned] = false (boolean) 20:33:41.367 [Lua] [author_id] = 58813412 (number) 20:33:41.367 [Lua] [tags] = table 20:33:41.367 [Lua] [1] = Tools (string) 20:33:41.367 [Lua] [2] = Approved (string) 20:33:41.367 [Lua] [author] = bIbIbI(rus) (string) 20:33:41.367 [Lua] [sanctioned] = true (boolean) 20:33:41.367 [Lua] [out_of_date] = false (boolean) 20:33:41.367 [Lua] [downloading] = false (boolean) 20:33:41.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:33:41.367 [Lua] [num_children] = 0 (number) 20:33:41.367 [Lua] [ugc_status] = 3 (number) 20:33:41.367 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:33:41.367 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 20:33:41.367 [Lua] [installed] = true (boolean) 20:33:41.367 [Lua] [enabled] = true (boolean) 20:33:41.367 [Lua] [name] = Vermintide Mod Framework (string) 20:33:41.367 [Lua] [dependency_error] = (string) 20:33:41.367 [Lua] [2] = table 20:33:41.367 [Lua] [download_pending] = false (boolean) 20:33:41.367 [Lua] [id] = 1374248490 (string) 20:33:41.367 [Lua] [children] = table 20:33:41.367 [Lua] [1] = 1369573612 (string) 20:33:41.367 [Lua] [banned] = false (boolean) 20:33:41.367 [Lua] [author_id] = 45268594 (number) 20:33:41.367 [Lua] [tags] = table 20:33:41.367 [Lua] [1] = approved (string) 20:33:41.367 [Lua] [author] = prop joe (string) 20:33:41.367 [Lua] [sanctioned] = true (boolean) 20:33:41.367 [Lua] [out_of_date] = false (boolean) 20:33:41.367 [Lua] [downloading] = false (boolean) 20:33:41.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 20:33:41.367 [Lua] [num_children] = 1 (number) 20:33:41.367 [Lua] [ugc_status] = 3 (number) 20:33:41.367 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:33:41.367 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:33:41.367 [Lua] [installed] = true (boolean) 20:33:41.367 [Lua] [enabled] = true (boolean) 20:33:41.367 [Lua] [name] = Penlight Lua Libraries (string) 20:33:41.367 [Lua] [dependency_error] = (string) 20:33:41.367 [Lua] [3] = table 20:33:41.367 [Lua] [download_pending] = false (boolean) 20:33:41.367 [Lua] [id] = 1417461746 (string) 20:33:41.367 [Lua] [children] = table 20:33:41.367 [Lua] [1] = 1369573612 (string) 20:33:41.367 [Lua] [2] = 1374248490 (string) 20:33:41.367 [Lua] [banned] = false (boolean) 20:33:41.367 [Lua] [author_id] = 45268594 (number) 20:33:41.367 [Lua] [tags] = table 20:33:41.367 [Lua] [author] = prop joe (string) 20:33:41.367 [Lua] [sanctioned] = false (boolean) 20:33:41.367 [Lua] [out_of_date] = false (boolean) 20:33:41.367 [Lua] [downloading] = false (boolean) 20:33:41.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 20:33:41.367 [Lua] [num_children] = 2 (number) 20:33:41.367 [Lua] [ugc_status] = 3 (number) 20:33:41.367 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 20:33:41.367 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 20:33:41.367 [Lua] [installed] = true (boolean) 20:33:41.367 [Lua] [enabled] = true (boolean) 20:33:41.367 [Lua] [name] = Any Weapon (string) 20:33:41.367 [Lua] [dependency_error] = (string) 20:33:41.367 [Lua] [4] = table 20:33:41.367 [Lua] [download_pending] = false (boolean) 20:33:41.367 [Lua] [version] = unversioned (string) 20:33:41.367 [Lua] [id] = 1422758813 (string) 20:33:41.367 [Lua] [children] = table 20:33:41.367 [Lua] [1] = 1369573612 (string) 20:33:41.367 [Lua] [banned] = false (boolean) 20:33:41.367 [Lua] [author_id] = 65038749 (number) 20:33:41.367 [Lua] [tags] = table 20:33:41.367 [Lua] [author] = Aussiemon (string) 20:33:41.367 [Lua] [sanctioned] = false (boolean) 20:33:41.367 [Lua] [out_of_date] = false (boolean) 20:33:41.367 [Lua] [downloading] = false (boolean) 20:33:41.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 20:33:41.367 [Lua] [num_children] = 1 (number) 20:33:41.367 [Lua] [ugc_status] = 3 (number) 20:33:41.367 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 20:33:41.368 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = More Items Library (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [5] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1498748049 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 140415807 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = applied (string) 20:33:41.368 [Lua] [author] = tour.dlang.org/ (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 20:33:41.368 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [6] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1397265260 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 26572404 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = approved (string) 20:33:41.368 [Lua] [2] = UI (string) 20:33:41.368 [Lua] [3] = QoL (string) 20:33:41.368 [Lua] [author] = Necrossin (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 20:33:41.368 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Numeric UI (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [7] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1389872347 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 4821406 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = approved (string) 20:33:41.368 [Lua] [2] = UI (string) 20:33:41.368 [Lua] [author] = grasmann (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:33:41.368 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Simple UI (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [8] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1388911015 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 4821406 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = approved (string) 20:33:41.368 [Lua] [author] = grasmann (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:33:41.368 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Chat Block (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [9] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1502859403 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 96578995 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = QoL (string) 20:33:41.368 [Lua] [2] = approved (string) 20:33:41.368 [Lua] [author] = NonzeroGeoduck7 (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 20:33:41.368 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Notice Key Pickup (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [10] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1381145345 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 4821406 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = applied (string) 20:33:41.368 [Lua] [author] = grasmann (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 20:33:41.368 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Third Person (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [11] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1391228174 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 4821406 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = UI (string) 20:33:41.368 [Lua] [2] = QoL (string) 20:33:41.368 [Lua] [3] = Approved (string) 20:33:41.368 [Lua] [author] = grasmann (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:33:41.368 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = UI Improvements (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [12] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1393694530 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [2] = 1374248490 (string) 20:33:41.368 [Lua] [3] = 1389872347 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 45268594 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [author] = prop joe (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 20:33:41.368 [Lua] [num_children] = 3 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:33:41.368 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Spawn Tweaks (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [13] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1395132559 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 65038749 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [author] = Aussiemon (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:33:41.368 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Creature Spawner (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [14] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [version] = unversioned (string) 20:33:41.368 [Lua] [id] = 1425249043 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [2] = 1374248490 (string) 20:33:41.368 [Lua] [3] = 1389872347 (string) 20:33:41.368 [Lua] [4] = 1422758813 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 45268594 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [author] = prop joe (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 20:33:41.368 [Lua] [num_children] = 4 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:33:41.368 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Give Weapon (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [15] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1423536193 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [2] = 1422758813 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 45268594 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [author] = prop joe (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 20:33:41.368 [Lua] [num_children] = 2 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:33:41.368 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Give All Hats, Skins And Paintings (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [16] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1395453301 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 58813412 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = Approved (string) 20:33:41.368 [Lua] [2] = QoL (string) 20:33:41.368 [Lua] [author] = bIbIbI(rus) (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:33:41.368 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Skip Intro (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [17] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1387894846 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 45268594 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = applied (string) 20:33:41.368 [Lua] [2] = QoL (string) 20:33:41.368 [Lua] [author] = prop joe (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 20:33:41.368 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Killbots (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [18] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [version] = unversioned (string) 20:33:41.368 [Lua] [id] = 2176605557 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 18741013 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = Misc (string) 20:33:41.368 [Lua] [2] = applied (string) 20:33:41.368 [Lua] [author] = SkacikPL (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string) 20:33:41.368 [Lua] [num_children] = 0 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1] This mod adds Ubersreik 5 as NPCs to the keep. NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters. [u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u] NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself. [b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b] Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string) 20:33:41.368 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Inhabitants (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [19] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 2134634186 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 71964233 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [author] = rain_dish (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:33:41.368 [Lua] [num_children] = 0 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string) 20:33:41.368 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Choose Weather (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [20] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1687843693 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [2] = 1422758813 (string) 20:33:41.368 [Lua] [3] = 1425249043 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 33965734 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [author] = Zero (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string) 20:33:41.368 [Lua] [num_children] = 3 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings. IMPORTANT: Make sure to put this mod after the required items in your mod launcher. Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F). It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod. Chat commands are included to offer some control over saved items. Command list: - /sw_save_last (saves last created unsaved weapon) - /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you) - /sw_delete_last (deletes last created item) - /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing) - /sw_undo (undoes the last deletion in case you messed up) Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to. Source Code: https://github.com/Zeropathic/SaveWeapon Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string) 20:33:41.368 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Save Weapon (Give Weapon supplement) (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [21] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1445717962 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [2] = 1389872347 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 38895286 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = UI (string) 20:33:41.368 [Lua] [2] = QoL (string) 20:33:41.368 [Lua] [3] = Approved (string) 20:33:41.368 [Lua] [author] = Squatting Bear (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:33:41.368 [Lua] [num_children] = 2 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:33:41.368 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Loadout Manager (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [22] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1383542440 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 45268594 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = approved (string) 20:33:41.368 [Lua] [2] = UI (string) 20:33:41.368 [Lua] [author] = prop joe (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:33:41.368 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Weapon Kill Counter (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [23] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1387440934 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 4821406 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = Approved (string) 20:33:41.368 [Lua] [2] = QoL (string) 20:33:41.368 [Lua] [3] = Cosmetic (string) 20:33:41.368 [Lua] [author] = grasmann (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 20:33:41.368 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Third Person Equipment (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [24] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1388991228 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 4821406 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = applied (string) 20:33:41.368 [Lua] [author] = grasmann (string) 20:33:41.368 [Lua] [sanctioned] = false (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.368 [Lua] [ugc_status] = 3 (number) 20:33:41.368 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 20:33:41.368 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 20:33:41.368 [Lua] [installed] = true (boolean) 20:33:41.368 [Lua] [enabled] = true (boolean) 20:33:41.368 [Lua] [name] = Healthbars (string) 20:33:41.368 [Lua] [dependency_error] = (string) 20:33:41.368 [Lua] [25] = table 20:33:41.368 [Lua] [download_pending] = false (boolean) 20:33:41.368 [Lua] [id] = 1593460250 (string) 20:33:41.368 [Lua] [children] = table 20:33:41.368 [Lua] [1] = 1369573612 (string) 20:33:41.368 [Lua] [banned] = false (boolean) 20:33:41.368 [Lua] [author_id] = 84308322 (number) 20:33:41.368 [Lua] [tags] = table 20:33:41.368 [Lua] [1] = UI (string) 20:33:41.368 [Lua] [2] = QoL (string) 20:33:41.368 [Lua] [3] = approved (string) 20:33:41.368 [Lua] [author] = pixaal (string) 20:33:41.368 [Lua] [sanctioned] = true (boolean) 20:33:41.368 [Lua] [out_of_date] = false (boolean) 20:33:41.368 [Lua] [downloading] = false (boolean) 20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 20:33:41.368 [Lua] [num_children] = 1 (number) 20:33:41.369 [Lua] [ugc_status] = 3 (number) 20:33:41.369 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:33:41.369 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 20:33:41.369 [Lua] [installed] = true (boolean) 20:33:41.369 [Lua] [enabled] = true (boolean) 20:33:41.369 [Lua] [name] = Crosshair Kill Confirmation (string) 20:33:41.369 [Lua] [dependency_error] = (string) 20:33:41.369 [Lua] [26] = table 20:33:41.369 [Lua] [download_pending] = false (boolean) 20:33:41.369 [Lua] [id] = 1393343095 (string) 20:33:41.369 [Lua] [children] = table 20:33:41.369 [Lua] [1] = 1369573612 (string) 20:33:41.369 [Lua] [2] = 1374248490 (string) 20:33:41.369 [Lua] [banned] = false (boolean) 20:33:41.369 [Lua] [author_id] = 45268594 (number) 20:33:41.369 [Lua] [tags] = table 20:33:41.369 [Lua] [1] = approved (string) 20:33:41.369 [Lua] [2] = UI (string) 20:33:41.369 [Lua] [author] = prop joe (string) 20:33:41.369 [Lua] [sanctioned] = true (boolean) 20:33:41.369 [Lua] [out_of_date] = false (boolean) 20:33:41.369 [Lua] [downloading] = false (boolean) 20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:33:41.369 [Lua] [num_children] = 2 (number) 20:33:41.369 [Lua] [ugc_status] = 3 (number) 20:33:41.369 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:33:41.369 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 20:33:41.369 [Lua] [installed] = true (boolean) 20:33:41.369 [Lua] [enabled] = true (boolean) 20:33:41.369 [Lua] [name] = Scoreboard Tweaks (string) 20:33:41.369 [Lua] [dependency_error] = (string) 20:33:41.369 [Lua] [27] = table 20:33:41.369 [Lua] [download_pending] = false (boolean) 20:33:41.369 [Lua] [id] = 1421155919 (string) 20:33:41.369 [Lua] [children] = table 20:33:41.369 [Lua] [1] = 1369573612 (string) 20:33:41.369 [Lua] [banned] = false (boolean) 20:33:41.369 [Lua] [author_id] = 75308424 (number) 20:33:41.369 [Lua] [tags] = table 20:33:41.369 [Lua] [1] = Approved (string) 20:33:41.369 [Lua] [author] = th-om (string) 20:33:41.369 [Lua] [sanctioned] = true (boolean) 20:33:41.369 [Lua] [out_of_date] = false (boolean) 20:33:41.369 [Lua] [downloading] = false (boolean) 20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 20:33:41.369 [Lua] [num_children] = 1 (number) 20:33:41.369 [Lua] [ugc_status] = 3 (number) 20:33:41.369 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 20:33:41.369 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 20:33:41.369 [Lua] [installed] = true (boolean) 20:33:41.369 [Lua] [enabled] = true (boolean) 20:33:41.369 [Lua] [name] = Mission timer (string) 20:33:41.369 [Lua] [dependency_error] = (string) 20:33:41.369 [Lua] [28] = table 20:33:41.369 [Lua] [download_pending] = false (boolean) 20:33:41.369 [Lua] [id] = 1448714756 (string) 20:33:41.369 [Lua] [children] = table 20:33:41.369 [Lua] [1] = 1369573612 (string) 20:33:41.369 [Lua] [banned] = false (boolean) 20:33:41.369 [Lua] [author_id] = 18741013 (number) 20:33:41.369 [Lua] [tags] = table 20:33:41.369 [Lua] [1] = approved (string) 20:33:41.369 [Lua] [2] = QoL (string) 20:33:41.369 [Lua] [3] = Misc (string) 20:33:41.369 [Lua] [author] = SkacikPL (string) 20:33:41.369 [Lua] [sanctioned] = true (boolean) 20:33:41.369 [Lua] [out_of_date] = false (boolean) 20:33:41.369 [Lua] [downloading] = false (boolean) 20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 20:33:41.369 [Lua] [num_children] = 1 (number) 20:33:41.369 [Lua] [ugc_status] = 3 (number) 20:33:41.369 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 20:33:41.369 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 20:33:41.369 [Lua] [installed] = true (boolean) 20:33:41.369 [Lua] [enabled] = true (boolean) 20:33:41.369 [Lua] [name] = No Wobble (string) 20:33:41.369 [Lua] [dependency_error] = (string) 20:33:41.369 [Lua] [29] = table 20:33:41.369 [Lua] [download_pending] = false (boolean) 20:33:41.369 [Lua] [id] = 1497664830 (string) 20:33:41.369 [Lua] [children] = table 20:33:41.369 [Lua] [1] = 1369573612 (string) 20:33:41.369 [Lua] [2] = 1389872347 (string) 20:33:41.369 [Lua] [banned] = false (boolean) 20:33:41.369 [Lua] [author_id] = 155839973 (number) 20:33:41.369 [Lua] [tags] = table 20:33:41.369 [Lua] [1] = approved (string) 20:33:41.369 [Lua] [2] = UI (string) 20:33:41.369 [Lua] [3] = QoL (string) 20:33:41.369 [Lua] [author] = Gohas (string) 20:33:41.369 [Lua] [sanctioned] = true (boolean) 20:33:41.369 [Lua] [out_of_date] = false (boolean) 20:33:41.369 [Lua] [downloading] = false (boolean) 20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 20:33:41.369 [Lua] [num_children] = 2 (number) 20:33:41.369 [Lua] [ugc_status] = 3 (number) 20:33:41.369 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 20:33:41.369 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 20:33:41.369 [Lua] [installed] = true (boolean) 20:33:41.369 [Lua] [enabled] = false (boolean) 20:33:41.369 [Lua] [name] = Item Filter (string) 20:33:41.369 [Lua] [dependency_error] = (string) 20:33:41.369 [Lua] [30] = table 20:33:41.369 [Lua] [download_pending] = false (boolean) 20:33:41.369 [Lua] [id] = 1383452616 (string) 20:33:41.369 [Lua] [children] = table 20:33:41.369 [Lua] [1] = 1369573612 (string) 20:33:41.369 [Lua] [2] = 1374248490 (string) 20:33:41.369 [Lua] [banned] = false (boolean) 20:33:41.369 [Lua] [author_id] = 45268594 (number) 20:33:41.369 [Lua] [tags] = table 20:33:41.369 [Lua] [1] = approved (string) 20:33:41.369 [Lua] [2] = UI (string) 20:33:41.369 [Lua] [3] = QoL (string) 20:33:41.369 [Lua] [author] = prop joe (string) 20:33:41.369 [Lua] [sanctioned] = true (boolean) 20:33:41.369 [Lua] [out_of_date] = false (boolean) 20:33:41.369 [Lua] [downloading] = false (boolean) 20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 20:33:41.369 [Lua] [num_children] = 2 (number) 20:33:41.369 [Lua] [ugc_status] = 3 (number) 20:33:41.369 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:33:41.369 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 20:33:41.369 [Lua] [installed] = true (boolean) 20:33:41.369 [Lua] [enabled] = true (boolean) 20:33:41.369 [Lua] [name] = Killfeed Tweaks (string) 20:33:41.369 [Lua] [dependency_error] = (string) 20:33:41.369 [Lua] [31] = table 20:33:41.369 [Lua] [download_pending] = false (boolean) 20:33:41.369 [Lua] [id] = 1406006290 (string) 20:33:41.369 [Lua] [children] = table 20:33:41.369 [Lua] [1] = 1369573612 (string) 20:33:41.369 [Lua] [banned] = false (boolean) 20:33:41.369 [Lua] [author_id] = 65038749 (number) 20:33:41.369 [Lua] [tags] = table 20:33:41.369 [Lua] [author] = Aussiemon (string) 20:33:41.369 [Lua] [sanctioned] = false (boolean) 20:33:41.369 [Lua] [out_of_date] = false (boolean) 20:33:41.369 [Lua] [downloading] = false (boolean) 20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 20:33:41.369 [Lua] [num_children] = 1 (number) 20:33:41.369 [Lua] [ugc_status] = 3 (number) 20:33:41.369 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Num+ and Num- to change fov. Use the command again to toggle. (string) 20:33:41.369 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 20:33:41.369 [Lua] [installed] = true (boolean) 20:33:41.369 [Lua] [enabled] = true (boolean) 20:33:41.369 [Lua] [name] = Flight (string) 20:33:41.369 [Lua] [dependency_error] = (string) 20:33:41.369 [Lua] [32] = table 20:33:41.369 [Lua] [download_pending] = false (boolean) 20:33:41.369 [Lua] [id] = 1431393962 (string) 20:33:41.369 [Lua] [children] = table 20:33:41.369 [Lua] [1] = 1369573612 (string) 20:33:41.369 [Lua] [banned] = false (boolean) 20:33:41.369 [Lua] [author_id] = 14284923 (number) 20:33:41.369 [Lua] [tags] = table 20:33:41.369 [Lua] [1] = UI (string) 20:33:41.369 [Lua] [2] = Misc (string) 20:33:41.369 [Lua] [3] = Approved (string) 20:33:41.369 [Lua] [author] = Fracticality (string) 20:33:41.369 [Lua] [sanctioned] = true (boolean) 20:33:41.369 [Lua] [out_of_date] = false (boolean) 20:33:41.369 [Lua] [downloading] = false (boolean) 20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 20:33:41.369 [Lua] [num_children] = 1 (number) 20:33:41.369 [Lua] [ugc_status] = 3 (number) 20:33:41.369 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 20:33:41.369 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 20:33:41.369 [Lua] [installed] = true (boolean) 20:33:41.369 [Lua] [enabled] = true (boolean) 20:33:41.369 [Lua] [name] = Vermitannica (string) 20:33:41.369 [Lua] [dependency_error] = (string) 20:33:41.369 [Lua] [33] = table 20:33:41.369 [Lua] [download_pending] = false (boolean) 20:33:41.369 [Lua] [id] = 1845760620 (string) 20:33:41.369 [Lua] [children] = table 20:33:41.369 [Lua] [1] = 1369573612 (string) 20:33:41.369 [Lua] [banned] = false (boolean) 20:33:41.369 [Lua] [author_id] = 167428200 (number) 20:33:41.369 [Lua] [tags] = table 20:33:41.369 [Lua] [author] = Invoker Pro (string) 20:33:41.369 [Lua] [sanctioned] = false (boolean) 20:33:41.369 [Lua] [out_of_date] = false (boolean) 20:33:41.369 [Lua] [downloading] = false (boolean) 20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string) 20:33:41.369 [Lua] [num_children] = 1 (number) 20:33:41.369 [Lua] [ugc_status] = 3 (number) 20:33:41.369 [Lua] [description] = Play any level of weave you want, without having to unlock them. Unlocks all upgrades at the forge. Note: May crash with other mods. Try disabling them if you run into any crashes. (string) 20:33:41.369 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string) 20:33:41.369 [Lua] [installed] = true (boolean) 20:33:41.369 [Lua] [enabled] = true (boolean) 20:33:41.369 [Lua] [name] = WeaveUnlocker (string) 20:33:41.369 [Lua] [dependency_error] = (string) 20:33:41.369 [Lua] 20:33:41.369 [Lua] 20:33:41.369 [Lua] [1391228174] = 11 (number) 20:33:41.369 [Lua] [1389872347] = 5 (number) 20:33:41.369 [Lua] [1421155919] = 14 (number) 20:33:41.369 [Lua] [1431393962] = 16 (number) 20:33:41.369 [Lua] [1383542440] = 9 (number) 20:33:41.369 [Lua] [1383452616] = 15 (number) 20:33:41.369 [Lua] [1369573612] = 17 (number) 20:33:41.369 [Lua] [1387440934] = 8 (number) 20:33:41.369 [Lua] [1502859403] = 2 (number) 20:33:41.369 [Lua] [1448714756] = 13 (number) 20:33:41.369 [Lua] [1395453301] = 4 (number) 20:33:41.369 [Lua] [1393343095] = 6 (number) 20:33:41.369 [Lua] [1593460250] = 7 (number) 20:33:41.369 [Lua] [1445717962] = 10 (number) 20:33:41.369 [Lua] [1374248490] = 3 (number) 20:33:41.369 [Lua] [1397265260] = 0 (number) 20:33:41.369 [Lua] [1388911015] = 1 (number) 20:33:41.369 [Lua] [1497664830] = 12 (number) 20:33:41.369 [Lua] 20:33:41.382 [Lua] 20:33:41.382 [Lua] [1391228174] = 11 (number) 20:33:41.382 [Lua] [1389872347] = 5 (number) 20:33:41.382 [Lua] [1421155919] = 14 (number) 20:33:41.382 [Lua] [1431393962] = 16 (number) 20:33:41.382 [Lua] [1383542440] = 9 (number) 20:33:41.382 [Lua] [1383452616] = 15 (number) 20:33:41.382 [Lua] [1369573612] = 17 (number) 20:33:41.382 [Lua] [1387440934] = 8 (number) 20:33:41.382 [Lua] [1502859403] = 2 (number) 20:33:41.382 [Lua] [1448714756] = 13 (number) 20:33:41.382 [Lua] [1395453301] = 4 (number) 20:33:41.382 [Lua] [1393343095] = 6 (number) 20:33:41.382 [Lua] [1593460250] = 7 (number) 20:33:41.382 [Lua] [1445717962] = 10 (number) 20:33:41.382 [Lua] [1374248490] = 3 (number) 20:33:41.382 [Lua] [1397265260] = 0 (number) 20:33:41.382 [Lua] [1388911015] = 1 (number) 20:33:41.382 [Lua] [1497664830] = 12 (number) 20:33:41.382 [Lua] 20:33:41.382 [Lua] <>modded = true<> 20:33:41.382 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:33:41.435 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:33:41.444 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:33:41.445 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402010) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402130) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e7d0) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e960) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c120) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c0d0) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125916b0) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x125919e0) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591890) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6090) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583770) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d370) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7110) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595130) 20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056dfe0) 20:33:41.447 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:33:41.447 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916bc0) 20:33:41.447 [Lua] <>modded = true<> 20:33:41.447 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:33:41.449 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:33:41.451 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:33:41.451 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:33:41.451 [Lua] <>modded = true<> 20:33:41.451 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:33:41.453 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:33:41.454 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:33:41.454 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:33:41.454 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:33:41.454 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa4930) 20:33:41.454 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4cc0) 20:33:41.455 [Lua] <>modded = true<> 20:33:41.455 [Lua] <>Mod:1389872347:Simple UI = true<> 20:33:41.456 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:33:41.457 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:33:41.457 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:33:41.457 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:33:41.458 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073180) 20:33:41.458 [Lua] <>modded = true<> 20:33:41.458 [Lua] <>Mod:1388911015:Chat Block = true<> 20:33:41.459 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:33:41.460 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:33:41.460 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 20:33:41.460 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e95250) 20:33:41.460 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:33:41.460 [Lua] <>modded = true<> 20:33:41.460 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 20:33:41.462 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 20:33:41.463 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 20:33:41.463 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9a0) 20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a0e0) 20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a010) 20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc640) 20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 20:33:41.464 [Lua] <>modded = true<> 20:33:41.464 [Lua] <>Mod:1391228174:UI Improvements = true<> 20:33:41.466 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 20:33:41.466 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 20:33:41.467 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa40a0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3970) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa40c0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3af0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3a00) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646a40) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x116469e0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x028330a0] (Origin: function: 0x02833210) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0e50) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125bdc0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c1d0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a95f0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a9980) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a97d0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a9680) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9770) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a95d0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9cb0) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9900) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148670) 20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6350) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6620) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e84e0) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96b20) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96b90) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96eb0) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96d00) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880870) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11880890) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x118808d0) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11880000) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11880930) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118792c0) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade930) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11646530) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade470) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade600) 20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 20:33:41.468 [Lua] <>modded = true<> 20:33:41.468 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:33:41.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:33:41.470 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:33:41.470 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:33:41.471 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x027671d0) 20:33:41.471 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767280) 20:33:41.471 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:33:41.471 [Lua] <>modded = true<> 20:33:41.471 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:33:41.472 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:33:41.473 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:33:41.473 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11646200) 20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb40) 20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca00) 20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca40) 20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cae0) 20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646670) 20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03644820) 20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x036448e0) 20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bbc0) 20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cbc0) 20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 20:33:41.474 [Lua] <>modded = true<> 20:33:41.474 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 20:33:41.475 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 20:33:41.476 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 20:33:41.476 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 20:33:41.476 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63d40) 20:33:41.476 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x028330a0] (Origin: function: 0x02833190) 20:33:41.476 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 20:33:41.477 [Lua] <>modded = true<> 20:33:41.477 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 20:33:41.478 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 20:33:41.479 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 20:33:41.479 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 20:33:41.479 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ac00) 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01497720) 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d8e0) 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01497860) 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x014975a0) 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d9c0) 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d6f0) 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c740) 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f6a0) 20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 20:33:41.481 [Lua] <>modded = true<> 20:33:41.481 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 20:33:41.482 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 20:33:41.485 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 20:33:41.485 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 20:33:41.486 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x026678f0) 20:33:41.486 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102c9dd0) 20:33:41.486 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9260) 20:33:41.486 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 20:33:41.486 [Lua] <>modded = true<> 20:33:41.486 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 20:33:41.487 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 20:33:41.488 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 20:33:41.488 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 20:33:41.488 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec580) 20:33:41.489 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12654620) 20:33:41.489 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c6e0) 20:33:41.489 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x126548f0) 20:33:41.489 [Lua] <>modded = true<> 20:33:41.489 [Lua] <>Mod:1421155919:Mission timer = true<> 20:33:41.491 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 20:33:41.492 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 20:33:41.492 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013fb750) 20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103e6560) 20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x12654410) 20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9a0) 20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 20:33:41.492 [Lua] <>modded = true<> 20:33:41.492 [Lua] <>Mod:1448714756:No Wobble = true<> 20:33:41.494 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:33:41.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:33:41.495 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 20:33:41.495 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 20:33:41.495 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603ce0) 20:33:41.495 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:33:41.495 [Lua] <>modded = true<> 20:33:41.495 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 20:33:41.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 20:33:41.498 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 20:33:41.498 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec580) 20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43c00) 20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43d60) 20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e790) 20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c44010) 20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43f30) 20:33:41.498 [Lua] <>modded = true<> 20:33:41.498 [Lua] <>Mod:1431393962:Vermitannica = true<> 20:33:41.501 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:33:41.507 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:33:41.507 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99120) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade120) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c875e0) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c84890) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85ce0) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb550) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb5d0) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401ac0) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c5d0) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63d40) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b63e40) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9930) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x116466d0) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646220) 20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792ce0) 20:33:41.510 [Lua] <>project = vermintide 2<> 20:33:41.510 [Lua] <>build = release<> 20:33:41.510 [Lua] <>platform = win32<> 20:33:41.510 [Lua] <>dedicated_server = false<> 20:33:41.510 [Lua] <>title_id = 5107<> 20:33:41.510 [Lua] <>content_revision = 17502<> 20:33:41.510 [Lua] <>engine_revision = 72af77cbc050<> 20:33:41.510 [Lua] <>release_version = 4.0.0<> 20:33:41.510 [Lua] <>rendering_backend = dx11<> 20:33:41.510 [Lua] <>teamcity_build_id = 79856<> 20:33:41.510 [Lua] <>steam_id = 110000104674122<> 20:33:41.511 [Lua] <>steam_profile_name = KARL FRANZ<> 20:33:41.511 [Lua] <>machine_id = 1bb92c69-9a90-4ed8-b684-0bd32e910d5f<> 20:33:41.511 [Lua] [Boot] Application build: release 20:33:41.511 [Lua] [Boot] Content revision: 17502 20:33:41.511 [Lua] [Boot] Engine revision: 72af77cbc050 20:33:41.511 [Lua] [Boot] Release version: 4.0.0 20:33:41.511 [Lua] [Boot] User ID: 110000104674122 KARL FRANZ 20:33:41.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:33:41.520 [Lua] initializing mechanism to: adventure 20:33:41.520 [Lua] Game:setup() total time: 0.0090000000000003 20:33:41.520 [Lua] handle rev info: 0 20:33:41.520 [Lua] handle gfx quality: 0 20:33:41.520 [Lua] default settings: 0 20:33:41.520 [Lua] user settings: 0 20:33:41.520 [Lua] set frame times: 0 20:33:41.520 [Lua] init random: 0 20:33:41.520 [Lua] managers: 0.0080000000000008953 20:33:41.520 [Lua] 20:33:41.520 [Lua] unaccounted: 0.00099999999999944578 20:33:41.520 [Lua] [Boot] use baked enemy meshes: false 20:33:41.520 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:33:41.520 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:33:41.520 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:33:41.520 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:33:41.520 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:33:41.520 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:33:41.520 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:33:41.539 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 20:33:41.539 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:33:41.539 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:33:41.539 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:33:41.539 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:33:41.539 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:33:41.539 [Lua] [Testify] Ready! 20:33:41.539 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9a70) 20:33:41.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:33:41.759 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:33:41.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:33:42.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:33:42.297 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:33:42.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:33:42.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:33:42.382 [Lua] [PackageManager] Force_load: resource_packages/menu 20:33:42.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:33:42.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:33:42.466 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:33:42.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:33:43.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:33:43.225 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:33:43.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:33:43.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:33:43.361 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:33:43.362 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:33:43.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:33:43.546 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:33:43.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:33:44.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:33:44.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:33:44.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:33:45.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:33:45.374 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:33:45.374 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 20:33:45.374 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x029374b0) 20:33:45.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x10eb7920) 20:33:45.374 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x10c2f3a0) 20:33:45.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01564b20) 20:33:45.374 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x01e396c0) 20:33:45.375 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:33:45.375 [Lua] [Gamestate] Enter StateTitleScreen 20:33:45.376 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:33:45.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:33:45.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:33:45.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:33:45.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:33:45.377 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:33:45.392 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:33:45.392 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:33:45.392 [Save] Loading `save_data` 20:33:45.393 [Save] Load done 20:33:45.409 [Lua] [BackendManagerPlayFab] Backend Enabled 20:33:45.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:33:45.476 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:33:45.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:33:46.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:33:46.395 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:33:46.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:33:46.843 [Lua] <>playfab_id = C1CB2B32264DC4D<> 20:33:47.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:33:47.040 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:33:47.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:33:47.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:33:47.377 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:33:47.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:33:47.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:33:47.682 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:33:47.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:33:47.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:33:47.833 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:33:47.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:33:47.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:33:47.901 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:33:47.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:33:48.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:33:48.340 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:33:48.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:33:48.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:33:48.437 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:33:48.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:33:48.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:33:48.495 [Lua] [PackageManager] Force_load: resource_packages/careers 20:33:48.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:33:48.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:33:48.529 [Lua] [PackageManager] Force_load: resource_packages/decals 20:33:48.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:33:48.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:33:48.615 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:33:48.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:33:49.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:33:49.358 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:33:49.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:33:50.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:33:50.438 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:33:50.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:33:51.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:33:51.571 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:33:51.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:33:52.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:33:52.672 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:33:52.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:33:52.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:33:52.757 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:33:52.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:33:52.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:33:52.790 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:33:52.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:33:52.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:33:52.840 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:33:53.175 [Lua] steam item server: requesting user inventory 20:33:53.739 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:33:53.739 [Lua] ISI-> GET_ALL_ITEMS! 20:33:53.739 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:33:53.739 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:33:53.739 [Lua] 20:33:53.739 [Lua] 20:33:53.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 20:33:53.992 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 20:33:53.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 20:33:53.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 20:33:53.992 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:33:53.992 [Lua] [SteamManager] request_item_prices 20:33:53.994 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 20:33:54.248 [Lua] Player statistics loaded! 20:33:54.634 [Lua] [SteamManager] on_price_result 1 EUR 20:33:54.634 [Lua] _refresh_steam_item_prices_cb 20:33:54.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 20:33:54.769 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 20:33:54.994 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 20:33:55.007 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 20:33:55.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 20:33:55.297 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 20:33:55.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 20:33:55.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 20:33:55.584 [Lua] [UnlockManager] All unlocks ready 20:33:55.601 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:33:56.633 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:33:56.633 [Lua] [Managers] Destroying manager group: 20:33:56.633 [Lua] [Gamestate] Enter state StateLoading 20:33:56.635 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:33:56.635 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:33:56.635 [Lua] [LobbyManager] Setting up network options 20:33:56.635 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:33:56.635 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:33:56.635 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:33:56.635 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:33:56.635 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:33:56.635 [Lua] LobbyManager:setup_network_options server_port: 27015 20:33:56.635 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:33:56.640 [Lua] registering RPCs 20:33:56.640 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:33:56.640 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:33:56.640 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:33:56.640 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:33:56.640 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:33:56.640 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:33:56.640 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:33:56.640 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:33:56.640 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:33:56.640 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:33:56.640 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:33:56.640 [SteamVoip] Creating room 53fadd8015ed32df 20:33:56.640 [SteamVoip] Joining room 53fadd8015ed32df 20:33:56.641 [EAC] EAC server 110000104674122 is initializing 20:33:56.652 [EAC] Server is also client 110000104674122 20:33:56.652 [EACServer] [21:33:56:652][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info. 20:33:56.652 [Lua] ### Created peer state machine for 110000104674122 20:33:56.652 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting 20:33:56.652 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:33:56.652 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:33:56.652 warning: [Application] Application.update_render_world is deprecated. 20:33:56.655 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:33:56.655 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:33:56.655 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:33:56.655 [Lua] Set lobby begin: 20:33:56.655 [Lua] Set lobby end. 20:33:56.655 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "5" and join party "nil" 20:33:56.655 [Lua] [LobbyHost] Changed state from 0 to creating 20:33:56.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:33:56.687 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:33:56.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:33:56.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:33:56.873 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:33:56.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:33:56.906 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:33:56.925 [Lua] [LobbyHost] Changed state from creating to joined 20:33:56.925 [Lua] [PartyManager] Leader is set to 110000104674122 20:33:56.925 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122 20:33:56.925 [Lua] [ChatManager] Registering channel 1 20:33:56.925 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 20:33:56.925 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 20:33:56.925 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122) 20:33:56.941 [Lua] [NetworkServer] Changing num_players from nil to 1 20:33:56.941 [Lua] Players: 1 20:33:56.941 [Lua] Set lobby begin: 20:33:56.941 [Lua] Lobby data num_players = 1 20:33:56.941 [Lua] Lobby data level_key = inn_level 20:33:56.941 [Lua] Lobby data game_mode = 3 20:33:56.941 [Lua] Lobby data matchmaking = false 20:33:56.941 [Lua] Set lobby end. 20:33:56.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:33:56.957 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:33:56.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:33:58.667 [Lua] player (110000104674122,1) was put into party 0 20:33:58.667 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting 20:33:58.667 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:33:58.667 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 20:33:58.667 warning: [Lua] Following data will be uploaded to Crashify: <> 20:33:58.667 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000104674122 "KARL FRANZ" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000104674122 \"KARL FRANZ\"" [2] self = table: 00000000009BB1C0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = Connecting [4] self = table: 00000000009BA710; dt = 0.017004400491714478; state_data = table: 00000000009BB1C0; new_state = Loading [5] self = table: 0000000000FA76C0; dt = 0.017004400491714478; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710 [6] self = table: 000000001048A660; dt = 0.017004400491714478 [7] self = table: 000000001048A660; dt = 0.017004400491714478; t = 17.156768907676451 [8] self = table: 00000000031FB070; dt = 0.017004400491714478; t = 17.156768907676451 [9] self = table: 0000000000097090; real_world_dt = 0.017004400491714478; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017004400491714478; t = 17.156768907676451 [10] dt = 0.017004400491714478 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] current_state = Loading; function_memoize = table: 00000000009BA6E0; state_data = table: 00000000009BB1C0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000012BB040; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 0000000000A7ADE0; _input_manager = table: 00000000006EC570; _machine = table: 0000000001CC3930; _network_event_delegate = table: 00000000012BB040; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001216570; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000FA76C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025FEDC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000E997B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000012642F0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 0000000000A7ADE0; _input_manager = table: 00000000006EC570; _machine = table: 0000000001CC3930; _network_event_delegate = table: 00000000012BB040; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001216570; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000FA76C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025FEDC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000E997B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000012642F0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000001048A660; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000273D030; <> 20:33:58.667 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009BB1C0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = Connecting [4] self = table: 00000000009BA710; dt = 0.017004400491714478; state_data = table: 00000000009BB1C0; new_state = Loading [5] self = table: 0000000000FA76C0; dt = 0.017004400491714478; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710 [6] self = table: 000000001048A660; dt = 0.017004400491714478 [7] self = table: 000000001048A660; dt = 0.017004400491714478; t = 17.156768907676451 [8] self = table: 00000000031FB070; dt = 0.017004400491714478; t = 17.156768907676451 [9] self = table: 0000000000097090; real_world_dt = 0.017004400491714478; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017004400491714478; t = 17.156768907676451 [10] dt = 0.017004400491714478 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] current_state = Loading; function_memoize = table: 00000000009BA6E0; state_data = table: 00000000009BB1C0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000012BB040; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 0000000000A7ADE0; _input_manager = table: 00000000006EC570; _machine = table: 0000000001CC3930; _network_event_delegate = table: 00000000012BB040; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001216570; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000FA76C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025FEDC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000E997B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000012642F0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 0000000000A7ADE0; _input_manager = table: 00000000006EC570; _machine = table: 0000000001CC3930; _network_event_delegate = table: 00000000012BB040; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001216570; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000FA76C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025FEDC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000E997B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000012642F0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000001048A660; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000273D030; <> <> 20:33:58.668 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:34:05.726 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:34:05.726 [Lua] Players: 2 20:34:05.726 [Lua] Set lobby begin: 20:34:05.726 [Lua] Lobby data num_players = 2 20:34:05.726 [Lua] Lobby data level_key = inn_level 20:34:05.726 [Lua] Lobby data game_mode = 3 20:34:05.726 [Lua] Lobby data matchmaking = false 20:34:05.726 [Lua] Set lobby end. 20:34:05.727 [Lua] [LobbyMembers] Member joined 110000103737e0e 20:34:05.727 [Lua] [LoadTimeManager] Member Joined 20:34:06.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:34:06.030 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:34:06.046 [Lua] [LevelTransitionHandler] Level load completed! 20:34:06.046 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 874716 - use_random_directors: true - overriden_conflict: nil 20:34:06.048 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:34:06.048 [Lua] checking dlc's against conflict directors 20:34:06.048 [Lua] number of factions to include 2 20:34:06.048 [Lua] Updated list weights for random: 20:34:06.048 [Lua] skaven, 0.42 (0.00-0.42) 20:34:06.048 [Lua] chaos, 0.42 (0.42-0.83) 20:34:06.048 [Lua] beastmen, 0.17 (0.83-1.00) 20:34:06.048 [Lua] Rolled random faction: 0.31321540474891663 skaven 20:34:06.048 [Lua] Updated list weights for random: 20:34:06.048 [Lua] beastmen, 0.29 (0.00-0.29) 20:34:06.048 [Lua] chaos, 0.71 (0.29-1.00) 20:34:06.048 [Lua] Rolled random faction: 0.10068172216415405 beastmen 20:34:06.048 [Lua] number of factions added 2 20:34:06.048 [Lua] --- --- --- 20:34:06.048 [Lua] Starting... difficulty 'normal' 20:34:06.048 [Lua] These are the starting conflict directors: 20:34:06.048 [Lua] inn_level 20:34:06.048 [Lua] --- --- --- 20:34:06.048 [Lua] 20:34:06.048 [Lua] DONE! Found the following directors: 20:34:06.048 [Lua] (free: 35), Master hash is: 20:34:06.048 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:34:06.048 [Lua] load_startup_enemy_packages: -------------- 20:34:06.048 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:34:06.048 [Lua] critter_rat 20:34:06.063 [Lua] ### Sending rpc_level_loaded 20:34:06.063 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 20:34:06.063 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:34:06.080 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:34:06.080 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:34:06.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 20:34:06.080 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122 20:34:06.097 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:34:06.097 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:34:06.097 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:34:06.097 [Lua] ### Sending rpc_level_loaded 20:34:06.097 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 20:34:06.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:34:06.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:34:06.115 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:34:06.115 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:34:06.115 [Lua] Starting async level spawning of levels/inn/world 20:34:06.115 [Umbra] Init version: 3.4.15 :: 16 threads 20:34:06.331 [Lua] Async level spawning done 20:34:06.331 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:34:07.059 [Lua] GOT approve_channel 1 110000103737e0e 18600000197ea0a 20:34:07.059 [EAC] EAC server has client 110000103737e0e and channel 1 (and owner 110000103737e0e) 20:34:07.059 [Lua] Client with peer_id 110000103737e0e got APPROVED by server 20:34:07.059 [EACServer] [21:34:07:059][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018166286 PlayerName: R4iNboW.at 20:34:07.060 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103737e0e' 20:34:07.060 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting 20:34:07.060 [Lua] [ChatManager][1]System: R4iNboW.at is joining the game 20:34:07.163 [EACServer] [21:34:07:162][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:34:07.177 [Lua] RPC not registered "rpc_matchmaking_handshake_start" 20:34:07.312 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:34:07.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:34:07.312 [Lua] Set lobby begin: 20:34:07.312 [Lua] Lobby data host = 110000104674122 20:34:07.313 [Lua] Lobby data level_key = inn_level 20:34:07.313 [Lua] Lobby data game_mode = 3 20:34:07.313 [Lua] Lobby data country_code = DE 20:34:07.313 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:07.313 [Lua] Lobby data num_players = 2 20:34:07.313 [Lua] Lobby data matchmaking = false 20:34:07.313 [Lua] Set lobby end. 20:34:07.313 [Lua] [Managers] Destroying manager group: 20:34:07.314 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:34:07.314 [Lua] [Gamestate] Enter StateIngame HOST 20:34:07.314 [Lua] [Managers] Calling function on all managers: 20:34:07.314 [Lua] <>level = inn_level<> 20:34:07.314 [Lua] Set lobby begin: 20:34:07.314 [Lua] Lobby data host = 110000104674122 20:34:07.314 [Lua] Lobby data level_key = inn_level 20:34:07.314 [Lua] Lobby data game_mode = 3 20:34:07.314 [Lua] Lobby data selected_level_key = inn_level 20:34:07.314 [Lua] Lobby data country_code = DE 20:34:07.314 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:07.314 [Lua] Lobby data num_players = 2 20:34:07.314 [Lua] Lobby data matchmaking = false 20:34:07.314 [Lua] Set lobby end. 20:34:07.314 [Lua] [StateIngame] Server ingame 20:34:07.318 [Lua] Set lobby begin: 20:34:07.318 [Lua] Lobby data level_key = inn_level 20:34:07.318 [Lua] Lobby data selected_level_key = inn_level 20:34:07.318 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:07.318 [Lua] Lobby data matchmaking = false 20:34:07.318 [Lua] Lobby data host = 110000104674122 20:34:07.318 [Lua] Lobby data country_code = DE 20:34:07.318 [Lua] Lobby data game_mode = 3 20:34:07.318 [Lua] Lobby data difficulty_tweak = 0 20:34:07.318 [Lua] Lobby data difficulty = normal 20:34:07.318 [Lua] Lobby data num_players = 2 20:34:07.318 [Lua] Set lobby end. 20:34:07.319 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:34:07.319 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:34:07.319 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:34:07.319 [Lua] [Matchmaking] initializing 20:34:07.319 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server 20:34:07.319 [Lua] [Matchmaking] register rpcs 20:34:07.319 [Lua] GameNetworkManager:init... creating game session 20:34:07.319 [Lua] Host GameSession.make_game_session_host with session: 20:34:07.319 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:34:07.319 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:34:07.319 [Lua] [GameNetworkManager] self.is_server = true 20:34:07.319 [Network] Setting artificial MTU limit to 65536 20:34:07.319 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:34:07.326 [Lua] Switching ConflictSettings: to: inn_level 20:34:07.326 [Lua] pacing=disabled 20:34:07.326 [Lua] roaming=nil 20:34:07.326 [Lua] disabled=false 20:34:07.326 [Lua] pack_spawning=disabled 20:34:07.326 [Lua] contained_breeds=nil 20:34:07.326 [Lua] boss=disabled 20:34:07.326 [Lua] horde=disabled 20:34:07.326 [Lua] specials=disabled 20:34:07.326 [Lua] name=inn_level 20:34:07.326 [Lua] intensity=disabled 20:34:07.326 [Lua] --- 20:34:07.326 [Lua] [LevelAnalysis] set_random_seed( 874716) 20:34:07.330 [Lua] [AIInterestPointSystem] Level Seed: 874716 20:34:07.330 [Lua] 20:34:07.330 [Lua] [entity_system_bag] = table 20:34:07.330 [Lua] [entity_system_bag] = metatable 20:34:07.330 [Lua] [startup_data] = table 20:34:07.330 [Lua] [entity_manager] = table 20:34:07.330 [Lua] [entity_manager] = metatable 20:34:07.330 [Lua] [unit_spawner] = table 20:34:07.330 [Lua] [unit_spawner] = metatable 20:34:07.330 [Lua] [unit_storage] = table 20:34:07.330 [Lua] [unit_storage] = metatable 20:34:07.330 [Lua] [dice_keeper] = table 20:34:07.330 [Lua] [dice_keeper] = metatable 20:34:07.330 [Lua] [is_server] = true (boolean) 20:34:07.330 [Lua] [world] = [World] 20:34:07.330 [Lua] [system_api] = table 20:34:07.330 [Lua] [entity_system] = table 20:34:07.330 [Lua] [entity_system] = metatable 20:34:07.330 [Lua] [network_lobby] = table 20:34:07.330 [Lua] [network_lobby] = metatable 20:34:07.330 [Lua] [profile_synchronizer] = table 20:34:07.330 [Lua] [profile_synchronizer] = metatable 20:34:07.330 [Lua] [level_transition_handler] = table 20:34:07.330 [Lua] [level_transition_handler] = metatable 20:34:07.330 [Lua] [num_local_human_players] = 1 (number) 20:34:07.330 [Lua] [statistics_db] = table 20:34:07.330 [Lua] [statistics_db] = metatable 20:34:07.330 [Lua] [network_server] = table 20:34:07.330 [Lua] [network_server] = metatable 20:34:07.330 [Lua] [input_manager] = table 20:34:07.330 [Lua] [input_manager] = metatable 20:34:07.330 [Lua] [network_clock] = table 20:34:07.330 [Lua] [network_clock] = metatable 20:34:07.330 [Lua] [network_transmit] = table 20:34:07.330 [Lua] [network_transmit] = metatable 20:34:07.330 [Lua] [free_flight_manager] = table 20:34:07.330 [Lua] [free_flight_manager] = metatable 20:34:07.330 [Lua] [network_manager] = table 20:34:07.330 [Lua] [network_manager] = metatable 20:34:07.330 [Lua] [network_event_delegate] = table 20:34:07.330 [Lua] [network_event_delegate] = metatable 20:34:07.330 [Lua] 20:34:07.330 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:34:07.330 [Lua] ignoring extension VersusInteractObjectiveExtension 20:34:07.330 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:34:07.330 [Lua] ignoring extension VersusSocketObjectiveExtension 20:34:07.330 [Lua] ignoring extension VersusTargetObjectiveExtension 20:34:07.330 [Lua] ignoring extension VersusMissionObjectiveExtension 20:34:07.330 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:34:07.332 [Lua] [AchievementManager] Achievements using the steam platform 20:34:07.376 [Lua] [StateIngame] Level seed: 874716 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:34:07.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:34:07.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:34:07.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:34:07.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 20:34:07.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:34:07.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:34:07.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:34:07.385 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 20:34:07.387 [Lua] [LevelAnalysis] set_random_seed( 874716) 20:34:07.392 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:34:07.392 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:34:07.392 [Lua] [IngameUI] init 20:34:07.409 [SteamVoipClient] select_out(110000104674122, off) 20:34:07.415 [Lua] cb_razer_chroma_setup 20:34:07.452 [Lua] [Matchmaking] Cancelling matchmaking 20:34:07.452 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:34:07.452 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:34:07.452 [Lua] Set lobby begin: 20:34:07.452 [Lua] Lobby data level_key = inn_level 20:34:07.452 [Lua] Lobby data power_level = 0 20:34:07.452 [Lua] Lobby data selected_level_key = inn_level 20:34:07.452 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:07.452 [Lua] Lobby data matchmaking = false 20:34:07.452 [Lua] Lobby data host = 110000104674122 20:34:07.452 [Lua] Lobby data country_code = DE 20:34:07.452 [Lua] Lobby data game_mode = 3 20:34:07.452 [Lua] Lobby data difficulty_tweak = 0 20:34:07.452 [Lua] Lobby data difficulty = normal 20:34:07.452 [Lua] Lobby data num_players = 2 20:34:07.453 [Lua] Set lobby end. 20:34:07.453 [Flow] complete_skittergate_legend true 20:34:07.453 [Flow] complete_all_helmgart_levels_recruit true 20:34:07.454 [Flow] WitchHunterLevel:35 20:34:07.454 [Flow] LeaderYes 20:34:07.454 [Flow] ALL PC XP:304250 20:34:07.454 [Flow] Has "bogenhafen" DLC:true 20:34:07.454 [Flow] WH XP:60850 20:34:07.454 [Flow] Number of crafted items:5258 20:34:07.454 [Flow] Has "pre_order" DLC:true 20:34:07.454 [Flow] Sum of Powe Levels:1500 20:34:07.454 [Flow] lodestone diff 1:false 20:34:07.455 [Flow] magnus and forest activated 20:34:07.455 [Flow] magnus and forest activated 20:34:07.455 [Flow] cemetery and forest activated 20:34:07.455 [Flow] magnus and cemetery 20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:34:07.455 [Flow] ALL RUNES ACTIVATED 20:34:07.455 [Flow] magnus and forest activated 20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:34:07.455 [Flow] ALL RUNES ACTIVATED 20:34:07.455 [Flow] cemetery and forest activated 20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:34:07.455 [Flow] ALL RUNES ACTIVATED 20:34:07.455 [Flow] magnus and forest activated 20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:34:07.455 [Flow] ALL RUNES ACTIVATED 20:34:07.455 [Flow] magnus and cemetery 20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:34:07.455 [Flow] ALL RUNES ACTIVATED 20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:34:07.457 [Lua] CurrentConflictSettings inn_level 20:34:07.457 [Lua] [ConflictDirector] conflict_director is ai_ready 20:34:07.457 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:34:07.457 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:34:07.459 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:34:07.459 [Lua] Forming navigation groups in one frame 20:34:07.459 [Lua] Forming navigation groups 20:34:07.477 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352 20:34:07.478 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 20:34:07.478 [Lua] number of nav groups: 41 20:34:07.479 [Lua] number of refined nav groups : 23 20:34:07.480 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 20:34:07.480 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:34:07.481 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:34:07.481 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:34:07.483 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:34:07.483 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:34:07.483 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:34:07.483 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:34:07.483 [Lua] [Managers] Calling function on all managers: 20:34:07.483 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:34:07.520 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:34:07.520 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:34:07.744 [Lua] player (110000104674122,1) was put into party 1 20:34:07.744 [Lua] [IngamePlayerListUI] - Destroy 20:34:07.744 [Lua] [EquipmentUI] - Destroy 20:34:07.744 [Lua] [AbilityUI] - Destroy 20:34:07.744 [Lua] [GamePadAbilityUI] - Destroy 20:34:07.744 [Lua] [GamePadEquipmentUI] - Destroy 20:34:07.752 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4) 20:34:07.752 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4) 20:34:07.752 [Lua] Set lobby begin: 20:34:07.752 [Lua] Lobby data player_slot_1 = 0:0 20:34:07.752 [Lua] Lobby data level_key = inn_level 20:34:07.752 [Lua] Lobby data power_level = 0 20:34:07.752 [Lua] Lobby data selected_level_key = inn_level 20:34:07.752 [Lua] Lobby data player_slot_4 = 0:0 20:34:07.752 [Lua] Lobby data difficulty = normal 20:34:07.752 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:07.752 [Lua] Lobby data matchmaking = false 20:34:07.752 [Lua] Lobby data host = 110000104674122 20:34:07.752 [Lua] Lobby data country_code = DE 20:34:07.752 [Lua] Lobby data game_mode = 3 20:34:07.753 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:34:07.753 [Lua] Lobby data player_slot_2 = 0:0 20:34:07.753 [Lua] Lobby data difficulty_tweak = 0 20:34:07.753 [Lua] Lobby data player_slot_3 = 0:0 20:34:07.753 [Lua] Lobby data num_players = 2 20:34:07.753 [Lua] Set lobby end. 20:34:07.753 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122 20:34:07.753 [Lua] 20:34:07.753 [Lua] [wwise/one_handed_swords] = false (boolean) 20:34:07.753 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:34:07.753 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 20:34:07.753 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 20:34:07.753 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:34:07.753 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 20:34:07.753 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 20:34:07.753 [Lua] 20:34:07.753 [Lua] 20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 20:34:07.753 [Lua] [wwise/one_handed_swords] = false (boolean) 20:34:07.753 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:34:07.753 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 20:34:07.753 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 20:34:07.753 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:34:07.753 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 20:34:07.753 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean) 20:34:07.753 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 20:34:07.753 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 20:34:07.753 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 20:34:07.753 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 20:34:07.753 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 20:34:07.753 [Lua] 20:34:07.753 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:34:07.753 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:34:07.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:34:07.753 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:34:07.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 20:34:07.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:34:07.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 20:34:07.775 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122 20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 20:34:07.775 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 20:34:07.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:34:07.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:34:07.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:34:07.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:34:08.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:34:08.004 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:34:08.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:34:08.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:34:08.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:34:08.060 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:34:08.061 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:34:08.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:34:08.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:34:08.130 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:34:08.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:34:08.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:34:08.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:34:08.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:34:08.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:34:08.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:34:08.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:34:08.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:34:08.324 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:34:08.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:34:08.328 [Flow] DISABLE 20:34:08.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:34:08.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:34:08.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:34:08.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:34:08.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:34:08.403 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:34:08.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:34:08.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:34:08.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:34:08.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:34:08.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:34:08.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:34:08.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:34:08.480 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:34:08.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:34:08.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:34:08.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:34:08.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:34:08.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:34:08.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:34:08.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:34:08.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:34:08.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:34:08.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:34:08.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:34:08.553 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:34:08.553 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:34:08.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:34:08.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:34:08.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:34:08.576 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:34:08.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:34:08.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:34:08.685 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:34:08.685 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:34:08.799 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:34:08.799 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:34:08.800 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:34:08.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:34:08.848 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:34:08.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:34:09.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:34:09.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:34:09.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:34:09.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:34:09.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:34:09.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:34:09.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:34:09.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:34:09.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:34:09.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:34:09.624 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:34:09.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:34:10.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:34:10.042 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:34:10.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:34:10.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:34:10.757 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:34:10.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:34:10.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:34:10.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:34:10.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:34:11.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:34:11.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:34:11.003 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:34:11.084 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:34:11.084 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:34:11.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 20:34:11.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 20:34:11.124 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 20:34:11.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:34:11.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:34:11.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:34:11.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:34:11.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:34:11.347 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 20:34:11.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 20:34:11.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:34:11.674 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:34:11.685 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:34:12.346 [Lua] PlayFabMirrorBase:_commit_internal 1 20:34:12.346 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:34:12.349 [Lua] generate_backend_stats 110000104674122:1 20:34:12.370 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:34:12.370 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:34:12.371 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 20:34:12.371 [Lua] Set lobby begin: 20:34:12.371 [Lua] Lobby data player_slot_1 = 0:0 20:34:12.371 [Lua] Lobby data level_key = inn_level 20:34:12.371 [Lua] Lobby data power_level = 835 20:34:12.371 [Lua] Lobby data selected_level_key = inn_level 20:34:12.371 [Lua] Lobby data player_slot_4 = 0:0 20:34:12.371 [Lua] Lobby data difficulty = normal 20:34:12.371 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:12.371 [Lua] Lobby data matchmaking = false 20:34:12.371 [Lua] Lobby data host = 110000104674122 20:34:12.371 [Lua] Lobby data country_code = DE 20:34:12.371 [Lua] Lobby data game_mode = 3 20:34:12.371 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:34:12.371 [Lua] Lobby data player_slot_2 = 0:0 20:34:12.371 [Lua] Lobby data difficulty_tweak = 0 20:34:12.371 [Lua] Lobby data player_slot_3 = 0:0 20:34:12.372 [Lua] Lobby data num_players = 2 20:34:12.372 [Lua] Set lobby end. 20:34:12.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 20:34:12.789 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 20:34:12.798 [Lua] commit result success 1 20:34:14.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:34:14.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:34:14.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:34:14.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:34:14.414 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:34:14.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:34:14.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:34:14.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:34:14.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:34:14.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:34:14.449 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:34:14.449 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:34:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:34:14.462 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:34:14.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:34:14.472 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:34:14.577 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:34:14.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:34:14.590 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:34:14.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:34:26.770 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:34:26.770 [Lua] Players: 3 20:34:26.770 [Lua] Set lobby begin: 20:34:26.770 [Lua] Lobby data player_slot_1 = 0:0 20:34:26.770 [Lua] Lobby data level_key = inn_level 20:34:26.770 [Lua] Lobby data power_level = 835 20:34:26.770 [Lua] Lobby data selected_level_key = inn_level 20:34:26.770 [Lua] Lobby data player_slot_4 = 0:0 20:34:26.770 [Lua] Lobby data difficulty = normal 20:34:26.770 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:26.770 [Lua] Lobby data matchmaking = false 20:34:26.770 [Lua] Lobby data host = 110000104674122 20:34:26.770 [Lua] Lobby data country_code = DE 20:34:26.770 [Lua] Lobby data game_mode = 3 20:34:26.770 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:34:26.770 [Lua] Lobby data player_slot_2 = 0:0 20:34:26.770 [Lua] Lobby data difficulty_tweak = 0 20:34:26.770 [Lua] Lobby data player_slot_3 = 0:0 20:34:26.770 [Lua] Lobby data num_players = 3 20:34:26.770 [Lua] Set lobby end. 20:34:26.771 [Lua] [LobbyMembers] Member joined 1100001057a793d 20:34:26.774 [Lua] [LoadTimeManager] Member Joined 20:34:28.975 [Lua] GOT approve_channel 2 1100001057a793d 18600000197ea0a 20:34:28.975 [EAC] EAC server has client 1100001057a793d and channel 2 (and owner 1100001057a793d) 20:34:28.975 [EACServer] [21:34:28:975][Windows][EAC Server] [Info][RegisterClient] Client: 01100001057A793D PlayerGUID: 76561198052178237 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052178237 PlayerName: M4X 20:34:28.975 [Lua] Client with peer_id 1100001057a793d got APPROVED by server 20:34:28.976 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001057a793d' 20:34:28.976 [Lua] [PeerSM] 1100001057a793d :: on_enter Connecting 20:34:28.976 [Lua] [ChatManager][1]System: M4X is joining the game 20:34:29.075 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:34:29.075 [Lua] [Matchmaking] Got a handshake request from 1100001057a793d with user name 'M4X' 20:34:29.144 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 1100001057a793d, replying lobby_ok 20:34:29.211 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001057a793d REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122 20:34:29.285 [Lua] Set lobby begin: 20:34:29.285 [Lua] Lobby data player_slot_1 = 0:0 20:34:29.286 [Lua] Lobby data level_key = inn_level 20:34:29.286 [Lua] Lobby data power_level = 835 20:34:29.287 [Lua] Lobby data selected_level_key = inn_level 20:34:29.287 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:34:29.287 [Lua] Lobby data difficulty = normal 20:34:29.287 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:29.287 [Lua] Lobby data matchmaking = false 20:34:29.287 [Lua] Lobby data host = 110000104674122 20:34:29.287 [Lua] Lobby data country_code = DE 20:34:29.287 [Lua] Lobby data game_mode = 3 20:34:29.287 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:34:29.287 [Lua] Lobby data player_slot_2 = 0:0 20:34:29.287 [Lua] Lobby data difficulty_tweak = 0 20:34:29.287 [Lua] Lobby data player_slot_3 = 0:0 20:34:29.287 [Lua] Lobby data num_players = 3 20:34:29.288 [Lua] Set lobby end. 20:34:29.288 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001057a793d 20:34:29.288 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122 20:34:31.880 [Lua] ### CLEARING PEER STATE FOR 1100001057a793d 20:34:31.880 [Lua] [PeerSM] 1100001057a793d :: on_exit Connecting 20:34:31.880 [Lua] [PeerSM] 1100001057a793d :: on_enter Connecting 20:34:31.947 [Lua] [PSM] Peer 1100001057a793d joined. Want to use profile index "4" and join party "0" 20:34:31.947 [Lua] Mechanism says: a client joined the game! 1100001057a793d 20:34:31.947 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001057a793d, connection_key=0) 20:34:31.947 [Lua] Sync dynamic to client: 20:34:32.114 [SteamVoipClient] select_out(1100001057a793d, on) 20:34:32.115 [SteamVoipClient] select_out(1100001057a793d, on) 20:34:32.115 [SteamVoipClient] select_in(1100001057a793d, on) 20:34:32.115 [SteamVoipClient] select_out(1100001057a793d, off) 20:34:32.958 [EACServer] [21:34:32:958][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001057A793D Session: 2 Status: Client Authenticated Message: Client authenticated. 20:34:32.959 [EAC] Peer 1100001057a793d switched EAC state to ClientAuthenticatedLocal 20:34:33.126 [EACServer] [21:34:33:126][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001057A793D. 20:34:33.426 [EACServer] [21:34:33:426][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001057A793D 20:34:33.426 [EACServer] [21:34:33:426][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001057A793D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:34:33.431 [EAC] Peer 1100001057a793d switched EAC state to ClientAuthenticatedRemote 20:34:34.006 [Lua] player (1100001057a793d,1) was put into party 0 20:34:34.006 [Lua] [PeerSM] 1100001057a793d :: on_exit Connecting 20:34:34.006 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 20:34:34.006 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0 20:34:34.006 warning: [Lua] Following data will be uploaded to Crashify: <> 20:34:34.006 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000104674122 "KARL FRANZ" <> 20:34:34.006 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ACAF360; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = Connecting [4] self = table: 000000000ACB34C0; dt = 0.01160765066742897; state_data = table: 000000000ACAF360; new_state = Loading [5] self = table: 0000000000FA76C0; dt = 0.01160765066742897; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0 [6] self = table: 000000000094A0A0; dt = 0.01160765066742897; t = 26.236101319082081; network_manager = table: 00000000105281B0 [7] self = table: 00000000031FB070; dt = 0.01160765066742897; t = 52.03710475738626 [8] self = table: 0000000000097090; real_world_dt = 0.01160765066742897; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01160765066742897; t = 52.03710475738626 [9] dt = 0.01160765066742897 [2] server = table: 0000000000FA76C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; clan_tag = "0"; peer_id = "1100001057a793d"; [4] current_state = Loading; function_memoize = table: 000000000ACB0D20; state_data = table: 000000000ACAF360; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0; [6] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.011557705700397491; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000000EE8BE0; machines = table: 0000000000F27A70; viewport_name = "player_1"; _camera_carrier = table: 000000000ADF37F0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010527FE0; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0; <> <> 20:34:34.117 [Lua] ### Sending rpc_level_loaded 20:34:34.117 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50 20:34:34.117 [Lua] Peer 1100001057a793d has loaded the level but not all enemies, so we wait 20:34:34.262 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001057a793d, connection_key=0) 20:34:34.262 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 20:34:34.262 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 20:34:34.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:1 my_peer_id:110000104674122 20:34:35.635 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 20:34:35.635 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 20:34:36.881 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:34:36.881 [Lua] [Matchmaking] Got a handshake request from 1100001057a793d with user name 'M4X' 20:34:36.882 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 20:34:36.882 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 20:34:36.893 [Lua] Breedfreezer (server) starting a hot join sync 20:34:36.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 20:34:36.894 [Lua] RemotePlayer:create_game_object( ) 42 20:34:36.910 [Lua] player (1100001057a793d,1) was put into party 1 20:34:36.910 [Lua] Assigning peer(1100001057a793d:1) to profile(4) career(2) 20:34:36.910 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001057a793d) local_player_id(1) profile_index(4) career_index(2) 20:34:36.910 [Lua] Set lobby begin: 20:34:36.910 [Lua] Lobby data player_slot_1 = 0:0 20:34:36.910 [Lua] Lobby data level_key = inn_level 20:34:36.910 [Lua] Lobby data power_level = 835 20:34:36.910 [Lua] Lobby data selected_level_key = inn_level 20:34:36.910 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:34:36.910 [Lua] Lobby data difficulty = normal 20:34:36.911 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:36.911 [Lua] Lobby data matchmaking = false 20:34:36.911 [Lua] Lobby data host = 110000104674122 20:34:36.911 [Lua] Lobby data country_code = DE 20:34:36.911 [Lua] Lobby data game_mode = 3 20:34:36.911 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:34:36.911 [Lua] Lobby data player_slot_2 = 0:0 20:34:36.911 [Lua] Lobby data difficulty_tweak = 0 20:34:36.911 [Lua] Lobby data player_slot_3 = 0:0 20:34:36.911 [Lua] Lobby data num_players = 3 20:34:36.911 [Lua] Set lobby end. 20:34:36.911 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122 20:34:36.911 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 20:34:36.911 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 20:34:37.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 20:34:37.010 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:34:37.010 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 20:34:37.010 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122 20:34:37.010 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:2 my_peer_id:110000104674122 20:34:37.012 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 20:34:37.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122 20:34:37.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:34:37.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:34:37.014 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 20:34:37.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:34:37.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read, 20:34:37.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 20:34:37.014 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:34:37.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:34:37.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:34:37.014 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:34:37.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:34:37.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:34:37.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:34:37.060 [EACServer] [21:34:37:060][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 1 Status: Client Authentication Failed Message: Authentication timed out (1/2). 20:34:37.066 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticationFailed 20:34:37.066 [EAC] Peer 110000103737e0e should be kicked according to EAC with reason: Authentication timed out (1/2) 20:34:37.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:34:37.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:34:37.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 20:34:37.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 20:34:37.296 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 20:34:37.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 20:34:37.366 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000103737e0e' 20:34:37.397 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 20:34:37.397 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 20:34:37.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:34:37.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:34:37.452 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:34:37.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:34:37.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:34:37.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:34:37.512 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:34:37.591 [Lua] [NetworkServer] Host EAC state is trusted, peer 110000103737e0e's state is untrusted 20:34:37.591 [Lua] [NetworkServer] Peer's EAC status doesn't match the server, disconnecting peer (110000103737e0e) 20:34:37.591 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting 20:34:37.591 [Lua] [PeerSM] 110000103737e0e :: on_enter Disconnecting 20:34:37.591 [Lua] [PSM] Disconnecting peer 110000103737e0e 20:34:37.603 [Lua] [PeerSM] 110000103737e0e :: on_exit Disconnecting 20:34:37.603 [Lua] [PeerSM] 110000103737e0e :: on_enter Disconnected 20:34:37.603 [Lua] Set lobby begin: 20:34:37.603 [Lua] Lobby data player_slot_1 = 0:0 20:34:37.603 [Lua] Lobby data level_key = inn_level 20:34:37.603 [Lua] Lobby data power_level = 835 20:34:37.603 [Lua] Lobby data selected_level_key = inn_level 20:34:37.603 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:34:37.603 [Lua] Lobby data difficulty = normal 20:34:37.603 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:37.603 [Lua] Lobby data matchmaking = false 20:34:37.603 [Lua] Lobby data host = 110000104674122 20:34:37.603 [Lua] Lobby data country_code = DE 20:34:37.603 [Lua] Lobby data game_mode = 3 20:34:37.603 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:34:37.603 [Lua] Lobby data player_slot_2 = 0:0 20:34:37.603 [Lua] Lobby data difficulty_tweak = 0 20:34:37.603 [Lua] Lobby data player_slot_3 = 0:0 20:34:37.603 [Lua] Lobby data num_players = 3 20:34:37.603 [Lua] Set lobby end. 20:34:37.603 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103737e0e) 20:34:37.603 [EAC] EAC server lost client 110000103737e0e 20:34:37.603 [EACServer] [21:34:37:602][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286 20:34:37.603 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01245708, channel: 1 20:34:37.603 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:34:37.603 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:34:37.603 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 20:34:37.603 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 20:34:37.615 [Lua] [NetworkServer] Changing num_players from 3 to 2 20:34:37.615 [Lua] Players: 2 20:34:37.615 [Lua] Set lobby begin: 20:34:37.615 [Lua] Lobby data player_slot_1 = 0:0 20:34:37.615 [Lua] Lobby data level_key = inn_level 20:34:37.615 [Lua] Lobby data power_level = 835 20:34:37.615 [Lua] Lobby data selected_level_key = inn_level 20:34:37.615 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:34:37.615 [Lua] Lobby data difficulty = normal 20:34:37.615 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:37.615 [Lua] Lobby data matchmaking = false 20:34:37.615 [Lua] Lobby data host = 110000104674122 20:34:37.615 [Lua] Lobby data country_code = DE 20:34:37.615 [Lua] Lobby data game_mode = 3 20:34:37.615 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:34:37.615 [Lua] Lobby data player_slot_2 = 0:0 20:34:37.615 [Lua] Lobby data difficulty_tweak = 0 20:34:37.615 [Lua] Lobby data player_slot_3 = 0:0 20:34:37.615 [Lua] Lobby data num_players = 2 20:34:37.615 [Lua] Set lobby end. 20:34:37.616 [Lua] [LobbyMembers] Member left 110000103737e0e 20:34:37.619 [Lua] [LoadTimeManager] Member left 20:34:37.637 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:34:37.637 [Lua] [PackageManager] Force_load: wwise/bow 20:34:37.638 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:34:37.924 [Lua] Set lobby begin: 20:34:37.924 [Lua] Lobby data player_slot_1 = 0:0 20:34:37.924 [Lua] Lobby data level_key = inn_level 20:34:37.924 [Lua] Lobby data power_level = 417 20:34:37.924 [Lua] Lobby data selected_level_key = inn_level 20:34:37.924 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:34:37.924 [Lua] Lobby data difficulty = normal 20:34:37.924 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:37.924 [Lua] Lobby data matchmaking = false 20:34:37.924 [Lua] Lobby data host = 110000104674122 20:34:37.924 [Lua] Lobby data country_code = DE 20:34:37.924 [Lua] Lobby data game_mode = 3 20:34:37.924 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:34:37.924 [Lua] Lobby data player_slot_2 = 0:0 20:34:37.924 [Lua] Lobby data difficulty_tweak = 0 20:34:37.924 [Lua] Lobby data player_slot_3 = 0:0 20:34:37.924 [Lua] Lobby data num_players = 2 20:34:37.924 [Lua] Set lobby end. 20:34:38.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:34:38.231 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:34:38.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:34:38.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:34:38.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:34:38.317 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:34:38.382 [Steam] Connection 77e18562 to remote 110000103737e0e rejected, reason 1000 20:34:38.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:34:38.407 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:34:38.422 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:34:39.386 [Handshaker] Lost connection 210 to 110000103737e0e 20:34:40.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:34:40.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:34:40.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 20:34:40.441 [Lua] Players are leaving the safe zone 20:34:40.488 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:34:40.489 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 20:34:40.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:34:40.692 [Lua] StateInGameRunning:_game_actually_starts() 20:34:40.692 [Lua] [IngameUI] menu view on_enter start_menu_view 20:34:40.692 [Lua] hero_fullscreen_menu_on_enter 20:34:40.692 [Lua] ################################################################################################################# 20:34:40.692 [Lua] [Loading Time]: 00:00:43 [Transition]: none-inn_level [Members joined]: 2 [Members Left]: 1 [Is Server]: true 20:34:40.692 [Lua] ################################################################################################################# 20:34:40.692 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 20:34:40.697 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f655c0 20:34:40.698 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:34:40.702 [SteamVoipClient] select_out(110000104674122, off) 20:34:40.702 [SteamVoipClient] select_out(1100001057a793d, off) 20:34:40.706 [Lua] cb_razer_chroma_setup 20:34:40.712 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 20:34:40.718 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:34:40.718 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:34:40.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:34:40.719 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:34:40.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:34:40.719 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:34:40.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:34:40.719 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView 20:34:40.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 20:34:40.919 [Lua] Commit load time data 20:34:41.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:34:41.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:34:41.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x199, position: 0 20:34:42.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x199, position: 27249 20:34:42.543 [Lua] [IngameUI] menu view on_exit start_menu_view 20:34:42.543 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:34:42.543 [Lua] hero_fullscreen_menu_on_exit 20:34:42.546 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f655c0 20:34:42.546 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:34:42.546 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:34:43.040 [Lua] Set lobby begin: 20:34:43.040 [Lua] Lobby data player_slot_1 = 0:0 20:34:43.040 [Lua] Lobby data level_key = inn_level 20:34:43.041 [Lua] Lobby data power_level = 835 20:34:43.041 [Lua] Lobby data selected_level_key = inn_level 20:34:43.041 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:34:43.041 [Lua] Lobby data difficulty = normal 20:34:43.041 [Lua] Lobby data unique_server_name = KARL FRANZ 20:34:43.041 [Lua] Lobby data matchmaking = false 20:34:43.041 [Lua] Lobby data host = 110000104674122 20:34:43.041 [Lua] Lobby data country_code = DE 20:34:43.041 [Lua] Lobby data game_mode = 3 20:34:43.041 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:34:43.041 [Lua] Lobby data player_slot_2 = 0:0 20:34:43.041 [Lua] Lobby data difficulty_tweak = 0 20:34:43.041 [Lua] Lobby data player_slot_3 = 0:0 20:34:43.041 [Lua] Lobby data num_players = 2 20:34:43.041 [Lua] Set lobby end. 20:34:47.080 [Lua] PlayFabMirrorBase:_commit_internal 2 20:34:47.080 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:34:47.084 [Lua] generate_backend_stats 110000104674122:1 20:34:47.099 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:34:47.099 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:34:47.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 20:34:47.104 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 20:34:47.518 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 20:34:47.522 [Lua] commit result success 2 20:35:20.229 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:35:20.229 [Lua] Players: 3 20:35:20.229 [Lua] Set lobby begin: 20:35:20.229 [Lua] Lobby data player_slot_1 = 0:0 20:35:20.229 [Lua] Lobby data level_key = inn_level 20:35:20.229 [Lua] Lobby data power_level = 835 20:35:20.229 [Lua] Lobby data selected_level_key = inn_level 20:35:20.229 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:35:20.229 [Lua] Lobby data difficulty = normal 20:35:20.229 [Lua] Lobby data unique_server_name = KARL FRANZ 20:35:20.229 [Lua] Lobby data matchmaking = false 20:35:20.229 [Lua] Lobby data host = 110000104674122 20:35:20.229 [Lua] Lobby data country_code = DE 20:35:20.230 [Lua] Lobby data game_mode = 3 20:35:20.230 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:35:20.230 [Lua] Lobby data player_slot_2 = 0:0 20:35:20.230 [Lua] Lobby data difficulty_tweak = 0 20:35:20.230 [Lua] Lobby data player_slot_3 = 0:0 20:35:20.230 [Lua] Lobby data num_players = 3 20:35:20.230 [Lua] Set lobby end. 20:35:20.230 [Lua] [LobbyMembers] Member joined 11000010348a16a 20:35:22.454 [Lua] GOT approve_channel 5 11000010348a16a 18600000197ea0a 20:35:22.454 [EAC] EAC server has client 11000010348a16a and channel 5 (and owner 11000010348a16a) 20:35:22.454 [EACServer] [21:35:22:454][Windows][EAC Server] [Info][RegisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 PlayerIP: 0.0.0.0 OwnerGUID: 76561198015357290 PlayerName: G.I. Jockey 20:35:22.454 [Lua] Client with peer_id 11000010348a16a got APPROVED by server 20:35:22.454 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010348a16a' 20:35:22.454 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting 20:35:22.454 [Lua] [ChatManager][1]System: G.I. Jockey is joining the game 20:35:22.560 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:35:22.560 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey' 20:35:22.643 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 11000010348a16a, replying lobby_ok 20:35:22.725 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010348a16a REPLY wh:0 | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122 20:35:22.802 [Lua] Set lobby begin: 20:35:22.802 [Lua] Lobby data player_slot_1 = 0:0 20:35:22.802 [Lua] Lobby data level_key = inn_level 20:35:22.802 [Lua] Lobby data power_level = 835 20:35:22.802 [Lua] Lobby data selected_level_key = inn_level 20:35:22.802 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:35:22.802 [Lua] Lobby data difficulty = normal 20:35:22.802 [Lua] Lobby data unique_server_name = KARL FRANZ 20:35:22.802 [Lua] Lobby data matchmaking = false 20:35:22.802 [Lua] Lobby data host = 110000104674122 20:35:22.802 [Lua] Lobby data country_code = DE 20:35:22.802 [Lua] Lobby data game_mode = 3 20:35:22.802 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:35:22.802 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:35:22.802 [Lua] Lobby data difficulty_tweak = 0 20:35:22.802 [Lua] Lobby data player_slot_3 = 0:0 20:35:22.803 [Lua] Lobby data num_players = 3 20:35:22.803 [Lua] Set lobby end. 20:35:22.803 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010348a16a 20:35:22.803 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 20:35:25.130 [Lua] ### CLEARING PEER STATE FOR 11000010348a16a 20:35:25.130 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting 20:35:25.130 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting 20:35:25.212 [Lua] [PSM] Peer 11000010348a16a joined. Want to use profile index "2" and join party "0" 20:35:25.212 [Lua] Mechanism says: a client joined the game! 11000010348a16a 20:35:25.212 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010348a16a, connection_key=1) 20:35:25.212 [Lua] Sync dynamic to client: 20:35:25.409 [SteamVoipClient] select_out(11000010348a16a, on) 20:35:25.410 [SteamVoipClient] select_out(11000010348a16a, on) 20:35:25.410 [SteamVoipClient] select_in(11000010348a16a, on) 20:35:25.410 [SteamVoipClient] select_out(11000010348a16a, off) 20:35:27.269 [EACServer] [21:35:27:268][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 3 Status: Client Authenticated Message: Client authenticated. 20:35:27.272 [Lua] player (11000010348a16a,1) was put into party 0 20:35:27.272 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting 20:35:27.272 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 20:35:27.272 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0 20:35:27.272 warning: [Lua] Following data will be uploaded to Crashify: <> 20:35:27.272 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000104674122 "KARL FRANZ" <> 20:35:27.273 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001002DD0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060 [3] _ = table: 0000000001002DD0; new_state = Loading; old_state = Connecting [4] self = table: 00000000101563A0; dt = 0.014188489876687527; state_data = table: 0000000001002DD0; new_state = Loading [5] self = table: 0000000000FA76C0; dt = 0.014188489876687527; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0 [6] self = table: 000000000094A0A0; dt = 0.014188489876687527; t = 78.499938121065497; network_manager = table: 00000000105281B0 [7] self = table: 00000000031FB070; dt = 0.014188489876687527; t = 104.30094155936968 [8] self = table: 0000000000097090; real_world_dt = 0.014188489876687527; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014188489876687527; t = 104.30094155936968 [9] dt = 0.014188489876687527 [2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676; clan_tag = "0"; peer_id = "11000010348a16a"; [4] current_state = Loading; function_memoize = table: 000000001198C5C0; state_data = table: 0000000001002DD0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0; [6] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.014239981770515442; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000000EE8BE0; machines = table: 0000000000F27A70; viewport_name = "player_1"; _camera_carrier = table: 000000000ADF37F0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010527FE0; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0; <> <> 20:35:27.273 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedLocal 20:35:27.370 [Lua] ### Sending rpc_level_loaded 20:35:27.370 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50 20:35:27.370 [Lua] Peer 11000010348a16a has loaded the level but not all enemies, so we wait 20:35:27.376 [EACServer] [21:35:27:376][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010348A16A. 20:35:27.552 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010348a16a, connection_key=1) 20:35:27.553 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 20:35:27.553 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 20:35:27.553 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:2 my_peer_id:110000104674122 20:35:27.679 [EACServer] [21:35:27:678][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010348A16A 20:35:27.679 [EACServer] [21:35:27:678][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:35:27.686 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedRemote 20:35:32.883 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 20:35:32.883 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 20:35:34.149 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:35:34.149 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey' 20:35:34.150 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 20:35:34.150 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 20:35:34.169 [Lua] Breedfreezer (server) starting a hot join sync 20:35:34.170 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 20:35:34.170 [Lua] RemotePlayer:create_game_object( ) 46 20:35:34.185 [Lua] player (11000010348a16a,1) was put into party 1 20:35:34.186 [Lua] Assigning peer(11000010348a16a:1) to profile(2) career(1) 20:35:34.186 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010348a16a) local_player_id(1) profile_index(2) career_index(1) 20:35:34.186 [Lua] Set lobby begin: 20:35:34.186 [Lua] Lobby data player_slot_1 = 0:0 20:35:34.186 [Lua] Lobby data level_key = inn_level 20:35:34.186 [Lua] Lobby data power_level = 835 20:35:34.186 [Lua] Lobby data selected_level_key = inn_level 20:35:34.186 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:35:34.186 [Lua] Lobby data difficulty = normal 20:35:34.186 [Lua] Lobby data unique_server_name = KARL FRANZ 20:35:34.186 [Lua] Lobby data matchmaking = false 20:35:34.186 [Lua] Lobby data host = 110000104674122 20:35:34.186 [Lua] Lobby data country_code = DE 20:35:34.186 [Lua] Lobby data game_mode = 3 20:35:34.186 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:35:34.186 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:35:34.186 [Lua] Lobby data difficulty_tweak = 0 20:35:34.186 [Lua] Lobby data player_slot_3 = 0:0 20:35:34.186 [Lua] Lobby data num_players = 3 20:35:34.186 [Lua] Set lobby end. 20:35:34.186 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 20:35:34.186 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 20:35:34.186 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 20:35:34.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 20:35:34.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:35:34.191 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 20:35:34.191 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 20:35:34.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read, 20:35:34.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:35:34.394 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:35:34.394 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 20:35:34.394 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122 20:35:34.394 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:3 my_peer_id:110000104674122 20:35:34.394 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:3 my_peer_id:110000104674122 20:35:34.394 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 20:35:34.402 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122 20:35:34.402 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient, async-read, 20:35:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:35:34.402 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 20:35:34.402 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 20:35:34.402 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:35:34.402 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:35:34.402 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:35:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:35:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:35:34.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:35:34.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:35:34.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:35:34.428 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 20:35:34.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 20:35:34.533 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 20:35:34.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:35:34.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:35:34.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:35:34.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:35:34.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:35:34.906 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:35:34.907 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:35:35.040 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:35:35.040 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:35:35.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:35:35.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:35:35.439 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:35:35.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:35:36.128 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:35:36.128 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:35:36.131 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:35:36.338 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:35:36.338 [Lua] [PackageManager] Force_load: wwise/staff 20:35:36.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:35:36.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:35:36.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:35:36.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:35:36.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:35:36.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:35:36.616 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:35:38.994 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:35:38.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 20:35:38.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:35:44.380 [Lua] PlayFabMirrorBase:_commit_internal 3 20:35:44.380 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:35:44.382 [Lua] generate_backend_stats 110000104674122:1 20:35:44.399 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:35:44.399 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:35:44.399 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 20:35:44.405 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 20:35:44.825 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 20:35:44.833 [Lua] commit result success 3 20:37:44.067 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:37:44.067 [Lua] Players: 4 20:37:44.067 [Lua] Set lobby begin: 20:37:44.067 [Lua] Lobby data player_slot_1 = 0:0 20:37:44.067 [Lua] Lobby data level_key = inn_level 20:37:44.067 [Lua] Lobby data power_level = 835 20:37:44.067 [Lua] Lobby data selected_level_key = inn_level 20:37:44.067 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:37:44.067 [Lua] Lobby data difficulty = normal 20:37:44.067 [Lua] Lobby data unique_server_name = KARL FRANZ 20:37:44.067 [Lua] Lobby data matchmaking = false 20:37:44.067 [Lua] Lobby data host = 110000104674122 20:37:44.067 [Lua] Lobby data country_code = DE 20:37:44.067 [Lua] Lobby data game_mode = 3 20:37:44.067 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:37:44.067 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:37:44.068 [Lua] Lobby data difficulty_tweak = 0 20:37:44.068 [Lua] Lobby data player_slot_3 = 0:0 20:37:44.068 [Lua] Lobby data num_players = 4 20:37:44.068 [Lua] Set lobby end. 20:37:44.068 [Lua] [LobbyMembers] Member joined 110000103737e0e 20:37:46.285 [Lua] GOT approve_channel 8 110000103737e0e 18600000197ea0a 20:37:46.285 [EAC] EAC server has client 110000103737e0e and channel 8 (and owner 110000103737e0e) 20:37:46.285 [EACServer] [21:37:46:285][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018166286 PlayerName: R4iNboW.at 20:37:46.285 [Lua] Client with peer_id 110000103737e0e got APPROVED by server 20:37:46.286 [EACServer] [21:37:46:285][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 109634 ms. 20:37:46.286 [EACServer] [21:37:46:285][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 20:37:46.286 [EACServer] [21:37:46:285][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 20:37:46.286 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103737e0e' 20:37:46.286 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting 20:37:46.286 [Lua] [ChatManager][1]System: R4iNboW.at is joining the game 20:37:46.398 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:37:46.398 [Lua] [Matchmaking] Got a handshake request from 110000103737e0e with user name 'R4iNboW.at' 20:37:46.472 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 110000103737e0e, replying lobby_ok 20:37:46.549 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103737e0e REPLY wh:0 | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 20:37:46.624 [Lua] Set lobby begin: 20:37:46.624 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:37:46.624 [Lua] Lobby data level_key = inn_level 20:37:46.624 [Lua] Lobby data power_level = 835 20:37:46.624 [Lua] Lobby data selected_level_key = inn_level 20:37:46.624 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:37:46.624 [Lua] Lobby data difficulty = normal 20:37:46.624 [Lua] Lobby data unique_server_name = KARL FRANZ 20:37:46.624 [Lua] Lobby data matchmaking = false 20:37:46.624 [Lua] Lobby data host = 110000104674122 20:37:46.624 [Lua] Lobby data country_code = DE 20:37:46.624 [Lua] Lobby data game_mode = 3 20:37:46.624 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:37:46.624 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:37:46.624 [Lua] Lobby data difficulty_tweak = 0 20:37:46.624 [Lua] Lobby data player_slot_3 = 0:0 20:37:46.624 [Lua] Lobby data num_players = 4 20:37:46.624 [Lua] Set lobby end. 20:37:46.624 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103737e0e 20:37:46.624 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 20:37:48.808 [Lua] ### CLEARING PEER STATE FOR 110000103737e0e 20:37:48.808 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting 20:37:48.808 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting 20:37:48.875 [Lua] [PSM] Peer 110000103737e0e joined. Want to use profile index "1" and join party "0" 20:37:48.875 [Lua] Mechanism says: a client joined the game! 110000103737e0e 20:37:48.875 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103737e0e, connection_key=2) 20:37:48.875 [Lua] Sync dynamic to client: 20:37:49.072 [SteamVoipClient] select_out(110000103737e0e, on) 20:37:49.073 [SteamVoipClient] select_out(110000103737e0e, on) 20:37:49.073 [SteamVoipClient] select_in(110000103737e0e, on) 20:37:49.073 [SteamVoipClient] select_out(110000103737e0e, off) 20:37:50.911 [Lua] player (110000103737e0e,1) was put into party 0 20:37:50.911 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting 20:37:50.911 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 20:37:50.911 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0 20:37:50.911 warning: [Lua] Following data will be uploaded to Crashify: <> 20:37:50.911 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000104674122 "KARL FRANZ" <> 20:37:50.912 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010D638E0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = Connecting [4] self = table: 0000000010C05CF0; dt = 0.0080267218872904778; state_data = table: 0000000010D638E0; new_state = Loading [5] self = table: 0000000000FA76C0; dt = 0.0080267218872904778; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0 [6] self = table: 000000000094A0A0; dt = 0.0080267218872904778; t = 220.03002941608429; network_manager = table: 00000000105281B0 [7] self = table: 00000000031FB070; dt = 0.0080267218872904778; t = 245.83103285438847 [8] self = table: 0000000000097090; real_world_dt = 0.0080267218872904778; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080267218872904778; t = 245.83103285438847 [9] dt = 0.0080267218872904778 [2] server = table: 0000000000FA76C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; clan_tag = "0"; peer_id = "110000103737e0e"; [4] current_state = Loading; function_memoize = table: 000000000ACE4D80; state_data = table: 0000000010D638E0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0; [6] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.0079799946397542953; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000000EE8BE0; machines = table: 0000000000F27A70; viewport_name = "player_1"; _camera_carrier = table: 000000000ADF37F0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010527FE0; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0; <> <> 20:37:51.003 [Lua] ### Sending rpc_level_loaded 20:37:51.003 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50 20:37:51.003 [Lua] Peer 110000103737e0e has loaded the level but not all enemies, so we wait 20:37:51.031 [EACServer] [21:37:51:031][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 4 Status: Client Authenticated Message: Client authenticated. 20:37:51.031 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticatedLocal 20:37:51.165 [EACServer] [21:37:51:164][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103737E0E. 20:37:51.186 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103737e0e, connection_key=2) 20:37:51.187 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 20:37:51.187 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 20:37:51.187 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:3 my_peer_id:110000104674122 20:37:51.465 [EACServer] [21:37:51:465][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103737E0E 20:37:51.465 [EACServer] [21:37:51:465][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:37:51.473 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticatedRemote 20:37:55.436 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 20:37:55.436 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 20:37:56.651 [EACServer] [21:37:56:651][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:37:56.700 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:37:56.700 [Lua] [Matchmaking] Got a handshake request from 110000103737e0e with user name 'R4iNboW.at' 20:37:56.701 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 20:37:56.701 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 20:37:56.719 [Lua] Breedfreezer (server) starting a hot join sync 20:37:56.719 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 20:37:56.719 [Lua] RemotePlayer:create_game_object( ) 48 20:37:56.734 [Lua] player (110000103737e0e,1) was put into party 1 20:37:56.734 [Lua] Assigning peer(110000103737e0e:1) to profile(1) career(3) 20:37:56.734 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103737e0e) local_player_id(1) profile_index(1) career_index(3) 20:37:56.734 [Lua] Set lobby begin: 20:37:56.734 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:37:56.734 [Lua] Lobby data level_key = inn_level 20:37:56.734 [Lua] Lobby data power_level = 835 20:37:56.734 [Lua] Lobby data selected_level_key = inn_level 20:37:56.735 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:37:56.735 [Lua] Lobby data difficulty = normal 20:37:56.735 [Lua] Lobby data unique_server_name = KARL FRANZ 20:37:56.735 [Lua] Lobby data matchmaking = false 20:37:56.735 [Lua] Lobby data host = 110000104674122 20:37:56.735 [Lua] Lobby data country_code = DE 20:37:56.735 [Lua] Lobby data game_mode = 3 20:37:56.735 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:37:56.735 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:37:56.735 [Lua] Lobby data difficulty_tweak = 0 20:37:56.735 [Lua] Lobby data player_slot_3 = 0:0 20:37:56.735 [Lua] Lobby data num_players = 4 20:37:56.735 [Lua] Set lobby end. 20:37:56.735 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 20:37:56.735 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 20:37:56.735 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 20:37:56.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read, 20:37:56.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:37:56.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:37:56.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:37:56.740 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 20:37:56.740 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 20:37:56.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 20:37:56.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:37:56.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:37:56.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1, async-read, 20:37:56.879 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:37:56.879 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 20:37:56.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:4 my_peer_id:110000104674122 20:37:56.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122 20:37:56.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:4 my_peer_id:110000104674122 20:37:56.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:4 my_peer_id:110000104674122 20:37:56.880 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 20:37:56.886 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122 20:37:56.886 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:37:56.886 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 20:37:56.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:37:56.886 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 20:37:56.886 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read, 20:37:56.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:37:56.887 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:37:56.887 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:37:56.887 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:37:56.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:37:56.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:37:56.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:37:56.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:37:56.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:37:56.923 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 20:37:57.005 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:37:57.005 [Lua] [PackageManager] Force_load: wwise/crossbow 20:37:57.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:37:57.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:37:57.042 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:37:57.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:37:57.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:37:57.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:37:57.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:37:57.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:37:57.179 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:37:57.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 20:37:57.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 20:37:57.211 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 20:37:57.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:37:57.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:37:57.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:37:57.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:37:57.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:37:57.412 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:37:57.413 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:37:57.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:37:57.487 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:37:57.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:37:58.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:37:58.163 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:37:58.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:37:58.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:37:58.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:37:58.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:37:58.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:37:58.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:37:58.360 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 20:37:59.260 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:37:59.261 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 20:37:59.261 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:01.351 [Lua] Set lobby begin: 20:38:01.351 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:01.351 [Lua] Lobby data level_key = inn_level 20:38:01.351 [Lua] Lobby data power_level = 626 20:38:01.351 [Lua] Lobby data selected_level_key = inn_level 20:38:01.351 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:01.351 [Lua] Lobby data difficulty = normal 20:38:01.351 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:01.351 [Lua] Lobby data matchmaking = false 20:38:01.351 [Lua] Lobby data host = 110000104674122 20:38:01.352 [Lua] Lobby data country_code = DE 20:38:01.352 [Lua] Lobby data game_mode = 3 20:38:01.352 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:01.352 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:01.352 [Lua] Lobby data difficulty_tweak = 0 20:38:01.352 [Lua] Lobby data player_slot_3 = 0:0 20:38:01.352 [Lua] Lobby data num_players = 4 20:38:01.352 [Lua] Set lobby end. 20:38:01.780 [Lua] PlayFabMirrorBase:_commit_internal 4 20:38:01.780 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:38:01.783 [Lua] generate_backend_stats 110000104674122:1 20:38:01.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 20:38:01.802 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:38:01.802 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 20:38:01.808 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1 20:38:02.597 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 20:38:02.597 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 20:38:03.020 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 20:38:03.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 20:38:03.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 20:38:03.459 [Lua] commit result success 4 20:38:06.372 [Lua] Set lobby begin: 20:38:06.372 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:06.372 [Lua] Lobby data level_key = inn_level 20:38:06.372 [Lua] Lobby data power_level = 835 20:38:06.372 [Lua] Lobby data selected_level_key = inn_level 20:38:06.372 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:06.372 [Lua] Lobby data difficulty = normal 20:38:06.372 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:06.372 [Lua] Lobby data matchmaking = false 20:38:06.372 [Lua] Lobby data host = 110000104674122 20:38:06.372 [Lua] Lobby data country_code = DE 20:38:06.372 [Lua] Lobby data game_mode = 3 20:38:06.373 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:06.373 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:06.373 [Lua] Lobby data difficulty_tweak = 0 20:38:06.373 [Lua] Lobby data player_slot_3 = 0:0 20:38:06.373 [Lua] Lobby data num_players = 4 20:38:06.373 [Lua] Set lobby end. 20:38:08.322 [Lua] [Matchmaking] Cancelling matchmaking 20:38:08.322 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:38:15.073 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:38:15.073 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:38:15.075 [Lua] Set lobby begin: 20:38:15.075 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:15.075 [Lua] Lobby data level_key = inn_level 20:38:15.075 [Lua] Lobby data power_level = 835 20:38:15.075 [Lua] Lobby data selected_level_key = inn_level 20:38:15.075 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:15.075 [Lua] Lobby data difficulty = cataclysm_3 20:38:15.075 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:15.075 [Lua] Lobby data matchmaking = false 20:38:15.075 [Lua] Lobby data host = 110000104674122 20:38:15.075 [Lua] Lobby data country_code = DE 20:38:15.075 [Lua] Lobby data game_mode = 3 20:38:15.075 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:15.075 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:15.075 [Lua] Lobby data difficulty_tweak = 0 20:38:15.075 [Lua] Lobby data player_slot_3 = 0:0 20:38:15.076 [Lua] Lobby data num_players = 4 20:38:15.076 [Lua] Set lobby end. 20:38:15.076 [Lua] [PartyManager] Leader is set to 110000104674122 20:38:15.076 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 20:38:15.076 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:38:15.076 [Lua] Set lobby begin: 20:38:15.076 [Lua] Lobby data twitch_enabled = false 20:38:15.076 [Lua] Lobby data power_level = 835 20:38:15.076 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:15.076 [Lua] Lobby data difficulty_tweak = 0 20:38:15.076 [Lua] Lobby data host = 110000104674122 20:38:15.076 [Lua] Lobby data game_mode = 9 20:38:15.076 [Lua] Lobby data match_started = true 20:38:15.076 [Lua] Lobby data mechanism = adventure 20:38:15.076 [Lua] Lobby data level_key = inn_level 20:38:15.076 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:15.076 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:15.076 [Lua] Lobby data difficulty = cataclysm_3 20:38:15.076 [Lua] Lobby data quick_game = false 20:38:15.076 [Lua] Lobby data weave_index = 110 20:38:15.076 [Lua] Lobby data matchmaking = false 20:38:15.077 [Lua] Lobby data weave_name = weave_110 20:38:15.077 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:15.077 [Lua] Lobby data num_players = 4 20:38:15.077 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:15.077 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:15.077 [Lua] Lobby data country_code = DE 20:38:15.077 [Lua] Lobby data player_slot_3 = 0:0 20:38:15.077 [Lua] Lobby data eac_authorized = true 20:38:15.077 [Lua] Set lobby end. 20:38:15.077 [Lua] Set lobby begin: 20:38:15.077 [Lua] Lobby data twitch_enabled = false 20:38:15.077 [Lua] Lobby data power_level = 835 20:38:15.077 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:15.077 [Lua] Lobby data difficulty_tweak = 0 20:38:15.077 [Lua] Lobby data host = 110000104674122 20:38:15.077 [Lua] Lobby data game_mode = 9 20:38:15.077 [Lua] Lobby data is_private = true 20:38:15.077 [Lua] Lobby data match_started = true 20:38:15.077 [Lua] Lobby data mechanism = adventure 20:38:15.077 [Lua] Lobby data level_key = inn_level 20:38:15.077 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:15.077 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:15.077 [Lua] Lobby data difficulty = cataclysm_3 20:38:15.077 [Lua] Lobby data quick_game = false 20:38:15.078 [Lua] Lobby data weave_index = 110 20:38:15.078 [Lua] Lobby data matchmaking = false 20:38:15.078 [Lua] Lobby data weave_name = weave_110 20:38:15.078 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:15.078 [Lua] Lobby data num_players = 4 20:38:15.078 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:15.078 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:15.078 [Lua] Lobby data country_code = DE 20:38:15.078 [Lua] Lobby data player_slot_3 = 0:0 20:38:15.078 [Lua] Lobby data eac_authorized = true 20:38:15.078 [Lua] Set lobby end. 20:38:15.078 [Lua] [ChatManager][1]System: Starting hosted game... 20:38:15.078 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:38:15.078 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:38:16.534 [Lua] Set lobby begin: 20:38:16.534 [Lua] Lobby data twitch_enabled = false 20:38:16.534 [Lua] Lobby data power_level = 967 20:38:16.534 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:16.534 [Lua] Lobby data difficulty_tweak = 0 20:38:16.534 [Lua] Lobby data host = 110000104674122 20:38:16.534 [Lua] Lobby data game_mode = 9 20:38:16.534 [Lua] Lobby data is_private = true 20:38:16.534 [Lua] Lobby data match_started = true 20:38:16.534 [Lua] Lobby data mechanism = adventure 20:38:16.534 [Lua] Lobby data level_key = inn_level 20:38:16.534 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:16.535 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:16.535 [Lua] Lobby data difficulty = cataclysm_3 20:38:16.535 [Lua] Lobby data quick_game = false 20:38:16.535 [Lua] Lobby data weave_index = 110 20:38:16.535 [Lua] Lobby data matchmaking = false 20:38:16.535 [Lua] Lobby data weave_name = weave_110 20:38:16.535 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:16.535 [Lua] Lobby data num_players = 4 20:38:16.535 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:16.535 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:16.535 [Lua] Lobby data country_code = DE 20:38:16.535 [Lua] Lobby data player_slot_3 = 0:0 20:38:16.535 [Lua] Lobby data eac_authorized = true 20:38:16.535 [Lua] Set lobby end. 20:38:21.164 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:38:21.164 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:38:21.287 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 20:38:21.287 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:38:21.287 [Lua] Set lobby begin: 20:38:21.287 [Lua] Lobby data twitch_enabled = false 20:38:21.287 [Lua] Lobby data power_level = 967 20:38:21.287 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:21.287 [Lua] Lobby data difficulty_tweak = 0 20:38:21.287 [Lua] Lobby data host = 110000104674122 20:38:21.287 [Lua] Lobby data game_mode = 9 20:38:21.287 [Lua] Lobby data is_private = true 20:38:21.287 [Lua] Lobby data match_started = true 20:38:21.287 [Lua] Lobby data mechanism = adventure 20:38:21.287 [Lua] Lobby data level_key = inn_level 20:38:21.287 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:21.287 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:21.287 [Lua] Lobby data difficulty = cataclysm_3 20:38:21.287 [Lua] Lobby data quick_game = false 20:38:21.287 [Lua] Lobby data weave_index = 110 20:38:21.287 [Lua] Lobby data matchmaking = false 20:38:21.288 [Lua] Lobby data weave_name = weave_110 20:38:21.288 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:21.288 [Lua] Lobby data num_players = 4 20:38:21.288 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:21.288 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:21.288 [Lua] Lobby data country_code = DE 20:38:21.288 [Lua] Lobby data player_slot_3 = 0:0 20:38:21.288 [Lua] Lobby data eac_authorized = true 20:38:21.288 [Lua] Set lobby end. 20:38:21.291 [Lua] Set lobby begin: 20:38:21.291 [Lua] Lobby data twitch_enabled = false 20:38:21.291 [Lua] Lobby data power_level = 967 20:38:21.291 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:21.291 [Lua] Lobby data difficulty_tweak = 0 20:38:21.291 [Lua] Lobby data host = 110000104674122 20:38:21.291 [Lua] Lobby data game_mode = 9 20:38:21.291 [Lua] Lobby data is_private = true 20:38:21.291 [Lua] Lobby data match_started = true 20:38:21.291 [Lua] Lobby data mechanism = adventure 20:38:21.291 [Lua] Lobby data level_key = inn_level 20:38:21.291 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:21.291 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:21.291 [Lua] Lobby data difficulty = cataclysm_3 20:38:21.291 [Lua] Lobby data quick_game = false 20:38:21.291 [Lua] Lobby data weave_index = 110 20:38:21.291 [Lua] Lobby data matchmaking = false 20:38:21.291 [Lua] Lobby data weave_name = weave_110 20:38:21.291 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:21.291 [Lua] Lobby data num_players = 4 20:38:21.291 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:21.292 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:21.292 [Lua] Lobby data country_code = DE 20:38:21.292 [Lua] Lobby data player_slot_3 = 0:0 20:38:21.292 [Lua] Lobby data eac_authorized = true 20:38:21.292 [Lua] Set lobby end. 20:38:21.292 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 20:38:21.292 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 20:38:21.292 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 20:38:21.292 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 20:38:21.292 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 20:38:21.292 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 20:38:21.292 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 20:38:21.292 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 20:38:21.292 [Lua] Complete level triggered. 20:38:21.293 [Save] Saving `save_data` 20:38:21.293 [Lua] gm_event_end_conditions_met false false 20:38:21.294 [Lua] PlayFabMirrorBase:_commit_internal nil 20:38:21.294 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:38:21.296 [Lua] generate_backend_stats 110000104674122:1 20:38:21.296 [Save] Save done 20:38:21.296 [Save] Saving `save_data` 20:38:21.299 [Save] Save done 20:38:21.311 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:38:21.311 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:38:21.312 [Save] Saving `save_data` 20:38:21.312 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 20:38:21.312 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 20:38:21.312 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:38:21.312 [Lua] [GameNetworkManager] Leaving game... 20:38:21.312 [Lua] [GameNetworkManager] Shutting down game session host. 20:38:21.312 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:38:21.312 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:38:21.312 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=251.93 20:38:21.315 [Save] Save done 20:38:21.316 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:38:21.316 [Lua] commit result success 5 20:38:21.324 [Connection] Packet 4415 chunk for system game_session from 11000010348a16a had no listener 20:38:21.357 [Connection] Packet 4416 chunk for system game_session from 11000010348a16a had no listener 20:38:21.638 [Lua] [PlayerSyncData] Game session is not initialized 20:38:21.638 [Lua] [PlayerSyncData] Game session is not initialized 20:38:21.638 [Lua] [PlayerSyncData] Game session is not initialized 20:38:21.638 [Lua] Set lobby begin: 20:38:21.638 [Lua] Lobby data twitch_enabled = false 20:38:21.639 [Lua] Lobby data power_level = 0 20:38:21.639 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:21.639 [Lua] Lobby data difficulty_tweak = 0 20:38:21.639 [Lua] Lobby data host = 110000104674122 20:38:21.639 [Lua] Lobby data game_mode = 9 20:38:21.639 [Lua] Lobby data is_private = true 20:38:21.639 [Lua] Lobby data match_started = true 20:38:21.639 [Lua] Lobby data mechanism = adventure 20:38:21.639 [Lua] Lobby data level_key = inn_level 20:38:21.639 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:21.639 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:21.639 [Lua] Lobby data difficulty = cataclysm_3 20:38:21.639 [Lua] Lobby data quick_game = false 20:38:21.639 [Lua] Lobby data weave_index = 110 20:38:21.639 [Lua] Lobby data matchmaking = false 20:38:21.639 [Lua] Lobby data weave_name = weave_110 20:38:21.639 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:21.639 [Lua] Lobby data num_players = 4 20:38:21.639 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:21.639 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:21.639 [Lua] Lobby data country_code = DE 20:38:21.639 [Lua] Lobby data player_slot_3 = 0:0 20:38:21.640 [Lua] Lobby data eac_authorized = true 20:38:21.640 [Lua] Set lobby end. 20:38:23.291 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:38:23.291 [Lua] [Managers] Calling function on all managers: 20:38:23.292 [Lua] Clearing all global lookup lists 20:38:23.292 [Lua] [IngamePlayerListUI] - Destroy 20:38:23.292 [Lua] [EquipmentUI] - Destroy 20:38:23.292 [Lua] [AbilityUI] - Destroy 20:38:23.292 [Lua] [GamePadAbilityUI] - Destroy 20:38:23.292 [Lua] [GamePadEquipmentUI] - Destroy 20:38:23.292 [Lua] [IngameUI] destroy 20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1 20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 20:38:23.302 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 20:38:23.302 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 20:38:23.342 [Lua] [Managers] Destroying manager group: 20:38:23.347 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:38:23.422 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:38:23.422 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 20:38:23.422 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 20:38:23.422 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0 20:38:23.422 warning: [Lua] Following data will be uploaded to Crashify: <> 20:38:23.422 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 5, User: 110000104674122 "KARL FRANZ" <> 20:38:23.423 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2994426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000095933F0 [3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame [5] self = table: 000000000094A0A0; application_shutdown = nil; unit_spawner = table: 00000000128261D0; world = [World]; unit_storage = table: 0000000002D00090; units = table: 0000000002D00120; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000094A0A0 [8] self = table: 00000000031FB070; dt = 0.008008928969502449; t = 277.73632032552268; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.008008928969502449; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008008928969502449; t = 277.73632032552268 [10] dt = 0.008008928969502449 [2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; loaded_level = "inn_level"; resend_post_game_timer = 1.9139509154483676; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0; [5] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 250.14425643561407; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.008008928969502449; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 251.93489814875647; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0; <> <> 20:38:23.423 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 20:38:23.423 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 20:38:23.423 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0 20:38:23.423 warning: [Lua] Following data will be uploaded to Crashify: <> 20:38:23.423 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 6, User: 110000104674122 "KARL FRANZ" <> 20:38:23.423 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2994426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000095933F0 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000094A0A0; application_shutdown = nil; unit_spawner = table: 00000000128261D0; world = [World]; unit_storage = table: 0000000002D00090; units = table: 0000000002D00120; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000094A0A0 [8] self = table: 00000000031FB070; dt = 0.008008928969502449; t = 277.73632032552268; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.008008928969502449; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008008928969502449; t = 277.73632032552268 [10] dt = 0.008008928969502449 [2] server = table: 0000000000FA76C0; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; loaded_level = "inn_level"; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0; [5] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 250.14425643561407; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.008008928969502449; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 251.93489814875647; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0; <> <> 20:38:23.423 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 20:38:23.423 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:38:23.423 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0 20:38:23.423 warning: [Lua] Following data will be uploaded to Crashify: <> 20:38:23.424 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 7, User: 110000104674122 "KARL FRANZ" <> 20:38:23.424 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2994426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000095933F0 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000094A0A0; application_shutdown = nil; unit_spawner = table: 00000000128261D0; world = [World]; unit_storage = table: 0000000002D00090; units = table: 0000000002D00120; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000094A0A0 [8] self = table: 00000000031FB070; dt = 0.008008928969502449; t = 277.73632032552268; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.008008928969502449; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008008928969502449; t = 277.73632032552268 [10] dt = 0.008008928969502449 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0; [5] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 250.14425643561407; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.008008928969502449; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 251.93489814875647; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0; <> <> 20:38:23.424 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 20:38:23.424 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 20:38:23.424 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0 20:38:23.424 warning: [Lua] Following data will be uploaded to Crashify: <> 20:38:23.424 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 8, User: 110000104674122 "KARL FRANZ" <> 20:38:23.425 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2994426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000095933F0 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 000000000094A0A0; application_shutdown = nil; unit_spawner = table: 00000000128261D0; world = [World]; unit_storage = table: 0000000002D00090; units = table: 0000000002D00120; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000094A0A0 [8] self = table: 00000000031FB070; dt = 0.008008928969502449; t = 277.73632032552268; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.008008928969502449; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008008928969502449; t = 277.73632032552268 [10] dt = 0.008008928969502449 [2] server = table: 0000000000FA76C0; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; loaded_level = "inn_level"; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0; [5] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 250.14425643561407; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.008008928969502449; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 251.93489814875647; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0; <> <> 20:38:23.425 [Lua] [Matchmaking] unregister rpcs 20:38:23.425 [Lua] ############### UNLOADING PACKAGES ############### 20:38:23.425 [Lua] [Managers] Calling function on all managers: 20:38:23.425 [Lua] [Managers] Destroying manager group: 20:38:23.425 [Lua] [Gamestate] Enter state StateLoading 20:38:23.427 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:38:23.427 [Lua] [Matchmaking] register rpcs 20:38:23.427 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:38:23.427 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:38:23.427 [Lua] registering RPCs 20:38:23.427 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:38:23.427 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:38:23.427 [Lua] Set lobby begin: 20:38:23.427 [Lua] Lobby data twitch_enabled = false 20:38:23.428 [Lua] Lobby data power_level = 0 20:38:23.428 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:23.428 [Lua] Lobby data difficulty_tweak = 0 20:38:23.428 [Lua] Lobby data host = 110000104674122 20:38:23.428 [Lua] Lobby data game_mode = 9 20:38:23.428 [Lua] Lobby data is_private = true 20:38:23.428 [Lua] Lobby data match_started = true 20:38:23.428 [Lua] Lobby data mechanism = adventure 20:38:23.428 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:38:23.428 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:23.428 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:23.429 [Lua] Lobby data difficulty = cataclysm_3 20:38:23.429 [Lua] Lobby data quick_game = false 20:38:23.429 [Lua] Lobby data weave_index = 110 20:38:23.429 [Lua] Lobby data matchmaking = false 20:38:23.429 [Lua] Lobby data weave_name = weave_110 20:38:23.429 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:23.429 [Lua] Lobby data num_players = 4 20:38:23.429 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:23.429 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:23.429 [Lua] Lobby data country_code = DE 20:38:23.429 [Lua] Lobby data player_slot_3 = 0:0 20:38:23.429 [Lua] Lobby data eac_authorized = true 20:38:23.429 [Lua] Set lobby end. 20:38:23.429 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:38:23.433 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 20:38:23.433 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:38:23.433 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 20:38:23.434 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:38:23.434 [Umbra] Unload tome 20:38:23.435 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:38:23.539 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:38:23.539 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:38:23.539 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:38:23.539 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 20:38:23.539 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 20:38:23.539 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 20:38:23.539 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 20:38:23.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:38:23.845 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:38:23.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 20:38:27.898 [Lua] ### Sending rpc_level_loaded 20:38:27.898 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124 20:38:27.898 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 20:38:27.899 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 20:38:27.899 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 20:38:27.916 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 20:38:27.916 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 20:38:28.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 20:38:28.743 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 20:38:28.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:38:28.994 [Lua] ### Sending rpc_level_loaded 20:38:28.994 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124 20:38:28.994 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 20:38:28.995 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 20:38:28.995 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 20:38:29.011 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 20:38:29.011 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 20:38:29.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:38:29.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:38:29.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:38:29.808 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 20:38:30.056 [Lua] ### Sending rpc_level_loaded 20:38:30.056 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124 20:38:30.056 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 20:38:30.057 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 20:38:30.057 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 20:38:30.074 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 20:38:30.074 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 20:38:30.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:38:30.428 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:38:30.445 [Lua] [LevelTransitionHandler] Level load completed! 20:38:30.445 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 2994426 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 20:38:30.463 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:38:30.463 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 20:38:30.463 [Lua] load_startup_enemy_packages: -------------- 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] chaos_spawn 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] chaos_troll 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_rat_ogre 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_stormfiend 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] beastmen_minotaur 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] chaos_plague_sorcerer 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] chaos_corruptor_sorcerer 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_gutter_runner 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_pack_master 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_poison_wind_globadier 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_ratling_gunner 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_warpfire_thrower 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] chaos_vortex_sorcerer 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] beastmen_standard_bearer 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] chaos_vortex 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] critter_rat 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] critter_pig 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_storm_vermin_with_shield 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] beastmen_gor 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] beastmen_ungor_archer 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] beastmen_ungor 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_clan_rat 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_slave 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_clan_rat_with_shield 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_storm_vermin 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] beastmen_bestigor 20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:38:30.463 [Lua] skaven_plague_monk 20:38:30.467 [Lua] ### Sending rpc_level_loaded 20:38:30.467 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124 20:38:30.467 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:38:30.483 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:38:30.483 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:38:30.500 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:38:30.500 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:38:30.500 [Lua] ### Sending rpc_level_loaded 20:38:30.500 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124 20:38:30.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:38:30.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:38:30.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:38:31.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:38:31.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:38:31.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:38:31.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:38:31.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:38:31.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:38:32.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:38:32.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:38:32.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:38:33.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:38:33.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:38:33.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:38:33.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:38:33.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:38:33.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:38:33.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:38:33.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:38:33.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:38:34.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:38:34.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:38:34.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:38:34.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:38:34.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:38:34.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:38:34.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:38:34.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:38:34.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:38:35.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:38:35.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:38:35.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:38:35.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:38:35.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:38:35.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:38:36.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:38:36.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:38:36.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:38:36.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:5 my_peer_id:110000104674122 20:38:36.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:5 my_peer_id:110000104674122 20:38:36.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:5 my_peer_id:110000104674122 20:38:36.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:5 my_peer_id:110000104674122 20:38:36.996 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:5 my_peer_id:110000104674122 20:38:36.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:36.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:36.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:37.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:37.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:37.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:37.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:38:37.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:38:37.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:38:37.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:38:37.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:38:37.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:38:37.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:38:37.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:38:37.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:38:37.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:38:37.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:38:37.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:38:37.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:38:37.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:38:37.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:38:39.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:38:39.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:38:39.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:38:39.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:6 my_peer_id:110000104674122 20:38:39.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:6 my_peer_id:110000104674122 20:38:39.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:6 my_peer_id:110000104674122 20:38:39.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:6 my_peer_id:110000104674122 20:38:39.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:6 my_peer_id:110000104674122 20:38:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:39.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 20:38:39.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:39.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 20:38:40.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:38:40.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:38:40.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:38:41.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:38:41.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:38:41.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:38:41.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:38:41.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:38:41.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:38:42.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:38:42.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:38:42.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:38:42.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:38:42.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:38:42.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:38:43.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:38:43.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:38:43.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:38:44.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:38:44.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:38:44.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:38:45.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:38:45.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:38:45.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:38:45.024 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 20:38:45.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:38:45.025 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:38:45.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:7 my_peer_id:110000104674122 20:38:45.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:7 my_peer_id:110000104674122 20:38:45.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:7 my_peer_id:110000104674122 20:38:45.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:7 my_peer_id:110000104674122 20:38:45.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:7 my_peer_id:110000104674122 20:38:45.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 20:38:45.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:45.056 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:38:45.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:45.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:38:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 20:38:45.106 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:38:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:38:45.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:45.107 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:38:45.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 20:38:45.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:45.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:38:45.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:38:45.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:38:45.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:38:45.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:38:45.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:38:45.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:38:45.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:38:45.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:38:45.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:38:45.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:38:45.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:38:46.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:38:46.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:38:46.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:38:46.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:38:46.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:38:46.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:38:46.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:38:46.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:38:46.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:38:46.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:8 my_peer_id:110000104674122 20:38:46.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:8 my_peer_id:110000104674122 20:38:46.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:8 my_peer_id:110000104674122 20:38:46.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:8 my_peer_id:110000104674122 20:38:46.928 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:8 my_peer_id:110000104674122 20:38:46.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:46.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:46.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:38:46.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:38:46.961 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:38:46.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 20:38:46.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:38:47.044 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:38:47.044 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:38:47.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:38:47.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:38:47.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:38:47.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:38:47.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:38:47.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:38:47.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:38:47.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:38:47.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:38:47.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:38:47.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:38:47.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:38:47.871 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 20:38:47.872 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:38:47.872 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 20:38:47.872 [Umbra] Init version: 3.4.15 :: 16 threads 20:38:48.126 [Lua] Async level spawning done 20:38:48.126 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:38:49.114 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:38:49.114 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:38:49.114 [Lua] [Matchmaking] unregister rpcs 20:38:49.114 [Lua] Set lobby begin: 20:38:49.114 [Lua] Lobby data twitch_enabled = false 20:38:49.114 [Lua] Lobby data power_level = 0 20:38:49.114 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:49.114 [Lua] Lobby data difficulty_tweak = 0 20:38:49.114 [Lua] Lobby data host = 110000104674122 20:38:49.114 [Lua] Lobby data game_mode = 9 20:38:49.114 [Lua] Lobby data is_private = true 20:38:49.114 [Lua] Lobby data match_started = true 20:38:49.114 [Lua] Lobby data mechanism = adventure 20:38:49.114 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:38:49.115 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:49.115 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:49.115 [Lua] Lobby data difficulty = cataclysm_3 20:38:49.115 [Lua] Lobby data quick_game = false 20:38:49.115 [Lua] Lobby data weave_index = 110 20:38:49.115 [Lua] Lobby data matchmaking = false 20:38:49.115 [Lua] Lobby data weave_name = weave_110 20:38:49.115 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:49.115 [Lua] Lobby data num_players = 4 20:38:49.115 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:49.115 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:49.115 [Lua] Lobby data country_code = DE 20:38:49.115 [Lua] Lobby data player_slot_3 = 0:0 20:38:49.115 [Lua] Lobby data eac_authorized = true 20:38:49.115 [Lua] Set lobby end. 20:38:49.115 [Lua] [Managers] Destroying manager group: 20:38:49.116 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 20:38:49.116 [Lua] [Gamestate] Enter StateIngame HOST 20:38:49.116 [Lua] [Managers] Calling function on all managers: 20:38:49.117 [Lua] <>level = dlc_scorpion_rubble_beasts<> 20:38:49.117 [Lua] Set lobby begin: 20:38:49.117 [Lua] Lobby data twitch_enabled = false 20:38:49.117 [Lua] Lobby data power_level = 0 20:38:49.117 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:49.117 [Lua] Lobby data difficulty_tweak = 0 20:38:49.117 [Lua] Lobby data host = 110000104674122 20:38:49.117 [Lua] Lobby data game_mode = 9 20:38:49.117 [Lua] Lobby data is_private = true 20:38:49.117 [Lua] Lobby data match_started = true 20:38:49.117 [Lua] Lobby data mechanism = adventure 20:38:49.117 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:38:49.117 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:49.117 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:49.117 [Lua] Lobby data difficulty = cataclysm_3 20:38:49.117 [Lua] Lobby data quick_game = false 20:38:49.117 [Lua] Lobby data weave_index = 110 20:38:49.117 [Lua] Lobby data matchmaking = false 20:38:49.117 [Lua] Lobby data weave_name = weave_110 20:38:49.118 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:49.118 [Lua] Lobby data num_players = 4 20:38:49.118 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:49.118 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:49.118 [Lua] Lobby data country_code = DE 20:38:49.118 [Lua] Lobby data player_slot_3 = 0:0 20:38:49.118 [Lua] Lobby data eac_authorized = true 20:38:49.118 [Lua] Set lobby end. 20:38:49.118 [Lua] [StateIngame] Server ingame 20:38:49.121 [Lua] Set lobby begin: 20:38:49.121 [Lua] Lobby data twitch_enabled = false 20:38:49.121 [Lua] Lobby data power_level = 0 20:38:49.121 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:49.121 [Lua] Lobby data difficulty_tweak = 0 20:38:49.121 [Lua] Lobby data host = 110000104674122 20:38:49.121 [Lua] Lobby data game_mode = 9 20:38:49.121 [Lua] Lobby data is_private = true 20:38:49.121 [Lua] Lobby data match_started = true 20:38:49.121 [Lua] Lobby data mechanism = adventure 20:38:49.122 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:38:49.122 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:49.122 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:49.122 [Lua] Lobby data difficulty = cataclysm_3 20:38:49.122 [Lua] Lobby data quick_game = false 20:38:49.122 [Lua] Lobby data weave_index = 110 20:38:49.122 [Lua] Lobby data matchmaking = false 20:38:49.122 [Lua] Lobby data weave_name = weave_110 20:38:49.122 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:49.122 [Lua] Lobby data num_players = 4 20:38:49.122 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:49.122 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:49.122 [Lua] Lobby data country_code = DE 20:38:49.122 [Lua] Lobby data player_slot_3 = 0:0 20:38:49.122 [Lua] Lobby data eac_authorized = true 20:38:49.122 [Lua] Set lobby end. 20:38:49.122 [Lua] [Matchmaking] register rpcs 20:38:49.122 [Lua] GameNetworkManager:init... creating game session 20:38:49.122 [Lua] Host GameSession.make_game_session_host with session: 20:38:49.122 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:38:49.123 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:38:49.123 [Lua] [GameNetworkManager] self.is_server = true 20:38:49.123 [Network] Setting artificial MTU limit to 65536 20:38:49.123 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 11 20:38:49.123 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:38:49.123 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:38:49.130 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 20:38:49.130 [Lua] pacing=disabled 20:38:49.130 [Lua] roaming=nil 20:38:49.130 [Lua] specials=disabled 20:38:49.130 [Lua] debug_color=maroon 20:38:49.130 [Lua] pack_spawning=skaven_beastmen 20:38:49.130 [Lua] contained_breeds=nil 20:38:49.130 [Lua] disabled=false 20:38:49.130 [Lua] boss=disabled 20:38:49.130 [Lua] horde=disabled 20:38:49.130 [Lua] name=weave_skaven_beastmen 20:38:49.130 [Lua] intensity=disabled 20:38:49.130 [Lua] --- 20:38:49.130 [Lua] [LevelAnalysis] set_random_seed( 4093782) 20:38:49.132 warning: [GwNav] NavData resource not loaded 20:38:49.132 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 20:38:49.132 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 20:38:49.135 [Lua] [AIInterestPointSystem] Level Seed: 4093782 20:38:49.135 [Lua] 20:38:49.135 [Lua] [entity_system_bag] = table 20:38:49.135 [Lua] [entity_system_bag] = metatable 20:38:49.135 [Lua] [startup_data] = table 20:38:49.135 [Lua] [entity_manager] = table 20:38:49.135 [Lua] [entity_manager] = metatable 20:38:49.135 [Lua] [unit_spawner] = table 20:38:49.135 [Lua] [unit_spawner] = metatable 20:38:49.135 [Lua] [unit_storage] = table 20:38:49.135 [Lua] [unit_storage] = metatable 20:38:49.135 [Lua] [dice_keeper] = table 20:38:49.135 [Lua] [dice_keeper] = metatable 20:38:49.135 [Lua] [is_server] = true (boolean) 20:38:49.135 [Lua] [world] = [World] 20:38:49.135 [Lua] [system_api] = table 20:38:49.135 [Lua] [entity_system] = table 20:38:49.135 [Lua] [entity_system] = metatable 20:38:49.135 [Lua] [network_lobby] = table 20:38:49.135 [Lua] [network_lobby] = metatable 20:38:49.135 [Lua] [profile_synchronizer] = table 20:38:49.135 [Lua] [profile_synchronizer] = metatable 20:38:49.135 [Lua] [level_transition_handler] = table 20:38:49.135 [Lua] [level_transition_handler] = metatable 20:38:49.135 [Lua] [num_local_human_players] = 1 (number) 20:38:49.135 [Lua] [statistics_db] = table 20:38:49.135 [Lua] [statistics_db] = metatable 20:38:49.135 [Lua] [network_server] = table 20:38:49.135 [Lua] [network_server] = metatable 20:38:49.135 [Lua] [input_manager] = table 20:38:49.135 [Lua] [input_manager] = metatable 20:38:49.135 [Lua] [network_clock] = table 20:38:49.135 [Lua] [network_clock] = metatable 20:38:49.135 [Lua] [network_transmit] = table 20:38:49.135 [Lua] [network_transmit] = metatable 20:38:49.135 [Lua] [free_flight_manager] = table 20:38:49.135 [Lua] [free_flight_manager] = metatable 20:38:49.135 [Lua] [network_manager] = table 20:38:49.135 [Lua] [network_manager] = metatable 20:38:49.135 [Lua] [network_event_delegate] = table 20:38:49.135 [Lua] [network_event_delegate] = metatable 20:38:49.135 [Lua] 20:38:49.135 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:38:49.135 [Lua] ignoring extension VersusInteractObjectiveExtension 20:38:49.135 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:38:49.135 [Lua] ignoring extension VersusSocketObjectiveExtension 20:38:49.135 [Lua] ignoring extension VersusTargetObjectiveExtension 20:38:49.135 [Lua] ignoring extension VersusMissionObjectiveExtension 20:38:49.136 [Lua] ignoring extension KeepDecorationPaintingExtension 20:38:49.137 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:38:49.154 [Lua] [AchievementManager] Achievements using the steam platform 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 20:38:49.198 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 20:38:49.198 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 20:38:49.213 [Lua] [StateIngame] Level seed: 4093782 20:38:49.231 [Lua] [LevelAnalysis] set_random_seed( 4093782) 20:38:49.235 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:38:49.235 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:38:49.236 [Lua] [IngameUI] init 20:38:49.247 [SteamVoipClient] select_out(11000010348a16a, off) 20:38:49.247 [SteamVoipClient] select_out(110000103737e0e, off) 20:38:49.247 [SteamVoipClient] select_out(110000104674122, off) 20:38:49.247 [SteamVoipClient] select_out(1100001057a793d, off) 20:38:49.252 [Lua] cb_razer_chroma_setup 20:38:49.276 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:38:49.276 [Lua] Set lobby begin: 20:38:49.276 [Lua] Lobby data twitch_enabled = false 20:38:49.276 [Lua] Lobby data power_level = 1100 20:38:49.276 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:49.276 [Lua] Lobby data difficulty_tweak = 0 20:38:49.277 [Lua] Lobby data host = 110000104674122 20:38:49.277 [Lua] Lobby data game_mode = 9 20:38:49.277 [Lua] Lobby data is_private = true 20:38:49.277 [Lua] Lobby data match_started = true 20:38:49.277 [Lua] Lobby data mechanism = adventure 20:38:49.277 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:38:49.277 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:49.277 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:49.277 [Lua] Lobby data difficulty = cataclysm_3 20:38:49.277 [Lua] Lobby data quick_game = false 20:38:49.277 [Lua] Lobby data weave_index = 110 20:38:49.277 [Lua] Lobby data matchmaking = false 20:38:49.277 [Lua] Lobby data weave_name = weave_110 20:38:49.277 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:49.277 [Lua] Lobby data num_players = 4 20:38:49.277 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:49.277 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:49.277 [Lua] Lobby data country_code = DE 20:38:49.278 [Lua] Lobby data player_slot_3 = 0:0 20:38:49.278 [Lua] Lobby data eac_authorized = true 20:38:49.278 [Lua] Set lobby end. 20:38:49.278 [Lua] CurrentConflictSettings weave_skaven_beastmen 20:38:49.278 [Lua] [ConflictDirector] conflict_director is ai_ready 20:38:49.278 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:38:49.278 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:38:49.284 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:38:49.284 [Lua] Forming navigation groups in one frame 20:38:49.284 [Lua] Forming navigation groups 20:38:49.291 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000050022 20:38:49.414 [Lua] NavigationGroupManager -> calulation time B: 0.12299999999999045 20:38:49.414 [Lua] number of nav groups: 253 20:38:49.415 [Lua] number of refined nav groups : 190 20:38:49.419 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000000522959 20:38:49.419 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 20:38:49.436 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:38:49.439 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:38:49.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:38:49.440 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 20:38:49.442 [Lua] [Managers] Calling function on all managers: 20:38:49.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:38:49.461 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 11 20:38:49.463 [Lua] FIRST UPDATE @0.050312109291553 20:38:49.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 11 20:38:52.679 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 20:38:52.679 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 20:38:52.679 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:38:52.679 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:38:52.679 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 20:38:52.679 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 20:38:52.687 [Lua] Set lobby begin: 20:38:52.687 [Lua] Lobby data twitch_enabled = false 20:38:52.687 [Lua] Lobby data power_level = 1100 20:38:52.688 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:52.688 [Lua] Lobby data difficulty_tweak = 0 20:38:52.688 [Lua] Lobby data host = 110000104674122 20:38:52.688 [Lua] Lobby data game_mode = 9 20:38:52.688 [Lua] Lobby data is_private = true 20:38:52.690 [Lua] Lobby data match_started = true 20:38:52.690 [Lua] Lobby data mechanism = adventure 20:38:52.690 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:38:52.690 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:52.690 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:52.690 [Lua] Lobby data difficulty = cataclysm_3 20:38:52.690 [Lua] Lobby data quick_game = false 20:38:52.690 [Lua] Lobby data weave_index = 110 20:38:52.690 [Lua] Lobby data matchmaking = false 20:38:52.690 [Lua] Lobby data weave_name = weave_110 20:38:52.690 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:52.690 [Lua] Lobby data num_players = 4 20:38:52.690 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:52.690 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:52.690 [Lua] Lobby data country_code = DE 20:38:52.690 [Lua] Lobby data player_slot_3 = 0:0 20:38:52.690 [Lua] Lobby data eac_authorized = true 20:38:52.690 [Lua] Set lobby end. 20:38:52.690 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 20:38:52.690 [Lua] Breedfreezer (server) starting a hot join sync 20:38:52.690 [Lua] packing 0 units of breed skaven_clan_rat 20:38:52.690 [Lua] packing 0 units of breed skaven_storm_vermin 20:38:52.690 [Lua] packing 0 units of breed skaven_slave 20:38:52.690 [Lua] packing 0 units of breed beastmen_ungor_archer 20:38:52.690 [Lua] packing 0 units of breed beastmen_bestigor 20:38:52.690 [Lua] packing 0 units of breed beastmen_ungor 20:38:52.690 [Lua] packing 0 units of breed skaven_plague_monk 20:38:52.690 [Lua] packing 0 units of breed beastmen_gor 20:38:52.690 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:38:52.690 [Lua] 20:38:52.690 [Lua] [1] = 1 (number) 20:38:52.690 [Lua] [2] = 0 (number) 20:38:52.690 [Lua] [3] = 1 (number) 20:38:52.690 [Lua] [4] = 0 (number) 20:38:52.690 [Lua] [5] = 1 (number) 20:38:52.690 [Lua] [6] = 0 (number) 20:38:52.690 [Lua] [7] = 1 (number) 20:38:52.690 [Lua] [8] = 0 (number) 20:38:52.690 [Lua] [9] = 1 (number) 20:38:52.690 [Lua] [10] = 0 (number) 20:38:52.690 [Lua] [11] = 1 (number) 20:38:52.690 [Lua] [12] = 0 (number) 20:38:52.690 [Lua] [13] = 1 (number) 20:38:52.691 [Lua] [14] = 0 (number) 20:38:52.691 [Lua] [15] = 1 (number) 20:38:52.691 [Lua] [16] = 0 (number) 20:38:52.691 [Lua] 20:38:52.691 [Lua] 20:38:52.691 [Lua] 20:38:52.692 [Lua] Set lobby begin: 20:38:52.692 [Lua] Lobby data twitch_enabled = false 20:38:52.692 [Lua] Lobby data power_level = 1100 20:38:52.692 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:52.692 [Lua] Lobby data difficulty_tweak = 0 20:38:52.692 [Lua] Lobby data host = 110000104674122 20:38:52.692 [Lua] Lobby data game_mode = 9 20:38:52.692 [Lua] Lobby data is_private = true 20:38:52.692 [Lua] Lobby data match_started = true 20:38:52.692 [Lua] Lobby data mechanism = adventure 20:38:52.692 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:38:52.692 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:52.692 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:52.692 [Lua] Lobby data difficulty = cataclysm_3 20:38:52.692 [Lua] Lobby data quick_game = false 20:38:52.692 [Lua] Lobby data weave_index = 110 20:38:52.692 [Lua] Lobby data matchmaking = false 20:38:52.692 [Lua] Lobby data weave_name = weave_110 20:38:52.692 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:52.692 [Lua] Lobby data num_players = 4 20:38:52.692 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:52.693 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:52.693 [Lua] Lobby data country_code = DE 20:38:52.693 [Lua] Lobby data player_slot_3 = 0:0 20:38:52.693 [Lua] Lobby data eac_authorized = true 20:38:52.693 [Lua] Set lobby end. 20:38:52.693 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 20:38:52.693 [Lua] Breedfreezer (server) starting a hot join sync 20:38:52.693 [Lua] packing 0 units of breed skaven_clan_rat 20:38:52.693 [Lua] packing 0 units of breed skaven_storm_vermin 20:38:52.693 [Lua] packing 0 units of breed skaven_slave 20:38:52.693 [Lua] packing 0 units of breed beastmen_ungor_archer 20:38:52.693 [Lua] packing 0 units of breed beastmen_bestigor 20:38:52.693 [Lua] packing 0 units of breed beastmen_ungor 20:38:52.693 [Lua] packing 0 units of breed skaven_plague_monk 20:38:52.693 [Lua] packing 0 units of breed beastmen_gor 20:38:52.693 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:38:52.693 [Lua] 20:38:52.693 [Lua] [1] = 1 (number) 20:38:52.693 [Lua] [2] = 0 (number) 20:38:52.693 [Lua] [3] = 1 (number) 20:38:52.693 [Lua] [4] = 0 (number) 20:38:52.693 [Lua] [5] = 1 (number) 20:38:52.693 [Lua] [6] = 0 (number) 20:38:52.693 [Lua] [7] = 1 (number) 20:38:52.693 [Lua] [8] = 0 (number) 20:38:52.693 [Lua] [9] = 1 (number) 20:38:52.693 [Lua] [10] = 0 (number) 20:38:52.693 [Lua] [11] = 1 (number) 20:38:52.693 [Lua] [12] = 0 (number) 20:38:52.693 [Lua] [13] = 1 (number) 20:38:52.693 [Lua] [14] = 0 (number) 20:38:52.693 [Lua] [15] = 1 (number) 20:38:52.693 [Lua] [16] = 0 (number) 20:38:52.693 [Lua] 20:38:52.693 [Lua] 20:38:52.693 [Lua] 20:38:52.693 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 20:38:52.693 [Lua] RemotePlayer:create_game_object( ) 25 20:38:52.710 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 20:38:52.710 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 20:38:52.710 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:38:52.710 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:38:52.710 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:38:52.710 [Lua] RemotePlayer:create_game_object( ) 26 20:38:52.726 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 20:38:52.726 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 20:38:52.726 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 20:38:52.726 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 20:38:52.845 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:52.845 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 20:38:52.878 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:52.878 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 20:38:53.994 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 20:38:53.994 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 20:38:54.007 [Lua] Set lobby begin: 20:38:54.007 [Lua] Lobby data twitch_enabled = false 20:38:54.007 [Lua] Lobby data power_level = 1100 20:38:54.007 [Lua] Lobby data unique_server_name = KARL FRANZ 20:38:54.007 [Lua] Lobby data difficulty_tweak = 0 20:38:54.007 [Lua] Lobby data host = 110000104674122 20:38:54.007 [Lua] Lobby data game_mode = 9 20:38:54.007 [Lua] Lobby data is_private = true 20:38:54.007 [Lua] Lobby data match_started = true 20:38:54.007 [Lua] Lobby data mechanism = adventure 20:38:54.007 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:38:54.007 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:38:54.007 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:38:54.007 [Lua] Lobby data difficulty = cataclysm_3 20:38:54.007 [Lua] Lobby data quick_game = false 20:38:54.007 [Lua] Lobby data weave_index = 110 20:38:54.007 [Lua] Lobby data matchmaking = false 20:38:54.007 [Lua] Lobby data weave_name = weave_110 20:38:54.007 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:38:54.007 [Lua] Lobby data num_players = 4 20:38:54.007 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:38:54.008 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:38:54.008 [Lua] Lobby data country_code = DE 20:38:54.008 [Lua] Lobby data player_slot_3 = 0:0 20:38:54.008 [Lua] Lobby data eac_authorized = true 20:38:54.008 [Lua] Set lobby end. 20:38:54.008 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 20:38:54.008 [Lua] Breedfreezer (server) starting a hot join sync 20:38:54.008 [Lua] packing 0 units of breed skaven_clan_rat 20:38:54.008 [Lua] packing 0 units of breed skaven_storm_vermin 20:38:54.008 [Lua] packing 0 units of breed skaven_slave 20:38:54.008 [Lua] packing 0 units of breed beastmen_ungor_archer 20:38:54.008 [Lua] packing 0 units of breed beastmen_bestigor 20:38:54.008 [Lua] packing 0 units of breed beastmen_ungor 20:38:54.008 [Lua] packing 0 units of breed skaven_plague_monk 20:38:54.008 [Lua] packing 0 units of breed beastmen_gor 20:38:54.008 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:38:54.008 [Lua] 20:38:54.008 [Lua] [1] = 1 (number) 20:38:54.008 [Lua] [2] = 0 (number) 20:38:54.008 [Lua] [3] = 1 (number) 20:38:54.008 [Lua] [4] = 0 (number) 20:38:54.008 [Lua] [5] = 1 (number) 20:38:54.008 [Lua] [6] = 0 (number) 20:38:54.008 [Lua] [7] = 1 (number) 20:38:54.008 [Lua] [8] = 0 (number) 20:38:54.008 [Lua] [9] = 1 (number) 20:38:54.008 [Lua] [10] = 0 (number) 20:38:54.008 [Lua] [11] = 1 (number) 20:38:54.008 [Lua] [12] = 0 (number) 20:38:54.008 [Lua] [13] = 1 (number) 20:38:54.008 [Lua] [14] = 0 (number) 20:38:54.008 [Lua] [15] = 1 (number) 20:38:54.008 [Lua] [16] = 0 (number) 20:38:54.008 [Lua] 20:38:54.008 [Lua] 20:38:54.008 [Lua] 20:38:54.008 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:38:54.008 [Lua] RemotePlayer:create_game_object( ) 27 20:38:54.024 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 20:38:54.024 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 20:38:54.024 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 20:38:54.024 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 20:38:54.024 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:38:54.024 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:38:54.024 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 20:38:54.024 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 20:38:54.024 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 20:38:54.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:54.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:54.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 20:38:54.031 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 20:38:54.031 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 20:38:54.160 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:54.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:38:54.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:54.197 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:54.198 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:38:54.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:54.368 [Lua] StateInGameRunning:_game_actually_starts() 20:38:54.368 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40 20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 20:38:54.369 [Lua] ################################################################################################################# 20:38:54.369 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:38:54.369 [Lua] ################################################################################################################# 20:38:54.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 20:38:54.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 20:38:54.454 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:54.454 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 20:38:54.454 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:54.455 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 20:38:54.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:54.602 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 20:38:54.602 [Lua] Commit load time data 20:39:01.779 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:39:03.229 [Lua] Players are leaving the safe zone 20:39:03.234 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:39:03.234 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 20:39:03.242 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 20:39:03.245 [Lua] setting up ambush-horde 20:39:03.245 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:39:03.245 [Lua] -> spawning: 16 20:39:03.245 [Lua] horde crated with id 1 of type ambush 20:39:03.245 [Lua] ambush horde has started 20:39:03.251 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 20:39:06.629 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:06.753 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:39:06.753 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:39:06.753 [Lua] ->moving spawner 20:39:06.753 [Lua] ->moving spawner 20:39:06.753 [Lua] ->moving spawner 20:39:06.753 [Lua] ->moving spawner 20:39:06.753 [Lua] ->moving spawner 20:39:06.753 [Lua] ->moving spawner 20:39:06.753 [Lua] ->moving spawner 20:39:06.753 [Lua] ->moving spawner 20:39:07.154 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:39:07.305 [Lua] Init group template: horde 20:39:07.712 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:08.175 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:39:08.323 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 20:39:09.477 [Lua] fence jumping 20:39:09.501 [Lua] fence jumping 20:39:14.800 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:15.060 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:15.253 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:15.462 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:18.156 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:18.819 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:39:19.881 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:39:22.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:22.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:22.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:22.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:22.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:22.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:22.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:22.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.055 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:23.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.534 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:39:23.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.690 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:39:23.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:23.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:24.442 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:24.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:24.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:24.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:24.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:24.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:24.838 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:39:24.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:24.911 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:39:25.015 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:39:25.944 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:26.126 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:39:26.361 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:39:27.538 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:27.637 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:39:27.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:39:27.924 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:39:29.978 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:30.205 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:39:31.179 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:31.213 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:31.302 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:39:35.346 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:35.800 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:36.082 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:36.082 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:38.466 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:38.614 [Lua] setting up ambush-horde 20:39:38.614 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:39:38.614 [Lua] -> spawning: 17 20:39:38.614 [Lua] horde crated with id 2 of type ambush 20:39:38.614 [Lua] ambush horde has started 20:39:38.650 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 20:39:38.662 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 20:39:39.578 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:39.614 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:42.126 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:39:42.126 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:39:42.126 [Lua] ->moving spawner 20:39:42.126 [Lua] ->moving spawner 20:39:42.126 [Lua] ->moving spawner 20:39:42.126 [Lua] ->moving spawner 20:39:42.126 [Lua] ->moving spawner 20:39:42.126 [Lua] ->moving spawner 20:39:42.126 [Lua] ->moving spawner 20:39:42.126 [Lua] ->moving spawner 20:39:42.126 [Lua] ->moving spawner 20:39:42.126 [Lua] ->moving spawner 20:39:42.371 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:42.371 [Lua] Horde killed: ? 20:39:42.662 [Lua] Init group template: horde 20:39:43.636 [Lua] setting up ambush-horde 20:39:43.636 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:39:43.636 [Lua] -> spawning: 21 20:39:43.636 [Lua] horde crated with id 3 of type ambush 20:39:43.636 [Lua] ambush horde has started 20:39:43.647 [Lua] starting terror event: trickle_event_beastmen_small 20:39:43.647 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:39:44.804 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:45.225 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:39:45.971 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:46.048 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:39:46.370 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:39:47.665 [Lua] Init group template: horde 20:39:48.493 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:48.553 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:39:48.865 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:39:49.800 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:51.140 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:53.896 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:39:54.498 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:39:54.958 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:55.184 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:39:55.448 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:39:55.594 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:39:55.989 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:56.062 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:56.651 [EACServer] [21:39:56:651][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:39:57.222 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:58.377 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:39:58.377 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:39:59.096 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:39:59.114 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:39:59.114 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:39:59.911 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:39:59.988 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:00.884 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:01.062 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:01.292 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:01.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:40:01.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:40:01.642 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:02.555 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:03.513 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:03.761 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:03.917 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:04.193 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:05.160 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:06.788 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:07.664 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:07.835 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:40:07.904 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:08.131 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:40:08.150 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:08.584 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:08.585 [Lua] Horde killed: ? 20:40:09.506 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:10.681 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:12.245 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:13.729 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 20:40:13.742 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 20:40:13.750 [Lua] setting up ambush-horde 20:40:13.750 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:40:13.750 [Lua] -> spawning: 12 20:40:13.750 [Lua] horde crated with id 4 of type ambush 20:40:13.750 [Lua] ambush horde has started 20:40:13.764 [Lua] setting up ambush-horde 20:40:13.764 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:40:13.764 [Lua] -> spawning: 6 20:40:13.764 [Lua] horde crated with id 5 of type ambush 20:40:13.764 [Lua] ambush horde has started 20:40:14.541 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:14.588 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:40:14.907 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:40:17.201 [Lua] replace_hidden_spawners -> first try found: 9 cover points 20:40:17.201 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:40:17.201 [Lua] ->moving spawner 20:40:17.201 [Lua] ->moving spawner 20:40:17.201 [Lua] ->moving spawner 20:40:17.229 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:17.349 [Lua] Init group template: horde 20:40:17.548 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:17.761 [Lua] Init group template: horde 20:40:19.325 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:40:19.325 [Lua] Horde killed: ? 20:40:20.618 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:21.179 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:40:21.279 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:21.778 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:40:21.884 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:22.350 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:40:22.504 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:23.110 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:23.732 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:24.090 [Lua] setting up ambush-horde 20:40:24.090 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:40:24.091 [Lua] -> spawning: 21 20:40:24.091 [Lua] horde crated with id 6 of type ambush 20:40:24.091 [Lua] ambush horde has started 20:40:24.104 [Lua] starting terror event: trickle_event_beastmen_small 20:40:24.104 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:40:24.159 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:40:24.295 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:40:24.326 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:24.825 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:40:24.927 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:40:24.972 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:25.359 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:40:25.499 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 20:40:25.589 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:26.106 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:40:27.136 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:27.588 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:40:27.588 [Lua] replace_hidden_spawners -> second try try found: 16 cover points 20:40:27.588 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.588 [Lua] ->moving spawner 20:40:27.735 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:40:28.082 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:28.142 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:40:28.181 [Lua] Init group template: horde 20:40:28.423 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:40:29.052 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:29.384 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:40:29.416 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:40:30.022 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:30.051 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:40:30.330 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:40:30.819 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:40:34.310 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:35.065 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:36.832 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:37.742 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:38.386 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:38.452 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:38.965 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:40.845 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:40.910 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:40.910 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:40.956 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:41.757 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:42.792 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:42.869 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:43.844 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:43.844 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:43.844 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:43.844 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:45.086 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:45.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:40:46.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:40:47.469 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:47.906 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:40:48.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:40:49.064 [Lua] setting up ambush-horde 20:40:49.064 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:40:49.064 [Lua] -> spawning: 12 20:40:49.064 [Lua] horde crated with id 7 of type ambush 20:40:49.064 [Lua] ambush horde has started 20:40:49.064 [Lua] setting up ambush-horde 20:40:49.064 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:40:49.065 [Lua] -> spawning: 7 20:40:49.065 [Lua] horde crated with id 8 of type ambush 20:40:49.065 [Lua] ambush horde has started 20:40:49.553 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:40:49.553 [Lua] Horde killed: ? 20:40:49.644 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:49.644 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:40:51.564 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:52.488 [Lua] replace_hidden_spawners -> first try found: 9 cover points 20:40:52.488 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:40:52.488 [Lua] ->moving spawner 20:40:52.488 [Lua] ->moving spawner 20:40:52.488 [Lua] ->moving spawner 20:40:52.488 [Lua] ->moving spawner 20:40:52.488 [Lua] ->moving spawner 20:40:52.488 [Lua] ->moving spawner 20:40:52.488 [Lua] replace_hidden_spawners -> first try found: 9 cover points 20:40:52.488 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:40:52.488 [Lua] ->moving spawner 20:40:52.488 [Lua] ->moving spawner 20:40:52.606 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:52.676 [Lua] Init group template: horde 20:40:52.947 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:53.048 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:53.547 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:40:53.565 [Lua] Init group template: horde 20:40:53.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:40:54.963 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:54.963 [Lua] Horde killed: ? 20:40:55.969 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:56.682 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:57.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:57.777 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:40:59.919 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:00.110 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:41:00.579 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:00.794 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:41:01.277 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:01.902 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:01.902 [Lua] Horde killed: ? 20:41:01.988 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:03.915 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:41:04.082 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:04.234 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:04.463 [Lua] setting up ambush-horde 20:41:04.463 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:41:04.464 [Lua] -> spawning: 21 20:41:04.464 [Lua] horde crated with id 9 of type ambush 20:41:04.464 [Lua] ambush horde has started 20:41:04.479 [Lua] starting terror event: trickle_event_beastmen_small 20:41:04.479 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:41:05.021 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:41:07.588 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:41:08.532 [Lua] Init group template: horde 20:41:08.801 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:41:09.514 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:10.007 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:41:10.767 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:11.260 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:11.422 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:41:12.347 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:41:15.206 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:41:16.625 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:16.904 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:17.840 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:18.663 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:19.771 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:19.882 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:20.003 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:20.213 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:41:20.690 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:20.706 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:22.520 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:41:22.714 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:22.848 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:23.362 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:23.362 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:41:24.128 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:41:25.693 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:41:26.787 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:41:29.460 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:41:29.495 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:29.576 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:30.038 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:41:30.787 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:31.516 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:32.238 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:41:32.836 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:33.504 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:34.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:41:34.377 [Lua] -----Enter charged 20:41:35.389 [Lua] -----Exit charged 20:41:36.130 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:41:36.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:41:37.235 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:37.855 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:37.883 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:38.379 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:41:38.450 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:39.930 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:41:40.597 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:41:40.597 [Lua] Horde killed: ? 20:41:41.890 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:41:42.515 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:41:43.069 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:41:43.069 [Lua] Horde killed: ? 20:41:44.914 [Lua] setting up ambush-horde 20:41:44.914 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:41:44.915 [Lua] -> spawning: 21 20:41:44.915 [Lua] horde crated with id 10 of type ambush 20:41:44.915 [Lua] ambush horde has started 20:41:44.927 [Lua] starting terror event: trickle_event_beastmen_small 20:41:44.927 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:41:44.975 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:41:48.988 [Lua] Init group template: horde 20:41:49.926 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:41:49.926 [Lua] Horde killed: ? 20:41:55.094 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:41:56.331 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:41:56.652 [EACServer] [21:41:56:652][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:41:58.807 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:00.049 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:00.666 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:01.984 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:02.239 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207) 20:42:02.488 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:02.533 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:02.545 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:03.924 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:04.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:42:04.974 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:05.524 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:05.629 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:07.325 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:07.414 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:07.777 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:08.820 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:09.996 [Lua] simple los failed 20:42:10.325 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:42:10.325 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:42:12.439 [Lua] fence jumping 20:42:13.465 [Lua] ready to jump failed 20:42:15.095 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:15.168 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:42:15.479 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:42:16.246 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:17.695 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:42:18.736 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:42:20.068 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:20.121 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:21.036 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:24.624 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:24.624 [Lua] Horde killed: ? 20:42:25.200 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:42:25.423 [Lua] setting up ambush-horde 20:42:25.423 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:42:25.423 [Lua] -> spawning: 21 20:42:25.423 [Lua] horde crated with id 11 of type ambush 20:42:25.423 [Lua] ambush horde has started 20:42:25.433 [Lua] starting terror event: trickle_event_beastmen_small 20:42:25.433 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:42:29.482 [Lua] Init group template: horde 20:42:32.069 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:32.116 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:32.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:42:32.903 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:42:33.336 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:42:34.209 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:36.017 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:36.509 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:36.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:42:37.219 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:42:37.391 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:37.542 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:42:37.967 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:42:38.657 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:39.164 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:39.343 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:40.106 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:40.137 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:42:41.112 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:41.156 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:42:41.702 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:42:42.390 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:42.715 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:42:45.975 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:47.175 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:47.968 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:48.743 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:49.251 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:49.472 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:49.947 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:50.168 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:50.327 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:50.659 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:42:51.915 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:52.472 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:42:52.472 [Lua] Horde killed: ? 20:43:03.245 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207) 20:43:03.260 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 20:43:05.225 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:05.705 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:43:05.828 [Lua] setting up ambush-horde 20:43:05.828 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:43:05.828 [Lua] -> spawning: 21 20:43:05.828 [Lua] horde crated with id 12 of type ambush 20:43:05.828 [Lua] ambush horde has started 20:43:05.841 [Lua] starting terror event: trickle_event_beastmen_small 20:43:05.841 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:43:07.038 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 911.048583984375 [Unit '#ID[79481f482be18f1e]'] 20:43:09.133 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:43:09.387 [Lua] replace_hidden_spawners -> first try found: 8 cover points 20:43:09.387 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.387 [Lua] ->moving spawner 20:43:09.964 [Lua] Init group template: horde 20:43:10.424 [Lua] fence jumping 20:43:13.431 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:43:14.785 [Lua] ready to jump failed 20:43:19.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:19.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:19.483 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:43:19.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:20.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:20.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:21.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:21.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:21.288 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:43:21.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:21.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:21.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:22.649 [Lua] simple los failed 20:43:23.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:23.816 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:43:24.013 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:24.098 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:43:24.421 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:43:25.587 [Lua] fence jumping 20:43:26.569 [Lua] ready to jump failed 20:43:29.221 [Lua] ready to jump failed 20:43:30.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:31.762 [Lua] ready to jump failed 20:43:31.763 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:43:35.379 [Lua] fence jumping 20:43:36.483 [Lua] ready to jump failed 20:43:36.952 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:43:38.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:41.863 [Lua] fence jumping 20:43:41.921 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:43:42.401 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:43:42.460 [Lua] simple los failed 20:43:42.987 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:43:43.147 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:43:43.371 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:43.764 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:43:43.847 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:43:44.754 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:43:46.248 [Lua] setting up ambush-horde 20:43:46.248 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:43:46.248 [Lua] -> spawning: 21 20:43:46.248 [Lua] horde crated with id 13 of type ambush 20:43:46.248 [Lua] ambush horde has started 20:43:46.266 [Lua] starting terror event: trickle_event_beastmen_small 20:43:46.266 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:43:49.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:49.760 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:43:49.760 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:43:49.760 [Lua] ->moving spawner 20:43:49.760 [Lua] ->moving spawner 20:43:49.760 [Lua] ->moving spawner 20:43:49.760 [Lua] ->moving spawner 20:43:49.760 [Lua] ->moving spawner 20:43:49.760 [Lua] ->moving spawner 20:43:49.760 [Lua] ->moving spawner 20:43:49.760 [Lua] ->moving spawner 20:43:49.760 [Lua] ->moving spawner 20:43:49.774 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:43:49.774 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:43:49.774 [Lua] ->moving spawner 20:43:49.774 [Lua] ->moving spawner 20:43:49.774 [Lua] ->moving spawner 20:43:49.774 [Lua] ->moving spawner 20:43:49.774 [Lua] ->moving spawner 20:43:49.774 [Lua] ->moving spawner 20:43:49.774 [Lua] ->moving spawner 20:43:49.792 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:43:50.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:50.306 [Lua] Init group template: horde 20:43:51.289 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:43:51.806 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:43:52.392 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:43:52.842 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:43:53.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:54.431 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:43:56.652 [EACServer] [21:43:56:651][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:43:57.338 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:43:57.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:43:59.298 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:04.202 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:04.402 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:06.244 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:44:07.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:08.379 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:09.817 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:10.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:10.516 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:11.156 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:11.564 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:12.026 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:14.013 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:15.166 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:15.340 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:15.358 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:15.675 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:44:15.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:16.281 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:16.470 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:16.597 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:16.729 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:16.861 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:16.926 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:44:17.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:17.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:17.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:17.164 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:17.241 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:44:17.382 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:17.535 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:44:17.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:18.012 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:44:18.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:18.070 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:18.865 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:18.955 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207) 20:44:18.956 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 20:44:19.232 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:44:19.477 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:44:19.577 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:19.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:19.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:19.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:19.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:20.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:20.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:20.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:21.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:21.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:21.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:21.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:21.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:21.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:21.864 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:44:22.686 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:44:23.399 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:44:23.517 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:24.813 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:44:24.914 [Lua] state dead despawn 20:44:24.928 [Lua] [GameNetworkManager] destroying game object with go_id=29 20:44:25.288 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:44:25.866 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:44:26.011 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:44:26.327 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 20:44:26.328 [Lua] [GameNetworkManager] destroying game object with go_id=46 20:44:26.832 [Lua] setting up ambush-horde 20:44:26.832 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:44:26.833 [Lua] -> spawning: 21 20:44:26.833 [Lua] horde crated with id 14 of type ambush 20:44:26.833 [Lua] ambush horde has started 20:44:26.853 [Lua] starting terror event: trickle_event_beastmen_small 20:44:26.853 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:44:27.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:27.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:27.759 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:28.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:28.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:28.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:28.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:28.582 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:44:28.582 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:44:29.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:29.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:29.328 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:44:30.644 [Lua] Init group template: horde 20:44:34.202 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:44:35.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:36.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:36.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:36.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:36.533 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:36.533 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:44:40.182 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:44:42.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:42.816 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:44:48.265 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:44:50.095 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 5) 20:44:50.097 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:44:50.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:44:50.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=550 20:44:50.172 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:44:50.173 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=551 20:44:50.173 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:44:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:50.843 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:50.843 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:44:51.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:51.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:51.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:52.062 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:44:53.282 [SteamVoipClient] select_out(11000010348a16a, on) 20:44:53.283 [SteamVoipClient] select_out(110000103737e0e, on) 20:44:53.283 [SteamVoipClient] select_out(110000104674122, on) 20:44:53.283 [SteamVoipClient] select_out(1100001057a793d, on) 20:44:53.354 [SteamVoipClient] select_out(11000010348a16a, off) 20:44:53.354 [SteamVoipClient] select_out(110000103737e0e, off) 20:44:53.354 [SteamVoipClient] select_out(110000104674122, off) 20:44:53.354 [SteamVoipClient] select_out(1100001057a793d, off) 20:44:54.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:44:55.180 [SteamVoipClient] select_out(11000010348a16a, on) 20:44:55.180 [SteamVoipClient] select_out(110000103737e0e, on) 20:44:55.180 [SteamVoipClient] select_out(110000104674122, on) 20:44:55.180 [SteamVoipClient] select_out(1100001057a793d, on) 20:44:55.200 [SteamVoipClient] select_out(11000010348a16a, off) 20:44:55.200 [SteamVoipClient] select_out(110000103737e0e, off) 20:44:55.200 [SteamVoipClient] select_out(110000104674122, off) 20:44:55.200 [SteamVoipClient] select_out(1100001057a793d, off) 20:44:56.132 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02213888056576252 [Unit '#ID[79481f482be18f1e]'] 20:44:58.542 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207) 20:44:58.559 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207) 20:44:58.568 [Lua] setting up ambush-horde 20:44:58.568 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 20:44:58.568 [Lua] -> spawning: 15 20:44:58.568 [Lua] horde crated with id 15 of type ambush 20:44:58.568 [Lua] ambush horde has started 20:44:58.577 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207) 20:44:58.585 [Lua] setting up ambush-horde 20:44:58.585 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:44:58.585 [Lua] -> spawning: 10 20:44:58.585 [Lua] horde crated with id 16 of type ambush 20:44:58.585 [Lua] ambush horde has started 20:45:01.536 [SteamVoipClient] select_out(11000010348a16a, on) 20:45:01.537 [SteamVoipClient] select_out(110000103737e0e, on) 20:45:01.537 [SteamVoipClient] select_out(110000104674122, on) 20:45:01.537 [SteamVoipClient] select_out(1100001057a793d, on) 20:45:01.609 [SteamVoipClient] select_out(11000010348a16a, off) 20:45:01.609 [SteamVoipClient] select_out(110000103737e0e, off) 20:45:01.609 [SteamVoipClient] select_out(110000104674122, off) 20:45:01.609 [SteamVoipClient] select_out(1100001057a793d, off) 20:45:02.060 [Lua] replace_hidden_spawners -> first try found: 4 cover points 20:45:02.060 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:45:02.060 [Lua] ->moving spawner 20:45:02.060 [Lua] ->moving spawner 20:45:02.060 [Lua] ->moving spawner 20:45:02.060 [Lua] ->moving spawner 20:45:02.060 [Lua] ->moving spawner 20:45:02.060 [Lua] ->moving spawner 20:45:02.078 [Lua] replace_hidden_spawners -> first try found: 4 cover points 20:45:02.078 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:45:02.078 [Lua] ->moving spawner 20:45:02.078 [Lua] ->moving spawner 20:45:02.078 [Lua] ->moving spawner 20:45:02.078 [Lua] ->moving spawner 20:45:02.341 [Lua] Init group template: horde 20:45:02.610 [Lua] Init group template: horde 20:45:03.249 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207) 20:45:05.663 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.4607275128364563 [Unit '#ID[79481f482be18f1e]'] 20:45:05.936 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033659797161817551 [Unit '#ID[79481f482be18f1e]'] 20:45:06.594 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.55887866020202637 [Unit '#ID[79481f482be18f1e]'] 20:45:06.746 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030975714325904846 [Unit '#ID[79481f482be18f1e]'] 20:45:07.125 [Lua] fence jumping 20:45:07.223 [Lua] setting up ambush-horde 20:45:07.223 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:45:07.223 [Lua] -> spawning: 21 20:45:07.223 [Lua] horde crated with id 17 of type ambush 20:45:07.223 [Lua] ambush horde has started 20:45:07.248 [Lua] starting terror event: trickle_event_beastmen_small 20:45:07.248 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:45:07.494 [SteamVoipClient] select_out(11000010348a16a, on) 20:45:07.494 [SteamVoipClient] select_out(110000103737e0e, on) 20:45:07.494 [SteamVoipClient] select_out(110000104674122, on) 20:45:07.494 [SteamVoipClient] select_out(1100001057a793d, on) 20:45:07.570 [SteamVoipClient] select_out(11000010348a16a, off) 20:45:07.570 [SteamVoipClient] select_out(110000103737e0e, off) 20:45:07.570 [SteamVoipClient] select_out(110000104674122, off) 20:45:07.570 [SteamVoipClient] select_out(1100001057a793d, off) 20:45:07.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:07.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:07.792 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:07.820 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207) 20:45:07.921 [Lua] fence jumping 20:45:07.945 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:45:08.120 [Lua] ready to jump failed 20:45:08.959 [Lua] ready to jump failed 20:45:09.662 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.5994405746459961 [Unit '#ID[79481f482be18f1e]'] 20:45:10.642 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:45:10.642 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:45:10.642 [Lua] ->moving spawner 20:45:10.642 [Lua] ->moving spawner 20:45:10.642 [Lua] ->moving spawner 20:45:10.642 [Lua] ->moving spawner 20:45:10.642 [Lua] ->moving spawner 20:45:10.642 [Lua] ->moving spawner 20:45:10.642 [Lua] ->moving spawner 20:45:10.642 [Lua] ->moving spawner 20:45:10.642 [Lua] ->moving spawner 20:45:11.063 [Lua] Init group template: horde 20:45:11.358 [Lua] fence jumping 20:45:11.412 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:11.583 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207) 20:45:11.584 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1027.6839599609375 [Unit '#ID[79481f482be18f1e]'] 20:45:11.871 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:45:11.952 [Lua] ready to jump failed 20:45:12.208 [Lua] fence jumping 20:45:12.868 [Lua] ready to jump failed 20:45:13.885 [Lua] fence jumping 20:45:15.187 [Lua] ready to jump failed 20:45:15.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12725, position: 0 20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:15.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bestigor_stagger_right_charge` for object id: 132, name: `unknown` 20:45:16.636 [Lua] ready to jump failed 20:45:17.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:17.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:18.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:18.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:19.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:19.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:19.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:20.655 [Lua] simple los failed 20:45:21.159 [Lua] fence jumping 20:45:21.734 [Lua] simple los failed 20:45:24.596 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d 20:45:24.597 [Lua] [GameNetworkManager] destroying game object with go_id=32 20:45:24.801 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 16 145 20:45:24.824 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 20 144 20:45:24.824 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 21 143 20:45:24.911 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 45 size: 142 action: nil 20:45:25.253 [Lua] fence jumping 20:45:26.361 [Lua] ready to jump failed 20:45:26.873 [Lua] fence jumping 20:45:27.417 [Lua] ready to jump failed 20:45:27.834 [Lua] simple los failed 20:45:27.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_02` for object id: 106, name: `unknown` 20:45:28.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:29.388 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 18 141 20:45:29.407 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 22 140 20:45:32.056 [Lua] Destroying unit since outside mesh or world 20:45:33.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:34.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:34.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:34.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:34.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown` 20:45:34.382 [Lua] setting up ambush-horde 20:45:34.382 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 20:45:34.382 [Lua] -> spawning: 15 20:45:34.382 [Lua] horde crated with id 18 of type ambush 20:45:34.382 [Lua] ambush horde has started 20:45:35.450 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source. 20:45:35.465 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 20:45:37.813 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:45:37.813 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:45:37.813 [Lua] ->moving spawner 20:45:37.813 [Lua] ->moving spawner 20:45:37.813 [Lua] ->moving spawner 20:45:37.813 [Lua] ->moving spawner 20:45:37.813 [Lua] ->moving spawner 20:45:37.813 [Lua] ->moving spawner 20:45:37.813 [Lua] ->moving spawner 20:45:37.813 [Lua] ->moving spawner 20:45:38.054 [Lua] Init group template: horde 20:45:38.740 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:45:38.740 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 20:45:38.740 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 20:45:38.740 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 20:45:38.740 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 20:45:38.740 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 20:45:38.740 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 20:45:38.740 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 20:45:38.740 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 20:45:38.740 [Save] Saving `save_data` 20:45:38.740 [Lua] gm_event_end_conditions_met false true 20:45:38.741 [Lua] Game lost 20:45:38.744 [Save] Save done 20:45:38.744 [Save] Saving `save_data` 20:45:38.747 [Save] Save done 20:45:38.748 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:45:38.750 [Lua] generate_backend_stats 110000104674122:1 20:45:38.765 [Lua] PlayFabMirrorBase:_commit_internal nil 20:45:38.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:45:38.765 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:45:38.765 [Save] Saving `save_data` 20:45:38.768 [Save] Save done 20:45:38.773 [Lua] commit result success 6 20:45:38.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:45:38.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13 20:45:38.773 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:45:38.938 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2 20:45:39.748 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 20:45:39.748 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13 20:45:41.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13 20:45:42.793 [SteamVoipClient] select_out(11000010348a16a, on) 20:45:42.794 [SteamVoipClient] select_out(110000103737e0e, on) 20:45:42.794 [SteamVoipClient] select_out(110000104674122, on) 20:45:42.794 [SteamVoipClient] select_out(1100001057a793d, on) 20:45:42.868 [SteamVoipClient] select_out(11000010348a16a, off) 20:45:42.868 [SteamVoipClient] select_out(110000103737e0e, off) 20:45:42.868 [SteamVoipClient] select_out(110000104674122, off) 20:45:42.868 [SteamVoipClient] select_out(1100001057a793d, off) 20:45:46.629 [Lua] ConflictDirector - destroy all units 20:45:46.630 [Lua] rat ogre was despawned! 20:45:46.630 [Lua] rat ogre was despawned! 20:45:46.642 [Lua] Horde killed: ? 20:45:46.655 [Lua] Horde killed: ? 20:45:46.658 [Lua] Horde killed: ? 20:45:46.663 [Lua] Horde killed: ? 20:45:46.664 [Lua] Horde killed: ? 20:45:46.664 [Lua] Horde killed: ? 20:45:46.664 [Lua] Horde killed: ? 20:45:46.894 [Lua] TRANSITION nil nil inn_level 20:45:46.894 [Lua] Transition type "inn_level", is server: true 20:45:46.894 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:45:46.894 [Lua] [GameNetworkManager] Leaving game... 20:45:46.894 [Lua] [GameNetworkManager] Shutting down game session host. 20:45:46.894 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:45:46.894 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:45:46.895 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=415.72 20:45:46.903 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:45:48.818 [Lua] [PlayerSyncData] Game session is not initialized 20:45:48.818 [Lua] [PlayerSyncData] Game session is not initialized 20:45:48.818 [Lua] [PlayerSyncData] Game session is not initialized 20:45:48.818 [Lua] Set lobby begin: 20:45:48.818 [Lua] Lobby data twitch_enabled = false 20:45:48.818 [Lua] Lobby data power_level = 0 20:45:48.818 [Lua] Lobby data unique_server_name = KARL FRANZ 20:45:48.818 [Lua] Lobby data difficulty_tweak = 0 20:45:48.818 [Lua] Lobby data host = 110000104674122 20:45:48.818 [Lua] Lobby data game_mode = 9 20:45:48.818 [Lua] Lobby data is_private = true 20:45:48.818 [Lua] Lobby data match_started = true 20:45:48.818 [Lua] Lobby data mechanism = adventure 20:45:48.818 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:45:48.818 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:45:48.818 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:45:48.819 [Lua] Lobby data difficulty = cataclysm_3 20:45:48.819 [Lua] Lobby data quick_game = false 20:45:48.819 [Lua] Lobby data weave_index = 110 20:45:48.819 [Lua] Lobby data matchmaking = false 20:45:48.819 [Lua] Lobby data weave_name = weave_110 20:45:48.819 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:45:48.819 [Lua] Lobby data num_players = 4 20:45:48.819 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:45:48.819 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:45:48.819 [Lua] Lobby data country_code = DE 20:45:48.819 [Lua] Lobby data player_slot_3 = 0:0 20:45:48.819 [Lua] Lobby data eac_authorized = true 20:45:48.819 [Lua] Set lobby end. 20:45:48.889 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:45:48.905 [Lua] [Managers] Calling function on all managers: 20:45:48.905 [Lua] Clearing all global lookup lists 20:45:48.905 [Lua] [IngamePlayerListUI] - Destroy 20:45:48.905 [Lua] [EquipmentUI] - Destroy 20:45:48.905 [Lua] [AbilityUI] - Destroy 20:45:48.905 [Lua] [GamePadAbilityUI] - Destroy 20:45:48.905 [Lua] [GamePadEquipmentUI] - Destroy 20:45:48.906 [Lua] [IngameUI] destroy 20:45:49.096 [Lua] [Managers] Destroying manager group: 20:45:49.107 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:45:49.230 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:45:49.235 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:45:49.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:45:49.237 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:45:49.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:45:49.245 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:45:49.249 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:45:49.251 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:45:49.251 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:45:49.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:45:49.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:45:49.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:45:49.258 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:45:49.261 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:45:49.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:45:49.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:45:49.270 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:45:49.272 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:45:49.276 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:45:49.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:45:49.277 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:45:49.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:45:49.285 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:45:49.289 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:45:49.292 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:45:49.296 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:45:49.335 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:45:49.336 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 20:45:49.336 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 20:45:49.336 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0 20:45:49.336 warning: [Lua] Following data will be uploaded to Crashify: <> 20:45:49.336 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000104674122 "KARL FRANZ" <> 20:45:49.336 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7994256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B061E90 [3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame [5] self = table: 000000000B3C5320; application_shutdown = nil; unit_spawner = table: 0000000011AFD610; world = [World]; unit_storage = table: 0000000011AFDC30; units = table: 0000000011AFD6E0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B3C5320 [8] self = table: 00000000031FB070; dt = 0.0086353523656725883; t = 719.28737895132508; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0086353523656725883; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0086353523656725883; t = 719.28737895132508 [10] dt = 0.0086353523656725883 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000027C4430; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002210240; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1033D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000B102E80; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009396420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 405.94250971153377; input_manager = table: 0000000010D77DA0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095BB1F0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0086353523656725883; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002210240; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000001257B2B0; exit_time = 415.7192366020754; dice_keeper = table: 0000000002AF5D00; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000000567A80; <> <> 20:45:49.336 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 20:45:49.336 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 20:45:49.336 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0 20:45:49.336 warning: [Lua] Following data will be uploaded to Crashify: <> 20:45:49.337 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000104674122 "KARL FRANZ" <> 20:45:49.337 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7994256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B061E90 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000B3C5320; application_shutdown = nil; unit_spawner = table: 0000000011AFD610; world = [World]; unit_storage = table: 0000000011AFDC30; units = table: 0000000011AFD6E0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B3C5320 [8] self = table: 00000000031FB070; dt = 0.0086353523656725883; t = 719.28737895132508; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0086353523656725883; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0086353523656725883; t = 719.28737895132508 [10] dt = 0.0086353523656725883 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000027C4430; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002210240; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1033D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000B102E80; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009396420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 405.94250971153377; input_manager = table: 0000000010D77DA0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095BB1F0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0086353523656725883; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002210240; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000001257B2B0; exit_time = 415.7192366020754; dice_keeper = table: 0000000002AF5D00; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000000567A80; <> <> 20:45:49.337 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 20:45:49.337 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:45:49.337 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 20:45:49.337 warning: [Lua] Following data will be uploaded to Crashify: <> 20:45:49.337 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000104674122 "KARL FRANZ" <> 20:45:49.338 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7994256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B061E90 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000B3C5320; application_shutdown = nil; unit_spawner = table: 0000000011AFD610; world = [World]; unit_storage = table: 0000000011AFDC30; units = table: 0000000011AFD6E0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B3C5320 [8] self = table: 00000000031FB070; dt = 0.0086353523656725883; t = 719.28737895132508; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0086353523656725883; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0086353523656725883; t = 719.28737895132508 [10] dt = 0.0086353523656725883 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000027C4430; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002210240; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1033D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000B102E80; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009396420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 405.94250971153377; input_manager = table: 0000000010D77DA0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095BB1F0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0086353523656725883; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002210240; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000001257B2B0; exit_time = 415.7192366020754; dice_keeper = table: 0000000002AF5D00; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000000567A80; <> <> 20:45:49.338 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 20:45:49.338 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 20:45:49.338 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0 20:45:49.338 warning: [Lua] Following data will be uploaded to Crashify: <> 20:45:49.338 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000104674122 "KARL FRANZ" <> 20:45:49.338 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7994256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B061E90 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 000000000B3C5320; application_shutdown = nil; unit_spawner = table: 0000000011AFD610; world = [World]; unit_storage = table: 0000000011AFDC30; units = table: 0000000011AFD6E0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B3C5320 [8] self = table: 00000000031FB070; dt = 0.0086353523656725883; t = 719.28737895132508; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0086353523656725883; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0086353523656725883; t = 719.28737895132508 [10] dt = 0.0086353523656725883 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000027C4430; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002210240; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1033D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000B102E80; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009396420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 405.94250971153377; input_manager = table: 0000000010D77DA0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095BB1F0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0086353523656725883; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002210240; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000001257B2B0; exit_time = 415.7192366020754; dice_keeper = table: 0000000002AF5D00; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000000567A80; <> <> 20:45:49.338 [Lua] [Matchmaking] unregister rpcs 20:45:49.339 [Lua] ############### UNLOADING PACKAGES ############### 20:45:49.339 [Lua] [Managers] Calling function on all managers: 20:45:49.339 [Lua] [Managers] Destroying manager group: 20:45:49.339 [Lua] [Gamestate] Enter state StateLoading 20:45:49.343 [Lua] Found camera: end_screen_camera 20:45:49.343 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:45:49.344 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:45:49.344 [Lua] [Matchmaking] register rpcs 20:45:49.344 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:45:49.344 [Lua] registering RPCs 20:45:49.344 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:45:49.344 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:45:49.344 [Lua] Set lobby begin: 20:45:49.344 [Lua] Lobby data twitch_enabled = false 20:45:49.344 [Lua] Lobby data power_level = 0 20:45:49.345 [Lua] Lobby data unique_server_name = KARL FRANZ 20:45:49.345 [Lua] Lobby data difficulty_tweak = 0 20:45:49.345 [Lua] Lobby data host = 110000104674122 20:45:49.345 [Lua] Lobby data game_mode = 3 20:45:49.345 [Lua] Lobby data is_private = true 20:45:49.345 [Lua] Lobby data match_started = true 20:45:49.345 [Lua] Lobby data mechanism = adventure 20:45:49.345 [Lua] Lobby data level_key = inn_level 20:45:49.345 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:45:49.345 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:45:49.346 [Lua] Lobby data difficulty = cataclysm_3 20:45:49.346 [Lua] Lobby data quick_game = false 20:45:49.346 [Lua] Lobby data weave_index = 110 20:45:49.346 [Lua] Lobby data matchmaking = false 20:45:49.346 [Lua] Lobby data weave_name = weave_110 20:45:49.346 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:45:49.346 [Lua] Lobby data num_players = 4 20:45:49.346 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:45:49.346 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:45:49.346 [Lua] Lobby data country_code = DE 20:45:49.346 [Lua] Lobby data player_slot_3 = 0:0 20:45:49.346 [Lua] Lobby data eac_authorized = true 20:45:49.346 [Lua] Set lobby end. 20:45:49.346 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:45:49.350 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:45:49.350 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:45:49.350 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:45:49.452 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 20:45:49.470 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 20:45:49.480 [Umbra] Unload tome 20:45:49.481 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 20:45:49.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:45:49.482 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:45:49.482 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:45:49.482 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:45:49.482 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:45:49.482 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:45:49.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:45:49.692 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:45:49.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:45:49.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:45:49.848 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:45:49.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:45:49.915 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:45:49.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:45:49.965 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:45:49.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:45:50.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x1471e, position: 4813914 20:45:53.597 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:45:54.825 [Lua] ### Sending rpc_level_loaded 20:45:54.825 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50 20:45:54.825 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 20:45:54.826 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 20:45:54.826 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 20:45:54.843 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 20:45:54.843 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 20:45:54.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:9 my_peer_id:110000104674122 20:45:54.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:9 my_peer_id:110000104674122 20:45:54.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:9 my_peer_id:110000104674122 20:45:54.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:9 my_peer_id:110000104674122 20:45:54.929 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:9 my_peer_id:110000104674122 20:45:54.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:54.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:54.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:54.978 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient 20:45:54.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:45:54.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:45:56.652 [EACServer] [21:45:56:651][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:45:56.804 [Lua] ### Sending rpc_level_loaded 20:45:56.804 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50 20:45:56.804 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 20:45:56.805 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 20:45:56.805 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 20:45:56.922 [Lua] ### Sending rpc_level_loaded 20:45:56.922 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50 20:45:56.922 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 20:45:56.923 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 20:45:56.923 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 20:45:57.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:10 my_peer_id:110000104674122 20:45:57.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:10 my_peer_id:110000104674122 20:45:57.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:10 my_peer_id:110000104674122 20:45:57.076 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:10 my_peer_id:110000104674122 20:45:57.077 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:10 my_peer_id:110000104674122 20:45:57.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 20:45:57.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:57.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:57.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 20:45:57.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:45:57.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 20:45:57.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:11 my_peer_id:110000104674122 20:45:57.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:11 my_peer_id:110000104674122 20:45:57.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:11 my_peer_id:110000104674122 20:45:57.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:11 my_peer_id:110000104674122 20:45:57.295 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:11 my_peer_id:110000104674122 20:45:57.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:57.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:57.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient 20:45:57.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 20:45:58.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:45:58.004 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:45:58.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:45:58.021 [Lua] [LevelTransitionHandler] Level load completed! 20:45:58.021 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7994256 - use_random_directors: true - overriden_conflict: nil 20:45:58.024 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:45:58.024 [Lua] checking dlc's against conflict directors 20:45:58.024 [Lua] number of factions to include 2 20:45:58.024 [Lua] Updated list weights for random: 20:45:58.024 [Lua] skaven, 0.42 (0.00-0.42) 20:45:58.024 [Lua] chaos, 0.42 (0.42-0.83) 20:45:58.024 [Lua] beastmen, 0.17 (0.83-1.00) 20:45:58.024 [Lua] Rolled random faction: 0.39744541049003601 skaven 20:45:58.024 [Lua] Updated list weights for random: 20:45:58.024 [Lua] beastmen, 0.29 (0.00-0.29) 20:45:58.024 [Lua] chaos, 0.71 (0.29-1.00) 20:45:58.024 [Lua] Rolled random faction: 0.033935651183128357 beastmen 20:45:58.024 [Lua] number of factions added 2 20:45:58.024 [Lua] --- --- --- 20:45:58.024 [Lua] Starting... difficulty 'cataclysm_3' 20:45:58.024 [Lua] These are the starting conflict directors: 20:45:58.024 [Lua] inn_level 20:45:58.024 [Lua] --- --- --- 20:45:58.024 [Lua] 20:45:58.024 [Lua] DONE! Found the following directors: 20:45:58.024 [Lua] (free: 35), Master hash is: 20:45:58.024 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:45:58.024 [Lua] load_startup_enemy_packages: -------------- 20:45:58.024 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:45:58.024 [Lua] critter_rat 20:45:58.039 [Lua] ### Sending rpc_level_loaded 20:45:58.039 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 20:45:58.039 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:45:58.055 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:45:58.055 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:45:58.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:45:58.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:45:58.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:45:58.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:45:58.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:45:58.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:45:58.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:45:58.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:45:58.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:45:58.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:45:58.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:45:58.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:45:58.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:45:58.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:45:58.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:45:58.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:45:58.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:45:58.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:45:58.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:45:58.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:45:58.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:45:59.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:45:59.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:45:59.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:45:59.002 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 20:45:59.019 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 20:45:59.019 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 20:45:59.019 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:45:59.020 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:45:59.020 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 20:45:59.020 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 20:45:59.020 [Lua] ### Sending rpc_level_loaded 20:45:59.020 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 20:45:59.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:45:59.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:45:59.070 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:45:59.070 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:45:59.071 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:45:59.071 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:45:59.071 [Lua] Starting async level spawning of levels/inn/world 20:45:59.071 [Umbra] Init version: 3.4.15 :: 16 threads 20:45:59.095 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:12 my_peer_id:110000104674122 20:45:59.095 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:12 my_peer_id:110000104674122 20:45:59.095 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:12 my_peer_id:110000104674122 20:45:59.095 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:12 my_peer_id:110000104674122 20:45:59.118 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:12 my_peer_id:110000104674122 20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:45:59.118 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:59.118 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:59.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient 20:45:59.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient 20:45:59.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient 20:45:59.239 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 20:45:59.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:45:59.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:45:59.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:45:59.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:45:59.307 [Lua] Async level spawning done 20:45:59.307 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:45:59.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:45:59.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:45:59.449 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:45:59.550 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:45:59.550 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:45:59.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:45:59.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:45:59.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:45:59.703 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:45:59.786 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:45:59.786 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:45:59.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:46:00.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:46:00.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:46:00.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:46:00.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:46:00.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:46:00.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:46:00.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:46:00.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:46:00.178 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 20:46:00.296 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:46:00.296 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:46:00.296 [Lua] [Matchmaking] unregister rpcs 20:46:00.297 [Lua] Set lobby begin: 20:46:00.297 [Lua] Lobby data twitch_enabled = false 20:46:00.297 [Lua] Lobby data power_level = 0 20:46:00.297 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:00.297 [Lua] Lobby data difficulty_tweak = 0 20:46:00.297 [Lua] Lobby data host = 110000104674122 20:46:00.297 [Lua] Lobby data game_mode = 3 20:46:00.297 [Lua] Lobby data is_private = true 20:46:00.297 [Lua] Lobby data match_started = true 20:46:00.297 [Lua] Lobby data mechanism = adventure 20:46:00.297 [Lua] Lobby data level_key = inn_level 20:46:00.297 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:00.297 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:00.297 [Lua] Lobby data difficulty = cataclysm_3 20:46:00.298 [Lua] Lobby data quick_game = false 20:46:00.298 [Lua] Lobby data weave_index = 110 20:46:00.298 [Lua] Lobby data matchmaking = false 20:46:00.298 [Lua] Lobby data weave_name = weave_110 20:46:00.298 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:00.298 [Lua] Lobby data num_players = 4 20:46:00.298 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:00.298 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:00.298 [Lua] Lobby data country_code = DE 20:46:00.298 [Lua] Lobby data player_slot_3 = 0:0 20:46:00.298 [Lua] Lobby data eac_authorized = true 20:46:00.298 [Lua] Set lobby end. 20:46:00.298 [Lua] [Managers] Destroying manager group: 20:46:00.299 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:46:00.299 [Lua] [Gamestate] Enter StateIngame HOST 20:46:00.299 [Lua] [Managers] Calling function on all managers: 20:46:00.299 [Lua] <>level = inn_level<> 20:46:00.299 [Lua] Set lobby begin: 20:46:00.299 [Lua] Lobby data twitch_enabled = false 20:46:00.299 [Lua] Lobby data power_level = 0 20:46:00.299 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:00.299 [Lua] Lobby data difficulty_tweak = 0 20:46:00.300 [Lua] Lobby data host = 110000104674122 20:46:00.300 [Lua] Lobby data game_mode = 3 20:46:00.300 [Lua] Lobby data is_private = true 20:46:00.300 [Lua] Lobby data match_started = true 20:46:00.300 [Lua] Lobby data mechanism = adventure 20:46:00.300 [Lua] Lobby data level_key = inn_level 20:46:00.300 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:00.300 [Lua] Lobby data selected_level_key = inn_level 20:46:00.300 [Lua] Lobby data difficulty = cataclysm_3 20:46:00.300 [Lua] Lobby data quick_game = false 20:46:00.300 [Lua] Lobby data weave_index = 110 20:46:00.300 [Lua] Lobby data matchmaking = false 20:46:00.300 [Lua] Lobby data weave_name = weave_110 20:46:00.300 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:00.300 [Lua] Lobby data num_players = 4 20:46:00.300 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:00.300 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:00.300 [Lua] Lobby data country_code = DE 20:46:00.300 [Lua] Lobby data player_slot_3 = 0:0 20:46:00.300 [Lua] Lobby data eac_authorized = true 20:46:00.300 [Lua] Set lobby end. 20:46:00.301 [Lua] [StateIngame] Server ingame 20:46:00.303 [Lua] Set lobby begin: 20:46:00.303 [Lua] Lobby data twitch_enabled = false 20:46:00.303 [Lua] Lobby data power_level = 0 20:46:00.303 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:00.303 [Lua] Lobby data difficulty_tweak = 0 20:46:00.303 [Lua] Lobby data host = 110000104674122 20:46:00.304 [Lua] Lobby data game_mode = 3 20:46:00.304 [Lua] Lobby data is_private = true 20:46:00.304 [Lua] Lobby data match_started = true 20:46:00.304 [Lua] Lobby data mechanism = adventure 20:46:00.304 [Lua] Lobby data level_key = inn_level 20:46:00.304 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:00.304 [Lua] Lobby data selected_level_key = inn_level 20:46:00.304 [Lua] Lobby data difficulty = cataclysm_3 20:46:00.304 [Lua] Lobby data quick_game = false 20:46:00.304 [Lua] Lobby data weave_index = 110 20:46:00.304 [Lua] Lobby data matchmaking = false 20:46:00.304 [Lua] Lobby data weave_name = weave_110 20:46:00.304 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:00.304 [Lua] Lobby data num_players = 4 20:46:00.304 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:00.304 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:00.304 [Lua] Lobby data country_code = DE 20:46:00.304 [Lua] Lobby data player_slot_3 = 0:0 20:46:00.304 [Lua] Lobby data eac_authorized = true 20:46:00.304 [Lua] Set lobby end. 20:46:00.304 [Lua] [Matchmaking] register rpcs 20:46:00.304 [Lua] GameNetworkManager:init... creating game session 20:46:00.304 [Lua] Host GameSession.make_game_session_host with session: 20:46:00.305 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:46:00.305 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:46:00.305 [Lua] [GameNetworkManager] self.is_server = true 20:46:00.305 [Network] Setting artificial MTU limit to 65536 20:46:00.305 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:46:00.313 [Lua] Switching ConflictSettings: to: inn_level 20:46:00.313 [Lua] pacing=disabled 20:46:00.313 [Lua] roaming=nil 20:46:00.313 [Lua] disabled=false 20:46:00.313 [Lua] pack_spawning=disabled 20:46:00.313 [Lua] contained_breeds=nil 20:46:00.313 [Lua] boss=disabled 20:46:00.313 [Lua] horde=disabled 20:46:00.313 [Lua] specials=disabled 20:46:00.313 [Lua] name=inn_level 20:46:00.313 [Lua] intensity=disabled 20:46:00.313 [Lua] --- 20:46:00.313 [Lua] [LevelAnalysis] set_random_seed( 7994256) 20:46:00.316 [Lua] [AIInterestPointSystem] Level Seed: 7994256 20:46:00.316 [Lua] 20:46:00.316 [Lua] [entity_system_bag] = table 20:46:00.316 [Lua] [entity_system_bag] = metatable 20:46:00.316 [Lua] [startup_data] = table 20:46:00.316 [Lua] [entity_manager] = table 20:46:00.316 [Lua] [entity_manager] = metatable 20:46:00.316 [Lua] [unit_spawner] = table 20:46:00.316 [Lua] [unit_spawner] = metatable 20:46:00.316 [Lua] [unit_storage] = table 20:46:00.316 [Lua] [unit_storage] = metatable 20:46:00.316 [Lua] [dice_keeper] = table 20:46:00.316 [Lua] [dice_keeper] = metatable 20:46:00.316 [Lua] [is_server] = true (boolean) 20:46:00.316 [Lua] [world] = [World] 20:46:00.316 [Lua] [system_api] = table 20:46:00.316 [Lua] [entity_system] = table 20:46:00.316 [Lua] [entity_system] = metatable 20:46:00.316 [Lua] [network_lobby] = table 20:46:00.316 [Lua] [network_lobby] = metatable 20:46:00.316 [Lua] [profile_synchronizer] = table 20:46:00.316 [Lua] [profile_synchronizer] = metatable 20:46:00.316 [Lua] [level_transition_handler] = table 20:46:00.316 [Lua] [level_transition_handler] = metatable 20:46:00.316 [Lua] [num_local_human_players] = 1 (number) 20:46:00.316 [Lua] [statistics_db] = table 20:46:00.316 [Lua] [statistics_db] = metatable 20:46:00.316 [Lua] [network_server] = table 20:46:00.316 [Lua] [network_server] = metatable 20:46:00.316 [Lua] [input_manager] = table 20:46:00.316 [Lua] [input_manager] = metatable 20:46:00.316 [Lua] [network_clock] = table 20:46:00.316 [Lua] [network_clock] = metatable 20:46:00.316 [Lua] [network_transmit] = table 20:46:00.316 [Lua] [network_transmit] = metatable 20:46:00.316 [Lua] [free_flight_manager] = table 20:46:00.316 [Lua] [free_flight_manager] = metatable 20:46:00.316 [Lua] [network_manager] = table 20:46:00.316 [Lua] [network_manager] = metatable 20:46:00.316 [Lua] [network_event_delegate] = table 20:46:00.316 [Lua] [network_event_delegate] = metatable 20:46:00.316 [Lua] 20:46:00.316 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:46:00.316 [Lua] ignoring extension VersusInteractObjectiveExtension 20:46:00.316 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:46:00.316 [Lua] ignoring extension VersusSocketObjectiveExtension 20:46:00.316 [Lua] ignoring extension VersusTargetObjectiveExtension 20:46:00.316 [Lua] ignoring extension VersusMissionObjectiveExtension 20:46:00.317 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:46:00.318 [Lua] [AchievementManager] Achievements using the steam platform 20:46:00.364 [Lua] [StateIngame] Level seed: 7994256 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:46:00.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:46:00.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:46:00.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:46:00.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:46:00.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 20:46:00.375 [Lua] [LevelAnalysis] set_random_seed( 7994256) 20:46:00.378 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:46:00.378 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:46:00.379 [Lua] [IngameUI] init 20:46:00.392 [SteamVoipClient] select_out(11000010348a16a, off) 20:46:00.392 [SteamVoipClient] select_out(110000103737e0e, off) 20:46:00.392 [SteamVoipClient] select_out(110000104674122, off) 20:46:00.392 [SteamVoipClient] select_out(1100001057a793d, off) 20:46:00.396 [Lua] cb_razer_chroma_setup 20:46:00.433 [Lua] [Matchmaking] Cancelling matchmaking 20:46:00.433 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:46:00.433 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:46:00.433 [Lua] Set lobby begin: 20:46:00.433 [Lua] Lobby data twitch_enabled = false 20:46:00.434 [Lua] Lobby data power_level = 835 20:46:00.434 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:00.434 [Lua] Lobby data difficulty_tweak = 0 20:46:00.434 [Lua] Lobby data host = 110000104674122 20:46:00.434 [Lua] Lobby data game_mode = 3 20:46:00.434 [Lua] Lobby data is_private = true 20:46:00.434 [Lua] Lobby data match_started = true 20:46:00.434 [Lua] Lobby data mechanism = adventure 20:46:00.434 [Lua] Lobby data level_key = inn_level 20:46:00.434 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:00.434 [Lua] Lobby data selected_level_key = inn_level 20:46:00.434 [Lua] Lobby data difficulty = cataclysm_3 20:46:00.434 [Lua] Lobby data quick_game = false 20:46:00.434 [Lua] Lobby data weave_index = 110 20:46:00.434 [Lua] Lobby data matchmaking = false 20:46:00.434 [Lua] Lobby data weave_name = weave_110 20:46:00.434 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:00.434 [Lua] Lobby data num_players = 4 20:46:00.435 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:00.435 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:00.435 [Lua] Lobby data country_code = DE 20:46:00.435 [Lua] Lobby data player_slot_3 = 0:0 20:46:00.435 [Lua] Lobby data eac_authorized = true 20:46:00.435 [Lua] Set lobby end. 20:46:00.435 [Flow] complete_skittergate_legend true 20:46:00.435 [Flow] complete_all_helmgart_levels_recruit true 20:46:00.437 [Flow] WitchHunterLevel:35 20:46:00.437 [Flow] LeaderYes 20:46:00.437 [Flow] ALL PC XP:304250 20:46:00.437 [Flow] Has "bogenhafen" DLC:true 20:46:00.437 [Flow] WH XP:60850 20:46:00.437 [Flow] Number of crafted items:5258 20:46:00.437 [Flow] Has "pre_order" DLC:true 20:46:00.437 [Flow] Sum of Powe Levels:1500 20:46:00.437 [Flow] lodestone diff 1:false 20:46:00.437 [Flow] magnus and forest activated 20:46:00.437 [Flow] magnus and forest activated 20:46:00.437 [Flow] cemetery and forest activated 20:46:00.437 [Flow] magnus and cemetery 20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:46:00.437 [Flow] ALL RUNES ACTIVATED 20:46:00.437 [Flow] magnus and forest activated 20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:46:00.437 [Flow] ALL RUNES ACTIVATED 20:46:00.437 [Flow] cemetery and forest activated 20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:46:00.437 [Flow] ALL RUNES ACTIVATED 20:46:00.437 [Flow] magnus and forest activated 20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:46:00.437 [Flow] ALL RUNES ACTIVATED 20:46:00.437 [Flow] magnus and cemetery 20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:46:00.437 [Flow] ALL RUNES ACTIVATED 20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:46:00.439 [Lua] CurrentConflictSettings inn_level 20:46:00.439 [Lua] [ConflictDirector] conflict_director is ai_ready 20:46:00.439 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:46:00.439 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:46:00.441 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:46:00.441 [Lua] Forming navigation groups in one frame 20:46:00.441 [Lua] Forming navigation groups 20:46:00.460 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:46:00.461 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:46:00.461 [Lua] number of nav groups: 41 20:46:00.461 [Lua] number of refined nav groups : 23 20:46:00.463 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 20:46:00.463 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:46:00.463 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:46:00.463 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:46:00.466 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:46:00.466 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:46:00.466 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:46:00.466 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:46:00.466 [Lua] [Managers] Calling function on all managers: 20:46:00.466 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:46:00.498 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 20:46:00.498 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 20:46:00.498 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 20:46:00.498 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 20:46:00.498 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:46:00.498 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:46:00.498 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 20:46:00.498 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 20:46:00.658 [Lua] Set lobby begin: 20:46:00.658 [Lua] Lobby data twitch_enabled = false 20:46:00.658 [Lua] Lobby data power_level = 835 20:46:00.659 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:00.659 [Lua] Lobby data difficulty_tweak = 0 20:46:00.659 [Lua] Lobby data host = 110000104674122 20:46:00.659 [Lua] Lobby data game_mode = 3 20:46:00.659 [Lua] Lobby data is_private = true 20:46:00.659 [Lua] Lobby data match_started = true 20:46:00.659 [Lua] Lobby data mechanism = adventure 20:46:00.659 [Lua] Lobby data level_key = inn_level 20:46:00.659 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:00.659 [Lua] Lobby data selected_level_key = inn_level 20:46:00.659 [Lua] Lobby data difficulty = cataclysm_3 20:46:00.659 [Lua] Lobby data quick_game = false 20:46:00.659 [Lua] Lobby data weave_index = 110 20:46:00.659 [Lua] Lobby data matchmaking = false 20:46:00.659 [Lua] Lobby data weave_name = weave_110 20:46:00.659 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:00.659 [Lua] Lobby data num_players = 4 20:46:00.659 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:00.659 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:00.659 [Lua] Lobby data country_code = DE 20:46:00.659 [Lua] Lobby data player_slot_3 = 0:0 20:46:00.660 [Lua] Lobby data eac_authorized = true 20:46:00.660 [Lua] Set lobby end. 20:46:00.660 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 20:46:00.660 [Lua] Breedfreezer (server) starting a hot join sync 20:46:00.662 [Lua] Set lobby begin: 20:46:00.662 [Lua] Lobby data twitch_enabled = false 20:46:00.662 [Lua] Lobby data power_level = 835 20:46:00.662 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:00.662 [Lua] Lobby data difficulty_tweak = 0 20:46:00.662 [Lua] Lobby data host = 110000104674122 20:46:00.662 [Lua] Lobby data game_mode = 3 20:46:00.662 [Lua] Lobby data is_private = true 20:46:00.662 [Lua] Lobby data match_started = true 20:46:00.662 [Lua] Lobby data mechanism = adventure 20:46:00.662 [Lua] Lobby data level_key = inn_level 20:46:00.662 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:00.662 [Lua] Lobby data selected_level_key = inn_level 20:46:00.662 [Lua] Lobby data difficulty = cataclysm_3 20:46:00.662 [Lua] Lobby data quick_game = false 20:46:00.662 [Lua] Lobby data weave_index = 110 20:46:00.662 [Lua] Lobby data matchmaking = false 20:46:00.663 [Lua] Lobby data weave_name = weave_110 20:46:00.663 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:00.663 [Lua] Lobby data num_players = 4 20:46:00.663 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:00.663 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:00.663 [Lua] Lobby data country_code = DE 20:46:00.663 [Lua] Lobby data player_slot_3 = 0:0 20:46:00.663 [Lua] Lobby data eac_authorized = true 20:46:00.663 [Lua] Set lobby end. 20:46:00.663 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 20:46:00.663 [Lua] Breedfreezer (server) starting a hot join sync 20:46:00.665 [Lua] Set lobby begin: 20:46:00.665 [Lua] Lobby data twitch_enabled = false 20:46:00.665 [Lua] Lobby data power_level = 835 20:46:00.665 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:00.666 [Lua] Lobby data difficulty_tweak = 0 20:46:00.666 [Lua] Lobby data host = 110000104674122 20:46:00.666 [Lua] Lobby data game_mode = 3 20:46:00.666 [Lua] Lobby data is_private = true 20:46:00.666 [Lua] Lobby data match_started = true 20:46:00.666 [Lua] Lobby data mechanism = adventure 20:46:00.666 [Lua] Lobby data level_key = inn_level 20:46:00.666 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:00.666 [Lua] Lobby data selected_level_key = inn_level 20:46:00.666 [Lua] Lobby data difficulty = cataclysm_3 20:46:00.666 [Lua] Lobby data quick_game = false 20:46:00.666 [Lua] Lobby data weave_index = 110 20:46:00.666 [Lua] Lobby data matchmaking = false 20:46:00.667 [Lua] Lobby data weave_name = weave_110 20:46:00.667 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:00.667 [Lua] Lobby data num_players = 4 20:46:00.667 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:00.667 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:00.667 [Lua] Lobby data country_code = DE 20:46:00.667 [Lua] Lobby data player_slot_3 = 0:0 20:46:00.667 [Lua] Lobby data eac_authorized = true 20:46:00.667 [Lua] Set lobby end. 20:46:00.667 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 20:46:00.667 [Lua] Breedfreezer (server) starting a hot join sync 20:46:00.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:46:00.668 [Lua] RemotePlayer:create_game_object( ) 27 20:46:00.682 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 20:46:00.682 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 20:46:00.682 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:46:00.682 [Lua] RemotePlayer:create_game_object( ) 28 20:46:00.696 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 20:46:00.696 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 20:46:00.696 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:46:00.696 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:46:00.696 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 20:46:00.696 [Lua] RemotePlayer:create_game_object( ) 29 20:46:00.710 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 20:46:00.710 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 20:46:00.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:46:00.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:46:00.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:46:00.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:46:00.710 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 20:46:00.710 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 20:46:00.710 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 20:46:00.715 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 20:46:00.715 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 20:46:00.715 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 20:46:00.715 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 20:46:00.715 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:46:00.715 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:46:00.715 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 20:46:00.715 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 20:46:00.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:00.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:00.726 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:46:00.774 [Lua] Players are leaving the safe zone 20:46:00.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read, 20:46:00.824 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:46:00.824 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 20:46:00.857 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read, 20:46:00.857 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:46:00.857 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 20:46:00.857 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:46:00.858 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:46:00.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:00.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1, async-read, 20:46:00.869 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:46:00.869 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 20:46:00.869 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:46:00.871 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:46:00.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:00.997 [Lua] StateInGameRunning:_game_actually_starts() 20:46:00.997 [Lua] ################################################################################################################# 20:46:00.997 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:46:00.997 [Lua] ################################################################################################################# 20:46:00.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 20:46:01.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 20:46:01.151 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:46:01.152 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 20:46:01.153 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:01.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 20:46:01.224 [Lua] Commit load time data 20:46:01.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:46:01.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:46:01.285 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:46:01.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:46:01.457 [Flow] DISABLE 20:46:03.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:46:03.099 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:46:03.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:46:03.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:46:03.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:46:03.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:46:03.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:46:03.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:46:03.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:46:03.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:46:03.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:46:03.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:46:03.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:46:03.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:46:03.207 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:46:03.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:46:03.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:46:03.220 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:46:03.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:46:03.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:46:03.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:46:03.242 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:46:03.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:46:03.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:46:03.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:46:03.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:46:03.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:46:03.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:46:03.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:46:03.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:46:03.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:46:03.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:46:03.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:46:03.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:46:03.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:46:03.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:46:03.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:46:03.312 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:46:03.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:46:03.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:46:03.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:46:03.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:46:03.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:46:03.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:46:03.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:46:03.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:46:03.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:46:03.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:46:03.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:46:03.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:46:03.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:46:03.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:46:03.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:46:03.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:46:03.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 20:46:03.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:46:03.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:46:03.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:46:03.531 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:46:03.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:46:04.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:46:04.594 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:46:04.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:46:04.603 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:46:04.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:46:04.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:46:04.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:46:04.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:46:04.631 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:46:04.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:46:04.640 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:46:04.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:46:04.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:46:04.649 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:46:04.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:46:04.658 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:46:04.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:46:04.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:46:04.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:46:04.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:46:05.624 [Lua] PlayFabMirrorBase:_commit_internal 7 20:46:05.624 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:46:05.627 [Lua] generate_backend_stats 110000104674122:1 20:46:05.643 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:46:05.643 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:46:05.649 [Lua] commit result success 7 20:46:13.280 [Lua] [Matchmaking] Cancelling matchmaking 20:46:13.280 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:46:15.176 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:16.233 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:16.619 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:46:16.619 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:46:16.621 [Lua] Set lobby begin: 20:46:16.621 [Lua] Lobby data twitch_enabled = false 20:46:16.621 [Lua] Lobby data power_level = 835 20:46:16.621 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:16.621 [Lua] Lobby data difficulty_tweak = 0 20:46:16.621 [Lua] Lobby data host = 110000104674122 20:46:16.621 [Lua] Lobby data game_mode = 3 20:46:16.621 [Lua] Lobby data is_private = true 20:46:16.621 [Lua] Lobby data match_started = true 20:46:16.621 [Lua] Lobby data mechanism = adventure 20:46:16.621 [Lua] Lobby data level_key = inn_level 20:46:16.621 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:16.622 [Lua] Lobby data selected_level_key = inn_level 20:46:16.622 [Lua] Lobby data difficulty = cataclysm_3 20:46:16.622 [Lua] Lobby data quick_game = false 20:46:16.622 [Lua] Lobby data weave_index = 110 20:46:16.622 [Lua] Lobby data matchmaking = false 20:46:16.622 [Lua] Lobby data weave_name = weave_110 20:46:16.622 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:16.622 [Lua] Lobby data num_players = 4 20:46:16.622 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:16.622 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:16.622 [Lua] Lobby data country_code = DE 20:46:16.622 [Lua] Lobby data player_slot_3 = 0:0 20:46:16.622 [Lua] Lobby data eac_authorized = true 20:46:16.622 [Lua] Set lobby end. 20:46:16.622 [Lua] [PartyManager] Leader is set to 110000104674122 20:46:16.622 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 20:46:16.622 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:46:16.622 [Lua] Set lobby begin: 20:46:16.622 [Lua] Lobby data twitch_enabled = false 20:46:16.622 [Lua] Lobby data power_level = 835 20:46:16.622 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:16.623 [Lua] Lobby data difficulty_tweak = 0 20:46:16.623 [Lua] Lobby data host = 110000104674122 20:46:16.623 [Lua] Lobby data game_mode = 9 20:46:16.623 [Lua] Lobby data is_private = true 20:46:16.623 [Lua] Lobby data match_started = true 20:46:16.623 [Lua] Lobby data mechanism = adventure 20:46:16.623 [Lua] Lobby data level_key = inn_level 20:46:16.623 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:16.623 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:16.623 [Lua] Lobby data difficulty = cataclysm_3 20:46:16.623 [Lua] Lobby data quick_game = false 20:46:16.623 [Lua] Lobby data weave_index = 110 20:46:16.623 [Lua] Lobby data matchmaking = false 20:46:16.623 [Lua] Lobby data weave_name = weave_110 20:46:16.623 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:16.623 [Lua] Lobby data num_players = 4 20:46:16.623 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:16.623 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:16.623 [Lua] Lobby data country_code = DE 20:46:16.623 [Lua] Lobby data player_slot_3 = 0:0 20:46:16.623 [Lua] Lobby data eac_authorized = true 20:46:16.623 [Lua] Set lobby end. 20:46:16.623 [Lua] Set lobby begin: 20:46:16.623 [Lua] Lobby data twitch_enabled = false 20:46:16.624 [Lua] Lobby data power_level = 835 20:46:16.624 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:16.624 [Lua] Lobby data difficulty_tweak = 0 20:46:16.624 [Lua] Lobby data host = 110000104674122 20:46:16.624 [Lua] Lobby data game_mode = 9 20:46:16.624 [Lua] Lobby data is_private = true 20:46:16.624 [Lua] Lobby data match_started = true 20:46:16.624 [Lua] Lobby data mechanism = adventure 20:46:16.624 [Lua] Lobby data level_key = inn_level 20:46:16.624 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:16.624 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:16.624 [Lua] Lobby data difficulty = cataclysm_3 20:46:16.624 [Lua] Lobby data quick_game = false 20:46:16.624 [Lua] Lobby data weave_index = 110 20:46:16.624 [Lua] Lobby data matchmaking = false 20:46:16.624 [Lua] Lobby data weave_name = weave_110 20:46:16.624 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:16.624 [Lua] Lobby data num_players = 4 20:46:16.624 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:16.624 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:16.624 [Lua] Lobby data country_code = DE 20:46:16.624 [Lua] Lobby data player_slot_3 = 0:0 20:46:16.624 [Lua] Lobby data eac_authorized = true 20:46:16.625 [Lua] Set lobby end. 20:46:16.625 [Lua] [ChatManager][1]System: Starting hosted game... 20:46:16.625 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:46:16.625 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:46:20.381 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:46:20.846 [Lua] Set lobby begin: 20:46:20.846 [Lua] Lobby data twitch_enabled = false 20:46:20.846 [Lua] Lobby data power_level = 1100 20:46:20.846 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:20.846 [Lua] Lobby data difficulty_tweak = 0 20:46:20.846 [Lua] Lobby data host = 110000104674122 20:46:20.846 [Lua] Lobby data game_mode = 9 20:46:20.847 [Lua] Lobby data is_private = true 20:46:20.847 [Lua] Lobby data match_started = true 20:46:20.847 [Lua] Lobby data mechanism = adventure 20:46:20.847 [Lua] Lobby data level_key = inn_level 20:46:20.847 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:20.847 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:20.847 [Lua] Lobby data difficulty = cataclysm_3 20:46:20.847 [Lua] Lobby data quick_game = false 20:46:20.847 [Lua] Lobby data weave_index = 110 20:46:20.847 [Lua] Lobby data matchmaking = false 20:46:20.847 [Lua] Lobby data weave_name = weave_110 20:46:20.847 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:20.847 [Lua] Lobby data num_players = 4 20:46:20.847 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:20.847 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:20.847 [Lua] Lobby data country_code = DE 20:46:20.847 [Lua] Lobby data player_slot_3 = 0:0 20:46:20.847 [Lua] Lobby data eac_authorized = true 20:46:20.847 [Lua] Set lobby end. 20:46:21.174 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:46:21.871 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:46:21.871 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:46:22.144 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 20:46:22.144 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:46:22.144 [Lua] Set lobby begin: 20:46:22.144 [Lua] Lobby data twitch_enabled = false 20:46:22.144 [Lua] Lobby data power_level = 1100 20:46:22.145 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:22.145 [Lua] Lobby data difficulty_tweak = 0 20:46:22.145 [Lua] Lobby data host = 110000104674122 20:46:22.145 [Lua] Lobby data game_mode = 9 20:46:22.145 [Lua] Lobby data is_private = true 20:46:22.145 [Lua] Lobby data match_started = true 20:46:22.145 [Lua] Lobby data mechanism = adventure 20:46:22.145 [Lua] Lobby data level_key = inn_level 20:46:22.145 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:22.145 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:22.145 [Lua] Lobby data difficulty = cataclysm_3 20:46:22.145 [Lua] Lobby data quick_game = false 20:46:22.145 [Lua] Lobby data weave_index = 110 20:46:22.145 [Lua] Lobby data matchmaking = false 20:46:22.145 [Lua] Lobby data weave_name = weave_110 20:46:22.145 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:22.145 [Lua] Lobby data num_players = 4 20:46:22.145 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:22.145 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:22.145 [Lua] Lobby data country_code = DE 20:46:22.145 [Lua] Lobby data player_slot_3 = 0:0 20:46:22.145 [Lua] Lobby data eac_authorized = true 20:46:22.146 [Lua] Set lobby end. 20:46:22.147 [Lua] Set lobby begin: 20:46:22.148 [Lua] Lobby data twitch_enabled = false 20:46:22.148 [Lua] Lobby data power_level = 1100 20:46:22.148 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:22.148 [Lua] Lobby data difficulty_tweak = 0 20:46:22.148 [Lua] Lobby data host = 110000104674122 20:46:22.148 [Lua] Lobby data game_mode = 9 20:46:22.148 [Lua] Lobby data is_private = true 20:46:22.148 [Lua] Lobby data match_started = true 20:46:22.148 [Lua] Lobby data mechanism = adventure 20:46:22.148 [Lua] Lobby data level_key = inn_level 20:46:22.148 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:22.148 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:22.148 [Lua] Lobby data difficulty = cataclysm_3 20:46:22.148 [Lua] Lobby data quick_game = false 20:46:22.148 [Lua] Lobby data weave_index = 110 20:46:22.148 [Lua] Lobby data matchmaking = false 20:46:22.148 [Lua] Lobby data weave_name = weave_110 20:46:22.148 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:22.149 [Lua] Lobby data num_players = 4 20:46:22.149 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:22.149 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:22.149 [Lua] Lobby data country_code = DE 20:46:22.149 [Lua] Lobby data player_slot_3 = 0:0 20:46:22.149 [Lua] Lobby data eac_authorized = true 20:46:22.149 [Lua] Set lobby end. 20:46:22.149 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 20:46:22.149 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 20:46:22.149 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 20:46:22.149 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 20:46:22.149 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 20:46:22.149 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 20:46:22.149 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 20:46:22.149 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 20:46:22.149 [Lua] Complete level triggered. 20:46:22.151 [Save] Saving `save_data` 20:46:22.151 [Lua] gm_event_end_conditions_met false false 20:46:22.151 [Lua] PlayFabMirrorBase:_commit_internal nil 20:46:22.151 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:46:22.154 [Save] Save done 20:46:22.154 [Save] Saving `save_data` 20:46:22.154 [Lua] generate_backend_stats 110000104674122:1 20:46:22.156 [Save] Save done 20:46:22.170 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:46:22.170 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:46:22.170 [Save] Saving `save_data` 20:46:22.170 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 20:46:22.170 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 20:46:22.170 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:46:22.170 [Lua] [GameNetworkManager] Leaving game... 20:46:22.170 [Lua] [GameNetworkManager] Shutting down game session host. 20:46:22.170 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:46:22.170 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:46:22.170 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=23.31 20:46:22.173 [Connection] Packet 17399 chunk for system game_session from 11000010348a16a had no listener 20:46:22.173 [Save] Save done 20:46:22.174 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:46:22.174 [Lua] commit result success 8 20:46:22.193 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 780 or from non-session peer 11000010348a16a 20:46:22.193 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 780 or from non-session peer 11000010348a16a 20:46:22.193 [Connection] Packet 17400 chunk for system game_session from 11000010348a16a had no listener 20:46:22.232 [Connection] Packet 17401 chunk for system game_session from 11000010348a16a had no listener 20:46:24.176 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:46:24.176 [Lua] [Managers] Calling function on all managers: 20:46:24.176 [Lua] Clearing all global lookup lists 20:46:24.176 [Lua] [IngamePlayerListUI] - Destroy 20:46:24.176 [Lua] [EquipmentUI] - Destroy 20:46:24.176 [Lua] [AbilityUI] - Destroy 20:46:24.176 [Lua] [GamePadAbilityUI] - Destroy 20:46:24.176 [Lua] [GamePadEquipmentUI] - Destroy 20:46:24.177 [Lua] [IngameUI] destroy 20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1 20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 20:46:24.185 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 20:46:24.185 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 20:46:24.229 [Lua] [Managers] Destroying manager group: 20:46:24.234 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:46:24.304 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:46:24.305 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 20:46:24.305 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 20:46:24.305 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0 20:46:24.305 warning: [Lua] Following data will be uploaded to Crashify: <> 20:46:24.305 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 13, User: 110000104674122 "KARL FRANZ" <> 20:46:24.305 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 7987016; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000019D3EB0 [3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame [5] self = table: 0000000009C4C8D0; application_shutdown = nil; unit_spawner = table: 000000000AD589F0; world = [World]; unit_storage = table: 000000000AD58A50; units = table: 000000000B4A85E0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000009C4C8D0 [8] self = table: 00000000031FB070; dt = 0.0064133214764297009; t = 754.00506581866648; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0064133214764297009; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064133214764297009; t = 754.00506581866648 [10] dt = 0.0064133214764297009 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000001071A8E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000007ED9650; [5] world_name = "level_world"; entity_system_bag = table: 00000000013D4DB0; network_server = table: 0000000000FA76C0; entity_system = table: 00000000021FF750; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000007EA8BC0; statistics_db = table: 0000000009C4CB50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.515921943634748; input_manager = table: 0000000009C4DAF0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BC02E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007ED9650; world = [World]; dt = 0.0064133214764297009; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.308567764703184; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000B2DF3A0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000009C4C330; <> <> 20:46:24.305 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 20:46:24.305 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 20:46:24.305 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0 20:46:24.305 warning: [Lua] Following data will be uploaded to Crashify: <> 20:46:24.306 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 14, User: 110000104674122 "KARL FRANZ" <> 20:46:24.306 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 7987016; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000019D3EB0 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 0000000009C4C8D0; application_shutdown = nil; unit_spawner = table: 000000000AD589F0; world = [World]; unit_storage = table: 000000000AD58A50; units = table: 000000000B4A85E0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000009C4C8D0 [8] self = table: 00000000031FB070; dt = 0.0064133214764297009; t = 754.00506581866648; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0064133214764297009; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064133214764297009; t = 754.00506581866648 [10] dt = 0.0064133214764297009 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000001071A8E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000007ED9650; [5] world_name = "level_world"; entity_system_bag = table: 00000000013D4DB0; network_server = table: 0000000000FA76C0; entity_system = table: 00000000021FF750; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000007EA8BC0; statistics_db = table: 0000000009C4CB50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.515921943634748; input_manager = table: 0000000009C4DAF0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BC02E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007ED9650; world = [World]; dt = 0.0064133214764297009; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.308567764703184; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000B2DF3A0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000009C4C330; <> <> 20:46:24.306 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 20:46:24.306 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:46:24.306 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0 20:46:24.306 warning: [Lua] Following data will be uploaded to Crashify: <> 20:46:24.306 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 15, User: 110000104674122 "KARL FRANZ" <> 20:46:24.307 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 7987016; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000019D3EB0 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 0000000009C4C8D0; application_shutdown = nil; unit_spawner = table: 000000000AD589F0; world = [World]; unit_storage = table: 000000000AD58A50; units = table: 000000000B4A85E0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000009C4C8D0 [8] self = table: 00000000031FB070; dt = 0.0064133214764297009; t = 754.00506581866648; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0064133214764297009; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064133214764297009; t = 754.00506581866648 [10] dt = 0.0064133214764297009 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000001071A8E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000007ED9650; [5] world_name = "level_world"; entity_system_bag = table: 00000000013D4DB0; network_server = table: 0000000000FA76C0; entity_system = table: 00000000021FF750; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000007EA8BC0; statistics_db = table: 0000000009C4CB50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.515921943634748; input_manager = table: 0000000009C4DAF0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BC02E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007ED9650; world = [World]; dt = 0.0064133214764297009; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.308567764703184; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000B2DF3A0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000009C4C330; <> <> 20:46:24.307 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 20:46:24.307 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 20:46:24.307 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0 20:46:24.307 warning: [Lua] Following data will be uploaded to Crashify: <> 20:46:24.307 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 16, User: 110000104674122 "KARL FRANZ" <> 20:46:24.307 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 7987016; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000019D3EB0 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 0000000009C4C8D0; application_shutdown = nil; unit_spawner = table: 000000000AD589F0; world = [World]; unit_storage = table: 000000000AD58A50; units = table: 000000000B4A85E0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000009C4C8D0 [8] self = table: 00000000031FB070; dt = 0.0064133214764297009; t = 754.00506581866648; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0064133214764297009; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064133214764297009; t = 754.00506581866648 [10] dt = 0.0064133214764297009 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000001071A8E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000007ED9650; [5] world_name = "level_world"; entity_system_bag = table: 00000000013D4DB0; network_server = table: 0000000000FA76C0; entity_system = table: 00000000021FF750; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000007EA8BC0; statistics_db = table: 0000000009C4CB50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.515921943634748; input_manager = table: 0000000009C4DAF0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BC02E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007ED9650; world = [World]; dt = 0.0064133214764297009; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.308567764703184; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000B2DF3A0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000009C4C330; <> <> 20:46:24.308 [Lua] [Matchmaking] unregister rpcs 20:46:24.308 [Lua] ############### UNLOADING PACKAGES ############### 20:46:24.308 [Lua] [Managers] Calling function on all managers: 20:46:24.308 [Lua] [Managers] Destroying manager group: 20:46:24.308 [Lua] [Gamestate] Enter state StateLoading 20:46:24.309 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:46:24.309 [Lua] [Matchmaking] register rpcs 20:46:24.309 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:46:24.309 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:46:24.309 [Lua] Set lobby begin: 20:46:24.309 [Lua] Lobby data twitch_enabled = false 20:46:24.310 [Lua] Lobby data power_level = 0 20:46:24.310 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:24.310 [Lua] Lobby data difficulty_tweak = 0 20:46:24.310 [Lua] Lobby data host = 110000104674122 20:46:24.310 [Lua] Lobby data game_mode = 9 20:46:24.310 [Lua] Lobby data is_private = true 20:46:24.310 [Lua] Lobby data match_started = true 20:46:24.310 [Lua] Lobby data mechanism = adventure 20:46:24.310 [Lua] Lobby data level_key = inn_level 20:46:24.310 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:24.311 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:24.311 [Lua] Lobby data difficulty = cataclysm_3 20:46:24.311 [Lua] Lobby data quick_game = false 20:46:24.311 [Lua] Lobby data weave_index = 110 20:46:24.311 [Lua] Lobby data matchmaking = false 20:46:24.311 [Lua] Lobby data weave_name = weave_110 20:46:24.311 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:24.311 [Lua] Lobby data num_players = 4 20:46:24.311 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:24.311 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:24.311 [Lua] Lobby data country_code = DE 20:46:24.311 [Lua] Lobby data player_slot_3 = 0:0 20:46:24.311 [Lua] Lobby data eac_authorized = true 20:46:24.311 [Lua] Set lobby end. 20:46:24.311 [Lua] registering RPCs 20:46:24.311 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:46:24.311 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:46:24.311 [Lua] Set lobby begin: 20:46:24.311 [Lua] Lobby data twitch_enabled = false 20:46:24.311 [Lua] Lobby data power_level = 0 20:46:24.311 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:24.311 [Lua] Lobby data difficulty_tweak = 0 20:46:24.311 [Lua] Lobby data host = 110000104674122 20:46:24.311 [Lua] Lobby data game_mode = 9 20:46:24.312 [Lua] Lobby data is_private = true 20:46:24.312 [Lua] Lobby data match_started = true 20:46:24.312 [Lua] Lobby data mechanism = adventure 20:46:24.312 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:24.312 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:24.312 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:24.312 [Lua] Lobby data difficulty = cataclysm_3 20:46:24.312 [Lua] Lobby data quick_game = false 20:46:24.312 [Lua] Lobby data weave_index = 110 20:46:24.312 [Lua] Lobby data matchmaking = false 20:46:24.312 [Lua] Lobby data weave_name = weave_110 20:46:24.312 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:24.312 [Lua] Lobby data num_players = 4 20:46:24.312 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:24.312 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:24.312 [Lua] Lobby data country_code = DE 20:46:24.312 [Lua] Lobby data player_slot_3 = 0:0 20:46:24.312 [Lua] Lobby data eac_authorized = true 20:46:24.312 [Lua] Set lobby end. 20:46:24.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:46:24.315 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 20:46:24.315 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:46:24.315 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 20:46:24.316 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:46:24.316 [Umbra] Unload tome 20:46:24.316 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:46:24.420 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:46:24.420 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:46:24.420 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:46:24.420 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 20:46:24.420 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 20:46:24.420 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 20:46:24.420 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 20:46:24.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:46:24.695 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:46:24.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 20:46:28.396 [Lua] ### Sending rpc_level_loaded 20:46:28.396 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124 20:46:28.396 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 20:46:28.397 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 20:46:28.397 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 20:46:28.413 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 20:46:28.414 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 20:46:29.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 20:46:29.275 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 20:46:29.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:46:29.744 [Lua] ### Sending rpc_level_loaded 20:46:29.744 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124 20:46:29.744 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 20:46:29.745 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 20:46:29.745 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 20:46:29.761 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 20:46:29.761 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 20:46:29.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:46:29.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:46:29.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:46:30.200 [Lua] ### Sending rpc_level_loaded 20:46:30.200 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124 20:46:30.200 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 20:46:30.201 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 20:46:30.201 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 20:46:30.217 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 20:46:30.217 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 20:46:30.291 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 20:46:30.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:46:30.858 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:46:30.876 [Lua] [LevelTransitionHandler] Level load completed! 20:46:30.876 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 7987016 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 20:46:30.890 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:46:30.890 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 20:46:30.890 [Lua] load_startup_enemy_packages: -------------- 20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:46:30.890 [Lua] chaos_spawn 20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:46:30.890 [Lua] chaos_troll 20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:46:30.890 [Lua] skaven_rat_ogre 20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:46:30.890 [Lua] skaven_stormfiend 20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] beastmen_minotaur 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] chaos_plague_sorcerer 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] chaos_corruptor_sorcerer 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_gutter_runner 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_pack_master 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_poison_wind_globadier 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_ratling_gunner 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_warpfire_thrower 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] chaos_vortex_sorcerer 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] beastmen_standard_bearer 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] chaos_vortex 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] critter_rat 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] critter_pig 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_storm_vermin_with_shield 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] beastmen_gor 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] beastmen_ungor_archer 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] beastmen_ungor 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_clan_rat 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_slave 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_clan_rat_with_shield 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_storm_vermin 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] beastmen_bestigor 20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:46:30.891 [Lua] skaven_plague_monk 20:46:30.894 [Lua] ### Sending rpc_level_loaded 20:46:30.894 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124 20:46:30.894 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:46:30.911 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:46:30.911 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:46:30.928 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:46:30.928 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:46:30.928 [Lua] ### Sending rpc_level_loaded 20:46:30.928 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124 20:46:31.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:46:31.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:46:31.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:46:31.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:46:31.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:46:31.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:46:32.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:46:32.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:46:32.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:46:32.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:46:32.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:46:32.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:46:33.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:46:33.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:46:33.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:46:33.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:46:33.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:46:33.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:46:34.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:46:34.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:46:34.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:46:34.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:46:34.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:46:34.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:46:34.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:46:34.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:46:34.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:46:35.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:46:35.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:46:35.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:46:35.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:46:35.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:46:35.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:46:35.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:46:35.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:46:35.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:46:36.178 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:13 my_peer_id:110000104674122 20:46:36.178 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:13 my_peer_id:110000104674122 20:46:36.178 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:13 my_peer_id:110000104674122 20:46:36.178 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:13 my_peer_id:110000104674122 20:46:36.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:13 my_peer_id:110000104674122 20:46:36.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:36.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:36.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:36.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:46:36.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:46:36.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:46:36.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:46:36.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:46:36.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:46:37.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:46:37.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:46:37.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:46:37.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:46:37.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:46:37.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:46:37.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:46:37.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:46:37.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:46:37.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:46:37.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:46:37.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:46:38.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:46:38.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:46:38.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:46:38.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:14 my_peer_id:110000104674122 20:46:38.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:14 my_peer_id:110000104674122 20:46:38.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:14 my_peer_id:110000104674122 20:46:38.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:14 my_peer_id:110000104674122 20:46:38.896 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:14 my_peer_id:110000104674122 20:46:38.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:38.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:38.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:38.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 20:46:38.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 20:46:38.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:46:39.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:46:39.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:46:39.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:46:40.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:46:40.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:46:40.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:46:40.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:46:40.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:46:40.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:46:41.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:46:41.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:46:41.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:46:41.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:46:41.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:46:41.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:46:42.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:46:42.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:46:42.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:46:42.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:46:42.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:46:42.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:46:43.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:15 my_peer_id:110000104674122 20:46:43.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:15 my_peer_id:110000104674122 20:46:43.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:15 my_peer_id:110000104674122 20:46:43.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:15 my_peer_id:110000104674122 20:46:43.386 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:15 my_peer_id:110000104674122 20:46:43.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:43.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:43.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 20:46:43.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:46:43.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:46:43.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:46:43.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:46:43.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:46:43.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:46:43.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:46:43.879 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 20:46:43.879 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:46:43.879 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:46:43.892 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:16 my_peer_id:110000104674122 20:46:43.892 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:16 my_peer_id:110000104674122 20:46:43.892 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:16 my_peer_id:110000104674122 20:46:43.892 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:16 my_peer_id:110000104674122 20:46:43.911 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:16 my_peer_id:110000104674122 20:46:43.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:46:43.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:43.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:43.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 20:46:43.911 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:46:43.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 20:46:43.960 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:46:43.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 20:46:43.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:46:43.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:46:43.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:46:43.961 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:46:43.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:46:44.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:46:44.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:46:44.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:46:44.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:46:44.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:46:44.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:46:44.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:46:44.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:46:44.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:46:44.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:46:44.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:46:44.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:46:44.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:46:44.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:46:44.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:46:45.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:46:45.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:46:45.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:46:45.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:46:45.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:46:45.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:46:45.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:46:45.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:46:45.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:46:45.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:46:45.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:46:45.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:46:46.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:46:46.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:46:46.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:46:46.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:46:46.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:46:46.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:46:46.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:46:46.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:46:46.563 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:46:46.714 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:46:46.714 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:46:46.716 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 20:46:46.716 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:46:46.716 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 20:46:46.717 [Umbra] Init version: 3.4.15 :: 16 threads 20:46:46.960 [Lua] Async level spawning done 20:46:46.960 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:46:47.935 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:46:47.935 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:46:47.936 [Lua] [Matchmaking] unregister rpcs 20:46:47.936 [Lua] Set lobby begin: 20:46:47.936 [Lua] Lobby data twitch_enabled = false 20:46:47.936 [Lua] Lobby data power_level = 0 20:46:47.936 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:47.936 [Lua] Lobby data difficulty_tweak = 0 20:46:47.936 [Lua] Lobby data host = 110000104674122 20:46:47.936 [Lua] Lobby data game_mode = 9 20:46:47.936 [Lua] Lobby data is_private = true 20:46:47.936 [Lua] Lobby data match_started = true 20:46:47.936 [Lua] Lobby data mechanism = adventure 20:46:47.936 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:47.936 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:47.936 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:47.936 [Lua] Lobby data difficulty = cataclysm_3 20:46:47.936 [Lua] Lobby data quick_game = false 20:46:47.936 [Lua] Lobby data weave_index = 110 20:46:47.936 [Lua] Lobby data matchmaking = false 20:46:47.936 [Lua] Lobby data weave_name = weave_110 20:46:47.937 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:47.937 [Lua] Lobby data num_players = 4 20:46:47.937 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:47.937 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:47.937 [Lua] Lobby data country_code = DE 20:46:47.937 [Lua] Lobby data player_slot_3 = 0:0 20:46:47.937 [Lua] Lobby data eac_authorized = true 20:46:47.937 [Lua] Set lobby end. 20:46:47.937 [Lua] [Managers] Destroying manager group: 20:46:47.938 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 20:46:47.938 [Lua] [Gamestate] Enter StateIngame HOST 20:46:47.938 [Lua] [Managers] Calling function on all managers: 20:46:47.938 [Lua] <>level = dlc_scorpion_rubble_beasts<> 20:46:47.938 [Lua] Set lobby begin: 20:46:47.938 [Lua] Lobby data twitch_enabled = false 20:46:47.938 [Lua] Lobby data power_level = 0 20:46:47.939 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:47.939 [Lua] Lobby data difficulty_tweak = 0 20:46:47.939 [Lua] Lobby data host = 110000104674122 20:46:47.939 [Lua] Lobby data game_mode = 9 20:46:47.939 [Lua] Lobby data is_private = true 20:46:47.939 [Lua] Lobby data match_started = true 20:46:47.939 [Lua] Lobby data mechanism = adventure 20:46:47.939 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:47.939 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:47.939 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:47.939 [Lua] Lobby data difficulty = cataclysm_3 20:46:47.939 [Lua] Lobby data quick_game = false 20:46:47.939 [Lua] Lobby data weave_index = 110 20:46:47.939 [Lua] Lobby data matchmaking = false 20:46:47.940 [Lua] Lobby data weave_name = weave_110 20:46:47.940 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:47.940 [Lua] Lobby data num_players = 4 20:46:47.940 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:47.940 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:47.940 [Lua] Lobby data country_code = DE 20:46:47.940 [Lua] Lobby data player_slot_3 = 0:0 20:46:47.940 [Lua] Lobby data eac_authorized = true 20:46:47.940 [Lua] Set lobby end. 20:46:47.940 [Lua] [StateIngame] Server ingame 20:46:47.943 [Lua] Set lobby begin: 20:46:47.943 [Lua] Lobby data twitch_enabled = false 20:46:47.943 [Lua] Lobby data power_level = 0 20:46:47.943 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:47.943 [Lua] Lobby data difficulty_tweak = 0 20:46:47.943 [Lua] Lobby data host = 110000104674122 20:46:47.943 [Lua] Lobby data game_mode = 9 20:46:47.943 [Lua] Lobby data is_private = true 20:46:47.943 [Lua] Lobby data match_started = true 20:46:47.943 [Lua] Lobby data mechanism = adventure 20:46:47.943 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:47.944 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:47.944 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:47.944 [Lua] Lobby data difficulty = cataclysm_3 20:46:47.944 [Lua] Lobby data quick_game = false 20:46:47.944 [Lua] Lobby data weave_index = 110 20:46:47.944 [Lua] Lobby data matchmaking = false 20:46:47.944 [Lua] Lobby data weave_name = weave_110 20:46:47.944 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:47.944 [Lua] Lobby data num_players = 4 20:46:47.944 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:47.944 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:47.944 [Lua] Lobby data country_code = DE 20:46:47.944 [Lua] Lobby data player_slot_3 = 0:0 20:46:47.944 [Lua] Lobby data eac_authorized = true 20:46:47.944 [Lua] Set lobby end. 20:46:47.944 [Lua] [Matchmaking] register rpcs 20:46:47.944 [Lua] GameNetworkManager:init... creating game session 20:46:47.944 [Lua] Host GameSession.make_game_session_host with session: 20:46:47.944 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:46:47.944 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:46:47.944 [Lua] [GameNetworkManager] self.is_server = true 20:46:47.944 [Network] Setting artificial MTU limit to 65536 20:46:47.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 15 20:46:47.945 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:46:47.945 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:46:47.953 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 20:46:47.953 [Lua] pacing=disabled 20:46:47.953 [Lua] roaming=nil 20:46:47.953 [Lua] specials=disabled 20:46:47.953 [Lua] debug_color=maroon 20:46:47.953 [Lua] pack_spawning=skaven_beastmen 20:46:47.953 [Lua] contained_breeds=nil 20:46:47.953 [Lua] disabled=false 20:46:47.953 [Lua] boss=disabled 20:46:47.953 [Lua] horde=disabled 20:46:47.953 [Lua] name=weave_skaven_beastmen 20:46:47.953 [Lua] intensity=disabled 20:46:47.953 [Lua] --- 20:46:47.953 [Lua] [LevelAnalysis] set_random_seed( 4093782) 20:46:47.956 warning: [GwNav] NavData resource not loaded 20:46:47.956 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 20:46:47.956 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 20:46:47.958 [Lua] [AIInterestPointSystem] Level Seed: 4093782 20:46:47.958 [Lua] 20:46:47.958 [Lua] [entity_system_bag] = table 20:46:47.958 [Lua] [entity_system_bag] = metatable 20:46:47.958 [Lua] [startup_data] = table 20:46:47.958 [Lua] [entity_manager] = table 20:46:47.958 [Lua] [entity_manager] = metatable 20:46:47.958 [Lua] [unit_spawner] = table 20:46:47.958 [Lua] [unit_spawner] = metatable 20:46:47.958 [Lua] [unit_storage] = table 20:46:47.958 [Lua] [unit_storage] = metatable 20:46:47.958 [Lua] [dice_keeper] = table 20:46:47.958 [Lua] [dice_keeper] = metatable 20:46:47.958 [Lua] [is_server] = true (boolean) 20:46:47.958 [Lua] [world] = [World] 20:46:47.958 [Lua] [system_api] = table 20:46:47.958 [Lua] [entity_system] = table 20:46:47.958 [Lua] [entity_system] = metatable 20:46:47.958 [Lua] [network_lobby] = table 20:46:47.958 [Lua] [network_lobby] = metatable 20:46:47.958 [Lua] [profile_synchronizer] = table 20:46:47.958 [Lua] [profile_synchronizer] = metatable 20:46:47.958 [Lua] [level_transition_handler] = table 20:46:47.958 [Lua] [level_transition_handler] = metatable 20:46:47.958 [Lua] [num_local_human_players] = 1 (number) 20:46:47.958 [Lua] [statistics_db] = table 20:46:47.958 [Lua] [statistics_db] = metatable 20:46:47.958 [Lua] [network_server] = table 20:46:47.958 [Lua] [network_server] = metatable 20:46:47.958 [Lua] [input_manager] = table 20:46:47.958 [Lua] [input_manager] = metatable 20:46:47.958 [Lua] [network_clock] = table 20:46:47.958 [Lua] [network_clock] = metatable 20:46:47.958 [Lua] [network_transmit] = table 20:46:47.958 [Lua] [network_transmit] = metatable 20:46:47.958 [Lua] [free_flight_manager] = table 20:46:47.958 [Lua] [free_flight_manager] = metatable 20:46:47.958 [Lua] [network_manager] = table 20:46:47.958 [Lua] [network_manager] = metatable 20:46:47.958 [Lua] [network_event_delegate] = table 20:46:47.958 [Lua] [network_event_delegate] = metatable 20:46:47.958 [Lua] 20:46:47.958 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:46:47.958 [Lua] ignoring extension VersusInteractObjectiveExtension 20:46:47.958 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:46:47.958 [Lua] ignoring extension VersusSocketObjectiveExtension 20:46:47.958 [Lua] ignoring extension VersusTargetObjectiveExtension 20:46:47.958 [Lua] ignoring extension VersusMissionObjectiveExtension 20:46:47.959 [Lua] ignoring extension KeepDecorationPaintingExtension 20:46:47.961 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:46:47.973 [Lua] [AchievementManager] Achievements using the steam platform 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 20:46:48.033 [Lua] [StateIngame] Level seed: 4093782 20:46:48.051 [Lua] [LevelAnalysis] set_random_seed( 4093782) 20:46:48.054 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:46:48.054 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:46:48.055 [Lua] [IngameUI] init 20:46:48.066 [SteamVoipClient] select_out(11000010348a16a, off) 20:46:48.066 [SteamVoipClient] select_out(110000103737e0e, off) 20:46:48.066 [SteamVoipClient] select_out(110000104674122, off) 20:46:48.066 [SteamVoipClient] select_out(1100001057a793d, off) 20:46:48.071 [Lua] cb_razer_chroma_setup 20:46:48.095 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:46:48.095 [Lua] Set lobby begin: 20:46:48.095 [Lua] Lobby data twitch_enabled = false 20:46:48.095 [Lua] Lobby data power_level = 1100 20:46:48.095 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:48.095 [Lua] Lobby data difficulty_tweak = 0 20:46:48.095 [Lua] Lobby data host = 110000104674122 20:46:48.095 [Lua] Lobby data game_mode = 9 20:46:48.095 [Lua] Lobby data is_private = true 20:46:48.095 [Lua] Lobby data match_started = true 20:46:48.095 [Lua] Lobby data mechanism = adventure 20:46:48.095 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:48.095 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:48.096 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:48.096 [Lua] Lobby data difficulty = cataclysm_3 20:46:48.096 [Lua] Lobby data quick_game = false 20:46:48.096 [Lua] Lobby data weave_index = 110 20:46:48.096 [Lua] Lobby data matchmaking = false 20:46:48.096 [Lua] Lobby data weave_name = weave_110 20:46:48.096 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:48.096 [Lua] Lobby data num_players = 4 20:46:48.096 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:48.096 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:48.096 [Lua] Lobby data country_code = DE 20:46:48.096 [Lua] Lobby data player_slot_3 = 0:0 20:46:48.096 [Lua] Lobby data eac_authorized = true 20:46:48.096 [Lua] Set lobby end. 20:46:48.097 [Lua] CurrentConflictSettings weave_skaven_beastmen 20:46:48.097 [Lua] [ConflictDirector] conflict_director is ai_ready 20:46:48.097 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:46:48.097 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:46:48.102 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:46:48.102 [Lua] Forming navigation groups in one frame 20:46:48.102 [Lua] Forming navigation groups 20:46:48.109 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 20:46:48.230 [Lua] NavigationGroupManager -> calulation time B: 0.1209999999999809 20:46:48.230 [Lua] number of nav groups: 253 20:46:48.231 [Lua] number of refined nav groups : 190 20:46:48.234 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 20:46:48.234 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 20:46:48.257 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:46:48.259 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:46:48.260 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:46:48.261 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 20:46:48.262 [Lua] [Managers] Calling function on all managers: 20:46:48.262 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:46:48.290 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 20:46:48.290 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 20:46:48.290 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:46:48.290 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:46:48.290 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 20:46:48.290 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 20:46:48.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 15 20:46:48.410 [Lua] Set lobby begin: 20:46:48.410 [Lua] Lobby data twitch_enabled = false 20:46:48.410 [Lua] Lobby data power_level = 1100 20:46:48.410 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:48.410 [Lua] Lobby data difficulty_tweak = 0 20:46:48.410 [Lua] Lobby data host = 110000104674122 20:46:48.410 [Lua] Lobby data game_mode = 9 20:46:48.410 [Lua] Lobby data is_private = true 20:46:48.410 [Lua] Lobby data match_started = true 20:46:48.410 [Lua] Lobby data mechanism = adventure 20:46:48.410 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:48.410 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:48.410 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:48.410 [Lua] Lobby data difficulty = cataclysm_3 20:46:48.410 [Lua] Lobby data quick_game = false 20:46:48.410 [Lua] Lobby data weave_index = 110 20:46:48.410 [Lua] Lobby data matchmaking = false 20:46:48.410 [Lua] Lobby data weave_name = weave_110 20:46:48.410 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:48.411 [Lua] Lobby data num_players = 4 20:46:48.411 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:48.411 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:48.411 [Lua] Lobby data country_code = DE 20:46:48.411 [Lua] Lobby data player_slot_3 = 0:0 20:46:48.411 [Lua] Lobby data eac_authorized = true 20:46:48.411 [Lua] Set lobby end. 20:46:48.411 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 20:46:48.411 [Lua] Breedfreezer (server) starting a hot join sync 20:46:48.411 [Lua] packing 0 units of breed skaven_clan_rat 20:46:48.411 [Lua] packing 0 units of breed skaven_storm_vermin 20:46:48.411 [Lua] packing 0 units of breed skaven_slave 20:46:48.411 [Lua] packing 0 units of breed beastmen_ungor_archer 20:46:48.411 [Lua] packing 0 units of breed beastmen_bestigor 20:46:48.411 [Lua] packing 0 units of breed beastmen_ungor 20:46:48.411 [Lua] packing 0 units of breed skaven_plague_monk 20:46:48.411 [Lua] packing 0 units of breed beastmen_gor 20:46:48.411 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:46:48.411 [Lua] 20:46:48.411 [Lua] [1] = 1 (number) 20:46:48.411 [Lua] [2] = 0 (number) 20:46:48.411 [Lua] [3] = 1 (number) 20:46:48.411 [Lua] [4] = 0 (number) 20:46:48.411 [Lua] [5] = 1 (number) 20:46:48.411 [Lua] [6] = 0 (number) 20:46:48.411 [Lua] [7] = 1 (number) 20:46:48.411 [Lua] [8] = 0 (number) 20:46:48.411 [Lua] [9] = 1 (number) 20:46:48.411 [Lua] [10] = 0 (number) 20:46:48.411 [Lua] [11] = 1 (number) 20:46:48.411 [Lua] [12] = 0 (number) 20:46:48.411 [Lua] [13] = 1 (number) 20:46:48.411 [Lua] [14] = 0 (number) 20:46:48.411 [Lua] [15] = 1 (number) 20:46:48.411 [Lua] [16] = 0 (number) 20:46:48.411 [Lua] 20:46:48.411 [Lua] 20:46:48.411 [Lua] 20:46:48.412 [Lua] Set lobby begin: 20:46:48.412 [Lua] Lobby data twitch_enabled = false 20:46:48.412 [Lua] Lobby data power_level = 1100 20:46:48.412 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:48.412 [Lua] Lobby data difficulty_tweak = 0 20:46:48.413 [Lua] Lobby data host = 110000104674122 20:46:48.413 [Lua] Lobby data game_mode = 9 20:46:48.413 [Lua] Lobby data is_private = true 20:46:48.413 [Lua] Lobby data match_started = true 20:46:48.413 [Lua] Lobby data mechanism = adventure 20:46:48.413 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:48.413 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:48.413 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:48.413 [Lua] Lobby data difficulty = cataclysm_3 20:46:48.413 [Lua] Lobby data quick_game = false 20:46:48.413 [Lua] Lobby data weave_index = 110 20:46:48.413 [Lua] Lobby data matchmaking = false 20:46:48.413 [Lua] Lobby data weave_name = weave_110 20:46:48.413 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:48.413 [Lua] Lobby data num_players = 4 20:46:48.413 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:48.413 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:48.413 [Lua] Lobby data country_code = DE 20:46:48.413 [Lua] Lobby data player_slot_3 = 0:0 20:46:48.413 [Lua] Lobby data eac_authorized = true 20:46:48.414 [Lua] Set lobby end. 20:46:48.414 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 20:46:48.414 [Lua] Breedfreezer (server) starting a hot join sync 20:46:48.414 [Lua] packing 0 units of breed skaven_clan_rat 20:46:48.414 [Lua] packing 0 units of breed skaven_storm_vermin 20:46:48.414 [Lua] packing 0 units of breed skaven_slave 20:46:48.414 [Lua] packing 0 units of breed beastmen_ungor_archer 20:46:48.414 [Lua] packing 0 units of breed beastmen_bestigor 20:46:48.414 [Lua] packing 0 units of breed beastmen_ungor 20:46:48.414 [Lua] packing 0 units of breed skaven_plague_monk 20:46:48.414 [Lua] packing 0 units of breed beastmen_gor 20:46:48.414 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:46:48.414 [Lua] 20:46:48.414 [Lua] [1] = 1 (number) 20:46:48.414 [Lua] [2] = 0 (number) 20:46:48.414 [Lua] [3] = 1 (number) 20:46:48.414 [Lua] [4] = 0 (number) 20:46:48.414 [Lua] [5] = 1 (number) 20:46:48.414 [Lua] [6] = 0 (number) 20:46:48.414 [Lua] [7] = 1 (number) 20:46:48.414 [Lua] [8] = 0 (number) 20:46:48.414 [Lua] [9] = 1 (number) 20:46:48.414 [Lua] [10] = 0 (number) 20:46:48.414 [Lua] [11] = 1 (number) 20:46:48.414 [Lua] [12] = 0 (number) 20:46:48.414 [Lua] [13] = 1 (number) 20:46:48.414 [Lua] [14] = 0 (number) 20:46:48.414 [Lua] [15] = 1 (number) 20:46:48.414 [Lua] [16] = 0 (number) 20:46:48.414 [Lua] 20:46:48.414 [Lua] 20:46:48.414 [Lua] 20:46:48.414 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 20:46:48.414 [Lua] RemotePlayer:create_game_object( ) 25 20:46:48.427 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 20:46:48.427 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 20:46:48.427 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:46:48.427 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:46:48.427 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:46:48.427 [Lua] RemotePlayer:create_game_object( ) 26 20:46:48.440 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 20:46:48.440 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 20:46:48.440 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 20:46:48.440 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 20:46:48.452 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 20:46:48.452 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 20:46:48.493 [Lua] Set lobby begin: 20:46:48.493 [Lua] Lobby data twitch_enabled = false 20:46:48.493 [Lua] Lobby data power_level = 1100 20:46:48.493 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:48.493 [Lua] Lobby data difficulty_tweak = 0 20:46:48.493 [Lua] Lobby data host = 110000104674122 20:46:48.493 [Lua] Lobby data game_mode = 9 20:46:48.493 [Lua] Lobby data is_private = true 20:46:48.493 [Lua] Lobby data match_started = true 20:46:48.493 [Lua] Lobby data mechanism = adventure 20:46:48.494 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:48.494 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:48.494 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:48.494 [Lua] Lobby data difficulty = cataclysm_3 20:46:48.494 [Lua] Lobby data quick_game = false 20:46:48.494 [Lua] Lobby data weave_index = 110 20:46:48.494 [Lua] Lobby data matchmaking = false 20:46:48.494 [Lua] Lobby data weave_name = weave_110 20:46:48.494 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:48.494 [Lua] Lobby data num_players = 4 20:46:48.494 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:48.494 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:48.494 [Lua] Lobby data country_code = DE 20:46:48.494 [Lua] Lobby data player_slot_3 = 0:0 20:46:48.494 [Lua] Lobby data eac_authorized = true 20:46:48.494 [Lua] Set lobby end. 20:46:48.494 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 20:46:48.494 [Lua] Breedfreezer (server) starting a hot join sync 20:46:48.494 [Lua] packing 0 units of breed skaven_clan_rat 20:46:48.494 [Lua] packing 0 units of breed skaven_storm_vermin 20:46:48.494 [Lua] packing 0 units of breed skaven_slave 20:46:48.494 [Lua] packing 0 units of breed beastmen_ungor_archer 20:46:48.494 [Lua] packing 0 units of breed beastmen_bestigor 20:46:48.494 [Lua] packing 0 units of breed beastmen_ungor 20:46:48.494 [Lua] packing 0 units of breed skaven_plague_monk 20:46:48.494 [Lua] packing 0 units of breed beastmen_gor 20:46:48.494 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:46:48.494 [Lua] 20:46:48.494 [Lua] [1] = 1 (number) 20:46:48.494 [Lua] [2] = 0 (number) 20:46:48.494 [Lua] [3] = 1 (number) 20:46:48.494 [Lua] [4] = 0 (number) 20:46:48.494 [Lua] [5] = 1 (number) 20:46:48.494 [Lua] [6] = 0 (number) 20:46:48.494 [Lua] [7] = 1 (number) 20:46:48.494 [Lua] [8] = 0 (number) 20:46:48.494 [Lua] [9] = 1 (number) 20:46:48.494 [Lua] [10] = 0 (number) 20:46:48.494 [Lua] [11] = 1 (number) 20:46:48.494 [Lua] [12] = 0 (number) 20:46:48.494 [Lua] [13] = 1 (number) 20:46:48.494 [Lua] [14] = 0 (number) 20:46:48.494 [Lua] [15] = 1 (number) 20:46:48.494 [Lua] [16] = 0 (number) 20:46:48.494 [Lua] 20:46:48.494 [Lua] 20:46:48.494 [Lua] 20:46:48.495 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:46:48.495 [Lua] RemotePlayer:create_game_object( ) 27 20:46:48.509 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 20:46:48.509 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 20:46:48.509 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 20:46:48.509 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 20:46:48.509 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:46:48.509 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:46:48.509 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 20:46:48.509 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 20:46:48.509 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 20:46:48.516 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:48.517 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:48.517 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 20:46:48.570 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:46:48.570 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 20:46:48.571 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 20:46:48.571 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 20:46:48.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 15 20:46:48.622 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:46:48.622 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 20:46:48.676 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:46:48.677 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 20:46:48.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:48.687 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:46:48.688 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:46:48.689 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:48.762 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:46:48.762 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 20:46:48.762 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:46:48.763 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:46:48.763 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:48.858 [Lua] StateInGameRunning:_game_actually_starts() 20:46:48.858 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 20:46:48.859 [Lua] ################################################################################################################# 20:46:48.859 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:46:48.859 [Lua] ################################################################################################################# 20:46:48.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16 20:46:48.871 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16 20:46:49.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16 20:46:49.100 [Lua] Commit load time data 20:46:53.253 [Lua] Set lobby begin: 20:46:53.253 [Lua] Lobby data twitch_enabled = false 20:46:53.253 [Lua] Lobby data power_level = 825 20:46:53.253 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:53.253 [Lua] Lobby data difficulty_tweak = 0 20:46:53.253 [Lua] Lobby data host = 110000104674122 20:46:53.253 [Lua] Lobby data game_mode = 9 20:46:53.253 [Lua] Lobby data is_private = true 20:46:53.253 [Lua] Lobby data match_started = true 20:46:53.254 [Lua] Lobby data mechanism = adventure 20:46:53.254 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:53.254 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:53.254 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:53.254 [Lua] Lobby data difficulty = cataclysm_3 20:46:53.254 [Lua] Lobby data quick_game = false 20:46:53.254 [Lua] Lobby data weave_index = 110 20:46:53.254 [Lua] Lobby data matchmaking = false 20:46:53.254 [Lua] Lobby data weave_name = weave_110 20:46:53.254 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:53.254 [Lua] Lobby data num_players = 4 20:46:53.254 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:53.254 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:53.254 [Lua] Lobby data country_code = DE 20:46:53.254 [Lua] Lobby data player_slot_3 = 0:0 20:46:53.254 [Lua] Lobby data eac_authorized = true 20:46:53.254 [Lua] Set lobby end. 20:46:58.314 [Lua] Set lobby begin: 20:46:58.314 [Lua] Lobby data twitch_enabled = false 20:46:58.314 [Lua] Lobby data power_level = 1100 20:46:58.314 [Lua] Lobby data unique_server_name = KARL FRANZ 20:46:58.314 [Lua] Lobby data difficulty_tweak = 0 20:46:58.314 [Lua] Lobby data host = 110000104674122 20:46:58.314 [Lua] Lobby data game_mode = 9 20:46:58.314 [Lua] Lobby data is_private = true 20:46:58.314 [Lua] Lobby data match_started = true 20:46:58.314 [Lua] Lobby data mechanism = adventure 20:46:58.315 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:46:58.315 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:46:58.315 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:46:58.315 [Lua] Lobby data difficulty = cataclysm_3 20:46:58.315 [Lua] Lobby data quick_game = false 20:46:58.315 [Lua] Lobby data weave_index = 110 20:46:58.315 [Lua] Lobby data matchmaking = false 20:46:58.315 [Lua] Lobby data weave_name = weave_110 20:46:58.315 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:46:58.315 [Lua] Lobby data num_players = 4 20:46:58.315 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:46:58.315 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:46:58.315 [Lua] Lobby data country_code = DE 20:46:58.315 [Lua] Lobby data player_slot_3 = 0:0 20:46:58.315 [Lua] Lobby data eac_authorized = true 20:46:58.315 [Lua] Set lobby end. 20:46:58.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:46:59.894 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:46:59.976 [Lua] Players are leaving the safe zone 20:46:59.981 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:46:59.981 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 20:46:59.989 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 20:46:59.993 [Lua] setting up ambush-horde 20:46:59.993 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:46:59.993 [Lua] -> spawning: 17 20:46:59.993 [Lua] horde crated with id 1 of type ambush 20:46:59.993 [Lua] ambush horde has started 20:46:59.998 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 20:47:03.529 [Lua] replace_hidden_spawners -> first try found: 6 cover points 20:47:03.529 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:47:03.529 [Lua] ->moving spawner 20:47:03.529 [Lua] ->moving spawner 20:47:03.529 [Lua] ->moving spawner 20:47:03.529 [Lua] ->moving spawner 20:47:03.529 [Lua] ->moving spawner 20:47:03.529 [Lua] ->moving spawner 20:47:03.529 [Lua] ->moving spawner 20:47:03.529 [Lua] ->moving spawner 20:47:03.529 [Lua] ->moving spawner 20:47:03.529 [Lua] ->moving spawner 20:47:04.083 [Lua] Init group template: horde 20:47:05.134 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 20:47:08.278 [Lua] fence jumping 20:47:09.344 [Lua] ready to jump failed 20:47:10.442 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:10.442 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:10.473 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:10.474 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:10.509 [Lua] fence jumping 20:47:11.081 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:11.560 [Lua] ready to jump failed 20:47:13.034 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:13.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 144, name: `unknown` 20:47:13.630 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:15.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:15.748 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:16.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:16.261 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:16.341 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:16.696 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:47:16.862 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:47:17.165 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:18.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:18.071 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:19.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:19.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:19.896 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:20.925 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:21.628 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:21.630 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:21.698 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:47:21.708 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:21.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:21.988 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:47:22.763 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:47:23.217 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:23.932 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:47:24.583 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:24.584 [Lua] Horde killed: ? 20:47:24.598 [Lua] setting up ambush-horde 20:47:24.598 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:47:24.599 [Lua] -> spawning: 17 20:47:24.599 [Lua] horde crated with id 2 of type ambush 20:47:24.599 [Lua] ambush horde has started 20:47:25.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:27.207 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:47:28.030 [Lua] replace_hidden_spawners -> first try found: 6 cover points 20:47:28.030 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:47:28.030 [Lua] ->moving spawner 20:47:28.030 [Lua] ->moving spawner 20:47:28.030 [Lua] ->moving spawner 20:47:28.030 [Lua] ->moving spawner 20:47:28.030 [Lua] ->moving spawner 20:47:28.030 [Lua] ->moving spawner 20:47:28.043 [Lua] replace_hidden_spawners -> first try found: 6 cover points 20:47:28.043 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:47:28.043 [Lua] ->moving spawner 20:47:28.043 [Lua] ->moving spawner 20:47:28.043 [Lua] ->moving spawner 20:47:28.043 [Lua] ->moving spawner 20:47:28.043 [Lua] ->moving spawner 20:47:28.056 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:47:28.056 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:47:28.056 [Lua] ->moving spawner 20:47:28.056 [Lua] ->moving spawner 20:47:28.056 [Lua] ->moving spawner 20:47:28.244 [Lua] Init group template: horde 20:47:31.347 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:32.379 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:47:34.547 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:35.407 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:35.556 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 20:47:35.570 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 20:47:36.533 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:37.251 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:37.251 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:37.972 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:39.756 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:40.127 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:40.483 [Lua] setting up ambush-horde 20:47:40.484 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:47:40.484 [Lua] -> spawning: 21 20:47:40.484 [Lua] horde crated with id 3 of type ambush 20:47:40.484 [Lua] ambush horde has started 20:47:40.495 [Lua] starting terror event: trickle_event_beastmen_small 20:47:40.495 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:47:40.629 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:41.513 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:42.150 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:42.243 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:42.852 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:43.787 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:43.909 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:47:43.918 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:43.954 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:47:43.954 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:43.954 [Lua] ->moving spawner 20:47:44.222 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:47:44.513 [Lua] Init group template: horde 20:47:46.690 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:47.161 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:47:49.769 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:47:49.885 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:49.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:50.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:54.854 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:54.902 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:47:55.225 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:47:55.274 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:47:55.274 [Lua] Horde killed: ? 20:47:55.343 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:47:56.160 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:47:56.652 [EACServer] [21:47:56:652][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:47:56.736 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:47:57.066 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:47:58.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:47:58.701 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:47:58.876 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:47:59.346 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:47:59.717 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:00.026 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:00.446 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:00.477 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:48:00.787 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:01.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:01.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:01.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:02.884 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:02.924 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:02.924 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:02.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:03.399 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:03.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:03.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:05.083 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:05.649 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:06.424 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:06.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:08.001 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:08.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:08.884 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:08.929 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:09.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:09.054 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:10.417 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:10.660 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:10.660 [Lua] Horde killed: ? 20:48:12.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:15.200 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:48:17.911 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:18.331 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:20.042 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 20:48:20.059 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 20:48:20.067 [Lua] setting up ambush-horde 20:48:20.067 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:48:20.067 [Lua] -> spawning: 12 20:48:20.067 [Lua] horde crated with id 4 of type ambush 20:48:20.067 [Lua] ambush horde has started 20:48:20.082 [Lua] setting up ambush-horde 20:48:20.082 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:48:20.082 [Lua] -> spawning: 7 20:48:20.082 [Lua] horde crated with id 5 of type ambush 20:48:20.082 [Lua] ambush horde has started 20:48:20.204 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:48:21.069 [Lua] setting up ambush-horde 20:48:21.069 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:48:21.069 [Lua] -> spawning: 21 20:48:21.069 [Lua] horde crated with id 6 of type ambush 20:48:21.069 [Lua] ambush horde has started 20:48:21.079 [Lua] starting terror event: trickle_event_beastmen_small 20:48:21.079 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:48:21.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:22.529 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:48:23.483 [Lua] replace_hidden_spawners -> first try found: 9 cover points 20:48:23.483 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:48:23.483 [Lua] ->moving spawner 20:48:23.483 [Lua] ->moving spawner 20:48:23.483 [Lua] ->moving spawner 20:48:23.483 [Lua] ->moving spawner 20:48:23.483 [Lua] ->moving spawner 20:48:23.517 [Lua] replace_hidden_spawners -> first try found: 9 cover points 20:48:23.517 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:48:23.517 [Lua] ->moving spawner 20:48:23.517 [Lua] ->moving spawner 20:48:23.667 [Lua] Init group template: horde 20:48:24.112 [Lua] Init group template: horde 20:48:24.918 [Lua] Init group template: horde 20:48:26.013 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:26.543 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:27.796 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:48:29.175 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:29.211 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:30.016 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:30.128 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:30.703 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:30.956 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:31.259 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:31.262 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:48:31.406 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:32.216 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:32.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:32.809 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:32.885 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:33.242 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:33.639 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:34.044 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:34.462 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:35.641 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:36.297 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:36.342 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:36.358 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:36.613 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:36.658 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:36.936 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:37.150 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:37.190 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:37.190 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:48:37.477 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:48:37.694 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:41.746 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:42.426 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:43.596 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:45.406 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:48:46.127 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:48:46.360 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:48.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:49.189 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 20:48:49.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:49.524 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:48:49.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:50.106 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:50.172 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:48:50.489 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:48:50.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:50.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:51.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:54.243 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:54.699 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:48:54.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:55.359 [Lua] setting up ambush-horde 20:48:55.359 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:48:55.360 [Lua] -> spawning: 12 20:48:55.360 [Lua] horde crated with id 7 of type ambush 20:48:55.360 [Lua] ambush horde has started 20:48:55.377 [Lua] setting up ambush-horde 20:48:55.377 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:48:55.377 [Lua] -> spawning: 6 20:48:55.378 [Lua] horde crated with id 8 of type ambush 20:48:55.378 [Lua] ambush horde has started 20:48:56.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:56.790 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d 20:48:56.791 [Lua] [GameNetworkManager] destroying game object with go_id=30 20:48:57.194 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:57.275 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:48:57.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:48:57.568 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:48:58.147 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:48:58.463 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:48:59.050 [Lua] Init group template: horde 20:48:59.392 [Lua] Init group template: horde 20:48:59.561 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:49:00.673 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:01.213 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:49:01.213 [Lua] Horde killed: ? 20:49:01.450 [Lua] setting up ambush-horde 20:49:01.450 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:49:01.451 [Lua] -> spawning: 21 20:49:01.451 [Lua] horde crated with id 9 of type ambush 20:49:01.451 [Lua] ambush horde has started 20:49:01.469 [Lua] starting terror event: trickle_event_beastmen_small 20:49:01.469 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:49:03.576 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:49:03.577 [Lua] Horde killed: ? 20:49:04.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:05.420 [Lua] Init group template: horde 20:49:05.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:05.634 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:05.843 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:06.214 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:49:07.607 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:08.008 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:49:08.169 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:08.261 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:09.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:10.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:11.774 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:11.835 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:12.099 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:12.183 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:12.391 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:12.974 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:14.786 [Lua] state dead despawn 20:49:14.807 [Lua] [GameNetworkManager] destroying game object with go_id=29 20:49:16.174 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:16.174 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:49:16.194 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:16.214 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:17.683 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:17.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:18.081 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:19.848 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:20.037 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:20.602 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:20.925 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:21.253 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:21.707 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:21.920 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:49:21.921 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=307 20:49:21.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.67716532945632935) 20:49:23.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:23.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:24.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:24.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:24.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:25.143 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:49:25.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:29.124 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:29.682 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:49:30.418 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e 20:49:30.418 [Lua] [GameNetworkManager] destroying game object with go_id=34 20:49:31.425 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:31.461 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:31.757 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:31.795 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:49:32.216 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:49:33.866 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:34.417 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:36.795 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:39.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:49:39.171 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:39.539 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:39.604 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:39.604 [Lua] Horde killed: ? 20:49:39.922 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 5) 20:49:39.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:49:39.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:49:39.926 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=314 20:49:41.731 [Lua] setting up ambush-horde 20:49:41.731 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:49:41.731 [Lua] -> spawning: 21 20:49:41.731 [Lua] horde crated with id 10 of type ambush 20:49:41.731 [Lua] ambush horde has started 20:49:41.747 [Lua] starting terror event: trickle_event_beastmen_small 20:49:41.747 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:49:42.311 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:42.683 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:49:45.205 [Lua] replace_hidden_spawners -> first try found: 12 cover points 20:49:45.205 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.205 [Lua] ->moving spawner 20:49:45.562 [Lua] Init group template: horde 20:49:46.348 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:49:47.680 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:49:48.009 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:48.338 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:49:49.513 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:50.266 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:49:52.670 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:49:52.670 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:49:52.770 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:49:52.770 [Lua] Horde killed: ? 20:49:55.609 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:49:55.609 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=343 20:49:55.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 20:49:56.653 [EACServer] [21:49:56:652][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:49:57.930 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:50:02.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:50:02.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:50:02.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:50:02.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:50:02.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:50:02.747 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:50:02.748 [Lua] Horde killed: ? 20:50:03.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:50:03.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 20:50:08.582 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 20:50:08.583 [Lua] [GameNetworkManager] destroying game object with go_id=31 20:50:08.628 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:50:08.628 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:50:12.101 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:50:12.101 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 20:50:12.101 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 20:50:12.101 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 20:50:12.101 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 20:50:12.101 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 20:50:12.101 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 20:50:12.101 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 20:50:12.101 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 20:50:12.102 [Lua] gm_event_end_conditions_met false true 20:50:12.102 [Save] Saving `save_data` 20:50:12.102 [Lua] Game lost 20:50:12.105 [Save] Save done 20:50:12.105 [Save] Saving `save_data` 20:50:12.105 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:50:12.108 [Save] Save done 20:50:12.108 [Lua] generate_backend_stats 110000104674122:1 20:50:12.123 [Lua] PlayFabMirrorBase:_commit_internal nil 20:50:12.123 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:50:12.123 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:50:12.123 [Save] Saving `save_data` 20:50:12.127 [Save] Save done 20:50:12.131 [Lua] commit result success 9 20:50:12.131 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:50:12.131 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17 20:50:12.131 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:50:12.140 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 3 20:50:12.928 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 20:50:12.928 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17 20:50:13.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17 20:50:19.914 [Lua] ConflictDirector - destroy all units 20:50:19.923 [Lua] Horde killed: ? 20:50:19.925 [Lua] Horde killed: ? 20:50:20.241 [Lua] TRANSITION nil nil inn_level 20:50:20.241 [Lua] Transition type "inn_level", is server: true 20:50:20.241 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:50:20.241 [Lua] [GameNetworkManager] Leaving game... 20:50:20.241 [Lua] [GameNetworkManager] Shutting down game session host. 20:50:20.241 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:50:20.241 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:50:20.241 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=212.00 20:50:20.247 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:50:20.624 [Lua] [PlayerSyncData] Game session is not initialized 20:50:20.624 [Lua] [PlayerSyncData] Game session is not initialized 20:50:20.624 [Lua] [PlayerSyncData] Game session is not initialized 20:50:20.624 [Lua] Set lobby begin: 20:50:20.624 [Lua] Lobby data twitch_enabled = false 20:50:20.624 [Lua] Lobby data power_level = 0 20:50:20.625 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:20.625 [Lua] Lobby data difficulty_tweak = 0 20:50:20.625 [Lua] Lobby data host = 110000104674122 20:50:20.625 [Lua] Lobby data game_mode = 9 20:50:20.625 [Lua] Lobby data is_private = true 20:50:20.625 [Lua] Lobby data match_started = true 20:50:20.625 [Lua] Lobby data mechanism = adventure 20:50:20.625 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:50:20.625 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:20.625 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:50:20.625 [Lua] Lobby data difficulty = cataclysm_3 20:50:20.625 [Lua] Lobby data quick_game = false 20:50:20.625 [Lua] Lobby data weave_index = 110 20:50:20.625 [Lua] Lobby data matchmaking = false 20:50:20.625 [Lua] Lobby data weave_name = weave_110 20:50:20.625 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:20.625 [Lua] Lobby data num_players = 4 20:50:20.625 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:20.625 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:20.625 [Lua] Lobby data country_code = DE 20:50:20.625 [Lua] Lobby data player_slot_3 = 0:0 20:50:20.625 [Lua] Lobby data eac_authorized = true 20:50:20.626 [Lua] Set lobby end. 20:50:22.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:50:22.258 [Lua] [Managers] Calling function on all managers: 20:50:22.258 [Lua] Clearing all global lookup lists 20:50:22.259 [Lua] [IngamePlayerListUI] - Destroy 20:50:22.259 [Lua] [EquipmentUI] - Destroy 20:50:22.259 [Lua] [AbilityUI] - Destroy 20:50:22.259 [Lua] [GamePadAbilityUI] - Destroy 20:50:22.259 [Lua] [GamePadEquipmentUI] - Destroy 20:50:22.259 [Lua] [IngameUI] destroy 20:50:22.448 [Lua] [Managers] Destroying manager group: 20:50:22.458 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:50:22.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:50:22.576 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:50:22.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:50:22.577 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:50:22.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:50:22.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:50:22.588 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:50:22.590 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:50:22.590 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:50:22.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:50:22.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:50:22.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:50:22.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:50:22.600 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:50:22.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:50:22.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:50:22.609 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:50:22.611 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:50:22.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:50:22.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:50:22.616 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:50:22.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:50:22.624 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:50:22.628 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:50:22.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:50:22.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:50:22.647 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:50:22.647 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 20:50:22.647 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 20:50:22.647 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0 20:50:22.647 warning: [Lua] Following data will be uploaded to Crashify: <> 20:50:22.647 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 110000104674122 "KARL FRANZ" <> 20:50:22.647 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10099836; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000009508A0 [3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame [5] self = table: 000000000CA1D2D0; application_shutdown = nil; unit_spawner = table: 000000000B5CA350; world = [World]; unit_storage = table: 000000000B5CA3F0; units = table: 000000000B5CA4A0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000CA1D2D0 [8] self = table: 00000000031FB070; dt = 0.0062182629480957985; t = 989.76574745762628; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0062182629480957985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062182629480957985; t = 989.76574745762628 [10] dt = 0.0062182629480957985 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000010D72990; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000F53960; [5] world_name = "level_world"; entity_system_bag = table: 0000000001931590; network_server = table: 0000000000FA76C0; entity_system = table: 000000000AE62CE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF3D3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 202.17434632945805; input_manager = table: 000000000BD67F10; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B655DB0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0062182629480957985; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000000F53960; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000CA1F030; exit_time = 211.99874514248222; dice_keeper = table: 00000000012852E0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012C27B0; <> <> 20:50:22.647 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 20:50:22.647 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 20:50:22.647 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0 20:50:22.647 warning: [Lua] Following data will be uploaded to Crashify: <> 20:50:22.648 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 18, User: 110000104674122 "KARL FRANZ" <> 20:50:22.648 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10099836; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000009508A0 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000CA1D2D0; application_shutdown = nil; unit_spawner = table: 000000000B5CA350; world = [World]; unit_storage = table: 000000000B5CA3F0; units = table: 000000000B5CA4A0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000CA1D2D0 [8] self = table: 00000000031FB070; dt = 0.0062182629480957985; t = 989.76574745762628; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0062182629480957985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062182629480957985; t = 989.76574745762628 [10] dt = 0.0062182629480957985 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000010D72990; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000F53960; [5] world_name = "level_world"; entity_system_bag = table: 0000000001931590; network_server = table: 0000000000FA76C0; entity_system = table: 000000000AE62CE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF3D3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 202.17434632945805; input_manager = table: 000000000BD67F10; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B655DB0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0062182629480957985; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000000F53960; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000CA1F030; exit_time = 211.99874514248222; dice_keeper = table: 00000000012852E0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012C27B0; <> <> 20:50:22.648 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 20:50:22.648 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:50:22.648 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 20:50:22.648 warning: [Lua] Following data will be uploaded to Crashify: <> 20:50:22.648 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 19, User: 110000104674122 "KARL FRANZ" <> 20:50:22.649 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10099836; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000009508A0 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000CA1D2D0; application_shutdown = nil; unit_spawner = table: 000000000B5CA350; world = [World]; unit_storage = table: 000000000B5CA3F0; units = table: 000000000B5CA4A0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000CA1D2D0 [8] self = table: 00000000031FB070; dt = 0.0062182629480957985; t = 989.76574745762628; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0062182629480957985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062182629480957985; t = 989.76574745762628 [10] dt = 0.0062182629480957985 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000010D72990; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000F53960; [5] world_name = "level_world"; entity_system_bag = table: 0000000001931590; network_server = table: 0000000000FA76C0; entity_system = table: 000000000AE62CE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF3D3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 202.17434632945805; input_manager = table: 000000000BD67F10; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B655DB0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0062182629480957985; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000000F53960; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000CA1F030; exit_time = 211.99874514248222; dice_keeper = table: 00000000012852E0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012C27B0; <> <> 20:50:22.649 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 20:50:22.649 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 20:50:22.649 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0 20:50:22.649 warning: [Lua] Following data will be uploaded to Crashify: <> 20:50:22.649 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 20, User: 110000104674122 "KARL FRANZ" <> 20:50:22.649 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10099836; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000009508A0 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 000000000CA1D2D0; application_shutdown = nil; unit_spawner = table: 000000000B5CA350; world = [World]; unit_storage = table: 000000000B5CA3F0; units = table: 000000000B5CA4A0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000CA1D2D0 [8] self = table: 00000000031FB070; dt = 0.0062182629480957985; t = 989.76574745762628; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0062182629480957985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062182629480957985; t = 989.76574745762628 [10] dt = 0.0062182629480957985 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000010D72990; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000F53960; [5] world_name = "level_world"; entity_system_bag = table: 0000000001931590; network_server = table: 0000000000FA76C0; entity_system = table: 000000000AE62CE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF3D3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 202.17434632945805; input_manager = table: 000000000BD67F10; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B655DB0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0062182629480957985; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000000F53960; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000CA1F030; exit_time = 211.99874514248222; dice_keeper = table: 00000000012852E0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012C27B0; <> <> 20:50:22.649 [Lua] [Matchmaking] unregister rpcs 20:50:22.650 [Lua] ############### UNLOADING PACKAGES ############### 20:50:22.650 [Lua] [Managers] Calling function on all managers: 20:50:22.650 [Lua] [Managers] Destroying manager group: 20:50:22.650 [Lua] [Gamestate] Enter state StateLoading 20:50:22.654 [Lua] Found camera: end_screen_camera 20:50:22.654 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:50:22.656 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:50:22.656 [Lua] [Matchmaking] register rpcs 20:50:22.656 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:50:22.656 [Lua] registering RPCs 20:50:22.656 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:50:22.656 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:50:22.656 [Lua] Set lobby begin: 20:50:22.656 [Lua] Lobby data twitch_enabled = false 20:50:22.656 [Lua] Lobby data power_level = 0 20:50:22.656 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:22.656 [Lua] Lobby data difficulty_tweak = 0 20:50:22.656 [Lua] Lobby data host = 110000104674122 20:50:22.656 [Lua] Lobby data game_mode = 3 20:50:22.656 [Lua] Lobby data is_private = true 20:50:22.656 [Lua] Lobby data match_started = true 20:50:22.657 [Lua] Lobby data mechanism = adventure 20:50:22.657 [Lua] Lobby data level_key = inn_level 20:50:22.657 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:22.657 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:50:22.657 [Lua] Lobby data difficulty = cataclysm_3 20:50:22.657 [Lua] Lobby data quick_game = false 20:50:22.657 [Lua] Lobby data weave_index = 110 20:50:22.657 [Lua] Lobby data matchmaking = false 20:50:22.657 [Lua] Lobby data weave_name = weave_110 20:50:22.657 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:22.657 [Lua] Lobby data num_players = 4 20:50:22.657 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:22.657 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:22.657 [Lua] Lobby data country_code = DE 20:50:22.657 [Lua] Lobby data player_slot_3 = 0:0 20:50:22.657 [Lua] Lobby data eac_authorized = true 20:50:22.657 [Lua] Set lobby end. 20:50:22.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:50:22.661 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:50:22.661 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:50:22.661 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:50:22.741 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 20:50:22.756 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 20:50:22.764 [Umbra] Unload tome 20:50:22.766 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 20:50:22.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:50:22.766 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:50:22.766 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:50:22.766 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:50:22.766 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:50:22.766 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:50:22.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:50:22.957 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:50:22.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:50:23.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:50:23.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:50:23.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:50:23.132 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:50:23.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:50:23.183 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:50:23.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:50:23.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x1cb6a, position: 4813914 20:50:27.349 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:50:28.057 [Lua] ### Sending rpc_level_loaded 20:50:28.057 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50 20:50:28.057 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 20:50:28.058 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 20:50:28.058 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 20:50:28.074 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 20:50:28.074 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 20:50:28.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:17 my_peer_id:110000104674122 20:50:28.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:17 my_peer_id:110000104674122 20:50:28.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:17 my_peer_id:110000104674122 20:50:28.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:17 my_peer_id:110000104674122 20:50:28.162 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:17 my_peer_id:110000104674122 20:50:28.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:28.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:28.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:28.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient 20:50:28.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:50:28.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:50:30.200 [Lua] ### Sending rpc_level_loaded 20:50:30.200 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50 20:50:30.201 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 20:50:30.202 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 20:50:30.202 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 20:50:30.436 [Lua] ### Sending rpc_level_loaded 20:50:30.436 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50 20:50:30.436 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 20:50:30.437 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 20:50:30.437 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 20:50:30.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:18 my_peer_id:110000104674122 20:50:30.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:18 my_peer_id:110000104674122 20:50:30.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:18 my_peer_id:110000104674122 20:50:30.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:18 my_peer_id:110000104674122 20:50:30.505 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:18 my_peer_id:110000104674122 20:50:30.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:30.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:30.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient 20:50:30.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 20:50:30.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:19 my_peer_id:110000104674122 20:50:30.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:19 my_peer_id:110000104674122 20:50:30.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:19 my_peer_id:110000104674122 20:50:30.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:19 my_peer_id:110000104674122 20:50:30.707 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:19 my_peer_id:110000104674122 20:50:30.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:30.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 20:50:30.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:30.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 20:50:30.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 20:50:30.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:50:31.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:50:31.146 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:50:31.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:50:31.162 [Lua] [LevelTransitionHandler] Level load completed! 20:50:31.162 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10099836 - use_random_directors: true - overriden_conflict: nil 20:50:31.165 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:50:31.165 [Lua] checking dlc's against conflict directors 20:50:31.165 [Lua] number of factions to include 2 20:50:31.165 [Lua] Updated list weights for random: 20:50:31.165 [Lua] skaven, 0.42 (0.00-0.42) 20:50:31.165 [Lua] chaos, 0.42 (0.42-0.83) 20:50:31.165 [Lua] beastmen, 0.17 (0.83-1.00) 20:50:31.165 [Lua] Rolled random faction: 0.43129771947860718 chaos 20:50:31.165 [Lua] Updated list weights for random: 20:50:31.165 [Lua] skaven, 0.71 (0.00-0.71) 20:50:31.165 [Lua] beastmen, 0.29 (0.71-1.00) 20:50:31.165 [Lua] Rolled random faction: 0.078008837997913361 skaven 20:50:31.165 [Lua] number of factions added 2 20:50:31.165 [Lua] --- --- --- 20:50:31.165 [Lua] Starting... difficulty 'cataclysm_3' 20:50:31.165 [Lua] These are the starting conflict directors: 20:50:31.165 [Lua] inn_level 20:50:31.165 [Lua] --- --- --- 20:50:31.165 [Lua] 20:50:31.165 [Lua] DONE! Found the following directors: 20:50:31.165 [Lua] (free: 35), Master hash is: 20:50:31.165 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:50:31.165 [Lua] load_startup_enemy_packages: -------------- 20:50:31.165 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:50:31.165 [Lua] critter_rat 20:50:31.179 [Lua] ### Sending rpc_level_loaded 20:50:31.179 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 20:50:31.179 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:50:31.195 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:50:31.195 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:50:31.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:50:31.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:50:31.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:50:31.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:50:31.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:50:31.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:50:31.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:50:31.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:50:31.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:50:31.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:50:31.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:50:31.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:50:31.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:50:31.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:50:31.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:50:31.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:50:31.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:50:31.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:50:31.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:50:31.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:50:31.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:50:31.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:50:31.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:50:31.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:50:31.985 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 20:50:32.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:50:32.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:50:32.051 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:50:32.051 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:50:32.051 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:50:32.051 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:50:32.051 [Lua] Starting async level spawning of levels/inn/world 20:50:32.052 [Umbra] Init version: 3.4.15 :: 16 threads 20:50:32.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:20 my_peer_id:110000104674122 20:50:32.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:20 my_peer_id:110000104674122 20:50:32.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:20 my_peer_id:110000104674122 20:50:32.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:20 my_peer_id:110000104674122 20:50:32.104 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:20 my_peer_id:110000104674122 20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:50:32.104 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:32.104 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:32.217 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 20:50:32.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient 20:50:32.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient 20:50:32.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient 20:50:32.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:50:32.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:50:32.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:50:32.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:50:32.290 [Lua] Async level spawning done 20:50:32.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:50:32.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:50:32.450 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:50:32.515 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:50:32.515 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:50:32.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:50:32.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:50:32.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:50:32.618 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:50:32.683 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:50:32.683 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:50:32.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:50:32.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:50:32.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:50:32.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:50:32.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:50:32.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:50:32.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:50:33.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:50:33.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:50:33.005 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 20:50:33.021 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 20:50:33.021 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 20:50:33.021 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:50:33.021 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:50:33.021 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 20:50:33.021 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 20:50:33.021 [Lua] ### Sending rpc_level_loaded 20:50:33.021 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 20:50:33.021 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:50:34.029 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:50:34.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:50:34.029 [Lua] [Matchmaking] unregister rpcs 20:50:34.029 [Lua] Set lobby begin: 20:50:34.029 [Lua] Lobby data twitch_enabled = false 20:50:34.029 [Lua] Lobby data power_level = 0 20:50:34.030 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:34.030 [Lua] Lobby data difficulty_tweak = 0 20:50:34.030 [Lua] Lobby data host = 110000104674122 20:50:34.030 [Lua] Lobby data game_mode = 3 20:50:34.030 [Lua] Lobby data is_private = true 20:50:34.030 [Lua] Lobby data match_started = true 20:50:34.030 [Lua] Lobby data mechanism = adventure 20:50:34.030 [Lua] Lobby data level_key = inn_level 20:50:34.030 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:34.030 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:50:34.030 [Lua] Lobby data difficulty = cataclysm_3 20:50:34.030 [Lua] Lobby data quick_game = false 20:50:34.030 [Lua] Lobby data weave_index = 110 20:50:34.030 [Lua] Lobby data matchmaking = false 20:50:34.030 [Lua] Lobby data weave_name = weave_110 20:50:34.030 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:34.030 [Lua] Lobby data num_players = 4 20:50:34.031 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:34.031 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:34.031 [Lua] Lobby data country_code = DE 20:50:34.031 [Lua] Lobby data player_slot_3 = 0:0 20:50:34.031 [Lua] Lobby data eac_authorized = true 20:50:34.031 [Lua] Set lobby end. 20:50:34.031 [Lua] [Managers] Destroying manager group: 20:50:34.031 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:50:34.031 [Lua] [Gamestate] Enter StateIngame HOST 20:50:34.031 [Lua] [Managers] Calling function on all managers: 20:50:34.032 [Lua] <>level = inn_level<> 20:50:34.032 [Lua] Set lobby begin: 20:50:34.032 [Lua] Lobby data twitch_enabled = false 20:50:34.032 [Lua] Lobby data power_level = 0 20:50:34.032 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:34.032 [Lua] Lobby data difficulty_tweak = 0 20:50:34.032 [Lua] Lobby data host = 110000104674122 20:50:34.032 [Lua] Lobby data game_mode = 3 20:50:34.032 [Lua] Lobby data is_private = true 20:50:34.032 [Lua] Lobby data match_started = true 20:50:34.032 [Lua] Lobby data mechanism = adventure 20:50:34.032 [Lua] Lobby data level_key = inn_level 20:50:34.032 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:34.032 [Lua] Lobby data selected_level_key = inn_level 20:50:34.032 [Lua] Lobby data difficulty = cataclysm_3 20:50:34.032 [Lua] Lobby data quick_game = false 20:50:34.032 [Lua] Lobby data weave_index = 110 20:50:34.032 [Lua] Lobby data matchmaking = false 20:50:34.032 [Lua] Lobby data weave_name = weave_110 20:50:34.032 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:34.032 [Lua] Lobby data num_players = 4 20:50:34.033 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:34.033 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:34.033 [Lua] Lobby data country_code = DE 20:50:34.033 [Lua] Lobby data player_slot_3 = 0:0 20:50:34.033 [Lua] Lobby data eac_authorized = true 20:50:34.033 [Lua] Set lobby end. 20:50:34.033 [Lua] [StateIngame] Server ingame 20:50:34.035 [Lua] Set lobby begin: 20:50:34.035 [Lua] Lobby data twitch_enabled = false 20:50:34.036 [Lua] Lobby data power_level = 0 20:50:34.036 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:34.036 [Lua] Lobby data difficulty_tweak = 0 20:50:34.036 [Lua] Lobby data host = 110000104674122 20:50:34.036 [Lua] Lobby data game_mode = 3 20:50:34.036 [Lua] Lobby data is_private = true 20:50:34.036 [Lua] Lobby data match_started = true 20:50:34.036 [Lua] Lobby data mechanism = adventure 20:50:34.036 [Lua] Lobby data level_key = inn_level 20:50:34.036 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:34.036 [Lua] Lobby data selected_level_key = inn_level 20:50:34.036 [Lua] Lobby data difficulty = cataclysm_3 20:50:34.036 [Lua] Lobby data quick_game = false 20:50:34.037 [Lua] Lobby data weave_index = 110 20:50:34.037 [Lua] Lobby data matchmaking = false 20:50:34.037 [Lua] Lobby data weave_name = weave_110 20:50:34.037 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:34.037 [Lua] Lobby data num_players = 4 20:50:34.037 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:34.037 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:34.037 [Lua] Lobby data country_code = DE 20:50:34.037 [Lua] Lobby data player_slot_3 = 0:0 20:50:34.037 [Lua] Lobby data eac_authorized = true 20:50:34.037 [Lua] Set lobby end. 20:50:34.037 [Lua] [Matchmaking] register rpcs 20:50:34.037 [Lua] GameNetworkManager:init... creating game session 20:50:34.037 [Lua] Host GameSession.make_game_session_host with session: 20:50:34.037 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:50:34.037 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:50:34.037 [Lua] [GameNetworkManager] self.is_server = true 20:50:34.037 [Network] Setting artificial MTU limit to 65536 20:50:34.037 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:50:34.046 [Lua] Switching ConflictSettings: to: inn_level 20:50:34.046 [Lua] pacing=disabled 20:50:34.046 [Lua] roaming=nil 20:50:34.046 [Lua] disabled=false 20:50:34.046 [Lua] pack_spawning=disabled 20:50:34.046 [Lua] contained_breeds=nil 20:50:34.046 [Lua] boss=disabled 20:50:34.046 [Lua] horde=disabled 20:50:34.046 [Lua] specials=disabled 20:50:34.046 [Lua] name=inn_level 20:50:34.046 [Lua] intensity=disabled 20:50:34.046 [Lua] --- 20:50:34.046 [Lua] [LevelAnalysis] set_random_seed( 10099836) 20:50:34.048 [Lua] [AIInterestPointSystem] Level Seed: 10099836 20:50:34.049 [Lua] 20:50:34.049 [Lua] [entity_system_bag] = table 20:50:34.049 [Lua] [entity_system_bag] = metatable 20:50:34.049 [Lua] [startup_data] = table 20:50:34.049 [Lua] [entity_manager] = table 20:50:34.049 [Lua] [entity_manager] = metatable 20:50:34.049 [Lua] [unit_spawner] = table 20:50:34.049 [Lua] [unit_spawner] = metatable 20:50:34.049 [Lua] [unit_storage] = table 20:50:34.049 [Lua] [unit_storage] = metatable 20:50:34.049 [Lua] [dice_keeper] = table 20:50:34.049 [Lua] [dice_keeper] = metatable 20:50:34.049 [Lua] [is_server] = true (boolean) 20:50:34.049 [Lua] [world] = [World] 20:50:34.049 [Lua] [system_api] = table 20:50:34.049 [Lua] [entity_system] = table 20:50:34.049 [Lua] [entity_system] = metatable 20:50:34.049 [Lua] [network_lobby] = table 20:50:34.049 [Lua] [network_lobby] = metatable 20:50:34.049 [Lua] [profile_synchronizer] = table 20:50:34.049 [Lua] [profile_synchronizer] = metatable 20:50:34.049 [Lua] [level_transition_handler] = table 20:50:34.049 [Lua] [level_transition_handler] = metatable 20:50:34.049 [Lua] [num_local_human_players] = 1 (number) 20:50:34.049 [Lua] [statistics_db] = table 20:50:34.049 [Lua] [statistics_db] = metatable 20:50:34.049 [Lua] [network_server] = table 20:50:34.049 [Lua] [network_server] = metatable 20:50:34.049 [Lua] [input_manager] = table 20:50:34.049 [Lua] [input_manager] = metatable 20:50:34.049 [Lua] [network_clock] = table 20:50:34.049 [Lua] [network_clock] = metatable 20:50:34.049 [Lua] [network_transmit] = table 20:50:34.049 [Lua] [network_transmit] = metatable 20:50:34.049 [Lua] [free_flight_manager] = table 20:50:34.049 [Lua] [free_flight_manager] = metatable 20:50:34.049 [Lua] [network_manager] = table 20:50:34.049 [Lua] [network_manager] = metatable 20:50:34.049 [Lua] [network_event_delegate] = table 20:50:34.049 [Lua] [network_event_delegate] = metatable 20:50:34.049 [Lua] 20:50:34.049 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:50:34.049 [Lua] ignoring extension VersusInteractObjectiveExtension 20:50:34.049 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:50:34.049 [Lua] ignoring extension VersusSocketObjectiveExtension 20:50:34.049 [Lua] ignoring extension VersusTargetObjectiveExtension 20:50:34.049 [Lua] ignoring extension VersusMissionObjectiveExtension 20:50:34.049 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:50:34.051 [Lua] [AchievementManager] Achievements using the steam platform 20:50:34.098 [Lua] [StateIngame] Level seed: 10099836 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:50:34.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:50:34.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:50:34.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:50:34.111 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:50:34.111 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 20:50:34.114 [Lua] [LevelAnalysis] set_random_seed( 10099836) 20:50:34.117 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:50:34.117 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:50:34.118 [Lua] [IngameUI] init 20:50:34.132 [SteamVoipClient] select_out(11000010348a16a, off) 20:50:34.132 [SteamVoipClient] select_out(110000103737e0e, off) 20:50:34.132 [SteamVoipClient] select_out(110000104674122, off) 20:50:34.132 [SteamVoipClient] select_out(1100001057a793d, off) 20:50:34.137 [Lua] cb_razer_chroma_setup 20:50:34.175 [Lua] [Matchmaking] Cancelling matchmaking 20:50:34.175 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:50:34.175 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:50:34.176 [Lua] Set lobby begin: 20:50:34.176 [Lua] Lobby data twitch_enabled = false 20:50:34.176 [Lua] Lobby data power_level = 835 20:50:34.176 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:34.176 [Lua] Lobby data difficulty_tweak = 0 20:50:34.176 [Lua] Lobby data host = 110000104674122 20:50:34.176 [Lua] Lobby data game_mode = 3 20:50:34.176 [Lua] Lobby data is_private = true 20:50:34.176 [Lua] Lobby data match_started = true 20:50:34.176 [Lua] Lobby data mechanism = adventure 20:50:34.176 [Lua] Lobby data level_key = inn_level 20:50:34.176 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:34.176 [Lua] Lobby data selected_level_key = inn_level 20:50:34.176 [Lua] Lobby data difficulty = cataclysm_3 20:50:34.176 [Lua] Lobby data quick_game = false 20:50:34.176 [Lua] Lobby data weave_index = 110 20:50:34.176 [Lua] Lobby data matchmaking = false 20:50:34.176 [Lua] Lobby data weave_name = weave_110 20:50:34.177 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:34.177 [Lua] Lobby data num_players = 4 20:50:34.177 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:34.177 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:34.177 [Lua] Lobby data country_code = DE 20:50:34.177 [Lua] Lobby data player_slot_3 = 0:0 20:50:34.177 [Lua] Lobby data eac_authorized = true 20:50:34.177 [Lua] Set lobby end. 20:50:34.178 [Flow] complete_skittergate_legend true 20:50:34.178 [Flow] complete_all_helmgart_levels_recruit true 20:50:34.179 [Flow] WitchHunterLevel:35 20:50:34.179 [Flow] LeaderYes 20:50:34.179 [Flow] ALL PC XP:304250 20:50:34.179 [Flow] Has "bogenhafen" DLC:true 20:50:34.179 [Flow] WH XP:60850 20:50:34.179 [Flow] Number of crafted items:5258 20:50:34.179 [Flow] Has "pre_order" DLC:true 20:50:34.179 [Flow] Sum of Powe Levels:1500 20:50:34.179 [Flow] lodestone diff 1:false 20:50:34.179 [Flow] magnus and forest activated 20:50:34.179 [Flow] magnus and forest activated 20:50:34.179 [Flow] cemetery and forest activated 20:50:34.179 [Flow] magnus and cemetery 20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:34.179 [Flow] ALL RUNES ACTIVATED 20:50:34.179 [Flow] magnus and forest activated 20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:34.179 [Flow] ALL RUNES ACTIVATED 20:50:34.179 [Flow] cemetery and forest activated 20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:34.179 [Flow] ALL RUNES ACTIVATED 20:50:34.179 [Flow] magnus and forest activated 20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:34.179 [Flow] ALL RUNES ACTIVATED 20:50:34.179 [Flow] magnus and cemetery 20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:34.179 [Flow] ALL RUNES ACTIVATED 20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:34.181 [Lua] CurrentConflictSettings inn_level 20:50:34.181 [Lua] [ConflictDirector] conflict_director is ai_ready 20:50:34.181 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:50:34.181 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:50:34.183 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:50:34.183 [Lua] Forming navigation groups in one frame 20:50:34.183 [Lua] Forming navigation groups 20:50:34.201 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 20:50:34.202 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:50:34.202 [Lua] number of nav groups: 41 20:50:34.203 [Lua] number of refined nav groups : 23 20:50:34.205 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000663931 20:50:34.205 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:50:34.205 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:50:34.205 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:50:34.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:50:34.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:50:34.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:50:34.208 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:50:34.208 [Lua] [Managers] Calling function on all managers: 20:50:34.208 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:50:34.244 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 20:50:34.244 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 20:50:34.244 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:50:34.244 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:50:34.402 [Lua] Set lobby begin: 20:50:34.402 [Lua] Lobby data twitch_enabled = false 20:50:34.402 [Lua] Lobby data power_level = 835 20:50:34.402 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:34.402 [Lua] Lobby data difficulty_tweak = 0 20:50:34.402 [Lua] Lobby data host = 110000104674122 20:50:34.402 [Lua] Lobby data game_mode = 3 20:50:34.403 [Lua] Lobby data is_private = true 20:50:34.403 [Lua] Lobby data match_started = true 20:50:34.403 [Lua] Lobby data mechanism = adventure 20:50:34.403 [Lua] Lobby data level_key = inn_level 20:50:34.403 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:34.403 [Lua] Lobby data selected_level_key = inn_level 20:50:34.403 [Lua] Lobby data difficulty = cataclysm_3 20:50:34.403 [Lua] Lobby data quick_game = false 20:50:34.404 [Lua] Lobby data weave_index = 110 20:50:34.404 [Lua] Lobby data matchmaking = false 20:50:34.404 [Lua] Lobby data weave_name = weave_110 20:50:34.404 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:34.404 [Lua] Lobby data num_players = 4 20:50:34.404 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:34.404 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:34.404 [Lua] Lobby data country_code = DE 20:50:34.404 [Lua] Lobby data player_slot_3 = 0:0 20:50:34.404 [Lua] Lobby data eac_authorized = true 20:50:34.404 [Lua] Set lobby end. 20:50:34.404 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 20:50:34.404 [Lua] Breedfreezer (server) starting a hot join sync 20:50:34.405 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 20:50:34.405 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 20:50:34.405 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:50:34.405 [Lua] RemotePlayer:create_game_object( ) 27 20:50:34.422 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 20:50:34.422 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 20:50:34.422 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:50:34.422 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:50:34.422 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 20:50:34.422 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 20:50:34.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:50:34.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:50:34.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:50:34.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:50:34.422 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 20:50:34.436 [Lua] Set lobby begin: 20:50:34.436 [Lua] Lobby data twitch_enabled = false 20:50:34.437 [Lua] Lobby data power_level = 835 20:50:34.437 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:34.437 [Lua] Lobby data difficulty_tweak = 0 20:50:34.437 [Lua] Lobby data host = 110000104674122 20:50:34.437 [Lua] Lobby data game_mode = 3 20:50:34.437 [Lua] Lobby data is_private = true 20:50:34.437 [Lua] Lobby data match_started = true 20:50:34.437 [Lua] Lobby data mechanism = adventure 20:50:34.437 [Lua] Lobby data level_key = inn_level 20:50:34.437 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:34.437 [Lua] Lobby data selected_level_key = inn_level 20:50:34.437 [Lua] Lobby data difficulty = cataclysm_3 20:50:34.437 [Lua] Lobby data quick_game = false 20:50:34.437 [Lua] Lobby data weave_index = 110 20:50:34.437 [Lua] Lobby data matchmaking = false 20:50:34.437 [Lua] Lobby data weave_name = weave_110 20:50:34.438 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:34.438 [Lua] Lobby data num_players = 4 20:50:34.438 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:34.438 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:34.438 [Lua] Lobby data country_code = DE 20:50:34.438 [Lua] Lobby data player_slot_3 = 0:0 20:50:34.438 [Lua] Lobby data eac_authorized = true 20:50:34.438 [Lua] Set lobby end. 20:50:34.438 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 20:50:34.438 [Lua] Breedfreezer (server) starting a hot join sync 20:50:34.441 [Lua] Set lobby begin: 20:50:34.441 [Lua] Lobby data twitch_enabled = false 20:50:34.441 [Lua] Lobby data power_level = 835 20:50:34.441 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:34.441 [Lua] Lobby data difficulty_tweak = 0 20:50:34.441 [Lua] Lobby data host = 110000104674122 20:50:34.442 [Lua] Lobby data game_mode = 3 20:50:34.442 [Lua] Lobby data is_private = true 20:50:34.442 [Lua] Lobby data match_started = true 20:50:34.442 [Lua] Lobby data mechanism = adventure 20:50:34.442 [Lua] Lobby data level_key = inn_level 20:50:34.442 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:34.442 [Lua] Lobby data selected_level_key = inn_level 20:50:34.442 [Lua] Lobby data difficulty = cataclysm_3 20:50:34.442 [Lua] Lobby data quick_game = false 20:50:34.442 [Lua] Lobby data weave_index = 110 20:50:34.442 [Lua] Lobby data matchmaking = false 20:50:34.442 [Lua] Lobby data weave_name = weave_110 20:50:34.442 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:34.442 [Lua] Lobby data num_players = 4 20:50:34.442 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:34.442 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:34.443 [Lua] Lobby data country_code = DE 20:50:34.443 [Lua] Lobby data player_slot_3 = 0:0 20:50:34.443 [Lua] Lobby data eac_authorized = true 20:50:34.443 [Lua] Set lobby end. 20:50:34.443 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 20:50:34.443 [Lua] Breedfreezer (server) starting a hot join sync 20:50:34.444 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 20:50:34.444 [Lua] RemotePlayer:create_game_object( ) 29 20:50:34.460 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 20:50:34.460 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 20:50:34.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 20:50:34.460 [Lua] RemotePlayer:create_game_object( ) 30 20:50:34.477 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 20:50:34.477 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 20:50:34.477 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 20:50:34.477 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 20:50:34.488 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 20:50:34.488 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 20:50:34.488 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 20:50:34.488 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 20:50:34.488 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:50:34.488 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:50:34.488 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 20:50:34.488 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 20:50:34.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:34.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:34.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:50:34.565 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 20:50:34.565 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:50:34.565 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 20:50:34.571 [Lua] Players are leaving the safe zone 20:50:34.625 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:34.626 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:50:34.627 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read, 20:50:34.627 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:50:34.627 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 20:50:34.627 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:34.628 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:50:34.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:34.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1, async-read, 20:50:34.630 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:50:34.630 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 20:50:34.630 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:34.631 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 20:50:34.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:34.780 [Lua] StateInGameRunning:_game_actually_starts() 20:50:34.780 [Lua] ################################################################################################################# 20:50:34.781 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:50:34.781 [Lua] ################################################################################################################# 20:50:34.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 20:50:34.787 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 20:50:34.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:50:34.917 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:50:34.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:50:34.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:50:34.997 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 20:50:34.997 [Lua] Commit load time data 20:50:35.143 [Flow] DISABLE 20:50:38.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:50:38.001 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:50:38.001 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:50:38.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:50:38.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:50:38.350 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:50:38.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:50:38.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:50:38.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:50:38.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:50:38.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:50:38.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:50:38.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:50:38.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:50:38.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:50:38.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:50:38.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:50:38.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:50:38.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:50:38.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:50:38.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:50:38.534 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:50:38.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:50:38.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:50:38.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:50:38.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:50:38.562 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:50:38.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:50:38.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:50:38.597 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:50:38.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:50:38.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:50:38.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:50:38.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:50:38.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:50:38.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:50:38.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:50:38.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:50:38.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:50:38.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:50:38.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:50:38.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:50:38.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:50:38.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:50:38.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:50:38.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:50:38.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:50:38.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:50:38.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:50:38.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:50:38.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=50 20:50:38.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:50:38.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:50:38.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:50:38.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:50:38.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:50:38.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:50:38.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 20:50:38.877 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:50:38.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:50:38.887 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:50:39.245 [Lua] Set lobby begin: 20:50:39.245 [Lua] Lobby data twitch_enabled = false 20:50:39.245 [Lua] Lobby data power_level = 626 20:50:39.245 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:39.245 [Lua] Lobby data difficulty_tweak = 0 20:50:39.245 [Lua] Lobby data host = 110000104674122 20:50:39.245 [Lua] Lobby data game_mode = 3 20:50:39.245 [Lua] Lobby data is_private = true 20:50:39.245 [Lua] Lobby data match_started = true 20:50:39.245 [Lua] Lobby data mechanism = adventure 20:50:39.245 [Lua] Lobby data level_key = inn_level 20:50:39.246 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:39.246 [Lua] Lobby data selected_level_key = inn_level 20:50:39.246 [Lua] Lobby data difficulty = cataclysm_3 20:50:39.246 [Lua] Lobby data quick_game = false 20:50:39.246 [Lua] Lobby data weave_index = 110 20:50:39.246 [Lua] Lobby data matchmaking = false 20:50:39.246 [Lua] Lobby data weave_name = weave_110 20:50:39.246 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:39.246 [Lua] Lobby data num_players = 4 20:50:39.246 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:39.246 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:39.246 [Lua] Lobby data country_code = DE 20:50:39.246 [Lua] Lobby data player_slot_3 = 0:0 20:50:39.246 [Lua] Lobby data eac_authorized = true 20:50:39.246 [Lua] Set lobby end. 20:50:39.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:50:39.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:39.515 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:50:39.515 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:39.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:50:39.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:39.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:50:39.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:39.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:50:39.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:39.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:50:39.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:39.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:50:39.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:39.551 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:50:39.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:39.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:50:39.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:39.600 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:50:39.600 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:43.045 [Lua] [Matchmaking] Cancelling matchmaking 20:50:43.045 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:50:44.436 [Lua] PlayFabMirrorBase:_commit_internal 10 20:50:44.436 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:50:44.440 [Lua] generate_backend_stats 110000104674122:1 20:50:44.458 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:50:44.458 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:50:44.458 [Lua] Set lobby begin: 20:50:44.458 [Lua] Lobby data twitch_enabled = false 20:50:44.458 [Lua] Lobby data power_level = 835 20:50:44.458 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:44.458 [Lua] Lobby data difficulty_tweak = 0 20:50:44.458 [Lua] Lobby data host = 110000104674122 20:50:44.458 [Lua] Lobby data game_mode = 3 20:50:44.459 [Lua] Lobby data is_private = true 20:50:44.459 [Lua] Lobby data match_started = true 20:50:44.459 [Lua] Lobby data mechanism = adventure 20:50:44.459 [Lua] Lobby data level_key = inn_level 20:50:44.459 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:44.459 [Lua] Lobby data selected_level_key = inn_level 20:50:44.459 [Lua] Lobby data difficulty = cataclysm_3 20:50:44.459 [Lua] Lobby data quick_game = false 20:50:44.459 [Lua] Lobby data weave_index = 110 20:50:44.459 [Lua] Lobby data matchmaking = false 20:50:44.459 [Lua] Lobby data weave_name = weave_110 20:50:44.459 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:44.459 [Lua] Lobby data num_players = 4 20:50:44.459 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:44.459 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:44.459 [Lua] Lobby data country_code = DE 20:50:44.459 [Lua] Lobby data player_slot_3 = 0:0 20:50:44.459 [Lua] Lobby data eac_authorized = true 20:50:44.459 [Lua] Set lobby end. 20:50:44.468 [Lua] commit result success 10 20:50:44.847 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:50:44.847 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:50:44.849 [Lua] Set lobby begin: 20:50:44.849 [Lua] Lobby data twitch_enabled = false 20:50:44.849 [Lua] Lobby data power_level = 835 20:50:44.849 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:44.849 [Lua] Lobby data difficulty_tweak = 0 20:50:44.849 [Lua] Lobby data host = 110000104674122 20:50:44.849 [Lua] Lobby data game_mode = 3 20:50:44.849 [Lua] Lobby data is_private = true 20:50:44.849 [Lua] Lobby data match_started = true 20:50:44.849 [Lua] Lobby data mechanism = adventure 20:50:44.850 [Lua] Lobby data level_key = inn_level 20:50:44.850 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:44.850 [Lua] Lobby data selected_level_key = inn_level 20:50:44.850 [Lua] Lobby data difficulty = cataclysm_3 20:50:44.850 [Lua] Lobby data quick_game = false 20:50:44.850 [Lua] Lobby data weave_index = 110 20:50:44.850 [Lua] Lobby data matchmaking = false 20:50:44.850 [Lua] Lobby data weave_name = weave_110 20:50:44.850 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:44.850 [Lua] Lobby data num_players = 4 20:50:44.850 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:44.850 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:44.850 [Lua] Lobby data country_code = DE 20:50:44.850 [Lua] Lobby data player_slot_3 = 0:0 20:50:44.850 [Lua] Lobby data eac_authorized = true 20:50:44.850 [Lua] Set lobby end. 20:50:44.850 [Lua] [PartyManager] Leader is set to 110000104674122 20:50:44.850 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 20:50:44.850 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:50:44.850 [Lua] Set lobby begin: 20:50:44.850 [Lua] Lobby data twitch_enabled = false 20:50:44.851 [Lua] Lobby data power_level = 835 20:50:44.851 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:44.851 [Lua] Lobby data difficulty_tweak = 0 20:50:44.851 [Lua] Lobby data host = 110000104674122 20:50:44.851 [Lua] Lobby data game_mode = 9 20:50:44.851 [Lua] Lobby data is_private = true 20:50:44.851 [Lua] Lobby data match_started = true 20:50:44.851 [Lua] Lobby data mechanism = adventure 20:50:44.851 [Lua] Lobby data level_key = inn_level 20:50:44.851 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:44.851 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:50:44.851 [Lua] Lobby data difficulty = cataclysm_3 20:50:44.851 [Lua] Lobby data quick_game = false 20:50:44.851 [Lua] Lobby data weave_index = 110 20:50:44.851 [Lua] Lobby data matchmaking = false 20:50:44.851 [Lua] Lobby data weave_name = weave_110 20:50:44.851 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:44.851 [Lua] Lobby data num_players = 4 20:50:44.851 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:44.852 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:44.852 [Lua] Lobby data country_code = DE 20:50:44.852 [Lua] Lobby data player_slot_3 = 0:0 20:50:44.852 [Lua] Lobby data eac_authorized = true 20:50:44.852 [Lua] Set lobby end. 20:50:44.852 [Lua] Set lobby begin: 20:50:44.852 [Lua] Lobby data twitch_enabled = false 20:50:44.852 [Lua] Lobby data power_level = 835 20:50:44.852 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:44.852 [Lua] Lobby data difficulty_tweak = 0 20:50:44.852 [Lua] Lobby data host = 110000104674122 20:50:44.852 [Lua] Lobby data game_mode = 9 20:50:44.852 [Lua] Lobby data is_private = true 20:50:44.852 [Lua] Lobby data match_started = true 20:50:44.852 [Lua] Lobby data mechanism = adventure 20:50:44.852 [Lua] Lobby data level_key = inn_level 20:50:44.852 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:44.852 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:50:44.852 [Lua] Lobby data difficulty = cataclysm_3 20:50:44.852 [Lua] Lobby data quick_game = false 20:50:44.852 [Lua] Lobby data weave_index = 110 20:50:44.852 [Lua] Lobby data matchmaking = false 20:50:44.852 [Lua] Lobby data weave_name = weave_110 20:50:44.852 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:44.853 [Lua] Lobby data num_players = 4 20:50:44.853 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:44.853 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:44.853 [Lua] Lobby data country_code = DE 20:50:44.853 [Lua] Lobby data player_slot_3 = 0:0 20:50:44.853 [Lua] Lobby data eac_authorized = true 20:50:44.853 [Lua] Set lobby end. 20:50:44.853 [Lua] [ChatManager][1]System: Starting hosted game... 20:50:44.853 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:50:44.853 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:50:46.963 [Lua] [IngameUI] menu view on_enter hero_view 20:50:46.969 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0102cf30 20:50:46.969 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 20:50:46.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 20:50:46.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:50:46.984 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 20:50:46.985 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:50:46.986 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:50:46.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:50:47.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:50:47.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:50:47.334 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:50:47.527 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:50:47.527 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:50:47.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:50:47.537 [Lua] cb_unit_spawned_unit_preview table: 0000000002F7C470 units/ui/pup_weave_amulet/pup_weave_amulet 20:50:47.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:50:47.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:50:49.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:50:49.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer 20:50:49.449 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:50:49.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:50:49.449 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 20:50:49.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:50:49.462 [Lua] _create_item_block_option_entry 1.5707963249999999 20:50:49.569 [Lua] Set lobby begin: 20:50:49.569 [Lua] Lobby data twitch_enabled = false 20:50:49.569 [Lua] Lobby data power_level = 1033 20:50:49.569 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:49.569 [Lua] Lobby data difficulty_tweak = 0 20:50:49.569 [Lua] Lobby data host = 110000104674122 20:50:49.570 [Lua] Lobby data game_mode = 9 20:50:49.570 [Lua] Lobby data is_private = true 20:50:49.570 [Lua] Lobby data match_started = true 20:50:49.570 [Lua] Lobby data mechanism = adventure 20:50:49.570 [Lua] Lobby data level_key = inn_level 20:50:49.570 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:49.570 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:50:49.570 [Lua] Lobby data difficulty = cataclysm_3 20:50:49.570 [Lua] Lobby data quick_game = false 20:50:49.570 [Lua] Lobby data weave_index = 110 20:50:49.570 [Lua] Lobby data matchmaking = false 20:50:49.570 [Lua] Lobby data weave_name = weave_110 20:50:49.570 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:49.570 [Lua] Lobby data num_players = 4 20:50:49.570 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:49.571 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:49.571 [Lua] Lobby data country_code = DE 20:50:49.571 [Lua] Lobby data player_slot_3 = 0:0 20:50:49.571 [Lua] Lobby data eac_authorized = true 20:50:49.571 [Lua] Set lobby end. 20:50:49.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:50:49.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:50:50.714 [Lua] Assigning peer(110000103737e0e:1) to profile(1) career(1) 20:50:50.714 [Lua] Set lobby begin: 20:50:50.714 [Lua] Lobby data twitch_enabled = false 20:50:50.714 [Lua] Lobby data power_level = 1033 20:50:50.714 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:50.714 [Lua] Lobby data difficulty_tweak = 0 20:50:50.714 [Lua] Lobby data host = 110000104674122 20:50:50.714 [Lua] Lobby data game_mode = 9 20:50:50.714 [Lua] Lobby data is_private = true 20:50:50.714 [Lua] Lobby data match_started = true 20:50:50.714 [Lua] Lobby data mechanism = adventure 20:50:50.714 [Lua] Lobby data level_key = inn_level 20:50:50.714 [Lua] Lobby data player_slot_1 = 0:0 20:50:50.714 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:50:50.714 [Lua] Lobby data difficulty = cataclysm_3 20:50:50.714 [Lua] Lobby data quick_game = false 20:50:50.714 [Lua] Lobby data weave_index = 110 20:50:50.714 [Lua] Lobby data matchmaking = false 20:50:50.714 [Lua] Lobby data weave_name = weave_110 20:50:50.714 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:50.714 [Lua] Lobby data num_players = 4 20:50:50.715 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:50.715 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:50.715 [Lua] Lobby data country_code = DE 20:50:50.715 [Lua] Lobby data player_slot_3 = 0:0 20:50:50.715 [Lua] Lobby data eac_authorized = true 20:50:50.715 [Lua] Set lobby end. 20:50:50.715 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103737e0e) local_player_id(1) profile_index(1) career_index(1) 20:50:50.715 [Lua] Set lobby begin: 20:50:50.715 [Lua] Lobby data twitch_enabled = false 20:50:50.715 [Lua] Lobby data power_level = 1033 20:50:50.715 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:50.715 [Lua] Lobby data difficulty_tweak = 0 20:50:50.715 [Lua] Lobby data host = 110000104674122 20:50:50.715 [Lua] Lobby data game_mode = 9 20:50:50.715 [Lua] Lobby data is_private = true 20:50:50.715 [Lua] Lobby data match_started = true 20:50:50.715 [Lua] Lobby data mechanism = adventure 20:50:50.715 [Lua] Lobby data level_key = inn_level 20:50:50.715 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:50.715 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:50:50.715 [Lua] Lobby data difficulty = cataclysm_3 20:50:50.715 [Lua] Lobby data quick_game = false 20:50:50.715 [Lua] Lobby data weave_index = 110 20:50:50.716 [Lua] Lobby data matchmaking = false 20:50:50.716 [Lua] Lobby data weave_name = weave_110 20:50:50.716 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:50.716 [Lua] Lobby data num_players = 4 20:50:50.716 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:50.716 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:50.716 [Lua] Lobby data country_code = DE 20:50:50.716 [Lua] Lobby data player_slot_3 = 0:0 20:50:50.716 [Lua] Lobby data eac_authorized = true 20:50:50.716 [Lua] Set lobby end. 20:50:50.716 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 20:50:50.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:21 my_peer_id:110000104674122 20:50:50.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:21 my_peer_id:110000104674122 20:50:50.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:21 my_peer_id:110000104674122 20:50:50.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:21 my_peer_id:110000104674122 20:50:50.808 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e 20:50:50.809 [Lua] [GameNetworkManager] destroying game object with go_id=33 20:50:50.816 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:21 my_peer_id:110000104674122 20:50:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:50:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read, 20:50:50.816 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 20:50:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:50.816 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:50:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:50:50.870 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:50:50.870 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 20:50:50.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:50:50.870 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 20:50:50.871 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient 20:50:50.871 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:50:50.877 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:50:50.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:50:50.877 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 20:50:50.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:50:50.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:50:51.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:50:51.037 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:50:51.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:50:51.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:50:51.167 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:50:51.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:50:51.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:50:51.254 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:50:51.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 20:50:51.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 20:50:51.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 20:50:51.426 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:50:51.603 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:50:51.603 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:50:51.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:50:51.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:50:51.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:50:51.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:50:52.537 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:50:52.537 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:50:52.553 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 20:50:53.905 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 20:50:53.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer 20:50:53.911 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:50:53.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:50:53.913 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:50:53.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:50:54.067 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:54.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 20:50:54.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:54.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:50:54.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:50:54.251 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:50:54.340 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:50:54.340 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:50:54.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:50:54.348 [Lua] cb_unit_spawned_unit_preview table: 000000000F54B4B0 units/ui/pup_weave_amulet/pup_weave_amulet 20:50:54.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:50:54.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:50:54.666 [Lua] Set lobby begin: 20:50:54.666 [Lua] Lobby data twitch_enabled = false 20:50:54.666 [Lua] Lobby data power_level = 1100 20:50:54.667 [Lua] Lobby data unique_server_name = KARL FRANZ 20:50:54.667 [Lua] Lobby data difficulty_tweak = 0 20:50:54.667 [Lua] Lobby data host = 110000104674122 20:50:54.667 [Lua] Lobby data game_mode = 9 20:50:54.667 [Lua] Lobby data is_private = true 20:50:54.667 [Lua] Lobby data match_started = true 20:50:54.667 [Lua] Lobby data mechanism = adventure 20:50:54.667 [Lua] Lobby data level_key = inn_level 20:50:54.667 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:50:54.667 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:50:54.667 [Lua] Lobby data difficulty = cataclysm_3 20:50:54.667 [Lua] Lobby data quick_game = false 20:50:54.667 [Lua] Lobby data weave_index = 110 20:50:54.667 [Lua] Lobby data matchmaking = false 20:50:54.667 [Lua] Lobby data weave_name = weave_110 20:50:54.667 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:50:54.667 [Lua] Lobby data num_players = 4 20:50:54.667 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:50:54.667 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:50:54.668 [Lua] Lobby data country_code = DE 20:50:54.668 [Lua] Lobby data player_slot_3 = 0:0 20:50:54.668 [Lua] Lobby data eac_authorized = true 20:50:54.668 [Lua] Set lobby end. 20:50:55.788 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:50:55.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer 20:50:55.796 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:50:55.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:50:55.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 20:50:55.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:50:55.809 [Lua] _create_item_block_option_entry 1.5707963249999999 20:50:56.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:50:56.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:51:01.642 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 20:51:01.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer 20:51:01.649 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:51:01.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:51:01.651 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:51:01.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:51:01.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:51:01.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:51:01.885 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:51:01.969 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:51:01.969 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:51:01.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:51:01.977 [Lua] cb_unit_spawned_unit_preview table: 0000000002DC5C20 units/ui/pup_weave_amulet/pup_weave_amulet 20:51:02.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:51:02.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:51:02.040 [Lua] [IngameUI] menu view on_exit hero_view 20:51:02.046 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0102cf30 20:51:02.046 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 20:51:02.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 20:51:02.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:51:02.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer 20:51:02.054 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:51:02.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:51:02.054 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 20:51:17.081 [Lua] PlayFabMirrorBase:_commit_internal 11 20:51:17.081 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:17.085 [Lua] generate_backend_stats 110000104674122:1 20:51:17.102 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:51:17.102 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:51:17.106 [Lua] commit result success 11 20:51:20.364 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:51:20.364 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:51:20.494 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 20:51:20.494 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:51:20.494 [Lua] Set lobby begin: 20:51:20.494 [Lua] Lobby data twitch_enabled = false 20:51:20.494 [Lua] Lobby data power_level = 1100 20:51:20.494 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:20.494 [Lua] Lobby data difficulty_tweak = 0 20:51:20.494 [Lua] Lobby data host = 110000104674122 20:51:20.494 [Lua] Lobby data game_mode = 9 20:51:20.494 [Lua] Lobby data is_private = true 20:51:20.494 [Lua] Lobby data match_started = true 20:51:20.494 [Lua] Lobby data mechanism = adventure 20:51:20.494 [Lua] Lobby data level_key = inn_level 20:51:20.495 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:20.495 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:20.495 [Lua] Lobby data difficulty = cataclysm_3 20:51:20.495 [Lua] Lobby data quick_game = false 20:51:20.495 [Lua] Lobby data weave_index = 110 20:51:20.495 [Lua] Lobby data matchmaking = false 20:51:20.495 [Lua] Lobby data weave_name = weave_110 20:51:20.495 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:20.495 [Lua] Lobby data num_players = 4 20:51:20.495 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:20.495 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:20.495 [Lua] Lobby data country_code = DE 20:51:20.495 [Lua] Lobby data player_slot_3 = 0:0 20:51:20.495 [Lua] Lobby data eac_authorized = true 20:51:20.495 [Lua] Set lobby end. 20:51:20.497 [Lua] Set lobby begin: 20:51:20.497 [Lua] Lobby data twitch_enabled = false 20:51:20.497 [Lua] Lobby data power_level = 1100 20:51:20.497 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:20.497 [Lua] Lobby data difficulty_tweak = 0 20:51:20.498 [Lua] Lobby data host = 110000104674122 20:51:20.498 [Lua] Lobby data game_mode = 9 20:51:20.498 [Lua] Lobby data is_private = true 20:51:20.498 [Lua] Lobby data match_started = true 20:51:20.498 [Lua] Lobby data mechanism = adventure 20:51:20.498 [Lua] Lobby data level_key = inn_level 20:51:20.498 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:20.498 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:20.498 [Lua] Lobby data difficulty = cataclysm_3 20:51:20.498 [Lua] Lobby data quick_game = false 20:51:20.498 [Lua] Lobby data weave_index = 110 20:51:20.498 [Lua] Lobby data matchmaking = false 20:51:20.498 [Lua] Lobby data weave_name = weave_110 20:51:20.498 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:20.498 [Lua] Lobby data num_players = 4 20:51:20.498 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:20.498 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:20.498 [Lua] Lobby data country_code = DE 20:51:20.498 [Lua] Lobby data player_slot_3 = 0:0 20:51:20.498 [Lua] Lobby data eac_authorized = true 20:51:20.498 [Lua] Set lobby end. 20:51:20.498 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 20:51:20.498 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 20:51:20.498 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 20:51:20.498 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 20:51:20.498 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 20:51:20.498 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 20:51:20.498 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 20:51:20.498 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 20:51:20.499 [Lua] Complete level triggered. 20:51:20.500 [Save] Saving `save_data` 20:51:20.500 [Lua] gm_event_end_conditions_met false false 20:51:20.500 [Lua] PlayFabMirrorBase:_commit_internal nil 20:51:20.500 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:20.504 [Lua] generate_backend_stats 110000104674122:1 20:51:20.504 [Save] Save done 20:51:20.504 [Save] Saving `save_data` 20:51:20.506 [Save] Save done 20:51:20.519 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:51:20.519 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:51:20.520 [Save] Saving `save_data` 20:51:20.520 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 20:51:20.520 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 20:51:20.520 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:51:20.520 [Lua] [GameNetworkManager] Leaving game... 20:51:20.520 [Lua] [GameNetworkManager] Shutting down game session host. 20:51:20.520 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:51:20.520 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:51:20.520 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=47.77 20:51:20.523 [Save] Save done 20:51:20.523 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:51:20.523 [Lua] commit result success 12 20:51:22.531 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:51:22.531 [Lua] [Managers] Calling function on all managers: 20:51:22.532 [Lua] Clearing all global lookup lists 20:51:22.532 [Lua] [IngamePlayerListUI] - Destroy 20:51:22.532 [Lua] [EquipmentUI] - Destroy 20:51:22.532 [Lua] [AbilityUI] - Destroy 20:51:22.532 [Lua] [GamePadAbilityUI] - Destroy 20:51:22.532 [Lua] [GamePadEquipmentUI] - Destroy 20:51:22.532 [Lua] [IngameUI] destroy 20:51:22.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 20:51:22.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 20:51:22.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:22.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1 20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 20:51:22.582 [Lua] [Managers] Destroying manager group: 20:51:22.588 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:51:22.653 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:51:22.653 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 20:51:22.653 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 20:51:22.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0 20:51:22.653 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:22.653 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 21, User: 110000104674122 "KARL FRANZ" <> 20:51:22.654 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 10762616; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015711A0 [3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame [5] self = table: 00000000094FF150; application_shutdown = nil; unit_spawner = table: 000000000E6D9CF0; world = [World]; unit_storage = table: 000000000E6D4430; units = table: 000000000E9E8C60; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094FF150 [8] self = table: 00000000031FB070; dt = 0.0059722224250435829; t = 1049.3330104531487; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0059722224250435829; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0059722224250435829; t = 1049.3330104531487 [10] dt = 0.0059722224250435829 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000E9CB7A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000AD6FD0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BE71360; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E3B950; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BCC1BC0; statistics_db = table: 000000000BDF4410; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 45.980507512856278; input_manager = table: 00000000038DE130; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA6B2B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000AD6FD0; world = [World]; dt = 0.0059722224250435829; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 47.774720252025872; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000C2B6BF0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000019676F0; <> <> 20:51:22.654 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 20:51:22.654 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 20:51:22.654 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0 20:51:22.654 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:22.654 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 22, User: 110000104674122 "KARL FRANZ" <> 20:51:22.654 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 10762616; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015711A0 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 00000000094FF150; application_shutdown = nil; unit_spawner = table: 000000000E6D9CF0; world = [World]; unit_storage = table: 000000000E6D4430; units = table: 000000000E9E8C60; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094FF150 [8] self = table: 00000000031FB070; dt = 0.0059722224250435829; t = 1049.3330104531487; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0059722224250435829; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0059722224250435829; t = 1049.3330104531487 [10] dt = 0.0059722224250435829 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000E9CB7A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000AD6FD0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BE71360; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E3B950; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BCC1BC0; statistics_db = table: 000000000BDF4410; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 45.980507512856278; input_manager = table: 00000000038DE130; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA6B2B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000AD6FD0; world = [World]; dt = 0.0059722224250435829; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 47.774720252025872; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000C2B6BF0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000019676F0; <> <> 20:51:22.655 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 20:51:22.655 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:51:22.655 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0 20:51:22.655 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:22.655 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 23, User: 110000104674122 "KARL FRANZ" <> 20:51:22.655 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 10762616; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015711A0 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 00000000094FF150; application_shutdown = nil; unit_spawner = table: 000000000E6D9CF0; world = [World]; unit_storage = table: 000000000E6D4430; units = table: 000000000E9E8C60; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094FF150 [8] self = table: 00000000031FB070; dt = 0.0059722224250435829; t = 1049.3330104531487; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0059722224250435829; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0059722224250435829; t = 1049.3330104531487 [10] dt = 0.0059722224250435829 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000E9CB7A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000AD6FD0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BE71360; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E3B950; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BCC1BC0; statistics_db = table: 000000000BDF4410; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 45.980507512856278; input_manager = table: 00000000038DE130; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA6B2B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000AD6FD0; world = [World]; dt = 0.0059722224250435829; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 47.774720252025872; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000C2B6BF0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000019676F0; <> <> 20:51:22.655 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 20:51:22.655 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 20:51:22.655 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0 20:51:22.655 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:22.656 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 24, User: 110000104674122 "KARL FRANZ" <> 20:51:22.656 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 10762616; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015711A0 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 00000000094FF150; application_shutdown = nil; unit_spawner = table: 000000000E6D9CF0; world = [World]; unit_storage = table: 000000000E6D4430; units = table: 000000000E9E8C60; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094FF150 [8] self = table: 00000000031FB070; dt = 0.0059722224250435829; t = 1049.3330104531487; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0059722224250435829; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0059722224250435829; t = 1049.3330104531487 [10] dt = 0.0059722224250435829 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000E9CB7A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000AD6FD0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BE71360; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E3B950; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BCC1BC0; statistics_db = table: 000000000BDF4410; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 45.980507512856278; input_manager = table: 00000000038DE130; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA6B2B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000AD6FD0; world = [World]; dt = 0.0059722224250435829; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 47.774720252025872; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000C2B6BF0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000019676F0; <> <> 20:51:22.656 [Lua] [Matchmaking] unregister rpcs 20:51:22.656 [Lua] ############### UNLOADING PACKAGES ############### 20:51:22.656 [Lua] [Managers] Calling function on all managers: 20:51:22.656 [Lua] [Managers] Destroying manager group: 20:51:22.656 [Lua] [Gamestate] Enter state StateLoading 20:51:22.658 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:51:22.658 [Lua] [Matchmaking] register rpcs 20:51:22.658 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:51:22.658 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:51:22.658 [Lua] Set lobby begin: 20:51:22.658 [Lua] Lobby data twitch_enabled = false 20:51:22.658 [Lua] Lobby data power_level = 0 20:51:22.658 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:22.658 [Lua] Lobby data difficulty_tweak = 0 20:51:22.658 [Lua] Lobby data host = 110000104674122 20:51:22.658 [Lua] Lobby data game_mode = 9 20:51:22.658 [Lua] Lobby data is_private = true 20:51:22.659 [Lua] Lobby data match_started = true 20:51:22.659 [Lua] Lobby data mechanism = adventure 20:51:22.659 [Lua] Lobby data level_key = inn_level 20:51:22.659 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:22.659 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:22.659 [Lua] Lobby data difficulty = cataclysm_3 20:51:22.659 [Lua] Lobby data quick_game = false 20:51:22.659 [Lua] Lobby data weave_index = 110 20:51:22.659 [Lua] Lobby data matchmaking = false 20:51:22.660 [Lua] Lobby data weave_name = weave_110 20:51:22.660 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:22.660 [Lua] Lobby data num_players = 4 20:51:22.660 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:22.660 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:22.660 [Lua] Lobby data country_code = DE 20:51:22.660 [Lua] Lobby data player_slot_3 = 0:0 20:51:22.660 [Lua] Lobby data eac_authorized = true 20:51:22.660 [Lua] Set lobby end. 20:51:22.660 [Lua] registering RPCs 20:51:22.660 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:51:22.660 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:51:22.660 [Lua] Set lobby begin: 20:51:22.660 [Lua] Lobby data twitch_enabled = false 20:51:22.660 [Lua] Lobby data power_level = 0 20:51:22.660 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:22.660 [Lua] Lobby data difficulty_tweak = 0 20:51:22.661 [Lua] Lobby data host = 110000104674122 20:51:22.661 [Lua] Lobby data game_mode = 9 20:51:22.661 [Lua] Lobby data is_private = true 20:51:22.661 [Lua] Lobby data match_started = true 20:51:22.661 [Lua] Lobby data mechanism = adventure 20:51:22.661 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:22.661 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:22.661 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:22.661 [Lua] Lobby data difficulty = cataclysm_3 20:51:22.661 [Lua] Lobby data quick_game = false 20:51:22.661 [Lua] Lobby data weave_index = 110 20:51:22.661 [Lua] Lobby data matchmaking = false 20:51:22.661 [Lua] Lobby data weave_name = weave_110 20:51:22.661 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:22.661 [Lua] Lobby data num_players = 4 20:51:22.661 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:22.661 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:22.661 [Lua] Lobby data country_code = DE 20:51:22.661 [Lua] Lobby data player_slot_3 = 0:0 20:51:22.661 [Lua] Lobby data eac_authorized = true 20:51:22.661 [Lua] Set lobby end. 20:51:22.661 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:51:22.664 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 20:51:22.664 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:51:22.664 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 20:51:22.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:51:22.665 [Umbra] Unload tome 20:51:22.665 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:51:22.770 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:51:22.770 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:51:22.770 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:51:22.770 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 20:51:22.770 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 20:51:22.770 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 20:51:22.770 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 20:51:23.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:51:23.042 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:51:23.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 20:51:26.813 [Lua] ### Sending rpc_level_loaded 20:51:26.813 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124 20:51:26.813 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 20:51:26.814 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 20:51:26.814 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 20:51:26.830 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 20:51:26.830 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 20:51:27.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 20:51:27.559 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 20:51:27.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:51:28.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:51:28.132 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:51:28.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:51:28.316 [Lua] ### Sending rpc_level_loaded 20:51:28.316 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124 20:51:28.316 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 20:51:28.316 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 20:51:28.316 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 20:51:28.333 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 20:51:28.333 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 20:51:28.383 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 20:51:28.553 [Lua] ### Sending rpc_level_loaded 20:51:28.553 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124 20:51:28.553 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 20:51:28.554 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 20:51:28.554 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 20:51:28.571 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 20:51:28.571 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 20:51:28.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:51:28.956 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:51:28.973 [Lua] [LevelTransitionHandler] Level load completed! 20:51:28.973 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 10762616 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 20:51:28.989 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:51:28.989 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 20:51:28.989 [Lua] load_startup_enemy_packages: -------------- 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] chaos_spawn 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] chaos_troll 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_rat_ogre 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_stormfiend 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] beastmen_minotaur 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] chaos_plague_sorcerer 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] chaos_corruptor_sorcerer 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_gutter_runner 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_pack_master 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_poison_wind_globadier 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_ratling_gunner 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_warpfire_thrower 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] chaos_vortex_sorcerer 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] beastmen_standard_bearer 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] chaos_vortex 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] critter_rat 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] critter_pig 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_storm_vermin_with_shield 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] beastmen_gor 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] beastmen_ungor_archer 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] beastmen_ungor 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_clan_rat 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_slave 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_clan_rat_with_shield 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_storm_vermin 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] beastmen_bestigor 20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:51:28.989 [Lua] skaven_plague_monk 20:51:28.992 [Lua] ### Sending rpc_level_loaded 20:51:28.992 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124 20:51:28.992 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:51:29.009 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:51:29.009 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:51:29.026 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:51:29.026 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:51:29.026 [Lua] ### Sending rpc_level_loaded 20:51:29.026 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124 20:51:29.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:51:29.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:51:29.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:51:29.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:51:29.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:51:29.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:51:29.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:51:29.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:51:29.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:51:30.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:51:30.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:51:30.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:51:31.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:51:31.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:51:31.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:51:31.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:51:31.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:51:31.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:51:31.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:51:31.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:51:31.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:51:31.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:51:31.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:51:31.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:51:31.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:51:31.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:51:31.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:51:32.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:51:32.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:51:32.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:51:32.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:51:32.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:51:32.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:51:32.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:51:32.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:51:32.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:51:33.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:51:33.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:51:33.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:51:33.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:51:33.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:51:33.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:51:33.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:51:33.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:51:33.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:51:33.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:51:33.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:51:33.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:51:34.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:51:34.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:51:34.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:51:34.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:22 my_peer_id:110000104674122 20:51:34.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:22 my_peer_id:110000104674122 20:51:34.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:22 my_peer_id:110000104674122 20:51:34.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:22 my_peer_id:110000104674122 20:51:34.314 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:22 my_peer_id:110000104674122 20:51:34.314 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:51:34.314 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:51:34.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:34.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:34.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:34.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:51:34.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient 20:51:34.365 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:51:34.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:51:34.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:51:34.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:51:34.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:51:35.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:51:35.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:51:35.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:51:36.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:51:36.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:51:36.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:51:36.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:51:36.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:51:36.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:51:37.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:51:37.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:51:37.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:51:37.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:23 my_peer_id:110000104674122 20:51:37.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:23 my_peer_id:110000104674122 20:51:37.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:23 my_peer_id:110000104674122 20:51:37.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:23 my_peer_id:110000104674122 20:51:37.476 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:23 my_peer_id:110000104674122 20:51:37.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:37.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:37.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:37.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:51:37.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:51:37.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:51:37.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 20:51:37.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 20:51:37.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:51:37.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:51:37.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:51:37.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:51:38.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:51:38.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:51:38.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:51:38.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:51:38.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:51:38.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:51:39.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:51:39.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:51:39.099 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:51:39.101 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 20:51:39.101 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:51:39.101 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:51:39.115 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:24 my_peer_id:110000104674122 20:51:39.115 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:24 my_peer_id:110000104674122 20:51:39.115 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:24 my_peer_id:110000104674122 20:51:39.115 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:24 my_peer_id:110000104674122 20:51:39.131 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:24 my_peer_id:110000104674122 20:51:39.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:51:39.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 20:51:39.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:39.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:39.131 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:51:39.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 20:51:39.182 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:51:39.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:51:39.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:51:39.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:51:39.183 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:51:39.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 20:51:39.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:51:39.198 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:51:39.198 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:51:39.199 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 20:51:39.282 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:51:39.282 [Lua] [PackageManager] Force_load: wwise/crossbow 20:51:39.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:51:39.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:51:39.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:51:39.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:51:39.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:51:39.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:51:39.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:51:39.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:51:39.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:51:39.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:51:39.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:51:39.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:51:39.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:51:40.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:51:40.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:51:40.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:51:40.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:51:40.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:51:40.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:51:40.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:51:40.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:51:40.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:51:40.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:51:40.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:51:40.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:51:41.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:51:41.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:51:41.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:51:41.054 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:25 my_peer_id:110000104674122 20:51:41.054 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:25 my_peer_id:110000104674122 20:51:41.054 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:25 my_peer_id:110000104674122 20:51:41.054 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:25 my_peer_id:110000104674122 20:51:41.055 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:25 my_peer_id:110000104674122 20:51:41.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:41.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:41.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 20:51:41.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:51:41.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:51:41.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:51:41.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:51:41.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:51:41.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:51:41.291 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:51:41.374 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:51:41.374 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:51:41.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:51:41.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:51:41.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:51:41.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:51:41.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:51:41.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:51:41.886 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 20:51:41.886 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:51:41.886 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 20:51:41.886 [Umbra] Init version: 3.4.15 :: 16 threads 20:51:42.132 [Lua] Async level spawning done 20:51:42.132 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:51:43.103 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:51:43.103 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:51:43.103 [Lua] [Matchmaking] unregister rpcs 20:51:43.103 [Lua] Set lobby begin: 20:51:43.103 [Lua] Lobby data twitch_enabled = false 20:51:43.103 [Lua] Lobby data power_level = 0 20:51:43.103 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:43.104 [Lua] Lobby data difficulty_tweak = 0 20:51:43.104 [Lua] Lobby data host = 110000104674122 20:51:43.104 [Lua] Lobby data game_mode = 9 20:51:43.104 [Lua] Lobby data is_private = true 20:51:43.104 [Lua] Lobby data match_started = true 20:51:43.104 [Lua] Lobby data mechanism = adventure 20:51:43.104 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:43.104 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:43.104 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:43.104 [Lua] Lobby data difficulty = cataclysm_3 20:51:43.104 [Lua] Lobby data quick_game = false 20:51:43.104 [Lua] Lobby data weave_index = 110 20:51:43.104 [Lua] Lobby data matchmaking = false 20:51:43.104 [Lua] Lobby data weave_name = weave_110 20:51:43.104 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:43.104 [Lua] Lobby data num_players = 4 20:51:43.104 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:43.104 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:43.104 [Lua] Lobby data country_code = DE 20:51:43.105 [Lua] Lobby data player_slot_3 = 0:0 20:51:43.105 [Lua] Lobby data eac_authorized = true 20:51:43.105 [Lua] Set lobby end. 20:51:43.105 [Lua] [Managers] Destroying manager group: 20:51:43.106 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 20:51:43.106 [Lua] [Gamestate] Enter StateIngame HOST 20:51:43.106 [Lua] [Managers] Calling function on all managers: 20:51:43.106 [Lua] <>level = dlc_scorpion_rubble_beasts<> 20:51:43.106 [Lua] Set lobby begin: 20:51:43.106 [Lua] Lobby data twitch_enabled = false 20:51:43.106 [Lua] Lobby data power_level = 0 20:51:43.106 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:43.106 [Lua] Lobby data difficulty_tweak = 0 20:51:43.106 [Lua] Lobby data host = 110000104674122 20:51:43.106 [Lua] Lobby data game_mode = 9 20:51:43.106 [Lua] Lobby data is_private = true 20:51:43.107 [Lua] Lobby data match_started = true 20:51:43.107 [Lua] Lobby data mechanism = adventure 20:51:43.107 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:43.107 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:43.107 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:43.107 [Lua] Lobby data difficulty = cataclysm_3 20:51:43.107 [Lua] Lobby data quick_game = false 20:51:43.107 [Lua] Lobby data weave_index = 110 20:51:43.107 [Lua] Lobby data matchmaking = false 20:51:43.107 [Lua] Lobby data weave_name = weave_110 20:51:43.107 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:43.107 [Lua] Lobby data num_players = 4 20:51:43.107 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:43.107 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:43.107 [Lua] Lobby data country_code = DE 20:51:43.107 [Lua] Lobby data player_slot_3 = 0:0 20:51:43.107 [Lua] Lobby data eac_authorized = true 20:51:43.107 [Lua] Set lobby end. 20:51:43.107 [Lua] [StateIngame] Server ingame 20:51:43.110 [Lua] Set lobby begin: 20:51:43.110 [Lua] Lobby data twitch_enabled = false 20:51:43.110 [Lua] Lobby data power_level = 0 20:51:43.110 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:43.110 [Lua] Lobby data difficulty_tweak = 0 20:51:43.110 [Lua] Lobby data host = 110000104674122 20:51:43.111 [Lua] Lobby data game_mode = 9 20:51:43.111 [Lua] Lobby data is_private = true 20:51:43.111 [Lua] Lobby data match_started = true 20:51:43.111 [Lua] Lobby data mechanism = adventure 20:51:43.111 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:43.111 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:43.111 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:43.111 [Lua] Lobby data difficulty = cataclysm_3 20:51:43.111 [Lua] Lobby data quick_game = false 20:51:43.111 [Lua] Lobby data weave_index = 110 20:51:43.111 [Lua] Lobby data matchmaking = false 20:51:43.111 [Lua] Lobby data weave_name = weave_110 20:51:43.111 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:43.111 [Lua] Lobby data num_players = 4 20:51:43.111 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:43.111 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:43.111 [Lua] Lobby data country_code = DE 20:51:43.111 [Lua] Lobby data player_slot_3 = 0:0 20:51:43.112 [Lua] Lobby data eac_authorized = true 20:51:43.112 [Lua] Set lobby end. 20:51:43.112 [Lua] [Matchmaking] register rpcs 20:51:43.112 [Lua] GameNetworkManager:init... creating game session 20:51:43.112 [Lua] Host GameSession.make_game_session_host with session: 20:51:43.112 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:51:43.112 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:51:43.112 [Lua] [GameNetworkManager] self.is_server = true 20:51:43.112 [Network] Setting artificial MTU limit to 65536 20:51:43.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 19 20:51:43.112 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:51:43.112 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:51:43.120 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 20:51:43.120 [Lua] pacing=disabled 20:51:43.120 [Lua] roaming=nil 20:51:43.120 [Lua] specials=disabled 20:51:43.120 [Lua] debug_color=maroon 20:51:43.120 [Lua] pack_spawning=skaven_beastmen 20:51:43.120 [Lua] contained_breeds=nil 20:51:43.120 [Lua] disabled=false 20:51:43.120 [Lua] boss=disabled 20:51:43.120 [Lua] horde=disabled 20:51:43.120 [Lua] name=weave_skaven_beastmen 20:51:43.120 [Lua] intensity=disabled 20:51:43.120 [Lua] --- 20:51:43.120 [Lua] [LevelAnalysis] set_random_seed( 4093782) 20:51:43.123 warning: [GwNav] NavData resource not loaded 20:51:43.123 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 20:51:43.123 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 20:51:43.125 [Lua] [AIInterestPointSystem] Level Seed: 4093782 20:51:43.125 [Lua] 20:51:43.125 [Lua] [entity_system_bag] = table 20:51:43.125 [Lua] [entity_system_bag] = metatable 20:51:43.125 [Lua] [startup_data] = table 20:51:43.125 [Lua] [entity_manager] = table 20:51:43.125 [Lua] [entity_manager] = metatable 20:51:43.125 [Lua] [unit_spawner] = table 20:51:43.125 [Lua] [unit_spawner] = metatable 20:51:43.125 [Lua] [unit_storage] = table 20:51:43.125 [Lua] [unit_storage] = metatable 20:51:43.125 [Lua] [dice_keeper] = table 20:51:43.125 [Lua] [dice_keeper] = metatable 20:51:43.125 [Lua] [is_server] = true (boolean) 20:51:43.125 [Lua] [world] = [World] 20:51:43.125 [Lua] [system_api] = table 20:51:43.125 [Lua] [entity_system] = table 20:51:43.125 [Lua] [entity_system] = metatable 20:51:43.125 [Lua] [network_lobby] = table 20:51:43.125 [Lua] [network_lobby] = metatable 20:51:43.125 [Lua] [profile_synchronizer] = table 20:51:43.125 [Lua] [profile_synchronizer] = metatable 20:51:43.125 [Lua] [level_transition_handler] = table 20:51:43.125 [Lua] [level_transition_handler] = metatable 20:51:43.125 [Lua] [num_local_human_players] = 1 (number) 20:51:43.125 [Lua] [statistics_db] = table 20:51:43.125 [Lua] [statistics_db] = metatable 20:51:43.125 [Lua] [network_server] = table 20:51:43.125 [Lua] [network_server] = metatable 20:51:43.125 [Lua] [input_manager] = table 20:51:43.125 [Lua] [input_manager] = metatable 20:51:43.125 [Lua] [network_clock] = table 20:51:43.125 [Lua] [network_clock] = metatable 20:51:43.125 [Lua] [network_transmit] = table 20:51:43.125 [Lua] [network_transmit] = metatable 20:51:43.125 [Lua] [free_flight_manager] = table 20:51:43.125 [Lua] [free_flight_manager] = metatable 20:51:43.125 [Lua] [network_manager] = table 20:51:43.125 [Lua] [network_manager] = metatable 20:51:43.125 [Lua] [network_event_delegate] = table 20:51:43.125 [Lua] [network_event_delegate] = metatable 20:51:43.125 [Lua] 20:51:43.125 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:51:43.125 [Lua] ignoring extension VersusInteractObjectiveExtension 20:51:43.125 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:51:43.125 [Lua] ignoring extension VersusSocketObjectiveExtension 20:51:43.125 [Lua] ignoring extension VersusTargetObjectiveExtension 20:51:43.125 [Lua] ignoring extension VersusMissionObjectiveExtension 20:51:43.126 [Lua] ignoring extension KeepDecorationPaintingExtension 20:51:43.128 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:51:43.140 [Lua] [AchievementManager] Achievements using the steam platform 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 20:51:43.185 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 20:51:43.185 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 20:51:43.200 [Lua] [StateIngame] Level seed: 4093782 20:51:43.218 [Lua] [LevelAnalysis] set_random_seed( 4093782) 20:51:43.222 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:51:43.222 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:51:43.222 [Lua] [IngameUI] init 20:51:43.234 [SteamVoipClient] select_out(11000010348a16a, off) 20:51:43.234 [SteamVoipClient] select_out(110000103737e0e, off) 20:51:43.234 [SteamVoipClient] select_out(110000104674122, off) 20:51:43.234 [SteamVoipClient] select_out(1100001057a793d, off) 20:51:43.238 [Lua] cb_razer_chroma_setup 20:51:43.262 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:51:43.262 [Lua] Set lobby begin: 20:51:43.262 [Lua] Lobby data twitch_enabled = false 20:51:43.263 [Lua] Lobby data power_level = 1100 20:51:43.263 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:43.263 [Lua] Lobby data difficulty_tweak = 0 20:51:43.263 [Lua] Lobby data host = 110000104674122 20:51:43.263 [Lua] Lobby data game_mode = 9 20:51:43.263 [Lua] Lobby data is_private = true 20:51:43.263 [Lua] Lobby data match_started = true 20:51:43.263 [Lua] Lobby data mechanism = adventure 20:51:43.263 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:43.263 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:43.263 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:43.263 [Lua] Lobby data difficulty = cataclysm_3 20:51:43.263 [Lua] Lobby data quick_game = false 20:51:43.263 [Lua] Lobby data weave_index = 110 20:51:43.263 [Lua] Lobby data matchmaking = false 20:51:43.263 [Lua] Lobby data weave_name = weave_110 20:51:43.264 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:43.264 [Lua] Lobby data num_players = 4 20:51:43.264 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:43.264 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:43.264 [Lua] Lobby data country_code = DE 20:51:43.264 [Lua] Lobby data player_slot_3 = 0:0 20:51:43.264 [Lua] Lobby data eac_authorized = true 20:51:43.264 [Lua] Set lobby end. 20:51:43.264 [Lua] CurrentConflictSettings weave_skaven_beastmen 20:51:43.264 [Lua] [ConflictDirector] conflict_director is ai_ready 20:51:43.265 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:51:43.265 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:51:43.270 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:51:43.270 [Lua] Forming navigation groups in one frame 20:51:43.270 [Lua] Forming navigation groups 20:51:43.277 [Lua] NavigationGroupManager -> calulation time A: 0.006999999999834472 20:51:43.399 [Lua] NavigationGroupManager -> calulation time B: 0.12300000000004729 20:51:43.399 [Lua] number of nav groups: 253 20:51:43.401 [Lua] number of refined nav groups : 190 20:51:43.404 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 20:51:43.404 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 20:51:43.430 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:51:43.433 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:51:43.434 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:51:43.434 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 20:51:43.436 [Lua] [Managers] Calling function on all managers: 20:51:43.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:51:43.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 19 20:51:43.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 19 20:51:44.308 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 20:51:44.308 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 20:51:44.308 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:51:44.308 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:51:44.308 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 20:51:44.308 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 20:51:44.319 [Lua] Set lobby begin: 20:51:44.319 [Lua] Lobby data twitch_enabled = false 20:51:44.319 [Lua] Lobby data power_level = 1100 20:51:44.319 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:44.319 [Lua] Lobby data difficulty_tweak = 0 20:51:44.319 [Lua] Lobby data host = 110000104674122 20:51:44.320 [Lua] Lobby data game_mode = 9 20:51:44.320 [Lua] Lobby data is_private = true 20:51:44.320 [Lua] Lobby data match_started = true 20:51:44.320 [Lua] Lobby data mechanism = adventure 20:51:44.320 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:44.320 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:44.320 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:44.320 [Lua] Lobby data difficulty = cataclysm_3 20:51:44.320 [Lua] Lobby data quick_game = false 20:51:44.320 [Lua] Lobby data weave_index = 110 20:51:44.320 [Lua] Lobby data matchmaking = false 20:51:44.320 [Lua] Lobby data weave_name = weave_110 20:51:44.320 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:44.320 [Lua] Lobby data num_players = 4 20:51:44.320 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:44.320 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:44.320 [Lua] Lobby data country_code = DE 20:51:44.320 [Lua] Lobby data player_slot_3 = 0:0 20:51:44.320 [Lua] Lobby data eac_authorized = true 20:51:44.320 [Lua] Set lobby end. 20:51:44.320 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 20:51:44.320 [Lua] Breedfreezer (server) starting a hot join sync 20:51:44.320 [Lua] packing 0 units of breed skaven_clan_rat 20:51:44.320 [Lua] packing 0 units of breed skaven_storm_vermin 20:51:44.320 [Lua] packing 0 units of breed skaven_slave 20:51:44.320 [Lua] packing 0 units of breed beastmen_ungor_archer 20:51:44.320 [Lua] packing 0 units of breed beastmen_bestigor 20:51:44.320 [Lua] packing 0 units of breed beastmen_ungor 20:51:44.320 [Lua] packing 0 units of breed skaven_plague_monk 20:51:44.320 [Lua] packing 0 units of breed beastmen_gor 20:51:44.320 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:51:44.320 [Lua] 20:51:44.320 [Lua] [1] = 1 (number) 20:51:44.320 [Lua] [2] = 0 (number) 20:51:44.320 [Lua] [3] = 1 (number) 20:51:44.320 [Lua] [4] = 0 (number) 20:51:44.320 [Lua] [5] = 1 (number) 20:51:44.320 [Lua] [6] = 0 (number) 20:51:44.320 [Lua] [7] = 1 (number) 20:51:44.320 [Lua] [8] = 0 (number) 20:51:44.320 [Lua] [9] = 1 (number) 20:51:44.320 [Lua] [10] = 0 (number) 20:51:44.320 [Lua] [11] = 1 (number) 20:51:44.320 [Lua] [12] = 0 (number) 20:51:44.320 [Lua] [13] = 1 (number) 20:51:44.320 [Lua] [14] = 0 (number) 20:51:44.320 [Lua] [15] = 1 (number) 20:51:44.320 [Lua] [16] = 0 (number) 20:51:44.320 [Lua] 20:51:44.320 [Lua] 20:51:44.320 [Lua] 20:51:44.322 [Lua] Set lobby begin: 20:51:44.322 [Lua] Lobby data twitch_enabled = false 20:51:44.322 [Lua] Lobby data power_level = 1100 20:51:44.322 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:44.323 [Lua] Lobby data difficulty_tweak = 0 20:51:44.323 [Lua] Lobby data host = 110000104674122 20:51:44.323 [Lua] Lobby data game_mode = 9 20:51:44.323 [Lua] Lobby data is_private = true 20:51:44.323 [Lua] Lobby data match_started = true 20:51:44.323 [Lua] Lobby data mechanism = adventure 20:51:44.323 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:44.323 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:44.323 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:44.323 [Lua] Lobby data difficulty = cataclysm_3 20:51:44.323 [Lua] Lobby data quick_game = false 20:51:44.323 [Lua] Lobby data weave_index = 110 20:51:44.323 [Lua] Lobby data matchmaking = false 20:51:44.323 [Lua] Lobby data weave_name = weave_110 20:51:44.323 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:44.323 [Lua] Lobby data num_players = 4 20:51:44.323 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:44.323 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:44.323 [Lua] Lobby data country_code = DE 20:51:44.323 [Lua] Lobby data player_slot_3 = 0:0 20:51:44.323 [Lua] Lobby data eac_authorized = true 20:51:44.323 [Lua] Set lobby end. 20:51:44.323 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 20:51:44.323 [Lua] Breedfreezer (server) starting a hot join sync 20:51:44.323 [Lua] packing 0 units of breed skaven_clan_rat 20:51:44.323 [Lua] packing 0 units of breed skaven_storm_vermin 20:51:44.324 [Lua] packing 0 units of breed skaven_slave 20:51:44.324 [Lua] packing 0 units of breed beastmen_ungor_archer 20:51:44.324 [Lua] packing 0 units of breed beastmen_bestigor 20:51:44.324 [Lua] packing 0 units of breed beastmen_ungor 20:51:44.324 [Lua] packing 0 units of breed skaven_plague_monk 20:51:44.324 [Lua] packing 0 units of breed beastmen_gor 20:51:44.324 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:51:44.324 [Lua] 20:51:44.324 [Lua] [1] = 1 (number) 20:51:44.324 [Lua] [2] = 0 (number) 20:51:44.324 [Lua] [3] = 1 (number) 20:51:44.324 [Lua] [4] = 0 (number) 20:51:44.324 [Lua] [5] = 1 (number) 20:51:44.324 [Lua] [6] = 0 (number) 20:51:44.324 [Lua] [7] = 1 (number) 20:51:44.324 [Lua] [8] = 0 (number) 20:51:44.324 [Lua] [9] = 1 (number) 20:51:44.324 [Lua] [10] = 0 (number) 20:51:44.324 [Lua] [11] = 1 (number) 20:51:44.324 [Lua] [12] = 0 (number) 20:51:44.324 [Lua] [13] = 1 (number) 20:51:44.324 [Lua] [14] = 0 (number) 20:51:44.324 [Lua] [15] = 1 (number) 20:51:44.324 [Lua] [16] = 0 (number) 20:51:44.324 [Lua] 20:51:44.324 [Lua] 20:51:44.324 [Lua] 20:51:44.324 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 20:51:44.324 [Lua] RemotePlayer:create_game_object( ) 25 20:51:44.343 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 20:51:44.343 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 20:51:44.343 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:51:44.343 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:51:44.343 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:51:44.343 [Lua] RemotePlayer:create_game_object( ) 26 20:51:44.360 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 20:51:44.360 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 20:51:44.360 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 20:51:44.360 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 20:51:44.473 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:44.473 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 20:51:44.498 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:44.498 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 20:51:45.793 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 20:51:45.793 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 20:51:45.807 [Lua] Set lobby begin: 20:51:45.807 [Lua] Lobby data twitch_enabled = false 20:51:45.807 [Lua] Lobby data power_level = 1100 20:51:45.807 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:45.807 [Lua] Lobby data difficulty_tweak = 0 20:51:45.807 [Lua] Lobby data host = 110000104674122 20:51:45.807 [Lua] Lobby data game_mode = 9 20:51:45.807 [Lua] Lobby data is_private = true 20:51:45.807 [Lua] Lobby data match_started = true 20:51:45.807 [Lua] Lobby data mechanism = adventure 20:51:45.807 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:45.807 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:45.808 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:45.808 [Lua] Lobby data difficulty = cataclysm_3 20:51:45.808 [Lua] Lobby data quick_game = false 20:51:45.808 [Lua] Lobby data weave_index = 110 20:51:45.808 [Lua] Lobby data matchmaking = false 20:51:45.808 [Lua] Lobby data weave_name = weave_110 20:51:45.808 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:45.808 [Lua] Lobby data num_players = 4 20:51:45.808 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:45.808 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:45.808 [Lua] Lobby data country_code = DE 20:51:45.808 [Lua] Lobby data player_slot_3 = 0:0 20:51:45.808 [Lua] Lobby data eac_authorized = true 20:51:45.808 [Lua] Set lobby end. 20:51:45.808 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 20:51:45.808 [Lua] Breedfreezer (server) starting a hot join sync 20:51:45.808 [Lua] packing 0 units of breed skaven_clan_rat 20:51:45.808 [Lua] packing 0 units of breed skaven_storm_vermin 20:51:45.808 [Lua] packing 0 units of breed skaven_slave 20:51:45.808 [Lua] packing 0 units of breed beastmen_ungor_archer 20:51:45.808 [Lua] packing 0 units of breed beastmen_bestigor 20:51:45.808 [Lua] packing 0 units of breed beastmen_ungor 20:51:45.808 [Lua] packing 0 units of breed skaven_plague_monk 20:51:45.808 [Lua] packing 0 units of breed beastmen_gor 20:51:45.808 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:51:45.808 [Lua] 20:51:45.808 [Lua] [1] = 1 (number) 20:51:45.808 [Lua] [2] = 0 (number) 20:51:45.808 [Lua] [3] = 1 (number) 20:51:45.808 [Lua] [4] = 0 (number) 20:51:45.808 [Lua] [5] = 1 (number) 20:51:45.808 [Lua] [6] = 0 (number) 20:51:45.808 [Lua] [7] = 1 (number) 20:51:45.808 [Lua] [8] = 0 (number) 20:51:45.808 [Lua] [9] = 1 (number) 20:51:45.808 [Lua] [10] = 0 (number) 20:51:45.808 [Lua] [11] = 1 (number) 20:51:45.808 [Lua] [12] = 0 (number) 20:51:45.808 [Lua] [13] = 1 (number) 20:51:45.808 [Lua] [14] = 0 (number) 20:51:45.808 [Lua] [15] = 1 (number) 20:51:45.808 [Lua] [16] = 0 (number) 20:51:45.808 [Lua] 20:51:45.808 [Lua] 20:51:45.808 [Lua] 20:51:45.809 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:51:45.809 [Lua] RemotePlayer:create_game_object( ) 27 20:51:45.825 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 20:51:45.825 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 20:51:45.825 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 20:51:45.825 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 20:51:45.825 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:51:45.825 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:51:45.825 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 20:51:45.825 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 20:51:45.825 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 20:51:45.830 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:45.830 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:45.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 20:51:45.832 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 20:51:45.832 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 20:51:45.950 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:45.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:51:45.952 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:45.952 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:45.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:51:45.954 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:46.117 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:46.117 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 20:51:46.117 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:46.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:51:46.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:46.121 [Lua] StateInGameRunning:_game_actually_starts() 20:51:46.121 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 20:51:46.122 [Lua] ################################################################################################################# 20:51:46.122 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:51:46.122 [Lua] ################################################################################################################# 20:51:46.122 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 20:51:46.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 20:51:46.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 20:51:46.348 [Lua] Commit load time data 20:51:48.234 [Lua] Set lobby begin: 20:51:48.234 [Lua] Lobby data twitch_enabled = false 20:51:48.234 [Lua] Lobby data power_level = 825 20:51:48.234 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:48.234 [Lua] Lobby data difficulty_tweak = 0 20:51:48.234 [Lua] Lobby data host = 110000104674122 20:51:48.235 [Lua] Lobby data game_mode = 9 20:51:48.235 [Lua] Lobby data is_private = true 20:51:48.235 [Lua] Lobby data match_started = true 20:51:48.235 [Lua] Lobby data mechanism = adventure 20:51:48.235 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:48.235 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:48.235 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:48.235 [Lua] Lobby data difficulty = cataclysm_3 20:51:48.235 [Lua] Lobby data quick_game = false 20:51:48.235 [Lua] Lobby data weave_index = 110 20:51:48.235 [Lua] Lobby data matchmaking = false 20:51:48.235 [Lua] Lobby data weave_name = weave_110 20:51:48.235 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:48.235 [Lua] Lobby data num_players = 4 20:51:48.236 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:48.236 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:48.236 [Lua] Lobby data country_code = DE 20:51:48.236 [Lua] Lobby data player_slot_3 = 0:0 20:51:48.236 [Lua] Lobby data eac_authorized = true 20:51:48.236 [Lua] Set lobby end. 20:51:53.244 [Lua] Set lobby begin: 20:51:53.244 [Lua] Lobby data twitch_enabled = false 20:51:53.244 [Lua] Lobby data power_level = 1100 20:51:53.244 [Lua] Lobby data unique_server_name = KARL FRANZ 20:51:53.244 [Lua] Lobby data difficulty_tweak = 0 20:51:53.244 [Lua] Lobby data host = 110000104674122 20:51:53.245 [Lua] Lobby data game_mode = 9 20:51:53.245 [Lua] Lobby data is_private = true 20:51:53.245 [Lua] Lobby data match_started = true 20:51:53.245 [Lua] Lobby data mechanism = adventure 20:51:53.245 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:51:53.245 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:51:53.245 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:51:53.245 [Lua] Lobby data difficulty = cataclysm_3 20:51:53.245 [Lua] Lobby data quick_game = false 20:51:53.245 [Lua] Lobby data weave_index = 110 20:51:53.245 [Lua] Lobby data matchmaking = false 20:51:53.245 [Lua] Lobby data weave_name = weave_110 20:51:53.245 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:51:53.245 [Lua] Lobby data num_players = 4 20:51:53.245 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:51:53.245 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:51:53.245 [Lua] Lobby data country_code = DE 20:51:53.245 [Lua] Lobby data player_slot_3 = 0:0 20:51:53.245 [Lua] Lobby data eac_authorized = true 20:51:53.245 [Lua] Set lobby end. 20:51:55.713 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:51:55.997 [Lua] Players are leaving the safe zone 20:51:56.004 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:51:56.004 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 20:51:56.015 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 20:51:56.025 [Lua] setting up ambush-horde 20:51:56.025 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 20:51:56.026 [Lua] -> spawning: 15 20:51:56.026 [Lua] horde crated with id 1 of type ambush 20:51:56.026 [Lua] ambush horde has started 20:51:56.031 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 20:51:56.653 [EACServer] [21:51:56:653][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:51:58.817 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 20:51:58.827 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 20:51:58.833 [Lua] setting up ambush-horde 20:51:58.833 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:51:58.833 [Lua] -> spawning: 12 20:51:58.833 [Lua] horde crated with id 2 of type ambush 20:51:58.833 [Lua] ambush horde has started 20:51:58.844 [Lua] setting up ambush-horde 20:51:58.844 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:51:58.844 [Lua] -> spawning: 7 20:51:58.844 [Lua] horde crated with id 3 of type ambush 20:51:58.845 [Lua] ambush horde has started 20:51:59.494 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:51:59.494 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:51:59.494 [Lua] ->moving spawner 20:51:59.494 [Lua] ->moving spawner 20:51:59.494 [Lua] ->moving spawner 20:51:59.494 [Lua] ->moving spawner 20:51:59.494 [Lua] ->moving spawner 20:51:59.494 [Lua] ->moving spawner 20:51:59.494 [Lua] ->moving spawner 20:51:59.494 [Lua] ->moving spawner 20:51:59.494 [Lua] ->moving spawner 20:52:00.036 [Lua] Init group template: horde 20:52:00.839 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:01.101 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 20:52:01.338 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:52:02.064 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:02.371 [Lua] replace_hidden_spawners -> first try found: 9 cover points 20:52:02.371 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:52:02.371 [Lua] ->moving spawner 20:52:02.371 [Lua] ->moving spawner 20:52:02.371 [Lua] ->moving spawner 20:52:02.371 [Lua] ->moving spawner 20:52:02.383 [Lua] replace_hidden_spawners -> first try found: 9 cover points 20:52:02.383 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:52:02.383 [Lua] ->moving spawner 20:52:02.772 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:52:02.933 [Lua] Init group template: horde 20:52:03.429 [Lua] Init group template: horde 20:52:03.668 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:52:04.191 [Lua] fence jumping 20:52:04.215 [Lua] fence jumping 20:52:05.329 [Lua] ready to jump failed 20:52:07.067 [Lua] fence jumping 20:52:08.091 [Lua] ready to jump failed 20:52:09.243 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:09.716 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:52:11.444 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:52:15.196 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:15.549 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:52:17.314 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:17.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:17.814 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:52:18.676 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:18.761 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:52:18.778 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:52:18.778 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:52:18.778 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:52:18.778 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:18.778 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:52:18.778 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:52:19.030 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:52:19.613 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:19.717 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:19.735 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:52:20.048 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:52:20.292 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:52:22.752 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:25.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:25.603 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:52:26.574 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.618 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:52:26.919 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:52:27.181 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:27.224 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:52:27.535 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:52:27.793 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:28.177 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:52:28.216 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:52:28.387 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:52:28.423 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:28.877 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:52:31.409 [Lua] setting up ambush-horde 20:52:31.409 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 20:52:31.409 [Lua] -> spawning: 15 20:52:31.409 [Lua] horde crated with id 4 of type ambush 20:52:31.409 [Lua] ambush horde has started 20:52:31.445 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 20:52:31.455 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 20:52:34.295 [Lua] setting up ambush-horde 20:52:34.296 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:52:34.296 [Lua] -> spawning: 7 20:52:34.296 [Lua] horde crated with id 5 of type ambush 20:52:34.296 [Lua] ambush horde has started 20:52:34.296 [Lua] setting up ambush-horde 20:52:34.296 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:52:34.296 [Lua] -> spawning: 12 20:52:34.296 [Lua] horde crated with id 6 of type ambush 20:52:34.296 [Lua] ambush horde has started 20:52:34.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:35.233 [Lua] Init group template: horde 20:52:36.110 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:52:36.458 [Lua] setting up ambush-horde 20:52:36.458 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:52:36.458 [Lua] -> spawning: 21 20:52:36.458 [Lua] horde crated with id 7 of type ambush 20:52:36.458 [Lua] ambush horde has started 20:52:36.469 [Lua] starting terror event: trickle_event_beastmen_small 20:52:36.469 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:52:36.495 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:52:36.495 [Lua] Horde killed: ? 20:52:37.945 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:52:38.112 [Lua] Init group template: horde 20:52:38.374 [Lua] Init group template: horde 20:52:39.598 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:39.947 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:40.065 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:52:40.065 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.065 [Lua] ->moving spawner 20:52:40.489 [Lua] Init group template: horde 20:52:41.061 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:52:42.063 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:52:42.484 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:42.508 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:52:42.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:42.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:42.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:42.818 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:52:45.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:45.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:47.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:47.705 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:48.548 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:48.575 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:48.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:49.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:49.340 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:49.463 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:52:49.706 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:49.950 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:49.986 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:50.371 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:52:50.718 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:50.743 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:51.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:51.313 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:52:51.701 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:52:51.701 [Lua] Horde killed: ? 20:52:52.087 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:52.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:52.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:53.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:53.545 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:53.641 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:54.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:54.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:54.781 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:54.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:54.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:55.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:55.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:56.019 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:56.986 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:57.354 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:52:59.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:59.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:59.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:59.830 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:52:59.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:52:59.972 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:00.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:00.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:00.647 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:00.966 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:53:00.981 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:01.085 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:53:01.387 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:53:01.653 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:53:02.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:02.054 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:02.359 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:53:02.710 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:53:03.796 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:03.991 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:04.298 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:53:04.900 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:04.904 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:04.927 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:04.927 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:05.210 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:53:05.254 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:53:05.337 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:06.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:06.080 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.140 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:06.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:06.510 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:06.525 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:53:06.538 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:53:06.542 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:06.764 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:07.148 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:07.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:07.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:07.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:07.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:07.504 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:07.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:07.744 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:07.877 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:53:08.306 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:08.481 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:08.742 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:53:09.181 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:09.359 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:53:09.835 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:53:10.774 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:10.853 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:53:11.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:11.281 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:11.360 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:53:12.053 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:12.071 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:13.100 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:13.430 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:13.895 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:13.895 [Lua] Horde killed: ? 20:53:14.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:14.913 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:15.240 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:15.607 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:15.884 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:53:16.809 [Lua] setting up ambush-horde 20:53:16.809 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:53:16.810 [Lua] -> spawning: 21 20:53:16.810 [Lua] horde crated with id 8 of type ambush 20:53:16.810 [Lua] ambush horde has started 20:53:16.824 [Lua] starting terror event: trickle_event_beastmen_small 20:53:16.824 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:53:17.220 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:53:18.653 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:53:20.144 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:20.264 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:20.828 [Lua] Init group template: horde 20:53:22.234 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:22.362 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:53:22.686 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:22.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:23.530 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:24.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:25.316 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:25.316 [Lua] Horde killed: ? 20:53:25.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:25.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:25.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:25.769 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:26.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:26.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:26.266 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:26.489 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:26.899 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:26.899 [Lua] Horde killed: ? 20:53:26.948 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:26.948 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:27.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:28.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:29.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:29.396 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:29.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:31.040 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:31.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:31.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:32.357 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 20:53:32.628 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:33.798 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:53:33.798 [Lua] Horde killed: ? 20:53:34.369 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:34.383 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d 20:53:34.383 [Lua] [GameNetworkManager] destroying game object with go_id=33 20:53:36.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:36.659 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:36.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:37.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:37.394 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:37.885 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:38.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:38.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:38.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:38.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:40.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:40.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:40.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:53:42.215 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:43.657 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:45.366 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e 20:53:45.367 [Lua] [GameNetworkManager] destroying game object with go_id=32 20:53:46.337 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:47.891 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:48.221 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:48.221 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:48.437 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:49.002 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:53:49.708 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:50.441 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:51.358 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:51.358 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:53:51.361 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:51.966 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:51.969 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:53:51.969 [Lua] Horde killed: ? 20:53:52.042 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:53:52.238 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:52.310 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:53:52.310 [Lua] Horde killed: ? 20:53:52.626 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:53:53.134 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:53.606 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:53.800 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:53:54.208 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:53:56.654 [EACServer] [21:53:56:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:53:57.131 [Lua] setting up ambush-horde 20:53:57.131 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:53:57.131 [Lua] -> spawning: 21 20:53:57.131 [Lua] horde crated with id 9 of type ambush 20:53:57.131 [Lua] ambush horde has started 20:53:57.140 [Lua] starting terror event: trickle_event_beastmen_small 20:53:57.140 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:53:59.647 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:53:59.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=254 20:53:59.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 20:54:01.239 [Lua] Init group template: horde 20:54:04.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:54:05.179 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:54:05.205 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:54:07.513 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:54:08.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:54:09.092 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:54:09.864 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:54:10.600 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:54:10.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=259 20:54:10.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 20:54:12.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:54:13.304 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 20:54:13.305 [Lua] [GameNetworkManager] destroying game object with go_id=34 20:54:13.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown` 20:54:17.740 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:54:17.740 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 20:54:17.740 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 20:54:17.740 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 20:54:17.740 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 20:54:17.740 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 20:54:17.740 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 20:54:17.740 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 20:54:17.740 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 20:54:17.741 [Save] Saving `save_data` 20:54:17.741 [Lua] gm_event_end_conditions_met false true 20:54:17.741 [Lua] Game lost 20:54:17.744 [Save] Save done 20:54:17.744 [Save] Saving `save_data` 20:54:17.747 [Save] Save done 20:54:17.749 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:54:17.752 [Lua] generate_backend_stats 110000104674122:1 20:54:17.767 [Lua] PlayFabMirrorBase:_commit_internal nil 20:54:17.767 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:54:17.767 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:54:17.768 [Save] Saving `save_data` 20:54:17.771 [Save] Save done 20:54:17.773 [Lua] commit result success 13 20:54:17.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:54:17.774 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 21 20:54:17.774 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:54:17.787 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 21 4 20:54:18.583 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 20:54:18.583 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 21 20:54:19.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 21 20:54:25.516 [Lua] ConflictDirector - destroy all units 20:54:25.526 [Lua] Horde killed: ? 20:54:25.836 [Lua] TRANSITION nil nil inn_level 20:54:25.836 [Lua] Transition type "inn_level", is server: true 20:54:25.836 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:54:25.836 [Lua] [GameNetworkManager] Leaving game... 20:54:25.836 [Lua] [GameNetworkManager] Shutting down game session host. 20:54:25.836 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:54:25.836 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:54:25.836 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=163.08 20:54:25.846 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:54:27.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:54:27.858 [Lua] [Managers] Calling function on all managers: 20:54:27.859 [Lua] Clearing all global lookup lists 20:54:27.859 [Lua] [IngamePlayerListUI] - Destroy 20:54:27.859 [Lua] [EquipmentUI] - Destroy 20:54:27.859 [Lua] [AbilityUI] - Destroy 20:54:27.859 [Lua] [GamePadAbilityUI] - Destroy 20:54:27.859 [Lua] [GamePadEquipmentUI] - Destroy 20:54:27.859 [Lua] [IngameUI] destroy 20:54:28.037 [Lua] [Managers] Destroying manager group: 20:54:28.047 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:54:28.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:54:28.152 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:54:28.152 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:54:28.154 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:54:28.154 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:54:28.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:54:28.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:54:28.167 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:54:28.167 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:54:28.169 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:54:28.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:54:28.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:54:28.175 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:54:28.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:54:28.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:54:28.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:54:28.187 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:54:28.189 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:54:28.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:54:28.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:54:28.194 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:54:28.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:54:28.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:54:28.206 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:54:28.209 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:54:28.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:54:28.223 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:54:28.223 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 20:54:28.223 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 20:54:28.223 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0 20:54:28.223 warning: [Lua] Following data will be uploaded to Crashify: <> 20:54:28.224 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 110000104674122 "KARL FRANZ" <> 20:54:28.224 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13097776; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000F12AF0 [3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame [5] self = table: 000000000EBCB4F0; application_shutdown = nil; unit_spawner = table: 0000000002210E10; world = [World]; unit_storage = table: 000000000E6F88A0; units = table: 0000000009F54910; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EBCB4F0 [8] self = table: 00000000031FB070; dt = 0.010915328748524189; t = 1232.9860828424571; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.010915328748524189; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010915328748524189; t = 1232.9860828424571 [10] dt = 0.010915328748524189 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000125D68D0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000C2665B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000C3DB60; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002400A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000004C4DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 153.22913049655034; input_manager = table: 000000000E6DF2F0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105001D0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010915328748524189; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000C2665B0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000C09C9F0; exit_time = 163.07870688056573; dice_keeper = table: 000000000FB5C9A0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58BE50; <> <> 20:54:28.224 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 20:54:28.224 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 20:54:28.224 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0 20:54:28.224 warning: [Lua] Following data will be uploaded to Crashify: <> 20:54:28.225 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 26, User: 110000104674122 "KARL FRANZ" <> 20:54:28.225 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13097776; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000F12AF0 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000EBCB4F0; application_shutdown = nil; unit_spawner = table: 0000000002210E10; world = [World]; unit_storage = table: 000000000E6F88A0; units = table: 0000000009F54910; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EBCB4F0 [8] self = table: 00000000031FB070; dt = 0.010915328748524189; t = 1232.9860828424571; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.010915328748524189; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010915328748524189; t = 1232.9860828424571 [10] dt = 0.010915328748524189 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000125D68D0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000C2665B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000C3DB60; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002400A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000004C4DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 153.22913049655034; input_manager = table: 000000000E6DF2F0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105001D0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010915328748524189; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000C2665B0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000C09C9F0; exit_time = 163.07870688056573; dice_keeper = table: 000000000FB5C9A0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58BE50; <> <> 20:54:28.225 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 20:54:28.225 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:54:28.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 20:54:28.225 warning: [Lua] Following data will be uploaded to Crashify: <> 20:54:28.225 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 27, User: 110000104674122 "KARL FRANZ" <> 20:54:28.226 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13097776; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000F12AF0 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000EBCB4F0; application_shutdown = nil; unit_spawner = table: 0000000002210E10; world = [World]; unit_storage = table: 000000000E6F88A0; units = table: 0000000009F54910; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EBCB4F0 [8] self = table: 00000000031FB070; dt = 0.010915328748524189; t = 1232.9860828424571; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.010915328748524189; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010915328748524189; t = 1232.9860828424571 [10] dt = 0.010915328748524189 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000125D68D0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000C2665B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000C3DB60; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002400A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000004C4DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 153.22913049655034; input_manager = table: 000000000E6DF2F0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105001D0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010915328748524189; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000C2665B0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000C09C9F0; exit_time = 163.07870688056573; dice_keeper = table: 000000000FB5C9A0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58BE50; <> <> 20:54:28.226 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 20:54:28.226 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 20:54:28.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0 20:54:28.226 warning: [Lua] Following data will be uploaded to Crashify: <> 20:54:28.226 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 28, User: 110000104674122 "KARL FRANZ" <> 20:54:28.226 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13097776; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000F12AF0 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 000000000EBCB4F0; application_shutdown = nil; unit_spawner = table: 0000000002210E10; world = [World]; unit_storage = table: 000000000E6F88A0; units = table: 0000000009F54910; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EBCB4F0 [8] self = table: 00000000031FB070; dt = 0.010915328748524189; t = 1232.9860828424571; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.010915328748524189; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010915328748524189; t = 1232.9860828424571 [10] dt = 0.010915328748524189 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000125D68D0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000C2665B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000C3DB60; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002400A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000004C4DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 153.22913049655034; input_manager = table: 000000000E6DF2F0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105001D0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010915328748524189; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000C2665B0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000C09C9F0; exit_time = 163.07870688056573; dice_keeper = table: 000000000FB5C9A0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58BE50; <> <> 20:54:28.227 [Lua] [Matchmaking] unregister rpcs 20:54:28.227 [Lua] ############### UNLOADING PACKAGES ############### 20:54:28.227 [Lua] [Managers] Calling function on all managers: 20:54:28.227 [Lua] [Managers] Destroying manager group: 20:54:28.227 [Lua] [Gamestate] Enter state StateLoading 20:54:28.231 [Lua] Found camera: end_screen_camera 20:54:28.231 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:54:28.232 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:54:28.232 [Lua] [Matchmaking] register rpcs 20:54:28.232 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:54:28.232 [Lua] Set lobby begin: 20:54:28.232 [Lua] Lobby data twitch_enabled = false 20:54:28.232 [Lua] Lobby data power_level = 0 20:54:28.232 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:28.232 [Lua] Lobby data difficulty_tweak = 0 20:54:28.232 [Lua] Lobby data host = 110000104674122 20:54:28.232 [Lua] Lobby data game_mode = 9 20:54:28.232 [Lua] Lobby data is_private = true 20:54:28.233 [Lua] Lobby data match_started = true 20:54:28.233 [Lua] Lobby data mechanism = adventure 20:54:28.233 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:54:28.233 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:28.233 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:28.233 [Lua] Lobby data difficulty = cataclysm_3 20:54:28.233 [Lua] Lobby data quick_game = false 20:54:28.233 [Lua] Lobby data weave_index = 110 20:54:28.233 [Lua] Lobby data matchmaking = false 20:54:28.233 [Lua] Lobby data weave_name = weave_110 20:54:28.233 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:28.233 [Lua] Lobby data num_players = 4 20:54:28.233 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:28.233 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:28.233 [Lua] Lobby data country_code = DE 20:54:28.233 [Lua] Lobby data player_slot_3 = 0:0 20:54:28.234 [Lua] Lobby data eac_authorized = true 20:54:28.234 [Lua] Set lobby end. 20:54:28.234 [Lua] registering RPCs 20:54:28.234 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:54:28.234 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:54:28.234 [Lua] Set lobby begin: 20:54:28.234 [Lua] Lobby data twitch_enabled = false 20:54:28.234 [Lua] Lobby data power_level = 0 20:54:28.234 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:28.234 [Lua] Lobby data difficulty_tweak = 0 20:54:28.234 [Lua] Lobby data host = 110000104674122 20:54:28.234 [Lua] Lobby data game_mode = 3 20:54:28.234 [Lua] Lobby data is_private = true 20:54:28.234 [Lua] Lobby data match_started = true 20:54:28.234 [Lua] Lobby data mechanism = adventure 20:54:28.234 [Lua] Lobby data level_key = inn_level 20:54:28.234 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:28.234 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:28.234 [Lua] Lobby data difficulty = cataclysm_3 20:54:28.234 [Lua] Lobby data quick_game = false 20:54:28.235 [Lua] Lobby data weave_index = 110 20:54:28.235 [Lua] Lobby data matchmaking = false 20:54:28.235 [Lua] Lobby data weave_name = weave_110 20:54:28.235 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:28.235 [Lua] Lobby data num_players = 4 20:54:28.235 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:28.235 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:28.235 [Lua] Lobby data country_code = DE 20:54:28.235 [Lua] Lobby data player_slot_3 = 0:0 20:54:28.235 [Lua] Lobby data eac_authorized = true 20:54:28.235 [Lua] Set lobby end. 20:54:28.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:54:28.239 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:54:28.239 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:54:28.239 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:54:28.336 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 20:54:28.351 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 20:54:28.359 [Umbra] Unload tome 20:54:28.361 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 20:54:28.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:54:28.361 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:54:28.361 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:54:28.361 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:54:28.361 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:54:28.361 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:54:28.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:54:28.561 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:54:28.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:54:28.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:54:28.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:54:28.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:54:28.724 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:54:28.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:54:28.758 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:54:28.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:54:29.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x23e38, position: 4813914 20:54:33.651 [Lua] ### Sending rpc_level_loaded 20:54:33.651 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50 20:54:33.651 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 20:54:33.652 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 20:54:33.652 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 20:54:33.669 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 20:54:33.669 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 20:54:33.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:26 my_peer_id:110000104674122 20:54:33.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:26 my_peer_id:110000104674122 20:54:33.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:26 my_peer_id:110000104674122 20:54:33.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:26 my_peer_id:110000104674122 20:54:33.738 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:26 my_peer_id:110000104674122 20:54:33.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:33.738 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:54:33.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:33.789 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:54:33.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:54:33.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient 20:54:33.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:54:33.789 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:54:33.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:54:35.020 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:54:35.847 [Lua] ### Sending rpc_level_loaded 20:54:35.847 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50 20:54:35.847 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 20:54:35.848 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 20:54:35.848 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 20:54:35.865 [Lua] ### Sending rpc_level_loaded 20:54:35.865 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50 20:54:35.865 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 20:54:35.865 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 20:54:35.865 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 20:54:36.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:27 my_peer_id:110000104674122 20:54:36.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:27 my_peer_id:110000104674122 20:54:36.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:27 my_peer_id:110000104674122 20:54:36.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:27 my_peer_id:110000104674122 20:54:36.221 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:27 my_peer_id:110000104674122 20:54:36.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:36.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 20:54:36.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:36.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 20:54:36.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 20:54:36.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:54:36.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:28 my_peer_id:110000104674122 20:54:36.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:28 my_peer_id:110000104674122 20:54:36.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:28 my_peer_id:110000104674122 20:54:36.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:28 my_peer_id:110000104674122 20:54:36.356 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:28 my_peer_id:110000104674122 20:54:36.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:36.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:36.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient 20:54:36.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 20:54:36.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:54:36.777 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:54:36.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 20:54:36.795 [Lua] [LevelTransitionHandler] Level load completed! 20:54:36.795 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13097776 - use_random_directors: true - overriden_conflict: nil 20:54:36.798 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:54:36.798 [Lua] checking dlc's against conflict directors 20:54:36.798 [Lua] number of factions to include 2 20:54:36.798 [Lua] Updated list weights for random: 20:54:36.798 [Lua] skaven, 0.42 (0.00-0.42) 20:54:36.798 [Lua] chaos, 0.42 (0.42-0.83) 20:54:36.798 [Lua] beastmen, 0.17 (0.83-1.00) 20:54:36.798 [Lua] Rolled random faction: 0.87703108787536621 beastmen 20:54:36.798 [Lua] Updated list weights for random: 20:54:36.798 [Lua] skaven, 0.50 (0.00-0.50) 20:54:36.798 [Lua] chaos, 0.50 (0.50-1.00) 20:54:36.798 [Lua] Rolled random faction: 0.39598715305328369 skaven 20:54:36.798 [Lua] number of factions added 2 20:54:36.798 [Lua] --- --- --- 20:54:36.798 [Lua] Starting... difficulty 'cataclysm_3' 20:54:36.798 [Lua] These are the starting conflict directors: 20:54:36.798 [Lua] inn_level 20:54:36.798 [Lua] --- --- --- 20:54:36.798 [Lua] 20:54:36.799 [Lua] DONE! Found the following directors: 20:54:36.799 [Lua] (free: 35), Master hash is: 20:54:36.799 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:54:36.799 [Lua] load_startup_enemy_packages: -------------- 20:54:36.799 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:54:36.799 [Lua] critter_rat 20:54:36.812 [Lua] ### Sending rpc_level_loaded 20:54:36.812 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 20:54:36.812 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:54:36.830 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:54:36.830 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:54:36.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 20:54:36.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 20:54:36.846 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:54:36.999 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:54:36.999 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:54:37.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:54:37.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:54:37.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:54:37.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:54:37.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:54:37.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:54:37.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:54:37.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:54:37.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:54:37.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:54:37.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:54:37.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 20:54:37.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:54:37.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:54:37.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:54:37.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:54:37.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:54:37.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 20:54:37.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:54:37.811 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 20:54:37.826 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 20:54:37.826 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 20:54:37.826 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:54:37.826 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:54:37.826 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 20:54:37.826 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 20:54:37.826 [Lua] ### Sending rpc_level_loaded 20:54:37.826 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 20:54:37.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:54:37.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:54:37.879 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:54:37.879 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:54:37.879 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:54:37.879 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:54:37.879 [Lua] Starting async level spawning of levels/inn/world 20:54:37.880 [Umbra] Init version: 3.4.15 :: 16 threads 20:54:37.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:29 my_peer_id:110000104674122 20:54:37.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:29 my_peer_id:110000104674122 20:54:37.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:29 my_peer_id:110000104674122 20:54:37.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:29 my_peer_id:110000104674122 20:54:37.932 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:29 my_peer_id:110000104674122 20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:54:37.932 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:37.932 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:54:38.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient 20:54:38.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient 20:54:38.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient 20:54:38.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:54:38.049 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 20:54:38.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:54:38.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:54:38.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:54:38.095 [Lua] Async level spawning done 20:54:38.095 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:54:38.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:54:38.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:54:38.270 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:54:38.337 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:54:38.337 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:54:38.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:54:38.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:54:38.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:54:38.440 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:54:38.505 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:54:38.505 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:54:38.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:54:38.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:54:38.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:54:38.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:54:38.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:54:38.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:54:38.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:54:38.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:54:38.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:54:38.830 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 20:54:39.067 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:54:39.067 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:54:39.067 [Lua] [Matchmaking] unregister rpcs 20:54:39.067 [Lua] Set lobby begin: 20:54:39.067 [Lua] Lobby data twitch_enabled = false 20:54:39.067 [Lua] Lobby data power_level = 0 20:54:39.067 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:39.067 [Lua] Lobby data difficulty_tweak = 0 20:54:39.067 [Lua] Lobby data host = 110000104674122 20:54:39.067 [Lua] Lobby data game_mode = 3 20:54:39.067 [Lua] Lobby data is_private = true 20:54:39.067 [Lua] Lobby data match_started = true 20:54:39.067 [Lua] Lobby data mechanism = adventure 20:54:39.067 [Lua] Lobby data level_key = inn_level 20:54:39.067 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:39.067 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:39.067 [Lua] Lobby data difficulty = cataclysm_3 20:54:39.067 [Lua] Lobby data quick_game = false 20:54:39.067 [Lua] Lobby data weave_index = 110 20:54:39.067 [Lua] Lobby data matchmaking = false 20:54:39.067 [Lua] Lobby data weave_name = weave_110 20:54:39.068 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:39.068 [Lua] Lobby data num_players = 4 20:54:39.068 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:39.068 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:39.068 [Lua] Lobby data country_code = DE 20:54:39.068 [Lua] Lobby data player_slot_3 = 0:0 20:54:39.068 [Lua] Lobby data eac_authorized = true 20:54:39.068 [Lua] Set lobby end. 20:54:39.068 [Lua] [Managers] Destroying manager group: 20:54:39.068 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:54:39.068 [Lua] [Gamestate] Enter StateIngame HOST 20:54:39.068 [Lua] [Managers] Calling function on all managers: 20:54:39.069 [Lua] <>level = inn_level<> 20:54:39.069 [Lua] Set lobby begin: 20:54:39.069 [Lua] Lobby data twitch_enabled = false 20:54:39.069 [Lua] Lobby data power_level = 0 20:54:39.069 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:39.069 [Lua] Lobby data difficulty_tweak = 0 20:54:39.069 [Lua] Lobby data host = 110000104674122 20:54:39.069 [Lua] Lobby data game_mode = 3 20:54:39.069 [Lua] Lobby data is_private = true 20:54:39.069 [Lua] Lobby data match_started = true 20:54:39.069 [Lua] Lobby data mechanism = adventure 20:54:39.069 [Lua] Lobby data level_key = inn_level 20:54:39.069 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:39.069 [Lua] Lobby data selected_level_key = inn_level 20:54:39.069 [Lua] Lobby data difficulty = cataclysm_3 20:54:39.069 [Lua] Lobby data quick_game = false 20:54:39.069 [Lua] Lobby data weave_index = 110 20:54:39.069 [Lua] Lobby data matchmaking = false 20:54:39.069 [Lua] Lobby data weave_name = weave_110 20:54:39.069 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:39.070 [Lua] Lobby data num_players = 4 20:54:39.070 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:39.070 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:39.070 [Lua] Lobby data country_code = DE 20:54:39.070 [Lua] Lobby data player_slot_3 = 0:0 20:54:39.070 [Lua] Lobby data eac_authorized = true 20:54:39.070 [Lua] Set lobby end. 20:54:39.070 [Lua] [StateIngame] Server ingame 20:54:39.072 [Lua] Set lobby begin: 20:54:39.072 [Lua] Lobby data twitch_enabled = false 20:54:39.073 [Lua] Lobby data power_level = 0 20:54:39.073 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:39.073 [Lua] Lobby data difficulty_tweak = 0 20:54:39.073 [Lua] Lobby data host = 110000104674122 20:54:39.073 [Lua] Lobby data game_mode = 3 20:54:39.073 [Lua] Lobby data is_private = true 20:54:39.073 [Lua] Lobby data match_started = true 20:54:39.073 [Lua] Lobby data mechanism = adventure 20:54:39.073 [Lua] Lobby data level_key = inn_level 20:54:39.073 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:39.073 [Lua] Lobby data selected_level_key = inn_level 20:54:39.073 [Lua] Lobby data difficulty = cataclysm_3 20:54:39.073 [Lua] Lobby data quick_game = false 20:54:39.073 [Lua] Lobby data weave_index = 110 20:54:39.073 [Lua] Lobby data matchmaking = false 20:54:39.073 [Lua] Lobby data weave_name = weave_110 20:54:39.073 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:39.073 [Lua] Lobby data num_players = 4 20:54:39.073 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:39.073 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:39.074 [Lua] Lobby data country_code = DE 20:54:39.074 [Lua] Lobby data player_slot_3 = 0:0 20:54:39.074 [Lua] Lobby data eac_authorized = true 20:54:39.074 [Lua] Set lobby end. 20:54:39.074 [Lua] [Matchmaking] register rpcs 20:54:39.074 [Lua] GameNetworkManager:init... creating game session 20:54:39.074 [Lua] Host GameSession.make_game_session_host with session: 20:54:39.074 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:54:39.074 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:54:39.074 [Lua] [GameNetworkManager] self.is_server = true 20:54:39.074 [Network] Setting artificial MTU limit to 65536 20:54:39.074 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:54:39.082 [Lua] Switching ConflictSettings: to: inn_level 20:54:39.082 [Lua] pacing=disabled 20:54:39.082 [Lua] roaming=nil 20:54:39.082 [Lua] disabled=false 20:54:39.082 [Lua] pack_spawning=disabled 20:54:39.082 [Lua] contained_breeds=nil 20:54:39.082 [Lua] boss=disabled 20:54:39.082 [Lua] horde=disabled 20:54:39.082 [Lua] specials=disabled 20:54:39.082 [Lua] name=inn_level 20:54:39.082 [Lua] intensity=disabled 20:54:39.082 [Lua] --- 20:54:39.082 [Lua] [LevelAnalysis] set_random_seed( 13097776) 20:54:39.085 [Lua] [AIInterestPointSystem] Level Seed: 13097776 20:54:39.085 [Lua] 20:54:39.085 [Lua] [entity_system_bag] = table 20:54:39.085 [Lua] [entity_system_bag] = metatable 20:54:39.085 [Lua] [startup_data] = table 20:54:39.085 [Lua] [entity_manager] = table 20:54:39.085 [Lua] [entity_manager] = metatable 20:54:39.085 [Lua] [unit_spawner] = table 20:54:39.085 [Lua] [unit_spawner] = metatable 20:54:39.085 [Lua] [unit_storage] = table 20:54:39.085 [Lua] [unit_storage] = metatable 20:54:39.085 [Lua] [dice_keeper] = table 20:54:39.085 [Lua] [dice_keeper] = metatable 20:54:39.085 [Lua] [is_server] = true (boolean) 20:54:39.085 [Lua] [world] = [World] 20:54:39.085 [Lua] [system_api] = table 20:54:39.085 [Lua] [entity_system] = table 20:54:39.085 [Lua] [entity_system] = metatable 20:54:39.085 [Lua] [network_lobby] = table 20:54:39.085 [Lua] [network_lobby] = metatable 20:54:39.085 [Lua] [profile_synchronizer] = table 20:54:39.085 [Lua] [profile_synchronizer] = metatable 20:54:39.085 [Lua] [level_transition_handler] = table 20:54:39.085 [Lua] [level_transition_handler] = metatable 20:54:39.085 [Lua] [num_local_human_players] = 1 (number) 20:54:39.085 [Lua] [statistics_db] = table 20:54:39.085 [Lua] [statistics_db] = metatable 20:54:39.085 [Lua] [network_server] = table 20:54:39.085 [Lua] [network_server] = metatable 20:54:39.085 [Lua] [input_manager] = table 20:54:39.085 [Lua] [input_manager] = metatable 20:54:39.085 [Lua] [network_clock] = table 20:54:39.085 [Lua] [network_clock] = metatable 20:54:39.085 [Lua] [network_transmit] = table 20:54:39.085 [Lua] [network_transmit] = metatable 20:54:39.085 [Lua] [free_flight_manager] = table 20:54:39.085 [Lua] [free_flight_manager] = metatable 20:54:39.085 [Lua] [network_manager] = table 20:54:39.085 [Lua] [network_manager] = metatable 20:54:39.085 [Lua] [network_event_delegate] = table 20:54:39.085 [Lua] [network_event_delegate] = metatable 20:54:39.085 [Lua] 20:54:39.085 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:54:39.085 [Lua] ignoring extension VersusInteractObjectiveExtension 20:54:39.085 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:54:39.085 [Lua] ignoring extension VersusSocketObjectiveExtension 20:54:39.085 [Lua] ignoring extension VersusTargetObjectiveExtension 20:54:39.085 [Lua] ignoring extension VersusMissionObjectiveExtension 20:54:39.085 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:54:39.087 [Lua] [AchievementManager] Achievements using the steam platform 20:54:39.132 [Lua] [StateIngame] Level seed: 13097776 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:54:39.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:54:39.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:54:39.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:54:39.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:54:39.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 20:54:39.143 [Lua] [LevelAnalysis] set_random_seed( 13097776) 20:54:39.146 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:54:39.146 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:54:39.147 [Lua] [IngameUI] init 20:54:39.160 [SteamVoipClient] select_out(11000010348a16a, off) 20:54:39.160 [SteamVoipClient] select_out(110000103737e0e, off) 20:54:39.160 [SteamVoipClient] select_out(110000104674122, off) 20:54:39.160 [SteamVoipClient] select_out(1100001057a793d, off) 20:54:39.164 [Lua] cb_razer_chroma_setup 20:54:39.202 [Lua] [Matchmaking] Cancelling matchmaking 20:54:39.202 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:54:39.202 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:54:39.203 [Lua] Set lobby begin: 20:54:39.203 [Lua] Lobby data twitch_enabled = false 20:54:39.203 [Lua] Lobby data power_level = 835 20:54:39.203 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:39.203 [Lua] Lobby data difficulty_tweak = 0 20:54:39.203 [Lua] Lobby data host = 110000104674122 20:54:39.203 [Lua] Lobby data game_mode = 3 20:54:39.203 [Lua] Lobby data is_private = true 20:54:39.203 [Lua] Lobby data match_started = true 20:54:39.203 [Lua] Lobby data mechanism = adventure 20:54:39.203 [Lua] Lobby data level_key = inn_level 20:54:39.203 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:39.203 [Lua] Lobby data selected_level_key = inn_level 20:54:39.203 [Lua] Lobby data difficulty = cataclysm_3 20:54:39.203 [Lua] Lobby data quick_game = false 20:54:39.204 [Lua] Lobby data weave_index = 110 20:54:39.204 [Lua] Lobby data matchmaking = false 20:54:39.204 [Lua] Lobby data weave_name = weave_110 20:54:39.204 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:39.204 [Lua] Lobby data num_players = 4 20:54:39.204 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:39.204 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:39.204 [Lua] Lobby data country_code = DE 20:54:39.204 [Lua] Lobby data player_slot_3 = 0:0 20:54:39.204 [Lua] Lobby data eac_authorized = true 20:54:39.204 [Lua] Set lobby end. 20:54:39.205 [Flow] complete_skittergate_legend true 20:54:39.205 [Flow] complete_all_helmgart_levels_recruit true 20:54:39.206 [Flow] WitchHunterLevel:35 20:54:39.206 [Flow] LeaderYes 20:54:39.206 [Flow] ALL PC XP:304250 20:54:39.206 [Flow] Has "bogenhafen" DLC:true 20:54:39.206 [Flow] WH XP:60850 20:54:39.206 [Flow] Number of crafted items:5258 20:54:39.206 [Flow] Has "pre_order" DLC:true 20:54:39.206 [Flow] Sum of Powe Levels:1500 20:54:39.206 [Flow] lodestone diff 1:false 20:54:39.206 [Flow] magnus and forest activated 20:54:39.206 [Flow] magnus and forest activated 20:54:39.206 [Flow] cemetery and forest activated 20:54:39.206 [Flow] magnus and cemetery 20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:54:39.206 [Flow] ALL RUNES ACTIVATED 20:54:39.206 [Flow] magnus and forest activated 20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:54:39.206 [Flow] ALL RUNES ACTIVATED 20:54:39.206 [Flow] cemetery and forest activated 20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:54:39.206 [Flow] ALL RUNES ACTIVATED 20:54:39.206 [Flow] magnus and forest activated 20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:54:39.206 [Flow] ALL RUNES ACTIVATED 20:54:39.206 [Flow] magnus and cemetery 20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:54:39.206 [Flow] ALL RUNES ACTIVATED 20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:54:39.208 [Lua] CurrentConflictSettings inn_level 20:54:39.208 [Lua] [ConflictDirector] conflict_director is ai_ready 20:54:39.208 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:54:39.208 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:54:39.210 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:54:39.210 [Lua] Forming navigation groups in one frame 20:54:39.210 [Lua] Forming navigation groups 20:54:39.229 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 20:54:39.230 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 20:54:39.230 [Lua] number of nav groups: 41 20:54:39.230 [Lua] number of refined nav groups : 23 20:54:39.232 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 20:54:39.232 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:54:39.232 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 20:54:39.232 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:54:39.234 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:54:39.234 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:54:39.234 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:54:39.235 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:54:39.235 [Lua] [Managers] Calling function on all managers: 20:54:39.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:54:39.267 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 20:54:39.267 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 20:54:39.267 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 20:54:39.267 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 20:54:39.267 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:54:39.267 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:54:39.428 [Lua] Set lobby begin: 20:54:39.429 [Lua] Lobby data twitch_enabled = false 20:54:39.429 [Lua] Lobby data power_level = 835 20:54:39.429 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:39.429 [Lua] Lobby data difficulty_tweak = 0 20:54:39.429 [Lua] Lobby data host = 110000104674122 20:54:39.429 [Lua] Lobby data game_mode = 3 20:54:39.429 [Lua] Lobby data is_private = true 20:54:39.429 [Lua] Lobby data match_started = true 20:54:39.429 [Lua] Lobby data mechanism = adventure 20:54:39.429 [Lua] Lobby data level_key = inn_level 20:54:39.429 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:39.429 [Lua] Lobby data selected_level_key = inn_level 20:54:39.429 [Lua] Lobby data difficulty = cataclysm_3 20:54:39.429 [Lua] Lobby data quick_game = false 20:54:39.429 [Lua] Lobby data weave_index = 110 20:54:39.429 [Lua] Lobby data matchmaking = false 20:54:39.429 [Lua] Lobby data weave_name = weave_110 20:54:39.430 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:39.430 [Lua] Lobby data num_players = 4 20:54:39.430 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:39.430 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:39.430 [Lua] Lobby data country_code = DE 20:54:39.430 [Lua] Lobby data player_slot_3 = 0:0 20:54:39.430 [Lua] Lobby data eac_authorized = true 20:54:39.430 [Lua] Set lobby end. 20:54:39.430 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 20:54:39.430 [Lua] Breedfreezer (server) starting a hot join sync 20:54:39.432 [Lua] Set lobby begin: 20:54:39.432 [Lua] Lobby data twitch_enabled = false 20:54:39.432 [Lua] Lobby data power_level = 835 20:54:39.433 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:39.433 [Lua] Lobby data difficulty_tweak = 0 20:54:39.433 [Lua] Lobby data host = 110000104674122 20:54:39.433 [Lua] Lobby data game_mode = 3 20:54:39.433 [Lua] Lobby data is_private = true 20:54:39.433 [Lua] Lobby data match_started = true 20:54:39.433 [Lua] Lobby data mechanism = adventure 20:54:39.433 [Lua] Lobby data level_key = inn_level 20:54:39.433 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:39.433 [Lua] Lobby data selected_level_key = inn_level 20:54:39.433 [Lua] Lobby data difficulty = cataclysm_3 20:54:39.433 [Lua] Lobby data quick_game = false 20:54:39.434 [Lua] Lobby data weave_index = 110 20:54:39.434 [Lua] Lobby data matchmaking = false 20:54:39.434 [Lua] Lobby data weave_name = weave_110 20:54:39.434 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:39.434 [Lua] Lobby data num_players = 4 20:54:39.434 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:39.434 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:39.434 [Lua] Lobby data country_code = DE 20:54:39.434 [Lua] Lobby data player_slot_3 = 0:0 20:54:39.434 [Lua] Lobby data eac_authorized = true 20:54:39.434 [Lua] Set lobby end. 20:54:39.434 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 20:54:39.434 [Lua] Breedfreezer (server) starting a hot join sync 20:54:39.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:54:39.435 [Lua] RemotePlayer:create_game_object( ) 27 20:54:39.453 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 20:54:39.453 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 20:54:39.453 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:54:39.453 [Lua] RemotePlayer:create_game_object( ) 28 20:54:39.467 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 20:54:39.467 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 20:54:39.467 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:54:39.467 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:54:39.467 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 20:54:39.467 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 20:54:39.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:54:39.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 20:54:39.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:54:39.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:54:39.468 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 20:54:39.468 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 20:54:39.483 [Lua] Set lobby begin: 20:54:39.483 [Lua] Lobby data twitch_enabled = false 20:54:39.483 [Lua] Lobby data power_level = 835 20:54:39.483 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:39.483 [Lua] Lobby data difficulty_tweak = 0 20:54:39.483 [Lua] Lobby data host = 110000104674122 20:54:39.483 [Lua] Lobby data game_mode = 3 20:54:39.483 [Lua] Lobby data is_private = true 20:54:39.483 [Lua] Lobby data match_started = true 20:54:39.484 [Lua] Lobby data mechanism = adventure 20:54:39.484 [Lua] Lobby data level_key = inn_level 20:54:39.484 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:39.484 [Lua] Lobby data selected_level_key = inn_level 20:54:39.484 [Lua] Lobby data difficulty = cataclysm_3 20:54:39.484 [Lua] Lobby data quick_game = false 20:54:39.484 [Lua] Lobby data weave_index = 110 20:54:39.484 [Lua] Lobby data matchmaking = false 20:54:39.484 [Lua] Lobby data weave_name = weave_110 20:54:39.484 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:39.484 [Lua] Lobby data num_players = 4 20:54:39.484 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:39.484 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:39.484 [Lua] Lobby data country_code = DE 20:54:39.484 [Lua] Lobby data player_slot_3 = 0:0 20:54:39.484 [Lua] Lobby data eac_authorized = true 20:54:39.484 [Lua] Set lobby end. 20:54:39.484 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 20:54:39.484 [Lua] Breedfreezer (server) starting a hot join sync 20:54:39.485 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 20:54:39.485 [Lua] RemotePlayer:create_game_object( ) 30 20:54:39.503 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 20:54:39.503 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 20:54:39.503 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 20:54:39.521 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 20:54:39.521 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 20:54:39.521 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 20:54:39.521 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 20:54:39.521 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:54:39.521 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:54:39.521 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 20:54:39.521 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 20:54:39.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:54:39.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:54:39.531 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:54:39.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read, 20:54:39.593 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:54:39.593 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 20:54:39.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read, 20:54:39.594 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:54:39.594 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 20:54:39.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 20:54:39.594 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:54:39.594 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 20:54:39.598 [Lua] Players are leaving the safe zone 20:54:39.694 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:54:39.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:54:39.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:54:39.697 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:54:39.698 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:54:39.698 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:54:39.699 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:54:39.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 20:54:39.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:54:39.850 [Lua] StateInGameRunning:_game_actually_starts() 20:54:39.850 [Lua] ################################################################################################################# 20:54:39.850 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:54:39.850 [Lua] ################################################################################################################# 20:54:39.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22 20:54:39.857 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22 20:54:40.085 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22 20:54:40.085 [Lua] Commit load time data 20:54:40.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:54:40.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:54:40.160 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:54:40.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:54:40.164 [Flow] DISABLE 20:54:42.333 [Lua] [Matchmaking] Cancelling matchmaking 20:54:42.333 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:54:43.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:54:43.335 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:54:43.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:54:43.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:54:43.697 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:54:43.697 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:54:43.699 [Lua] Set lobby begin: 20:54:43.699 [Lua] Lobby data twitch_enabled = false 20:54:43.699 [Lua] Lobby data power_level = 835 20:54:43.699 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:43.699 [Lua] Lobby data difficulty_tweak = 0 20:54:43.700 [Lua] Lobby data host = 110000104674122 20:54:43.700 [Lua] Lobby data game_mode = 3 20:54:43.700 [Lua] Lobby data is_private = true 20:54:43.700 [Lua] Lobby data match_started = true 20:54:43.700 [Lua] Lobby data mechanism = adventure 20:54:43.700 [Lua] Lobby data level_key = inn_level 20:54:43.700 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:43.700 [Lua] Lobby data selected_level_key = inn_level 20:54:43.700 [Lua] Lobby data difficulty = cataclysm_3 20:54:43.700 [Lua] Lobby data quick_game = false 20:54:43.700 [Lua] Lobby data weave_index = 110 20:54:43.700 [Lua] Lobby data matchmaking = false 20:54:43.700 [Lua] Lobby data weave_name = weave_110 20:54:43.700 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:43.700 [Lua] Lobby data num_players = 4 20:54:43.700 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:43.700 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:43.700 [Lua] Lobby data country_code = DE 20:54:43.700 [Lua] Lobby data player_slot_3 = 0:0 20:54:43.700 [Lua] Lobby data eac_authorized = true 20:54:43.700 [Lua] Set lobby end. 20:54:43.700 [Lua] [PartyManager] Leader is set to 110000104674122 20:54:43.701 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 20:54:43.701 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:54:43.701 [Lua] Set lobby begin: 20:54:43.701 [Lua] Lobby data twitch_enabled = false 20:54:43.701 [Lua] Lobby data power_level = 835 20:54:43.701 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:43.701 [Lua] Lobby data difficulty_tweak = 0 20:54:43.701 [Lua] Lobby data host = 110000104674122 20:54:43.701 [Lua] Lobby data game_mode = 9 20:54:43.701 [Lua] Lobby data is_private = true 20:54:43.701 [Lua] Lobby data match_started = true 20:54:43.701 [Lua] Lobby data mechanism = adventure 20:54:43.701 [Lua] Lobby data level_key = inn_level 20:54:43.701 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:43.701 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:43.701 [Lua] Lobby data difficulty = cataclysm_3 20:54:43.701 [Lua] Lobby data quick_game = false 20:54:43.701 [Lua] Lobby data weave_index = 110 20:54:43.701 [Lua] Lobby data matchmaking = false 20:54:43.701 [Lua] Lobby data weave_name = weave_110 20:54:43.701 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:43.701 [Lua] Lobby data num_players = 4 20:54:43.701 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:43.702 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:43.702 [Lua] Lobby data country_code = DE 20:54:43.702 [Lua] Lobby data player_slot_3 = 0:0 20:54:43.702 [Lua] Lobby data eac_authorized = true 20:54:43.702 [Lua] Set lobby end. 20:54:43.702 [Lua] Set lobby begin: 20:54:43.702 [Lua] Lobby data twitch_enabled = false 20:54:43.702 [Lua] Lobby data power_level = 835 20:54:43.702 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:43.702 [Lua] Lobby data difficulty_tweak = 0 20:54:43.702 [Lua] Lobby data host = 110000104674122 20:54:43.702 [Lua] Lobby data game_mode = 9 20:54:43.702 [Lua] Lobby data is_private = true 20:54:43.702 [Lua] Lobby data match_started = true 20:54:43.702 [Lua] Lobby data mechanism = adventure 20:54:43.702 [Lua] Lobby data level_key = inn_level 20:54:43.702 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:43.702 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:43.702 [Lua] Lobby data difficulty = cataclysm_3 20:54:43.702 [Lua] Lobby data quick_game = false 20:54:43.702 [Lua] Lobby data weave_index = 110 20:54:43.702 [Lua] Lobby data matchmaking = false 20:54:43.702 [Lua] Lobby data weave_name = weave_110 20:54:43.702 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:43.702 [Lua] Lobby data num_players = 4 20:54:43.703 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:43.703 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:43.703 [Lua] Lobby data country_code = DE 20:54:43.703 [Lua] Lobby data player_slot_3 = 0:0 20:54:43.703 [Lua] Lobby data eac_authorized = true 20:54:43.703 [Lua] Set lobby end. 20:54:43.703 [Lua] [ChatManager][1]System: Starting hosted game... 20:54:43.703 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:54:43.703 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:54:43.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 20:54:43.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:54:43.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:54:43.718 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:54:43.725 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:54:43.725 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:54:43.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:54:43.917 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:54:43.918 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:54:43.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:54:44.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 20:54:44.073 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:54:44.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:54:44.162 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:54:44.163 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:54:44.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:54:44.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:54:44.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:54:44.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:54:44.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:54:44.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:54:44.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 20:54:44.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:54:44.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:54:44.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:54:44.238 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:54:44.239 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:54:44.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:54:44.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:54:44.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:54:44.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:54:44.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:54:44.266 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 20:54:44.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:54:44.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 20:54:44.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:54:44.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:54:44.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:54:44.283 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:54:44.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:54:44.284 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 20:54:44.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:54:44.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 20:54:44.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:54:44.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:54:44.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:54:44.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:54:44.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:54:44.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:54:44.330 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:54:44.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:54:44.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:54:44.331 [Lua] Set lobby begin: 20:54:44.331 [Lua] Lobby data twitch_enabled = false 20:54:44.331 [Lua] Lobby data power_level = 1033 20:54:44.331 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:44.331 [Lua] Lobby data difficulty_tweak = 0 20:54:44.331 [Lua] Lobby data host = 110000104674122 20:54:44.331 [Lua] Lobby data game_mode = 9 20:54:44.331 [Lua] Lobby data is_private = true 20:54:44.331 [Lua] Lobby data match_started = true 20:54:44.331 [Lua] Lobby data mechanism = adventure 20:54:44.331 [Lua] Lobby data level_key = inn_level 20:54:44.331 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:44.331 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:44.331 [Lua] Lobby data difficulty = cataclysm_3 20:54:44.331 [Lua] Lobby data quick_game = false 20:54:44.331 [Lua] Lobby data weave_index = 110 20:54:44.331 [Lua] Lobby data matchmaking = false 20:54:44.331 [Lua] Lobby data weave_name = weave_110 20:54:44.331 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:44.332 [Lua] Lobby data num_players = 4 20:54:44.332 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:44.332 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:44.332 [Lua] Lobby data country_code = DE 20:54:44.332 [Lua] Lobby data player_slot_3 = 0:0 20:54:44.332 [Lua] Lobby data eac_authorized = true 20:54:44.332 [Lua] Set lobby end. 20:54:44.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:54:44.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:54:44.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:54:44.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:54:44.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:54:44.366 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:54:44.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:54:44.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:54:44.367 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 20:54:44.367 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:54:44.375 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 20:54:44.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:54:44.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:54:44.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:54:44.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:54:44.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:54:44.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:54:44.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:54:44.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 20:54:44.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read, 20:54:44.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:54:44.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:54:44.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 20:54:44.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:54:49.442 [Lua] Set lobby begin: 20:54:49.442 [Lua] Lobby data twitch_enabled = false 20:54:49.442 [Lua] Lobby data power_level = 1100 20:54:49.442 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:49.443 [Lua] Lobby data difficulty_tweak = 0 20:54:49.443 [Lua] Lobby data host = 110000104674122 20:54:49.443 [Lua] Lobby data game_mode = 9 20:54:49.443 [Lua] Lobby data is_private = true 20:54:49.443 [Lua] Lobby data match_started = true 20:54:49.443 [Lua] Lobby data mechanism = adventure 20:54:49.443 [Lua] Lobby data level_key = inn_level 20:54:49.443 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:49.443 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:49.443 [Lua] Lobby data difficulty = cataclysm_3 20:54:49.443 [Lua] Lobby data quick_game = false 20:54:49.443 [Lua] Lobby data weave_index = 110 20:54:49.443 [Lua] Lobby data matchmaking = false 20:54:49.443 [Lua] Lobby data weave_name = weave_110 20:54:49.443 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:49.443 [Lua] Lobby data num_players = 4 20:54:49.443 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:49.443 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:49.443 [Lua] Lobby data country_code = DE 20:54:49.443 [Lua] Lobby data player_slot_3 = 0:0 20:54:49.443 [Lua] Lobby data eac_authorized = true 20:54:49.443 [Lua] Set lobby end. 20:54:54.453 [Lua] PlayFabMirrorBase:_commit_internal 14 20:54:54.453 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:54:54.457 [Lua] generate_backend_stats 110000104674122:1 20:54:54.474 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:54:54.474 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:54:54.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 20:54:54.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 20:54:54.897 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 20:54:54.904 [Lua] commit result success 14 20:54:55.557 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:54:55.557 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:54:55.676 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 20:54:55.676 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 20:54:55.676 [Lua] Set lobby begin: 20:54:55.676 [Lua] Lobby data twitch_enabled = false 20:54:55.676 [Lua] Lobby data power_level = 1100 20:54:55.676 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:55.676 [Lua] Lobby data difficulty_tweak = 0 20:54:55.676 [Lua] Lobby data host = 110000104674122 20:54:55.676 [Lua] Lobby data game_mode = 9 20:54:55.676 [Lua] Lobby data is_private = true 20:54:55.676 [Lua] Lobby data match_started = true 20:54:55.676 [Lua] Lobby data mechanism = adventure 20:54:55.676 [Lua] Lobby data level_key = inn_level 20:54:55.676 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:55.676 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:55.676 [Lua] Lobby data difficulty = cataclysm_3 20:54:55.676 [Lua] Lobby data quick_game = false 20:54:55.676 [Lua] Lobby data weave_index = 110 20:54:55.676 [Lua] Lobby data matchmaking = false 20:54:55.677 [Lua] Lobby data weave_name = weave_110 20:54:55.677 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:55.677 [Lua] Lobby data num_players = 4 20:54:55.677 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:55.677 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:55.677 [Lua] Lobby data country_code = DE 20:54:55.677 [Lua] Lobby data player_slot_3 = 0:0 20:54:55.677 [Lua] Lobby data eac_authorized = true 20:54:55.677 [Lua] Set lobby end. 20:54:55.679 [Lua] Set lobby begin: 20:54:55.679 [Lua] Lobby data twitch_enabled = false 20:54:55.679 [Lua] Lobby data power_level = 1100 20:54:55.679 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:55.679 [Lua] Lobby data difficulty_tweak = 0 20:54:55.679 [Lua] Lobby data host = 110000104674122 20:54:55.679 [Lua] Lobby data game_mode = 9 20:54:55.679 [Lua] Lobby data is_private = true 20:54:55.679 [Lua] Lobby data match_started = true 20:54:55.680 [Lua] Lobby data mechanism = adventure 20:54:55.680 [Lua] Lobby data level_key = inn_level 20:54:55.680 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:55.680 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:55.680 [Lua] Lobby data difficulty = cataclysm_3 20:54:55.680 [Lua] Lobby data quick_game = false 20:54:55.680 [Lua] Lobby data weave_index = 110 20:54:55.680 [Lua] Lobby data matchmaking = false 20:54:55.680 [Lua] Lobby data weave_name = weave_110 20:54:55.680 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:55.680 [Lua] Lobby data num_players = 4 20:54:55.680 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:55.680 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:55.680 [Lua] Lobby data country_code = DE 20:54:55.680 [Lua] Lobby data player_slot_3 = 0:0 20:54:55.680 [Lua] Lobby data eac_authorized = true 20:54:55.680 [Lua] Set lobby end. 20:54:55.680 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 20:54:55.680 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 20:54:55.680 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 20:54:55.680 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 20:54:55.680 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 20:54:55.680 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 20:54:55.680 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 20:54:55.680 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 20:54:55.680 [Lua] Complete level triggered. 20:54:55.682 [Save] Saving `save_data` 20:54:55.682 [Lua] gm_event_end_conditions_met false false 20:54:55.683 [Lua] PlayFabMirrorBase:_commit_internal nil 20:54:55.683 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:54:55.685 [Save] Save done 20:54:55.685 [Save] Saving `save_data` 20:54:55.686 [Lua] generate_backend_stats 110000104674122:1 20:54:55.688 [Save] Save done 20:54:55.703 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:54:55.703 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:54:55.703 [Save] Saving `save_data` 20:54:55.703 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 20:54:55.703 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 20:54:55.703 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:54:55.703 [Lua] [GameNetworkManager] Leaving game... 20:54:55.703 [Lua] [GameNetworkManager] Shutting down game session host. 20:54:55.703 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:54:55.703 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:54:55.703 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.24 20:54:55.707 [Save] Save done 20:54:55.707 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:54:55.707 [Lua] commit result success 15 20:54:57.701 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:54:57.701 [Lua] [Managers] Calling function on all managers: 20:54:57.701 [Lua] Clearing all global lookup lists 20:54:57.701 [Lua] [IngamePlayerListUI] - Destroy 20:54:57.701 [Lua] [EquipmentUI] - Destroy 20:54:57.701 [Lua] [AbilityUI] - Destroy 20:54:57.701 [Lua] [GamePadAbilityUI] - Destroy 20:54:57.701 [Lua] [GamePadEquipmentUI] - Destroy 20:54:57.702 [Lua] [IngameUI] destroy 20:54:57.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2 20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 20:54:57.717 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 20:54:57.756 [Lua] [Managers] Destroying manager group: 20:54:57.761 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:54:57.825 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:54:57.825 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 20:54:57.825 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 20:54:57.825 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0 20:54:57.825 warning: [Lua] Following data will be uploaded to Crashify: <> 20:54:57.826 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 29, User: 110000104674122 "KARL FRANZ" <> 20:54:57.826 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13426456; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050 [3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame [5] self = table: 00000000094F2FD0; application_shutdown = nil; unit_spawner = table: 000000000BB22BC0; world = [World]; unit_storage = table: 000000000BDE1CF0; units = table: 000000000ACEC890; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094F2FD0 [8] self = table: 00000000031FB070; dt = 0.012596477754414082; t = 1262.4492531622527; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.012596477754414082; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012596477754414082; t = 1262.4492531622527 [10] dt = 0.012596477754414082 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000012660880; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000FC88BC0; [5] world_name = "level_world"; entity_system_bag = table: 00000000126F8940; network_server = table: 0000000000FA76C0; entity_system = table: 000000000C25C630; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000F92CD20; statistics_db = table: 0000000010AB0880; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 16.44971786700189; input_manager = table: 00000000010671E0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002333DC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000FC88BC0; world = [World]; dt = 0.012596477754414082; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 18.237116240896285; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000094F9A30; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000FD00010; <> <> 20:54:57.826 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 20:54:57.826 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 20:54:57.826 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0 20:54:57.826 warning: [Lua] Following data will be uploaded to Crashify: <> 20:54:57.826 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 30, User: 110000104674122 "KARL FRANZ" <> 20:54:57.827 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13426456; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 00000000094F2FD0; application_shutdown = nil; unit_spawner = table: 000000000BB22BC0; world = [World]; unit_storage = table: 000000000BDE1CF0; units = table: 000000000ACEC890; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094F2FD0 [8] self = table: 00000000031FB070; dt = 0.012596477754414082; t = 1262.4492531622527; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.012596477754414082; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012596477754414082; t = 1262.4492531622527 [10] dt = 0.012596477754414082 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000012660880; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000FC88BC0; [5] world_name = "level_world"; entity_system_bag = table: 00000000126F8940; network_server = table: 0000000000FA76C0; entity_system = table: 000000000C25C630; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000F92CD20; statistics_db = table: 0000000010AB0880; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 16.44971786700189; input_manager = table: 00000000010671E0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002333DC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000FC88BC0; world = [World]; dt = 0.012596477754414082; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 18.237116240896285; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000094F9A30; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000FD00010; <> <> 20:54:57.827 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 20:54:57.827 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 20:54:57.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0 20:54:57.827 warning: [Lua] Following data will be uploaded to Crashify: <> 20:54:57.827 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 31, User: 110000104674122 "KARL FRANZ" <> 20:54:57.828 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13426456; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 00000000094F2FD0; application_shutdown = nil; unit_spawner = table: 000000000BB22BC0; world = [World]; unit_storage = table: 000000000BDE1CF0; units = table: 000000000ACEC890; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094F2FD0 [8] self = table: 00000000031FB070; dt = 0.012596477754414082; t = 1262.4492531622527; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.012596477754414082; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012596477754414082; t = 1262.4492531622527 [10] dt = 0.012596477754414082 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000012660880; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000FC88BC0; [5] world_name = "level_world"; entity_system_bag = table: 00000000126F8940; network_server = table: 0000000000FA76C0; entity_system = table: 000000000C25C630; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000F92CD20; statistics_db = table: 0000000010AB0880; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 16.44971786700189; input_manager = table: 00000000010671E0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002333DC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000FC88BC0; world = [World]; dt = 0.012596477754414082; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 18.237116240896285; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000094F9A30; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000FD00010; <> <> 20:54:57.828 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 20:54:57.828 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 20:54:57.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0 20:54:57.828 warning: [Lua] Following data will be uploaded to Crashify: <> 20:54:57.828 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 32, User: 110000104674122 "KARL FRANZ" <> 20:54:57.828 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13426456; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 00000000094F2FD0; application_shutdown = nil; unit_spawner = table: 000000000BB22BC0; world = [World]; unit_storage = table: 000000000BDE1CF0; units = table: 000000000ACEC890; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094F2FD0 [8] self = table: 00000000031FB070; dt = 0.012596477754414082; t = 1262.4492531622527; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.012596477754414082; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012596477754414082; t = 1262.4492531622527 [10] dt = 0.012596477754414082 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000012660880; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000FC88BC0; [5] world_name = "level_world"; entity_system_bag = table: 00000000126F8940; network_server = table: 0000000000FA76C0; entity_system = table: 000000000C25C630; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000F92CD20; statistics_db = table: 0000000010AB0880; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 16.44971786700189; input_manager = table: 00000000010671E0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002333DC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000FC88BC0; world = [World]; dt = 0.012596477754414082; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 18.237116240896285; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000094F9A30; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000FD00010; <> <> 20:54:57.828 [Lua] [Matchmaking] unregister rpcs 20:54:57.829 [Lua] ############### UNLOADING PACKAGES ############### 20:54:57.829 [Lua] [Managers] Calling function on all managers: 20:54:57.829 [Lua] [Managers] Destroying manager group: 20:54:57.829 [Lua] [Gamestate] Enter state StateLoading 20:54:57.830 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:54:57.830 [Lua] [Matchmaking] register rpcs 20:54:57.830 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:54:57.830 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:54:57.830 [Lua] Set lobby begin: 20:54:57.830 [Lua] Lobby data twitch_enabled = false 20:54:57.830 [Lua] Lobby data power_level = 0 20:54:57.831 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:57.831 [Lua] Lobby data difficulty_tweak = 0 20:54:57.831 [Lua] Lobby data host = 110000104674122 20:54:57.831 [Lua] Lobby data game_mode = 9 20:54:57.831 [Lua] Lobby data is_private = true 20:54:57.831 [Lua] Lobby data match_started = true 20:54:57.831 [Lua] Lobby data mechanism = adventure 20:54:57.831 [Lua] Lobby data level_key = inn_level 20:54:57.831 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:57.831 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:57.832 [Lua] Lobby data difficulty = cataclysm_3 20:54:57.832 [Lua] Lobby data quick_game = false 20:54:57.832 [Lua] Lobby data weave_index = 110 20:54:57.832 [Lua] Lobby data matchmaking = false 20:54:57.832 [Lua] Lobby data weave_name = weave_110 20:54:57.832 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:57.832 [Lua] Lobby data num_players = 4 20:54:57.832 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:57.832 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:57.832 [Lua] Lobby data country_code = DE 20:54:57.832 [Lua] Lobby data player_slot_3 = 0:0 20:54:57.832 [Lua] Lobby data eac_authorized = true 20:54:57.832 [Lua] Set lobby end. 20:54:57.832 [Lua] registering RPCs 20:54:57.832 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:54:57.832 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:54:57.832 [Lua] Set lobby begin: 20:54:57.832 [Lua] Lobby data twitch_enabled = false 20:54:57.832 [Lua] Lobby data power_level = 0 20:54:57.832 [Lua] Lobby data unique_server_name = KARL FRANZ 20:54:57.832 [Lua] Lobby data difficulty_tweak = 0 20:54:57.832 [Lua] Lobby data host = 110000104674122 20:54:57.832 [Lua] Lobby data game_mode = 9 20:54:57.832 [Lua] Lobby data is_private = true 20:54:57.832 [Lua] Lobby data match_started = true 20:54:57.832 [Lua] Lobby data mechanism = adventure 20:54:57.833 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:54:57.833 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:54:57.833 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:54:57.833 [Lua] Lobby data difficulty = cataclysm_3 20:54:57.833 [Lua] Lobby data quick_game = false 20:54:57.833 [Lua] Lobby data weave_index = 110 20:54:57.833 [Lua] Lobby data matchmaking = false 20:54:57.833 [Lua] Lobby data weave_name = weave_110 20:54:57.833 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:54:57.833 [Lua] Lobby data num_players = 4 20:54:57.833 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:54:57.833 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:54:57.833 [Lua] Lobby data country_code = DE 20:54:57.833 [Lua] Lobby data player_slot_3 = 0:0 20:54:57.833 [Lua] Lobby data eac_authorized = true 20:54:57.833 [Lua] Set lobby end. 20:54:57.833 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:54:57.836 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 20:54:57.836 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:54:57.836 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 20:54:57.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:54:57.837 [Umbra] Unload tome 20:54:57.837 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:54:57.939 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:54:57.939 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:54:57.939 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 20:54:57.939 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 20:54:57.939 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 20:54:57.939 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 20:54:57.939 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 20:54:58.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:54:58.208 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 20:54:58.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 20:55:02.194 [Lua] ### Sending rpc_level_loaded 20:55:02.194 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124 20:55:02.194 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 20:55:02.195 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 20:55:02.195 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 20:55:02.212 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 20:55:02.212 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 20:55:02.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 20:55:02.722 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 20:55:02.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:55:03.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:55:03.296 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:55:03.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:55:03.544 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 20:55:03.548 [Lua] ### Sending rpc_level_loaded 20:55:03.548 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124 20:55:03.548 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 20:55:03.549 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 20:55:03.549 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 20:55:03.566 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 20:55:03.566 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 20:55:03.631 [Lua] ### Sending rpc_level_loaded 20:55:03.631 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124 20:55:03.631 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 20:55:03.633 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 20:55:03.633 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 20:55:03.649 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 20:55:03.649 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 20:55:04.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:55:04.119 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 20:55:04.137 [Lua] [LevelTransitionHandler] Level load completed! 20:55:04.138 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 13426456 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 20:55:04.154 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:55:04.154 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 20:55:04.154 [Lua] load_startup_enemy_packages: -------------- 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] chaos_spawn 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] chaos_troll 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_rat_ogre 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_stormfiend 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] beastmen_minotaur 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] chaos_plague_sorcerer 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] chaos_corruptor_sorcerer 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_gutter_runner 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_pack_master 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_poison_wind_globadier 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_ratling_gunner 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_warpfire_thrower 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] chaos_vortex_sorcerer 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] beastmen_standard_bearer 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] chaos_vortex 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] critter_rat 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] critter_pig 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_storm_vermin_with_shield 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] beastmen_gor 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] beastmen_ungor_archer 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] beastmen_ungor 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_clan_rat 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_slave 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_clan_rat_with_shield 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_storm_vermin 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] beastmen_bestigor 20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:55:04.154 [Lua] skaven_plague_monk 20:55:04.158 [Lua] ### Sending rpc_level_loaded 20:55:04.158 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124 20:55:04.158 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 20:55:04.175 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 20:55:04.175 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 20:55:04.192 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 20:55:04.192 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 20:55:04.193 [Lua] ### Sending rpc_level_loaded 20:55:04.193 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124 20:55:04.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:55:04.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:55:04.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:55:04.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:55:04.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:55:04.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:55:05.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:55:05.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:55:05.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:55:05.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:55:05.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:55:05.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:55:06.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:55:06.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:55:06.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:55:06.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:55:06.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:55:06.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:55:06.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:55:06.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:55:06.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:55:06.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:55:06.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:55:06.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:55:06.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:55:06.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:55:06.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:55:07.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:55:07.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:55:07.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:55:07.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:55:07.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:55:07.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:55:07.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:55:07.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:55:07.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:55:08.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:55:08.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:55:08.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:55:08.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:55:08.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:55:08.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:55:08.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:55:08.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:55:08.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:55:08.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:55:08.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:55:08.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:55:09.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:55:09.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:55:09.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:55:09.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:55:09.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:55:09.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:55:09.478 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:30 my_peer_id:110000104674122 20:55:09.478 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:30 my_peer_id:110000104674122 20:55:09.478 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:30 my_peer_id:110000104674122 20:55:09.478 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:30 my_peer_id:110000104674122 20:55:09.479 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:30 my_peer_id:110000104674122 20:55:09.480 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:55:09.480 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:55:09.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:09.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:09.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:09.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:55:09.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient 20:55:09.530 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:55:09.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:55:10.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:55:10.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:55:10.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:55:11.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:55:11.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:55:11.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:55:11.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:55:11.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:55:11.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:55:12.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:55:12.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:55:12.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:55:12.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:55:12.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:55:12.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:55:12.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:55:12.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:55:12.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:55:12.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:31 my_peer_id:110000104674122 20:55:12.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:31 my_peer_id:110000104674122 20:55:12.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:31 my_peer_id:110000104674122 20:55:12.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:31 my_peer_id:110000104674122 20:55:12.975 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:31 my_peer_id:110000104674122 20:55:12.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:12.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:12.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:13.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 20:55:13.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:55:13.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 20:55:13.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:55:13.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:55:13.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:55:13.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:55:13.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:55:13.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:55:14.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:55:14.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:55:14.090 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:55:14.092 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 20:55:14.092 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:55:14.092 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:55:14.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:32 my_peer_id:110000104674122 20:55:14.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:32 my_peer_id:110000104674122 20:55:14.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:32 my_peer_id:110000104674122 20:55:14.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:32 my_peer_id:110000104674122 20:55:14.123 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:32 my_peer_id:110000104674122 20:55:14.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:55:14.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:14.123 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:55:14.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:14.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 20:55:14.155 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:55:14.155 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:55:14.156 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 20:55:14.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 20:55:14.175 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:55:14.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:55:14.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:55:14.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:55:14.175 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:55:14.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 20:55:14.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:55:14.222 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:55:14.222 [Lua] [PackageManager] Force_load: wwise/crossbow 20:55:14.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:55:14.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:55:14.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 20:55:14.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:55:14.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:55:14.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:55:14.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:55:14.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:33 my_peer_id:110000104674122 20:55:14.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:33 my_peer_id:110000104674122 20:55:14.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:33 my_peer_id:110000104674122 20:55:14.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:33 my_peer_id:110000104674122 20:55:14.766 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:33 my_peer_id:110000104674122 20:55:14.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:14.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:55:14.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:55:14.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:55:14.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:55:14.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 20:55:14.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:55:14.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:55:14.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:55:14.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:55:15.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:55:15.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 20:55:15.053 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:55:15.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:55:15.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:55:15.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:55:15.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:55:15.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 20:55:15.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:55:15.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:55:15.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:55:15.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:55:15.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:55:15.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:55:15.662 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:55:15.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:55:15.763 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:55:15.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:55:15.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:55:15.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 20:55:15.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:55:16.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:55:16.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 20:55:16.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:55:16.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:55:16.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 20:55:16.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:55:16.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:55:16.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 20:55:16.880 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 20:55:16.881 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:55:16.881 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 20:55:16.881 [Umbra] Init version: 3.4.15 :: 16 threads 20:55:17.128 [Lua] Async level spawning done 20:55:17.128 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:55:18.095 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:55:18.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:55:18.095 [Lua] [Matchmaking] unregister rpcs 20:55:18.095 [Lua] Set lobby begin: 20:55:18.095 [Lua] Lobby data twitch_enabled = false 20:55:18.095 [Lua] Lobby data power_level = 0 20:55:18.096 [Lua] Lobby data unique_server_name = KARL FRANZ 20:55:18.096 [Lua] Lobby data difficulty_tweak = 0 20:55:18.096 [Lua] Lobby data host = 110000104674122 20:55:18.096 [Lua] Lobby data game_mode = 9 20:55:18.096 [Lua] Lobby data is_private = true 20:55:18.096 [Lua] Lobby data match_started = true 20:55:18.096 [Lua] Lobby data mechanism = adventure 20:55:18.096 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:55:18.096 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:55:18.096 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:55:18.096 [Lua] Lobby data difficulty = cataclysm_3 20:55:18.096 [Lua] Lobby data quick_game = false 20:55:18.096 [Lua] Lobby data weave_index = 110 20:55:18.096 [Lua] Lobby data matchmaking = false 20:55:18.096 [Lua] Lobby data weave_name = weave_110 20:55:18.096 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:55:18.096 [Lua] Lobby data num_players = 4 20:55:18.096 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:55:18.096 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:55:18.096 [Lua] Lobby data country_code = DE 20:55:18.096 [Lua] Lobby data player_slot_3 = 0:0 20:55:18.096 [Lua] Lobby data eac_authorized = true 20:55:18.097 [Lua] Set lobby end. 20:55:18.097 [Lua] [Managers] Destroying manager group: 20:55:18.097 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 20:55:18.097 [Lua] [Gamestate] Enter StateIngame HOST 20:55:18.097 [Lua] [Managers] Calling function on all managers: 20:55:18.098 [Lua] <>level = dlc_scorpion_rubble_beasts<> 20:55:18.098 [Lua] Set lobby begin: 20:55:18.098 [Lua] Lobby data twitch_enabled = false 20:55:18.098 [Lua] Lobby data power_level = 0 20:55:18.098 [Lua] Lobby data unique_server_name = KARL FRANZ 20:55:18.098 [Lua] Lobby data difficulty_tweak = 0 20:55:18.098 [Lua] Lobby data host = 110000104674122 20:55:18.098 [Lua] Lobby data game_mode = 9 20:55:18.098 [Lua] Lobby data is_private = true 20:55:18.098 [Lua] Lobby data match_started = true 20:55:18.098 [Lua] Lobby data mechanism = adventure 20:55:18.098 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:55:18.098 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:55:18.098 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:55:18.098 [Lua] Lobby data difficulty = cataclysm_3 20:55:18.098 [Lua] Lobby data quick_game = false 20:55:18.098 [Lua] Lobby data weave_index = 110 20:55:18.098 [Lua] Lobby data matchmaking = false 20:55:18.099 [Lua] Lobby data weave_name = weave_110 20:55:18.099 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:55:18.099 [Lua] Lobby data num_players = 4 20:55:18.099 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:55:18.099 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:55:18.099 [Lua] Lobby data country_code = DE 20:55:18.099 [Lua] Lobby data player_slot_3 = 0:0 20:55:18.099 [Lua] Lobby data eac_authorized = true 20:55:18.099 [Lua] Set lobby end. 20:55:18.099 [Lua] [StateIngame] Server ingame 20:55:18.102 [Lua] Set lobby begin: 20:55:18.102 [Lua] Lobby data twitch_enabled = false 20:55:18.102 [Lua] Lobby data power_level = 0 20:55:18.102 [Lua] Lobby data unique_server_name = KARL FRANZ 20:55:18.102 [Lua] Lobby data difficulty_tweak = 0 20:55:18.102 [Lua] Lobby data host = 110000104674122 20:55:18.102 [Lua] Lobby data game_mode = 9 20:55:18.102 [Lua] Lobby data is_private = true 20:55:18.102 [Lua] Lobby data match_started = true 20:55:18.102 [Lua] Lobby data mechanism = adventure 20:55:18.102 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:55:18.102 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:55:18.103 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:55:18.103 [Lua] Lobby data difficulty = cataclysm_3 20:55:18.103 [Lua] Lobby data quick_game = false 20:55:18.103 [Lua] Lobby data weave_index = 110 20:55:18.103 [Lua] Lobby data matchmaking = false 20:55:18.103 [Lua] Lobby data weave_name = weave_110 20:55:18.103 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:55:18.103 [Lua] Lobby data num_players = 4 20:55:18.103 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:55:18.103 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:55:18.103 [Lua] Lobby data country_code = DE 20:55:18.103 [Lua] Lobby data player_slot_3 = 0:0 20:55:18.103 [Lua] Lobby data eac_authorized = true 20:55:18.103 [Lua] Set lobby end. 20:55:18.103 [Lua] [Matchmaking] register rpcs 20:55:18.103 [Lua] GameNetworkManager:init... creating game session 20:55:18.103 [Lua] Host GameSession.make_game_session_host with session: 20:55:18.103 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:55:18.103 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 20:55:18.103 [Lua] [GameNetworkManager] self.is_server = true 20:55:18.103 [Network] Setting artificial MTU limit to 65536 20:55:18.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 24 20:55:18.103 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:55:18.103 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:55:18.112 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 20:55:18.112 [Lua] pacing=disabled 20:55:18.112 [Lua] roaming=nil 20:55:18.112 [Lua] specials=disabled 20:55:18.112 [Lua] debug_color=maroon 20:55:18.112 [Lua] pack_spawning=skaven_beastmen 20:55:18.112 [Lua] contained_breeds=nil 20:55:18.112 [Lua] disabled=false 20:55:18.112 [Lua] boss=disabled 20:55:18.112 [Lua] horde=disabled 20:55:18.112 [Lua] name=weave_skaven_beastmen 20:55:18.112 [Lua] intensity=disabled 20:55:18.112 [Lua] --- 20:55:18.112 [Lua] [LevelAnalysis] set_random_seed( 4093782) 20:55:18.114 warning: [GwNav] NavData resource not loaded 20:55:18.114 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 20:55:18.114 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 20:55:18.117 [Lua] [AIInterestPointSystem] Level Seed: 4093782 20:55:18.117 [Lua] 20:55:18.117 [Lua] [entity_system_bag] = table 20:55:18.117 [Lua] [entity_system_bag] = metatable 20:55:18.117 [Lua] [startup_data] = table 20:55:18.117 [Lua] [entity_manager] = table 20:55:18.117 [Lua] [entity_manager] = metatable 20:55:18.117 [Lua] [unit_spawner] = table 20:55:18.117 [Lua] [unit_spawner] = metatable 20:55:18.117 [Lua] [unit_storage] = table 20:55:18.117 [Lua] [unit_storage] = metatable 20:55:18.117 [Lua] [dice_keeper] = table 20:55:18.117 [Lua] [dice_keeper] = metatable 20:55:18.117 [Lua] [is_server] = true (boolean) 20:55:18.117 [Lua] [world] = [World] 20:55:18.117 [Lua] [system_api] = table 20:55:18.117 [Lua] [entity_system] = table 20:55:18.117 [Lua] [entity_system] = metatable 20:55:18.117 [Lua] [network_lobby] = table 20:55:18.117 [Lua] [network_lobby] = metatable 20:55:18.117 [Lua] [profile_synchronizer] = table 20:55:18.117 [Lua] [profile_synchronizer] = metatable 20:55:18.117 [Lua] [level_transition_handler] = table 20:55:18.117 [Lua] [level_transition_handler] = metatable 20:55:18.117 [Lua] [num_local_human_players] = 1 (number) 20:55:18.117 [Lua] [statistics_db] = table 20:55:18.117 [Lua] [statistics_db] = metatable 20:55:18.117 [Lua] [network_server] = table 20:55:18.117 [Lua] [network_server] = metatable 20:55:18.117 [Lua] [input_manager] = table 20:55:18.117 [Lua] [input_manager] = metatable 20:55:18.117 [Lua] [network_clock] = table 20:55:18.117 [Lua] [network_clock] = metatable 20:55:18.117 [Lua] [network_transmit] = table 20:55:18.117 [Lua] [network_transmit] = metatable 20:55:18.117 [Lua] [free_flight_manager] = table 20:55:18.117 [Lua] [free_flight_manager] = metatable 20:55:18.117 [Lua] [network_manager] = table 20:55:18.117 [Lua] [network_manager] = metatable 20:55:18.117 [Lua] [network_event_delegate] = table 20:55:18.117 [Lua] [network_event_delegate] = metatable 20:55:18.117 [Lua] 20:55:18.117 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:55:18.117 [Lua] ignoring extension VersusInteractObjectiveExtension 20:55:18.117 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:55:18.117 [Lua] ignoring extension VersusSocketObjectiveExtension 20:55:18.117 [Lua] ignoring extension VersusTargetObjectiveExtension 20:55:18.117 [Lua] ignoring extension VersusMissionObjectiveExtension 20:55:18.117 [Lua] ignoring extension KeepDecorationPaintingExtension 20:55:18.119 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:55:18.132 [Lua] [AchievementManager] Achievements using the steam platform 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 20:55:18.177 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 20:55:18.177 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 20:55:18.191 [Lua] [StateIngame] Level seed: 4093782 20:55:18.210 [Lua] [LevelAnalysis] set_random_seed( 4093782) 20:55:18.213 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:55:18.213 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:55:18.214 [Lua] [IngameUI] init 20:55:18.225 [SteamVoipClient] select_out(11000010348a16a, off) 20:55:18.225 [SteamVoipClient] select_out(110000103737e0e, off) 20:55:18.225 [SteamVoipClient] select_out(110000104674122, off) 20:55:18.225 [SteamVoipClient] select_out(1100001057a793d, off) 20:55:18.229 [Lua] cb_razer_chroma_setup 20:55:18.253 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:55:18.253 [Lua] Set lobby begin: 20:55:18.253 [Lua] Lobby data twitch_enabled = false 20:55:18.254 [Lua] Lobby data power_level = 1100 20:55:18.254 [Lua] Lobby data unique_server_name = KARL FRANZ 20:55:18.254 [Lua] Lobby data difficulty_tweak = 0 20:55:18.254 [Lua] Lobby data host = 110000104674122 20:55:18.254 [Lua] Lobby data game_mode = 9 20:55:18.254 [Lua] Lobby data is_private = true 20:55:18.254 [Lua] Lobby data match_started = true 20:55:18.254 [Lua] Lobby data mechanism = adventure 20:55:18.254 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:55:18.254 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:55:18.254 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:55:18.254 [Lua] Lobby data difficulty = cataclysm_3 20:55:18.254 [Lua] Lobby data quick_game = false 20:55:18.254 [Lua] Lobby data weave_index = 110 20:55:18.254 [Lua] Lobby data matchmaking = false 20:55:18.254 [Lua] Lobby data weave_name = weave_110 20:55:18.254 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:55:18.254 [Lua] Lobby data num_players = 4 20:55:18.255 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:55:18.255 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:55:18.255 [Lua] Lobby data country_code = DE 20:55:18.255 [Lua] Lobby data player_slot_3 = 0:0 20:55:18.255 [Lua] Lobby data eac_authorized = true 20:55:18.255 [Lua] Set lobby end. 20:55:18.255 [Lua] CurrentConflictSettings weave_skaven_beastmen 20:55:18.255 [Lua] [ConflictDirector] conflict_director is ai_ready 20:55:18.256 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:55:18.256 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:55:18.261 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:55:18.261 [Lua] Forming navigation groups in one frame 20:55:18.261 [Lua] Forming navigation groups 20:55:18.268 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 20:55:18.388 [Lua] NavigationGroupManager -> calulation time B: 0.12099999999986721 20:55:18.388 [Lua] number of nav groups: 253 20:55:18.389 [Lua] number of refined nav groups : 190 20:55:18.393 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862 20:55:18.393 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 20:55:18.418 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 20:55:18.420 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:55:18.421 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:55:18.422 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 20:55:18.423 [Lua] [Managers] Calling function on all managers: 20:55:18.423 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:55:18.450 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 20:55:18.450 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 20:55:18.450 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 20:55:18.450 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 20:55:18.450 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 20:55:18.450 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 20:55:18.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 24 20:55:18.563 [Lua] Set lobby begin: 20:55:18.563 [Lua] Lobby data twitch_enabled = false 20:55:18.564 [Lua] Lobby data power_level = 1100 20:55:18.564 [Lua] Lobby data unique_server_name = KARL FRANZ 20:55:18.564 [Lua] Lobby data difficulty_tweak = 0 20:55:18.564 [Lua] Lobby data host = 110000104674122 20:55:18.564 [Lua] Lobby data game_mode = 9 20:55:18.564 [Lua] Lobby data is_private = true 20:55:18.564 [Lua] Lobby data match_started = true 20:55:18.564 [Lua] Lobby data mechanism = adventure 20:55:18.564 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:55:18.564 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:55:18.565 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:55:18.565 [Lua] Lobby data difficulty = cataclysm_3 20:55:18.565 [Lua] Lobby data quick_game = false 20:55:18.565 [Lua] Lobby data weave_index = 110 20:55:18.565 [Lua] Lobby data matchmaking = false 20:55:18.565 [Lua] Lobby data weave_name = weave_110 20:55:18.565 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:55:18.565 [Lua] Lobby data num_players = 4 20:55:18.565 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:55:18.565 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:55:18.565 [Lua] Lobby data country_code = DE 20:55:18.565 [Lua] Lobby data player_slot_3 = 0:0 20:55:18.565 [Lua] Lobby data eac_authorized = true 20:55:18.565 [Lua] Set lobby end. 20:55:18.565 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 20:55:18.565 [Lua] Breedfreezer (server) starting a hot join sync 20:55:18.565 [Lua] packing 0 units of breed skaven_clan_rat 20:55:18.565 [Lua] packing 0 units of breed skaven_storm_vermin 20:55:18.565 [Lua] packing 0 units of breed skaven_slave 20:55:18.565 [Lua] packing 0 units of breed beastmen_ungor_archer 20:55:18.565 [Lua] packing 0 units of breed beastmen_bestigor 20:55:18.565 [Lua] packing 0 units of breed beastmen_ungor 20:55:18.565 [Lua] packing 0 units of breed skaven_plague_monk 20:55:18.565 [Lua] packing 0 units of breed beastmen_gor 20:55:18.565 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:55:18.565 [Lua] 20:55:18.565 [Lua] [1] = 1 (number) 20:55:18.565 [Lua] [2] = 0 (number) 20:55:18.565 [Lua] [3] = 1 (number) 20:55:18.565 [Lua] [4] = 0 (number) 20:55:18.565 [Lua] [5] = 1 (number) 20:55:18.565 [Lua] [6] = 0 (number) 20:55:18.565 [Lua] [7] = 1 (number) 20:55:18.565 [Lua] [8] = 0 (number) 20:55:18.565 [Lua] [9] = 1 (number) 20:55:18.565 [Lua] [10] = 0 (number) 20:55:18.565 [Lua] [11] = 1 (number) 20:55:18.565 [Lua] [12] = 0 (number) 20:55:18.565 [Lua] [13] = 1 (number) 20:55:18.565 [Lua] [14] = 0 (number) 20:55:18.566 [Lua] [15] = 1 (number) 20:55:18.566 [Lua] [16] = 0 (number) 20:55:18.566 [Lua] 20:55:18.566 [Lua] 20:55:18.566 [Lua] 20:55:18.567 [Lua] Set lobby begin: 20:55:18.567 [Lua] Lobby data twitch_enabled = false 20:55:18.567 [Lua] Lobby data power_level = 1100 20:55:18.567 [Lua] Lobby data unique_server_name = KARL FRANZ 20:55:18.567 [Lua] Lobby data difficulty_tweak = 0 20:55:18.567 [Lua] Lobby data host = 110000104674122 20:55:18.567 [Lua] Lobby data game_mode = 9 20:55:18.567 [Lua] Lobby data is_private = true 20:55:18.568 [Lua] Lobby data match_started = true 20:55:18.568 [Lua] Lobby data mechanism = adventure 20:55:18.568 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:55:18.568 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:55:18.568 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:55:18.568 [Lua] Lobby data difficulty = cataclysm_3 20:55:18.568 [Lua] Lobby data quick_game = false 20:55:18.568 [Lua] Lobby data weave_index = 110 20:55:18.568 [Lua] Lobby data matchmaking = false 20:55:18.568 [Lua] Lobby data weave_name = weave_110 20:55:18.568 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:55:18.568 [Lua] Lobby data num_players = 4 20:55:18.568 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:55:18.568 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:55:18.568 [Lua] Lobby data country_code = DE 20:55:18.568 [Lua] Lobby data player_slot_3 = 0:0 20:55:18.568 [Lua] Lobby data eac_authorized = true 20:55:18.568 [Lua] Set lobby end. 20:55:18.568 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 20:55:18.568 [Lua] Breedfreezer (server) starting a hot join sync 20:55:18.568 [Lua] packing 0 units of breed skaven_clan_rat 20:55:18.568 [Lua] packing 0 units of breed skaven_storm_vermin 20:55:18.568 [Lua] packing 0 units of breed skaven_slave 20:55:18.568 [Lua] packing 0 units of breed beastmen_ungor_archer 20:55:18.568 [Lua] packing 0 units of breed beastmen_bestigor 20:55:18.568 [Lua] packing 0 units of breed beastmen_ungor 20:55:18.568 [Lua] packing 0 units of breed skaven_plague_monk 20:55:18.568 [Lua] packing 0 units of breed beastmen_gor 20:55:18.568 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:55:18.568 [Lua] 20:55:18.568 [Lua] [1] = 1 (number) 20:55:18.568 [Lua] [2] = 0 (number) 20:55:18.568 [Lua] [3] = 1 (number) 20:55:18.568 [Lua] [4] = 0 (number) 20:55:18.568 [Lua] [5] = 1 (number) 20:55:18.568 [Lua] [6] = 0 (number) 20:55:18.568 [Lua] [7] = 1 (number) 20:55:18.568 [Lua] [8] = 0 (number) 20:55:18.568 [Lua] [9] = 1 (number) 20:55:18.568 [Lua] [10] = 0 (number) 20:55:18.568 [Lua] [11] = 1 (number) 20:55:18.568 [Lua] [12] = 0 (number) 20:55:18.568 [Lua] [13] = 1 (number) 20:55:18.568 [Lua] [14] = 0 (number) 20:55:18.568 [Lua] [15] = 1 (number) 20:55:18.568 [Lua] [16] = 0 (number) 20:55:18.568 [Lua] 20:55:18.568 [Lua] 20:55:18.568 [Lua] 20:55:18.569 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 20:55:18.569 [Lua] RemotePlayer:create_game_object( ) 25 20:55:18.582 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 20:55:18.582 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 20:55:18.582 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 20:55:18.582 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 20:55:18.582 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:55:18.582 [Lua] RemotePlayer:create_game_object( ) 26 20:55:18.595 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 20:55:18.595 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 20:55:18.595 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 20:55:18.595 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 20:55:18.718 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:55:18.718 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 20:55:18.718 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:55:18.718 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 20:55:18.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 24 20:55:19.206 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 20:55:19.206 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 20:55:19.218 [Lua] Set lobby begin: 20:55:19.218 [Lua] Lobby data twitch_enabled = false 20:55:19.218 [Lua] Lobby data power_level = 1100 20:55:19.218 [Lua] Lobby data unique_server_name = KARL FRANZ 20:55:19.218 [Lua] Lobby data difficulty_tweak = 0 20:55:19.218 [Lua] Lobby data host = 110000104674122 20:55:19.218 [Lua] Lobby data game_mode = 9 20:55:19.218 [Lua] Lobby data is_private = true 20:55:19.219 [Lua] Lobby data match_started = true 20:55:19.219 [Lua] Lobby data mechanism = adventure 20:55:19.219 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:55:19.219 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:55:19.219 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:55:19.219 [Lua] Lobby data difficulty = cataclysm_3 20:55:19.219 [Lua] Lobby data quick_game = false 20:55:19.219 [Lua] Lobby data weave_index = 110 20:55:19.219 [Lua] Lobby data matchmaking = false 20:55:19.219 [Lua] Lobby data weave_name = weave_110 20:55:19.219 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:55:19.219 [Lua] Lobby data num_players = 4 20:55:19.219 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:55:19.219 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:55:19.219 [Lua] Lobby data country_code = DE 20:55:19.219 [Lua] Lobby data player_slot_3 = 0:0 20:55:19.219 [Lua] Lobby data eac_authorized = true 20:55:19.219 [Lua] Set lobby end. 20:55:19.219 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 20:55:19.219 [Lua] Breedfreezer (server) starting a hot join sync 20:55:19.219 [Lua] packing 0 units of breed skaven_clan_rat 20:55:19.219 [Lua] packing 0 units of breed skaven_storm_vermin 20:55:19.219 [Lua] packing 0 units of breed skaven_slave 20:55:19.219 [Lua] packing 0 units of breed beastmen_ungor_archer 20:55:19.219 [Lua] packing 0 units of breed beastmen_bestigor 20:55:19.219 [Lua] packing 0 units of breed beastmen_ungor 20:55:19.219 [Lua] packing 0 units of breed skaven_plague_monk 20:55:19.219 [Lua] packing 0 units of breed beastmen_gor 20:55:19.219 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:55:19.219 [Lua] 20:55:19.219 [Lua] [1] = 1 (number) 20:55:19.219 [Lua] [2] = 0 (number) 20:55:19.219 [Lua] [3] = 1 (number) 20:55:19.219 [Lua] [4] = 0 (number) 20:55:19.219 [Lua] [5] = 1 (number) 20:55:19.219 [Lua] [6] = 0 (number) 20:55:19.219 [Lua] [7] = 1 (number) 20:55:19.219 [Lua] [8] = 0 (number) 20:55:19.219 [Lua] [9] = 1 (number) 20:55:19.219 [Lua] [10] = 0 (number) 20:55:19.219 [Lua] [11] = 1 (number) 20:55:19.219 [Lua] [12] = 0 (number) 20:55:19.219 [Lua] [13] = 1 (number) 20:55:19.219 [Lua] [14] = 0 (number) 20:55:19.219 [Lua] [15] = 1 (number) 20:55:19.219 [Lua] [16] = 0 (number) 20:55:19.219 [Lua] 20:55:19.219 [Lua] 20:55:19.219 [Lua] 20:55:19.220 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:55:19.220 [Lua] RemotePlayer:create_game_object( ) 27 20:55:19.234 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 20:55:19.234 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 20:55:19.234 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 20:55:19.234 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 20:55:19.234 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 20:55:19.234 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 20:55:19.234 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 20:55:19.234 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 20:55:19.234 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 20:55:19.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:55:19.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:55:19.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 20:55:19.244 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 20:55:19.244 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 20:55:19.420 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:55:19.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:55:19.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:55:19.423 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:55:19.424 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:55:19.424 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:55:19.615 [Lua] StateInGameRunning:_game_actually_starts() 20:55:19.615 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40 20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 20:55:19.616 [Lua] ################################################################################################################# 20:55:19.616 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:55:19.616 [Lua] ################################################################################################################# 20:55:19.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 20:55:19.626 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 20:55:19.663 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:55:19.663 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 20:55:19.663 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:55:19.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 20:55:19.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:55:19.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 20:55:19.854 [Lua] Commit load time data 20:55:23.135 [Lua] Set lobby begin: 20:55:23.135 [Lua] Lobby data twitch_enabled = false 20:55:23.135 [Lua] Lobby data power_level = 825 20:55:23.135 [Lua] Lobby data unique_server_name = KARL FRANZ 20:55:23.135 [Lua] Lobby data difficulty_tweak = 0 20:55:23.135 [Lua] Lobby data host = 110000104674122 20:55:23.135 [Lua] Lobby data game_mode = 9 20:55:23.135 [Lua] Lobby data is_private = true 20:55:23.135 [Lua] Lobby data match_started = true 20:55:23.135 [Lua] Lobby data mechanism = adventure 20:55:23.135 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:55:23.135 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:55:23.135 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:55:23.135 [Lua] Lobby data difficulty = cataclysm_3 20:55:23.135 [Lua] Lobby data quick_game = false 20:55:23.136 [Lua] Lobby data weave_index = 110 20:55:23.136 [Lua] Lobby data matchmaking = false 20:55:23.136 [Lua] Lobby data weave_name = weave_110 20:55:23.136 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:55:23.136 [Lua] Lobby data num_players = 4 20:55:23.136 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:55:23.136 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:55:23.136 [Lua] Lobby data country_code = DE 20:55:23.136 [Lua] Lobby data player_slot_3 = 0:0 20:55:23.136 [Lua] Lobby data eac_authorized = true 20:55:23.136 [Lua] Set lobby end. 20:55:27.898 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:55:28.195 [Lua] Set lobby begin: 20:55:28.195 [Lua] Lobby data twitch_enabled = false 20:55:28.195 [Lua] Lobby data power_level = 1100 20:55:28.196 [Lua] Lobby data unique_server_name = KARL FRANZ 20:55:28.196 [Lua] Lobby data difficulty_tweak = 0 20:55:28.196 [Lua] Lobby data host = 110000104674122 20:55:28.196 [Lua] Lobby data game_mode = 9 20:55:28.196 [Lua] Lobby data is_private = true 20:55:28.196 [Lua] Lobby data match_started = true 20:55:28.196 [Lua] Lobby data mechanism = adventure 20:55:28.196 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 20:55:28.196 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 20:55:28.196 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 20:55:28.196 [Lua] Lobby data difficulty = cataclysm_3 20:55:28.196 [Lua] Lobby data quick_game = false 20:55:28.196 [Lua] Lobby data weave_index = 110 20:55:28.196 [Lua] Lobby data matchmaking = false 20:55:28.196 [Lua] Lobby data weave_name = weave_110 20:55:28.196 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 20:55:28.196 [Lua] Lobby data num_players = 4 20:55:28.196 [Lua] Lobby data player_slot_5 = 110000104674122:1 20:55:28.196 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 20:55:28.196 [Lua] Lobby data country_code = DE 20:55:28.196 [Lua] Lobby data player_slot_3 = 0:0 20:55:28.196 [Lua] Lobby data eac_authorized = true 20:55:28.196 [Lua] Set lobby end. 20:55:28.734 [Lua] Players are leaving the safe zone 20:55:28.740 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:55:28.740 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 20:55:28.752 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 20:55:28.758 [Lua] setting up ambush-horde 20:55:28.758 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 20:55:28.759 [Lua] -> spawning: 15 20:55:28.759 [Lua] horde crated with id 1 of type ambush 20:55:28.759 [Lua] ambush horde has started 20:55:28.764 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 20:55:32.752 [Lua] Init group template: horde 20:55:33.779 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 20:55:36.056 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:55:36.893 [Lua] fence jumping 20:55:37.636 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:55:39.454 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:55:39.956 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:55:41.563 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:55:42.358 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:55:43.246 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:55:44.036 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:44.479 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:55:44.877 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:45.017 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:55:45.293 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:55:45.876 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:55:46.066 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:55:47.805 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:55:48.116 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:55:48.418 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:55:49.186 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:55:49.636 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:55:49.955 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:55:50.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:55:50.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:55:51.022 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:55:52.465 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:55:53.887 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:55:54.148 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:55:54.764 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:55:56.654 [EACServer] [21:55:56:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:55:58.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:55:58.837 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.947 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:55:58.947 [Lua] Horde killed: ? 20:55:58.962 [Lua] setting up ambush-horde 20:55:58.962 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:55:58.962 [Lua] -> spawning: 17 20:55:58.962 [Lua] horde crated with id 2 of type ambush 20:55:58.962 [Lua] ambush horde has started 20:55:59.549 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:03.014 [Lua] Init group template: horde 20:56:04.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:04.330 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 20:56:04.345 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source. 20:56:04.389 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:04.451 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:56:04.789 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:05.116 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:05.541 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:05.754 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:06.219 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:06.358 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:06.962 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:06.962 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:07.514 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:07.582 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:07.776 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:08.220 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:09.227 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:09.259 [Lua] setting up ambush-horde 20:56:09.259 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:56:09.260 [Lua] -> spawning: 21 20:56:09.260 [Lua] horde crated with id 3 of type ambush 20:56:09.260 [Lua] ambush horde has started 20:56:09.271 [Lua] starting terror event: trickle_event_beastmen_small 20:56:09.271 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:56:10.076 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:10.518 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:10.696 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:10.760 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:11.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:11.700 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:11.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:12.106 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:12.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:12.460 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:12.748 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:12.748 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.748 [Lua] ->moving spawner 20:56:12.757 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:56:12.757 [Lua] replace_hidden_spawners -> second try try found: 32 cover points 20:56:12.757 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:12.757 [Lua] ->moving spawner 20:56:13.049 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:13.120 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:56:13.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:13.441 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:13.805 [Lua] Init group template: horde 20:56:13.924 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:15.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:16.714 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:17.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:17.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:17.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:17.531 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:17.531 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:17.602 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:17.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:17.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:17.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:18.013 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:18.380 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:18.981 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:19.076 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:56:19.310 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:19.391 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:19.754 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:56:20.532 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:20.802 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:21.116 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:56:21.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:21.391 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:21.476 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:56:22.697 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:23.802 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:24.396 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:56:24.442 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 20:56:24.442 [Lua] Horde killed: ? 20:56:25.178 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:27.895 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:28.136 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 50.374160766601563 [Unit '#ID[d28076aa1c1c64a5]'] 20:56:29.003 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:29.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:56:30.032 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:30.402 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:31.007 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:31.038 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:56:31.361 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:31.750 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:32.069 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:33.371 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:33.758 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:34.858 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:56:35.288 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:35.334 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:56:35.713 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:35.895 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:35.948 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:36.461 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:36.494 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:37.230 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:37.230 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:37.474 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:37.524 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:37.740 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:37.875 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:38.165 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:38.492 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:38.527 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:56:38.849 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:39.055 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:39.501 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:39.668 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 20:56:39.918 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:39.918 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:40.050 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:56:40.134 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:40.372 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 20:56:40.641 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:56:40.811 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:56:41.686 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:41.728 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:56:42.333 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:42.661 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:43.041 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:56:43.041 [Lua] Horde killed: ? 20:56:49.691 [Lua] setting up ambush-horde 20:56:49.691 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:56:49.691 [Lua] -> spawning: 21 20:56:49.691 [Lua] horde crated with id 4 of type ambush 20:56:49.691 [Lua] ambush horde has started 20:56:49.704 [Lua] starting terror event: trickle_event_beastmen_small 20:56:49.704 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:56:51.271 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 20:56:51.281 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 20:56:51.285 [Lua] setting up ambush-horde 20:56:51.285 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:56:51.285 [Lua] -> spawning: 12 20:56:51.285 [Lua] horde crated with id 5 of type ambush 20:56:51.285 [Lua] ambush horde has started 20:56:51.294 [Lua] setting up ambush-horde 20:56:51.295 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:56:51.295 [Lua] -> spawning: 7 20:56:51.295 [Lua] horde crated with id 6 of type ambush 20:56:51.295 [Lua] ambush horde has started 20:56:53.181 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:53.181 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:53.181 [Lua] ->moving spawner 20:56:53.181 [Lua] ->moving spawner 20:56:53.181 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.182 [Lua] ->moving spawner 20:56:53.712 [Lua] Init group template: horde 20:56:55.380 [Lua] Init group template: horde 20:56:55.872 [Lua] Init group template: horde 20:57:00.910 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:01.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:57:02.607 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:04.780 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:05.130 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:05.485 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:07.248 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:07.264 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:07.828 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:08.535 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:09.745 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:10.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:57:10.079 [Lua] -----Enter charged 20:57:11.088 [Lua] -----Exit charged 20:57:11.436 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:11.483 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:57:11.672 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:57:13.356 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:13.375 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:14.065 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:57:14.066 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:57:14.951 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:15.079 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:57:15.079 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:57:18.570 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:57:19.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:57:19.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:57:21.340 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:22.180 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:57:22.615 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:22.615 [Lua] Horde killed: ? 20:57:22.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:57:22.857 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:22.857 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:22.952 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:23.783 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:23.871 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:57:24.081 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:24.153 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:24.307 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:24.467 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:25.197 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:25.197 [Lua] Horde killed: ? 20:57:25.211 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:25.964 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:26.629 [Lua] setting up ambush-horde 20:57:26.629 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:57:26.630 [Lua] -> spawning: 12 20:57:26.630 [Lua] horde crated with id 7 of type ambush 20:57:26.630 [Lua] ambush horde has started 20:57:26.643 [Lua] setting up ambush-horde 20:57:26.643 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:57:26.643 [Lua] -> spawning: 6 20:57:26.643 [Lua] horde crated with id 8 of type ambush 20:57:26.643 [Lua] ambush horde has started 20:57:27.640 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:27.898 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:28.053 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:28.329 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 20:57:28.809 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:30.098 [Lua] setting up ambush-horde 20:57:30.098 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:57:30.099 [Lua] -> spawning: 21 20:57:30.099 [Lua] horde crated with id 9 of type ambush 20:57:30.099 [Lua] ambush horde has started 20:57:30.111 [Lua] starting terror event: trickle_event_beastmen_small 20:57:30.111 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:57:30.139 [Lua] replace_hidden_spawners -> first try found: 9 cover points 20:57:30.139 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:57:30.139 [Lua] ->moving spawner 20:57:30.139 [Lua] ->moving spawner 20:57:30.139 [Lua] ->moving spawner 20:57:30.139 [Lua] ->moving spawner 20:57:30.139 [Lua] ->moving spawner 20:57:30.300 [Lua] Init group template: horde 20:57:30.663 [Lua] Init group template: horde 20:57:32.589 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:33.369 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:34.161 [Lua] Init group template: horde 20:57:36.872 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:37.316 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:39.504 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:57:41.938 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:41.998 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:42.342 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:57:44.753 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:46.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:57:47.256 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:48.244 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:48.616 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:57:49.456 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:50.176 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:57:51.328 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:51.328 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:51.329 [Lua] Horde killed: ? 20:57:52.039 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:52.039 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:57:53.638 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:56.140 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:56.653 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:57:56.655 [EACServer] [21:57:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:57:57.198 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:59.676 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 20:57:59.677 [Lua] Horde killed: ? 20:58:00.475 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:01.064 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:01.759 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:02.179 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:02.270 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:03.346 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:04.035 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:05.254 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:06.703 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:06.704 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:07.867 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:08.630 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:08.968 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:09.686 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:10.387 [Lua] setting up ambush-horde 20:58:10.387 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:58:10.388 [Lua] -> spawning: 21 20:58:10.388 [Lua] horde crated with id 10 of type ambush 20:58:10.388 [Lua] ambush horde has started 20:58:10.404 [Lua] starting terror event: trickle_event_beastmen_small 20:58:10.404 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:58:11.270 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:11.986 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:58:12.471 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:13.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:58:14.403 [Lua] Init group template: horde 20:58:14.510 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:14.510 [Lua] Horde killed: ? 20:58:15.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:58:15.528 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:15.554 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:16.465 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:16.816 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:16.970 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:17.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:58:18.838 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:19.350 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:19.518 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:19.834 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:19.834 [Lua] Horde killed: ? 20:58:20.759 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:21.301 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:22.239 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:22.916 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:23.411 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:25.178 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:25.801 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:26.290 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:27.284 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:27.840 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:29.174 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:29.687 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:30.846 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:31.636 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:32.049 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:34.857 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:58:35.571 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:58:35.571 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:58:37.752 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:37.764 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:38.478 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:38.478 [Lua] Horde killed: ? 20:58:50.604 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207) 20:58:50.945 [Lua] setting up ambush-horde 20:58:50.945 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:58:50.946 [Lua] -> spawning: 21 20:58:50.946 [Lua] horde crated with id 11 of type ambush 20:58:50.946 [Lua] ambush horde has started 20:58:50.961 [Lua] starting terror event: trickle_event_beastmen_small 20:58:50.961 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:58:54.410 [Lua] replace_hidden_spawners -> first try found: 8 cover points 20:58:54.410 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.410 [Lua] ->moving spawner 20:58:54.973 [Lua] Init group template: horde 20:58:59.162 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:58:59.573 [Lua] fence jumping 20:59:00.576 [Lua] ready to jump failed 20:59:00.580 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:01.814 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:04.802 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:59:05.669 [Lua] ready to jump failed 20:59:06.228 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:06.745 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:59:08.741 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:09.379 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:09.691 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:10.641 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:11.254 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:11.364 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:59:11.863 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:59:14.238 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:59:15.772 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:16.184 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:59:16.184 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:59:16.308 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:16.939 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:17.581 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:59:18.789 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:19.279 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:19.870 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:19.871 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:20.317 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:21.900 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:22.447 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:23.807 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:23.955 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:59:24.768 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:26.934 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:26.934 [Lua] Horde killed: ? 20:59:31.385 [Lua] setting up ambush-horde 20:59:31.385 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 20:59:31.385 [Lua] -> spawning: 21 20:59:31.385 [Lua] horde crated with id 12 of type ambush 20:59:31.385 [Lua] ambush horde has started 20:59:31.397 [Lua] starting terror event: trickle_event_beastmen_small 20:59:31.397 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 20:59:34.210 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:34.247 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:59:34.542 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:59:35.248 [Lua] Init group template: horde 20:59:37.184 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207) 20:59:37.202 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 20:59:37.603 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:59:43.470 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 20:59:43.982 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:44.031 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:59:44.316 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:44.981 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:45.176 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:59:45.379 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:46.117 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:46.588 [Lua] fence jumping 20:59:46.800 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:47.400 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 20:59:47.626 [Lua] ready to jump failed 20:59:48.824 [Lua] Destroying unit since outside mesh or world 20:59:49.568 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 20:59:49.877 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 20:59:52.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:59:53.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:59:53.548 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:59:53.549 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:56.655 [EACServer] [21:59:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:59:56.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 20:59:57.587 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:57.612 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 20:59:57.959 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 20:59:58.445 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 20:59:59.272 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:01.357 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:00:01.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:01.663 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:01.950 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:02.662 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:02.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:05.176 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:05.437 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:00:05.463 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:00:05.525 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:05.972 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:00:07.372 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:08.052 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:00:09.489 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:00:11.116 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:00:11.838 [Lua] setting up ambush-horde 21:00:11.838 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:00:11.839 [Lua] -> spawning: 21 21:00:11.839 [Lua] horde crated with id 13 of type ambush 21:00:11.839 [Lua] ambush horde has started 21:00:11.850 [Lua] starting terror event: trickle_event_beastmen_small 21:00:11.850 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:00:15.663 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:15.897 [Lua] Init group template: horde 21:00:16.715 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:00:17.661 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:00:18.292 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:00:18.599 [Lua] simple los failed 21:00:19.472 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:00:19.612 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:00:25.283 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:26.653 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:27.147 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:27.723 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:00:27.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:27.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:29.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:29.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:29.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:29.436 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:00:29.436 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:00:29.551 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:00:29.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:30.310 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:00:30.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:30.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:31.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:31.329 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:00:31.329 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:31.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:32.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:32.962 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:00:34.602 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:00:35.215 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:00:35.241 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:00:36.517 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:37.192 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:37.333 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 21:00:37.334 [Lua] [GameNetworkManager] destroying game object with go_id=46 21:00:38.015 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:40.782 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:00:41.550 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:00:45.404 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:45.743 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:00:47.273 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:47.313 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:00:47.604 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:00:48.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:48.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:48.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:49.245 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:49.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:49.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:49.581 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:00:50.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:50.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:00:50.906 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:51.104 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:51.145 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:00:51.444 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:00:52.364 [Lua] setting up ambush-horde 21:00:52.364 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:00:52.364 [Lua] -> spawning: 21 21:00:52.364 [Lua] horde crated with id 14 of type ambush 21:00:52.364 [Lua] ambush horde has started 21:00:52.376 [Lua] starting terror event: trickle_event_beastmen_small 21:00:52.376 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:00:53.330 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:00:55.055 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.400 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:00:55.991 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:00:56.389 [Lua] Init group template: horde 21:00:56.530 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:56.860 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:00:57.293 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:00:58.000 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:00:58.240 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:58.608 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:01:00.067 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:00.402 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:01:02.148 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:02.503 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:01:02.647 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:01:02.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=520 21:01:02.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:01:04.789 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:04.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:01:04.962 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207) 21:01:04.963 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 21:01:05.319 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:01:07.679 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:01:12.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:01:12.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:01:14.286 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:01:16.475 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 893.51019287109375 [Unit '#ID[79481f482be18f1e]'] 21:01:18.380 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:18.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 99, name: `unknown` 21:01:18.623 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:18.800 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:01:18.896 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:01:19.170 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:01:32.963 [Lua] setting up ambush-horde 21:01:32.963 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:01:32.964 [Lua] -> spawning: 21 21:01:32.964 [Lua] horde crated with id 15 of type ambush 21:01:32.964 [Lua] ambush horde has started 21:01:32.977 [Lua] starting terror event: trickle_event_beastmen_small 21:01:32.977 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:01:34.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:01:35.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:01:37.016 [Lua] Init group template: horde 21:01:41.783 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 116.25665283203125 [Unit '#ID[79481f482be18f1e]'] 21:01:41.826 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:42.080 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207) 21:01:42.383 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:01:43.206 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 21:01:43.223 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 21:01:45.542 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:01:46.767 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:01:47.779 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:01:48.274 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:01:48.924 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:01:48.924 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:01:48.941 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:01:49.612 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:01:49.629 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:01:50.381 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:01:50.381 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:01:51.081 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039793234318494797 [Unit '#ID[79481f482be18f1e]'] 21:01:51.084 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:01:51.085 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:01:51.085 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:01:51.085 [Lua] Horde killed: ? 21:01:52.603 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:01:53.164 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039171837270259857 [Unit '#ID[79481f482be18f1e]'] 21:01:53.666 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.72852379083633423 [Unit '#ID[79481f482be18f1e]'] 21:01:53.953 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034006498754024506 [Unit '#ID[79481f482be18f1e]'] 21:01:56.655 [EACServer] [22:01:56:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:01:59.703 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:00.030 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:02:00.574 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:00.659 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:02:00.950 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:02:01.437 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:01.512 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:02:01.821 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:02:02.365 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.815 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:02:04.286 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.4308285713195801 [Unit '#ID[79481f482be18f1e]'] 21:02:04.326 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.4308285713195801 [Unit '#ID[79481f482be18f1e]'] 21:02:04.688 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.028042171150445938 [Unit '#ID[79481f482be18f1e]'] 21:02:07.416 [Lua] event horde ends! 21:02:10.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:10.221 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:10.222 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:02:10.222 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:10.222 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:10.222 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:10.222 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:02:10.222 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.050 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:02:11.051 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:11.051 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:11.465 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:11.504 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:11.504 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:11.817 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:11.817 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:11.817 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:12.012 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:02:12.406 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:12.477 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:12.477 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:12.866 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:02:13.207 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:13.424 [Lua] setting up ambush-horde 21:02:13.424 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:02:13.424 [Lua] -> spawning: 21 21:02:13.424 [Lua] horde crated with id 16 of type ambush 21:02:13.424 [Lua] ambush horde has started 21:02:13.440 [Lua] starting terror event: trickle_event_beastmen_small 21:02:13.440 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:02:14.627 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 26.796966552734375 [Unit '#ID[79481f482be18f1e]'] 21:02:15.611 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029783779755234718 [Unit '#ID[79481f482be18f1e]'] 21:02:17.376 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 162 will change to a manual source. 21:02:18.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.084 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:02:18.085 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:02:18.085 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:18.085 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:18.931 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:18.931 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:02:19.240 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:19.333 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:19.333 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:19.678 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:19.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:19.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:20.500 [Lua] Init group template: horde 21:02:24.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 21:02:24.974 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:25.024 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:02:25.364 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:02:25.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:25.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:25.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:25.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:25.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:25.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:02:25.486 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:26.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:26.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:26.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:26.294 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:26.294 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:26.294 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:26.295 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:26.295 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:02:27.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:27.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:27.079 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:02:28.884 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.5398904085159302 [Unit '#ID[79481f482be18f1e]'] 21:02:28.911 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.5398904085159302 [Unit '#ID[79481f482be18f1e]'] 21:02:29.321 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.023594392463564873 [Unit '#ID[79481f482be18f1e]'] 21:02:33.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:33.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:34.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:34.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:34.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:02:34.293 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 21:02:34.293 [Lua] rat ogre died! 21:02:35.083 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 21:02:35.083 [Lua] rat ogre died! 21:02:37.456 [Lua] event horde ends! 21:02:38.595 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:02:39.304 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:42.899 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:43.037 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207) 21:02:43.340 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:02:44.100 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:44.103 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:02:44.269 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:02:52.496 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:02:53.315 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:02:53.925 [Lua] setting up ambush-horde 21:02:53.925 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:02:53.925 [Lua] -> spawning: 21 21:02:53.925 [Lua] horde crated with id 17 of type ambush 21:02:53.925 [Lua] ambush horde has started 21:02:53.939 [Lua] starting terror event: trickle_event_beastmen_small 21:02:53.939 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:02:57.976 [Lua] Init group template: horde 21:02:59.233 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 36.769500732421875 [Unit '#ID[d28076aa1c1c64a5]'] 21:03:00.834 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030529143288731575 [Unit '#ID[d28076aa1c1c64a5]'] 21:03:03.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 99, name: `unknown` 21:03:03.722 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:05.689 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:03:07.265 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.5475455522537231 [Unit '#ID[d28076aa1c1c64a5]'] 21:03:09.092 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039845749735832214 [Unit '#ID[d28076aa1c1c64a5]'] 21:03:09.754 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:09.928 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:03:10.232 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:03:11.712 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:12.085 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:03:23.846 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:24.324 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:03:24.862 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:25.287 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:03:25.362 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:26.042 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:03:31.421 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 21:03:34.603 [Lua] setting up ambush-horde 21:03:34.603 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:03:34.603 [Lua] -> spawning: 21 21:03:34.603 [Lua] horde crated with id 18 of type ambush 21:03:34.603 [Lua] ambush horde has started 21:03:34.623 [Lua] starting terror event: trickle_event_beastmen_small 21:03:34.623 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:03:37.298 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:37.349 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:03:37.369 [Lua] rat ogre was despawned! 21:03:38.193 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:03:38.717 [Lua] Init group template: horde 21:03:39.004 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:39.004 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:39.004 [Lua] Horde killed: ? 21:03:40.547 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:41.429 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:03:42.017 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:03:42.430 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:03:43.073 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:03:43.935 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:03:43.999 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:44.718 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:44.749 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207) 21:03:44.772 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207) 21:03:44.782 [Lua] setting up ambush-horde 21:03:44.782 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 21:03:44.783 [Lua] -> spawning: 15 21:03:44.783 [Lua] horde crated with id 19 of type ambush 21:03:44.783 [Lua] ambush horde has started 21:03:44.795 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207) 21:03:44.805 [Lua] setting up ambush-horde 21:03:44.805 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 21:03:44.806 [Lua] -> spawning: 9 21:03:44.806 [Lua] horde crated with id 20 of type ambush 21:03:44.806 [Lua] ambush horde has started 21:03:45.273 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:03:45.296 [Lua] rat ogre was despawned! 21:03:45.685 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:45.953 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:45.971 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:47.747 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:03:47.747 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:48.844 [Lua] Init group template: horde 21:03:49.297 [Lua] Init group template: horde 21:03:49.883 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:03:50.285 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:50.336 [Lua] Spawn type: unknown Score: 0.2606882168926 Score Multiplier: 0.026068821689259645 21:03:50.652 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:03:52.191 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207) 21:03:54.237 [Lua] fence jumping 21:03:54.786 [Lua] ready to jump failed 21:03:56.655 [EACServer] [22:03:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:03:57.086 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:03:59.897 [Lua] fence jumping 21:04:00.799 [Lua] ready to jump failed 21:04:01.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 145, name: `unknown` 21:04:01.397 [Lua] fence jumping 21:04:02.446 [Lua] ready to jump failed 21:04:08.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:04:08.606 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:04:08.773 [Lua] event horde ends! 21:04:09.189 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 21:04:09.215 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 21:04:09.357 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:04:11.000 [Lua] ready to jump failed 21:04:11.569 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:04:12.302 [Lua] simple los failed 21:04:12.753 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:04:12.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:04:12.771 [Lua] -----Enter charged 21:04:12.916 [Lua] fence jumping 21:04:13.844 [Lua] -----Exit charged 21:04:14.260 [Lua] fence jumping 21:04:14.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:04:14.452 [Lua] ready to jump failed 21:04:14.869 [Lua] ready to jump failed 21:04:16.013 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:04:17.059 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:04:17.675 [Lua] simple los failed 21:04:19.257 [SteamTransport] Failed to send a message to 11000010348a16a with error code 3 21:04:19.257 [Connection] Connection to 11000010348a16a broken in transport layer. 21:04:19.257 [SteamTransport] Failed to send a message to 11000010348a16a because there is no connection 21:04:19.257 [Connection] Connection to 11000010348a16a broken in transport layer. 21:04:19.257 [SteamTransport] Failed to send a message to 11000010348a16a because there is no connection 21:04:19.257 [Connection] Connection to 11000010348a16a broken in transport layer. 21:04:19.258 [Steam] Connection 31769831 to remote 11000010348a16a rejected, reason 1000 21:04:19.261 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010348a16a' 21:04:20.276 [Handshaker] Lost connection 212 to 11000010348a16a 21:04:20.277 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010348a16a' 21:04:20.277 [Lua] [ChatManager][1]System: G.I. Jockey has left the game 21:04:20.277 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a) 21:04:20.277 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 21:04:20.277 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnecting 21:04:20.277 [Lua] [PSM] Disconnecting peer 11000010348a16a 21:04:20.277 [Lua] [PSM] Disconnected peer 11000010348a16a is being removed from session. 21:04:20.277 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 21:04:20.277 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010348a16a 21:04:20.277 [Lua] [GameNetworkManager] destroying game object with go_id=27 21:04:20.277 [Lua] [PeerSM] 11000010348a16a :: on_exit Disconnecting 21:04:20.277 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnected 21:04:20.277 [Lua] Set lobby begin: 21:04:20.277 [Lua] Lobby data twitch_enabled = false 21:04:20.278 [Lua] Lobby data power_level = 1100 21:04:20.278 [Lua] Lobby data unique_server_name = KARL FRANZ 21:04:20.278 [Lua] Lobby data difficulty_tweak = 0 21:04:20.278 [Lua] Lobby data host = 110000104674122 21:04:20.278 [Lua] Lobby data game_mode = 9 21:04:20.278 [Lua] Lobby data is_private = true 21:04:20.278 [Lua] Lobby data match_started = true 21:04:20.278 [Lua] Lobby data mechanism = adventure 21:04:20.278 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:04:20.278 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:04:20.278 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:04:20.278 [Lua] Lobby data difficulty = cataclysm_3 21:04:20.278 [Lua] Lobby data quick_game = false 21:04:20.278 [Lua] Lobby data weave_index = 110 21:04:20.278 [Lua] Lobby data matchmaking = false 21:04:20.278 [Lua] Lobby data weave_name = weave_110 21:04:20.278 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:04:20.278 [Lua] Lobby data num_players = 4 21:04:20.278 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:04:20.278 [Lua] Lobby data player_slot_2 = 0:0 21:04:20.278 [Lua] Lobby data country_code = DE 21:04:20.278 [Lua] Lobby data player_slot_3 = 0:0 21:04:20.278 [Lua] Lobby data eac_authorized = true 21:04:20.278 [Lua] Set lobby end. 21:04:20.279 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a) 21:04:20.279 [EAC] EAC server lost client 11000010348a16a 21:04:20.279 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01245708, channel: 5 21:04:20.279 [SteamVoipClient] select_out(11000010348a16a, off) 21:04:20.279 [SteamVoipClient] select_in(11000010348a16a, off) 21:04:20.279 [Lua] [GameNetworkManager] destroying game object with go_id=520 21:04:20.279 [EACServer] [22:04:20:278][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 21:04:20.320 [Lua] fence jumping 21:04:21.155 [Lua] [Matchmaking] Handshake host removing client 11000010348a16a 21:04:21.200 [Lua] simple los failed 21:04:21.477 [Lua] ready to jump failed 21:04:24.355 [Lua] simple los failed 21:04:24.442 [Lua] ready to jump failed 21:04:27.915 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:04:27.915 [Lua] Players: 3 21:04:27.915 [Lua] Set lobby begin: 21:04:27.915 [Lua] Lobby data twitch_enabled = false 21:04:27.916 [Lua] Lobby data power_level = 1100 21:04:27.916 [Lua] Lobby data unique_server_name = KARL FRANZ 21:04:27.916 [Lua] Lobby data difficulty_tweak = 0 21:04:27.916 [Lua] Lobby data host = 110000104674122 21:04:27.916 [Lua] Lobby data game_mode = 9 21:04:27.916 [Lua] Lobby data is_private = true 21:04:27.916 [Lua] Lobby data match_started = true 21:04:27.916 [Lua] Lobby data mechanism = adventure 21:04:27.916 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:04:27.916 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:04:27.916 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:04:27.916 [Lua] Lobby data difficulty = cataclysm_3 21:04:27.916 [Lua] Lobby data quick_game = false 21:04:27.916 [Lua] Lobby data weave_index = 110 21:04:27.916 [Lua] Lobby data matchmaking = false 21:04:27.916 [Lua] Lobby data weave_name = weave_110 21:04:27.916 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:04:27.916 [Lua] Lobby data num_players = 3 21:04:27.916 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:04:27.916 [Lua] Lobby data player_slot_2 = 0:0 21:04:27.916 [Lua] Lobby data country_code = DE 21:04:27.917 [Lua] Lobby data player_slot_3 = 0:0 21:04:27.917 [Lua] Lobby data eac_authorized = true 21:04:27.917 [Lua] Set lobby end. 21:04:27.917 [Lua] [LobbyMembers] Member left 11000010348a16a 21:04:27.968 [Lua] simple los failed 21:04:29.424 [Lua] fence jumping 21:04:29.938 [Lua] ready to jump failed 21:04:30.326 [Lua] fence jumping 21:04:31.162 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:31.295 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_nodelay_weave_spot_event_boss_stormfiend_nodelay (seed: 493207) 21:04:31.296 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 21:04:31.353 [Lua] simple los failed 21:04:31.593 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:04:31.888 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 102 179 21:04:34.331 [Lua] simple los failed 21:04:37.637 [Lua] fence jumping 21:04:38.376 [Lua] fence jumping 21:04:38.691 [Lua] ready to jump failed 21:04:39.435 [Lua] ready to jump failed 21:04:40.363 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:04:41.100 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:04:41.101 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:04:41.224 [Lua] ready to jump failed 21:04:41.482 [Lua] fence jumping 21:04:42.522 [Lua] ready to jump failed 21:04:44.771 [Lua] fence jumping 21:04:45.026 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:04:45.426 [Lua] fence jumping 21:04:45.632 [Lua] ready to jump failed 21:04:45.798 [Lua] ready to jump failed 21:04:46.429 [Lua] ready to jump failed 21:04:47.705 [Lua] ready to jump failed 21:04:48.475 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:48.615 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:04:48.942 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:04:50.849 [Lua] ready to jump failed 21:04:51.030 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:51.066 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:04:51.360 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:04:51.849 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:04:53.658 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:04:53.658 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:04:53.826 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:54.169 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:04:54.962 [Lua] fence jumping 21:04:55.475 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:04:55.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:04:56.238 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:04:56.397 [Lua] ready to jump failed 21:04:56.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:04:56.870 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:04:57.622 [Lua] simple los failed 21:04:57.912 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:04:57.912 [Lua] Players: 4 21:04:57.912 [Lua] Set lobby begin: 21:04:57.912 [Lua] Lobby data twitch_enabled = false 21:04:57.912 [Lua] Lobby data power_level = 1100 21:04:57.913 [Lua] Lobby data unique_server_name = KARL FRANZ 21:04:57.913 [Lua] Lobby data difficulty_tweak = 0 21:04:57.913 [Lua] Lobby data host = 110000104674122 21:04:57.913 [Lua] Lobby data game_mode = 9 21:04:57.913 [Lua] Lobby data is_private = true 21:04:57.913 [Lua] Lobby data match_started = true 21:04:57.913 [Lua] Lobby data mechanism = adventure 21:04:57.913 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:04:57.913 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:04:57.913 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:04:57.913 [Lua] Lobby data difficulty = cataclysm_3 21:04:57.913 [Lua] Lobby data quick_game = false 21:04:57.913 [Lua] Lobby data weave_index = 110 21:04:57.913 [Lua] Lobby data matchmaking = false 21:04:57.913 [Lua] Lobby data weave_name = weave_110 21:04:57.913 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:04:57.913 [Lua] Lobby data num_players = 4 21:04:57.913 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:04:57.913 [Lua] Lobby data player_slot_2 = 0:0 21:04:57.914 [Lua] Lobby data country_code = DE 21:04:57.914 [Lua] Lobby data player_slot_3 = 0:0 21:04:57.914 [Lua] Lobby data eac_authorized = true 21:04:57.914 [Lua] Set lobby end. 21:04:57.914 [Lua] [LobbyMembers] Member joined 11000010348a16a 21:04:58.314 [Lua] Spawn type: horde_hidden Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:04:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:04:59.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:04:59.191 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 0000000008995BD0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[80118376edf7cf7c]\']; previous_status = nil; locomotion = table: 000000000899E500; outline_grabbed_unit = true; player_manager = table: 000000000376E530; grabber_player = nil; local_player = table: 000000000FF77220; equipment = table: 0000000008998840; weapon_unit = [Unit \'#ID[73d156f1b6ffd02d]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[80118376edf7cf7c]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000008995BD0 [4] self = table: 0000000008170BD0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002E0D310; t = 574.90619846712798; action = table: 00000000016D91B0 [5] self = table: 000000000AC13300; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002E0D310; t = 574.90619846712798; node = table: 0000000008170BD0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 000000000AC13300; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002E0D310; t = 574.90619846712798; dt = 0.016478296369314194; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000008170BD0 [7] self = table: 0000000001DF7270; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002E0D310; t = 574.90619846712798; dt = 0.016478296369314194; child_running = table: 000000000AC13300; children = table: 000000000F9CAB40; node_enemy_spotted = table: 000000000AC13300; condition_result = true [8] self = table: 00000000009B6250; t = 574.90619846712798; dt = 0.016478296369314194; number_ordinary_aggroed_enemies = 27; number_special_aggored_enemies = 3; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000185A3A0; bt = table: 000000000FAC35D0; blackboard = table: 0000000002E0D310 [9] self = table: 00000000009B6250; context = table: 0000000000E99890; t = 574.90619846712798; dt = 0.016478296369314194 [10] self = table: 000000000B693010; entity_system_update_context = table: 0000000000E99890; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001140F490; t = 574.90619846712798; i = 3; system = table: 00000000009B6250 [11] self = table: 0000000000E99860; update_func = "update"; dt = 0.016478296369314194; entity_system_update_context = table: 0000000000E99890 [12] self = table: 0000000000E99860; dt = 0.016478296369314194 [13] self = table: 0000000007EA4290; dt = 0.016478296369314194; main_t = 1857.7533433575882; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 574.90619846712798; game_mode_ended = false [14] self = table: 00000000031FB070; dt = 0.016478296369314194; t = 1857.7533433575882 [15] self = table: 0000000000097090; real_world_dt = 0.016478296369314194; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016478296369314194; t = 1857.7533433575882 [16] dt = 0.016478296369314194 [2] last_catapulted_time = 570.33697354886681; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[80118376edf7cf7c]']; revived = false; pushed_at_t = 571.34880635980517; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[a950939dc64e5846]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = true; career_extension = table: 000000000899DA70; next_hanging_damage_time = 0; is_dodging = true; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0030169961974025; is_ledge_hanging = false; is_slowed = true; pacing_intensity = 0; raise_block_time = 574.59504136350006; num_charges_targeting_player = 0; locomotion_extension = table: 000000000899E500; inventory_extension = table: 0000000008998810; buff_extension = table: 0000000008998E40; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 000000000C56C480; conflict_director = table: 000000000AD4F830; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = true; pacing_intensity_decay_delay = -0.84923804737627506; my_dodge_cd = 0; crouching = true; charged = false; dodge_position = Vector3Box(-24.7412, -216.576, -0.714647); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000008996B60; dead = false; overpowered = false; health_extension = table: 000000000899E0A0; combo_target_count = 0; pushed = true; spawn_grace_time = 6.3141388185322285; last_fatigue_gain_time = 564.9572890708223; fatigue = 33.300000000000004; [4] _identifier = "drag"; navigation_group_manager = table: 0000000010A30AC0; _parent = table: 000000000AC13300; _tree_node = table: 0000000001DEB7B0; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 000000000AC131F0; _parent = table: 0000000001DF7270; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 000000000AC131F0; _parent = table: 0000000001DF7270; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player"; [7] _children = table: 000000000F9CAB40; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE60; _condition_name = "always_true"; [8] ai_update_index = 3; entity_manager = table: 0000000000875240; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000CCC710; statistics_db = table: 000000000151E9D0; group_blackboard = table: 0000000001EFB170; frozen_unit_extension_data = table: 0000000000CCC770; update_list = table: 000000001107B400; system_api = table: 0000000011A49A60; _nav_cost_map_volume_id_data = table: 00000000006FD100; ai_blackboard_prioritized_updates = table: 0000000000CCC7D0; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000001038F2E0; _nav_cost_map_id_data = table: 0000000008B482B0; ai_units_alive = table: 0000000000CCC830; ai_blackboard_updates = table: 0000000000CCC7A0; _nav_data = table: 00000000008D3E90; ai_units_perception_continuous = table: 0000000000CCC860; _nav_world = [unknown light userdata]; unit_storage = table: 000000000A96A780; num_perception_units = 697; extensions = table: 0000000000E99920; world = [World]; _network_event_delegate = table: 00000000009C1280; start_prio_index = 88; number_special_aggored_enemies = 11; number_ordinary_aggroed_enemies = 134; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001EFB140; ai_units_perception_prioritized = table: 00000000006FD160; broadphase = [Broadphase]; extension_init_context = table: 000000001107B300; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000006FD020; _previous_nav_cost_map_recomputation_t = 501.70184433460236; unit_extension_data = table: 0000000000CCC740; _units_to_destroy = table: 0000000000CCC800; profiler_names = table: 00000000006FD1B0; [9] ai_update_index = 3; entity_manager = table: 0000000000875240; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000CCC710; statistics_db = table: 000000000151E9D0; group_blackboard = table: 0000000001EFB170; frozen_unit_extension_data = table: 0000000000CCC770; update_list = table: 000000001107B400; system_api = table: 0000000011A49A60; _nav_cost_map_volume_id_data = table: 00000000006FD100; ai_blackboard_prioritized_updates = table: 0000000000CCC7D0; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000001038F2E0; _nav_cost_map_id_data = table: 0000000008B482B0; ai_units_alive = table: 0000000000CCC830; ai_blackboard_updates = table: 0000000000CCC7A0; _nav_data = table: 00000000008D3E90; ai_units_perception_continuous = table: 0000000000CCC860; _nav_world = [unknown light userdata]; unit_storage = table: 000000000A96A780; num_perception_units = 697; extensions = table: 0000000000E99920; world = [World]; _network_event_delegate = table: 00000000009C1280; start_prio_index = 88; number_special_aggored_enemies = 11; number_ordinary_aggroed_enemies = 134; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001EFB140; ai_units_perception_prioritized = table: 00000000006FD160; broadphase = [Broadphase]; extension_init_context = table: 000000001107B300; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000006FD020; _previous_nav_cost_map_recomputation_t = 501.70184433460236; unit_extension_data = table: 0000000000CCC740; _units_to_destroy = table: 0000000000CCC800; profiler_names = table: 00000000006FD1B0; [10] num_systems = 0; systems_pre_update = table: 000000000F326E50; systems = table: 000000000B693040; systems_update = table: 000000001140F490; systems_post_update = table: 000000000F326E80; systems_physics_async_update = table: 0000000011A499D0; [11] entity_system_bag = table: 000000000B693010; startup_data = table: 0000000011A49A30; entity_manager = table: 0000000000875240; unit_spawner = table: 0000000002AE3700; statistics_db = table: 000000000151E9D0; is_server = true; system_update_context = table: 0000000000E99890; network_transmit = table: 0000000000A7ADE0; network_clock = table: 00000000027C7290; dice_keeper = table: 0000000002AE3550; world = [World]; [12] entity_system_bag = table: 000000000B693010; startup_data = table: 0000000011A49A30; entity_manager = table: 0000000000875240; unit_spawner = table: 0000000002AE3700; statistics_db = table: 000000000151E9D0; is_server = true; system_update_context = table: 0000000000E99890; network_transmit = table: 0000000000A7ADE0; network_clock = table: 00000000027C7290; dice_keeper = table: 0000000002AE3550; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016478296369314194; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000001A64970; network_event_delegate = table: 00000000009C1280; machines = table: 000000000ADFC850; _camera_carrier = table: 0000000009F706A0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 00000000027C7290; statistics_db = table: 000000000151E9D0; _lobby_host = table: 00000000012642F0; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [15] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0; <> <> 21:04:59.628 [Lua] fence jumping 21:05:00.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:00.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:00.342 [Lua] GOT approve_channel 11 11000010348a16a 18600000197ea0a 21:05:00.342 [EAC] EAC server has client 11000010348a16a and channel 11 (and owner 11000010348a16a) 21:05:00.342 [EACServer] [22:05:00:341][Windows][EAC Server] [Info][RegisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 PlayerIP: 0.0.0.0 OwnerGUID: 76561198015357290 PlayerName: G.I. Jockey 21:05:00.342 [Lua] Client with peer_id 11000010348a16a got APPROVED by server 21:05:00.342 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010348a16a' 21:05:00.342 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting 21:05:00.342 [Lua] [ChatManager][1]System: G.I. Jockey is joining the game 21:05:00.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:00.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:00.484 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:05:00.484 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey' 21:05:00.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:00.590 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 11000010348a16a, replying lobby_ok 21:05:00.628 [Lua] ready to jump failed 21:05:00.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:00.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:00.697 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010348a16a REPLY wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122 21:05:00.787 [Lua] Set lobby begin: 21:05:00.787 [Lua] Lobby data twitch_enabled = false 21:05:00.788 [Lua] Lobby data power_level = 1100 21:05:00.788 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:00.788 [Lua] Lobby data difficulty_tweak = 0 21:05:00.788 [Lua] Lobby data host = 110000104674122 21:05:00.788 [Lua] Lobby data game_mode = 9 21:05:00.788 [Lua] Lobby data is_private = true 21:05:00.788 [Lua] Lobby data match_started = true 21:05:00.788 [Lua] Lobby data mechanism = adventure 21:05:00.788 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:05:00.788 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:00.788 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:05:00.788 [Lua] Lobby data difficulty = cataclysm_3 21:05:00.788 [Lua] Lobby data quick_game = false 21:05:00.788 [Lua] Lobby data weave_index = 110 21:05:00.789 [Lua] Lobby data matchmaking = false 21:05:00.789 [Lua] Lobby data weave_name = weave_110 21:05:00.789 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:00.789 [Lua] Lobby data num_players = 4 21:05:00.789 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:00.789 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:05:00.789 [Lua] Lobby data country_code = DE 21:05:00.790 [Lua] Lobby data player_slot_3 = 0:0 21:05:00.790 [Lua] Lobby data eac_authorized = true 21:05:00.790 [Lua] Set lobby end. 21:05:00.790 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010348a16a 21:05:00.790 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 21:05:00.927 [Lua] fence jumping 21:05:01.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:01.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:01.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:01.756 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000897CB70; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[d78222d536b56c5b]\']; previous_status = nil; locomotion = table: 0000000008985A00; outline_grabbed_unit = true; player_manager = table: 000000000376E530; grabber_player = nil; local_player = table: 000000000FF77220; equipment = table: 000000000897F880; weapon_unit = [Unit \'#ID[3373a3dd60675a79]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[d78222d536b56c5b]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000897CB70 [4] self = table: 0000000008170BD0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F949030; t = 577.42812877800316; action = table: 00000000016D91B0 [5] self = table: 000000000AC13300; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F949030; t = 577.42812877800316; node = table: 0000000008170BD0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 000000000AC13300; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F949030; t = 577.42812877800316; dt = 0.018508750945329666; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000008170BD0 [7] self = table: 0000000001DF7270; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F949030; t = 577.42812877800316; dt = 0.018508750945329666; child_running = table: 000000000AC13300; children = table: 000000000F9CAB40; node_enemy_spotted = table: 000000000AC13300; condition_result = true [8] self = table: 00000000009B6250; t = 577.42812877800316; dt = 0.018508750945329666; number_ordinary_aggroed_enemies = 28; number_special_aggored_enemies = 4; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000EB8B780; bt = table: 000000000FAC35D0; blackboard = table: 000000000F949030 [9] self = table: 00000000009B6250; context = table: 0000000000E99890; t = 577.42812877800316; dt = 0.018508750945329666 [10] self = table: 000000000B693010; entity_system_update_context = table: 0000000000E99890; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001140F490; t = 577.42812877800316; i = 3; system = table: 00000000009B6250 [11] self = table: 0000000000E99860; update_func = "update"; dt = 0.018508750945329666; entity_system_update_context = table: 0000000000E99890 [12] self = table: 0000000000E99860; dt = 0.018508750945329666 [13] self = table: 0000000007EA4290; dt = 0.018508750945329666; main_t = 1860.2752736684633; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 577.42812877800316; game_mode_ended = false [14] self = table: 00000000031FB070; dt = 0.018508750945329666; t = 1860.2752736684633 [15] self = table: 0000000000097090; real_world_dt = 0.018508750945329666; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018508750945329666; t = 1860.2752736684633 [16] dt = 0.018508750945329666 [2] last_catapulted_time = 535.34774103760719; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[d78222d536b56c5b]']; revived = false; pushed_at_t = 280.64034957159311; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 00000000089851E0; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.40435293862859212; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0011706403456628; is_ledge_hanging = false; is_slowed = false; pacing_intensity = 0; num_charges_targeting_player = 1; raise_block_time = 575.44197167921811; locomotion_extension = table: 0000000008985A00; inventory_extension = table: 000000000897F850; buff_extension = table: 0000000008980070; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 1; player = table: 000000000C5D1AF0; conflict_director = table: 000000000AD4F830; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = -3.369137903675437; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-47.5541, -203.469, -1.69083); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000897DB00; dead = false; overpowered = false; health_extension = table: 0000000008985740; combo_target_count = 0; pushed = true; spawn_grace_time = 6.3141388185322285; last_fatigue_gain_time = 293.89077327959239; fatigue = 33.5; [4] _identifier = "drag"; navigation_group_manager = table: 0000000010A30AC0; _parent = table: 000000000AC13300; _tree_node = table: 0000000001DEB7B0; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 000000000AC131F0; _parent = table: 0000000001DF7270; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 000000000AC131F0; _parent = table: 0000000001DF7270; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player"; [7] _children = table: 000000000F9CAB40; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE60; _condition_name = "always_true"; [8] ai_update_index = 5; entity_manager = table: 0000000000875240; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000CCC710; statistics_db = table: 000000000151E9D0; group_blackboard = table: 0000000001EFB170; frozen_unit_extension_data = table: 0000000000CCC770; update_list = table: 000000001107B400; system_api = table: 0000000011A49A60; _nav_cost_map_volume_id_data = table: 00000000006FD100; ai_blackboard_prioritized_updates = table: 0000000000CCC7D0; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000001038F2E0; _nav_cost_map_id_data = table: 0000000008B482B0; ai_units_alive = table: 0000000000CCC830; ai_blackboard_updates = table: 0000000000CCC7A0; _nav_data = table: 00000000008D3E90; ai_units_perception_continuous = table: 0000000000CCC860; _nav_world = [unknown light userdata]; unit_storage = table: 000000000A96A780; num_perception_units = 697; extensions = table: 0000000000E99920; world = [World]; current_perception_unit = [Unit '#ID[823c0cb9e8f93050]']; _network_event_delegate = table: 00000000009C1280; start_prio_index = 49; number_special_aggored_enemies = 11; number_ordinary_aggroed_enemies = 134; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001EFB140; ai_units_perception_prioritized = table: 00000000006FD160; broadphase = [Broadphase]; extension_init_context = table: 000000001107B300; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000006FD020; _previous_nav_cost_map_recomputation_t = 501.70184433460236; unit_extension_data = table: 0000000000CCC740; _units_to_destroy = table: 0000000000CCC800; profiler_names = table: 00000000006FD1B0; [9] ai_update_index = 5; entity_manager = table: 0000000000875240; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000CCC710; statistics_db = table: 000000000151E9D0; group_blackboard = table: 0000000001EFB170; frozen_unit_extension_data = table: 0000000000CCC770; update_list = table: 000000001107B400; system_api = table: 0000000011A49A60; _nav_cost_map_volume_id_data = table: 00000000006FD100; ai_blackboard_prioritized_updates = table: 0000000000CCC7D0; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000001038F2E0; _nav_cost_map_id_data = table: 0000000008B482B0; ai_units_alive = table: 0000000000CCC830; ai_blackboard_updates = table: 0000000000CCC7A0; _nav_data = table: 00000000008D3E90; ai_units_perception_continuous = table: 0000000000CCC860; _nav_world = [unknown light userdata]; unit_storage = table: 000000000A96A780; num_perception_units = 697; extensions = table: 0000000000E99920; world = [World]; current_perception_unit = [Unit '#ID[823c0cb9e8f93050]']; _network_event_delegate = table: 00000000009C1280; start_prio_index = 49; number_special_aggored_enemies = 11; number_ordinary_aggroed_enemies = 134; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001EFB140; ai_units_perception_prioritized = table: 00000000006FD160; broadphase = [Broadphase]; extension_init_context = table: 000000001107B300; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000006FD020; _previous_nav_cost_map_recomputation_t = 501.70184433460236; unit_extension_data = table: 0000000000CCC740; _units_to_destroy = table: 0000000000CCC800; profiler_names = table: 00000000006FD1B0; [10] num_systems = 0; systems_pre_update = table: 000000000F326E50; systems = table: 000000000B693040; systems_update = table: 000000001140F490; systems_post_update = table: 000000000F326E80; systems_physics_async_update = table: 0000000011A499D0; [11] entity_system_bag = table: 000000000B693010; startup_data = table: 0000000011A49A30; entity_manager = table: 0000000000875240; unit_spawner = table: 0000000002AE3700; statistics_db = table: 000000000151E9D0; is_server = true; system_update_context = table: 0000000000E99890; network_transmit = table: 0000000000A7ADE0; network_clock = table: 00000000027C7290; dice_keeper = table: 0000000002AE3550; world = [World]; [12] entity_system_bag = table: 000000000B693010; startup_data = table: 0000000011A49A30; entity_manager = table: 0000000000875240; unit_spawner = table: 0000000002AE3700; statistics_db = table: 000000000151E9D0; is_server = true; system_update_context = table: 0000000000E99890; network_transmit = table: 0000000000A7ADE0; network_clock = table: 00000000027C7290; dice_keeper = table: 0000000002AE3550; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018508750945329666; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000001A64970; network_event_delegate = table: 00000000009C1280; machines = table: 000000000ADFC850; _camera_carrier = table: 0000000009F706A0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 00000000027C7290; statistics_db = table: 000000000151E9D0; _lobby_host = table: 00000000012642F0; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [15] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0; <> <> 21:05:02.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:02.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:02.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:03.028 [Lua] ### CLEARING PEER STATE FOR 11000010348a16a 21:05:03.028 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting 21:05:03.028 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting 21:05:03.145 [Lua] [PSM] Peer 11000010348a16a joined. Want to use profile index "2" and join party "0" 21:05:03.145 [Lua] Mechanism says: a client joined the game! 11000010348a16a 21:05:03.145 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010348a16a, connection_key=3) 21:05:03.145 [Lua] Sync dynamic to client: 21:05:03.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:03.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:03.866 [SteamVoipClient] select_out(11000010348a16a, on) 21:05:03.867 [SteamVoipClient] select_out(11000010348a16a, on) 21:05:03.867 [SteamVoipClient] select_in(11000010348a16a, on) 21:05:03.867 [SteamVoipClient] select_out(11000010348a16a, off) 21:05:03.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:04.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:04.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:04.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:04.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:04.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:04.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:05.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:05.145 [Lua] player (11000010348a16a,1) was put into party 0 21:05:05.145 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting 21:05:05.145 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:05:05.145 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0 21:05:05.145 warning: [Lua] Following data will be uploaded to Crashify: <> 21:05:05.145 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 33, User: 110000104674122 "KARL FRANZ" <> 21:05:05.145 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000092DD00; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050 [3] _ = table: 000000000092DD00; new_state = Loading; old_state = Connecting [4] self = table: 0000000000CCC200; dt = 0.017869617789983749; state_data = table: 000000000092DD00; new_state = Loading [5] self = table: 0000000000FA76C0; dt = 0.017869617789983749; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "11000010348a16a"; peer_state_machine = table: 0000000000CCC200 [6] self = table: 0000000007EA4290; dt = 0.017869617789983749; t = 580.8142361631617; network_manager = table: 0000000000933740 [7] self = table: 00000000031FB070; dt = 0.017869617789983749; t = 1863.6613810536219 [8] self = table: 0000000000097090; real_world_dt = 0.017869617789983749; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.017869617789983749; t = 1863.6613810536219 [9] dt = 0.017869617789983749 [2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; wanted_profile_index = 2; resend_timer = 1.8810983076691628; resend_post_game_timer = 1.9106285702437162; clan_tag = "0"; peer_id = "11000010348a16a"; [4] current_state = Loading; function_memoize = table: 000000000092DD30; state_data = table: 000000000092DD00; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000933740; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000009C1280; [6] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.017870387062430382; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000001A64970; network_event_delegate = table: 00000000009C1280; machines = table: 000000000ADFC850; _camera_carrier = table: 0000000009F706A0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 00000000027C7290; statistics_db = table: 000000000151E9D0; _lobby_host = table: 00000000012642F0; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0; <> <> 21:05:05.302 [EACServer] [22:05:05:301][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 5 Status: Client Authenticated Message: Client authenticated. 21:05:05.302 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedLocal 21:05:05.475 [EACServer] [22:05:05:475][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010348A16A. 21:05:05.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:05.777 [EACServer] [22:05:05:777][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010348A16A 21:05:05.777 [EACServer] [22:05:05:777][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:05:05.781 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedRemote 21:05:06.156 [Lua] [IngameUI] menu view on_enter ingame_menu 21:05:06.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:06.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:06.607 [Lua] [IngameUI] menu view on_exit ingame_menu 21:05:06.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown` 21:05:11.196 [Lua] ### Sending rpc_level_loaded 21:05:11.196 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124 21:05:11.196 [Lua] Peer 11000010348a16a has loaded the level but not all enemies, so we wait 21:05:11.681 [Lua] state dead despawn 21:05:11.697 [Lua] [GameNetworkManager] destroying game object with go_id=29 21:05:11.698 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 88 163 21:05:11.698 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 89 162 21:05:11.698 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 90 161 21:05:11.698 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 91 160 21:05:11.714 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 94 158 21:05:11.714 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 95 157 21:05:11.714 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 96 156 21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 98 155 21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 99 154 21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 100 153 21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 101 152 21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 103 151 21:05:11.752 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 109 150 21:05:11.771 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 110 149 21:05:11.771 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 111 148 21:05:11.771 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 114 147 21:05:11.806 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 116 146 21:05:11.806 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 118 145 21:05:11.806 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 119 144 21:05:11.808 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:05:11.808 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 21:05:11.808 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 21:05:11.808 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 21:05:11.808 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 21:05:11.808 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:05:11.808 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 21:05:11.808 [Lua] gm_event_end_conditions_met false true 21:05:11.808 [Save] Saving `save_data` 21:05:11.808 [Lua] Game lost 21:05:11.811 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:05:11.811 [Save] Save done 21:05:11.811 [Save] Saving `save_data` 21:05:11.813 [Lua] generate_backend_stats 110000104674122:1 21:05:11.814 [Save] Save done 21:05:11.829 [Lua] PlayFabMirrorBase:_commit_internal nil 21:05:11.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:05:11.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:05:11.829 [Save] Saving `save_data` 21:05:11.833 [Save] Save done 21:05:11.862 [Lua] commit result success 16 21:05:11.862 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:05:11.863 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 26 21:05:11.863 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:05:11.876 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 26 5 21:05:11.915 [Connection] Dropped voip chunk from 11000010348a16a because channel 13 can't communicate 21:05:11.915 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010348a16a' 21:05:12.114 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:05:12.114 [Lua] Players: 3 21:05:12.114 [Lua] Set lobby begin: 21:05:12.114 [Lua] Lobby data twitch_enabled = false 21:05:12.114 [Lua] Lobby data power_level = 1100 21:05:12.114 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:12.114 [Lua] Lobby data difficulty_tweak = 0 21:05:12.114 [Lua] Lobby data host = 110000104674122 21:05:12.114 [Lua] Lobby data game_mode = 9 21:05:12.114 [Lua] Lobby data is_private = true 21:05:12.114 [Lua] Lobby data match_started = true 21:05:12.114 [Lua] Lobby data mechanism = adventure 21:05:12.114 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:05:12.114 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:12.115 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:05:12.115 [Lua] Lobby data difficulty = cataclysm_3 21:05:12.115 [Lua] Lobby data quick_game = false 21:05:12.115 [Lua] Lobby data weave_index = 110 21:05:12.115 [Lua] Lobby data matchmaking = false 21:05:12.115 [Lua] Lobby data weave_name = weave_110 21:05:12.115 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:12.115 [Lua] Lobby data num_players = 3 21:05:12.115 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:12.115 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:05:12.115 [Lua] Lobby data country_code = DE 21:05:12.115 [Lua] Lobby data player_slot_3 = 0:0 21:05:12.115 [Lua] Lobby data eac_authorized = true 21:05:12.115 [Lua] Set lobby end. 21:05:12.115 [Lua] [LobbyMembers] Member left 11000010348a16a 21:05:12.704 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 21:05:12.704 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 26 21:05:12.843 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010348a16a' 21:05:12.843 [Lua] [ChatManager][1]System: G.I. Jockey has left the game 21:05:12.843 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a) 21:05:12.843 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:05:12.843 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnecting 21:05:12.843 [Lua] [PSM] Disconnecting peer 11000010348a16a 21:05:12.843 [Lua] [PeerSM] 11000010348a16a :: on_exit Disconnecting 21:05:12.843 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnected 21:05:12.843 [Lua] Set lobby begin: 21:05:12.843 [Lua] Lobby data twitch_enabled = false 21:05:12.843 [Lua] Lobby data power_level = 1100 21:05:12.843 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:12.843 [Lua] Lobby data difficulty_tweak = 0 21:05:12.843 [Lua] Lobby data host = 110000104674122 21:05:12.844 [Lua] Lobby data game_mode = 9 21:05:12.844 [Lua] Lobby data is_private = true 21:05:12.844 [Lua] Lobby data match_started = true 21:05:12.844 [Lua] Lobby data mechanism = adventure 21:05:12.844 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:05:12.844 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:12.844 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:05:12.844 [Lua] Lobby data difficulty = cataclysm_3 21:05:12.844 [Lua] Lobby data quick_game = false 21:05:12.844 [Lua] Lobby data weave_index = 110 21:05:12.844 [Lua] Lobby data matchmaking = false 21:05:12.844 [Lua] Lobby data weave_name = weave_110 21:05:12.844 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:12.844 [Lua] Lobby data num_players = 3 21:05:12.844 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:12.844 [Lua] Lobby data player_slot_2 = 0:0 21:05:12.844 [Lua] Lobby data country_code = DE 21:05:12.844 [Lua] Lobby data player_slot_3 = 0:0 21:05:12.844 [Lua] Lobby data eac_authorized = true 21:05:12.844 [Lua] Set lobby end. 21:05:12.845 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a) 21:05:12.845 [EAC] EAC server lost client 11000010348a16a 21:05:12.845 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01245708, channel: 11 21:05:12.845 [SteamVoipClient] select_out(11000010348a16a, off) 21:05:12.845 [SteamVoipClient] select_in(11000010348a16a, off) 21:05:12.845 [EACServer] [22:05:12:844][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 21:05:13.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 26 21:05:13.478 [Lua] [Matchmaking] Handshake host removing client 11000010348a16a 21:05:13.868 [Handshaker] Lost connection 214 to 11000010348a16a 21:05:19.587 [Lua] ConflictDirector - destroy all units 21:05:19.605 [Lua] Horde killed: ? 21:05:19.605 [Lua] Horde killed: ? 21:05:19.610 [Lua] Horde killed: ? 21:05:19.610 [Lua] Horde killed: ? 21:05:19.612 [Lua] Horde killed: ? 21:05:19.619 [Lua] Horde killed: ? 21:05:19.619 [Lua] Horde killed: ? 21:05:19.755 [Lua] TRANSITION nil nil inn_level 21:05:19.755 [Lua] Transition type "inn_level", is server: true 21:05:19.755 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:05:19.755 [Lua] [GameNetworkManager] Leaving game... 21:05:19.755 [Lua] [GameNetworkManager] Shutting down game session host. 21:05:19.755 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:05:19.755 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:05:19.755 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=597.35 21:05:19.764 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:05:20.269 [Lua] [PlayerSyncData] Game session is not initialized 21:05:20.269 [Lua] [PlayerSyncData] Game session is not initialized 21:05:20.269 [Lua] Set lobby begin: 21:05:20.269 [Lua] Lobby data twitch_enabled = false 21:05:20.269 [Lua] Lobby data power_level = 0 21:05:20.269 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:20.269 [Lua] Lobby data difficulty_tweak = 0 21:05:20.269 [Lua] Lobby data host = 110000104674122 21:05:20.269 [Lua] Lobby data game_mode = 9 21:05:20.269 [Lua] Lobby data is_private = true 21:05:20.269 [Lua] Lobby data match_started = true 21:05:20.269 [Lua] Lobby data mechanism = adventure 21:05:20.269 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:05:20.269 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:20.269 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:05:20.269 [Lua] Lobby data difficulty = cataclysm_3 21:05:20.270 [Lua] Lobby data quick_game = false 21:05:20.270 [Lua] Lobby data weave_index = 110 21:05:20.270 [Lua] Lobby data matchmaking = false 21:05:20.270 [Lua] Lobby data weave_name = weave_110 21:05:20.270 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:20.270 [Lua] Lobby data num_players = 3 21:05:20.270 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:20.270 [Lua] Lobby data player_slot_2 = 0:0 21:05:20.270 [Lua] Lobby data country_code = DE 21:05:20.270 [Lua] Lobby data player_slot_3 = 0:0 21:05:20.270 [Lua] Lobby data eac_authorized = true 21:05:20.270 [Lua] Set lobby end. 21:05:21.765 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:05:21.781 [Lua] [Managers] Calling function on all managers: 21:05:21.781 [Lua] Clearing all global lookup lists 21:05:21.781 [Lua] [IngamePlayerListUI] - Destroy 21:05:21.781 [Lua] [EquipmentUI] - Destroy 21:05:21.781 [Lua] [AbilityUI] - Destroy 21:05:21.781 [Lua] [GamePadAbilityUI] - Destroy 21:05:21.781 [Lua] [GamePadEquipmentUI] - Destroy 21:05:21.782 [Lua] [IngameUI] destroy 21:05:21.994 [Lua] [Managers] Destroying manager group: 21:05:22.007 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:05:22.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:05:22.142 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:05:22.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:05:22.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:05:22.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:05:22.152 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:05:22.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:05:22.158 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:05:22.158 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:05:22.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:05:22.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:05:22.165 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:05:22.165 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:05:22.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:05:22.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:05:22.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:05:22.178 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:05:22.181 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:05:22.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:05:22.185 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:05:22.186 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:05:22.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:05:22.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:05:22.198 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:05:22.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:05:22.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:05:22.234 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:05:22.234 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 21:05:22.234 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 21:05:22.234 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0 21:05:22.234 warning: [Lua] Following data will be uploaded to Crashify: <> 21:05:22.234 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 34, User: 110000104674122 "KARL FRANZ" <> 21:05:22.235 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4498209; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000023A6A40 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 0000000007EA4290; application_shutdown = nil; unit_spawner = table: 0000000002AE3700; world = [World]; unit_storage = table: 000000000A96A780; units = table: 00000000006F7930; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000007EA4290 [8] self = table: 00000000031FB070; dt = 0.0070735355839133263; t = 1880.2031073420076; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0070735355839133263; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070735355839133263; t = 1880.2031073420076 [10] dt = 0.0070735355839133263 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000000933740; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000009C1280; [5] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 587.6543603425846; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070735355839133263; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 00000000009C1280; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000151E9D0; exit_time = 597.35062831174582; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0; <> <> 21:05:22.235 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 21:05:22.235 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 21:05:22.235 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 21:05:22.235 warning: [Lua] Following data will be uploaded to Crashify: <> 21:05:22.235 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 35, User: 110000104674122 "KARL FRANZ" <> 21:05:22.235 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4498209; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000023A6A40 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 0000000007EA4290; application_shutdown = nil; unit_spawner = table: 0000000002AE3700; world = [World]; unit_storage = table: 000000000A96A780; units = table: 00000000006F7930; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000007EA4290 [8] self = table: 00000000031FB070; dt = 0.0070735355839133263; t = 1880.2031073420076; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0070735355839133263; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070735355839133263; t = 1880.2031073420076 [10] dt = 0.0070735355839133263 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000000933740; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000009C1280; [5] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 587.6543603425846; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070735355839133263; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 00000000009C1280; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000151E9D0; exit_time = 597.35062831174582; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0; <> <> 21:05:22.236 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 21:05:22.236 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:05:22.236 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0 21:05:22.236 warning: [Lua] Following data will be uploaded to Crashify: <> 21:05:22.236 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 36, User: 110000104674122 "KARL FRANZ" <> 21:05:22.236 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4498209; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000023A6A40 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 0000000007EA4290; application_shutdown = nil; unit_spawner = table: 0000000002AE3700; world = [World]; unit_storage = table: 000000000A96A780; units = table: 00000000006F7930; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000007EA4290 [8] self = table: 00000000031FB070; dt = 0.0070735355839133263; t = 1880.2031073420076; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0070735355839133263; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070735355839133263; t = 1880.2031073420076 [10] dt = 0.0070735355839133263 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000000933740; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000009C1280; [5] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 587.6543603425846; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070735355839133263; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 00000000009C1280; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000151E9D0; exit_time = 597.35062831174582; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0; <> <> 21:05:22.236 [Lua] [Matchmaking] unregister rpcs 21:05:22.236 [Lua] ############### UNLOADING PACKAGES ############### 21:05:22.236 [Lua] [Managers] Calling function on all managers: 21:05:22.236 [Lua] [Managers] Destroying manager group: 21:05:22.236 [Lua] [Gamestate] Enter state StateLoading 21:05:22.241 [Lua] Found camera: end_screen_camera 21:05:22.241 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:05:22.242 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:05:22.242 [Lua] [Matchmaking] register rpcs 21:05:22.242 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:05:22.242 [Lua] registering RPCs 21:05:22.242 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:05:22.242 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:05:22.242 [Lua] Set lobby begin: 21:05:22.242 [Lua] Lobby data twitch_enabled = false 21:05:22.243 [Lua] Lobby data power_level = 0 21:05:22.243 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:22.243 [Lua] Lobby data difficulty_tweak = 0 21:05:22.243 [Lua] Lobby data host = 110000104674122 21:05:22.243 [Lua] Lobby data game_mode = 3 21:05:22.243 [Lua] Lobby data is_private = true 21:05:22.243 [Lua] Lobby data match_started = true 21:05:22.243 [Lua] Lobby data mechanism = adventure 21:05:22.243 [Lua] Lobby data level_key = inn_level 21:05:22.243 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:22.243 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:05:22.243 [Lua] Lobby data difficulty = cataclysm_3 21:05:22.243 [Lua] Lobby data quick_game = false 21:05:22.243 [Lua] Lobby data weave_index = 110 21:05:22.243 [Lua] Lobby data matchmaking = false 21:05:22.243 [Lua] Lobby data weave_name = weave_110 21:05:22.244 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:22.244 [Lua] Lobby data num_players = 3 21:05:22.244 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:22.244 [Lua] Lobby data player_slot_2 = 0:0 21:05:22.244 [Lua] Lobby data country_code = DE 21:05:22.244 [Lua] Lobby data player_slot_3 = 0:0 21:05:22.244 [Lua] Lobby data eac_authorized = true 21:05:22.244 [Lua] Set lobby end. 21:05:22.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:05:22.248 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:05:22.248 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:05:22.248 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:05:22.349 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 21:05:22.365 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 21:05:22.373 [Umbra] Unload tome 21:05:22.375 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 21:05:22.375 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:05:22.375 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:05:22.375 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:05:22.375 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:05:22.375 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:05:22.375 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:05:22.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:05:22.573 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:05:22.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:05:22.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:05:22.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:05:22.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:05:22.739 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:05:22.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:05:22.789 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:05:22.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:05:23.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x4288f, position: 4813914 21:05:26.732 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:05:27.627 [Lua] ### Sending rpc_level_loaded 21:05:27.627 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50 21:05:27.627 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 21:05:27.628 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 21:05:27.628 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 21:05:27.644 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 21:05:27.644 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 21:05:27.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:34 my_peer_id:110000104674122 21:05:27.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:34 my_peer_id:110000104674122 21:05:27.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:34 my_peer_id:110000104674122 21:05:27.729 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:34 my_peer_id:110000104674122 21:05:27.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:05:27.729 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:05:27.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:05:27.781 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient 21:05:27.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 21:05:27.781 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 21:05:27.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient 21:05:27.785 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 21:05:27.786 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 21:05:27.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:05:27.787 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:05:27.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:05:27.787 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient 21:05:27.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 21:05:27.788 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 21:05:27.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient 21:05:27.792 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:05:27.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 21:05:29.685 [Lua] ### Sending rpc_level_loaded 21:05:29.685 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50 21:05:29.685 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 21:05:29.686 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:05:29.686 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:05:30.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:35 my_peer_id:110000104674122 21:05:30.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:35 my_peer_id:110000104674122 21:05:30.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:35 my_peer_id:110000104674122 21:05:30.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:35 my_peer_id:110000104674122 21:05:30.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:05:30.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:05:30.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 21:05:30.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:05:30.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 21:05:30.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 21:05:30.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:05:30.732 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:05:30.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:05:30.748 [Lua] [LevelTransitionHandler] Level load completed! 21:05:30.748 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4498209 - use_random_directors: true - overriden_conflict: nil 21:05:30.751 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:05:30.751 [Lua] checking dlc's against conflict directors 21:05:30.751 [Lua] number of factions to include 2 21:05:30.751 [Lua] Updated list weights for random: 21:05:30.751 [Lua] skaven, 0.42 (0.00-0.42) 21:05:30.751 [Lua] chaos, 0.42 (0.42-0.83) 21:05:30.751 [Lua] beastmen, 0.17 (0.83-1.00) 21:05:30.751 [Lua] Rolled random faction: 0.77135789394378662 chaos 21:05:30.751 [Lua] Updated list weights for random: 21:05:30.751 [Lua] skaven, 0.71 (0.00-0.71) 21:05:30.751 [Lua] beastmen, 0.29 (0.71-1.00) 21:05:30.751 [Lua] Rolled random faction: 0.73254698514938354 beastmen 21:05:30.751 [Lua] number of factions added 2 21:05:30.751 [Lua] --- --- --- 21:05:30.751 [Lua] Starting... difficulty 'cataclysm_3' 21:05:30.751 [Lua] These are the starting conflict directors: 21:05:30.751 [Lua] inn_level 21:05:30.751 [Lua] --- --- --- 21:05:30.751 [Lua] 21:05:30.751 [Lua] DONE! Found the following directors: 21:05:30.751 [Lua] (free: 35), Master hash is: 21:05:30.751 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:05:30.751 [Lua] load_startup_enemy_packages: -------------- 21:05:30.751 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:05:30.751 [Lua] critter_rat 21:05:30.765 [Lua] ### Sending rpc_level_loaded 21:05:30.765 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 21:05:30.765 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 21:05:30.784 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 21:05:30.784 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 21:05:30.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:05:30.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:05:30.817 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:05:30.949 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:05:30.949 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:05:30.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:05:31.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:05:31.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:05:31.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:05:31.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:05:31.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:05:31.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:05:31.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:05:31.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:05:31.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:05:31.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:05:31.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:05:31.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:05:31.422 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 21:05:31.438 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 21:05:31.438 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 21:05:31.438 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:05:31.438 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:05:31.438 [Lua] ### Sending rpc_level_loaded 21:05:31.438 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 21:05:31.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:05:31.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:05:31.490 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 21:05:31.490 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:05:31.490 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:05:31.490 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:05:31.490 [Lua] Starting async level spawning of levels/inn/world 21:05:31.491 [Umbra] Init version: 3.4.15 :: 16 threads 21:05:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:36 my_peer_id:110000104674122 21:05:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:36 my_peer_id:110000104674122 21:05:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:36 my_peer_id:110000104674122 21:05:31.544 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:36 my_peer_id:110000104674122 21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:05:31.544 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:05:31.544 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:05:31.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient 21:05:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient 21:05:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:05:31.662 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 21:05:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient 21:05:31.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 21:05:31.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 21:05:31.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 21:05:31.705 [Lua] Async level spawning done 21:05:31.705 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:05:31.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 21:05:31.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 21:05:31.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 21:05:31.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 21:05:31.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 21:05:31.948 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:05:32.014 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:05:32.014 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:05:32.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 21:05:32.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 21:05:32.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 21:05:32.118 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:05:32.183 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:05:32.183 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:05:32.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 21:05:32.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 21:05:32.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 21:05:32.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 21:05:32.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 21:05:32.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 21:05:32.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 21:05:32.673 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:05:32.673 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:05:32.673 [Lua] [Matchmaking] unregister rpcs 21:05:32.673 [Lua] Set lobby begin: 21:05:32.673 [Lua] Lobby data twitch_enabled = false 21:05:32.673 [Lua] Lobby data power_level = 0 21:05:32.673 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:32.673 [Lua] Lobby data difficulty_tweak = 0 21:05:32.673 [Lua] Lobby data host = 110000104674122 21:05:32.673 [Lua] Lobby data game_mode = 3 21:05:32.673 [Lua] Lobby data is_private = true 21:05:32.673 [Lua] Lobby data match_started = true 21:05:32.673 [Lua] Lobby data mechanism = adventure 21:05:32.673 [Lua] Lobby data level_key = inn_level 21:05:32.673 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:32.673 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:05:32.673 [Lua] Lobby data difficulty = cataclysm_3 21:05:32.673 [Lua] Lobby data quick_game = false 21:05:32.673 [Lua] Lobby data weave_index = 110 21:05:32.673 [Lua] Lobby data matchmaking = false 21:05:32.673 [Lua] Lobby data weave_name = weave_110 21:05:32.673 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:32.673 [Lua] Lobby data num_players = 3 21:05:32.674 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:32.674 [Lua] Lobby data player_slot_2 = 0:0 21:05:32.674 [Lua] Lobby data country_code = DE 21:05:32.674 [Lua] Lobby data player_slot_3 = 0:0 21:05:32.674 [Lua] Lobby data eac_authorized = true 21:05:32.674 [Lua] Set lobby end. 21:05:32.674 [Lua] [Managers] Destroying manager group: 21:05:32.674 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:05:32.674 [Lua] [Gamestate] Enter StateIngame HOST 21:05:32.674 [Lua] [Managers] Calling function on all managers: 21:05:32.675 [Lua] <>level = inn_level<> 21:05:32.675 [Lua] Set lobby begin: 21:05:32.675 [Lua] Lobby data twitch_enabled = false 21:05:32.675 [Lua] Lobby data power_level = 0 21:05:32.675 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:32.675 [Lua] Lobby data difficulty_tweak = 0 21:05:32.675 [Lua] Lobby data host = 110000104674122 21:05:32.675 [Lua] Lobby data game_mode = 3 21:05:32.675 [Lua] Lobby data is_private = true 21:05:32.675 [Lua] Lobby data match_started = true 21:05:32.675 [Lua] Lobby data mechanism = adventure 21:05:32.675 [Lua] Lobby data level_key = inn_level 21:05:32.675 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:32.675 [Lua] Lobby data selected_level_key = inn_level 21:05:32.675 [Lua] Lobby data difficulty = cataclysm_3 21:05:32.675 [Lua] Lobby data quick_game = false 21:05:32.675 [Lua] Lobby data weave_index = 110 21:05:32.675 [Lua] Lobby data matchmaking = false 21:05:32.675 [Lua] Lobby data weave_name = weave_110 21:05:32.676 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:32.676 [Lua] Lobby data num_players = 3 21:05:32.676 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:32.676 [Lua] Lobby data player_slot_2 = 0:0 21:05:32.676 [Lua] Lobby data country_code = DE 21:05:32.676 [Lua] Lobby data player_slot_3 = 0:0 21:05:32.676 [Lua] Lobby data eac_authorized = true 21:05:32.676 [Lua] Set lobby end. 21:05:32.676 [Lua] [StateIngame] Server ingame 21:05:32.678 [Lua] Set lobby begin: 21:05:32.678 [Lua] Lobby data twitch_enabled = false 21:05:32.679 [Lua] Lobby data power_level = 0 21:05:32.679 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:32.679 [Lua] Lobby data difficulty_tweak = 0 21:05:32.679 [Lua] Lobby data host = 110000104674122 21:05:32.679 [Lua] Lobby data game_mode = 3 21:05:32.679 [Lua] Lobby data is_private = true 21:05:32.679 [Lua] Lobby data match_started = true 21:05:32.679 [Lua] Lobby data mechanism = adventure 21:05:32.679 [Lua] Lobby data level_key = inn_level 21:05:32.679 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:32.679 [Lua] Lobby data selected_level_key = inn_level 21:05:32.679 [Lua] Lobby data difficulty = cataclysm_3 21:05:32.679 [Lua] Lobby data quick_game = false 21:05:32.679 [Lua] Lobby data weave_index = 110 21:05:32.679 [Lua] Lobby data matchmaking = false 21:05:32.679 [Lua] Lobby data weave_name = weave_110 21:05:32.679 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:32.679 [Lua] Lobby data num_players = 3 21:05:32.679 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:32.680 [Lua] Lobby data player_slot_2 = 0:0 21:05:32.680 [Lua] Lobby data country_code = DE 21:05:32.680 [Lua] Lobby data player_slot_3 = 0:0 21:05:32.680 [Lua] Lobby data eac_authorized = true 21:05:32.680 [Lua] Set lobby end. 21:05:32.680 [Lua] [Matchmaking] register rpcs 21:05:32.680 [Lua] GameNetworkManager:init... creating game session 21:05:32.680 [Lua] Host GameSession.make_game_session_host with session: 21:05:32.680 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:05:32.680 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 21:05:32.680 [Lua] [GameNetworkManager] self.is_server = true 21:05:32.680 [Network] Setting artificial MTU limit to 65536 21:05:32.680 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:05:32.688 [Lua] Switching ConflictSettings: to: inn_level 21:05:32.688 [Lua] pacing=disabled 21:05:32.688 [Lua] roaming=nil 21:05:32.688 [Lua] disabled=false 21:05:32.688 [Lua] pack_spawning=disabled 21:05:32.688 [Lua] contained_breeds=nil 21:05:32.688 [Lua] boss=disabled 21:05:32.688 [Lua] horde=disabled 21:05:32.688 [Lua] specials=disabled 21:05:32.688 [Lua] name=inn_level 21:05:32.688 [Lua] intensity=disabled 21:05:32.688 [Lua] --- 21:05:32.688 [Lua] [LevelAnalysis] set_random_seed( 4498209) 21:05:32.691 [Lua] [AIInterestPointSystem] Level Seed: 4498209 21:05:32.691 [Lua] 21:05:32.691 [Lua] [entity_system_bag] = table 21:05:32.691 [Lua] [entity_system_bag] = metatable 21:05:32.691 [Lua] [startup_data] = table 21:05:32.691 [Lua] [entity_manager] = table 21:05:32.691 [Lua] [entity_manager] = metatable 21:05:32.691 [Lua] [unit_spawner] = table 21:05:32.691 [Lua] [unit_spawner] = metatable 21:05:32.691 [Lua] [unit_storage] = table 21:05:32.691 [Lua] [unit_storage] = metatable 21:05:32.691 [Lua] [dice_keeper] = table 21:05:32.691 [Lua] [dice_keeper] = metatable 21:05:32.691 [Lua] [is_server] = true (boolean) 21:05:32.691 [Lua] [world] = [World] 21:05:32.691 [Lua] [system_api] = table 21:05:32.691 [Lua] [entity_system] = table 21:05:32.691 [Lua] [entity_system] = metatable 21:05:32.691 [Lua] [network_lobby] = table 21:05:32.691 [Lua] [network_lobby] = metatable 21:05:32.691 [Lua] [profile_synchronizer] = table 21:05:32.691 [Lua] [profile_synchronizer] = metatable 21:05:32.691 [Lua] [level_transition_handler] = table 21:05:32.691 [Lua] [level_transition_handler] = metatable 21:05:32.691 [Lua] [num_local_human_players] = 1 (number) 21:05:32.691 [Lua] [statistics_db] = table 21:05:32.691 [Lua] [statistics_db] = metatable 21:05:32.691 [Lua] [network_server] = table 21:05:32.691 [Lua] [network_server] = metatable 21:05:32.691 [Lua] [input_manager] = table 21:05:32.691 [Lua] [input_manager] = metatable 21:05:32.691 [Lua] [network_clock] = table 21:05:32.691 [Lua] [network_clock] = metatable 21:05:32.691 [Lua] [network_transmit] = table 21:05:32.691 [Lua] [network_transmit] = metatable 21:05:32.691 [Lua] [free_flight_manager] = table 21:05:32.691 [Lua] [free_flight_manager] = metatable 21:05:32.691 [Lua] [network_manager] = table 21:05:32.691 [Lua] [network_manager] = metatable 21:05:32.691 [Lua] [network_event_delegate] = table 21:05:32.691 [Lua] [network_event_delegate] = metatable 21:05:32.691 [Lua] 21:05:32.691 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:05:32.691 [Lua] ignoring extension VersusInteractObjectiveExtension 21:05:32.691 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:05:32.691 [Lua] ignoring extension VersusSocketObjectiveExtension 21:05:32.691 [Lua] ignoring extension VersusTargetObjectiveExtension 21:05:32.691 [Lua] ignoring extension VersusMissionObjectiveExtension 21:05:32.692 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:05:32.693 [Lua] [AchievementManager] Achievements using the steam platform 21:05:32.737 [Lua] [StateIngame] Level seed: 4498209 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 21:05:32.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:05:32.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:05:32.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 21:05:32.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:05:32.745 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 21:05:32.748 [Lua] [LevelAnalysis] set_random_seed( 4498209) 21:05:32.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:05:32.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:05:32.752 [Lua] [IngameUI] init 21:05:32.765 [SteamVoipClient] select_out(110000103737e0e, off) 21:05:32.765 [SteamVoipClient] select_out(110000104674122, off) 21:05:32.765 [SteamVoipClient] select_out(1100001057a793d, off) 21:05:32.769 [Lua] cb_razer_chroma_setup 21:05:32.808 [Lua] [Matchmaking] Cancelling matchmaking 21:05:32.808 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:05:32.808 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:05:32.808 [Lua] Set lobby begin: 21:05:32.808 [Lua] Lobby data twitch_enabled = false 21:05:32.808 [Lua] Lobby data power_level = 835 21:05:32.808 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:32.808 [Lua] Lobby data difficulty_tweak = 0 21:05:32.808 [Lua] Lobby data host = 110000104674122 21:05:32.808 [Lua] Lobby data game_mode = 3 21:05:32.808 [Lua] Lobby data is_private = true 21:05:32.808 [Lua] Lobby data match_started = true 21:05:32.808 [Lua] Lobby data mechanism = adventure 21:05:32.809 [Lua] Lobby data level_key = inn_level 21:05:32.809 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:32.809 [Lua] Lobby data selected_level_key = inn_level 21:05:32.809 [Lua] Lobby data difficulty = cataclysm_3 21:05:32.809 [Lua] Lobby data quick_game = false 21:05:32.809 [Lua] Lobby data weave_index = 110 21:05:32.809 [Lua] Lobby data matchmaking = false 21:05:32.809 [Lua] Lobby data weave_name = weave_110 21:05:32.809 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:32.809 [Lua] Lobby data num_players = 3 21:05:32.809 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:32.809 [Lua] Lobby data player_slot_2 = 0:0 21:05:32.809 [Lua] Lobby data country_code = DE 21:05:32.809 [Lua] Lobby data player_slot_3 = 0:0 21:05:32.809 [Lua] Lobby data eac_authorized = true 21:05:32.809 [Lua] Set lobby end. 21:05:32.810 [Flow] complete_skittergate_legend true 21:05:32.810 [Flow] complete_all_helmgart_levels_recruit true 21:05:32.811 [Flow] WitchHunterLevel:35 21:05:32.811 [Flow] LeaderYes 21:05:32.811 [Flow] ALL PC XP:304250 21:05:32.811 [Flow] Has "bogenhafen" DLC:true 21:05:32.811 [Flow] WH XP:60850 21:05:32.811 [Flow] Number of crafted items:5258 21:05:32.811 [Flow] Has "pre_order" DLC:true 21:05:32.811 [Flow] Sum of Powe Levels:1500 21:05:32.811 [Flow] lodestone diff 1:false 21:05:32.811 [Flow] magnus and forest activated 21:05:32.811 [Flow] magnus and forest activated 21:05:32.811 [Flow] cemetery and forest activated 21:05:32.811 [Flow] magnus and cemetery 21:05:32.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:32.811 [Flow] ALL RUNES ACTIVATED 21:05:32.811 [Flow] magnus and forest activated 21:05:32.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:32.811 [Flow] ALL RUNES ACTIVATED 21:05:32.811 [Flow] cemetery and forest activated 21:05:32.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:32.811 [Flow] ALL RUNES ACTIVATED 21:05:32.811 [Flow] magnus and forest activated 21:05:32.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:32.812 [Flow] ALL RUNES ACTIVATED 21:05:32.812 [Flow] magnus and cemetery 21:05:32.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:32.812 [Flow] ALL RUNES ACTIVATED 21:05:32.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:05:32.813 [Lua] CurrentConflictSettings inn_level 21:05:32.813 [Lua] [ConflictDirector] conflict_director is ai_ready 21:05:32.813 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:05:32.813 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:05:32.815 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:05:32.815 [Lua] Forming navigation groups in one frame 21:05:32.815 [Lua] Forming navigation groups 21:05:32.834 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 21:05:32.835 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 21:05:32.835 [Lua] number of nav groups: 41 21:05:32.835 [Lua] number of refined nav groups : 23 21:05:32.837 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 21:05:32.837 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:05:32.837 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:05:32.837 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:05:32.840 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:05:32.840 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:05:32.840 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:05:32.840 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:05:32.840 [Lua] [Managers] Calling function on all managers: 21:05:32.840 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:05:32.869 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 21:05:32.869 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 21:05:32.869 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 21:05:32.869 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 21:05:32.869 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:05:32.869 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:05:33.034 [Lua] Set lobby begin: 21:05:33.034 [Lua] Lobby data twitch_enabled = false 21:05:33.034 [Lua] Lobby data power_level = 835 21:05:33.034 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:33.035 [Lua] Lobby data difficulty_tweak = 0 21:05:33.035 [Lua] Lobby data host = 110000104674122 21:05:33.035 [Lua] Lobby data game_mode = 3 21:05:33.035 [Lua] Lobby data is_private = true 21:05:33.035 [Lua] Lobby data match_started = true 21:05:33.035 [Lua] Lobby data mechanism = adventure 21:05:33.035 [Lua] Lobby data level_key = inn_level 21:05:33.035 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:33.035 [Lua] Lobby data selected_level_key = inn_level 21:05:33.035 [Lua] Lobby data difficulty = cataclysm_3 21:05:33.035 [Lua] Lobby data quick_game = false 21:05:33.035 [Lua] Lobby data weave_index = 110 21:05:33.036 [Lua] Lobby data matchmaking = false 21:05:33.036 [Lua] Lobby data weave_name = weave_110 21:05:33.036 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:33.036 [Lua] Lobby data num_players = 3 21:05:33.036 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:33.036 [Lua] Lobby data player_slot_2 = 0:0 21:05:33.036 [Lua] Lobby data country_code = DE 21:05:33.036 [Lua] Lobby data player_slot_3 = 0:0 21:05:33.036 [Lua] Lobby data eac_authorized = true 21:05:33.036 [Lua] Set lobby end. 21:05:33.036 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 21:05:33.036 [Lua] Breedfreezer (server) starting a hot join sync 21:05:33.039 [Lua] Set lobby begin: 21:05:33.039 [Lua] Lobby data twitch_enabled = false 21:05:33.039 [Lua] Lobby data power_level = 835 21:05:33.039 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:33.039 [Lua] Lobby data difficulty_tweak = 0 21:05:33.039 [Lua] Lobby data host = 110000104674122 21:05:33.039 [Lua] Lobby data game_mode = 3 21:05:33.039 [Lua] Lobby data is_private = true 21:05:33.039 [Lua] Lobby data match_started = true 21:05:33.039 [Lua] Lobby data mechanism = adventure 21:05:33.039 [Lua] Lobby data level_key = inn_level 21:05:33.039 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:33.039 [Lua] Lobby data selected_level_key = inn_level 21:05:33.039 [Lua] Lobby data difficulty = cataclysm_3 21:05:33.039 [Lua] Lobby data quick_game = false 21:05:33.039 [Lua] Lobby data weave_index = 110 21:05:33.039 [Lua] Lobby data matchmaking = false 21:05:33.039 [Lua] Lobby data weave_name = weave_110 21:05:33.040 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:33.040 [Lua] Lobby data num_players = 3 21:05:33.040 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:33.040 [Lua] Lobby data player_slot_2 = 0:0 21:05:33.040 [Lua] Lobby data country_code = DE 21:05:33.040 [Lua] Lobby data player_slot_3 = 0:0 21:05:33.040 [Lua] Lobby data eac_authorized = true 21:05:33.040 [Lua] Set lobby end. 21:05:33.040 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 21:05:33.040 [Lua] Breedfreezer (server) starting a hot join sync 21:05:33.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:05:33.040 [Lua] RemotePlayer:create_game_object( ) 27 21:05:33.054 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 21:05:33.054 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 21:05:33.054 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 21:05:33.054 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 21:05:33.054 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:05:33.054 [Lua] RemotePlayer:create_game_object( ) 28 21:05:33.069 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:05:33.069 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:05:33.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:05:33.069 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:05:33.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:05:33.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:05:33.069 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 21:05:33.069 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:05:33.075 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 21:05:33.075 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 21:05:33.075 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 21:05:33.075 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 21:05:33.075 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:05:33.075 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:05:33.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:05:33.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:05:33.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 21:05:33.136 [Lua] Players are leaving the safe zone 21:05:33.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 21:05:33.194 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:05:33.194 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:05:33.194 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:05:33.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 21:05:33.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:05:33.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 21:05:33.196 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:05:33.196 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 21:05:33.197 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:05:33.198 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:05:33.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:05:33.385 [Lua] StateInGameRunning:_game_actually_starts() 21:05:33.385 [Lua] ################################################################################################################# 21:05:33.385 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:05:33.385 [Lua] ################################################################################################################# 21:05:33.385 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 21:05:33.392 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 21:05:33.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 21:05:33.604 [Lua] Commit load time data 21:05:33.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:05:33.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:05:33.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:05:33.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:05:33.818 [Flow] DISABLE 21:05:35.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:05:35.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:05:35.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:05:35.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:05:35.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:05:35.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:05:35.795 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:05:35.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:05:35.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:05:35.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:05:35.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:05:35.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:05:35.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:05:35.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:05:35.883 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:05:35.884 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:05:35.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:05:35.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:05:35.917 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:05:35.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:05:35.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:05:35.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:05:35.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:05:35.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:05:35.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:05:35.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:05:35.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:05:35.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:05:35.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:05:35.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:05:35.983 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:05:35.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:05:35.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:05:36.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:05:36.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:05:36.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:05:36.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:05:36.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:05:36.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:05:36.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:05:36.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:05:36.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:05:36.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:05:36.059 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:05:36.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:05:36.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:05:36.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:05:36.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:05:36.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:05:36.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:05:36.103 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:05:36.103 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:05:36.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:05:36.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:05:36.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:05:36.124 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:05:38.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 21:05:38.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:05:38.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:05:38.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:38.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:05:38.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:05:38.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 21:05:38.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:38.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 21:05:38.376 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:05:38.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 21:05:38.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:38.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 21:05:38.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:05:38.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 21:05:38.396 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:38.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:05:38.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:05:38.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 21:05:38.458 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:05:42.998 [Lua] PlayFabMirrorBase:_commit_internal 17 21:05:42.998 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:05:43.002 [Lua] generate_backend_stats 110000104674122:1 21:05:43.018 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:05:43.018 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:05:43.018 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28 21:05:43.023 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28 21:05:43.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28 21:05:43.448 [Lua] commit result success 17 21:05:46.728 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:05:46.728 [Lua] Players: 4 21:05:46.728 [Lua] Set lobby begin: 21:05:46.728 [Lua] Lobby data twitch_enabled = false 21:05:46.728 [Lua] Lobby data power_level = 835 21:05:46.728 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:46.728 [Lua] Lobby data difficulty_tweak = 0 21:05:46.728 [Lua] Lobby data host = 110000104674122 21:05:46.728 [Lua] Lobby data game_mode = 3 21:05:46.728 [Lua] Lobby data is_private = true 21:05:46.728 [Lua] Lobby data match_started = true 21:05:46.729 [Lua] Lobby data mechanism = adventure 21:05:46.729 [Lua] Lobby data level_key = inn_level 21:05:46.729 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:46.729 [Lua] Lobby data selected_level_key = inn_level 21:05:46.729 [Lua] Lobby data difficulty = cataclysm_3 21:05:46.729 [Lua] Lobby data quick_game = false 21:05:46.729 [Lua] Lobby data weave_index = 110 21:05:46.729 [Lua] Lobby data matchmaking = false 21:05:46.729 [Lua] Lobby data weave_name = weave_110 21:05:46.729 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:46.729 [Lua] Lobby data num_players = 4 21:05:46.729 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:46.729 [Lua] Lobby data player_slot_2 = 0:0 21:05:46.729 [Lua] Lobby data country_code = DE 21:05:46.729 [Lua] Lobby data player_slot_3 = 0:0 21:05:46.729 [Lua] Lobby data eac_authorized = true 21:05:46.729 [Lua] Set lobby end. 21:05:46.730 [Lua] [LobbyMembers] Member joined 11000010348a16a 21:05:49.110 [Lua] GOT approve_channel 14 11000010348a16a 18600000197ea0a 21:05:49.111 [EAC] EAC server has client 11000010348a16a and channel 14 (and owner 11000010348a16a) 21:05:49.111 [EACServer] [22:05:49:110][Windows][EAC Server] [Info][RegisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 PlayerIP: 0.0.0.0 OwnerGUID: 76561198015357290 PlayerName: G.I. Jockey 21:05:49.111 [Lua] Client with peer_id 11000010348a16a got APPROVED by server 21:05:49.111 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010348a16a' 21:05:49.111 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting 21:05:49.111 [Lua] [ChatManager][1]System: G.I. Jockey is joining the game 21:05:49.247 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:05:49.247 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey' 21:05:49.339 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 11000010348a16a, replying lobby_ok 21:05:49.428 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010348a16a REPLY wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122 21:05:49.522 [Lua] Set lobby begin: 21:05:49.522 [Lua] Lobby data twitch_enabled = false 21:05:49.522 [Lua] Lobby data power_level = 835 21:05:49.522 [Lua] Lobby data unique_server_name = KARL FRANZ 21:05:49.522 [Lua] Lobby data difficulty_tweak = 0 21:05:49.522 [Lua] Lobby data host = 110000104674122 21:05:49.523 [Lua] Lobby data game_mode = 3 21:05:49.523 [Lua] Lobby data is_private = true 21:05:49.523 [Lua] Lobby data match_started = true 21:05:49.523 [Lua] Lobby data mechanism = adventure 21:05:49.523 [Lua] Lobby data level_key = inn_level 21:05:49.523 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:05:49.523 [Lua] Lobby data selected_level_key = inn_level 21:05:49.523 [Lua] Lobby data difficulty = cataclysm_3 21:05:49.523 [Lua] Lobby data quick_game = false 21:05:49.523 [Lua] Lobby data weave_index = 110 21:05:49.523 [Lua] Lobby data matchmaking = false 21:05:49.523 [Lua] Lobby data weave_name = weave_110 21:05:49.523 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:05:49.523 [Lua] Lobby data num_players = 4 21:05:49.523 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:05:49.523 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:05:49.523 [Lua] Lobby data country_code = DE 21:05:49.523 [Lua] Lobby data player_slot_3 = 0:0 21:05:49.523 [Lua] Lobby data eac_authorized = true 21:05:49.523 [Lua] Set lobby end. 21:05:49.523 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010348a16a 21:05:49.523 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 21:05:51.788 [Lua] ### CLEARING PEER STATE FOR 11000010348a16a 21:05:51.788 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting 21:05:51.788 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting 21:05:51.874 [Lua] [PSM] Peer 11000010348a16a joined. Want to use profile index "2" and join party "0" 21:05:51.874 [Lua] Mechanism says: a client joined the game! 11000010348a16a 21:05:51.874 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010348a16a, connection_key=4) 21:05:51.874 [Lua] Sync dynamic to client: 21:05:52.096 [SteamVoipClient] select_out(11000010348a16a, on) 21:05:52.097 [SteamVoipClient] select_out(11000010348a16a, on) 21:05:52.097 [SteamVoipClient] select_in(11000010348a16a, on) 21:05:52.097 [SteamVoipClient] select_out(11000010348a16a, off) 21:05:53.212 [EACServer] [22:05:53:212][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 6 Status: Client Authenticated Message: Client authenticated. 21:05:53.213 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedLocal 21:05:53.397 [EACServer] [22:05:53:396][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010348A16A. 21:05:53.698 [EACServer] [22:05:53:697][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010348A16A 21:05:53.698 [EACServer] [22:05:53:697][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:05:53.699 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedRemote 21:05:53.829 [Lua] player (11000010348a16a,1) was put into party 0 21:05:53.829 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting 21:05:53.829 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:05:53.829 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0 21:05:53.829 warning: [Lua] Following data will be uploaded to Crashify: <> 21:05:53.829 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 37, User: 110000104674122 "KARL FRANZ" <> 21:05:53.829 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000127235B0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4498209; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000023A6A40 [3] _ = table: 00000000127235B0; new_state = Loading; old_state = Connecting [4] self = table: 000000000E762AA0; dt = 0.0075285565108060837; state_data = table: 00000000127235B0; new_state = Loading [5] self = table: 0000000000FA76C0; dt = 0.0075285565108060837; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0 [6] self = table: 00000000004C2A40; dt = 0.0075285565108060837; t = 20.725521734915674; network_manager = table: 00000000031CBD60 [7] self = table: 00000000031FB070; dt = 0.0075285565108060837; t = 1911.8367985103978 [8] self = table: 0000000000097090; real_world_dt = 0.0075285565108060837; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075285565108060837; t = 1911.8367985103978 [9] dt = 0.0075285565108060837 [2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594; clan_tag = "0"; peer_id = "11000010348a16a"; [4] current_state = Loading; function_memoize = table: 000000000A9A5590; state_data = table: 00000000127235B0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940; [6] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0076232566498219967; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 00000000022FDC90; machines = table: 000000000B453640; viewport_name = "player_1"; _camera_carrier = table: 000000000EF06D70; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000AE0B070; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0; <> <> 21:05:54.211 [Lua] ### Sending rpc_level_loaded 21:05:54.211 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50 21:05:54.211 [Lua] Peer 11000010348a16a has loaded the level but not all enemies, so we wait 21:05:54.353 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010348a16a, connection_key=4) 21:05:54.354 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:05:54.354 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 21:05:54.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:36 my_peer_id:110000104674122 21:05:56.655 [EACServer] [22:05:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:05:59.893 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 21:05:59.893 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 21:06:01.333 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:06:01.333 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey' 21:06:01.333 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 21:06:01.333 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 21:06:01.346 [Lua] Breedfreezer (server) starting a hot join sync 21:06:01.346 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 21:06:01.346 [Lua] RemotePlayer:create_game_object( ) 48 21:06:01.364 [Lua] player (11000010348a16a,1) was put into party 1 21:06:01.364 [Lua] Assigning peer(11000010348a16a:1) to profile(2) career(1) 21:06:01.364 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010348a16a) local_player_id(1) profile_index(2) career_index(1) 21:06:01.364 [Lua] Set lobby begin: 21:06:01.364 [Lua] Lobby data twitch_enabled = false 21:06:01.364 [Lua] Lobby data power_level = 835 21:06:01.364 [Lua] Lobby data unique_server_name = KARL FRANZ 21:06:01.364 [Lua] Lobby data difficulty_tweak = 0 21:06:01.364 [Lua] Lobby data host = 110000104674122 21:06:01.364 [Lua] Lobby data game_mode = 3 21:06:01.364 [Lua] Lobby data is_private = true 21:06:01.364 [Lua] Lobby data match_started = true 21:06:01.364 [Lua] Lobby data mechanism = adventure 21:06:01.364 [Lua] Lobby data level_key = inn_level 21:06:01.364 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:06:01.365 [Lua] Lobby data selected_level_key = inn_level 21:06:01.365 [Lua] Lobby data difficulty = cataclysm_3 21:06:01.365 [Lua] Lobby data quick_game = false 21:06:01.365 [Lua] Lobby data weave_index = 110 21:06:01.365 [Lua] Lobby data matchmaking = false 21:06:01.365 [Lua] Lobby data weave_name = weave_110 21:06:01.365 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:06:01.365 [Lua] Lobby data num_players = 4 21:06:01.365 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:06:01.365 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:06:01.365 [Lua] Lobby data country_code = DE 21:06:01.365 [Lua] Lobby data player_slot_3 = 0:0 21:06:01.365 [Lua] Lobby data eac_authorized = true 21:06:01.365 [Lua] Set lobby end. 21:06:01.365 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 21:06:01.365 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 21:06:01.365 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 21:06:01.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:06:01.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:06:01.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 21:06:01.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:06:01.371 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 21:06:01.371 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 21:06:01.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:06:01.526 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:06:01.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read, 21:06:01.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 21:06:01.526 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:06:01.526 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 21:06:01.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:37 my_peer_id:110000104674122 21:06:01.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:37 my_peer_id:110000104674122 21:06:01.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:37 my_peer_id:110000104674122 21:06:01.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:37 my_peer_id:110000104674122 21:06:01.531 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 21:06:01.535 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:37 my_peer_id:110000104674122 21:06:01.535 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient, async-read, 21:06:01.535 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 21:06:01.535 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 21:06:01.535 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 21:06:01.535 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:06:01.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:06:01.535 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 21:06:01.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:06:01.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 21:06:01.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:06:01.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:06:01.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:06:01.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 21:06:01.592 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 21:06:01.592 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 21:06:01.592 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 21:06:01.749 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 21:06:01.749 [Lua] [PackageManager] Force_load: wwise/staff 21:06:01.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 21:06:01.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 21:06:01.872 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 21:06:01.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 21:06:02.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:06:02.184 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:06:02.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:06:02.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:06:02.755 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:06:02.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:06:02.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:06:02.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:06:02.935 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:06:03.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:06:03.025 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:06:03.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:06:03.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:06:03.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:06:03.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:06:03.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:06:03.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:06:03.249 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 21:06:03.591 [Lua] Set lobby begin: 21:06:03.591 [Lua] Lobby data twitch_enabled = false 21:06:03.591 [Lua] Lobby data power_level = 626 21:06:03.591 [Lua] Lobby data unique_server_name = KARL FRANZ 21:06:03.592 [Lua] Lobby data difficulty_tweak = 0 21:06:03.592 [Lua] Lobby data host = 110000104674122 21:06:03.592 [Lua] Lobby data game_mode = 3 21:06:03.592 [Lua] Lobby data is_private = true 21:06:03.592 [Lua] Lobby data match_started = true 21:06:03.592 [Lua] Lobby data mechanism = adventure 21:06:03.592 [Lua] Lobby data level_key = inn_level 21:06:03.592 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:06:03.592 [Lua] Lobby data selected_level_key = inn_level 21:06:03.592 [Lua] Lobby data difficulty = cataclysm_3 21:06:03.592 [Lua] Lobby data quick_game = false 21:06:03.592 [Lua] Lobby data weave_index = 110 21:06:03.592 [Lua] Lobby data matchmaking = false 21:06:03.592 [Lua] Lobby data weave_name = weave_110 21:06:03.592 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:06:03.592 [Lua] Lobby data num_players = 4 21:06:03.592 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:06:03.592 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:06:03.592 [Lua] Lobby data country_code = DE 21:06:03.593 [Lua] Lobby data player_slot_3 = 0:0 21:06:03.593 [Lua] Lobby data eac_authorized = true 21:06:03.593 [Lua] Set lobby end. 21:06:05.481 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:06:05.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 21:06:05.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:06:08.687 [Lua] Set lobby begin: 21:06:08.687 [Lua] Lobby data twitch_enabled = false 21:06:08.687 [Lua] Lobby data power_level = 835 21:06:08.687 [Lua] Lobby data unique_server_name = KARL FRANZ 21:06:08.687 [Lua] Lobby data difficulty_tweak = 0 21:06:08.687 [Lua] Lobby data host = 110000104674122 21:06:08.687 [Lua] Lobby data game_mode = 3 21:06:08.687 [Lua] Lobby data is_private = true 21:06:08.687 [Lua] Lobby data match_started = true 21:06:08.687 [Lua] Lobby data mechanism = adventure 21:06:08.687 [Lua] Lobby data level_key = inn_level 21:06:08.687 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:06:08.687 [Lua] Lobby data selected_level_key = inn_level 21:06:08.687 [Lua] Lobby data difficulty = cataclysm_3 21:06:08.687 [Lua] Lobby data quick_game = false 21:06:08.687 [Lua] Lobby data weave_index = 110 21:06:08.687 [Lua] Lobby data matchmaking = false 21:06:08.687 [Lua] Lobby data weave_name = weave_110 21:06:08.687 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:06:08.687 [Lua] Lobby data num_players = 4 21:06:08.687 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:06:08.687 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:06:08.687 [Lua] Lobby data country_code = DE 21:06:08.688 [Lua] Lobby data player_slot_3 = 0:0 21:06:08.688 [Lua] Lobby data eac_authorized = true 21:06:08.688 [Lua] Set lobby end. 21:06:10.879 [Lua] [IngameUI] menu view on_enter character_selection 21:06:10.879 [Lua] hero_fullscreen_menu_on_enter 21:06:10.881 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83100 21:06:10.883 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:06:10.893 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:10.893 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:10.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:10.894 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:10.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:10.894 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:10.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:06:10.912 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 21:06:11.750 [Lua] PlayFabMirrorBase:_commit_internal 18 21:06:11.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:06:11.753 [Lua] generate_backend_stats 110000104674122:1 21:06:11.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29 21:06:11.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:06:11.775 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 21:06:11.781 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 6 21:06:12.000 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 21:06:12.000 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29 21:06:12.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:06:12.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:06:12.357 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:12.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:06:12.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:06:12.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29 21:06:12.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 21:06:12.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 21:06:12.783 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 21:06:12.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:12.788 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:12.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:12.788 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:06:12.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:06:12.788 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 21:06:12.820 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 21:06:12.823 [Lua] commit result success 18 21:06:13.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 21:06:13.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 21:06:13.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 21:06:13.322 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 21:06:13.322 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 21:06:13.921 [Lua] Assigning peer(110000104674122:1) to profile(3) career(4) 21:06:13.921 [Lua] Set lobby begin: 21:06:13.921 [Lua] Lobby data twitch_enabled = false 21:06:13.921 [Lua] Lobby data power_level = 835 21:06:13.921 [Lua] Lobby data unique_server_name = KARL FRANZ 21:06:13.921 [Lua] Lobby data difficulty_tweak = 0 21:06:13.922 [Lua] Lobby data host = 110000104674122 21:06:13.922 [Lua] Lobby data game_mode = 3 21:06:13.922 [Lua] Lobby data is_private = true 21:06:13.922 [Lua] Lobby data match_started = true 21:06:13.922 [Lua] Lobby data mechanism = adventure 21:06:13.922 [Lua] Lobby data level_key = inn_level 21:06:13.922 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:06:13.922 [Lua] Lobby data selected_level_key = inn_level 21:06:13.922 [Lua] Lobby data difficulty = cataclysm_3 21:06:13.922 [Lua] Lobby data quick_game = false 21:06:13.922 [Lua] Lobby data weave_index = 110 21:06:13.922 [Lua] Lobby data matchmaking = false 21:06:13.922 [Lua] Lobby data weave_name = weave_110 21:06:13.922 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:06:13.922 [Lua] Lobby data num_players = 4 21:06:13.922 [Lua] Lobby data player_slot_5 = 0:0 21:06:13.922 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:06:13.922 [Lua] Lobby data country_code = DE 21:06:13.922 [Lua] Lobby data player_slot_3 = 0:0 21:06:13.923 [Lua] Lobby data eac_authorized = true 21:06:13.923 [Lua] Set lobby end. 21:06:13.923 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(3) career_index(4) 21:06:13.923 [Lua] Set lobby begin: 21:06:13.923 [Lua] Lobby data twitch_enabled = false 21:06:13.923 [Lua] Lobby data power_level = 835 21:06:13.923 [Lua] Lobby data unique_server_name = KARL FRANZ 21:06:13.923 [Lua] Lobby data difficulty_tweak = 0 21:06:13.923 [Lua] Lobby data host = 110000104674122 21:06:13.923 [Lua] Lobby data game_mode = 3 21:06:13.923 [Lua] Lobby data is_private = true 21:06:13.923 [Lua] Lobby data match_started = true 21:06:13.923 [Lua] Lobby data mechanism = adventure 21:06:13.923 [Lua] Lobby data level_key = inn_level 21:06:13.923 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:06:13.923 [Lua] Lobby data selected_level_key = inn_level 21:06:13.923 [Lua] Lobby data difficulty = cataclysm_3 21:06:13.923 [Lua] Lobby data quick_game = false 21:06:13.923 [Lua] Lobby data weave_index = 110 21:06:13.923 [Lua] Lobby data matchmaking = false 21:06:13.923 [Lua] Lobby data weave_name = weave_110 21:06:13.923 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:06:13.923 [Lua] Lobby data num_players = 4 21:06:13.923 [Lua] Lobby data player_slot_5 = 0:0 21:06:13.923 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:06:13.923 [Lua] Lobby data country_code = DE 21:06:13.924 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:06:13.924 [Lua] Lobby data eac_authorized = true 21:06:13.924 [Lua] Set lobby end. 21:06:13.924 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:110000104674122 | bw:11000010348a16a | es:0 21:06:13.924 [Lua] 21:06:13.924 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 21:06:13.924 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean) 21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean) 21:06:13.924 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 21:06:13.924 [Lua] [wwise/flamethrower] = false (boolean) 21:06:13.924 [Lua] [wwise/drakegun] = false (boolean) 21:06:13.924 [Lua] [wwise/coghammer] = false (boolean) 21:06:13.924 [Lua] [wwise/steampistol] = false (boolean) 21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 21:06:13.924 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean) 21:06:13.924 [Lua] 21:06:13.924 [Lua] 21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 21:06:13.924 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean) 21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean) 21:06:13.924 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 21:06:13.924 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1] = false (boolean) 21:06:13.924 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01] = false (boolean) 21:06:13.924 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean) 21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 21:06:13.924 [Lua] [wwise/drakegun] = false (boolean) 21:06:13.924 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:06:13.924 [Lua] [wwise/flamethrower] = false (boolean) 21:06:13.924 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 21:06:13.924 [Lua] [wwise/steampistol] = false (boolean) 21:06:13.924 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 21:06:13.924 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:06:13.924 [Lua] [wwise/coghammer] = false (boolean) 21:06:13.924 [Lua] 21:06:13.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:38 my_peer_id:110000104674122 21:06:13.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:38 my_peer_id:110000104674122 21:06:13.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:38 my_peer_id:110000104674122 21:06:13.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:38 my_peer_id:110000104674122 21:06:13.930 [Lua] [GameNetworkManager] destroying game object with go_id=31 21:06:13.932 [Save] Saving `save_data` 21:06:13.935 [Save] Save done 21:06:13.935 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:38 my_peer_id:110000104674122 21:06:13.935 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:06:13.956 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:06:13.960 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 21:06:13.964 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:06:13.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:06:13.964 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 21:06:13.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 21:06:13.964 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:06:13.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 21:06:13.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:06:13.965 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 21:06:13.965 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 21:06:13.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:06:13.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 21:06:14.048 [Lua] [IngameUI] menu view on_exit character_selection 21:06:14.056 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:06:14.056 [Lua] hero_fullscreen_menu_on_exit 21:06:14.058 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83100 21:06:14.058 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:06:14.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 21:06:14.127 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 21:06:14.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 21:06:14.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 21:06:14.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 21:06:14.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:06:14.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:06:14.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:06:14.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:06:14.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:06:14.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:06:14.738 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 21:06:14.854 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 21:06:14.854 [Lua] [PackageManager] Force_load: wwise/flamethrower 21:06:14.854 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 21:06:15.021 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 21:06:15.021 [Lua] [PackageManager] Force_load: wwise/drakegun 21:06:15.022 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 21:06:15.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 21:06:15.059 [Lua] [PackageManager] Force_load: wwise/coghammer 21:06:15.060 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 21:06:15.122 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 21:06:15.122 [Lua] [PackageManager] Force_load: wwise/steampistol 21:06:15.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:06:15.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:06:15.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:06:15.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 21:06:15.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 21:06:15.412 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 21:06:15.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:06:15.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:06:15.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:06:15.512 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38 21:06:17.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:06:17.658 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:06:17.658 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=51 21:06:17.658 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 21:06:18.994 [Lua] Set lobby begin: 21:06:18.994 [Lua] Lobby data twitch_enabled = false 21:06:18.994 [Lua] Lobby data power_level = 820 21:06:18.994 [Lua] Lobby data unique_server_name = KARL FRANZ 21:06:18.994 [Lua] Lobby data difficulty_tweak = 0 21:06:18.994 [Lua] Lobby data host = 110000104674122 21:06:18.994 [Lua] Lobby data game_mode = 3 21:06:18.994 [Lua] Lobby data is_private = true 21:06:18.994 [Lua] Lobby data match_started = true 21:06:18.994 [Lua] Lobby data mechanism = adventure 21:06:18.994 [Lua] Lobby data level_key = inn_level 21:06:18.994 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:06:18.994 [Lua] Lobby data selected_level_key = inn_level 21:06:18.994 [Lua] Lobby data difficulty = cataclysm_3 21:06:18.994 [Lua] Lobby data quick_game = false 21:06:18.994 [Lua] Lobby data weave_index = 110 21:06:18.994 [Lua] Lobby data matchmaking = false 21:06:18.994 [Lua] Lobby data weave_name = weave_110 21:06:18.994 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:06:18.994 [Lua] Lobby data num_players = 4 21:06:18.994 [Lua] Lobby data player_slot_5 = 0:0 21:06:18.995 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:06:18.995 [Lua] Lobby data country_code = DE 21:06:18.995 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:06:18.995 [Lua] Lobby data eac_authorized = true 21:06:18.995 [Lua] Set lobby end. 21:06:19.901 [Lua] [IngameUI] menu view on_enter start_game_view 21:06:19.906 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fa37350 21:06:19.906 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:06:19.908 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 21:06:19.908 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 21:06:19.908 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 21:06:19.908 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 21:06:19.916 [Lua] hardest 21:06:20.953 [Lua] [IngameUI] menu view on_exit start_game_view 21:06:20.953 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:06:20.953 [Save] Saving `save_data` 21:06:20.953 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 21:06:20.953 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 21:06:20.953 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 21:06:20.956 [Save] Save done 21:06:20.958 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fa37350 21:06:21.387 [Lua] [IngameUI] menu view on_enter hero_view 21:06:21.393 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83230 21:06:21.393 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 21:06:21.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 21:06:21.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:06:21.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 21:06:21.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:21.411 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:06:21.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:21.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:21.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:21.733 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:21.858 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:21.858 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:21.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:21.867 [Lua] cb_unit_spawned_unit_preview table: 00000000094AE990 units/ui/pup_weave_amulet/pup_weave_amulet 21:06:21.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:21.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:21.999 [Lua] [IngameUI] menu view on_exit hero_view 21:06:22.005 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83230 21:06:22.005 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 21:06:22.005 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 21:06:22.005 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:06:22.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:06:22.013 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:06:22.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:06:22.014 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 21:06:22.525 [Lua] [IngameUI] menu view on_enter hero_view 21:06:22.531 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83230 21:06:22.532 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 21:06:22.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 21:06:22.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:06:22.545 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 21:06:22.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:22.546 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:06:22.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:22.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:22.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:22.703 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:22.780 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:22.780 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:22.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:22.789 [Lua] cb_unit_spawned_unit_preview table: 00000000081B24D0 units/ui/pup_weave_amulet/pup_weave_amulet 21:06:22.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:22.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:23.819 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:06:23.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:06:23.825 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:06:23.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:06:23.826 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 21:06:23.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:23.836 [Lua] _create_item_block_option_entry 1.5707963249999999 21:06:23.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:23.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:28.605 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 21:06:28.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:06:28.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:06:28.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:28.614 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:06:28.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:28.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:28.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:28.775 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:28.852 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:28.852 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:28.853 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:28.860 [Lua] cb_unit_spawned_unit_preview table: 00000000106268E0 units/ui/pup_weave_amulet/pup_weave_amulet 21:06:28.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:28.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:29.835 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:06:29.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:06:29.842 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:06:29.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:06:29.843 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 21:06:29.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:29.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:29.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:30.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 21:06:30.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:06:30.529 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:06:30.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:30.531 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:06:30.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:30.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:30.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:30.690 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:30.771 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:30.771 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:30.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:30.778 [Lua] cb_unit_spawned_unit_preview table: 000000000ADB78E0 units/ui/pup_weave_amulet/pup_weave_amulet 21:06:30.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:30.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:31.455 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:06:31.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:06:31.462 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:06:31.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:06:31.463 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 21:06:31.492 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:06:31.602 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:31.602 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:31.610 [Lua] cb_unit_spawned_unit_preview table: 000000000BBDEC10 units/ui/pup_weave_amulet/pup_weave_amulet 21:06:37.214 [Lua] PlayFabMirrorBase:_commit_internal 19 21:06:37.214 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:06:37.218 [Lua] generate_backend_stats 110000104674122:1 21:06:37.235 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:06:37.235 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:06:37.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 21:06:37.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 21:06:37.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 21:06:37.673 [Lua] commit result success 19 21:06:45.585 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 21:06:45.590 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:06:45.591 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:06:45.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:45.593 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:06:45.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:06:45.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:45.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:06:45.754 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:45.846 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:45.846 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:06:45.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:45.854 [Lua] cb_unit_spawned_unit_preview table: 000000000AE7EB00 units/ui/pup_weave_amulet/pup_weave_amulet 21:06:45.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:45.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:06:46.334 [Lua] [IngameUI] menu view on_exit hero_view 21:06:46.340 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83230 21:06:46.340 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 21:06:46.340 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 21:06:46.340 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:06:46.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:06:46.347 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:06:46.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:06:46.348 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 21:07:05.701 [Lua] PlayFabMirrorBase:_commit_internal 20 21:07:05.701 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:07:05.705 [Lua] generate_backend_stats 110000104674122:1 21:07:05.721 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:07:05.721 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:07:05.726 [Lua] commit result success 20 21:07:11.823 [SteamVoipClient] select_out(11000010348a16a, on) 21:07:11.824 [SteamVoipClient] select_out(110000103737e0e, on) 21:07:11.824 [SteamVoipClient] select_out(110000104674122, on) 21:07:11.824 [SteamVoipClient] select_out(1100001057a793d, on) 21:07:11.889 [SteamVoipClient] select_out(11000010348a16a, off) 21:07:11.889 [SteamVoipClient] select_out(110000103737e0e, off) 21:07:11.889 [SteamVoipClient] select_out(110000104674122, off) 21:07:11.889 [SteamVoipClient] select_out(1100001057a793d, off) 21:07:56.655 [EACServer] [22:07:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:07:59.334 [Lua] [IngameUI] menu view on_enter hero_view 21:07:59.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83230 21:07:59.338 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 21:07:59.353 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 21:07:59.353 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:07:59.354 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 21:07:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:07:59.355 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:07:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:07:59.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:07:59.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:07:59.503 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:07:59.586 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:07:59.586 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:07:59.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:07:59.592 [Lua] cb_unit_spawned_unit_preview table: 00000000022D81B0 units/ui/pup_weave_amulet/pup_weave_amulet 21:07:59.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:07:59.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:08:00.024 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:08:00.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:08:00.025 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:08:00.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:08:00.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 21:08:00.052 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:08:00.142 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:08:00.142 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:08:00.150 [Lua] cb_unit_spawned_unit_preview table: 0000000002E94250 units/ui/pup_weave_amulet/pup_weave_amulet 21:08:06.445 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 21:08:06.445 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:08:06.446 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:08:06.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:08:06.447 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:08:06.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:08:06.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:08:06.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:08:06.600 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:08:06.677 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:08:06.677 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:08:06.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:08:06.684 [Lua] cb_unit_spawned_unit_preview table: 000000000172D100 units/ui/pup_weave_amulet/pup_weave_amulet 21:08:06.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:08:06.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:08:06.750 [Lua] [IngameUI] menu view on_exit hero_view 21:08:06.753 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83230 21:08:06.753 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 21:08:06.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 21:08:06.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:08:06.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:08:06.756 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:08:06.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:08:06.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 21:08:26.801 [Lua] PlayFabMirrorBase:_commit_internal 21 21:08:26.801 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:08:26.804 [Lua] generate_backend_stats 110000104674122:1 21:08:26.820 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:08:26.820 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:26.825 [Lua] commit result success 21 21:08:30.324 [Lua] [IngameUI] menu view on_enter start_game_view 21:08:30.326 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fa37350 21:08:30.326 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:08:30.328 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 21:08:30.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 21:08:30.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 21:08:30.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 21:08:30.333 [Lua] hardest 21:08:31.115 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 21:08:31.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 21:08:31.115 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 21:08:31.123 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 21:08:35.224 [Lua] [IngameUI] menu view on_exit start_game_view 21:08:35.224 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:08:35.224 [Save] Saving `save_data` 21:08:35.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 21:08:35.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 21:08:35.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 21:08:35.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 21:08:35.228 [Save] Save done 21:08:35.229 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fa37350 21:08:58.309 [Lua] [IngameUI] menu view on_enter hero_view 21:08:58.316 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83230 21:08:58.316 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 21:08:58.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 21:08:58.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:08:58.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 21:08:58.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:08:58.332 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:08:58.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:08:58.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:08:58.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:08:58.497 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:08:58.585 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:08:58.585 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:08:58.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:08:58.592 [Lua] cb_unit_spawned_unit_preview table: 000000000CA57D30 units/ui/pup_weave_amulet/pup_weave_amulet 21:08:58.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:08:58.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:08:59.139 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:08:59.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:08:59.145 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:08:59.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:08:59.146 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 21:08:59.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:08:59.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:08:59.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:09:01.754 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 21:09:01.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:09:01.758 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:09:01.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:09:01.760 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:09:01.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:09:01.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:09:01.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:09:01.907 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:09:01.994 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:09:01.994 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:09:01.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:09:02.002 [Lua] cb_unit_spawned_unit_preview table: 000000000EA67BC0 units/ui/pup_weave_amulet/pup_weave_amulet 21:09:02.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:09:02.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:09:02.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:09:02.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:09:02.333 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:09:02.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:09:02.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 21:09:02.360 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:09:02.454 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:09:02.454 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:09:02.461 [Lua] cb_unit_spawned_unit_preview table: 000000000B236520 units/ui/pup_weave_amulet/pup_weave_amulet 21:09:10.495 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 21:09:10.499 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:09:10.499 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:09:10.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:09:10.501 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:09:10.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:09:10.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:09:10.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:09:10.662 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:09:10.750 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:09:10.750 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:09:10.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:09:10.757 [Lua] cb_unit_spawned_unit_preview table: 000000000814B000 units/ui/pup_weave_amulet/pup_weave_amulet 21:09:10.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:09:10.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:09:10.790 [Lua] [IngameUI] menu view on_exit hero_view 21:09:10.795 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83230 21:09:10.795 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 21:09:10.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 21:09:10.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:09:10.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:09:10.801 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:09:10.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:09:10.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 21:09:22.065 [Lua] PlayFabMirrorBase:_commit_internal 22 21:09:22.065 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:09:22.069 [Lua] generate_backend_stats 110000104674122:1 21:09:22.086 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 21:09:22.091 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:09:22.097 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 7 21:09:22.329 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 21:09:22.329 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 21:09:22.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 21:09:22.766 [Lua] commit result success 22 21:09:56.655 [EACServer] [22:09:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:10:47.633 [SteamVoipClient] select_out(11000010348a16a, on) 21:10:47.633 [SteamVoipClient] select_out(110000103737e0e, on) 21:10:47.633 [SteamVoipClient] select_out(110000104674122, on) 21:10:47.633 [SteamVoipClient] select_out(1100001057a793d, on) 21:10:47.703 [SteamVoipClient] select_out(11000010348a16a, off) 21:10:47.703 [SteamVoipClient] select_out(110000103737e0e, off) 21:10:47.703 [SteamVoipClient] select_out(110000104674122, off) 21:10:47.703 [SteamVoipClient] select_out(1100001057a793d, off) 21:11:00.668 [SteamVoipClient] select_out(11000010348a16a, on) 21:11:00.668 [SteamVoipClient] select_out(110000103737e0e, on) 21:11:00.668 [SteamVoipClient] select_out(110000104674122, on) 21:11:00.668 [SteamVoipClient] select_out(1100001057a793d, on) 21:11:00.727 [SteamVoipClient] select_out(11000010348a16a, off) 21:11:00.727 [SteamVoipClient] select_out(110000103737e0e, off) 21:11:00.727 [SteamVoipClient] select_out(110000104674122, off) 21:11:00.727 [SteamVoipClient] select_out(1100001057a793d, off) 21:11:01.169 [SteamVoipClient] select_out(11000010348a16a, on) 21:11:01.169 [SteamVoipClient] select_out(110000103737e0e, on) 21:11:01.169 [SteamVoipClient] select_out(110000104674122, on) 21:11:01.169 [SteamVoipClient] select_out(1100001057a793d, on) 21:11:01.251 [SteamVoipClient] select_out(11000010348a16a, off) 21:11:01.251 [SteamVoipClient] select_out(110000103737e0e, off) 21:11:01.251 [SteamVoipClient] select_out(110000104674122, off) 21:11:01.251 [SteamVoipClient] select_out(1100001057a793d, off) 21:11:27.496 [Lua] [Matchmaking] Cancelling matchmaking 21:11:27.496 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:11:32.067 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:11:32.067 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:11:32.069 [Lua] Set lobby begin: 21:11:32.069 [Lua] Lobby data twitch_enabled = false 21:11:32.069 [Lua] Lobby data power_level = 820 21:11:32.069 [Lua] Lobby data unique_server_name = KARL FRANZ 21:11:32.069 [Lua] Lobby data difficulty_tweak = 0 21:11:32.069 [Lua] Lobby data host = 110000104674122 21:11:32.069 [Lua] Lobby data game_mode = 3 21:11:32.069 [Lua] Lobby data is_private = true 21:11:32.069 [Lua] Lobby data match_started = true 21:11:32.069 [Lua] Lobby data mechanism = adventure 21:11:32.069 [Lua] Lobby data level_key = inn_level 21:11:32.069 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:11:32.069 [Lua] Lobby data selected_level_key = inn_level 21:11:32.069 [Lua] Lobby data difficulty = cataclysm_3 21:11:32.069 [Lua] Lobby data quick_game = false 21:11:32.069 [Lua] Lobby data weave_index = 110 21:11:32.069 [Lua] Lobby data matchmaking = false 21:11:32.069 [Lua] Lobby data weave_name = weave_110 21:11:32.069 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:11:32.070 [Lua] Lobby data num_players = 4 21:11:32.070 [Lua] Lobby data player_slot_5 = 0:0 21:11:32.070 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:11:32.070 [Lua] Lobby data country_code = DE 21:11:32.070 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:11:32.070 [Lua] Lobby data eac_authorized = true 21:11:32.070 [Lua] Set lobby end. 21:11:32.070 [Lua] [PartyManager] Leader is set to 110000104674122 21:11:32.070 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 21:11:32.070 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 21:11:32.070 [Lua] Set lobby begin: 21:11:32.070 [Lua] Lobby data twitch_enabled = false 21:11:32.070 [Lua] Lobby data power_level = 820 21:11:32.070 [Lua] Lobby data unique_server_name = KARL FRANZ 21:11:32.070 [Lua] Lobby data difficulty_tweak = 0 21:11:32.070 [Lua] Lobby data host = 110000104674122 21:11:32.070 [Lua] Lobby data game_mode = 9 21:11:32.070 [Lua] Lobby data is_private = true 21:11:32.070 [Lua] Lobby data match_started = true 21:11:32.070 [Lua] Lobby data mechanism = adventure 21:11:32.071 [Lua] Lobby data level_key = inn_level 21:11:32.071 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:11:32.071 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:11:32.071 [Lua] Lobby data difficulty = cataclysm_3 21:11:32.071 [Lua] Lobby data quick_game = false 21:11:32.071 [Lua] Lobby data weave_index = 110 21:11:32.071 [Lua] Lobby data matchmaking = false 21:11:32.071 [Lua] Lobby data weave_name = weave_110 21:11:32.071 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:11:32.071 [Lua] Lobby data num_players = 4 21:11:32.071 [Lua] Lobby data player_slot_5 = 0:0 21:11:32.071 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:11:32.071 [Lua] Lobby data country_code = DE 21:11:32.071 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:11:32.071 [Lua] Lobby data eac_authorized = true 21:11:32.071 [Lua] Set lobby end. 21:11:32.071 [Lua] Set lobby begin: 21:11:32.071 [Lua] Lobby data twitch_enabled = false 21:11:32.071 [Lua] Lobby data power_level = 820 21:11:32.071 [Lua] Lobby data unique_server_name = KARL FRANZ 21:11:32.071 [Lua] Lobby data difficulty_tweak = 0 21:11:32.071 [Lua] Lobby data host = 110000104674122 21:11:32.071 [Lua] Lobby data game_mode = 9 21:11:32.072 [Lua] Lobby data is_private = true 21:11:32.072 [Lua] Lobby data match_started = true 21:11:32.072 [Lua] Lobby data mechanism = adventure 21:11:32.072 [Lua] Lobby data level_key = inn_level 21:11:32.072 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:11:32.072 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:11:32.072 [Lua] Lobby data difficulty = cataclysm_3 21:11:32.072 [Lua] Lobby data quick_game = false 21:11:32.072 [Lua] Lobby data weave_index = 110 21:11:32.072 [Lua] Lobby data matchmaking = false 21:11:32.072 [Lua] Lobby data weave_name = weave_110 21:11:32.072 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:11:32.072 [Lua] Lobby data num_players = 4 21:11:32.072 [Lua] Lobby data player_slot_5 = 0:0 21:11:32.072 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:11:32.072 [Lua] Lobby data country_code = DE 21:11:32.072 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:11:32.072 [Lua] Lobby data eac_authorized = true 21:11:32.072 [Lua] Set lobby end. 21:11:32.073 [Lua] [ChatManager][1]System: Starting hosted game... 21:11:32.073 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:11:32.073 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:11:33.027 [Lua] Set lobby begin: 21:11:33.027 [Lua] Lobby data twitch_enabled = false 21:11:33.027 [Lua] Lobby data power_level = 967 21:11:33.027 [Lua] Lobby data unique_server_name = KARL FRANZ 21:11:33.027 [Lua] Lobby data difficulty_tweak = 0 21:11:33.027 [Lua] Lobby data host = 110000104674122 21:11:33.027 [Lua] Lobby data game_mode = 9 21:11:33.027 [Lua] Lobby data is_private = true 21:11:33.027 [Lua] Lobby data match_started = true 21:11:33.027 [Lua] Lobby data mechanism = adventure 21:11:33.027 [Lua] Lobby data level_key = inn_level 21:11:33.027 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:11:33.027 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:11:33.027 [Lua] Lobby data difficulty = cataclysm_3 21:11:33.027 [Lua] Lobby data quick_game = false 21:11:33.027 [Lua] Lobby data weave_index = 110 21:11:33.027 [Lua] Lobby data matchmaking = false 21:11:33.027 [Lua] Lobby data weave_name = weave_110 21:11:33.027 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:11:33.027 [Lua] Lobby data num_players = 4 21:11:33.027 [Lua] Lobby data player_slot_5 = 0:0 21:11:33.027 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:11:33.028 [Lua] Lobby data country_code = DE 21:11:33.028 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:11:33.028 [Lua] Lobby data eac_authorized = true 21:11:33.028 [Lua] Set lobby end. 21:11:38.025 [Lua] Set lobby begin: 21:11:38.025 [Lua] Lobby data twitch_enabled = false 21:11:38.025 [Lua] Lobby data power_level = 1100 21:11:38.025 [Lua] Lobby data unique_server_name = KARL FRANZ 21:11:38.025 [Lua] Lobby data difficulty_tweak = 0 21:11:38.025 [Lua] Lobby data host = 110000104674122 21:11:38.026 [Lua] Lobby data game_mode = 9 21:11:38.026 [Lua] Lobby data is_private = true 21:11:38.026 [Lua] Lobby data match_started = true 21:11:38.026 [Lua] Lobby data mechanism = adventure 21:11:38.026 [Lua] Lobby data level_key = inn_level 21:11:38.026 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:11:38.026 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:11:38.026 [Lua] Lobby data difficulty = cataclysm_3 21:11:38.026 [Lua] Lobby data quick_game = false 21:11:38.026 [Lua] Lobby data weave_index = 110 21:11:38.026 [Lua] Lobby data matchmaking = false 21:11:38.026 [Lua] Lobby data weave_name = weave_110 21:11:38.026 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:11:38.026 [Lua] Lobby data num_players = 4 21:11:38.026 [Lua] Lobby data player_slot_5 = 0:0 21:11:38.026 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:11:38.026 [Lua] Lobby data country_code = DE 21:11:38.026 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:11:38.026 [Lua] Lobby data eac_authorized = true 21:11:38.026 [Lua] Set lobby end. 21:11:39.433 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:11:39.433 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:11:39.565 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 21:11:39.565 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 21:11:39.565 [Lua] Set lobby begin: 21:11:39.565 [Lua] Lobby data twitch_enabled = false 21:11:39.565 [Lua] Lobby data power_level = 1100 21:11:39.565 [Lua] Lobby data unique_server_name = KARL FRANZ 21:11:39.565 [Lua] Lobby data difficulty_tweak = 0 21:11:39.565 [Lua] Lobby data host = 110000104674122 21:11:39.565 [Lua] Lobby data game_mode = 9 21:11:39.565 [Lua] Lobby data is_private = true 21:11:39.565 [Lua] Lobby data match_started = true 21:11:39.565 [Lua] Lobby data mechanism = adventure 21:11:39.565 [Lua] Lobby data level_key = inn_level 21:11:39.565 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:11:39.565 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:11:39.565 [Lua] Lobby data difficulty = cataclysm_3 21:11:39.565 [Lua] Lobby data quick_game = false 21:11:39.565 [Lua] Lobby data weave_index = 110 21:11:39.566 [Lua] Lobby data matchmaking = false 21:11:39.566 [Lua] Lobby data weave_name = weave_110 21:11:39.566 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:11:39.566 [Lua] Lobby data num_players = 4 21:11:39.566 [Lua] Lobby data player_slot_5 = 0:0 21:11:39.566 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:11:39.566 [Lua] Lobby data country_code = DE 21:11:39.566 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:11:39.566 [Lua] Lobby data eac_authorized = true 21:11:39.566 [Lua] Set lobby end. 21:11:39.568 [Lua] Set lobby begin: 21:11:39.568 [Lua] Lobby data twitch_enabled = false 21:11:39.568 [Lua] Lobby data power_level = 1100 21:11:39.568 [Lua] Lobby data unique_server_name = KARL FRANZ 21:11:39.568 [Lua] Lobby data difficulty_tweak = 0 21:11:39.568 [Lua] Lobby data host = 110000104674122 21:11:39.568 [Lua] Lobby data game_mode = 9 21:11:39.568 [Lua] Lobby data is_private = true 21:11:39.568 [Lua] Lobby data match_started = true 21:11:39.568 [Lua] Lobby data mechanism = adventure 21:11:39.568 [Lua] Lobby data level_key = inn_level 21:11:39.568 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:11:39.569 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:11:39.569 [Lua] Lobby data difficulty = cataclysm_3 21:11:39.569 [Lua] Lobby data quick_game = false 21:11:39.569 [Lua] Lobby data weave_index = 110 21:11:39.569 [Lua] Lobby data matchmaking = false 21:11:39.569 [Lua] Lobby data weave_name = weave_110 21:11:39.569 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:11:39.569 [Lua] Lobby data num_players = 4 21:11:39.569 [Lua] Lobby data player_slot_5 = 0:0 21:11:39.569 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:11:39.569 [Lua] Lobby data country_code = DE 21:11:39.569 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:11:39.569 [Lua] Lobby data eac_authorized = true 21:11:39.569 [Lua] Set lobby end. 21:11:39.569 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 21:11:39.569 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 21:11:39.569 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 21:11:39.569 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 21:11:39.569 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 21:11:39.569 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 21:11:39.569 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:11:39.569 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 21:11:39.569 [Lua] Complete level triggered. 21:11:39.571 [Save] Saving `save_data` 21:11:39.571 [Lua] gm_event_end_conditions_met false false 21:11:39.571 [Lua] PlayFabMirrorBase:_commit_internal nil 21:11:39.571 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:11:39.574 [Save] Save done 21:11:39.574 [Save] Saving `save_data` 21:11:39.574 [Lua] generate_backend_stats 110000104674122:1 21:11:39.576 [Save] Save done 21:11:39.590 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:11:39.590 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:11:39.590 [Save] Saving `save_data` 21:11:39.591 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 21:11:39.591 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 21:11:39.591 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:11:39.591 [Lua] [GameNetworkManager] Leaving game... 21:11:39.591 [Lua] [GameNetworkManager] Shutting down game session host. 21:11:39.591 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:11:39.591 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:11:39.591 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=363.96 21:11:39.594 [Save] Save done 21:11:39.594 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:11:39.595 [Lua] commit result success 23 21:11:41.611 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:11:41.611 [Lua] [Managers] Calling function on all managers: 21:11:41.612 [Lua] Clearing all global lookup lists 21:11:41.612 [Lua] [IngamePlayerListUI] - Destroy 21:11:41.612 [Lua] [EquipmentUI] - Destroy 21:11:41.612 [Lua] [AbilityUI] - Destroy 21:11:41.612 [Lua] [GamePadAbilityUI] - Destroy 21:11:41.612 [Lua] [GamePadEquipmentUI] - Destroy 21:11:41.612 [Lua] [IngameUI] destroy 21:11:41.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 21:11:41.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:11:41.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:11:41.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2 21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 21:11:41.664 [Lua] [Managers] Destroying manager group: 21:11:41.669 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:11:41.734 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:11:41.734 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 21:11:41.734 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:11:41.734 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0 21:11:41.734 warning: [Lua] Following data will be uploaded to Crashify: <> 21:11:41.735 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 38, User: 110000104674122 "KARL FRANZ" <> 21:11:41.735 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 8379559; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FA43AD0 [3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame [5] self = table: 00000000004C2A40; application_shutdown = nil; unit_spawner = table: 000000000F5C6F70; world = [World]; unit_storage = table: 000000000F5C6E90; units = table: 000000000E9E2CE0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000004C2A40 [8] self = table: 00000000031FB070; dt = 0.0061438833363354206; t = 2255.0736264473526; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0061438833363354206; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061438833363354206; t = 2255.0736264473526 [10] dt = 0.0061438833363354206 [2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; loaded_level = "inn_level"; resend_post_game_timer = 1.8804476144723594; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940; [5] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 362.16486192103474; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0061438833363354206; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 363.95882319286466; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0; <> <> 21:11:41.735 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 21:11:41.735 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 21:11:41.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0 21:11:41.735 warning: [Lua] Following data will be uploaded to Crashify: <> 21:11:41.736 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 39, User: 110000104674122 "KARL FRANZ" <> 21:11:41.736 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 8379559; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FA43AD0 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 00000000004C2A40; application_shutdown = nil; unit_spawner = table: 000000000F5C6F70; world = [World]; unit_storage = table: 000000000F5C6E90; units = table: 000000000E9E2CE0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000004C2A40 [8] self = table: 00000000031FB070; dt = 0.0061438833363354206; t = 2255.0736264473526; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0061438833363354206; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061438833363354206; t = 2255.0736264473526 [10] dt = 0.0061438833363354206 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940; [5] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 362.16486192103474; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0061438833363354206; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 363.95882319286466; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0; <> <> 21:11:41.736 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 21:11:41.736 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 21:11:41.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0 21:11:41.736 warning: [Lua] Following data will be uploaded to Crashify: <> 21:11:41.736 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 40, User: 110000104674122 "KARL FRANZ" <> 21:11:41.737 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 8379559; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FA43AD0 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 00000000004C2A40; application_shutdown = nil; unit_spawner = table: 000000000F5C6F70; world = [World]; unit_storage = table: 000000000F5C6E90; units = table: 000000000E9E2CE0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000004C2A40 [8] self = table: 00000000031FB070; dt = 0.0061438833363354206; t = 2255.0736264473526; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0061438833363354206; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061438833363354206; t = 2255.0736264473526 [10] dt = 0.0061438833363354206 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940; [5] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 362.16486192103474; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0061438833363354206; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 363.95882319286466; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0; <> <> 21:11:41.737 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 21:11:41.737 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:11:41.737 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0 21:11:41.737 warning: [Lua] Following data will be uploaded to Crashify: <> 21:11:41.737 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 41, User: 110000104674122 "KARL FRANZ" <> 21:11:41.738 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 8379559; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FA43AD0 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 00000000004C2A40; application_shutdown = nil; unit_spawner = table: 000000000F5C6F70; world = [World]; unit_storage = table: 000000000F5C6E90; units = table: 000000000E9E2CE0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000004C2A40 [8] self = table: 00000000031FB070; dt = 0.0061438833363354206; t = 2255.0736264473526; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0061438833363354206; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061438833363354206; t = 2255.0736264473526 [10] dt = 0.0061438833363354206 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940; [5] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 362.16486192103474; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0061438833363354206; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 363.95882319286466; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0; <> <> 21:11:41.738 [Lua] [Matchmaking] unregister rpcs 21:11:41.738 [Lua] ############### UNLOADING PACKAGES ############### 21:11:41.738 [Lua] [Managers] Calling function on all managers: 21:11:41.738 [Lua] [Managers] Destroying manager group: 21:11:41.738 [Lua] [Gamestate] Enter state StateLoading 21:11:41.739 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:11:41.739 [Lua] [Matchmaking] register rpcs 21:11:41.740 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:11:41.740 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:11:41.740 [Lua] Set lobby begin: 21:11:41.740 [Lua] Lobby data twitch_enabled = false 21:11:41.740 [Lua] Lobby data power_level = 0 21:11:41.740 [Lua] Lobby data unique_server_name = KARL FRANZ 21:11:41.740 [Lua] Lobby data difficulty_tweak = 0 21:11:41.740 [Lua] Lobby data host = 110000104674122 21:11:41.740 [Lua] Lobby data game_mode = 9 21:11:41.740 [Lua] Lobby data is_private = true 21:11:41.740 [Lua] Lobby data match_started = true 21:11:41.740 [Lua] Lobby data mechanism = adventure 21:11:41.741 [Lua] Lobby data level_key = inn_level 21:11:41.741 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:11:41.741 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:11:41.741 [Lua] Lobby data difficulty = cataclysm_3 21:11:41.741 [Lua] Lobby data quick_game = false 21:11:41.741 [Lua] Lobby data weave_index = 110 21:11:41.741 [Lua] Lobby data matchmaking = false 21:11:41.741 [Lua] Lobby data weave_name = weave_110 21:11:41.741 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:11:41.741 [Lua] Lobby data num_players = 4 21:11:41.741 [Lua] Lobby data player_slot_5 = 0:0 21:11:41.741 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:11:41.741 [Lua] Lobby data country_code = DE 21:11:41.741 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:11:41.741 [Lua] Lobby data eac_authorized = true 21:11:41.741 [Lua] Set lobby end. 21:11:41.741 [Lua] registering RPCs 21:11:41.741 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:11:41.742 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:11:41.742 [Lua] Set lobby begin: 21:11:41.742 [Lua] Lobby data twitch_enabled = false 21:11:41.742 [Lua] Lobby data power_level = 0 21:11:41.742 [Lua] Lobby data unique_server_name = KARL FRANZ 21:11:41.742 [Lua] Lobby data difficulty_tweak = 0 21:11:41.742 [Lua] Lobby data host = 110000104674122 21:11:41.742 [Lua] Lobby data game_mode = 9 21:11:41.742 [Lua] Lobby data is_private = true 21:11:41.742 [Lua] Lobby data match_started = true 21:11:41.742 [Lua] Lobby data mechanism = adventure 21:11:41.742 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:11:41.742 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:11:41.742 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:11:41.742 [Lua] Lobby data difficulty = cataclysm_3 21:11:41.742 [Lua] Lobby data quick_game = false 21:11:41.742 [Lua] Lobby data weave_index = 110 21:11:41.742 [Lua] Lobby data matchmaking = false 21:11:41.742 [Lua] Lobby data weave_name = weave_110 21:11:41.742 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:11:41.742 [Lua] Lobby data num_players = 4 21:11:41.742 [Lua] Lobby data player_slot_5 = 0:0 21:11:41.742 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:11:41.742 [Lua] Lobby data country_code = DE 21:11:41.743 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:11:41.743 [Lua] Lobby data eac_authorized = true 21:11:41.743 [Lua] Set lobby end. 21:11:41.743 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:11:41.746 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 21:11:41.746 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:11:41.746 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 21:11:41.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:11:41.747 [Umbra] Unload tome 21:11:41.747 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:11:41.845 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:11:41.845 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 21:11:41.845 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 21:11:41.845 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 21:11:41.845 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 21:11:41.845 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 21:11:41.845 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 21:11:42.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 21:11:42.159 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 21:11:42.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 21:11:45.835 [Lua] ### Sending rpc_level_loaded 21:11:45.835 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124 21:11:45.835 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 21:11:45.836 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 21:11:45.836 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 21:11:45.852 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 21:11:45.852 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 21:11:46.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 21:11:46.677 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 21:11:46.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 21:11:47.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 21:11:47.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 21:11:47.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:11:47.516 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 21:11:47.590 [Lua] ### Sending rpc_level_loaded 21:11:47.590 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124 21:11:47.590 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 21:11:47.591 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:11:47.591 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:11:47.609 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:11:47.609 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:11:47.775 [Lua] ### Sending rpc_level_loaded 21:11:47.775 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124 21:11:47.775 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 21:11:47.776 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:11:47.776 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 21:11:47.793 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 21:11:47.793 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 21:11:48.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:11:48.077 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:11:48.095 [Lua] [LevelTransitionHandler] Level load completed! 21:11:48.095 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 8379559 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 21:11:48.112 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:11:48.112 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 21:11:48.112 [Lua] load_startup_enemy_packages: -------------- 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] chaos_spawn 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] chaos_troll 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_rat_ogre 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_stormfiend 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] beastmen_minotaur 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] chaos_plague_sorcerer 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] chaos_corruptor_sorcerer 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_gutter_runner 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_pack_master 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_poison_wind_globadier 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_ratling_gunner 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_warpfire_thrower 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] chaos_vortex_sorcerer 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] beastmen_standard_bearer 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] chaos_vortex 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] critter_rat 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] critter_pig 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_storm_vermin_with_shield 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] beastmen_gor 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] beastmen_ungor_archer 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] beastmen_ungor 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_clan_rat 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_slave 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_clan_rat_with_shield 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_storm_vermin 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] beastmen_bestigor 21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:11:48.112 [Lua] skaven_plague_monk 21:11:48.116 [Lua] ### Sending rpc_level_loaded 21:11:48.116 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124 21:11:48.116 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 21:11:48.132 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 21:11:48.132 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 21:11:48.150 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 21:11:48.150 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 21:11:48.151 [Lua] ### Sending rpc_level_loaded 21:11:48.151 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124 21:11:48.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:11:48.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:11:48.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:11:48.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:11:48.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:11:48.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:11:48.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:11:48.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:11:48.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:11:49.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:11:49.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:11:49.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:11:50.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:11:50.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:11:50.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:11:50.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:11:50.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:11:50.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:11:50.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:11:50.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:11:50.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:11:50.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:11:50.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:11:50.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:11:50.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:11:50.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:11:50.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:11:51.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:11:51.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:11:51.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:11:51.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:11:51.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:11:51.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:11:51.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:11:51.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:11:51.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:11:52.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:11:52.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:11:52.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:11:52.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:11:52.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:11:52.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:11:52.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:11:52.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:11:52.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:11:52.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:11:52.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:11:52.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:11:53.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:11:53.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:11:53.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:11:53.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:39 my_peer_id:110000104674122 21:11:53.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:39 my_peer_id:110000104674122 21:11:53.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:39 my_peer_id:110000104674122 21:11:53.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:39 my_peer_id:110000104674122 21:11:53.354 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:39 my_peer_id:110000104674122 21:11:53.354 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 21:11:53.354 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:11:53.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:53.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:53.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:53.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:11:53.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:11:53.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:11:53.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:11:53.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient 21:11:53.405 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:11:53.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:11:54.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:11:54.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:11:54.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:11:55.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:11:55.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:11:55.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:11:55.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:11:55.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:11:55.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:11:56.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:11:56.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:11:56.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:11:56.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:11:56.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:11:56.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:11:56.655 [EACServer] [22:11:56:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:11:56.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:40 my_peer_id:110000104674122 21:11:56.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:40 my_peer_id:110000104674122 21:11:56.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:40 my_peer_id:110000104674122 21:11:56.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:40 my_peer_id:110000104674122 21:11:56.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:40 my_peer_id:110000104674122 21:11:56.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:56.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:56.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:56.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 21:11:56.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:11:56.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 21:11:56.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:11:56.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:11:56.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:11:57.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:11:57.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:11:57.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:11:57.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:11:57.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:11:57.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:11:58.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:11:58.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:11:58.081 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 21:11:58.083 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 21:11:58.083 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:11:58.083 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:11:58.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:41 my_peer_id:110000104674122 21:11:58.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:41 my_peer_id:110000104674122 21:11:58.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:41 my_peer_id:110000104674122 21:11:58.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:41 my_peer_id:110000104674122 21:11:58.113 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:41 my_peer_id:110000104674122 21:11:58.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 21:11:58.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:58.113 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:11:58.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:58.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 21:11:58.146 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:11:58.146 [Lua] [PackageManager] Force_load: wwise/crossbow 21:11:58.147 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:11:58.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 21:11:58.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:11:58.165 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 21:11:58.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient 21:11:58.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient 21:11:58.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:11:58.214 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:11:58.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:11:58.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:11:58.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:11:58.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:11:58.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:11:58.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:11:58.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:11:58.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:11:58.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:11:58.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:11:58.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:11:58.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:11:58.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:11:59.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:11:59.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:11:59.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:11:59.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:42 my_peer_id:110000104674122 21:11:59.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:42 my_peer_id:110000104674122 21:11:59.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:42 my_peer_id:110000104674122 21:11:59.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:42 my_peer_id:110000104674122 21:11:59.198 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:42 my_peer_id:110000104674122 21:11:59.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:59.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:59.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 21:11:59.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 21:11:59.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:11:59.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:11:59.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:11:59.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:11:59.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:11:59.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:11:59.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:11:59.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:11:59.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:11:59.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:11:59.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:11:59.908 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:11:59.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:11:59.974 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:11:59.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:12:00.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:12:00.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:12:00.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01 21:12:00.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01 21:12:00.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01 21:12:00.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:12:00.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:12:00.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:12:00.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:12:00.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:12:00.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:12:00.755 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42 21:12:00.756 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:12:00.756 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 21:12:00.756 [Umbra] Init version: 3.4.15 :: 16 threads 21:12:00.998 [Lua] Async level spawning done 21:12:00.998 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:12:01.976 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:12:01.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:12:01.977 [Lua] [Matchmaking] unregister rpcs 21:12:01.977 [Lua] Set lobby begin: 21:12:01.977 [Lua] Lobby data twitch_enabled = false 21:12:01.977 [Lua] Lobby data power_level = 0 21:12:01.977 [Lua] Lobby data unique_server_name = KARL FRANZ 21:12:01.977 [Lua] Lobby data difficulty_tweak = 0 21:12:01.977 [Lua] Lobby data host = 110000104674122 21:12:01.977 [Lua] Lobby data game_mode = 9 21:12:01.977 [Lua] Lobby data is_private = true 21:12:01.977 [Lua] Lobby data match_started = true 21:12:01.977 [Lua] Lobby data mechanism = adventure 21:12:01.977 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:12:01.977 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:12:01.977 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:12:01.978 [Lua] Lobby data difficulty = cataclysm_3 21:12:01.978 [Lua] Lobby data quick_game = false 21:12:01.978 [Lua] Lobby data weave_index = 110 21:12:01.978 [Lua] Lobby data matchmaking = false 21:12:01.978 [Lua] Lobby data weave_name = weave_110 21:12:01.978 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:12:01.978 [Lua] Lobby data num_players = 4 21:12:01.978 [Lua] Lobby data player_slot_5 = 0:0 21:12:01.978 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:12:01.978 [Lua] Lobby data country_code = DE 21:12:01.978 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:12:01.978 [Lua] Lobby data eac_authorized = true 21:12:01.978 [Lua] Set lobby end. 21:12:01.978 [Lua] [Managers] Destroying manager group: 21:12:01.979 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 21:12:01.979 [Lua] [Gamestate] Enter StateIngame HOST 21:12:01.979 [Lua] [Managers] Calling function on all managers: 21:12:01.980 [Lua] <>level = dlc_scorpion_rubble_beasts<> 21:12:01.980 [Lua] Set lobby begin: 21:12:01.980 [Lua] Lobby data twitch_enabled = false 21:12:01.980 [Lua] Lobby data power_level = 0 21:12:01.980 [Lua] Lobby data unique_server_name = KARL FRANZ 21:12:01.980 [Lua] Lobby data difficulty_tweak = 0 21:12:01.980 [Lua] Lobby data host = 110000104674122 21:12:01.980 [Lua] Lobby data game_mode = 9 21:12:01.980 [Lua] Lobby data is_private = true 21:12:01.980 [Lua] Lobby data match_started = true 21:12:01.980 [Lua] Lobby data mechanism = adventure 21:12:01.980 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:12:01.980 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:12:01.980 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:12:01.980 [Lua] Lobby data difficulty = cataclysm_3 21:12:01.980 [Lua] Lobby data quick_game = false 21:12:01.980 [Lua] Lobby data weave_index = 110 21:12:01.980 [Lua] Lobby data matchmaking = false 21:12:01.980 [Lua] Lobby data weave_name = weave_110 21:12:01.980 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:12:01.980 [Lua] Lobby data num_players = 4 21:12:01.980 [Lua] Lobby data player_slot_5 = 0:0 21:12:01.980 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:12:01.981 [Lua] Lobby data country_code = DE 21:12:01.981 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:12:01.981 [Lua] Lobby data eac_authorized = true 21:12:01.981 [Lua] Set lobby end. 21:12:01.981 [Lua] [StateIngame] Server ingame 21:12:01.983 [Lua] Set lobby begin: 21:12:01.983 [Lua] Lobby data twitch_enabled = false 21:12:01.983 [Lua] Lobby data power_level = 0 21:12:01.984 [Lua] Lobby data unique_server_name = KARL FRANZ 21:12:01.984 [Lua] Lobby data difficulty_tweak = 0 21:12:01.984 [Lua] Lobby data host = 110000104674122 21:12:01.984 [Lua] Lobby data game_mode = 9 21:12:01.984 [Lua] Lobby data is_private = true 21:12:01.984 [Lua] Lobby data match_started = true 21:12:01.984 [Lua] Lobby data mechanism = adventure 21:12:01.984 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:12:01.984 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:12:01.984 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:12:01.984 [Lua] Lobby data difficulty = cataclysm_3 21:12:01.984 [Lua] Lobby data quick_game = false 21:12:01.984 [Lua] Lobby data weave_index = 110 21:12:01.984 [Lua] Lobby data matchmaking = false 21:12:01.984 [Lua] Lobby data weave_name = weave_110 21:12:01.985 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:12:01.985 [Lua] Lobby data num_players = 4 21:12:01.985 [Lua] Lobby data player_slot_5 = 0:0 21:12:01.985 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:12:01.985 [Lua] Lobby data country_code = DE 21:12:01.985 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:12:01.985 [Lua] Lobby data eac_authorized = true 21:12:01.985 [Lua] Set lobby end. 21:12:01.985 [Lua] [Matchmaking] register rpcs 21:12:01.985 [Lua] GameNetworkManager:init... creating game session 21:12:01.985 [Lua] Host GameSession.make_game_session_host with session: 21:12:01.985 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:12:01.985 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 21:12:01.985 [Lua] [GameNetworkManager] self.is_server = true 21:12:01.985 [Network] Setting artificial MTU limit to 65536 21:12:01.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 33 21:12:01.985 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 21:12:01.985 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 21:12:01.994 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 21:12:01.994 [Lua] pacing=disabled 21:12:01.994 [Lua] roaming=nil 21:12:01.994 [Lua] specials=disabled 21:12:01.994 [Lua] debug_color=maroon 21:12:01.994 [Lua] pack_spawning=skaven_beastmen 21:12:01.994 [Lua] contained_breeds=nil 21:12:01.994 [Lua] disabled=false 21:12:01.994 [Lua] boss=disabled 21:12:01.994 [Lua] horde=disabled 21:12:01.994 [Lua] name=weave_skaven_beastmen 21:12:01.994 [Lua] intensity=disabled 21:12:01.994 [Lua] --- 21:12:01.994 [Lua] [LevelAnalysis] set_random_seed( 4093782) 21:12:01.997 warning: [GwNav] NavData resource not loaded 21:12:01.997 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 21:12:01.997 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 21:12:01.999 [Lua] [AIInterestPointSystem] Level Seed: 4093782 21:12:01.999 [Lua] 21:12:01.999 [Lua] [entity_system_bag] = table 21:12:01.999 [Lua] [entity_system_bag] = metatable 21:12:01.999 [Lua] [startup_data] = table 21:12:01.999 [Lua] [entity_manager] = table 21:12:01.999 [Lua] [entity_manager] = metatable 21:12:01.999 [Lua] [unit_spawner] = table 21:12:01.999 [Lua] [unit_spawner] = metatable 21:12:01.999 [Lua] [unit_storage] = table 21:12:01.999 [Lua] [unit_storage] = metatable 21:12:01.999 [Lua] [dice_keeper] = table 21:12:01.999 [Lua] [dice_keeper] = metatable 21:12:01.999 [Lua] [is_server] = true (boolean) 21:12:01.999 [Lua] [world] = [World] 21:12:01.999 [Lua] [system_api] = table 21:12:01.999 [Lua] [entity_system] = table 21:12:01.999 [Lua] [entity_system] = metatable 21:12:01.999 [Lua] [network_lobby] = table 21:12:01.999 [Lua] [network_lobby] = metatable 21:12:01.999 [Lua] [profile_synchronizer] = table 21:12:01.999 [Lua] [profile_synchronizer] = metatable 21:12:01.999 [Lua] [level_transition_handler] = table 21:12:01.999 [Lua] [level_transition_handler] = metatable 21:12:01.999 [Lua] [num_local_human_players] = 1 (number) 21:12:01.999 [Lua] [statistics_db] = table 21:12:01.999 [Lua] [statistics_db] = metatable 21:12:01.999 [Lua] [network_server] = table 21:12:01.999 [Lua] [network_server] = metatable 21:12:01.999 [Lua] [input_manager] = table 21:12:01.999 [Lua] [input_manager] = metatable 21:12:01.999 [Lua] [network_clock] = table 21:12:01.999 [Lua] [network_clock] = metatable 21:12:01.999 [Lua] [network_transmit] = table 21:12:01.999 [Lua] [network_transmit] = metatable 21:12:01.999 [Lua] [free_flight_manager] = table 21:12:01.999 [Lua] [free_flight_manager] = metatable 21:12:01.999 [Lua] [network_manager] = table 21:12:01.999 [Lua] [network_manager] = metatable 21:12:01.999 [Lua] [network_event_delegate] = table 21:12:01.999 [Lua] [network_event_delegate] = metatable 21:12:01.999 [Lua] 21:12:01.999 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:12:01.999 [Lua] ignoring extension VersusInteractObjectiveExtension 21:12:01.999 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:12:01.999 [Lua] ignoring extension VersusSocketObjectiveExtension 21:12:01.999 [Lua] ignoring extension VersusTargetObjectiveExtension 21:12:01.999 [Lua] ignoring extension VersusMissionObjectiveExtension 21:12:02.000 [Lua] ignoring extension KeepDecorationPaintingExtension 21:12:02.002 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:12:02.015 [Lua] [AchievementManager] Achievements using the steam platform 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 21:12:02.076 [Lua] [StateIngame] Level seed: 4093782 21:12:02.094 [Lua] [LevelAnalysis] set_random_seed( 4093782) 21:12:02.098 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 21:12:02.098 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 21:12:02.098 [Lua] [IngameUI] init 21:12:02.110 [SteamVoipClient] select_out(11000010348a16a, off) 21:12:02.110 [SteamVoipClient] select_out(110000103737e0e, off) 21:12:02.110 [SteamVoipClient] select_out(110000104674122, off) 21:12:02.110 [SteamVoipClient] select_out(1100001057a793d, off) 21:12:02.114 [Lua] cb_razer_chroma_setup 21:12:02.139 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:12:02.139 [Lua] Set lobby begin: 21:12:02.139 [Lua] Lobby data twitch_enabled = false 21:12:02.139 [Lua] Lobby data power_level = 1100 21:12:02.139 [Lua] Lobby data unique_server_name = KARL FRANZ 21:12:02.139 [Lua] Lobby data difficulty_tweak = 0 21:12:02.139 [Lua] Lobby data host = 110000104674122 21:12:02.139 [Lua] Lobby data game_mode = 9 21:12:02.139 [Lua] Lobby data is_private = true 21:12:02.139 [Lua] Lobby data match_started = true 21:12:02.139 [Lua] Lobby data mechanism = adventure 21:12:02.139 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:12:02.139 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:12:02.140 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:12:02.140 [Lua] Lobby data difficulty = cataclysm_3 21:12:02.140 [Lua] Lobby data quick_game = false 21:12:02.140 [Lua] Lobby data weave_index = 110 21:12:02.140 [Lua] Lobby data matchmaking = false 21:12:02.140 [Lua] Lobby data weave_name = weave_110 21:12:02.140 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:12:02.140 [Lua] Lobby data num_players = 4 21:12:02.140 [Lua] Lobby data player_slot_5 = 0:0 21:12:02.140 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:12:02.140 [Lua] Lobby data country_code = DE 21:12:02.140 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:12:02.140 [Lua] Lobby data eac_authorized = true 21:12:02.140 [Lua] Set lobby end. 21:12:02.141 [Lua] CurrentConflictSettings weave_skaven_beastmen 21:12:02.141 [Lua] [ConflictDirector] conflict_director is ai_ready 21:12:02.141 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:12:02.141 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:12:02.146 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:12:02.146 [Lua] Forming navigation groups in one frame 21:12:02.146 [Lua] Forming navigation groups 21:12:02.153 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 21:12:02.273 [Lua] NavigationGroupManager -> calulation time B: 0.11999999999989086 21:12:02.273 [Lua] number of nav groups: 253 21:12:02.274 [Lua] number of refined nav groups : 190 21:12:02.278 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 21:12:02.278 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 21:12:02.302 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:12:02.305 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:12:02.305 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:12:02.306 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 21:12:02.307 [Lua] [Managers] Calling function on all managers: 21:12:02.307 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:12:02.333 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 33 21:12:02.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 33 21:12:04.132 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 21:12:04.132 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 21:12:04.132 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 21:12:04.132 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 21:12:04.133 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:12:04.133 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:12:04.143 [Lua] Set lobby begin: 21:12:04.143 [Lua] Lobby data twitch_enabled = false 21:12:04.143 [Lua] Lobby data power_level = 1100 21:12:04.143 [Lua] Lobby data unique_server_name = KARL FRANZ 21:12:04.143 [Lua] Lobby data difficulty_tweak = 0 21:12:04.143 [Lua] Lobby data host = 110000104674122 21:12:04.143 [Lua] Lobby data game_mode = 9 21:12:04.143 [Lua] Lobby data is_private = true 21:12:04.143 [Lua] Lobby data match_started = true 21:12:04.143 [Lua] Lobby data mechanism = adventure 21:12:04.143 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:12:04.143 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:12:04.143 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:12:04.143 [Lua] Lobby data difficulty = cataclysm_3 21:12:04.143 [Lua] Lobby data quick_game = false 21:12:04.144 [Lua] Lobby data weave_index = 110 21:12:04.144 [Lua] Lobby data matchmaking = false 21:12:04.144 [Lua] Lobby data weave_name = weave_110 21:12:04.144 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:12:04.144 [Lua] Lobby data num_players = 4 21:12:04.144 [Lua] Lobby data player_slot_5 = 0:0 21:12:04.144 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:12:04.144 [Lua] Lobby data country_code = DE 21:12:04.144 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:12:04.144 [Lua] Lobby data eac_authorized = true 21:12:04.144 [Lua] Set lobby end. 21:12:04.144 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 21:12:04.144 [Lua] Breedfreezer (server) starting a hot join sync 21:12:04.144 [Lua] packing 0 units of breed skaven_clan_rat 21:12:04.144 [Lua] packing 0 units of breed skaven_storm_vermin 21:12:04.144 [Lua] packing 0 units of breed skaven_slave 21:12:04.144 [Lua] packing 0 units of breed beastmen_ungor_archer 21:12:04.144 [Lua] packing 0 units of breed beastmen_bestigor 21:12:04.144 [Lua] packing 0 units of breed beastmen_ungor 21:12:04.144 [Lua] packing 0 units of breed skaven_plague_monk 21:12:04.144 [Lua] packing 0 units of breed beastmen_gor 21:12:04.144 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:12:04.144 [Lua] 21:12:04.144 [Lua] [1] = 1 (number) 21:12:04.144 [Lua] [2] = 0 (number) 21:12:04.144 [Lua] [3] = 1 (number) 21:12:04.144 [Lua] [4] = 0 (number) 21:12:04.144 [Lua] [5] = 1 (number) 21:12:04.144 [Lua] [6] = 0 (number) 21:12:04.144 [Lua] [7] = 1 (number) 21:12:04.144 [Lua] [8] = 0 (number) 21:12:04.144 [Lua] [9] = 1 (number) 21:12:04.144 [Lua] [10] = 0 (number) 21:12:04.144 [Lua] [11] = 1 (number) 21:12:04.144 [Lua] [12] = 0 (number) 21:12:04.144 [Lua] [13] = 1 (number) 21:12:04.144 [Lua] [14] = 0 (number) 21:12:04.144 [Lua] [15] = 1 (number) 21:12:04.144 [Lua] [16] = 0 (number) 21:12:04.144 [Lua] 21:12:04.144 [Lua] 21:12:04.144 [Lua] 21:12:04.146 [Lua] Set lobby begin: 21:12:04.146 [Lua] Lobby data twitch_enabled = false 21:12:04.146 [Lua] Lobby data power_level = 1100 21:12:04.146 [Lua] Lobby data unique_server_name = KARL FRANZ 21:12:04.146 [Lua] Lobby data difficulty_tweak = 0 21:12:04.146 [Lua] Lobby data host = 110000104674122 21:12:04.146 [Lua] Lobby data game_mode = 9 21:12:04.146 [Lua] Lobby data is_private = true 21:12:04.146 [Lua] Lobby data match_started = true 21:12:04.146 [Lua] Lobby data mechanism = adventure 21:12:04.147 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:12:04.147 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:12:04.147 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:12:04.147 [Lua] Lobby data difficulty = cataclysm_3 21:12:04.147 [Lua] Lobby data quick_game = false 21:12:04.147 [Lua] Lobby data weave_index = 110 21:12:04.147 [Lua] Lobby data matchmaking = false 21:12:04.147 [Lua] Lobby data weave_name = weave_110 21:12:04.147 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:12:04.147 [Lua] Lobby data num_players = 4 21:12:04.147 [Lua] Lobby data player_slot_5 = 0:0 21:12:04.147 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:12:04.147 [Lua] Lobby data country_code = DE 21:12:04.147 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:12:04.147 [Lua] Lobby data eac_authorized = true 21:12:04.147 [Lua] Set lobby end. 21:12:04.147 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 21:12:04.147 [Lua] Breedfreezer (server) starting a hot join sync 21:12:04.147 [Lua] packing 0 units of breed skaven_clan_rat 21:12:04.147 [Lua] packing 0 units of breed skaven_storm_vermin 21:12:04.147 [Lua] packing 0 units of breed skaven_slave 21:12:04.147 [Lua] packing 0 units of breed beastmen_ungor_archer 21:12:04.147 [Lua] packing 0 units of breed beastmen_bestigor 21:12:04.147 [Lua] packing 0 units of breed beastmen_ungor 21:12:04.147 [Lua] packing 0 units of breed skaven_plague_monk 21:12:04.147 [Lua] packing 0 units of breed beastmen_gor 21:12:04.147 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:12:04.147 [Lua] 21:12:04.147 [Lua] [1] = 1 (number) 21:12:04.147 [Lua] [2] = 0 (number) 21:12:04.147 [Lua] [3] = 1 (number) 21:12:04.147 [Lua] [4] = 0 (number) 21:12:04.147 [Lua] [5] = 1 (number) 21:12:04.147 [Lua] [6] = 0 (number) 21:12:04.147 [Lua] [7] = 1 (number) 21:12:04.147 [Lua] [8] = 0 (number) 21:12:04.147 [Lua] [9] = 1 (number) 21:12:04.147 [Lua] [10] = 0 (number) 21:12:04.147 [Lua] [11] = 1 (number) 21:12:04.147 [Lua] [12] = 0 (number) 21:12:04.147 [Lua] [13] = 1 (number) 21:12:04.147 [Lua] [14] = 0 (number) 21:12:04.147 [Lua] [15] = 1 (number) 21:12:04.147 [Lua] [16] = 0 (number) 21:12:04.147 [Lua] 21:12:04.147 [Lua] 21:12:04.147 [Lua] 21:12:04.148 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 21:12:04.148 [Lua] RemotePlayer:create_game_object( ) 25 21:12:04.165 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 21:12:04.165 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 21:12:04.165 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 21:12:04.165 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 21:12:04.165 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 21:12:04.165 [Lua] RemotePlayer:create_game_object( ) 26 21:12:04.182 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:12:04.182 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:12:04.182 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 21:12:04.182 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:12:04.298 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:12:04.298 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:12:04.367 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:12:04.367 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 21:12:05.458 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 21:12:05.458 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 21:12:05.473 [Lua] Set lobby begin: 21:12:05.473 [Lua] Lobby data twitch_enabled = false 21:12:05.473 [Lua] Lobby data power_level = 1100 21:12:05.473 [Lua] Lobby data unique_server_name = KARL FRANZ 21:12:05.473 [Lua] Lobby data difficulty_tweak = 0 21:12:05.473 [Lua] Lobby data host = 110000104674122 21:12:05.473 [Lua] Lobby data game_mode = 9 21:12:05.473 [Lua] Lobby data is_private = true 21:12:05.473 [Lua] Lobby data match_started = true 21:12:05.473 [Lua] Lobby data mechanism = adventure 21:12:05.473 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:12:05.473 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:12:05.473 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:12:05.473 [Lua] Lobby data difficulty = cataclysm_3 21:12:05.473 [Lua] Lobby data quick_game = false 21:12:05.473 [Lua] Lobby data weave_index = 110 21:12:05.473 [Lua] Lobby data matchmaking = false 21:12:05.473 [Lua] Lobby data weave_name = weave_110 21:12:05.473 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:12:05.473 [Lua] Lobby data num_players = 4 21:12:05.473 [Lua] Lobby data player_slot_5 = 0:0 21:12:05.473 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:12:05.474 [Lua] Lobby data country_code = DE 21:12:05.474 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:12:05.474 [Lua] Lobby data eac_authorized = true 21:12:05.474 [Lua] Set lobby end. 21:12:05.474 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 21:12:05.474 [Lua] Breedfreezer (server) starting a hot join sync 21:12:05.474 [Lua] packing 0 units of breed skaven_clan_rat 21:12:05.474 [Lua] packing 0 units of breed skaven_storm_vermin 21:12:05.474 [Lua] packing 0 units of breed skaven_slave 21:12:05.474 [Lua] packing 0 units of breed beastmen_ungor_archer 21:12:05.474 [Lua] packing 0 units of breed beastmen_bestigor 21:12:05.474 [Lua] packing 0 units of breed beastmen_ungor 21:12:05.474 [Lua] packing 0 units of breed skaven_plague_monk 21:12:05.474 [Lua] packing 0 units of breed beastmen_gor 21:12:05.474 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:12:05.474 [Lua] 21:12:05.474 [Lua] [1] = 1 (number) 21:12:05.474 [Lua] [2] = 0 (number) 21:12:05.474 [Lua] [3] = 1 (number) 21:12:05.474 [Lua] [4] = 0 (number) 21:12:05.474 [Lua] [5] = 1 (number) 21:12:05.474 [Lua] [6] = 0 (number) 21:12:05.474 [Lua] [7] = 1 (number) 21:12:05.474 [Lua] [8] = 0 (number) 21:12:05.474 [Lua] [9] = 1 (number) 21:12:05.474 [Lua] [10] = 0 (number) 21:12:05.474 [Lua] [11] = 1 (number) 21:12:05.474 [Lua] [12] = 0 (number) 21:12:05.474 [Lua] [13] = 1 (number) 21:12:05.474 [Lua] [14] = 0 (number) 21:12:05.474 [Lua] [15] = 1 (number) 21:12:05.474 [Lua] [16] = 0 (number) 21:12:05.474 [Lua] 21:12:05.474 [Lua] 21:12:05.474 [Lua] 21:12:05.474 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:12:05.474 [Lua] RemotePlayer:create_game_object( ) 27 21:12:05.491 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 21:12:05.491 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 21:12:05.491 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 21:12:05.491 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 21:12:05.491 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 21:12:05.491 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 21:12:05.491 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:12:05.491 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:12:05.491 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 21:12:05.497 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:05.497 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:05.497 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=29 21:12:05.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 21:12:05.499 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 21:12:05.499 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 21:12:05.614 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:12:05.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:12:05.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:05.616 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:12:05.618 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:12:05.618 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:05.796 [Lua] StateInGameRunning:_game_actually_starts() 21:12:05.796 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 21:12:05.797 [Lua] ################################################################################################################# 21:12:05.797 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:12:05.797 [Lua] ################################################################################################################# 21:12:05.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 21:12:05.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 21:12:05.831 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:12:05.831 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 21:12:05.832 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:12:05.833 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 21:12:05.833 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:12:06.066 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 21:12:06.066 [Lua] Commit load time data 21:12:07.116 [Lua] Set lobby begin: 21:12:07.116 [Lua] Lobby data twitch_enabled = false 21:12:07.116 [Lua] Lobby data power_level = 825 21:12:07.116 [Lua] Lobby data unique_server_name = KARL FRANZ 21:12:07.117 [Lua] Lobby data difficulty_tweak = 0 21:12:07.117 [Lua] Lobby data host = 110000104674122 21:12:07.117 [Lua] Lobby data game_mode = 9 21:12:07.117 [Lua] Lobby data is_private = true 21:12:07.117 [Lua] Lobby data match_started = true 21:12:07.117 [Lua] Lobby data mechanism = adventure 21:12:07.117 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:12:07.117 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:12:07.117 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:12:07.117 [Lua] Lobby data difficulty = cataclysm_3 21:12:07.117 [Lua] Lobby data quick_game = false 21:12:07.117 [Lua] Lobby data weave_index = 110 21:12:07.117 [Lua] Lobby data matchmaking = false 21:12:07.117 [Lua] Lobby data weave_name = weave_110 21:12:07.117 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:12:07.117 [Lua] Lobby data num_players = 4 21:12:07.117 [Lua] Lobby data player_slot_5 = 0:0 21:12:07.117 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:12:07.117 [Lua] Lobby data country_code = DE 21:12:07.117 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:12:07.117 [Lua] Lobby data eac_authorized = true 21:12:07.117 [Lua] Set lobby end. 21:12:12.115 [Lua] Set lobby begin: 21:12:12.115 [Lua] Lobby data twitch_enabled = false 21:12:12.115 [Lua] Lobby data power_level = 1100 21:12:12.115 [Lua] Lobby data unique_server_name = KARL FRANZ 21:12:12.115 [Lua] Lobby data difficulty_tweak = 0 21:12:12.115 [Lua] Lobby data host = 110000104674122 21:12:12.115 [Lua] Lobby data game_mode = 9 21:12:12.115 [Lua] Lobby data is_private = true 21:12:12.115 [Lua] Lobby data match_started = true 21:12:12.115 [Lua] Lobby data mechanism = adventure 21:12:12.115 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:12:12.115 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:12:12.115 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:12:12.115 [Lua] Lobby data difficulty = cataclysm_3 21:12:12.115 [Lua] Lobby data quick_game = false 21:12:12.116 [Lua] Lobby data weave_index = 110 21:12:12.116 [Lua] Lobby data matchmaking = false 21:12:12.116 [Lua] Lobby data weave_name = weave_110 21:12:12.116 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:12:12.116 [Lua] Lobby data num_players = 4 21:12:12.116 [Lua] Lobby data player_slot_5 = 0:0 21:12:12.116 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:12:12.116 [Lua] Lobby data country_code = DE 21:12:12.116 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:12:12.116 [Lua] Lobby data eac_authorized = true 21:12:12.116 [Lua] Set lobby end. 21:12:13.545 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:12:23.858 [Lua] Players are leaving the safe zone 21:12:23.863 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:12:23.863 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 21:12:23.874 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 21:12:23.879 [Lua] setting up ambush-horde 21:12:23.879 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 21:12:23.879 [Lua] -> spawning: 16 21:12:23.879 [Lua] horde crated with id 1 of type ambush 21:12:23.879 [Lua] ambush horde has started 21:12:23.883 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 21:12:27.906 [Lua] Init group template: horde 21:12:28.955 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 21:12:29.564 [Lua] fence jumping 21:12:30.718 [Lua] ready to jump failed 21:12:31.849 [Lua] fence jumping 21:12:33.831 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:12:33.963 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:12:34.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x56e90, position: 0 21:12:34.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:12:35.205 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:12:35.672 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:12:36.313 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:12:36.342 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:12:38.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x57065, position: 0 21:12:39.156 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:12:39.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x570e6, position: 0 21:12:39.384 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:12:39.745 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:12:39.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:12:39.888 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:12:41.467 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:12:41.486 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:12:42.235 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:12:42.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:12:43.644 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:44.012 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:12:44.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:12:44.826 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:44.892 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:12:45.203 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:12:45.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:12:45.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:12:45.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:12:45.881 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:12:46.595 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:12:47.552 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:12:49.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:12:49.589 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:12:49.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:12:49.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:12:49.976 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:12:59.279 [Lua] setting up ambush-horde 21:12:59.279 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 21:12:59.279 [Lua] -> spawning: 15 21:12:59.279 [Lua] horde crated with id 2 of type ambush 21:12:59.279 [Lua] ambush horde has started 21:12:59.307 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 21:12:59.317 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 21:13:01.695 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:13:01.695 [Lua] Horde killed: ? 21:13:02.775 [Lua] replace_hidden_spawners -> first try found: 4 cover points 21:13:02.775 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:13:02.775 [Lua] ->moving spawner 21:13:02.775 [Lua] ->moving spawner 21:13:02.775 [Lua] ->moving spawner 21:13:02.775 [Lua] ->moving spawner 21:13:03.307 [Lua] Init group template: horde 21:13:03.408 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:13:04.134 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:13:04.325 [Lua] setting up ambush-horde 21:13:04.325 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:13:04.325 [Lua] -> spawning: 21 21:13:04.325 [Lua] horde crated with id 3 of type ambush 21:13:04.326 [Lua] ambush horde has started 21:13:04.335 [Lua] starting terror event: trickle_event_beastmen_small 21:13:04.335 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:13:07.139 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:07.289 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:13:07.638 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:13:07.820 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:13:07.820 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:07.820 [Lua] ->moving spawner 21:13:08.050 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:13:08.359 [Lua] Init group template: horde 21:13:08.645 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:08.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:09.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:09.256 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:13:09.373 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:09.538 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:13:09.890 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:13:10.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.120 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:10.688 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:13:10.766 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:11.206 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:11.280 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:13:11.295 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:11.392 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:11.511 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:13:11.586 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:13:11.823 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:13:13.663 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:13:14.203 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:14.246 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:13:14.582 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:13:15.187 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:13:15.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:16.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:16.774 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:13:16.914 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:13:17.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:18.291 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:18.466 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:18.512 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:18.551 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:13:18.838 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:13:19.517 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:19.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:19.705 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:13:20.009 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:13:21.746 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:22.472 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:23.293 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:23.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:23.521 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:13:23.786 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:24.135 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:24.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:25.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:25.737 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:26.631 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:26.705 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:27.219 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:27.976 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:27.976 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:28.013 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:28.829 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:30.357 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:13:30.444 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:31.673 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:32.229 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:32.477 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:33.288 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:33.450 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:35.092 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:36.767 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:36.805 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:13:37.125 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:13:37.617 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:38.048 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:40.067 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:40.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:40.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:13:41.526 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:41.526 [Lua] Horde killed: ? 21:13:43.502 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:43.502 [Lua] Horde killed: ? 21:13:44.837 [Lua] setting up ambush-horde 21:13:44.837 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:13:44.838 [Lua] -> spawning: 21 21:13:44.838 [Lua] horde crated with id 4 of type ambush 21:13:44.838 [Lua] ambush horde has started 21:13:44.848 [Lua] starting terror event: trickle_event_beastmen_small 21:13:44.848 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:13:45.171 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:45.555 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:13:45.580 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 21:13:46.055 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:48.934 [Lua] Init group template: horde 21:13:50.905 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:13:51.402 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 21:13:51.416 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 21:13:51.419 [Lua] setting up ambush-horde 21:13:51.419 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:13:51.419 [Lua] -> spawning: 12 21:13:51.419 [Lua] horde crated with id 5 of type ambush 21:13:51.419 [Lua] ambush horde has started 21:13:51.431 [Lua] setting up ambush-horde 21:13:51.431 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:13:51.431 [Lua] -> spawning: 6 21:13:51.431 [Lua] horde crated with id 6 of type ambush 21:13:51.431 [Lua] ambush horde has started 21:13:53.452 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:55.466 [Lua] Init group template: horde 21:13:55.815 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:55.973 [Lua] Init group template: horde 21:13:56.656 [EACServer] [22:13:56:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:13:57.372 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:13:59.374 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:59.433 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:59.478 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:13:59.568 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:00.145 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:00.619 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:00.788 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:02.118 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:02.152 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:02.772 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:02.991 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:03.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:14:04.016 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:06.724 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:06.817 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:06.830 [Lua] setting up ambush-horde 21:14:06.830 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:14:06.831 [Lua] -> spawning: 12 21:14:06.831 [Lua] horde crated with id 7 of type ambush 21:14:06.831 [Lua] ambush horde has started 21:14:09.516 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:09.580 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:09.592 [Lua] setting up ambush-horde 21:14:09.592 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:14:09.592 [Lua] -> spawning: 7 21:14:09.592 [Lua] horde crated with id 8 of type ambush 21:14:09.592 [Lua] ambush horde has started 21:14:09.898 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:14:10.548 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:10.847 [Lua] Init group template: horde 21:14:11.891 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:12.060 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:12.293 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:14:12.800 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:12.954 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:13.186 [Lua] Init group template: horde 21:14:13.324 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:13.408 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:14.653 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:14.724 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:14:15.036 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:14:15.417 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:16.118 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:14:17.454 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:17.616 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:18.033 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:14:18.255 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:18.666 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:19.136 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:19.287 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:19.287 [Lua] Horde killed: ? 21:14:19.387 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:19.482 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:14:19.791 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:14:20.334 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:20.651 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:14:23.361 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:23.613 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:23.756 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:14:23.988 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:14:23.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:14:24.865 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:24.993 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:24.993 [Lua] Horde killed: ? 21:14:25.300 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:14:25.336 [Lua] setting up ambush-horde 21:14:25.336 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:14:25.337 [Lua] -> spawning: 21 21:14:25.337 [Lua] horde crated with id 9 of type ambush 21:14:25.337 [Lua] ambush horde has started 21:14:25.349 [Lua] starting terror event: trickle_event_beastmen_small 21:14:25.350 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:14:25.877 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:26.043 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:26.276 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:27.684 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:28.563 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:29.440 [Lua] Init group template: horde 21:14:29.837 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:30.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:14:31.370 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:31.761 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:31.853 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:32.155 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:14:32.375 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:32.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:14:32.847 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:14:35.311 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:36.607 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:36.710 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:36.994 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:37.756 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:38.056 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:38.056 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:38.086 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:38.134 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:38.538 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:38.833 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:39.730 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:40.316 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:40.381 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:40.883 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:41.055 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:41.246 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:42.750 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:43.566 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:43.593 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:44.817 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:46.605 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:46.835 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:52.848 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:52.918 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:53.188 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:53.212 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:14:54.568 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:56.228 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:56.233 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:14:56.233 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:56.275 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:56.321 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:56.403 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:14:56.429 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:58.253 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:14:58.253 [Lua] Horde killed: ? 21:14:58.885 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:14:59.415 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:00.114 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:15:01.388 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:15:02.355 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:02.355 [Lua] Horde killed: ? 21:15:02.421 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:15:02.549 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:02.549 [Lua] Horde killed: ? 21:15:05.307 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:05.484 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:05.820 [Lua] setting up ambush-horde 21:15:05.820 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:15:05.821 [Lua] -> spawning: 21 21:15:05.821 [Lua] horde crated with id 10 of type ambush 21:15:05.821 [Lua] ambush horde has started 21:15:05.832 [Lua] starting terror event: trickle_event_beastmen_small 21:15:05.832 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:15:05.997 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:15:06.558 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:06.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:15:06.765 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:07.216 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:15:09.893 [Lua] Init group template: horde 21:15:12.085 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:13.231 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:13.478 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:16.945 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:15:17.142 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:24.531 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:24.669 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:27.712 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:15:28.536 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:15:29.642 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:29.724 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:30.508 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:30.873 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:15:31.284 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:31.305 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:31.351 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:15:31.595 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:35.996 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:15:37.102 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:15:37.921 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:38.667 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:38.667 [Lua] Horde killed: ? 21:15:41.276 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:44.349 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:15:44.349 [Lua] Horde killed: ? 21:15:46.495 [Lua] setting up ambush-horde 21:15:46.495 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:15:46.496 [Lua] -> spawning: 21 21:15:46.496 [Lua] horde crated with id 11 of type ambush 21:15:46.496 [Lua] ambush horde has started 21:15:46.509 [Lua] starting terror event: trickle_event_beastmen_small 21:15:46.509 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:15:50.039 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:15:50.039 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:15:50.039 [Lua] ->moving spawner 21:15:50.039 [Lua] ->moving spawner 21:15:50.039 [Lua] ->moving spawner 21:15:50.039 [Lua] ->moving spawner 21:15:50.039 [Lua] ->moving spawner 21:15:50.039 [Lua] ->moving spawner 21:15:50.039 [Lua] ->moving spawner 21:15:50.039 [Lua] ->moving spawner 21:15:50.039 [Lua] ->moving spawner 21:15:50.039 [Lua] ->moving spawner 21:15:50.625 [Lua] Init group template: horde 21:15:55.493 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:56.656 [EACServer] [22:15:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:15:57.339 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:15:58.702 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:15:59.236 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:16:01.241 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207) 21:16:02.355 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:16:03.988 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:16:09.426 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:09.454 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207) 21:16:09.476 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 21:16:09.600 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:10.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:10.506 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:11.346 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:16:12.188 [Lua] fence jumping 21:16:12.768 [Lua] ready to jump failed 21:16:13.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:14.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:15.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:15.688 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 397.82241821289063 [Unit '#ID[79481f482be18f1e]'] 21:16:16.186 [Lua] fence jumping 21:16:16.220 [Lua] fence jumping 21:16:16.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:17.250 [Lua] ready to jump failed 21:16:17.267 [Lua] ready to jump failed 21:16:17.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:18.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:18.494 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:19.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:19.395 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:19.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:20.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:20.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:20.527 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:21.807 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:21.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:23.362 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:16:23.700 [Lua] fence jumping 21:16:24.247 [Lua] fence jumping 21:16:24.675 [Lua] simple los failed 21:16:24.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:25.198 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:25.224 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:16:25.280 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:16:25.296 [Lua] ready to jump failed 21:16:25.561 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e 21:16:25.562 [Lua] [GameNetworkManager] destroying game object with go_id=33 21:16:25.592 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:16:26.190 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:26.633 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:16:27.127 [Lua] setting up ambush-horde 21:16:27.127 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:16:27.128 [Lua] -> spawning: 21 21:16:27.128 [Lua] horde crated with id 12 of type ambush 21:16:27.128 [Lua] ambush horde has started 21:16:27.144 [Lua] starting terror event: trickle_event_beastmen_small 21:16:27.144 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:16:27.963 [Lua] ready to jump failed 21:16:28.304 [Lua] fence jumping 21:16:29.098 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:16:29.711 [Lua] simple los failed 21:16:30.556 [Lua] replace_hidden_spawners -> first try found: 6 cover points 21:16:30.556 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:16:30.556 [Lua] ->moving spawner 21:16:30.556 [Lua] ->moving spawner 21:16:31.089 [Lua] Init group template: horde 21:16:32.647 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:16:33.340 [Lua] ready to jump failed 21:16:34.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:34.673 [Lua] fence jumping 21:16:35.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:35.709 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:16:35.725 [Lua] simple los failed 21:16:36.319 [Lua] fence jumping 21:16:36.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:36.797 [Lua] ready to jump failed 21:16:36.926 [Lua] fence jumping 21:16:37.964 [Lua] ready to jump failed 21:16:38.711 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207) 21:16:38.731 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207) 21:16:38.741 [Lua] setting up ambush-horde 21:16:38.741 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 21:16:38.741 [Lua] -> spawning: 15 21:16:38.741 [Lua] horde crated with id 13 of type ambush 21:16:38.741 [Lua] ambush horde has started 21:16:38.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:38.752 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207) 21:16:38.760 [Lua] setting up ambush-horde 21:16:38.760 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 21:16:38.761 [Lua] -> spawning: 9 21:16:38.761 [Lua] horde crated with id 14 of type ambush 21:16:38.761 [Lua] ambush horde has started 21:16:39.516 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:16:39.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:39.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:39.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:39.871 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:41.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:42.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:42.830 [Lua] Init group template: horde 21:16:43.311 [Lua] Init group template: horde 21:16:43.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:44.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:44.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:46.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:46.122 [Lua] fence jumping 21:16:46.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:47.538 [Lua] ready to jump failed 21:16:47.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:47.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:47.843 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:48.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:48.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:48.208 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:16:49.127 [Lua] simple los failed 21:16:49.814 [Lua] fence jumping 21:16:50.838 [Lua] simple los failed 21:16:50.885 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:16:50.886 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=554 21:16:50.886 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.59842520952224731) 21:16:51.527 [Lua] fence jumping 21:16:52.555 [Lua] ready to jump failed 21:16:52.653 [Lua] fence jumping 21:16:53.686 [Lua] ready to jump failed 21:16:54.145 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:16:54.631 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:16:54.799 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:16:55.431 [Lua] fence jumping 21:16:55.433 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:16:55.985 [Lua] simple los failed 21:16:56.328 [Lua] state dead despawn 21:16:56.344 [Lua] [GameNetworkManager] destroying game object with go_id=30 21:16:56.694 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:16:57.609 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:16:57.812 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:16:58.204 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:16:58.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:16:58.885 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:16:59.244 [SteamVoipClient] select_out(11000010348a16a, on) 21:16:59.244 [SteamVoipClient] select_out(110000103737e0e, on) 21:16:59.244 [SteamVoipClient] select_out(110000104674122, on) 21:16:59.244 [SteamVoipClient] select_out(1100001057a793d, on) 21:16:59.337 [SteamVoipClient] select_out(11000010348a16a, off) 21:16:59.337 [SteamVoipClient] select_out(110000103737e0e, off) 21:16:59.337 [SteamVoipClient] select_out(110000104674122, off) 21:16:59.337 [SteamVoipClient] select_out(1100001057a793d, off) 21:16:59.740 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:16:59.779 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:17:01.105 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:17:02.157 [Lua] ready to jump failed 21:17:02.226 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:17:02.460 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:17:02.494 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:17:03.291 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:17:03.661 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:17:07.108 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:17:07.352 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:17:07.798 [Lua] setting up ambush-horde 21:17:07.799 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:17:07.799 [Lua] -> spawning: 21 21:17:07.799 [Lua] horde crated with id 15 of type ambush 21:17:07.799 [Lua] ambush horde has started 21:17:07.810 [Lua] starting terror event: trickle_event_beastmen_small 21:17:07.810 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:17:08.739 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:17:09.143 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:17:10.124 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:17:10.443 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:17:11.528 [Lua] Init group template: horde 21:17:12.003 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:17:13.573 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:17:14.507 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:17:14.688 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:17:14.760 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:17:14.924 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:17:14.960 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:17:15.148 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:17:15.438 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:17:15.448 [Lua] setting up ambush-horde 21:17:15.448 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 21:17:15.448 [Lua] -> spawning: 15 21:17:15.448 [Lua] horde crated with id 16 of type ambush 21:17:15.448 [Lua] ambush horde has started 21:17:15.474 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:17:16.033 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:17:16.259 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:17:16.357 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:17:18.693 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 3) 21:17:18.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.27777777777777779) 21:17:18.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.27777777777777779) 21:17:18.696 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=563 21:17:18.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=564 21:17:19.140 [Lua] Init group template: horde 21:17:21.894 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:17:24.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:17:25.199 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:17:27.776 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:27.818 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:17:28.127 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:17:30.115 [Lua] Spawn type: horde_hidden Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:17:30.829 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:30.902 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:17:31.210 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:17:35.097 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:35.474 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:17:36.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:17:36.851 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:17:37.497 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:17:37.885 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:17:39.060 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:17:39.599 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:17:44.249 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:17:44.264 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:17:53.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_07` for object id: 151, name: `unknown` 21:17:56.656 [EACServer] [22:17:56:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:18:00.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:18:00.316 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:18:07.636 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:18:13.019 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:18:13.201 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:18:17.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:18:19.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:18:24.994 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 21:18:24.995 [Lua] [GameNetworkManager] destroying game object with go_id=47 21:18:36.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:18:36.643 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:18:36.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:18:38.084 [SteamVoipClient] select_out(11000010348a16a, on) 21:18:38.084 [SteamVoipClient] select_out(110000103737e0e, on) 21:18:38.084 [SteamVoipClient] select_out(110000104674122, on) 21:18:38.084 [SteamVoipClient] select_out(1100001057a793d, on) 21:18:38.150 [SteamVoipClient] select_out(11000010348a16a, off) 21:18:38.150 [SteamVoipClient] select_out(110000103737e0e, off) 21:18:38.150 [SteamVoipClient] select_out(110000104674122, off) 21:18:38.150 [SteamVoipClient] select_out(1100001057a793d, off) 21:18:43.652 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 100 130 21:18:49.621 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:18:49.621 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=595 21:18:49.622 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:18:55.457 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:55.843 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207) 21:18:55.844 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 21:18:55.965 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:18:59.683 [Lua] setting up ambush-horde 21:18:59.683 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:18:59.683 [Lua] -> spawning: 21 21:18:59.683 [Lua] horde crated with id 17 of type ambush 21:18:59.683 [Lua] ambush horde has started 21:18:59.706 [Lua] starting terror event: trickle_event_beastmen_small 21:18:59.706 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:19:02.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:19:03.172 [Lua] replace_hidden_spawners -> first try found: 8 cover points 21:19:03.172 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:19:03.172 [Lua] ->moving spawner 21:19:03.172 [Lua] ->moving spawner 21:19:03.604 [Lua] Init group template: horde 21:19:06.470 [Lua] Increasing frame table size to 512 21:19:09.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6dca9, position: 0 21:19:25.723 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:25.856 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207) 21:19:26.185 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:19:29.054 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:29.197 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207) 21:19:29.477 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:19:34.499 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207) 21:19:35.657 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 155 21:19:36.800 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 11 154 21:19:36.828 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 25 153 21:19:36.871 [Lua] ready to jump failed 21:19:39.978 [Lua] fence jumping 21:19:40.764 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 32 156 21:19:41.434 [Lua] ready to jump failed 21:19:42.075 [Lua] fence jumping 21:19:42.873 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 20 155 21:19:43.109 [Lua] ready to jump failed 21:19:43.264 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 143 154 21:19:43.367 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 153 21:19:43.508 [Lua] simple los failed 21:19:43.527 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 68 152 21:19:44.348 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 150 21:19:44.541 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 64 149 21:19:44.558 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 69 148 21:19:44.835 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 147 21:19:44.932 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 37 146 21:19:45.331 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 145 21:19:45.818 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 15 143 21:19:46.009 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 75 142 21:19:46.009 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 78 141 21:19:46.179 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 1 140 21:19:46.233 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 18 139 21:19:46.403 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 87 138 21:19:47.018 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 66 137 21:19:47.633 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 58 136 21:19:47.800 [Lua] ready to jump failed 21:19:48.171 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 45 135 21:19:48.552 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 85 134 21:19:48.564 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 91 133 21:19:48.945 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 21:19:48.958 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 21:19:49.244 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 37 133 21:19:50.144 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 22 132 21:19:50.473 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 27 131 21:19:51.250 [Lua] fence jumping 21:19:53.255 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2016.974365234375 [Unit '#ID[d28076aa1c1c64a5]'] 21:19:53.346 [Lua] fence jumping 21:19:53.630 [Lua] fence jumping 21:19:54.404 [Lua] ready to jump failed 21:19:54.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:19:54.677 [Lua] ready to jump failed 21:19:56.657 [EACServer] [22:19:56:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:19:58.238 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 18 133 21:19:58.363 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 79 132 21:19:58.375 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 83 131 21:19:58.929 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 3 86 130 21:19:59.819 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 16 129 21:19:59.937 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 77 128 21:19:59.961 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 86 127 21:20:00.121 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 40 126 21:20:00.133 [Lua] setting up ambush-horde 21:20:00.133 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:20:00.133 [Lua] -> spawning: 21 21:20:00.133 [Lua] horde crated with id 18 of type ambush 21:20:00.133 [Lua] ambush horde has started 21:20:00.147 [Lua] starting terror event: trickle_event_beastmen_small 21:20:00.147 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:20:00.694 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 915.19525146484375 [Unit '#ID[d28076aa1c1c64a5]'] 21:20:01.033 [Lua] fence jumping 21:20:01.774 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 33 125 21:20:02.047 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 30 124 21:20:02.166 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 80 123 21:20:02.302 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 24 122 21:20:02.315 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 34 121 21:20:02.342 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 1 42 120 21:20:02.342 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 47 119 21:20:02.458 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 97 118 21:20:02.624 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 59 117 21:20:02.660 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 75 116 21:20:02.710 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 102 115 21:20:02.747 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 5 114 21:20:02.947 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 101 113 21:20:03.162 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 21:20:03.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 21:20:03.302 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 42 114 21:20:03.420 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 100 113 21:20:03.433 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 103 112 21:20:03.540 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 43 111 21:20:03.555 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 47 110 21:20:03.569 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 54 109 21:20:03.622 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 76 108 21:20:03.648 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 86 109 21:20:03.648 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 89 108 21:20:03.687 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 104 110 21:20:03.726 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 14 112 21:20:03.757 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 28 113 21:20:03.784 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 41 114 21:20:03.797 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 43 114 21:20:03.797 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 47 113 21:20:03.876 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 82 118 21:20:03.890 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 84 118 21:20:03.905 [Lua] Init group template: horde 21:20:03.917 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 99 118 21:20:04.937 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 106 117 21:20:04.972 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 5 116 21:20:04.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 115 21:20:04.983 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 12 114 21:20:05.006 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 26 113 21:20:05.018 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 31 112 21:20:05.030 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 34 111 21:20:05.030 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 35 110 21:20:05.066 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 57 109 21:20:05.077 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 60 108 21:20:05.077 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 61 107 21:20:05.089 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 65 106 21:20:05.089 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 68 105 21:20:05.112 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 76 104 21:20:05.113 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 77 103 21:20:05.137 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 90 102 21:20:05.137 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 93 101 21:20:05.149 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 94 100 21:20:05.149 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 96 99 21:20:05.198 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 22 98 21:20:05.209 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 29 97 21:20:05.254 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 53 96 21:20:05.265 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 61 95 21:20:05.333 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 1 94 21:20:05.343 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 4 93 21:20:05.344 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 7 92 21:20:05.344 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 8 91 21:20:05.387 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 33 90 21:20:05.419 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 49 89 21:20:05.427 [Lua] Horde killed: ? 21:20:05.430 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 55 88 21:20:05.440 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 63 87 21:20:05.582 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 52 86 21:20:05.593 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 58 85 21:20:05.620 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 68 84 21:20:05.633 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 75 83 21:20:05.744 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 54 82 21:20:05.811 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 8 81 21:20:05.834 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 23 80 21:20:05.910 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 63 79 21:20:06.131 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 36 78 21:20:06.142 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 38 77 21:20:06.153 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 44 76 21:20:06.164 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 51 75 21:20:06.184 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 61 74 21:20:06.194 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 70 73 21:20:06.206 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 72 21:20:06.226 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 15 71 21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 19 70 21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 21 69 21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 22 68 21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 23 67 21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 24 66 21:20:06.248 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 27 65 21:20:06.248 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 29 64 21:20:06.259 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 36 63 21:20:06.280 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 48 62 21:20:06.300 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 56 61 21:20:06.310 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 2 60 21:20:06.321 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 8 59 21:20:06.332 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 15 58 21:20:06.342 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 23 57 21:20:06.342 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 24 56 21:20:06.373 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 38 55 21:20:06.384 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 46 54 21:20:06.384 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 48 53 21:20:06.392 [Lua] Horde killed: ? 21:20:06.393 [Lua] Horde killed: ? 21:20:06.405 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 4 52 21:20:06.405 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 7 51 21:20:06.416 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 13 50 21:20:06.427 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 19 49 21:20:06.437 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 24 48 21:20:06.448 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 30 47 21:20:06.456 [Lua] Horde killed: ? 21:20:06.459 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 38 46 21:20:06.466 [Lua] Horde killed: ? 21:20:06.500 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 15 45 21:20:06.500 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 16 44 21:20:06.530 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 32 43 21:20:06.639 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 15 42 21:20:06.646 [Lua] Horde killed: ? 21:20:07.195 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 42 43 21:20:07.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 42 42 21:20:07.282 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:07.374 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_nodelay_weave_spot_event_boss_stormfiend_nodelay (seed: 493207) 21:20:07.375 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 21:20:07.689 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:20:07.721 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44 21:20:07.800 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43 21:20:08.330 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 44 21:20:08.432 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43 21:20:08.821 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 44 21:20:08.919 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 43 43 21:20:09.298 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44 21:20:09.388 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43 21:20:09.782 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 43 21:20:09.879 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43 21:20:10.349 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 44 21:20:10.448 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 43 43 21:20:10.914 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44 21:20:11.035 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43 21:20:11.243 [Lua] simple los failed 21:20:11.409 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 44 21:20:11.521 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43 21:20:11.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 43 21:20:11.940 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 43 43 21:20:12.322 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44 21:20:12.400 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43 21:20:12.910 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 44 21:20:13.026 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43 21:20:13.481 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 45 45 21:20:13.964 [Lua] fence jumping 21:20:14.195 [Lua] ready to jump failed 21:20:14.398 [Lua] fence jumping 21:20:14.463 [Lua] fence jumping 21:20:14.967 [Lua] simple los failed 21:20:15.750 [Lua] ready to jump failed 21:20:16.108 [Lua] fence jumping 21:20:16.334 [Lua] fence jumping 21:20:17.128 [Lua] ready to jump failed 21:20:17.400 [Lua] ready to jump failed 21:20:17.483 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46 21:20:17.579 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45 21:20:17.919 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46 21:20:18.008 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45 21:20:18.239 [Lua] fence jumping 21:20:18.411 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 45 46 21:20:18.498 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 45 45 21:20:18.893 [Lua] simple los failed 21:20:18.973 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46 21:20:19.074 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45 21:20:19.489 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46 21:20:19.615 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45 21:20:19.725 [Lua] ready to jump failed 21:20:20.062 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46 21:20:20.190 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45 21:20:20.573 [Lua] simple los failed 21:20:20.857 [Lua] simple los failed 21:20:23.153 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 50.198162078857422 [Unit '#ID[d28076aa1c1c64a5]'] 21:20:23.185 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 269.96197509765625 [Unit '#ID[d28076aa1c1c64a5]'] 21:20:23.353 [Lua] simple los failed 21:20:24.031 [Lua] fence jumping 21:20:24.520 [Lua] fence jumping 21:20:25.174 [Lua] simple los failed 21:20:25.398 [Lua] ready to jump failed 21:20:26.475 [Lua] fence jumping 21:20:27.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:27.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:27.461 [Lua] ready to jump failed 21:20:27.512 [Lua] event horde ends! 21:20:27.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:27.756 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 48 49 21:20:27.883 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 48 48 21:20:28.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.156 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 48 48 21:20:28.291 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 48 48 21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:28.663 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 48 49 21:20:28.786 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 48 48 21:20:29.218 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 48 49 21:20:29.327 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 48 48 21:20:29.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:29.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:29.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:29.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:29.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:29.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:30.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:30.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:30.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown` 21:20:36.140 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d 21:20:36.140 [Lua] [GameNetworkManager] destroying game object with go_id=34 21:20:37.574 [Lua] event horde ends! 21:20:37.777 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:20:37.777 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 21:20:37.777 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 21:20:37.777 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 21:20:37.777 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 21:20:37.777 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 21:20:37.777 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 21:20:37.777 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:20:37.777 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 21:20:37.778 [Lua] gm_event_end_conditions_met false true 21:20:37.778 [Save] Saving `save_data` 21:20:37.778 [Lua] Game lost 21:20:37.781 [Save] Save done 21:20:37.781 [Save] Saving `save_data` 21:20:37.785 [Save] Save done 21:20:37.786 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:20:37.789 [Lua] generate_backend_stats 110000104674122:1 21:20:37.804 [Lua] PlayFabMirrorBase:_commit_internal nil 21:20:37.804 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:20:37.804 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:20:37.804 [Save] Saving `save_data` 21:20:37.807 [Save] Save done 21:20:37.812 [Lua] commit result success 24 21:20:37.812 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:20:37.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 35 21:20:37.812 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:20:37.825 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 35 8 21:20:38.604 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 21:20:38.604 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 35 21:20:39.182 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 35 21:20:45.554 [Lua] ConflictDirector - destroy all units 21:20:45.554 [Lua] rat ogre was despawned! 21:20:45.554 [Lua] rat ogre was despawned! 21:20:45.567 [Lua] Horde killed: ? 21:20:45.567 [Lua] Horde killed: ? 21:20:45.807 [Lua] TRANSITION nil nil inn_level 21:20:45.807 [Lua] Transition type "inn_level", is server: true 21:20:45.807 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:20:45.807 [Lua] [GameNetworkManager] Leaving game... 21:20:45.807 [Lua] [GameNetworkManager] Shutting down game session host. 21:20:45.807 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:20:45.807 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:20:45.807 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=519.38 21:20:45.815 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:20:47.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:20:47.825 [Lua] [Managers] Calling function on all managers: 21:20:47.826 [Lua] Clearing all global lookup lists 21:20:47.826 [Lua] [IngamePlayerListUI] - Destroy 21:20:47.826 [Lua] [EquipmentUI] - Destroy 21:20:47.826 [Lua] [AbilityUI] - Destroy 21:20:47.826 [Lua] [GamePadAbilityUI] - Destroy 21:20:47.826 [Lua] [GamePadEquipmentUI] - Destroy 21:20:47.826 [Lua] [IngameUI] destroy 21:20:48.049 [Lua] [Managers] Destroying manager group: 21:20:48.064 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:20:48.199 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:20:48.204 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:20:48.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:20:48.206 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:20:48.206 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:20:48.214 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:20:48.218 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:20:48.220 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:20:48.220 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:20:48.221 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:20:48.223 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:20:48.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:20:48.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:20:48.230 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:20:48.231 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:20:48.235 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:20:48.239 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:20:48.241 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:20:48.245 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:20:48.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:20:48.246 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:20:48.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:20:48.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:20:48.259 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:20:48.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:20:48.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:20:48.277 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:20:48.277 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 21:20:48.277 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:20:48.277 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0 21:20:48.277 warning: [Lua] Following data will be uploaded to Crashify: <> 21:20:48.277 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 42, User: 110000104674122 "KARL FRANZ" <> 21:20:48.278 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13387819; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FC66DC0 [3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame [5] self = table: 000000000EAA34A0; application_shutdown = nil; unit_spawner = table: 000000000C03CB50; world = [World]; unit_storage = table: 000000000C03CBE0; units = table: 000000000BFD7220; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EAA34A0 [8] self = table: 00000000031FB070; dt = 0.0084224017336964607; t = 2794.8189553449629; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0084224017336964607; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084224017336964607; t = 2794.8189553449629 [10] dt = 0.0084224017336964607 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000036D6C70; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BD9EF30; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC2A5C0; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002A03100; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000B410F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 509.62057929374276; input_manager = table: 000000000B4A8580; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095FFC10; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0084224017336964607; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000BD9EF30; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001601930; exit_time = 519.37523732986301; dice_keeper = table: 000000000F5E2EF0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000EF57740; <> <> 21:20:48.278 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 21:20:48.278 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 21:20:48.278 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0 21:20:48.278 warning: [Lua] Following data will be uploaded to Crashify: <> 21:20:48.278 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 43, User: 110000104674122 "KARL FRANZ" <> 21:20:48.279 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13387819; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FC66DC0 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000EAA34A0; application_shutdown = nil; unit_spawner = table: 000000000C03CB50; world = [World]; unit_storage = table: 000000000C03CBE0; units = table: 000000000BFD7220; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EAA34A0 [8] self = table: 00000000031FB070; dt = 0.0084224017336964607; t = 2794.8189553449629; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0084224017336964607; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084224017336964607; t = 2794.8189553449629 [10] dt = 0.0084224017336964607 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000036D6C70; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BD9EF30; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC2A5C0; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002A03100; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000B410F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 509.62057929374276; input_manager = table: 000000000B4A8580; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095FFC10; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0084224017336964607; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000BD9EF30; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001601930; exit_time = 519.37523732986301; dice_keeper = table: 000000000F5E2EF0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000EF57740; <> <> 21:20:48.279 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 21:20:48.279 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 21:20:48.279 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 21:20:48.279 warning: [Lua] Following data will be uploaded to Crashify: <> 21:20:48.279 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 44, User: 110000104674122 "KARL FRANZ" <> 21:20:48.280 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13387819; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FC66DC0 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000EAA34A0; application_shutdown = nil; unit_spawner = table: 000000000C03CB50; world = [World]; unit_storage = table: 000000000C03CBE0; units = table: 000000000BFD7220; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EAA34A0 [8] self = table: 00000000031FB070; dt = 0.0084224017336964607; t = 2794.8189553449629; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0084224017336964607; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084224017336964607; t = 2794.8189553449629 [10] dt = 0.0084224017336964607 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000036D6C70; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BD9EF30; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC2A5C0; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002A03100; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000B410F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 509.62057929374276; input_manager = table: 000000000B4A8580; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095FFC10; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0084224017336964607; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000BD9EF30; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001601930; exit_time = 519.37523732986301; dice_keeper = table: 000000000F5E2EF0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000EF57740; <> <> 21:20:48.280 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 21:20:48.280 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:20:48.280 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0 21:20:48.280 warning: [Lua] Following data will be uploaded to Crashify: <> 21:20:48.280 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 45, User: 110000104674122 "KARL FRANZ" <> 21:20:48.280 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13387819; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FC66DC0 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 000000000EAA34A0; application_shutdown = nil; unit_spawner = table: 000000000C03CB50; world = [World]; unit_storage = table: 000000000C03CBE0; units = table: 000000000BFD7220; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EAA34A0 [8] self = table: 00000000031FB070; dt = 0.0084224017336964607; t = 2794.8189553449629; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0084224017336964607; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084224017336964607; t = 2794.8189553449629 [10] dt = 0.0084224017336964607 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000036D6C70; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BD9EF30; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC2A5C0; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002A03100; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000B410F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 509.62057929374276; input_manager = table: 000000000B4A8580; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095FFC10; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0084224017336964607; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000BD9EF30; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001601930; exit_time = 519.37523732986301; dice_keeper = table: 000000000F5E2EF0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000EF57740; <> <> 21:20:48.280 [Lua] [Matchmaking] unregister rpcs 21:20:48.281 [Lua] ############### UNLOADING PACKAGES ############### 21:20:48.281 [Lua] [Managers] Calling function on all managers: 21:20:48.281 [Lua] [Managers] Destroying manager group: 21:20:48.281 [Lua] [Gamestate] Enter state StateLoading 21:20:48.285 [Lua] Found camera: end_screen_camera 21:20:48.285 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:20:48.286 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:20:48.286 [Lua] [Matchmaking] register rpcs 21:20:48.286 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:20:48.286 [Lua] Set lobby begin: 21:20:48.286 [Lua] Lobby data twitch_enabled = false 21:20:48.286 [Lua] Lobby data power_level = 0 21:20:48.286 [Lua] Lobby data unique_server_name = KARL FRANZ 21:20:48.286 [Lua] Lobby data difficulty_tweak = 0 21:20:48.286 [Lua] Lobby data host = 110000104674122 21:20:48.286 [Lua] Lobby data game_mode = 9 21:20:48.286 [Lua] Lobby data is_private = true 21:20:48.286 [Lua] Lobby data match_started = true 21:20:48.286 [Lua] Lobby data mechanism = adventure 21:20:48.286 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:20:48.286 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:20:48.287 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:20:48.287 [Lua] Lobby data difficulty = cataclysm_3 21:20:48.287 [Lua] Lobby data quick_game = false 21:20:48.287 [Lua] Lobby data weave_index = 110 21:20:48.287 [Lua] Lobby data matchmaking = false 21:20:48.287 [Lua] Lobby data weave_name = weave_110 21:20:48.287 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:20:48.287 [Lua] Lobby data num_players = 4 21:20:48.287 [Lua] Lobby data player_slot_5 = 0:0 21:20:48.287 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:20:48.287 [Lua] Lobby data country_code = DE 21:20:48.287 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:20:48.287 [Lua] Lobby data eac_authorized = true 21:20:48.287 [Lua] Set lobby end. 21:20:48.287 [Lua] registering RPCs 21:20:48.287 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:20:48.287 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:20:48.287 [Lua] Set lobby begin: 21:20:48.287 [Lua] Lobby data twitch_enabled = false 21:20:48.287 [Lua] Lobby data power_level = 0 21:20:48.287 [Lua] Lobby data unique_server_name = KARL FRANZ 21:20:48.287 [Lua] Lobby data difficulty_tweak = 0 21:20:48.287 [Lua] Lobby data host = 110000104674122 21:20:48.287 [Lua] Lobby data game_mode = 3 21:20:48.287 [Lua] Lobby data is_private = true 21:20:48.287 [Lua] Lobby data match_started = true 21:20:48.287 [Lua] Lobby data mechanism = adventure 21:20:48.288 [Lua] Lobby data level_key = inn_level 21:20:48.288 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:20:48.288 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:20:48.288 [Lua] Lobby data difficulty = cataclysm_3 21:20:48.288 [Lua] Lobby data quick_game = false 21:20:48.288 [Lua] Lobby data weave_index = 110 21:20:48.288 [Lua] Lobby data matchmaking = false 21:20:48.288 [Lua] Lobby data weave_name = weave_110 21:20:48.288 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:20:48.288 [Lua] Lobby data num_players = 4 21:20:48.288 [Lua] Lobby data player_slot_5 = 0:0 21:20:48.288 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:20:48.288 [Lua] Lobby data country_code = DE 21:20:48.288 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:20:48.288 [Lua] Lobby data eac_authorized = true 21:20:48.288 [Lua] Set lobby end. 21:20:48.288 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:20:48.295 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:20:48.295 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:20:48.295 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:20:48.384 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 21:20:48.399 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 21:20:48.409 [Umbra] Unload tome 21:20:48.410 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 21:20:48.410 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:20:48.410 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:20:48.410 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:20:48.410 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:20:48.410 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:20:48.410 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:20:48.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:20:48.634 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:20:48.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:20:48.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:20:48.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:20:48.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:20:48.819 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:20:48.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:20:48.853 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:20:48.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:20:49.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x72981, position: 4813914 21:20:53.661 [Lua] ### Sending rpc_level_loaded 21:20:53.661 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50 21:20:53.661 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 21:20:53.663 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 21:20:53.663 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 21:20:53.679 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 21:20:53.679 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 21:20:53.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:43 my_peer_id:110000104674122 21:20:53.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:43 my_peer_id:110000104674122 21:20:53.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:43 my_peer_id:110000104674122 21:20:53.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:43 my_peer_id:110000104674122 21:20:53.748 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:43 my_peer_id:110000104674122 21:20:53.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:20:53.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:20:53.748 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:20:53.799 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 21:20:53.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:20:53.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient 21:20:53.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:20:53.800 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:20:53.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 21:20:55.100 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:20:55.788 [Lua] ### Sending rpc_level_loaded 21:20:55.788 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50 21:20:55.788 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 21:20:55.789 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:20:55.789 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:20:56.041 [Lua] ### Sending rpc_level_loaded 21:20:56.041 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50 21:20:56.041 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 21:20:56.041 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:20:56.041 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 21:20:56.176 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:44 my_peer_id:110000104674122 21:20:56.176 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:44 my_peer_id:110000104674122 21:20:56.177 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:44 my_peer_id:110000104674122 21:20:56.177 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:44 my_peer_id:110000104674122 21:20:56.178 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:44 my_peer_id:110000104674122 21:20:56.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:20:56.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:20:56.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 21:20:56.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 21:20:56.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 21:20:56.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:20:56.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:45 my_peer_id:110000104674122 21:20:56.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:45 my_peer_id:110000104674122 21:20:56.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:45 my_peer_id:110000104674122 21:20:56.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:45 my_peer_id:110000104674122 21:20:56.548 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:45 my_peer_id:110000104674122 21:20:56.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:20:56.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:20:56.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient 21:20:56.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 21:20:56.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:20:56.768 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:20:56.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:20:56.785 [Lua] [LevelTransitionHandler] Level load completed! 21:20:56.785 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13387819 - use_random_directors: true - overriden_conflict: nil 21:20:56.788 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:20:56.788 [Lua] checking dlc's against conflict directors 21:20:56.788 [Lua] number of factions to include 2 21:20:56.788 [Lua] Updated list weights for random: 21:20:56.788 [Lua] skaven, 0.42 (0.00-0.42) 21:20:56.788 [Lua] chaos, 0.42 (0.42-0.83) 21:20:56.788 [Lua] beastmen, 0.17 (0.83-1.00) 21:20:56.788 [Lua] Rolled random faction: 0.86919033527374268 beastmen 21:20:56.788 [Lua] Updated list weights for random: 21:20:56.788 [Lua] skaven, 0.50 (0.00-0.50) 21:20:56.788 [Lua] chaos, 0.50 (0.50-1.00) 21:20:56.788 [Lua] Rolled random faction: 0.23742139339447021 skaven 21:20:56.788 [Lua] number of factions added 2 21:20:56.788 [Lua] --- --- --- 21:20:56.788 [Lua] Starting... difficulty 'cataclysm_3' 21:20:56.788 [Lua] These are the starting conflict directors: 21:20:56.788 [Lua] inn_level 21:20:56.788 [Lua] --- --- --- 21:20:56.788 [Lua] 21:20:56.788 [Lua] DONE! Found the following directors: 21:20:56.788 [Lua] (free: 35), Master hash is: 21:20:56.788 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:20:56.788 [Lua] load_startup_enemy_packages: -------------- 21:20:56.788 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:20:56.788 [Lua] critter_rat 21:20:56.803 [Lua] ### Sending rpc_level_loaded 21:20:56.803 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 21:20:56.803 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 21:20:56.819 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 21:20:56.819 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 21:20:56.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:20:56.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:20:56.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:20:56.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:20:56.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:20:56.987 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:20:57.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:20:57.121 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:20:57.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:20:57.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:20:57.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:20:57.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:20:57.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:20:57.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:20:57.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:20:57.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:20:57.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:20:57.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:20:57.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:20:57.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:20:57.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:20:57.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:20:57.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:20:57.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:20:57.729 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45 21:20:57.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:20:57.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:20:57.797 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 21:20:57.797 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:20:57.797 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:20:57.797 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:20:57.797 [Lua] Starting async level spawning of levels/inn/world 21:20:57.797 [Umbra] Init version: 3.4.15 :: 16 threads 21:20:57.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:46 my_peer_id:110000104674122 21:20:57.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:46 my_peer_id:110000104674122 21:20:57.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:46 my_peer_id:110000104674122 21:20:57.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:46 my_peer_id:110000104674122 21:20:57.849 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:46 my_peer_id:110000104674122 21:20:57.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:20:57.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:20:57.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read, 21:20:57.849 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 21:20:57.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:20:57.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:20:57.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:20:57.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:20:57.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient 21:20:57.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient 21:20:57.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:20:57.970 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 21:20:57.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 21:20:57.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:20:57.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:20:57.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:20:58.013 [Lua] Async level spawning done 21:20:58.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:20:58.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:20:58.085 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 21:20:58.153 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 21:20:58.153 [Lua] [PackageManager] Force_load: wwise/coghammer 21:20:58.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:20:58.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:20:58.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:20:58.256 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46 21:20:58.407 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 21:20:58.407 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 21:20:58.407 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 21:20:58.407 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 21:20:58.407 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:20:58.407 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:20:58.407 [Lua] ### Sending rpc_level_loaded 21:20:58.407 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 21:20:58.407 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:20:59.418 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:20:59.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:20:59.418 [Lua] [Matchmaking] unregister rpcs 21:20:59.418 [Lua] Set lobby begin: 21:20:59.418 [Lua] Lobby data twitch_enabled = false 21:20:59.418 [Lua] Lobby data power_level = 0 21:20:59.418 [Lua] Lobby data unique_server_name = KARL FRANZ 21:20:59.418 [Lua] Lobby data difficulty_tweak = 0 21:20:59.418 [Lua] Lobby data host = 110000104674122 21:20:59.419 [Lua] Lobby data game_mode = 3 21:20:59.419 [Lua] Lobby data is_private = true 21:20:59.419 [Lua] Lobby data match_started = true 21:20:59.419 [Lua] Lobby data mechanism = adventure 21:20:59.419 [Lua] Lobby data level_key = inn_level 21:20:59.419 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:20:59.419 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:20:59.419 [Lua] Lobby data difficulty = cataclysm_3 21:20:59.419 [Lua] Lobby data quick_game = false 21:20:59.419 [Lua] Lobby data weave_index = 110 21:20:59.419 [Lua] Lobby data matchmaking = false 21:20:59.419 [Lua] Lobby data weave_name = weave_110 21:20:59.419 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:20:59.419 [Lua] Lobby data num_players = 4 21:20:59.419 [Lua] Lobby data player_slot_5 = 0:0 21:20:59.419 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:20:59.419 [Lua] Lobby data country_code = DE 21:20:59.420 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:20:59.420 [Lua] Lobby data eac_authorized = true 21:20:59.420 [Lua] Set lobby end. 21:20:59.420 [Lua] [Managers] Destroying manager group: 21:20:59.420 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:20:59.420 [Lua] [Gamestate] Enter StateIngame HOST 21:20:59.420 [Lua] [Managers] Calling function on all managers: 21:20:59.421 [Lua] <>level = inn_level<> 21:20:59.421 [Lua] Set lobby begin: 21:20:59.421 [Lua] Lobby data twitch_enabled = false 21:20:59.421 [Lua] Lobby data power_level = 0 21:20:59.421 [Lua] Lobby data unique_server_name = KARL FRANZ 21:20:59.421 [Lua] Lobby data difficulty_tweak = 0 21:20:59.421 [Lua] Lobby data host = 110000104674122 21:20:59.421 [Lua] Lobby data game_mode = 3 21:20:59.421 [Lua] Lobby data is_private = true 21:20:59.421 [Lua] Lobby data match_started = true 21:20:59.421 [Lua] Lobby data mechanism = adventure 21:20:59.421 [Lua] Lobby data level_key = inn_level 21:20:59.421 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:20:59.421 [Lua] Lobby data selected_level_key = inn_level 21:20:59.421 [Lua] Lobby data difficulty = cataclysm_3 21:20:59.421 [Lua] Lobby data quick_game = false 21:20:59.421 [Lua] Lobby data weave_index = 110 21:20:59.421 [Lua] Lobby data matchmaking = false 21:20:59.421 [Lua] Lobby data weave_name = weave_110 21:20:59.421 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:20:59.422 [Lua] Lobby data num_players = 4 21:20:59.422 [Lua] Lobby data player_slot_5 = 0:0 21:20:59.422 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:20:59.422 [Lua] Lobby data country_code = DE 21:20:59.422 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:20:59.422 [Lua] Lobby data eac_authorized = true 21:20:59.422 [Lua] Set lobby end. 21:20:59.422 [Lua] [StateIngame] Server ingame 21:20:59.425 [Lua] Set lobby begin: 21:20:59.425 [Lua] Lobby data twitch_enabled = false 21:20:59.425 [Lua] Lobby data power_level = 0 21:20:59.425 [Lua] Lobby data unique_server_name = KARL FRANZ 21:20:59.425 [Lua] Lobby data difficulty_tweak = 0 21:20:59.425 [Lua] Lobby data host = 110000104674122 21:20:59.425 [Lua] Lobby data game_mode = 3 21:20:59.425 [Lua] Lobby data is_private = true 21:20:59.425 [Lua] Lobby data match_started = true 21:20:59.425 [Lua] Lobby data mechanism = adventure 21:20:59.426 [Lua] Lobby data level_key = inn_level 21:20:59.426 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:20:59.426 [Lua] Lobby data selected_level_key = inn_level 21:20:59.426 [Lua] Lobby data difficulty = cataclysm_3 21:20:59.426 [Lua] Lobby data quick_game = false 21:20:59.426 [Lua] Lobby data weave_index = 110 21:20:59.426 [Lua] Lobby data matchmaking = false 21:20:59.426 [Lua] Lobby data weave_name = weave_110 21:20:59.426 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:20:59.426 [Lua] Lobby data num_players = 4 21:20:59.426 [Lua] Lobby data player_slot_5 = 0:0 21:20:59.426 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:20:59.426 [Lua] Lobby data country_code = DE 21:20:59.426 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:20:59.426 [Lua] Lobby data eac_authorized = true 21:20:59.426 [Lua] Set lobby end. 21:20:59.426 [Lua] [Matchmaking] register rpcs 21:20:59.426 [Lua] GameNetworkManager:init... creating game session 21:20:59.426 [Lua] Host GameSession.make_game_session_host with session: 21:20:59.426 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:20:59.427 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 21:20:59.427 [Lua] [GameNetworkManager] self.is_server = true 21:20:59.427 [Network] Setting artificial MTU limit to 65536 21:20:59.427 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:20:59.435 [Lua] Switching ConflictSettings: to: inn_level 21:20:59.435 [Lua] pacing=disabled 21:20:59.435 [Lua] roaming=nil 21:20:59.435 [Lua] disabled=false 21:20:59.435 [Lua] pack_spawning=disabled 21:20:59.435 [Lua] contained_breeds=nil 21:20:59.435 [Lua] boss=disabled 21:20:59.435 [Lua] horde=disabled 21:20:59.435 [Lua] specials=disabled 21:20:59.435 [Lua] name=inn_level 21:20:59.435 [Lua] intensity=disabled 21:20:59.435 [Lua] --- 21:20:59.435 [Lua] [LevelAnalysis] set_random_seed( 13387819) 21:20:59.438 [Lua] [AIInterestPointSystem] Level Seed: 13387819 21:20:59.438 [Lua] 21:20:59.438 [Lua] [entity_system_bag] = table 21:20:59.438 [Lua] [entity_system_bag] = metatable 21:20:59.438 [Lua] [startup_data] = table 21:20:59.438 [Lua] [entity_manager] = table 21:20:59.438 [Lua] [entity_manager] = metatable 21:20:59.438 [Lua] [unit_spawner] = table 21:20:59.438 [Lua] [unit_spawner] = metatable 21:20:59.438 [Lua] [unit_storage] = table 21:20:59.438 [Lua] [unit_storage] = metatable 21:20:59.438 [Lua] [dice_keeper] = table 21:20:59.438 [Lua] [dice_keeper] = metatable 21:20:59.438 [Lua] [is_server] = true (boolean) 21:20:59.438 [Lua] [world] = [World] 21:20:59.438 [Lua] [system_api] = table 21:20:59.438 [Lua] [entity_system] = table 21:20:59.438 [Lua] [entity_system] = metatable 21:20:59.438 [Lua] [network_lobby] = table 21:20:59.438 [Lua] [network_lobby] = metatable 21:20:59.438 [Lua] [profile_synchronizer] = table 21:20:59.438 [Lua] [profile_synchronizer] = metatable 21:20:59.438 [Lua] [level_transition_handler] = table 21:20:59.438 [Lua] [level_transition_handler] = metatable 21:20:59.438 [Lua] [num_local_human_players] = 1 (number) 21:20:59.438 [Lua] [statistics_db] = table 21:20:59.438 [Lua] [statistics_db] = metatable 21:20:59.438 [Lua] [network_server] = table 21:20:59.438 [Lua] [network_server] = metatable 21:20:59.438 [Lua] [input_manager] = table 21:20:59.438 [Lua] [input_manager] = metatable 21:20:59.438 [Lua] [network_clock] = table 21:20:59.438 [Lua] [network_clock] = metatable 21:20:59.438 [Lua] [network_transmit] = table 21:20:59.438 [Lua] [network_transmit] = metatable 21:20:59.438 [Lua] [free_flight_manager] = table 21:20:59.438 [Lua] [free_flight_manager] = metatable 21:20:59.438 [Lua] [network_manager] = table 21:20:59.438 [Lua] [network_manager] = metatable 21:20:59.438 [Lua] [network_event_delegate] = table 21:20:59.438 [Lua] [network_event_delegate] = metatable 21:20:59.438 [Lua] 21:20:59.438 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:20:59.438 [Lua] ignoring extension VersusInteractObjectiveExtension 21:20:59.438 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:20:59.438 [Lua] ignoring extension VersusSocketObjectiveExtension 21:20:59.438 [Lua] ignoring extension VersusTargetObjectiveExtension 21:20:59.438 [Lua] ignoring extension VersusMissionObjectiveExtension 21:20:59.439 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:20:59.441 [Lua] [AchievementManager] Achievements using the steam platform 21:20:59.487 [Lua] [StateIngame] Level seed: 13387819 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 21:20:59.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:20:59.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:20:59.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:20:59.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 21:20:59.495 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:20:59.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 21:20:59.498 [Lua] [LevelAnalysis] set_random_seed( 13387819) 21:20:59.501 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:20:59.502 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:20:59.502 [Lua] [IngameUI] init 21:20:59.515 [SteamVoipClient] select_out(11000010348a16a, off) 21:20:59.515 [SteamVoipClient] select_out(110000103737e0e, off) 21:20:59.515 [SteamVoipClient] select_out(110000104674122, off) 21:20:59.515 [SteamVoipClient] select_out(1100001057a793d, off) 21:20:59.520 [Lua] cb_razer_chroma_setup 21:20:59.557 [Lua] [Matchmaking] Cancelling matchmaking 21:20:59.557 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:20:59.557 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:20:59.557 [Lua] Set lobby begin: 21:20:59.557 [Lua] Lobby data twitch_enabled = false 21:20:59.557 [Lua] Lobby data power_level = 776 21:20:59.557 [Lua] Lobby data unique_server_name = KARL FRANZ 21:20:59.557 [Lua] Lobby data difficulty_tweak = 0 21:20:59.557 [Lua] Lobby data host = 110000104674122 21:20:59.557 [Lua] Lobby data game_mode = 3 21:20:59.557 [Lua] Lobby data is_private = true 21:20:59.558 [Lua] Lobby data match_started = true 21:20:59.558 [Lua] Lobby data mechanism = adventure 21:20:59.558 [Lua] Lobby data level_key = inn_level 21:20:59.558 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:20:59.558 [Lua] Lobby data selected_level_key = inn_level 21:20:59.558 [Lua] Lobby data difficulty = cataclysm_3 21:20:59.558 [Lua] Lobby data quick_game = false 21:20:59.558 [Lua] Lobby data weave_index = 110 21:20:59.558 [Lua] Lobby data matchmaking = false 21:20:59.558 [Lua] Lobby data weave_name = weave_110 21:20:59.558 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:20:59.558 [Lua] Lobby data num_players = 4 21:20:59.558 [Lua] Lobby data player_slot_5 = 0:0 21:20:59.558 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:20:59.558 [Lua] Lobby data country_code = DE 21:20:59.558 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:20:59.558 [Lua] Lobby data eac_authorized = true 21:20:59.558 [Lua] Set lobby end. 21:20:59.559 [Flow] complete_skittergate_legend true 21:20:59.559 [Flow] complete_all_helmgart_levels_recruit true 21:20:59.560 [Flow] WitchHunterLevel:35 21:20:59.560 [Flow] LeaderYes 21:20:59.560 [Flow] ALL PC XP:304250 21:20:59.560 [Flow] Has "bogenhafen" DLC:true 21:20:59.560 [Flow] WH XP:60850 21:20:59.560 [Flow] Number of crafted items:5258 21:20:59.560 [Flow] Has "pre_order" DLC:true 21:20:59.560 [Flow] Sum of Powe Levels:1500 21:20:59.560 [Flow] lodestone diff 1:false 21:20:59.560 [Flow] magnus and forest activated 21:20:59.560 [Flow] magnus and forest activated 21:20:59.560 [Flow] cemetery and forest activated 21:20:59.560 [Flow] magnus and cemetery 21:20:59.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:20:59.560 [Flow] ALL RUNES ACTIVATED 21:20:59.560 [Flow] magnus and forest activated 21:20:59.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:20:59.560 [Flow] ALL RUNES ACTIVATED 21:20:59.560 [Flow] cemetery and forest activated 21:20:59.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:20:59.560 [Flow] ALL RUNES ACTIVATED 21:20:59.560 [Flow] magnus and forest activated 21:20:59.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:20:59.560 [Flow] ALL RUNES ACTIVATED 21:20:59.560 [Flow] magnus and cemetery 21:20:59.561 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:20:59.561 [Flow] ALL RUNES ACTIVATED 21:20:59.561 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:20:59.562 [Lua] CurrentConflictSettings inn_level 21:20:59.562 [Lua] [ConflictDirector] conflict_director is ai_ready 21:20:59.562 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:20:59.562 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:20:59.564 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:20:59.564 [Lua] Forming navigation groups in one frame 21:20:59.564 [Lua] Forming navigation groups 21:20:59.582 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 21:20:59.583 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 21:20:59.583 [Lua] number of nav groups: 41 21:20:59.584 [Lua] number of refined nav groups : 23 21:20:59.586 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 21:20:59.586 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:20:59.586 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:20:59.586 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:20:59.588 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:20:59.588 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:20:59.588 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:20:59.588 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:20:59.588 [Lua] [Managers] Calling function on all managers: 21:20:59.588 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:20:59.612 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 21:20:59.612 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 21:20:59.612 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 21:20:59.612 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 21:20:59.772 [Lua] Set lobby begin: 21:20:59.772 [Lua] Lobby data twitch_enabled = false 21:20:59.772 [Lua] Lobby data power_level = 776 21:20:59.773 [Lua] Lobby data unique_server_name = KARL FRANZ 21:20:59.773 [Lua] Lobby data difficulty_tweak = 0 21:20:59.773 [Lua] Lobby data host = 110000104674122 21:20:59.773 [Lua] Lobby data game_mode = 3 21:20:59.773 [Lua] Lobby data is_private = true 21:20:59.773 [Lua] Lobby data match_started = true 21:20:59.773 [Lua] Lobby data mechanism = adventure 21:20:59.773 [Lua] Lobby data level_key = inn_level 21:20:59.773 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:20:59.773 [Lua] Lobby data selected_level_key = inn_level 21:20:59.773 [Lua] Lobby data difficulty = cataclysm_3 21:20:59.773 [Lua] Lobby data quick_game = false 21:20:59.773 [Lua] Lobby data weave_index = 110 21:20:59.773 [Lua] Lobby data matchmaking = false 21:20:59.774 [Lua] Lobby data weave_name = weave_110 21:20:59.774 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:20:59.774 [Lua] Lobby data num_players = 4 21:20:59.774 [Lua] Lobby data player_slot_5 = 0:0 21:20:59.774 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:20:59.774 [Lua] Lobby data country_code = DE 21:20:59.774 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:20:59.774 [Lua] Lobby data eac_authorized = true 21:20:59.774 [Lua] Set lobby end. 21:20:59.774 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 21:20:59.774 [Lua] Breedfreezer (server) starting a hot join sync 21:20:59.774 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:20:59.774 [Lua] RemotePlayer:create_game_object( ) 27 21:20:59.792 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 21:20:59.792 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 21:20:59.792 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 21:20:59.792 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 21:20:59.792 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:20:59.792 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:20:59.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:20:59.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:20:59.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:20:59.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:20:59.792 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 21:20:59.805 [Lua] Set lobby begin: 21:20:59.805 [Lua] Lobby data twitch_enabled = false 21:20:59.805 [Lua] Lobby data power_level = 776 21:20:59.805 [Lua] Lobby data unique_server_name = KARL FRANZ 21:20:59.805 [Lua] Lobby data difficulty_tweak = 0 21:20:59.805 [Lua] Lobby data host = 110000104674122 21:20:59.805 [Lua] Lobby data game_mode = 3 21:20:59.805 [Lua] Lobby data is_private = true 21:20:59.805 [Lua] Lobby data match_started = true 21:20:59.805 [Lua] Lobby data mechanism = adventure 21:20:59.805 [Lua] Lobby data level_key = inn_level 21:20:59.805 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:20:59.805 [Lua] Lobby data selected_level_key = inn_level 21:20:59.806 [Lua] Lobby data difficulty = cataclysm_3 21:20:59.806 [Lua] Lobby data quick_game = false 21:20:59.806 [Lua] Lobby data weave_index = 110 21:20:59.806 [Lua] Lobby data matchmaking = false 21:20:59.806 [Lua] Lobby data weave_name = weave_110 21:20:59.806 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:20:59.806 [Lua] Lobby data num_players = 4 21:20:59.806 [Lua] Lobby data player_slot_5 = 0:0 21:20:59.806 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:20:59.806 [Lua] Lobby data country_code = DE 21:20:59.806 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:20:59.806 [Lua] Lobby data eac_authorized = true 21:20:59.806 [Lua] Set lobby end. 21:20:59.806 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 21:20:59.806 [Lua] Breedfreezer (server) starting a hot join sync 21:20:59.807 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:20:59.807 [Lua] RemotePlayer:create_game_object( ) 29 21:20:59.822 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:20:59.822 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:20:59.822 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:20:59.846 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 21:20:59.846 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 21:20:59.875 [Lua] Set lobby begin: 21:20:59.875 [Lua] Lobby data twitch_enabled = false 21:20:59.875 [Lua] Lobby data power_level = 776 21:20:59.876 [Lua] Lobby data unique_server_name = KARL FRANZ 21:20:59.876 [Lua] Lobby data difficulty_tweak = 0 21:20:59.876 [Lua] Lobby data host = 110000104674122 21:20:59.876 [Lua] Lobby data game_mode = 3 21:20:59.876 [Lua] Lobby data is_private = true 21:20:59.876 [Lua] Lobby data match_started = true 21:20:59.876 [Lua] Lobby data mechanism = adventure 21:20:59.876 [Lua] Lobby data level_key = inn_level 21:20:59.876 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:20:59.877 [Lua] Lobby data selected_level_key = inn_level 21:20:59.877 [Lua] Lobby data difficulty = cataclysm_3 21:20:59.877 [Lua] Lobby data quick_game = false 21:20:59.877 [Lua] Lobby data weave_index = 110 21:20:59.877 [Lua] Lobby data matchmaking = false 21:20:59.877 [Lua] Lobby data weave_name = weave_110 21:20:59.877 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:20:59.877 [Lua] Lobby data num_players = 4 21:20:59.877 [Lua] Lobby data player_slot_5 = 0:0 21:20:59.877 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:20:59.877 [Lua] Lobby data country_code = DE 21:20:59.877 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:20:59.878 [Lua] Lobby data eac_authorized = true 21:20:59.878 [Lua] Set lobby end. 21:20:59.878 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 21:20:59.878 [Lua] Breedfreezer (server) starting a hot join sync 21:20:59.878 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 21:20:59.878 [Lua] RemotePlayer:create_game_object( ) 30 21:20:59.893 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 21:20:59.893 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 21:20:59.893 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 21:20:59.893 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 21:20:59.893 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 21:20:59.893 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 21:20:59.893 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:20:59.893 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:20:59.894 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 21:20:59.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:20:59.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:20:59.901 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=32 21:20:59.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:20:59.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:20:59.928 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:20:59.928 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 21:20:59.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read, 21:20:59.928 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:20:59.928 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:20:59.929 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 21:20:59.929 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 21:21:00.025 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:21:00.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:21:00.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:21:00.027 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:21:00.028 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 21:21:00.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:21:00.034 [Lua] Players are leaving the safe zone 21:21:00.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 21:21:00.066 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:21:00.066 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 21:21:00.066 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:21:00.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 21:21:00.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:21:00.207 [Lua] StateInGameRunning:_game_actually_starts() 21:21:00.207 [Lua] ################################################################################################################# 21:21:00.207 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:21:00.207 [Lua] ################################################################################################################# 21:21:00.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 21:21:00.214 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 21:21:00.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:21:00.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:21:00.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:21:00.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:21:00.430 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 21:21:00.430 [Lua] Commit load time data 21:21:00.495 [Flow] DISABLE 21:21:03.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:21:03.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:21:03.111 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:21:03.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:21:03.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:21:03.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:21:03.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:21:03.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:21:03.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:21:03.184 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:21:03.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:21:03.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:21:03.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:21:03.208 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:21:03.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:21:03.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:21:03.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:21:03.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:21:03.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:21:03.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:21:03.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:21:03.246 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:21:03.247 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:21:03.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:21:03.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:21:03.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:21:03.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:21:03.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:21:03.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:21:03.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:21:03.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:21:03.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:21:03.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:21:03.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:21:03.309 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:21:03.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:21:03.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:21:03.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:21:03.324 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:21:03.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:21:03.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:21:03.339 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:21:03.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:21:03.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:21:03.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:21:03.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:21:03.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:21:03.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:21:03.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:21:03.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:21:03.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=50 21:21:03.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:21:03.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:21:03.394 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:21:03.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:21:03.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:21:03.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read, 21:21:03.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:21:03.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:21:03.465 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:21:04.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 21:21:04.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:21:04.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:21:04.072 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:21:04.079 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:21:04.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:21:04.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 21:21:04.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:21:04.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 21:21:04.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:21:04.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 21:21:04.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:21:04.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 21:21:04.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:21:04.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 21:21:04.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:21:04.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:21:04.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:21:04.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 21:21:04.185 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:21:04.611 [Lua] PlayFabMirrorBase:_commit_internal 25 21:21:04.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:21:04.616 [Lua] generate_backend_stats 110000104674122:1 21:21:04.632 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:21:04.632 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:21:04.632 [Lua] Set lobby begin: 21:21:04.632 [Lua] Lobby data twitch_enabled = false 21:21:04.632 [Lua] Lobby data power_level = 402 21:21:04.632 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:04.632 [Lua] Lobby data difficulty_tweak = 0 21:21:04.632 [Lua] Lobby data host = 110000104674122 21:21:04.632 [Lua] Lobby data game_mode = 3 21:21:04.632 [Lua] Lobby data is_private = true 21:21:04.632 [Lua] Lobby data match_started = true 21:21:04.632 [Lua] Lobby data mechanism = adventure 21:21:04.632 [Lua] Lobby data level_key = inn_level 21:21:04.632 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:04.632 [Lua] Lobby data selected_level_key = inn_level 21:21:04.632 [Lua] Lobby data difficulty = cataclysm_3 21:21:04.633 [Lua] Lobby data quick_game = false 21:21:04.633 [Lua] Lobby data weave_index = 110 21:21:04.633 [Lua] Lobby data matchmaking = false 21:21:04.633 [Lua] Lobby data weave_name = weave_110 21:21:04.633 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:04.633 [Lua] Lobby data num_players = 4 21:21:04.633 [Lua] Lobby data player_slot_5 = 0:0 21:21:04.633 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:04.633 [Lua] Lobby data country_code = DE 21:21:04.633 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:04.633 [Lua] Lobby data eac_authorized = true 21:21:04.633 [Lua] Set lobby end. 21:21:04.638 [Lua] commit result success 25 21:21:09.699 [Lua] Set lobby begin: 21:21:09.699 [Lua] Lobby data twitch_enabled = false 21:21:09.700 [Lua] Lobby data power_level = 820 21:21:09.700 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:09.700 [Lua] Lobby data difficulty_tweak = 0 21:21:09.700 [Lua] Lobby data host = 110000104674122 21:21:09.700 [Lua] Lobby data game_mode = 3 21:21:09.700 [Lua] Lobby data is_private = true 21:21:09.700 [Lua] Lobby data match_started = true 21:21:09.700 [Lua] Lobby data mechanism = adventure 21:21:09.700 [Lua] Lobby data level_key = inn_level 21:21:09.700 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:09.700 [Lua] Lobby data selected_level_key = inn_level 21:21:09.700 [Lua] Lobby data difficulty = cataclysm_3 21:21:09.700 [Lua] Lobby data quick_game = false 21:21:09.700 [Lua] Lobby data weave_index = 110 21:21:09.700 [Lua] Lobby data matchmaking = false 21:21:09.700 [Lua] Lobby data weave_name = weave_110 21:21:09.700 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:09.700 [Lua] Lobby data num_players = 4 21:21:09.701 [Lua] Lobby data player_slot_5 = 0:0 21:21:09.701 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:09.701 [Lua] Lobby data country_code = DE 21:21:09.701 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:09.701 [Lua] Lobby data eac_authorized = true 21:21:09.701 [Lua] Set lobby end. 21:21:19.183 [Lua] [Matchmaking] Cancelling matchmaking 21:21:19.183 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:21:23.171 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:21:23.171 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:21:23.173 [Lua] Set lobby begin: 21:21:23.173 [Lua] Lobby data twitch_enabled = false 21:21:23.173 [Lua] Lobby data power_level = 820 21:21:23.173 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:23.173 [Lua] Lobby data difficulty_tweak = 0 21:21:23.173 [Lua] Lobby data host = 110000104674122 21:21:23.173 [Lua] Lobby data game_mode = 3 21:21:23.173 [Lua] Lobby data is_private = true 21:21:23.173 [Lua] Lobby data match_started = true 21:21:23.173 [Lua] Lobby data mechanism = adventure 21:21:23.173 [Lua] Lobby data level_key = inn_level 21:21:23.173 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:23.173 [Lua] Lobby data selected_level_key = inn_level 21:21:23.173 [Lua] Lobby data difficulty = cataclysm_3 21:21:23.173 [Lua] Lobby data quick_game = false 21:21:23.173 [Lua] Lobby data weave_index = 110 21:21:23.174 [Lua] Lobby data matchmaking = false 21:21:23.174 [Lua] Lobby data weave_name = weave_110 21:21:23.174 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:23.174 [Lua] Lobby data num_players = 4 21:21:23.174 [Lua] Lobby data player_slot_5 = 0:0 21:21:23.174 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:23.174 [Lua] Lobby data country_code = DE 21:21:23.174 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:23.174 [Lua] Lobby data eac_authorized = true 21:21:23.174 [Lua] Set lobby end. 21:21:23.174 [Lua] [PartyManager] Leader is set to 110000104674122 21:21:23.174 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 21:21:23.174 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 21:21:23.174 [Lua] Set lobby begin: 21:21:23.174 [Lua] Lobby data twitch_enabled = false 21:21:23.174 [Lua] Lobby data power_level = 820 21:21:23.174 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:23.174 [Lua] Lobby data difficulty_tweak = 0 21:21:23.174 [Lua] Lobby data host = 110000104674122 21:21:23.174 [Lua] Lobby data game_mode = 9 21:21:23.174 [Lua] Lobby data is_private = true 21:21:23.174 [Lua] Lobby data match_started = true 21:21:23.175 [Lua] Lobby data mechanism = adventure 21:21:23.175 [Lua] Lobby data level_key = inn_level 21:21:23.175 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:23.175 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:21:23.175 [Lua] Lobby data difficulty = cataclysm_3 21:21:23.175 [Lua] Lobby data quick_game = false 21:21:23.175 [Lua] Lobby data weave_index = 110 21:21:23.175 [Lua] Lobby data matchmaking = false 21:21:23.175 [Lua] Lobby data weave_name = weave_110 21:21:23.175 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:23.175 [Lua] Lobby data num_players = 4 21:21:23.175 [Lua] Lobby data player_slot_5 = 0:0 21:21:23.175 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:23.175 [Lua] Lobby data country_code = DE 21:21:23.175 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:23.175 [Lua] Lobby data eac_authorized = true 21:21:23.175 [Lua] Set lobby end. 21:21:23.175 [Lua] Set lobby begin: 21:21:23.175 [Lua] Lobby data twitch_enabled = false 21:21:23.175 [Lua] Lobby data power_level = 820 21:21:23.175 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:23.175 [Lua] Lobby data difficulty_tweak = 0 21:21:23.175 [Lua] Lobby data host = 110000104674122 21:21:23.176 [Lua] Lobby data game_mode = 9 21:21:23.176 [Lua] Lobby data is_private = true 21:21:23.176 [Lua] Lobby data match_started = true 21:21:23.176 [Lua] Lobby data mechanism = adventure 21:21:23.176 [Lua] Lobby data level_key = inn_level 21:21:23.176 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:23.176 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:21:23.176 [Lua] Lobby data difficulty = cataclysm_3 21:21:23.176 [Lua] Lobby data quick_game = false 21:21:23.176 [Lua] Lobby data weave_index = 110 21:21:23.176 [Lua] Lobby data matchmaking = false 21:21:23.176 [Lua] Lobby data weave_name = weave_110 21:21:23.176 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:23.176 [Lua] Lobby data num_players = 4 21:21:23.176 [Lua] Lobby data player_slot_5 = 0:0 21:21:23.176 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:23.176 [Lua] Lobby data country_code = DE 21:21:23.176 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:23.176 [Lua] Lobby data eac_authorized = true 21:21:23.176 [Lua] Set lobby end. 21:21:23.177 [Lua] [ChatManager][1]System: Starting hosted game... 21:21:23.177 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:21:23.177 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:21:24.732 [Lua] [IngameUI] menu view on_enter character_selection 21:21:24.732 [Lua] hero_fullscreen_menu_on_enter 21:21:24.734 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bc80fe0 21:21:24.735 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:21:24.744 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:21:24.745 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:21:24.745 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:21:24.745 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:21:24.745 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:21:24.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:21:24.811 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 21:21:25.024 [Lua] Set lobby begin: 21:21:25.024 [Lua] Lobby data twitch_enabled = false 21:21:25.024 [Lua] Lobby data power_level = 967 21:21:25.024 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:25.024 [Lua] Lobby data difficulty_tweak = 0 21:21:25.024 [Lua] Lobby data host = 110000104674122 21:21:25.024 [Lua] Lobby data game_mode = 9 21:21:25.024 [Lua] Lobby data is_private = true 21:21:25.024 [Lua] Lobby data match_started = true 21:21:25.024 [Lua] Lobby data mechanism = adventure 21:21:25.024 [Lua] Lobby data level_key = inn_level 21:21:25.024 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:25.024 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:21:25.025 [Lua] Lobby data difficulty = cataclysm_3 21:21:25.025 [Lua] Lobby data quick_game = false 21:21:25.025 [Lua] Lobby data weave_index = 110 21:21:25.025 [Lua] Lobby data matchmaking = false 21:21:25.025 [Lua] Lobby data weave_name = weave_110 21:21:25.025 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:25.025 [Lua] Lobby data num_players = 4 21:21:25.025 [Lua] Lobby data player_slot_5 = 0:0 21:21:25.025 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:25.025 [Lua] Lobby data country_code = DE 21:21:25.025 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:25.025 [Lua] Lobby data eac_authorized = true 21:21:25.025 [Lua] Set lobby end. 21:21:28.196 [Lua] [IngameUI] menu view on_exit character_selection 21:21:28.202 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:21:28.202 [Lua] hero_fullscreen_menu_on_exit 21:21:28.206 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bc80fe0 21:21:28.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:21:30.135 [Lua] Set lobby begin: 21:21:30.135 [Lua] Lobby data twitch_enabled = false 21:21:30.135 [Lua] Lobby data power_level = 1100 21:21:30.135 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:30.135 [Lua] Lobby data difficulty_tweak = 0 21:21:30.135 [Lua] Lobby data host = 110000104674122 21:21:30.135 [Lua] Lobby data game_mode = 9 21:21:30.136 [Lua] Lobby data is_private = true 21:21:30.136 [Lua] Lobby data match_started = true 21:21:30.136 [Lua] Lobby data mechanism = adventure 21:21:30.136 [Lua] Lobby data level_key = inn_level 21:21:30.136 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:30.136 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:21:30.136 [Lua] Lobby data difficulty = cataclysm_3 21:21:30.136 [Lua] Lobby data quick_game = false 21:21:30.136 [Lua] Lobby data weave_index = 110 21:21:30.136 [Lua] Lobby data matchmaking = false 21:21:30.136 [Lua] Lobby data weave_name = weave_110 21:21:30.136 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:30.136 [Lua] Lobby data num_players = 4 21:21:30.136 [Lua] Lobby data player_slot_5 = 0:0 21:21:30.136 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:30.136 [Lua] Lobby data country_code = DE 21:21:30.136 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:30.136 [Lua] Lobby data eac_authorized = true 21:21:30.136 [Lua] Set lobby end. 21:21:30.274 [Lua] [IngameUI] menu view on_enter hero_view 21:21:30.278 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fa34fd0 21:21:30.278 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 21:21:30.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 21:21:30.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:21:30.294 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 21:21:30.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:21:30.295 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:21:30.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:21:30.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:21:30.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:21:30.440 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:21:30.583 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:21:30.583 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:21:30.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:21:30.590 [Lua] cb_unit_spawned_unit_preview table: 00000000055C7840 units/ui/pup_weave_amulet/pup_weave_amulet 21:21:30.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:21:30.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:21:30.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:21:30.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:21:30.903 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:21:30.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:21:30.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 21:21:30.931 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:21:31.017 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:21:31.017 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:21:31.024 [Lua] cb_unit_spawned_unit_preview table: 00000000095C30D0 units/ui/pup_weave_amulet/pup_weave_amulet 21:21:38.964 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 21:21:38.965 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:21:38.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:21:38.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:21:38.967 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:21:38.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:21:39.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:21:39.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:21:39.117 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:21:39.193 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:21:39.193 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:21:39.194 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:21:39.201 [Lua] cb_unit_spawned_unit_preview table: 000000000BAC16F0 units/ui/pup_weave_amulet/pup_weave_amulet 21:21:39.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:21:39.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:21:39.269 [Lua] [IngameUI] menu view on_exit hero_view 21:21:39.273 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fa34fd0 21:21:39.273 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 21:21:39.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 21:21:39.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:21:39.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:21:39.277 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:21:39.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:21:39.278 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 21:21:44.372 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:21:44.372 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:21:44.487 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 21:21:44.487 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 21:21:44.487 [Lua] Set lobby begin: 21:21:44.487 [Lua] Lobby data twitch_enabled = false 21:21:44.487 [Lua] Lobby data power_level = 1100 21:21:44.488 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:44.488 [Lua] Lobby data difficulty_tweak = 0 21:21:44.488 [Lua] Lobby data host = 110000104674122 21:21:44.488 [Lua] Lobby data game_mode = 9 21:21:44.488 [Lua] Lobby data is_private = true 21:21:44.488 [Lua] Lobby data match_started = true 21:21:44.488 [Lua] Lobby data mechanism = adventure 21:21:44.488 [Lua] Lobby data level_key = inn_level 21:21:44.488 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:44.488 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:21:44.488 [Lua] Lobby data difficulty = cataclysm_3 21:21:44.488 [Lua] Lobby data quick_game = false 21:21:44.488 [Lua] Lobby data weave_index = 110 21:21:44.488 [Lua] Lobby data matchmaking = false 21:21:44.488 [Lua] Lobby data weave_name = weave_110 21:21:44.489 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:44.489 [Lua] Lobby data num_players = 4 21:21:44.489 [Lua] Lobby data player_slot_5 = 0:0 21:21:44.489 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:44.489 [Lua] Lobby data country_code = DE 21:21:44.489 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:44.489 [Lua] Lobby data eac_authorized = true 21:21:44.489 [Lua] Set lobby end. 21:21:44.491 [Lua] Set lobby begin: 21:21:44.491 [Lua] Lobby data twitch_enabled = false 21:21:44.491 [Lua] Lobby data power_level = 1100 21:21:44.491 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:44.491 [Lua] Lobby data difficulty_tweak = 0 21:21:44.491 [Lua] Lobby data host = 110000104674122 21:21:44.491 [Lua] Lobby data game_mode = 9 21:21:44.491 [Lua] Lobby data is_private = true 21:21:44.491 [Lua] Lobby data match_started = true 21:21:44.491 [Lua] Lobby data mechanism = adventure 21:21:44.491 [Lua] Lobby data level_key = inn_level 21:21:44.491 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:44.491 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:21:44.491 [Lua] Lobby data difficulty = cataclysm_3 21:21:44.491 [Lua] Lobby data quick_game = false 21:21:44.492 [Lua] Lobby data weave_index = 110 21:21:44.492 [Lua] Lobby data matchmaking = false 21:21:44.492 [Lua] Lobby data weave_name = weave_110 21:21:44.492 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:44.492 [Lua] Lobby data num_players = 4 21:21:44.492 [Lua] Lobby data player_slot_5 = 0:0 21:21:44.492 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:44.492 [Lua] Lobby data country_code = DE 21:21:44.492 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:44.492 [Lua] Lobby data eac_authorized = true 21:21:44.492 [Lua] Set lobby end. 21:21:44.492 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 21:21:44.492 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 21:21:44.492 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 21:21:44.492 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 21:21:44.492 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 21:21:44.492 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 21:21:44.492 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:21:44.492 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 21:21:44.492 [Lua] Complete level triggered. 21:21:44.494 [Save] Saving `save_data` 21:21:44.494 [Lua] gm_event_end_conditions_met false false 21:21:44.494 [Lua] FORCE COMMIT 26 21:21:44.494 [Lua] PlayFabMirrorBase:_commit_internal 26 21:21:44.494 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:21:44.497 [Save] Save done 21:21:44.497 [Save] Saving `save_data` 21:21:44.498 [Lua] generate_backend_stats 110000104674122:1 21:21:44.501 [Save] Save done 21:21:44.514 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:21:44.514 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:21:44.514 [Save] Saving `save_data` 21:21:44.514 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 21:21:44.514 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 21:21:44.514 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:21:44.514 [Lua] [GameNetworkManager] Leaving game... 21:21:44.514 [Lua] [GameNetworkManager] Shutting down game session host. 21:21:44.514 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:21:44.514 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:21:44.514 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=46.14 21:21:44.518 [Save] Save done 21:21:44.518 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:21:44.518 [Lua] commit result success 26 21:21:45.444 [Lua] [PlayerSyncData] Game session is not initialized 21:21:45.444 [Lua] [PlayerSyncData] Game session is not initialized 21:21:45.444 [Lua] [PlayerSyncData] Game session is not initialized 21:21:45.444 [Lua] Set lobby begin: 21:21:45.444 [Lua] Lobby data twitch_enabled = false 21:21:45.444 [Lua] Lobby data power_level = 0 21:21:45.444 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:45.444 [Lua] Lobby data difficulty_tweak = 0 21:21:45.444 [Lua] Lobby data host = 110000104674122 21:21:45.444 [Lua] Lobby data game_mode = 9 21:21:45.444 [Lua] Lobby data is_private = true 21:21:45.444 [Lua] Lobby data match_started = true 21:21:45.444 [Lua] Lobby data mechanism = adventure 21:21:45.444 [Lua] Lobby data level_key = inn_level 21:21:45.445 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:45.445 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:21:45.445 [Lua] Lobby data difficulty = cataclysm_3 21:21:45.445 [Lua] Lobby data quick_game = false 21:21:45.445 [Lua] Lobby data weave_index = 110 21:21:45.445 [Lua] Lobby data matchmaking = false 21:21:45.445 [Lua] Lobby data weave_name = weave_110 21:21:45.445 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:45.445 [Lua] Lobby data num_players = 4 21:21:45.445 [Lua] Lobby data player_slot_5 = 0:0 21:21:45.445 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:45.445 [Lua] Lobby data country_code = DE 21:21:45.445 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:45.445 [Lua] Lobby data eac_authorized = true 21:21:45.445 [Lua] Set lobby end. 21:21:46.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:21:46.521 [Lua] [Managers] Calling function on all managers: 21:21:46.522 [Lua] Clearing all global lookup lists 21:21:46.522 [Lua] [IngamePlayerListUI] - Destroy 21:21:46.522 [Lua] [EquipmentUI] - Destroy 21:21:46.522 [Lua] [AbilityUI] - Destroy 21:21:46.522 [Lua] [GamePadAbilityUI] - Destroy 21:21:46.522 [Lua] [GamePadEquipmentUI] - Destroy 21:21:46.522 [Lua] [IngameUI] destroy 21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2 21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 21:21:46.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 21:21:46.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 21:21:46.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 21:21:46.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 21:21:46.571 [Lua] [Managers] Destroying manager group: 21:21:46.576 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:21:46.637 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:21:46.637 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 21:21:46.637 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:21:46.637 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0 21:21:46.637 warning: [Lua] Following data will be uploaded to Crashify: <> 21:21:46.637 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 46, User: 110000104674122 "KARL FRANZ" <> 21:21:46.638 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13835899; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000420720 [3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame [5] self = table: 000000000B0BD7D0; application_shutdown = nil; unit_spawner = table: 000000000040F300; world = [World]; unit_storage = table: 000000000C072DC0; units = table: 000000000080C250; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B0BD7D0 [8] self = table: 00000000031FB070; dt = 0.0064682303927838802; t = 2852.572992439731; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0064682303927838802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064682303927838802; t = 2852.572992439731 [10] dt = 0.0064682303927838802 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000DDE75F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000DB8CD80; [5] world_name = "level_world"; entity_system_bag = table: 000000000FACBCE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BBE6740; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000F7BD70; statistics_db = table: 000000000FDF4B20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.348859950713816; input_manager = table: 00000000104F0930; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F9B6340; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB8CD80; world = [World]; dt = 0.0064682303927838802; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.14258251292631; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000DD84E60; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000002212490; <> <> 21:21:46.638 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 21:21:46.638 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 21:21:46.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0 21:21:46.638 warning: [Lua] Following data will be uploaded to Crashify: <> 21:21:46.638 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 47, User: 110000104674122 "KARL FRANZ" <> 21:21:46.638 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13835899; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000420720 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000B0BD7D0; application_shutdown = nil; unit_spawner = table: 000000000040F300; world = [World]; unit_storage = table: 000000000C072DC0; units = table: 000000000080C250; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B0BD7D0 [8] self = table: 00000000031FB070; dt = 0.0064682303927838802; t = 2852.572992439731; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0064682303927838802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064682303927838802; t = 2852.572992439731 [10] dt = 0.0064682303927838802 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000DDE75F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000DB8CD80; [5] world_name = "level_world"; entity_system_bag = table: 000000000FACBCE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BBE6740; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000F7BD70; statistics_db = table: 000000000FDF4B20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.348859950713816; input_manager = table: 00000000104F0930; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F9B6340; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB8CD80; world = [World]; dt = 0.0064682303927838802; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.14258251292631; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000DD84E60; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000002212490; <> <> 21:21:46.638 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 21:21:46.638 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 21:21:46.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0 21:21:46.638 warning: [Lua] Following data will be uploaded to Crashify: <> 21:21:46.639 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 48, User: 110000104674122 "KARL FRANZ" <> 21:21:46.639 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13835899; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000420720 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000B0BD7D0; application_shutdown = nil; unit_spawner = table: 000000000040F300; world = [World]; unit_storage = table: 000000000C072DC0; units = table: 000000000080C250; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B0BD7D0 [8] self = table: 00000000031FB070; dt = 0.0064682303927838802; t = 2852.572992439731; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0064682303927838802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064682303927838802; t = 2852.572992439731 [10] dt = 0.0064682303927838802 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000DDE75F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000DB8CD80; [5] world_name = "level_world"; entity_system_bag = table: 000000000FACBCE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BBE6740; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000F7BD70; statistics_db = table: 000000000FDF4B20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.348859950713816; input_manager = table: 00000000104F0930; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F9B6340; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB8CD80; world = [World]; dt = 0.0064682303927838802; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.14258251292631; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000DD84E60; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000002212490; <> <> 21:21:46.639 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 21:21:46.639 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:21:46.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0 21:21:46.639 warning: [Lua] Following data will be uploaded to Crashify: <> 21:21:46.639 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 49, User: 110000104674122 "KARL FRANZ" <> 21:21:46.640 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13835899; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000420720 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 000000000B0BD7D0; application_shutdown = nil; unit_spawner = table: 000000000040F300; world = [World]; unit_storage = table: 000000000C072DC0; units = table: 000000000080C250; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B0BD7D0 [8] self = table: 00000000031FB070; dt = 0.0064682303927838802; t = 2852.572992439731; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0064682303927838802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064682303927838802; t = 2852.572992439731 [10] dt = 0.0064682303927838802 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000DDE75F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000DB8CD80; [5] world_name = "level_world"; entity_system_bag = table: 000000000FACBCE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BBE6740; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000F7BD70; statistics_db = table: 000000000FDF4B20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.348859950713816; input_manager = table: 00000000104F0930; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F9B6340; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB8CD80; world = [World]; dt = 0.0064682303927838802; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.14258251292631; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000DD84E60; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000002212490; <> <> 21:21:46.640 [Lua] [Matchmaking] unregister rpcs 21:21:46.640 [Lua] ############### UNLOADING PACKAGES ############### 21:21:46.640 [Lua] [Managers] Calling function on all managers: 21:21:46.640 [Lua] [Managers] Destroying manager group: 21:21:46.640 [Lua] [Gamestate] Enter state StateLoading 21:21:46.642 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:21:46.642 [Lua] [Matchmaking] register rpcs 21:21:46.642 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:21:46.642 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:21:46.642 [Lua] registering RPCs 21:21:46.642 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:21:46.642 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:21:46.642 [Lua] Set lobby begin: 21:21:46.642 [Lua] Lobby data twitch_enabled = false 21:21:46.642 [Lua] Lobby data power_level = 0 21:21:46.642 [Lua] Lobby data unique_server_name = KARL FRANZ 21:21:46.642 [Lua] Lobby data difficulty_tweak = 0 21:21:46.642 [Lua] Lobby data host = 110000104674122 21:21:46.643 [Lua] Lobby data game_mode = 9 21:21:46.643 [Lua] Lobby data is_private = true 21:21:46.643 [Lua] Lobby data match_started = true 21:21:46.643 [Lua] Lobby data mechanism = adventure 21:21:46.643 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:21:46.643 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:21:46.643 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:21:46.643 [Lua] Lobby data difficulty = cataclysm_3 21:21:46.643 [Lua] Lobby data quick_game = false 21:21:46.643 [Lua] Lobby data weave_index = 110 21:21:46.644 [Lua] Lobby data matchmaking = false 21:21:46.644 [Lua] Lobby data weave_name = weave_110 21:21:46.644 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:21:46.644 [Lua] Lobby data num_players = 4 21:21:46.644 [Lua] Lobby data player_slot_5 = 0:0 21:21:46.644 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:21:46.644 [Lua] Lobby data country_code = DE 21:21:46.644 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:21:46.644 [Lua] Lobby data eac_authorized = true 21:21:46.644 [Lua] Set lobby end. 21:21:46.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:21:46.647 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 21:21:46.647 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:21:46.647 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 21:21:46.648 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:21:46.648 [Umbra] Unload tome 21:21:46.648 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:21:46.748 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:21:46.748 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 21:21:46.748 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 21:21:46.748 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 21:21:46.748 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 21:21:46.748 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 21:21:46.748 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 21:21:47.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 21:21:47.023 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 21:21:47.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 21:21:50.788 [Lua] ### Sending rpc_level_loaded 21:21:50.788 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124 21:21:50.788 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 21:21:50.788 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 21:21:50.788 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 21:21:50.806 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 21:21:50.806 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 21:21:51.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 21:21:51.482 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 21:21:51.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 21:21:52.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 21:21:52.057 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 21:21:52.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:21:52.310 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 21:21:52.346 [Lua] ### Sending rpc_level_loaded 21:21:52.346 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124 21:21:52.346 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 21:21:52.347 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:21:52.347 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:21:52.363 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:21:52.363 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:21:52.497 [Lua] ### Sending rpc_level_loaded 21:21:52.497 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124 21:21:52.497 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 21:21:52.498 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:21:52.498 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 21:21:52.515 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 21:21:52.515 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 21:21:52.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:21:52.869 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:21:52.887 [Lua] [LevelTransitionHandler] Level load completed! 21:21:52.887 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 13835899 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 21:21:52.904 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:21:52.904 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 21:21:52.904 [Lua] load_startup_enemy_packages: -------------- 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] chaos_spawn 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] chaos_troll 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_rat_ogre 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_stormfiend 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] beastmen_minotaur 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] chaos_plague_sorcerer 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] chaos_corruptor_sorcerer 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_gutter_runner 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_pack_master 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_poison_wind_globadier 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_ratling_gunner 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_warpfire_thrower 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] chaos_vortex_sorcerer 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] beastmen_standard_bearer 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] chaos_vortex 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] critter_rat 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] critter_pig 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_storm_vermin_with_shield 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] beastmen_gor 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] beastmen_ungor_archer 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] beastmen_ungor 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_clan_rat 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_slave 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_clan_rat_with_shield 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_storm_vermin 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] beastmen_bestigor 21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:21:52.904 [Lua] skaven_plague_monk 21:21:52.913 [Lua] ### Sending rpc_level_loaded 21:21:52.913 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124 21:21:52.913 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 21:21:52.925 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 21:21:52.925 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 21:21:52.943 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 21:21:52.943 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 21:21:52.944 [Lua] ### Sending rpc_level_loaded 21:21:52.944 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124 21:21:53.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:21:53.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:21:53.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:21:53.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:21:53.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:21:53.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:21:53.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:21:53.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:21:53.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:21:54.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:21:54.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:21:54.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:21:54.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:21:54.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:21:54.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:21:55.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:21:55.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:21:55.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:21:55.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:21:55.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:21:55.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:21:55.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:21:55.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:21:55.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:21:55.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:21:55.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:21:55.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:21:56.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:21:56.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:21:56.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:21:56.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:21:56.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:21:56.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:21:56.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:21:56.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:21:56.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:21:56.658 [EACServer] [22:21:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:21:56.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:21:56.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:21:56.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:21:57.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:21:57.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:21:57.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:21:57.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:21:57.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:21:57.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:21:57.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:21:57.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:21:57.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:21:57.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:21:57.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:21:57.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:21:58.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:21:58.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:21:58.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:21:58.248 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:47 my_peer_id:110000104674122 21:21:58.248 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:47 my_peer_id:110000104674122 21:21:58.248 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:47 my_peer_id:110000104674122 21:21:58.248 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:47 my_peer_id:110000104674122 21:21:58.249 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:47 my_peer_id:110000104674122 21:21:58.249 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 21:21:58.249 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:21:58.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:21:58.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:21:58.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:21:58.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:21:58.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient 21:21:58.300 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:21:58.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:21:59.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:21:59.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:21:59.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:21:59.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:21:59.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:21:59.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:22:00.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:22:00.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:22:00.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:22:00.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:22:00.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:22:00.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:22:01.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:22:01.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:22:01.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:22:01.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:48 my_peer_id:110000104674122 21:22:01.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:48 my_peer_id:110000104674122 21:22:01.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:48 my_peer_id:110000104674122 21:22:01.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:48 my_peer_id:110000104674122 21:22:01.342 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:48 my_peer_id:110000104674122 21:22:01.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:22:01.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:22:01.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:22:01.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:22:01.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 21:22:01.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 21:22:01.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:22:01.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:22:01.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:22:01.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:22:01.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:22:01.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:22:02.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:22:02.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:22:02.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:22:02.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:22:02.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:22:02.848 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 21:22:02.850 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 21:22:02.850 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:22:02.850 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:22:02.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:49 my_peer_id:110000104674122 21:22:02.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:49 my_peer_id:110000104674122 21:22:02.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:49 my_peer_id:110000104674122 21:22:02.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:49 my_peer_id:110000104674122 21:22:02.881 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:49 my_peer_id:110000104674122 21:22:02.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 21:22:02.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:22:02.881 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:22:02.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:22:02.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 21:22:02.913 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:22:02.913 [Lua] [PackageManager] Force_load: wwise/crossbow 21:22:02.914 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:22:02.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient 21:22:02.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient 21:22:02.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:22:02.933 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 21:22:02.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 21:22:02.981 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:22:02.981 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:22:02.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:22:03.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:22:03.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:22:03.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:22:03.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:22:03.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:22:03.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:22:03.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:22:03.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:22:03.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:22:03.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:22:03.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:22:03.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:22:03.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:22:03.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:22:03.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:22:04.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:22:04.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:22:04.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:22:04.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:22:04.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:22:04.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:22:04.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:22:04.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:22:04.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:22:04.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:22:04.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:22:04.556 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:22:04.624 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:22:04.624 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:22:04.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:22:04.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:22:04.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:22:04.743 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01 21:22:04.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01 21:22:04.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01 21:22:04.844 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49 21:22:04.845 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:22:04.845 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 21:22:04.845 [Umbra] Init version: 3.4.15 :: 16 threads 21:22:05.090 [Lua] Async level spawning done 21:22:05.090 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:22:05.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:50 my_peer_id:110000104674122 21:22:05.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:50 my_peer_id:110000104674122 21:22:05.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:50 my_peer_id:110000104674122 21:22:05.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:50 my_peer_id:110000104674122 21:22:05.444 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:50 my_peer_id:110000104674122 21:22:05.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:22:05.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:22:05.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 21:22:05.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 21:22:05.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:22:05.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:22:05.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:22:05.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:22:05.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:22:05.952 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50 21:22:06.070 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:22:06.070 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:22:06.070 [Lua] [Matchmaking] unregister rpcs 21:22:06.070 [Lua] Set lobby begin: 21:22:06.070 [Lua] Lobby data twitch_enabled = false 21:22:06.070 [Lua] Lobby data power_level = 0 21:22:06.070 [Lua] Lobby data unique_server_name = KARL FRANZ 21:22:06.070 [Lua] Lobby data difficulty_tweak = 0 21:22:06.070 [Lua] Lobby data host = 110000104674122 21:22:06.071 [Lua] Lobby data game_mode = 9 21:22:06.071 [Lua] Lobby data is_private = true 21:22:06.071 [Lua] Lobby data match_started = true 21:22:06.071 [Lua] Lobby data mechanism = adventure 21:22:06.071 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:22:06.071 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:22:06.071 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:22:06.071 [Lua] Lobby data difficulty = cataclysm_3 21:22:06.071 [Lua] Lobby data quick_game = false 21:22:06.071 [Lua] Lobby data weave_index = 110 21:22:06.071 [Lua] Lobby data matchmaking = false 21:22:06.071 [Lua] Lobby data weave_name = weave_110 21:22:06.071 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:22:06.071 [Lua] Lobby data num_players = 4 21:22:06.071 [Lua] Lobby data player_slot_5 = 0:0 21:22:06.071 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:22:06.071 [Lua] Lobby data country_code = DE 21:22:06.071 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:22:06.071 [Lua] Lobby data eac_authorized = true 21:22:06.071 [Lua] Set lobby end. 21:22:06.071 [Lua] [Managers] Destroying manager group: 21:22:06.072 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 21:22:06.072 [Lua] [Gamestate] Enter StateIngame HOST 21:22:06.072 [Lua] [Managers] Calling function on all managers: 21:22:06.073 [Lua] <>level = dlc_scorpion_rubble_beasts<> 21:22:06.073 [Lua] Set lobby begin: 21:22:06.073 [Lua] Lobby data twitch_enabled = false 21:22:06.073 [Lua] Lobby data power_level = 0 21:22:06.073 [Lua] Lobby data unique_server_name = KARL FRANZ 21:22:06.073 [Lua] Lobby data difficulty_tweak = 0 21:22:06.073 [Lua] Lobby data host = 110000104674122 21:22:06.073 [Lua] Lobby data game_mode = 9 21:22:06.073 [Lua] Lobby data is_private = true 21:22:06.073 [Lua] Lobby data match_started = true 21:22:06.073 [Lua] Lobby data mechanism = adventure 21:22:06.073 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:22:06.073 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:22:06.073 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:22:06.073 [Lua] Lobby data difficulty = cataclysm_3 21:22:06.073 [Lua] Lobby data quick_game = false 21:22:06.073 [Lua] Lobby data weave_index = 110 21:22:06.073 [Lua] Lobby data matchmaking = false 21:22:06.073 [Lua] Lobby data weave_name = weave_110 21:22:06.073 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:22:06.073 [Lua] Lobby data num_players = 4 21:22:06.074 [Lua] Lobby data player_slot_5 = 0:0 21:22:06.074 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:22:06.074 [Lua] Lobby data country_code = DE 21:22:06.074 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:22:06.074 [Lua] Lobby data eac_authorized = true 21:22:06.074 [Lua] Set lobby end. 21:22:06.074 [Lua] [StateIngame] Server ingame 21:22:06.076 [Lua] Set lobby begin: 21:22:06.076 [Lua] Lobby data twitch_enabled = false 21:22:06.077 [Lua] Lobby data power_level = 0 21:22:06.077 [Lua] Lobby data unique_server_name = KARL FRANZ 21:22:06.077 [Lua] Lobby data difficulty_tweak = 0 21:22:06.077 [Lua] Lobby data host = 110000104674122 21:22:06.077 [Lua] Lobby data game_mode = 9 21:22:06.077 [Lua] Lobby data is_private = true 21:22:06.077 [Lua] Lobby data match_started = true 21:22:06.077 [Lua] Lobby data mechanism = adventure 21:22:06.077 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:22:06.077 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:22:06.077 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:22:06.077 [Lua] Lobby data difficulty = cataclysm_3 21:22:06.077 [Lua] Lobby data quick_game = false 21:22:06.077 [Lua] Lobby data weave_index = 110 21:22:06.078 [Lua] Lobby data matchmaking = false 21:22:06.078 [Lua] Lobby data weave_name = weave_110 21:22:06.078 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:22:06.078 [Lua] Lobby data num_players = 4 21:22:06.078 [Lua] Lobby data player_slot_5 = 0:0 21:22:06.078 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:22:06.078 [Lua] Lobby data country_code = DE 21:22:06.078 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:22:06.078 [Lua] Lobby data eac_authorized = true 21:22:06.078 [Lua] Set lobby end. 21:22:06.078 [Lua] [Matchmaking] register rpcs 21:22:06.078 [Lua] GameNetworkManager:init... creating game session 21:22:06.078 [Lua] Host GameSession.make_game_session_host with session: 21:22:06.078 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:22:06.078 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 21:22:06.078 [Lua] [GameNetworkManager] self.is_server = true 21:22:06.078 [Network] Setting artificial MTU limit to 65536 21:22:06.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 37 21:22:06.078 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 21:22:06.078 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 21:22:06.087 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 21:22:06.087 [Lua] pacing=disabled 21:22:06.087 [Lua] roaming=nil 21:22:06.087 [Lua] specials=disabled 21:22:06.087 [Lua] debug_color=maroon 21:22:06.087 [Lua] pack_spawning=skaven_beastmen 21:22:06.087 [Lua] contained_breeds=nil 21:22:06.087 [Lua] disabled=false 21:22:06.087 [Lua] boss=disabled 21:22:06.087 [Lua] horde=disabled 21:22:06.087 [Lua] name=weave_skaven_beastmen 21:22:06.087 [Lua] intensity=disabled 21:22:06.087 [Lua] --- 21:22:06.087 [Lua] [LevelAnalysis] set_random_seed( 4093782) 21:22:06.089 warning: [GwNav] NavData resource not loaded 21:22:06.089 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 21:22:06.089 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 21:22:06.092 [Lua] [AIInterestPointSystem] Level Seed: 4093782 21:22:06.092 [Lua] 21:22:06.092 [Lua] [entity_system_bag] = table 21:22:06.092 [Lua] [entity_system_bag] = metatable 21:22:06.092 [Lua] [startup_data] = table 21:22:06.092 [Lua] [entity_manager] = table 21:22:06.092 [Lua] [entity_manager] = metatable 21:22:06.092 [Lua] [unit_spawner] = table 21:22:06.092 [Lua] [unit_spawner] = metatable 21:22:06.092 [Lua] [unit_storage] = table 21:22:06.092 [Lua] [unit_storage] = metatable 21:22:06.092 [Lua] [dice_keeper] = table 21:22:06.092 [Lua] [dice_keeper] = metatable 21:22:06.092 [Lua] [is_server] = true (boolean) 21:22:06.092 [Lua] [world] = [World] 21:22:06.092 [Lua] [system_api] = table 21:22:06.092 [Lua] [entity_system] = table 21:22:06.092 [Lua] [entity_system] = metatable 21:22:06.092 [Lua] [network_lobby] = table 21:22:06.092 [Lua] [network_lobby] = metatable 21:22:06.092 [Lua] [profile_synchronizer] = table 21:22:06.092 [Lua] [profile_synchronizer] = metatable 21:22:06.092 [Lua] [level_transition_handler] = table 21:22:06.092 [Lua] [level_transition_handler] = metatable 21:22:06.092 [Lua] [num_local_human_players] = 1 (number) 21:22:06.092 [Lua] [statistics_db] = table 21:22:06.092 [Lua] [statistics_db] = metatable 21:22:06.092 [Lua] [network_server] = table 21:22:06.092 [Lua] [network_server] = metatable 21:22:06.092 [Lua] [input_manager] = table 21:22:06.092 [Lua] [input_manager] = metatable 21:22:06.092 [Lua] [network_clock] = table 21:22:06.092 [Lua] [network_clock] = metatable 21:22:06.092 [Lua] [network_transmit] = table 21:22:06.092 [Lua] [network_transmit] = metatable 21:22:06.092 [Lua] [free_flight_manager] = table 21:22:06.092 [Lua] [free_flight_manager] = metatable 21:22:06.092 [Lua] [network_manager] = table 21:22:06.092 [Lua] [network_manager] = metatable 21:22:06.092 [Lua] [network_event_delegate] = table 21:22:06.092 [Lua] [network_event_delegate] = metatable 21:22:06.092 [Lua] 21:22:06.092 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:22:06.092 [Lua] ignoring extension VersusInteractObjectiveExtension 21:22:06.092 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:22:06.092 [Lua] ignoring extension VersusSocketObjectiveExtension 21:22:06.092 [Lua] ignoring extension VersusTargetObjectiveExtension 21:22:06.092 [Lua] ignoring extension VersusMissionObjectiveExtension 21:22:06.093 [Lua] ignoring extension KeepDecorationPaintingExtension 21:22:06.095 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:22:06.108 [Lua] [AchievementManager] Achievements using the steam platform 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 21:22:06.153 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 21:22:06.153 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 21:22:06.168 [Lua] [StateIngame] Level seed: 4093782 21:22:06.186 [Lua] [LevelAnalysis] set_random_seed( 4093782) 21:22:06.190 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 21:22:06.190 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 21:22:06.190 [Lua] [IngameUI] init 21:22:06.201 [SteamVoipClient] select_out(11000010348a16a, off) 21:22:06.201 [SteamVoipClient] select_out(110000103737e0e, off) 21:22:06.201 [SteamVoipClient] select_out(110000104674122, off) 21:22:06.201 [SteamVoipClient] select_out(1100001057a793d, off) 21:22:06.205 [Lua] cb_razer_chroma_setup 21:22:06.230 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:22:06.230 [Lua] Set lobby begin: 21:22:06.230 [Lua] Lobby data twitch_enabled = false 21:22:06.230 [Lua] Lobby data power_level = 1100 21:22:06.230 [Lua] Lobby data unique_server_name = KARL FRANZ 21:22:06.230 [Lua] Lobby data difficulty_tweak = 0 21:22:06.230 [Lua] Lobby data host = 110000104674122 21:22:06.230 [Lua] Lobby data game_mode = 9 21:22:06.230 [Lua] Lobby data is_private = true 21:22:06.230 [Lua] Lobby data match_started = true 21:22:06.230 [Lua] Lobby data mechanism = adventure 21:22:06.231 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:22:06.231 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:22:06.231 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:22:06.231 [Lua] Lobby data difficulty = cataclysm_3 21:22:06.231 [Lua] Lobby data quick_game = false 21:22:06.231 [Lua] Lobby data weave_index = 110 21:22:06.231 [Lua] Lobby data matchmaking = false 21:22:06.231 [Lua] Lobby data weave_name = weave_110 21:22:06.231 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:22:06.231 [Lua] Lobby data num_players = 4 21:22:06.231 [Lua] Lobby data player_slot_5 = 0:0 21:22:06.231 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:22:06.231 [Lua] Lobby data country_code = DE 21:22:06.231 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:22:06.231 [Lua] Lobby data eac_authorized = true 21:22:06.231 [Lua] Set lobby end. 21:22:06.232 [Lua] CurrentConflictSettings weave_skaven_beastmen 21:22:06.232 [Lua] [ConflictDirector] conflict_director is ai_ready 21:22:06.232 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:22:06.232 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:22:06.237 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:22:06.237 [Lua] Forming navigation groups in one frame 21:22:06.237 [Lua] Forming navigation groups 21:22:06.244 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 21:22:06.369 [Lua] NavigationGroupManager -> calulation time B: 0.12400000000025102 21:22:06.369 [Lua] number of nav groups: 253 21:22:06.370 [Lua] number of refined nav groups : 190 21:22:06.374 [Lua] NavigationGroupManager -> calulation time C: 0.004999999999654392 21:22:06.374 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 21:22:06.397 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:22:06.400 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:22:06.400 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:22:06.401 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 21:22:06.402 [Lua] [Managers] Calling function on all managers: 21:22:06.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:22:06.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 37 21:22:06.676 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 37 21:22:09.433 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 21:22:09.433 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 21:22:09.433 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 21:22:09.433 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 21:22:09.433 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:22:09.433 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:22:09.443 [Lua] Set lobby begin: 21:22:09.443 [Lua] Lobby data twitch_enabled = false 21:22:09.443 [Lua] Lobby data power_level = 1100 21:22:09.443 [Lua] Lobby data unique_server_name = KARL FRANZ 21:22:09.443 [Lua] Lobby data difficulty_tweak = 0 21:22:09.443 [Lua] Lobby data host = 110000104674122 21:22:09.443 [Lua] Lobby data game_mode = 9 21:22:09.443 [Lua] Lobby data is_private = true 21:22:09.443 [Lua] Lobby data match_started = true 21:22:09.444 [Lua] Lobby data mechanism = adventure 21:22:09.444 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:22:09.444 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:22:09.444 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:22:09.444 [Lua] Lobby data difficulty = cataclysm_3 21:22:09.444 [Lua] Lobby data quick_game = false 21:22:09.444 [Lua] Lobby data weave_index = 110 21:22:09.444 [Lua] Lobby data matchmaking = false 21:22:09.444 [Lua] Lobby data weave_name = weave_110 21:22:09.444 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:22:09.444 [Lua] Lobby data num_players = 4 21:22:09.444 [Lua] Lobby data player_slot_5 = 0:0 21:22:09.444 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:22:09.444 [Lua] Lobby data country_code = DE 21:22:09.444 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:22:09.444 [Lua] Lobby data eac_authorized = true 21:22:09.444 [Lua] Set lobby end. 21:22:09.444 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 21:22:09.444 [Lua] Breedfreezer (server) starting a hot join sync 21:22:09.444 [Lua] packing 0 units of breed skaven_clan_rat 21:22:09.444 [Lua] packing 0 units of breed skaven_storm_vermin 21:22:09.444 [Lua] packing 0 units of breed skaven_slave 21:22:09.444 [Lua] packing 0 units of breed beastmen_ungor_archer 21:22:09.444 [Lua] packing 0 units of breed beastmen_bestigor 21:22:09.444 [Lua] packing 0 units of breed beastmen_ungor 21:22:09.444 [Lua] packing 0 units of breed skaven_plague_monk 21:22:09.444 [Lua] packing 0 units of breed beastmen_gor 21:22:09.444 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:22:09.444 [Lua] 21:22:09.444 [Lua] [1] = 1 (number) 21:22:09.444 [Lua] [2] = 0 (number) 21:22:09.444 [Lua] [3] = 1 (number) 21:22:09.444 [Lua] [4] = 0 (number) 21:22:09.444 [Lua] [5] = 1 (number) 21:22:09.444 [Lua] [6] = 0 (number) 21:22:09.444 [Lua] [7] = 1 (number) 21:22:09.444 [Lua] [8] = 0 (number) 21:22:09.444 [Lua] [9] = 1 (number) 21:22:09.444 [Lua] [10] = 0 (number) 21:22:09.444 [Lua] [11] = 1 (number) 21:22:09.444 [Lua] [12] = 0 (number) 21:22:09.444 [Lua] [13] = 1 (number) 21:22:09.444 [Lua] [14] = 0 (number) 21:22:09.444 [Lua] [15] = 1 (number) 21:22:09.444 [Lua] [16] = 0 (number) 21:22:09.444 [Lua] 21:22:09.444 [Lua] 21:22:09.444 [Lua] 21:22:09.446 [Lua] Set lobby begin: 21:22:09.446 [Lua] Lobby data twitch_enabled = false 21:22:09.446 [Lua] Lobby data power_level = 1100 21:22:09.446 [Lua] Lobby data unique_server_name = KARL FRANZ 21:22:09.446 [Lua] Lobby data difficulty_tweak = 0 21:22:09.446 [Lua] Lobby data host = 110000104674122 21:22:09.446 [Lua] Lobby data game_mode = 9 21:22:09.446 [Lua] Lobby data is_private = true 21:22:09.446 [Lua] Lobby data match_started = true 21:22:09.446 [Lua] Lobby data mechanism = adventure 21:22:09.447 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:22:09.447 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:22:09.447 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:22:09.447 [Lua] Lobby data difficulty = cataclysm_3 21:22:09.447 [Lua] Lobby data quick_game = false 21:22:09.447 [Lua] Lobby data weave_index = 110 21:22:09.447 [Lua] Lobby data matchmaking = false 21:22:09.447 [Lua] Lobby data weave_name = weave_110 21:22:09.447 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:22:09.447 [Lua] Lobby data num_players = 4 21:22:09.447 [Lua] Lobby data player_slot_5 = 0:0 21:22:09.447 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:22:09.447 [Lua] Lobby data country_code = DE 21:22:09.447 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:22:09.447 [Lua] Lobby data eac_authorized = true 21:22:09.447 [Lua] Set lobby end. 21:22:09.447 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 21:22:09.447 [Lua] Breedfreezer (server) starting a hot join sync 21:22:09.447 [Lua] packing 0 units of breed skaven_clan_rat 21:22:09.447 [Lua] packing 0 units of breed skaven_storm_vermin 21:22:09.447 [Lua] packing 0 units of breed skaven_slave 21:22:09.447 [Lua] packing 0 units of breed beastmen_ungor_archer 21:22:09.447 [Lua] packing 0 units of breed beastmen_bestigor 21:22:09.447 [Lua] packing 0 units of breed beastmen_ungor 21:22:09.447 [Lua] packing 0 units of breed skaven_plague_monk 21:22:09.447 [Lua] packing 0 units of breed beastmen_gor 21:22:09.447 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:22:09.447 [Lua] 21:22:09.447 [Lua] [1] = 1 (number) 21:22:09.447 [Lua] [2] = 0 (number) 21:22:09.447 [Lua] [3] = 1 (number) 21:22:09.447 [Lua] [4] = 0 (number) 21:22:09.447 [Lua] [5] = 1 (number) 21:22:09.447 [Lua] [6] = 0 (number) 21:22:09.447 [Lua] [7] = 1 (number) 21:22:09.447 [Lua] [8] = 0 (number) 21:22:09.447 [Lua] [9] = 1 (number) 21:22:09.447 [Lua] [10] = 0 (number) 21:22:09.447 [Lua] [11] = 1 (number) 21:22:09.447 [Lua] [12] = 0 (number) 21:22:09.447 [Lua] [13] = 1 (number) 21:22:09.447 [Lua] [14] = 0 (number) 21:22:09.447 [Lua] [15] = 1 (number) 21:22:09.447 [Lua] [16] = 0 (number) 21:22:09.447 [Lua] 21:22:09.447 [Lua] 21:22:09.447 [Lua] 21:22:09.448 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 21:22:09.448 [Lua] RemotePlayer:create_game_object( ) 25 21:22:09.465 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 21:22:09.466 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 21:22:09.466 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 21:22:09.466 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 21:22:09.466 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 21:22:09.466 [Lua] RemotePlayer:create_game_object( ) 26 21:22:09.482 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:22:09.482 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:22:09.483 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 21:22:09.483 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:22:09.667 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:22:09.667 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 21:22:09.812 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:22:09.812 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:22:10.944 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 21:22:10.944 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 21:22:10.958 [Lua] Set lobby begin: 21:22:10.958 [Lua] Lobby data twitch_enabled = false 21:22:10.958 [Lua] Lobby data power_level = 1100 21:22:10.958 [Lua] Lobby data unique_server_name = KARL FRANZ 21:22:10.959 [Lua] Lobby data difficulty_tweak = 0 21:22:10.959 [Lua] Lobby data host = 110000104674122 21:22:10.959 [Lua] Lobby data game_mode = 9 21:22:10.959 [Lua] Lobby data is_private = true 21:22:10.959 [Lua] Lobby data match_started = true 21:22:10.959 [Lua] Lobby data mechanism = adventure 21:22:10.959 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:22:10.959 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:22:10.959 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:22:10.959 [Lua] Lobby data difficulty = cataclysm_3 21:22:10.959 [Lua] Lobby data quick_game = false 21:22:10.959 [Lua] Lobby data weave_index = 110 21:22:10.959 [Lua] Lobby data matchmaking = false 21:22:10.959 [Lua] Lobby data weave_name = weave_110 21:22:10.959 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:22:10.959 [Lua] Lobby data num_players = 4 21:22:10.959 [Lua] Lobby data player_slot_5 = 0:0 21:22:10.959 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:22:10.959 [Lua] Lobby data country_code = DE 21:22:10.959 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:22:10.959 [Lua] Lobby data eac_authorized = true 21:22:10.959 [Lua] Set lobby end. 21:22:10.959 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 21:22:10.959 [Lua] Breedfreezer (server) starting a hot join sync 21:22:10.959 [Lua] packing 0 units of breed skaven_clan_rat 21:22:10.959 [Lua] packing 0 units of breed skaven_storm_vermin 21:22:10.959 [Lua] packing 0 units of breed skaven_slave 21:22:10.959 [Lua] packing 0 units of breed beastmen_ungor_archer 21:22:10.959 [Lua] packing 0 units of breed beastmen_bestigor 21:22:10.959 [Lua] packing 0 units of breed beastmen_ungor 21:22:10.959 [Lua] packing 0 units of breed skaven_plague_monk 21:22:10.959 [Lua] packing 0 units of breed beastmen_gor 21:22:10.959 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:22:10.959 [Lua] 21:22:10.959 [Lua] [1] = 1 (number) 21:22:10.959 [Lua] [2] = 0 (number) 21:22:10.959 [Lua] [3] = 1 (number) 21:22:10.960 [Lua] [4] = 0 (number) 21:22:10.960 [Lua] [5] = 1 (number) 21:22:10.960 [Lua] [6] = 0 (number) 21:22:10.960 [Lua] [7] = 1 (number) 21:22:10.960 [Lua] [8] = 0 (number) 21:22:10.960 [Lua] [9] = 1 (number) 21:22:10.960 [Lua] [10] = 0 (number) 21:22:10.960 [Lua] [11] = 1 (number) 21:22:10.960 [Lua] [12] = 0 (number) 21:22:10.960 [Lua] [13] = 1 (number) 21:22:10.960 [Lua] [14] = 0 (number) 21:22:10.960 [Lua] [15] = 1 (number) 21:22:10.960 [Lua] [16] = 0 (number) 21:22:10.960 [Lua] 21:22:10.960 [Lua] 21:22:10.960 [Lua] 21:22:10.960 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:22:10.960 [Lua] RemotePlayer:create_game_object( ) 27 21:22:10.977 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 21:22:10.977 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 21:22:10.977 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 21:22:10.977 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 21:22:10.977 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 21:22:10.977 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 21:22:10.977 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:22:10.977 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:22:10.977 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 21:22:10.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:10.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:10.983 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=29 21:22:10.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 21:22:10.985 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 21:22:10.985 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 21:22:11.112 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:22:11.113 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 21:22:11.113 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:11.168 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:22:11.168 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 21:22:11.168 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:22:11.169 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:22:11.170 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:11.180 [Lua] Set lobby begin: 21:22:11.180 [Lua] Lobby data twitch_enabled = false 21:22:11.180 [Lua] Lobby data power_level = 550 21:22:11.180 [Lua] Lobby data unique_server_name = KARL FRANZ 21:22:11.180 [Lua] Lobby data difficulty_tweak = 0 21:22:11.180 [Lua] Lobby data host = 110000104674122 21:22:11.180 [Lua] Lobby data game_mode = 9 21:22:11.180 [Lua] Lobby data is_private = true 21:22:11.180 [Lua] Lobby data match_started = true 21:22:11.180 [Lua] Lobby data mechanism = adventure 21:22:11.181 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:22:11.181 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:22:11.181 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:22:11.181 [Lua] Lobby data difficulty = cataclysm_3 21:22:11.181 [Lua] Lobby data quick_game = false 21:22:11.181 [Lua] Lobby data weave_index = 110 21:22:11.181 [Lua] Lobby data matchmaking = false 21:22:11.181 [Lua] Lobby data weave_name = weave_110 21:22:11.181 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:22:11.181 [Lua] Lobby data num_players = 4 21:22:11.181 [Lua] Lobby data player_slot_5 = 0:0 21:22:11.181 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:22:11.181 [Lua] Lobby data country_code = DE 21:22:11.181 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:22:11.181 [Lua] Lobby data eac_authorized = true 21:22:11.181 [Lua] Set lobby end. 21:22:11.267 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:22:11.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 21:22:11.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:11.300 [Lua] StateInGameRunning:_game_actually_starts() 21:22:11.301 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 21:22:11.301 [Lua] ################################################################################################################# 21:22:11.301 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:22:11.301 [Lua] ################################################################################################################# 21:22:11.301 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 21:22:11.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 21:22:11.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 21:22:11.531 [Lua] Commit load time data 21:22:16.236 [Lua] Set lobby begin: 21:22:16.236 [Lua] Lobby data twitch_enabled = false 21:22:16.236 [Lua] Lobby data power_level = 1100 21:22:16.236 [Lua] Lobby data unique_server_name = KARL FRANZ 21:22:16.236 [Lua] Lobby data difficulty_tweak = 0 21:22:16.236 [Lua] Lobby data host = 110000104674122 21:22:16.236 [Lua] Lobby data game_mode = 9 21:22:16.236 [Lua] Lobby data is_private = true 21:22:16.236 [Lua] Lobby data match_started = true 21:22:16.236 [Lua] Lobby data mechanism = adventure 21:22:16.236 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:22:16.236 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:22:16.236 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:22:16.236 [Lua] Lobby data difficulty = cataclysm_3 21:22:16.236 [Lua] Lobby data quick_game = false 21:22:16.236 [Lua] Lobby data weave_index = 110 21:22:16.236 [Lua] Lobby data matchmaking = false 21:22:16.236 [Lua] Lobby data weave_name = weave_110 21:22:16.236 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:22:16.237 [Lua] Lobby data num_players = 4 21:22:16.237 [Lua] Lobby data player_slot_5 = 0:0 21:22:16.237 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:22:16.237 [Lua] Lobby data country_code = DE 21:22:16.237 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:22:16.237 [Lua] Lobby data eac_authorized = true 21:22:16.237 [Lua] Set lobby end. 21:22:20.711 [Lua] Players are leaving the safe zone 21:22:20.716 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:22:20.717 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 21:22:20.725 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 21:22:20.729 [Lua] setting up ambush-horde 21:22:20.729 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 21:22:20.730 [Lua] -> spawning: 17 21:22:20.730 [Lua] horde crated with id 1 of type ambush 21:22:20.730 [Lua] ambush horde has started 21:22:20.734 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 21:22:22.824 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 21:22:22.834 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 21:22:22.838 [Lua] setting up ambush-horde 21:22:22.838 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:22:22.838 [Lua] -> spawning: 12 21:22:22.838 [Lua] horde crated with id 2 of type ambush 21:22:22.838 [Lua] ambush horde has started 21:22:22.848 [Lua] setting up ambush-horde 21:22:22.848 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:22:22.848 [Lua] -> spawning: 7 21:22:22.848 [Lua] horde crated with id 3 of type ambush 21:22:22.848 [Lua] ambush horde has started 21:22:23.005 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:22:24.289 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:22:24.289 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:22:24.289 [Lua] ->moving spawner 21:22:24.289 [Lua] ->moving spawner 21:22:24.823 [Lua] Init group template: horde 21:22:25.847 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 21:22:26.535 [Lua] Init group template: horde 21:22:26.970 [Lua] Init group template: horde 21:22:27.952 [Lua] fence jumping 21:22:29.111 [Lua] ready to jump failed 21:22:29.733 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:30.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:31.058 [Lua] fence jumping 21:22:31.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:31.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:32.097 [Lua] ready to jump failed 21:22:32.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:32.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:32.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:32.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:33.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:35.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:35.896 [Lua] [IngameUI] menu view on_enter ingame_menu 21:22:36.102 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:36.288 [Lua] [IngameUI] menu view on_exit ingame_menu 21:22:37.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:38.097 [Lua] state dead despawn 21:22:38.109 [Lua] [GameNetworkManager] destroying game object with go_id=30 21:22:38.648 [Lua] fence jumping 21:22:39.581 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:39.767 [Lua] ready to jump failed 21:22:39.986 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:41.597 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:41.597 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:41.980 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:43.638 [Lua] fence jumping 21:22:43.797 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:44.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:44.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:45.035 [Lua] ready to jump failed 21:22:47.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:47.822 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:22:50.335 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:50.378 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:22:50.693 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:51.878 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:22:52.506 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:22:56.175 [Lua] setting up ambush-horde 21:22:56.175 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 21:22:56.175 [Lua] -> spawning: 15 21:22:56.175 [Lua] horde crated with id 4 of type ambush 21:22:56.175 [Lua] ambush horde has started 21:22:56.217 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 170 will change to a manual source. 21:22:56.231 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 21:22:56.739 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:58.236 [Lua] setting up ambush-horde 21:22:58.236 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:22:58.236 [Lua] -> spawning: 12 21:22:58.236 [Lua] horde crated with id 5 of type ambush 21:22:58.236 [Lua] ambush horde has started 21:22:58.249 [Lua] setting up ambush-horde 21:22:58.249 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:22:58.249 [Lua] -> spawning: 7 21:22:58.249 [Lua] horde crated with id 6 of type ambush 21:22:58.249 [Lua] ambush horde has started 21:22:58.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:58.736 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:22:58.736 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:22:59.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.041 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:59.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.357 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:22:59.357 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:22:59.654 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:22:59.654 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:22:59.654 [Lua] ->moving spawner 21:22:59.654 [Lua] ->moving spawner 21:22:59.654 [Lua] ->moving spawner 21:22:59.654 [Lua] ->moving spawner 21:22:59.654 [Lua] ->moving spawner 21:22:59.654 [Lua] ->moving spawner 21:22:59.654 [Lua] ->moving spawner 21:22:59.654 [Lua] ->moving spawner 21:22:59.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.809 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:22:59.809 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:22:59.835 [Lua] simple los failed 21:22:59.851 [Lua] Init group template: horde 21:22:59.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:22:59.981 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:23:00.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:00.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:00.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:00.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:00.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:00.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.180 [Lua] setting up ambush-horde 21:23:01.180 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:23:01.181 [Lua] -> spawning: 21 21:23:01.181 [Lua] horde crated with id 7 of type ambush 21:23:01.181 [Lua] ambush horde has started 21:23:01.194 [Lua] starting terror event: trickle_event_beastmen_small 21:23:01.194 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:23:01.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:01.926 [Lua] Init group template: horde 21:23:02.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:02.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:02.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:02.309 [Lua] Init group template: horde 21:23:02.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:02.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:03.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:03.380 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 3) 21:23:03.383 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:23:03.384 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:23:03.384 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=220 21:23:03.384 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=221 21:23:04.027 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:23:04.153 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:04.535 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:23:04.668 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:23:04.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:05.056 [Lua] Init group template: horde 21:23:05.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:05.456 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:23:06.030 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 38 size: 127 action: nil 21:23:08.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:08.754 [Lua] fence jumping 21:23:08.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:09.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:09.770 [Lua] simple los failed 21:23:09.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:09.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:10.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:10.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:10.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:10.371 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e 21:23:10.372 [Lua] [GameNetworkManager] destroying game object with go_id=31 21:23:10.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:11.112 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:23:11.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:13.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 21:23:15.016 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d 21:23:15.016 [Lua] [GameNetworkManager] destroying game object with go_id=35 21:23:15.032 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 61 107 21:23:15.094 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 86 101 21:23:15.108 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 92 100 21:23:15.108 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 93 99 21:23:15.119 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 98 98 21:23:15.151 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 22 97 21:23:18.144 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 21:23:18.145 [Lua] [GameNetworkManager] destroying game object with go_id=34 21:23:20.074 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:23:20.074 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 21:23:20.074 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 21:23:20.074 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 21:23:20.074 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 21:23:20.074 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 21:23:20.074 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 21:23:20.074 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:23:20.074 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 21:23:20.075 [Save] Saving `save_data` 21:23:20.075 [Lua] gm_event_end_conditions_met false true 21:23:20.075 [Lua] Game lost 21:23:20.078 [Save] Save done 21:23:20.078 [Save] Saving `save_data` 21:23:20.081 [Save] Save done 21:23:20.083 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:23:20.086 [Lua] generate_backend_stats 110000104674122:1 21:23:20.101 [Lua] PlayFabMirrorBase:_commit_internal nil 21:23:20.101 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:23:20.101 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:23:20.101 [Save] Saving `save_data` 21:23:20.104 [Save] Save done 21:23:20.109 [Lua] commit result success 27 21:23:20.109 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:23:20.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 39 21:23:20.109 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:23:20.119 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 39 9 21:23:20.897 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 21:23:20.898 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 39 21:23:21.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 39 21:23:27.848 [Lua] ConflictDirector - destroy all units 21:23:27.860 [Lua] Horde killed: ? 21:23:27.860 [Lua] Horde killed: ? 21:23:27.861 [Lua] Horde killed: ? 21:23:27.864 [Lua] Horde killed: ? 21:23:27.865 [Lua] Horde killed: ? 21:23:27.865 [Lua] Horde killed: ? 21:23:27.866 [Lua] Horde killed: ? 21:23:28.056 [Lua] TRANSITION nil nil inn_level 21:23:28.056 [Lua] Transition type "inn_level", is server: true 21:23:28.056 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:23:28.056 [Lua] [GameNetworkManager] Leaving game... 21:23:28.056 [Lua] [GameNetworkManager] Shutting down game session host. 21:23:28.056 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:23:28.056 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:23:28.056 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=83.23 21:23:28.064 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:23:30.081 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:23:30.081 [Lua] [Managers] Calling function on all managers: 21:23:30.081 [Lua] Clearing all global lookup lists 21:23:30.082 [Lua] [IngamePlayerListUI] - Destroy 21:23:30.082 [Lua] [EquipmentUI] - Destroy 21:23:30.082 [Lua] [AbilityUI] - Destroy 21:23:30.082 [Lua] [GamePadAbilityUI] - Destroy 21:23:30.082 [Lua] [GamePadEquipmentUI] - Destroy 21:23:30.082 [Lua] [IngameUI] destroy 21:23:30.275 [Lua] [Managers] Destroying manager group: 21:23:30.285 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:23:30.387 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:23:30.393 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:23:30.393 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:23:30.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:23:30.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:23:30.401 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:23:30.405 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:23:30.407 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:23:30.407 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:23:30.409 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:23:30.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:23:30.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:23:30.414 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:23:30.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:23:30.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:23:30.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:23:30.426 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:23:30.428 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:23:30.432 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:23:30.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:23:30.433 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:23:30.450 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:23:30.453 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:23:30.458 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:23:30.461 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:23:30.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:23:30.493 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:23:30.493 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 21:23:30.493 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:23:30.493 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0 21:23:30.493 warning: [Lua] Following data will be uploaded to Crashify: <> 21:23:30.494 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 50, User: 110000104674122 "KARL FRANZ" <> 21:23:30.494 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15272309; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF4AE80 [3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame [5] self = table: 00000000095F73A0; application_shutdown = nil; unit_spawner = table: 0000000010A446C0; world = [World]; unit_storage = table: 000000000BC03060; units = table: 000000000BC03130; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000095F73A0 [8] self = table: 00000000031FB070; dt = 0.0070894202217459679; t = 2955.3581737176282; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0070894202217459679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070894202217459679; t = 2955.3581737176282 [10] dt = 0.0070894202217459679 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F556240; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000AD21790; [5] world_name = "level_world"; entity_system_bag = table: 000000000E817920; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BFFE360; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009FB3BC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.529208699986341; input_manager = table: 000000000BFD6530; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A33740; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070894202217459679; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000AD21790; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000DE53AF0; exit_time = 83.233347164001316; dice_keeper = table: 000000000C8D02C0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012EC400; <> <> 21:23:30.494 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 21:23:30.494 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 21:23:30.494 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0 21:23:30.494 warning: [Lua] Following data will be uploaded to Crashify: <> 21:23:30.495 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 51, User: 110000104674122 "KARL FRANZ" <> 21:23:30.495 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15272309; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF4AE80 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 00000000095F73A0; application_shutdown = nil; unit_spawner = table: 0000000010A446C0; world = [World]; unit_storage = table: 000000000BC03060; units = table: 000000000BC03130; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000095F73A0 [8] self = table: 00000000031FB070; dt = 0.0070894202217459679; t = 2955.3581737176282; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0070894202217459679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070894202217459679; t = 2955.3581737176282 [10] dt = 0.0070894202217459679 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F556240; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000AD21790; [5] world_name = "level_world"; entity_system_bag = table: 000000000E817920; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BFFE360; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009FB3BC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.529208699986341; input_manager = table: 000000000BFD6530; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A33740; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070894202217459679; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000AD21790; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000DE53AF0; exit_time = 83.233347164001316; dice_keeper = table: 000000000C8D02C0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012EC400; <> <> 21:23:30.495 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 21:23:30.495 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 21:23:30.495 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 21:23:30.495 warning: [Lua] Following data will be uploaded to Crashify: <> 21:23:30.496 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 52, User: 110000104674122 "KARL FRANZ" <> 21:23:30.496 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15272309; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF4AE80 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 00000000095F73A0; application_shutdown = nil; unit_spawner = table: 0000000010A446C0; world = [World]; unit_storage = table: 000000000BC03060; units = table: 000000000BC03130; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000095F73A0 [8] self = table: 00000000031FB070; dt = 0.0070894202217459679; t = 2955.3581737176282; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0070894202217459679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070894202217459679; t = 2955.3581737176282 [10] dt = 0.0070894202217459679 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F556240; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000AD21790; [5] world_name = "level_world"; entity_system_bag = table: 000000000E817920; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BFFE360; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009FB3BC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.529208699986341; input_manager = table: 000000000BFD6530; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A33740; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070894202217459679; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000AD21790; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000DE53AF0; exit_time = 83.233347164001316; dice_keeper = table: 000000000C8D02C0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012EC400; <> <> 21:23:30.496 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 21:23:30.496 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:23:30.496 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0 21:23:30.496 warning: [Lua] Following data will be uploaded to Crashify: <> 21:23:30.496 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 53, User: 110000104674122 "KARL FRANZ" <> 21:23:30.497 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15272309; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF4AE80 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 00000000095F73A0; application_shutdown = nil; unit_spawner = table: 0000000010A446C0; world = [World]; unit_storage = table: 000000000BC03060; units = table: 000000000BC03130; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000095F73A0 [8] self = table: 00000000031FB070; dt = 0.0070894202217459679; t = 2955.3581737176282; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0070894202217459679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070894202217459679; t = 2955.3581737176282 [10] dt = 0.0070894202217459679 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F556240; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000AD21790; [5] world_name = "level_world"; entity_system_bag = table: 000000000E817920; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BFFE360; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009FB3BC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.529208699986341; input_manager = table: 000000000BFD6530; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A33740; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070894202217459679; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000AD21790; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000DE53AF0; exit_time = 83.233347164001316; dice_keeper = table: 000000000C8D02C0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012EC400; <> <> 21:23:30.497 [Lua] [Matchmaking] unregister rpcs 21:23:30.497 [Lua] ############### UNLOADING PACKAGES ############### 21:23:30.497 [Lua] [Managers] Calling function on all managers: 21:23:30.497 [Lua] [Managers] Destroying manager group: 21:23:30.497 [Lua] [Gamestate] Enter state StateLoading 21:23:30.502 [Lua] Found camera: end_screen_camera 21:23:30.502 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:23:30.503 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:23:30.503 [Lua] [Matchmaking] register rpcs 21:23:30.503 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:23:30.503 [Lua] Set lobby begin: 21:23:30.503 [Lua] Lobby data twitch_enabled = false 21:23:30.503 [Lua] Lobby data power_level = 0 21:23:30.503 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:30.503 [Lua] Lobby data difficulty_tweak = 0 21:23:30.503 [Lua] Lobby data host = 110000104674122 21:23:30.503 [Lua] Lobby data game_mode = 9 21:23:30.504 [Lua] Lobby data is_private = true 21:23:30.504 [Lua] Lobby data match_started = true 21:23:30.504 [Lua] Lobby data mechanism = adventure 21:23:30.504 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:23:30.504 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:30.504 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:23:30.504 [Lua] Lobby data difficulty = cataclysm_3 21:23:30.504 [Lua] Lobby data quick_game = false 21:23:30.504 [Lua] Lobby data weave_index = 110 21:23:30.504 [Lua] Lobby data matchmaking = false 21:23:30.504 [Lua] Lobby data weave_name = weave_110 21:23:30.504 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:30.504 [Lua] Lobby data num_players = 4 21:23:30.504 [Lua] Lobby data player_slot_5 = 0:0 21:23:30.505 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:30.505 [Lua] Lobby data country_code = DE 21:23:30.505 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:30.505 [Lua] Lobby data eac_authorized = true 21:23:30.505 [Lua] Set lobby end. 21:23:30.505 [Lua] registering RPCs 21:23:30.505 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:23:30.505 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:23:30.505 [Lua] Set lobby begin: 21:23:30.505 [Lua] Lobby data twitch_enabled = false 21:23:30.505 [Lua] Lobby data power_level = 0 21:23:30.505 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:30.505 [Lua] Lobby data difficulty_tweak = 0 21:23:30.505 [Lua] Lobby data host = 110000104674122 21:23:30.505 [Lua] Lobby data game_mode = 3 21:23:30.505 [Lua] Lobby data is_private = true 21:23:30.505 [Lua] Lobby data match_started = true 21:23:30.505 [Lua] Lobby data mechanism = adventure 21:23:30.505 [Lua] Lobby data level_key = inn_level 21:23:30.505 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:30.505 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:23:30.505 [Lua] Lobby data difficulty = cataclysm_3 21:23:30.505 [Lua] Lobby data quick_game = false 21:23:30.505 [Lua] Lobby data weave_index = 110 21:23:30.505 [Lua] Lobby data matchmaking = false 21:23:30.505 [Lua] Lobby data weave_name = weave_110 21:23:30.506 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:30.506 [Lua] Lobby data num_players = 4 21:23:30.506 [Lua] Lobby data player_slot_5 = 0:0 21:23:30.506 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:30.506 [Lua] Lobby data country_code = DE 21:23:30.506 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:30.506 [Lua] Lobby data eac_authorized = true 21:23:30.506 [Lua] Set lobby end. 21:23:30.506 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:23:30.509 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:23:30.509 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:23:30.509 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:23:30.588 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 21:23:30.605 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 21:23:30.613 [Umbra] Unload tome 21:23:30.614 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 21:23:30.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:23:30.614 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:23:30.614 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:23:30.614 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:23:30.614 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:23:30.614 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:23:30.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:23:30.808 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:23:30.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:23:30.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:23:30.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:23:30.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:23:30.983 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:23:31.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:23:31.033 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:23:31.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:23:31.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x799f5, position: 4813914 21:23:35.888 [Lua] ### Sending rpc_level_loaded 21:23:35.888 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50 21:23:35.888 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 21:23:35.888 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 21:23:35.888 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 21:23:35.905 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 21:23:35.905 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 21:23:35.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:51 my_peer_id:110000104674122 21:23:35.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:51 my_peer_id:110000104674122 21:23:35.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:51 my_peer_id:110000104674122 21:23:35.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:51 my_peer_id:110000104674122 21:23:35.990 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:51 my_peer_id:110000104674122 21:23:35.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:35.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:35.990 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:23:36.041 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 21:23:36.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:23:36.042 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:23:36.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient 21:23:36.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:23:36.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 21:23:37.087 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:23:37.725 [Lua] ### Sending rpc_level_loaded 21:23:37.725 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50 21:23:37.725 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 21:23:37.726 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:23:37.726 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:23:38.082 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:52 my_peer_id:110000104674122 21:23:38.082 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:52 my_peer_id:110000104674122 21:23:38.082 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:52 my_peer_id:110000104674122 21:23:38.082 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:52 my_peer_id:110000104674122 21:23:38.083 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:52 my_peer_id:110000104674122 21:23:38.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:38.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:38.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 21:23:38.098 [Lua] ### Sending rpc_level_loaded 21:23:38.098 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50 21:23:38.098 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 21:23:38.099 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:23:38.099 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 21:23:38.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 21:23:38.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 21:23:38.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:23:38.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:53 my_peer_id:110000104674122 21:23:38.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:53 my_peer_id:110000104674122 21:23:38.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:53 my_peer_id:110000104674122 21:23:38.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:53 my_peer_id:110000104674122 21:23:38.539 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:53 my_peer_id:110000104674122 21:23:38.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:38.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:38.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient 21:23:38.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 21:23:39.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:23:39.010 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:23:39.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:23:39.028 [Lua] [LevelTransitionHandler] Level load completed! 21:23:39.028 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15272309 - use_random_directors: true - overriden_conflict: nil 21:23:39.031 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:23:39.031 [Lua] checking dlc's against conflict directors 21:23:39.031 [Lua] number of factions to include 3 21:23:39.031 [Lua] number of factions added 3 21:23:39.031 [Lua] --- --- --- 21:23:39.031 [Lua] Starting... difficulty 'cataclysm_3' 21:23:39.031 [Lua] These are the starting conflict directors: 21:23:39.031 [Lua] inn_level 21:23:39.031 [Lua] --- --- --- 21:23:39.031 [Lua] 21:23:39.031 [Lua] DONE! Found the following directors: 21:23:39.031 [Lua] (free: 35), Master hash is: 21:23:39.031 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:23:39.031 [Lua] load_startup_enemy_packages: -------------- 21:23:39.031 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:23:39.031 [Lua] critter_rat 21:23:39.045 [Lua] ### Sending rpc_level_loaded 21:23:39.045 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 21:23:39.045 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 21:23:39.062 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 21:23:39.062 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 21:23:39.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:23:39.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:23:39.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:23:39.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:23:39.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:23:39.232 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:23:39.366 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:23:39.366 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:23:39.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:23:39.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:23:39.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:23:39.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:23:39.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:23:39.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:23:39.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:23:39.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:23:39.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:23:39.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:23:39.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:23:39.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:23:39.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:23:39.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:23:39.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:23:39.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:23:39.978 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53 21:23:39.993 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 21:23:39.993 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 21:23:39.993 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 21:23:39.993 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 21:23:39.993 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:23:39.993 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:23:39.993 [Lua] ### Sending rpc_level_loaded 21:23:39.993 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 21:23:40.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:23:40.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:23:40.045 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 21:23:40.045 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:23:40.046 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:23:40.046 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:23:40.046 [Lua] Starting async level spawning of levels/inn/world 21:23:40.046 [Umbra] Init version: 3.4.15 :: 16 threads 21:23:40.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:54 my_peer_id:110000104674122 21:23:40.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:54 my_peer_id:110000104674122 21:23:40.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:54 my_peer_id:110000104674122 21:23:40.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:54 my_peer_id:110000104674122 21:23:40.099 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:54 my_peer_id:110000104674122 21:23:40.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:40.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:23:40.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:23:40.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read, 21:23:40.099 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 21:23:40.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:23:40.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:23:40.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:23:40.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient 21:23:40.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient 21:23:40.214 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 21:23:40.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:23:40.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 21:23:40.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:23:40.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:23:40.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:23:40.259 [Lua] Async level spawning done 21:23:40.259 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:23:40.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:23:40.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:23:40.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:23:40.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:23:40.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:23:40.367 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 21:23:40.417 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 21:23:40.417 [Lua] [PackageManager] Force_load: wwise/coghammer 21:23:40.418 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54 21:23:41.229 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:23:41.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:23:41.229 [Lua] [Matchmaking] unregister rpcs 21:23:41.230 [Lua] Set lobby begin: 21:23:41.230 [Lua] Lobby data twitch_enabled = false 21:23:41.230 [Lua] Lobby data power_level = 0 21:23:41.230 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:41.230 [Lua] Lobby data difficulty_tweak = 0 21:23:41.230 [Lua] Lobby data host = 110000104674122 21:23:41.230 [Lua] Lobby data game_mode = 3 21:23:41.230 [Lua] Lobby data is_private = true 21:23:41.230 [Lua] Lobby data match_started = true 21:23:41.230 [Lua] Lobby data mechanism = adventure 21:23:41.230 [Lua] Lobby data level_key = inn_level 21:23:41.230 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:41.230 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:23:41.230 [Lua] Lobby data difficulty = cataclysm_3 21:23:41.230 [Lua] Lobby data quick_game = false 21:23:41.231 [Lua] Lobby data weave_index = 110 21:23:41.231 [Lua] Lobby data matchmaking = false 21:23:41.231 [Lua] Lobby data weave_name = weave_110 21:23:41.231 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:41.231 [Lua] Lobby data num_players = 4 21:23:41.231 [Lua] Lobby data player_slot_5 = 0:0 21:23:41.231 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:41.231 [Lua] Lobby data country_code = DE 21:23:41.231 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:41.231 [Lua] Lobby data eac_authorized = true 21:23:41.231 [Lua] Set lobby end. 21:23:41.231 [Lua] [Managers] Destroying manager group: 21:23:41.232 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:23:41.232 [Lua] [Gamestate] Enter StateIngame HOST 21:23:41.232 [Lua] [Managers] Calling function on all managers: 21:23:41.232 [Lua] <>level = inn_level<> 21:23:41.232 [Lua] Set lobby begin: 21:23:41.232 [Lua] Lobby data twitch_enabled = false 21:23:41.232 [Lua] Lobby data power_level = 0 21:23:41.232 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:41.232 [Lua] Lobby data difficulty_tweak = 0 21:23:41.232 [Lua] Lobby data host = 110000104674122 21:23:41.232 [Lua] Lobby data game_mode = 3 21:23:41.232 [Lua] Lobby data is_private = true 21:23:41.232 [Lua] Lobby data match_started = true 21:23:41.232 [Lua] Lobby data mechanism = adventure 21:23:41.232 [Lua] Lobby data level_key = inn_level 21:23:41.233 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:41.233 [Lua] Lobby data selected_level_key = inn_level 21:23:41.233 [Lua] Lobby data difficulty = cataclysm_3 21:23:41.233 [Lua] Lobby data quick_game = false 21:23:41.233 [Lua] Lobby data weave_index = 110 21:23:41.233 [Lua] Lobby data matchmaking = false 21:23:41.233 [Lua] Lobby data weave_name = weave_110 21:23:41.233 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:41.233 [Lua] Lobby data num_players = 4 21:23:41.233 [Lua] Lobby data player_slot_5 = 0:0 21:23:41.233 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:41.233 [Lua] Lobby data country_code = DE 21:23:41.233 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:41.233 [Lua] Lobby data eac_authorized = true 21:23:41.233 [Lua] Set lobby end. 21:23:41.233 [Lua] [StateIngame] Server ingame 21:23:41.236 [Lua] Set lobby begin: 21:23:41.236 [Lua] Lobby data twitch_enabled = false 21:23:41.236 [Lua] Lobby data power_level = 0 21:23:41.236 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:41.236 [Lua] Lobby data difficulty_tweak = 0 21:23:41.237 [Lua] Lobby data host = 110000104674122 21:23:41.237 [Lua] Lobby data game_mode = 3 21:23:41.237 [Lua] Lobby data is_private = true 21:23:41.237 [Lua] Lobby data match_started = true 21:23:41.237 [Lua] Lobby data mechanism = adventure 21:23:41.237 [Lua] Lobby data level_key = inn_level 21:23:41.237 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:41.237 [Lua] Lobby data selected_level_key = inn_level 21:23:41.237 [Lua] Lobby data difficulty = cataclysm_3 21:23:41.237 [Lua] Lobby data quick_game = false 21:23:41.237 [Lua] Lobby data weave_index = 110 21:23:41.237 [Lua] Lobby data matchmaking = false 21:23:41.237 [Lua] Lobby data weave_name = weave_110 21:23:41.237 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:41.237 [Lua] Lobby data num_players = 4 21:23:41.237 [Lua] Lobby data player_slot_5 = 0:0 21:23:41.237 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:41.237 [Lua] Lobby data country_code = DE 21:23:41.237 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:41.238 [Lua] Lobby data eac_authorized = true 21:23:41.238 [Lua] Set lobby end. 21:23:41.238 [Lua] [Matchmaking] register rpcs 21:23:41.238 [Lua] GameNetworkManager:init... creating game session 21:23:41.238 [Lua] Host GameSession.make_game_session_host with session: 21:23:41.238 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:23:41.238 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 21:23:41.238 [Lua] [GameNetworkManager] self.is_server = true 21:23:41.238 [Network] Setting artificial MTU limit to 65536 21:23:41.238 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:23:41.247 [Lua] Switching ConflictSettings: to: inn_level 21:23:41.247 [Lua] pacing=disabled 21:23:41.247 [Lua] roaming=nil 21:23:41.247 [Lua] disabled=false 21:23:41.247 [Lua] pack_spawning=disabled 21:23:41.247 [Lua] contained_breeds=nil 21:23:41.247 [Lua] boss=disabled 21:23:41.247 [Lua] horde=disabled 21:23:41.247 [Lua] specials=disabled 21:23:41.247 [Lua] name=inn_level 21:23:41.247 [Lua] intensity=disabled 21:23:41.247 [Lua] --- 21:23:41.248 [Lua] [LevelAnalysis] set_random_seed( 15272309) 21:23:41.250 [Lua] [AIInterestPointSystem] Level Seed: 15272309 21:23:41.250 [Lua] 21:23:41.251 [Lua] [entity_system_bag] = table 21:23:41.251 [Lua] [entity_system_bag] = metatable 21:23:41.251 [Lua] [startup_data] = table 21:23:41.251 [Lua] [entity_manager] = table 21:23:41.251 [Lua] [entity_manager] = metatable 21:23:41.251 [Lua] [unit_spawner] = table 21:23:41.251 [Lua] [unit_spawner] = metatable 21:23:41.251 [Lua] [unit_storage] = table 21:23:41.251 [Lua] [unit_storage] = metatable 21:23:41.251 [Lua] [dice_keeper] = table 21:23:41.251 [Lua] [dice_keeper] = metatable 21:23:41.251 [Lua] [is_server] = true (boolean) 21:23:41.251 [Lua] [world] = [World] 21:23:41.251 [Lua] [system_api] = table 21:23:41.251 [Lua] [entity_system] = table 21:23:41.251 [Lua] [entity_system] = metatable 21:23:41.251 [Lua] [network_lobby] = table 21:23:41.251 [Lua] [network_lobby] = metatable 21:23:41.251 [Lua] [profile_synchronizer] = table 21:23:41.251 [Lua] [profile_synchronizer] = metatable 21:23:41.251 [Lua] [level_transition_handler] = table 21:23:41.251 [Lua] [level_transition_handler] = metatable 21:23:41.251 [Lua] [num_local_human_players] = 1 (number) 21:23:41.251 [Lua] [statistics_db] = table 21:23:41.251 [Lua] [statistics_db] = metatable 21:23:41.251 [Lua] [network_server] = table 21:23:41.251 [Lua] [network_server] = metatable 21:23:41.251 [Lua] [input_manager] = table 21:23:41.251 [Lua] [input_manager] = metatable 21:23:41.251 [Lua] [network_clock] = table 21:23:41.251 [Lua] [network_clock] = metatable 21:23:41.251 [Lua] [network_transmit] = table 21:23:41.251 [Lua] [network_transmit] = metatable 21:23:41.251 [Lua] [free_flight_manager] = table 21:23:41.251 [Lua] [free_flight_manager] = metatable 21:23:41.251 [Lua] [network_manager] = table 21:23:41.251 [Lua] [network_manager] = metatable 21:23:41.251 [Lua] [network_event_delegate] = table 21:23:41.251 [Lua] [network_event_delegate] = metatable 21:23:41.251 [Lua] 21:23:41.251 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:23:41.251 [Lua] ignoring extension VersusInteractObjectiveExtension 21:23:41.251 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:23:41.251 [Lua] ignoring extension VersusSocketObjectiveExtension 21:23:41.251 [Lua] ignoring extension VersusTargetObjectiveExtension 21:23:41.251 [Lua] ignoring extension VersusMissionObjectiveExtension 21:23:41.251 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:23:41.253 [Lua] [AchievementManager] Achievements using the steam platform 21:23:41.300 [Lua] [StateIngame] Level seed: 15272309 21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 21:23:41.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:23:41.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:23:41.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 21:23:41.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:23:41.309 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 21:23:41.311 [Lua] [LevelAnalysis] set_random_seed( 15272309) 21:23:41.315 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:23:41.315 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:23:41.315 [Lua] [IngameUI] init 21:23:41.330 [SteamVoipClient] select_out(11000010348a16a, off) 21:23:41.330 [SteamVoipClient] select_out(110000103737e0e, off) 21:23:41.330 [SteamVoipClient] select_out(110000104674122, off) 21:23:41.330 [SteamVoipClient] select_out(1100001057a793d, off) 21:23:41.334 [Lua] cb_razer_chroma_setup 21:23:41.373 [Lua] [Matchmaking] Cancelling matchmaking 21:23:41.373 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:23:41.373 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:23:41.373 [Lua] Set lobby begin: 21:23:41.373 [Lua] Lobby data twitch_enabled = false 21:23:41.373 [Lua] Lobby data power_level = 776 21:23:41.373 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:41.373 [Lua] Lobby data difficulty_tweak = 0 21:23:41.374 [Lua] Lobby data host = 110000104674122 21:23:41.374 [Lua] Lobby data game_mode = 3 21:23:41.374 [Lua] Lobby data is_private = true 21:23:41.374 [Lua] Lobby data match_started = true 21:23:41.374 [Lua] Lobby data mechanism = adventure 21:23:41.374 [Lua] Lobby data level_key = inn_level 21:23:41.374 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:41.374 [Lua] Lobby data selected_level_key = inn_level 21:23:41.374 [Lua] Lobby data difficulty = cataclysm_3 21:23:41.374 [Lua] Lobby data quick_game = false 21:23:41.374 [Lua] Lobby data weave_index = 110 21:23:41.374 [Lua] Lobby data matchmaking = false 21:23:41.374 [Lua] Lobby data weave_name = weave_110 21:23:41.374 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:41.374 [Lua] Lobby data num_players = 4 21:23:41.374 [Lua] Lobby data player_slot_5 = 0:0 21:23:41.374 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:41.375 [Lua] Lobby data country_code = DE 21:23:41.375 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:41.375 [Lua] Lobby data eac_authorized = true 21:23:41.375 [Lua] Set lobby end. 21:23:41.375 [Flow] complete_skittergate_legend true 21:23:41.375 [Flow] complete_all_helmgart_levels_recruit true 21:23:41.377 [Flow] WitchHunterLevel:35 21:23:41.377 [Flow] LeaderYes 21:23:41.377 [Flow] ALL PC XP:304250 21:23:41.377 [Flow] Has "bogenhafen" DLC:true 21:23:41.377 [Flow] WH XP:60850 21:23:41.377 [Flow] Number of crafted items:5258 21:23:41.377 [Flow] Has "pre_order" DLC:true 21:23:41.377 [Flow] Sum of Powe Levels:1500 21:23:41.377 [Flow] lodestone diff 1:false 21:23:41.377 [Flow] magnus and forest activated 21:23:41.377 [Flow] magnus and forest activated 21:23:41.377 [Flow] cemetery and forest activated 21:23:41.377 [Flow] magnus and cemetery 21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:41.377 [Flow] ALL RUNES ACTIVATED 21:23:41.377 [Flow] magnus and forest activated 21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:41.377 [Flow] ALL RUNES ACTIVATED 21:23:41.377 [Flow] cemetery and forest activated 21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:41.377 [Flow] ALL RUNES ACTIVATED 21:23:41.377 [Flow] magnus and forest activated 21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:41.377 [Flow] ALL RUNES ACTIVATED 21:23:41.377 [Flow] magnus and cemetery 21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:41.377 [Flow] ALL RUNES ACTIVATED 21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:41.379 [Lua] CurrentConflictSettings inn_level 21:23:41.379 [Lua] [ConflictDirector] conflict_director is ai_ready 21:23:41.379 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:23:41.379 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:23:41.380 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:23:41.380 [Lua] Forming navigation groups in one frame 21:23:41.380 [Lua] Forming navigation groups 21:23:41.399 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 21:23:41.400 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 21:23:41.400 [Lua] number of nav groups: 41 21:23:41.400 [Lua] number of refined nav groups : 23 21:23:41.402 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 21:23:41.402 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:23:41.402 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:23:41.402 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:23:41.405 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:23:41.405 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:23:41.405 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:23:41.405 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:23:41.405 [Lua] [Managers] Calling function on all managers: 21:23:41.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:23:41.428 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 21:23:41.428 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 21:23:41.428 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 21:23:41.428 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 21:23:41.428 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 21:23:41.428 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 21:23:41.428 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:23:41.428 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:23:41.585 [Lua] Set lobby begin: 21:23:41.585 [Lua] Lobby data twitch_enabled = false 21:23:41.585 [Lua] Lobby data power_level = 776 21:23:41.585 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:41.585 [Lua] Lobby data difficulty_tweak = 0 21:23:41.585 [Lua] Lobby data host = 110000104674122 21:23:41.585 [Lua] Lobby data game_mode = 3 21:23:41.585 [Lua] Lobby data is_private = true 21:23:41.585 [Lua] Lobby data match_started = true 21:23:41.586 [Lua] Lobby data mechanism = adventure 21:23:41.586 [Lua] Lobby data level_key = inn_level 21:23:41.586 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:41.586 [Lua] Lobby data selected_level_key = inn_level 21:23:41.586 [Lua] Lobby data difficulty = cataclysm_3 21:23:41.586 [Lua] Lobby data quick_game = false 21:23:41.586 [Lua] Lobby data weave_index = 110 21:23:41.586 [Lua] Lobby data matchmaking = false 21:23:41.586 [Lua] Lobby data weave_name = weave_110 21:23:41.586 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:41.586 [Lua] Lobby data num_players = 4 21:23:41.586 [Lua] Lobby data player_slot_5 = 0:0 21:23:41.586 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:41.586 [Lua] Lobby data country_code = DE 21:23:41.586 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:41.586 [Lua] Lobby data eac_authorized = true 21:23:41.586 [Lua] Set lobby end. 21:23:41.586 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 21:23:41.586 [Lua] Breedfreezer (server) starting a hot join sync 21:23:41.589 [Lua] Set lobby begin: 21:23:41.589 [Lua] Lobby data twitch_enabled = false 21:23:41.589 [Lua] Lobby data power_level = 776 21:23:41.589 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:41.590 [Lua] Lobby data difficulty_tweak = 0 21:23:41.590 [Lua] Lobby data host = 110000104674122 21:23:41.590 [Lua] Lobby data game_mode = 3 21:23:41.590 [Lua] Lobby data is_private = true 21:23:41.590 [Lua] Lobby data match_started = true 21:23:41.590 [Lua] Lobby data mechanism = adventure 21:23:41.590 [Lua] Lobby data level_key = inn_level 21:23:41.590 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:41.590 [Lua] Lobby data selected_level_key = inn_level 21:23:41.590 [Lua] Lobby data difficulty = cataclysm_3 21:23:41.590 [Lua] Lobby data quick_game = false 21:23:41.591 [Lua] Lobby data weave_index = 110 21:23:41.591 [Lua] Lobby data matchmaking = false 21:23:41.591 [Lua] Lobby data weave_name = weave_110 21:23:41.591 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:41.591 [Lua] Lobby data num_players = 4 21:23:41.591 [Lua] Lobby data player_slot_5 = 0:0 21:23:41.591 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:41.591 [Lua] Lobby data country_code = DE 21:23:41.591 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:41.591 [Lua] Lobby data eac_authorized = true 21:23:41.591 [Lua] Set lobby end. 21:23:41.591 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 21:23:41.591 [Lua] Breedfreezer (server) starting a hot join sync 21:23:41.594 [Lua] Set lobby begin: 21:23:41.594 [Lua] Lobby data twitch_enabled = false 21:23:41.594 [Lua] Lobby data power_level = 776 21:23:41.594 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:41.594 [Lua] Lobby data difficulty_tweak = 0 21:23:41.594 [Lua] Lobby data host = 110000104674122 21:23:41.594 [Lua] Lobby data game_mode = 3 21:23:41.594 [Lua] Lobby data is_private = true 21:23:41.594 [Lua] Lobby data match_started = true 21:23:41.594 [Lua] Lobby data mechanism = adventure 21:23:41.594 [Lua] Lobby data level_key = inn_level 21:23:41.594 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:41.594 [Lua] Lobby data selected_level_key = inn_level 21:23:41.594 [Lua] Lobby data difficulty = cataclysm_3 21:23:41.594 [Lua] Lobby data quick_game = false 21:23:41.594 [Lua] Lobby data weave_index = 110 21:23:41.594 [Lua] Lobby data matchmaking = false 21:23:41.594 [Lua] Lobby data weave_name = weave_110 21:23:41.594 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:41.595 [Lua] Lobby data num_players = 4 21:23:41.595 [Lua] Lobby data player_slot_5 = 0:0 21:23:41.595 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:41.595 [Lua] Lobby data country_code = DE 21:23:41.595 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:41.595 [Lua] Lobby data eac_authorized = true 21:23:41.595 [Lua] Set lobby end. 21:23:41.595 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 21:23:41.595 [Lua] Breedfreezer (server) starting a hot join sync 21:23:41.596 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:23:41.596 [Lua] RemotePlayer:create_game_object( ) 27 21:23:41.610 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 21:23:41.610 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 21:23:41.610 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:23:41.610 [Lua] RemotePlayer:create_game_object( ) 28 21:23:41.625 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 21:23:41.625 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 21:23:41.625 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 21:23:41.625 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 21:23:41.625 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:23:41.625 [Lua] RemotePlayer:create_game_object( ) 29 21:23:41.639 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:23:41.639 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:23:41.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:23:41.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:23:41.639 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:23:41.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:23:41.640 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 21:23:41.640 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:23:41.640 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 21:23:41.646 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 21:23:41.646 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 21:23:41.646 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 21:23:41.646 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 21:23:41.646 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 21:23:41.646 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 21:23:41.646 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:23:41.646 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:23:41.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:23:41.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:23:41.657 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=32 21:23:41.657 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:23:41.703 [Lua] Players are leaving the safe zone 21:23:41.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:23:41.766 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:23:41.766 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 21:23:41.766 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:23:41.767 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:23:41.767 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:23:41.768 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read, 21:23:41.768 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:23:41.768 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:23:41.768 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:23:41.769 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 21:23:41.770 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:23:41.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 21:23:41.808 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:23:41.808 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 21:23:41.808 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:23:41.810 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 21:23:41.810 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:23:41.941 [Lua] StateInGameRunning:_game_actually_starts() 21:23:41.941 [Lua] ################################################################################################################# 21:23:41.941 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:23:41.941 [Lua] ################################################################################################################# 21:23:41.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 21:23:41.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 21:23:42.198 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 21:23:42.198 [Lua] Commit load time data 21:23:42.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:23:42.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:23:42.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:23:42.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:23:42.388 [Flow] DISABLE 21:23:45.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:23:45.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:23:45.304 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:23:45.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:23:45.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:23:45.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:23:45.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:23:45.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:23:45.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:23:45.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:23:45.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:23:45.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:23:45.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:23:45.917 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:23:45.918 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:23:45.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:23:45.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:23:45.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:23:45.942 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:23:45.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:23:45.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:23:45.968 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:23:45.969 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:23:45.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:23:45.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:23:45.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:23:45.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:23:45.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:23:46.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:23:46.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:23:46.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:23:46.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:23:46.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:23:46.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:23:46.042 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:23:46.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:23:46.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:23:46.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:23:46.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:23:46.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:23:46.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:23:46.089 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:23:46.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:23:46.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:23:46.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:23:46.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:23:46.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:23:46.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:23:46.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:23:46.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:23:46.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=50 21:23:46.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:23:46.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:23:46.174 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:23:46.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:23:46.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:23:46.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read, 21:23:46.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:23:46.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:23:46.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:23:46.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 21:23:46.354 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:46.367 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:23:46.367 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:23:46.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:23:46.377 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:46.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 21:23:46.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:23:46.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 21:23:46.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:46.414 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 21:23:46.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:23:46.426 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 21:23:46.426 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:46.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 21:23:46.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:23:46.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:23:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:46.540 [Lua] Set lobby begin: 21:23:46.540 [Lua] Lobby data twitch_enabled = false 21:23:46.540 [Lua] Lobby data power_level = 820 21:23:46.540 [Lua] Lobby data unique_server_name = KARL FRANZ 21:23:46.540 [Lua] Lobby data difficulty_tweak = 0 21:23:46.540 [Lua] Lobby data host = 110000104674122 21:23:46.540 [Lua] Lobby data game_mode = 3 21:23:46.540 [Lua] Lobby data is_private = true 21:23:46.540 [Lua] Lobby data match_started = true 21:23:46.540 [Lua] Lobby data mechanism = adventure 21:23:46.540 [Lua] Lobby data level_key = inn_level 21:23:46.540 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:23:46.541 [Lua] Lobby data selected_level_key = inn_level 21:23:46.541 [Lua] Lobby data difficulty = cataclysm_3 21:23:46.541 [Lua] Lobby data quick_game = false 21:23:46.541 [Lua] Lobby data weave_index = 110 21:23:46.541 [Lua] Lobby data matchmaking = false 21:23:46.541 [Lua] Lobby data weave_name = weave_110 21:23:46.541 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:23:46.541 [Lua] Lobby data num_players = 4 21:23:46.541 [Lua] Lobby data player_slot_5 = 0:0 21:23:46.541 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:23:46.541 [Lua] Lobby data country_code = DE 21:23:46.541 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:23:46.541 [Lua] Lobby data eac_authorized = true 21:23:46.541 [Lua] Set lobby end. 21:23:46.542 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 21:23:46.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:23:51.580 [Lua] PlayFabMirrorBase:_commit_internal 28 21:23:51.580 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:23:51.584 [Lua] generate_backend_stats 110000104674122:1 21:23:51.600 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41 21:23:51.604 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:23:51.609 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 10 21:23:51.830 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 21:23:51.830 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41 21:23:52.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41 21:23:52.249 [Lua] commit result success 28 21:23:56.658 [EACServer] [22:23:56:657][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:24:03.704 [SteamVoipClient] select_out(11000010348a16a, on) 21:24:03.704 [SteamVoipClient] select_out(110000103737e0e, on) 21:24:03.704 [SteamVoipClient] select_out(110000104674122, on) 21:24:03.704 [SteamVoipClient] select_out(1100001057a793d, on) 21:24:03.784 [SteamVoipClient] select_out(11000010348a16a, off) 21:24:03.784 [SteamVoipClient] select_out(110000103737e0e, off) 21:24:03.784 [SteamVoipClient] select_out(110000104674122, off) 21:24:03.784 [SteamVoipClient] select_out(1100001057a793d, off) 21:24:04.961 [Lua] [Matchmaking] Cancelling matchmaking 21:24:04.961 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:24:07.376 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:08.912 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:24:08.912 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:24:08.914 [Lua] Set lobby begin: 21:24:08.914 [Lua] Lobby data twitch_enabled = false 21:24:08.914 [Lua] Lobby data power_level = 820 21:24:08.914 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:08.914 [Lua] Lobby data difficulty_tweak = 0 21:24:08.914 [Lua] Lobby data host = 110000104674122 21:24:08.914 [Lua] Lobby data game_mode = 3 21:24:08.914 [Lua] Lobby data is_private = true 21:24:08.914 [Lua] Lobby data match_started = true 21:24:08.914 [Lua] Lobby data mechanism = adventure 21:24:08.914 [Lua] Lobby data level_key = inn_level 21:24:08.914 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:08.914 [Lua] Lobby data selected_level_key = inn_level 21:24:08.914 [Lua] Lobby data difficulty = cataclysm_3 21:24:08.914 [Lua] Lobby data quick_game = false 21:24:08.914 [Lua] Lobby data weave_index = 110 21:24:08.914 [Lua] Lobby data matchmaking = false 21:24:08.915 [Lua] Lobby data weave_name = weave_110 21:24:08.915 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:08.915 [Lua] Lobby data num_players = 4 21:24:08.915 [Lua] Lobby data player_slot_5 = 0:0 21:24:08.915 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:08.915 [Lua] Lobby data country_code = DE 21:24:08.915 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:08.915 [Lua] Lobby data eac_authorized = true 21:24:08.915 [Lua] Set lobby end. 21:24:08.915 [Lua] [PartyManager] Leader is set to 110000104674122 21:24:08.915 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 21:24:08.915 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 21:24:08.915 [Lua] Set lobby begin: 21:24:08.915 [Lua] Lobby data twitch_enabled = false 21:24:08.915 [Lua] Lobby data power_level = 820 21:24:08.915 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:08.915 [Lua] Lobby data difficulty_tweak = 0 21:24:08.915 [Lua] Lobby data host = 110000104674122 21:24:08.915 [Lua] Lobby data game_mode = 9 21:24:08.915 [Lua] Lobby data is_private = true 21:24:08.915 [Lua] Lobby data match_started = true 21:24:08.915 [Lua] Lobby data mechanism = adventure 21:24:08.916 [Lua] Lobby data level_key = inn_level 21:24:08.916 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:08.916 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:08.916 [Lua] Lobby data difficulty = cataclysm_3 21:24:08.916 [Lua] Lobby data quick_game = false 21:24:08.916 [Lua] Lobby data weave_index = 110 21:24:08.916 [Lua] Lobby data matchmaking = false 21:24:08.916 [Lua] Lobby data weave_name = weave_110 21:24:08.916 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:08.916 [Lua] Lobby data num_players = 4 21:24:08.916 [Lua] Lobby data player_slot_5 = 0:0 21:24:08.916 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:08.916 [Lua] Lobby data country_code = DE 21:24:08.916 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:08.916 [Lua] Lobby data eac_authorized = true 21:24:08.916 [Lua] Set lobby end. 21:24:08.916 [Lua] Set lobby begin: 21:24:08.916 [Lua] Lobby data twitch_enabled = false 21:24:08.916 [Lua] Lobby data power_level = 820 21:24:08.916 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:08.916 [Lua] Lobby data difficulty_tweak = 0 21:24:08.916 [Lua] Lobby data host = 110000104674122 21:24:08.916 [Lua] Lobby data game_mode = 9 21:24:08.916 [Lua] Lobby data is_private = true 21:24:08.917 [Lua] Lobby data match_started = true 21:24:08.917 [Lua] Lobby data mechanism = adventure 21:24:08.917 [Lua] Lobby data level_key = inn_level 21:24:08.917 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:08.917 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:08.917 [Lua] Lobby data difficulty = cataclysm_3 21:24:08.917 [Lua] Lobby data quick_game = false 21:24:08.917 [Lua] Lobby data weave_index = 110 21:24:08.917 [Lua] Lobby data matchmaking = false 21:24:08.917 [Lua] Lobby data weave_name = weave_110 21:24:08.917 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:08.917 [Lua] Lobby data num_players = 4 21:24:08.917 [Lua] Lobby data player_slot_5 = 0:0 21:24:08.917 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:08.917 [Lua] Lobby data country_code = DE 21:24:08.917 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:08.917 [Lua] Lobby data eac_authorized = true 21:24:08.917 [Lua] Set lobby end. 21:24:08.917 [Lua] [ChatManager][1]System: Starting hosted game... 21:24:08.918 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:24:08.918 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:24:12.025 [Lua] Set lobby begin: 21:24:12.025 [Lua] Lobby data twitch_enabled = false 21:24:12.025 [Lua] Lobby data power_level = 1033 21:24:12.025 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:12.025 [Lua] Lobby data difficulty_tweak = 0 21:24:12.025 [Lua] Lobby data host = 110000104674122 21:24:12.025 [Lua] Lobby data game_mode = 9 21:24:12.025 [Lua] Lobby data is_private = true 21:24:12.025 [Lua] Lobby data match_started = true 21:24:12.025 [Lua] Lobby data mechanism = adventure 21:24:12.025 [Lua] Lobby data level_key = inn_level 21:24:12.025 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:12.026 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:12.026 [Lua] Lobby data difficulty = cataclysm_3 21:24:12.026 [Lua] Lobby data quick_game = false 21:24:12.026 [Lua] Lobby data weave_index = 110 21:24:12.026 [Lua] Lobby data matchmaking = false 21:24:12.026 [Lua] Lobby data weave_name = weave_110 21:24:12.026 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:12.026 [Lua] Lobby data num_players = 4 21:24:12.026 [Lua] Lobby data player_slot_5 = 0:0 21:24:12.026 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:12.026 [Lua] Lobby data country_code = DE 21:24:12.026 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:12.026 [Lua] Lobby data eac_authorized = true 21:24:12.026 [Lua] Set lobby end. 21:24:12.849 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:24:16.428 [SteamVoipClient] select_out(11000010348a16a, on) 21:24:16.429 [SteamVoipClient] select_out(110000103737e0e, on) 21:24:16.429 [SteamVoipClient] select_out(110000104674122, on) 21:24:16.429 [SteamVoipClient] select_out(1100001057a793d, on) 21:24:16.493 [SteamVoipClient] select_out(11000010348a16a, off) 21:24:16.493 [SteamVoipClient] select_out(110000103737e0e, off) 21:24:16.493 [SteamVoipClient] select_out(110000104674122, off) 21:24:16.493 [SteamVoipClient] select_out(1100001057a793d, off) 21:24:17.116 [Lua] Set lobby begin: 21:24:17.116 [Lua] Lobby data twitch_enabled = false 21:24:17.116 [Lua] Lobby data power_level = 1100 21:24:17.116 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:17.116 [Lua] Lobby data difficulty_tweak = 0 21:24:17.116 [Lua] Lobby data host = 110000104674122 21:24:17.116 [Lua] Lobby data game_mode = 9 21:24:17.116 [Lua] Lobby data is_private = true 21:24:17.116 [Lua] Lobby data match_started = true 21:24:17.116 [Lua] Lobby data mechanism = adventure 21:24:17.116 [Lua] Lobby data level_key = inn_level 21:24:17.116 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:17.116 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:17.116 [Lua] Lobby data difficulty = cataclysm_3 21:24:17.116 [Lua] Lobby data quick_game = false 21:24:17.116 [Lua] Lobby data weave_index = 110 21:24:17.116 [Lua] Lobby data matchmaking = false 21:24:17.116 [Lua] Lobby data weave_name = weave_110 21:24:17.116 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:17.116 [Lua] Lobby data num_players = 4 21:24:17.117 [Lua] Lobby data player_slot_5 = 0:0 21:24:17.117 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:17.117 [Lua] Lobby data country_code = DE 21:24:17.117 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:17.117 [Lua] Lobby data eac_authorized = true 21:24:17.117 [Lua] Set lobby end. 21:24:22.115 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:24:22.115 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:24:22.224 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 21:24:22.224 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 21:24:22.224 [Lua] Set lobby begin: 21:24:22.224 [Lua] Lobby data twitch_enabled = false 21:24:22.224 [Lua] Lobby data power_level = 1100 21:24:22.224 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:22.224 [Lua] Lobby data difficulty_tweak = 0 21:24:22.224 [Lua] Lobby data host = 110000104674122 21:24:22.224 [Lua] Lobby data game_mode = 9 21:24:22.224 [Lua] Lobby data is_private = true 21:24:22.224 [Lua] Lobby data match_started = true 21:24:22.224 [Lua] Lobby data mechanism = adventure 21:24:22.224 [Lua] Lobby data level_key = inn_level 21:24:22.224 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:22.224 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:22.224 [Lua] Lobby data difficulty = cataclysm_3 21:24:22.224 [Lua] Lobby data quick_game = false 21:24:22.224 [Lua] Lobby data weave_index = 110 21:24:22.224 [Lua] Lobby data matchmaking = false 21:24:22.225 [Lua] Lobby data weave_name = weave_110 21:24:22.225 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:22.225 [Lua] Lobby data num_players = 4 21:24:22.225 [Lua] Lobby data player_slot_5 = 0:0 21:24:22.225 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:22.225 [Lua] Lobby data country_code = DE 21:24:22.225 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:22.225 [Lua] Lobby data eac_authorized = true 21:24:22.225 [Lua] Set lobby end. 21:24:22.227 [Lua] Set lobby begin: 21:24:22.227 [Lua] Lobby data twitch_enabled = false 21:24:22.227 [Lua] Lobby data power_level = 1100 21:24:22.227 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:22.227 [Lua] Lobby data difficulty_tweak = 0 21:24:22.227 [Lua] Lobby data host = 110000104674122 21:24:22.227 [Lua] Lobby data game_mode = 9 21:24:22.227 [Lua] Lobby data is_private = true 21:24:22.227 [Lua] Lobby data match_started = true 21:24:22.227 [Lua] Lobby data mechanism = adventure 21:24:22.228 [Lua] Lobby data level_key = inn_level 21:24:22.228 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:22.228 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:22.228 [Lua] Lobby data difficulty = cataclysm_3 21:24:22.228 [Lua] Lobby data quick_game = false 21:24:22.228 [Lua] Lobby data weave_index = 110 21:24:22.228 [Lua] Lobby data matchmaking = false 21:24:22.228 [Lua] Lobby data weave_name = weave_110 21:24:22.228 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:22.228 [Lua] Lobby data num_players = 4 21:24:22.228 [Lua] Lobby data player_slot_5 = 0:0 21:24:22.228 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:22.228 [Lua] Lobby data country_code = DE 21:24:22.228 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:22.228 [Lua] Lobby data eac_authorized = true 21:24:22.228 [Lua] Set lobby end. 21:24:22.228 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 21:24:22.228 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 21:24:22.228 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 21:24:22.228 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 21:24:22.228 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 21:24:22.228 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 21:24:22.228 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:24:22.228 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 21:24:22.228 [Lua] Complete level triggered. 21:24:22.230 [Save] Saving `save_data` 21:24:22.230 [Lua] gm_event_end_conditions_met false false 21:24:22.230 [Lua] PlayFabMirrorBase:_commit_internal nil 21:24:22.230 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:24:22.233 [Save] Save done 21:24:22.233 [Save] Saving `save_data` 21:24:22.234 [Lua] generate_backend_stats 110000104674122:1 21:24:22.235 [Save] Save done 21:24:22.249 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:24:22.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:24:22.250 [Save] Saving `save_data` 21:24:22.250 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 21:24:22.250 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 21:24:22.250 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:24:22.250 [Lua] [GameNetworkManager] Leaving game... 21:24:22.250 [Lua] [GameNetworkManager] Shutting down game session host. 21:24:22.250 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:24:22.250 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:24:22.250 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=42.02 21:24:22.253 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:24:22.253 [Lua] commit result success 29 21:24:22.255 [Save] Save done 21:24:22.266 [Connection] Packet 82490 chunk for system game_session from 1100001057a793d had no listener 21:24:22.286 [Lua] [PlayerSyncData] Game session is not initialized 21:24:22.286 [Lua] [PlayerSyncData] Game session is not initialized 21:24:22.286 [Lua] [PlayerSyncData] Game session is not initialized 21:24:22.286 [Lua] Set lobby begin: 21:24:22.286 [Lua] Lobby data twitch_enabled = false 21:24:22.286 [Lua] Lobby data power_level = 0 21:24:22.286 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:22.286 [Lua] Lobby data difficulty_tweak = 0 21:24:22.286 [Lua] Lobby data host = 110000104674122 21:24:22.286 [Lua] Lobby data game_mode = 9 21:24:22.286 [Lua] Lobby data is_private = true 21:24:22.286 [Lua] Lobby data match_started = true 21:24:22.287 [Lua] Lobby data mechanism = adventure 21:24:22.287 [Lua] Lobby data level_key = inn_level 21:24:22.287 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:22.287 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:22.287 [Lua] Lobby data difficulty = cataclysm_3 21:24:22.287 [Lua] Lobby data quick_game = false 21:24:22.287 [Lua] Lobby data weave_index = 110 21:24:22.287 [Lua] Lobby data matchmaking = false 21:24:22.287 [Lua] Lobby data weave_name = weave_110 21:24:22.287 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:22.287 [Lua] Lobby data num_players = 4 21:24:22.287 [Lua] Lobby data player_slot_5 = 0:0 21:24:22.287 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:22.287 [Lua] Lobby data country_code = DE 21:24:22.287 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:22.287 [Lua] Lobby data eac_authorized = true 21:24:22.287 [Lua] Set lobby end. 21:24:24.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:24:24.260 [Lua] [Managers] Calling function on all managers: 21:24:24.261 [Lua] Clearing all global lookup lists 21:24:24.261 [Lua] [IngamePlayerListUI] - Destroy 21:24:24.261 [Lua] [EquipmentUI] - Destroy 21:24:24.261 [Lua] [AbilityUI] - Destroy 21:24:24.261 [Lua] [GamePadAbilityUI] - Destroy 21:24:24.261 [Lua] [GamePadEquipmentUI] - Destroy 21:24:24.261 [Lua] [IngameUI] destroy 21:24:24.268 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2 21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 21:24:24.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 21:24:24.313 [Lua] [Managers] Destroying manager group: 21:24:24.319 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:24:24.378 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:24:24.378 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 21:24:24.378 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:24:24.378 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0 21:24:24.378 warning: [Lua] Following data will be uploaded to Crashify: <> 21:24:24.378 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 54, User: 110000104674122 "KARL FRANZ" <> 21:24:24.379 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 15274249; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EF8DA00 [3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame [5] self = table: 000000000DAF4FB0; application_shutdown = nil; unit_spawner = table: 000000000429ADF0; world = [World]; unit_storage = table: 000000000429AE50; units = table: 0000000009550980; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000DAF4FB0 [8] self = table: 00000000031FB070; dt = 0.0072190146893262863; t = 3008.5302976000821; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0072190146893262863; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0072190146893262863; t = 3008.5302976000821 [10] dt = 0.0072190146893262863 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F9B73F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000001CD1B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000000A6BE70; network_server = table: 0000000000FA76C0; entity_system = table: 000000000A9C1A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000AC4D6A0; statistics_db = table: 000000000114E760; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 40.224412823375317; input_manager = table: 000000000FE2B620; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E63EB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001CD1B90; world = [World]; dt = 0.0072190146893262863; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 42.017622183077037; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000F327000; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58A330; <> <> 21:24:24.379 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 21:24:24.379 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 21:24:24.379 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0 21:24:24.379 warning: [Lua] Following data will be uploaded to Crashify: <> 21:24:24.379 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 55, User: 110000104674122 "KARL FRANZ" <> 21:24:24.380 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 15274249; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EF8DA00 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000DAF4FB0; application_shutdown = nil; unit_spawner = table: 000000000429ADF0; world = [World]; unit_storage = table: 000000000429AE50; units = table: 0000000009550980; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000DAF4FB0 [8] self = table: 00000000031FB070; dt = 0.0072190146893262863; t = 3008.5302976000821; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0072190146893262863; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0072190146893262863; t = 3008.5302976000821 [10] dt = 0.0072190146893262863 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F9B73F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000001CD1B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000000A6BE70; network_server = table: 0000000000FA76C0; entity_system = table: 000000000A9C1A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000AC4D6A0; statistics_db = table: 000000000114E760; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 40.224412823375317; input_manager = table: 000000000FE2B620; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E63EB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001CD1B90; world = [World]; dt = 0.0072190146893262863; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 42.017622183077037; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000F327000; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58A330; <> <> 21:24:24.380 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 21:24:24.380 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 21:24:24.380 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0 21:24:24.380 warning: [Lua] Following data will be uploaded to Crashify: <> 21:24:24.380 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 56, User: 110000104674122 "KARL FRANZ" <> 21:24:24.380 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 15274249; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EF8DA00 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000DAF4FB0; application_shutdown = nil; unit_spawner = table: 000000000429ADF0; world = [World]; unit_storage = table: 000000000429AE50; units = table: 0000000009550980; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000DAF4FB0 [8] self = table: 00000000031FB070; dt = 0.0072190146893262863; t = 3008.5302976000821; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0072190146893262863; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0072190146893262863; t = 3008.5302976000821 [10] dt = 0.0072190146893262863 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F9B73F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000001CD1B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000000A6BE70; network_server = table: 0000000000FA76C0; entity_system = table: 000000000A9C1A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000AC4D6A0; statistics_db = table: 000000000114E760; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 40.224412823375317; input_manager = table: 000000000FE2B620; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E63EB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001CD1B90; world = [World]; dt = 0.0072190146893262863; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 42.017622183077037; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000F327000; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58A330; <> <> 21:24:24.380 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 21:24:24.380 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:24:24.380 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0 21:24:24.380 warning: [Lua] Following data will be uploaded to Crashify: <> 21:24:24.380 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 57, User: 110000104674122 "KARL FRANZ" <> 21:24:24.381 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 15274249; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EF8DA00 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 000000000DAF4FB0; application_shutdown = nil; unit_spawner = table: 000000000429ADF0; world = [World]; unit_storage = table: 000000000429AE50; units = table: 0000000009550980; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000DAF4FB0 [8] self = table: 00000000031FB070; dt = 0.0072190146893262863; t = 3008.5302976000821; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0072190146893262863; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0072190146893262863; t = 3008.5302976000821 [10] dt = 0.0072190146893262863 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F9B73F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000001CD1B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000000A6BE70; network_server = table: 0000000000FA76C0; entity_system = table: 000000000A9C1A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000AC4D6A0; statistics_db = table: 000000000114E760; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 40.224412823375317; input_manager = table: 000000000FE2B620; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E63EB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001CD1B90; world = [World]; dt = 0.0072190146893262863; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 42.017622183077037; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000F327000; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58A330; <> <> 21:24:24.381 [Lua] [Matchmaking] unregister rpcs 21:24:24.381 [Lua] ############### UNLOADING PACKAGES ############### 21:24:24.381 [Lua] [Managers] Calling function on all managers: 21:24:24.381 [Lua] [Managers] Destroying manager group: 21:24:24.381 [Lua] [Gamestate] Enter state StateLoading 21:24:24.383 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:24:24.383 [Lua] [Matchmaking] register rpcs 21:24:24.383 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:24:24.383 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:24:24.383 [Lua] registering RPCs 21:24:24.383 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:24:24.383 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:24:24.383 [Lua] Set lobby begin: 21:24:24.383 [Lua] Lobby data twitch_enabled = false 21:24:24.383 [Lua] Lobby data power_level = 0 21:24:24.383 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:24.383 [Lua] Lobby data difficulty_tweak = 0 21:24:24.383 [Lua] Lobby data host = 110000104674122 21:24:24.383 [Lua] Lobby data game_mode = 9 21:24:24.383 [Lua] Lobby data is_private = true 21:24:24.383 [Lua] Lobby data match_started = true 21:24:24.384 [Lua] Lobby data mechanism = adventure 21:24:24.384 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:24.384 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:24.384 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:24.384 [Lua] Lobby data difficulty = cataclysm_3 21:24:24.384 [Lua] Lobby data quick_game = false 21:24:24.384 [Lua] Lobby data weave_index = 110 21:24:24.384 [Lua] Lobby data matchmaking = false 21:24:24.384 [Lua] Lobby data weave_name = weave_110 21:24:24.384 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:24.384 [Lua] Lobby data num_players = 4 21:24:24.384 [Lua] Lobby data player_slot_5 = 0:0 21:24:24.384 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:24.384 [Lua] Lobby data country_code = DE 21:24:24.384 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:24.384 [Lua] Lobby data eac_authorized = true 21:24:24.384 [Lua] Set lobby end. 21:24:24.384 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:24:24.387 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 21:24:24.387 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:24:24.387 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 21:24:24.388 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:24:24.388 [Umbra] Unload tome 21:24:24.389 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:24:24.489 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:24:24.490 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 21:24:24.490 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 21:24:24.490 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 21:24:24.490 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 21:24:24.490 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 21:24:24.490 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 21:24:24.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 21:24:24.780 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 21:24:24.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 21:24:28.524 [Lua] ### Sending rpc_level_loaded 21:24:28.524 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124 21:24:28.524 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 21:24:28.525 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 21:24:28.525 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 21:24:28.542 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 21:24:28.542 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 21:24:29.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 21:24:29.301 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 21:24:29.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 21:24:29.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 21:24:29.893 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 21:24:29.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:24:30.044 [Lua] ### Sending rpc_level_loaded 21:24:30.044 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124 21:24:30.044 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 21:24:30.045 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:24:30.045 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:24:30.061 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:24:30.061 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:24:30.149 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 21:24:30.162 [Lua] ### Sending rpc_level_loaded 21:24:30.162 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124 21:24:30.162 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 21:24:30.163 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:24:30.163 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 21:24:30.180 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 21:24:30.180 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 21:24:30.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:24:30.701 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:24:30.719 [Lua] [LevelTransitionHandler] Level load completed! 21:24:30.719 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 15274249 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 21:24:30.736 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:24:30.736 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 21:24:30.736 [Lua] load_startup_enemy_packages: -------------- 21:24:30.736 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:24:30.736 [Lua] chaos_spawn 21:24:30.736 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] chaos_troll 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_rat_ogre 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_stormfiend 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] beastmen_minotaur 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] chaos_plague_sorcerer 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] chaos_corruptor_sorcerer 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_gutter_runner 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_pack_master 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_poison_wind_globadier 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_ratling_gunner 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_warpfire_thrower 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] chaos_vortex_sorcerer 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] beastmen_standard_bearer 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] chaos_vortex 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] critter_rat 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] critter_pig 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_storm_vermin_with_shield 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] beastmen_gor 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] beastmen_ungor_archer 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] beastmen_ungor 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_clan_rat 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_slave 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_clan_rat_with_shield 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_storm_vermin 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] beastmen_bestigor 21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:24:30.737 [Lua] skaven_plague_monk 21:24:30.742 [Lua] ### Sending rpc_level_loaded 21:24:30.742 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124 21:24:30.742 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 21:24:30.757 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 21:24:30.757 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 21:24:30.775 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 21:24:30.775 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 21:24:30.775 [Lua] ### Sending rpc_level_loaded 21:24:30.775 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124 21:24:31.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:24:31.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:24:31.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:24:31.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:24:31.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:24:31.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:24:31.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:24:31.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:24:31.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:24:31.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:24:31.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:24:31.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:24:32.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:24:32.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:24:32.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:24:32.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:24:32.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:24:32.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:24:33.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:24:33.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:24:33.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:24:33.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:24:33.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:24:33.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:24:33.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:24:33.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:24:33.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:24:34.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:24:34.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:24:34.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:24:34.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:24:34.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:24:34.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:24:34.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:24:34.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:24:34.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:24:34.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:24:34.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:24:34.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:24:35.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:24:35.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:24:35.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:24:35.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:24:35.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:24:35.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:24:35.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:24:35.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:24:35.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:24:35.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:24:35.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:24:35.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:24:35.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:55 my_peer_id:110000104674122 21:24:35.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:55 my_peer_id:110000104674122 21:24:35.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:55 my_peer_id:110000104674122 21:24:35.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:55 my_peer_id:110000104674122 21:24:35.779 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:55 my_peer_id:110000104674122 21:24:35.779 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 21:24:35.779 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:24:35.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:35.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:35.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:35.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:24:35.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient 21:24:35.830 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:24:35.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:24:36.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:24:36.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:24:36.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:24:36.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:24:36.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:24:36.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:24:37.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:24:37.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:24:37.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:24:38.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:24:38.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:24:38.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:24:38.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:24:38.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:24:38.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:24:39.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:24:39.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:24:39.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:24:39.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:56 my_peer_id:110000104674122 21:24:39.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:56 my_peer_id:110000104674122 21:24:39.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:56 my_peer_id:110000104674122 21:24:39.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:56 my_peer_id:110000104674122 21:24:39.176 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:56 my_peer_id:110000104674122 21:24:39.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:39.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:39.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:39.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:24:39.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 21:24:39.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 21:24:39.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:24:39.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:24:39.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:24:39.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:24:39.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:24:39.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:24:40.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:24:40.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:24:40.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:24:40.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:24:40.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:24:40.683 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 21:24:40.684 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 21:24:40.684 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:24:40.685 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:24:40.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:57 my_peer_id:110000104674122 21:24:40.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:57 my_peer_id:110000104674122 21:24:40.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:57 my_peer_id:110000104674122 21:24:40.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:57 my_peer_id:110000104674122 21:24:40.715 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:57 my_peer_id:110000104674122 21:24:40.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 21:24:40.715 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:24:40.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:40.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:40.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 21:24:40.747 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:24:40.747 [Lua] [PackageManager] Force_load: wwise/crossbow 21:24:40.748 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:24:40.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient 21:24:40.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 21:24:40.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:24:40.767 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 21:24:40.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient 21:24:40.816 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:24:40.816 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:24:40.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:24:41.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:24:41.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:24:41.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:24:41.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:24:41.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:24:41.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:24:41.323 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:58 my_peer_id:110000104674122 21:24:41.323 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:58 my_peer_id:110000104674122 21:24:41.323 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:58 my_peer_id:110000104674122 21:24:41.323 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:58 my_peer_id:110000104674122 21:24:41.324 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:58 my_peer_id:110000104674122 21:24:41.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:41.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:41.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 21:24:41.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 21:24:41.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:24:41.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:24:41.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:24:41.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:24:41.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:24:41.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:24:41.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:24:41.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:24:41.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:24:41.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:24:41.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:24:41.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:24:42.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:24:42.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:24:42.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:24:42.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:24:42.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:24:42.255 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:24:42.322 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:24:42.322 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:24:42.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:24:42.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:24:42.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:24:42.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:24:42.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:24:42.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:24:42.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01 21:24:42.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01 21:24:42.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01 21:24:42.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:24:42.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:24:42.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:24:42.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:24:43.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:24:43.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:24:43.136 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58 21:24:43.136 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:24:43.136 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 21:24:43.137 [Umbra] Init version: 3.4.15 :: 16 threads 21:24:43.378 [Lua] Async level spawning done 21:24:43.378 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:24:44.359 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:24:44.359 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:24:44.359 [Lua] [Matchmaking] unregister rpcs 21:24:44.360 [Lua] Set lobby begin: 21:24:44.360 [Lua] Lobby data twitch_enabled = false 21:24:44.360 [Lua] Lobby data power_level = 0 21:24:44.360 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:44.360 [Lua] Lobby data difficulty_tweak = 0 21:24:44.360 [Lua] Lobby data host = 110000104674122 21:24:44.360 [Lua] Lobby data game_mode = 9 21:24:44.360 [Lua] Lobby data is_private = true 21:24:44.360 [Lua] Lobby data match_started = true 21:24:44.360 [Lua] Lobby data mechanism = adventure 21:24:44.360 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:44.360 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:44.360 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:44.360 [Lua] Lobby data difficulty = cataclysm_3 21:24:44.360 [Lua] Lobby data quick_game = false 21:24:44.360 [Lua] Lobby data weave_index = 110 21:24:44.361 [Lua] Lobby data matchmaking = false 21:24:44.361 [Lua] Lobby data weave_name = weave_110 21:24:44.361 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:44.361 [Lua] Lobby data num_players = 4 21:24:44.361 [Lua] Lobby data player_slot_5 = 0:0 21:24:44.361 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:44.361 [Lua] Lobby data country_code = DE 21:24:44.361 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:44.361 [Lua] Lobby data eac_authorized = true 21:24:44.361 [Lua] Set lobby end. 21:24:44.361 [Lua] [Managers] Destroying manager group: 21:24:44.362 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 21:24:44.362 [Lua] [Gamestate] Enter StateIngame HOST 21:24:44.362 [Lua] [Managers] Calling function on all managers: 21:24:44.362 [Lua] <>level = dlc_scorpion_rubble_beasts<> 21:24:44.362 [Lua] Set lobby begin: 21:24:44.362 [Lua] Lobby data twitch_enabled = false 21:24:44.362 [Lua] Lobby data power_level = 0 21:24:44.362 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:44.362 [Lua] Lobby data difficulty_tweak = 0 21:24:44.363 [Lua] Lobby data host = 110000104674122 21:24:44.363 [Lua] Lobby data game_mode = 9 21:24:44.363 [Lua] Lobby data is_private = true 21:24:44.363 [Lua] Lobby data match_started = true 21:24:44.363 [Lua] Lobby data mechanism = adventure 21:24:44.363 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:44.363 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:44.363 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:44.363 [Lua] Lobby data difficulty = cataclysm_3 21:24:44.363 [Lua] Lobby data quick_game = false 21:24:44.363 [Lua] Lobby data weave_index = 110 21:24:44.363 [Lua] Lobby data matchmaking = false 21:24:44.363 [Lua] Lobby data weave_name = weave_110 21:24:44.363 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:44.363 [Lua] Lobby data num_players = 4 21:24:44.363 [Lua] Lobby data player_slot_5 = 0:0 21:24:44.363 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:44.363 [Lua] Lobby data country_code = DE 21:24:44.363 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:44.364 [Lua] Lobby data eac_authorized = true 21:24:44.364 [Lua] Set lobby end. 21:24:44.364 [Lua] [StateIngame] Server ingame 21:24:44.366 [Lua] Set lobby begin: 21:24:44.366 [Lua] Lobby data twitch_enabled = false 21:24:44.366 [Lua] Lobby data power_level = 0 21:24:44.366 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:44.367 [Lua] Lobby data difficulty_tweak = 0 21:24:44.367 [Lua] Lobby data host = 110000104674122 21:24:44.367 [Lua] Lobby data game_mode = 9 21:24:44.367 [Lua] Lobby data is_private = true 21:24:44.367 [Lua] Lobby data match_started = true 21:24:44.367 [Lua] Lobby data mechanism = adventure 21:24:44.367 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:44.367 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:44.367 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:44.367 [Lua] Lobby data difficulty = cataclysm_3 21:24:44.367 [Lua] Lobby data quick_game = false 21:24:44.367 [Lua] Lobby data weave_index = 110 21:24:44.368 [Lua] Lobby data matchmaking = false 21:24:44.368 [Lua] Lobby data weave_name = weave_110 21:24:44.368 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:44.368 [Lua] Lobby data num_players = 4 21:24:44.368 [Lua] Lobby data player_slot_5 = 0:0 21:24:44.368 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:44.368 [Lua] Lobby data country_code = DE 21:24:44.368 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:44.368 [Lua] Lobby data eac_authorized = true 21:24:44.368 [Lua] Set lobby end. 21:24:44.368 [Lua] [Matchmaking] register rpcs 21:24:44.368 [Lua] GameNetworkManager:init... creating game session 21:24:44.368 [Lua] Host GameSession.make_game_session_host with session: 21:24:44.368 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:24:44.368 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 21:24:44.368 [Lua] [GameNetworkManager] self.is_server = true 21:24:44.368 [Network] Setting artificial MTU limit to 65536 21:24:44.368 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 42 21:24:44.368 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 21:24:44.368 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 21:24:44.377 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 21:24:44.377 [Lua] pacing=disabled 21:24:44.377 [Lua] roaming=nil 21:24:44.377 [Lua] specials=disabled 21:24:44.377 [Lua] debug_color=maroon 21:24:44.377 [Lua] pack_spawning=skaven_beastmen 21:24:44.377 [Lua] contained_breeds=nil 21:24:44.377 [Lua] disabled=false 21:24:44.377 [Lua] boss=disabled 21:24:44.377 [Lua] horde=disabled 21:24:44.377 [Lua] name=weave_skaven_beastmen 21:24:44.377 [Lua] intensity=disabled 21:24:44.377 [Lua] --- 21:24:44.377 [Lua] [LevelAnalysis] set_random_seed( 4093782) 21:24:44.379 warning: [GwNav] NavData resource not loaded 21:24:44.379 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 21:24:44.379 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 21:24:44.381 [Lua] [AIInterestPointSystem] Level Seed: 4093782 21:24:44.381 [Lua] 21:24:44.382 [Lua] [entity_system_bag] = table 21:24:44.382 [Lua] [entity_system_bag] = metatable 21:24:44.382 [Lua] [startup_data] = table 21:24:44.382 [Lua] [entity_manager] = table 21:24:44.382 [Lua] [entity_manager] = metatable 21:24:44.382 [Lua] [unit_spawner] = table 21:24:44.382 [Lua] [unit_spawner] = metatable 21:24:44.382 [Lua] [unit_storage] = table 21:24:44.382 [Lua] [unit_storage] = metatable 21:24:44.382 [Lua] [dice_keeper] = table 21:24:44.382 [Lua] [dice_keeper] = metatable 21:24:44.382 [Lua] [is_server] = true (boolean) 21:24:44.382 [Lua] [world] = [World] 21:24:44.382 [Lua] [system_api] = table 21:24:44.382 [Lua] [entity_system] = table 21:24:44.382 [Lua] [entity_system] = metatable 21:24:44.382 [Lua] [network_lobby] = table 21:24:44.382 [Lua] [network_lobby] = metatable 21:24:44.382 [Lua] [profile_synchronizer] = table 21:24:44.382 [Lua] [profile_synchronizer] = metatable 21:24:44.382 [Lua] [level_transition_handler] = table 21:24:44.382 [Lua] [level_transition_handler] = metatable 21:24:44.382 [Lua] [num_local_human_players] = 1 (number) 21:24:44.382 [Lua] [statistics_db] = table 21:24:44.382 [Lua] [statistics_db] = metatable 21:24:44.382 [Lua] [network_server] = table 21:24:44.382 [Lua] [network_server] = metatable 21:24:44.382 [Lua] [input_manager] = table 21:24:44.382 [Lua] [input_manager] = metatable 21:24:44.382 [Lua] [network_clock] = table 21:24:44.382 [Lua] [network_clock] = metatable 21:24:44.382 [Lua] [network_transmit] = table 21:24:44.382 [Lua] [network_transmit] = metatable 21:24:44.382 [Lua] [free_flight_manager] = table 21:24:44.382 [Lua] [free_flight_manager] = metatable 21:24:44.382 [Lua] [network_manager] = table 21:24:44.382 [Lua] [network_manager] = metatable 21:24:44.382 [Lua] [network_event_delegate] = table 21:24:44.382 [Lua] [network_event_delegate] = metatable 21:24:44.382 [Lua] 21:24:44.382 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:24:44.382 [Lua] ignoring extension VersusInteractObjectiveExtension 21:24:44.382 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:24:44.382 [Lua] ignoring extension VersusSocketObjectiveExtension 21:24:44.382 [Lua] ignoring extension VersusTargetObjectiveExtension 21:24:44.382 [Lua] ignoring extension VersusMissionObjectiveExtension 21:24:44.382 [Lua] ignoring extension KeepDecorationPaintingExtension 21:24:44.384 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:24:44.397 [Lua] [AchievementManager] Achievements using the steam platform 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 21:24:44.457 [Lua] [StateIngame] Level seed: 4093782 21:24:44.475 [Lua] [LevelAnalysis] set_random_seed( 4093782) 21:24:44.479 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 21:24:44.479 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 21:24:44.479 [Lua] [IngameUI] init 21:24:44.491 [SteamVoipClient] select_out(11000010348a16a, off) 21:24:44.491 [SteamVoipClient] select_out(110000103737e0e, off) 21:24:44.491 [SteamVoipClient] select_out(110000104674122, off) 21:24:44.491 [SteamVoipClient] select_out(1100001057a793d, off) 21:24:44.496 [Lua] cb_razer_chroma_setup 21:24:44.521 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:24:44.521 [Lua] Set lobby begin: 21:24:44.521 [Lua] Lobby data twitch_enabled = false 21:24:44.521 [Lua] Lobby data power_level = 1100 21:24:44.521 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:44.521 [Lua] Lobby data difficulty_tweak = 0 21:24:44.521 [Lua] Lobby data host = 110000104674122 21:24:44.521 [Lua] Lobby data game_mode = 9 21:24:44.521 [Lua] Lobby data is_private = true 21:24:44.521 [Lua] Lobby data match_started = true 21:24:44.521 [Lua] Lobby data mechanism = adventure 21:24:44.522 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:44.522 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:44.522 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:44.522 [Lua] Lobby data difficulty = cataclysm_3 21:24:44.522 [Lua] Lobby data quick_game = false 21:24:44.522 [Lua] Lobby data weave_index = 110 21:24:44.522 [Lua] Lobby data matchmaking = false 21:24:44.522 [Lua] Lobby data weave_name = weave_110 21:24:44.522 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:44.522 [Lua] Lobby data num_players = 4 21:24:44.522 [Lua] Lobby data player_slot_5 = 0:0 21:24:44.522 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:44.522 [Lua] Lobby data country_code = DE 21:24:44.522 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:44.522 [Lua] Lobby data eac_authorized = true 21:24:44.522 [Lua] Set lobby end. 21:24:44.523 [Lua] CurrentConflictSettings weave_skaven_beastmen 21:24:44.523 [Lua] [ConflictDirector] conflict_director is ai_ready 21:24:44.523 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:24:44.523 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:24:44.527 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:24:44.527 [Lua] Forming navigation groups in one frame 21:24:44.527 [Lua] Forming navigation groups 21:24:44.534 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 21:24:44.658 [Lua] NavigationGroupManager -> calulation time B: 0.12300000000004729 21:24:44.658 [Lua] number of nav groups: 253 21:24:44.659 [Lua] number of refined nav groups : 190 21:24:44.662 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 21:24:44.662 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 21:24:44.685 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 21:24:44.688 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:24:44.689 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:24:44.690 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 21:24:44.691 [Lua] [Managers] Calling function on all managers: 21:24:44.691 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:24:44.713 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 21:24:44.713 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 21:24:44.713 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 21:24:44.713 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 21:24:44.713 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:24:44.713 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:24:44.713 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 42 21:24:44.842 [Lua] Set lobby begin: 21:24:44.842 [Lua] Lobby data twitch_enabled = false 21:24:44.842 [Lua] Lobby data power_level = 1100 21:24:44.842 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:44.842 [Lua] Lobby data difficulty_tweak = 0 21:24:44.843 [Lua] Lobby data host = 110000104674122 21:24:44.843 [Lua] Lobby data game_mode = 9 21:24:44.843 [Lua] Lobby data is_private = true 21:24:44.843 [Lua] Lobby data match_started = true 21:24:44.843 [Lua] Lobby data mechanism = adventure 21:24:44.843 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:44.843 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:44.843 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:44.843 [Lua] Lobby data difficulty = cataclysm_3 21:24:44.843 [Lua] Lobby data quick_game = false 21:24:44.843 [Lua] Lobby data weave_index = 110 21:24:44.843 [Lua] Lobby data matchmaking = false 21:24:44.843 [Lua] Lobby data weave_name = weave_110 21:24:44.843 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:44.843 [Lua] Lobby data num_players = 4 21:24:44.843 [Lua] Lobby data player_slot_5 = 0:0 21:24:44.844 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:44.844 [Lua] Lobby data country_code = DE 21:24:44.844 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:44.844 [Lua] Lobby data eac_authorized = true 21:24:44.844 [Lua] Set lobby end. 21:24:44.844 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 21:24:44.844 [Lua] Breedfreezer (server) starting a hot join sync 21:24:44.844 [Lua] packing 0 units of breed skaven_clan_rat 21:24:44.844 [Lua] packing 0 units of breed skaven_storm_vermin 21:24:44.844 [Lua] packing 0 units of breed skaven_slave 21:24:44.844 [Lua] packing 0 units of breed beastmen_ungor_archer 21:24:44.844 [Lua] packing 0 units of breed beastmen_bestigor 21:24:44.844 [Lua] packing 0 units of breed beastmen_ungor 21:24:44.844 [Lua] packing 0 units of breed skaven_plague_monk 21:24:44.844 [Lua] packing 0 units of breed beastmen_gor 21:24:44.844 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:24:44.844 [Lua] 21:24:44.844 [Lua] [1] = 1 (number) 21:24:44.844 [Lua] [2] = 0 (number) 21:24:44.844 [Lua] [3] = 1 (number) 21:24:44.844 [Lua] [4] = 0 (number) 21:24:44.844 [Lua] [5] = 1 (number) 21:24:44.844 [Lua] [6] = 0 (number) 21:24:44.844 [Lua] [7] = 1 (number) 21:24:44.844 [Lua] [8] = 0 (number) 21:24:44.844 [Lua] [9] = 1 (number) 21:24:44.844 [Lua] [10] = 0 (number) 21:24:44.844 [Lua] [11] = 1 (number) 21:24:44.844 [Lua] [12] = 0 (number) 21:24:44.844 [Lua] [13] = 1 (number) 21:24:44.844 [Lua] [14] = 0 (number) 21:24:44.844 [Lua] [15] = 1 (number) 21:24:44.844 [Lua] [16] = 0 (number) 21:24:44.844 [Lua] 21:24:44.844 [Lua] 21:24:44.844 [Lua] 21:24:44.845 [Lua] Set lobby begin: 21:24:44.845 [Lua] Lobby data twitch_enabled = false 21:24:44.846 [Lua] Lobby data power_level = 1100 21:24:44.846 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:44.846 [Lua] Lobby data difficulty_tweak = 0 21:24:44.846 [Lua] Lobby data host = 110000104674122 21:24:44.846 [Lua] Lobby data game_mode = 9 21:24:44.846 [Lua] Lobby data is_private = true 21:24:44.846 [Lua] Lobby data match_started = true 21:24:44.846 [Lua] Lobby data mechanism = adventure 21:24:44.846 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:44.846 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:44.846 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:44.846 [Lua] Lobby data difficulty = cataclysm_3 21:24:44.846 [Lua] Lobby data quick_game = false 21:24:44.846 [Lua] Lobby data weave_index = 110 21:24:44.846 [Lua] Lobby data matchmaking = false 21:24:44.846 [Lua] Lobby data weave_name = weave_110 21:24:44.846 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:44.846 [Lua] Lobby data num_players = 4 21:24:44.846 [Lua] Lobby data player_slot_5 = 0:0 21:24:44.846 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:44.846 [Lua] Lobby data country_code = DE 21:24:44.846 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:44.847 [Lua] Lobby data eac_authorized = true 21:24:44.847 [Lua] Set lobby end. 21:24:44.847 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 21:24:44.847 [Lua] Breedfreezer (server) starting a hot join sync 21:24:44.847 [Lua] packing 0 units of breed skaven_clan_rat 21:24:44.847 [Lua] packing 0 units of breed skaven_storm_vermin 21:24:44.847 [Lua] packing 0 units of breed skaven_slave 21:24:44.847 [Lua] packing 0 units of breed beastmen_ungor_archer 21:24:44.847 [Lua] packing 0 units of breed beastmen_bestigor 21:24:44.847 [Lua] packing 0 units of breed beastmen_ungor 21:24:44.847 [Lua] packing 0 units of breed skaven_plague_monk 21:24:44.847 [Lua] packing 0 units of breed beastmen_gor 21:24:44.847 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:24:44.847 [Lua] 21:24:44.847 [Lua] [1] = 1 (number) 21:24:44.847 [Lua] [2] = 0 (number) 21:24:44.847 [Lua] [3] = 1 (number) 21:24:44.847 [Lua] [4] = 0 (number) 21:24:44.847 [Lua] [5] = 1 (number) 21:24:44.847 [Lua] [6] = 0 (number) 21:24:44.847 [Lua] [7] = 1 (number) 21:24:44.847 [Lua] [8] = 0 (number) 21:24:44.847 [Lua] [9] = 1 (number) 21:24:44.847 [Lua] [10] = 0 (number) 21:24:44.847 [Lua] [11] = 1 (number) 21:24:44.847 [Lua] [12] = 0 (number) 21:24:44.847 [Lua] [13] = 1 (number) 21:24:44.847 [Lua] [14] = 0 (number) 21:24:44.847 [Lua] [15] = 1 (number) 21:24:44.847 [Lua] [16] = 0 (number) 21:24:44.847 [Lua] 21:24:44.847 [Lua] 21:24:44.847 [Lua] 21:24:44.847 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 21:24:44.847 [Lua] RemotePlayer:create_game_object( ) 25 21:24:44.860 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 21:24:44.860 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 21:24:44.860 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 21:24:44.860 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 21:24:44.860 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 21:24:44.860 [Lua] RemotePlayer:create_game_object( ) 26 21:24:44.873 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:24:44.873 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:24:44.873 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 21:24:44.873 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:24:45.007 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:24:45.007 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 21:24:45.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 42 21:24:45.058 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:24:45.058 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:24:45.957 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 21:24:45.957 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 21:24:45.968 [Lua] Set lobby begin: 21:24:45.968 [Lua] Lobby data twitch_enabled = false 21:24:45.968 [Lua] Lobby data power_level = 1100 21:24:45.968 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:45.968 [Lua] Lobby data difficulty_tweak = 0 21:24:45.968 [Lua] Lobby data host = 110000104674122 21:24:45.968 [Lua] Lobby data game_mode = 9 21:24:45.968 [Lua] Lobby data is_private = true 21:24:45.969 [Lua] Lobby data match_started = true 21:24:45.969 [Lua] Lobby data mechanism = adventure 21:24:45.969 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:45.969 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:45.969 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:45.969 [Lua] Lobby data difficulty = cataclysm_3 21:24:45.969 [Lua] Lobby data quick_game = false 21:24:45.969 [Lua] Lobby data weave_index = 110 21:24:45.969 [Lua] Lobby data matchmaking = false 21:24:45.969 [Lua] Lobby data weave_name = weave_110 21:24:45.969 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:45.969 [Lua] Lobby data num_players = 4 21:24:45.969 [Lua] Lobby data player_slot_5 = 0:0 21:24:45.969 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:45.969 [Lua] Lobby data country_code = DE 21:24:45.969 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:45.969 [Lua] Lobby data eac_authorized = true 21:24:45.969 [Lua] Set lobby end. 21:24:45.969 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 21:24:45.969 [Lua] Breedfreezer (server) starting a hot join sync 21:24:45.969 [Lua] packing 0 units of breed skaven_clan_rat 21:24:45.969 [Lua] packing 0 units of breed skaven_storm_vermin 21:24:45.969 [Lua] packing 0 units of breed skaven_slave 21:24:45.969 [Lua] packing 0 units of breed beastmen_ungor_archer 21:24:45.969 [Lua] packing 0 units of breed beastmen_bestigor 21:24:45.969 [Lua] packing 0 units of breed beastmen_ungor 21:24:45.969 [Lua] packing 0 units of breed skaven_plague_monk 21:24:45.969 [Lua] packing 0 units of breed beastmen_gor 21:24:45.969 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:24:45.969 [Lua] 21:24:45.969 [Lua] [1] = 1 (number) 21:24:45.969 [Lua] [2] = 0 (number) 21:24:45.969 [Lua] [3] = 1 (number) 21:24:45.969 [Lua] [4] = 0 (number) 21:24:45.969 [Lua] [5] = 1 (number) 21:24:45.969 [Lua] [6] = 0 (number) 21:24:45.969 [Lua] [7] = 1 (number) 21:24:45.969 [Lua] [8] = 0 (number) 21:24:45.969 [Lua] [9] = 1 (number) 21:24:45.969 [Lua] [10] = 0 (number) 21:24:45.969 [Lua] [11] = 1 (number) 21:24:45.969 [Lua] [12] = 0 (number) 21:24:45.969 [Lua] [13] = 1 (number) 21:24:45.969 [Lua] [14] = 0 (number) 21:24:45.969 [Lua] [15] = 1 (number) 21:24:45.969 [Lua] [16] = 0 (number) 21:24:45.969 [Lua] 21:24:45.969 [Lua] 21:24:45.969 [Lua] 21:24:45.970 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:24:45.970 [Lua] RemotePlayer:create_game_object( ) 27 21:24:45.987 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 21:24:45.987 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 21:24:45.987 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 21:24:45.987 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 21:24:45.987 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 21:24:45.987 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 21:24:45.987 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:24:45.987 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:24:45.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 21:24:45.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:45.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:45.994 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=29 21:24:45.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 21:24:45.996 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 21:24:45.996 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 21:24:46.112 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:24:46.114 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 21:24:46.114 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:46.115 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:24:46.116 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:24:46.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:46.176 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:24:46.176 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 21:24:46.176 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:24:46.178 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 21:24:46.179 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:46.300 [Lua] StateInGameRunning:_game_actually_starts() 21:24:46.301 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 21:24:46.302 [Lua] ################################################################################################################# 21:24:46.302 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:24:46.302 [Lua] ################################################################################################################# 21:24:46.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 21:24:46.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 21:24:46.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 21:24:46.527 [Lua] Commit load time data 21:24:49.468 [Lua] Set lobby begin: 21:24:49.468 [Lua] Lobby data twitch_enabled = false 21:24:49.468 [Lua] Lobby data power_level = 825 21:24:49.468 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:49.468 [Lua] Lobby data difficulty_tweak = 0 21:24:49.468 [Lua] Lobby data host = 110000104674122 21:24:49.468 [Lua] Lobby data game_mode = 9 21:24:49.468 [Lua] Lobby data is_private = true 21:24:49.468 [Lua] Lobby data match_started = true 21:24:49.468 [Lua] Lobby data mechanism = adventure 21:24:49.468 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:49.468 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:49.468 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:49.469 [Lua] Lobby data difficulty = cataclysm_3 21:24:49.469 [Lua] Lobby data quick_game = false 21:24:49.469 [Lua] Lobby data weave_index = 110 21:24:49.469 [Lua] Lobby data matchmaking = false 21:24:49.469 [Lua] Lobby data weave_name = weave_110 21:24:49.469 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:49.469 [Lua] Lobby data num_players = 4 21:24:49.469 [Lua] Lobby data player_slot_5 = 0:0 21:24:49.469 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:49.469 [Lua] Lobby data country_code = DE 21:24:49.469 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:49.469 [Lua] Lobby data eac_authorized = true 21:24:49.469 [Lua] Set lobby end. 21:24:54.501 [Lua] Set lobby begin: 21:24:54.501 [Lua] Lobby data twitch_enabled = false 21:24:54.501 [Lua] Lobby data power_level = 1100 21:24:54.501 [Lua] Lobby data unique_server_name = KARL FRANZ 21:24:54.501 [Lua] Lobby data difficulty_tweak = 0 21:24:54.501 [Lua] Lobby data host = 110000104674122 21:24:54.501 [Lua] Lobby data game_mode = 9 21:24:54.501 [Lua] Lobby data is_private = true 21:24:54.501 [Lua] Lobby data match_started = true 21:24:54.501 [Lua] Lobby data mechanism = adventure 21:24:54.501 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:24:54.501 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:24:54.501 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:24:54.501 [Lua] Lobby data difficulty = cataclysm_3 21:24:54.501 [Lua] Lobby data quick_game = false 21:24:54.501 [Lua] Lobby data weave_index = 110 21:24:54.501 [Lua] Lobby data matchmaking = false 21:24:54.501 [Lua] Lobby data weave_name = weave_110 21:24:54.501 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:24:54.501 [Lua] Lobby data num_players = 4 21:24:54.502 [Lua] Lobby data player_slot_5 = 0:0 21:24:54.502 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:24:54.502 [Lua] Lobby data country_code = DE 21:24:54.502 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:24:54.502 [Lua] Lobby data eac_authorized = true 21:24:54.502 [Lua] Set lobby end. 21:24:56.529 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:24:58.194 [Lua] Players are leaving the safe zone 21:24:58.200 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:24:58.200 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 21:24:58.210 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 21:24:58.220 [Lua] setting up ambush-horde 21:24:58.220 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 21:24:58.220 [Lua] -> spawning: 14 21:24:58.220 [Lua] horde crated with id 1 of type ambush 21:24:58.220 [Lua] ambush horde has started 21:24:58.226 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 21:25:01.658 [Lua] replace_hidden_spawners -> first try found: 6 cover points 21:25:01.658 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:25:01.658 [Lua] ->moving spawner 21:25:01.658 [Lua] ->moving spawner 21:25:01.658 [Lua] ->moving spawner 21:25:01.658 [Lua] ->moving spawner 21:25:01.658 [Lua] ->moving spawner 21:25:01.658 [Lua] ->moving spawner 21:25:01.658 [Lua] ->moving spawner 21:25:01.658 [Lua] ->moving spawner 21:25:02.206 [Lua] Init group template: horde 21:25:03.279 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 21:25:04.744 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:04.822 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:04.822 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:04.864 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:05.182 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:06.242 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:06.332 [Lua] fence jumping 21:25:06.373 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:25:06.373 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:25:06.686 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:06.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 229, name: `unknown` 21:25:07.247 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:07.290 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:25:07.290 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:07.428 [Lua] ready to jump failed 21:25:07.719 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:08.577 [Lua] fence jumping 21:25:09.528 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:09.558 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:09.629 [Lua] ready to jump failed 21:25:11.275 [Lua] fence jumping 21:25:12.500 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:25:12.716 [Lua] simple los failed 21:25:13.840 [Lua] fence jumping 21:25:13.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:14.657 [Lua] simple los failed 21:25:14.969 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:15.178 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:17.571 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:17.961 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:19.018 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:19.095 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:19.285 [Lua] fence jumping 21:25:19.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:19.494 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:19.494 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:19.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:19.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:19.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:19.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:20.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:20.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:20.534 [Lua] simple los failed 21:25:20.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:20.852 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:21.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:21.242 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:21.511 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:21.573 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:25:21.601 [Lua] fence jumping 21:25:21.768 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:25:21.891 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:22.418 [Lua] ready to jump failed 21:25:23.574 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:23.575 [Lua] Horde killed: ? 21:25:25.050 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:25:26.115 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:25:26.123 [Lua] setting up ambush-horde 21:25:26.123 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 21:25:26.123 [Lua] -> spawning: 15 21:25:26.123 [Lua] horde crated with id 2 of type ambush 21:25:26.123 [Lua] ambush horde has started 21:25:27.694 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:25:29.685 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:25:29.685 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:25:29.685 [Lua] ->moving spawner 21:25:29.685 [Lua] ->moving spawner 21:25:29.685 [Lua] ->moving spawner 21:25:29.685 [Lua] ->moving spawner 21:25:29.685 [Lua] ->moving spawner 21:25:29.685 [Lua] ->moving spawner 21:25:29.685 [Lua] ->moving spawner 21:25:29.685 [Lua] ->moving spawner 21:25:29.920 [Lua] Init group template: horde 21:25:32.356 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:32.437 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:32.437 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:32.756 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:33.337 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:33.419 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:33.696 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 227 will change to a manual source. 21:25:33.710 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 219 will change to a manual source. 21:25:33.824 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:34.605 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:34.809 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:38.554 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:38.674 [Lua] setting up ambush-horde 21:25:38.674 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:25:38.675 [Lua] -> spawning: 21 21:25:38.675 [Lua] horde crated with id 3 of type ambush 21:25:38.675 [Lua] ambush horde has started 21:25:38.689 [Lua] starting terror event: trickle_event_beastmen_small 21:25:38.689 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:25:40.983 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:42.256 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:42.415 [Lua] Init group template: horde 21:25:42.456 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:43.334 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:43.402 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:25:44.045 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:44.829 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:44.925 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:25:44.944 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:25:44.944 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:45.223 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:45.861 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:46.177 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:25:46.606 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:48.153 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:48.262 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:48.807 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:50.180 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:25:52.497 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:52.571 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:25:52.848 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:25:53.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:53.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:54.199 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:54.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:25:54.607 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:55.563 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:25:55.631 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:55.705 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:56.037 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:56.659 [EACServer] [22:25:56:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:25:56.774 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:57.732 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:25:58.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:58.709 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:25:58.975 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:25:59.124 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:00.073 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:00.107 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:00.937 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:00.999 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:01.350 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:01.723 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:02.034 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:02.077 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:26:02.108 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:02.415 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:03.492 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:03.524 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:03.645 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:03.645 [Lua] Horde killed: ? 21:26:04.081 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:04.081 [Lua] Horde killed: ? 21:26:19.111 [Lua] setting up ambush-horde 21:26:19.111 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:26:19.111 [Lua] -> spawning: 21 21:26:19.111 [Lua] horde crated with id 4 of type ambush 21:26:19.111 [Lua] ambush horde has started 21:26:19.122 [Lua] starting terror event: trickle_event_beastmen_small 21:26:19.122 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:26:22.623 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:26:22.623 [Lua] replace_hidden_spawners -> second try try found: 19 cover points 21:26:22.623 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:22.623 [Lua] ->moving spawner 21:26:23.506 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:23.701 [Lua] Init group template: horde 21:26:24.269 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:24.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:26:27.513 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:27.972 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:28.361 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:28.716 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:29.149 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:29.525 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:29.925 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:30.329 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:30.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:26:31.007 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:31.408 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:31.665 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:32.048 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:32.519 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:32.839 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:32.949 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 21:26:33.253 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:33.832 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:34.209 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:26:34.850 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:35.201 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:35.274 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:35.721 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:36.161 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:36.556 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:37.498 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:38.219 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:38.219 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:38.857 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:39.504 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:39.525 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:39.544 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:39.895 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:41.726 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:42.319 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:42.456 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:42.887 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:45.689 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 21:26:45.698 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 21:26:45.702 [Lua] setting up ambush-horde 21:26:45.702 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:26:45.702 [Lua] -> spawning: 12 21:26:45.702 [Lua] horde crated with id 5 of type ambush 21:26:45.702 [Lua] ambush horde has started 21:26:45.715 [Lua] setting up ambush-horde 21:26:45.715 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:26:45.715 [Lua] -> spawning: 6 21:26:45.715 [Lua] horde crated with id 6 of type ambush 21:26:45.715 [Lua] ambush horde has started 21:26:46.892 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:26:49.247 [Lua] replace_hidden_spawners -> first try found: 9 cover points 21:26:49.247 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:26:49.247 [Lua] ->moving spawner 21:26:49.247 [Lua] ->moving spawner 21:26:49.247 [Lua] ->moving spawner 21:26:49.382 [Lua] Init group template: horde 21:26:49.614 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:26:49.614 [Lua] Horde killed: ? 21:26:49.807 [Lua] Init group template: horde 21:26:53.896 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:54.025 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:26:54.325 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:26:55.854 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:55.883 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:26:56.294 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:26:58.498 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:26:59.691 [Lua] setting up ambush-horde 21:26:59.691 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:26:59.692 [Lua] -> spawning: 21 21:26:59.692 [Lua] horde crated with id 7 of type ambush 21:26:59.692 [Lua] ambush horde has started 21:26:59.708 [Lua] starting terror event: trickle_event_beastmen_small 21:26:59.708 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:26:59.847 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:00.549 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:01.680 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:01.887 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:27:03.158 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:27:03.158 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.158 [Lua] ->moving spawner 21:27:03.722 [Lua] Init group template: horde 21:27:08.078 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:09.788 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:27:11.283 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:27:12.419 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:27:13.339 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:27:14.377 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:16.189 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:27:16.190 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:17.093 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:19.343 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:19.411 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:19.451 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:19.789 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:27:20.358 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:27:20.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:20.474 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:20.491 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:20.526 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:20.867 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:27:21.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:27:21.311 [Lua] setting up ambush-horde 21:27:21.311 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:27:21.311 [Lua] -> spawning: 12 21:27:21.311 [Lua] horde crated with id 8 of type ambush 21:27:21.311 [Lua] ambush horde has started 21:27:21.311 [Lua] setting up ambush-horde 21:27:21.311 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:27:21.311 [Lua] -> spawning: 7 21:27:21.311 [Lua] horde crated with id 9 of type ambush 21:27:21.311 [Lua] ambush horde has started 21:27:22.304 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:27:23.615 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:24.456 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:24.456 [Lua] Horde killed: ? 21:27:25.065 [Lua] Init group template: horde 21:27:25.533 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:25.611 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:27:25.843 [Lua] Init group template: horde 21:27:26.485 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:27:26.582 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:27:27.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:27:28.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:31.149 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:31.268 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:27:31.820 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:31.852 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:32.076 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:32.225 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:32.225 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:32.565 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:32.710 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:27:32.856 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:33.320 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:33.544 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:33.625 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:33.779 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:34.776 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:34.776 [Lua] Horde killed: ? 21:27:35.159 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:35.319 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:35.947 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:37.052 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:37.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:27:38.998 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:39.411 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:40.126 [Lua] setting up ambush-horde 21:27:40.126 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:27:40.126 [Lua] -> spawning: 21 21:27:40.126 [Lua] horde crated with id 10 of type ambush 21:27:40.126 [Lua] ambush horde has started 21:27:40.136 [Lua] starting terror event: trickle_event_beastmen_small 21:27:40.136 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:27:40.138 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:41.014 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:42.924 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:42.936 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:43.212 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:43.266 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:43.270 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:43.462 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:27:43.651 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:27:43.651 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:43.651 [Lua] ->moving spawner 21:27:44.205 [Lua] Init group template: horde 21:27:44.528 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:44.602 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:44.602 [Lua] Horde killed: ? 21:27:44.915 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:27:49.318 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:49.882 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:27:49.882 [Lua] Horde killed: ? 21:27:51.063 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:52.864 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:52.947 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:53.322 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:53.557 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:53.605 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:27:55.089 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:56.659 [EACServer] [22:27:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:27:57.211 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:58.205 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:27:59.228 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:28:01.269 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:01.387 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:28:01.531 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:01.823 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:28:02.995 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:05.696 [Lua] -----Enter charged 21:28:06.690 [Lua] -----Exit charged 21:28:07.252 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:08.129 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:08.614 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:28:09.085 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:28:10.022 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:28:11.089 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:12.429 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:28:12.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:12.955 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:14.202 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:28:14.631 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:14.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:14.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:14.665 [Lua] Horde killed: ? 21:28:14.760 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:16.559 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:28:17.532 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:28:18.660 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:28:19.439 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:19.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 229, name: `unknown` 21:28:20.217 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:28:20.217 [Lua] Horde killed: ? 21:28:20.597 [Lua] setting up ambush-horde 21:28:20.597 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:28:20.597 [Lua] -> spawning: 21 21:28:20.597 [Lua] horde crated with id 11 of type ambush 21:28:20.597 [Lua] ambush horde has started 21:28:20.608 [Lua] starting terror event: trickle_event_beastmen_small 21:28:20.608 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:28:24.078 [Lua] replace_hidden_spawners -> first try found: 4 cover points 21:28:24.078 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.078 [Lua] ->moving spawner 21:28:24.646 [Lua] Init group template: horde 21:28:27.840 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207) 21:28:28.521 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:28.882 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:28:30.124 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207) 21:28:30.132 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro 21:28:30.142 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 21:28:30.983 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:28:36.711 [Lua] fence jumping 21:28:36.735 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 79.536521911621094 [Unit '#ID[79481f482be18f1e]'] 21:28:37.824 [Lua] ready to jump failed 21:28:38.045 [Lua] fence jumping 21:28:43.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:43.226 [Lua] Destroying unit since outside mesh or world 21:28:44.552 [Lua] fence jumping 21:28:45.307 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:45.346 [Lua] fence jumping 21:28:45.695 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:28:45.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:45.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:45.890 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:46.333 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:28:46.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:46.741 [Lua] ready to jump failed 21:28:47.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:47.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:47.581 [Lua] ready to jump failed 21:28:47.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:47.686 [Lua] Destroying unit since outside mesh or world 21:28:48.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:49.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:49.643 [Lua] fence jumping 21:28:50.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:50.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:50.691 [Lua] simple los failed 21:28:51.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:51.753 [Lua] fence jumping 21:28:51.770 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:28:51.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:52.341 [Lua] ready to jump failed 21:28:52.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:53.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:53.427 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:28:54.333 [Lua] fence jumping 21:28:54.448 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:28:55.358 [Lua] simple los failed 21:28:55.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:55.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:56.248 [Lua] fence jumping 21:28:56.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:56.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:56.778 [Lua] ready to jump failed 21:28:57.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:58.262 [Lua] state dead despawn 21:28:58.283 [Lua] [GameNetworkManager] destroying game object with go_id=30 21:28:58.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:58.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:58.673 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:28:59.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:28:59.671 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:28:59.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:00.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:00.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:00.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:01.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:01.153 [Lua] setting up ambush-horde 21:29:01.153 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:29:01.154 [Lua] -> spawning: 21 21:29:01.154 [Lua] horde crated with id 12 of type ambush 21:29:01.154 [Lua] ambush horde has started 21:29:01.178 [Lua] starting terror event: trickle_event_beastmen_small 21:29:01.178 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:29:01.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:01.593 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:29:01.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:01.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:01.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:01.729 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:29:01.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:02.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:02.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:02.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:03.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:03.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:03.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:04.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:04.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:04.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:04.754 [Lua] Destroying unit since outside mesh or world 21:29:04.793 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:29:05.230 [Lua] Init group template: horde 21:29:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:05.701 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:29:06.152 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:29:06.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:06.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:06.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:06.564 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:29:06.564 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:29:06.564 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:29:07.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:07.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:07.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:08.882 [Lua] simple los failed 21:29:09.910 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e 21:29:09.911 [Lua] [GameNetworkManager] destroying game object with go_id=33 21:29:12.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:12.642 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000FE91850; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[80118376edf7cf7c]\']; previous_status = nil; locomotion = table: 000000000C58E780; outline_grabbed_unit = true; player_manager = table: 000000000376E530; grabber_player = nil; local_player = table: 00000000127100D0; equipment = table: 000000000DE4C0C0; weapon_unit = [Unit \'#ID[73d156f1b6ffd02d]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[80118376edf7cf7c]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000FE91850 [4] self = table: 00000000095BA750; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC49470; t = 265.18342174962163; action = table: 00000000016D91B0 [5] self = table: 000000000155A580; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC49470; t = 265.18342174962163; node = table: 00000000095BA750; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 000000000155A580; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC49470; t = 265.18342174962163; dt = 0.018595216795802116; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 00000000095BA750 [7] self = table: 0000000002F45680; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC49470; t = 265.18342174962163; dt = 0.018595216795802116; child_running = table: 000000000155A580; children = table: 0000000002F45530; node_enemy_spotted = table: 000000000155A580; condition_result = true [8] self = table: 000000000F1C9120; t = 265.18342174962163; dt = 0.018595216795802116; number_ordinary_aggroed_enemies = 18; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000F4A80F0; bt = table: 000000000BFE9080; blackboard = table: 000000000EC49470 [9] self = table: 000000000F1C9120; context = table: 000000000DBCE8E0; t = 265.18342174962163; dt = 0.018595216795802116 [10] self = table: 000000000B1FE340; entity_system_update_context = table: 000000000DBCE8E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000B1FE3E0; t = 265.18342174962163; i = 3; system = table: 000000000F1C9120 [11] self = table: 000000000DBCE8B0; update_func = "update"; dt = 0.018595216795802116; entity_system_update_context = table: 000000000DBCE8E0 [12] self = table: 000000000DBCE8B0; dt = 0.018595216795802116 [13] self = table: 000000000F39E760; dt = 0.018595216795802116; main_t = 3293.8148644365137; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 265.18342174962163; game_mode_ended = false [14] self = table: 00000000031FB070; dt = 0.018595216795802116; t = 3293.8148644365137 [15] self = table: 0000000000097090; real_world_dt = 0.018595216795802116; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018595216795802116; t = 3293.8148644365137 [16] dt = 0.018595216795802116 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[80118376edf7cf7c]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = true; career_extension = table: 000000000AE7CFC0; next_hanging_damage_time = 0; is_dodging = true; push_cooldown = false; move_speed_multiplier = 1; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1; is_slowed = false; pacing_intensity = 0; num_charges_targeting_player = 0; raise_block_time = 263.30578082054853; locomotion_extension = table: 000000000C58E780; inventory_extension = table: 000000000E954720; buff_extension = table: 0000000008C1F170; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 000000000C9C2070; conflict_director = table: 000000000BAEFD50; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = true; pacing_intensity_decay_delay = -6.0472565498203039; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-64.0754, -91.6713, 5.75377); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000943A710; dead = false; overpowered = false; health_extension = table: 000000000B65AA90; combo_target_count = 0; pushed = false; spawn_grace_time = 6.7541420673951507; last_fatigue_gain_time = 263.51453598216176; fatigue = 53.699999999999996; [4] _identifier = "drag"; navigation_group_manager = table: 0000000002092CD0; _parent = table: 000000000155A580; _tree_node = table: 0000000001DEB7B0; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 000000000BEC1BF0; _parent = table: 0000000002F45680; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 000000000BEC1BF0; _parent = table: 0000000002F45680; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player"; [7] _children = table: 0000000002F45530; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE60; _condition_name = "always_true"; [8] ai_update_index = 52; entity_manager = table: 000000000B424BF0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010524A80; statistics_db = table: 000000000AD68ED0; group_blackboard = table: 000000000043D9E0; frozen_unit_extension_data = table: 0000000010524AE0; update_list = table: 00000000083C48F0; system_api = table: 000000000DBCE880; _nav_cost_map_volume_id_data = table: 000000000D7D0DC0; ai_blackboard_prioritized_updates = table: 0000000010524B40; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 0000000008008630; _nav_cost_map_id_data = table: 0000000009413900; ai_units_alive = table: 0000000011FCED10; ai_blackboard_updates = table: 0000000010524B10; _nav_data = table: 00000000094138B0; ai_units_perception_continuous = table: 000000000EC16F30; _nav_world = [unknown light userdata]; unit_storage = table: 00000000098909D0; num_perception_units = 354; extensions = table: 00000000083C4920; world = [World]; current_perception_unit = [Unit '#ID[ae47e86ca91b2a41]']; _network_event_delegate = table: 000000000102CF80; start_prio_index = 39; number_special_aggored_enemies = 5; number_ordinary_aggroed_enemies = 70; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000043D9B0; ai_units_perception_prioritized = table: 000000000F3BAAE0; broadphase = [Broadphase]; extension_init_context = table: 00000000083C47F0; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 000000000EC16F60; _previous_nav_cost_map_recomputation_t = 64.799125716090202; unit_extension_data = table: 0000000010524AB0; _units_to_destroy = table: 0000000010524B70; profiler_names = table: 000000000DBCE970; [9] ai_update_index = 52; entity_manager = table: 000000000B424BF0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010524A80; statistics_db = table: 000000000AD68ED0; group_blackboard = table: 000000000043D9E0; frozen_unit_extension_data = table: 0000000010524AE0; update_list = table: 00000000083C48F0; system_api = table: 000000000DBCE880; _nav_cost_map_volume_id_data = table: 000000000D7D0DC0; ai_blackboard_prioritized_updates = table: 0000000010524B40; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 0000000008008630; _nav_cost_map_id_data = table: 0000000009413900; ai_units_alive = table: 0000000011FCED10; ai_blackboard_updates = table: 0000000010524B10; _nav_data = table: 00000000094138B0; ai_units_perception_continuous = table: 000000000EC16F30; _nav_world = [unknown light userdata]; unit_storage = table: 00000000098909D0; num_perception_units = 354; extensions = table: 00000000083C4920; world = [World]; current_perception_unit = [Unit '#ID[ae47e86ca91b2a41]']; _network_event_delegate = table: 000000000102CF80; start_prio_index = 39; number_special_aggored_enemies = 5; number_ordinary_aggroed_enemies = 70; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000043D9B0; ai_units_perception_prioritized = table: 000000000F3BAAE0; broadphase = [Broadphase]; extension_init_context = table: 00000000083C47F0; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 000000000EC16F60; _previous_nav_cost_map_recomputation_t = 64.799125716090202; unit_extension_data = table: 0000000010524AB0; _units_to_destroy = table: 0000000010524B70; profiler_names = table: 000000000DBCE970; [10] num_systems = 0; systems_pre_update = table: 000000000B1FE480; systems = table: 000000000B1FE370; systems_update = table: 000000000B1FE3E0; systems_post_update = table: 000000000B1FE3A0; systems_physics_async_update = table: 000000000087EB60; [11] entity_system_bag = table: 000000000B1FE340; startup_data = table: 000000000087EBC0; entity_manager = table: 000000000B424BF0; unit_spawner = table: 00000000002AA860; statistics_db = table: 000000000AD68ED0; is_server = true; system_update_context = table: 000000000DBCE8E0; network_transmit = table: 0000000000A7ADE0; network_clock = table: 0000000009674430; dice_keeper = table: 00000000054E5FA0; world = [World]; [12] entity_system_bag = table: 000000000B1FE340; startup_data = table: 000000000087EBC0; entity_manager = table: 000000000B424BF0; unit_spawner = table: 00000000002AA860; statistics_db = table: 000000000AD68ED0; is_server = true; system_update_context = table: 000000000DBCE8E0; network_transmit = table: 0000000000A7ADE0; network_clock = table: 0000000009674430; dice_keeper = table: 00000000054E5FA0; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018595216795802116; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000BDE1320; network_event_delegate = table: 000000000102CF80; machines = table: 0000000010B630E0; _camera_carrier = table: 00000000083CFBB0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 0000000009674430; statistics_db = table: 000000000AD68ED0; _lobby_host = table: 00000000012642F0; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [15] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860; <> <> 21:29:12.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:13.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:14.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:16.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:16.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:17.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:20.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:20.891 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:29:21.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:21.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown` 21:29:21.726 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:29:22.695 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:29:22.695 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 21:29:22.695 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 21:29:22.695 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 21:29:22.695 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 21:29:22.695 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 21:29:22.695 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 21:29:22.695 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:29:22.695 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 21:29:22.696 [Save] Saving `save_data` 21:29:22.698 [Lua] gm_event_end_conditions_met false true 21:29:22.699 [Lua] Game lost 21:29:22.699 [Save] Save done 21:29:22.699 [Save] Saving `save_data` 21:29:22.703 [Save] Save done 21:29:22.705 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:29:22.709 [Lua] generate_backend_stats 110000104674122:1 21:29:22.724 [Lua] PlayFabMirrorBase:_commit_internal nil 21:29:22.724 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:29:22.725 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:29:22.725 [Save] Saving `save_data` 21:29:22.728 [Save] Save done 21:29:22.732 [Lua] commit result success 30 21:29:22.732 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:29:22.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44 21:29:22.732 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:29:22.752 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 11 21:29:22.801 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 3) 21:29:22.804 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.44444444444444442) 21:29:22.804 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.44444444444444442) 21:29:22.804 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=473 21:29:22.804 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=474 21:29:23.565 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 21:29:23.565 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44 21:29:24.163 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44 21:29:30.462 [Lua] ConflictDirector - destroy all units 21:29:30.462 [Lua] rat ogre was despawned! 21:29:30.481 [Lua] Horde killed: ? 21:29:30.482 [Lua] Horde killed: ? 21:29:30.658 [Lua] TRANSITION nil nil inn_level 21:29:30.658 [Lua] Transition type "inn_level", is server: true 21:29:30.658 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:29:30.658 [Lua] [GameNetworkManager] Leaving game... 21:29:30.658 [Lua] [GameNetworkManager] Shutting down game session host. 21:29:30.658 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:29:30.658 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:29:30.658 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=285.16 21:29:30.669 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:29:32.631 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:29:32.646 [Lua] [Managers] Calling function on all managers: 21:29:32.647 [Lua] Clearing all global lookup lists 21:29:32.647 [Lua] [IngamePlayerListUI] - Destroy 21:29:32.647 [Lua] [EquipmentUI] - Destroy 21:29:32.647 [Lua] [AbilityUI] - Destroy 21:29:32.647 [Lua] [GamePadAbilityUI] - Destroy 21:29:32.647 [Lua] [GamePadEquipmentUI] - Destroy 21:29:32.647 [Lua] [IngameUI] destroy 21:29:32.832 [Lua] [Managers] Destroying manager group: 21:29:32.843 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:29:32.952 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:29:32.958 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:29:32.958 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:29:32.960 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:29:32.960 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:29:32.967 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:29:32.971 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:29:32.973 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:29:32.974 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:29:32.975 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:29:32.977 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:29:32.979 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:29:32.980 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:29:32.983 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:29:32.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:29:32.988 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:29:32.992 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:29:32.995 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:29:32.998 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:29:32.999 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:29:33.000 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:29:33.003 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:29:33.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:29:33.012 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:29:33.015 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:29:33.019 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:29:33.033 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:29:33.033 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 21:29:33.033 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:29:33.033 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0 21:29:33.033 warning: [Lua] Following data will be uploaded to Crashify: <> 21:29:33.033 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 58, User: 110000104674122 "KARL FRANZ" <> 21:29:33.034 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2685462; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000041CDBF0 [3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame [5] self = table: 000000000F39E760; application_shutdown = nil; unit_spawner = table: 00000000002AA860; world = [World]; unit_storage = table: 00000000098909D0; units = table: 00000000098908A0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000F39E760 [8] self = table: 00000000031FB070; dt = 0.01080093439668417; t = 3313.7965704671806; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.01080093439668417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01080093439668417; t = 3313.7965704671806 [10] dt = 0.01080093439668417 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BBA0910; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000102CF80; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.4037302032113; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01080093439668417; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000102CF80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000AD68ED0; exit_time = 285.15654086321592; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860; <> <> 21:29:33.034 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 21:29:33.034 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 21:29:33.034 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0 21:29:33.034 warning: [Lua] Following data will be uploaded to Crashify: <> 21:29:33.034 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 59, User: 110000104674122 "KARL FRANZ" <> 21:29:33.035 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2685462; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000041CDBF0 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000F39E760; application_shutdown = nil; unit_spawner = table: 00000000002AA860; world = [World]; unit_storage = table: 00000000098909D0; units = table: 00000000098908A0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000F39E760 [8] self = table: 00000000031FB070; dt = 0.01080093439668417; t = 3313.7965704671806; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.01080093439668417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01080093439668417; t = 3313.7965704671806 [10] dt = 0.01080093439668417 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BBA0910; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000102CF80; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.4037302032113; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01080093439668417; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000102CF80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000AD68ED0; exit_time = 285.15654086321592; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860; <> <> 21:29:33.035 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 21:29:33.035 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 21:29:33.035 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0 21:29:33.035 warning: [Lua] Following data will be uploaded to Crashify: <> 21:29:33.035 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 60, User: 110000104674122 "KARL FRANZ" <> 21:29:33.036 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2685462; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000041CDBF0 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000F39E760; application_shutdown = nil; unit_spawner = table: 00000000002AA860; world = [World]; unit_storage = table: 00000000098909D0; units = table: 00000000098908A0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000F39E760 [8] self = table: 00000000031FB070; dt = 0.01080093439668417; t = 3313.7965704671806; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.01080093439668417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01080093439668417; t = 3313.7965704671806 [10] dt = 0.01080093439668417 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BBA0910; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000102CF80; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.4037302032113; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01080093439668417; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000102CF80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000AD68ED0; exit_time = 285.15654086321592; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860; <> <> 21:29:33.036 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 21:29:33.036 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:29:33.036 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0 21:29:33.036 warning: [Lua] Following data will be uploaded to Crashify: <> 21:29:33.036 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 61, User: 110000104674122 "KARL FRANZ" <> 21:29:33.037 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2685462; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000041CDBF0 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 000000000F39E760; application_shutdown = nil; unit_spawner = table: 00000000002AA860; world = [World]; unit_storage = table: 00000000098909D0; units = table: 00000000098908A0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000F39E760 [8] self = table: 00000000031FB070; dt = 0.01080093439668417; t = 3313.7965704671806; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.01080093439668417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01080093439668417; t = 3313.7965704671806 [10] dt = 0.01080093439668417 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BBA0910; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000102CF80; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.4037302032113; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01080093439668417; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000102CF80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000AD68ED0; exit_time = 285.15654086321592; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860; <> <> 21:29:33.037 [Lua] [Matchmaking] unregister rpcs 21:29:33.037 [Lua] ############### UNLOADING PACKAGES ############### 21:29:33.037 [Lua] [Managers] Calling function on all managers: 21:29:33.037 [Lua] [Managers] Destroying manager group: 21:29:33.037 [Lua] [Gamestate] Enter state StateLoading 21:29:33.041 [Lua] Found camera: end_screen_camera 21:29:33.041 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:29:33.042 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:29:33.042 [Lua] [Matchmaking] register rpcs 21:29:33.042 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:29:33.042 [Lua] Set lobby begin: 21:29:33.042 [Lua] Lobby data twitch_enabled = false 21:29:33.042 [Lua] Lobby data power_level = 0 21:29:33.043 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:33.043 [Lua] Lobby data difficulty_tweak = 0 21:29:33.043 [Lua] Lobby data host = 110000104674122 21:29:33.043 [Lua] Lobby data game_mode = 9 21:29:33.043 [Lua] Lobby data is_private = true 21:29:33.043 [Lua] Lobby data match_started = true 21:29:33.043 [Lua] Lobby data mechanism = adventure 21:29:33.043 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:29:33.043 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:33.043 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:29:33.044 [Lua] Lobby data difficulty = cataclysm_3 21:29:33.044 [Lua] Lobby data quick_game = false 21:29:33.044 [Lua] Lobby data weave_index = 110 21:29:33.044 [Lua] Lobby data matchmaking = false 21:29:33.044 [Lua] Lobby data weave_name = weave_110 21:29:33.044 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:33.044 [Lua] Lobby data num_players = 4 21:29:33.044 [Lua] Lobby data player_slot_5 = 0:0 21:29:33.044 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:33.044 [Lua] Lobby data country_code = DE 21:29:33.044 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:33.044 [Lua] Lobby data eac_authorized = true 21:29:33.044 [Lua] Set lobby end. 21:29:33.044 [Lua] registering RPCs 21:29:33.044 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:29:33.044 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:29:33.044 [Lua] Set lobby begin: 21:29:33.044 [Lua] Lobby data twitch_enabled = false 21:29:33.044 [Lua] Lobby data power_level = 0 21:29:33.044 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:33.044 [Lua] Lobby data difficulty_tweak = 0 21:29:33.045 [Lua] Lobby data host = 110000104674122 21:29:33.045 [Lua] Lobby data game_mode = 3 21:29:33.045 [Lua] Lobby data is_private = true 21:29:33.045 [Lua] Lobby data match_started = true 21:29:33.045 [Lua] Lobby data mechanism = adventure 21:29:33.045 [Lua] Lobby data level_key = inn_level 21:29:33.045 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:33.045 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:29:33.045 [Lua] Lobby data difficulty = cataclysm_3 21:29:33.045 [Lua] Lobby data quick_game = false 21:29:33.045 [Lua] Lobby data weave_index = 110 21:29:33.045 [Lua] Lobby data matchmaking = false 21:29:33.045 [Lua] Lobby data weave_name = weave_110 21:29:33.045 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:33.045 [Lua] Lobby data num_players = 4 21:29:33.045 [Lua] Lobby data player_slot_5 = 0:0 21:29:33.045 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:33.045 [Lua] Lobby data country_code = DE 21:29:33.045 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:33.045 [Lua] Lobby data eac_authorized = true 21:29:33.045 [Lua] Set lobby end. 21:29:33.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:29:33.049 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:29:33.049 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:29:33.049 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:29:33.136 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 21:29:33.151 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 21:29:33.159 [Umbra] Unload tome 21:29:33.162 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 21:29:33.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:29:33.162 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:29:33.162 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:29:33.162 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:29:33.162 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:29:33.162 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:29:33.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:29:33.361 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:29:33.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:29:33.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:29:33.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:29:33.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:29:33.522 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:29:33.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:29:33.556 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:29:33.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:29:34.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x84cd1, position: 4813914 21:29:38.347 [SteamVoipClient] select_out(11000010348a16a, on) 21:29:38.347 [SteamVoipClient] select_out(110000103737e0e, on) 21:29:38.347 [SteamVoipClient] select_out(110000104674122, on) 21:29:38.347 [SteamVoipClient] select_out(1100001057a793d, on) 21:29:38.431 [SteamVoipClient] select_out(11000010348a16a, off) 21:29:38.431 [SteamVoipClient] select_out(110000103737e0e, off) 21:29:38.431 [SteamVoipClient] select_out(110000104674122, off) 21:29:38.431 [SteamVoipClient] select_out(1100001057a793d, off) 21:29:38.482 [Lua] ### Sending rpc_level_loaded 21:29:38.482 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50 21:29:38.482 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 21:29:38.483 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 21:29:38.483 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 21:29:38.500 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 21:29:38.500 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 21:29:38.518 [SteamVoipClient] select_out(11000010348a16a, on) 21:29:38.518 [SteamVoipClient] select_out(110000103737e0e, on) 21:29:38.518 [SteamVoipClient] select_out(110000104674122, on) 21:29:38.518 [SteamVoipClient] select_out(1100001057a793d, on) 21:29:38.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:59 my_peer_id:110000104674122 21:29:38.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:59 my_peer_id:110000104674122 21:29:38.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:59 my_peer_id:110000104674122 21:29:38.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:59 my_peer_id:110000104674122 21:29:38.550 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:59 my_peer_id:110000104674122 21:29:38.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:29:38.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:29:38.550 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:29:38.583 [SteamVoipClient] select_out(11000010348a16a, off) 21:29:38.583 [SteamVoipClient] select_out(110000103737e0e, off) 21:29:38.583 [SteamVoipClient] select_out(110000104674122, off) 21:29:38.583 [SteamVoipClient] select_out(1100001057a793d, off) 21:29:38.601 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 21:29:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:29:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient 21:29:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:29:38.602 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:29:38.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 21:29:40.505 [Lua] ### Sending rpc_level_loaded 21:29:40.505 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50 21:29:40.505 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 21:29:40.506 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:29:40.506 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:29:40.573 [Lua] ### Sending rpc_level_loaded 21:29:40.573 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50 21:29:40.573 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 21:29:40.574 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:29:40.574 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 21:29:40.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:60 my_peer_id:110000104674122 21:29:40.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:60 my_peer_id:110000104674122 21:29:40.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:60 my_peer_id:110000104674122 21:29:40.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:60 my_peer_id:110000104674122 21:29:40.861 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:60 my_peer_id:110000104674122 21:29:40.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:29:40.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:29:40.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 21:29:40.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 21:29:40.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 21:29:40.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:29:40.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:61 my_peer_id:110000104674122 21:29:40.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:61 my_peer_id:110000104674122 21:29:40.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:61 my_peer_id:110000104674122 21:29:40.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:61 my_peer_id:110000104674122 21:29:40.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:61 my_peer_id:110000104674122 21:29:40.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:29:40.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:29:40.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient 21:29:40.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 21:29:41.147 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:29:41.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:29:41.517 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:29:41.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:29:41.535 [Lua] [LevelTransitionHandler] Level load completed! 21:29:41.535 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2685462 - use_random_directors: true - overriden_conflict: nil 21:29:41.538 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:29:41.538 [Lua] checking dlc's against conflict directors 21:29:41.538 [Lua] number of factions to include 1 21:29:41.538 [Lua] Updated list weights for random: 21:29:41.538 [Lua] skaven, 0.42 (0.00-0.42) 21:29:41.538 [Lua] chaos, 0.42 (0.42-0.83) 21:29:41.538 [Lua] beastmen, 0.17 (0.83-1.00) 21:29:41.538 [Lua] Rolled random faction: 0.79316961765289307 chaos 21:29:41.538 [Lua] number of factions added 1 21:29:41.538 [Lua] --- --- --- 21:29:41.538 [Lua] Starting... difficulty 'cataclysm_3' 21:29:41.538 [Lua] These are the starting conflict directors: 21:29:41.538 [Lua] inn_level 21:29:41.538 [Lua] --- --- --- 21:29:41.538 [Lua] 21:29:41.538 [Lua] DONE! Found the following directors: 21:29:41.538 [Lua] (free: 35), Master hash is: 21:29:41.538 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:29:41.538 [Lua] load_startup_enemy_packages: -------------- 21:29:41.538 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:29:41.538 [Lua] critter_rat 21:29:41.552 [Lua] ### Sending rpc_level_loaded 21:29:41.552 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50 21:29:41.552 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 21:29:41.569 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 21:29:41.569 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 21:29:41.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:29:41.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:29:41.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:29:41.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:29:41.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:29:41.738 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:29:41.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:29:41.871 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:29:41.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:29:41.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:29:41.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:29:41.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:29:42.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:29:42.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:29:42.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:29:42.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:29:42.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:29:42.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:29:42.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:29:42.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 21:29:42.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:29:42.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:29:42.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:29:42.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:29:42.480 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61 21:29:42.495 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 21:29:42.495 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 21:29:42.495 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 21:29:42.495 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 21:29:42.495 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:29:42.495 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:29:42.496 [Lua] ### Sending rpc_level_loaded 21:29:42.496 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50 21:29:42.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:29:42.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:29:42.547 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 21:29:42.547 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:29:42.547 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:29:42.547 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:29:42.547 [Lua] Starting async level spawning of levels/inn/world 21:29:42.548 [Umbra] Init version: 3.4.15 :: 16 threads 21:29:42.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:62 my_peer_id:110000104674122 21:29:42.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:62 my_peer_id:110000104674122 21:29:42.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:62 my_peer_id:110000104674122 21:29:42.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:62 my_peer_id:110000104674122 21:29:42.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:62 my_peer_id:110000104674122 21:29:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:29:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:29:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:29:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read, 21:29:42.601 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 21:29:42.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:29:42.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:29:42.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:29:42.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient 21:29:42.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 21:29:42.723 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 21:29:42.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:29:42.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient 21:29:42.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:29:42.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 21:29:42.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:29:42.765 [Lua] Async level spawning done 21:29:42.765 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:29:42.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:29:42.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 21:29:42.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:29:42.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:29:42.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 21:29:42.876 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 21:29:42.926 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 21:29:42.926 [Lua] [PackageManager] Force_load: wwise/coghammer 21:29:42.927 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62 21:29:43.737 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:29:43.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:29:43.737 [Lua] [Matchmaking] unregister rpcs 21:29:43.737 [Lua] Set lobby begin: 21:29:43.737 [Lua] Lobby data twitch_enabled = false 21:29:43.737 [Lua] Lobby data power_level = 0 21:29:43.737 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:43.737 [Lua] Lobby data difficulty_tweak = 0 21:29:43.737 [Lua] Lobby data host = 110000104674122 21:29:43.737 [Lua] Lobby data game_mode = 3 21:29:43.737 [Lua] Lobby data is_private = true 21:29:43.737 [Lua] Lobby data match_started = true 21:29:43.737 [Lua] Lobby data mechanism = adventure 21:29:43.738 [Lua] Lobby data level_key = inn_level 21:29:43.738 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:43.738 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:29:43.738 [Lua] Lobby data difficulty = cataclysm_3 21:29:43.738 [Lua] Lobby data quick_game = false 21:29:43.738 [Lua] Lobby data weave_index = 110 21:29:43.738 [Lua] Lobby data matchmaking = false 21:29:43.738 [Lua] Lobby data weave_name = weave_110 21:29:43.738 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:43.738 [Lua] Lobby data num_players = 4 21:29:43.738 [Lua] Lobby data player_slot_5 = 0:0 21:29:43.738 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:43.738 [Lua] Lobby data country_code = DE 21:29:43.738 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:43.738 [Lua] Lobby data eac_authorized = true 21:29:43.738 [Lua] Set lobby end. 21:29:43.738 [Lua] [Managers] Destroying manager group: 21:29:43.739 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:29:43.739 [Lua] [Gamestate] Enter StateIngame HOST 21:29:43.739 [Lua] [Managers] Calling function on all managers: 21:29:43.739 [Lua] <>level = inn_level<> 21:29:43.739 [Lua] Set lobby begin: 21:29:43.739 [Lua] Lobby data twitch_enabled = false 21:29:43.739 [Lua] Lobby data power_level = 0 21:29:43.739 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:43.739 [Lua] Lobby data difficulty_tweak = 0 21:29:43.739 [Lua] Lobby data host = 110000104674122 21:29:43.739 [Lua] Lobby data game_mode = 3 21:29:43.739 [Lua] Lobby data is_private = true 21:29:43.739 [Lua] Lobby data match_started = true 21:29:43.739 [Lua] Lobby data mechanism = adventure 21:29:43.740 [Lua] Lobby data level_key = inn_level 21:29:43.740 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:43.740 [Lua] Lobby data selected_level_key = inn_level 21:29:43.740 [Lua] Lobby data difficulty = cataclysm_3 21:29:43.740 [Lua] Lobby data quick_game = false 21:29:43.740 [Lua] Lobby data weave_index = 110 21:29:43.740 [Lua] Lobby data matchmaking = false 21:29:43.740 [Lua] Lobby data weave_name = weave_110 21:29:43.740 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:43.740 [Lua] Lobby data num_players = 4 21:29:43.740 [Lua] Lobby data player_slot_5 = 0:0 21:29:43.740 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:43.740 [Lua] Lobby data country_code = DE 21:29:43.740 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:43.740 [Lua] Lobby data eac_authorized = true 21:29:43.740 [Lua] Set lobby end. 21:29:43.740 [Lua] [StateIngame] Server ingame 21:29:43.743 [Lua] Set lobby begin: 21:29:43.743 [Lua] Lobby data twitch_enabled = false 21:29:43.743 [Lua] Lobby data power_level = 0 21:29:43.743 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:43.743 [Lua] Lobby data difficulty_tweak = 0 21:29:43.743 [Lua] Lobby data host = 110000104674122 21:29:43.743 [Lua] Lobby data game_mode = 3 21:29:43.743 [Lua] Lobby data is_private = true 21:29:43.743 [Lua] Lobby data match_started = true 21:29:43.744 [Lua] Lobby data mechanism = adventure 21:29:43.744 [Lua] Lobby data level_key = inn_level 21:29:43.744 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:43.744 [Lua] Lobby data selected_level_key = inn_level 21:29:43.744 [Lua] Lobby data difficulty = cataclysm_3 21:29:43.744 [Lua] Lobby data quick_game = false 21:29:43.744 [Lua] Lobby data weave_index = 110 21:29:43.744 [Lua] Lobby data matchmaking = false 21:29:43.744 [Lua] Lobby data weave_name = weave_110 21:29:43.744 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:43.744 [Lua] Lobby data num_players = 4 21:29:43.744 [Lua] Lobby data player_slot_5 = 0:0 21:29:43.744 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:43.744 [Lua] Lobby data country_code = DE 21:29:43.744 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:43.744 [Lua] Lobby data eac_authorized = true 21:29:43.744 [Lua] Set lobby end. 21:29:43.744 [Lua] [Matchmaking] register rpcs 21:29:43.744 [Lua] GameNetworkManager:init... creating game session 21:29:43.744 [Lua] Host GameSession.make_game_session_host with session: 21:29:43.744 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:29:43.744 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 21:29:43.744 [Lua] [GameNetworkManager] self.is_server = true 21:29:43.744 [Network] Setting artificial MTU limit to 65536 21:29:43.745 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:29:43.753 [Lua] Switching ConflictSettings: to: inn_level 21:29:43.753 [Lua] pacing=disabled 21:29:43.753 [Lua] roaming=nil 21:29:43.753 [Lua] disabled=false 21:29:43.753 [Lua] pack_spawning=disabled 21:29:43.753 [Lua] contained_breeds=nil 21:29:43.753 [Lua] boss=disabled 21:29:43.753 [Lua] horde=disabled 21:29:43.753 [Lua] specials=disabled 21:29:43.753 [Lua] name=inn_level 21:29:43.753 [Lua] intensity=disabled 21:29:43.753 [Lua] --- 21:29:43.753 [Lua] [LevelAnalysis] set_random_seed( 2685462) 21:29:43.756 [Lua] [AIInterestPointSystem] Level Seed: 2685462 21:29:43.756 [Lua] 21:29:43.756 [Lua] [entity_system_bag] = table 21:29:43.756 [Lua] [entity_system_bag] = metatable 21:29:43.756 [Lua] [startup_data] = table 21:29:43.756 [Lua] [entity_manager] = table 21:29:43.756 [Lua] [entity_manager] = metatable 21:29:43.756 [Lua] [unit_spawner] = table 21:29:43.756 [Lua] [unit_spawner] = metatable 21:29:43.756 [Lua] [unit_storage] = table 21:29:43.756 [Lua] [unit_storage] = metatable 21:29:43.756 [Lua] [dice_keeper] = table 21:29:43.756 [Lua] [dice_keeper] = metatable 21:29:43.756 [Lua] [is_server] = true (boolean) 21:29:43.756 [Lua] [world] = [World] 21:29:43.756 [Lua] [system_api] = table 21:29:43.756 [Lua] [entity_system] = table 21:29:43.756 [Lua] [entity_system] = metatable 21:29:43.756 [Lua] [network_lobby] = table 21:29:43.756 [Lua] [network_lobby] = metatable 21:29:43.756 [Lua] [profile_synchronizer] = table 21:29:43.756 [Lua] [profile_synchronizer] = metatable 21:29:43.756 [Lua] [level_transition_handler] = table 21:29:43.756 [Lua] [level_transition_handler] = metatable 21:29:43.756 [Lua] [num_local_human_players] = 1 (number) 21:29:43.756 [Lua] [statistics_db] = table 21:29:43.756 [Lua] [statistics_db] = metatable 21:29:43.756 [Lua] [network_server] = table 21:29:43.756 [Lua] [network_server] = metatable 21:29:43.756 [Lua] [input_manager] = table 21:29:43.756 [Lua] [input_manager] = metatable 21:29:43.756 [Lua] [network_clock] = table 21:29:43.756 [Lua] [network_clock] = metatable 21:29:43.756 [Lua] [network_transmit] = table 21:29:43.756 [Lua] [network_transmit] = metatable 21:29:43.756 [Lua] [free_flight_manager] = table 21:29:43.756 [Lua] [free_flight_manager] = metatable 21:29:43.756 [Lua] [network_manager] = table 21:29:43.756 [Lua] [network_manager] = metatable 21:29:43.756 [Lua] [network_event_delegate] = table 21:29:43.756 [Lua] [network_event_delegate] = metatable 21:29:43.756 [Lua] 21:29:43.756 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:29:43.756 [Lua] ignoring extension VersusInteractObjectiveExtension 21:29:43.756 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:29:43.756 [Lua] ignoring extension VersusSocketObjectiveExtension 21:29:43.756 [Lua] ignoring extension VersusTargetObjectiveExtension 21:29:43.756 [Lua] ignoring extension VersusMissionObjectiveExtension 21:29:43.757 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:29:43.758 [Lua] [AchievementManager] Achievements using the steam platform 21:29:43.804 [Lua] [StateIngame] Level seed: 2685462 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 21:29:43.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:29:43.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:29:43.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:29:43.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 21:29:43.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:29:43.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read, 21:29:43.815 [Lua] [LevelAnalysis] set_random_seed( 2685462) 21:29:43.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:29:43.819 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:29:43.819 [Lua] [IngameUI] init 21:29:43.832 [SteamVoipClient] select_out(11000010348a16a, off) 21:29:43.832 [SteamVoipClient] select_out(110000103737e0e, off) 21:29:43.832 [SteamVoipClient] select_out(110000104674122, off) 21:29:43.832 [SteamVoipClient] select_out(1100001057a793d, off) 21:29:43.837 [Lua] cb_razer_chroma_setup 21:29:43.875 [Lua] [Matchmaking] Cancelling matchmaking 21:29:43.875 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:29:43.875 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:29:43.875 [Lua] Set lobby begin: 21:29:43.875 [Lua] Lobby data twitch_enabled = false 21:29:43.875 [Lua] Lobby data power_level = 776 21:29:43.875 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:43.875 [Lua] Lobby data difficulty_tweak = 0 21:29:43.875 [Lua] Lobby data host = 110000104674122 21:29:43.875 [Lua] Lobby data game_mode = 3 21:29:43.875 [Lua] Lobby data is_private = true 21:29:43.875 [Lua] Lobby data match_started = true 21:29:43.875 [Lua] Lobby data mechanism = adventure 21:29:43.875 [Lua] Lobby data level_key = inn_level 21:29:43.876 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:43.876 [Lua] Lobby data selected_level_key = inn_level 21:29:43.876 [Lua] Lobby data difficulty = cataclysm_3 21:29:43.876 [Lua] Lobby data quick_game = false 21:29:43.876 [Lua] Lobby data weave_index = 110 21:29:43.876 [Lua] Lobby data matchmaking = false 21:29:43.876 [Lua] Lobby data weave_name = weave_110 21:29:43.876 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:43.876 [Lua] Lobby data num_players = 4 21:29:43.876 [Lua] Lobby data player_slot_5 = 0:0 21:29:43.876 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:43.876 [Lua] Lobby data country_code = DE 21:29:43.876 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:43.876 [Lua] Lobby data eac_authorized = true 21:29:43.876 [Lua] Set lobby end. 21:29:43.877 [Flow] complete_skittergate_legend true 21:29:43.877 [Flow] complete_all_helmgart_levels_recruit true 21:29:43.878 [Flow] WitchHunterLevel:35 21:29:43.878 [Flow] LeaderYes 21:29:43.878 [Flow] ALL PC XP:304250 21:29:43.878 [Flow] Has "bogenhafen" DLC:true 21:29:43.878 [Flow] WH XP:60850 21:29:43.878 [Flow] Number of crafted items:5258 21:29:43.878 [Flow] Has "pre_order" DLC:true 21:29:43.878 [Flow] Sum of Powe Levels:1500 21:29:43.878 [Flow] lodestone diff 1:false 21:29:43.878 [Flow] magnus and forest activated 21:29:43.878 [Flow] magnus and forest activated 21:29:43.878 [Flow] cemetery and forest activated 21:29:43.878 [Flow] magnus and cemetery 21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:29:43.879 [Flow] ALL RUNES ACTIVATED 21:29:43.879 [Flow] magnus and forest activated 21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:29:43.879 [Flow] ALL RUNES ACTIVATED 21:29:43.879 [Flow] cemetery and forest activated 21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:29:43.879 [Flow] ALL RUNES ACTIVATED 21:29:43.879 [Flow] magnus and forest activated 21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:29:43.879 [Flow] ALL RUNES ACTIVATED 21:29:43.879 [Flow] magnus and cemetery 21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:29:43.879 [Flow] ALL RUNES ACTIVATED 21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:29:43.881 [Lua] CurrentConflictSettings inn_level 21:29:43.881 [Lua] [ConflictDirector] conflict_director is ai_ready 21:29:43.881 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:29:43.881 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:29:43.882 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:29:43.882 [Lua] Forming navigation groups in one frame 21:29:43.882 [Lua] Forming navigation groups 21:29:43.901 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 21:29:43.902 [Lua] NavigationGroupManager -> calulation time B: 0 21:29:43.902 [Lua] number of nav groups: 41 21:29:43.902 [Lua] number of refined nav groups : 23 21:29:43.904 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 21:29:43.904 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:29:43.904 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:29:43.904 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:29:43.907 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:29:43.907 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:29:43.907 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:29:43.907 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:29:43.907 [Lua] [Managers] Calling function on all managers: 21:29:43.907 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:29:43.930 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 21:29:43.930 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 21:29:43.930 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 21:29:43.930 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 21:29:43.930 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 21:29:43.930 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 21:29:43.931 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:29:43.931 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:29:44.089 [Lua] Set lobby begin: 21:29:44.089 [Lua] Lobby data twitch_enabled = false 21:29:44.089 [Lua] Lobby data power_level = 776 21:29:44.089 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:44.089 [Lua] Lobby data difficulty_tweak = 0 21:29:44.090 [Lua] Lobby data host = 110000104674122 21:29:44.090 [Lua] Lobby data game_mode = 3 21:29:44.090 [Lua] Lobby data is_private = true 21:29:44.090 [Lua] Lobby data match_started = true 21:29:44.090 [Lua] Lobby data mechanism = adventure 21:29:44.090 [Lua] Lobby data level_key = inn_level 21:29:44.090 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:44.090 [Lua] Lobby data selected_level_key = inn_level 21:29:44.090 [Lua] Lobby data difficulty = cataclysm_3 21:29:44.091 [Lua] Lobby data quick_game = false 21:29:44.091 [Lua] Lobby data weave_index = 110 21:29:44.091 [Lua] Lobby data matchmaking = false 21:29:44.091 [Lua] Lobby data weave_name = weave_110 21:29:44.091 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:44.091 [Lua] Lobby data num_players = 4 21:29:44.091 [Lua] Lobby data player_slot_5 = 0:0 21:29:44.091 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:44.091 [Lua] Lobby data country_code = DE 21:29:44.091 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:44.091 [Lua] Lobby data eac_authorized = true 21:29:44.091 [Lua] Set lobby end. 21:29:44.091 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 21:29:44.091 [Lua] Breedfreezer (server) starting a hot join sync 21:29:44.094 [Lua] Set lobby begin: 21:29:44.094 [Lua] Lobby data twitch_enabled = false 21:29:44.094 [Lua] Lobby data power_level = 776 21:29:44.094 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:44.094 [Lua] Lobby data difficulty_tweak = 0 21:29:44.094 [Lua] Lobby data host = 110000104674122 21:29:44.094 [Lua] Lobby data game_mode = 3 21:29:44.094 [Lua] Lobby data is_private = true 21:29:44.094 [Lua] Lobby data match_started = true 21:29:44.094 [Lua] Lobby data mechanism = adventure 21:29:44.094 [Lua] Lobby data level_key = inn_level 21:29:44.094 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:44.094 [Lua] Lobby data selected_level_key = inn_level 21:29:44.094 [Lua] Lobby data difficulty = cataclysm_3 21:29:44.094 [Lua] Lobby data quick_game = false 21:29:44.094 [Lua] Lobby data weave_index = 110 21:29:44.094 [Lua] Lobby data matchmaking = false 21:29:44.094 [Lua] Lobby data weave_name = weave_110 21:29:44.094 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:44.094 [Lua] Lobby data num_players = 4 21:29:44.095 [Lua] Lobby data player_slot_5 = 0:0 21:29:44.095 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:44.095 [Lua] Lobby data country_code = DE 21:29:44.095 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:44.095 [Lua] Lobby data eac_authorized = true 21:29:44.095 [Lua] Set lobby end. 21:29:44.095 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 21:29:44.095 [Lua] Breedfreezer (server) starting a hot join sync 21:29:44.098 [Lua] Set lobby begin: 21:29:44.098 [Lua] Lobby data twitch_enabled = false 21:29:44.098 [Lua] Lobby data power_level = 776 21:29:44.098 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:44.098 [Lua] Lobby data difficulty_tweak = 0 21:29:44.098 [Lua] Lobby data host = 110000104674122 21:29:44.098 [Lua] Lobby data game_mode = 3 21:29:44.098 [Lua] Lobby data is_private = true 21:29:44.098 [Lua] Lobby data match_started = true 21:29:44.098 [Lua] Lobby data mechanism = adventure 21:29:44.098 [Lua] Lobby data level_key = inn_level 21:29:44.099 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:44.099 [Lua] Lobby data selected_level_key = inn_level 21:29:44.099 [Lua] Lobby data difficulty = cataclysm_3 21:29:44.099 [Lua] Lobby data quick_game = false 21:29:44.099 [Lua] Lobby data weave_index = 110 21:29:44.099 [Lua] Lobby data matchmaking = false 21:29:44.099 [Lua] Lobby data weave_name = weave_110 21:29:44.099 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:44.099 [Lua] Lobby data num_players = 4 21:29:44.099 [Lua] Lobby data player_slot_5 = 0:0 21:29:44.099 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:44.099 [Lua] Lobby data country_code = DE 21:29:44.099 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:44.099 [Lua] Lobby data eac_authorized = true 21:29:44.100 [Lua] Set lobby end. 21:29:44.100 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 21:29:44.100 [Lua] Breedfreezer (server) starting a hot join sync 21:29:44.100 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:29:44.100 [Lua] RemotePlayer:create_game_object( ) 27 21:29:44.115 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 21:29:44.115 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 21:29:44.115 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:29:44.115 [Lua] RemotePlayer:create_game_object( ) 28 21:29:44.130 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 21:29:44.130 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 21:29:44.130 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 21:29:44.130 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 21:29:44.130 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:29:44.130 [Lua] RemotePlayer:create_game_object( ) 29 21:29:44.145 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:29:44.145 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:29:44.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:29:44.145 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 21:29:44.145 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:29:44.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:29:44.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 21:29:44.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:29:44.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 21:29:44.151 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 21:29:44.151 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 21:29:44.151 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 21:29:44.151 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 21:29:44.152 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 21:29:44.152 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 21:29:44.152 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:29:44.152 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:29:44.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:29:44.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:29:44.162 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=32 21:29:44.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:29:44.189 [Lua] Players are leaving the safe zone 21:29:44.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:29:44.258 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:29:44.258 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 21:29:44.259 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:29:44.260 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:29:44.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:29:44.270 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read, 21:29:44.270 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:29:44.270 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:29:44.270 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:29:44.271 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 21:29:44.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:29:44.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 21:29:44.293 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:29:44.293 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 21:29:44.293 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:29:44.294 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 21:29:44.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:29:44.418 [Lua] StateInGameRunning:_game_actually_starts() 21:29:44.418 [Lua] ################################################################################################################# 21:29:44.418 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:29:44.418 [Lua] ################################################################################################################# 21:29:44.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 21:29:44.432 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 21:29:44.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 21:29:44.639 [Lua] Commit load time data 21:29:44.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:29:44.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:29:44.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:29:44.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:29:44.900 [Flow] DISABLE 21:29:47.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:29:47.239 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:29:47.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:29:47.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:29:47.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:29:47.323 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:29:47.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:29:47.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:29:47.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:29:47.347 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:29:47.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:29:47.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:29:47.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:29:47.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:29:47.369 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:29:47.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:29:47.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:29:47.384 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040 21:29:47.385 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:29:47.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:29:47.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:29:47.404 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:29:47.405 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:29:47.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:29:47.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:29:47.418 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:29:47.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:29:47.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:29:47.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:29:47.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:29:47.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:29:47.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:29:47.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:29:47.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:29:47.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:29:47.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:29:47.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:29:47.472 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:29:47.473 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:29:47.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:29:47.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:29:47.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:29:47.488 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:29:47.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:29:47.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:29:47.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:29:47.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:29:47.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:29:47.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:29:47.514 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:29:47.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=50 21:29:47.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:29:47.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:29:47.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:29:47.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:29:47.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:29:47.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read, 21:29:47.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:29:47.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:29:47.648 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:29:47.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read, 21:29:47.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:29:47.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 21:29:47.971 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:29:47.977 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:29:47.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:29:47.983 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 21:29:47.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:29:47.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 21:29:47.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:29:47.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read, 21:29:47.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:29:48.005 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read, 21:29:48.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:29:48.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read, 21:29:48.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:29:48.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:29:48.068 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:29:48.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 21:29:48.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:29:49.039 [Lua] Set lobby begin: 21:29:49.039 [Lua] Lobby data twitch_enabled = false 21:29:49.039 [Lua] Lobby data power_level = 820 21:29:49.039 [Lua] Lobby data unique_server_name = KARL FRANZ 21:29:49.039 [Lua] Lobby data difficulty_tweak = 0 21:29:49.039 [Lua] Lobby data host = 110000104674122 21:29:49.039 [Lua] Lobby data game_mode = 3 21:29:49.039 [Lua] Lobby data is_private = true 21:29:49.039 [Lua] Lobby data match_started = true 21:29:49.039 [Lua] Lobby data mechanism = adventure 21:29:49.039 [Lua] Lobby data level_key = inn_level 21:29:49.040 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:29:49.040 [Lua] Lobby data selected_level_key = inn_level 21:29:49.040 [Lua] Lobby data difficulty = cataclysm_3 21:29:49.040 [Lua] Lobby data quick_game = false 21:29:49.040 [Lua] Lobby data weave_index = 110 21:29:49.040 [Lua] Lobby data matchmaking = false 21:29:49.040 [Lua] Lobby data weave_name = weave_110 21:29:49.040 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:29:49.040 [Lua] Lobby data num_players = 4 21:29:49.040 [Lua] Lobby data player_slot_5 = 0:0 21:29:49.040 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:29:49.040 [Lua] Lobby data country_code = DE 21:29:49.040 [Lua] Lobby data player_slot_3 = 110000104674122:1 21:29:49.040 [Lua] Lobby data eac_authorized = true 21:29:49.040 [Lua] Set lobby end. 21:29:54.081 [Lua] PlayFabMirrorBase:_commit_internal 31 21:29:54.081 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:29:54.085 [Lua] generate_backend_stats 110000104674122:1 21:29:54.101 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:29:54.101 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:29:54.107 [Lua] commit result success 31 21:29:56.659 [EACServer] [22:29:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:30:09.909 [Lua] [IngameUI] menu view on_enter hero_view 21:30:09.913 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fd2d60 21:30:09.913 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 21:30:09.928 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 21:30:09.928 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:30:09.929 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 21:30:09.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:09.930 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:30:09.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:10.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:10.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:10.082 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:10.193 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:10.193 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:10.194 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:10.199 [Lua] cb_unit_spawned_unit_preview table: 000000000FB10EB0 units/ui/pup_weave_amulet/pup_weave_amulet 21:30:10.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:10.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:37.170 [Lua] [Matchmaking] Cancelling matchmaking 21:30:37.170 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:30:37.271 [Lua] [IngameUI] menu view on_exit hero_view 21:30:37.276 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fd2d60 21:30:37.276 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 21:30:37.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 21:30:37.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:30:37.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:30:37.278 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:30:37.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:30:37.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 21:30:42.924 [Lua] [IngameUI] menu view on_enter hero_view 21:30:42.929 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fd2d60 21:30:42.929 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 21:30:42.945 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 21:30:42.945 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:30:42.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 21:30:42.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:42.947 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:30:42.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:43.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:43.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:43.086 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:43.156 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:43.156 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:43.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:43.162 [Lua] cb_unit_spawned_unit_preview table: 0000000009F91A70 units/ui/pup_weave_amulet/pup_weave_amulet 21:30:43.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:43.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:44.081 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:30:44.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:30:44.083 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:30:44.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:30:44.084 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 21:30:44.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:44.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:44.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:44.778 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 21:30:44.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:30:44.781 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:30:44.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:44.783 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:30:44.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:44.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:44.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:44.923 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:44.993 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:44.993 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:44.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:44.999 [Lua] cb_unit_spawned_unit_preview table: 000000000B10D590 units/ui/pup_weave_amulet/pup_weave_amulet 21:30:45.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:45.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:45.205 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:30:45.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:30:45.207 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:30:45.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:30:45.207 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 21:30:45.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:45.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:45.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:46.017 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 21:30:46.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:30:46.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:30:46.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:46.020 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:30:46.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:46.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:46.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:46.152 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:46.231 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:46.231 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:46.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:46.238 [Lua] cb_unit_spawned_unit_preview table: 000000000B15CCA0 units/ui/pup_weave_amulet/pup_weave_amulet 21:30:46.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:46.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:46.775 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:30:46.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:30:46.776 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:30:46.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:30:46.777 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 21:30:46.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:46.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:46.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:47.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 21:30:47.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:30:47.310 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:30:47.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:47.312 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:30:47.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:47.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:47.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:47.447 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:47.521 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:47.521 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:47.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:47.528 [Lua] cb_unit_spawned_unit_preview table: 0000000010D18480 units/ui/pup_weave_amulet/pup_weave_amulet 21:30:47.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:47.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:47.606 [Lua] PlayFabMirrorBase:_commit_internal 32 21:30:47.606 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:30:47.610 [Lua] generate_backend_stats 110000104674122:1 21:30:47.627 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:30:47.627 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:30:47.633 [Lua] commit result success 32 21:30:47.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:30:47.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:30:47.693 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:30:47.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:30:47.694 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 21:30:47.721 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:30:47.803 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:47.803 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:47.810 [Lua] cb_unit_spawned_unit_preview table: 0000000008C06880 units/ui/pup_weave_amulet/pup_weave_amulet 21:30:48.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 21:30:48.914 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:30:48.914 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 21:30:48.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:48.917 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 21:30:48.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 21:30:49.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:49.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:30:49.048 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:49.125 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:49.125 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 21:30:49.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:49.132 [Lua] cb_unit_spawned_unit_preview table: 000000000B8788E0 units/ui/pup_weave_amulet/pup_weave_amulet 21:30:49.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:49.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 21:30:49.283 [Lua] [IngameUI] menu view on_exit hero_view 21:30:49.288 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fd2d60 21:30:49.288 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 21:30:49.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 21:30:49.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 21:30:49.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer 21:30:49.291 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 21:30:49.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 21:30:49.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 21:30:50.896 [Lua] [IngameUI] menu view on_enter hero_view 21:30:50.900 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fd2d60 21:30:50.900 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 21:30:51.747 [Lua] [IngameUI] menu view on_exit hero_view 21:30:51.751 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fd2d60 21:30:51.751 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 21:30:52.783 [Lua] [IngameUI] menu view on_enter character_selection 21:30:52.783 [Lua] hero_fullscreen_menu_on_enter 21:30:52.785 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dda85e0 21:30:52.786 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:30:52.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:30:52.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:30:52.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:30:52.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:30:52.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:30:52.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:30:52.806 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 21:30:53.465 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:30:53.465 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:30:53.465 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:30:53.465 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:30:53.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:30:53.946 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4) 21:30:53.946 [Lua] Set lobby begin: 21:30:53.946 [Lua] Lobby data twitch_enabled = false 21:30:53.946 [Lua] Lobby data power_level = 820 21:30:53.946 [Lua] Lobby data unique_server_name = KARL FRANZ 21:30:53.947 [Lua] Lobby data difficulty_tweak = 0 21:30:53.947 [Lua] Lobby data host = 110000104674122 21:30:53.947 [Lua] Lobby data game_mode = 3 21:30:53.947 [Lua] Lobby data is_private = true 21:30:53.947 [Lua] Lobby data match_started = true 21:30:53.947 [Lua] Lobby data mechanism = adventure 21:30:53.947 [Lua] Lobby data level_key = inn_level 21:30:53.947 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:30:53.947 [Lua] Lobby data selected_level_key = inn_level 21:30:53.947 [Lua] Lobby data difficulty = cataclysm_3 21:30:53.947 [Lua] Lobby data quick_game = false 21:30:53.947 [Lua] Lobby data weave_index = 110 21:30:53.947 [Lua] Lobby data matchmaking = false 21:30:53.947 [Lua] Lobby data weave_name = weave_110 21:30:53.947 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:30:53.947 [Lua] Lobby data num_players = 4 21:30:53.947 [Lua] Lobby data player_slot_5 = 0:0 21:30:53.947 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:30:53.947 [Lua] Lobby data country_code = DE 21:30:53.947 [Lua] Lobby data player_slot_3 = 0:0 21:30:53.947 [Lua] Lobby data eac_authorized = true 21:30:53.948 [Lua] Set lobby end. 21:30:53.948 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4) 21:30:53.948 [Lua] Set lobby begin: 21:30:53.948 [Lua] Lobby data twitch_enabled = false 21:30:53.948 [Lua] Lobby data power_level = 820 21:30:53.948 [Lua] Lobby data unique_server_name = KARL FRANZ 21:30:53.948 [Lua] Lobby data difficulty_tweak = 0 21:30:53.948 [Lua] Lobby data host = 110000104674122 21:30:53.948 [Lua] Lobby data game_mode = 3 21:30:53.948 [Lua] Lobby data is_private = true 21:30:53.948 [Lua] Lobby data match_started = true 21:30:53.948 [Lua] Lobby data mechanism = adventure 21:30:53.948 [Lua] Lobby data level_key = inn_level 21:30:53.948 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:30:53.948 [Lua] Lobby data selected_level_key = inn_level 21:30:53.948 [Lua] Lobby data difficulty = cataclysm_3 21:30:53.948 [Lua] Lobby data quick_game = false 21:30:53.948 [Lua] Lobby data weave_index = 110 21:30:53.948 [Lua] Lobby data matchmaking = false 21:30:53.948 [Lua] Lobby data weave_name = weave_110 21:30:53.948 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:30:53.948 [Lua] Lobby data num_players = 4 21:30:53.948 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:30:53.948 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:30:53.948 [Lua] Lobby data country_code = DE 21:30:53.949 [Lua] Lobby data player_slot_3 = 0:0 21:30:53.949 [Lua] Lobby data eac_authorized = true 21:30:53.949 [Lua] Set lobby end. 21:30:53.949 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 21:30:53.949 [Lua] 21:30:53.949 [Lua] [wwise/one_handed_swords] = false (boolean) 21:30:53.949 [Lua] [wwise/two_handed_hammers] = false (boolean) 21:30:53.949 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 21:30:53.949 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 21:30:53.949 [Lua] [wwise/one_handed_hammers] = false (boolean) 21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 21:30:53.949 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 21:30:53.949 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 21:30:53.949 [Lua] 21:30:53.949 [Lua] 21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 21:30:53.949 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 21:30:53.949 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean) 21:30:53.949 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean) 21:30:53.949 [Lua] [wwise/one_handed_hammers] = false (boolean) 21:30:53.949 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 21:30:53.949 [Lua] [wwise/one_handed_swords] = false (boolean) 21:30:53.949 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 21:30:53.949 [Lua] [wwise/two_handed_hammers] = false (boolean) 21:30:53.949 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 21:30:53.949 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:30:53.949 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 21:30:53.949 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:30:53.949 [Lua] 21:30:53.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:63 my_peer_id:110000104674122 21:30:53.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:63 my_peer_id:110000104674122 21:30:53.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:63 my_peer_id:110000104674122 21:30:53.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:63 my_peer_id:110000104674122 21:30:53.954 [Lua] [GameNetworkManager] destroying game object with go_id=33 21:30:53.956 [Save] Saving `save_data` 21:30:53.959 [Save] Save done 21:30:53.960 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:63 my_peer_id:110000104674122 21:30:53.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:30:53.980 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:30:53.985 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 21:30:54.010 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:30:54.010 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:30:54.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:30:54.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 21:30:54.013 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 21:30:54.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 21:30:54.014 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 21:30:54.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient 21:30:54.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient 21:30:54.017 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 21:30:54.017 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 21:30:54.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:30:54.092 [Lua] [IngameUI] menu view on_exit character_selection 21:30:54.092 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:30:54.092 [Lua] hero_fullscreen_menu_on_exit 21:30:54.095 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dda85e0 21:30:54.095 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:30:54.095 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:30:54.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 21:30:54.160 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 21:30:54.161 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 21:30:54.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 21:30:54.284 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 21:30:54.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:30:54.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:30:54.432 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:30:54.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 21:30:54.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 21:30:54.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 21:30:54.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 21:30:54.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 21:30:54.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 21:30:54.789 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:30:54.841 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:30:54.841 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:30:54.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 21:30:54.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 21:30:54.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 21:30:54.937 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:30:54.990 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:30:54.990 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:30:54.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 21:30:55.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 21:30:55.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 21:30:55.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 21:30:55.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 21:30:55.334 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 21:30:55.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 21:30:55.413 [Lua] Set lobby begin: 21:30:55.413 [Lua] Lobby data twitch_enabled = false 21:30:55.413 [Lua] Lobby data power_level = 835 21:30:55.413 [Lua] Lobby data unique_server_name = KARL FRANZ 21:30:55.413 [Lua] Lobby data difficulty_tweak = 0 21:30:55.413 [Lua] Lobby data host = 110000104674122 21:30:55.413 [Lua] Lobby data game_mode = 3 21:30:55.413 [Lua] Lobby data is_private = true 21:30:55.413 [Lua] Lobby data match_started = true 21:30:55.413 [Lua] Lobby data mechanism = adventure 21:30:55.413 [Lua] Lobby data level_key = inn_level 21:30:55.414 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:30:55.414 [Lua] Lobby data selected_level_key = inn_level 21:30:55.414 [Lua] Lobby data difficulty = cataclysm_3 21:30:55.414 [Lua] Lobby data quick_game = false 21:30:55.414 [Lua] Lobby data weave_index = 110 21:30:55.414 [Lua] Lobby data matchmaking = false 21:30:55.414 [Lua] Lobby data weave_name = weave_110 21:30:55.414 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:30:55.414 [Lua] Lobby data num_players = 4 21:30:55.414 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:30:55.414 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:30:55.414 [Lua] Lobby data country_code = DE 21:30:55.414 [Lua] Lobby data player_slot_3 = 0:0 21:30:55.414 [Lua] Lobby data eac_authorized = true 21:30:55.414 [Lua] Set lobby end. 21:30:55.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 21:30:55.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 21:30:55.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 21:30:55.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 21:30:55.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 21:30:55.581 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63 21:30:55.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:55.900 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2f6172d4] 21:30:55.900 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b6906889] 21:30:55.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:30:55.900 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 21:31:02.574 [SteamVoipClient] select_out(11000010348a16a, on) 21:31:02.574 [SteamVoipClient] select_out(110000103737e0e, on) 21:31:02.574 [SteamVoipClient] select_out(110000104674122, on) 21:31:02.574 [SteamVoipClient] select_out(1100001057a793d, on) 21:31:02.632 [SteamVoipClient] select_out(11000010348a16a, off) 21:31:02.632 [SteamVoipClient] select_out(110000103737e0e, off) 21:31:02.632 [SteamVoipClient] select_out(110000104674122, off) 21:31:02.632 [SteamVoipClient] select_out(1100001057a793d, off) 21:31:02.754 [SteamVoipClient] select_out(11000010348a16a, on) 21:31:02.754 [SteamVoipClient] select_out(110000103737e0e, on) 21:31:02.754 [SteamVoipClient] select_out(110000104674122, on) 21:31:02.754 [SteamVoipClient] select_out(1100001057a793d, on) 21:31:02.819 [SteamVoipClient] select_out(11000010348a16a, off) 21:31:02.819 [SteamVoipClient] select_out(110000103737e0e, off) 21:31:02.819 [SteamVoipClient] select_out(110000104674122, off) 21:31:02.819 [SteamVoipClient] select_out(1100001057a793d, off) 21:31:04.239 [Lua] PlayFabMirrorBase:_commit_internal 33 21:31:04.239 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:31:04.243 [Lua] generate_backend_stats 110000104674122:1 21:31:04.259 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:31:04.259 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:31:04.267 [Lua] commit result success 33 21:31:56.659 [EACServer] [22:31:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:31:58.699 [Lua] [Matchmaking] Cancelling matchmaking 21:31:58.699 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:32:04.345 [SteamVoipClient] select_out(11000010348a16a, on) 21:32:04.346 [SteamVoipClient] select_out(110000103737e0e, on) 21:32:04.346 [SteamVoipClient] select_out(110000104674122, on) 21:32:04.346 [SteamVoipClient] select_out(1100001057a793d, on) 21:32:04.408 [SteamVoipClient] select_out(11000010348a16a, off) 21:32:04.408 [SteamVoipClient] select_out(110000103737e0e, off) 21:32:04.408 [SteamVoipClient] select_out(110000104674122, off) 21:32:04.408 [SteamVoipClient] select_out(1100001057a793d, off) 21:32:04.524 [SteamVoipClient] select_out(11000010348a16a, on) 21:32:04.524 [SteamVoipClient] select_out(110000103737e0e, on) 21:32:04.524 [SteamVoipClient] select_out(110000104674122, on) 21:32:04.524 [SteamVoipClient] select_out(1100001057a793d, on) 21:32:04.591 [SteamVoipClient] select_out(11000010348a16a, off) 21:32:04.591 [SteamVoipClient] select_out(110000103737e0e, off) 21:32:04.591 [SteamVoipClient] select_out(110000104674122, off) 21:32:04.591 [SteamVoipClient] select_out(1100001057a793d, off) 21:32:06.694 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:32:06.695 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:32:06.697 [Lua] Set lobby begin: 21:32:06.697 [Lua] Lobby data twitch_enabled = false 21:32:06.697 [Lua] Lobby data power_level = 835 21:32:06.697 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:06.697 [Lua] Lobby data difficulty_tweak = 0 21:32:06.697 [Lua] Lobby data host = 110000104674122 21:32:06.697 [Lua] Lobby data game_mode = 3 21:32:06.697 [Lua] Lobby data is_private = true 21:32:06.697 [Lua] Lobby data match_started = true 21:32:06.697 [Lua] Lobby data mechanism = adventure 21:32:06.697 [Lua] Lobby data level_key = inn_level 21:32:06.697 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:06.697 [Lua] Lobby data selected_level_key = inn_level 21:32:06.697 [Lua] Lobby data difficulty = cataclysm_3 21:32:06.697 [Lua] Lobby data quick_game = false 21:32:06.697 [Lua] Lobby data weave_index = 110 21:32:06.697 [Lua] Lobby data matchmaking = false 21:32:06.697 [Lua] Lobby data weave_name = weave_110 21:32:06.697 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:06.698 [Lua] Lobby data num_players = 4 21:32:06.698 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:06.698 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:06.698 [Lua] Lobby data country_code = DE 21:32:06.698 [Lua] Lobby data player_slot_3 = 0:0 21:32:06.698 [Lua] Lobby data eac_authorized = true 21:32:06.698 [Lua] Set lobby end. 21:32:06.698 [Lua] [PartyManager] Leader is set to 110000104674122 21:32:06.698 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 21:32:06.698 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 21:32:06.698 [Lua] Set lobby begin: 21:32:06.698 [Lua] Lobby data twitch_enabled = false 21:32:06.698 [Lua] Lobby data power_level = 835 21:32:06.698 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:06.698 [Lua] Lobby data difficulty_tweak = 0 21:32:06.698 [Lua] Lobby data host = 110000104674122 21:32:06.698 [Lua] Lobby data game_mode = 9 21:32:06.698 [Lua] Lobby data is_private = true 21:32:06.698 [Lua] Lobby data match_started = true 21:32:06.698 [Lua] Lobby data mechanism = adventure 21:32:06.698 [Lua] Lobby data level_key = inn_level 21:32:06.698 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:06.699 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:06.699 [Lua] Lobby data difficulty = cataclysm_3 21:32:06.699 [Lua] Lobby data quick_game = false 21:32:06.699 [Lua] Lobby data weave_index = 110 21:32:06.699 [Lua] Lobby data matchmaking = false 21:32:06.699 [Lua] Lobby data weave_name = weave_110 21:32:06.699 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:06.699 [Lua] Lobby data num_players = 4 21:32:06.699 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:06.699 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:06.699 [Lua] Lobby data country_code = DE 21:32:06.699 [Lua] Lobby data player_slot_3 = 0:0 21:32:06.699 [Lua] Lobby data eac_authorized = true 21:32:06.699 [Lua] Set lobby end. 21:32:06.699 [Lua] Set lobby begin: 21:32:06.699 [Lua] Lobby data twitch_enabled = false 21:32:06.699 [Lua] Lobby data power_level = 835 21:32:06.699 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:06.699 [Lua] Lobby data difficulty_tweak = 0 21:32:06.699 [Lua] Lobby data host = 110000104674122 21:32:06.699 [Lua] Lobby data game_mode = 9 21:32:06.699 [Lua] Lobby data is_private = true 21:32:06.699 [Lua] Lobby data match_started = true 21:32:06.699 [Lua] Lobby data mechanism = adventure 21:32:06.699 [Lua] Lobby data level_key = inn_level 21:32:06.700 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:06.700 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:06.700 [Lua] Lobby data difficulty = cataclysm_3 21:32:06.700 [Lua] Lobby data quick_game = false 21:32:06.700 [Lua] Lobby data weave_index = 110 21:32:06.700 [Lua] Lobby data matchmaking = false 21:32:06.700 [Lua] Lobby data weave_name = weave_110 21:32:06.700 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:06.700 [Lua] Lobby data num_players = 4 21:32:06.700 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:06.700 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:06.700 [Lua] Lobby data country_code = DE 21:32:06.700 [Lua] Lobby data player_slot_3 = 0:0 21:32:06.700 [Lua] Lobby data eac_authorized = true 21:32:06.700 [Lua] Set lobby end. 21:32:06.700 [Lua] [ChatManager][1]System: Starting hosted game... 21:32:06.700 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:32:06.700 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:32:11.213 [Lua] Set lobby begin: 21:32:11.213 [Lua] Lobby data twitch_enabled = false 21:32:11.213 [Lua] Lobby data power_level = 1100 21:32:11.213 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:11.213 [Lua] Lobby data difficulty_tweak = 0 21:32:11.213 [Lua] Lobby data host = 110000104674122 21:32:11.213 [Lua] Lobby data game_mode = 9 21:32:11.213 [Lua] Lobby data is_private = true 21:32:11.213 [Lua] Lobby data match_started = true 21:32:11.213 [Lua] Lobby data mechanism = adventure 21:32:11.213 [Lua] Lobby data level_key = inn_level 21:32:11.213 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:11.213 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:11.213 [Lua] Lobby data difficulty = cataclysm_3 21:32:11.213 [Lua] Lobby data quick_game = false 21:32:11.213 [Lua] Lobby data weave_index = 110 21:32:11.213 [Lua] Lobby data matchmaking = false 21:32:11.214 [Lua] Lobby data weave_name = weave_110 21:32:11.214 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:11.214 [Lua] Lobby data num_players = 4 21:32:11.214 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:11.214 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:11.214 [Lua] Lobby data country_code = DE 21:32:11.214 [Lua] Lobby data player_slot_3 = 0:0 21:32:11.214 [Lua] Lobby data eac_authorized = true 21:32:11.214 [Lua] Set lobby end. 21:32:11.244 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:32:11.244 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:32:11.369 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 21:32:11.369 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 21:32:11.369 [Lua] Set lobby begin: 21:32:11.369 [Lua] Lobby data twitch_enabled = false 21:32:11.369 [Lua] Lobby data power_level = 1100 21:32:11.369 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:11.369 [Lua] Lobby data difficulty_tweak = 0 21:32:11.370 [Lua] Lobby data host = 110000104674122 21:32:11.370 [Lua] Lobby data game_mode = 9 21:32:11.370 [Lua] Lobby data is_private = true 21:32:11.370 [Lua] Lobby data match_started = true 21:32:11.370 [Lua] Lobby data mechanism = adventure 21:32:11.370 [Lua] Lobby data level_key = inn_level 21:32:11.370 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:11.370 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:11.370 [Lua] Lobby data difficulty = cataclysm_3 21:32:11.370 [Lua] Lobby data quick_game = false 21:32:11.370 [Lua] Lobby data weave_index = 110 21:32:11.370 [Lua] Lobby data matchmaking = false 21:32:11.370 [Lua] Lobby data weave_name = weave_110 21:32:11.371 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:11.371 [Lua] Lobby data num_players = 4 21:32:11.371 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:11.371 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:11.371 [Lua] Lobby data country_code = DE 21:32:11.371 [Lua] Lobby data player_slot_3 = 0:0 21:32:11.371 [Lua] Lobby data eac_authorized = true 21:32:11.371 [Lua] Set lobby end. 21:32:11.373 [Lua] Set lobby begin: 21:32:11.373 [Lua] Lobby data twitch_enabled = false 21:32:11.373 [Lua] Lobby data power_level = 1100 21:32:11.373 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:11.373 [Lua] Lobby data difficulty_tweak = 0 21:32:11.373 [Lua] Lobby data host = 110000104674122 21:32:11.373 [Lua] Lobby data game_mode = 9 21:32:11.373 [Lua] Lobby data is_private = true 21:32:11.373 [Lua] Lobby data match_started = true 21:32:11.373 [Lua] Lobby data mechanism = adventure 21:32:11.373 [Lua] Lobby data level_key = inn_level 21:32:11.374 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:11.374 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:11.374 [Lua] Lobby data difficulty = cataclysm_3 21:32:11.374 [Lua] Lobby data quick_game = false 21:32:11.374 [Lua] Lobby data weave_index = 110 21:32:11.374 [Lua] Lobby data matchmaking = false 21:32:11.374 [Lua] Lobby data weave_name = weave_110 21:32:11.374 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:11.374 [Lua] Lobby data num_players = 4 21:32:11.374 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:11.374 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:11.374 [Lua] Lobby data country_code = DE 21:32:11.374 [Lua] Lobby data player_slot_3 = 0:0 21:32:11.374 [Lua] Lobby data eac_authorized = true 21:32:11.374 [Lua] Set lobby end. 21:32:11.374 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 21:32:11.374 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 21:32:11.374 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 21:32:11.374 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 21:32:11.374 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 21:32:11.374 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 21:32:11.374 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:32:11.374 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 21:32:11.374 [Lua] Complete level triggered. 21:32:11.376 [Save] Saving `save_data` 21:32:11.376 [Lua] gm_event_end_conditions_met false false 21:32:11.377 [Lua] PlayFabMirrorBase:_commit_internal nil 21:32:11.377 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:32:11.379 [Save] Save done 21:32:11.379 [Save] Saving `save_data` 21:32:11.381 [Lua] generate_backend_stats 110000104674122:1 21:32:11.382 [Save] Save done 21:32:11.397 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 21:32:11.401 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:11.402 [Save] Saving `save_data` 21:32:11.402 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 21:32:11.402 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 21:32:11.402 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:32:11.402 [Lua] [GameNetworkManager] Leaving game... 21:32:11.402 [Lua] [GameNetworkManager] Shutting down game session host. 21:32:11.402 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:32:11.402 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:32:11.402 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=147.29 21:32:11.405 [Save] Save done 21:32:11.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:32:11.405 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 12 21:32:12.228 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 21:32:12.228 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 21:32:12.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46 21:32:12.716 [Lua] commit result success 34 21:32:13.385 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:32:13.385 [Lua] [Managers] Calling function on all managers: 21:32:13.386 [Lua] Clearing all global lookup lists 21:32:13.386 [Lua] [IngamePlayerListUI] - Destroy 21:32:13.386 [Lua] [EquipmentUI] - Destroy 21:32:13.386 [Lua] [AbilityUI] - Destroy 21:32:13.386 [Lua] [GamePadAbilityUI] - Destroy 21:32:13.386 [Lua] [GamePadEquipmentUI] - Destroy 21:32:13.386 [Lua] [IngameUI] destroy 21:32:13.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2 21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5 21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4 21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 21:32:13.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3 21:32:13.446 [Lua] [Managers] Destroying manager group: 21:32:13.451 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:32:13.511 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:32:13.511 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 21:32:13.511 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:32:13.511 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0 21:32:13.511 warning: [Lua] Following data will be uploaded to Crashify: <> 21:32:13.512 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 62, User: 110000104674122 "KARL FRANZ" <> 21:32:13.512 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4354902; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0 [3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame [5] self = table: 000000000C07A290; application_shutdown = nil; unit_spawner = table: 0000000000584E00; world = [World]; unit_storage = table: 000000000EAAD040; units = table: 0000000009F606B0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C07A290 [8] self = table: 00000000031FB070; dt = 0.014902357012033463; t = 3472.1984916938236; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.014902357012033463; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014902357012033463; t = 3472.1984916938236 [10] dt = 0.014902357012033463 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BD1CD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000001017DE10; [5] world_name = "level_world"; entity_system_bag = table: 000000000DDA9CE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000966FD00; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000101ED810; statistics_db = table: 000000000AC229C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 145.5067471794784; input_manager = table: 000000000DD5E750; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FC5580; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001017DE10; world = [World]; dt = 0.014902357012033463; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.29128469061106; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000114BD890; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F3FE620; <> <> 21:32:13.512 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 21:32:13.512 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 21:32:13.512 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0 21:32:13.512 warning: [Lua] Following data will be uploaded to Crashify: <> 21:32:13.513 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 63, User: 110000104674122 "KARL FRANZ" <> 21:32:13.513 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4354902; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000C07A290; application_shutdown = nil; unit_spawner = table: 0000000000584E00; world = [World]; unit_storage = table: 000000000EAAD040; units = table: 0000000009F606B0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C07A290 [8] self = table: 00000000031FB070; dt = 0.014902357012033463; t = 3472.1984916938236; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.014902357012033463; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014902357012033463; t = 3472.1984916938236 [10] dt = 0.014902357012033463 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BD1CD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000001017DE10; [5] world_name = "level_world"; entity_system_bag = table: 000000000DDA9CE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000966FD00; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000101ED810; statistics_db = table: 000000000AC229C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 145.5067471794784; input_manager = table: 000000000DD5E750; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FC5580; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001017DE10; world = [World]; dt = 0.014902357012033463; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.29128469061106; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000114BD890; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F3FE620; <> <> 21:32:13.513 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 21:32:13.513 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 21:32:13.513 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0 21:32:13.513 warning: [Lua] Following data will be uploaded to Crashify: <> 21:32:13.513 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 64, User: 110000104674122 "KARL FRANZ" <> 21:32:13.514 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4354902; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000C07A290; application_shutdown = nil; unit_spawner = table: 0000000000584E00; world = [World]; unit_storage = table: 000000000EAAD040; units = table: 0000000009F606B0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C07A290 [8] self = table: 00000000031FB070; dt = 0.014902357012033463; t = 3472.1984916938236; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.014902357012033463; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014902357012033463; t = 3472.1984916938236 [10] dt = 0.014902357012033463 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BD1CD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000001017DE10; [5] world_name = "level_world"; entity_system_bag = table: 000000000DDA9CE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000966FD00; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000101ED810; statistics_db = table: 000000000AC229C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 145.5067471794784; input_manager = table: 000000000DD5E750; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FC5580; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001017DE10; world = [World]; dt = 0.014902357012033463; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.29128469061106; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000114BD890; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F3FE620; <> <> 21:32:13.514 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 21:32:13.514 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:32:13.514 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0 21:32:13.514 warning: [Lua] Following data will be uploaded to Crashify: <> 21:32:13.514 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 65, User: 110000104674122 "KARL FRANZ" <> 21:32:13.515 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4354902; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0 [3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame [5] self = table: 000000000C07A290; application_shutdown = nil; unit_spawner = table: 0000000000584E00; world = [World]; unit_storage = table: 000000000EAAD040; units = table: 0000000009F606B0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C07A290 [8] self = table: 00000000031FB070; dt = 0.014902357012033463; t = 3472.1984916938236; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.014902357012033463; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014902357012033463; t = 3472.1984916938236 [10] dt = 0.014902357012033463 [2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BD1CD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000001017DE10; [5] world_name = "level_world"; entity_system_bag = table: 000000000DDA9CE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000966FD00; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000101ED810; statistics_db = table: 000000000AC229C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 145.5067471794784; input_manager = table: 000000000DD5E750; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FC5580; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001017DE10; world = [World]; dt = 0.014902357012033463; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.29128469061106; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000114BD890; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F3FE620; <> <> 21:32:13.515 [Lua] [Matchmaking] unregister rpcs 21:32:13.515 [Lua] ############### UNLOADING PACKAGES ############### 21:32:13.515 [Lua] [Managers] Calling function on all managers: 21:32:13.515 [Lua] [Managers] Destroying manager group: 21:32:13.515 [Lua] [Gamestate] Enter state StateLoading 21:32:13.517 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:32:13.517 [Lua] [Matchmaking] register rpcs 21:32:13.517 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:32:13.517 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:32:13.517 [Lua] Set lobby begin: 21:32:13.517 [Lua] Lobby data twitch_enabled = false 21:32:13.517 [Lua] Lobby data power_level = 0 21:32:13.517 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:13.517 [Lua] Lobby data difficulty_tweak = 0 21:32:13.517 [Lua] Lobby data host = 110000104674122 21:32:13.517 [Lua] Lobby data game_mode = 9 21:32:13.517 [Lua] Lobby data is_private = true 21:32:13.517 [Lua] Lobby data match_started = true 21:32:13.517 [Lua] Lobby data mechanism = adventure 21:32:13.517 [Lua] Lobby data level_key = inn_level 21:32:13.518 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:13.518 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:13.518 [Lua] Lobby data difficulty = cataclysm_3 21:32:13.518 [Lua] Lobby data quick_game = false 21:32:13.518 [Lua] Lobby data weave_index = 110 21:32:13.518 [Lua] Lobby data matchmaking = false 21:32:13.518 [Lua] Lobby data weave_name = weave_110 21:32:13.518 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:13.518 [Lua] Lobby data num_players = 4 21:32:13.518 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:13.518 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:13.518 [Lua] Lobby data country_code = DE 21:32:13.518 [Lua] Lobby data player_slot_3 = 0:0 21:32:13.518 [Lua] Lobby data eac_authorized = true 21:32:13.518 [Lua] Set lobby end. 21:32:13.518 [Lua] registering RPCs 21:32:13.518 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:32:13.518 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:32:13.518 [Lua] Set lobby begin: 21:32:13.518 [Lua] Lobby data twitch_enabled = false 21:32:13.518 [Lua] Lobby data power_level = 0 21:32:13.518 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:13.519 [Lua] Lobby data difficulty_tweak = 0 21:32:13.519 [Lua] Lobby data host = 110000104674122 21:32:13.519 [Lua] Lobby data game_mode = 9 21:32:13.519 [Lua] Lobby data is_private = true 21:32:13.519 [Lua] Lobby data match_started = true 21:32:13.519 [Lua] Lobby data mechanism = adventure 21:32:13.519 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:13.519 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:13.519 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:13.519 [Lua] Lobby data difficulty = cataclysm_3 21:32:13.519 [Lua] Lobby data quick_game = false 21:32:13.519 [Lua] Lobby data weave_index = 110 21:32:13.519 [Lua] Lobby data matchmaking = false 21:32:13.519 [Lua] Lobby data weave_name = weave_110 21:32:13.519 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:13.519 [Lua] Lobby data num_players = 4 21:32:13.519 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:13.519 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:13.519 [Lua] Lobby data country_code = DE 21:32:13.520 [Lua] Lobby data player_slot_3 = 0:0 21:32:13.520 [Lua] Lobby data eac_authorized = true 21:32:13.520 [Lua] Set lobby end. 21:32:13.520 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:32:13.522 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 21:32:13.522 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:32:13.522 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 21:32:13.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:32:13.524 [Umbra] Unload tome 21:32:13.524 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:32:13.628 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:32:13.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 21:32:13.628 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 21:32:13.628 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 21:32:13.628 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 21:32:13.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 21:32:13.628 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 21:32:13.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 21:32:13.923 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 21:32:13.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 21:32:15.977 [SteamVoipClient] select_out(11000010348a16a, on) 21:32:15.977 [SteamVoipClient] select_out(110000103737e0e, on) 21:32:15.977 [SteamVoipClient] select_out(110000104674122, on) 21:32:15.977 [SteamVoipClient] select_out(1100001057a793d, on) 21:32:16.046 [SteamVoipClient] select_out(11000010348a16a, off) 21:32:16.046 [SteamVoipClient] select_out(110000103737e0e, off) 21:32:16.046 [SteamVoipClient] select_out(110000104674122, off) 21:32:16.046 [SteamVoipClient] select_out(1100001057a793d, off) 21:32:16.146 [SteamVoipClient] select_out(11000010348a16a, on) 21:32:16.146 [SteamVoipClient] select_out(110000103737e0e, on) 21:32:16.146 [SteamVoipClient] select_out(110000104674122, on) 21:32:16.146 [SteamVoipClient] select_out(1100001057a793d, on) 21:32:16.197 [SteamVoipClient] select_out(11000010348a16a, off) 21:32:16.197 [SteamVoipClient] select_out(110000103737e0e, off) 21:32:16.197 [SteamVoipClient] select_out(110000104674122, off) 21:32:16.197 [SteamVoipClient] select_out(1100001057a793d, off) 21:32:17.280 [SteamVoipClient] select_out(11000010348a16a, on) 21:32:17.280 [SteamVoipClient] select_out(110000103737e0e, on) 21:32:17.280 [SteamVoipClient] select_out(110000104674122, on) 21:32:17.280 [SteamVoipClient] select_out(1100001057a793d, on) 21:32:17.347 [SteamVoipClient] select_out(11000010348a16a, off) 21:32:17.347 [SteamVoipClient] select_out(110000103737e0e, off) 21:32:17.347 [SteamVoipClient] select_out(110000104674122, off) 21:32:17.347 [SteamVoipClient] select_out(1100001057a793d, off) 21:32:17.652 [Lua] ### Sending rpc_level_loaded 21:32:17.652 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124 21:32:17.652 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 21:32:17.653 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 21:32:17.653 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 21:32:17.669 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 21:32:17.669 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 21:32:18.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 21:32:18.378 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 21:32:18.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 21:32:18.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 21:32:18.952 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 21:32:18.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:32:19.202 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 21:32:19.288 [Lua] ### Sending rpc_level_loaded 21:32:19.288 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124 21:32:19.288 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 21:32:19.289 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:32:19.289 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:32:19.305 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:32:19.305 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:32:19.389 [Lua] ### Sending rpc_level_loaded 21:32:19.389 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124 21:32:19.389 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 21:32:19.390 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:32:19.390 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 21:32:19.406 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 21:32:19.406 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 21:32:19.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:32:19.761 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 21:32:19.778 [Lua] [LevelTransitionHandler] Level load completed! 21:32:19.778 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 4354902 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 21:32:19.796 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:32:19.796 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 21:32:19.796 [Lua] load_startup_enemy_packages: -------------- 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] chaos_spawn 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] chaos_troll 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_rat_ogre 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_stormfiend 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] beastmen_minotaur 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] chaos_plague_sorcerer 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] chaos_corruptor_sorcerer 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_gutter_runner 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_pack_master 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_poison_wind_globadier 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_ratling_gunner 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_warpfire_thrower 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] chaos_vortex_sorcerer 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] beastmen_standard_bearer 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] chaos_vortex 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] critter_rat 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] critter_pig 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_storm_vermin_with_shield 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] beastmen_gor 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] beastmen_ungor_archer 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] beastmen_ungor 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_clan_rat 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_slave 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_clan_rat_with_shield 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_storm_vermin 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] beastmen_bestigor 21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:32:19.796 [Lua] skaven_plague_monk 21:32:19.800 [Lua] ### Sending rpc_level_loaded 21:32:19.800 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124 21:32:19.800 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 21:32:19.816 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 21:32:19.816 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 21:32:19.834 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 21:32:19.834 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 21:32:19.834 [Lua] ### Sending rpc_level_loaded 21:32:19.834 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124 21:32:20.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:32:20.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:32:20.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:32:20.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:32:20.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:32:20.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:32:20.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:32:20.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:32:20.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:32:20.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:32:20.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:32:20.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:32:21.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:32:21.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:32:21.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:32:21.960 [SteamVoipClient] select_out(11000010348a16a, on) 21:32:21.960 [SteamVoipClient] select_out(110000103737e0e, on) 21:32:21.960 [SteamVoipClient] select_out(110000104674122, on) 21:32:21.960 [SteamVoipClient] select_out(1100001057a793d, on) 21:32:21.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:32:21.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:32:21.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:22.010 [SteamVoipClient] select_out(11000010348a16a, off) 21:32:22.010 [SteamVoipClient] select_out(110000103737e0e, off) 21:32:22.010 [SteamVoipClient] select_out(110000104674122, off) 21:32:22.010 [SteamVoipClient] select_out(1100001057a793d, off) 21:32:22.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:22.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:22.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:32:22.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:32:22.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:32:22.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:32:22.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:32:22.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:32:22.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:32:23.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:32:23.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:32:23.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:32:23.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:32:23.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:32:23.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:32:23.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:32:23.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:32:23.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:32:23.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:32:23.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:32:23.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:32:24.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:32:24.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:32:24.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:32:24.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:32:24.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:32:24.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:32:24.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:32:24.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:32:24.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:32:24.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:32:24.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:32:24.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:25.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:25.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:25.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:32:25.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:64 my_peer_id:110000104674122 21:32:25.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:64 my_peer_id:110000104674122 21:32:25.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:64 my_peer_id:110000104674122 21:32:25.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:64 my_peer_id:110000104674122 21:32:25.139 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:64 my_peer_id:110000104674122 21:32:25.139 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:32:25.139 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 21:32:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:32:25.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient 21:32:25.188 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:32:25.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:32:25.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:32:25.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:32:25.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:32:26.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:32:26.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:32:26.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:32:27.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:32:27.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:32:27.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:32:27.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:32:27.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:32:27.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:32:28.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:32:28.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:32:28.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:28.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:65 my_peer_id:110000104674122 21:32:28.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:65 my_peer_id:110000104674122 21:32:28.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:65 my_peer_id:110000104674122 21:32:28.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:65 my_peer_id:110000104674122 21:32:28.352 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:65 my_peer_id:110000104674122 21:32:28.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:28.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:28.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:28.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 21:32:28.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:32:28.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 21:32:28.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:28.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:28.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:32:28.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:32:28.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:32:28.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:32:29.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:32:29.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:32:29.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:32:29.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:32:29.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:32:29.739 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:32:29.741 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 21:32:29.741 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:32:29.741 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:32:29.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:66 my_peer_id:110000104674122 21:32:29.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:66 my_peer_id:110000104674122 21:32:29.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:66 my_peer_id:110000104674122 21:32:29.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:66 my_peer_id:110000104674122 21:32:29.771 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:66 my_peer_id:110000104674122 21:32:29.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 21:32:29.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:29.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 21:32:29.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:29.772 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 21:32:29.804 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:32:29.804 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:32:29.805 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 21:32:29.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient 21:32:29.822 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 21:32:29.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:32:29.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 21:32:29.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:32:29.823 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 21:32:29.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient 21:32:29.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:32:29.872 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:32:29.872 [Lua] [PackageManager] Force_load: wwise/crossbow 21:32:29.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:32:30.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:32:30.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:32:30.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:32:30.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:32:30.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 21:32:30.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:32:30.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:32:30.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 21:32:30.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:32:30.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:32:30.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:32:30.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:32:30.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:32:30.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:32:30.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:32:30.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:32:30.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:32:30.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:32:31.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:32:31.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:32:31.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 21:32:31.194 [SteamVoipClient] select_out(11000010348a16a, on) 21:32:31.194 [SteamVoipClient] select_out(110000103737e0e, on) 21:32:31.194 [SteamVoipClient] select_out(110000104674122, on) 21:32:31.194 [SteamVoipClient] select_out(1100001057a793d, on) 21:32:31.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:67 my_peer_id:110000104674122 21:32:31.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:67 my_peer_id:110000104674122 21:32:31.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:67 my_peer_id:110000104674122 21:32:31.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:67 my_peer_id:110000104674122 21:32:31.260 [SteamVoipClient] select_out(11000010348a16a, off) 21:32:31.260 [SteamVoipClient] select_out(110000103737e0e, off) 21:32:31.260 [SteamVoipClient] select_out(110000104674122, off) 21:32:31.260 [SteamVoipClient] select_out(1100001057a793d, off) 21:32:31.261 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:67 my_peer_id:110000104674122 21:32:31.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:31.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:32:31.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 21:32:31.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 21:32:31.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 21:32:31.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 21:32:31.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 21:32:31.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 21:32:31.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 21:32:31.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 21:32:31.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 21:32:31.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 21:32:31.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 21:32:31.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 21:32:31.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 21:32:31.917 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:32:32.017 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:32:32.017 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:32:32.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:32:32.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:32:32.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:32:32.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:32:32.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:32:32.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 21:32:32.528 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67 21:32:32.529 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:32:32.529 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 21:32:32.529 [Umbra] Init version: 3.4.15 :: 16 threads 21:32:32.588 [SteamVoipClient] select_out(11000010348a16a, on) 21:32:32.588 [SteamVoipClient] select_out(110000103737e0e, on) 21:32:32.588 [SteamVoipClient] select_out(110000104674122, on) 21:32:32.588 [SteamVoipClient] select_out(1100001057a793d, on) 21:32:32.657 [SteamVoipClient] select_out(11000010348a16a, off) 21:32:32.657 [SteamVoipClient] select_out(110000103737e0e, off) 21:32:32.657 [SteamVoipClient] select_out(110000104674122, off) 21:32:32.657 [SteamVoipClient] select_out(1100001057a793d, off) 21:32:32.773 [Lua] Async level spawning done 21:32:32.773 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:32:33.754 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:32:33.754 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:32:33.754 [Lua] [Matchmaking] unregister rpcs 21:32:33.754 [Lua] Set lobby begin: 21:32:33.754 [Lua] Lobby data twitch_enabled = false 21:32:33.754 [Lua] Lobby data power_level = 0 21:32:33.754 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:33.754 [Lua] Lobby data difficulty_tweak = 0 21:32:33.754 [Lua] Lobby data host = 110000104674122 21:32:33.754 [Lua] Lobby data game_mode = 9 21:32:33.754 [Lua] Lobby data is_private = true 21:32:33.754 [Lua] Lobby data match_started = true 21:32:33.754 [Lua] Lobby data mechanism = adventure 21:32:33.754 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:33.754 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:33.755 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:33.755 [Lua] Lobby data difficulty = cataclysm_3 21:32:33.755 [Lua] Lobby data quick_game = false 21:32:33.755 [Lua] Lobby data weave_index = 110 21:32:33.755 [Lua] Lobby data matchmaking = false 21:32:33.755 [Lua] Lobby data weave_name = weave_110 21:32:33.755 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:33.755 [Lua] Lobby data num_players = 4 21:32:33.755 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:33.755 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:33.755 [Lua] Lobby data country_code = DE 21:32:33.755 [Lua] Lobby data player_slot_3 = 0:0 21:32:33.755 [Lua] Lobby data eac_authorized = true 21:32:33.755 [Lua] Set lobby end. 21:32:33.755 [Lua] [Managers] Destroying manager group: 21:32:33.756 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 21:32:33.756 [Lua] [Gamestate] Enter StateIngame HOST 21:32:33.756 [Lua] [Managers] Calling function on all managers: 21:32:33.757 [Lua] <>level = dlc_scorpion_rubble_beasts<> 21:32:33.757 [Lua] Set lobby begin: 21:32:33.757 [Lua] Lobby data twitch_enabled = false 21:32:33.757 [Lua] Lobby data power_level = 0 21:32:33.757 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:33.757 [Lua] Lobby data difficulty_tweak = 0 21:32:33.757 [Lua] Lobby data host = 110000104674122 21:32:33.757 [Lua] Lobby data game_mode = 9 21:32:33.757 [Lua] Lobby data is_private = true 21:32:33.757 [Lua] Lobby data match_started = true 21:32:33.757 [Lua] Lobby data mechanism = adventure 21:32:33.757 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:33.757 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:33.757 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:33.757 [Lua] Lobby data difficulty = cataclysm_3 21:32:33.757 [Lua] Lobby data quick_game = false 21:32:33.757 [Lua] Lobby data weave_index = 110 21:32:33.757 [Lua] Lobby data matchmaking = false 21:32:33.757 [Lua] Lobby data weave_name = weave_110 21:32:33.758 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:33.758 [Lua] Lobby data num_players = 4 21:32:33.758 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:33.758 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:33.758 [Lua] Lobby data country_code = DE 21:32:33.758 [Lua] Lobby data player_slot_3 = 0:0 21:32:33.758 [Lua] Lobby data eac_authorized = true 21:32:33.758 [Lua] Set lobby end. 21:32:33.758 [Lua] [StateIngame] Server ingame 21:32:33.761 [Lua] Set lobby begin: 21:32:33.761 [Lua] Lobby data twitch_enabled = false 21:32:33.761 [Lua] Lobby data power_level = 0 21:32:33.761 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:33.761 [Lua] Lobby data difficulty_tweak = 0 21:32:33.761 [Lua] Lobby data host = 110000104674122 21:32:33.761 [Lua] Lobby data game_mode = 9 21:32:33.761 [Lua] Lobby data is_private = true 21:32:33.761 [Lua] Lobby data match_started = true 21:32:33.761 [Lua] Lobby data mechanism = adventure 21:32:33.762 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:33.762 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:33.762 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:33.762 [Lua] Lobby data difficulty = cataclysm_3 21:32:33.762 [Lua] Lobby data quick_game = false 21:32:33.762 [Lua] Lobby data weave_index = 110 21:32:33.762 [Lua] Lobby data matchmaking = false 21:32:33.762 [Lua] Lobby data weave_name = weave_110 21:32:33.762 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:33.762 [Lua] Lobby data num_players = 4 21:32:33.762 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:33.762 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:33.762 [Lua] Lobby data country_code = DE 21:32:33.762 [Lua] Lobby data player_slot_3 = 0:0 21:32:33.762 [Lua] Lobby data eac_authorized = true 21:32:33.762 [Lua] Set lobby end. 21:32:33.762 [Lua] [Matchmaking] register rpcs 21:32:33.762 [Lua] GameNetworkManager:init... creating game session 21:32:33.762 [Lua] Host GameSession.make_game_session_host with session: 21:32:33.762 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:32:33.763 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 21:32:33.763 [Lua] [GameNetworkManager] self.is_server = true 21:32:33.763 [Network] Setting artificial MTU limit to 65536 21:32:33.763 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 47 21:32:33.763 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 21:32:33.763 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 21:32:33.772 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 21:32:33.772 [Lua] pacing=disabled 21:32:33.772 [Lua] roaming=nil 21:32:33.772 [Lua] specials=disabled 21:32:33.772 [Lua] debug_color=maroon 21:32:33.772 [Lua] pack_spawning=skaven_beastmen 21:32:33.772 [Lua] contained_breeds=nil 21:32:33.772 [Lua] disabled=false 21:32:33.772 [Lua] boss=disabled 21:32:33.772 [Lua] horde=disabled 21:32:33.772 [Lua] name=weave_skaven_beastmen 21:32:33.772 [Lua] intensity=disabled 21:32:33.772 [Lua] --- 21:32:33.772 [Lua] [LevelAnalysis] set_random_seed( 4093782) 21:32:33.775 warning: [GwNav] NavData resource not loaded 21:32:33.775 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 21:32:33.775 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 21:32:33.778 [Lua] [AIInterestPointSystem] Level Seed: 4093782 21:32:33.778 [Lua] 21:32:33.778 [Lua] [entity_system_bag] = table 21:32:33.778 [Lua] [entity_system_bag] = metatable 21:32:33.778 [Lua] [startup_data] = table 21:32:33.778 [Lua] [entity_manager] = table 21:32:33.778 [Lua] [entity_manager] = metatable 21:32:33.778 [Lua] [unit_spawner] = table 21:32:33.778 [Lua] [unit_spawner] = metatable 21:32:33.778 [Lua] [unit_storage] = table 21:32:33.778 [Lua] [unit_storage] = metatable 21:32:33.778 [Lua] [dice_keeper] = table 21:32:33.778 [Lua] [dice_keeper] = metatable 21:32:33.778 [Lua] [is_server] = true (boolean) 21:32:33.778 [Lua] [world] = [World] 21:32:33.778 [Lua] [system_api] = table 21:32:33.778 [Lua] [entity_system] = table 21:32:33.778 [Lua] [entity_system] = metatable 21:32:33.778 [Lua] [network_lobby] = table 21:32:33.778 [Lua] [network_lobby] = metatable 21:32:33.778 [Lua] [profile_synchronizer] = table 21:32:33.778 [Lua] [profile_synchronizer] = metatable 21:32:33.778 [Lua] [level_transition_handler] = table 21:32:33.778 [Lua] [level_transition_handler] = metatable 21:32:33.778 [Lua] [num_local_human_players] = 1 (number) 21:32:33.778 [Lua] [statistics_db] = table 21:32:33.778 [Lua] [statistics_db] = metatable 21:32:33.778 [Lua] [network_server] = table 21:32:33.778 [Lua] [network_server] = metatable 21:32:33.778 [Lua] [input_manager] = table 21:32:33.778 [Lua] [input_manager] = metatable 21:32:33.778 [Lua] [network_clock] = table 21:32:33.778 [Lua] [network_clock] = metatable 21:32:33.778 [Lua] [network_transmit] = table 21:32:33.778 [Lua] [network_transmit] = metatable 21:32:33.778 [Lua] [free_flight_manager] = table 21:32:33.778 [Lua] [free_flight_manager] = metatable 21:32:33.778 [Lua] [network_manager] = table 21:32:33.778 [Lua] [network_manager] = metatable 21:32:33.778 [Lua] [network_event_delegate] = table 21:32:33.778 [Lua] [network_event_delegate] = metatable 21:32:33.778 [Lua] 21:32:33.778 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:32:33.778 [Lua] ignoring extension VersusInteractObjectiveExtension 21:32:33.778 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:32:33.778 [Lua] ignoring extension VersusSocketObjectiveExtension 21:32:33.778 [Lua] ignoring extension VersusTargetObjectiveExtension 21:32:33.778 [Lua] ignoring extension VersusMissionObjectiveExtension 21:32:33.779 [Lua] ignoring extension KeepDecorationPaintingExtension 21:32:33.781 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:32:33.795 [Lua] [AchievementManager] Achievements using the steam platform 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 21:32:33.859 [Lua] [StateIngame] Level seed: 4093782 21:32:33.877 [Lua] [LevelAnalysis] set_random_seed( 4093782) 21:32:33.881 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 21:32:33.881 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 21:32:33.881 [Lua] [IngameUI] init 21:32:33.893 [SteamVoipClient] select_out(11000010348a16a, off) 21:32:33.893 [SteamVoipClient] select_out(110000103737e0e, off) 21:32:33.893 [SteamVoipClient] select_out(110000104674122, off) 21:32:33.893 [SteamVoipClient] select_out(1100001057a793d, off) 21:32:33.897 [Lua] cb_razer_chroma_setup 21:32:33.922 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:32:33.922 [Lua] Set lobby begin: 21:32:33.922 [Lua] Lobby data twitch_enabled = false 21:32:33.922 [Lua] Lobby data power_level = 1100 21:32:33.922 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:33.922 [Lua] Lobby data difficulty_tweak = 0 21:32:33.923 [Lua] Lobby data host = 110000104674122 21:32:33.923 [Lua] Lobby data game_mode = 9 21:32:33.923 [Lua] Lobby data is_private = true 21:32:33.923 [Lua] Lobby data match_started = true 21:32:33.923 [Lua] Lobby data mechanism = adventure 21:32:33.923 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:33.923 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:33.923 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:33.923 [Lua] Lobby data difficulty = cataclysm_3 21:32:33.923 [Lua] Lobby data quick_game = false 21:32:33.923 [Lua] Lobby data weave_index = 110 21:32:33.923 [Lua] Lobby data matchmaking = false 21:32:33.923 [Lua] Lobby data weave_name = weave_110 21:32:33.923 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:33.923 [Lua] Lobby data num_players = 4 21:32:33.923 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:33.923 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:33.923 [Lua] Lobby data country_code = DE 21:32:33.924 [Lua] Lobby data player_slot_3 = 0:0 21:32:33.924 [Lua] Lobby data eac_authorized = true 21:32:33.924 [Lua] Set lobby end. 21:32:33.924 [Lua] CurrentConflictSettings weave_skaven_beastmen 21:32:33.924 [Lua] [ConflictDirector] conflict_director is ai_ready 21:32:33.924 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:32:33.924 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:32:33.928 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:32:33.928 [Lua] Forming navigation groups in one frame 21:32:33.928 [Lua] Forming navigation groups 21:32:33.935 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 21:32:34.056 [Lua] NavigationGroupManager -> calulation time B: 0.12099999999963984 21:32:34.056 [Lua] number of nav groups: 253 21:32:34.058 [Lua] number of refined nav groups : 190 21:32:34.061 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 21:32:34.061 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 21:32:34.084 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:32:34.087 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:32:34.087 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:32:34.088 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 21:32:34.089 [Lua] [Managers] Calling function on all managers: 21:32:34.089 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:32:34.110 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 47 21:32:34.364 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 47 21:32:34.898 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 21:32:34.898 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 21:32:34.898 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 21:32:34.898 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 21:32:34.898 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:32:34.898 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:32:34.909 [Lua] Set lobby begin: 21:32:34.909 [Lua] Lobby data twitch_enabled = false 21:32:34.909 [Lua] Lobby data power_level = 1100 21:32:34.909 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:34.909 [Lua] Lobby data difficulty_tweak = 0 21:32:34.909 [Lua] Lobby data host = 110000104674122 21:32:34.909 [Lua] Lobby data game_mode = 9 21:32:34.909 [Lua] Lobby data is_private = true 21:32:34.909 [Lua] Lobby data match_started = true 21:32:34.909 [Lua] Lobby data mechanism = adventure 21:32:34.910 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:34.910 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:34.910 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:34.910 [Lua] Lobby data difficulty = cataclysm_3 21:32:34.910 [Lua] Lobby data quick_game = false 21:32:34.910 [Lua] Lobby data weave_index = 110 21:32:34.910 [Lua] Lobby data matchmaking = false 21:32:34.910 [Lua] Lobby data weave_name = weave_110 21:32:34.910 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:34.910 [Lua] Lobby data num_players = 4 21:32:34.910 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:34.910 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:34.910 [Lua] Lobby data country_code = DE 21:32:34.910 [Lua] Lobby data player_slot_3 = 0:0 21:32:34.910 [Lua] Lobby data eac_authorized = true 21:32:34.910 [Lua] Set lobby end. 21:32:34.910 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 21:32:34.910 [Lua] Breedfreezer (server) starting a hot join sync 21:32:34.910 [Lua] packing 0 units of breed skaven_clan_rat 21:32:34.910 [Lua] packing 0 units of breed skaven_storm_vermin 21:32:34.910 [Lua] packing 0 units of breed skaven_slave 21:32:34.910 [Lua] packing 0 units of breed beastmen_ungor_archer 21:32:34.910 [Lua] packing 0 units of breed beastmen_bestigor 21:32:34.910 [Lua] packing 0 units of breed beastmen_ungor 21:32:34.910 [Lua] packing 0 units of breed skaven_plague_monk 21:32:34.910 [Lua] packing 0 units of breed beastmen_gor 21:32:34.910 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:32:34.910 [Lua] 21:32:34.910 [Lua] [1] = 1 (number) 21:32:34.910 [Lua] [2] = 0 (number) 21:32:34.910 [Lua] [3] = 1 (number) 21:32:34.910 [Lua] [4] = 0 (number) 21:32:34.910 [Lua] [5] = 1 (number) 21:32:34.910 [Lua] [6] = 0 (number) 21:32:34.910 [Lua] [7] = 1 (number) 21:32:34.910 [Lua] [8] = 0 (number) 21:32:34.910 [Lua] [9] = 1 (number) 21:32:34.910 [Lua] [10] = 0 (number) 21:32:34.910 [Lua] [11] = 1 (number) 21:32:34.910 [Lua] [12] = 0 (number) 21:32:34.910 [Lua] [13] = 1 (number) 21:32:34.910 [Lua] [14] = 0 (number) 21:32:34.910 [Lua] [15] = 1 (number) 21:32:34.910 [Lua] [16] = 0 (number) 21:32:34.910 [Lua] 21:32:34.910 [Lua] 21:32:34.910 [Lua] 21:32:34.912 [Lua] Set lobby begin: 21:32:34.912 [Lua] Lobby data twitch_enabled = false 21:32:34.912 [Lua] Lobby data power_level = 1100 21:32:34.912 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:34.913 [Lua] Lobby data difficulty_tweak = 0 21:32:34.913 [Lua] Lobby data host = 110000104674122 21:32:34.913 [Lua] Lobby data game_mode = 9 21:32:34.913 [Lua] Lobby data is_private = true 21:32:34.913 [Lua] Lobby data match_started = true 21:32:34.913 [Lua] Lobby data mechanism = adventure 21:32:34.913 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:34.913 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:34.913 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:34.913 [Lua] Lobby data difficulty = cataclysm_3 21:32:34.913 [Lua] Lobby data quick_game = false 21:32:34.913 [Lua] Lobby data weave_index = 110 21:32:34.913 [Lua] Lobby data matchmaking = false 21:32:34.913 [Lua] Lobby data weave_name = weave_110 21:32:34.913 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:34.913 [Lua] Lobby data num_players = 4 21:32:34.913 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:34.913 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:34.913 [Lua] Lobby data country_code = DE 21:32:34.914 [Lua] Lobby data player_slot_3 = 0:0 21:32:34.914 [Lua] Lobby data eac_authorized = true 21:32:34.914 [Lua] Set lobby end. 21:32:34.914 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 21:32:34.914 [Lua] Breedfreezer (server) starting a hot join sync 21:32:34.914 [Lua] packing 0 units of breed skaven_clan_rat 21:32:34.914 [Lua] packing 0 units of breed skaven_storm_vermin 21:32:34.914 [Lua] packing 0 units of breed skaven_slave 21:32:34.914 [Lua] packing 0 units of breed beastmen_ungor_archer 21:32:34.914 [Lua] packing 0 units of breed beastmen_bestigor 21:32:34.914 [Lua] packing 0 units of breed beastmen_ungor 21:32:34.914 [Lua] packing 0 units of breed skaven_plague_monk 21:32:34.914 [Lua] packing 0 units of breed beastmen_gor 21:32:34.914 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:32:34.914 [Lua] 21:32:34.914 [Lua] [1] = 1 (number) 21:32:34.914 [Lua] [2] = 0 (number) 21:32:34.914 [Lua] [3] = 1 (number) 21:32:34.914 [Lua] [4] = 0 (number) 21:32:34.914 [Lua] [5] = 1 (number) 21:32:34.914 [Lua] [6] = 0 (number) 21:32:34.914 [Lua] [7] = 1 (number) 21:32:34.914 [Lua] [8] = 0 (number) 21:32:34.914 [Lua] [9] = 1 (number) 21:32:34.914 [Lua] [10] = 0 (number) 21:32:34.914 [Lua] [11] = 1 (number) 21:32:34.914 [Lua] [12] = 0 (number) 21:32:34.914 [Lua] [13] = 1 (number) 21:32:34.914 [Lua] [14] = 0 (number) 21:32:34.914 [Lua] [15] = 1 (number) 21:32:34.914 [Lua] [16] = 0 (number) 21:32:34.914 [Lua] 21:32:34.914 [Lua] 21:32:34.914 [Lua] 21:32:34.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 21:32:34.914 [Lua] RemotePlayer:create_game_object( ) 25 21:32:34.927 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 21:32:34.927 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 21:32:34.927 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 21:32:34.927 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 21:32:34.927 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 21:32:34.927 [Lua] RemotePlayer:create_game_object( ) 26 21:32:34.941 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:32:34.941 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:32:34.941 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 21:32:34.941 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:32:35.055 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:35.055 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 21:32:35.090 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:35.090 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:32:36.393 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 21:32:36.393 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 21:32:36.405 [Lua] Set lobby begin: 21:32:36.405 [Lua] Lobby data twitch_enabled = false 21:32:36.405 [Lua] Lobby data power_level = 1100 21:32:36.405 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:36.405 [Lua] Lobby data difficulty_tweak = 0 21:32:36.405 [Lua] Lobby data host = 110000104674122 21:32:36.405 [Lua] Lobby data game_mode = 9 21:32:36.405 [Lua] Lobby data is_private = true 21:32:36.405 [Lua] Lobby data match_started = true 21:32:36.405 [Lua] Lobby data mechanism = adventure 21:32:36.405 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:36.405 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:36.405 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:36.405 [Lua] Lobby data difficulty = cataclysm_3 21:32:36.405 [Lua] Lobby data quick_game = false 21:32:36.405 [Lua] Lobby data weave_index = 110 21:32:36.405 [Lua] Lobby data matchmaking = false 21:32:36.406 [Lua] Lobby data weave_name = weave_110 21:32:36.406 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:36.406 [Lua] Lobby data num_players = 4 21:32:36.406 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:36.406 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:36.406 [Lua] Lobby data country_code = DE 21:32:36.406 [Lua] Lobby data player_slot_3 = 0:0 21:32:36.406 [Lua] Lobby data eac_authorized = true 21:32:36.406 [Lua] Set lobby end. 21:32:36.406 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 21:32:36.406 [Lua] Breedfreezer (server) starting a hot join sync 21:32:36.406 [Lua] packing 0 units of breed skaven_clan_rat 21:32:36.406 [Lua] packing 0 units of breed skaven_storm_vermin 21:32:36.406 [Lua] packing 0 units of breed skaven_slave 21:32:36.406 [Lua] packing 0 units of breed beastmen_ungor_archer 21:32:36.406 [Lua] packing 0 units of breed beastmen_bestigor 21:32:36.406 [Lua] packing 0 units of breed beastmen_ungor 21:32:36.406 [Lua] packing 0 units of breed skaven_plague_monk 21:32:36.406 [Lua] packing 0 units of breed beastmen_gor 21:32:36.406 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:32:36.406 [Lua] 21:32:36.406 [Lua] [1] = 1 (number) 21:32:36.406 [Lua] [2] = 0 (number) 21:32:36.406 [Lua] [3] = 1 (number) 21:32:36.406 [Lua] [4] = 0 (number) 21:32:36.406 [Lua] [5] = 1 (number) 21:32:36.406 [Lua] [6] = 0 (number) 21:32:36.406 [Lua] [7] = 1 (number) 21:32:36.406 [Lua] [8] = 0 (number) 21:32:36.406 [Lua] [9] = 1 (number) 21:32:36.406 [Lua] [10] = 0 (number) 21:32:36.406 [Lua] [11] = 1 (number) 21:32:36.406 [Lua] [12] = 0 (number) 21:32:36.406 [Lua] [13] = 1 (number) 21:32:36.406 [Lua] [14] = 0 (number) 21:32:36.406 [Lua] [15] = 1 (number) 21:32:36.406 [Lua] [16] = 0 (number) 21:32:36.406 [Lua] 21:32:36.406 [Lua] 21:32:36.406 [Lua] 21:32:36.406 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:32:36.406 [Lua] RemotePlayer:create_game_object( ) 27 21:32:36.424 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 21:32:36.424 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 21:32:36.424 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 21:32:36.424 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 21:32:36.424 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 21:32:36.424 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 21:32:36.424 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:32:36.424 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:32:36.424 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 21:32:36.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:36.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:36.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 21:32:36.431 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 21:32:36.431 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 21:32:36.568 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:36.568 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 21:32:36.568 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:36.570 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 21:32:36.570 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:36.571 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:36.572 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:32:36.572 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:36.573 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:36.574 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:32:36.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:36.742 [Lua] StateInGameRunning:_game_actually_starts() 21:32:36.743 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 21:32:36.743 [Lua] ################################################################################################################# 21:32:36.743 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:32:36.743 [Lua] ################################################################################################################# 21:32:36.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 21:32:36.754 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 21:32:36.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 21:32:36.987 [Lua] Commit load time data 21:32:38.861 [Lua] Set lobby begin: 21:32:38.861 [Lua] Lobby data twitch_enabled = false 21:32:38.861 [Lua] Lobby data power_level = 825 21:32:38.861 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:38.861 [Lua] Lobby data difficulty_tweak = 0 21:32:38.861 [Lua] Lobby data host = 110000104674122 21:32:38.862 [Lua] Lobby data game_mode = 9 21:32:38.862 [Lua] Lobby data is_private = true 21:32:38.862 [Lua] Lobby data match_started = true 21:32:38.862 [Lua] Lobby data mechanism = adventure 21:32:38.862 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:38.862 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:38.862 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:38.862 [Lua] Lobby data difficulty = cataclysm_3 21:32:38.862 [Lua] Lobby data quick_game = false 21:32:38.862 [Lua] Lobby data weave_index = 110 21:32:38.862 [Lua] Lobby data matchmaking = false 21:32:38.862 [Lua] Lobby data weave_name = weave_110 21:32:38.862 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:38.862 [Lua] Lobby data num_players = 4 21:32:38.862 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:38.862 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:38.862 [Lua] Lobby data country_code = DE 21:32:38.862 [Lua] Lobby data player_slot_3 = 0:0 21:32:38.862 [Lua] Lobby data eac_authorized = true 21:32:38.862 [Lua] Set lobby end. 21:32:43.910 [Lua] Set lobby begin: 21:32:43.910 [Lua] Lobby data twitch_enabled = false 21:32:43.910 [Lua] Lobby data power_level = 1100 21:32:43.910 [Lua] Lobby data unique_server_name = KARL FRANZ 21:32:43.910 [Lua] Lobby data difficulty_tweak = 0 21:32:43.910 [Lua] Lobby data host = 110000104674122 21:32:43.910 [Lua] Lobby data game_mode = 9 21:32:43.910 [Lua] Lobby data is_private = true 21:32:43.910 [Lua] Lobby data match_started = true 21:32:43.910 [Lua] Lobby data mechanism = adventure 21:32:43.910 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:32:43.910 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:32:43.910 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:32:43.910 [Lua] Lobby data difficulty = cataclysm_3 21:32:43.910 [Lua] Lobby data quick_game = false 21:32:43.910 [Lua] Lobby data weave_index = 110 21:32:43.911 [Lua] Lobby data matchmaking = false 21:32:43.911 [Lua] Lobby data weave_name = weave_110 21:32:43.911 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:32:43.911 [Lua] Lobby data num_players = 4 21:32:43.911 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:32:43.911 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:32:43.911 [Lua] Lobby data country_code = DE 21:32:43.911 [Lua] Lobby data player_slot_3 = 0:0 21:32:43.911 [Lua] Lobby data eac_authorized = true 21:32:43.911 [Lua] Set lobby end. 21:32:47.699 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:32:50.366 [Lua] Players are leaving the safe zone 21:32:50.371 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:32:50.371 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 21:32:50.380 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 21:32:50.385 [Lua] setting up ambush-horde 21:32:50.385 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 21:32:50.385 [Lua] -> spawning: 17 21:32:50.385 [Lua] horde crated with id 1 of type ambush 21:32:50.385 [Lua] ambush horde has started 21:32:50.390 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 21:32:54.448 [Lua] Init group template: horde 21:32:55.475 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 208 will change to a manual source. 21:32:57.540 [Lua] fence jumping 21:32:57.980 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:32:58.658 [Lua] ready to jump failed 21:32:59.447 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:00.359 [Lua] fence jumping 21:33:00.594 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:01.420 [Lua] ready to jump failed 21:33:01.754 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:02.060 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:02.915 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:03.258 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:03.791 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:04.915 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:04.977 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:06.442 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:06.476 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:33:06.492 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:06.969 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:07.920 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:08.483 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:09.501 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:09.540 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:33:09.588 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:09.855 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:10.421 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:33:13.567 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:14.323 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:33:15.616 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:17.834 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:17.834 [Lua] Horde killed: ? 21:33:17.842 [Lua] setting up ambush-horde 21:33:17.842 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 21:33:17.843 [Lua] -> spawning: 16 21:33:17.843 [Lua] horde crated with id 2 of type ambush 21:33:17.843 [Lua] ambush horde has started 21:33:21.427 [Lua] replace_hidden_spawners -> first try found: 6 cover points 21:33:21.427 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:33:21.427 [Lua] ->moving spawner 21:33:21.427 [Lua] ->moving spawner 21:33:21.427 [Lua] ->moving spawner 21:33:21.427 [Lua] ->moving spawner 21:33:21.427 [Lua] ->moving spawner 21:33:21.427 [Lua] ->moving spawner 21:33:21.427 [Lua] ->moving spawner 21:33:21.428 [Lua] ->moving spawner 21:33:21.428 [Lua] ->moving spawner 21:33:21.936 [Lua] Init group template: horde 21:33:22.925 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:23.460 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:24.597 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:24.684 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:24.728 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:24.728 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:33:25.046 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:25.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:33:25.962 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 21:33:25.978 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 21:33:26.011 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:26.150 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:26.451 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:27.466 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:27.502 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:33:27.672 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:27.953 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:29.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:33:30.600 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:30.943 [Lua] setting up ambush-horde 21:33:30.943 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:33:30.943 [Lua] -> spawning: 21 21:33:30.943 [Lua] horde crated with id 3 of type ambush 21:33:30.943 [Lua] ambush horde has started 21:33:30.959 [Lua] starting terror event: trickle_event_beastmen_small 21:33:30.959 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:33:31.397 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:33.289 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:34.413 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:33:34.413 [Lua] replace_hidden_spawners -> second try try found: 31 cover points 21:33:34.413 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.413 [Lua] ->moving spawner 21:33:34.487 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:34.563 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:34.899 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:34.958 [Lua] Init group template: horde 21:33:35.027 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:35.404 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:33:36.233 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:36.270 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:33:36.581 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:37.518 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:37.607 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:33:37.624 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:37.624 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:37.624 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:37.928 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:37.933 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:37.978 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:39.660 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:40.131 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:40.882 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:33:41.194 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:33:41.194 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:41.212 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:33:41.959 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:33:41.959 [Lua] Horde killed: ? 21:33:42.966 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:43.577 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:46.452 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:33:47.795 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:48.557 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:50.077 [Lua] Destroying unit since outside mesh or world 21:33:50.651 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:51.112 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:51.873 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:53.384 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:53.712 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:54.428 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:54.441 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:33:55.496 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:55.666 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:33:55.991 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:33:56.359 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:33:56.659 [EACServer] [22:33:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:33:57.348 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:33:57.763 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:33:58.523 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:58.973 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:34:00.236 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:00.911 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:01.073 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:34:01.368 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:34:07.607 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:34:10.407 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:10.407 [Lua] Horde killed: ? 21:34:11.365 [Lua] setting up ambush-horde 21:34:11.365 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:34:11.365 [Lua] -> spawning: 21 21:34:11.365 [Lua] horde crated with id 4 of type ambush 21:34:11.365 [Lua] ambush horde has started 21:34:11.382 [Lua] starting terror event: trickle_event_beastmen_small 21:34:11.382 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:34:13.042 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 21:34:14.821 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:34:14.821 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:14.821 [Lua] ->moving spawner 21:34:15.102 [Lua] Init group template: horde 21:34:19.277 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:34:21.165 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:22.705 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:23.944 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 21:34:23.958 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 21:34:23.964 [Lua] setting up ambush-horde 21:34:23.964 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:34:23.965 [Lua] -> spawning: 12 21:34:23.965 [Lua] horde crated with id 5 of type ambush 21:34:23.965 [Lua] ambush horde has started 21:34:23.977 [Lua] setting up ambush-horde 21:34:23.977 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:34:23.978 [Lua] -> spawning: 6 21:34:23.978 [Lua] horde crated with id 6 of type ambush 21:34:23.978 [Lua] ambush horde has started 21:34:25.021 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:34:25.163 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:25.809 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:34:25.823 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:26.246 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:26.493 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:26.493 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:27.054 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:34:27.465 [Lua] replace_hidden_spawners -> first try found: 9 cover points 21:34:27.465 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:34:27.465 [Lua] ->moving spawner 21:34:27.465 [Lua] ->moving spawner 21:34:27.465 [Lua] ->moving spawner 21:34:28.062 [Lua] Init group template: horde 21:34:28.239 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:28.549 [Lua] Init group template: horde 21:34:29.129 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:29.592 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:29.884 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:34:34.284 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:34.401 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:34:34.710 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:34:34.877 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:34.990 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:35.095 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:35.565 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:34:36.981 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:37.100 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:34:37.416 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:34:37.862 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:38.412 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:38.492 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:38.909 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:34:39.195 [Lua] setting up ambush-horde 21:34:39.195 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:34:39.196 [Lua] -> spawning: 12 21:34:39.196 [Lua] horde crated with id 7 of type ambush 21:34:39.196 [Lua] ambush horde has started 21:34:39.356 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:39.370 [Lua] setting up ambush-horde 21:34:39.370 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:34:39.370 [Lua] -> spawning: 6 21:34:39.370 [Lua] horde crated with id 8 of type ambush 21:34:39.370 [Lua] ambush horde has started 21:34:39.435 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:34:39.435 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:34:40.481 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:34:40.481 [Lua] Horde killed: ? 21:34:41.716 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:34:43.241 [Lua] Init group template: horde 21:34:43.702 [Lua] Init group template: horde 21:34:44.171 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:44.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:34:44.290 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:34:44.603 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:34:44.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:34:45.567 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:34:47.465 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:34:50.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:34:51.715 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:34:51.855 [Lua] setting up ambush-horde 21:34:51.855 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:34:51.855 [Lua] -> spawning: 21 21:34:51.855 [Lua] horde crated with id 9 of type ambush 21:34:51.855 [Lua] ambush horde has started 21:34:51.870 [Lua] starting terror event: trickle_event_beastmen_small 21:34:51.870 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:34:52.567 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:53.043 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:34:53.057 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:34:53.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:34:53.733 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:34:53.733 [Lua] Horde killed: ? 21:34:55.336 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:34:55.336 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.336 [Lua] ->moving spawner 21:34:55.887 [Lua] Init group template: horde 21:34:56.396 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:57.778 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:34:58.858 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:58.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:34:59.286 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:34:59.448 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:00.445 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:00.908 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:01.848 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:35:02.447 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:02.501 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:02.808 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:03.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:35:06.679 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:06.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:35:07.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:35:07.932 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:08.377 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:08.482 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:08.614 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:10.122 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:10.200 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:10.786 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:10.820 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:11.393 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:14.134 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:35:17.455 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:17.562 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:17.899 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:35:19.027 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:35:19.027 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:19.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:35:19.725 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:19.785 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:20.161 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:20.255 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:35:20.255 [Lua] Horde killed: ? 21:35:20.634 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:35:21.124 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:21.601 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:21.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:35:21.829 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:23.368 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:23.490 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:23.777 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:24.612 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:24.878 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:24.878 [Lua] Horde killed: ? 21:35:25.042 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:25.042 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:25.474 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:25.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:35:25.716 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:26.351 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:28.376 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:28.376 [Lua] Horde killed: ? 21:35:28.769 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:29.680 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:29.762 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:32.005 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:32.366 [Lua] setting up ambush-horde 21:35:32.366 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:35:32.366 [Lua] -> spawning: 21 21:35:32.366 [Lua] horde crated with id 10 of type ambush 21:35:32.366 [Lua] ambush horde has started 21:35:32.377 [Lua] starting terror event: trickle_event_beastmen_small 21:35:32.377 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:35:32.698 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:32.711 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:32.711 [Lua] Horde killed: ? 21:35:36.386 [Lua] Init group template: horde 21:35:41.159 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:41.872 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:42.463 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:44.641 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:49.501 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:49.501 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:35:52.153 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:53.244 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:55.119 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:35:55.803 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:56.232 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:35:56.659 [EACServer] [22:35:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:35:57.250 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:35:57.457 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:58.391 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:35:59.636 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:36:00.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:36:01.307 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:03.211 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:03.263 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:36:03.718 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:03.738 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:04.462 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:04.462 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:05.076 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:05.430 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:05.695 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:08.269 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:08.269 [Lua] Horde killed: ? 21:36:12.890 [Lua] setting up ambush-horde 21:36:12.890 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:36:12.891 [Lua] -> spawning: 21 21:36:12.891 [Lua] horde crated with id 11 of type ambush 21:36:12.891 [Lua] ambush horde has started 21:36:12.900 [Lua] starting terror event: trickle_event_beastmen_small 21:36:12.900 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:36:16.392 [Lua] replace_hidden_spawners -> first try found: 10 cover points 21:36:16.392 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.392 [Lua] ->moving spawner 21:36:16.406 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:36:16.406 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:36:16.406 [Lua] ->moving spawner 21:36:16.406 [Lua] ->moving spawner 21:36:16.406 [Lua] ->moving spawner 21:36:16.406 [Lua] ->moving spawner 21:36:16.999 [Lua] Init group template: horde 21:36:21.106 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207) 21:36:23.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:36:25.015 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:25.060 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:25.791 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:27.524 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:28.072 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:36:29.004 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:29.238 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:29.367 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:36:29.649 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:36:30.285 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:30.320 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:36:30.500 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:30.632 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:36:30.981 [Lua] fence jumping 21:36:31.547 [Lua] ready to jump failed 21:36:32.290 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:32.402 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:32.592 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:32.740 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:32.832 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:36:32.833 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:33.179 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:36:33.209 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:33.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:36:33.751 [Lua] -----Enter charged 21:36:34.444 [Lua] fence jumping 21:36:34.612 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:34.732 [Lua] -----Exit charged 21:36:35.050 [Lua] simple los failed 21:36:35.163 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:35.437 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:36:36.289 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:36.696 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:39.095 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:39.753 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:40.239 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:40.239 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:36:41.479 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:42.038 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:36:42.617 [Lua] simple los failed 21:36:42.634 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:42.757 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:43.856 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:36:43.856 [Lua] Horde killed: ? 21:36:48.665 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:36:49.339 [Lua] fence jumping 21:36:50.238 [Lua] ready to jump failed 21:36:51.928 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:36:53.494 [Lua] setting up ambush-horde 21:36:53.494 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:36:53.495 [Lua] -> spawning: 21 21:36:53.495 [Lua] horde crated with id 12 of type ambush 21:36:53.495 [Lua] ambush horde has started 21:36:53.495 [Lua] fence jumping 21:36:53.513 [Lua] starting terror event: trickle_event_beastmen_small 21:36:53.513 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:36:54.929 [Lua] ready to jump failed 21:36:56.930 [Lua] replace_hidden_spawners -> first try found: 4 cover points 21:36:56.930 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:36:56.930 [Lua] ->moving spawner 21:36:56.930 [Lua] ->moving spawner 21:36:56.930 [Lua] ->moving spawner 21:36:56.930 [Lua] ->moving spawner 21:36:56.930 [Lua] ->moving spawner 21:36:56.930 [Lua] ->moving spawner 21:36:56.930 [Lua] ->moving spawner 21:36:56.930 [Lua] ->moving spawner 21:36:57.501 [Lua] Init group template: horde 21:36:58.400 [Lua] fence jumping 21:36:59.088 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:36:59.451 [Lua] simple los failed 21:36:59.984 [Lua] simple los failed 21:37:00.098 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:00.641 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:37:01.507 [Lua] simple los failed 21:37:02.096 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:37:04.176 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:04.690 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:05.185 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:05.914 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:06.729 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:06.849 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:37:07.195 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:37:07.837 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:08.032 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:08.105 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:09.616 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:09.675 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:10.749 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:10.919 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:11.290 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:11.630 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:15.778 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:18.145 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:19.552 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:20.909 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:22.566 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207) 21:37:22.583 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 21:37:23.999 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:25.931 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:27.852 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:27.852 [Lua] Horde killed: ? 21:37:34.007 [Lua] setting up ambush-horde 21:37:34.007 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:37:34.008 [Lua] -> spawning: 21 21:37:34.008 [Lua] horde crated with id 13 of type ambush 21:37:34.008 [Lua] ambush horde has started 21:37:34.017 [Lua] starting terror event: trickle_event_beastmen_small 21:37:34.017 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:37:34.805 [Lua] fence jumping 21:37:35.395 [Lua] ready to jump failed 21:37:38.129 [Lua] Init group template: horde 21:37:41.198 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:37:41.453 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:42.175 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:47.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:37:47.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:37:47.612 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:37:48.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:37:48.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:37:48.597 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:48.610 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:49.478 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:49.896 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:49.925 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:37:50.225 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:37:52.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:37:53.512 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:54.322 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:54.827 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:37:56.659 [EACServer] [22:37:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:37:59.556 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:37:59.956 [Lua] fence jumping 21:38:00.164 [Lua] fence jumping 21:38:01.235 [Lua] simple los failed 21:38:03.872 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:04.407 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:05.381 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:05.521 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:06.194 [Lua] ready to jump failed 21:38:06.685 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:07.453 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:07.783 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:08.292 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:08.366 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:08.508 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:09.323 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:38:09.885 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:11.885 [Lua] fence jumping 21:38:12.025 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:12.025 [Lua] Horde killed: ? 21:38:12.921 [Lua] ready to jump failed 21:38:14.407 [Lua] setting up ambush-horde 21:38:14.407 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:38:14.408 [Lua] -> spawning: 21 21:38:14.408 [Lua] horde crated with id 14 of type ambush 21:38:14.408 [Lua] ambush horde has started 21:38:14.418 [Lua] starting terror event: trickle_event_beastmen_small 21:38:14.418 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:38:16.523 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:38:16.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:17.662 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:38:17.922 [Lua] replace_hidden_spawners -> first try found: 9 cover points 21:38:17.922 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:38:17.922 [Lua] ->moving spawner 21:38:17.922 [Lua] ->moving spawner 21:38:17.922 [Lua] ->moving spawner 21:38:17.922 [Lua] ->moving spawner 21:38:17.922 [Lua] ->moving spawner 21:38:17.922 [Lua] ->moving spawner 21:38:17.922 [Lua] ->moving spawner 21:38:17.922 [Lua] ->moving spawner 21:38:18.486 [Lua] Init group template: horde 21:38:20.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:20.838 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000DB48060; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[db217b93bd1bca31]\']; previous_status = nil; locomotion = table: 000000000EEF7350; outline_grabbed_unit = true; player_manager = table: 000000000376E530; grabber_player = nil; local_player = table: 0000000009FFAB60; equipment = table: 000000000AE7E2A0; weapon_unit = [Unit \'#ID[811c5f0d58160614]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[db217b93bd1bca31]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000DB48060 [4] self = table: 000000000B851E40; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000009675790; t = 343.03133486676961; action = table: 00000000016D91B0 [5] self = table: 000000000E840FB0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000009675790; t = 343.03133486676961; node = table: 000000000B851E40; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 000000000E840FB0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000009675790; t = 343.03133486676961; dt = 0.014417693018913269; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000B851E40 [7] self = table: 000000000BC372D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000009675790; t = 343.03133486676961; dt = 0.014417693018913269; child_running = table: 000000000E840FB0; children = table: 000000000B491C20; node_enemy_spotted = table: 000000000E840FB0; condition_result = true [8] self = table: 000000000C5F91A0; t = 343.03133486676961; dt = 0.014417693018913269; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000F376330; bt = table: 000000000BC37270; blackboard = table: 0000000009675790 [9] self = table: 000000000C5F91A0; context = table: 000000000ECEBAF0; t = 343.03133486676961; dt = 0.014417693018913269 [10] self = table: 0000000011838F00; entity_system_update_context = table: 000000000ECEBAF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011838FA0; t = 343.03133486676961; i = 3; system = table: 000000000C5F91A0 [11] self = table: 00000000017E2FE0; update_func = "update"; dt = 0.014417693018913269; entity_system_update_context = table: 000000000ECEBAF0 [12] self = table: 00000000017E2FE0; dt = 0.014417693018913269 [13] self = table: 000000000C077FF0; dt = 0.014417693018913269; main_t = 3835.6039931889391; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 343.03133486676961; game_mode_ended = false [14] self = table: 00000000031FB070; dt = 0.014417693018913269; t = 3835.6039931889391 [15] self = table: 0000000000097090; real_world_dt = 0.014417693018913269; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014417693018913269; t = 3835.6039931889391 [16] dt = 0.014417693018913269 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[db217b93bd1bca31]']; revived = false; pushed_at_t = 204.56633505318314; max_wounds = 2; catapulted = false; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000C0B9940; next_hanging_damage_time = 0; is_dodging = true; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0060515552759171; pacing_intensity_decay_delay = -3.0887271193787456; knocked_down = false; pacing_intensity = 0; num_charges_targeting_player = 0; raise_block_time = 342.0867828913033; locomotion_extension = table: 000000000EEF7350; inventory_extension = table: 000000000D848610; buff_extension = table: 000000000F19DBC0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 2; player = table: 000000000C31E040; conflict_director = table: 000000000FB55960; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = true; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-62.712, -47.7537, 16.4683); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000EFCB4E0; dead = false; overpowered = false; health_extension = table: 00000000120C3B60; combo_target_count = 0; pushed = true; spawn_grace_time = 7.7853377787396312; last_fatigue_gain_time = 151.99158323835582; fatigue = 0.125; [4] _identifier = "drag"; navigation_group_manager = table: 000000000DC0DC10; _parent = table: 000000000E840FB0; _tree_node = table: 0000000001DEB7B0; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 000000000E840FE0; _parent = table: 000000000BC372D0; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 000000000E840FE0; _parent = table: 000000000BC372D0; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player"; [7] _children = table: 000000000B491C20; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE60; _condition_name = "always_true"; [8] ai_update_index = 3; entity_manager = table: 0000000011B160C0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F450A0; statistics_db = table: 00000000008D4580; group_blackboard = table: 000000000C5F9240; frozen_unit_extension_data = table: 0000000002F45100; update_list = table: 000000000EF100A0; system_api = table: 00000000017E2FB0; _nav_cost_map_volume_id_data = table: 000000000FDF6FF0; ai_blackboard_prioritized_updates = table: 000000000FDF7020; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 0000000000F12F80; _nav_cost_map_id_data = table: 0000000009536CE0; ai_units_alive = table: 00000000005FFE90; ai_blackboard_updates = table: 0000000002F45130; _nav_data = table: 000000000DB93AE0; ai_units_perception_continuous = table: 00000000022E6ED0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000009B99B0; num_perception_units = 460; extensions = table: 00000000017E3010; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 0000000002783CF0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 22; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000AE679B0; ai_units_perception_prioritized = table: 00000000022E6F30; broadphase = [Broadphase]; extension_init_context = table: 000000000EF0FFA0; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000022E6F00; _previous_nav_cost_map_recomputation_t = 68.634594550356269; unit_extension_data = table: 0000000002F450D0; _units_to_destroy = table: 00000000005FFE60; profiler_names = table: 000000000FF7F220; [9] ai_update_index = 3; entity_manager = table: 0000000011B160C0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F450A0; statistics_db = table: 00000000008D4580; group_blackboard = table: 000000000C5F9240; frozen_unit_extension_data = table: 0000000002F45100; update_list = table: 000000000EF100A0; system_api = table: 00000000017E2FB0; _nav_cost_map_volume_id_data = table: 000000000FDF6FF0; ai_blackboard_prioritized_updates = table: 000000000FDF7020; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 0000000000F12F80; _nav_cost_map_id_data = table: 0000000009536CE0; ai_units_alive = table: 00000000005FFE90; ai_blackboard_updates = table: 0000000002F45130; _nav_data = table: 000000000DB93AE0; ai_units_perception_continuous = table: 00000000022E6ED0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000009B99B0; num_perception_units = 460; extensions = table: 00000000017E3010; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 0000000002783CF0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 22; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000AE679B0; ai_units_perception_prioritized = table: 00000000022E6F30; broadphase = [Broadphase]; extension_init_context = table: 000000000EF0FFA0; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000022E6F00; _previous_nav_cost_map_recomputation_t = 68.634594550356269; unit_extension_data = table: 0000000002F450D0; _units_to_destroy = table: 00000000005FFE60; profiler_names = table: 000000000FF7F220; [10] num_systems = 0; systems_pre_update = table: 0000000011838F60; systems = table: 0000000011838F30; systems_update = table: 0000000011838FA0; systems_post_update = table: 000000000B0EB070; systems_physics_async_update = table: 000000000B0EB170; [11] entity_system_bag = table: 0000000011838F00; startup_data = table: 000000000ECEBB60; entity_manager = table: 0000000011B160C0; unit_spawner = table: 000000000245C380; statistics_db = table: 00000000008D4580; is_server = true; system_update_context = table: 000000000ECEBAF0; network_transmit = table: 0000000000A7ADE0; network_clock = table: 000000000B5CAB10; dice_keeper = table: 00000000024651B0; world = [World]; [12] entity_system_bag = table: 0000000011838F00; startup_data = table: 000000000ECEBB60; entity_manager = table: 0000000011B160C0; unit_spawner = table: 000000000245C380; statistics_db = table: 00000000008D4580; is_server = true; system_update_context = table: 000000000ECEBAF0; network_transmit = table: 0000000000A7ADE0; network_clock = table: 000000000B5CAB10; dice_keeper = table: 00000000024651B0; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.014417693018913269; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000B5FA180; network_event_delegate = table: 0000000002783CF0; machines = table: 000000000BA9AB90; _camera_carrier = table: 0000000004226F80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 000000000B5CAB10; statistics_db = table: 00000000008D4580; _lobby_host = table: 00000000012642F0; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [15] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0; <> <> 21:38:21.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:22.289 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:22.321 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:38:22.634 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:38:22.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:23.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:24.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:25.878 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:25.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:26.268 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:26.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:27.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:28.703 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:28.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:29.064 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:38:29.670 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:29.743 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:38:30.053 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:38:31.799 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:32.376 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 21:38:32.376 [Lua] rat ogre died! 21:38:32.911 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:33.845 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:34.616 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:34.616 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:34.693 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:35.037 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:35.681 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:36.218 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:36.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:38:37.056 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:39.148 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:39.360 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:38:39.377 [Lua] rat ogre was despawned! 21:38:39.655 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:38:41.067 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:41.116 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:41.196 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:42.133 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:43.774 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:44.123 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:44.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:44.984 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:38:44.984 [Lua] Horde killed: ? 21:38:47.582 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:38:54.891 [Lua] setting up ambush-horde 21:38:54.891 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:38:54.891 [Lua] -> spawning: 21 21:38:54.891 [Lua] horde crated with id 15 of type ambush 21:38:54.891 [Lua] ambush horde has started 21:38:54.914 [Lua] starting terror event: trickle_event_beastmen_small 21:38:54.914 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:38:55.282 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:38:55.332 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:38:57.226 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:38:58.380 [Lua] replace_hidden_spawners -> first try found: 4 cover points 21:38:58.380 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.380 [Lua] ->moving spawner 21:38:58.920 [Lua] Init group template: horde 21:38:59.117 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:38:59.669 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:09.134 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:09.491 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:39:09.744 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:10.175 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:39:10.379 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:11.080 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:39:11.080 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:11.417 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:39:11.638 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:12.006 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:39:12.257 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:12.690 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:39:14.545 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:16.230 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:39:20.044 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:21.144 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:39:21.336 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:21.426 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:21.441 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:21.520 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:22.401 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:22.436 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:23.670 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:24.354 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:39:24.628 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:24.938 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:39:25.277 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:25.295 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:25.348 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:25.474 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:39:25.491 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:39:26.152 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:26.391 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:39:26.588 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:27.319 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:39:27.319 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:27.716 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:29.017 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:39:29.335 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:29.411 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:29.736 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:29.778 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:30.198 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:31.125 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:31.277 [Lua] [ChatManager][1]System: M4X has left the game 21:39:31.277 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:39:31.277 [Lua] [PeerSM] 1100001057a793d :: on_enter Disconnecting 21:39:31.277 [Lua] [PSM] Disconnecting peer 1100001057a793d 21:39:31.277 [Lua] [PSM] Disconnected peer 1100001057a793d is being removed from session. 21:39:31.277 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d 21:39:31.277 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001057a793d 21:39:31.277 [Lua] [GameNetworkManager] destroying game object with go_id=26 21:39:31.277 [Lua] [PeerSM] 1100001057a793d :: on_exit Disconnecting 21:39:31.277 [Lua] [PeerSM] 1100001057a793d :: on_enter Disconnected 21:39:31.277 [Lua] Set lobby begin: 21:39:31.277 [Lua] Lobby data twitch_enabled = false 21:39:31.277 [Lua] Lobby data power_level = 1100 21:39:31.277 [Lua] Lobby data unique_server_name = KARL FRANZ 21:39:31.277 [Lua] Lobby data difficulty_tweak = 0 21:39:31.278 [Lua] Lobby data host = 110000104674122 21:39:31.278 [Lua] Lobby data game_mode = 9 21:39:31.278 [Lua] Lobby data is_private = true 21:39:31.278 [Lua] Lobby data match_started = true 21:39:31.278 [Lua] Lobby data mechanism = adventure 21:39:31.278 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:39:31.278 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:39:31.278 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:39:31.278 [Lua] Lobby data difficulty = cataclysm_3 21:39:31.278 [Lua] Lobby data quick_game = false 21:39:31.278 [Lua] Lobby data weave_index = 110 21:39:31.278 [Lua] Lobby data matchmaking = false 21:39:31.278 [Lua] Lobby data weave_name = weave_110 21:39:31.278 [Lua] Lobby data player_slot_4 = 0:0 21:39:31.278 [Lua] Lobby data num_players = 4 21:39:31.278 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:39:31.278 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:39:31.278 [Lua] Lobby data country_code = DE 21:39:31.278 [Lua] Lobby data player_slot_3 = 0:0 21:39:31.278 [Lua] Lobby data eac_authorized = true 21:39:31.278 [Lua] Set lobby end. 21:39:31.278 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001057a793d) 21:39:31.278 [EAC] EAC server lost client 1100001057a793d 21:39:31.279 [EACServer] [22:39:31:278][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001057A793D PlayerGUID: 76561198052178237 21:39:31.279 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01245708, channel: 2 21:39:31.279 [SteamVoipClient] select_out(1100001057a793d, off) 21:39:31.279 [SteamVoipClient] select_in(1100001057a793d, off) 21:39:31.279 [Lua] [GameNetworkManager] destroying game object with go_id=33 21:39:31.310 [Connection] Dropped game chunk from 1100001057a793d because channel 2 can't communicate 21:39:31.310 [Connection] Dropped game_session chunk from 1100001057a793d because channel 2 can't communicate 21:39:31.310 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.313 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:31.326 [Connection] Dropped game chunk from 1100001057a793d because channel 2 can't communicate 21:39:31.326 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.375 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.411 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.435 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.474 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.500 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.540 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.567 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.596 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.637 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.665 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.707 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.736 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.764 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.810 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.832 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:39:31.842 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.878 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.911 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.912 [Lua] [Matchmaking] Handshake host removing client 1100001057a793d 21:39:31.945 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:31.976 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:32.008 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:32.041 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:32.084 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:32.113 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:32.144 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:32.177 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:32.217 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:32.243 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate 21:39:32.397 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:32.640 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:39:33.247 [Handshaker] Lost connection 211 to 1100001057a793d 21:39:33.640 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:33.729 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:39:33.729 [Lua] Players: 3 21:39:33.729 [Lua] Set lobby begin: 21:39:33.729 [Lua] Lobby data twitch_enabled = false 21:39:33.729 [Lua] Lobby data power_level = 1100 21:39:33.729 [Lua] Lobby data unique_server_name = KARL FRANZ 21:39:33.729 [Lua] Lobby data difficulty_tweak = 0 21:39:33.729 [Lua] Lobby data host = 110000104674122 21:39:33.729 [Lua] Lobby data game_mode = 9 21:39:33.729 [Lua] Lobby data is_private = true 21:39:33.729 [Lua] Lobby data match_started = true 21:39:33.729 [Lua] Lobby data mechanism = adventure 21:39:33.729 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:39:33.729 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:39:33.729 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:39:33.729 [Lua] Lobby data difficulty = cataclysm_3 21:39:33.730 [Lua] Lobby data quick_game = false 21:39:33.730 [Lua] Lobby data weave_index = 110 21:39:33.730 [Lua] Lobby data matchmaking = false 21:39:33.730 [Lua] Lobby data weave_name = weave_110 21:39:33.730 [Lua] Lobby data player_slot_4 = 0:0 21:39:33.730 [Lua] Lobby data num_players = 3 21:39:33.730 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:39:33.730 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:39:33.730 [Lua] Lobby data country_code = DE 21:39:33.730 [Lua] Lobby data player_slot_3 = 0:0 21:39:33.730 [Lua] Lobby data eac_authorized = true 21:39:33.730 [Lua] Set lobby end. 21:39:33.730 [Lua] [LobbyMembers] Member left 1100001057a793d 21:39:34.073 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:34.387 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:35.098 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:35.265 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:35.278 [Lua] setting up ambush-horde 21:39:35.278 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:39:35.278 [Lua] -> spawning: 21 21:39:35.278 [Lua] horde crated with id 16 of type ambush 21:39:35.278 [Lua] ambush horde has started 21:39:35.293 [Lua] starting terror event: trickle_event_beastmen_small 21:39:35.293 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:39:35.356 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:39:35.371 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:39:36.029 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:39:36.044 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:36.683 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:39:36.683 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648 21:39:37.407 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:37.456 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:37.742 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:39:38.463 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:38.718 [Lua] replace_hidden_spawners -> first try found: 4 cover points 21:39:38.718 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:38.718 [Lua] ->moving spawner 21:39:39.258 [Lua] Init group template: horde 21:39:39.801 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:39.947 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:39.985 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:40.099 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:40.112 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:40.291 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:39:41.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:39:42.252 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:42.291 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:42.597 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:39:48.975 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:39:48.975 [Lua] Players: 4 21:39:48.975 [Lua] Set lobby begin: 21:39:48.975 [Lua] Lobby data twitch_enabled = false 21:39:48.975 [Lua] Lobby data power_level = 1100 21:39:48.975 [Lua] Lobby data unique_server_name = KARL FRANZ 21:39:48.975 [Lua] Lobby data difficulty_tweak = 0 21:39:48.975 [Lua] Lobby data host = 110000104674122 21:39:48.975 [Lua] Lobby data game_mode = 9 21:39:48.976 [Lua] Lobby data is_private = true 21:39:48.976 [Lua] Lobby data match_started = true 21:39:48.976 [Lua] Lobby data mechanism = adventure 21:39:48.976 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:39:48.976 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:39:48.976 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:39:48.976 [Lua] Lobby data difficulty = cataclysm_3 21:39:48.976 [Lua] Lobby data quick_game = false 21:39:48.976 [Lua] Lobby data weave_index = 110 21:39:48.976 [Lua] Lobby data matchmaking = false 21:39:48.976 [Lua] Lobby data weave_name = weave_110 21:39:48.976 [Lua] Lobby data player_slot_4 = 0:0 21:39:48.976 [Lua] Lobby data num_players = 4 21:39:48.976 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:39:48.976 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:39:48.976 [Lua] Lobby data country_code = DE 21:39:48.976 [Lua] Lobby data player_slot_3 = 0:0 21:39:48.977 [Lua] Lobby data eac_authorized = true 21:39:48.977 [Lua] Set lobby end. 21:39:48.977 [Lua] [LobbyMembers] Member joined 1100001057a793d 21:39:49.755 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:49.819 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:50.130 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:39:51.130 [Lua] GOT approve_channel 17 1100001057a793d 18600000197ea0a 21:39:51.130 [EAC] EAC server has client 1100001057a793d and channel 17 (and owner 1100001057a793d) 21:39:51.131 [EACServer] [22:39:51:130][Windows][EAC Server] [Info][RegisterClient] Client: 01100001057A793D PlayerGUID: 76561198052178237 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052178237 PlayerName: M4X 21:39:51.131 [Lua] Client with peer_id 1100001057a793d got APPROVED by server 21:39:51.131 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001057a793d' 21:39:51.131 [Lua] [PeerSM] 1100001057a793d :: on_enter Connecting 21:39:51.131 [Lua] [ChatManager][1]System: M4X is joining the game 21:39:51.239 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:39:51.240 [Lua] [Matchmaking] Got a handshake request from 1100001057a793d with user name 'M4X' 21:39:51.307 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 1100001057a793d, replying lobby_ok 21:39:51.377 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001057a793d REPLY wh:110000103737e0e | we:0 | dr:0 | bw:11000010348a16a | es:110000104674122 21:39:51.392 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:39:51.448 [Lua] Set lobby begin: 21:39:51.448 [Lua] Lobby data twitch_enabled = false 21:39:51.448 [Lua] Lobby data power_level = 1100 21:39:51.448 [Lua] Lobby data unique_server_name = KARL FRANZ 21:39:51.448 [Lua] Lobby data difficulty_tweak = 0 21:39:51.448 [Lua] Lobby data host = 110000104674122 21:39:51.448 [Lua] Lobby data game_mode = 9 21:39:51.448 [Lua] Lobby data is_private = true 21:39:51.449 [Lua] Lobby data match_started = true 21:39:51.449 [Lua] Lobby data mechanism = adventure 21:39:51.449 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:39:51.449 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:39:51.449 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:39:51.449 [Lua] Lobby data difficulty = cataclysm_3 21:39:51.449 [Lua] Lobby data quick_game = false 21:39:51.449 [Lua] Lobby data weave_index = 110 21:39:51.449 [Lua] Lobby data matchmaking = false 21:39:51.449 [Lua] Lobby data weave_name = weave_110 21:39:51.449 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:39:51.449 [Lua] Lobby data num_players = 4 21:39:51.449 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:39:51.449 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:39:51.449 [Lua] Lobby data country_code = DE 21:39:51.449 [Lua] Lobby data player_slot_3 = 0:0 21:39:51.449 [Lua] Lobby data eac_authorized = true 21:39:51.449 [Lua] Set lobby end. 21:39:51.449 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001057a793d 21:39:51.449 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 21:39:52.198 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:53.427 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:39:53.538 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:53.645 [Lua] ### CLEARING PEER STATE FOR 1100001057a793d 21:39:53.645 [Lua] [PeerSM] 1100001057a793d :: on_exit Connecting 21:39:53.645 [Lua] [PeerSM] 1100001057a793d :: on_enter Connecting 21:39:53.726 [Lua] [PSM] Peer 1100001057a793d joined. Want to use profile index "4" and join party "0" 21:39:53.726 [Lua] Mechanism says: a client joined the game! 1100001057a793d 21:39:53.726 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001057a793d, connection_key=5) 21:39:53.726 [Lua] Sync dynamic to client: 21:39:53.893 [SteamVoipClient] select_out(1100001057a793d, on) 21:39:53.894 [SteamVoipClient] select_out(1100001057a793d, on) 21:39:53.894 [SteamVoipClient] select_in(1100001057a793d, on) 21:39:53.894 [SteamVoipClient] select_out(1100001057a793d, off) 21:39:55.411 [EACServer] [22:39:55:411][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001057A793D Session: 7 Status: Client Authenticated Message: Client authenticated. 21:39:55.412 [EAC] Peer 1100001057a793d switched EAC state to ClientAuthenticatedLocal 21:39:55.427 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:55.511 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:55.565 [EACServer] [22:39:55:564][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001057A793D. 21:39:55.730 [Lua] player (1100001057a793d,1) was put into party 0 21:39:55.730 [Lua] [PeerSM] 1100001057a793d :: on_exit Connecting 21:39:55.730 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:39:55.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0 21:39:55.730 warning: [Lua] Following data will be uploaded to Crashify: <> 21:39:55.730 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 66, User: 110000104674122 "KARL FRANZ" <> 21:39:55.731 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000D9C83E0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0 [3] _ = table: 000000000D9C83E0; new_state = Loading; old_state = Connecting [4] self = table: 000000000DE1EEC0; dt = 0.01204754039645195; state_data = table: 000000000D9C83E0; new_state = Loading [5] self = table: 0000000000FA76C0; dt = 0.01204754039645195; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000DE1EEC0 [6] self = table: 000000000C077FF0; dt = 0.01204754039645195; t = 436.95651563070714; network_manager = table: 0000000000CEA330 [7] self = table: 00000000031FB070; dt = 0.01204754039645195; t = 3929.5291739528766 [8] self = table: 0000000000097090; real_world_dt = 0.01204754039645195; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01204754039645195; t = 3929.5291739528766 [9] dt = 0.01204754039645195 [2] server = table: 0000000000FA76C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; wanted_profile_index = 4; resend_timer = 1.9193085851147771; resend_post_game_timer = 1.9136677570641041; clan_tag = "0"; peer_id = "1100001057a793d"; [4] current_state = Loading; function_memoize = table: 000000000BF73E60; state_data = table: 000000000D9C83E0; [5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0; [6] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012098949402570724; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000B5FA180; network_event_delegate = table: 0000000002783CF0; machines = table: 000000000BA9AB90; _camera_carrier = table: 0000000004226F80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 000000000B5CAB10; statistics_db = table: 00000000008D4580; _lobby_host = table: 00000000012642F0; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0; <> <> 21:39:55.745 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:39:55.866 [EACServer] [22:39:55:865][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001057A793D 21:39:55.866 [EACServer] [22:39:55:865][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001057A793D Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:39:55.877 [EAC] Peer 1100001057a793d switched EAC state to ClientAuthenticatedRemote 21:39:56.660 [EACServer] [22:39:56:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:39:56.966 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:39:58.000 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:39:58.821 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:00.855 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:01.318 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:01.545 [Lua] ### Sending rpc_level_loaded 21:40:01.545 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124 21:40:01.545 [Lua] Peer 1100001057a793d has loaded the level but not all enemies, so we wait 21:40:03.065 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:40:03.089 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:03.155 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:03.156 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:03.198 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:05.006 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:05.006 [Lua] Horde killed: ? 21:40:05.628 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:06.307 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:06.307 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:40:09.930 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:10.688 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001057a793d, connection_key=5) 21:40:10.688 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:40:10.688 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:40:10.688 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:67 my_peer_id:110000104674122 21:40:12.191 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:13.868 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:13.936 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:14.268 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:40:14.954 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:40:14.954 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:40:15.942 [Lua] setting up ambush-horde 21:40:15.942 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:40:15.942 [Lua] -> spawning: 21 21:40:15.942 [Lua] horde crated with id 17 of type ambush 21:40:15.942 [Lua] ambush horde has started 21:40:15.958 [Lua] starting terror event: trickle_event_beastmen_small 21:40:15.958 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:40:16.341 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:40:16.341 [Lua] [Matchmaking] Got a handshake request from 1100001057a793d with user name 'M4X' 21:40:16.342 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:40:16.342 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:40:16.359 [Lua] Breedfreezer (server) starting a hot join sync 21:40:16.359 [Lua] packing 18 units of breed skaven_clan_rat 21:40:16.360 [Lua] packing 0 units of breed skaven_storm_vermin 21:40:16.360 [Lua] packing 23 units of breed skaven_slave 21:40:16.360 [Lua] packing 16 units of breed beastmen_ungor_archer 21:40:16.360 [Lua] packing 9 units of breed beastmen_bestigor 21:40:16.360 [Lua] packing 17 units of breed beastmen_ungor 21:40:16.360 [Lua] packing 8 units of breed skaven_plague_monk 21:40:16.360 [Lua] packing 16 units of breed beastmen_gor 21:40:16.360 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:40:16.360 [Lua] 21:40:16.360 [Lua] [1] = 22 (number) 21:40:16.360 [Lua] [2] = 18 (number) 21:40:16.360 [Lua] [3] = 1 (number) 21:40:16.360 [Lua] [4] = 0 (number) 21:40:16.360 [Lua] [5] = 11 (number) 21:40:16.360 [Lua] [6] = 23 (number) 21:40:16.360 [Lua] [7] = 1 (number) 21:40:16.360 [Lua] [8] = 16 (number) 21:40:16.360 [Lua] [9] = 9 (number) 21:40:16.360 [Lua] [10] = 9 (number) 21:40:16.360 [Lua] [11] = 19 (number) 21:40:16.360 [Lua] [12] = 17 (number) 21:40:16.360 [Lua] [13] = 1 (number) 21:40:16.360 [Lua] [14] = 8 (number) 21:40:16.360 [Lua] [15] = 3 (number) 21:40:16.360 [Lua] [16] = 16 (number) 21:40:16.360 [Lua] 21:40:16.360 [Lua] 21:40:16.360 [Lua] [1] = 588 (number) 21:40:16.360 [Lua] [2] = 589 (number) 21:40:16.360 [Lua] [3] = 590 (number) 21:40:16.360 [Lua] [4] = 234 (number) 21:40:16.360 [Lua] [5] = 359 (number) 21:40:16.360 [Lua] [6] = 235 (number) 21:40:16.360 [Lua] [7] = 370 (number) 21:40:16.360 [Lua] [8] = 49 (number) 21:40:16.360 [Lua] [9] = 52 (number) 21:40:16.360 [Lua] [10] = 435 (number) 21:40:16.360 [Lua] [11] = 182 (number) 21:40:16.360 [Lua] [12] = 365 (number) 21:40:16.360 [Lua] [13] = 233 (number) 21:40:16.360 [Lua] [14] = 181 (number) 21:40:16.360 [Lua] [15] = 75 (number) 21:40:16.360 [Lua] [16] = 61 (number) 21:40:16.360 [Lua] [17] = 79 (number) 21:40:16.360 [Lua] [18] = 60 (number) 21:40:16.360 [Lua] [19] = 88 (number) 21:40:16.360 [Lua] [20] = 96 (number) 21:40:16.360 [Lua] [21] = 97 (number) 21:40:16.360 [Lua] [22] = 93 (number) 21:40:16.360 [Lua] [23] = 95 (number) 21:40:16.360 [Lua] [24] = 99 (number) 21:40:16.360 [Lua] [25] = 131 (number) 21:40:16.360 [Lua] [26] = 101 (number) 21:40:16.360 [Lua] [27] = 91 (number) 21:40:16.360 [Lua] [28] = 100 (number) 21:40:16.360 [Lua] [29] = 94 (number) 21:40:16.360 [Lua] [30] = 86 (number) 21:40:16.360 [Lua] [31] = 98 (number) 21:40:16.360 [Lua] [32] = 130 (number) 21:40:16.360 [Lua] [33] = 127 (number) 21:40:16.360 [Lua] [34] = 92 (number) 21:40:16.360 [Lua] [35] = 102 (number) 21:40:16.360 [Lua] [36] = 132 (number) 21:40:16.360 [Lua] [37] = 129 (number) 21:40:16.360 [Lua] [38] = 87 (number) 21:40:16.360 [Lua] [39] = 89 (number) 21:40:16.360 [Lua] [40] = 128 (number) 21:40:16.360 [Lua] [41] = 90 (number) 21:40:16.360 [Lua] [42] = 238 (number) 21:40:16.360 [Lua] [43] = 264 (number) 21:40:16.360 [Lua] [44] = 260 (number) 21:40:16.360 [Lua] [45] = 275 (number) 21:40:16.360 [Lua] [46] = 267 (number) 21:40:16.360 [Lua] [47] = 242 (number) 21:40:16.360 [Lua] [48] = 240 (number) 21:40:16.360 [Lua] [49] = 268 (number) 21:40:16.360 [Lua] [50] = 255 (number) 21:40:16.360 [Lua] [51] = 241 (number) 21:40:16.360 [Lua] [52] = 239 (number) 21:40:16.360 [Lua] [53] = 266 (number) 21:40:16.360 [Lua] [54] = 243 (number) 21:40:16.360 [Lua] [55] = 245 (number) 21:40:16.360 [Lua] [56] = 244 (number) 21:40:16.360 [Lua] [57] = 246 (number) 21:40:16.360 [Lua] [58] = 572 (number) 21:40:16.360 [Lua] [59] = 455 (number) 21:40:16.360 [Lua] [60] = 226 (number) 21:40:16.360 [Lua] [61] = 63 (number) 21:40:16.360 [Lua] [62] = 82 (number) 21:40:16.360 [Lua] [63] = 220 (number) 21:40:16.360 [Lua] [64] = 54 (number) 21:40:16.360 [Lua] [65] = 224 (number) 21:40:16.360 [Lua] [66] = 184 (number) 21:40:16.360 [Lua] [67] = 157 (number) 21:40:16.360 [Lua] [68] = 348 (number) 21:40:16.360 [Lua] [69] = 574 (number) 21:40:16.360 [Lua] [70] = 143 (number) 21:40:16.360 [Lua] [71] = 230 (number) 21:40:16.360 [Lua] [72] = 141 (number) 21:40:16.360 [Lua] [73] = 67 (number) 21:40:16.360 [Lua] [74] = 573 (number) 21:40:16.360 [Lua] [75] = 319 (number) 21:40:16.360 [Lua] [76] = 208 (number) 21:40:16.360 [Lua] [77] = 355 (number) 21:40:16.360 [Lua] [78] = 576 (number) 21:40:16.360 [Lua] [79] = 153 (number) 21:40:16.360 [Lua] [80] = 575 (number) 21:40:16.360 [Lua] [81] = 151 (number) 21:40:16.360 [Lua] [82] = 146 (number) 21:40:16.360 [Lua] [83] = 229 (number) 21:40:16.360 [Lua] [84] = 254 (number) 21:40:16.360 [Lua] [85] = 249 (number) 21:40:16.360 [Lua] [86] = 253 (number) 21:40:16.360 [Lua] [87] = 251 (number) 21:40:16.360 [Lua] [88] = 252 (number) 21:40:16.360 [Lua] [89] = 271 (number) 21:40:16.360 [Lua] [90] = 250 (number) 21:40:16.360 [Lua] [91] = 274 (number) 21:40:16.360 [Lua] [92] = 221 (number) 21:40:16.360 [Lua] [93] = 347 (number) 21:40:16.360 [Lua] [94] = 150 (number) 21:40:16.360 [Lua] [95] = 144 (number) 21:40:16.360 [Lua] [96] = 83 (number) 21:40:16.360 [Lua] [97] = 142 (number) 21:40:16.360 [Lua] [98] = 206 (number) 21:40:16.360 [Lua] [99] = 228 (number) 21:40:16.360 [Lua] [100] = 205 (number) 21:40:16.360 [Lua] [101] = 139 (number) 21:40:16.360 [Lua] [102] = 179 (number) 21:40:16.360 [Lua] [103] = 345 (number) 21:40:16.360 [Lua] [104] = 361 (number) 21:40:16.360 [Lua] [105] = 152 (number) 21:40:16.360 [Lua] [106] = 362 (number) 21:40:16.360 [Lua] [107] = 352 (number) 21:40:16.360 [Lua] 21:40:16.361 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=597 21:40:16.361 [Lua] RemotePlayer:create_game_object( ) 597 21:40:16.375 [Lua] Assigning peer(1100001057a793d:1) to profile(4) career(2) 21:40:16.375 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001057a793d) local_player_id(1) profile_index(4) career_index(2) 21:40:16.375 [Lua] Set lobby begin: 21:40:16.375 [Lua] Lobby data twitch_enabled = false 21:40:16.375 [Lua] Lobby data power_level = 1100 21:40:16.376 [Lua] Lobby data unique_server_name = KARL FRANZ 21:40:16.376 [Lua] Lobby data difficulty_tweak = 0 21:40:16.376 [Lua] Lobby data host = 110000104674122 21:40:16.376 [Lua] Lobby data game_mode = 9 21:40:16.376 [Lua] Lobby data is_private = true 21:40:16.376 [Lua] Lobby data match_started = true 21:40:16.376 [Lua] Lobby data mechanism = adventure 21:40:16.376 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:40:16.376 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:40:16.376 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:40:16.376 [Lua] Lobby data difficulty = cataclysm_3 21:40:16.376 [Lua] Lobby data quick_game = false 21:40:16.376 [Lua] Lobby data weave_index = 110 21:40:16.376 [Lua] Lobby data matchmaking = false 21:40:16.376 [Lua] Lobby data weave_name = weave_110 21:40:16.376 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:40:16.376 [Lua] Lobby data num_players = 4 21:40:16.376 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:40:16.376 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:40:16.377 [Lua] Lobby data country_code = DE 21:40:16.377 [Lua] Lobby data player_slot_3 = 0:0 21:40:16.377 [Lua] Lobby data eac_authorized = true 21:40:16.377 [Lua] Set lobby end. 21:40:16.377 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122 21:40:16.377 [Lua] player (1100001057a793d,1) was put into party 1 21:40:16.377 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:40:16.377 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:40:16.385 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:40:16.385 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:40:16.601 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:40:16.638 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:40:16.638 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:40:16.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:68 my_peer_id:110000104674122 21:40:16.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:68 my_peer_id:110000104674122 21:40:16.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:68 my_peer_id:110000104674122 21:40:16.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:68 my_peer_id:110000104674122 21:40:16.646 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:68 my_peer_id:110000104674122 21:40:16.651 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68 21:40:19.505 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:19.543 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:19.860 [Lua] Set lobby begin: 21:40:19.860 [Lua] Lobby data twitch_enabled = false 21:40:19.860 [Lua] Lobby data power_level = 825 21:40:19.860 [Lua] Lobby data unique_server_name = KARL FRANZ 21:40:19.860 [Lua] Lobby data difficulty_tweak = 0 21:40:19.860 [Lua] Lobby data host = 110000104674122 21:40:19.860 [Lua] Lobby data game_mode = 9 21:40:19.860 [Lua] Lobby data is_private = true 21:40:19.860 [Lua] Lobby data match_started = true 21:40:19.860 [Lua] Lobby data mechanism = adventure 21:40:19.860 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:40:19.860 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:40:19.860 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:40:19.861 [Lua] Lobby data difficulty = cataclysm_3 21:40:19.861 [Lua] Lobby data quick_game = false 21:40:19.861 [Lua] Lobby data weave_index = 110 21:40:19.861 [Lua] Lobby data matchmaking = false 21:40:19.861 [Lua] Lobby data weave_name = weave_110 21:40:19.861 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:40:19.861 [Lua] Lobby data num_players = 4 21:40:19.861 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:40:19.861 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:40:19.861 [Lua] Lobby data country_code = DE 21:40:19.861 [Lua] Lobby data player_slot_3 = 0:0 21:40:19.861 [Lua] Lobby data eac_authorized = true 21:40:19.861 [Lua] Set lobby end. 21:40:19.927 [Lua] Init group template: horde 21:40:20.559 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:40:20.560 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=598 21:40:20.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.94655172413793098) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.42519685626029968) 21:40:23.515 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:23.957 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:23.957 [Lua] Horde killed: ? 21:40:24.947 [Lua] Set lobby begin: 21:40:24.947 [Lua] Lobby data twitch_enabled = false 21:40:24.947 [Lua] Lobby data power_level = 1100 21:40:24.947 [Lua] Lobby data unique_server_name = KARL FRANZ 21:40:24.947 [Lua] Lobby data difficulty_tweak = 0 21:40:24.947 [Lua] Lobby data host = 110000104674122 21:40:24.947 [Lua] Lobby data game_mode = 9 21:40:24.947 [Lua] Lobby data is_private = true 21:40:24.947 [Lua] Lobby data match_started = true 21:40:24.947 [Lua] Lobby data mechanism = adventure 21:40:24.947 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:40:24.947 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:40:24.947 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:40:24.947 [Lua] Lobby data difficulty = cataclysm_3 21:40:24.947 [Lua] Lobby data quick_game = false 21:40:24.947 [Lua] Lobby data weave_index = 110 21:40:24.947 [Lua] Lobby data matchmaking = false 21:40:24.947 [Lua] Lobby data weave_name = weave_110 21:40:24.947 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:40:24.947 [Lua] Lobby data num_players = 4 21:40:24.947 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:40:24.948 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:40:24.948 [Lua] Lobby data country_code = DE 21:40:24.948 [Lua] Lobby data player_slot_3 = 0:0 21:40:24.948 [Lua] Lobby data eac_authorized = true 21:40:24.948 [Lua] Set lobby end. 21:40:35.071 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:35.805 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:35.964 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:37.076 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:37.207 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207) 21:40:37.207 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 21:40:37.526 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:40:39.305 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:39.515 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:40.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:43.862 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:44.586 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:45.734 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:46.449 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:47.591 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:48.160 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:48.228 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:48.722 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:50.463 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:50.499 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:52.442 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:52.462 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:52.706 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207) 21:40:52.826 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:40:52.899 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:40:53.036 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:40:53.818 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 21:40:53.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 212 will change to a manual source. 21:40:56.489 [Lua] setting up ambush-horde 21:40:56.489 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:40:56.489 [Lua] -> spawning: 21 21:40:56.489 [Lua] horde crated with id 18 of type ambush 21:40:56.489 [Lua] ambush horde has started 21:40:56.503 [Lua] starting terror event: trickle_event_beastmen_small 21:40:56.503 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:40:58.071 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:58.095 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:40:58.398 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:40:59.978 [Lua] replace_hidden_spawners -> first try found: 6 cover points 21:40:59.978 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:40:59.978 [Lua] ->moving spawner 21:40:59.978 [Lua] ->moving spawner 21:40:59.978 [Lua] ->moving spawner 21:40:59.978 [Lua] ->moving spawner 21:40:59.978 [Lua] ->moving spawner 21:40:59.978 [Lua] ->moving spawner 21:40:59.978 [Lua] ->moving spawner 21:40:59.978 [Lua] ->moving spawner 21:40:59.991 [Lua] replace_hidden_spawners -> first try found: 4 cover points 21:40:59.991 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:40:59.991 [Lua] ->moving spawner 21:40:59.991 [Lua] ->moving spawner 21:40:59.991 [Lua] ->moving spawner 21:40:59.991 [Lua] ->moving spawner 21:41:00.681 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:00.717 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:01.002 [Lua] Init group template: horde 21:41:01.044 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:41:02.066 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:02.066 [Lua] Horde killed: ? 21:41:03.643 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:03.830 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:03.925 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:41:04.081 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:41:04.227 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:41:09.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:13.965 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:14.409 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:14.457 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:41:14.503 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:14.778 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:41:15.144 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:15.324 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:18.170 [Lua] event horde ends! 21:41:18.944 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:19.515 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:20.206 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:20.360 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:20.592 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:20.735 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:21.483 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:22.226 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:22.702 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:22.753 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:22.968 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:23.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:24.713 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:25.556 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:25.912 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:26.057 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:26.463 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:26.569 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:27.410 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:28.568 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:28.961 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:29.274 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:30.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:30.309 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:30.603 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:30.965 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:31.618 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:31.739 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:31.818 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:32.688 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:36.967 [Lua] setting up ambush-horde 21:41:36.967 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:41:36.967 [Lua] -> spawning: 21 21:41:36.967 [Lua] horde crated with id 19 of type ambush 21:41:36.967 [Lua] ambush horde has started 21:41:36.978 [Lua] starting terror event: trickle_event_beastmen_small 21:41:36.978 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:41:37.128 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:39.523 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:41.052 [Lua] Init group template: horde 21:41:41.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:41.511 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:41.511 [Lua] Horde killed: ? 21:41:48.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:48.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:48.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:48.211 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:49.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:49.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:49.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:49.068 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:49.068 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:49.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:49.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:49.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:49.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:49.831 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:51.460 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:41:51.690 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:54.354 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:56.293 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:56.293 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:56.293 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:41:56.602 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:41:56.660 [EACServer] [22:41:56:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:41:57.607 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:41:57.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:57.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:57.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:41:57.907 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:01.134 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:01.463 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:42:01.899 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:42:02.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 202, name: `unknown` 21:42:03.899 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:03.940 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:42:04.236 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:42:04.705 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:42:04.787 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:04.869 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:05.242 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:42:06.046 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:42:08.311 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:42:11.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:11.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:11.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:11.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:11.020 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:11.020 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:42:11.020 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:11.226 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:42:11.384 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:42:11.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:11.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:11.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:11.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:11.846 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:12.103 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:12.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:12.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:12.602 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:42:12.602 [Lua] Horde killed: ? 21:42:16.225 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:42:16.259 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 212 will change to a manual source. 21:42:17.597 [Lua] setting up ambush-horde 21:42:17.598 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:42:17.598 [Lua] -> spawning: 21 21:42:17.598 [Lua] horde crated with id 20 of type ambush 21:42:17.598 [Lua] ambush horde has started 21:42:17.608 [Lua] starting terror event: trickle_event_beastmen_small 21:42:17.609 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:42:19.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.080 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:42:20.080 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:42:20.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:20.855 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:42:21.669 [Lua] Init group template: horde 21:42:24.602 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 21:42:27.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:27.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:27.911 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:42:28.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:28.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:28.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:28.879 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:28.946 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:42:29.175 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:29.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:29.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:29.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:29.257 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:42:31.857 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:42:33.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:36.538 [Lua] event horde ends! 21:42:36.851 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:38.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:42:38.477 [Lua] state dead despawn 21:42:38.490 [Lua] [GameNetworkManager] destroying game object with go_id=29 21:42:39.009 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 21:42:39.009 [Lua] rat ogre died! 21:42:40.743 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 21:42:41.763 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:42.955 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:42.984 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:42:43.286 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:42:45.305 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:45.342 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:42:45.648 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:42:46.469 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 21:42:47.365 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 30 size: 49 action: skulk_approach 21:42:47.890 [SteamVoipClient] select_out(11000010348a16a, on) 21:42:47.890 [SteamVoipClient] select_out(110000103737e0e, on) 21:42:47.890 [SteamVoipClient] select_out(110000104674122, on) 21:42:47.890 [SteamVoipClient] select_out(1100001057a793d, on) 21:42:47.963 [SteamVoipClient] select_out(11000010348a16a, off) 21:42:47.963 [SteamVoipClient] select_out(110000103737e0e, off) 21:42:47.963 [SteamVoipClient] select_out(110000104674122, off) 21:42:47.963 [SteamVoipClient] select_out(1100001057a793d, off) 21:42:48.007 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:48.204 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:42:48.533 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:48.606 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:42:48.905 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:42:52.336 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:52.678 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:42:53.927 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:54.078 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207) 21:42:54.379 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:42:55.640 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:42:57.990 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:42:58.126 [Lua] setting up ambush-horde 21:42:58.126 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:42:58.127 [Lua] -> spawning: 21 21:42:58.127 [Lua] horde crated with id 21 of type ambush 21:42:58.127 [Lua] ambush horde has started 21:42:58.140 [Lua] starting terror event: trickle_event_beastmen_small 21:42:58.140 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:42:58.214 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 21:42:59.406 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:42:59.863 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207) 21:42:59.875 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207) 21:42:59.879 [Lua] setting up ambush-horde 21:42:59.879 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 21:42:59.880 [Lua] -> spawning: 15 21:42:59.880 [Lua] horde crated with id 22 of type ambush 21:42:59.880 [Lua] ambush horde has started 21:42:59.886 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207) 21:42:59.892 [Lua] setting up ambush-horde 21:42:59.892 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 21:42:59.892 [Lua] -> spawning: 9 21:42:59.892 [Lua] horde crated with id 23 of type ambush 21:42:59.892 [Lua] ambush horde has started 21:43:00.729 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:43:00.821 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 21:43:01.783 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207) 21:43:01.961 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:43:01.978 [Lua] rat ogre was despawned! 21:43:02.094 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645 21:43:02.216 [Lua] Init group template: horde 21:43:03.371 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:43:03.371 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:43:03.371 [Lua] ->moving spawner 21:43:03.371 [Lua] ->moving spawner 21:43:03.371 [Lua] ->moving spawner 21:43:03.371 [Lua] ->moving spawner 21:43:03.371 [Lua] ->moving spawner 21:43:03.371 [Lua] ->moving spawner 21:43:03.371 [Lua] ->moving spawner 21:43:03.385 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:43:03.385 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:43:03.385 [Lua] ->moving spawner 21:43:03.385 [Lua] ->moving spawner 21:43:03.385 [Lua] ->moving spawner 21:43:03.385 [Lua] ->moving spawner 21:43:03.677 [Lua] Init group template: horde 21:43:03.742 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 5) 21:43:03.744 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:43:03.745 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:43:03.745 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=698 21:43:03.985 [Lua] Init group template: horde 21:43:05.334 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.024385711178183556 [Unit '#ID[d28076aa1c1c64a5]'] 21:43:06.066 [Lua] fence jumping 21:43:06.544 [Lua] fence jumping 21:43:07.376 [Lua] ready to jump failed 21:43:07.809 [Lua] ready to jump failed 21:43:08.471 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:43:08.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:43:09.924 [Lua] fence jumping 21:43:10.535 [Lua] ready to jump failed 21:43:10.601 [Lua] fence jumping 21:43:11.079 [Lua] fence jumping 21:43:11.247 [Lua] ready to jump failed 21:43:11.655 [Lua] ready to jump failed 21:43:12.668 [Lua] fence jumping 21:43:12.838 [Lua] fence jumping 21:43:13.156 [Lua] simple los failed 21:43:13.444 [Lua] simple los failed 21:43:14.768 [Lua] fence jumping 21:43:15.153 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.33737033605575562 [Unit '#ID[d28076aa1c1c64a5]'] 21:43:15.281 [Lua] ready to jump failed 21:43:15.407 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02613285556435585 [Unit '#ID[d28076aa1c1c64a5]'] 21:43:15.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:43:20.752 [Lua] fence jumping 21:43:21.338 [Lua] ready to jump failed 21:43:22.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:43:22.298 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 5.7267193794250488 [Unit '#ID[d28076aa1c1c64a5]'] 21:43:22.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:43:22.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:43:22.948 [Lua] Destroying unit since outside mesh or world 21:43:23.717 [Lua] ready to jump failed 21:43:24.448 [Lua] event horde ends! 21:43:24.817 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 26.218450546264648 [Unit '#ID[d28076aa1c1c64a5]'] 21:43:24.857 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 26.218450546264648 [Unit '#ID[d28076aa1c1c64a5]'] 21:43:26.925 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 21:43:26.948 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 21:43:27.863 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 17.462503433227539 [Unit '#ID[d28076aa1c1c64a5]'] 21:43:27.932 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 17.462503433227539 [Unit '#ID[d28076aa1c1c64a5]'] 21:43:28.117 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 21:43:28.118 [Lua] [GameNetworkManager] destroying game object with go_id=32 21:43:29.720 [Lua] fence jumping 21:43:30.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:43:30.318 [Lua] ready to jump failed 21:43:31.862 [Lua] fence jumping 21:43:33.273 [Lua] ready to jump failed 21:43:34.806 [Lua] simple los failed 21:43:35.617 [Lua] setting up ambush-horde 21:43:35.617 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 21:43:35.617 [Lua] -> spawning: 15 21:43:35.617 [Lua] horde crated with id 24 of type ambush 21:43:35.617 [Lua] ambush horde has started 21:43:36.895 [Lua] fence jumping 21:43:37.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:43:37.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:43:38.452 [Lua] ready to jump failed 21:43:38.912 [Lua] setting up ambush-horde 21:43:38.912 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:43:38.913 [Lua] -> spawning: 21 21:43:38.913 [Lua] horde crated with id 25 of type ambush 21:43:38.913 [Lua] ambush horde has started 21:43:38.932 [Lua] starting terror event: trickle_event_beastmen_small 21:43:38.932 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:43:39.362 [Lua] Init group template: horde 21:43:41.199 [Lua] ready to jump failed 21:43:41.395 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 21:43:42.324 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:43:42.324 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.324 [Lua] ->moving spawner 21:43:42.652 [Lua] Init group template: horde 21:43:42.700 [Lua] fence jumping 21:43:42.890 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e 21:43:42.891 [Lua] [GameNetworkManager] destroying game object with go_id=34 21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 55 150 21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 56 149 21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 57 148 21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 58 147 21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 59 146 21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 60 145 21:43:42.911 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 61 144 21:43:42.911 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 64 143 21:43:42.911 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 5 65 142 21:43:42.929 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 67 140 21:43:42.929 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 70 139 21:43:42.929 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 72 138 21:43:42.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 73 137 21:43:42.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 74 136 21:43:42.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 75 135 21:43:42.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 78 134 21:43:42.963 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 80 133 21:43:42.963 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 84 132 21:43:42.979 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 85 131 21:43:42.979 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 87 130 21:43:42.979 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 88 129 21:43:42.995 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 93 128 21:43:42.995 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 94 127 21:43:42.995 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 95 126 21:43:42.995 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 96 125 21:43:43.012 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 97 124 21:43:43.012 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 98 123 21:43:43.012 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 99 122 21:43:43.012 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 100 121 21:43:43.012 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 101 120 21:43:43.012 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 102 119 21:43:43.030 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 103 118 21:43:43.030 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 104 117 21:43:43.030 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 105 116 21:43:43.030 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 106 115 21:43:43.030 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 107 114 21:43:43.030 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 108 113 21:43:43.046 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 109 112 21:43:43.046 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 110 111 21:43:43.046 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 110 21:43:43.046 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 2 109 21:43:43.046 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 108 21:43:43.064 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 107 21:43:43.064 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 8 106 21:43:43.064 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 9 105 21:43:43.064 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 10 104 21:43:43.081 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 11 103 21:43:43.081 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 12 102 21:43:43.081 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 16 101 21:43:43.098 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 18 100 21:43:43.098 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 19 99 21:43:43.098 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 20 98 21:43:43.098 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 21 97 21:43:43.098 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 22 96 21:43:43.117 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 23 95 21:43:43.117 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 24 94 21:43:43.117 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 28 93 21:43:43.133 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 29 92 21:43:43.133 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 30 91 21:43:43.133 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 31 90 21:43:43.133 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 33 89 21:43:43.150 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 38 88 21:43:43.150 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 39 87 21:43:43.150 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 40 86 21:43:43.165 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 42 85 21:43:43.165 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 44 84 21:43:43.165 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 45 83 21:43:43.165 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 46 82 21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 47 81 21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 48 80 21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 49 79 21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 50 78 21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 51 77 21:43:43.181 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 52 76 21:43:43.198 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 53 75 21:43:43.198 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 54 74 21:43:43.247 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 1 73 21:43:43.247 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 2 72 21:43:43.263 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 4 71 21:43:43.263 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 7 70 21:43:43.263 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 8 69 21:43:43.263 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 9 68 21:43:43.302 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 16 67 21:43:43.302 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 21 66 21:43:43.334 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 28 65 21:43:43.349 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 38 64 21:43:43.349 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 39 63 21:43:43.365 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 44 62 21:43:43.738 [Lua] ready to jump failed 21:43:45.030 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 19 69 21:43:47.635 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 23 74 21:43:48.801 [Lua] ready to jump failed 21:43:49.184 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:49.324 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_nodelay_weave_spot_event_boss_stormfiend_nodelay (seed: 493207) 21:43:49.325 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 21:43:49.631 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:43:49.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:43:51.524 [Lua] fence jumping 21:43:51.744 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 74 21:43:51.799 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 27 73 21:43:53.374 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:43:53.375 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=758 21:43:53.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:43:53.510 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 26 66 21:43:53.917 [Lua] Destroying unit since outside mesh or world 21:43:55.837 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 4 70 21:43:56.244 [Lua] Destroying unit since outside mesh or world 21:43:56.661 [EACServer] [22:43:56:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:44:02.955 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 836.49261474609375 [Unit '#ID[d28076aa1c1c64a5]'] 21:44:03.266 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 667.08502197265625 [Unit '#ID[d28076aa1c1c64a5]'] 21:44:07.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:08.261 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:44:08.262 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=767 21:44:08.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.55118107795715332) 21:44:09.259 [Lua] fence jumping 21:44:09.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:09.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:10.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:10.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:10.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:10.796 [Lua] simple los failed 21:44:12.535 [Lua] fence jumping 21:44:13.921 [Lua] ready to jump failed 21:44:15.558 [Lua] state dead despawn 21:44:15.571 [Lua] [GameNetworkManager] destroying game object with go_id=698 21:44:16.975 [Lua] ready to jump failed 21:44:19.438 [Lua] setting up ambush-horde 21:44:19.438 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 21:44:19.438 [Lua] -> spawning: 21 21:44:19.438 [Lua] horde crated with id 26 of type ambush 21:44:19.438 [Lua] ambush horde has started 21:44:19.455 [Lua] starting terror event: trickle_event_beastmen_small 21:44:19.455 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 21:44:20.078 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:44:22.988 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:44:22.988 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:44:22.988 [Lua] ->moving spawner 21:44:22.988 [Lua] ->moving spawner 21:44:22.988 [Lua] ->moving spawner 21:44:22.988 [Lua] ->moving spawner 21:44:22.988 [Lua] ->moving spawner 21:44:22.988 [Lua] ->moving spawner 21:44:22.988 [Lua] ->moving spawner 21:44:23.402 [Lua] Init group template: horde 21:44:23.567 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 21:44:24.374 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:24.648 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_2 (seed: 493207) 21:44:24.959 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:44:26.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:27.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:27.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:27.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:28.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:28.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:28.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:28.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:28.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:28.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:28.972 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 5939.841796875 [Unit '#ID[d28076aa1c1c64a5]'] 21:44:29.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:29.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown` 21:44:29.837 [Lua] fence jumping 21:44:34.276 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a 21:44:34.276 [Lua] [GameNetworkManager] destroying game object with go_id=758 21:44:34.322 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 62 85 21:44:34.322 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 63 84 21:44:34.332 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 64 83 21:44:34.332 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 65 82 21:44:34.392 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 19 81 21:44:34.392 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 23 80 21:44:34.402 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 26 79 21:44:34.402 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 27 78 21:44:40.944 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 5) 21:44:40.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:44:40.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:44:40.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=781 21:44:46.511 [Lua] ready to jump failed 21:44:50.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_04` for object id: 16, name: `unknown` 21:44:55.100 [Lua] event horde ends! 21:44:55.113 [Lua] event horde ends! 21:44:59.543 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:44:59.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=789 21:44:59.545 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:45:03.414 [Lua] Complete level triggered. 21:45:03.414 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_beasts, 0 ) 21:45:03.414 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame 21:45:03.414 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame 21:45:03.414 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame 21:45:03.414 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame 21:45:03.414 [Lua] [PeerSM] 110000104674122 :: on_exit InGame 21:45:03.414 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame 21:45:03.414 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame 21:45:03.414 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame 21:45:03.414 [Lua] gm_event_end_conditions_met true false 21:45:03.414 [Save] Saving `save_data` 21:45:03.415 [Lua] Game won 21:45:03.415 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:45:03.417 [Save] Save done 21:45:03.417 [Save] Saving `save_data` 21:45:03.419 [Lua] generate_backend_stats 110000104674122:1 21:45:03.420 [Save] Save done 21:45:03.434 [Lua] PlayFabMirrorBase:_commit_internal nil 21:45:03.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49 21:45:03.439 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:45:03.439 [Save] Saving `save_data` 21:45:03.443 [Save] Save done 21:45:03.446 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 13 21:45:03.448 [Lua] Complete level triggered. 21:45:03.460 [Lua] Complete level triggered. 21:45:03.470 [Lua] Complete level triggered. 21:45:03.482 [Lua] Complete level triggered. 21:45:03.493 [Lua] Complete level triggered. 21:45:03.505 [Lua] Complete level triggered. 21:45:03.516 [Lua] Complete level triggered. 21:45:03.527 [Lua] Complete level triggered. 21:45:03.539 [Lua] Complete level triggered. 21:45:03.550 [Lua] Complete level triggered. 21:45:03.561 [Lua] Complete level triggered. 21:45:03.573 [Lua] Complete level triggered. 21:45:03.583 [Lua] Complete level triggered. 21:45:03.595 [Lua] Complete level triggered. 21:45:03.606 [Lua] Complete level triggered. 21:45:03.619 [Lua] Complete level triggered. 21:45:03.630 [Lua] Complete level triggered. 21:45:03.641 [Lua] Complete level triggered. 21:45:04.250 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 21:45:04.250 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49 21:45:04.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49 21:45:04.745 [Lua] commit result success 35 21:45:05.958 [Lua] ConflictDirector - destroy all units 21:45:05.974 [Lua] Horde killed: ? 21:45:05.976 [Lua] Horde killed: ? 21:45:05.976 [Lua] Horde killed: ? 21:45:05.976 [Lua] Horde killed: ? 21:45:05.978 [Lua] Horde killed: ? 21:45:05.978 [Lua] Horde killed: ? 21:45:05.979 [Lua] Horde killed: ? 21:45:06.111 [Lua] TRANSITION nil nil dlc_scorpion_arena_temple_beasts 21:45:06.111 [Lua] Transition type "dlc_scorpion_arena_temple_beasts", is server: true 21:45:06.111 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:45:06.111 [Lua] [GameNetworkManager] Leaving game... 21:45:06.111 [Lua] [GameNetworkManager] Shutting down game session host. 21:45:06.111 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:45:06.111 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:45:06.111 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=745.15 21:45:06.116 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:45:08.120 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:45:08.136 [Lua] [Managers] Calling function on all managers: 21:45:08.136 [Lua] Clearing all global lookup lists 21:45:08.137 [Lua] [IngamePlayerListUI] - Destroy 21:45:08.137 [Lua] [EquipmentUI] - Destroy 21:45:08.137 [Lua] [AbilityUI] - Destroy 21:45:08.137 [Lua] [GamePadAbilityUI] - Destroy 21:45:08.137 [Lua] [GamePadEquipmentUI] - Destroy 21:45:08.137 [Lua] [IngameUI] destroy 21:45:08.338 [Lua] [Managers] Destroying manager group: 21:45:08.352 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:45:08.522 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:45:08.528 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:45:08.528 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:45:08.530 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:45:08.530 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:45:08.539 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:45:08.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:45:08.545 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:45:08.545 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:45:08.546 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:45:08.549 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:45:08.551 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:45:08.552 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:45:08.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:45:08.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:45:08.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:45:08.564 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:45:08.566 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:45:08.570 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:45:08.571 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:45:08.572 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:45:08.575 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:45:08.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:45:08.584 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:45:08.587 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:45:08.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:45:08.602 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:45:08.602 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame 21:45:08.602 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading 21:45:08.602 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_arena_temple_beasts 0 21:45:08.602 warning: [Lua] Following data will be uploaded to Crashify: <> 21:45:08.603 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_beasts", Num ocurrencies: 67, User: 110000104674122 "KARL FRANZ" <> 21:45:08.603 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_beasts" [2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_arena_temple_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015ADF40 [3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame [5] self = table: 000000000C077FF0; application_shutdown = nil; unit_spawner = table: 000000000245C380; world = [World]; unit_storage = table: 00000000009B99B0; units = table: 0000000000F539D0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C077FF0 [8] self = table: 00000000031FB070; dt = 0.0058428635820746422; t = 4237.7274119880749; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0058428635820746422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0058428635820746422; t = 4237.7274119880749 [10] dt = 0.0058428635820746422 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_arena_temple_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 740.66867771353577; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0058428635820746422; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002783CF0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000008D4580; exit_time = 745.15027928864583; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0; <> <> 21:45:08.603 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame 21:45:08.603 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading 21:45:08.603 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_arena_temple_beasts 0 21:45:08.603 warning: [Lua] Following data will be uploaded to Crashify: <> 21:45:08.603 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_beasts", Num ocurrencies: 68, User: 110000104674122 "KARL FRANZ" <> 21:45:08.604 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_beasts" [2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_arena_temple_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015ADF40 [3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame [5] self = table: 000000000C077FF0; application_shutdown = nil; unit_spawner = table: 000000000245C380; world = [World]; unit_storage = table: 00000000009B99B0; units = table: 0000000000F539D0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C077FF0 [8] self = table: 00000000031FB070; dt = 0.0058428635820746422; t = 4237.7274119880749; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0058428635820746422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0058428635820746422; t = 4237.7274119880749 [10] dt = 0.0058428635820746422 [2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_arena_temple_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 740.66867771353577; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0058428635820746422; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002783CF0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000008D4580; exit_time = 745.15027928864583; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0; <> <> 21:45:08.604 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame 21:45:08.604 [Lua] [PeerSM] 110000104674122 :: on_enter Loading 21:45:08.604 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_arena_temple_beasts 0 21:45:08.604 warning: [Lua] Following data will be uploaded to Crashify: <> 21:45:08.604 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_beasts", Num ocurrencies: 69, User: 110000104674122 "KARL FRANZ" <> 21:45:08.605 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_beasts" [2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_arena_temple_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015ADF40 [3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame [5] self = table: 000000000C077FF0; application_shutdown = nil; unit_spawner = table: 000000000245C380; world = [World]; unit_storage = table: 00000000009B99B0; units = table: 0000000000F539D0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C077FF0 [8] self = table: 00000000031FB070; dt = 0.0058428635820746422; t = 4237.7274119880749; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0058428635820746422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0058428635820746422; t = 4237.7274119880749 [10] dt = 0.0058428635820746422 [2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122"; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_arena_temple_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 740.66867771353577; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0058428635820746422; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002783CF0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000008D4580; exit_time = 745.15027928864583; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0; <> <> 21:45:08.605 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame 21:45:08.605 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading 21:45:08.605 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_arena_temple_beasts 0 21:45:08.605 warning: [Lua] Following data will be uploaded to Crashify: <> 21:45:08.605 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_beasts", Num ocurrencies: 70, User: 110000104674122 "KARL FRANZ" <> 21:45:08.605 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_beasts" [2] self = table: 000000000D9C83E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_arena_temple_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015ADF40 [3] _ = table: 000000000D9C83E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000DE1EEC0; current_state = InPostGame [5] self = table: 000000000C077FF0; application_shutdown = nil; unit_spawner = table: 000000000245C380; world = [World]; unit_storage = table: 00000000009B99B0; units = table: 0000000000F539D0; matchmaking_loading_context = nil [6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C077FF0 [8] self = table: 00000000031FB070; dt = 0.0058428635820746422; t = 4237.7274119880749; new_state = table: 0000000002A790E0 [9] self = table: 0000000000097090; real_world_dt = 0.0058428635820746422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0058428635820746422; t = 4237.7274119880749 [10] dt = 0.0058428635820746422 [2] server = table: 0000000000FA76C0; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9193085851147771; loaded_level = "dlc_scorpion_rubble_beasts"; resend_post_game_timer = 1.9136677570641041; [4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_arena_temple_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 740.66867771353577; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0058428635820746422; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002783CF0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000008D4580; exit_time = 745.15027928864583; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0; [9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0; <> <> 21:45:08.606 [Lua] [Matchmaking] unregister rpcs 21:45:08.606 [Lua] ############### UNLOADING PACKAGES ############### 21:45:08.606 [Lua] [Gamestate] Enter state StateLoading 21:45:08.607 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:45:08.607 [Lua] [Matchmaking] register rpcs 21:45:08.607 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:45:08.607 [Lua] Set lobby begin: 21:45:08.607 [Lua] Lobby data twitch_enabled = false 21:45:08.607 [Lua] Lobby data power_level = 0 21:45:08.608 [Lua] Lobby data unique_server_name = KARL FRANZ 21:45:08.608 [Lua] Lobby data difficulty_tweak = 0 21:45:08.608 [Lua] Lobby data host = 110000104674122 21:45:08.608 [Lua] Lobby data game_mode = 9 21:45:08.608 [Lua] Lobby data is_private = true 21:45:08.608 [Lua] Lobby data match_started = true 21:45:08.608 [Lua] Lobby data mechanism = adventure 21:45:08.608 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 21:45:08.608 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:45:08.608 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:45:08.608 [Lua] Lobby data difficulty = cataclysm_3 21:45:08.608 [Lua] Lobby data quick_game = false 21:45:08.608 [Lua] Lobby data weave_index = 110 21:45:08.608 [Lua] Lobby data matchmaking = false 21:45:08.608 [Lua] Lobby data weave_name = weave_110 21:45:08.609 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:45:08.609 [Lua] Lobby data num_players = 4 21:45:08.609 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:45:08.609 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:45:08.609 [Lua] Lobby data country_code = DE 21:45:08.609 [Lua] Lobby data player_slot_3 = 0:0 21:45:08.609 [Lua] Lobby data eac_authorized = true 21:45:08.609 [Lua] Set lobby end. 21:45:08.609 [Lua] registering RPCs 21:45:08.609 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:45:08.609 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:45:08.609 [Lua] Set lobby begin: 21:45:08.609 [Lua] Lobby data twitch_enabled = false 21:45:08.609 [Lua] Lobby data power_level = 0 21:45:08.609 [Lua] Lobby data unique_server_name = KARL FRANZ 21:45:08.609 [Lua] Lobby data difficulty_tweak = 0 21:45:08.609 [Lua] Lobby data host = 110000104674122 21:45:08.609 [Lua] Lobby data game_mode = 9 21:45:08.609 [Lua] Lobby data is_private = true 21:45:08.610 [Lua] Lobby data match_started = true 21:45:08.610 [Lua] Lobby data mechanism = adventure 21:45:08.610 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts 21:45:08.610 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:45:08.610 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:45:08.610 [Lua] Lobby data difficulty = cataclysm_3 21:45:08.610 [Lua] Lobby data quick_game = false 21:45:08.610 [Lua] Lobby data weave_index = 110 21:45:08.610 [Lua] Lobby data matchmaking = false 21:45:08.610 [Lua] Lobby data weave_name = weave_110 21:45:08.610 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:45:08.610 [Lua] Lobby data num_players = 4 21:45:08.610 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:45:08.610 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:45:08.610 [Lua] Lobby data country_code = DE 21:45:08.610 [Lua] Lobby data player_slot_3 = 0:0 21:45:08.610 [Lua] Lobby data eac_authorized = true 21:45:08.610 [Lua] Set lobby end. 21:45:08.610 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:45:08.613 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 21:45:08.613 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:45:08.613 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_beasts 0 21:45:08.673 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 21:45:08.687 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 21:45:08.697 [Umbra] Unload tome 21:45:08.699 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 21:45:08.699 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_beasts, async-read, 21:45:08.699 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_beasts, async-read, 21:45:08.699 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_beasts" 21:45:08.699 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_temple_beasts" Meta package name: "nil" 21:45:08.699 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_beasts, LevelTransitionHandler, async-read, 21:45:08.699 [Lua] [StateLoading] got rpc_load_level 157 dlc_scorpion_arena_temple_beasts 21:45:08.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 21:45:08.935 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 21:45:08.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple 21:45:10.586 [Lua] ### Sending rpc_level_loaded 21:45:10.586 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 157 21:45:10.586 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded 21:45:10.586 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading 21:45:10.586 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages 21:45:10.603 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages 21:45:10.603 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame 21:45:10.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple 21:45:10.958 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple 21:45:10.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 21:45:11.480 [Lua] ### Sending rpc_level_loaded 21:45:11.480 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 157 21:45:11.480 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded 21:45:11.482 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading 21:45:11.482 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages 21:45:11.499 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages 21:45:11.499 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame 21:45:11.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 21:45:11.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 21:45:11.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_beasts 21:45:11.901 [Umbra] Loading umbra tome '#ID[5dea5a216c57042a]' 21:45:12.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_beasts 21:45:12.240 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_beasts 21:45:12.258 [Lua] [LevelTransitionHandler] Level load completed! 21:45:12.258 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_temple_beasts - level_seed: 4093782 - use_random_directors: false - overriden_conflict: weave_disabled 21:45:12.261 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:45:12.261 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_ungor_archer=true, beastmen_gor=true, skaven_pack_master=true, beastmen_bestigor=true, beastmen_standard_bearer=true, beastmen_minotaur=true, beastmen_ungor=true, } 21:45:12.261 [Lua] load_startup_enemy_packages: -------------- 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] chaos_spawn 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] chaos_troll 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] skaven_rat_ogre 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] skaven_stormfiend 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] beastmen_minotaur 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] chaos_plague_sorcerer 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] chaos_corruptor_sorcerer 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] skaven_gutter_runner 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] skaven_pack_master 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] skaven_poison_wind_globadier 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] skaven_ratling_gunner 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] skaven_warpfire_thrower 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] chaos_vortex_sorcerer 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] beastmen_standard_bearer 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] chaos_vortex 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] critter_rat 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] critter_pig 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] beastmen_ungor_archer 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:45:12.261 [Lua] beastmen_gor 21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:45:12.262 [Lua] beastmen_bestigor 21:45:12.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:45:12.262 [Lua] beastmen_ungor 21:45:12.275 [Lua] ### Sending rpc_level_loaded 21:45:12.275 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 157 21:45:12.275 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded 21:45:12.293 [Lua] [PeerSM] 110000104674122 :: on_exit Loading 21:45:12.293 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages 21:45:12.307 [Lua] ### Sending rpc_level_loaded 21:45:12.307 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 157 21:45:12.307 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded 21:45:12.308 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading 21:45:12.308 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages 21:45:12.308 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages 21:45:12.308 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame 21:45:12.309 [Lua] ### Sending rpc_level_loaded 21:45:12.309 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 157 21:45:12.326 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages 21:45:12.326 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame 21:45:12.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:45:12.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:45:12.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:45:12.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:45:12.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:45:12.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:45:13.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:45:13.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:45:13.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:45:13.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:45:13.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:45:13.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:45:14.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:45:14.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:45:14.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:45:14.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:45:14.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:45:14.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:45:14.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:45:14.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:45:14.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:45:14.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:45:14.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:45:14.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:45:15.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:45:15.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:45:15.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:45:15.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:45:15.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:45:15.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:45:15.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:45:15.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:45:15.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:45:16.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:45:16.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:45:16.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:45:16.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:45:16.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:45:16.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:45:17.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:45:17.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:45:17.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:45:17.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:45:17.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:45:17.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:45:17.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:45:17.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:45:17.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:45:17.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:45:17.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:45:17.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:45:18.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:45:18.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:45:18.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:45:18.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:45:18.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:45:18.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:45:19.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:45:19.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:45:19.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:45:20.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:45:20.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:45:20.276 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_temple_beasts game_mode: weave 21:45:20.276 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:45:20.276 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_temple/beasts/world 21:45:20.276 [Umbra] Init version: 3.4.15 :: 16 threads 21:45:20.295 [Lua] Async level spawning done 21:45:20.295 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:45:21.281 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:45:21.281 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:45:21.281 [Lua] [Matchmaking] unregister rpcs 21:45:21.281 [Lua] Set lobby begin: 21:45:21.281 [Lua] Lobby data twitch_enabled = false 21:45:21.281 [Lua] Lobby data power_level = 0 21:45:21.281 [Lua] Lobby data unique_server_name = KARL FRANZ 21:45:21.281 [Lua] Lobby data difficulty_tweak = 0 21:45:21.281 [Lua] Lobby data host = 110000104674122 21:45:21.281 [Lua] Lobby data game_mode = 9 21:45:21.281 [Lua] Lobby data is_private = true 21:45:21.281 [Lua] Lobby data match_started = true 21:45:21.281 [Lua] Lobby data mechanism = adventure 21:45:21.281 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts 21:45:21.281 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:45:21.282 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 21:45:21.282 [Lua] Lobby data difficulty = cataclysm_3 21:45:21.282 [Lua] Lobby data quick_game = false 21:45:21.282 [Lua] Lobby data weave_index = 110 21:45:21.282 [Lua] Lobby data matchmaking = false 21:45:21.282 [Lua] Lobby data weave_name = weave_110 21:45:21.282 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:45:21.282 [Lua] Lobby data num_players = 4 21:45:21.282 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:45:21.282 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:45:21.282 [Lua] Lobby data country_code = DE 21:45:21.282 [Lua] Lobby data player_slot_3 = 0:0 21:45:21.282 [Lua] Lobby data eac_authorized = true 21:45:21.282 [Lua] Set lobby end. 21:45:21.282 [Lua] [Managers] Destroying manager group: 21:45:21.283 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 21:45:21.283 [Lua] [Gamestate] Enter StateIngame HOST 21:45:21.283 [Lua] <>level = dlc_scorpion_arena_temple_beasts<> 21:45:21.283 [Lua] Set lobby begin: 21:45:21.283 [Lua] Lobby data twitch_enabled = false 21:45:21.283 [Lua] Lobby data power_level = 0 21:45:21.283 [Lua] Lobby data unique_server_name = KARL FRANZ 21:45:21.283 [Lua] Lobby data difficulty_tweak = 0 21:45:21.283 [Lua] Lobby data host = 110000104674122 21:45:21.284 [Lua] Lobby data game_mode = 9 21:45:21.284 [Lua] Lobby data is_private = true 21:45:21.284 [Lua] Lobby data match_started = true 21:45:21.284 [Lua] Lobby data mechanism = adventure 21:45:21.284 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts 21:45:21.284 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:45:21.284 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts 21:45:21.284 [Lua] Lobby data difficulty = cataclysm_3 21:45:21.284 [Lua] Lobby data quick_game = false 21:45:21.284 [Lua] Lobby data weave_index = 110 21:45:21.284 [Lua] Lobby data matchmaking = false 21:45:21.284 [Lua] Lobby data weave_name = weave_110 21:45:21.284 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:45:21.284 [Lua] Lobby data num_players = 4 21:45:21.284 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:45:21.284 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:45:21.284 [Lua] Lobby data country_code = DE 21:45:21.284 [Lua] Lobby data player_slot_3 = 0:0 21:45:21.284 [Lua] Lobby data eac_authorized = true 21:45:21.284 [Lua] Set lobby end. 21:45:21.284 [Lua] [StateIngame] Server ingame 21:45:21.287 [Lua] Set lobby begin: 21:45:21.287 [Lua] Lobby data twitch_enabled = false 21:45:21.287 [Lua] Lobby data power_level = 0 21:45:21.287 [Lua] Lobby data unique_server_name = KARL FRANZ 21:45:21.287 [Lua] Lobby data difficulty_tweak = 0 21:45:21.288 [Lua] Lobby data host = 110000104674122 21:45:21.288 [Lua] Lobby data game_mode = 9 21:45:21.288 [Lua] Lobby data is_private = true 21:45:21.288 [Lua] Lobby data match_started = true 21:45:21.288 [Lua] Lobby data mechanism = adventure 21:45:21.288 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts 21:45:21.288 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:45:21.288 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts 21:45:21.288 [Lua] Lobby data difficulty = cataclysm_3 21:45:21.288 [Lua] Lobby data quick_game = false 21:45:21.288 [Lua] Lobby data weave_index = 110 21:45:21.288 [Lua] Lobby data matchmaking = false 21:45:21.288 [Lua] Lobby data weave_name = weave_110 21:45:21.288 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:45:21.288 [Lua] Lobby data num_players = 4 21:45:21.288 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:45:21.288 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:45:21.288 [Lua] Lobby data country_code = DE 21:45:21.288 [Lua] Lobby data player_slot_3 = 0:0 21:45:21.288 [Lua] Lobby data eac_authorized = true 21:45:21.289 [Lua] Set lobby end. 21:45:21.289 [Lua] [Matchmaking] register rpcs 21:45:21.289 [Lua] GameNetworkManager:init... creating game session 21:45:21.289 [Lua] Host GameSession.make_game_session_host with session: 21:45:21.289 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:45:21.289 [Lua] [GameNetworkManager] My own peer_id = 110000104674122 21:45:21.289 [Lua] [GameNetworkManager] self.is_server = true 21:45:21.289 [Network] Setting artificial MTU limit to 65536 21:45:21.289 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 21:45:21.289 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 21:45:21.298 [Lua] Switching ConflictSettings: to: weave_disabled 21:45:21.298 [Lua] pacing=disabled 21:45:21.298 [Lua] roaming=nil 21:45:21.298 [Lua] specials=disabled 21:45:21.298 [Lua] debug_color=maroon 21:45:21.298 [Lua] pack_spawning=disabled 21:45:21.298 [Lua] contained_breeds=nil 21:45:21.298 [Lua] disabled=false 21:45:21.298 [Lua] boss=disabled 21:45:21.298 [Lua] horde=disabled 21:45:21.298 [Lua] name=weave_disabled 21:45:21.298 [Lua] intensity=disabled 21:45:21.298 [Lua] --- 21:45:21.298 [Lua] [LevelAnalysis] set_random_seed( 403826) 21:45:21.301 warning: [GwNav] NavData resource not loaded 21:45:21.301 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/beasts/world 21:45:21.301 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world 21:45:21.301 [Lua] [AIInterestPointSystem] Level Seed: 403826 21:45:21.301 [Lua] 21:45:21.301 [Lua] [entity_system_bag] = table 21:45:21.301 [Lua] [entity_system_bag] = metatable 21:45:21.301 [Lua] [startup_data] = table 21:45:21.301 [Lua] [entity_manager] = table 21:45:21.301 [Lua] [entity_manager] = metatable 21:45:21.301 [Lua] [unit_spawner] = table 21:45:21.301 [Lua] [unit_spawner] = metatable 21:45:21.301 [Lua] [unit_storage] = table 21:45:21.301 [Lua] [unit_storage] = metatable 21:45:21.301 [Lua] [dice_keeper] = table 21:45:21.301 [Lua] [dice_keeper] = metatable 21:45:21.301 [Lua] [is_server] = true (boolean) 21:45:21.302 [Lua] [world] = [World] 21:45:21.302 [Lua] [system_api] = table 21:45:21.302 [Lua] [entity_system] = table 21:45:21.302 [Lua] [entity_system] = metatable 21:45:21.302 [Lua] [network_lobby] = table 21:45:21.302 [Lua] [network_lobby] = metatable 21:45:21.302 [Lua] [profile_synchronizer] = table 21:45:21.302 [Lua] [profile_synchronizer] = metatable 21:45:21.302 [Lua] [level_transition_handler] = table 21:45:21.302 [Lua] [level_transition_handler] = metatable 21:45:21.302 [Lua] [num_local_human_players] = 1 (number) 21:45:21.302 [Lua] [statistics_db] = table 21:45:21.302 [Lua] [statistics_db] = metatable 21:45:21.302 [Lua] [network_server] = table 21:45:21.302 [Lua] [network_server] = metatable 21:45:21.302 [Lua] [input_manager] = table 21:45:21.302 [Lua] [input_manager] = metatable 21:45:21.302 [Lua] [network_clock] = table 21:45:21.302 [Lua] [network_clock] = metatable 21:45:21.302 [Lua] [network_transmit] = table 21:45:21.302 [Lua] [network_transmit] = metatable 21:45:21.302 [Lua] [free_flight_manager] = table 21:45:21.302 [Lua] [free_flight_manager] = metatable 21:45:21.302 [Lua] [network_manager] = table 21:45:21.302 [Lua] [network_manager] = metatable 21:45:21.302 [Lua] [network_event_delegate] = table 21:45:21.302 [Lua] [network_event_delegate] = metatable 21:45:21.302 [Lua] 21:45:21.302 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:45:21.302 [Lua] ignoring extension VersusInteractObjectiveExtension 21:45:21.302 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:45:21.302 [Lua] ignoring extension VersusSocketObjectiveExtension 21:45:21.302 [Lua] ignoring extension VersusTargetObjectiveExtension 21:45:21.302 [Lua] ignoring extension VersusMissionObjectiveExtension 21:45:21.302 [Lua] ignoring extension KeepDecorationPaintingExtension 21:45:21.303 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:45:21.317 [Lua] [AchievementManager] Achievements using the steam platform 21:45:21.342 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(374.739, 321.794, 21.925) 21:45:21.342 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(369.865, 350.447, 21.893) 21:45:21.342 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(398.169, 343.839, 21.86) 21:45:21.346 [Lua] [StateIngame] Level seed: 403826 21:45:21.348 [Lua] [LevelAnalysis] set_random_seed( 403826) 21:45:21.349 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 21:45:21.349 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 21:45:21.349 [Lua] [IngameUI] init 21:45:21.362 [SteamVoipClient] select_out(11000010348a16a, off) 21:45:21.362 [SteamVoipClient] select_out(110000103737e0e, off) 21:45:21.362 [SteamVoipClient] select_out(110000104674122, off) 21:45:21.362 [SteamVoipClient] select_out(1100001057a793d, off) 21:45:21.368 [Lua] cb_razer_chroma_setup 21:45:21.394 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:45:21.394 [Lua] Set lobby begin: 21:45:21.394 [Lua] Lobby data twitch_enabled = false 21:45:21.394 [Lua] Lobby data power_level = 1100 21:45:21.394 [Lua] Lobby data unique_server_name = KARL FRANZ 21:45:21.394 [Lua] Lobby data difficulty_tweak = 0 21:45:21.394 [Lua] Lobby data host = 110000104674122 21:45:21.394 [Lua] Lobby data game_mode = 9 21:45:21.394 [Lua] Lobby data is_private = true 21:45:21.394 [Lua] Lobby data match_started = true 21:45:21.394 [Lua] Lobby data mechanism = adventure 21:45:21.394 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts 21:45:21.394 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:45:21.394 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts 21:45:21.394 [Lua] Lobby data difficulty = cataclysm_3 21:45:21.395 [Lua] Lobby data quick_game = false 21:45:21.395 [Lua] Lobby data weave_index = 110 21:45:21.395 [Lua] Lobby data matchmaking = false 21:45:21.395 [Lua] Lobby data weave_name = weave_110 21:45:21.395 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:45:21.395 [Lua] Lobby data num_players = 4 21:45:21.395 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:45:21.395 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:45:21.395 [Lua] Lobby data country_code = DE 21:45:21.395 [Lua] Lobby data player_slot_3 = 0:0 21:45:21.395 [Lua] Lobby data eac_authorized = true 21:45:21.395 [Lua] Set lobby end. 21:45:21.395 [Lua] CurrentConflictSettings weave_disabled 21:45:21.395 [Lua] [ConflictDirector] conflict_director is ai_ready 21:45:21.395 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:45:21.395 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:45:21.396 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:45:21.396 [Lua] Forming navigation groups in one frame 21:45:21.396 [Lua] Forming navigation groups 21:45:21.402 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999994033715 21:45:21.415 [Lua] NavigationGroupManager -> calulation time B: 0.014000000000123691 21:45:21.415 [Lua] number of nav groups: 36 21:45:21.415 [Lua] number of refined nav groups : 21 21:45:21.416 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 21:45:21.416 [Lua] roaming spawning is disabled 21:45:21.416 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:45:21.417 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:45:21.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:45:21.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:45:21.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:45:21.418 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 21:45:21.418 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:45:21.418 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 21:45:21.418 [Lua] [Managers] Calling function on all managers: 21:45:21.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:45:21.423 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame 21:45:21.423 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync 21:45:21.423 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame 21:45:21.423 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync 21:45:21.423 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame 21:45:21.423 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync 21:45:21.423 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame 21:45:21.423 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync 21:45:21.474 [Lua] Set lobby begin: 21:45:21.474 [Lua] Lobby data twitch_enabled = false 21:45:21.474 [Lua] Lobby data power_level = 1100 21:45:21.474 [Lua] Lobby data unique_server_name = KARL FRANZ 21:45:21.474 [Lua] Lobby data difficulty_tweak = 0 21:45:21.474 [Lua] Lobby data host = 110000104674122 21:45:21.474 [Lua] Lobby data game_mode = 9 21:45:21.474 [Lua] Lobby data is_private = true 21:45:21.474 [Lua] Lobby data match_started = true 21:45:21.474 [Lua] Lobby data mechanism = adventure 21:45:21.475 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts 21:45:21.475 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:45:21.475 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts 21:45:21.475 [Lua] Lobby data difficulty = cataclysm_3 21:45:21.475 [Lua] Lobby data quick_game = false 21:45:21.475 [Lua] Lobby data weave_index = 110 21:45:21.475 [Lua] Lobby data matchmaking = false 21:45:21.475 [Lua] Lobby data weave_name = weave_110 21:45:21.475 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:45:21.475 [Lua] Lobby data num_players = 4 21:45:21.475 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:45:21.475 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:45:21.475 [Lua] Lobby data country_code = DE 21:45:21.475 [Lua] Lobby data player_slot_3 = 0:0 21:45:21.475 [Lua] Lobby data eac_authorized = true 21:45:21.475 [Lua] Set lobby end. 21:45:21.475 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing 21:45:21.475 [Lua] Breedfreezer (server) starting a hot join sync 21:45:21.475 [Lua] packing 0 units of breed beastmen_ungor_archer 21:45:21.475 [Lua] packing 0 units of breed beastmen_bestigor 21:45:21.475 [Lua] packing 0 units of breed beastmen_ungor 21:45:21.475 [Lua] packing 0 units of breed beastmen_gor 21:45:21.475 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:45:21.475 [Lua] 21:45:21.475 [Lua] [1] = 1 (number) 21:45:21.475 [Lua] [2] = 0 (number) 21:45:21.475 [Lua] [3] = 1 (number) 21:45:21.475 [Lua] [4] = 0 (number) 21:45:21.475 [Lua] [5] = 1 (number) 21:45:21.475 [Lua] [6] = 0 (number) 21:45:21.475 [Lua] [7] = 1 (number) 21:45:21.475 [Lua] [8] = 0 (number) 21:45:21.475 [Lua] 21:45:21.475 [Lua] 21:45:21.475 [Lua] 21:45:21.477 [Lua] Set lobby begin: 21:45:21.477 [Lua] Lobby data twitch_enabled = false 21:45:21.477 [Lua] Lobby data power_level = 1100 21:45:21.477 [Lua] Lobby data unique_server_name = KARL FRANZ 21:45:21.477 [Lua] Lobby data difficulty_tweak = 0 21:45:21.477 [Lua] Lobby data host = 110000104674122 21:45:21.477 [Lua] Lobby data game_mode = 9 21:45:21.477 [Lua] Lobby data is_private = true 21:45:21.478 [Lua] Lobby data match_started = true 21:45:21.478 [Lua] Lobby data mechanism = adventure 21:45:21.478 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts 21:45:21.478 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:45:21.478 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts 21:45:21.478 [Lua] Lobby data difficulty = cataclysm_3 21:45:21.478 [Lua] Lobby data quick_game = false 21:45:21.478 [Lua] Lobby data weave_index = 110 21:45:21.478 [Lua] Lobby data matchmaking = false 21:45:21.478 [Lua] Lobby data weave_name = weave_110 21:45:21.478 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:45:21.478 [Lua] Lobby data num_players = 4 21:45:21.478 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:45:21.478 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:45:21.478 [Lua] Lobby data country_code = DE 21:45:21.478 [Lua] Lobby data player_slot_3 = 0:0 21:45:21.478 [Lua] Lobby data eac_authorized = true 21:45:21.478 [Lua] Set lobby end. 21:45:21.478 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing 21:45:21.478 [Lua] Breedfreezer (server) starting a hot join sync 21:45:21.478 [Lua] packing 0 units of breed beastmen_ungor_archer 21:45:21.478 [Lua] packing 0 units of breed beastmen_bestigor 21:45:21.478 [Lua] packing 0 units of breed beastmen_ungor 21:45:21.478 [Lua] packing 0 units of breed beastmen_gor 21:45:21.478 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:45:21.478 [Lua] 21:45:21.478 [Lua] [1] = 1 (number) 21:45:21.478 [Lua] [2] = 0 (number) 21:45:21.478 [Lua] [3] = 1 (number) 21:45:21.478 [Lua] [4] = 0 (number) 21:45:21.478 [Lua] [5] = 1 (number) 21:45:21.478 [Lua] [6] = 0 (number) 21:45:21.478 [Lua] [7] = 1 (number) 21:45:21.478 [Lua] [8] = 0 (number) 21:45:21.478 [Lua] 21:45:21.478 [Lua] 21:45:21.478 [Lua] 21:45:21.480 [Lua] Set lobby begin: 21:45:21.480 [Lua] Lobby data twitch_enabled = false 21:45:21.480 [Lua] Lobby data power_level = 1100 21:45:21.480 [Lua] Lobby data unique_server_name = KARL FRANZ 21:45:21.480 [Lua] Lobby data difficulty_tweak = 0 21:45:21.480 [Lua] Lobby data host = 110000104674122 21:45:21.480 [Lua] Lobby data game_mode = 9 21:45:21.480 [Lua] Lobby data is_private = true 21:45:21.480 [Lua] Lobby data match_started = true 21:45:21.480 [Lua] Lobby data mechanism = adventure 21:45:21.480 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts 21:45:21.480 [Lua] Lobby data player_slot_1 = 110000103737e0e:1 21:45:21.480 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts 21:45:21.480 [Lua] Lobby data difficulty = cataclysm_3 21:45:21.480 [Lua] Lobby data quick_game = false 21:45:21.481 [Lua] Lobby data weave_index = 110 21:45:21.481 [Lua] Lobby data matchmaking = false 21:45:21.481 [Lua] Lobby data weave_name = weave_110 21:45:21.481 [Lua] Lobby data player_slot_4 = 1100001057a793d:1 21:45:21.481 [Lua] Lobby data num_players = 4 21:45:21.481 [Lua] Lobby data player_slot_5 = 110000104674122:1 21:45:21.481 [Lua] Lobby data player_slot_2 = 11000010348a16a:1 21:45:21.481 [Lua] Lobby data country_code = DE 21:45:21.481 [Lua] Lobby data player_slot_3 = 0:0 21:45:21.481 [Lua] Lobby data eac_authorized = true 21:45:21.481 [Lua] Set lobby end. 21:45:21.481 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing 21:45:21.481 [Lua] Breedfreezer (server) starting a hot join sync 21:45:21.481 [Lua] packing 0 units of breed beastmen_ungor_archer 21:45:21.481 [Lua] packing 0 units of breed beastmen_bestigor 21:45:21.481 [Lua] packing 0 units of breed beastmen_ungor 21:45:21.481 [Lua] packing 0 units of breed beastmen_gor 21:45:21.481 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:45:21.481 [Lua] 21:45:21.481 [Lua] [1] = 1 (number) 21:45:21.481 [Lua] [2] = 0 (number) 21:45:21.481 [Lua] [3] = 1 (number) 21:45:21.481 [Lua] [4] = 0 (number) 21:45:21.481 [Lua] [5] = 1 (number) 21:45:21.481 [Lua] [6] = 0 (number) 21:45:21.481 [Lua] [7] = 1 (number) 21:45:21.481 [Lua] [8] = 0 (number) 21:45:21.481 [Lua] 21:45:21.481 [Lua] 21:45:21.481 [Lua] 21:45:21.482 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 21:45:21.482 [Lua] RemotePlayer:create_game_object( ) 7 21:45:21.495 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync 21:45:21.495 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers 21:45:21.495 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 21:45:21.495 [Lua] RemotePlayer:create_game_object( ) 8 21:45:21.509 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync 21:45:21.509 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers 21:45:21.509 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync 21:45:21.509 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers 21:45:21.509 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 21:45:21.509 [Lua] RemotePlayer:create_game_object( ) 9 21:45:21.523 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync 21:45:21.523 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers 21:45:21.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e 21:45:21.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d 21:45:21.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a 21:45:21.529 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers 21:45:21.529 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame 21:45:21.529 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers 21:45:21.529 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame 21:45:21.529 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers 21:45:21.529 [Lua] [PeerSM] 110000104674122 :: on_enter InGame 21:45:21.529 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers 21:45:21.529 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame 21:45:21.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.12777777777777777) temporary_health_percentage (0.62222222222222223) melee slot ammo (1) ranged slot ammo (1) 21:45:21.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.12777777777777777) temporary_health_percentage (0.62222222222222223) melee slot ammo (1) ranged slot ammo (1) 21:45:21.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 21:45:21.565 [Lua] Players are leaving the safe zone 21:45:21.571 [Lua] TerrorEventMixer.start_event: beastmen_charge_event_short (seed: 492374) 21:45:21.661 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:45:21.661 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1 21:45:21.661 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:45:21.662 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 21:45:21.662 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 21:45:21.663 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:45:21.663 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1 21:45:21.663 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:45:21.663 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1 21:45:21.663 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:45:21.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13 21:45:21.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.56551724137931036) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9291338324546814) 21:45:21.665 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:45:21.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 21:45:21.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.10833333333333334) temporary_health_percentage (0.64166666666666672) melee slot ammo (1) ranged slot ammo (1) 21:45:21.817 [Lua] StateInGameRunning:_game_actually_starts() 21:45:21.818 [Lua] ################################################################################################################# 21:45:21.818 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_rubble_beasts-dlc_scorpion_arena_temple_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:45:21.818 [Lua] ################################################################################################################# 21:45:21.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 21:45:21.825 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 21:45:22.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 21:45:22.038 [Lua] Commit load time data 21:45:27.415 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:27.878 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:45:28.062 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:28.501 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:45:28.662 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:29.107 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:45:29.295 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:29.752 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:45:29.944 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:30.403 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:45:37.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 227, name: `unknown` 21:45:38.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 193, name: `unknown` 21:45:40.668 [Lua] Destroying unit since outside mesh or world 21:45:41.669 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:42.034 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:45:44.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown` 21:45:46.377 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:46.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown` 21:45:47.092 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:45:47.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 121, name: `unknown` 21:45:48.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 227, name: `unknown` 21:45:48.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown` 21:45:48.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown` 21:45:49.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 9, name: `unknown` 21:45:49.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 9, name: `unknown` 21:45:49.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 109, name: `unknown` 21:45:49.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 21, name: `unknown` 21:45:49.825 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:49.847 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:50.575 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:45:50.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown` 21:45:51.386 [Lua] event horde ends! 21:45:51.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown` 21:45:52.766 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d 21:45:53.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown` 21:45:53.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown` 21:45:53.455 [Lua] event horde ends! 21:45:54.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown` 21:45:56.661 [EACServer] [22:45:56:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:45:59.402 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:59.950 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:46:00.016 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:00.513 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:46:02.231 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:02.715 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:46:03.117 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:03.531 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:46:04.053 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:04.574 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a 21:46:12.881 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:13.354 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:46:13.821 [Lua] Destroying unit since outside mesh or world 21:46:16.006 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:16.499 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e 21:46:20.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 164, name: `unknown` 21:46:20.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown` 21:46:24.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown` 21:46:24.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown` 21:46:24.981 [Lua] event horde ends! 21:46:25.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown` 21:46:27.028 [Lua] event horde ends! 21:46:27.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 132, name: `unknown` 21:46:28.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown` 21:46:31.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown` 21:46:32.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown` 21:46:32.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown` 21:46:33.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown` 21:46:35.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 193, name: `unknown` 21:46:35.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 9, name: `unknown` 21:46:35.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown` 21:46:37.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown` 21:46:38.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown` 21:46:38.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 182, name: `unknown` 21:46:38.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown` 21:46:38.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown` 21:46:38.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 21:46:39.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 99, name: `unknown` 21:46:40.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 37, name: `unknown` 21:46:40.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown` 21:46:43.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown` 21:46:43.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown` 21:46:53.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 21:46:53.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown` 21:47:08.660 [Lua] event horde ends! 21:47:08.669 [Lua] event horde ends! 21:47:08.678 [Lua] event horde ends! 21:47:10.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 222, name: `unknown` 21:47:17.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa3181, position: 0 21:47:29.986 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant. Last Window update was 16.2 s ago.<> <> {00007ff649ab0000, 00ce6000, 5fcf70aa, bf395a77-a119-4838-b057-e2987cad0add, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb} {00007ffd77100000, 001f0000, 103a4719, bb6da4d5-e1b4-c65c-0e5b-855f1e9f9c39, 00000001, ntdll.pdb} {00007ffd75b50000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb} 0x00007ff649ab0000:0x00000000002df340 0x00007ff649ab0000:0x00000000002e0ed2 0x00007ff649ab0000:0x00000000002e118b 0x00007ff649ab0000:0x00000000002dd940 0x00007ff649ab0000:0x00000000002fdfe3 0x00007ff649ab0000:0x0000000000301712 0x00007ffd75b50000:0x0000000000017c24 BaseThreadInitThunk 0x00007ffd77100000:0x000000000006d4d1 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>26e32338-0d5a-46a4-b0a4-e76b0851a084<> <>--- CPU CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16313MB Available: 11352MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 1bb92c69-9a90-4ed8-b684-0bd32e910d5f --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 45709 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): SteelSeries Rival 700 Gaming Mouse Input device: Generic (17.0): SteelSeries Rival 700 Input device: Generic (17.0): SteelSeries Apex 300 Input device: Generic (17.0): SteelSeries Apex 300 Gaming Keyboard <> <>C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-22-20.33.34-26e32338-0d5a-46a4-b0a4-e76b0851a084.log<> <>C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-22-20.33.34-26e32338-0d5a-46a4-b0a4-e76b0851a084.dmp<> <> Memory Total: 16313 MB Available: 13808 MB Used: 2505 MB Peak Used: 3929 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 18745 MB Used: 5046 MB Peak: 6152 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]