[Log version] 1
[Session] 26e32338-0d5a-46a4-b0a4-e76b0851a084
UTC time stamps
20:33:34.158 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
20:33:34.158 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
20:33:34.158 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
20:33:34.158 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
20:33:34.158 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
20:33:34.158 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
20:33:34.228 [RazerChroma] Setup Razer Chroma resources
20:33:34.228 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
20:33:34.294 [Window] Window => active
20:33:34.368 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
20:33:34.393 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
20:33:34.961 [EAC] Init client 110000104674122
20:33:34.961 [EAC] EAC client initialized
20:33:34.961 warning: [EAC] Failed to initialize localization
20:33:34.961 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
20:33:35.039 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
20:33:35.446 [AFTERMATH] Initialized Aftermath
20:33:35.473 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
20:33:35.567 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
20:33:36.087 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
20:33:36.089 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
20:33:36.202 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
20:33:36.202 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
20:33:36.202 [Save] Save dir: `C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2`
20:33:36.203 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
20:33:36.203 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
20:33:36.329 [RazerChroma] Setup Razer Chroma
20:33:36.424 [LightFX ] Loaded DLL.
20:33:36.424 [LightFX ] Init()
20:33:36.426 [LightFX ] LightFX failed to initialize
20:33:36.435 [Lua] boot.lua start, os clock: 3.9700000000000002
20:33:36.436 [Lua] LUA IS STRIPPED!
20:33:36.436 [Lua] Boot:setup() entered. time: 0 os-clock: 3.9700000000000002
20:33:36.436 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16313MB
Available: 11352MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID 1bb92c69-9a90-4ed8-b684-0bd32e910d5f
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 45709
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): SteelSeries Rival 700 Gaming Mouse
Input device: Generic (17.0): SteelSeries Rival 700
Input device: Generic (17.0): SteelSeries Apex 300
Input device: Generic (17.0): SteelSeries Apex 300 Gaming Keyboard
20:33:36.436 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
20:33:36.447 [SteamStats] RequestCurrentStats success: true
20:33:38.565 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.9471075251931325 os-clock: 6.1000000000000005
20:33:38.566 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:33:38.566 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
20:33:38.570 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:33:38.571 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:33:38.576 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:33:38.576 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:33:38.576 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:33:38.576 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:33:38.576 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:33:38.579 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:33:38.579 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
20:33:38.581 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
20:33:38.584 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
20:33:38.584 [Lua] Development.init_application_parameters
20:33:38.584 [Lua] -----------------------------------------------------------------
20:33:38.584 [Lua] -- Application parameters --
20:33:38.584 [Lua] -----------------------------------------------------------------
20:33:38.584 [Lua] *****************************************************************
20:33:38.584 [Lua] ** Initial contents of script_data **
20:33:38.584 [Lua] script_data.beta_level_progression = false
20:33:38.584 [Lua] script_data.build_identifier = 72af77cbc050
20:33:38.584 [Lua] script_data.debug_interactions = false
20:33:38.584 [Lua] script_data.disable_debug_draw = true
20:33:38.584 [Lua] script_data.disable_intro_trailer = false
20:33:38.584 [Lua] script_data.disable_store = false
20:33:38.584 [Lua] script_data.disable_tutorial_at_start = true
20:33:38.584 [Lua] script_data.eac-untrusted = false
20:33:38.584 [Lua] script_data.enable_detailed_tooltips = false
20:33:38.584 [Lua] script_data.force_debug_disabled = true
20:33:38.584 [Lua] script_data.force_steam = true
20:33:38.584 [Lua] script_data.hide_fps = true
20:33:38.584 [Lua] script_data.hide_version_info = true
20:33:38.584 [Lua] script_data.matchmaking_debug = true
20:33:38.584 [Lua] script_data.network_debug = true
20:33:38.584 [Lua] script_data.package_debug = true
20:33:38.584 [Lua] script_data.packaged_build = true
20:33:38.584 [Lua] script_data.settings = { }
20:33:38.584 [Lua] script_data.show_fps = false
20:33:38.584 [Lua] script_data.spawn_empty_chest = true
20:33:38.584 [Lua] script_data.telemetry_log_interval = 600
20:33:38.584 [Lua] script_data.tobii_button = false
20:33:38.584 [Lua] script_data.use_beta_overlay = false
20:33:38.584 [Lua] script_data.use_local_backend = false
20:33:38.584 [Lua] script_data.use_tech_telemetry = true
20:33:38.584 [Lua] script_data.use_telemetry = true
20:33:38.584 [Lua] *****************************************************************
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:33:38.584 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:33:38.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:33:38.605 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:33:38.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:33:38.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:33:38.797 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:33:38.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
20:33:38.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
20:33:38.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
20:33:38.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:33:39.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:33:39.019 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:33:39.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:33:39.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:33:39.122 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:33:39.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:33:39.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:33:39.331 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:33:39.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:33:39.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:33:39.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:33:39.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
20:33:39.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
20:33:39.445 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
20:33:39.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:33:39.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:33:39.558 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:33:39.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:33:39.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:33:39.591 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:33:39.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
20:33:39.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
20:33:39.648 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
20:33:39.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:33:39.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:33:39.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:33:39.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:33:39.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:33:39.921 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:33:39.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
20:33:39.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
20:33:39.927 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
20:33:39.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:33:39.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:33:39.933 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:33:39.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:33:39.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:33:39.952 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:33:39.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:33:40.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:33:40.087 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:33:40.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:33:40.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:33:40.188 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:33:40.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:33:40.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:33:40.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:33:40.281 [Lua] settings.steam: nil
20:33:40.281 [Lua] Steam: table: 0000000000062440
20:33:40.281 [Lua] force_steam: true
20:33:40.281 [Lua] BUILD: release
20:33:40.281 [Lua] test_backend: nil
20:33:40.281 [Lua] DEDICATED_SERVER: false
20:33:40.281 [Lua] Using app_id '552500' to define backend
20:33:40.281 [Lua] PlayFab Title ID: 5107
20:33:40.338 [Lua] [1] = beastmen_minotaur (string)
20:33:40.338 [Lua] [2] = skaven_storm_vermin_champion (string)
20:33:40.338 [Lua] [3] = chaos_dummy_troll (string)
20:33:40.338 [Lua] [4] = skaven_grey_seer (string)
20:33:40.338 [Lua] [5] = chaos_plague_wave_spawner (string)
20:33:40.338 [Lua] [6] = chaos_vortex (string)
20:33:40.338 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
20:33:40.338 [Lua] [8] = chaos_dummy_sorcerer (string)
20:33:40.338 [Lua] [9] = chaos_tentacle (string)
20:33:40.338 [Lua] [10] = skaven_loot_rat (string)
20:33:40.338 [Lua] [11] = skaven_stormfiend_demo (string)
20:33:40.338 [Lua] [12] = critter_rat (string)
20:33:40.338 [Lua] [13] = skaven_explosive_loot_rat (string)
20:33:40.338 [Lua] [14] = chaos_spawn (string)
20:33:40.338 [Lua] [15] = skaven_stormfiend_boss (string)
20:33:40.338 [Lua] [16] = critter_pig (string)
20:33:40.338 [Lua] [17] = chaos_troll (string)
20:33:40.338 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:33:40.338 [Lua] [19] = skaven_rat_ogre (string)
20:33:40.338 [Lua] [20] = skaven_stormfiend (string)
20:33:40.338 [Lua] [21] = skaven_storm_vermin_warlord (string)
20:33:40.338 [Lua] [22] = skaven_warpfire_thrower (string)
20:33:40.338 [Lua] [23] = chaos_plague_sorcerer (string)
20:33:40.338 [Lua] [24] = chaos_exalted_champion_warcamp (string)
20:33:40.338 [Lua] [25] = skaven_pack_master (string)
20:33:40.338 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
20:33:40.338 [Lua] [27] = skaven_ratling_gunner (string)
20:33:40.338 [Lua] [28] = chaos_mutator_sorcerer (string)
20:33:40.338 [Lua] [29] = skaven_poison_wind_globadier (string)
20:33:40.338 [Lua] [30] = chaos_tentacle_sorcerer (string)
20:33:40.338 [Lua] [31] = chaos_exalted_champion_norsca (string)
20:33:40.338 [Lua] [32] = chaos_warrior (string)
20:33:40.338 [Lua] [33] = chaos_exalted_sorcerer (string)
20:33:40.338 [Lua] [34] = skaven_gutter_runner (string)
20:33:40.338 [Lua] [35] = chaos_corruptor_sorcerer (string)
20:33:40.338 [Lua] [36] = chaos_vortex_sorcerer (string)
20:33:40.338 [Lua] [37] = skaven_plague_monk (string)
20:33:40.338 [Lua] [38] = chaos_berzerker (string)
20:33:40.338 [Lua] [39] = beastmen_gor (string)
20:33:40.338 [Lua] [40] = beastmen_ungor_archer (string)
20:33:40.338 [Lua] [41] = beastmen_ungor_dummy (string)
20:33:40.338 [Lua] [42] = beastmen_standard_bearer_crater (string)
20:33:40.338 [Lua] [43] = skaven_storm_vermin_commander (string)
20:33:40.338 [Lua] [44] = beastmen_standard_bearer (string)
20:33:40.338 [Lua] [45] = skaven_storm_vermin (string)
20:33:40.338 [Lua] [46] = beastmen_ungor (string)
20:33:40.338 [Lua] [47] = chaos_raider_tutorial (string)
20:33:40.338 [Lua] [48] = chaos_raider (string)
20:33:40.338 [Lua] [49] = beastmen_gor_dummy (string)
20:33:40.338 [Lua] [50] = skaven_storm_vermin_with_shield (string)
20:33:40.338 [Lua] [51] = beastmen_bestigor (string)
20:33:40.338 [Lua] [52] = beastmen_bestigor_dummy (string)
20:33:40.338 [Lua] [53] = skaven_clan_rat_tutorial (string)
20:33:40.338 [Lua] [54] = chaos_marauder (string)
20:33:40.338 [Lua] [55] = skaven_dummy_clan_rat (string)
20:33:40.338 [Lua] [56] = chaos_fanatic (string)
20:33:40.338 [Lua] [57] = chaos_marauder_with_shield (string)
20:33:40.338 [Lua] [58] = chaos_zombie (string)
20:33:40.338 [Lua] [59] = skaven_clan_rat (string)
20:33:40.338 [Lua] [60] = skaven_clan_rat_with_shield (string)
20:33:40.338 [Lua] [61] = chaos_marauder_tutorial (string)
20:33:40.338 [Lua] [62] = skaven_dummy_slave (string)
20:33:40.338 [Lua] [63] = skaven_slave (string)
20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:33:40.377 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:33:40.377 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:33:40.384 [Lua] level display name dlc_bogenhafen_city
20:33:40.384 [Lua] level display name cemetery
20:33:40.384 [Lua] level display name forest_ambush
20:33:40.384 [Lua] level display name mines
20:33:40.384 [Lua] level display name nurgle
20:33:40.384 [Lua] level display name warcamp
20:33:40.384 [Lua] level display name bell
20:33:40.384 [Lua] level display name skittergate
20:33:40.384 [Lua] level display name prologue
20:33:40.384 [Lua] level display name dlc_celebrate_crawl
20:33:40.384 [Lua] level display name military
20:33:40.384 [Lua] level display name magnus
20:33:40.384 [Lua] level display name skaven_stronghold
20:33:40.384 [Lua] level display name fort
20:33:40.384 [Lua] level display name ground_zero
20:33:40.384 [Lua] level display name elven_ruins
20:33:40.384 [Lua] level display name farmlands
20:33:40.384 [Lua] level display name ussingen
20:33:40.384 [Lua] level display name dlc_portals
20:33:40.384 [Lua] level display name dlc_castle
20:33:40.384 [Lua] level display name catacombs
20:33:40.384 [Lua] level display name crater
20:33:40.384 [Lua] level display name plaza
20:33:40.384 [Lua] level display name dlc_bogenhafen_slum
20:33:40.384 [Lua] level display name dlc_bastion
20:33:40.416 [Lua] TIME: 0.023000000000001
20:33:41.064 [Lua] [ConflictSettings] Contained breeds generated in: 0.60700000000000021
20:33:41.139 [Lua] <>realm = official<>
20:33:41.139 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam Games\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.147 warning: [ModManager] Mod with id 1381145345ll and path D:\Steam Games\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.151 warning: [ModManager] Mod with id 1393694530ll and path D:\Steam Games\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.154 warning: [ModManager] Mod with id 1498748049ll and path D:\Steam Games\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.154 warning: [ModManager] Mod with id 2134634186ll and path D:\Steam Games\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.154 warning: [ModManager] Mod with id 1423536193ll and path D:\Steam Games\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.154 warning: [ModManager] Mod with id 2176605557ll and path D:\Steam Games\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.159 warning: [ModManager] Mod with id 1388991228ll and path D:\Steam Games\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.167 warning: [ModManager] Mod with id 1687843693ll and path D:\Steam Games\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.178 warning: [ModManager] Mod with id 1406006290ll and path D:\Steam Games\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.178 warning: [ModManager] Mod with id 1845760620ll and path D:\Steam Games\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.183 warning: [ModManager] Mod with id 1425249043ll and path D:\Steam Games\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.183 warning: [ModManager] Mod with id 1422758813ll and path D:\Steam Games\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.183 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam Games\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.183 warning: [ModManager] Mod with id 1417461746ll and path D:\Steam Games\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
20:33:41.367 [Lua]
20:33:41.367 [Lua] [1] = table
20:33:41.367 [Lua] [download_pending] = false (boolean)
20:33:41.367 [Lua] [id] = 1369573612 (string)
20:33:41.367 [Lua] [banned] = false (boolean)
20:33:41.367 [Lua] [author_id] = 58813412 (number)
20:33:41.367 [Lua] [tags] = table
20:33:41.367 [Lua] [1] = Tools (string)
20:33:41.367 [Lua] [2] = Approved (string)
20:33:41.367 [Lua] [author] = bIbIbI(rus) (string)
20:33:41.367 [Lua] [sanctioned] = true (boolean)
20:33:41.367 [Lua] [out_of_date] = false (boolean)
20:33:41.367 [Lua] [downloading] = false (boolean)
20:33:41.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:33:41.367 [Lua] [num_children] = 0 (number)
20:33:41.367 [Lua] [ugc_status] = 3 (number)
20:33:41.367 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:33:41.367 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
20:33:41.367 [Lua] [installed] = true (boolean)
20:33:41.367 [Lua] [enabled] = true (boolean)
20:33:41.367 [Lua] [name] = Vermintide Mod Framework (string)
20:33:41.367 [Lua] [dependency_error] = (string)
20:33:41.367 [Lua] [2] = table
20:33:41.367 [Lua] [download_pending] = false (boolean)
20:33:41.367 [Lua] [id] = 1374248490 (string)
20:33:41.367 [Lua] [children] = table
20:33:41.367 [Lua] [1] = 1369573612 (string)
20:33:41.367 [Lua] [banned] = false (boolean)
20:33:41.367 [Lua] [author_id] = 45268594 (number)
20:33:41.367 [Lua] [tags] = table
20:33:41.367 [Lua] [1] = approved (string)
20:33:41.367 [Lua] [author] = prop joe (string)
20:33:41.367 [Lua] [sanctioned] = true (boolean)
20:33:41.367 [Lua] [out_of_date] = false (boolean)
20:33:41.367 [Lua] [downloading] = false (boolean)
20:33:41.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
20:33:41.367 [Lua] [num_children] = 1 (number)
20:33:41.367 [Lua] [ugc_status] = 3 (number)
20:33:41.367 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
20:33:41.367 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
20:33:41.367 [Lua] [installed] = true (boolean)
20:33:41.367 [Lua] [enabled] = true (boolean)
20:33:41.367 [Lua] [name] = Penlight Lua Libraries (string)
20:33:41.367 [Lua] [dependency_error] = (string)
20:33:41.367 [Lua] [3] = table
20:33:41.367 [Lua] [download_pending] = false (boolean)
20:33:41.367 [Lua] [id] = 1417461746 (string)
20:33:41.367 [Lua] [children] = table
20:33:41.367 [Lua] [1] = 1369573612 (string)
20:33:41.367 [Lua] [2] = 1374248490 (string)
20:33:41.367 [Lua] [banned] = false (boolean)
20:33:41.367 [Lua] [author_id] = 45268594 (number)
20:33:41.367 [Lua] [tags] = table
20:33:41.367 [Lua] [author] = prop joe (string)
20:33:41.367 [Lua] [sanctioned] = false (boolean)
20:33:41.367 [Lua] [out_of_date] = false (boolean)
20:33:41.367 [Lua] [downloading] = false (boolean)
20:33:41.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
20:33:41.367 [Lua] [num_children] = 2 (number)
20:33:41.367 [Lua] [ugc_status] = 3 (number)
20:33:41.367 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
20:33:41.367 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
20:33:41.367 [Lua] [installed] = true (boolean)
20:33:41.367 [Lua] [enabled] = true (boolean)
20:33:41.367 [Lua] [name] = Any Weapon (string)
20:33:41.367 [Lua] [dependency_error] = (string)
20:33:41.367 [Lua] [4] = table
20:33:41.367 [Lua] [download_pending] = false (boolean)
20:33:41.367 [Lua] [version] = unversioned (string)
20:33:41.367 [Lua] [id] = 1422758813 (string)
20:33:41.367 [Lua] [children] = table
20:33:41.367 [Lua] [1] = 1369573612 (string)
20:33:41.367 [Lua] [banned] = false (boolean)
20:33:41.367 [Lua] [author_id] = 65038749 (number)
20:33:41.367 [Lua] [tags] = table
20:33:41.367 [Lua] [author] = Aussiemon (string)
20:33:41.367 [Lua] [sanctioned] = false (boolean)
20:33:41.367 [Lua] [out_of_date] = false (boolean)
20:33:41.367 [Lua] [downloading] = false (boolean)
20:33:41.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
20:33:41.367 [Lua] [num_children] = 1 (number)
20:33:41.367 [Lua] [ugc_status] = 3 (number)
20:33:41.367 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
20:33:41.368 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = More Items Library (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [5] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1498748049 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 140415807 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = applied (string)
20:33:41.368 [Lua] [author] = tour.dlang.org/ (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
20:33:41.368 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [6] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1397265260 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 26572404 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = approved (string)
20:33:41.368 [Lua] [2] = UI (string)
20:33:41.368 [Lua] [3] = QoL (string)
20:33:41.368 [Lua] [author] = Necrossin (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
20:33:41.368 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Numeric UI (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [7] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1389872347 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 4821406 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = approved (string)
20:33:41.368 [Lua] [2] = UI (string)
20:33:41.368 [Lua] [author] = grasmann (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:33:41.368 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Simple UI (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [8] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1388911015 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 4821406 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = approved (string)
20:33:41.368 [Lua] [author] = grasmann (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
20:33:41.368 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Chat Block (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [9] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1502859403 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 96578995 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = QoL (string)
20:33:41.368 [Lua] [2] = approved (string)
20:33:41.368 [Lua] [author] = NonzeroGeoduck7 (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
20:33:41.368 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Notice Key Pickup (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [10] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1381145345 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 4821406 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = applied (string)
20:33:41.368 [Lua] [author] = grasmann (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
20:33:41.368 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Third Person (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [11] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1391228174 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 4821406 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = UI (string)
20:33:41.368 [Lua] [2] = QoL (string)
20:33:41.368 [Lua] [3] = Approved (string)
20:33:41.368 [Lua] [author] = grasmann (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:33:41.368 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = UI Improvements (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [12] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1393694530 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [2] = 1374248490 (string)
20:33:41.368 [Lua] [3] = 1389872347 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 45268594 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [author] = prop joe (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
20:33:41.368 [Lua] [num_children] = 3 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:33:41.368 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Spawn Tweaks (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [13] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1395132559 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 65038749 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [author] = Aussiemon (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:33:41.368 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Creature Spawner (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [14] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [version] = unversioned (string)
20:33:41.368 [Lua] [id] = 1425249043 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [2] = 1374248490 (string)
20:33:41.368 [Lua] [3] = 1389872347 (string)
20:33:41.368 [Lua] [4] = 1422758813 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 45268594 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [author] = prop joe (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
20:33:41.368 [Lua] [num_children] = 4 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:33:41.368 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Give Weapon (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [15] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1423536193 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [2] = 1422758813 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 45268594 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [author] = prop joe (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
20:33:41.368 [Lua] [num_children] = 2 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:33:41.368 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Give All Hats, Skins And Paintings (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [16] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1395453301 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 58813412 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = Approved (string)
20:33:41.368 [Lua] [2] = QoL (string)
20:33:41.368 [Lua] [author] = bIbIbI(rus) (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
20:33:41.368 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Skip Intro (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [17] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1387894846 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 45268594 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = applied (string)
20:33:41.368 [Lua] [2] = QoL (string)
20:33:41.368 [Lua] [author] = prop joe (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
20:33:41.368 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Killbots (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [18] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [version] = unversioned (string)
20:33:41.368 [Lua] [id] = 2176605557 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 18741013 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = Misc (string)
20:33:41.368 [Lua] [2] = applied (string)
20:33:41.368 [Lua] [author] = SkacikPL (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string)
20:33:41.368 [Lua] [num_children] = 0 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1]
This mod adds Ubersreik 5 as NPCs to the keep.
NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters.
[u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u]
NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself.
[b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b]
Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string)
20:33:41.368 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Inhabitants (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [19] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 2134634186 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 71964233 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [author] = rain_dish (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
20:33:41.368 [Lua] [num_children] = 0 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string)
20:33:41.368 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Choose Weather (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [20] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1687843693 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [2] = 1422758813 (string)
20:33:41.368 [Lua] [3] = 1425249043 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 33965734 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [author] = Zero (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
20:33:41.368 [Lua] [num_children] = 3 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
20:33:41.368 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [21] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1445717962 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [2] = 1389872347 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 38895286 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = UI (string)
20:33:41.368 [Lua] [2] = QoL (string)
20:33:41.368 [Lua] [3] = Approved (string)
20:33:41.368 [Lua] [author] = Squatting Bear (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:33:41.368 [Lua] [num_children] = 2 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:33:41.368 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Loadout Manager (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [22] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1383542440 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 45268594 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = approved (string)
20:33:41.368 [Lua] [2] = UI (string)
20:33:41.368 [Lua] [author] = prop joe (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:33:41.368 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Weapon Kill Counter (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [23] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1387440934 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 4821406 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = Approved (string)
20:33:41.368 [Lua] [2] = QoL (string)
20:33:41.368 [Lua] [3] = Cosmetic (string)
20:33:41.368 [Lua] [author] = grasmann (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
20:33:41.368 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Third Person Equipment (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [24] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1388991228 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 4821406 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = applied (string)
20:33:41.368 [Lua] [author] = grasmann (string)
20:33:41.368 [Lua] [sanctioned] = false (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.368 [Lua] [ugc_status] = 3 (number)
20:33:41.368 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
20:33:41.368 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
20:33:41.368 [Lua] [installed] = true (boolean)
20:33:41.368 [Lua] [enabled] = true (boolean)
20:33:41.368 [Lua] [name] = Healthbars (string)
20:33:41.368 [Lua] [dependency_error] = (string)
20:33:41.368 [Lua] [25] = table
20:33:41.368 [Lua] [download_pending] = false (boolean)
20:33:41.368 [Lua] [id] = 1593460250 (string)
20:33:41.368 [Lua] [children] = table
20:33:41.368 [Lua] [1] = 1369573612 (string)
20:33:41.368 [Lua] [banned] = false (boolean)
20:33:41.368 [Lua] [author_id] = 84308322 (number)
20:33:41.368 [Lua] [tags] = table
20:33:41.368 [Lua] [1] = UI (string)
20:33:41.368 [Lua] [2] = QoL (string)
20:33:41.368 [Lua] [3] = approved (string)
20:33:41.368 [Lua] [author] = pixaal (string)
20:33:41.368 [Lua] [sanctioned] = true (boolean)
20:33:41.368 [Lua] [out_of_date] = false (boolean)
20:33:41.368 [Lua] [downloading] = false (boolean)
20:33:41.368 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
20:33:41.368 [Lua] [num_children] = 1 (number)
20:33:41.369 [Lua] [ugc_status] = 3 (number)
20:33:41.369 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:33:41.369 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
20:33:41.369 [Lua] [installed] = true (boolean)
20:33:41.369 [Lua] [enabled] = true (boolean)
20:33:41.369 [Lua] [name] = Crosshair Kill Confirmation (string)
20:33:41.369 [Lua] [dependency_error] = (string)
20:33:41.369 [Lua] [26] = table
20:33:41.369 [Lua] [download_pending] = false (boolean)
20:33:41.369 [Lua] [id] = 1393343095 (string)
20:33:41.369 [Lua] [children] = table
20:33:41.369 [Lua] [1] = 1369573612 (string)
20:33:41.369 [Lua] [2] = 1374248490 (string)
20:33:41.369 [Lua] [banned] = false (boolean)
20:33:41.369 [Lua] [author_id] = 45268594 (number)
20:33:41.369 [Lua] [tags] = table
20:33:41.369 [Lua] [1] = approved (string)
20:33:41.369 [Lua] [2] = UI (string)
20:33:41.369 [Lua] [author] = prop joe (string)
20:33:41.369 [Lua] [sanctioned] = true (boolean)
20:33:41.369 [Lua] [out_of_date] = false (boolean)
20:33:41.369 [Lua] [downloading] = false (boolean)
20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
20:33:41.369 [Lua] [num_children] = 2 (number)
20:33:41.369 [Lua] [ugc_status] = 3 (number)
20:33:41.369 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:33:41.369 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
20:33:41.369 [Lua] [installed] = true (boolean)
20:33:41.369 [Lua] [enabled] = true (boolean)
20:33:41.369 [Lua] [name] = Scoreboard Tweaks (string)
20:33:41.369 [Lua] [dependency_error] = (string)
20:33:41.369 [Lua] [27] = table
20:33:41.369 [Lua] [download_pending] = false (boolean)
20:33:41.369 [Lua] [id] = 1421155919 (string)
20:33:41.369 [Lua] [children] = table
20:33:41.369 [Lua] [1] = 1369573612 (string)
20:33:41.369 [Lua] [banned] = false (boolean)
20:33:41.369 [Lua] [author_id] = 75308424 (number)
20:33:41.369 [Lua] [tags] = table
20:33:41.369 [Lua] [1] = Approved (string)
20:33:41.369 [Lua] [author] = th-om (string)
20:33:41.369 [Lua] [sanctioned] = true (boolean)
20:33:41.369 [Lua] [out_of_date] = false (boolean)
20:33:41.369 [Lua] [downloading] = false (boolean)
20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
20:33:41.369 [Lua] [num_children] = 1 (number)
20:33:41.369 [Lua] [ugc_status] = 3 (number)
20:33:41.369 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
20:33:41.369 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
20:33:41.369 [Lua] [installed] = true (boolean)
20:33:41.369 [Lua] [enabled] = true (boolean)
20:33:41.369 [Lua] [name] = Mission timer (string)
20:33:41.369 [Lua] [dependency_error] = (string)
20:33:41.369 [Lua] [28] = table
20:33:41.369 [Lua] [download_pending] = false (boolean)
20:33:41.369 [Lua] [id] = 1448714756 (string)
20:33:41.369 [Lua] [children] = table
20:33:41.369 [Lua] [1] = 1369573612 (string)
20:33:41.369 [Lua] [banned] = false (boolean)
20:33:41.369 [Lua] [author_id] = 18741013 (number)
20:33:41.369 [Lua] [tags] = table
20:33:41.369 [Lua] [1] = approved (string)
20:33:41.369 [Lua] [2] = QoL (string)
20:33:41.369 [Lua] [3] = Misc (string)
20:33:41.369 [Lua] [author] = SkacikPL (string)
20:33:41.369 [Lua] [sanctioned] = true (boolean)
20:33:41.369 [Lua] [out_of_date] = false (boolean)
20:33:41.369 [Lua] [downloading] = false (boolean)
20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
20:33:41.369 [Lua] [num_children] = 1 (number)
20:33:41.369 [Lua] [ugc_status] = 3 (number)
20:33:41.369 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
20:33:41.369 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
20:33:41.369 [Lua] [installed] = true (boolean)
20:33:41.369 [Lua] [enabled] = true (boolean)
20:33:41.369 [Lua] [name] = No Wobble (string)
20:33:41.369 [Lua] [dependency_error] = (string)
20:33:41.369 [Lua] [29] = table
20:33:41.369 [Lua] [download_pending] = false (boolean)
20:33:41.369 [Lua] [id] = 1497664830 (string)
20:33:41.369 [Lua] [children] = table
20:33:41.369 [Lua] [1] = 1369573612 (string)
20:33:41.369 [Lua] [2] = 1389872347 (string)
20:33:41.369 [Lua] [banned] = false (boolean)
20:33:41.369 [Lua] [author_id] = 155839973 (number)
20:33:41.369 [Lua] [tags] = table
20:33:41.369 [Lua] [1] = approved (string)
20:33:41.369 [Lua] [2] = UI (string)
20:33:41.369 [Lua] [3] = QoL (string)
20:33:41.369 [Lua] [author] = Gohas (string)
20:33:41.369 [Lua] [sanctioned] = true (boolean)
20:33:41.369 [Lua] [out_of_date] = false (boolean)
20:33:41.369 [Lua] [downloading] = false (boolean)
20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
20:33:41.369 [Lua] [num_children] = 2 (number)
20:33:41.369 [Lua] [ugc_status] = 3 (number)
20:33:41.369 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
20:33:41.369 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
20:33:41.369 [Lua] [installed] = true (boolean)
20:33:41.369 [Lua] [enabled] = false (boolean)
20:33:41.369 [Lua] [name] = Item Filter (string)
20:33:41.369 [Lua] [dependency_error] = (string)
20:33:41.369 [Lua] [30] = table
20:33:41.369 [Lua] [download_pending] = false (boolean)
20:33:41.369 [Lua] [id] = 1383452616 (string)
20:33:41.369 [Lua] [children] = table
20:33:41.369 [Lua] [1] = 1369573612 (string)
20:33:41.369 [Lua] [2] = 1374248490 (string)
20:33:41.369 [Lua] [banned] = false (boolean)
20:33:41.369 [Lua] [author_id] = 45268594 (number)
20:33:41.369 [Lua] [tags] = table
20:33:41.369 [Lua] [1] = approved (string)
20:33:41.369 [Lua] [2] = UI (string)
20:33:41.369 [Lua] [3] = QoL (string)
20:33:41.369 [Lua] [author] = prop joe (string)
20:33:41.369 [Lua] [sanctioned] = true (boolean)
20:33:41.369 [Lua] [out_of_date] = false (boolean)
20:33:41.369 [Lua] [downloading] = false (boolean)
20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
20:33:41.369 [Lua] [num_children] = 2 (number)
20:33:41.369 [Lua] [ugc_status] = 3 (number)
20:33:41.369 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:33:41.369 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
20:33:41.369 [Lua] [installed] = true (boolean)
20:33:41.369 [Lua] [enabled] = true (boolean)
20:33:41.369 [Lua] [name] = Killfeed Tweaks (string)
20:33:41.369 [Lua] [dependency_error] = (string)
20:33:41.369 [Lua] [31] = table
20:33:41.369 [Lua] [download_pending] = false (boolean)
20:33:41.369 [Lua] [id] = 1406006290 (string)
20:33:41.369 [Lua] [children] = table
20:33:41.369 [Lua] [1] = 1369573612 (string)
20:33:41.369 [Lua] [banned] = false (boolean)
20:33:41.369 [Lua] [author_id] = 65038749 (number)
20:33:41.369 [Lua] [tags] = table
20:33:41.369 [Lua] [author] = Aussiemon (string)
20:33:41.369 [Lua] [sanctioned] = false (boolean)
20:33:41.369 [Lua] [out_of_date] = false (boolean)
20:33:41.369 [Lua] [downloading] = false (boolean)
20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
20:33:41.369 [Lua] [num_children] = 1 (number)
20:33:41.369 [Lua] [ugc_status] = 3 (number)
20:33:41.369 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Num+ and Num- to change fov. Use the command again to toggle. (string)
20:33:41.369 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
20:33:41.369 [Lua] [installed] = true (boolean)
20:33:41.369 [Lua] [enabled] = true (boolean)
20:33:41.369 [Lua] [name] = Flight (string)
20:33:41.369 [Lua] [dependency_error] = (string)
20:33:41.369 [Lua] [32] = table
20:33:41.369 [Lua] [download_pending] = false (boolean)
20:33:41.369 [Lua] [id] = 1431393962 (string)
20:33:41.369 [Lua] [children] = table
20:33:41.369 [Lua] [1] = 1369573612 (string)
20:33:41.369 [Lua] [banned] = false (boolean)
20:33:41.369 [Lua] [author_id] = 14284923 (number)
20:33:41.369 [Lua] [tags] = table
20:33:41.369 [Lua] [1] = UI (string)
20:33:41.369 [Lua] [2] = Misc (string)
20:33:41.369 [Lua] [3] = Approved (string)
20:33:41.369 [Lua] [author] = Fracticality (string)
20:33:41.369 [Lua] [sanctioned] = true (boolean)
20:33:41.369 [Lua] [out_of_date] = false (boolean)
20:33:41.369 [Lua] [downloading] = false (boolean)
20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
20:33:41.369 [Lua] [num_children] = 1 (number)
20:33:41.369 [Lua] [ugc_status] = 3 (number)
20:33:41.369 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
20:33:41.369 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
20:33:41.369 [Lua] [installed] = true (boolean)
20:33:41.369 [Lua] [enabled] = true (boolean)
20:33:41.369 [Lua] [name] = Vermitannica (string)
20:33:41.369 [Lua] [dependency_error] = (string)
20:33:41.369 [Lua] [33] = table
20:33:41.369 [Lua] [download_pending] = false (boolean)
20:33:41.369 [Lua] [id] = 1845760620 (string)
20:33:41.369 [Lua] [children] = table
20:33:41.369 [Lua] [1] = 1369573612 (string)
20:33:41.369 [Lua] [banned] = false (boolean)
20:33:41.369 [Lua] [author_id] = 167428200 (number)
20:33:41.369 [Lua] [tags] = table
20:33:41.369 [Lua] [author] = Invoker Pro (string)
20:33:41.369 [Lua] [sanctioned] = false (boolean)
20:33:41.369 [Lua] [out_of_date] = false (boolean)
20:33:41.369 [Lua] [downloading] = false (boolean)
20:33:41.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string)
20:33:41.369 [Lua] [num_children] = 1 (number)
20:33:41.369 [Lua] [ugc_status] = 3 (number)
20:33:41.369 [Lua] [description] =
Play any level of weave you want, without having to unlock them.
Unlocks all upgrades at the forge.
Note: May crash with other mods. Try disabling them if you run into any crashes.
(string)
20:33:41.369 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string)
20:33:41.369 [Lua] [installed] = true (boolean)
20:33:41.369 [Lua] [enabled] = true (boolean)
20:33:41.369 [Lua] [name] = WeaveUnlocker (string)
20:33:41.369 [Lua] [dependency_error] = (string)
20:33:41.369 [Lua]
20:33:41.369 [Lua]
20:33:41.369 [Lua] [1391228174] = 11 (number)
20:33:41.369 [Lua] [1389872347] = 5 (number)
20:33:41.369 [Lua] [1421155919] = 14 (number)
20:33:41.369 [Lua] [1431393962] = 16 (number)
20:33:41.369 [Lua] [1383542440] = 9 (number)
20:33:41.369 [Lua] [1383452616] = 15 (number)
20:33:41.369 [Lua] [1369573612] = 17 (number)
20:33:41.369 [Lua] [1387440934] = 8 (number)
20:33:41.369 [Lua] [1502859403] = 2 (number)
20:33:41.369 [Lua] [1448714756] = 13 (number)
20:33:41.369 [Lua] [1395453301] = 4 (number)
20:33:41.369 [Lua] [1393343095] = 6 (number)
20:33:41.369 [Lua] [1593460250] = 7 (number)
20:33:41.369 [Lua] [1445717962] = 10 (number)
20:33:41.369 [Lua] [1374248490] = 3 (number)
20:33:41.369 [Lua] [1397265260] = 0 (number)
20:33:41.369 [Lua] [1388911015] = 1 (number)
20:33:41.369 [Lua] [1497664830] = 12 (number)
20:33:41.369 [Lua]
20:33:41.382 [Lua]
20:33:41.382 [Lua] [1391228174] = 11 (number)
20:33:41.382 [Lua] [1389872347] = 5 (number)
20:33:41.382 [Lua] [1421155919] = 14 (number)
20:33:41.382 [Lua] [1431393962] = 16 (number)
20:33:41.382 [Lua] [1383542440] = 9 (number)
20:33:41.382 [Lua] [1383452616] = 15 (number)
20:33:41.382 [Lua] [1369573612] = 17 (number)
20:33:41.382 [Lua] [1387440934] = 8 (number)
20:33:41.382 [Lua] [1502859403] = 2 (number)
20:33:41.382 [Lua] [1448714756] = 13 (number)
20:33:41.382 [Lua] [1395453301] = 4 (number)
20:33:41.382 [Lua] [1393343095] = 6 (number)
20:33:41.382 [Lua] [1593460250] = 7 (number)
20:33:41.382 [Lua] [1445717962] = 10 (number)
20:33:41.382 [Lua] [1374248490] = 3 (number)
20:33:41.382 [Lua] [1397265260] = 0 (number)
20:33:41.382 [Lua] [1388911015] = 1 (number)
20:33:41.382 [Lua] [1497664830] = 12 (number)
20:33:41.382 [Lua]
20:33:41.382 [Lua] <>modded = true<>
20:33:41.382 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:33:41.435 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:33:41.444 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:33:41.445 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402010)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402130)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e7d0)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e960)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c120)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c0d0)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125916b0)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x125919e0)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591890)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6090)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583770)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d370)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7110)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595130)
20:33:41.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056dfe0)
20:33:41.447 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:33:41.447 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916bc0)
20:33:41.447 [Lua] <>modded = true<>
20:33:41.447 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
20:33:41.449 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:33:41.451 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:33:41.451 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
20:33:41.451 [Lua] <>modded = true<>
20:33:41.451 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:33:41.453 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:33:41.454 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:33:41.454 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
20:33:41.454 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
20:33:41.454 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa4930)
20:33:41.454 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4cc0)
20:33:41.455 [Lua] <>modded = true<>
20:33:41.455 [Lua] <>Mod:1389872347:Simple UI = true<>
20:33:41.456 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:33:41.457 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:33:41.457 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:33:41.457 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:33:41.458 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073180)
20:33:41.458 [Lua] <>modded = true<>
20:33:41.458 [Lua] <>Mod:1388911015:Chat Block = true<>
20:33:41.459 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:33:41.460 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:33:41.460 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
20:33:41.460 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e95250)
20:33:41.460 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:33:41.460 [Lua] <>modded = true<>
20:33:41.460 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
20:33:41.462 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
20:33:41.463 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
20:33:41.463 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9a0)
20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a0e0)
20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a010)
20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc640)
20:33:41.463 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
20:33:41.464 [Lua] <>modded = true<>
20:33:41.464 [Lua] <>Mod:1391228174:UI Improvements = true<>
20:33:41.466 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
20:33:41.466 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
20:33:41.467 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa40a0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3970)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa40c0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3af0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3a00)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646a40)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x116469e0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x028330a0] (Origin: function: 0x02833210)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0e50)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125bdc0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c1d0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a95f0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a9980)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a97d0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a9680)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9770)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a95d0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9cb0)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9900)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148670)
20:33:41.467 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6350)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6620)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e84e0)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96b20)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96b90)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96eb0)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96d00)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880870)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11880890)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x118808d0)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11880000)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11880930)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118792c0)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade930)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11646530)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade470)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade600)
20:33:41.468 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
20:33:41.468 [Lua] <>modded = true<>
20:33:41.468 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:33:41.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:33:41.470 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:33:41.470 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
20:33:41.471 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x027671d0)
20:33:41.471 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767280)
20:33:41.471 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:33:41.471 [Lua] <>modded = true<>
20:33:41.471 [Lua] <>Mod:1445717962:Loadout Manager = true<>
20:33:41.472 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
20:33:41.473 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
20:33:41.473 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11646200)
20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb40)
20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca00)
20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca40)
20:33:41.473 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cae0)
20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646670)
20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03644820)
20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x036448e0)
20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bbc0)
20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cbc0)
20:33:41.474 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
20:33:41.474 [Lua] <>modded = true<>
20:33:41.474 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
20:33:41.475 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
20:33:41.476 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
20:33:41.476 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
20:33:41.476 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63d40)
20:33:41.476 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x028330a0] (Origin: function: 0x02833190)
20:33:41.476 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
20:33:41.477 [Lua] <>modded = true<>
20:33:41.477 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
20:33:41.478 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
20:33:41.479 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
20:33:41.479 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
20:33:41.479 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ac00)
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01497720)
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d8e0)
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01497860)
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x014975a0)
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d9c0)
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d6f0)
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c740)
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f6a0)
20:33:41.480 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
20:33:41.481 [Lua] <>modded = true<>
20:33:41.481 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
20:33:41.482 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
20:33:41.485 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
20:33:41.485 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
20:33:41.486 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x026678f0)
20:33:41.486 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102c9dd0)
20:33:41.486 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9260)
20:33:41.486 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
20:33:41.486 [Lua] <>modded = true<>
20:33:41.486 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
20:33:41.487 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
20:33:41.488 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
20:33:41.488 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
20:33:41.488 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec580)
20:33:41.489 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12654620)
20:33:41.489 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c6e0)
20:33:41.489 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x126548f0)
20:33:41.489 [Lua] <>modded = true<>
20:33:41.489 [Lua] <>Mod:1421155919:Mission timer = true<>
20:33:41.491 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
20:33:41.492 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
20:33:41.492 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013fb750)
20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103e6560)
20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x12654410)
20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9a0)
20:33:41.492 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
20:33:41.492 [Lua] <>modded = true<>
20:33:41.492 [Lua] <>Mod:1448714756:No Wobble = true<>
20:33:41.494 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:33:41.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:33:41.495 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
20:33:41.495 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
20:33:41.495 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603ce0)
20:33:41.495 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:33:41.495 [Lua] <>modded = true<>
20:33:41.495 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
20:33:41.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
20:33:41.498 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
20:33:41.498 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec580)
20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43c00)
20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43d60)
20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e790)
20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c44010)
20:33:41.498 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43f30)
20:33:41.498 [Lua] <>modded = true<>
20:33:41.498 [Lua] <>Mod:1431393962:Vermitannica = true<>
20:33:41.501 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
20:33:41.507 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
20:33:41.507 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99120)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade120)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c875e0)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c84890)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85ce0)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb550)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb5d0)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401ac0)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c5d0)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63d40)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b63e40)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9930)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x116466d0)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646220)
20:33:41.509 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792ce0)
20:33:41.510 [Lua] <>project = vermintide 2<>
20:33:41.510 [Lua] <>build = release<>
20:33:41.510 [Lua] <>platform = win32<>
20:33:41.510 [Lua] <>dedicated_server = false<>
20:33:41.510 [Lua] <>title_id = 5107<>
20:33:41.510 [Lua] <>content_revision = 17502<>
20:33:41.510 [Lua] <>engine_revision = 72af77cbc050<>
20:33:41.510 [Lua] <>release_version = 4.0.0<>
20:33:41.510 [Lua] <>rendering_backend = dx11<>
20:33:41.510 [Lua] <>teamcity_build_id = 79856<>
20:33:41.510 [Lua] <>steam_id = 110000104674122<>
20:33:41.511 [Lua] <>steam_profile_name = KARL FRANZ<>
20:33:41.511 [Lua] <>machine_id = 1bb92c69-9a90-4ed8-b684-0bd32e910d5f<>
20:33:41.511 [Lua] [Boot] Application build: release
20:33:41.511 [Lua] [Boot] Content revision: 17502
20:33:41.511 [Lua] [Boot] Engine revision: 72af77cbc050
20:33:41.511 [Lua] [Boot] Release version: 4.0.0
20:33:41.511 [Lua] [Boot] User ID: 110000104674122 KARL FRANZ
20:33:41.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
20:33:41.520 [Lua] initializing mechanism to: adventure
20:33:41.520 [Lua] Game:setup() total time: 0.0090000000000003
20:33:41.520 [Lua] handle rev info: 0
20:33:41.520 [Lua] handle gfx quality: 0
20:33:41.520 [Lua] default settings: 0
20:33:41.520 [Lua] user settings: 0
20:33:41.520 [Lua] set frame times: 0
20:33:41.520 [Lua] init random: 0
20:33:41.520 [Lua] managers: 0.0080000000000008953
20:33:41.520 [Lua]
20:33:41.520 [Lua] unaccounted: 0.00099999999999944578
20:33:41.520 [Lua] [Boot] use baked enemy meshes: false
20:33:41.520 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:33:41.520 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:33:41.520 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:33:41.520 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:33:41.520 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:33:41.520 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:33:41.520 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:33:41.539 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
20:33:41.539 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:33:41.539 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:33:41.539 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:33:41.539 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:33:41.539 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:33:41.539 [Lua] [Testify] Ready!
20:33:41.539 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9a70)
20:33:41.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:33:41.759 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:33:41.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:33:42.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:33:42.297 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:33:42.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:33:42.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:33:42.382 [Lua] [PackageManager] Force_load: resource_packages/menu
20:33:42.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:33:42.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:33:42.466 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:33:42.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:33:43.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:33:43.225 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:33:43.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:33:43.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:33:43.361 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:33:43.362 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:33:43.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:33:43.546 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:33:43.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:33:44.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:33:44.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:33:44.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:33:45.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:33:45.374 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
20:33:45.374 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
20:33:45.374 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x029374b0)
20:33:45.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x10eb7920)
20:33:45.374 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x10c2f3a0)
20:33:45.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01564b20)
20:33:45.374 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x01e396c0)
20:33:45.375 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:33:45.375 [Lua] [Gamestate] Enter StateTitleScreen
20:33:45.376 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:33:45.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:33:45.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:33:45.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:33:45.376 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:33:45.377 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:33:45.392 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:33:45.392 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:33:45.392 [Save] Loading `save_data`
20:33:45.393 [Save] Load done
20:33:45.409 [Lua] [BackendManagerPlayFab] Backend Enabled
20:33:45.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:33:45.476 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:33:45.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:33:46.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:33:46.395 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:33:46.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:33:46.843 [Lua] <>playfab_id = C1CB2B32264DC4D<>
20:33:47.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:33:47.040 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:33:47.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:33:47.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:33:47.377 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:33:47.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:33:47.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:33:47.682 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:33:47.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:33:47.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:33:47.833 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:33:47.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:33:47.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:33:47.901 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:33:47.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:33:48.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:33:48.340 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:33:48.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:33:48.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:33:48.437 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:33:48.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:33:48.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:33:48.495 [Lua] [PackageManager] Force_load: resource_packages/careers
20:33:48.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:33:48.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:33:48.529 [Lua] [PackageManager] Force_load: resource_packages/decals
20:33:48.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:33:48.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:33:48.615 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:33:48.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:33:49.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:33:49.358 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:33:49.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:33:50.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:33:50.438 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:33:50.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:33:51.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:33:51.571 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:33:51.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:33:52.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:33:52.672 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:33:52.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:33:52.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:33:52.757 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:33:52.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:33:52.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:33:52.790 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:33:52.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:33:52.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:33:52.840 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:33:53.175 [Lua] steam item server: requesting user inventory
20:33:53.739 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
20:33:53.739 [Lua] ISI-> GET_ALL_ITEMS!
20:33:53.739 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
20:33:53.739 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
20:33:53.739 [Lua]
20:33:53.739 [Lua]
20:33:53.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
20:33:53.992 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
20:33:53.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
20:33:53.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
20:33:53.992 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
20:33:53.992 [Lua] [SteamManager] request_item_prices
20:33:53.994 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
20:33:54.248 [Lua] Player statistics loaded!
20:33:54.634 [Lua] [SteamManager] on_price_result 1 EUR
20:33:54.634 [Lua] _refresh_steam_item_prices_cb
20:33:54.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
20:33:54.769 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
20:33:54.994 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
20:33:55.007 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
20:33:55.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
20:33:55.297 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
20:33:55.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
20:33:55.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
20:33:55.584 [Lua] [UnlockManager] All unlocks ready
20:33:55.601 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:33:56.633 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:33:56.633 [Lua] [Managers] Destroying manager group:
20:33:56.633 [Lua] [Gamestate] Enter state StateLoading
20:33:56.635 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:33:56.635 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:33:56.635 [Lua] [LobbyManager] Setting up network options
20:33:56.635 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:33:56.635 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:33:56.635 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:33:56.635 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:33:56.635 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:33:56.635 [Lua] LobbyManager:setup_network_options server_port: 27015
20:33:56.635 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:33:56.640 [Lua] registering RPCs
20:33:56.640 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:33:56.640 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:33:56.640 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:33:56.640 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:33:56.640 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:33:56.640 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:33:56.640 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:33:56.640 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:33:56.640 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:33:56.640 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:33:56.640 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:33:56.640 [SteamVoip] Creating room 53fadd8015ed32df
20:33:56.640 [SteamVoip] Joining room 53fadd8015ed32df
20:33:56.641 [EAC] EAC server 110000104674122 is initializing
20:33:56.652 [EAC] Server is also client 110000104674122
20:33:56.652 [EACServer] [21:33:56:652][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF649E68FE0 LogLevel: Info.
20:33:56.652 [Lua] ### Created peer state machine for 110000104674122
20:33:56.652 [Lua] [PeerSM] 110000104674122 :: on_enter Connecting
20:33:56.652 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:33:56.652 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:33:56.652 warning: [Application] Application.update_render_world is deprecated.
20:33:56.655 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:33:56.655 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:33:56.655 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:33:56.655 [Lua] Set lobby begin:
20:33:56.655 [Lua] Set lobby end.
20:33:56.655 [Lua] [PSM] Peer 110000104674122 joined. Want to use profile index "5" and join party "nil"
20:33:56.655 [Lua] [LobbyHost] Changed state from 0 to creating
20:33:56.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:33:56.687 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:33:56.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:33:56.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:33:56.873 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:33:56.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:33:56.906 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:33:56.925 [Lua] [LobbyHost] Changed state from creating to joined
20:33:56.925 [Lua] [PartyManager] Leader is set to 110000104674122
20:33:56.925 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104674122 my_peer_id:110000104674122
20:33:56.925 [Lua] [ChatManager] Registering channel 1
20:33:56.925 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
20:33:56.925 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
20:33:56.925 [Lua] [PartyManager] network_context_created (server_peer_id=110000104674122, own_peer_id=110000104674122)
20:33:56.941 [Lua] [NetworkServer] Changing num_players from nil to 1
20:33:56.941 [Lua] Players: 1
20:33:56.941 [Lua] Set lobby begin:
20:33:56.941 [Lua] Lobby data num_players = 1
20:33:56.941 [Lua] Lobby data level_key = inn_level
20:33:56.941 [Lua] Lobby data game_mode = 3
20:33:56.941 [Lua] Lobby data matchmaking = false
20:33:56.941 [Lua] Set lobby end.
20:33:56.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:33:56.957 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:33:56.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:33:58.667 [Lua] player (110000104674122,1) was put into party 0
20:33:58.667 [Lua] [PeerSM] 110000104674122 :: on_exit Connecting
20:33:58.667 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:33:58.667 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
20:33:58.667 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:33:58.667 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000104674122 "KARL FRANZ"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000104674122 \"KARL FRANZ\""
[2] self = table: 00000000009BB1C0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000009BA710; dt = 0.017004400491714478; state_data = table: 00000000009BB1C0; new_state = Loading
[5] self = table: 0000000000FA76C0; dt = 0.017004400491714478; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710
[6] self = table: 000000001048A660; dt = 0.017004400491714478
[7] self = table: 000000001048A660; dt = 0.017004400491714478; t = 17.156768907676451
[8] self = table: 00000000031FB070; dt = 0.017004400491714478; t = 17.156768907676451
[9] self = table: 0000000000097090; real_world_dt = 0.017004400491714478; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017004400491714478; t = 17.156768907676451
[10] dt = 0.017004400491714478
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] current_state = Loading; function_memoize = table: 00000000009BA6E0; state_data = table: 00000000009BB1C0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000012BB040;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 0000000000A7ADE0; _input_manager = table: 00000000006EC570; _machine = table: 0000000001CC3930; _network_event_delegate = table: 00000000012BB040; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001216570; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000FA76C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025FEDC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000E997B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000012642F0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 0000000000A7ADE0; _input_manager = table: 00000000006EC570; _machine = table: 0000000001CC3930; _network_event_delegate = table: 00000000012BB040; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001216570; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000FA76C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025FEDC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000E997B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000012642F0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000001048A660;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000273D030;
<>
20:33:58.667 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000009BB1C0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000009BA710; dt = 0.017004400491714478; state_data = table: 00000000009BB1C0; new_state = Loading
[5] self = table: 0000000000FA76C0; dt = 0.017004400491714478; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = nil; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710
[6] self = table: 000000001048A660; dt = 0.017004400491714478
[7] self = table: 000000001048A660; dt = 0.017004400491714478; t = 17.156768907676451
[8] self = table: 00000000031FB070; dt = 0.017004400491714478; t = 17.156768907676451
[9] self = table: 0000000000097090; real_world_dt = 0.017004400491714478; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017004400491714478; t = 17.156768907676451
[10] dt = 0.017004400491714478
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] current_state = Loading; function_memoize = table: 00000000009BA6E0; state_data = table: 00000000009BB1C0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000012BB040;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 0000000000A7ADE0; _input_manager = table: 00000000006EC570; _machine = table: 0000000001CC3930; _network_event_delegate = table: 00000000012BB040; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001216570; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000FA76C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025FEDC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000E997B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000012642F0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 0000000000A7ADE0; _input_manager = table: 00000000006EC570; _machine = table: 0000000001CC3930; _network_event_delegate = table: 00000000012BB040; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000001216570; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000FA76C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025FEDC0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000E997B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000012642F0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000001048A660;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000273D030;
<>
<>
20:33:58.668 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:34:05.726 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:34:05.726 [Lua] Players: 2
20:34:05.726 [Lua] Set lobby begin:
20:34:05.726 [Lua] Lobby data num_players = 2
20:34:05.726 [Lua] Lobby data level_key = inn_level
20:34:05.726 [Lua] Lobby data game_mode = 3
20:34:05.726 [Lua] Lobby data matchmaking = false
20:34:05.726 [Lua] Set lobby end.
20:34:05.727 [Lua] [LobbyMembers] Member joined 110000103737e0e
20:34:05.727 [Lua] [LoadTimeManager] Member Joined
20:34:06.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:34:06.030 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:34:06.046 [Lua] [LevelTransitionHandler] Level load completed!
20:34:06.046 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 874716 - use_random_directors: true - overriden_conflict: nil
20:34:06.048 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:34:06.048 [Lua] checking dlc's against conflict directors
20:34:06.048 [Lua] number of factions to include 2
20:34:06.048 [Lua] Updated list weights for random:
20:34:06.048 [Lua] skaven, 0.42 (0.00-0.42)
20:34:06.048 [Lua] chaos, 0.42 (0.42-0.83)
20:34:06.048 [Lua] beastmen, 0.17 (0.83-1.00)
20:34:06.048 [Lua] Rolled random faction: 0.31321540474891663 skaven
20:34:06.048 [Lua] Updated list weights for random:
20:34:06.048 [Lua] beastmen, 0.29 (0.00-0.29)
20:34:06.048 [Lua] chaos, 0.71 (0.29-1.00)
20:34:06.048 [Lua] Rolled random faction: 0.10068172216415405 beastmen
20:34:06.048 [Lua] number of factions added 2
20:34:06.048 [Lua] --- --- ---
20:34:06.048 [Lua] Starting... difficulty 'normal'
20:34:06.048 [Lua] These are the starting conflict directors:
20:34:06.048 [Lua] inn_level
20:34:06.048 [Lua] --- --- ---
20:34:06.048 [Lua]
20:34:06.048 [Lua] DONE! Found the following directors:
20:34:06.048 [Lua] (free: 35), Master hash is:
20:34:06.048 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:34:06.048 [Lua] load_startup_enemy_packages: --------------
20:34:06.048 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:34:06.048 [Lua] critter_rat
20:34:06.063 [Lua] ### Sending rpc_level_loaded
20:34:06.063 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
20:34:06.063 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:34:06.080 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:34:06.080 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:34:06.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
20:34:06.080 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:0 my_peer_id:110000104674122
20:34:06.097 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:34:06.097 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:34:06.097 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:34:06.097 [Lua] ### Sending rpc_level_loaded
20:34:06.097 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
20:34:06.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:34:06.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:34:06.115 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:34:06.115 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:34:06.115 [Lua] Starting async level spawning of levels/inn/world
20:34:06.115 [Umbra] Init version: 3.4.15 :: 16 threads
20:34:06.331 [Lua] Async level spawning done
20:34:06.331 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:34:07.059 [Lua] GOT approve_channel 1 110000103737e0e 18600000197ea0a
20:34:07.059 [EAC] EAC server has client 110000103737e0e and channel 1 (and owner 110000103737e0e)
20:34:07.059 [Lua] Client with peer_id 110000103737e0e got APPROVED by server
20:34:07.059 [EACServer] [21:34:07:059][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018166286 PlayerName: R4iNboW.at
20:34:07.060 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103737e0e'
20:34:07.060 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting
20:34:07.060 [Lua] [ChatManager][1]System: R4iNboW.at is joining the game
20:34:07.163 [EACServer] [21:34:07:162][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
20:34:07.177 [Lua] RPC not registered "rpc_matchmaking_handshake_start"
20:34:07.312 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:34:07.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:34:07.312 [Lua] Set lobby begin:
20:34:07.312 [Lua] Lobby data host = 110000104674122
20:34:07.313 [Lua] Lobby data level_key = inn_level
20:34:07.313 [Lua] Lobby data game_mode = 3
20:34:07.313 [Lua] Lobby data country_code = DE
20:34:07.313 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:07.313 [Lua] Lobby data num_players = 2
20:34:07.313 [Lua] Lobby data matchmaking = false
20:34:07.313 [Lua] Set lobby end.
20:34:07.313 [Lua] [Managers] Destroying manager group:
20:34:07.314 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:34:07.314 [Lua] [Gamestate] Enter StateIngame HOST
20:34:07.314 [Lua] [Managers] Calling function on all managers:
20:34:07.314 [Lua] <>level = inn_level<>
20:34:07.314 [Lua] Set lobby begin:
20:34:07.314 [Lua] Lobby data host = 110000104674122
20:34:07.314 [Lua] Lobby data level_key = inn_level
20:34:07.314 [Lua] Lobby data game_mode = 3
20:34:07.314 [Lua] Lobby data selected_level_key = inn_level
20:34:07.314 [Lua] Lobby data country_code = DE
20:34:07.314 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:07.314 [Lua] Lobby data num_players = 2
20:34:07.314 [Lua] Lobby data matchmaking = false
20:34:07.314 [Lua] Set lobby end.
20:34:07.314 [Lua] [StateIngame] Server ingame
20:34:07.318 [Lua] Set lobby begin:
20:34:07.318 [Lua] Lobby data level_key = inn_level
20:34:07.318 [Lua] Lobby data selected_level_key = inn_level
20:34:07.318 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:07.318 [Lua] Lobby data matchmaking = false
20:34:07.318 [Lua] Lobby data host = 110000104674122
20:34:07.318 [Lua] Lobby data country_code = DE
20:34:07.318 [Lua] Lobby data game_mode = 3
20:34:07.318 [Lua] Lobby data difficulty_tweak = 0
20:34:07.318 [Lua] Lobby data difficulty = normal
20:34:07.318 [Lua] Lobby data num_players = 2
20:34:07.318 [Lua] Set lobby end.
20:34:07.319 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:34:07.319 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:34:07.319 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:34:07.319 [Lua] [Matchmaking] initializing
20:34:07.319 [Lua] [Matchmaking] my_peer_id: 110000104674122, I am server
20:34:07.319 [Lua] [Matchmaking] register rpcs
20:34:07.319 [Lua] GameNetworkManager:init... creating game session
20:34:07.319 [Lua] Host GameSession.make_game_session_host with session:
20:34:07.319 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:34:07.319 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:34:07.319 [Lua] [GameNetworkManager] self.is_server = true
20:34:07.319 [Network] Setting artificial MTU limit to 65536
20:34:07.319 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:34:07.326 [Lua] Switching ConflictSettings: to: inn_level
20:34:07.326 [Lua] pacing=disabled
20:34:07.326 [Lua] roaming=nil
20:34:07.326 [Lua] disabled=false
20:34:07.326 [Lua] pack_spawning=disabled
20:34:07.326 [Lua] contained_breeds=nil
20:34:07.326 [Lua] boss=disabled
20:34:07.326 [Lua] horde=disabled
20:34:07.326 [Lua] specials=disabled
20:34:07.326 [Lua] name=inn_level
20:34:07.326 [Lua] intensity=disabled
20:34:07.326 [Lua] ---
20:34:07.326 [Lua] [LevelAnalysis] set_random_seed( 874716)
20:34:07.330 [Lua] [AIInterestPointSystem] Level Seed: 874716
20:34:07.330 [Lua]
20:34:07.330 [Lua] [entity_system_bag] = table
20:34:07.330 [Lua] [entity_system_bag] = metatable
20:34:07.330 [Lua] [startup_data] = table
20:34:07.330 [Lua] [entity_manager] = table
20:34:07.330 [Lua] [entity_manager] = metatable
20:34:07.330 [Lua] [unit_spawner] = table
20:34:07.330 [Lua] [unit_spawner] = metatable
20:34:07.330 [Lua] [unit_storage] = table
20:34:07.330 [Lua] [unit_storage] = metatable
20:34:07.330 [Lua] [dice_keeper] = table
20:34:07.330 [Lua] [dice_keeper] = metatable
20:34:07.330 [Lua] [is_server] = true (boolean)
20:34:07.330 [Lua] [world] = [World]
20:34:07.330 [Lua] [system_api] = table
20:34:07.330 [Lua] [entity_system] = table
20:34:07.330 [Lua] [entity_system] = metatable
20:34:07.330 [Lua] [network_lobby] = table
20:34:07.330 [Lua] [network_lobby] = metatable
20:34:07.330 [Lua] [profile_synchronizer] = table
20:34:07.330 [Lua] [profile_synchronizer] = metatable
20:34:07.330 [Lua] [level_transition_handler] = table
20:34:07.330 [Lua] [level_transition_handler] = metatable
20:34:07.330 [Lua] [num_local_human_players] = 1 (number)
20:34:07.330 [Lua] [statistics_db] = table
20:34:07.330 [Lua] [statistics_db] = metatable
20:34:07.330 [Lua] [network_server] = table
20:34:07.330 [Lua] [network_server] = metatable
20:34:07.330 [Lua] [input_manager] = table
20:34:07.330 [Lua] [input_manager] = metatable
20:34:07.330 [Lua] [network_clock] = table
20:34:07.330 [Lua] [network_clock] = metatable
20:34:07.330 [Lua] [network_transmit] = table
20:34:07.330 [Lua] [network_transmit] = metatable
20:34:07.330 [Lua] [free_flight_manager] = table
20:34:07.330 [Lua] [free_flight_manager] = metatable
20:34:07.330 [Lua] [network_manager] = table
20:34:07.330 [Lua] [network_manager] = metatable
20:34:07.330 [Lua] [network_event_delegate] = table
20:34:07.330 [Lua] [network_event_delegate] = metatable
20:34:07.330 [Lua]
20:34:07.330 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:34:07.330 [Lua] ignoring extension VersusInteractObjectiveExtension
20:34:07.330 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:34:07.330 [Lua] ignoring extension VersusSocketObjectiveExtension
20:34:07.330 [Lua] ignoring extension VersusTargetObjectiveExtension
20:34:07.330 [Lua] ignoring extension VersusMissionObjectiveExtension
20:34:07.330 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:34:07.332 [Lua] [AchievementManager] Achievements using the steam platform
20:34:07.376 [Lua] [StateIngame] Level seed: 874716
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:34:07.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:34:07.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:34:07.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
20:34:07.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:34:07.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
20:34:07.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:34:07.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:34:07.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:34:07.385 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
20:34:07.387 [Lua] [LevelAnalysis] set_random_seed( 874716)
20:34:07.392 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:34:07.392 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:34:07.392 [Lua] [IngameUI] init
20:34:07.409 [SteamVoipClient] select_out(110000104674122, off)
20:34:07.415 [Lua] cb_razer_chroma_setup
20:34:07.452 [Lua] [Matchmaking] Cancelling matchmaking
20:34:07.452 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:34:07.452 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:34:07.452 [Lua] Set lobby begin:
20:34:07.452 [Lua] Lobby data level_key = inn_level
20:34:07.452 [Lua] Lobby data power_level = 0
20:34:07.452 [Lua] Lobby data selected_level_key = inn_level
20:34:07.452 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:07.452 [Lua] Lobby data matchmaking = false
20:34:07.452 [Lua] Lobby data host = 110000104674122
20:34:07.452 [Lua] Lobby data country_code = DE
20:34:07.452 [Lua] Lobby data game_mode = 3
20:34:07.452 [Lua] Lobby data difficulty_tweak = 0
20:34:07.452 [Lua] Lobby data difficulty = normal
20:34:07.452 [Lua] Lobby data num_players = 2
20:34:07.453 [Lua] Set lobby end.
20:34:07.453 [Flow] complete_skittergate_legend true
20:34:07.453 [Flow] complete_all_helmgart_levels_recruit true
20:34:07.454 [Flow] WitchHunterLevel:35
20:34:07.454 [Flow] LeaderYes
20:34:07.454 [Flow] ALL PC XP:304250
20:34:07.454 [Flow] Has "bogenhafen" DLC:true
20:34:07.454 [Flow] WH XP:60850
20:34:07.454 [Flow] Number of crafted items:5258
20:34:07.454 [Flow] Has "pre_order" DLC:true
20:34:07.454 [Flow] Sum of Powe Levels:1500
20:34:07.454 [Flow] lodestone diff 1:false
20:34:07.455 [Flow] magnus and forest activated
20:34:07.455 [Flow] magnus and forest activated
20:34:07.455 [Flow] cemetery and forest activated
20:34:07.455 [Flow] magnus and cemetery
20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:34:07.455 [Flow] ALL RUNES ACTIVATED
20:34:07.455 [Flow] magnus and forest activated
20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:34:07.455 [Flow] ALL RUNES ACTIVATED
20:34:07.455 [Flow] cemetery and forest activated
20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:34:07.455 [Flow] ALL RUNES ACTIVATED
20:34:07.455 [Flow] magnus and forest activated
20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:34:07.455 [Flow] ALL RUNES ACTIVATED
20:34:07.455 [Flow] magnus and cemetery
20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:34:07.455 [Flow] ALL RUNES ACTIVATED
20:34:07.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:34:07.457 [Lua] CurrentConflictSettings inn_level
20:34:07.457 [Lua] [ConflictDirector] conflict_director is ai_ready
20:34:07.457 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:34:07.457 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:34:07.459 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:34:07.459 [Lua] Forming navigation groups in one frame
20:34:07.459 [Lua] Forming navigation groups
20:34:07.477 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352
20:34:07.478 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
20:34:07.478 [Lua] number of nav groups: 41
20:34:07.479 [Lua] number of refined nav groups : 23
20:34:07.480 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
20:34:07.480 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:34:07.481 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:34:07.481 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:34:07.483 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:34:07.483 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:34:07.483 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:34:07.483 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:34:07.483 [Lua] [Managers] Calling function on all managers:
20:34:07.483 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:34:07.520 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:34:07.520 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:34:07.744 [Lua] player (110000104674122,1) was put into party 1
20:34:07.744 [Lua] [IngamePlayerListUI] - Destroy
20:34:07.744 [Lua] [EquipmentUI] - Destroy
20:34:07.744 [Lua] [AbilityUI] - Destroy
20:34:07.744 [Lua] [GamePadAbilityUI] - Destroy
20:34:07.744 [Lua] [GamePadEquipmentUI] - Destroy
20:34:07.752 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4)
20:34:07.752 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4)
20:34:07.752 [Lua] Set lobby begin:
20:34:07.752 [Lua] Lobby data player_slot_1 = 0:0
20:34:07.752 [Lua] Lobby data level_key = inn_level
20:34:07.752 [Lua] Lobby data power_level = 0
20:34:07.752 [Lua] Lobby data selected_level_key = inn_level
20:34:07.752 [Lua] Lobby data player_slot_4 = 0:0
20:34:07.752 [Lua] Lobby data difficulty = normal
20:34:07.752 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:07.752 [Lua] Lobby data matchmaking = false
20:34:07.752 [Lua] Lobby data host = 110000104674122
20:34:07.752 [Lua] Lobby data country_code = DE
20:34:07.752 [Lua] Lobby data game_mode = 3
20:34:07.753 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:34:07.753 [Lua] Lobby data player_slot_2 = 0:0
20:34:07.753 [Lua] Lobby data difficulty_tweak = 0
20:34:07.753 [Lua] Lobby data player_slot_3 = 0:0
20:34:07.753 [Lua] Lobby data num_players = 2
20:34:07.753 [Lua] Set lobby end.
20:34:07.753 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122
20:34:07.753 [Lua]
20:34:07.753 [Lua] [wwise/one_handed_swords] = false (boolean)
20:34:07.753 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:34:07.753 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
20:34:07.753 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
20:34:07.753 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:34:07.753 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
20:34:07.753 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
20:34:07.753 [Lua]
20:34:07.753 [Lua]
20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
20:34:07.753 [Lua] [wwise/one_handed_swords] = false (boolean)
20:34:07.753 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:34:07.753 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
20:34:07.753 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
20:34:07.753 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:34:07.753 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
20:34:07.753 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean)
20:34:07.753 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
20:34:07.753 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:34:07.753 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
20:34:07.753 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
20:34:07.753 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean)
20:34:07.753 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean)
20:34:07.753 [Lua]
20:34:07.753 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:34:07.753 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:34:07.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:34:07.753 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:34:07.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
20:34:07.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:34:07.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
20:34:07.775 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:1 my_peer_id:110000104674122
20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
20:34:07.775 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
20:34:07.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:34:07.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:34:07.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:34:07.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:34:08.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:34:08.004 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:34:08.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:34:08.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:34:08.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:34:08.060 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:34:08.061 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:34:08.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:34:08.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:34:08.130 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:34:08.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:34:08.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:34:08.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:34:08.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:34:08.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:34:08.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:34:08.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:34:08.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:34:08.324 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:34:08.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:34:08.328 [Flow] DISABLE
20:34:08.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:34:08.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:34:08.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:34:08.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:34:08.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:34:08.403 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:34:08.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:34:08.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:34:08.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:34:08.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:34:08.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:34:08.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:34:08.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:34:08.480 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:34:08.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:34:08.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:34:08.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:34:08.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:34:08.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:34:08.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:34:08.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:34:08.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:34:08.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:34:08.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:34:08.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:34:08.553 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:34:08.553 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:34:08.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:34:08.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:34:08.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:34:08.576 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:34:08.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:34:08.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:34:08.685 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:34:08.685 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:34:08.799 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:34:08.799 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:34:08.800 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:34:08.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:34:08.848 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:34:08.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:34:09.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:34:09.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:34:09.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:34:09.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:34:09.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:34:09.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:34:09.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:34:09.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:34:09.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:34:09.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:34:09.624 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:34:09.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:34:10.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:34:10.042 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:34:10.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:34:10.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:34:10.757 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:34:10.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:34:10.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:34:10.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:34:10.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:34:11.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:34:11.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:34:11.003 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:34:11.084 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:34:11.084 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:34:11.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
20:34:11.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
20:34:11.124 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
20:34:11.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:34:11.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:34:11.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:34:11.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:34:11.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:34:11.347 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
20:34:11.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
20:34:11.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
20:34:11.674 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
20:34:11.685 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:34:12.346 [Lua] PlayFabMirrorBase:_commit_internal 1
20:34:12.346 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:34:12.349 [Lua] generate_backend_stats 110000104674122:1
20:34:12.370 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:34:12.370 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:34:12.371 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
20:34:12.371 [Lua] Set lobby begin:
20:34:12.371 [Lua] Lobby data player_slot_1 = 0:0
20:34:12.371 [Lua] Lobby data level_key = inn_level
20:34:12.371 [Lua] Lobby data power_level = 835
20:34:12.371 [Lua] Lobby data selected_level_key = inn_level
20:34:12.371 [Lua] Lobby data player_slot_4 = 0:0
20:34:12.371 [Lua] Lobby data difficulty = normal
20:34:12.371 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:12.371 [Lua] Lobby data matchmaking = false
20:34:12.371 [Lua] Lobby data host = 110000104674122
20:34:12.371 [Lua] Lobby data country_code = DE
20:34:12.371 [Lua] Lobby data game_mode = 3
20:34:12.371 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:34:12.371 [Lua] Lobby data player_slot_2 = 0:0
20:34:12.371 [Lua] Lobby data difficulty_tweak = 0
20:34:12.371 [Lua] Lobby data player_slot_3 = 0:0
20:34:12.372 [Lua] Lobby data num_players = 2
20:34:12.372 [Lua] Set lobby end.
20:34:12.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
20:34:12.789 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
20:34:12.798 [Lua] commit result success 1
20:34:14.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:34:14.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:34:14.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:34:14.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:34:14.414 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:34:14.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:34:14.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:34:14.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:34:14.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:34:14.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:34:14.449 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:34:14.449 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:34:14.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:34:14.462 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:34:14.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:34:14.472 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:34:14.577 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:34:14.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:34:14.590 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:34:14.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:34:26.770 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:34:26.770 [Lua] Players: 3
20:34:26.770 [Lua] Set lobby begin:
20:34:26.770 [Lua] Lobby data player_slot_1 = 0:0
20:34:26.770 [Lua] Lobby data level_key = inn_level
20:34:26.770 [Lua] Lobby data power_level = 835
20:34:26.770 [Lua] Lobby data selected_level_key = inn_level
20:34:26.770 [Lua] Lobby data player_slot_4 = 0:0
20:34:26.770 [Lua] Lobby data difficulty = normal
20:34:26.770 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:26.770 [Lua] Lobby data matchmaking = false
20:34:26.770 [Lua] Lobby data host = 110000104674122
20:34:26.770 [Lua] Lobby data country_code = DE
20:34:26.770 [Lua] Lobby data game_mode = 3
20:34:26.770 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:34:26.770 [Lua] Lobby data player_slot_2 = 0:0
20:34:26.770 [Lua] Lobby data difficulty_tweak = 0
20:34:26.770 [Lua] Lobby data player_slot_3 = 0:0
20:34:26.770 [Lua] Lobby data num_players = 3
20:34:26.770 [Lua] Set lobby end.
20:34:26.771 [Lua] [LobbyMembers] Member joined 1100001057a793d
20:34:26.774 [Lua] [LoadTimeManager] Member Joined
20:34:28.975 [Lua] GOT approve_channel 2 1100001057a793d 18600000197ea0a
20:34:28.975 [EAC] EAC server has client 1100001057a793d and channel 2 (and owner 1100001057a793d)
20:34:28.975 [EACServer] [21:34:28:975][Windows][EAC Server] [Info][RegisterClient] Client: 01100001057A793D PlayerGUID: 76561198052178237 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052178237 PlayerName: M4X
20:34:28.975 [Lua] Client with peer_id 1100001057a793d got APPROVED by server
20:34:28.976 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001057a793d'
20:34:28.976 [Lua] [PeerSM] 1100001057a793d :: on_enter Connecting
20:34:28.976 [Lua] [ChatManager][1]System: M4X is joining the game
20:34:29.075 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:34:29.075 [Lua] [Matchmaking] Got a handshake request from 1100001057a793d with user name 'M4X'
20:34:29.144 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 1100001057a793d, replying lobby_ok
20:34:29.211 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001057a793d REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104674122
20:34:29.285 [Lua] Set lobby begin:
20:34:29.285 [Lua] Lobby data player_slot_1 = 0:0
20:34:29.286 [Lua] Lobby data level_key = inn_level
20:34:29.286 [Lua] Lobby data power_level = 835
20:34:29.287 [Lua] Lobby data selected_level_key = inn_level
20:34:29.287 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:34:29.287 [Lua] Lobby data difficulty = normal
20:34:29.287 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:29.287 [Lua] Lobby data matchmaking = false
20:34:29.287 [Lua] Lobby data host = 110000104674122
20:34:29.287 [Lua] Lobby data country_code = DE
20:34:29.287 [Lua] Lobby data game_mode = 3
20:34:29.287 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:34:29.287 [Lua] Lobby data player_slot_2 = 0:0
20:34:29.287 [Lua] Lobby data difficulty_tweak = 0
20:34:29.287 [Lua] Lobby data player_slot_3 = 0:0
20:34:29.287 [Lua] Lobby data num_players = 3
20:34:29.288 [Lua] Set lobby end.
20:34:29.288 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001057a793d
20:34:29.288 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122
20:34:31.880 [Lua] ### CLEARING PEER STATE FOR 1100001057a793d
20:34:31.880 [Lua] [PeerSM] 1100001057a793d :: on_exit Connecting
20:34:31.880 [Lua] [PeerSM] 1100001057a793d :: on_enter Connecting
20:34:31.947 [Lua] [PSM] Peer 1100001057a793d joined. Want to use profile index "4" and join party "0"
20:34:31.947 [Lua] Mechanism says: a client joined the game! 1100001057a793d
20:34:31.947 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001057a793d, connection_key=0)
20:34:31.947 [Lua] Sync dynamic to client:
20:34:32.114 [SteamVoipClient] select_out(1100001057a793d, on)
20:34:32.115 [SteamVoipClient] select_out(1100001057a793d, on)
20:34:32.115 [SteamVoipClient] select_in(1100001057a793d, on)
20:34:32.115 [SteamVoipClient] select_out(1100001057a793d, off)
20:34:32.958 [EACServer] [21:34:32:958][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001057A793D Session: 2 Status: Client Authenticated Message: Client authenticated.
20:34:32.959 [EAC] Peer 1100001057a793d switched EAC state to ClientAuthenticatedLocal
20:34:33.126 [EACServer] [21:34:33:126][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001057A793D.
20:34:33.426 [EACServer] [21:34:33:426][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001057A793D
20:34:33.426 [EACServer] [21:34:33:426][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001057A793D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:34:33.431 [EAC] Peer 1100001057a793d switched EAC state to ClientAuthenticatedRemote
20:34:34.006 [Lua] player (1100001057a793d,1) was put into party 0
20:34:34.006 [Lua] [PeerSM] 1100001057a793d :: on_exit Connecting
20:34:34.006 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
20:34:34.006 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0
20:34:34.006 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:34:34.006 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000104674122 "KARL FRANZ"
<>
20:34:34.006 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ACAF360; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = Connecting
[4] self = table: 000000000ACB34C0; dt = 0.01160765066742897; state_data = table: 000000000ACAF360; new_state = Loading
[5] self = table: 0000000000FA76C0; dt = 0.01160765066742897; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0
[6] self = table: 000000000094A0A0; dt = 0.01160765066742897; t = 26.236101319082081; network_manager = table: 00000000105281B0
[7] self = table: 00000000031FB070; dt = 0.01160765066742897; t = 52.03710475738626
[8] self = table: 0000000000097090; real_world_dt = 0.01160765066742897; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01160765066742897; t = 52.03710475738626
[9] dt = 0.01160765066742897
[2] server = table: 0000000000FA76C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352; clan_tag = "0"; peer_id = "1100001057a793d";
[4] current_state = Loading; function_memoize = table: 000000000ACB0D20; state_data = table: 000000000ACAF360;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.011557705700397491; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000000EE8BE0; machines = table: 0000000000F27A70; viewport_name = "player_1"; _camera_carrier = table: 000000000ADF37F0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010527FE0; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0;
<>
<>
20:34:34.117 [Lua] ### Sending rpc_level_loaded
20:34:34.117 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50
20:34:34.117 [Lua] Peer 1100001057a793d has loaded the level but not all enemies, so we wait
20:34:34.262 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001057a793d, connection_key=0)
20:34:34.262 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
20:34:34.262 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
20:34:34.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:1 my_peer_id:110000104674122
20:34:35.635 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
20:34:35.635 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
20:34:36.881 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:34:36.881 [Lua] [Matchmaking] Got a handshake request from 1100001057a793d with user name 'M4X'
20:34:36.882 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
20:34:36.882 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
20:34:36.893 [Lua] Breedfreezer (server) starting a hot join sync
20:34:36.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
20:34:36.894 [Lua] RemotePlayer:create_game_object( ) 42
20:34:36.910 [Lua] player (1100001057a793d,1) was put into party 1
20:34:36.910 [Lua] Assigning peer(1100001057a793d:1) to profile(4) career(2)
20:34:36.910 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001057a793d) local_player_id(1) profile_index(4) career_index(2)
20:34:36.910 [Lua] Set lobby begin:
20:34:36.910 [Lua] Lobby data player_slot_1 = 0:0
20:34:36.910 [Lua] Lobby data level_key = inn_level
20:34:36.910 [Lua] Lobby data power_level = 835
20:34:36.910 [Lua] Lobby data selected_level_key = inn_level
20:34:36.910 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:34:36.910 [Lua] Lobby data difficulty = normal
20:34:36.911 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:36.911 [Lua] Lobby data matchmaking = false
20:34:36.911 [Lua] Lobby data host = 110000104674122
20:34:36.911 [Lua] Lobby data country_code = DE
20:34:36.911 [Lua] Lobby data game_mode = 3
20:34:36.911 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:34:36.911 [Lua] Lobby data player_slot_2 = 0:0
20:34:36.911 [Lua] Lobby data difficulty_tweak = 0
20:34:36.911 [Lua] Lobby data player_slot_3 = 0:0
20:34:36.911 [Lua] Lobby data num_players = 3
20:34:36.911 [Lua] Set lobby end.
20:34:36.911 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122
20:34:36.911 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
20:34:36.911 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
20:34:37.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
20:34:37.010 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:34:37.010 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
20:34:37.010 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122
20:34:37.010 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:2 my_peer_id:110000104674122
20:34:37.012 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
20:34:37.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:2 my_peer_id:110000104674122
20:34:37.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:34:37.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:34:37.014 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
20:34:37.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:34:37.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read,
20:34:37.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
20:34:37.014 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:34:37.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:34:37.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:34:37.014 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:34:37.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:34:37.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:34:37.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:34:37.060 [EACServer] [21:34:37:060][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 1 Status: Client Authentication Failed Message: Authentication timed out (1/2).
20:34:37.066 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticationFailed
20:34:37.066 [EAC] Peer 110000103737e0e should be kicked according to EAC with reason: Authentication timed out (1/2)
20:34:37.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:34:37.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:34:37.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
20:34:37.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
20:34:37.296 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
20:34:37.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
20:34:37.366 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000103737e0e'
20:34:37.397 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
20:34:37.397 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
20:34:37.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
20:34:37.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
20:34:37.452 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
20:34:37.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:34:37.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:34:37.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:34:37.512 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:34:37.591 [Lua] [NetworkServer] Host EAC state is trusted, peer 110000103737e0e's state is untrusted
20:34:37.591 [Lua] [NetworkServer] Peer's EAC status doesn't match the server, disconnecting peer (110000103737e0e)
20:34:37.591 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting
20:34:37.591 [Lua] [PeerSM] 110000103737e0e :: on_enter Disconnecting
20:34:37.591 [Lua] [PSM] Disconnecting peer 110000103737e0e
20:34:37.603 [Lua] [PeerSM] 110000103737e0e :: on_exit Disconnecting
20:34:37.603 [Lua] [PeerSM] 110000103737e0e :: on_enter Disconnected
20:34:37.603 [Lua] Set lobby begin:
20:34:37.603 [Lua] Lobby data player_slot_1 = 0:0
20:34:37.603 [Lua] Lobby data level_key = inn_level
20:34:37.603 [Lua] Lobby data power_level = 835
20:34:37.603 [Lua] Lobby data selected_level_key = inn_level
20:34:37.603 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:34:37.603 [Lua] Lobby data difficulty = normal
20:34:37.603 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:37.603 [Lua] Lobby data matchmaking = false
20:34:37.603 [Lua] Lobby data host = 110000104674122
20:34:37.603 [Lua] Lobby data country_code = DE
20:34:37.603 [Lua] Lobby data game_mode = 3
20:34:37.603 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:34:37.603 [Lua] Lobby data player_slot_2 = 0:0
20:34:37.603 [Lua] Lobby data difficulty_tweak = 0
20:34:37.603 [Lua] Lobby data player_slot_3 = 0:0
20:34:37.603 [Lua] Lobby data num_players = 3
20:34:37.603 [Lua] Set lobby end.
20:34:37.603 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103737e0e)
20:34:37.603 [EAC] EAC server lost client 110000103737e0e
20:34:37.603 [EACServer] [21:34:37:602][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286
20:34:37.603 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01245708, channel: 1
20:34:37.603 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:34:37.603 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:34:37.603 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
20:34:37.603 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
20:34:37.615 [Lua] [NetworkServer] Changing num_players from 3 to 2
20:34:37.615 [Lua] Players: 2
20:34:37.615 [Lua] Set lobby begin:
20:34:37.615 [Lua] Lobby data player_slot_1 = 0:0
20:34:37.615 [Lua] Lobby data level_key = inn_level
20:34:37.615 [Lua] Lobby data power_level = 835
20:34:37.615 [Lua] Lobby data selected_level_key = inn_level
20:34:37.615 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:34:37.615 [Lua] Lobby data difficulty = normal
20:34:37.615 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:37.615 [Lua] Lobby data matchmaking = false
20:34:37.615 [Lua] Lobby data host = 110000104674122
20:34:37.615 [Lua] Lobby data country_code = DE
20:34:37.615 [Lua] Lobby data game_mode = 3
20:34:37.615 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:34:37.615 [Lua] Lobby data player_slot_2 = 0:0
20:34:37.615 [Lua] Lobby data difficulty_tweak = 0
20:34:37.615 [Lua] Lobby data player_slot_3 = 0:0
20:34:37.615 [Lua] Lobby data num_players = 2
20:34:37.615 [Lua] Set lobby end.
20:34:37.616 [Lua] [LobbyMembers] Member left 110000103737e0e
20:34:37.619 [Lua] [LoadTimeManager] Member left
20:34:37.637 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:34:37.637 [Lua] [PackageManager] Force_load: wwise/bow
20:34:37.638 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:34:37.924 [Lua] Set lobby begin:
20:34:37.924 [Lua] Lobby data player_slot_1 = 0:0
20:34:37.924 [Lua] Lobby data level_key = inn_level
20:34:37.924 [Lua] Lobby data power_level = 417
20:34:37.924 [Lua] Lobby data selected_level_key = inn_level
20:34:37.924 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:34:37.924 [Lua] Lobby data difficulty = normal
20:34:37.924 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:37.924 [Lua] Lobby data matchmaking = false
20:34:37.924 [Lua] Lobby data host = 110000104674122
20:34:37.924 [Lua] Lobby data country_code = DE
20:34:37.924 [Lua] Lobby data game_mode = 3
20:34:37.924 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:34:37.924 [Lua] Lobby data player_slot_2 = 0:0
20:34:37.924 [Lua] Lobby data difficulty_tweak = 0
20:34:37.924 [Lua] Lobby data player_slot_3 = 0:0
20:34:37.924 [Lua] Lobby data num_players = 2
20:34:37.924 [Lua] Set lobby end.
20:34:38.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:34:38.231 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:34:38.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:34:38.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:34:38.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:34:38.317 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:34:38.382 [Steam] Connection 77e18562 to remote 110000103737e0e rejected, reason 1000
20:34:38.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:34:38.407 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:34:38.422 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
20:34:39.386 [Handshaker] Lost connection 210 to 110000103737e0e
20:34:40.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:34:40.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:34:40.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
20:34:40.441 [Lua] Players are leaving the safe zone
20:34:40.488 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:34:40.489 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
20:34:40.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:34:40.692 [Lua] StateInGameRunning:_game_actually_starts()
20:34:40.692 [Lua] [IngameUI] menu view on_enter start_menu_view
20:34:40.692 [Lua] hero_fullscreen_menu_on_enter
20:34:40.692 [Lua] #################################################################################################################
20:34:40.692 [Lua] [Loading Time]: 00:00:43 [Transition]: none-inn_level [Members joined]: 2 [Members Left]: 1 [Is Server]: true
20:34:40.692 [Lua] #################################################################################################################
20:34:40.692 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
20:34:40.697 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f655c0
20:34:40.698 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:34:40.702 [SteamVoipClient] select_out(110000104674122, off)
20:34:40.702 [SteamVoipClient] select_out(1100001057a793d, off)
20:34:40.706 [Lua] cb_razer_chroma_setup
20:34:40.712 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
20:34:40.718 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:34:40.718 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:34:40.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:34:40.719 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:34:40.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:34:40.719 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:34:40.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:34:40.719 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView
20:34:40.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
20:34:40.919 [Lua] Commit load time data
20:34:41.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:34:41.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:34:41.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x199, position: 0
20:34:42.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x199, position: 27249
20:34:42.543 [Lua] [IngameUI] menu view on_exit start_menu_view
20:34:42.543 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:34:42.543 [Lua] hero_fullscreen_menu_on_exit
20:34:42.546 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f655c0
20:34:42.546 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:34:42.546 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:34:43.040 [Lua] Set lobby begin:
20:34:43.040 [Lua] Lobby data player_slot_1 = 0:0
20:34:43.040 [Lua] Lobby data level_key = inn_level
20:34:43.041 [Lua] Lobby data power_level = 835
20:34:43.041 [Lua] Lobby data selected_level_key = inn_level
20:34:43.041 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:34:43.041 [Lua] Lobby data difficulty = normal
20:34:43.041 [Lua] Lobby data unique_server_name = KARL FRANZ
20:34:43.041 [Lua] Lobby data matchmaking = false
20:34:43.041 [Lua] Lobby data host = 110000104674122
20:34:43.041 [Lua] Lobby data country_code = DE
20:34:43.041 [Lua] Lobby data game_mode = 3
20:34:43.041 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:34:43.041 [Lua] Lobby data player_slot_2 = 0:0
20:34:43.041 [Lua] Lobby data difficulty_tweak = 0
20:34:43.041 [Lua] Lobby data player_slot_3 = 0:0
20:34:43.041 [Lua] Lobby data num_players = 2
20:34:43.041 [Lua] Set lobby end.
20:34:47.080 [Lua] PlayFabMirrorBase:_commit_internal 2
20:34:47.080 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:34:47.084 [Lua] generate_backend_stats 110000104674122:1
20:34:47.099 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:34:47.099 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:34:47.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
20:34:47.104 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
20:34:47.518 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
20:34:47.522 [Lua] commit result success 2
20:35:20.229 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:35:20.229 [Lua] Players: 3
20:35:20.229 [Lua] Set lobby begin:
20:35:20.229 [Lua] Lobby data player_slot_1 = 0:0
20:35:20.229 [Lua] Lobby data level_key = inn_level
20:35:20.229 [Lua] Lobby data power_level = 835
20:35:20.229 [Lua] Lobby data selected_level_key = inn_level
20:35:20.229 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:35:20.229 [Lua] Lobby data difficulty = normal
20:35:20.229 [Lua] Lobby data unique_server_name = KARL FRANZ
20:35:20.229 [Lua] Lobby data matchmaking = false
20:35:20.229 [Lua] Lobby data host = 110000104674122
20:35:20.229 [Lua] Lobby data country_code = DE
20:35:20.230 [Lua] Lobby data game_mode = 3
20:35:20.230 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:35:20.230 [Lua] Lobby data player_slot_2 = 0:0
20:35:20.230 [Lua] Lobby data difficulty_tweak = 0
20:35:20.230 [Lua] Lobby data player_slot_3 = 0:0
20:35:20.230 [Lua] Lobby data num_players = 3
20:35:20.230 [Lua] Set lobby end.
20:35:20.230 [Lua] [LobbyMembers] Member joined 11000010348a16a
20:35:22.454 [Lua] GOT approve_channel 5 11000010348a16a 18600000197ea0a
20:35:22.454 [EAC] EAC server has client 11000010348a16a and channel 5 (and owner 11000010348a16a)
20:35:22.454 [EACServer] [21:35:22:454][Windows][EAC Server] [Info][RegisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 PlayerIP: 0.0.0.0 OwnerGUID: 76561198015357290 PlayerName: G.I. Jockey
20:35:22.454 [Lua] Client with peer_id 11000010348a16a got APPROVED by server
20:35:22.454 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010348a16a'
20:35:22.454 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting
20:35:22.454 [Lua] [ChatManager][1]System: G.I. Jockey is joining the game
20:35:22.560 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:35:22.560 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey'
20:35:22.643 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 11000010348a16a, replying lobby_ok
20:35:22.725 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010348a16a REPLY wh:0 | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122
20:35:22.802 [Lua] Set lobby begin:
20:35:22.802 [Lua] Lobby data player_slot_1 = 0:0
20:35:22.802 [Lua] Lobby data level_key = inn_level
20:35:22.802 [Lua] Lobby data power_level = 835
20:35:22.802 [Lua] Lobby data selected_level_key = inn_level
20:35:22.802 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:35:22.802 [Lua] Lobby data difficulty = normal
20:35:22.802 [Lua] Lobby data unique_server_name = KARL FRANZ
20:35:22.802 [Lua] Lobby data matchmaking = false
20:35:22.802 [Lua] Lobby data host = 110000104674122
20:35:22.802 [Lua] Lobby data country_code = DE
20:35:22.802 [Lua] Lobby data game_mode = 3
20:35:22.802 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:35:22.802 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:35:22.802 [Lua] Lobby data difficulty_tweak = 0
20:35:22.802 [Lua] Lobby data player_slot_3 = 0:0
20:35:22.803 [Lua] Lobby data num_players = 3
20:35:22.803 [Lua] Set lobby end.
20:35:22.803 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010348a16a
20:35:22.803 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
20:35:25.130 [Lua] ### CLEARING PEER STATE FOR 11000010348a16a
20:35:25.130 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting
20:35:25.130 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting
20:35:25.212 [Lua] [PSM] Peer 11000010348a16a joined. Want to use profile index "2" and join party "0"
20:35:25.212 [Lua] Mechanism says: a client joined the game! 11000010348a16a
20:35:25.212 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010348a16a, connection_key=1)
20:35:25.212 [Lua] Sync dynamic to client:
20:35:25.409 [SteamVoipClient] select_out(11000010348a16a, on)
20:35:25.410 [SteamVoipClient] select_out(11000010348a16a, on)
20:35:25.410 [SteamVoipClient] select_in(11000010348a16a, on)
20:35:25.410 [SteamVoipClient] select_out(11000010348a16a, off)
20:35:27.269 [EACServer] [21:35:27:268][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 3 Status: Client Authenticated Message: Client authenticated.
20:35:27.272 [Lua] player (11000010348a16a,1) was put into party 0
20:35:27.272 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting
20:35:27.272 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
20:35:27.272 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0
20:35:27.272 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:35:27.272 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000104674122 "KARL FRANZ"
<>
20:35:27.273 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001002DD0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060
[3] _ = table: 0000000001002DD0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000101563A0; dt = 0.014188489876687527; state_data = table: 0000000001002DD0; new_state = Loading
[5] self = table: 0000000000FA76C0; dt = 0.014188489876687527; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0
[6] self = table: 000000000094A0A0; dt = 0.014188489876687527; t = 78.499938121065497; network_manager = table: 00000000105281B0
[7] self = table: 00000000031FB070; dt = 0.014188489876687527; t = 104.30094155936968
[8] self = table: 0000000000097090; real_world_dt = 0.014188489876687527; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014188489876687527; t = 104.30094155936968
[9] dt = 0.014188489876687527
[2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676; clan_tag = "0"; peer_id = "11000010348a16a";
[4] current_state = Loading; function_memoize = table: 000000001198C5C0; state_data = table: 0000000001002DD0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.014239981770515442; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000000EE8BE0; machines = table: 0000000000F27A70; viewport_name = "player_1"; _camera_carrier = table: 000000000ADF37F0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010527FE0; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0;
<>
<>
20:35:27.273 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedLocal
20:35:27.370 [Lua] ### Sending rpc_level_loaded
20:35:27.370 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50
20:35:27.370 [Lua] Peer 11000010348a16a has loaded the level but not all enemies, so we wait
20:35:27.376 [EACServer] [21:35:27:376][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010348A16A.
20:35:27.552 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010348a16a, connection_key=1)
20:35:27.553 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
20:35:27.553 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
20:35:27.553 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:2 my_peer_id:110000104674122
20:35:27.679 [EACServer] [21:35:27:678][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010348A16A
20:35:27.679 [EACServer] [21:35:27:678][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:35:27.686 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedRemote
20:35:32.883 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
20:35:32.883 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
20:35:34.149 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:35:34.149 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey'
20:35:34.150 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
20:35:34.150 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
20:35:34.169 [Lua] Breedfreezer (server) starting a hot join sync
20:35:34.170 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
20:35:34.170 [Lua] RemotePlayer:create_game_object( ) 46
20:35:34.185 [Lua] player (11000010348a16a,1) was put into party 1
20:35:34.186 [Lua] Assigning peer(11000010348a16a:1) to profile(2) career(1)
20:35:34.186 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010348a16a) local_player_id(1) profile_index(2) career_index(1)
20:35:34.186 [Lua] Set lobby begin:
20:35:34.186 [Lua] Lobby data player_slot_1 = 0:0
20:35:34.186 [Lua] Lobby data level_key = inn_level
20:35:34.186 [Lua] Lobby data power_level = 835
20:35:34.186 [Lua] Lobby data selected_level_key = inn_level
20:35:34.186 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:35:34.186 [Lua] Lobby data difficulty = normal
20:35:34.186 [Lua] Lobby data unique_server_name = KARL FRANZ
20:35:34.186 [Lua] Lobby data matchmaking = false
20:35:34.186 [Lua] Lobby data host = 110000104674122
20:35:34.186 [Lua] Lobby data country_code = DE
20:35:34.186 [Lua] Lobby data game_mode = 3
20:35:34.186 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:35:34.186 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:35:34.186 [Lua] Lobby data difficulty_tweak = 0
20:35:34.186 [Lua] Lobby data player_slot_3 = 0:0
20:35:34.186 [Lua] Lobby data num_players = 3
20:35:34.186 [Lua] Set lobby end.
20:35:34.186 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
20:35:34.186 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
20:35:34.186 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
20:35:34.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
20:35:34.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:35:34.191 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
20:35:34.191 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
20:35:34.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read,
20:35:34.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
20:35:34.394 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:35:34.394 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
20:35:34.394 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122
20:35:34.394 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:3 my_peer_id:110000104674122
20:35:34.394 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:3 my_peer_id:110000104674122
20:35:34.394 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
20:35:34.402 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:3 my_peer_id:110000104674122
20:35:34.402 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient, async-read,
20:35:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:35:34.402 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
20:35:34.402 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
20:35:34.402 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
20:35:34.402 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:35:34.402 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
20:35:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:35:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
20:35:34.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:35:34.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:35:34.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:35:34.428 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
20:35:34.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
20:35:34.533 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
20:35:34.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:35:34.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:35:34.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:35:34.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
20:35:34.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
20:35:34.906 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
20:35:34.907 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:35:35.040 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:35:35.040 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:35:35.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
20:35:35.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
20:35:35.439 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
20:35:35.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:35:36.128 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:35:36.128 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:35:36.131 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:35:36.338 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:35:36.338 [Lua] [PackageManager] Force_load: wwise/staff
20:35:36.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:35:36.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:35:36.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:35:36.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:35:36.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:35:36.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:35:36.616 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
20:35:38.994 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:35:38.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
20:35:38.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:35:44.380 [Lua] PlayFabMirrorBase:_commit_internal 3
20:35:44.380 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:35:44.382 [Lua] generate_backend_stats 110000104674122:1
20:35:44.399 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:35:44.399 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:35:44.399 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
20:35:44.405 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
20:35:44.825 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
20:35:44.833 [Lua] commit result success 3
20:37:44.067 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:37:44.067 [Lua] Players: 4
20:37:44.067 [Lua] Set lobby begin:
20:37:44.067 [Lua] Lobby data player_slot_1 = 0:0
20:37:44.067 [Lua] Lobby data level_key = inn_level
20:37:44.067 [Lua] Lobby data power_level = 835
20:37:44.067 [Lua] Lobby data selected_level_key = inn_level
20:37:44.067 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:37:44.067 [Lua] Lobby data difficulty = normal
20:37:44.067 [Lua] Lobby data unique_server_name = KARL FRANZ
20:37:44.067 [Lua] Lobby data matchmaking = false
20:37:44.067 [Lua] Lobby data host = 110000104674122
20:37:44.067 [Lua] Lobby data country_code = DE
20:37:44.067 [Lua] Lobby data game_mode = 3
20:37:44.067 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:37:44.067 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:37:44.068 [Lua] Lobby data difficulty_tweak = 0
20:37:44.068 [Lua] Lobby data player_slot_3 = 0:0
20:37:44.068 [Lua] Lobby data num_players = 4
20:37:44.068 [Lua] Set lobby end.
20:37:44.068 [Lua] [LobbyMembers] Member joined 110000103737e0e
20:37:46.285 [Lua] GOT approve_channel 8 110000103737e0e 18600000197ea0a
20:37:46.285 [EAC] EAC server has client 110000103737e0e and channel 8 (and owner 110000103737e0e)
20:37:46.285 [EACServer] [21:37:46:285][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103737E0E PlayerGUID: 76561198018166286 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018166286 PlayerName: R4iNboW.at
20:37:46.285 [Lua] Client with peer_id 110000103737e0e got APPROVED by server
20:37:46.286 [EACServer] [21:37:46:285][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 109634 ms.
20:37:46.286 [EACServer] [21:37:46:285][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
20:37:46.286 [EACServer] [21:37:46:285][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
20:37:46.286 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103737e0e'
20:37:46.286 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting
20:37:46.286 [Lua] [ChatManager][1]System: R4iNboW.at is joining the game
20:37:46.398 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:37:46.398 [Lua] [Matchmaking] Got a handshake request from 110000103737e0e with user name 'R4iNboW.at'
20:37:46.472 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 110000103737e0e, replying lobby_ok
20:37:46.549 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103737e0e REPLY wh:0 | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
20:37:46.624 [Lua] Set lobby begin:
20:37:46.624 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:37:46.624 [Lua] Lobby data level_key = inn_level
20:37:46.624 [Lua] Lobby data power_level = 835
20:37:46.624 [Lua] Lobby data selected_level_key = inn_level
20:37:46.624 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:37:46.624 [Lua] Lobby data difficulty = normal
20:37:46.624 [Lua] Lobby data unique_server_name = KARL FRANZ
20:37:46.624 [Lua] Lobby data matchmaking = false
20:37:46.624 [Lua] Lobby data host = 110000104674122
20:37:46.624 [Lua] Lobby data country_code = DE
20:37:46.624 [Lua] Lobby data game_mode = 3
20:37:46.624 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:37:46.624 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:37:46.624 [Lua] Lobby data difficulty_tweak = 0
20:37:46.624 [Lua] Lobby data player_slot_3 = 0:0
20:37:46.624 [Lua] Lobby data num_players = 4
20:37:46.624 [Lua] Set lobby end.
20:37:46.624 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103737e0e
20:37:46.624 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
20:37:48.808 [Lua] ### CLEARING PEER STATE FOR 110000103737e0e
20:37:48.808 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting
20:37:48.808 [Lua] [PeerSM] 110000103737e0e :: on_enter Connecting
20:37:48.875 [Lua] [PSM] Peer 110000103737e0e joined. Want to use profile index "1" and join party "0"
20:37:48.875 [Lua] Mechanism says: a client joined the game! 110000103737e0e
20:37:48.875 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103737e0e, connection_key=2)
20:37:48.875 [Lua] Sync dynamic to client:
20:37:49.072 [SteamVoipClient] select_out(110000103737e0e, on)
20:37:49.073 [SteamVoipClient] select_out(110000103737e0e, on)
20:37:49.073 [SteamVoipClient] select_in(110000103737e0e, on)
20:37:49.073 [SteamVoipClient] select_out(110000103737e0e, off)
20:37:50.911 [Lua] player (110000103737e0e,1) was put into party 0
20:37:50.911 [Lua] [PeerSM] 110000103737e0e :: on_exit Connecting
20:37:50.911 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
20:37:50.911 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0
20:37:50.911 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:37:50.911 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000104674122 "KARL FRANZ"
<>
20:37:50.912 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010D638E0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 874716; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001211060
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010C05CF0; dt = 0.0080267218872904778; state_data = table: 0000000010D638E0; new_state = Loading
[5] self = table: 0000000000FA76C0; dt = 0.0080267218872904778; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0
[6] self = table: 000000000094A0A0; dt = 0.0080267218872904778; t = 220.03002941608429; network_manager = table: 00000000105281B0
[7] self = table: 00000000031FB070; dt = 0.0080267218872904778; t = 245.83103285438847
[8] self = table: 0000000000097090; real_world_dt = 0.0080267218872904778; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080267218872904778; t = 245.83103285438847
[9] dt = 0.0080267218872904778
[2] server = table: 0000000000FA76C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815; clan_tag = "0"; peer_id = "110000103737e0e";
[4] current_state = Loading; function_memoize = table: 000000000ACE4D80; state_data = table: 0000000010D638E0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.0079799946397542953; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000000EE8BE0; machines = table: 0000000000F27A70; viewport_name = "player_1"; _camera_carrier = table: 000000000ADF37F0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010527FE0; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0;
<>
<>
20:37:51.003 [Lua] ### Sending rpc_level_loaded
20:37:51.003 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50
20:37:51.003 [Lua] Peer 110000103737e0e has loaded the level but not all enemies, so we wait
20:37:51.031 [EACServer] [21:37:51:031][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 4 Status: Client Authenticated Message: Client authenticated.
20:37:51.031 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticatedLocal
20:37:51.165 [EACServer] [21:37:51:164][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103737E0E.
20:37:51.186 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103737e0e, connection_key=2)
20:37:51.187 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
20:37:51.187 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
20:37:51.187 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:3 my_peer_id:110000104674122
20:37:51.465 [EACServer] [21:37:51:465][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103737E0E
20:37:51.465 [EACServer] [21:37:51:465][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103737E0E Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:37:51.473 [EAC] Peer 110000103737e0e switched EAC state to ClientAuthenticatedRemote
20:37:55.436 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
20:37:55.436 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
20:37:56.651 [EACServer] [21:37:56:651][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:37:56.700 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:37:56.700 [Lua] [Matchmaking] Got a handshake request from 110000103737e0e with user name 'R4iNboW.at'
20:37:56.701 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
20:37:56.701 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
20:37:56.719 [Lua] Breedfreezer (server) starting a hot join sync
20:37:56.719 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
20:37:56.719 [Lua] RemotePlayer:create_game_object( ) 48
20:37:56.734 [Lua] player (110000103737e0e,1) was put into party 1
20:37:56.734 [Lua] Assigning peer(110000103737e0e:1) to profile(1) career(3)
20:37:56.734 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103737e0e) local_player_id(1) profile_index(1) career_index(3)
20:37:56.734 [Lua] Set lobby begin:
20:37:56.734 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:37:56.734 [Lua] Lobby data level_key = inn_level
20:37:56.734 [Lua] Lobby data power_level = 835
20:37:56.734 [Lua] Lobby data selected_level_key = inn_level
20:37:56.735 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:37:56.735 [Lua] Lobby data difficulty = normal
20:37:56.735 [Lua] Lobby data unique_server_name = KARL FRANZ
20:37:56.735 [Lua] Lobby data matchmaking = false
20:37:56.735 [Lua] Lobby data host = 110000104674122
20:37:56.735 [Lua] Lobby data country_code = DE
20:37:56.735 [Lua] Lobby data game_mode = 3
20:37:56.735 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:37:56.735 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:37:56.735 [Lua] Lobby data difficulty_tweak = 0
20:37:56.735 [Lua] Lobby data player_slot_3 = 0:0
20:37:56.735 [Lua] Lobby data num_players = 4
20:37:56.735 [Lua] Set lobby end.
20:37:56.735 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
20:37:56.735 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
20:37:56.735 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
20:37:56.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read,
20:37:56.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:37:56.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
20:37:56.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:37:56.740 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
20:37:56.740 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
20:37:56.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
20:37:56.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
20:37:56.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:37:56.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1, async-read,
20:37:56.879 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:37:56.879 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
20:37:56.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:4 my_peer_id:110000104674122
20:37:56.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122
20:37:56.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:4 my_peer_id:110000104674122
20:37:56.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:4 my_peer_id:110000104674122
20:37:56.880 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
20:37:56.886 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:4 my_peer_id:110000104674122
20:37:56.886 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:37:56.886 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
20:37:56.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:37:56.886 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
20:37:56.886 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read,
20:37:56.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:37:56.887 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:37:56.887 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:37:56.887 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:37:56.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:37:56.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:37:56.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:37:56.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:37:56.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:37:56.923 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
20:37:57.005 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:37:57.005 [Lua] [PackageManager] Force_load: wwise/crossbow
20:37:57.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:37:57.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:37:57.042 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:37:57.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:37:57.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:37:57.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:37:57.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
20:37:57.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
20:37:57.179 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
20:37:57.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
20:37:57.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
20:37:57.211 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
20:37:57.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:37:57.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:37:57.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:37:57.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:37:57.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:37:57.412 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:37:57.413 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:37:57.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:37:57.487 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:37:57.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:37:58.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:37:58.163 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:37:58.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:37:58.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:37:58.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:37:58.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:37:58.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:37:58.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:37:58.360 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
20:37:59.260 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:37:59.261 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
20:37:59.261 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:01.351 [Lua] Set lobby begin:
20:38:01.351 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:01.351 [Lua] Lobby data level_key = inn_level
20:38:01.351 [Lua] Lobby data power_level = 626
20:38:01.351 [Lua] Lobby data selected_level_key = inn_level
20:38:01.351 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:01.351 [Lua] Lobby data difficulty = normal
20:38:01.351 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:01.351 [Lua] Lobby data matchmaking = false
20:38:01.351 [Lua] Lobby data host = 110000104674122
20:38:01.352 [Lua] Lobby data country_code = DE
20:38:01.352 [Lua] Lobby data game_mode = 3
20:38:01.352 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:01.352 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:01.352 [Lua] Lobby data difficulty_tweak = 0
20:38:01.352 [Lua] Lobby data player_slot_3 = 0:0
20:38:01.352 [Lua] Lobby data num_players = 4
20:38:01.352 [Lua] Set lobby end.
20:38:01.780 [Lua] PlayFabMirrorBase:_commit_internal 4
20:38:01.780 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:38:01.783 [Lua] generate_backend_stats 110000104674122:1
20:38:01.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9
20:38:01.802 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:38:01.802 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
20:38:01.808 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1
20:38:02.597 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
20:38:02.597 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
20:38:03.020 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9
20:38:03.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
20:38:03.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
20:38:03.459 [Lua] commit result success 4
20:38:06.372 [Lua] Set lobby begin:
20:38:06.372 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:06.372 [Lua] Lobby data level_key = inn_level
20:38:06.372 [Lua] Lobby data power_level = 835
20:38:06.372 [Lua] Lobby data selected_level_key = inn_level
20:38:06.372 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:06.372 [Lua] Lobby data difficulty = normal
20:38:06.372 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:06.372 [Lua] Lobby data matchmaking = false
20:38:06.372 [Lua] Lobby data host = 110000104674122
20:38:06.372 [Lua] Lobby data country_code = DE
20:38:06.372 [Lua] Lobby data game_mode = 3
20:38:06.373 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:06.373 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:06.373 [Lua] Lobby data difficulty_tweak = 0
20:38:06.373 [Lua] Lobby data player_slot_3 = 0:0
20:38:06.373 [Lua] Lobby data num_players = 4
20:38:06.373 [Lua] Set lobby end.
20:38:08.322 [Lua] [Matchmaking] Cancelling matchmaking
20:38:08.322 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:38:15.073 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:38:15.073 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:38:15.075 [Lua] Set lobby begin:
20:38:15.075 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:15.075 [Lua] Lobby data level_key = inn_level
20:38:15.075 [Lua] Lobby data power_level = 835
20:38:15.075 [Lua] Lobby data selected_level_key = inn_level
20:38:15.075 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:15.075 [Lua] Lobby data difficulty = cataclysm_3
20:38:15.075 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:15.075 [Lua] Lobby data matchmaking = false
20:38:15.075 [Lua] Lobby data host = 110000104674122
20:38:15.075 [Lua] Lobby data country_code = DE
20:38:15.075 [Lua] Lobby data game_mode = 3
20:38:15.075 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:15.075 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:15.075 [Lua] Lobby data difficulty_tweak = 0
20:38:15.075 [Lua] Lobby data player_slot_3 = 0:0
20:38:15.076 [Lua] Lobby data num_players = 4
20:38:15.076 [Lua] Set lobby end.
20:38:15.076 [Lua] [PartyManager] Leader is set to 110000104674122
20:38:15.076 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
20:38:15.076 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:38:15.076 [Lua] Set lobby begin:
20:38:15.076 [Lua] Lobby data twitch_enabled = false
20:38:15.076 [Lua] Lobby data power_level = 835
20:38:15.076 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:15.076 [Lua] Lobby data difficulty_tweak = 0
20:38:15.076 [Lua] Lobby data host = 110000104674122
20:38:15.076 [Lua] Lobby data game_mode = 9
20:38:15.076 [Lua] Lobby data match_started = true
20:38:15.076 [Lua] Lobby data mechanism = adventure
20:38:15.076 [Lua] Lobby data level_key = inn_level
20:38:15.076 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:15.076 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:15.076 [Lua] Lobby data difficulty = cataclysm_3
20:38:15.076 [Lua] Lobby data quick_game = false
20:38:15.076 [Lua] Lobby data weave_index = 110
20:38:15.076 [Lua] Lobby data matchmaking = false
20:38:15.077 [Lua] Lobby data weave_name = weave_110
20:38:15.077 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:15.077 [Lua] Lobby data num_players = 4
20:38:15.077 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:15.077 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:15.077 [Lua] Lobby data country_code = DE
20:38:15.077 [Lua] Lobby data player_slot_3 = 0:0
20:38:15.077 [Lua] Lobby data eac_authorized = true
20:38:15.077 [Lua] Set lobby end.
20:38:15.077 [Lua] Set lobby begin:
20:38:15.077 [Lua] Lobby data twitch_enabled = false
20:38:15.077 [Lua] Lobby data power_level = 835
20:38:15.077 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:15.077 [Lua] Lobby data difficulty_tweak = 0
20:38:15.077 [Lua] Lobby data host = 110000104674122
20:38:15.077 [Lua] Lobby data game_mode = 9
20:38:15.077 [Lua] Lobby data is_private = true
20:38:15.077 [Lua] Lobby data match_started = true
20:38:15.077 [Lua] Lobby data mechanism = adventure
20:38:15.077 [Lua] Lobby data level_key = inn_level
20:38:15.077 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:15.077 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:15.077 [Lua] Lobby data difficulty = cataclysm_3
20:38:15.077 [Lua] Lobby data quick_game = false
20:38:15.078 [Lua] Lobby data weave_index = 110
20:38:15.078 [Lua] Lobby data matchmaking = false
20:38:15.078 [Lua] Lobby data weave_name = weave_110
20:38:15.078 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:15.078 [Lua] Lobby data num_players = 4
20:38:15.078 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:15.078 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:15.078 [Lua] Lobby data country_code = DE
20:38:15.078 [Lua] Lobby data player_slot_3 = 0:0
20:38:15.078 [Lua] Lobby data eac_authorized = true
20:38:15.078 [Lua] Set lobby end.
20:38:15.078 [Lua] [ChatManager][1]System: Starting hosted game...
20:38:15.078 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:38:15.078 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:38:16.534 [Lua] Set lobby begin:
20:38:16.534 [Lua] Lobby data twitch_enabled = false
20:38:16.534 [Lua] Lobby data power_level = 967
20:38:16.534 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:16.534 [Lua] Lobby data difficulty_tweak = 0
20:38:16.534 [Lua] Lobby data host = 110000104674122
20:38:16.534 [Lua] Lobby data game_mode = 9
20:38:16.534 [Lua] Lobby data is_private = true
20:38:16.534 [Lua] Lobby data match_started = true
20:38:16.534 [Lua] Lobby data mechanism = adventure
20:38:16.534 [Lua] Lobby data level_key = inn_level
20:38:16.534 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:16.535 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:16.535 [Lua] Lobby data difficulty = cataclysm_3
20:38:16.535 [Lua] Lobby data quick_game = false
20:38:16.535 [Lua] Lobby data weave_index = 110
20:38:16.535 [Lua] Lobby data matchmaking = false
20:38:16.535 [Lua] Lobby data weave_name = weave_110
20:38:16.535 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:16.535 [Lua] Lobby data num_players = 4
20:38:16.535 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:16.535 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:16.535 [Lua] Lobby data country_code = DE
20:38:16.535 [Lua] Lobby data player_slot_3 = 0:0
20:38:16.535 [Lua] Lobby data eac_authorized = true
20:38:16.535 [Lua] Set lobby end.
20:38:21.164 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:38:21.164 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:38:21.287 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
20:38:21.287 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:38:21.287 [Lua] Set lobby begin:
20:38:21.287 [Lua] Lobby data twitch_enabled = false
20:38:21.287 [Lua] Lobby data power_level = 967
20:38:21.287 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:21.287 [Lua] Lobby data difficulty_tweak = 0
20:38:21.287 [Lua] Lobby data host = 110000104674122
20:38:21.287 [Lua] Lobby data game_mode = 9
20:38:21.287 [Lua] Lobby data is_private = true
20:38:21.287 [Lua] Lobby data match_started = true
20:38:21.287 [Lua] Lobby data mechanism = adventure
20:38:21.287 [Lua] Lobby data level_key = inn_level
20:38:21.287 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:21.287 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:21.287 [Lua] Lobby data difficulty = cataclysm_3
20:38:21.287 [Lua] Lobby data quick_game = false
20:38:21.287 [Lua] Lobby data weave_index = 110
20:38:21.287 [Lua] Lobby data matchmaking = false
20:38:21.288 [Lua] Lobby data weave_name = weave_110
20:38:21.288 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:21.288 [Lua] Lobby data num_players = 4
20:38:21.288 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:21.288 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:21.288 [Lua] Lobby data country_code = DE
20:38:21.288 [Lua] Lobby data player_slot_3 = 0:0
20:38:21.288 [Lua] Lobby data eac_authorized = true
20:38:21.288 [Lua] Set lobby end.
20:38:21.291 [Lua] Set lobby begin:
20:38:21.291 [Lua] Lobby data twitch_enabled = false
20:38:21.291 [Lua] Lobby data power_level = 967
20:38:21.291 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:21.291 [Lua] Lobby data difficulty_tweak = 0
20:38:21.291 [Lua] Lobby data host = 110000104674122
20:38:21.291 [Lua] Lobby data game_mode = 9
20:38:21.291 [Lua] Lobby data is_private = true
20:38:21.291 [Lua] Lobby data match_started = true
20:38:21.291 [Lua] Lobby data mechanism = adventure
20:38:21.291 [Lua] Lobby data level_key = inn_level
20:38:21.291 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:21.291 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:21.291 [Lua] Lobby data difficulty = cataclysm_3
20:38:21.291 [Lua] Lobby data quick_game = false
20:38:21.291 [Lua] Lobby data weave_index = 110
20:38:21.291 [Lua] Lobby data matchmaking = false
20:38:21.291 [Lua] Lobby data weave_name = weave_110
20:38:21.291 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:21.291 [Lua] Lobby data num_players = 4
20:38:21.291 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:21.292 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:21.292 [Lua] Lobby data country_code = DE
20:38:21.292 [Lua] Lobby data player_slot_3 = 0:0
20:38:21.292 [Lua] Lobby data eac_authorized = true
20:38:21.292 [Lua] Set lobby end.
20:38:21.292 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
20:38:21.292 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
20:38:21.292 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
20:38:21.292 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
20:38:21.292 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
20:38:21.292 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
20:38:21.292 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
20:38:21.292 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
20:38:21.292 [Lua] Complete level triggered.
20:38:21.293 [Save] Saving `save_data`
20:38:21.293 [Lua] gm_event_end_conditions_met false false
20:38:21.294 [Lua] PlayFabMirrorBase:_commit_internal nil
20:38:21.294 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:38:21.296 [Lua] generate_backend_stats 110000104674122:1
20:38:21.296 [Save] Save done
20:38:21.296 [Save] Saving `save_data`
20:38:21.299 [Save] Save done
20:38:21.311 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:38:21.311 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:38:21.312 [Save] Saving `save_data`
20:38:21.312 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
20:38:21.312 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
20:38:21.312 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:38:21.312 [Lua] [GameNetworkManager] Leaving game...
20:38:21.312 [Lua] [GameNetworkManager] Shutting down game session host.
20:38:21.312 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:38:21.312 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:38:21.312 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=251.93
20:38:21.315 [Save] Save done
20:38:21.316 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:38:21.316 [Lua] commit result success 5
20:38:21.324 [Connection] Packet 4415 chunk for system game_session from 11000010348a16a had no listener
20:38:21.357 [Connection] Packet 4416 chunk for system game_session from 11000010348a16a had no listener
20:38:21.638 [Lua] [PlayerSyncData] Game session is not initialized
20:38:21.638 [Lua] [PlayerSyncData] Game session is not initialized
20:38:21.638 [Lua] [PlayerSyncData] Game session is not initialized
20:38:21.638 [Lua] Set lobby begin:
20:38:21.638 [Lua] Lobby data twitch_enabled = false
20:38:21.639 [Lua] Lobby data power_level = 0
20:38:21.639 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:21.639 [Lua] Lobby data difficulty_tweak = 0
20:38:21.639 [Lua] Lobby data host = 110000104674122
20:38:21.639 [Lua] Lobby data game_mode = 9
20:38:21.639 [Lua] Lobby data is_private = true
20:38:21.639 [Lua] Lobby data match_started = true
20:38:21.639 [Lua] Lobby data mechanism = adventure
20:38:21.639 [Lua] Lobby data level_key = inn_level
20:38:21.639 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:21.639 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:21.639 [Lua] Lobby data difficulty = cataclysm_3
20:38:21.639 [Lua] Lobby data quick_game = false
20:38:21.639 [Lua] Lobby data weave_index = 110
20:38:21.639 [Lua] Lobby data matchmaking = false
20:38:21.639 [Lua] Lobby data weave_name = weave_110
20:38:21.639 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:21.639 [Lua] Lobby data num_players = 4
20:38:21.639 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:21.639 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:21.639 [Lua] Lobby data country_code = DE
20:38:21.639 [Lua] Lobby data player_slot_3 = 0:0
20:38:21.640 [Lua] Lobby data eac_authorized = true
20:38:21.640 [Lua] Set lobby end.
20:38:23.291 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:38:23.291 [Lua] [Managers] Calling function on all managers:
20:38:23.292 [Lua] Clearing all global lookup lists
20:38:23.292 [Lua] [IngamePlayerListUI] - Destroy
20:38:23.292 [Lua] [EquipmentUI] - Destroy
20:38:23.292 [Lua] [AbilityUI] - Destroy
20:38:23.292 [Lua] [GamePadAbilityUI] - Destroy
20:38:23.292 [Lua] [GamePadEquipmentUI] - Destroy
20:38:23.292 [Lua] [IngameUI] destroy
20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
20:38:23.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3
20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2
20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1
20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
20:38:23.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
20:38:23.302 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
20:38:23.302 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
20:38:23.342 [Lua] [Managers] Destroying manager group:
20:38:23.347 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:38:23.422 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:38:23.422 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
20:38:23.422 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
20:38:23.422 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0
20:38:23.422 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:38:23.422 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 5, User: 110000104674122 "KARL FRANZ"
<>
20:38:23.423 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2994426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000095933F0
[3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame
[5] self = table: 000000000094A0A0; application_shutdown = nil; unit_spawner = table: 00000000128261D0; world = [World]; unit_storage = table: 0000000002D00090; units = table: 0000000002D00120; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000094A0A0
[8] self = table: 00000000031FB070; dt = 0.008008928969502449; t = 277.73632032552268; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.008008928969502449; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008008928969502449; t = 277.73632032552268
[10] dt = 0.008008928969502449
[2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; loaded_level = "inn_level"; resend_post_game_timer = 1.9139509154483676;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 250.14425643561407; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.008008928969502449; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 251.93489814875647; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0;
<>
<>
20:38:23.423 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
20:38:23.423 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
20:38:23.423 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0
20:38:23.423 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:38:23.423 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 6, User: 110000104674122 "KARL FRANZ"
<>
20:38:23.423 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2994426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000095933F0
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000094A0A0; application_shutdown = nil; unit_spawner = table: 00000000128261D0; world = [World]; unit_storage = table: 0000000002D00090; units = table: 0000000002D00120; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000094A0A0
[8] self = table: 00000000031FB070; dt = 0.008008928969502449; t = 277.73632032552268; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.008008928969502449; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008008928969502449; t = 277.73632032552268
[10] dt = 0.008008928969502449
[2] server = table: 0000000000FA76C0; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; loaded_level = "inn_level"; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 250.14425643561407; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.008008928969502449; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 251.93489814875647; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0;
<>
<>
20:38:23.423 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
20:38:23.423 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:38:23.423 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0
20:38:23.423 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:38:23.424 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 7, User: 110000104674122 "KARL FRANZ"
<>
20:38:23.424 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2994426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000095933F0
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000094A0A0; application_shutdown = nil; unit_spawner = table: 00000000128261D0; world = [World]; unit_storage = table: 0000000002D00090; units = table: 0000000002D00120; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000094A0A0
[8] self = table: 00000000031FB070; dt = 0.008008928969502449; t = 277.73632032552268; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.008008928969502449; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008008928969502449; t = 277.73632032552268
[10] dt = 0.008008928969502449
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 250.14425643561407; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.008008928969502449; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 251.93489814875647; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0;
<>
<>
20:38:23.424 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
20:38:23.424 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
20:38:23.424 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0
20:38:23.424 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:38:23.424 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 8, User: 110000104674122 "KARL FRANZ"
<>
20:38:23.425 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2994426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000095933F0
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 000000000094A0A0; application_shutdown = nil; unit_spawner = table: 00000000128261D0; world = [World]; unit_storage = table: 0000000002D00090; units = table: 0000000002D00120; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000094A0A0
[8] self = table: 00000000031FB070; dt = 0.008008928969502449; t = 277.73632032552268; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.008008928969502449; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008008928969502449; t = 277.73632032552268
[10] dt = 0.008008928969502449
[2] server = table: 0000000000FA76C0; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; loaded_level = "inn_level"; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000105281B0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000011BB4B0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000003F0100; network_server = table: 0000000000FA76C0; entity_system = table: 000000000014A240; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000010CFEF60; statistics_db = table: 00000000009416A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 250.14425643561407; input_manager = table: 0000000000940F50; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000003BB540; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000011BB4B0; world = [World]; dt = 0.008008928969502449; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 251.93489814875647; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 0000000012826020; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000094A0A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006FAAA0;
<>
<>
20:38:23.425 [Lua] [Matchmaking] unregister rpcs
20:38:23.425 [Lua] ############### UNLOADING PACKAGES ###############
20:38:23.425 [Lua] [Managers] Calling function on all managers:
20:38:23.425 [Lua] [Managers] Destroying manager group:
20:38:23.425 [Lua] [Gamestate] Enter state StateLoading
20:38:23.427 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:38:23.427 [Lua] [Matchmaking] register rpcs
20:38:23.427 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:38:23.427 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:38:23.427 [Lua] registering RPCs
20:38:23.427 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:38:23.427 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:38:23.427 [Lua] Set lobby begin:
20:38:23.427 [Lua] Lobby data twitch_enabled = false
20:38:23.428 [Lua] Lobby data power_level = 0
20:38:23.428 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:23.428 [Lua] Lobby data difficulty_tweak = 0
20:38:23.428 [Lua] Lobby data host = 110000104674122
20:38:23.428 [Lua] Lobby data game_mode = 9
20:38:23.428 [Lua] Lobby data is_private = true
20:38:23.428 [Lua] Lobby data match_started = true
20:38:23.428 [Lua] Lobby data mechanism = adventure
20:38:23.428 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:38:23.428 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:23.428 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:23.429 [Lua] Lobby data difficulty = cataclysm_3
20:38:23.429 [Lua] Lobby data quick_game = false
20:38:23.429 [Lua] Lobby data weave_index = 110
20:38:23.429 [Lua] Lobby data matchmaking = false
20:38:23.429 [Lua] Lobby data weave_name = weave_110
20:38:23.429 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:23.429 [Lua] Lobby data num_players = 4
20:38:23.429 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:23.429 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:23.429 [Lua] Lobby data country_code = DE
20:38:23.429 [Lua] Lobby data player_slot_3 = 0:0
20:38:23.429 [Lua] Lobby data eac_authorized = true
20:38:23.429 [Lua] Set lobby end.
20:38:23.429 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:38:23.433 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
20:38:23.433 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:38:23.433 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
20:38:23.434 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:38:23.434 [Umbra] Unload tome
20:38:23.435 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:38:23.539 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:38:23.539 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:38:23.539 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:38:23.539 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
20:38:23.539 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
20:38:23.539 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
20:38:23.539 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
20:38:23.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:38:23.845 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:38:23.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
20:38:27.898 [Lua] ### Sending rpc_level_loaded
20:38:27.898 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124
20:38:27.898 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
20:38:27.899 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
20:38:27.899 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
20:38:27.916 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
20:38:27.916 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
20:38:28.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
20:38:28.743 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
20:38:28.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:38:28.994 [Lua] ### Sending rpc_level_loaded
20:38:28.994 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124
20:38:28.994 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
20:38:28.995 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
20:38:28.995 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
20:38:29.011 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
20:38:29.011 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
20:38:29.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:38:29.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:38:29.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:38:29.808 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
20:38:30.056 [Lua] ### Sending rpc_level_loaded
20:38:30.056 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124
20:38:30.056 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
20:38:30.057 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
20:38:30.057 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
20:38:30.074 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
20:38:30.074 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
20:38:30.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:38:30.428 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:38:30.445 [Lua] [LevelTransitionHandler] Level load completed!
20:38:30.445 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 2994426 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
20:38:30.463 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:38:30.463 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
20:38:30.463 [Lua] load_startup_enemy_packages: --------------
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] chaos_spawn
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] chaos_troll
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_rat_ogre
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_stormfiend
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] beastmen_minotaur
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] chaos_plague_sorcerer
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] chaos_corruptor_sorcerer
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_gutter_runner
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_pack_master
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_poison_wind_globadier
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_ratling_gunner
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_warpfire_thrower
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] chaos_vortex_sorcerer
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] beastmen_standard_bearer
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] chaos_vortex
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] critter_rat
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] critter_pig
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_storm_vermin_with_shield
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] beastmen_gor
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] beastmen_ungor_archer
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] beastmen_ungor
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_clan_rat
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_slave
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_clan_rat_with_shield
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_storm_vermin
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] beastmen_bestigor
20:38:30.463 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:38:30.463 [Lua] skaven_plague_monk
20:38:30.467 [Lua] ### Sending rpc_level_loaded
20:38:30.467 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124
20:38:30.467 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:38:30.483 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:38:30.483 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:38:30.500 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:38:30.500 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:38:30.500 [Lua] ### Sending rpc_level_loaded
20:38:30.500 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124
20:38:30.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:38:30.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:38:30.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:38:31.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:38:31.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:38:31.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:38:31.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:38:31.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:38:31.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:38:32.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:38:32.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:38:32.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:38:33.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:38:33.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:38:33.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:38:33.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:38:33.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:38:33.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:38:33.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:38:33.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:38:33.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:38:34.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:38:34.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:38:34.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:38:34.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:38:34.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:38:34.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:38:34.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:38:34.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:38:34.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:38:35.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:38:35.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:38:35.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:38:35.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:38:35.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:38:35.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:38:36.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:38:36.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:38:36.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:38:36.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:5 my_peer_id:110000104674122
20:38:36.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:5 my_peer_id:110000104674122
20:38:36.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:5 my_peer_id:110000104674122
20:38:36.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:5 my_peer_id:110000104674122
20:38:36.996 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:5 my_peer_id:110000104674122
20:38:36.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:36.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:36.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:37.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:38:37.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:38:37.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:38:37.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:38:37.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:38:37.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:38:37.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:38:37.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:38:37.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:38:37.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:38:37.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:38:37.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:38:37.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:38:37.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:38:37.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:38:37.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:38:37.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:38:37.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:38:39.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:38:39.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:38:39.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:38:39.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:6 my_peer_id:110000104674122
20:38:39.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:6 my_peer_id:110000104674122
20:38:39.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:6 my_peer_id:110000104674122
20:38:39.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:6 my_peer_id:110000104674122
20:38:39.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:6 my_peer_id:110000104674122
20:38:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:39.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
20:38:39.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:38:39.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
20:38:40.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:38:40.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:38:40.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:38:41.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:38:41.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:38:41.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:38:41.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:38:41.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:38:41.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:38:42.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:38:42.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:38:42.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:38:42.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:38:42.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:38:42.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:38:43.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:38:43.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:38:43.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:38:44.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:38:44.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:38:44.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:38:45.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:38:45.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:38:45.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:38:45.024 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
20:38:45.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:38:45.025 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:38:45.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:7 my_peer_id:110000104674122
20:38:45.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:7 my_peer_id:110000104674122
20:38:45.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:7 my_peer_id:110000104674122
20:38:45.039 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:7 my_peer_id:110000104674122
20:38:45.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:7 my_peer_id:110000104674122
20:38:45.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
20:38:45.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:45.056 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:38:45.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:45.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:38:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
20:38:45.106 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:38:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:38:45.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:38:45.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:38:45.107 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:38:45.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
20:38:45.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:38:45.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:38:45.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:38:45.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:38:45.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:38:45.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:38:45.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:38:45.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:38:45.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:38:45.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:38:45.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:38:45.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:38:45.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:38:46.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:38:46.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:38:46.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:38:46.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:38:46.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:38:46.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:38:46.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:38:46.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:38:46.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:38:46.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:8 my_peer_id:110000104674122
20:38:46.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:8 my_peer_id:110000104674122
20:38:46.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:8 my_peer_id:110000104674122
20:38:46.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:8 my_peer_id:110000104674122
20:38:46.928 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:8 my_peer_id:110000104674122
20:38:46.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:46.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:46.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:38:46.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:38:46.961 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
20:38:46.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
20:38:46.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:38:47.044 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
20:38:47.044 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
20:38:47.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:38:47.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:38:47.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:38:47.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:38:47.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:38:47.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:38:47.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:38:47.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:38:47.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:38:47.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:38:47.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:38:47.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:38:47.871 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
20:38:47.872 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:38:47.872 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
20:38:47.872 [Umbra] Init version: 3.4.15 :: 16 threads
20:38:48.126 [Lua] Async level spawning done
20:38:48.126 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:38:49.114 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:38:49.114 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:38:49.114 [Lua] [Matchmaking] unregister rpcs
20:38:49.114 [Lua] Set lobby begin:
20:38:49.114 [Lua] Lobby data twitch_enabled = false
20:38:49.114 [Lua] Lobby data power_level = 0
20:38:49.114 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:49.114 [Lua] Lobby data difficulty_tweak = 0
20:38:49.114 [Lua] Lobby data host = 110000104674122
20:38:49.114 [Lua] Lobby data game_mode = 9
20:38:49.114 [Lua] Lobby data is_private = true
20:38:49.114 [Lua] Lobby data match_started = true
20:38:49.114 [Lua] Lobby data mechanism = adventure
20:38:49.114 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:38:49.115 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:49.115 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:49.115 [Lua] Lobby data difficulty = cataclysm_3
20:38:49.115 [Lua] Lobby data quick_game = false
20:38:49.115 [Lua] Lobby data weave_index = 110
20:38:49.115 [Lua] Lobby data matchmaking = false
20:38:49.115 [Lua] Lobby data weave_name = weave_110
20:38:49.115 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:49.115 [Lua] Lobby data num_players = 4
20:38:49.115 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:49.115 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:49.115 [Lua] Lobby data country_code = DE
20:38:49.115 [Lua] Lobby data player_slot_3 = 0:0
20:38:49.115 [Lua] Lobby data eac_authorized = true
20:38:49.115 [Lua] Set lobby end.
20:38:49.115 [Lua] [Managers] Destroying manager group:
20:38:49.116 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
20:38:49.116 [Lua] [Gamestate] Enter StateIngame HOST
20:38:49.116 [Lua] [Managers] Calling function on all managers:
20:38:49.117 [Lua] <>level = dlc_scorpion_rubble_beasts<>
20:38:49.117 [Lua] Set lobby begin:
20:38:49.117 [Lua] Lobby data twitch_enabled = false
20:38:49.117 [Lua] Lobby data power_level = 0
20:38:49.117 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:49.117 [Lua] Lobby data difficulty_tweak = 0
20:38:49.117 [Lua] Lobby data host = 110000104674122
20:38:49.117 [Lua] Lobby data game_mode = 9
20:38:49.117 [Lua] Lobby data is_private = true
20:38:49.117 [Lua] Lobby data match_started = true
20:38:49.117 [Lua] Lobby data mechanism = adventure
20:38:49.117 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:38:49.117 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:49.117 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:49.117 [Lua] Lobby data difficulty = cataclysm_3
20:38:49.117 [Lua] Lobby data quick_game = false
20:38:49.117 [Lua] Lobby data weave_index = 110
20:38:49.117 [Lua] Lobby data matchmaking = false
20:38:49.117 [Lua] Lobby data weave_name = weave_110
20:38:49.118 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:49.118 [Lua] Lobby data num_players = 4
20:38:49.118 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:49.118 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:49.118 [Lua] Lobby data country_code = DE
20:38:49.118 [Lua] Lobby data player_slot_3 = 0:0
20:38:49.118 [Lua] Lobby data eac_authorized = true
20:38:49.118 [Lua] Set lobby end.
20:38:49.118 [Lua] [StateIngame] Server ingame
20:38:49.121 [Lua] Set lobby begin:
20:38:49.121 [Lua] Lobby data twitch_enabled = false
20:38:49.121 [Lua] Lobby data power_level = 0
20:38:49.121 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:49.121 [Lua] Lobby data difficulty_tweak = 0
20:38:49.121 [Lua] Lobby data host = 110000104674122
20:38:49.121 [Lua] Lobby data game_mode = 9
20:38:49.121 [Lua] Lobby data is_private = true
20:38:49.121 [Lua] Lobby data match_started = true
20:38:49.121 [Lua] Lobby data mechanism = adventure
20:38:49.122 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:38:49.122 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:49.122 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:49.122 [Lua] Lobby data difficulty = cataclysm_3
20:38:49.122 [Lua] Lobby data quick_game = false
20:38:49.122 [Lua] Lobby data weave_index = 110
20:38:49.122 [Lua] Lobby data matchmaking = false
20:38:49.122 [Lua] Lobby data weave_name = weave_110
20:38:49.122 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:49.122 [Lua] Lobby data num_players = 4
20:38:49.122 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:49.122 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:49.122 [Lua] Lobby data country_code = DE
20:38:49.122 [Lua] Lobby data player_slot_3 = 0:0
20:38:49.122 [Lua] Lobby data eac_authorized = true
20:38:49.122 [Lua] Set lobby end.
20:38:49.122 [Lua] [Matchmaking] register rpcs
20:38:49.122 [Lua] GameNetworkManager:init... creating game session
20:38:49.122 [Lua] Host GameSession.make_game_session_host with session:
20:38:49.122 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:38:49.123 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:38:49.123 [Lua] [GameNetworkManager] self.is_server = true
20:38:49.123 [Network] Setting artificial MTU limit to 65536
20:38:49.123 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 11
20:38:49.123 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:38:49.123 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:38:49.130 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
20:38:49.130 [Lua] pacing=disabled
20:38:49.130 [Lua] roaming=nil
20:38:49.130 [Lua] specials=disabled
20:38:49.130 [Lua] debug_color=maroon
20:38:49.130 [Lua] pack_spawning=skaven_beastmen
20:38:49.130 [Lua] contained_breeds=nil
20:38:49.130 [Lua] disabled=false
20:38:49.130 [Lua] boss=disabled
20:38:49.130 [Lua] horde=disabled
20:38:49.130 [Lua] name=weave_skaven_beastmen
20:38:49.130 [Lua] intensity=disabled
20:38:49.130 [Lua] ---
20:38:49.130 [Lua] [LevelAnalysis] set_random_seed( 4093782)
20:38:49.132 warning: [GwNav] NavData resource not loaded
20:38:49.132 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
20:38:49.132 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
20:38:49.135 [Lua] [AIInterestPointSystem] Level Seed: 4093782
20:38:49.135 [Lua]
20:38:49.135 [Lua] [entity_system_bag] = table
20:38:49.135 [Lua] [entity_system_bag] = metatable
20:38:49.135 [Lua] [startup_data] = table
20:38:49.135 [Lua] [entity_manager] = table
20:38:49.135 [Lua] [entity_manager] = metatable
20:38:49.135 [Lua] [unit_spawner] = table
20:38:49.135 [Lua] [unit_spawner] = metatable
20:38:49.135 [Lua] [unit_storage] = table
20:38:49.135 [Lua] [unit_storage] = metatable
20:38:49.135 [Lua] [dice_keeper] = table
20:38:49.135 [Lua] [dice_keeper] = metatable
20:38:49.135 [Lua] [is_server] = true (boolean)
20:38:49.135 [Lua] [world] = [World]
20:38:49.135 [Lua] [system_api] = table
20:38:49.135 [Lua] [entity_system] = table
20:38:49.135 [Lua] [entity_system] = metatable
20:38:49.135 [Lua] [network_lobby] = table
20:38:49.135 [Lua] [network_lobby] = metatable
20:38:49.135 [Lua] [profile_synchronizer] = table
20:38:49.135 [Lua] [profile_synchronizer] = metatable
20:38:49.135 [Lua] [level_transition_handler] = table
20:38:49.135 [Lua] [level_transition_handler] = metatable
20:38:49.135 [Lua] [num_local_human_players] = 1 (number)
20:38:49.135 [Lua] [statistics_db] = table
20:38:49.135 [Lua] [statistics_db] = metatable
20:38:49.135 [Lua] [network_server] = table
20:38:49.135 [Lua] [network_server] = metatable
20:38:49.135 [Lua] [input_manager] = table
20:38:49.135 [Lua] [input_manager] = metatable
20:38:49.135 [Lua] [network_clock] = table
20:38:49.135 [Lua] [network_clock] = metatable
20:38:49.135 [Lua] [network_transmit] = table
20:38:49.135 [Lua] [network_transmit] = metatable
20:38:49.135 [Lua] [free_flight_manager] = table
20:38:49.135 [Lua] [free_flight_manager] = metatable
20:38:49.135 [Lua] [network_manager] = table
20:38:49.135 [Lua] [network_manager] = metatable
20:38:49.135 [Lua] [network_event_delegate] = table
20:38:49.135 [Lua] [network_event_delegate] = metatable
20:38:49.135 [Lua]
20:38:49.135 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:38:49.135 [Lua] ignoring extension VersusInteractObjectiveExtension
20:38:49.135 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:38:49.135 [Lua] ignoring extension VersusSocketObjectiveExtension
20:38:49.135 [Lua] ignoring extension VersusTargetObjectiveExtension
20:38:49.135 [Lua] ignoring extension VersusMissionObjectiveExtension
20:38:49.136 [Lua] ignoring extension KeepDecorationPaintingExtension
20:38:49.137 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:38:49.154 [Lua] [AchievementManager] Achievements using the steam platform
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
20:38:49.197 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
20:38:49.198 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
20:38:49.198 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
20:38:49.213 [Lua] [StateIngame] Level seed: 4093782
20:38:49.231 [Lua] [LevelAnalysis] set_random_seed( 4093782)
20:38:49.235 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:38:49.235 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:38:49.236 [Lua] [IngameUI] init
20:38:49.247 [SteamVoipClient] select_out(11000010348a16a, off)
20:38:49.247 [SteamVoipClient] select_out(110000103737e0e, off)
20:38:49.247 [SteamVoipClient] select_out(110000104674122, off)
20:38:49.247 [SteamVoipClient] select_out(1100001057a793d, off)
20:38:49.252 [Lua] cb_razer_chroma_setup
20:38:49.276 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:38:49.276 [Lua] Set lobby begin:
20:38:49.276 [Lua] Lobby data twitch_enabled = false
20:38:49.276 [Lua] Lobby data power_level = 1100
20:38:49.276 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:49.276 [Lua] Lobby data difficulty_tweak = 0
20:38:49.277 [Lua] Lobby data host = 110000104674122
20:38:49.277 [Lua] Lobby data game_mode = 9
20:38:49.277 [Lua] Lobby data is_private = true
20:38:49.277 [Lua] Lobby data match_started = true
20:38:49.277 [Lua] Lobby data mechanism = adventure
20:38:49.277 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:38:49.277 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:49.277 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:49.277 [Lua] Lobby data difficulty = cataclysm_3
20:38:49.277 [Lua] Lobby data quick_game = false
20:38:49.277 [Lua] Lobby data weave_index = 110
20:38:49.277 [Lua] Lobby data matchmaking = false
20:38:49.277 [Lua] Lobby data weave_name = weave_110
20:38:49.277 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:49.277 [Lua] Lobby data num_players = 4
20:38:49.277 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:49.277 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:49.277 [Lua] Lobby data country_code = DE
20:38:49.278 [Lua] Lobby data player_slot_3 = 0:0
20:38:49.278 [Lua] Lobby data eac_authorized = true
20:38:49.278 [Lua] Set lobby end.
20:38:49.278 [Lua] CurrentConflictSettings weave_skaven_beastmen
20:38:49.278 [Lua] [ConflictDirector] conflict_director is ai_ready
20:38:49.278 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:38:49.278 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:38:49.284 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:38:49.284 [Lua] Forming navigation groups in one frame
20:38:49.284 [Lua] Forming navigation groups
20:38:49.291 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000050022
20:38:49.414 [Lua] NavigationGroupManager -> calulation time B: 0.12299999999999045
20:38:49.414 [Lua] number of nav groups: 253
20:38:49.415 [Lua] number of refined nav groups : 190
20:38:49.419 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000000522959
20:38:49.419 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
20:38:49.436 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:38:49.439 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:38:49.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:38:49.440 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
20:38:49.442 [Lua] [Managers] Calling function on all managers:
20:38:49.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:38:49.461 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 11
20:38:49.463 [Lua] FIRST UPDATE @0.050312109291553
20:38:49.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 11
20:38:52.679 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
20:38:52.679 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
20:38:52.679 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:38:52.679 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:38:52.679 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
20:38:52.679 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
20:38:52.687 [Lua] Set lobby begin:
20:38:52.687 [Lua] Lobby data twitch_enabled = false
20:38:52.687 [Lua] Lobby data power_level = 1100
20:38:52.688 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:52.688 [Lua] Lobby data difficulty_tweak = 0
20:38:52.688 [Lua] Lobby data host = 110000104674122
20:38:52.688 [Lua] Lobby data game_mode = 9
20:38:52.688 [Lua] Lobby data is_private = true
20:38:52.690 [Lua] Lobby data match_started = true
20:38:52.690 [Lua] Lobby data mechanism = adventure
20:38:52.690 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:38:52.690 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:52.690 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:52.690 [Lua] Lobby data difficulty = cataclysm_3
20:38:52.690 [Lua] Lobby data quick_game = false
20:38:52.690 [Lua] Lobby data weave_index = 110
20:38:52.690 [Lua] Lobby data matchmaking = false
20:38:52.690 [Lua] Lobby data weave_name = weave_110
20:38:52.690 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:52.690 [Lua] Lobby data num_players = 4
20:38:52.690 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:52.690 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:52.690 [Lua] Lobby data country_code = DE
20:38:52.690 [Lua] Lobby data player_slot_3 = 0:0
20:38:52.690 [Lua] Lobby data eac_authorized = true
20:38:52.690 [Lua] Set lobby end.
20:38:52.690 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
20:38:52.690 [Lua] Breedfreezer (server) starting a hot join sync
20:38:52.690 [Lua] packing 0 units of breed skaven_clan_rat
20:38:52.690 [Lua] packing 0 units of breed skaven_storm_vermin
20:38:52.690 [Lua] packing 0 units of breed skaven_slave
20:38:52.690 [Lua] packing 0 units of breed beastmen_ungor_archer
20:38:52.690 [Lua] packing 0 units of breed beastmen_bestigor
20:38:52.690 [Lua] packing 0 units of breed beastmen_ungor
20:38:52.690 [Lua] packing 0 units of breed skaven_plague_monk
20:38:52.690 [Lua] packing 0 units of breed beastmen_gor
20:38:52.690 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:38:52.690 [Lua]
20:38:52.690 [Lua] [1] = 1 (number)
20:38:52.690 [Lua] [2] = 0 (number)
20:38:52.690 [Lua] [3] = 1 (number)
20:38:52.690 [Lua] [4] = 0 (number)
20:38:52.690 [Lua] [5] = 1 (number)
20:38:52.690 [Lua] [6] = 0 (number)
20:38:52.690 [Lua] [7] = 1 (number)
20:38:52.690 [Lua] [8] = 0 (number)
20:38:52.690 [Lua] [9] = 1 (number)
20:38:52.690 [Lua] [10] = 0 (number)
20:38:52.690 [Lua] [11] = 1 (number)
20:38:52.690 [Lua] [12] = 0 (number)
20:38:52.690 [Lua] [13] = 1 (number)
20:38:52.691 [Lua] [14] = 0 (number)
20:38:52.691 [Lua] [15] = 1 (number)
20:38:52.691 [Lua] [16] = 0 (number)
20:38:52.691 [Lua]
20:38:52.691 [Lua]
20:38:52.691 [Lua]
20:38:52.692 [Lua] Set lobby begin:
20:38:52.692 [Lua] Lobby data twitch_enabled = false
20:38:52.692 [Lua] Lobby data power_level = 1100
20:38:52.692 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:52.692 [Lua] Lobby data difficulty_tweak = 0
20:38:52.692 [Lua] Lobby data host = 110000104674122
20:38:52.692 [Lua] Lobby data game_mode = 9
20:38:52.692 [Lua] Lobby data is_private = true
20:38:52.692 [Lua] Lobby data match_started = true
20:38:52.692 [Lua] Lobby data mechanism = adventure
20:38:52.692 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:38:52.692 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:52.692 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:52.692 [Lua] Lobby data difficulty = cataclysm_3
20:38:52.692 [Lua] Lobby data quick_game = false
20:38:52.692 [Lua] Lobby data weave_index = 110
20:38:52.692 [Lua] Lobby data matchmaking = false
20:38:52.692 [Lua] Lobby data weave_name = weave_110
20:38:52.692 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:52.692 [Lua] Lobby data num_players = 4
20:38:52.692 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:52.693 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:52.693 [Lua] Lobby data country_code = DE
20:38:52.693 [Lua] Lobby data player_slot_3 = 0:0
20:38:52.693 [Lua] Lobby data eac_authorized = true
20:38:52.693 [Lua] Set lobby end.
20:38:52.693 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
20:38:52.693 [Lua] Breedfreezer (server) starting a hot join sync
20:38:52.693 [Lua] packing 0 units of breed skaven_clan_rat
20:38:52.693 [Lua] packing 0 units of breed skaven_storm_vermin
20:38:52.693 [Lua] packing 0 units of breed skaven_slave
20:38:52.693 [Lua] packing 0 units of breed beastmen_ungor_archer
20:38:52.693 [Lua] packing 0 units of breed beastmen_bestigor
20:38:52.693 [Lua] packing 0 units of breed beastmen_ungor
20:38:52.693 [Lua] packing 0 units of breed skaven_plague_monk
20:38:52.693 [Lua] packing 0 units of breed beastmen_gor
20:38:52.693 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:38:52.693 [Lua]
20:38:52.693 [Lua] [1] = 1 (number)
20:38:52.693 [Lua] [2] = 0 (number)
20:38:52.693 [Lua] [3] = 1 (number)
20:38:52.693 [Lua] [4] = 0 (number)
20:38:52.693 [Lua] [5] = 1 (number)
20:38:52.693 [Lua] [6] = 0 (number)
20:38:52.693 [Lua] [7] = 1 (number)
20:38:52.693 [Lua] [8] = 0 (number)
20:38:52.693 [Lua] [9] = 1 (number)
20:38:52.693 [Lua] [10] = 0 (number)
20:38:52.693 [Lua] [11] = 1 (number)
20:38:52.693 [Lua] [12] = 0 (number)
20:38:52.693 [Lua] [13] = 1 (number)
20:38:52.693 [Lua] [14] = 0 (number)
20:38:52.693 [Lua] [15] = 1 (number)
20:38:52.693 [Lua] [16] = 0 (number)
20:38:52.693 [Lua]
20:38:52.693 [Lua]
20:38:52.693 [Lua]
20:38:52.693 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
20:38:52.693 [Lua] RemotePlayer:create_game_object( ) 25
20:38:52.710 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
20:38:52.710 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
20:38:52.710 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:38:52.710 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:38:52.710 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:38:52.710 [Lua] RemotePlayer:create_game_object( ) 26
20:38:52.726 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
20:38:52.726 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
20:38:52.726 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
20:38:52.726 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
20:38:52.845 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:38:52.845 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
20:38:52.878 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:38:52.878 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
20:38:53.994 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
20:38:53.994 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
20:38:54.007 [Lua] Set lobby begin:
20:38:54.007 [Lua] Lobby data twitch_enabled = false
20:38:54.007 [Lua] Lobby data power_level = 1100
20:38:54.007 [Lua] Lobby data unique_server_name = KARL FRANZ
20:38:54.007 [Lua] Lobby data difficulty_tweak = 0
20:38:54.007 [Lua] Lobby data host = 110000104674122
20:38:54.007 [Lua] Lobby data game_mode = 9
20:38:54.007 [Lua] Lobby data is_private = true
20:38:54.007 [Lua] Lobby data match_started = true
20:38:54.007 [Lua] Lobby data mechanism = adventure
20:38:54.007 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:38:54.007 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:38:54.007 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:38:54.007 [Lua] Lobby data difficulty = cataclysm_3
20:38:54.007 [Lua] Lobby data quick_game = false
20:38:54.007 [Lua] Lobby data weave_index = 110
20:38:54.007 [Lua] Lobby data matchmaking = false
20:38:54.007 [Lua] Lobby data weave_name = weave_110
20:38:54.007 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:38:54.007 [Lua] Lobby data num_players = 4
20:38:54.007 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:38:54.008 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:38:54.008 [Lua] Lobby data country_code = DE
20:38:54.008 [Lua] Lobby data player_slot_3 = 0:0
20:38:54.008 [Lua] Lobby data eac_authorized = true
20:38:54.008 [Lua] Set lobby end.
20:38:54.008 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
20:38:54.008 [Lua] Breedfreezer (server) starting a hot join sync
20:38:54.008 [Lua] packing 0 units of breed skaven_clan_rat
20:38:54.008 [Lua] packing 0 units of breed skaven_storm_vermin
20:38:54.008 [Lua] packing 0 units of breed skaven_slave
20:38:54.008 [Lua] packing 0 units of breed beastmen_ungor_archer
20:38:54.008 [Lua] packing 0 units of breed beastmen_bestigor
20:38:54.008 [Lua] packing 0 units of breed beastmen_ungor
20:38:54.008 [Lua] packing 0 units of breed skaven_plague_monk
20:38:54.008 [Lua] packing 0 units of breed beastmen_gor
20:38:54.008 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:38:54.008 [Lua]
20:38:54.008 [Lua] [1] = 1 (number)
20:38:54.008 [Lua] [2] = 0 (number)
20:38:54.008 [Lua] [3] = 1 (number)
20:38:54.008 [Lua] [4] = 0 (number)
20:38:54.008 [Lua] [5] = 1 (number)
20:38:54.008 [Lua] [6] = 0 (number)
20:38:54.008 [Lua] [7] = 1 (number)
20:38:54.008 [Lua] [8] = 0 (number)
20:38:54.008 [Lua] [9] = 1 (number)
20:38:54.008 [Lua] [10] = 0 (number)
20:38:54.008 [Lua] [11] = 1 (number)
20:38:54.008 [Lua] [12] = 0 (number)
20:38:54.008 [Lua] [13] = 1 (number)
20:38:54.008 [Lua] [14] = 0 (number)
20:38:54.008 [Lua] [15] = 1 (number)
20:38:54.008 [Lua] [16] = 0 (number)
20:38:54.008 [Lua]
20:38:54.008 [Lua]
20:38:54.008 [Lua]
20:38:54.008 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:38:54.008 [Lua] RemotePlayer:create_game_object( ) 27
20:38:54.024 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
20:38:54.024 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
20:38:54.024 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
20:38:54.024 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
20:38:54.024 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:38:54.024 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:38:54.024 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
20:38:54.024 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
20:38:54.024 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
20:38:54.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:54.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:54.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
20:38:54.031 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
20:38:54.031 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
20:38:54.160 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:54.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:38:54.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:54.197 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:54.198 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:38:54.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:54.368 [Lua] StateInGameRunning:_game_actually_starts()
20:38:54.368 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40
20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
20:38:54.369 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
20:38:54.369 [Lua] #################################################################################################################
20:38:54.369 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:38:54.369 [Lua] #################################################################################################################
20:38:54.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12
20:38:54.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12
20:38:54.454 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:38:54.454 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
20:38:54.454 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:54.455 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
20:38:54.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:54.602 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12
20:38:54.602 [Lua] Commit load time data
20:39:01.779 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:39:03.229 [Lua] Players are leaving the safe zone
20:39:03.234 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:39:03.234 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
20:39:03.242 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
20:39:03.245 [Lua] setting up ambush-horde
20:39:03.245 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:39:03.245 [Lua] -> spawning: 16
20:39:03.245 [Lua] horde crated with id 1 of type ambush
20:39:03.245 [Lua] ambush horde has started
20:39:03.251 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
20:39:06.629 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:06.753 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:39:06.753 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:39:06.753 [Lua] ->moving spawner
20:39:06.753 [Lua] ->moving spawner
20:39:06.753 [Lua] ->moving spawner
20:39:06.753 [Lua] ->moving spawner
20:39:06.753 [Lua] ->moving spawner
20:39:06.753 [Lua] ->moving spawner
20:39:06.753 [Lua] ->moving spawner
20:39:06.753 [Lua] ->moving spawner
20:39:07.154 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:39:07.305 [Lua] Init group template: horde
20:39:07.712 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:08.175 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:39:08.323 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source.
20:39:09.477 [Lua] fence jumping
20:39:09.501 [Lua] fence jumping
20:39:14.800 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:15.060 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:15.253 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:15.462 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:18.156 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:18.819 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:39:19.881 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:39:22.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:22.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:22.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:22.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:22.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:22.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:22.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:22.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.055 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:23.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.534 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:39:23.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.690 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:39:23.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:23.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:24.442 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:24.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:24.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:24.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:24.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:24.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:24.838 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:39:24.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:24.911 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:39:25.015 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:39:25.944 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:26.126 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:39:26.361 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:39:27.538 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:27.637 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:39:27.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:39:27.924 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:39:29.978 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:30.205 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:39:31.179 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:31.213 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:31.302 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:39:35.346 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:35.800 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:36.082 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:36.082 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:38.466 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:38.614 [Lua] setting up ambush-horde
20:39:38.614 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:39:38.614 [Lua] -> spawning: 17
20:39:38.614 [Lua] horde crated with id 2 of type ambush
20:39:38.614 [Lua] ambush horde has started
20:39:38.650 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source.
20:39:38.662 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
20:39:39.578 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:39.614 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:42.126 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:39:42.126 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:39:42.126 [Lua] ->moving spawner
20:39:42.126 [Lua] ->moving spawner
20:39:42.126 [Lua] ->moving spawner
20:39:42.126 [Lua] ->moving spawner
20:39:42.126 [Lua] ->moving spawner
20:39:42.126 [Lua] ->moving spawner
20:39:42.126 [Lua] ->moving spawner
20:39:42.126 [Lua] ->moving spawner
20:39:42.126 [Lua] ->moving spawner
20:39:42.126 [Lua] ->moving spawner
20:39:42.371 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:42.371 [Lua] Horde killed: ?
20:39:42.662 [Lua] Init group template: horde
20:39:43.636 [Lua] setting up ambush-horde
20:39:43.636 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:39:43.636 [Lua] -> spawning: 21
20:39:43.636 [Lua] horde crated with id 3 of type ambush
20:39:43.636 [Lua] ambush horde has started
20:39:43.647 [Lua] starting terror event: trickle_event_beastmen_small
20:39:43.647 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:39:44.804 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:45.225 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:39:45.971 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:46.048 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:39:46.370 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:39:47.665 [Lua] Init group template: horde
20:39:48.493 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:48.553 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:39:48.865 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:39:49.800 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:51.140 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:53.896 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:39:54.498 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:39:54.958 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:55.184 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:39:55.448 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:39:55.594 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:39:55.989 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:56.062 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:56.651 [EACServer] [21:39:56:651][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:39:57.222 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:58.377 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:39:58.377 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:39:59.096 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:39:59.114 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:39:59.114 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:39:59.911 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:39:59.988 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:00.884 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:01.062 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:01.292 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:01.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:40:01.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:40:01.642 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:02.555 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:03.513 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:03.761 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:03.917 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:04.193 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:05.160 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:06.788 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:07.664 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:07.835 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:40:07.904 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:08.131 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:40:08.150 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:08.584 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:08.585 [Lua] Horde killed: ?
20:40:09.506 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:10.681 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:12.245 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:13.729 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
20:40:13.742 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
20:40:13.750 [Lua] setting up ambush-horde
20:40:13.750 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:40:13.750 [Lua] -> spawning: 12
20:40:13.750 [Lua] horde crated with id 4 of type ambush
20:40:13.750 [Lua] ambush horde has started
20:40:13.764 [Lua] setting up ambush-horde
20:40:13.764 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:40:13.764 [Lua] -> spawning: 6
20:40:13.764 [Lua] horde crated with id 5 of type ambush
20:40:13.764 [Lua] ambush horde has started
20:40:14.541 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:14.588 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:40:14.907 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:40:17.201 [Lua] replace_hidden_spawners -> first try found: 9 cover points
20:40:17.201 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:40:17.201 [Lua] ->moving spawner
20:40:17.201 [Lua] ->moving spawner
20:40:17.201 [Lua] ->moving spawner
20:40:17.229 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:17.349 [Lua] Init group template: horde
20:40:17.548 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:17.761 [Lua] Init group template: horde
20:40:19.325 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:40:19.325 [Lua] Horde killed: ?
20:40:20.618 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:21.179 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:40:21.279 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:21.778 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:40:21.884 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:22.350 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:40:22.504 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:23.110 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:23.732 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:24.090 [Lua] setting up ambush-horde
20:40:24.090 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:40:24.091 [Lua] -> spawning: 21
20:40:24.091 [Lua] horde crated with id 6 of type ambush
20:40:24.091 [Lua] ambush horde has started
20:40:24.104 [Lua] starting terror event: trickle_event_beastmen_small
20:40:24.104 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:40:24.159 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:40:24.295 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:40:24.326 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:24.825 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:40:24.927 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:40:24.972 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:25.359 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:40:25.499 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
20:40:25.589 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:26.106 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:40:27.136 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:27.588 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:40:27.588 [Lua] replace_hidden_spawners -> second try try found: 16 cover points
20:40:27.588 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.588 [Lua] ->moving spawner
20:40:27.735 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:40:28.082 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:28.142 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:40:28.181 [Lua] Init group template: horde
20:40:28.423 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:40:29.052 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:29.384 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:40:29.416 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:40:30.022 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:30.051 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:40:30.330 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:40:30.819 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:40:34.310 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:35.065 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:36.832 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:37.742 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:38.386 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:38.452 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:38.965 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:40.845 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:40.910 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:40.910 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:40.956 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:41.757 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:42.792 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:42.869 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:43.844 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:43.844 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:43.844 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:43.844 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:45.086 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:45.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:40:46.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:40:47.469 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:47.906 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:40:48.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:40:49.064 [Lua] setting up ambush-horde
20:40:49.064 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:40:49.064 [Lua] -> spawning: 12
20:40:49.064 [Lua] horde crated with id 7 of type ambush
20:40:49.064 [Lua] ambush horde has started
20:40:49.064 [Lua] setting up ambush-horde
20:40:49.064 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:40:49.065 [Lua] -> spawning: 7
20:40:49.065 [Lua] horde crated with id 8 of type ambush
20:40:49.065 [Lua] ambush horde has started
20:40:49.553 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:40:49.553 [Lua] Horde killed: ?
20:40:49.644 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:49.644 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:40:51.564 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:52.488 [Lua] replace_hidden_spawners -> first try found: 9 cover points
20:40:52.488 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:40:52.488 [Lua] ->moving spawner
20:40:52.488 [Lua] ->moving spawner
20:40:52.488 [Lua] ->moving spawner
20:40:52.488 [Lua] ->moving spawner
20:40:52.488 [Lua] ->moving spawner
20:40:52.488 [Lua] ->moving spawner
20:40:52.488 [Lua] replace_hidden_spawners -> first try found: 9 cover points
20:40:52.488 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:40:52.488 [Lua] ->moving spawner
20:40:52.488 [Lua] ->moving spawner
20:40:52.606 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:52.676 [Lua] Init group template: horde
20:40:52.947 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:53.048 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:53.547 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:40:53.565 [Lua] Init group template: horde
20:40:53.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:40:54.963 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:54.963 [Lua] Horde killed: ?
20:40:55.969 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:56.682 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:57.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:57.777 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:40:59.919 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:00.110 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:41:00.579 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:00.794 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:41:01.277 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:01.902 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:01.902 [Lua] Horde killed: ?
20:41:01.988 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:03.915 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:41:04.082 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:04.234 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:04.463 [Lua] setting up ambush-horde
20:41:04.463 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:41:04.464 [Lua] -> spawning: 21
20:41:04.464 [Lua] horde crated with id 9 of type ambush
20:41:04.464 [Lua] ambush horde has started
20:41:04.479 [Lua] starting terror event: trickle_event_beastmen_small
20:41:04.479 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:41:05.021 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:41:07.588 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:41:08.532 [Lua] Init group template: horde
20:41:08.801 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:41:09.514 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:10.007 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:41:10.767 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:11.260 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:11.422 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:41:12.347 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:41:15.206 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:41:16.625 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:16.904 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:17.840 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:18.663 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:19.771 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:19.882 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:20.003 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:20.213 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:41:20.690 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:20.706 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:22.520 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:41:22.714 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:22.848 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:23.362 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:23.362 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:41:24.128 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:41:25.693 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:41:26.787 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:41:29.460 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:41:29.495 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:29.576 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:30.038 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:41:30.787 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:31.516 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:32.238 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:41:32.836 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:33.504 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:34.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:41:34.377 [Lua] -----Enter charged
20:41:35.389 [Lua] -----Exit charged
20:41:36.130 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:41:36.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:41:37.235 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:37.855 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:37.883 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:38.379 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:41:38.450 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:39.930 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:41:40.597 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:41:40.597 [Lua] Horde killed: ?
20:41:41.890 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:41:42.515 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:41:43.069 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:41:43.069 [Lua] Horde killed: ?
20:41:44.914 [Lua] setting up ambush-horde
20:41:44.914 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:41:44.915 [Lua] -> spawning: 21
20:41:44.915 [Lua] horde crated with id 10 of type ambush
20:41:44.915 [Lua] ambush horde has started
20:41:44.927 [Lua] starting terror event: trickle_event_beastmen_small
20:41:44.927 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:41:44.975 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:41:48.988 [Lua] Init group template: horde
20:41:49.926 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:41:49.926 [Lua] Horde killed: ?
20:41:55.094 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:41:56.331 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:41:56.652 [EACServer] [21:41:56:652][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:41:58.807 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:00.049 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:00.666 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:01.984 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:02.239 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207)
20:42:02.488 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:02.533 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:02.545 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:03.924 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:04.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:42:04.974 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:05.524 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:05.629 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:07.325 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:07.414 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:07.777 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:08.820 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:09.996 [Lua] simple los failed
20:42:10.325 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:42:10.325 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:42:12.439 [Lua] fence jumping
20:42:13.465 [Lua] ready to jump failed
20:42:15.095 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:15.168 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:42:15.479 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:42:16.246 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:17.695 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:42:18.736 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:42:20.068 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:20.121 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:21.036 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:24.624 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:24.624 [Lua] Horde killed: ?
20:42:25.200 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:42:25.423 [Lua] setting up ambush-horde
20:42:25.423 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:42:25.423 [Lua] -> spawning: 21
20:42:25.423 [Lua] horde crated with id 11 of type ambush
20:42:25.423 [Lua] ambush horde has started
20:42:25.433 [Lua] starting terror event: trickle_event_beastmen_small
20:42:25.433 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:42:29.482 [Lua] Init group template: horde
20:42:32.069 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:32.116 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:32.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:42:32.903 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:42:33.336 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:42:34.209 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:36.017 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:36.509 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:36.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:42:37.219 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:42:37.391 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:37.542 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:42:37.967 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:42:38.657 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:39.164 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:39.343 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:40.106 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:40.137 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:42:41.112 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:41.156 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:42:41.702 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:42:42.390 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:42.715 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:42:45.975 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:47.175 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:47.968 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:48.743 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:49.251 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:49.472 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:49.947 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:50.168 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:50.327 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:50.659 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:42:51.915 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:52.472 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:42:52.472 [Lua] Horde killed: ?
20:43:03.245 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207)
20:43:03.260 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
20:43:05.225 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:05.705 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:43:05.828 [Lua] setting up ambush-horde
20:43:05.828 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:43:05.828 [Lua] -> spawning: 21
20:43:05.828 [Lua] horde crated with id 12 of type ambush
20:43:05.828 [Lua] ambush horde has started
20:43:05.841 [Lua] starting terror event: trickle_event_beastmen_small
20:43:05.841 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:43:07.038 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 911.048583984375 [Unit '#ID[79481f482be18f1e]']
20:43:09.133 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:43:09.387 [Lua] replace_hidden_spawners -> first try found: 8 cover points
20:43:09.387 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.387 [Lua] ->moving spawner
20:43:09.964 [Lua] Init group template: horde
20:43:10.424 [Lua] fence jumping
20:43:13.431 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:43:14.785 [Lua] ready to jump failed
20:43:19.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:19.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:19.483 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:43:19.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:20.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:20.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:21.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:21.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:21.288 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:43:21.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:21.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:21.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:22.649 [Lua] simple los failed
20:43:23.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:23.816 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:43:24.013 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:24.098 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:43:24.421 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:43:25.587 [Lua] fence jumping
20:43:26.569 [Lua] ready to jump failed
20:43:29.221 [Lua] ready to jump failed
20:43:30.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:31.762 [Lua] ready to jump failed
20:43:31.763 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:43:35.379 [Lua] fence jumping
20:43:36.483 [Lua] ready to jump failed
20:43:36.952 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:43:38.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:41.863 [Lua] fence jumping
20:43:41.921 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:43:42.401 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:43:42.460 [Lua] simple los failed
20:43:42.987 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:43:43.147 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:43:43.371 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:43.764 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:43:43.847 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:43:44.754 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:43:46.248 [Lua] setting up ambush-horde
20:43:46.248 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:43:46.248 [Lua] -> spawning: 21
20:43:46.248 [Lua] horde crated with id 13 of type ambush
20:43:46.248 [Lua] ambush horde has started
20:43:46.266 [Lua] starting terror event: trickle_event_beastmen_small
20:43:46.266 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:43:49.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:49.760 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:43:49.760 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:43:49.760 [Lua] ->moving spawner
20:43:49.760 [Lua] ->moving spawner
20:43:49.760 [Lua] ->moving spawner
20:43:49.760 [Lua] ->moving spawner
20:43:49.760 [Lua] ->moving spawner
20:43:49.760 [Lua] ->moving spawner
20:43:49.760 [Lua] ->moving spawner
20:43:49.760 [Lua] ->moving spawner
20:43:49.760 [Lua] ->moving spawner
20:43:49.774 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:43:49.774 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:43:49.774 [Lua] ->moving spawner
20:43:49.774 [Lua] ->moving spawner
20:43:49.774 [Lua] ->moving spawner
20:43:49.774 [Lua] ->moving spawner
20:43:49.774 [Lua] ->moving spawner
20:43:49.774 [Lua] ->moving spawner
20:43:49.774 [Lua] ->moving spawner
20:43:49.792 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:43:50.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:50.306 [Lua] Init group template: horde
20:43:51.289 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:43:51.806 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:43:52.392 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:43:52.842 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:43:53.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:54.431 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:43:56.652 [EACServer] [21:43:56:651][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:43:57.338 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:43:57.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:43:59.298 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:04.202 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:04.402 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:06.244 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:44:07.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:08.379 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:09.817 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:10.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:10.516 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:11.156 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:11.564 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:12.026 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:14.013 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:15.166 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:15.340 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:15.358 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:15.675 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:44:15.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:16.281 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:16.470 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:16.597 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:16.729 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:16.861 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:16.926 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:44:17.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:17.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:17.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:17.164 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:17.241 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:44:17.382 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:17.535 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:44:17.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:18.012 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:44:18.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:18.070 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:18.865 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:18.955 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207)
20:44:18.956 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro
20:44:19.232 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:44:19.477 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:44:19.577 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:19.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:19.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:19.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:19.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:20.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:20.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:20.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:21.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:21.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:21.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:21.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:21.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:21.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:21.864 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:44:22.686 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:44:23.399 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:44:23.517 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:24.813 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:44:24.914 [Lua] state dead despawn
20:44:24.928 [Lua] [GameNetworkManager] destroying game object with go_id=29
20:44:25.288 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:44:25.866 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:44:26.011 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:44:26.327 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
20:44:26.328 [Lua] [GameNetworkManager] destroying game object with go_id=46
20:44:26.832 [Lua] setting up ambush-horde
20:44:26.832 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:44:26.833 [Lua] -> spawning: 21
20:44:26.833 [Lua] horde crated with id 14 of type ambush
20:44:26.833 [Lua] ambush horde has started
20:44:26.853 [Lua] starting terror event: trickle_event_beastmen_small
20:44:26.853 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:44:27.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:27.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:27.759 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:28.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:28.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:28.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:28.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:28.582 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:44:28.582 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:44:29.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:29.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:29.328 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:44:30.644 [Lua] Init group template: horde
20:44:34.202 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:44:35.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:36.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:36.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:36.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:36.533 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:36.533 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:44:40.182 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:44:42.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:42.816 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:44:48.265 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:44:50.095 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 5)
20:44:50.097 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:44:50.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:44:50.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=550
20:44:50.172 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:44:50.173 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=551
20:44:50.173 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:44:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:50.843 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:50.843 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:44:51.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:51.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:51.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:52.062 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:44:53.282 [SteamVoipClient] select_out(11000010348a16a, on)
20:44:53.283 [SteamVoipClient] select_out(110000103737e0e, on)
20:44:53.283 [SteamVoipClient] select_out(110000104674122, on)
20:44:53.283 [SteamVoipClient] select_out(1100001057a793d, on)
20:44:53.354 [SteamVoipClient] select_out(11000010348a16a, off)
20:44:53.354 [SteamVoipClient] select_out(110000103737e0e, off)
20:44:53.354 [SteamVoipClient] select_out(110000104674122, off)
20:44:53.354 [SteamVoipClient] select_out(1100001057a793d, off)
20:44:54.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:44:55.180 [SteamVoipClient] select_out(11000010348a16a, on)
20:44:55.180 [SteamVoipClient] select_out(110000103737e0e, on)
20:44:55.180 [SteamVoipClient] select_out(110000104674122, on)
20:44:55.180 [SteamVoipClient] select_out(1100001057a793d, on)
20:44:55.200 [SteamVoipClient] select_out(11000010348a16a, off)
20:44:55.200 [SteamVoipClient] select_out(110000103737e0e, off)
20:44:55.200 [SteamVoipClient] select_out(110000104674122, off)
20:44:55.200 [SteamVoipClient] select_out(1100001057a793d, off)
20:44:56.132 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02213888056576252 [Unit '#ID[79481f482be18f1e]']
20:44:58.542 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207)
20:44:58.559 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207)
20:44:58.568 [Lua] setting up ambush-horde
20:44:58.568 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
20:44:58.568 [Lua] -> spawning: 15
20:44:58.568 [Lua] horde crated with id 15 of type ambush
20:44:58.568 [Lua] ambush horde has started
20:44:58.577 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207)
20:44:58.585 [Lua] setting up ambush-horde
20:44:58.585 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
20:44:58.585 [Lua] -> spawning: 10
20:44:58.585 [Lua] horde crated with id 16 of type ambush
20:44:58.585 [Lua] ambush horde has started
20:45:01.536 [SteamVoipClient] select_out(11000010348a16a, on)
20:45:01.537 [SteamVoipClient] select_out(110000103737e0e, on)
20:45:01.537 [SteamVoipClient] select_out(110000104674122, on)
20:45:01.537 [SteamVoipClient] select_out(1100001057a793d, on)
20:45:01.609 [SteamVoipClient] select_out(11000010348a16a, off)
20:45:01.609 [SteamVoipClient] select_out(110000103737e0e, off)
20:45:01.609 [SteamVoipClient] select_out(110000104674122, off)
20:45:01.609 [SteamVoipClient] select_out(1100001057a793d, off)
20:45:02.060 [Lua] replace_hidden_spawners -> first try found: 4 cover points
20:45:02.060 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:45:02.060 [Lua] ->moving spawner
20:45:02.060 [Lua] ->moving spawner
20:45:02.060 [Lua] ->moving spawner
20:45:02.060 [Lua] ->moving spawner
20:45:02.060 [Lua] ->moving spawner
20:45:02.060 [Lua] ->moving spawner
20:45:02.078 [Lua] replace_hidden_spawners -> first try found: 4 cover points
20:45:02.078 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:45:02.078 [Lua] ->moving spawner
20:45:02.078 [Lua] ->moving spawner
20:45:02.078 [Lua] ->moving spawner
20:45:02.078 [Lua] ->moving spawner
20:45:02.341 [Lua] Init group template: horde
20:45:02.610 [Lua] Init group template: horde
20:45:03.249 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207)
20:45:05.663 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.4607275128364563 [Unit '#ID[79481f482be18f1e]']
20:45:05.936 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033659797161817551 [Unit '#ID[79481f482be18f1e]']
20:45:06.594 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.55887866020202637 [Unit '#ID[79481f482be18f1e]']
20:45:06.746 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030975714325904846 [Unit '#ID[79481f482be18f1e]']
20:45:07.125 [Lua] fence jumping
20:45:07.223 [Lua] setting up ambush-horde
20:45:07.223 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:45:07.223 [Lua] -> spawning: 21
20:45:07.223 [Lua] horde crated with id 17 of type ambush
20:45:07.223 [Lua] ambush horde has started
20:45:07.248 [Lua] starting terror event: trickle_event_beastmen_small
20:45:07.248 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:45:07.494 [SteamVoipClient] select_out(11000010348a16a, on)
20:45:07.494 [SteamVoipClient] select_out(110000103737e0e, on)
20:45:07.494 [SteamVoipClient] select_out(110000104674122, on)
20:45:07.494 [SteamVoipClient] select_out(1100001057a793d, on)
20:45:07.570 [SteamVoipClient] select_out(11000010348a16a, off)
20:45:07.570 [SteamVoipClient] select_out(110000103737e0e, off)
20:45:07.570 [SteamVoipClient] select_out(110000104674122, off)
20:45:07.570 [SteamVoipClient] select_out(1100001057a793d, off)
20:45:07.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:07.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:07.792 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:07.820 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207)
20:45:07.921 [Lua] fence jumping
20:45:07.945 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:45:08.120 [Lua] ready to jump failed
20:45:08.959 [Lua] ready to jump failed
20:45:09.662 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.5994405746459961 [Unit '#ID[79481f482be18f1e]']
20:45:10.642 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:45:10.642 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:45:10.642 [Lua] ->moving spawner
20:45:10.642 [Lua] ->moving spawner
20:45:10.642 [Lua] ->moving spawner
20:45:10.642 [Lua] ->moving spawner
20:45:10.642 [Lua] ->moving spawner
20:45:10.642 [Lua] ->moving spawner
20:45:10.642 [Lua] ->moving spawner
20:45:10.642 [Lua] ->moving spawner
20:45:10.642 [Lua] ->moving spawner
20:45:11.063 [Lua] Init group template: horde
20:45:11.358 [Lua] fence jumping
20:45:11.412 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:11.583 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207)
20:45:11.584 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1027.6839599609375 [Unit '#ID[79481f482be18f1e]']
20:45:11.871 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:45:11.952 [Lua] ready to jump failed
20:45:12.208 [Lua] fence jumping
20:45:12.868 [Lua] ready to jump failed
20:45:13.885 [Lua] fence jumping
20:45:15.187 [Lua] ready to jump failed
20:45:15.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12725, position: 0
20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:15.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bestigor_stagger_right_charge` for object id: 132, name: `unknown`
20:45:16.636 [Lua] ready to jump failed
20:45:17.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:17.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:18.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:18.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:19.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:19.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:19.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:20.655 [Lua] simple los failed
20:45:21.159 [Lua] fence jumping
20:45:21.734 [Lua] simple los failed
20:45:24.596 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d
20:45:24.597 [Lua] [GameNetworkManager] destroying game object with go_id=32
20:45:24.801 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 16 145
20:45:24.824 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 20 144
20:45:24.824 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 21 143
20:45:24.911 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 45 size: 142 action: nil
20:45:25.253 [Lua] fence jumping
20:45:26.361 [Lua] ready to jump failed
20:45:26.873 [Lua] fence jumping
20:45:27.417 [Lua] ready to jump failed
20:45:27.834 [Lua] simple los failed
20:45:27.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_02` for object id: 106, name: `unknown`
20:45:28.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:29.388 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 18 141
20:45:29.407 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 22 140
20:45:32.056 [Lua] Destroying unit since outside mesh or world
20:45:33.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:34.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:34.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:34.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:34.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 91, name: `unknown`
20:45:34.382 [Lua] setting up ambush-horde
20:45:34.382 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
20:45:34.382 [Lua] -> spawning: 15
20:45:34.382 [Lua] horde crated with id 18 of type ambush
20:45:34.382 [Lua] ambush horde has started
20:45:35.450 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source.
20:45:35.465 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
20:45:37.813 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:45:37.813 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:45:37.813 [Lua] ->moving spawner
20:45:37.813 [Lua] ->moving spawner
20:45:37.813 [Lua] ->moving spawner
20:45:37.813 [Lua] ->moving spawner
20:45:37.813 [Lua] ->moving spawner
20:45:37.813 [Lua] ->moving spawner
20:45:37.813 [Lua] ->moving spawner
20:45:37.813 [Lua] ->moving spawner
20:45:38.054 [Lua] Init group template: horde
20:45:38.740 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:45:38.740 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
20:45:38.740 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
20:45:38.740 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
20:45:38.740 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
20:45:38.740 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
20:45:38.740 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
20:45:38.740 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
20:45:38.740 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
20:45:38.740 [Save] Saving `save_data`
20:45:38.740 [Lua] gm_event_end_conditions_met false true
20:45:38.741 [Lua] Game lost
20:45:38.744 [Save] Save done
20:45:38.744 [Save] Saving `save_data`
20:45:38.747 [Save] Save done
20:45:38.748 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:45:38.750 [Lua] generate_backend_stats 110000104674122:1
20:45:38.765 [Lua] PlayFabMirrorBase:_commit_internal nil
20:45:38.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:45:38.765 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:45:38.765 [Save] Saving `save_data`
20:45:38.768 [Save] Save done
20:45:38.773 [Lua] commit result success 6
20:45:38.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:45:38.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13
20:45:38.773 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:45:38.938 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2
20:45:39.748 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
20:45:39.748 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13
20:45:41.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13
20:45:42.793 [SteamVoipClient] select_out(11000010348a16a, on)
20:45:42.794 [SteamVoipClient] select_out(110000103737e0e, on)
20:45:42.794 [SteamVoipClient] select_out(110000104674122, on)
20:45:42.794 [SteamVoipClient] select_out(1100001057a793d, on)
20:45:42.868 [SteamVoipClient] select_out(11000010348a16a, off)
20:45:42.868 [SteamVoipClient] select_out(110000103737e0e, off)
20:45:42.868 [SteamVoipClient] select_out(110000104674122, off)
20:45:42.868 [SteamVoipClient] select_out(1100001057a793d, off)
20:45:46.629 [Lua] ConflictDirector - destroy all units
20:45:46.630 [Lua] rat ogre was despawned!
20:45:46.630 [Lua] rat ogre was despawned!
20:45:46.642 [Lua] Horde killed: ?
20:45:46.655 [Lua] Horde killed: ?
20:45:46.658 [Lua] Horde killed: ?
20:45:46.663 [Lua] Horde killed: ?
20:45:46.664 [Lua] Horde killed: ?
20:45:46.664 [Lua] Horde killed: ?
20:45:46.664 [Lua] Horde killed: ?
20:45:46.894 [Lua] TRANSITION nil nil inn_level
20:45:46.894 [Lua] Transition type "inn_level", is server: true
20:45:46.894 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:45:46.894 [Lua] [GameNetworkManager] Leaving game...
20:45:46.894 [Lua] [GameNetworkManager] Shutting down game session host.
20:45:46.894 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:45:46.894 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:45:46.895 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=415.72
20:45:46.903 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:45:48.818 [Lua] [PlayerSyncData] Game session is not initialized
20:45:48.818 [Lua] [PlayerSyncData] Game session is not initialized
20:45:48.818 [Lua] [PlayerSyncData] Game session is not initialized
20:45:48.818 [Lua] Set lobby begin:
20:45:48.818 [Lua] Lobby data twitch_enabled = false
20:45:48.818 [Lua] Lobby data power_level = 0
20:45:48.818 [Lua] Lobby data unique_server_name = KARL FRANZ
20:45:48.818 [Lua] Lobby data difficulty_tweak = 0
20:45:48.818 [Lua] Lobby data host = 110000104674122
20:45:48.818 [Lua] Lobby data game_mode = 9
20:45:48.818 [Lua] Lobby data is_private = true
20:45:48.818 [Lua] Lobby data match_started = true
20:45:48.818 [Lua] Lobby data mechanism = adventure
20:45:48.818 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:45:48.818 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:45:48.818 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:45:48.819 [Lua] Lobby data difficulty = cataclysm_3
20:45:48.819 [Lua] Lobby data quick_game = false
20:45:48.819 [Lua] Lobby data weave_index = 110
20:45:48.819 [Lua] Lobby data matchmaking = false
20:45:48.819 [Lua] Lobby data weave_name = weave_110
20:45:48.819 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:45:48.819 [Lua] Lobby data num_players = 4
20:45:48.819 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:45:48.819 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:45:48.819 [Lua] Lobby data country_code = DE
20:45:48.819 [Lua] Lobby data player_slot_3 = 0:0
20:45:48.819 [Lua] Lobby data eac_authorized = true
20:45:48.819 [Lua] Set lobby end.
20:45:48.889 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:45:48.905 [Lua] [Managers] Calling function on all managers:
20:45:48.905 [Lua] Clearing all global lookup lists
20:45:48.905 [Lua] [IngamePlayerListUI] - Destroy
20:45:48.905 [Lua] [EquipmentUI] - Destroy
20:45:48.905 [Lua] [AbilityUI] - Destroy
20:45:48.905 [Lua] [GamePadAbilityUI] - Destroy
20:45:48.905 [Lua] [GamePadEquipmentUI] - Destroy
20:45:48.906 [Lua] [IngameUI] destroy
20:45:49.096 [Lua] [Managers] Destroying manager group:
20:45:49.107 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:45:49.230 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:45:49.235 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:45:49.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:45:49.237 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:45:49.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:45:49.245 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:45:49.249 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:45:49.251 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:45:49.251 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:45:49.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:45:49.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:45:49.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:45:49.258 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:45:49.261 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:45:49.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:45:49.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:45:49.270 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:45:49.272 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:45:49.276 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:45:49.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:45:49.277 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:45:49.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:45:49.285 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:45:49.289 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:45:49.292 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:45:49.296 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:45:49.335 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:45:49.336 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
20:45:49.336 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
20:45:49.336 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0
20:45:49.336 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:45:49.336 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000104674122 "KARL FRANZ"
<>
20:45:49.336 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7994256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B061E90
[3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame
[5] self = table: 000000000B3C5320; application_shutdown = nil; unit_spawner = table: 0000000011AFD610; world = [World]; unit_storage = table: 0000000011AFDC30; units = table: 0000000011AFD6E0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B3C5320
[8] self = table: 00000000031FB070; dt = 0.0086353523656725883; t = 719.28737895132508; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0086353523656725883; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0086353523656725883; t = 719.28737895132508
[10] dt = 0.0086353523656725883
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000027C4430; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002210240;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1033D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000B102E80; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009396420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 405.94250971153377; input_manager = table: 0000000010D77DA0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095BB1F0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0086353523656725883; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002210240; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000001257B2B0; exit_time = 415.7192366020754; dice_keeper = table: 0000000002AF5D00; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000000567A80;
<>
<>
20:45:49.336 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
20:45:49.336 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
20:45:49.336 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0
20:45:49.336 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:45:49.337 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000104674122 "KARL FRANZ"
<>
20:45:49.337 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7994256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B061E90
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000B3C5320; application_shutdown = nil; unit_spawner = table: 0000000011AFD610; world = [World]; unit_storage = table: 0000000011AFDC30; units = table: 0000000011AFD6E0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B3C5320
[8] self = table: 00000000031FB070; dt = 0.0086353523656725883; t = 719.28737895132508; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0086353523656725883; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0086353523656725883; t = 719.28737895132508
[10] dt = 0.0086353523656725883
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000027C4430; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002210240;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1033D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000B102E80; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009396420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 405.94250971153377; input_manager = table: 0000000010D77DA0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095BB1F0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0086353523656725883; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002210240; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000001257B2B0; exit_time = 415.7192366020754; dice_keeper = table: 0000000002AF5D00; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000000567A80;
<>
<>
20:45:49.337 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
20:45:49.337 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:45:49.337 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
20:45:49.337 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:45:49.337 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000104674122 "KARL FRANZ"
<>
20:45:49.338 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7994256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B061E90
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000B3C5320; application_shutdown = nil; unit_spawner = table: 0000000011AFD610; world = [World]; unit_storage = table: 0000000011AFDC30; units = table: 0000000011AFD6E0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B3C5320
[8] self = table: 00000000031FB070; dt = 0.0086353523656725883; t = 719.28737895132508; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0086353523656725883; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0086353523656725883; t = 719.28737895132508
[10] dt = 0.0086353523656725883
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000027C4430; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002210240;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1033D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000B102E80; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009396420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 405.94250971153377; input_manager = table: 0000000010D77DA0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095BB1F0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0086353523656725883; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002210240; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000001257B2B0; exit_time = 415.7192366020754; dice_keeper = table: 0000000002AF5D00; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000000567A80;
<>
<>
20:45:49.338 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
20:45:49.338 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
20:45:49.338 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0
20:45:49.338 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:45:49.338 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000104674122 "KARL FRANZ"
<>
20:45:49.338 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7994256; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B061E90
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 000000000B3C5320; application_shutdown = nil; unit_spawner = table: 0000000011AFD610; world = [World]; unit_storage = table: 0000000011AFDC30; units = table: 0000000011AFD6E0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B3C5320
[8] self = table: 00000000031FB070; dt = 0.0086353523656725883; t = 719.28737895132508; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0086353523656725883; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0086353523656725883; t = 719.28737895132508
[10] dt = 0.0086353523656725883
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000027C4430; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002210240;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1033D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000B102E80; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009396420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 405.94250971153377; input_manager = table: 0000000010D77DA0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095BB1F0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0086353523656725883; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002210240; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000001257B2B0; exit_time = 415.7192366020754; dice_keeper = table: 0000000002AF5D00; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B3C5320;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000000567A80;
<>
<>
20:45:49.338 [Lua] [Matchmaking] unregister rpcs
20:45:49.339 [Lua] ############### UNLOADING PACKAGES ###############
20:45:49.339 [Lua] [Managers] Calling function on all managers:
20:45:49.339 [Lua] [Managers] Destroying manager group:
20:45:49.339 [Lua] [Gamestate] Enter state StateLoading
20:45:49.343 [Lua] Found camera: end_screen_camera
20:45:49.343 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:45:49.344 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:45:49.344 [Lua] [Matchmaking] register rpcs
20:45:49.344 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:45:49.344 [Lua] registering RPCs
20:45:49.344 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:45:49.344 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:45:49.344 [Lua] Set lobby begin:
20:45:49.344 [Lua] Lobby data twitch_enabled = false
20:45:49.344 [Lua] Lobby data power_level = 0
20:45:49.345 [Lua] Lobby data unique_server_name = KARL FRANZ
20:45:49.345 [Lua] Lobby data difficulty_tweak = 0
20:45:49.345 [Lua] Lobby data host = 110000104674122
20:45:49.345 [Lua] Lobby data game_mode = 3
20:45:49.345 [Lua] Lobby data is_private = true
20:45:49.345 [Lua] Lobby data match_started = true
20:45:49.345 [Lua] Lobby data mechanism = adventure
20:45:49.345 [Lua] Lobby data level_key = inn_level
20:45:49.345 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:45:49.345 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:45:49.346 [Lua] Lobby data difficulty = cataclysm_3
20:45:49.346 [Lua] Lobby data quick_game = false
20:45:49.346 [Lua] Lobby data weave_index = 110
20:45:49.346 [Lua] Lobby data matchmaking = false
20:45:49.346 [Lua] Lobby data weave_name = weave_110
20:45:49.346 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:45:49.346 [Lua] Lobby data num_players = 4
20:45:49.346 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:45:49.346 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:45:49.346 [Lua] Lobby data country_code = DE
20:45:49.346 [Lua] Lobby data player_slot_3 = 0:0
20:45:49.346 [Lua] Lobby data eac_authorized = true
20:45:49.346 [Lua] Set lobby end.
20:45:49.346 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:45:49.350 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:45:49.350 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:45:49.350 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:45:49.452 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
20:45:49.470 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
20:45:49.480 [Umbra] Unload tome
20:45:49.481 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
20:45:49.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:45:49.482 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:45:49.482 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:45:49.482 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:45:49.482 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:45:49.482 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:45:49.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:45:49.692 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:45:49.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:45:49.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:45:49.848 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:45:49.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:45:49.915 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:45:49.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:45:49.965 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:45:49.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:45:50.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x1471e, position: 4813914
20:45:53.597 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:45:54.825 [Lua] ### Sending rpc_level_loaded
20:45:54.825 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50
20:45:54.825 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
20:45:54.826 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
20:45:54.826 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
20:45:54.843 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
20:45:54.843 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
20:45:54.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:9 my_peer_id:110000104674122
20:45:54.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:9 my_peer_id:110000104674122
20:45:54.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:9 my_peer_id:110000104674122
20:45:54.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:9 my_peer_id:110000104674122
20:45:54.929 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:9 my_peer_id:110000104674122
20:45:54.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:54.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:54.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:54.978 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient
20:45:54.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:45:54.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:45:56.652 [EACServer] [21:45:56:651][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:45:56.804 [Lua] ### Sending rpc_level_loaded
20:45:56.804 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50
20:45:56.804 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
20:45:56.805 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
20:45:56.805 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
20:45:56.922 [Lua] ### Sending rpc_level_loaded
20:45:56.922 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50
20:45:56.922 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
20:45:56.923 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
20:45:56.923 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
20:45:57.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:10 my_peer_id:110000104674122
20:45:57.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:10 my_peer_id:110000104674122
20:45:57.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:10 my_peer_id:110000104674122
20:45:57.076 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:10 my_peer_id:110000104674122
20:45:57.077 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:10 my_peer_id:110000104674122
20:45:57.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
20:45:57.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:57.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:57.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
20:45:57.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:45:57.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
20:45:57.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:11 my_peer_id:110000104674122
20:45:57.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:11 my_peer_id:110000104674122
20:45:57.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:11 my_peer_id:110000104674122
20:45:57.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:11 my_peer_id:110000104674122
20:45:57.295 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:11 my_peer_id:110000104674122
20:45:57.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:57.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:57.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient
20:45:57.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
20:45:58.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:45:58.004 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:45:58.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:45:58.021 [Lua] [LevelTransitionHandler] Level load completed!
20:45:58.021 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7994256 - use_random_directors: true - overriden_conflict: nil
20:45:58.024 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:45:58.024 [Lua] checking dlc's against conflict directors
20:45:58.024 [Lua] number of factions to include 2
20:45:58.024 [Lua] Updated list weights for random:
20:45:58.024 [Lua] skaven, 0.42 (0.00-0.42)
20:45:58.024 [Lua] chaos, 0.42 (0.42-0.83)
20:45:58.024 [Lua] beastmen, 0.17 (0.83-1.00)
20:45:58.024 [Lua] Rolled random faction: 0.39744541049003601 skaven
20:45:58.024 [Lua] Updated list weights for random:
20:45:58.024 [Lua] beastmen, 0.29 (0.00-0.29)
20:45:58.024 [Lua] chaos, 0.71 (0.29-1.00)
20:45:58.024 [Lua] Rolled random faction: 0.033935651183128357 beastmen
20:45:58.024 [Lua] number of factions added 2
20:45:58.024 [Lua] --- --- ---
20:45:58.024 [Lua] Starting... difficulty 'cataclysm_3'
20:45:58.024 [Lua] These are the starting conflict directors:
20:45:58.024 [Lua] inn_level
20:45:58.024 [Lua] --- --- ---
20:45:58.024 [Lua]
20:45:58.024 [Lua] DONE! Found the following directors:
20:45:58.024 [Lua] (free: 35), Master hash is:
20:45:58.024 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:45:58.024 [Lua] load_startup_enemy_packages: --------------
20:45:58.024 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:45:58.024 [Lua] critter_rat
20:45:58.039 [Lua] ### Sending rpc_level_loaded
20:45:58.039 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
20:45:58.039 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:45:58.055 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:45:58.055 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:45:58.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:45:58.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:45:58.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:45:58.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:45:58.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:45:58.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:45:58.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:45:58.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:45:58.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:45:58.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:45:58.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:45:58.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:45:58.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:45:58.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:45:58.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:45:58.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:45:58.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:45:58.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:45:58.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:45:58.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:45:58.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:45:59.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:45:59.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:45:59.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:45:59.002 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
20:45:59.019 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
20:45:59.019 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
20:45:59.019 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:45:59.020 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:45:59.020 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
20:45:59.020 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
20:45:59.020 [Lua] ### Sending rpc_level_loaded
20:45:59.020 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
20:45:59.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:45:59.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:45:59.070 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:45:59.070 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:45:59.071 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:45:59.071 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:45:59.071 [Lua] Starting async level spawning of levels/inn/world
20:45:59.071 [Umbra] Init version: 3.4.15 :: 16 threads
20:45:59.095 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:12 my_peer_id:110000104674122
20:45:59.095 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:12 my_peer_id:110000104674122
20:45:59.095 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:12 my_peer_id:110000104674122
20:45:59.095 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:12 my_peer_id:110000104674122
20:45:59.118 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:12 my_peer_id:110000104674122
20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:45:59.118 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:59.118 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:59.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:59.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient
20:45:59.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient
20:45:59.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient
20:45:59.239 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
20:45:59.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:45:59.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:45:59.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:45:59.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:45:59.307 [Lua] Async level spawning done
20:45:59.307 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:45:59.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:45:59.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:45:59.449 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:45:59.550 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:45:59.550 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:45:59.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:45:59.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:45:59.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:45:59.703 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:45:59.786 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:45:59.786 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:45:59.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:46:00.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:46:00.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:46:00.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:46:00.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:46:00.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:46:00.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:46:00.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:46:00.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:46:00.178 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
20:46:00.296 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:46:00.296 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:46:00.296 [Lua] [Matchmaking] unregister rpcs
20:46:00.297 [Lua] Set lobby begin:
20:46:00.297 [Lua] Lobby data twitch_enabled = false
20:46:00.297 [Lua] Lobby data power_level = 0
20:46:00.297 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:00.297 [Lua] Lobby data difficulty_tweak = 0
20:46:00.297 [Lua] Lobby data host = 110000104674122
20:46:00.297 [Lua] Lobby data game_mode = 3
20:46:00.297 [Lua] Lobby data is_private = true
20:46:00.297 [Lua] Lobby data match_started = true
20:46:00.297 [Lua] Lobby data mechanism = adventure
20:46:00.297 [Lua] Lobby data level_key = inn_level
20:46:00.297 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:00.297 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:00.297 [Lua] Lobby data difficulty = cataclysm_3
20:46:00.298 [Lua] Lobby data quick_game = false
20:46:00.298 [Lua] Lobby data weave_index = 110
20:46:00.298 [Lua] Lobby data matchmaking = false
20:46:00.298 [Lua] Lobby data weave_name = weave_110
20:46:00.298 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:00.298 [Lua] Lobby data num_players = 4
20:46:00.298 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:00.298 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:00.298 [Lua] Lobby data country_code = DE
20:46:00.298 [Lua] Lobby data player_slot_3 = 0:0
20:46:00.298 [Lua] Lobby data eac_authorized = true
20:46:00.298 [Lua] Set lobby end.
20:46:00.298 [Lua] [Managers] Destroying manager group:
20:46:00.299 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:46:00.299 [Lua] [Gamestate] Enter StateIngame HOST
20:46:00.299 [Lua] [Managers] Calling function on all managers:
20:46:00.299 [Lua] <>level = inn_level<>
20:46:00.299 [Lua] Set lobby begin:
20:46:00.299 [Lua] Lobby data twitch_enabled = false
20:46:00.299 [Lua] Lobby data power_level = 0
20:46:00.299 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:00.299 [Lua] Lobby data difficulty_tweak = 0
20:46:00.300 [Lua] Lobby data host = 110000104674122
20:46:00.300 [Lua] Lobby data game_mode = 3
20:46:00.300 [Lua] Lobby data is_private = true
20:46:00.300 [Lua] Lobby data match_started = true
20:46:00.300 [Lua] Lobby data mechanism = adventure
20:46:00.300 [Lua] Lobby data level_key = inn_level
20:46:00.300 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:00.300 [Lua] Lobby data selected_level_key = inn_level
20:46:00.300 [Lua] Lobby data difficulty = cataclysm_3
20:46:00.300 [Lua] Lobby data quick_game = false
20:46:00.300 [Lua] Lobby data weave_index = 110
20:46:00.300 [Lua] Lobby data matchmaking = false
20:46:00.300 [Lua] Lobby data weave_name = weave_110
20:46:00.300 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:00.300 [Lua] Lobby data num_players = 4
20:46:00.300 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:00.300 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:00.300 [Lua] Lobby data country_code = DE
20:46:00.300 [Lua] Lobby data player_slot_3 = 0:0
20:46:00.300 [Lua] Lobby data eac_authorized = true
20:46:00.300 [Lua] Set lobby end.
20:46:00.301 [Lua] [StateIngame] Server ingame
20:46:00.303 [Lua] Set lobby begin:
20:46:00.303 [Lua] Lobby data twitch_enabled = false
20:46:00.303 [Lua] Lobby data power_level = 0
20:46:00.303 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:00.303 [Lua] Lobby data difficulty_tweak = 0
20:46:00.303 [Lua] Lobby data host = 110000104674122
20:46:00.304 [Lua] Lobby data game_mode = 3
20:46:00.304 [Lua] Lobby data is_private = true
20:46:00.304 [Lua] Lobby data match_started = true
20:46:00.304 [Lua] Lobby data mechanism = adventure
20:46:00.304 [Lua] Lobby data level_key = inn_level
20:46:00.304 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:00.304 [Lua] Lobby data selected_level_key = inn_level
20:46:00.304 [Lua] Lobby data difficulty = cataclysm_3
20:46:00.304 [Lua] Lobby data quick_game = false
20:46:00.304 [Lua] Lobby data weave_index = 110
20:46:00.304 [Lua] Lobby data matchmaking = false
20:46:00.304 [Lua] Lobby data weave_name = weave_110
20:46:00.304 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:00.304 [Lua] Lobby data num_players = 4
20:46:00.304 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:00.304 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:00.304 [Lua] Lobby data country_code = DE
20:46:00.304 [Lua] Lobby data player_slot_3 = 0:0
20:46:00.304 [Lua] Lobby data eac_authorized = true
20:46:00.304 [Lua] Set lobby end.
20:46:00.304 [Lua] [Matchmaking] register rpcs
20:46:00.304 [Lua] GameNetworkManager:init... creating game session
20:46:00.304 [Lua] Host GameSession.make_game_session_host with session:
20:46:00.305 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:46:00.305 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:46:00.305 [Lua] [GameNetworkManager] self.is_server = true
20:46:00.305 [Network] Setting artificial MTU limit to 65536
20:46:00.305 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:46:00.313 [Lua] Switching ConflictSettings: to: inn_level
20:46:00.313 [Lua] pacing=disabled
20:46:00.313 [Lua] roaming=nil
20:46:00.313 [Lua] disabled=false
20:46:00.313 [Lua] pack_spawning=disabled
20:46:00.313 [Lua] contained_breeds=nil
20:46:00.313 [Lua] boss=disabled
20:46:00.313 [Lua] horde=disabled
20:46:00.313 [Lua] specials=disabled
20:46:00.313 [Lua] name=inn_level
20:46:00.313 [Lua] intensity=disabled
20:46:00.313 [Lua] ---
20:46:00.313 [Lua] [LevelAnalysis] set_random_seed( 7994256)
20:46:00.316 [Lua] [AIInterestPointSystem] Level Seed: 7994256
20:46:00.316 [Lua]
20:46:00.316 [Lua] [entity_system_bag] = table
20:46:00.316 [Lua] [entity_system_bag] = metatable
20:46:00.316 [Lua] [startup_data] = table
20:46:00.316 [Lua] [entity_manager] = table
20:46:00.316 [Lua] [entity_manager] = metatable
20:46:00.316 [Lua] [unit_spawner] = table
20:46:00.316 [Lua] [unit_spawner] = metatable
20:46:00.316 [Lua] [unit_storage] = table
20:46:00.316 [Lua] [unit_storage] = metatable
20:46:00.316 [Lua] [dice_keeper] = table
20:46:00.316 [Lua] [dice_keeper] = metatable
20:46:00.316 [Lua] [is_server] = true (boolean)
20:46:00.316 [Lua] [world] = [World]
20:46:00.316 [Lua] [system_api] = table
20:46:00.316 [Lua] [entity_system] = table
20:46:00.316 [Lua] [entity_system] = metatable
20:46:00.316 [Lua] [network_lobby] = table
20:46:00.316 [Lua] [network_lobby] = metatable
20:46:00.316 [Lua] [profile_synchronizer] = table
20:46:00.316 [Lua] [profile_synchronizer] = metatable
20:46:00.316 [Lua] [level_transition_handler] = table
20:46:00.316 [Lua] [level_transition_handler] = metatable
20:46:00.316 [Lua] [num_local_human_players] = 1 (number)
20:46:00.316 [Lua] [statistics_db] = table
20:46:00.316 [Lua] [statistics_db] = metatable
20:46:00.316 [Lua] [network_server] = table
20:46:00.316 [Lua] [network_server] = metatable
20:46:00.316 [Lua] [input_manager] = table
20:46:00.316 [Lua] [input_manager] = metatable
20:46:00.316 [Lua] [network_clock] = table
20:46:00.316 [Lua] [network_clock] = metatable
20:46:00.316 [Lua] [network_transmit] = table
20:46:00.316 [Lua] [network_transmit] = metatable
20:46:00.316 [Lua] [free_flight_manager] = table
20:46:00.316 [Lua] [free_flight_manager] = metatable
20:46:00.316 [Lua] [network_manager] = table
20:46:00.316 [Lua] [network_manager] = metatable
20:46:00.316 [Lua] [network_event_delegate] = table
20:46:00.316 [Lua] [network_event_delegate] = metatable
20:46:00.316 [Lua]
20:46:00.316 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:46:00.316 [Lua] ignoring extension VersusInteractObjectiveExtension
20:46:00.316 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:46:00.316 [Lua] ignoring extension VersusSocketObjectiveExtension
20:46:00.316 [Lua] ignoring extension VersusTargetObjectiveExtension
20:46:00.316 [Lua] ignoring extension VersusMissionObjectiveExtension
20:46:00.317 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:46:00.318 [Lua] [AchievementManager] Achievements using the steam platform
20:46:00.364 [Lua] [StateIngame] Level seed: 7994256
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:46:00.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:46:00.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:46:00.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:46:00.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:46:00.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:46:00.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
20:46:00.375 [Lua] [LevelAnalysis] set_random_seed( 7994256)
20:46:00.378 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:46:00.378 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:46:00.379 [Lua] [IngameUI] init
20:46:00.392 [SteamVoipClient] select_out(11000010348a16a, off)
20:46:00.392 [SteamVoipClient] select_out(110000103737e0e, off)
20:46:00.392 [SteamVoipClient] select_out(110000104674122, off)
20:46:00.392 [SteamVoipClient] select_out(1100001057a793d, off)
20:46:00.396 [Lua] cb_razer_chroma_setup
20:46:00.433 [Lua] [Matchmaking] Cancelling matchmaking
20:46:00.433 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:46:00.433 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:46:00.433 [Lua] Set lobby begin:
20:46:00.433 [Lua] Lobby data twitch_enabled = false
20:46:00.434 [Lua] Lobby data power_level = 835
20:46:00.434 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:00.434 [Lua] Lobby data difficulty_tweak = 0
20:46:00.434 [Lua] Lobby data host = 110000104674122
20:46:00.434 [Lua] Lobby data game_mode = 3
20:46:00.434 [Lua] Lobby data is_private = true
20:46:00.434 [Lua] Lobby data match_started = true
20:46:00.434 [Lua] Lobby data mechanism = adventure
20:46:00.434 [Lua] Lobby data level_key = inn_level
20:46:00.434 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:00.434 [Lua] Lobby data selected_level_key = inn_level
20:46:00.434 [Lua] Lobby data difficulty = cataclysm_3
20:46:00.434 [Lua] Lobby data quick_game = false
20:46:00.434 [Lua] Lobby data weave_index = 110
20:46:00.434 [Lua] Lobby data matchmaking = false
20:46:00.434 [Lua] Lobby data weave_name = weave_110
20:46:00.434 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:00.434 [Lua] Lobby data num_players = 4
20:46:00.435 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:00.435 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:00.435 [Lua] Lobby data country_code = DE
20:46:00.435 [Lua] Lobby data player_slot_3 = 0:0
20:46:00.435 [Lua] Lobby data eac_authorized = true
20:46:00.435 [Lua] Set lobby end.
20:46:00.435 [Flow] complete_skittergate_legend true
20:46:00.435 [Flow] complete_all_helmgart_levels_recruit true
20:46:00.437 [Flow] WitchHunterLevel:35
20:46:00.437 [Flow] LeaderYes
20:46:00.437 [Flow] ALL PC XP:304250
20:46:00.437 [Flow] Has "bogenhafen" DLC:true
20:46:00.437 [Flow] WH XP:60850
20:46:00.437 [Flow] Number of crafted items:5258
20:46:00.437 [Flow] Has "pre_order" DLC:true
20:46:00.437 [Flow] Sum of Powe Levels:1500
20:46:00.437 [Flow] lodestone diff 1:false
20:46:00.437 [Flow] magnus and forest activated
20:46:00.437 [Flow] magnus and forest activated
20:46:00.437 [Flow] cemetery and forest activated
20:46:00.437 [Flow] magnus and cemetery
20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:46:00.437 [Flow] ALL RUNES ACTIVATED
20:46:00.437 [Flow] magnus and forest activated
20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:46:00.437 [Flow] ALL RUNES ACTIVATED
20:46:00.437 [Flow] cemetery and forest activated
20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:46:00.437 [Flow] ALL RUNES ACTIVATED
20:46:00.437 [Flow] magnus and forest activated
20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:46:00.437 [Flow] ALL RUNES ACTIVATED
20:46:00.437 [Flow] magnus and cemetery
20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:46:00.437 [Flow] ALL RUNES ACTIVATED
20:46:00.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:46:00.439 [Lua] CurrentConflictSettings inn_level
20:46:00.439 [Lua] [ConflictDirector] conflict_director is ai_ready
20:46:00.439 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:46:00.439 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:46:00.441 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:46:00.441 [Lua] Forming navigation groups in one frame
20:46:00.441 [Lua] Forming navigation groups
20:46:00.460 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
20:46:00.461 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
20:46:00.461 [Lua] number of nav groups: 41
20:46:00.461 [Lua] number of refined nav groups : 23
20:46:00.463 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463
20:46:00.463 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:46:00.463 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:46:00.463 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:46:00.466 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:46:00.466 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:46:00.466 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:46:00.466 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:46:00.466 [Lua] [Managers] Calling function on all managers:
20:46:00.466 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:46:00.498 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
20:46:00.498 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
20:46:00.498 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
20:46:00.498 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
20:46:00.498 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:46:00.498 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:46:00.498 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
20:46:00.498 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
20:46:00.658 [Lua] Set lobby begin:
20:46:00.658 [Lua] Lobby data twitch_enabled = false
20:46:00.658 [Lua] Lobby data power_level = 835
20:46:00.659 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:00.659 [Lua] Lobby data difficulty_tweak = 0
20:46:00.659 [Lua] Lobby data host = 110000104674122
20:46:00.659 [Lua] Lobby data game_mode = 3
20:46:00.659 [Lua] Lobby data is_private = true
20:46:00.659 [Lua] Lobby data match_started = true
20:46:00.659 [Lua] Lobby data mechanism = adventure
20:46:00.659 [Lua] Lobby data level_key = inn_level
20:46:00.659 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:00.659 [Lua] Lobby data selected_level_key = inn_level
20:46:00.659 [Lua] Lobby data difficulty = cataclysm_3
20:46:00.659 [Lua] Lobby data quick_game = false
20:46:00.659 [Lua] Lobby data weave_index = 110
20:46:00.659 [Lua] Lobby data matchmaking = false
20:46:00.659 [Lua] Lobby data weave_name = weave_110
20:46:00.659 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:00.659 [Lua] Lobby data num_players = 4
20:46:00.659 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:00.659 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:00.659 [Lua] Lobby data country_code = DE
20:46:00.659 [Lua] Lobby data player_slot_3 = 0:0
20:46:00.660 [Lua] Lobby data eac_authorized = true
20:46:00.660 [Lua] Set lobby end.
20:46:00.660 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
20:46:00.660 [Lua] Breedfreezer (server) starting a hot join sync
20:46:00.662 [Lua] Set lobby begin:
20:46:00.662 [Lua] Lobby data twitch_enabled = false
20:46:00.662 [Lua] Lobby data power_level = 835
20:46:00.662 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:00.662 [Lua] Lobby data difficulty_tweak = 0
20:46:00.662 [Lua] Lobby data host = 110000104674122
20:46:00.662 [Lua] Lobby data game_mode = 3
20:46:00.662 [Lua] Lobby data is_private = true
20:46:00.662 [Lua] Lobby data match_started = true
20:46:00.662 [Lua] Lobby data mechanism = adventure
20:46:00.662 [Lua] Lobby data level_key = inn_level
20:46:00.662 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:00.662 [Lua] Lobby data selected_level_key = inn_level
20:46:00.662 [Lua] Lobby data difficulty = cataclysm_3
20:46:00.662 [Lua] Lobby data quick_game = false
20:46:00.662 [Lua] Lobby data weave_index = 110
20:46:00.662 [Lua] Lobby data matchmaking = false
20:46:00.663 [Lua] Lobby data weave_name = weave_110
20:46:00.663 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:00.663 [Lua] Lobby data num_players = 4
20:46:00.663 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:00.663 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:00.663 [Lua] Lobby data country_code = DE
20:46:00.663 [Lua] Lobby data player_slot_3 = 0:0
20:46:00.663 [Lua] Lobby data eac_authorized = true
20:46:00.663 [Lua] Set lobby end.
20:46:00.663 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
20:46:00.663 [Lua] Breedfreezer (server) starting a hot join sync
20:46:00.665 [Lua] Set lobby begin:
20:46:00.665 [Lua] Lobby data twitch_enabled = false
20:46:00.665 [Lua] Lobby data power_level = 835
20:46:00.665 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:00.666 [Lua] Lobby data difficulty_tweak = 0
20:46:00.666 [Lua] Lobby data host = 110000104674122
20:46:00.666 [Lua] Lobby data game_mode = 3
20:46:00.666 [Lua] Lobby data is_private = true
20:46:00.666 [Lua] Lobby data match_started = true
20:46:00.666 [Lua] Lobby data mechanism = adventure
20:46:00.666 [Lua] Lobby data level_key = inn_level
20:46:00.666 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:00.666 [Lua] Lobby data selected_level_key = inn_level
20:46:00.666 [Lua] Lobby data difficulty = cataclysm_3
20:46:00.666 [Lua] Lobby data quick_game = false
20:46:00.666 [Lua] Lobby data weave_index = 110
20:46:00.666 [Lua] Lobby data matchmaking = false
20:46:00.667 [Lua] Lobby data weave_name = weave_110
20:46:00.667 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:00.667 [Lua] Lobby data num_players = 4
20:46:00.667 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:00.667 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:00.667 [Lua] Lobby data country_code = DE
20:46:00.667 [Lua] Lobby data player_slot_3 = 0:0
20:46:00.667 [Lua] Lobby data eac_authorized = true
20:46:00.667 [Lua] Set lobby end.
20:46:00.667 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
20:46:00.667 [Lua] Breedfreezer (server) starting a hot join sync
20:46:00.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:46:00.668 [Lua] RemotePlayer:create_game_object( ) 27
20:46:00.682 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
20:46:00.682 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
20:46:00.682 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:46:00.682 [Lua] RemotePlayer:create_game_object( ) 28
20:46:00.696 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
20:46:00.696 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
20:46:00.696 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:46:00.696 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:46:00.696 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
20:46:00.696 [Lua] RemotePlayer:create_game_object( ) 29
20:46:00.710 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
20:46:00.710 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
20:46:00.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:46:00.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:46:00.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:46:00.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:46:00.710 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
20:46:00.710 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
20:46:00.710 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
20:46:00.715 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
20:46:00.715 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
20:46:00.715 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
20:46:00.715 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
20:46:00.715 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:46:00.715 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:46:00.715 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
20:46:00.715 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
20:46:00.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:00.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:00.726 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:46:00.774 [Lua] Players are leaving the safe zone
20:46:00.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read,
20:46:00.824 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:46:00.824 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
20:46:00.857 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read,
20:46:00.857 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:46:00.857 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
20:46:00.857 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:46:00.858 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:46:00.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:00.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1, async-read,
20:46:00.869 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:46:00.869 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
20:46:00.869 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:46:00.871 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:46:00.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:00.997 [Lua] StateInGameRunning:_game_actually_starts()
20:46:00.997 [Lua] #################################################################################################################
20:46:00.997 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:46:00.997 [Lua] #################################################################################################################
20:46:00.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
20:46:01.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
20:46:01.151 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:46:01.152 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
20:46:01.153 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:01.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
20:46:01.224 [Lua] Commit load time data
20:46:01.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:46:01.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:46:01.285 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:46:01.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:46:01.457 [Flow] DISABLE
20:46:03.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:46:03.099 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:46:03.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:46:03.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:46:03.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:46:03.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:46:03.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:46:03.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:46:03.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:46:03.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:46:03.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:46:03.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:46:03.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:46:03.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:46:03.207 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:46:03.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:46:03.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:46:03.220 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:46:03.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:46:03.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:46:03.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:46:03.242 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:46:03.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:46:03.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:46:03.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:46:03.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:46:03.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:46:03.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:46:03.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:46:03.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:46:03.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:46:03.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:46:03.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:46:03.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:46:03.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:46:03.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:46:03.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:46:03.312 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:46:03.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:46:03.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:46:03.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:46:03.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:46:03.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:46:03.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:46:03.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:46:03.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:46:03.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:46:03.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:46:03.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:46:03.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:46:03.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:46:03.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:46:03.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:46:03.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:46:03.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
20:46:03.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
20:46:03.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:46:03.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:46:03.531 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:46:03.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:46:04.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:46:04.594 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:46:04.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:46:04.603 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:46:04.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:46:04.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:46:04.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:46:04.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:46:04.631 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:46:04.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:46:04.640 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:46:04.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:46:04.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:46:04.649 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:46:04.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:46:04.658 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:46:04.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:46:04.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:46:04.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:46:04.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:46:05.624 [Lua] PlayFabMirrorBase:_commit_internal 7
20:46:05.624 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:46:05.627 [Lua] generate_backend_stats 110000104674122:1
20:46:05.643 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:46:05.643 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:46:05.649 [Lua] commit result success 7
20:46:13.280 [Lua] [Matchmaking] Cancelling matchmaking
20:46:13.280 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:46:15.176 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:16.233 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:16.619 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:46:16.619 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:46:16.621 [Lua] Set lobby begin:
20:46:16.621 [Lua] Lobby data twitch_enabled = false
20:46:16.621 [Lua] Lobby data power_level = 835
20:46:16.621 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:16.621 [Lua] Lobby data difficulty_tweak = 0
20:46:16.621 [Lua] Lobby data host = 110000104674122
20:46:16.621 [Lua] Lobby data game_mode = 3
20:46:16.621 [Lua] Lobby data is_private = true
20:46:16.621 [Lua] Lobby data match_started = true
20:46:16.621 [Lua] Lobby data mechanism = adventure
20:46:16.621 [Lua] Lobby data level_key = inn_level
20:46:16.621 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:16.622 [Lua] Lobby data selected_level_key = inn_level
20:46:16.622 [Lua] Lobby data difficulty = cataclysm_3
20:46:16.622 [Lua] Lobby data quick_game = false
20:46:16.622 [Lua] Lobby data weave_index = 110
20:46:16.622 [Lua] Lobby data matchmaking = false
20:46:16.622 [Lua] Lobby data weave_name = weave_110
20:46:16.622 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:16.622 [Lua] Lobby data num_players = 4
20:46:16.622 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:16.622 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:16.622 [Lua] Lobby data country_code = DE
20:46:16.622 [Lua] Lobby data player_slot_3 = 0:0
20:46:16.622 [Lua] Lobby data eac_authorized = true
20:46:16.622 [Lua] Set lobby end.
20:46:16.622 [Lua] [PartyManager] Leader is set to 110000104674122
20:46:16.622 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
20:46:16.622 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:46:16.622 [Lua] Set lobby begin:
20:46:16.622 [Lua] Lobby data twitch_enabled = false
20:46:16.622 [Lua] Lobby data power_level = 835
20:46:16.622 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:16.623 [Lua] Lobby data difficulty_tweak = 0
20:46:16.623 [Lua] Lobby data host = 110000104674122
20:46:16.623 [Lua] Lobby data game_mode = 9
20:46:16.623 [Lua] Lobby data is_private = true
20:46:16.623 [Lua] Lobby data match_started = true
20:46:16.623 [Lua] Lobby data mechanism = adventure
20:46:16.623 [Lua] Lobby data level_key = inn_level
20:46:16.623 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:16.623 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:16.623 [Lua] Lobby data difficulty = cataclysm_3
20:46:16.623 [Lua] Lobby data quick_game = false
20:46:16.623 [Lua] Lobby data weave_index = 110
20:46:16.623 [Lua] Lobby data matchmaking = false
20:46:16.623 [Lua] Lobby data weave_name = weave_110
20:46:16.623 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:16.623 [Lua] Lobby data num_players = 4
20:46:16.623 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:16.623 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:16.623 [Lua] Lobby data country_code = DE
20:46:16.623 [Lua] Lobby data player_slot_3 = 0:0
20:46:16.623 [Lua] Lobby data eac_authorized = true
20:46:16.623 [Lua] Set lobby end.
20:46:16.623 [Lua] Set lobby begin:
20:46:16.623 [Lua] Lobby data twitch_enabled = false
20:46:16.624 [Lua] Lobby data power_level = 835
20:46:16.624 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:16.624 [Lua] Lobby data difficulty_tweak = 0
20:46:16.624 [Lua] Lobby data host = 110000104674122
20:46:16.624 [Lua] Lobby data game_mode = 9
20:46:16.624 [Lua] Lobby data is_private = true
20:46:16.624 [Lua] Lobby data match_started = true
20:46:16.624 [Lua] Lobby data mechanism = adventure
20:46:16.624 [Lua] Lobby data level_key = inn_level
20:46:16.624 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:16.624 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:16.624 [Lua] Lobby data difficulty = cataclysm_3
20:46:16.624 [Lua] Lobby data quick_game = false
20:46:16.624 [Lua] Lobby data weave_index = 110
20:46:16.624 [Lua] Lobby data matchmaking = false
20:46:16.624 [Lua] Lobby data weave_name = weave_110
20:46:16.624 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:16.624 [Lua] Lobby data num_players = 4
20:46:16.624 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:16.624 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:16.624 [Lua] Lobby data country_code = DE
20:46:16.624 [Lua] Lobby data player_slot_3 = 0:0
20:46:16.624 [Lua] Lobby data eac_authorized = true
20:46:16.625 [Lua] Set lobby end.
20:46:16.625 [Lua] [ChatManager][1]System: Starting hosted game...
20:46:16.625 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:46:16.625 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:46:20.381 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:46:20.846 [Lua] Set lobby begin:
20:46:20.846 [Lua] Lobby data twitch_enabled = false
20:46:20.846 [Lua] Lobby data power_level = 1100
20:46:20.846 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:20.846 [Lua] Lobby data difficulty_tweak = 0
20:46:20.846 [Lua] Lobby data host = 110000104674122
20:46:20.846 [Lua] Lobby data game_mode = 9
20:46:20.847 [Lua] Lobby data is_private = true
20:46:20.847 [Lua] Lobby data match_started = true
20:46:20.847 [Lua] Lobby data mechanism = adventure
20:46:20.847 [Lua] Lobby data level_key = inn_level
20:46:20.847 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:20.847 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:20.847 [Lua] Lobby data difficulty = cataclysm_3
20:46:20.847 [Lua] Lobby data quick_game = false
20:46:20.847 [Lua] Lobby data weave_index = 110
20:46:20.847 [Lua] Lobby data matchmaking = false
20:46:20.847 [Lua] Lobby data weave_name = weave_110
20:46:20.847 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:20.847 [Lua] Lobby data num_players = 4
20:46:20.847 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:20.847 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:20.847 [Lua] Lobby data country_code = DE
20:46:20.847 [Lua] Lobby data player_slot_3 = 0:0
20:46:20.847 [Lua] Lobby data eac_authorized = true
20:46:20.847 [Lua] Set lobby end.
20:46:21.174 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:46:21.871 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:46:21.871 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:46:22.144 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
20:46:22.144 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:46:22.144 [Lua] Set lobby begin:
20:46:22.144 [Lua] Lobby data twitch_enabled = false
20:46:22.144 [Lua] Lobby data power_level = 1100
20:46:22.145 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:22.145 [Lua] Lobby data difficulty_tweak = 0
20:46:22.145 [Lua] Lobby data host = 110000104674122
20:46:22.145 [Lua] Lobby data game_mode = 9
20:46:22.145 [Lua] Lobby data is_private = true
20:46:22.145 [Lua] Lobby data match_started = true
20:46:22.145 [Lua] Lobby data mechanism = adventure
20:46:22.145 [Lua] Lobby data level_key = inn_level
20:46:22.145 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:22.145 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:22.145 [Lua] Lobby data difficulty = cataclysm_3
20:46:22.145 [Lua] Lobby data quick_game = false
20:46:22.145 [Lua] Lobby data weave_index = 110
20:46:22.145 [Lua] Lobby data matchmaking = false
20:46:22.145 [Lua] Lobby data weave_name = weave_110
20:46:22.145 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:22.145 [Lua] Lobby data num_players = 4
20:46:22.145 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:22.145 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:22.145 [Lua] Lobby data country_code = DE
20:46:22.145 [Lua] Lobby data player_slot_3 = 0:0
20:46:22.145 [Lua] Lobby data eac_authorized = true
20:46:22.146 [Lua] Set lobby end.
20:46:22.147 [Lua] Set lobby begin:
20:46:22.148 [Lua] Lobby data twitch_enabled = false
20:46:22.148 [Lua] Lobby data power_level = 1100
20:46:22.148 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:22.148 [Lua] Lobby data difficulty_tweak = 0
20:46:22.148 [Lua] Lobby data host = 110000104674122
20:46:22.148 [Lua] Lobby data game_mode = 9
20:46:22.148 [Lua] Lobby data is_private = true
20:46:22.148 [Lua] Lobby data match_started = true
20:46:22.148 [Lua] Lobby data mechanism = adventure
20:46:22.148 [Lua] Lobby data level_key = inn_level
20:46:22.148 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:22.148 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:22.148 [Lua] Lobby data difficulty = cataclysm_3
20:46:22.148 [Lua] Lobby data quick_game = false
20:46:22.148 [Lua] Lobby data weave_index = 110
20:46:22.148 [Lua] Lobby data matchmaking = false
20:46:22.148 [Lua] Lobby data weave_name = weave_110
20:46:22.148 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:22.149 [Lua] Lobby data num_players = 4
20:46:22.149 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:22.149 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:22.149 [Lua] Lobby data country_code = DE
20:46:22.149 [Lua] Lobby data player_slot_3 = 0:0
20:46:22.149 [Lua] Lobby data eac_authorized = true
20:46:22.149 [Lua] Set lobby end.
20:46:22.149 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
20:46:22.149 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
20:46:22.149 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
20:46:22.149 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
20:46:22.149 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
20:46:22.149 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
20:46:22.149 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
20:46:22.149 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
20:46:22.149 [Lua] Complete level triggered.
20:46:22.151 [Save] Saving `save_data`
20:46:22.151 [Lua] gm_event_end_conditions_met false false
20:46:22.151 [Lua] PlayFabMirrorBase:_commit_internal nil
20:46:22.151 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:46:22.154 [Save] Save done
20:46:22.154 [Save] Saving `save_data`
20:46:22.154 [Lua] generate_backend_stats 110000104674122:1
20:46:22.156 [Save] Save done
20:46:22.170 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:46:22.170 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:46:22.170 [Save] Saving `save_data`
20:46:22.170 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
20:46:22.170 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
20:46:22.170 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:46:22.170 [Lua] [GameNetworkManager] Leaving game...
20:46:22.170 [Lua] [GameNetworkManager] Shutting down game session host.
20:46:22.170 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:46:22.170 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:46:22.170 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=23.31
20:46:22.173 [Connection] Packet 17399 chunk for system game_session from 11000010348a16a had no listener
20:46:22.173 [Save] Save done
20:46:22.174 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:46:22.174 [Lua] commit result success 8
20:46:22.193 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 780 or from non-session peer 11000010348a16a
20:46:22.193 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 780 or from non-session peer 11000010348a16a
20:46:22.193 [Connection] Packet 17400 chunk for system game_session from 11000010348a16a had no listener
20:46:22.232 [Connection] Packet 17401 chunk for system game_session from 11000010348a16a had no listener
20:46:24.176 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:46:24.176 [Lua] [Managers] Calling function on all managers:
20:46:24.176 [Lua] Clearing all global lookup lists
20:46:24.176 [Lua] [IngamePlayerListUI] - Destroy
20:46:24.176 [Lua] [EquipmentUI] - Destroy
20:46:24.176 [Lua] [AbilityUI] - Destroy
20:46:24.176 [Lua] [GamePadAbilityUI] - Destroy
20:46:24.176 [Lua] [GamePadEquipmentUI] - Destroy
20:46:24.177 [Lua] [IngameUI] destroy
20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
20:46:24.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3
20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2
20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1
20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
20:46:24.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
20:46:24.185 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
20:46:24.185 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
20:46:24.229 [Lua] [Managers] Destroying manager group:
20:46:24.234 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:46:24.304 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:46:24.305 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
20:46:24.305 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
20:46:24.305 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0
20:46:24.305 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:46:24.305 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 13, User: 110000104674122 "KARL FRANZ"
<>
20:46:24.305 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 7987016; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000019D3EB0
[3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame
[5] self = table: 0000000009C4C8D0; application_shutdown = nil; unit_spawner = table: 000000000AD589F0; world = [World]; unit_storage = table: 000000000AD58A50; units = table: 000000000B4A85E0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000009C4C8D0
[8] self = table: 00000000031FB070; dt = 0.0064133214764297009; t = 754.00506581866648; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0064133214764297009; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064133214764297009; t = 754.00506581866648
[10] dt = 0.0064133214764297009
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000001071A8E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000007ED9650;
[5] world_name = "level_world"; entity_system_bag = table: 00000000013D4DB0; network_server = table: 0000000000FA76C0; entity_system = table: 00000000021FF750; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000007EA8BC0; statistics_db = table: 0000000009C4CB50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.515921943634748; input_manager = table: 0000000009C4DAF0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BC02E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007ED9650; world = [World]; dt = 0.0064133214764297009; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.308567764703184; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000B2DF3A0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000009C4C330;
<>
<>
20:46:24.305 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
20:46:24.305 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
20:46:24.305 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0
20:46:24.305 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:46:24.306 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 14, User: 110000104674122 "KARL FRANZ"
<>
20:46:24.306 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 7987016; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000019D3EB0
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 0000000009C4C8D0; application_shutdown = nil; unit_spawner = table: 000000000AD589F0; world = [World]; unit_storage = table: 000000000AD58A50; units = table: 000000000B4A85E0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000009C4C8D0
[8] self = table: 00000000031FB070; dt = 0.0064133214764297009; t = 754.00506581866648; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0064133214764297009; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064133214764297009; t = 754.00506581866648
[10] dt = 0.0064133214764297009
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000001071A8E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000007ED9650;
[5] world_name = "level_world"; entity_system_bag = table: 00000000013D4DB0; network_server = table: 0000000000FA76C0; entity_system = table: 00000000021FF750; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000007EA8BC0; statistics_db = table: 0000000009C4CB50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.515921943634748; input_manager = table: 0000000009C4DAF0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BC02E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007ED9650; world = [World]; dt = 0.0064133214764297009; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.308567764703184; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000B2DF3A0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000009C4C330;
<>
<>
20:46:24.306 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
20:46:24.306 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:46:24.306 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0
20:46:24.306 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:46:24.306 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 15, User: 110000104674122 "KARL FRANZ"
<>
20:46:24.307 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 7987016; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000019D3EB0
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 0000000009C4C8D0; application_shutdown = nil; unit_spawner = table: 000000000AD589F0; world = [World]; unit_storage = table: 000000000AD58A50; units = table: 000000000B4A85E0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000009C4C8D0
[8] self = table: 00000000031FB070; dt = 0.0064133214764297009; t = 754.00506581866648; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0064133214764297009; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064133214764297009; t = 754.00506581866648
[10] dt = 0.0064133214764297009
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000001071A8E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000007ED9650;
[5] world_name = "level_world"; entity_system_bag = table: 00000000013D4DB0; network_server = table: 0000000000FA76C0; entity_system = table: 00000000021FF750; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000007EA8BC0; statistics_db = table: 0000000009C4CB50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.515921943634748; input_manager = table: 0000000009C4DAF0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BC02E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007ED9650; world = [World]; dt = 0.0064133214764297009; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.308567764703184; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000B2DF3A0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000009C4C330;
<>
<>
20:46:24.307 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
20:46:24.307 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
20:46:24.307 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0
20:46:24.307 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:46:24.307 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 16, User: 110000104674122 "KARL FRANZ"
<>
20:46:24.307 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 7987016; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000019D3EB0
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 0000000009C4C8D0; application_shutdown = nil; unit_spawner = table: 000000000AD589F0; world = [World]; unit_storage = table: 000000000AD58A50; units = table: 000000000B4A85E0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000009C4C8D0
[8] self = table: 00000000031FB070; dt = 0.0064133214764297009; t = 754.00506581866648; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0064133214764297009; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064133214764297009; t = 754.00506581866648
[10] dt = 0.0064133214764297009
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000001071A8E0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000007ED9650;
[5] world_name = "level_world"; entity_system_bag = table: 00000000013D4DB0; network_server = table: 0000000000FA76C0; entity_system = table: 00000000021FF750; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000007EA8BC0; statistics_db = table: 0000000009C4CB50; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.515921943634748; input_manager = table: 0000000009C4DAF0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BC02E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000007ED9650; world = [World]; dt = 0.0064133214764297009; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.308567764703184; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000B2DF3A0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000009C4C8D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000009C4C330;
<>
<>
20:46:24.308 [Lua] [Matchmaking] unregister rpcs
20:46:24.308 [Lua] ############### UNLOADING PACKAGES ###############
20:46:24.308 [Lua] [Managers] Calling function on all managers:
20:46:24.308 [Lua] [Managers] Destroying manager group:
20:46:24.308 [Lua] [Gamestate] Enter state StateLoading
20:46:24.309 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:46:24.309 [Lua] [Matchmaking] register rpcs
20:46:24.309 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:46:24.309 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:46:24.309 [Lua] Set lobby begin:
20:46:24.309 [Lua] Lobby data twitch_enabled = false
20:46:24.310 [Lua] Lobby data power_level = 0
20:46:24.310 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:24.310 [Lua] Lobby data difficulty_tweak = 0
20:46:24.310 [Lua] Lobby data host = 110000104674122
20:46:24.310 [Lua] Lobby data game_mode = 9
20:46:24.310 [Lua] Lobby data is_private = true
20:46:24.310 [Lua] Lobby data match_started = true
20:46:24.310 [Lua] Lobby data mechanism = adventure
20:46:24.310 [Lua] Lobby data level_key = inn_level
20:46:24.310 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:24.311 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:24.311 [Lua] Lobby data difficulty = cataclysm_3
20:46:24.311 [Lua] Lobby data quick_game = false
20:46:24.311 [Lua] Lobby data weave_index = 110
20:46:24.311 [Lua] Lobby data matchmaking = false
20:46:24.311 [Lua] Lobby data weave_name = weave_110
20:46:24.311 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:24.311 [Lua] Lobby data num_players = 4
20:46:24.311 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:24.311 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:24.311 [Lua] Lobby data country_code = DE
20:46:24.311 [Lua] Lobby data player_slot_3 = 0:0
20:46:24.311 [Lua] Lobby data eac_authorized = true
20:46:24.311 [Lua] Set lobby end.
20:46:24.311 [Lua] registering RPCs
20:46:24.311 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:46:24.311 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:46:24.311 [Lua] Set lobby begin:
20:46:24.311 [Lua] Lobby data twitch_enabled = false
20:46:24.311 [Lua] Lobby data power_level = 0
20:46:24.311 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:24.311 [Lua] Lobby data difficulty_tweak = 0
20:46:24.311 [Lua] Lobby data host = 110000104674122
20:46:24.311 [Lua] Lobby data game_mode = 9
20:46:24.312 [Lua] Lobby data is_private = true
20:46:24.312 [Lua] Lobby data match_started = true
20:46:24.312 [Lua] Lobby data mechanism = adventure
20:46:24.312 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:24.312 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:24.312 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:24.312 [Lua] Lobby data difficulty = cataclysm_3
20:46:24.312 [Lua] Lobby data quick_game = false
20:46:24.312 [Lua] Lobby data weave_index = 110
20:46:24.312 [Lua] Lobby data matchmaking = false
20:46:24.312 [Lua] Lobby data weave_name = weave_110
20:46:24.312 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:24.312 [Lua] Lobby data num_players = 4
20:46:24.312 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:24.312 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:24.312 [Lua] Lobby data country_code = DE
20:46:24.312 [Lua] Lobby data player_slot_3 = 0:0
20:46:24.312 [Lua] Lobby data eac_authorized = true
20:46:24.312 [Lua] Set lobby end.
20:46:24.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:46:24.315 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
20:46:24.315 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:46:24.315 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
20:46:24.316 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:46:24.316 [Umbra] Unload tome
20:46:24.316 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:46:24.420 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:46:24.420 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:46:24.420 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:46:24.420 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
20:46:24.420 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
20:46:24.420 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
20:46:24.420 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
20:46:24.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:46:24.695 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:46:24.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
20:46:28.396 [Lua] ### Sending rpc_level_loaded
20:46:28.396 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124
20:46:28.396 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
20:46:28.397 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
20:46:28.397 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
20:46:28.413 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
20:46:28.414 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
20:46:29.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
20:46:29.275 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
20:46:29.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:46:29.744 [Lua] ### Sending rpc_level_loaded
20:46:29.744 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124
20:46:29.744 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
20:46:29.745 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
20:46:29.745 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
20:46:29.761 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
20:46:29.761 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
20:46:29.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:46:29.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:46:29.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:46:30.200 [Lua] ### Sending rpc_level_loaded
20:46:30.200 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124
20:46:30.200 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
20:46:30.201 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
20:46:30.201 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
20:46:30.217 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
20:46:30.217 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
20:46:30.291 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
20:46:30.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:46:30.858 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:46:30.876 [Lua] [LevelTransitionHandler] Level load completed!
20:46:30.876 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 7987016 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
20:46:30.890 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:46:30.890 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
20:46:30.890 [Lua] load_startup_enemy_packages: --------------
20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:46:30.890 [Lua] chaos_spawn
20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:46:30.890 [Lua] chaos_troll
20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:46:30.890 [Lua] skaven_rat_ogre
20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:46:30.890 [Lua] skaven_stormfiend
20:46:30.890 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] beastmen_minotaur
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] chaos_plague_sorcerer
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] chaos_corruptor_sorcerer
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_gutter_runner
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_pack_master
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_poison_wind_globadier
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_ratling_gunner
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_warpfire_thrower
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] chaos_vortex_sorcerer
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] beastmen_standard_bearer
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] chaos_vortex
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] critter_rat
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] critter_pig
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_storm_vermin_with_shield
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] beastmen_gor
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] beastmen_ungor_archer
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] beastmen_ungor
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_clan_rat
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_slave
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_clan_rat_with_shield
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_storm_vermin
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] beastmen_bestigor
20:46:30.891 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:46:30.891 [Lua] skaven_plague_monk
20:46:30.894 [Lua] ### Sending rpc_level_loaded
20:46:30.894 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124
20:46:30.894 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:46:30.911 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:46:30.911 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:46:30.928 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:46:30.928 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:46:30.928 [Lua] ### Sending rpc_level_loaded
20:46:30.928 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124
20:46:31.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:46:31.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:46:31.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:46:31.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:46:31.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:46:31.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:46:32.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:46:32.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:46:32.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:46:32.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:46:32.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:46:32.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:46:33.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:46:33.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:46:33.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:46:33.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:46:33.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:46:33.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:46:34.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:46:34.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:46:34.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:46:34.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:46:34.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:46:34.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:46:34.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:46:34.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:46:34.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:46:35.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:46:35.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:46:35.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:46:35.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:46:35.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:46:35.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:46:35.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:46:35.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:46:35.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:46:36.178 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:13 my_peer_id:110000104674122
20:46:36.178 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:13 my_peer_id:110000104674122
20:46:36.178 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:13 my_peer_id:110000104674122
20:46:36.178 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:13 my_peer_id:110000104674122
20:46:36.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:13 my_peer_id:110000104674122
20:46:36.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:36.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:36.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:36.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:46:36.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:46:36.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:46:36.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:46:36.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:46:36.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:46:37.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:46:37.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:46:37.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:46:37.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:46:37.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:46:37.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:46:37.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:46:37.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:46:37.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:46:37.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:46:37.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:46:37.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:46:38.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:46:38.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:46:38.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:46:38.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:14 my_peer_id:110000104674122
20:46:38.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:14 my_peer_id:110000104674122
20:46:38.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:14 my_peer_id:110000104674122
20:46:38.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:14 my_peer_id:110000104674122
20:46:38.896 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:14 my_peer_id:110000104674122
20:46:38.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:38.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:38.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:38.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
20:46:38.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
20:46:38.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:46:39.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:46:39.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:46:39.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:46:40.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:46:40.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:46:40.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:46:40.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:46:40.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:46:40.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:46:41.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:46:41.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:46:41.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:46:41.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:46:41.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:46:41.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:46:42.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:46:42.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:46:42.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:46:42.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:46:42.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:46:42.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:46:43.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:15 my_peer_id:110000104674122
20:46:43.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:15 my_peer_id:110000104674122
20:46:43.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:15 my_peer_id:110000104674122
20:46:43.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:15 my_peer_id:110000104674122
20:46:43.386 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:15 my_peer_id:110000104674122
20:46:43.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:43.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:43.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
20:46:43.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:46:43.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:46:43.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:46:43.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:46:43.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:46:43.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:46:43.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:46:43.879 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
20:46:43.879 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:46:43.879 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:46:43.892 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:16 my_peer_id:110000104674122
20:46:43.892 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:16 my_peer_id:110000104674122
20:46:43.892 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:16 my_peer_id:110000104674122
20:46:43.892 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:16 my_peer_id:110000104674122
20:46:43.911 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:16 my_peer_id:110000104674122
20:46:43.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:46:43.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:43.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:43.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
20:46:43.911 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:46:43.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
20:46:43.960 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:46:43.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
20:46:43.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:46:43.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:46:43.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:46:43.961 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:46:43.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:46:44.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:46:44.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:46:44.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:46:44.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:46:44.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:46:44.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:46:44.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:46:44.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:46:44.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:46:44.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:46:44.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:46:44.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:46:44.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:46:44.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:46:44.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:46:45.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:46:45.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:46:45.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:46:45.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:46:45.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:46:45.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:46:45.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:46:45.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:46:45.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:46:45.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:46:45.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:46:45.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:46:46.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:46:46.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:46:46.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:46:46.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:46:46.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:46:46.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:46:46.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:46:46.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:46:46.563 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
20:46:46.714 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
20:46:46.714 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
20:46:46.716 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
20:46:46.716 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:46:46.716 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
20:46:46.717 [Umbra] Init version: 3.4.15 :: 16 threads
20:46:46.960 [Lua] Async level spawning done
20:46:46.960 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:46:47.935 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:46:47.935 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:46:47.936 [Lua] [Matchmaking] unregister rpcs
20:46:47.936 [Lua] Set lobby begin:
20:46:47.936 [Lua] Lobby data twitch_enabled = false
20:46:47.936 [Lua] Lobby data power_level = 0
20:46:47.936 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:47.936 [Lua] Lobby data difficulty_tweak = 0
20:46:47.936 [Lua] Lobby data host = 110000104674122
20:46:47.936 [Lua] Lobby data game_mode = 9
20:46:47.936 [Lua] Lobby data is_private = true
20:46:47.936 [Lua] Lobby data match_started = true
20:46:47.936 [Lua] Lobby data mechanism = adventure
20:46:47.936 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:47.936 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:47.936 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:47.936 [Lua] Lobby data difficulty = cataclysm_3
20:46:47.936 [Lua] Lobby data quick_game = false
20:46:47.936 [Lua] Lobby data weave_index = 110
20:46:47.936 [Lua] Lobby data matchmaking = false
20:46:47.936 [Lua] Lobby data weave_name = weave_110
20:46:47.937 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:47.937 [Lua] Lobby data num_players = 4
20:46:47.937 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:47.937 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:47.937 [Lua] Lobby data country_code = DE
20:46:47.937 [Lua] Lobby data player_slot_3 = 0:0
20:46:47.937 [Lua] Lobby data eac_authorized = true
20:46:47.937 [Lua] Set lobby end.
20:46:47.937 [Lua] [Managers] Destroying manager group:
20:46:47.938 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
20:46:47.938 [Lua] [Gamestate] Enter StateIngame HOST
20:46:47.938 [Lua] [Managers] Calling function on all managers:
20:46:47.938 [Lua] <>level = dlc_scorpion_rubble_beasts<>
20:46:47.938 [Lua] Set lobby begin:
20:46:47.938 [Lua] Lobby data twitch_enabled = false
20:46:47.938 [Lua] Lobby data power_level = 0
20:46:47.939 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:47.939 [Lua] Lobby data difficulty_tweak = 0
20:46:47.939 [Lua] Lobby data host = 110000104674122
20:46:47.939 [Lua] Lobby data game_mode = 9
20:46:47.939 [Lua] Lobby data is_private = true
20:46:47.939 [Lua] Lobby data match_started = true
20:46:47.939 [Lua] Lobby data mechanism = adventure
20:46:47.939 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:47.939 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:47.939 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:47.939 [Lua] Lobby data difficulty = cataclysm_3
20:46:47.939 [Lua] Lobby data quick_game = false
20:46:47.939 [Lua] Lobby data weave_index = 110
20:46:47.939 [Lua] Lobby data matchmaking = false
20:46:47.940 [Lua] Lobby data weave_name = weave_110
20:46:47.940 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:47.940 [Lua] Lobby data num_players = 4
20:46:47.940 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:47.940 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:47.940 [Lua] Lobby data country_code = DE
20:46:47.940 [Lua] Lobby data player_slot_3 = 0:0
20:46:47.940 [Lua] Lobby data eac_authorized = true
20:46:47.940 [Lua] Set lobby end.
20:46:47.940 [Lua] [StateIngame] Server ingame
20:46:47.943 [Lua] Set lobby begin:
20:46:47.943 [Lua] Lobby data twitch_enabled = false
20:46:47.943 [Lua] Lobby data power_level = 0
20:46:47.943 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:47.943 [Lua] Lobby data difficulty_tweak = 0
20:46:47.943 [Lua] Lobby data host = 110000104674122
20:46:47.943 [Lua] Lobby data game_mode = 9
20:46:47.943 [Lua] Lobby data is_private = true
20:46:47.943 [Lua] Lobby data match_started = true
20:46:47.943 [Lua] Lobby data mechanism = adventure
20:46:47.943 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:47.944 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:47.944 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:47.944 [Lua] Lobby data difficulty = cataclysm_3
20:46:47.944 [Lua] Lobby data quick_game = false
20:46:47.944 [Lua] Lobby data weave_index = 110
20:46:47.944 [Lua] Lobby data matchmaking = false
20:46:47.944 [Lua] Lobby data weave_name = weave_110
20:46:47.944 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:47.944 [Lua] Lobby data num_players = 4
20:46:47.944 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:47.944 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:47.944 [Lua] Lobby data country_code = DE
20:46:47.944 [Lua] Lobby data player_slot_3 = 0:0
20:46:47.944 [Lua] Lobby data eac_authorized = true
20:46:47.944 [Lua] Set lobby end.
20:46:47.944 [Lua] [Matchmaking] register rpcs
20:46:47.944 [Lua] GameNetworkManager:init... creating game session
20:46:47.944 [Lua] Host GameSession.make_game_session_host with session:
20:46:47.944 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:46:47.944 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:46:47.944 [Lua] [GameNetworkManager] self.is_server = true
20:46:47.944 [Network] Setting artificial MTU limit to 65536
20:46:47.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 15
20:46:47.945 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:46:47.945 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:46:47.953 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
20:46:47.953 [Lua] pacing=disabled
20:46:47.953 [Lua] roaming=nil
20:46:47.953 [Lua] specials=disabled
20:46:47.953 [Lua] debug_color=maroon
20:46:47.953 [Lua] pack_spawning=skaven_beastmen
20:46:47.953 [Lua] contained_breeds=nil
20:46:47.953 [Lua] disabled=false
20:46:47.953 [Lua] boss=disabled
20:46:47.953 [Lua] horde=disabled
20:46:47.953 [Lua] name=weave_skaven_beastmen
20:46:47.953 [Lua] intensity=disabled
20:46:47.953 [Lua] ---
20:46:47.953 [Lua] [LevelAnalysis] set_random_seed( 4093782)
20:46:47.956 warning: [GwNav] NavData resource not loaded
20:46:47.956 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
20:46:47.956 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
20:46:47.958 [Lua] [AIInterestPointSystem] Level Seed: 4093782
20:46:47.958 [Lua]
20:46:47.958 [Lua] [entity_system_bag] = table
20:46:47.958 [Lua] [entity_system_bag] = metatable
20:46:47.958 [Lua] [startup_data] = table
20:46:47.958 [Lua] [entity_manager] = table
20:46:47.958 [Lua] [entity_manager] = metatable
20:46:47.958 [Lua] [unit_spawner] = table
20:46:47.958 [Lua] [unit_spawner] = metatable
20:46:47.958 [Lua] [unit_storage] = table
20:46:47.958 [Lua] [unit_storage] = metatable
20:46:47.958 [Lua] [dice_keeper] = table
20:46:47.958 [Lua] [dice_keeper] = metatable
20:46:47.958 [Lua] [is_server] = true (boolean)
20:46:47.958 [Lua] [world] = [World]
20:46:47.958 [Lua] [system_api] = table
20:46:47.958 [Lua] [entity_system] = table
20:46:47.958 [Lua] [entity_system] = metatable
20:46:47.958 [Lua] [network_lobby] = table
20:46:47.958 [Lua] [network_lobby] = metatable
20:46:47.958 [Lua] [profile_synchronizer] = table
20:46:47.958 [Lua] [profile_synchronizer] = metatable
20:46:47.958 [Lua] [level_transition_handler] = table
20:46:47.958 [Lua] [level_transition_handler] = metatable
20:46:47.958 [Lua] [num_local_human_players] = 1 (number)
20:46:47.958 [Lua] [statistics_db] = table
20:46:47.958 [Lua] [statistics_db] = metatable
20:46:47.958 [Lua] [network_server] = table
20:46:47.958 [Lua] [network_server] = metatable
20:46:47.958 [Lua] [input_manager] = table
20:46:47.958 [Lua] [input_manager] = metatable
20:46:47.958 [Lua] [network_clock] = table
20:46:47.958 [Lua] [network_clock] = metatable
20:46:47.958 [Lua] [network_transmit] = table
20:46:47.958 [Lua] [network_transmit] = metatable
20:46:47.958 [Lua] [free_flight_manager] = table
20:46:47.958 [Lua] [free_flight_manager] = metatable
20:46:47.958 [Lua] [network_manager] = table
20:46:47.958 [Lua] [network_manager] = metatable
20:46:47.958 [Lua] [network_event_delegate] = table
20:46:47.958 [Lua] [network_event_delegate] = metatable
20:46:47.958 [Lua]
20:46:47.958 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:46:47.958 [Lua] ignoring extension VersusInteractObjectiveExtension
20:46:47.958 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:46:47.958 [Lua] ignoring extension VersusSocketObjectiveExtension
20:46:47.958 [Lua] ignoring extension VersusTargetObjectiveExtension
20:46:47.958 [Lua] ignoring extension VersusMissionObjectiveExtension
20:46:47.959 [Lua] ignoring extension KeepDecorationPaintingExtension
20:46:47.961 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:46:47.973 [Lua] [AchievementManager] Achievements using the steam platform
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
20:46:48.017 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
20:46:48.033 [Lua] [StateIngame] Level seed: 4093782
20:46:48.051 [Lua] [LevelAnalysis] set_random_seed( 4093782)
20:46:48.054 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:46:48.054 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:46:48.055 [Lua] [IngameUI] init
20:46:48.066 [SteamVoipClient] select_out(11000010348a16a, off)
20:46:48.066 [SteamVoipClient] select_out(110000103737e0e, off)
20:46:48.066 [SteamVoipClient] select_out(110000104674122, off)
20:46:48.066 [SteamVoipClient] select_out(1100001057a793d, off)
20:46:48.071 [Lua] cb_razer_chroma_setup
20:46:48.095 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:46:48.095 [Lua] Set lobby begin:
20:46:48.095 [Lua] Lobby data twitch_enabled = false
20:46:48.095 [Lua] Lobby data power_level = 1100
20:46:48.095 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:48.095 [Lua] Lobby data difficulty_tweak = 0
20:46:48.095 [Lua] Lobby data host = 110000104674122
20:46:48.095 [Lua] Lobby data game_mode = 9
20:46:48.095 [Lua] Lobby data is_private = true
20:46:48.095 [Lua] Lobby data match_started = true
20:46:48.095 [Lua] Lobby data mechanism = adventure
20:46:48.095 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:48.095 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:48.096 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:48.096 [Lua] Lobby data difficulty = cataclysm_3
20:46:48.096 [Lua] Lobby data quick_game = false
20:46:48.096 [Lua] Lobby data weave_index = 110
20:46:48.096 [Lua] Lobby data matchmaking = false
20:46:48.096 [Lua] Lobby data weave_name = weave_110
20:46:48.096 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:48.096 [Lua] Lobby data num_players = 4
20:46:48.096 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:48.096 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:48.096 [Lua] Lobby data country_code = DE
20:46:48.096 [Lua] Lobby data player_slot_3 = 0:0
20:46:48.096 [Lua] Lobby data eac_authorized = true
20:46:48.096 [Lua] Set lobby end.
20:46:48.097 [Lua] CurrentConflictSettings weave_skaven_beastmen
20:46:48.097 [Lua] [ConflictDirector] conflict_director is ai_ready
20:46:48.097 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:46:48.097 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:46:48.102 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:46:48.102 [Lua] Forming navigation groups in one frame
20:46:48.102 [Lua] Forming navigation groups
20:46:48.109 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
20:46:48.230 [Lua] NavigationGroupManager -> calulation time B: 0.1209999999999809
20:46:48.230 [Lua] number of nav groups: 253
20:46:48.231 [Lua] number of refined nav groups : 190
20:46:48.234 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
20:46:48.234 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
20:46:48.257 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:46:48.259 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:46:48.260 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:46:48.261 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
20:46:48.262 [Lua] [Managers] Calling function on all managers:
20:46:48.262 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:46:48.290 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
20:46:48.290 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
20:46:48.290 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:46:48.290 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:46:48.290 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
20:46:48.290 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
20:46:48.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 15
20:46:48.410 [Lua] Set lobby begin:
20:46:48.410 [Lua] Lobby data twitch_enabled = false
20:46:48.410 [Lua] Lobby data power_level = 1100
20:46:48.410 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:48.410 [Lua] Lobby data difficulty_tweak = 0
20:46:48.410 [Lua] Lobby data host = 110000104674122
20:46:48.410 [Lua] Lobby data game_mode = 9
20:46:48.410 [Lua] Lobby data is_private = true
20:46:48.410 [Lua] Lobby data match_started = true
20:46:48.410 [Lua] Lobby data mechanism = adventure
20:46:48.410 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:48.410 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:48.410 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:48.410 [Lua] Lobby data difficulty = cataclysm_3
20:46:48.410 [Lua] Lobby data quick_game = false
20:46:48.410 [Lua] Lobby data weave_index = 110
20:46:48.410 [Lua] Lobby data matchmaking = false
20:46:48.410 [Lua] Lobby data weave_name = weave_110
20:46:48.410 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:48.411 [Lua] Lobby data num_players = 4
20:46:48.411 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:48.411 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:48.411 [Lua] Lobby data country_code = DE
20:46:48.411 [Lua] Lobby data player_slot_3 = 0:0
20:46:48.411 [Lua] Lobby data eac_authorized = true
20:46:48.411 [Lua] Set lobby end.
20:46:48.411 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
20:46:48.411 [Lua] Breedfreezer (server) starting a hot join sync
20:46:48.411 [Lua] packing 0 units of breed skaven_clan_rat
20:46:48.411 [Lua] packing 0 units of breed skaven_storm_vermin
20:46:48.411 [Lua] packing 0 units of breed skaven_slave
20:46:48.411 [Lua] packing 0 units of breed beastmen_ungor_archer
20:46:48.411 [Lua] packing 0 units of breed beastmen_bestigor
20:46:48.411 [Lua] packing 0 units of breed beastmen_ungor
20:46:48.411 [Lua] packing 0 units of breed skaven_plague_monk
20:46:48.411 [Lua] packing 0 units of breed beastmen_gor
20:46:48.411 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:46:48.411 [Lua]
20:46:48.411 [Lua] [1] = 1 (number)
20:46:48.411 [Lua] [2] = 0 (number)
20:46:48.411 [Lua] [3] = 1 (number)
20:46:48.411 [Lua] [4] = 0 (number)
20:46:48.411 [Lua] [5] = 1 (number)
20:46:48.411 [Lua] [6] = 0 (number)
20:46:48.411 [Lua] [7] = 1 (number)
20:46:48.411 [Lua] [8] = 0 (number)
20:46:48.411 [Lua] [9] = 1 (number)
20:46:48.411 [Lua] [10] = 0 (number)
20:46:48.411 [Lua] [11] = 1 (number)
20:46:48.411 [Lua] [12] = 0 (number)
20:46:48.411 [Lua] [13] = 1 (number)
20:46:48.411 [Lua] [14] = 0 (number)
20:46:48.411 [Lua] [15] = 1 (number)
20:46:48.411 [Lua] [16] = 0 (number)
20:46:48.411 [Lua]
20:46:48.411 [Lua]
20:46:48.411 [Lua]
20:46:48.412 [Lua] Set lobby begin:
20:46:48.412 [Lua] Lobby data twitch_enabled = false
20:46:48.412 [Lua] Lobby data power_level = 1100
20:46:48.412 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:48.412 [Lua] Lobby data difficulty_tweak = 0
20:46:48.413 [Lua] Lobby data host = 110000104674122
20:46:48.413 [Lua] Lobby data game_mode = 9
20:46:48.413 [Lua] Lobby data is_private = true
20:46:48.413 [Lua] Lobby data match_started = true
20:46:48.413 [Lua] Lobby data mechanism = adventure
20:46:48.413 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:48.413 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:48.413 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:48.413 [Lua] Lobby data difficulty = cataclysm_3
20:46:48.413 [Lua] Lobby data quick_game = false
20:46:48.413 [Lua] Lobby data weave_index = 110
20:46:48.413 [Lua] Lobby data matchmaking = false
20:46:48.413 [Lua] Lobby data weave_name = weave_110
20:46:48.413 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:48.413 [Lua] Lobby data num_players = 4
20:46:48.413 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:48.413 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:48.413 [Lua] Lobby data country_code = DE
20:46:48.413 [Lua] Lobby data player_slot_3 = 0:0
20:46:48.413 [Lua] Lobby data eac_authorized = true
20:46:48.414 [Lua] Set lobby end.
20:46:48.414 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
20:46:48.414 [Lua] Breedfreezer (server) starting a hot join sync
20:46:48.414 [Lua] packing 0 units of breed skaven_clan_rat
20:46:48.414 [Lua] packing 0 units of breed skaven_storm_vermin
20:46:48.414 [Lua] packing 0 units of breed skaven_slave
20:46:48.414 [Lua] packing 0 units of breed beastmen_ungor_archer
20:46:48.414 [Lua] packing 0 units of breed beastmen_bestigor
20:46:48.414 [Lua] packing 0 units of breed beastmen_ungor
20:46:48.414 [Lua] packing 0 units of breed skaven_plague_monk
20:46:48.414 [Lua] packing 0 units of breed beastmen_gor
20:46:48.414 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:46:48.414 [Lua]
20:46:48.414 [Lua] [1] = 1 (number)
20:46:48.414 [Lua] [2] = 0 (number)
20:46:48.414 [Lua] [3] = 1 (number)
20:46:48.414 [Lua] [4] = 0 (number)
20:46:48.414 [Lua] [5] = 1 (number)
20:46:48.414 [Lua] [6] = 0 (number)
20:46:48.414 [Lua] [7] = 1 (number)
20:46:48.414 [Lua] [8] = 0 (number)
20:46:48.414 [Lua] [9] = 1 (number)
20:46:48.414 [Lua] [10] = 0 (number)
20:46:48.414 [Lua] [11] = 1 (number)
20:46:48.414 [Lua] [12] = 0 (number)
20:46:48.414 [Lua] [13] = 1 (number)
20:46:48.414 [Lua] [14] = 0 (number)
20:46:48.414 [Lua] [15] = 1 (number)
20:46:48.414 [Lua] [16] = 0 (number)
20:46:48.414 [Lua]
20:46:48.414 [Lua]
20:46:48.414 [Lua]
20:46:48.414 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
20:46:48.414 [Lua] RemotePlayer:create_game_object( ) 25
20:46:48.427 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
20:46:48.427 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
20:46:48.427 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:46:48.427 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:46:48.427 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:46:48.427 [Lua] RemotePlayer:create_game_object( ) 26
20:46:48.440 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
20:46:48.440 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
20:46:48.440 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
20:46:48.440 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
20:46:48.452 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
20:46:48.452 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
20:46:48.493 [Lua] Set lobby begin:
20:46:48.493 [Lua] Lobby data twitch_enabled = false
20:46:48.493 [Lua] Lobby data power_level = 1100
20:46:48.493 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:48.493 [Lua] Lobby data difficulty_tweak = 0
20:46:48.493 [Lua] Lobby data host = 110000104674122
20:46:48.493 [Lua] Lobby data game_mode = 9
20:46:48.493 [Lua] Lobby data is_private = true
20:46:48.493 [Lua] Lobby data match_started = true
20:46:48.493 [Lua] Lobby data mechanism = adventure
20:46:48.494 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:48.494 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:48.494 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:48.494 [Lua] Lobby data difficulty = cataclysm_3
20:46:48.494 [Lua] Lobby data quick_game = false
20:46:48.494 [Lua] Lobby data weave_index = 110
20:46:48.494 [Lua] Lobby data matchmaking = false
20:46:48.494 [Lua] Lobby data weave_name = weave_110
20:46:48.494 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:48.494 [Lua] Lobby data num_players = 4
20:46:48.494 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:48.494 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:48.494 [Lua] Lobby data country_code = DE
20:46:48.494 [Lua] Lobby data player_slot_3 = 0:0
20:46:48.494 [Lua] Lobby data eac_authorized = true
20:46:48.494 [Lua] Set lobby end.
20:46:48.494 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
20:46:48.494 [Lua] Breedfreezer (server) starting a hot join sync
20:46:48.494 [Lua] packing 0 units of breed skaven_clan_rat
20:46:48.494 [Lua] packing 0 units of breed skaven_storm_vermin
20:46:48.494 [Lua] packing 0 units of breed skaven_slave
20:46:48.494 [Lua] packing 0 units of breed beastmen_ungor_archer
20:46:48.494 [Lua] packing 0 units of breed beastmen_bestigor
20:46:48.494 [Lua] packing 0 units of breed beastmen_ungor
20:46:48.494 [Lua] packing 0 units of breed skaven_plague_monk
20:46:48.494 [Lua] packing 0 units of breed beastmen_gor
20:46:48.494 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:46:48.494 [Lua]
20:46:48.494 [Lua] [1] = 1 (number)
20:46:48.494 [Lua] [2] = 0 (number)
20:46:48.494 [Lua] [3] = 1 (number)
20:46:48.494 [Lua] [4] = 0 (number)
20:46:48.494 [Lua] [5] = 1 (number)
20:46:48.494 [Lua] [6] = 0 (number)
20:46:48.494 [Lua] [7] = 1 (number)
20:46:48.494 [Lua] [8] = 0 (number)
20:46:48.494 [Lua] [9] = 1 (number)
20:46:48.494 [Lua] [10] = 0 (number)
20:46:48.494 [Lua] [11] = 1 (number)
20:46:48.494 [Lua] [12] = 0 (number)
20:46:48.494 [Lua] [13] = 1 (number)
20:46:48.494 [Lua] [14] = 0 (number)
20:46:48.494 [Lua] [15] = 1 (number)
20:46:48.494 [Lua] [16] = 0 (number)
20:46:48.494 [Lua]
20:46:48.494 [Lua]
20:46:48.494 [Lua]
20:46:48.495 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:46:48.495 [Lua] RemotePlayer:create_game_object( ) 27
20:46:48.509 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
20:46:48.509 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
20:46:48.509 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
20:46:48.509 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
20:46:48.509 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:46:48.509 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:46:48.509 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
20:46:48.509 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
20:46:48.509 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
20:46:48.516 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:48.517 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:48.517 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
20:46:48.570 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:46:48.570 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
20:46:48.571 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
20:46:48.571 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
20:46:48.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 15
20:46:48.622 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:46:48.622 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
20:46:48.676 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:46:48.677 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
20:46:48.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:48.687 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:46:48.688 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:46:48.689 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:48.762 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:46:48.762 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
20:46:48.762 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:46:48.763 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:46:48.763 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:48.858 [Lua] StateInGameRunning:_game_actually_starts()
20:46:48.858 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
20:46:48.858 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
20:46:48.859 [Lua] #################################################################################################################
20:46:48.859 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:46:48.859 [Lua] #################################################################################################################
20:46:48.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16
20:46:48.871 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16
20:46:49.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16
20:46:49.100 [Lua] Commit load time data
20:46:53.253 [Lua] Set lobby begin:
20:46:53.253 [Lua] Lobby data twitch_enabled = false
20:46:53.253 [Lua] Lobby data power_level = 825
20:46:53.253 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:53.253 [Lua] Lobby data difficulty_tweak = 0
20:46:53.253 [Lua] Lobby data host = 110000104674122
20:46:53.253 [Lua] Lobby data game_mode = 9
20:46:53.253 [Lua] Lobby data is_private = true
20:46:53.253 [Lua] Lobby data match_started = true
20:46:53.254 [Lua] Lobby data mechanism = adventure
20:46:53.254 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:53.254 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:53.254 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:53.254 [Lua] Lobby data difficulty = cataclysm_3
20:46:53.254 [Lua] Lobby data quick_game = false
20:46:53.254 [Lua] Lobby data weave_index = 110
20:46:53.254 [Lua] Lobby data matchmaking = false
20:46:53.254 [Lua] Lobby data weave_name = weave_110
20:46:53.254 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:53.254 [Lua] Lobby data num_players = 4
20:46:53.254 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:53.254 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:53.254 [Lua] Lobby data country_code = DE
20:46:53.254 [Lua] Lobby data player_slot_3 = 0:0
20:46:53.254 [Lua] Lobby data eac_authorized = true
20:46:53.254 [Lua] Set lobby end.
20:46:58.314 [Lua] Set lobby begin:
20:46:58.314 [Lua] Lobby data twitch_enabled = false
20:46:58.314 [Lua] Lobby data power_level = 1100
20:46:58.314 [Lua] Lobby data unique_server_name = KARL FRANZ
20:46:58.314 [Lua] Lobby data difficulty_tweak = 0
20:46:58.314 [Lua] Lobby data host = 110000104674122
20:46:58.314 [Lua] Lobby data game_mode = 9
20:46:58.314 [Lua] Lobby data is_private = true
20:46:58.314 [Lua] Lobby data match_started = true
20:46:58.314 [Lua] Lobby data mechanism = adventure
20:46:58.315 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:46:58.315 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:46:58.315 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:46:58.315 [Lua] Lobby data difficulty = cataclysm_3
20:46:58.315 [Lua] Lobby data quick_game = false
20:46:58.315 [Lua] Lobby data weave_index = 110
20:46:58.315 [Lua] Lobby data matchmaking = false
20:46:58.315 [Lua] Lobby data weave_name = weave_110
20:46:58.315 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:46:58.315 [Lua] Lobby data num_players = 4
20:46:58.315 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:46:58.315 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:46:58.315 [Lua] Lobby data country_code = DE
20:46:58.315 [Lua] Lobby data player_slot_3 = 0:0
20:46:58.315 [Lua] Lobby data eac_authorized = true
20:46:58.315 [Lua] Set lobby end.
20:46:58.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:46:59.894 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:46:59.976 [Lua] Players are leaving the safe zone
20:46:59.981 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:46:59.981 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
20:46:59.989 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
20:46:59.993 [Lua] setting up ambush-horde
20:46:59.993 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:46:59.993 [Lua] -> spawning: 17
20:46:59.993 [Lua] horde crated with id 1 of type ambush
20:46:59.993 [Lua] ambush horde has started
20:46:59.998 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
20:47:03.529 [Lua] replace_hidden_spawners -> first try found: 6 cover points
20:47:03.529 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:47:03.529 [Lua] ->moving spawner
20:47:03.529 [Lua] ->moving spawner
20:47:03.529 [Lua] ->moving spawner
20:47:03.529 [Lua] ->moving spawner
20:47:03.529 [Lua] ->moving spawner
20:47:03.529 [Lua] ->moving spawner
20:47:03.529 [Lua] ->moving spawner
20:47:03.529 [Lua] ->moving spawner
20:47:03.529 [Lua] ->moving spawner
20:47:03.529 [Lua] ->moving spawner
20:47:04.083 [Lua] Init group template: horde
20:47:05.134 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
20:47:08.278 [Lua] fence jumping
20:47:09.344 [Lua] ready to jump failed
20:47:10.442 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:10.442 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:10.473 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:10.474 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:10.509 [Lua] fence jumping
20:47:11.081 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:11.560 [Lua] ready to jump failed
20:47:13.034 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:13.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 144, name: `unknown`
20:47:13.630 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:15.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:15.748 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:16.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:16.261 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:16.341 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:16.696 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:47:16.862 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:47:17.165 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:18.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:18.071 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:19.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:19.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:19.896 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:20.925 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:21.628 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:21.630 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:21.698 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:47:21.708 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:21.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:21.988 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:47:22.763 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:47:23.217 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:23.932 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:47:24.583 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:24.584 [Lua] Horde killed: ?
20:47:24.598 [Lua] setting up ambush-horde
20:47:24.598 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:47:24.599 [Lua] -> spawning: 17
20:47:24.599 [Lua] horde crated with id 2 of type ambush
20:47:24.599 [Lua] ambush horde has started
20:47:25.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:27.207 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:47:28.030 [Lua] replace_hidden_spawners -> first try found: 6 cover points
20:47:28.030 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:47:28.030 [Lua] ->moving spawner
20:47:28.030 [Lua] ->moving spawner
20:47:28.030 [Lua] ->moving spawner
20:47:28.030 [Lua] ->moving spawner
20:47:28.030 [Lua] ->moving spawner
20:47:28.030 [Lua] ->moving spawner
20:47:28.043 [Lua] replace_hidden_spawners -> first try found: 6 cover points
20:47:28.043 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:47:28.043 [Lua] ->moving spawner
20:47:28.043 [Lua] ->moving spawner
20:47:28.043 [Lua] ->moving spawner
20:47:28.043 [Lua] ->moving spawner
20:47:28.043 [Lua] ->moving spawner
20:47:28.056 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:47:28.056 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:47:28.056 [Lua] ->moving spawner
20:47:28.056 [Lua] ->moving spawner
20:47:28.056 [Lua] ->moving spawner
20:47:28.244 [Lua] Init group template: horde
20:47:31.347 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:32.379 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:47:34.547 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:35.407 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:35.556 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
20:47:35.570 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source.
20:47:36.533 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:37.251 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:37.251 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:37.972 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:39.756 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:40.127 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:40.483 [Lua] setting up ambush-horde
20:47:40.484 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:47:40.484 [Lua] -> spawning: 21
20:47:40.484 [Lua] horde crated with id 3 of type ambush
20:47:40.484 [Lua] ambush horde has started
20:47:40.495 [Lua] starting terror event: trickle_event_beastmen_small
20:47:40.495 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:47:40.629 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:41.513 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:42.150 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:42.243 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:42.852 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:43.787 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:43.909 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:47:43.918 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:43.954 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:47:43.954 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:43.954 [Lua] ->moving spawner
20:47:44.222 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:47:44.513 [Lua] Init group template: horde
20:47:46.690 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:47.161 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:47:49.769 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:47:49.885 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:49.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:50.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:54.854 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:54.902 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:47:55.225 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:47:55.274 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:47:55.274 [Lua] Horde killed: ?
20:47:55.343 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:47:56.160 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:47:56.652 [EACServer] [21:47:56:652][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:47:56.736 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:47:57.066 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:47:58.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:47:58.701 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:47:58.876 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:47:59.346 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:47:59.717 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:00.026 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:00.446 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:00.477 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:48:00.787 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:01.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:01.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:01.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:02.884 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:02.924 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:02.924 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:02.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:03.399 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:03.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:03.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:05.083 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:05.649 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:06.424 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:06.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:08.001 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:08.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:08.884 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:08.929 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:09.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:09.054 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:10.417 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:10.660 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:10.660 [Lua] Horde killed: ?
20:48:12.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:15.200 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:48:17.911 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:18.331 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:20.042 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
20:48:20.059 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
20:48:20.067 [Lua] setting up ambush-horde
20:48:20.067 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:48:20.067 [Lua] -> spawning: 12
20:48:20.067 [Lua] horde crated with id 4 of type ambush
20:48:20.067 [Lua] ambush horde has started
20:48:20.082 [Lua] setting up ambush-horde
20:48:20.082 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:48:20.082 [Lua] -> spawning: 7
20:48:20.082 [Lua] horde crated with id 5 of type ambush
20:48:20.082 [Lua] ambush horde has started
20:48:20.204 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:48:21.069 [Lua] setting up ambush-horde
20:48:21.069 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:48:21.069 [Lua] -> spawning: 21
20:48:21.069 [Lua] horde crated with id 6 of type ambush
20:48:21.069 [Lua] ambush horde has started
20:48:21.079 [Lua] starting terror event: trickle_event_beastmen_small
20:48:21.079 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:48:21.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:22.529 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:48:23.483 [Lua] replace_hidden_spawners -> first try found: 9 cover points
20:48:23.483 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:48:23.483 [Lua] ->moving spawner
20:48:23.483 [Lua] ->moving spawner
20:48:23.483 [Lua] ->moving spawner
20:48:23.483 [Lua] ->moving spawner
20:48:23.483 [Lua] ->moving spawner
20:48:23.517 [Lua] replace_hidden_spawners -> first try found: 9 cover points
20:48:23.517 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:48:23.517 [Lua] ->moving spawner
20:48:23.517 [Lua] ->moving spawner
20:48:23.667 [Lua] Init group template: horde
20:48:24.112 [Lua] Init group template: horde
20:48:24.918 [Lua] Init group template: horde
20:48:26.013 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:26.543 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:27.796 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:48:29.175 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:29.211 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:30.016 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:30.128 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:30.703 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:30.956 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:31.259 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:31.262 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:48:31.406 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:32.216 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:32.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:32.809 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:32.885 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:33.242 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:33.639 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:34.044 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:34.462 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:35.641 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:36.297 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:36.342 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:36.358 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:36.613 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:36.658 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:36.936 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:37.150 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:37.190 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:37.190 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:48:37.477 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:48:37.694 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:41.746 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:42.426 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:43.596 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:45.406 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:48:46.127 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:48:46.360 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:48.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:49.189 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
20:48:49.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:49.524 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:48:49.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:50.106 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:50.172 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:48:50.489 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:48:50.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:50.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:51.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:54.243 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:54.699 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:48:54.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:55.359 [Lua] setting up ambush-horde
20:48:55.359 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:48:55.360 [Lua] -> spawning: 12
20:48:55.360 [Lua] horde crated with id 7 of type ambush
20:48:55.360 [Lua] ambush horde has started
20:48:55.377 [Lua] setting up ambush-horde
20:48:55.377 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:48:55.377 [Lua] -> spawning: 6
20:48:55.378 [Lua] horde crated with id 8 of type ambush
20:48:55.378 [Lua] ambush horde has started
20:48:56.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:56.790 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d
20:48:56.791 [Lua] [GameNetworkManager] destroying game object with go_id=30
20:48:57.194 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:57.275 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:48:57.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:48:57.568 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:48:58.147 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:48:58.463 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:48:59.050 [Lua] Init group template: horde
20:48:59.392 [Lua] Init group template: horde
20:48:59.561 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:49:00.673 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:01.213 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:49:01.213 [Lua] Horde killed: ?
20:49:01.450 [Lua] setting up ambush-horde
20:49:01.450 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:49:01.451 [Lua] -> spawning: 21
20:49:01.451 [Lua] horde crated with id 9 of type ambush
20:49:01.451 [Lua] ambush horde has started
20:49:01.469 [Lua] starting terror event: trickle_event_beastmen_small
20:49:01.469 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:49:03.576 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:49:03.577 [Lua] Horde killed: ?
20:49:04.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:05.420 [Lua] Init group template: horde
20:49:05.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:05.634 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:05.843 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:06.214 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:49:07.607 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:08.008 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:49:08.169 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:08.261 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:09.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:10.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:11.774 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:11.835 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:12.099 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:12.183 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:12.391 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:12.974 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:14.786 [Lua] state dead despawn
20:49:14.807 [Lua] [GameNetworkManager] destroying game object with go_id=29
20:49:16.174 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:16.174 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:49:16.194 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:16.214 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:17.683 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:17.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:18.081 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:19.848 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:20.037 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:20.602 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:20.925 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:21.253 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:21.707 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:21.920 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:49:21.921 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=307
20:49:21.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.67716532945632935)
20:49:23.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:23.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:24.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:24.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:24.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:25.143 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:49:25.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:29.124 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:29.682 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:49:30.418 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e
20:49:30.418 [Lua] [GameNetworkManager] destroying game object with go_id=34
20:49:31.425 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:31.461 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:31.757 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:31.795 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:49:32.216 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:49:33.866 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:34.417 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:36.795 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:39.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:49:39.171 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:39.539 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:39.604 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:39.604 [Lua] Horde killed: ?
20:49:39.922 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 5)
20:49:39.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:49:39.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:49:39.926 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=314
20:49:41.731 [Lua] setting up ambush-horde
20:49:41.731 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:49:41.731 [Lua] -> spawning: 21
20:49:41.731 [Lua] horde crated with id 10 of type ambush
20:49:41.731 [Lua] ambush horde has started
20:49:41.747 [Lua] starting terror event: trickle_event_beastmen_small
20:49:41.747 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:49:42.311 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:42.683 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:49:45.205 [Lua] replace_hidden_spawners -> first try found: 12 cover points
20:49:45.205 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.205 [Lua] ->moving spawner
20:49:45.562 [Lua] Init group template: horde
20:49:46.348 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:49:47.680 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:49:48.009 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:48.338 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:49:49.513 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:50.266 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:49:52.670 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:49:52.670 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:49:52.770 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:49:52.770 [Lua] Horde killed: ?
20:49:55.609 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:49:55.609 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=343
20:49:55.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.74803149700164795)
20:49:56.653 [EACServer] [21:49:56:652][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:49:57.930 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:50:02.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:50:02.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:50:02.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:50:02.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:50:02.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:50:02.747 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:50:02.748 [Lua] Horde killed: ?
20:50:03.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:50:03.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
20:50:08.582 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
20:50:08.583 [Lua] [GameNetworkManager] destroying game object with go_id=31
20:50:08.628 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:50:08.628 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:50:12.101 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:50:12.101 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
20:50:12.101 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
20:50:12.101 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
20:50:12.101 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
20:50:12.101 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
20:50:12.101 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
20:50:12.101 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
20:50:12.101 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
20:50:12.102 [Lua] gm_event_end_conditions_met false true
20:50:12.102 [Save] Saving `save_data`
20:50:12.102 [Lua] Game lost
20:50:12.105 [Save] Save done
20:50:12.105 [Save] Saving `save_data`
20:50:12.105 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:50:12.108 [Save] Save done
20:50:12.108 [Lua] generate_backend_stats 110000104674122:1
20:50:12.123 [Lua] PlayFabMirrorBase:_commit_internal nil
20:50:12.123 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:50:12.123 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:50:12.123 [Save] Saving `save_data`
20:50:12.127 [Save] Save done
20:50:12.131 [Lua] commit result success 9
20:50:12.131 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:50:12.131 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17
20:50:12.131 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:50:12.140 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 3
20:50:12.928 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
20:50:12.928 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17
20:50:13.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17
20:50:19.914 [Lua] ConflictDirector - destroy all units
20:50:19.923 [Lua] Horde killed: ?
20:50:19.925 [Lua] Horde killed: ?
20:50:20.241 [Lua] TRANSITION nil nil inn_level
20:50:20.241 [Lua] Transition type "inn_level", is server: true
20:50:20.241 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:50:20.241 [Lua] [GameNetworkManager] Leaving game...
20:50:20.241 [Lua] [GameNetworkManager] Shutting down game session host.
20:50:20.241 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:50:20.241 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:50:20.241 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=212.00
20:50:20.247 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:50:20.624 [Lua] [PlayerSyncData] Game session is not initialized
20:50:20.624 [Lua] [PlayerSyncData] Game session is not initialized
20:50:20.624 [Lua] [PlayerSyncData] Game session is not initialized
20:50:20.624 [Lua] Set lobby begin:
20:50:20.624 [Lua] Lobby data twitch_enabled = false
20:50:20.624 [Lua] Lobby data power_level = 0
20:50:20.625 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:20.625 [Lua] Lobby data difficulty_tweak = 0
20:50:20.625 [Lua] Lobby data host = 110000104674122
20:50:20.625 [Lua] Lobby data game_mode = 9
20:50:20.625 [Lua] Lobby data is_private = true
20:50:20.625 [Lua] Lobby data match_started = true
20:50:20.625 [Lua] Lobby data mechanism = adventure
20:50:20.625 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:50:20.625 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:20.625 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:50:20.625 [Lua] Lobby data difficulty = cataclysm_3
20:50:20.625 [Lua] Lobby data quick_game = false
20:50:20.625 [Lua] Lobby data weave_index = 110
20:50:20.625 [Lua] Lobby data matchmaking = false
20:50:20.625 [Lua] Lobby data weave_name = weave_110
20:50:20.625 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:20.625 [Lua] Lobby data num_players = 4
20:50:20.625 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:20.625 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:20.625 [Lua] Lobby data country_code = DE
20:50:20.625 [Lua] Lobby data player_slot_3 = 0:0
20:50:20.625 [Lua] Lobby data eac_authorized = true
20:50:20.626 [Lua] Set lobby end.
20:50:22.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:50:22.258 [Lua] [Managers] Calling function on all managers:
20:50:22.258 [Lua] Clearing all global lookup lists
20:50:22.259 [Lua] [IngamePlayerListUI] - Destroy
20:50:22.259 [Lua] [EquipmentUI] - Destroy
20:50:22.259 [Lua] [AbilityUI] - Destroy
20:50:22.259 [Lua] [GamePadAbilityUI] - Destroy
20:50:22.259 [Lua] [GamePadEquipmentUI] - Destroy
20:50:22.259 [Lua] [IngameUI] destroy
20:50:22.448 [Lua] [Managers] Destroying manager group:
20:50:22.458 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:50:22.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:50:22.576 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:50:22.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:50:22.577 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:50:22.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:50:22.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:50:22.588 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:50:22.590 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:50:22.590 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:50:22.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:50:22.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:50:22.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:50:22.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:50:22.600 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:50:22.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:50:22.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:50:22.609 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:50:22.611 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:50:22.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:50:22.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:50:22.616 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:50:22.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:50:22.624 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:50:22.628 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:50:22.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:50:22.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:50:22.647 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:50:22.647 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
20:50:22.647 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
20:50:22.647 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0
20:50:22.647 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:50:22.647 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 110000104674122 "KARL FRANZ"
<>
20:50:22.647 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10099836; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000009508A0
[3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame
[5] self = table: 000000000CA1D2D0; application_shutdown = nil; unit_spawner = table: 000000000B5CA350; world = [World]; unit_storage = table: 000000000B5CA3F0; units = table: 000000000B5CA4A0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000CA1D2D0
[8] self = table: 00000000031FB070; dt = 0.0062182629480957985; t = 989.76574745762628; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0062182629480957985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062182629480957985; t = 989.76574745762628
[10] dt = 0.0062182629480957985
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000010D72990; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000F53960;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001931590; network_server = table: 0000000000FA76C0; entity_system = table: 000000000AE62CE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF3D3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 202.17434632945805; input_manager = table: 000000000BD67F10; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B655DB0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0062182629480957985; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000000F53960; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000CA1F030; exit_time = 211.99874514248222; dice_keeper = table: 00000000012852E0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012C27B0;
<>
<>
20:50:22.647 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
20:50:22.647 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
20:50:22.647 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0
20:50:22.647 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:50:22.648 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 18, User: 110000104674122 "KARL FRANZ"
<>
20:50:22.648 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10099836; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000009508A0
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000CA1D2D0; application_shutdown = nil; unit_spawner = table: 000000000B5CA350; world = [World]; unit_storage = table: 000000000B5CA3F0; units = table: 000000000B5CA4A0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000CA1D2D0
[8] self = table: 00000000031FB070; dt = 0.0062182629480957985; t = 989.76574745762628; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0062182629480957985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062182629480957985; t = 989.76574745762628
[10] dt = 0.0062182629480957985
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000010D72990; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000F53960;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001931590; network_server = table: 0000000000FA76C0; entity_system = table: 000000000AE62CE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF3D3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 202.17434632945805; input_manager = table: 000000000BD67F10; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B655DB0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0062182629480957985; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000000F53960; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000CA1F030; exit_time = 211.99874514248222; dice_keeper = table: 00000000012852E0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012C27B0;
<>
<>
20:50:22.648 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
20:50:22.648 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:50:22.648 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
20:50:22.648 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:50:22.648 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 19, User: 110000104674122 "KARL FRANZ"
<>
20:50:22.649 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10099836; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000009508A0
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000CA1D2D0; application_shutdown = nil; unit_spawner = table: 000000000B5CA350; world = [World]; unit_storage = table: 000000000B5CA3F0; units = table: 000000000B5CA4A0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000CA1D2D0
[8] self = table: 00000000031FB070; dt = 0.0062182629480957985; t = 989.76574745762628; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0062182629480957985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062182629480957985; t = 989.76574745762628
[10] dt = 0.0062182629480957985
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000010D72990; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000F53960;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001931590; network_server = table: 0000000000FA76C0; entity_system = table: 000000000AE62CE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF3D3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 202.17434632945805; input_manager = table: 000000000BD67F10; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B655DB0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0062182629480957985; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000000F53960; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000CA1F030; exit_time = 211.99874514248222; dice_keeper = table: 00000000012852E0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012C27B0;
<>
<>
20:50:22.649 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
20:50:22.649 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
20:50:22.649 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0
20:50:22.649 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:50:22.649 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 20, User: 110000104674122 "KARL FRANZ"
<>
20:50:22.649 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10099836; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000009508A0
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 000000000CA1D2D0; application_shutdown = nil; unit_spawner = table: 000000000B5CA350; world = [World]; unit_storage = table: 000000000B5CA3F0; units = table: 000000000B5CA4A0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000CA1D2D0
[8] self = table: 00000000031FB070; dt = 0.0062182629480957985; t = 989.76574745762628; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0062182629480957985; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062182629480957985; t = 989.76574745762628
[10] dt = 0.0062182629480957985
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000010D72990; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000F53960;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001931590; network_server = table: 0000000000FA76C0; entity_system = table: 000000000AE62CE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000EF3D3F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 202.17434632945805; input_manager = table: 000000000BD67F10; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B655DB0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0062182629480957985; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000000F53960; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000CA1F030; exit_time = 211.99874514248222; dice_keeper = table: 00000000012852E0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000CA1D2D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012C27B0;
<>
<>
20:50:22.649 [Lua] [Matchmaking] unregister rpcs
20:50:22.650 [Lua] ############### UNLOADING PACKAGES ###############
20:50:22.650 [Lua] [Managers] Calling function on all managers:
20:50:22.650 [Lua] [Managers] Destroying manager group:
20:50:22.650 [Lua] [Gamestate] Enter state StateLoading
20:50:22.654 [Lua] Found camera: end_screen_camera
20:50:22.654 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:50:22.656 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:50:22.656 [Lua] [Matchmaking] register rpcs
20:50:22.656 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:50:22.656 [Lua] registering RPCs
20:50:22.656 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:50:22.656 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:50:22.656 [Lua] Set lobby begin:
20:50:22.656 [Lua] Lobby data twitch_enabled = false
20:50:22.656 [Lua] Lobby data power_level = 0
20:50:22.656 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:22.656 [Lua] Lobby data difficulty_tweak = 0
20:50:22.656 [Lua] Lobby data host = 110000104674122
20:50:22.656 [Lua] Lobby data game_mode = 3
20:50:22.656 [Lua] Lobby data is_private = true
20:50:22.656 [Lua] Lobby data match_started = true
20:50:22.657 [Lua] Lobby data mechanism = adventure
20:50:22.657 [Lua] Lobby data level_key = inn_level
20:50:22.657 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:22.657 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:50:22.657 [Lua] Lobby data difficulty = cataclysm_3
20:50:22.657 [Lua] Lobby data quick_game = false
20:50:22.657 [Lua] Lobby data weave_index = 110
20:50:22.657 [Lua] Lobby data matchmaking = false
20:50:22.657 [Lua] Lobby data weave_name = weave_110
20:50:22.657 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:22.657 [Lua] Lobby data num_players = 4
20:50:22.657 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:22.657 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:22.657 [Lua] Lobby data country_code = DE
20:50:22.657 [Lua] Lobby data player_slot_3 = 0:0
20:50:22.657 [Lua] Lobby data eac_authorized = true
20:50:22.657 [Lua] Set lobby end.
20:50:22.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:50:22.661 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:50:22.661 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:50:22.661 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:50:22.741 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
20:50:22.756 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
20:50:22.764 [Umbra] Unload tome
20:50:22.766 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
20:50:22.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:50:22.766 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:50:22.766 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:50:22.766 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:50:22.766 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:50:22.766 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:50:22.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:50:22.957 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:50:22.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:50:23.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:50:23.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:50:23.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:50:23.132 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:50:23.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:50:23.183 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:50:23.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:50:23.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x1cb6a, position: 4813914
20:50:27.349 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:50:28.057 [Lua] ### Sending rpc_level_loaded
20:50:28.057 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50
20:50:28.057 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
20:50:28.058 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
20:50:28.058 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
20:50:28.074 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
20:50:28.074 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
20:50:28.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:17 my_peer_id:110000104674122
20:50:28.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:17 my_peer_id:110000104674122
20:50:28.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:17 my_peer_id:110000104674122
20:50:28.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:17 my_peer_id:110000104674122
20:50:28.162 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:17 my_peer_id:110000104674122
20:50:28.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:28.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:28.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:28.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient
20:50:28.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:50:28.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:50:30.200 [Lua] ### Sending rpc_level_loaded
20:50:30.200 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50
20:50:30.201 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
20:50:30.202 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
20:50:30.202 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
20:50:30.436 [Lua] ### Sending rpc_level_loaded
20:50:30.436 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50
20:50:30.436 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
20:50:30.437 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
20:50:30.437 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
20:50:30.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:18 my_peer_id:110000104674122
20:50:30.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:18 my_peer_id:110000104674122
20:50:30.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:18 my_peer_id:110000104674122
20:50:30.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:18 my_peer_id:110000104674122
20:50:30.505 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:18 my_peer_id:110000104674122
20:50:30.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:30.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:30.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient
20:50:30.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
20:50:30.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:19 my_peer_id:110000104674122
20:50:30.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:19 my_peer_id:110000104674122
20:50:30.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:19 my_peer_id:110000104674122
20:50:30.706 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:19 my_peer_id:110000104674122
20:50:30.707 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:19 my_peer_id:110000104674122
20:50:30.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:30.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
20:50:30.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:30.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
20:50:30.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
20:50:30.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:50:31.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:50:31.146 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:50:31.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:50:31.162 [Lua] [LevelTransitionHandler] Level load completed!
20:50:31.162 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10099836 - use_random_directors: true - overriden_conflict: nil
20:50:31.165 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:50:31.165 [Lua] checking dlc's against conflict directors
20:50:31.165 [Lua] number of factions to include 2
20:50:31.165 [Lua] Updated list weights for random:
20:50:31.165 [Lua] skaven, 0.42 (0.00-0.42)
20:50:31.165 [Lua] chaos, 0.42 (0.42-0.83)
20:50:31.165 [Lua] beastmen, 0.17 (0.83-1.00)
20:50:31.165 [Lua] Rolled random faction: 0.43129771947860718 chaos
20:50:31.165 [Lua] Updated list weights for random:
20:50:31.165 [Lua] skaven, 0.71 (0.00-0.71)
20:50:31.165 [Lua] beastmen, 0.29 (0.71-1.00)
20:50:31.165 [Lua] Rolled random faction: 0.078008837997913361 skaven
20:50:31.165 [Lua] number of factions added 2
20:50:31.165 [Lua] --- --- ---
20:50:31.165 [Lua] Starting... difficulty 'cataclysm_3'
20:50:31.165 [Lua] These are the starting conflict directors:
20:50:31.165 [Lua] inn_level
20:50:31.165 [Lua] --- --- ---
20:50:31.165 [Lua]
20:50:31.165 [Lua] DONE! Found the following directors:
20:50:31.165 [Lua] (free: 35), Master hash is:
20:50:31.165 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:50:31.165 [Lua] load_startup_enemy_packages: --------------
20:50:31.165 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:50:31.165 [Lua] critter_rat
20:50:31.179 [Lua] ### Sending rpc_level_loaded
20:50:31.179 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
20:50:31.179 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:50:31.195 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:50:31.195 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:50:31.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:50:31.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
20:50:31.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:50:31.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:50:31.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:50:31.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:50:31.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:50:31.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:50:31.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:50:31.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:50:31.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:50:31.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:50:31.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:50:31.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:50:31.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:50:31.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:50:31.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:50:31.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:50:31.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:50:31.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:50:31.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:50:31.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:50:31.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:50:31.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:50:31.985 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
20:50:32.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:50:32.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:50:32.051 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:50:32.051 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:50:32.051 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:50:32.051 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:50:32.051 [Lua] Starting async level spawning of levels/inn/world
20:50:32.052 [Umbra] Init version: 3.4.15 :: 16 threads
20:50:32.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:20 my_peer_id:110000104674122
20:50:32.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:20 my_peer_id:110000104674122
20:50:32.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:20 my_peer_id:110000104674122
20:50:32.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:20 my_peer_id:110000104674122
20:50:32.104 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:20 my_peer_id:110000104674122
20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:50:32.104 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:32.104 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:32.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:32.217 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
20:50:32.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient
20:50:32.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient
20:50:32.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient
20:50:32.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:50:32.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:50:32.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:50:32.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:50:32.290 [Lua] Async level spawning done
20:50:32.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:50:32.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:50:32.450 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:50:32.515 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:50:32.515 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:50:32.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:50:32.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:50:32.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:50:32.618 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:50:32.683 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:50:32.683 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:50:32.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:50:32.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:50:32.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:50:32.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:50:32.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:50:32.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:50:32.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:50:33.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:50:33.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:50:33.005 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
20:50:33.021 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
20:50:33.021 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
20:50:33.021 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:50:33.021 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:50:33.021 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
20:50:33.021 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
20:50:33.021 [Lua] ### Sending rpc_level_loaded
20:50:33.021 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
20:50:33.021 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:50:34.029 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:50:34.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:50:34.029 [Lua] [Matchmaking] unregister rpcs
20:50:34.029 [Lua] Set lobby begin:
20:50:34.029 [Lua] Lobby data twitch_enabled = false
20:50:34.029 [Lua] Lobby data power_level = 0
20:50:34.030 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:34.030 [Lua] Lobby data difficulty_tweak = 0
20:50:34.030 [Lua] Lobby data host = 110000104674122
20:50:34.030 [Lua] Lobby data game_mode = 3
20:50:34.030 [Lua] Lobby data is_private = true
20:50:34.030 [Lua] Lobby data match_started = true
20:50:34.030 [Lua] Lobby data mechanism = adventure
20:50:34.030 [Lua] Lobby data level_key = inn_level
20:50:34.030 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:34.030 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:50:34.030 [Lua] Lobby data difficulty = cataclysm_3
20:50:34.030 [Lua] Lobby data quick_game = false
20:50:34.030 [Lua] Lobby data weave_index = 110
20:50:34.030 [Lua] Lobby data matchmaking = false
20:50:34.030 [Lua] Lobby data weave_name = weave_110
20:50:34.030 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:34.030 [Lua] Lobby data num_players = 4
20:50:34.031 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:34.031 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:34.031 [Lua] Lobby data country_code = DE
20:50:34.031 [Lua] Lobby data player_slot_3 = 0:0
20:50:34.031 [Lua] Lobby data eac_authorized = true
20:50:34.031 [Lua] Set lobby end.
20:50:34.031 [Lua] [Managers] Destroying manager group:
20:50:34.031 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:50:34.031 [Lua] [Gamestate] Enter StateIngame HOST
20:50:34.031 [Lua] [Managers] Calling function on all managers:
20:50:34.032 [Lua] <>level = inn_level<>
20:50:34.032 [Lua] Set lobby begin:
20:50:34.032 [Lua] Lobby data twitch_enabled = false
20:50:34.032 [Lua] Lobby data power_level = 0
20:50:34.032 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:34.032 [Lua] Lobby data difficulty_tweak = 0
20:50:34.032 [Lua] Lobby data host = 110000104674122
20:50:34.032 [Lua] Lobby data game_mode = 3
20:50:34.032 [Lua] Lobby data is_private = true
20:50:34.032 [Lua] Lobby data match_started = true
20:50:34.032 [Lua] Lobby data mechanism = adventure
20:50:34.032 [Lua] Lobby data level_key = inn_level
20:50:34.032 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:34.032 [Lua] Lobby data selected_level_key = inn_level
20:50:34.032 [Lua] Lobby data difficulty = cataclysm_3
20:50:34.032 [Lua] Lobby data quick_game = false
20:50:34.032 [Lua] Lobby data weave_index = 110
20:50:34.032 [Lua] Lobby data matchmaking = false
20:50:34.032 [Lua] Lobby data weave_name = weave_110
20:50:34.032 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:34.032 [Lua] Lobby data num_players = 4
20:50:34.033 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:34.033 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:34.033 [Lua] Lobby data country_code = DE
20:50:34.033 [Lua] Lobby data player_slot_3 = 0:0
20:50:34.033 [Lua] Lobby data eac_authorized = true
20:50:34.033 [Lua] Set lobby end.
20:50:34.033 [Lua] [StateIngame] Server ingame
20:50:34.035 [Lua] Set lobby begin:
20:50:34.035 [Lua] Lobby data twitch_enabled = false
20:50:34.036 [Lua] Lobby data power_level = 0
20:50:34.036 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:34.036 [Lua] Lobby data difficulty_tweak = 0
20:50:34.036 [Lua] Lobby data host = 110000104674122
20:50:34.036 [Lua] Lobby data game_mode = 3
20:50:34.036 [Lua] Lobby data is_private = true
20:50:34.036 [Lua] Lobby data match_started = true
20:50:34.036 [Lua] Lobby data mechanism = adventure
20:50:34.036 [Lua] Lobby data level_key = inn_level
20:50:34.036 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:34.036 [Lua] Lobby data selected_level_key = inn_level
20:50:34.036 [Lua] Lobby data difficulty = cataclysm_3
20:50:34.036 [Lua] Lobby data quick_game = false
20:50:34.037 [Lua] Lobby data weave_index = 110
20:50:34.037 [Lua] Lobby data matchmaking = false
20:50:34.037 [Lua] Lobby data weave_name = weave_110
20:50:34.037 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:34.037 [Lua] Lobby data num_players = 4
20:50:34.037 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:34.037 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:34.037 [Lua] Lobby data country_code = DE
20:50:34.037 [Lua] Lobby data player_slot_3 = 0:0
20:50:34.037 [Lua] Lobby data eac_authorized = true
20:50:34.037 [Lua] Set lobby end.
20:50:34.037 [Lua] [Matchmaking] register rpcs
20:50:34.037 [Lua] GameNetworkManager:init... creating game session
20:50:34.037 [Lua] Host GameSession.make_game_session_host with session:
20:50:34.037 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:50:34.037 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:50:34.037 [Lua] [GameNetworkManager] self.is_server = true
20:50:34.037 [Network] Setting artificial MTU limit to 65536
20:50:34.037 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:50:34.046 [Lua] Switching ConflictSettings: to: inn_level
20:50:34.046 [Lua] pacing=disabled
20:50:34.046 [Lua] roaming=nil
20:50:34.046 [Lua] disabled=false
20:50:34.046 [Lua] pack_spawning=disabled
20:50:34.046 [Lua] contained_breeds=nil
20:50:34.046 [Lua] boss=disabled
20:50:34.046 [Lua] horde=disabled
20:50:34.046 [Lua] specials=disabled
20:50:34.046 [Lua] name=inn_level
20:50:34.046 [Lua] intensity=disabled
20:50:34.046 [Lua] ---
20:50:34.046 [Lua] [LevelAnalysis] set_random_seed( 10099836)
20:50:34.048 [Lua] [AIInterestPointSystem] Level Seed: 10099836
20:50:34.049 [Lua]
20:50:34.049 [Lua] [entity_system_bag] = table
20:50:34.049 [Lua] [entity_system_bag] = metatable
20:50:34.049 [Lua] [startup_data] = table
20:50:34.049 [Lua] [entity_manager] = table
20:50:34.049 [Lua] [entity_manager] = metatable
20:50:34.049 [Lua] [unit_spawner] = table
20:50:34.049 [Lua] [unit_spawner] = metatable
20:50:34.049 [Lua] [unit_storage] = table
20:50:34.049 [Lua] [unit_storage] = metatable
20:50:34.049 [Lua] [dice_keeper] = table
20:50:34.049 [Lua] [dice_keeper] = metatable
20:50:34.049 [Lua] [is_server] = true (boolean)
20:50:34.049 [Lua] [world] = [World]
20:50:34.049 [Lua] [system_api] = table
20:50:34.049 [Lua] [entity_system] = table
20:50:34.049 [Lua] [entity_system] = metatable
20:50:34.049 [Lua] [network_lobby] = table
20:50:34.049 [Lua] [network_lobby] = metatable
20:50:34.049 [Lua] [profile_synchronizer] = table
20:50:34.049 [Lua] [profile_synchronizer] = metatable
20:50:34.049 [Lua] [level_transition_handler] = table
20:50:34.049 [Lua] [level_transition_handler] = metatable
20:50:34.049 [Lua] [num_local_human_players] = 1 (number)
20:50:34.049 [Lua] [statistics_db] = table
20:50:34.049 [Lua] [statistics_db] = metatable
20:50:34.049 [Lua] [network_server] = table
20:50:34.049 [Lua] [network_server] = metatable
20:50:34.049 [Lua] [input_manager] = table
20:50:34.049 [Lua] [input_manager] = metatable
20:50:34.049 [Lua] [network_clock] = table
20:50:34.049 [Lua] [network_clock] = metatable
20:50:34.049 [Lua] [network_transmit] = table
20:50:34.049 [Lua] [network_transmit] = metatable
20:50:34.049 [Lua] [free_flight_manager] = table
20:50:34.049 [Lua] [free_flight_manager] = metatable
20:50:34.049 [Lua] [network_manager] = table
20:50:34.049 [Lua] [network_manager] = metatable
20:50:34.049 [Lua] [network_event_delegate] = table
20:50:34.049 [Lua] [network_event_delegate] = metatable
20:50:34.049 [Lua]
20:50:34.049 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:50:34.049 [Lua] ignoring extension VersusInteractObjectiveExtension
20:50:34.049 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:50:34.049 [Lua] ignoring extension VersusSocketObjectiveExtension
20:50:34.049 [Lua] ignoring extension VersusTargetObjectiveExtension
20:50:34.049 [Lua] ignoring extension VersusMissionObjectiveExtension
20:50:34.049 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:50:34.051 [Lua] [AchievementManager] Achievements using the steam platform
20:50:34.098 [Lua] [StateIngame] Level seed: 10099836
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:50:34.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:50:34.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:50:34.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:50:34.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:50:34.111 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:50:34.111 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
20:50:34.114 [Lua] [LevelAnalysis] set_random_seed( 10099836)
20:50:34.117 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:50:34.117 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:50:34.118 [Lua] [IngameUI] init
20:50:34.132 [SteamVoipClient] select_out(11000010348a16a, off)
20:50:34.132 [SteamVoipClient] select_out(110000103737e0e, off)
20:50:34.132 [SteamVoipClient] select_out(110000104674122, off)
20:50:34.132 [SteamVoipClient] select_out(1100001057a793d, off)
20:50:34.137 [Lua] cb_razer_chroma_setup
20:50:34.175 [Lua] [Matchmaking] Cancelling matchmaking
20:50:34.175 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:50:34.175 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:50:34.176 [Lua] Set lobby begin:
20:50:34.176 [Lua] Lobby data twitch_enabled = false
20:50:34.176 [Lua] Lobby data power_level = 835
20:50:34.176 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:34.176 [Lua] Lobby data difficulty_tweak = 0
20:50:34.176 [Lua] Lobby data host = 110000104674122
20:50:34.176 [Lua] Lobby data game_mode = 3
20:50:34.176 [Lua] Lobby data is_private = true
20:50:34.176 [Lua] Lobby data match_started = true
20:50:34.176 [Lua] Lobby data mechanism = adventure
20:50:34.176 [Lua] Lobby data level_key = inn_level
20:50:34.176 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:34.176 [Lua] Lobby data selected_level_key = inn_level
20:50:34.176 [Lua] Lobby data difficulty = cataclysm_3
20:50:34.176 [Lua] Lobby data quick_game = false
20:50:34.176 [Lua] Lobby data weave_index = 110
20:50:34.176 [Lua] Lobby data matchmaking = false
20:50:34.176 [Lua] Lobby data weave_name = weave_110
20:50:34.177 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:34.177 [Lua] Lobby data num_players = 4
20:50:34.177 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:34.177 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:34.177 [Lua] Lobby data country_code = DE
20:50:34.177 [Lua] Lobby data player_slot_3 = 0:0
20:50:34.177 [Lua] Lobby data eac_authorized = true
20:50:34.177 [Lua] Set lobby end.
20:50:34.178 [Flow] complete_skittergate_legend true
20:50:34.178 [Flow] complete_all_helmgart_levels_recruit true
20:50:34.179 [Flow] WitchHunterLevel:35
20:50:34.179 [Flow] LeaderYes
20:50:34.179 [Flow] ALL PC XP:304250
20:50:34.179 [Flow] Has "bogenhafen" DLC:true
20:50:34.179 [Flow] WH XP:60850
20:50:34.179 [Flow] Number of crafted items:5258
20:50:34.179 [Flow] Has "pre_order" DLC:true
20:50:34.179 [Flow] Sum of Powe Levels:1500
20:50:34.179 [Flow] lodestone diff 1:false
20:50:34.179 [Flow] magnus and forest activated
20:50:34.179 [Flow] magnus and forest activated
20:50:34.179 [Flow] cemetery and forest activated
20:50:34.179 [Flow] magnus and cemetery
20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:50:34.179 [Flow] ALL RUNES ACTIVATED
20:50:34.179 [Flow] magnus and forest activated
20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:50:34.179 [Flow] ALL RUNES ACTIVATED
20:50:34.179 [Flow] cemetery and forest activated
20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:50:34.179 [Flow] ALL RUNES ACTIVATED
20:50:34.179 [Flow] magnus and forest activated
20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:50:34.179 [Flow] ALL RUNES ACTIVATED
20:50:34.179 [Flow] magnus and cemetery
20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:50:34.179 [Flow] ALL RUNES ACTIVATED
20:50:34.179 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:50:34.181 [Lua] CurrentConflictSettings inn_level
20:50:34.181 [Lua] [ConflictDirector] conflict_director is ai_ready
20:50:34.181 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:50:34.181 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:50:34.183 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:50:34.183 [Lua] Forming navigation groups in one frame
20:50:34.183 [Lua] Forming navigation groups
20:50:34.201 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
20:50:34.202 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
20:50:34.202 [Lua] number of nav groups: 41
20:50:34.203 [Lua] number of refined nav groups : 23
20:50:34.205 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000663931
20:50:34.205 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:50:34.205 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:50:34.205 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:50:34.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:50:34.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:50:34.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:50:34.208 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:50:34.208 [Lua] [Managers] Calling function on all managers:
20:50:34.208 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:50:34.244 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
20:50:34.244 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
20:50:34.244 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:50:34.244 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:50:34.402 [Lua] Set lobby begin:
20:50:34.402 [Lua] Lobby data twitch_enabled = false
20:50:34.402 [Lua] Lobby data power_level = 835
20:50:34.402 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:34.402 [Lua] Lobby data difficulty_tweak = 0
20:50:34.402 [Lua] Lobby data host = 110000104674122
20:50:34.402 [Lua] Lobby data game_mode = 3
20:50:34.403 [Lua] Lobby data is_private = true
20:50:34.403 [Lua] Lobby data match_started = true
20:50:34.403 [Lua] Lobby data mechanism = adventure
20:50:34.403 [Lua] Lobby data level_key = inn_level
20:50:34.403 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:34.403 [Lua] Lobby data selected_level_key = inn_level
20:50:34.403 [Lua] Lobby data difficulty = cataclysm_3
20:50:34.403 [Lua] Lobby data quick_game = false
20:50:34.404 [Lua] Lobby data weave_index = 110
20:50:34.404 [Lua] Lobby data matchmaking = false
20:50:34.404 [Lua] Lobby data weave_name = weave_110
20:50:34.404 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:34.404 [Lua] Lobby data num_players = 4
20:50:34.404 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:34.404 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:34.404 [Lua] Lobby data country_code = DE
20:50:34.404 [Lua] Lobby data player_slot_3 = 0:0
20:50:34.404 [Lua] Lobby data eac_authorized = true
20:50:34.404 [Lua] Set lobby end.
20:50:34.404 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
20:50:34.404 [Lua] Breedfreezer (server) starting a hot join sync
20:50:34.405 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
20:50:34.405 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
20:50:34.405 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:50:34.405 [Lua] RemotePlayer:create_game_object( ) 27
20:50:34.422 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
20:50:34.422 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
20:50:34.422 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:50:34.422 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:50:34.422 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
20:50:34.422 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
20:50:34.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:50:34.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:50:34.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:50:34.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:50:34.422 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
20:50:34.436 [Lua] Set lobby begin:
20:50:34.436 [Lua] Lobby data twitch_enabled = false
20:50:34.437 [Lua] Lobby data power_level = 835
20:50:34.437 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:34.437 [Lua] Lobby data difficulty_tweak = 0
20:50:34.437 [Lua] Lobby data host = 110000104674122
20:50:34.437 [Lua] Lobby data game_mode = 3
20:50:34.437 [Lua] Lobby data is_private = true
20:50:34.437 [Lua] Lobby data match_started = true
20:50:34.437 [Lua] Lobby data mechanism = adventure
20:50:34.437 [Lua] Lobby data level_key = inn_level
20:50:34.437 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:34.437 [Lua] Lobby data selected_level_key = inn_level
20:50:34.437 [Lua] Lobby data difficulty = cataclysm_3
20:50:34.437 [Lua] Lobby data quick_game = false
20:50:34.437 [Lua] Lobby data weave_index = 110
20:50:34.437 [Lua] Lobby data matchmaking = false
20:50:34.437 [Lua] Lobby data weave_name = weave_110
20:50:34.438 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:34.438 [Lua] Lobby data num_players = 4
20:50:34.438 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:34.438 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:34.438 [Lua] Lobby data country_code = DE
20:50:34.438 [Lua] Lobby data player_slot_3 = 0:0
20:50:34.438 [Lua] Lobby data eac_authorized = true
20:50:34.438 [Lua] Set lobby end.
20:50:34.438 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
20:50:34.438 [Lua] Breedfreezer (server) starting a hot join sync
20:50:34.441 [Lua] Set lobby begin:
20:50:34.441 [Lua] Lobby data twitch_enabled = false
20:50:34.441 [Lua] Lobby data power_level = 835
20:50:34.441 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:34.441 [Lua] Lobby data difficulty_tweak = 0
20:50:34.441 [Lua] Lobby data host = 110000104674122
20:50:34.442 [Lua] Lobby data game_mode = 3
20:50:34.442 [Lua] Lobby data is_private = true
20:50:34.442 [Lua] Lobby data match_started = true
20:50:34.442 [Lua] Lobby data mechanism = adventure
20:50:34.442 [Lua] Lobby data level_key = inn_level
20:50:34.442 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:34.442 [Lua] Lobby data selected_level_key = inn_level
20:50:34.442 [Lua] Lobby data difficulty = cataclysm_3
20:50:34.442 [Lua] Lobby data quick_game = false
20:50:34.442 [Lua] Lobby data weave_index = 110
20:50:34.442 [Lua] Lobby data matchmaking = false
20:50:34.442 [Lua] Lobby data weave_name = weave_110
20:50:34.442 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:34.442 [Lua] Lobby data num_players = 4
20:50:34.442 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:34.442 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:34.443 [Lua] Lobby data country_code = DE
20:50:34.443 [Lua] Lobby data player_slot_3 = 0:0
20:50:34.443 [Lua] Lobby data eac_authorized = true
20:50:34.443 [Lua] Set lobby end.
20:50:34.443 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
20:50:34.443 [Lua] Breedfreezer (server) starting a hot join sync
20:50:34.444 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
20:50:34.444 [Lua] RemotePlayer:create_game_object( ) 29
20:50:34.460 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
20:50:34.460 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
20:50:34.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
20:50:34.460 [Lua] RemotePlayer:create_game_object( ) 30
20:50:34.477 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
20:50:34.477 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
20:50:34.477 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
20:50:34.477 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
20:50:34.488 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
20:50:34.488 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
20:50:34.488 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
20:50:34.488 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
20:50:34.488 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:50:34.488 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:50:34.488 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
20:50:34.488 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
20:50:34.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:50:34.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:50:34.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:50:34.565 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
20:50:34.565 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:50:34.565 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
20:50:34.571 [Lua] Players are leaving the safe zone
20:50:34.625 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:50:34.626 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:50:34.627 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:50:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read,
20:50:34.627 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:50:34.627 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
20:50:34.627 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:50:34.628 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:50:34.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:50:34.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1, async-read,
20:50:34.630 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:50:34.630 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
20:50:34.630 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:50:34.631 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
20:50:34.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:50:34.780 [Lua] StateInGameRunning:_game_actually_starts()
20:50:34.780 [Lua] #################################################################################################################
20:50:34.781 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:50:34.781 [Lua] #################################################################################################################
20:50:34.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18
20:50:34.787 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18
20:50:34.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:50:34.917 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:50:34.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:50:34.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:50:34.997 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18
20:50:34.997 [Lua] Commit load time data
20:50:35.143 [Flow] DISABLE
20:50:38.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:50:38.001 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:50:38.001 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:50:38.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:50:38.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:50:38.350 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:50:38.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:50:38.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:50:38.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:50:38.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:50:38.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:50:38.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:50:38.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:50:38.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:50:38.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:50:38.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:50:38.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:50:38.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:50:38.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:50:38.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:50:38.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:50:38.534 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:50:38.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:50:38.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:50:38.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:50:38.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:50:38.562 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:50:38.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:50:38.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:50:38.597 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:50:38.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:50:38.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:50:38.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:50:38.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:50:38.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:50:38.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:50:38.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:50:38.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:50:38.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:50:38.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:50:38.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:50:38.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:50:38.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:50:38.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:50:38.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:50:38.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:50:38.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:50:38.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:50:38.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:50:38.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:50:38.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=50
20:50:38.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:50:38.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:50:38.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:50:38.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:50:38.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:50:38.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:50:38.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
20:50:38.877 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:50:38.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
20:50:38.887 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:50:39.245 [Lua] Set lobby begin:
20:50:39.245 [Lua] Lobby data twitch_enabled = false
20:50:39.245 [Lua] Lobby data power_level = 626
20:50:39.245 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:39.245 [Lua] Lobby data difficulty_tweak = 0
20:50:39.245 [Lua] Lobby data host = 110000104674122
20:50:39.245 [Lua] Lobby data game_mode = 3
20:50:39.245 [Lua] Lobby data is_private = true
20:50:39.245 [Lua] Lobby data match_started = true
20:50:39.245 [Lua] Lobby data mechanism = adventure
20:50:39.245 [Lua] Lobby data level_key = inn_level
20:50:39.246 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:39.246 [Lua] Lobby data selected_level_key = inn_level
20:50:39.246 [Lua] Lobby data difficulty = cataclysm_3
20:50:39.246 [Lua] Lobby data quick_game = false
20:50:39.246 [Lua] Lobby data weave_index = 110
20:50:39.246 [Lua] Lobby data matchmaking = false
20:50:39.246 [Lua] Lobby data weave_name = weave_110
20:50:39.246 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:39.246 [Lua] Lobby data num_players = 4
20:50:39.246 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:39.246 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:39.246 [Lua] Lobby data country_code = DE
20:50:39.246 [Lua] Lobby data player_slot_3 = 0:0
20:50:39.246 [Lua] Lobby data eac_authorized = true
20:50:39.246 [Lua] Set lobby end.
20:50:39.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:50:39.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:50:39.515 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:50:39.515 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:50:39.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:50:39.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:50:39.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:50:39.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:50:39.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:50:39.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:50:39.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:50:39.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:50:39.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:50:39.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:50:39.551 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:50:39.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:50:39.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:50:39.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:50:39.600 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:50:39.600 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:50:43.045 [Lua] [Matchmaking] Cancelling matchmaking
20:50:43.045 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:50:44.436 [Lua] PlayFabMirrorBase:_commit_internal 10
20:50:44.436 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:50:44.440 [Lua] generate_backend_stats 110000104674122:1
20:50:44.458 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:50:44.458 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:50:44.458 [Lua] Set lobby begin:
20:50:44.458 [Lua] Lobby data twitch_enabled = false
20:50:44.458 [Lua] Lobby data power_level = 835
20:50:44.458 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:44.458 [Lua] Lobby data difficulty_tweak = 0
20:50:44.458 [Lua] Lobby data host = 110000104674122
20:50:44.458 [Lua] Lobby data game_mode = 3
20:50:44.459 [Lua] Lobby data is_private = true
20:50:44.459 [Lua] Lobby data match_started = true
20:50:44.459 [Lua] Lobby data mechanism = adventure
20:50:44.459 [Lua] Lobby data level_key = inn_level
20:50:44.459 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:44.459 [Lua] Lobby data selected_level_key = inn_level
20:50:44.459 [Lua] Lobby data difficulty = cataclysm_3
20:50:44.459 [Lua] Lobby data quick_game = false
20:50:44.459 [Lua] Lobby data weave_index = 110
20:50:44.459 [Lua] Lobby data matchmaking = false
20:50:44.459 [Lua] Lobby data weave_name = weave_110
20:50:44.459 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:44.459 [Lua] Lobby data num_players = 4
20:50:44.459 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:44.459 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:44.459 [Lua] Lobby data country_code = DE
20:50:44.459 [Lua] Lobby data player_slot_3 = 0:0
20:50:44.459 [Lua] Lobby data eac_authorized = true
20:50:44.459 [Lua] Set lobby end.
20:50:44.468 [Lua] commit result success 10
20:50:44.847 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:50:44.847 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:50:44.849 [Lua] Set lobby begin:
20:50:44.849 [Lua] Lobby data twitch_enabled = false
20:50:44.849 [Lua] Lobby data power_level = 835
20:50:44.849 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:44.849 [Lua] Lobby data difficulty_tweak = 0
20:50:44.849 [Lua] Lobby data host = 110000104674122
20:50:44.849 [Lua] Lobby data game_mode = 3
20:50:44.849 [Lua] Lobby data is_private = true
20:50:44.849 [Lua] Lobby data match_started = true
20:50:44.849 [Lua] Lobby data mechanism = adventure
20:50:44.850 [Lua] Lobby data level_key = inn_level
20:50:44.850 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:44.850 [Lua] Lobby data selected_level_key = inn_level
20:50:44.850 [Lua] Lobby data difficulty = cataclysm_3
20:50:44.850 [Lua] Lobby data quick_game = false
20:50:44.850 [Lua] Lobby data weave_index = 110
20:50:44.850 [Lua] Lobby data matchmaking = false
20:50:44.850 [Lua] Lobby data weave_name = weave_110
20:50:44.850 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:44.850 [Lua] Lobby data num_players = 4
20:50:44.850 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:44.850 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:44.850 [Lua] Lobby data country_code = DE
20:50:44.850 [Lua] Lobby data player_slot_3 = 0:0
20:50:44.850 [Lua] Lobby data eac_authorized = true
20:50:44.850 [Lua] Set lobby end.
20:50:44.850 [Lua] [PartyManager] Leader is set to 110000104674122
20:50:44.850 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
20:50:44.850 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:50:44.850 [Lua] Set lobby begin:
20:50:44.850 [Lua] Lobby data twitch_enabled = false
20:50:44.851 [Lua] Lobby data power_level = 835
20:50:44.851 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:44.851 [Lua] Lobby data difficulty_tweak = 0
20:50:44.851 [Lua] Lobby data host = 110000104674122
20:50:44.851 [Lua] Lobby data game_mode = 9
20:50:44.851 [Lua] Lobby data is_private = true
20:50:44.851 [Lua] Lobby data match_started = true
20:50:44.851 [Lua] Lobby data mechanism = adventure
20:50:44.851 [Lua] Lobby data level_key = inn_level
20:50:44.851 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:44.851 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:50:44.851 [Lua] Lobby data difficulty = cataclysm_3
20:50:44.851 [Lua] Lobby data quick_game = false
20:50:44.851 [Lua] Lobby data weave_index = 110
20:50:44.851 [Lua] Lobby data matchmaking = false
20:50:44.851 [Lua] Lobby data weave_name = weave_110
20:50:44.851 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:44.851 [Lua] Lobby data num_players = 4
20:50:44.851 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:44.852 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:44.852 [Lua] Lobby data country_code = DE
20:50:44.852 [Lua] Lobby data player_slot_3 = 0:0
20:50:44.852 [Lua] Lobby data eac_authorized = true
20:50:44.852 [Lua] Set lobby end.
20:50:44.852 [Lua] Set lobby begin:
20:50:44.852 [Lua] Lobby data twitch_enabled = false
20:50:44.852 [Lua] Lobby data power_level = 835
20:50:44.852 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:44.852 [Lua] Lobby data difficulty_tweak = 0
20:50:44.852 [Lua] Lobby data host = 110000104674122
20:50:44.852 [Lua] Lobby data game_mode = 9
20:50:44.852 [Lua] Lobby data is_private = true
20:50:44.852 [Lua] Lobby data match_started = true
20:50:44.852 [Lua] Lobby data mechanism = adventure
20:50:44.852 [Lua] Lobby data level_key = inn_level
20:50:44.852 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:44.852 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:50:44.852 [Lua] Lobby data difficulty = cataclysm_3
20:50:44.852 [Lua] Lobby data quick_game = false
20:50:44.852 [Lua] Lobby data weave_index = 110
20:50:44.852 [Lua] Lobby data matchmaking = false
20:50:44.852 [Lua] Lobby data weave_name = weave_110
20:50:44.852 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:44.853 [Lua] Lobby data num_players = 4
20:50:44.853 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:44.853 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:44.853 [Lua] Lobby data country_code = DE
20:50:44.853 [Lua] Lobby data player_slot_3 = 0:0
20:50:44.853 [Lua] Lobby data eac_authorized = true
20:50:44.853 [Lua] Set lobby end.
20:50:44.853 [Lua] [ChatManager][1]System: Starting hosted game...
20:50:44.853 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:50:44.853 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:50:46.963 [Lua] [IngameUI] menu view on_enter hero_view
20:50:46.969 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0102cf30
20:50:46.969 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
20:50:46.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
20:50:46.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
20:50:46.984 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
20:50:46.985 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
20:50:46.986 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
20:50:46.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
20:50:47.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:50:47.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:50:47.334 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
20:50:47.527 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
20:50:47.527 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
20:50:47.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:50:47.537 [Lua] cb_unit_spawned_unit_preview table: 0000000002F7C470 units/ui/pup_weave_amulet/pup_weave_amulet
20:50:47.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:50:47.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:50:49.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
20:50:49.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer
20:50:49.449 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
20:50:49.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer
20:50:49.449 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
20:50:49.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
20:50:49.462 [Lua] _create_item_block_option_entry 1.5707963249999999
20:50:49.569 [Lua] Set lobby begin:
20:50:49.569 [Lua] Lobby data twitch_enabled = false
20:50:49.569 [Lua] Lobby data power_level = 1033
20:50:49.569 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:49.569 [Lua] Lobby data difficulty_tweak = 0
20:50:49.569 [Lua] Lobby data host = 110000104674122
20:50:49.570 [Lua] Lobby data game_mode = 9
20:50:49.570 [Lua] Lobby data is_private = true
20:50:49.570 [Lua] Lobby data match_started = true
20:50:49.570 [Lua] Lobby data mechanism = adventure
20:50:49.570 [Lua] Lobby data level_key = inn_level
20:50:49.570 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:49.570 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:50:49.570 [Lua] Lobby data difficulty = cataclysm_3
20:50:49.570 [Lua] Lobby data quick_game = false
20:50:49.570 [Lua] Lobby data weave_index = 110
20:50:49.570 [Lua] Lobby data matchmaking = false
20:50:49.570 [Lua] Lobby data weave_name = weave_110
20:50:49.570 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:49.570 [Lua] Lobby data num_players = 4
20:50:49.570 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:49.571 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:49.571 [Lua] Lobby data country_code = DE
20:50:49.571 [Lua] Lobby data player_slot_3 = 0:0
20:50:49.571 [Lua] Lobby data eac_authorized = true
20:50:49.571 [Lua] Set lobby end.
20:50:49.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:50:49.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:50:50.714 [Lua] Assigning peer(110000103737e0e:1) to profile(1) career(1)
20:50:50.714 [Lua] Set lobby begin:
20:50:50.714 [Lua] Lobby data twitch_enabled = false
20:50:50.714 [Lua] Lobby data power_level = 1033
20:50:50.714 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:50.714 [Lua] Lobby data difficulty_tweak = 0
20:50:50.714 [Lua] Lobby data host = 110000104674122
20:50:50.714 [Lua] Lobby data game_mode = 9
20:50:50.714 [Lua] Lobby data is_private = true
20:50:50.714 [Lua] Lobby data match_started = true
20:50:50.714 [Lua] Lobby data mechanism = adventure
20:50:50.714 [Lua] Lobby data level_key = inn_level
20:50:50.714 [Lua] Lobby data player_slot_1 = 0:0
20:50:50.714 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:50:50.714 [Lua] Lobby data difficulty = cataclysm_3
20:50:50.714 [Lua] Lobby data quick_game = false
20:50:50.714 [Lua] Lobby data weave_index = 110
20:50:50.714 [Lua] Lobby data matchmaking = false
20:50:50.714 [Lua] Lobby data weave_name = weave_110
20:50:50.714 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:50.714 [Lua] Lobby data num_players = 4
20:50:50.715 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:50.715 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:50.715 [Lua] Lobby data country_code = DE
20:50:50.715 [Lua] Lobby data player_slot_3 = 0:0
20:50:50.715 [Lua] Lobby data eac_authorized = true
20:50:50.715 [Lua] Set lobby end.
20:50:50.715 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103737e0e) local_player_id(1) profile_index(1) career_index(1)
20:50:50.715 [Lua] Set lobby begin:
20:50:50.715 [Lua] Lobby data twitch_enabled = false
20:50:50.715 [Lua] Lobby data power_level = 1033
20:50:50.715 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:50.715 [Lua] Lobby data difficulty_tweak = 0
20:50:50.715 [Lua] Lobby data host = 110000104674122
20:50:50.715 [Lua] Lobby data game_mode = 9
20:50:50.715 [Lua] Lobby data is_private = true
20:50:50.715 [Lua] Lobby data match_started = true
20:50:50.715 [Lua] Lobby data mechanism = adventure
20:50:50.715 [Lua] Lobby data level_key = inn_level
20:50:50.715 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:50.715 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:50:50.715 [Lua] Lobby data difficulty = cataclysm_3
20:50:50.715 [Lua] Lobby data quick_game = false
20:50:50.715 [Lua] Lobby data weave_index = 110
20:50:50.716 [Lua] Lobby data matchmaking = false
20:50:50.716 [Lua] Lobby data weave_name = weave_110
20:50:50.716 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:50.716 [Lua] Lobby data num_players = 4
20:50:50.716 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:50.716 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:50.716 [Lua] Lobby data country_code = DE
20:50:50.716 [Lua] Lobby data player_slot_3 = 0:0
20:50:50.716 [Lua] Lobby data eac_authorized = true
20:50:50.716 [Lua] Set lobby end.
20:50:50.716 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
20:50:50.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:21 my_peer_id:110000104674122
20:50:50.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:21 my_peer_id:110000104674122
20:50:50.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:21 my_peer_id:110000104674122
20:50:50.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:21 my_peer_id:110000104674122
20:50:50.808 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e
20:50:50.809 [Lua] [GameNetworkManager] destroying game object with go_id=33
20:50:50.816 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:21 my_peer_id:110000104674122
20:50:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:50:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read,
20:50:50.816 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
20:50:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:50.816 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
20:50:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:50:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:50:50.870 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
20:50:50.870 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
20:50:50.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:50:50.870 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
20:50:50.871 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient
20:50:50.871 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:50:50.877 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:50:50.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:50:50.877 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
20:50:50.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:50:50.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:50:51.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:50:51.037 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:50:51.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:50:51.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:50:51.167 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:50:51.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:50:51.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:50:51.254 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:50:51.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
20:50:51.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
20:50:51.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
20:50:51.426 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
20:50:51.603 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
20:50:51.603 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
20:50:51.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:50:51.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:50:51.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:50:51.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:50:52.537 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:50:52.537 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:50:52.553 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
20:50:53.905 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
20:50:53.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer
20:50:53.911 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
20:50:53.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
20:50:53.913 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
20:50:53.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
20:50:54.067 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:50:54.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
20:50:54.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:50:54.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:50:54.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:50:54.251 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
20:50:54.340 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
20:50:54.340 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
20:50:54.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:50:54.348 [Lua] cb_unit_spawned_unit_preview table: 000000000F54B4B0 units/ui/pup_weave_amulet/pup_weave_amulet
20:50:54.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:50:54.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:50:54.666 [Lua] Set lobby begin:
20:50:54.666 [Lua] Lobby data twitch_enabled = false
20:50:54.666 [Lua] Lobby data power_level = 1100
20:50:54.667 [Lua] Lobby data unique_server_name = KARL FRANZ
20:50:54.667 [Lua] Lobby data difficulty_tweak = 0
20:50:54.667 [Lua] Lobby data host = 110000104674122
20:50:54.667 [Lua] Lobby data game_mode = 9
20:50:54.667 [Lua] Lobby data is_private = true
20:50:54.667 [Lua] Lobby data match_started = true
20:50:54.667 [Lua] Lobby data mechanism = adventure
20:50:54.667 [Lua] Lobby data level_key = inn_level
20:50:54.667 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:50:54.667 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:50:54.667 [Lua] Lobby data difficulty = cataclysm_3
20:50:54.667 [Lua] Lobby data quick_game = false
20:50:54.667 [Lua] Lobby data weave_index = 110
20:50:54.667 [Lua] Lobby data matchmaking = false
20:50:54.667 [Lua] Lobby data weave_name = weave_110
20:50:54.667 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:50:54.667 [Lua] Lobby data num_players = 4
20:50:54.667 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:50:54.667 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:50:54.668 [Lua] Lobby data country_code = DE
20:50:54.668 [Lua] Lobby data player_slot_3 = 0:0
20:50:54.668 [Lua] Lobby data eac_authorized = true
20:50:54.668 [Lua] Set lobby end.
20:50:55.788 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
20:50:55.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer
20:50:55.796 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
20:50:55.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer
20:50:55.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
20:50:55.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
20:50:55.809 [Lua] _create_item_block_option_entry 1.5707963249999999
20:50:56.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:50:56.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:51:01.642 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
20:51:01.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer
20:51:01.649 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
20:51:01.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
20:51:01.651 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
20:51:01.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
20:51:01.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:51:01.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:51:01.885 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
20:51:01.969 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
20:51:01.969 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
20:51:01.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:51:01.977 [Lua] cb_unit_spawned_unit_preview table: 0000000002DC5C20 units/ui/pup_weave_amulet/pup_weave_amulet
20:51:02.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:51:02.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:51:02.040 [Lua] [IngameUI] menu view on_exit hero_view
20:51:02.046 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0102cf30
20:51:02.046 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
20:51:02.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
20:51:02.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
20:51:02.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, LootItemUnitPreviewer
20:51:02.054 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
20:51:02.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer
20:51:02.054 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
20:51:17.081 [Lua] PlayFabMirrorBase:_commit_internal 11
20:51:17.081 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:51:17.085 [Lua] generate_backend_stats 110000104674122:1
20:51:17.102 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:51:17.102 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:51:17.106 [Lua] commit result success 11
20:51:20.364 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:51:20.364 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:51:20.494 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
20:51:20.494 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:51:20.494 [Lua] Set lobby begin:
20:51:20.494 [Lua] Lobby data twitch_enabled = false
20:51:20.494 [Lua] Lobby data power_level = 1100
20:51:20.494 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:20.494 [Lua] Lobby data difficulty_tweak = 0
20:51:20.494 [Lua] Lobby data host = 110000104674122
20:51:20.494 [Lua] Lobby data game_mode = 9
20:51:20.494 [Lua] Lobby data is_private = true
20:51:20.494 [Lua] Lobby data match_started = true
20:51:20.494 [Lua] Lobby data mechanism = adventure
20:51:20.494 [Lua] Lobby data level_key = inn_level
20:51:20.495 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:20.495 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:20.495 [Lua] Lobby data difficulty = cataclysm_3
20:51:20.495 [Lua] Lobby data quick_game = false
20:51:20.495 [Lua] Lobby data weave_index = 110
20:51:20.495 [Lua] Lobby data matchmaking = false
20:51:20.495 [Lua] Lobby data weave_name = weave_110
20:51:20.495 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:20.495 [Lua] Lobby data num_players = 4
20:51:20.495 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:20.495 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:20.495 [Lua] Lobby data country_code = DE
20:51:20.495 [Lua] Lobby data player_slot_3 = 0:0
20:51:20.495 [Lua] Lobby data eac_authorized = true
20:51:20.495 [Lua] Set lobby end.
20:51:20.497 [Lua] Set lobby begin:
20:51:20.497 [Lua] Lobby data twitch_enabled = false
20:51:20.497 [Lua] Lobby data power_level = 1100
20:51:20.497 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:20.497 [Lua] Lobby data difficulty_tweak = 0
20:51:20.498 [Lua] Lobby data host = 110000104674122
20:51:20.498 [Lua] Lobby data game_mode = 9
20:51:20.498 [Lua] Lobby data is_private = true
20:51:20.498 [Lua] Lobby data match_started = true
20:51:20.498 [Lua] Lobby data mechanism = adventure
20:51:20.498 [Lua] Lobby data level_key = inn_level
20:51:20.498 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:20.498 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:20.498 [Lua] Lobby data difficulty = cataclysm_3
20:51:20.498 [Lua] Lobby data quick_game = false
20:51:20.498 [Lua] Lobby data weave_index = 110
20:51:20.498 [Lua] Lobby data matchmaking = false
20:51:20.498 [Lua] Lobby data weave_name = weave_110
20:51:20.498 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:20.498 [Lua] Lobby data num_players = 4
20:51:20.498 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:20.498 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:20.498 [Lua] Lobby data country_code = DE
20:51:20.498 [Lua] Lobby data player_slot_3 = 0:0
20:51:20.498 [Lua] Lobby data eac_authorized = true
20:51:20.498 [Lua] Set lobby end.
20:51:20.498 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
20:51:20.498 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
20:51:20.498 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
20:51:20.498 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
20:51:20.498 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
20:51:20.498 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
20:51:20.498 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
20:51:20.498 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
20:51:20.499 [Lua] Complete level triggered.
20:51:20.500 [Save] Saving `save_data`
20:51:20.500 [Lua] gm_event_end_conditions_met false false
20:51:20.500 [Lua] PlayFabMirrorBase:_commit_internal nil
20:51:20.500 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:51:20.504 [Lua] generate_backend_stats 110000104674122:1
20:51:20.504 [Save] Save done
20:51:20.504 [Save] Saving `save_data`
20:51:20.506 [Save] Save done
20:51:20.519 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:51:20.519 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:51:20.520 [Save] Saving `save_data`
20:51:20.520 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
20:51:20.520 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
20:51:20.520 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:51:20.520 [Lua] [GameNetworkManager] Leaving game...
20:51:20.520 [Lua] [GameNetworkManager] Shutting down game session host.
20:51:20.520 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:51:20.520 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:51:20.520 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=47.77
20:51:20.523 [Save] Save done
20:51:20.523 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:51:20.523 [Lua] commit result success 12
20:51:22.531 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:51:22.531 [Lua] [Managers] Calling function on all managers:
20:51:22.532 [Lua] Clearing all global lookup lists
20:51:22.532 [Lua] [IngamePlayerListUI] - Destroy
20:51:22.532 [Lua] [EquipmentUI] - Destroy
20:51:22.532 [Lua] [AbilityUI] - Destroy
20:51:22.532 [Lua] [GamePadAbilityUI] - Destroy
20:51:22.532 [Lua] [GamePadEquipmentUI] - Destroy
20:51:22.532 [Lua] [IngameUI] destroy
20:51:22.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
20:51:22.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
20:51:22.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:22.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3
20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2
20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_1
20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
20:51:22.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
20:51:22.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
20:51:22.582 [Lua] [Managers] Destroying manager group:
20:51:22.588 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:51:22.653 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:51:22.653 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
20:51:22.653 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
20:51:22.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0
20:51:22.653 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:22.653 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 21, User: 110000104674122 "KARL FRANZ"
<>
20:51:22.654 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 10762616; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015711A0
[3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame
[5] self = table: 00000000094FF150; application_shutdown = nil; unit_spawner = table: 000000000E6D9CF0; world = [World]; unit_storage = table: 000000000E6D4430; units = table: 000000000E9E8C60; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094FF150
[8] self = table: 00000000031FB070; dt = 0.0059722224250435829; t = 1049.3330104531487; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0059722224250435829; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0059722224250435829; t = 1049.3330104531487
[10] dt = 0.0059722224250435829
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000E9CB7A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000AD6FD0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BE71360; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E3B950; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BCC1BC0; statistics_db = table: 000000000BDF4410; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 45.980507512856278; input_manager = table: 00000000038DE130; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA6B2B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000AD6FD0; world = [World]; dt = 0.0059722224250435829; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 47.774720252025872; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000C2B6BF0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000019676F0;
<>
<>
20:51:22.654 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
20:51:22.654 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
20:51:22.654 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0
20:51:22.654 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:22.654 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 22, User: 110000104674122 "KARL FRANZ"
<>
20:51:22.654 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 10762616; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015711A0
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 00000000094FF150; application_shutdown = nil; unit_spawner = table: 000000000E6D9CF0; world = [World]; unit_storage = table: 000000000E6D4430; units = table: 000000000E9E8C60; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094FF150
[8] self = table: 00000000031FB070; dt = 0.0059722224250435829; t = 1049.3330104531487; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0059722224250435829; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0059722224250435829; t = 1049.3330104531487
[10] dt = 0.0059722224250435829
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000E9CB7A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000AD6FD0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BE71360; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E3B950; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BCC1BC0; statistics_db = table: 000000000BDF4410; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 45.980507512856278; input_manager = table: 00000000038DE130; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA6B2B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000AD6FD0; world = [World]; dt = 0.0059722224250435829; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 47.774720252025872; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000C2B6BF0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000019676F0;
<>
<>
20:51:22.655 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
20:51:22.655 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:51:22.655 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0
20:51:22.655 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:22.655 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 23, User: 110000104674122 "KARL FRANZ"
<>
20:51:22.655 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 10762616; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015711A0
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 00000000094FF150; application_shutdown = nil; unit_spawner = table: 000000000E6D9CF0; world = [World]; unit_storage = table: 000000000E6D4430; units = table: 000000000E9E8C60; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094FF150
[8] self = table: 00000000031FB070; dt = 0.0059722224250435829; t = 1049.3330104531487; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0059722224250435829; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0059722224250435829; t = 1049.3330104531487
[10] dt = 0.0059722224250435829
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000E9CB7A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000AD6FD0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BE71360; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E3B950; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BCC1BC0; statistics_db = table: 000000000BDF4410; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 45.980507512856278; input_manager = table: 00000000038DE130; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA6B2B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000AD6FD0; world = [World]; dt = 0.0059722224250435829; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 47.774720252025872; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000C2B6BF0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000019676F0;
<>
<>
20:51:22.655 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
20:51:22.655 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
20:51:22.655 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0
20:51:22.655 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:22.656 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 24, User: 110000104674122 "KARL FRANZ"
<>
20:51:22.656 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 10762616; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015711A0
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 00000000094FF150; application_shutdown = nil; unit_spawner = table: 000000000E6D9CF0; world = [World]; unit_storage = table: 000000000E6D4430; units = table: 000000000E9E8C60; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094FF150
[8] self = table: 00000000031FB070; dt = 0.0059722224250435829; t = 1049.3330104531487; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0059722224250435829; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0059722224250435829; t = 1049.3330104531487
[10] dt = 0.0059722224250435829
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000E9CB7A0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000000AD6FD0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BE71360; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E3B950; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BCC1BC0; statistics_db = table: 000000000BDF4410; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 45.980507512856278; input_manager = table: 00000000038DE130; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EA6B2B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000AD6FD0; world = [World]; dt = 0.0059722224250435829; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 47.774720252025872; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000C2B6BF0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094FF150;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000019676F0;
<>
<>
20:51:22.656 [Lua] [Matchmaking] unregister rpcs
20:51:22.656 [Lua] ############### UNLOADING PACKAGES ###############
20:51:22.656 [Lua] [Managers] Calling function on all managers:
20:51:22.656 [Lua] [Managers] Destroying manager group:
20:51:22.656 [Lua] [Gamestate] Enter state StateLoading
20:51:22.658 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:51:22.658 [Lua] [Matchmaking] register rpcs
20:51:22.658 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:51:22.658 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:51:22.658 [Lua] Set lobby begin:
20:51:22.658 [Lua] Lobby data twitch_enabled = false
20:51:22.658 [Lua] Lobby data power_level = 0
20:51:22.658 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:22.658 [Lua] Lobby data difficulty_tweak = 0
20:51:22.658 [Lua] Lobby data host = 110000104674122
20:51:22.658 [Lua] Lobby data game_mode = 9
20:51:22.658 [Lua] Lobby data is_private = true
20:51:22.659 [Lua] Lobby data match_started = true
20:51:22.659 [Lua] Lobby data mechanism = adventure
20:51:22.659 [Lua] Lobby data level_key = inn_level
20:51:22.659 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:22.659 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:22.659 [Lua] Lobby data difficulty = cataclysm_3
20:51:22.659 [Lua] Lobby data quick_game = false
20:51:22.659 [Lua] Lobby data weave_index = 110
20:51:22.659 [Lua] Lobby data matchmaking = false
20:51:22.660 [Lua] Lobby data weave_name = weave_110
20:51:22.660 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:22.660 [Lua] Lobby data num_players = 4
20:51:22.660 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:22.660 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:22.660 [Lua] Lobby data country_code = DE
20:51:22.660 [Lua] Lobby data player_slot_3 = 0:0
20:51:22.660 [Lua] Lobby data eac_authorized = true
20:51:22.660 [Lua] Set lobby end.
20:51:22.660 [Lua] registering RPCs
20:51:22.660 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:51:22.660 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:51:22.660 [Lua] Set lobby begin:
20:51:22.660 [Lua] Lobby data twitch_enabled = false
20:51:22.660 [Lua] Lobby data power_level = 0
20:51:22.660 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:22.660 [Lua] Lobby data difficulty_tweak = 0
20:51:22.661 [Lua] Lobby data host = 110000104674122
20:51:22.661 [Lua] Lobby data game_mode = 9
20:51:22.661 [Lua] Lobby data is_private = true
20:51:22.661 [Lua] Lobby data match_started = true
20:51:22.661 [Lua] Lobby data mechanism = adventure
20:51:22.661 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:22.661 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:22.661 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:22.661 [Lua] Lobby data difficulty = cataclysm_3
20:51:22.661 [Lua] Lobby data quick_game = false
20:51:22.661 [Lua] Lobby data weave_index = 110
20:51:22.661 [Lua] Lobby data matchmaking = false
20:51:22.661 [Lua] Lobby data weave_name = weave_110
20:51:22.661 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:22.661 [Lua] Lobby data num_players = 4
20:51:22.661 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:22.661 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:22.661 [Lua] Lobby data country_code = DE
20:51:22.661 [Lua] Lobby data player_slot_3 = 0:0
20:51:22.661 [Lua] Lobby data eac_authorized = true
20:51:22.661 [Lua] Set lobby end.
20:51:22.661 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:51:22.664 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
20:51:22.664 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:51:22.664 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
20:51:22.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:51:22.665 [Umbra] Unload tome
20:51:22.665 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:51:22.770 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:51:22.770 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:51:22.770 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:51:22.770 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
20:51:22.770 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
20:51:22.770 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
20:51:22.770 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
20:51:23.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:51:23.042 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:51:23.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
20:51:26.813 [Lua] ### Sending rpc_level_loaded
20:51:26.813 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124
20:51:26.813 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
20:51:26.814 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
20:51:26.814 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
20:51:26.830 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
20:51:26.830 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
20:51:27.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
20:51:27.559 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
20:51:27.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:51:28.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:51:28.132 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:51:28.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:51:28.316 [Lua] ### Sending rpc_level_loaded
20:51:28.316 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124
20:51:28.316 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
20:51:28.316 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
20:51:28.316 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
20:51:28.333 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
20:51:28.333 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
20:51:28.383 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
20:51:28.553 [Lua] ### Sending rpc_level_loaded
20:51:28.553 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124
20:51:28.553 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
20:51:28.554 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
20:51:28.554 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
20:51:28.571 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
20:51:28.571 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
20:51:28.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:51:28.956 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:51:28.973 [Lua] [LevelTransitionHandler] Level load completed!
20:51:28.973 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 10762616 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
20:51:28.989 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:51:28.989 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
20:51:28.989 [Lua] load_startup_enemy_packages: --------------
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] chaos_spawn
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] chaos_troll
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_rat_ogre
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_stormfiend
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] beastmen_minotaur
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] chaos_plague_sorcerer
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] chaos_corruptor_sorcerer
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_gutter_runner
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_pack_master
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_poison_wind_globadier
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_ratling_gunner
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_warpfire_thrower
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] chaos_vortex_sorcerer
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] beastmen_standard_bearer
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] chaos_vortex
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] critter_rat
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] critter_pig
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_storm_vermin_with_shield
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] beastmen_gor
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] beastmen_ungor_archer
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] beastmen_ungor
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_clan_rat
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_slave
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_clan_rat_with_shield
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_storm_vermin
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] beastmen_bestigor
20:51:28.989 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:51:28.989 [Lua] skaven_plague_monk
20:51:28.992 [Lua] ### Sending rpc_level_loaded
20:51:28.992 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124
20:51:28.992 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:51:29.009 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:51:29.009 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:51:29.026 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:51:29.026 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:51:29.026 [Lua] ### Sending rpc_level_loaded
20:51:29.026 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124
20:51:29.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:51:29.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:51:29.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:51:29.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:51:29.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:51:29.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:51:29.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:51:29.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:51:29.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:51:30.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:51:30.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:51:30.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:51:31.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:51:31.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:51:31.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:51:31.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:51:31.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:51:31.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:51:31.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:51:31.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:51:31.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:51:31.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:51:31.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:51:31.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:51:31.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:51:31.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:51:31.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:51:32.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:51:32.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:51:32.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:51:32.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:51:32.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:51:32.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:51:32.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:51:32.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:51:32.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:51:33.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:51:33.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:51:33.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:51:33.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:51:33.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:51:33.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:51:33.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:51:33.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:51:33.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:51:33.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:51:33.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:51:33.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:51:34.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:51:34.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:51:34.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:51:34.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:22 my_peer_id:110000104674122
20:51:34.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:22 my_peer_id:110000104674122
20:51:34.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:22 my_peer_id:110000104674122
20:51:34.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:22 my_peer_id:110000104674122
20:51:34.314 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:22 my_peer_id:110000104674122
20:51:34.314 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:51:34.314 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:51:34.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:34.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:34.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:34.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:51:34.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient
20:51:34.365 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
20:51:34.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:51:34.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:51:34.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:51:34.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:51:35.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:51:35.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:51:35.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:51:36.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:51:36.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:51:36.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:51:36.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:51:36.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:51:36.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:51:37.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:51:37.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:51:37.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:51:37.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:23 my_peer_id:110000104674122
20:51:37.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:23 my_peer_id:110000104674122
20:51:37.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:23 my_peer_id:110000104674122
20:51:37.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:23 my_peer_id:110000104674122
20:51:37.476 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:23 my_peer_id:110000104674122
20:51:37.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:37.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:37.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:37.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:51:37.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:51:37.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:51:37.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
20:51:37.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
20:51:37.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:51:37.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:51:37.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:51:37.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:51:38.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:51:38.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:51:38.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:51:38.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:51:38.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:51:38.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:51:39.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:51:39.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:51:39.099 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:51:39.101 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
20:51:39.101 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:51:39.101 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:51:39.115 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:24 my_peer_id:110000104674122
20:51:39.115 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:24 my_peer_id:110000104674122
20:51:39.115 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:24 my_peer_id:110000104674122
20:51:39.115 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:24 my_peer_id:110000104674122
20:51:39.131 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:24 my_peer_id:110000104674122
20:51:39.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:51:39.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
20:51:39.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:39.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:39.131 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:51:39.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
20:51:39.182 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:51:39.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:51:39.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:51:39.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:51:39.183 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:51:39.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
20:51:39.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:51:39.198 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:51:39.198 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:51:39.199 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
20:51:39.282 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:51:39.282 [Lua] [PackageManager] Force_load: wwise/crossbow
20:51:39.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:51:39.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:51:39.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:51:39.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:51:39.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:51:39.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:51:39.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:51:39.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:51:39.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:51:39.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:51:39.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:51:39.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:51:39.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:51:40.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:51:40.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:51:40.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:51:40.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:51:40.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:51:40.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:51:40.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:51:40.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:51:40.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:51:40.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:51:40.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:51:40.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:51:41.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:51:41.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:51:41.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:51:41.054 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:25 my_peer_id:110000104674122
20:51:41.054 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:25 my_peer_id:110000104674122
20:51:41.054 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:25 my_peer_id:110000104674122
20:51:41.054 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:25 my_peer_id:110000104674122
20:51:41.055 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:25 my_peer_id:110000104674122
20:51:41.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:41.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:41.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
20:51:41.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:51:41.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:51:41.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:51:41.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:51:41.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:51:41.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:51:41.291 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
20:51:41.374 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
20:51:41.374 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
20:51:41.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:51:41.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:51:41.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:51:41.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:51:41.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:51:41.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:51:41.886 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
20:51:41.886 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:51:41.886 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
20:51:41.886 [Umbra] Init version: 3.4.15 :: 16 threads
20:51:42.132 [Lua] Async level spawning done
20:51:42.132 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:51:43.103 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:51:43.103 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:51:43.103 [Lua] [Matchmaking] unregister rpcs
20:51:43.103 [Lua] Set lobby begin:
20:51:43.103 [Lua] Lobby data twitch_enabled = false
20:51:43.103 [Lua] Lobby data power_level = 0
20:51:43.103 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:43.104 [Lua] Lobby data difficulty_tweak = 0
20:51:43.104 [Lua] Lobby data host = 110000104674122
20:51:43.104 [Lua] Lobby data game_mode = 9
20:51:43.104 [Lua] Lobby data is_private = true
20:51:43.104 [Lua] Lobby data match_started = true
20:51:43.104 [Lua] Lobby data mechanism = adventure
20:51:43.104 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:43.104 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:43.104 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:43.104 [Lua] Lobby data difficulty = cataclysm_3
20:51:43.104 [Lua] Lobby data quick_game = false
20:51:43.104 [Lua] Lobby data weave_index = 110
20:51:43.104 [Lua] Lobby data matchmaking = false
20:51:43.104 [Lua] Lobby data weave_name = weave_110
20:51:43.104 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:43.104 [Lua] Lobby data num_players = 4
20:51:43.104 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:43.104 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:43.104 [Lua] Lobby data country_code = DE
20:51:43.105 [Lua] Lobby data player_slot_3 = 0:0
20:51:43.105 [Lua] Lobby data eac_authorized = true
20:51:43.105 [Lua] Set lobby end.
20:51:43.105 [Lua] [Managers] Destroying manager group:
20:51:43.106 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
20:51:43.106 [Lua] [Gamestate] Enter StateIngame HOST
20:51:43.106 [Lua] [Managers] Calling function on all managers:
20:51:43.106 [Lua] <>level = dlc_scorpion_rubble_beasts<>
20:51:43.106 [Lua] Set lobby begin:
20:51:43.106 [Lua] Lobby data twitch_enabled = false
20:51:43.106 [Lua] Lobby data power_level = 0
20:51:43.106 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:43.106 [Lua] Lobby data difficulty_tweak = 0
20:51:43.106 [Lua] Lobby data host = 110000104674122
20:51:43.106 [Lua] Lobby data game_mode = 9
20:51:43.106 [Lua] Lobby data is_private = true
20:51:43.107 [Lua] Lobby data match_started = true
20:51:43.107 [Lua] Lobby data mechanism = adventure
20:51:43.107 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:43.107 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:43.107 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:43.107 [Lua] Lobby data difficulty = cataclysm_3
20:51:43.107 [Lua] Lobby data quick_game = false
20:51:43.107 [Lua] Lobby data weave_index = 110
20:51:43.107 [Lua] Lobby data matchmaking = false
20:51:43.107 [Lua] Lobby data weave_name = weave_110
20:51:43.107 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:43.107 [Lua] Lobby data num_players = 4
20:51:43.107 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:43.107 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:43.107 [Lua] Lobby data country_code = DE
20:51:43.107 [Lua] Lobby data player_slot_3 = 0:0
20:51:43.107 [Lua] Lobby data eac_authorized = true
20:51:43.107 [Lua] Set lobby end.
20:51:43.107 [Lua] [StateIngame] Server ingame
20:51:43.110 [Lua] Set lobby begin:
20:51:43.110 [Lua] Lobby data twitch_enabled = false
20:51:43.110 [Lua] Lobby data power_level = 0
20:51:43.110 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:43.110 [Lua] Lobby data difficulty_tweak = 0
20:51:43.110 [Lua] Lobby data host = 110000104674122
20:51:43.111 [Lua] Lobby data game_mode = 9
20:51:43.111 [Lua] Lobby data is_private = true
20:51:43.111 [Lua] Lobby data match_started = true
20:51:43.111 [Lua] Lobby data mechanism = adventure
20:51:43.111 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:43.111 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:43.111 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:43.111 [Lua] Lobby data difficulty = cataclysm_3
20:51:43.111 [Lua] Lobby data quick_game = false
20:51:43.111 [Lua] Lobby data weave_index = 110
20:51:43.111 [Lua] Lobby data matchmaking = false
20:51:43.111 [Lua] Lobby data weave_name = weave_110
20:51:43.111 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:43.111 [Lua] Lobby data num_players = 4
20:51:43.111 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:43.111 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:43.111 [Lua] Lobby data country_code = DE
20:51:43.111 [Lua] Lobby data player_slot_3 = 0:0
20:51:43.112 [Lua] Lobby data eac_authorized = true
20:51:43.112 [Lua] Set lobby end.
20:51:43.112 [Lua] [Matchmaking] register rpcs
20:51:43.112 [Lua] GameNetworkManager:init... creating game session
20:51:43.112 [Lua] Host GameSession.make_game_session_host with session:
20:51:43.112 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:51:43.112 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:51:43.112 [Lua] [GameNetworkManager] self.is_server = true
20:51:43.112 [Network] Setting artificial MTU limit to 65536
20:51:43.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 19
20:51:43.112 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:51:43.112 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:51:43.120 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
20:51:43.120 [Lua] pacing=disabled
20:51:43.120 [Lua] roaming=nil
20:51:43.120 [Lua] specials=disabled
20:51:43.120 [Lua] debug_color=maroon
20:51:43.120 [Lua] pack_spawning=skaven_beastmen
20:51:43.120 [Lua] contained_breeds=nil
20:51:43.120 [Lua] disabled=false
20:51:43.120 [Lua] boss=disabled
20:51:43.120 [Lua] horde=disabled
20:51:43.120 [Lua] name=weave_skaven_beastmen
20:51:43.120 [Lua] intensity=disabled
20:51:43.120 [Lua] ---
20:51:43.120 [Lua] [LevelAnalysis] set_random_seed( 4093782)
20:51:43.123 warning: [GwNav] NavData resource not loaded
20:51:43.123 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
20:51:43.123 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
20:51:43.125 [Lua] [AIInterestPointSystem] Level Seed: 4093782
20:51:43.125 [Lua]
20:51:43.125 [Lua] [entity_system_bag] = table
20:51:43.125 [Lua] [entity_system_bag] = metatable
20:51:43.125 [Lua] [startup_data] = table
20:51:43.125 [Lua] [entity_manager] = table
20:51:43.125 [Lua] [entity_manager] = metatable
20:51:43.125 [Lua] [unit_spawner] = table
20:51:43.125 [Lua] [unit_spawner] = metatable
20:51:43.125 [Lua] [unit_storage] = table
20:51:43.125 [Lua] [unit_storage] = metatable
20:51:43.125 [Lua] [dice_keeper] = table
20:51:43.125 [Lua] [dice_keeper] = metatable
20:51:43.125 [Lua] [is_server] = true (boolean)
20:51:43.125 [Lua] [world] = [World]
20:51:43.125 [Lua] [system_api] = table
20:51:43.125 [Lua] [entity_system] = table
20:51:43.125 [Lua] [entity_system] = metatable
20:51:43.125 [Lua] [network_lobby] = table
20:51:43.125 [Lua] [network_lobby] = metatable
20:51:43.125 [Lua] [profile_synchronizer] = table
20:51:43.125 [Lua] [profile_synchronizer] = metatable
20:51:43.125 [Lua] [level_transition_handler] = table
20:51:43.125 [Lua] [level_transition_handler] = metatable
20:51:43.125 [Lua] [num_local_human_players] = 1 (number)
20:51:43.125 [Lua] [statistics_db] = table
20:51:43.125 [Lua] [statistics_db] = metatable
20:51:43.125 [Lua] [network_server] = table
20:51:43.125 [Lua] [network_server] = metatable
20:51:43.125 [Lua] [input_manager] = table
20:51:43.125 [Lua] [input_manager] = metatable
20:51:43.125 [Lua] [network_clock] = table
20:51:43.125 [Lua] [network_clock] = metatable
20:51:43.125 [Lua] [network_transmit] = table
20:51:43.125 [Lua] [network_transmit] = metatable
20:51:43.125 [Lua] [free_flight_manager] = table
20:51:43.125 [Lua] [free_flight_manager] = metatable
20:51:43.125 [Lua] [network_manager] = table
20:51:43.125 [Lua] [network_manager] = metatable
20:51:43.125 [Lua] [network_event_delegate] = table
20:51:43.125 [Lua] [network_event_delegate] = metatable
20:51:43.125 [Lua]
20:51:43.125 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:51:43.125 [Lua] ignoring extension VersusInteractObjectiveExtension
20:51:43.125 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:51:43.125 [Lua] ignoring extension VersusSocketObjectiveExtension
20:51:43.125 [Lua] ignoring extension VersusTargetObjectiveExtension
20:51:43.125 [Lua] ignoring extension VersusMissionObjectiveExtension
20:51:43.126 [Lua] ignoring extension KeepDecorationPaintingExtension
20:51:43.128 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:51:43.140 [Lua] [AchievementManager] Achievements using the steam platform
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
20:51:43.184 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
20:51:43.185 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
20:51:43.185 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
20:51:43.200 [Lua] [StateIngame] Level seed: 4093782
20:51:43.218 [Lua] [LevelAnalysis] set_random_seed( 4093782)
20:51:43.222 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:51:43.222 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:51:43.222 [Lua] [IngameUI] init
20:51:43.234 [SteamVoipClient] select_out(11000010348a16a, off)
20:51:43.234 [SteamVoipClient] select_out(110000103737e0e, off)
20:51:43.234 [SteamVoipClient] select_out(110000104674122, off)
20:51:43.234 [SteamVoipClient] select_out(1100001057a793d, off)
20:51:43.238 [Lua] cb_razer_chroma_setup
20:51:43.262 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:51:43.262 [Lua] Set lobby begin:
20:51:43.262 [Lua] Lobby data twitch_enabled = false
20:51:43.263 [Lua] Lobby data power_level = 1100
20:51:43.263 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:43.263 [Lua] Lobby data difficulty_tweak = 0
20:51:43.263 [Lua] Lobby data host = 110000104674122
20:51:43.263 [Lua] Lobby data game_mode = 9
20:51:43.263 [Lua] Lobby data is_private = true
20:51:43.263 [Lua] Lobby data match_started = true
20:51:43.263 [Lua] Lobby data mechanism = adventure
20:51:43.263 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:43.263 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:43.263 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:43.263 [Lua] Lobby data difficulty = cataclysm_3
20:51:43.263 [Lua] Lobby data quick_game = false
20:51:43.263 [Lua] Lobby data weave_index = 110
20:51:43.263 [Lua] Lobby data matchmaking = false
20:51:43.263 [Lua] Lobby data weave_name = weave_110
20:51:43.264 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:43.264 [Lua] Lobby data num_players = 4
20:51:43.264 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:43.264 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:43.264 [Lua] Lobby data country_code = DE
20:51:43.264 [Lua] Lobby data player_slot_3 = 0:0
20:51:43.264 [Lua] Lobby data eac_authorized = true
20:51:43.264 [Lua] Set lobby end.
20:51:43.264 [Lua] CurrentConflictSettings weave_skaven_beastmen
20:51:43.264 [Lua] [ConflictDirector] conflict_director is ai_ready
20:51:43.265 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:51:43.265 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:51:43.270 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:51:43.270 [Lua] Forming navigation groups in one frame
20:51:43.270 [Lua] Forming navigation groups
20:51:43.277 [Lua] NavigationGroupManager -> calulation time A: 0.006999999999834472
20:51:43.399 [Lua] NavigationGroupManager -> calulation time B: 0.12300000000004729
20:51:43.399 [Lua] number of nav groups: 253
20:51:43.401 [Lua] number of refined nav groups : 190
20:51:43.404 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
20:51:43.404 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
20:51:43.430 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:51:43.433 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:51:43.434 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:51:43.434 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
20:51:43.436 [Lua] [Managers] Calling function on all managers:
20:51:43.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:51:43.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 19
20:51:43.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 19
20:51:44.308 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
20:51:44.308 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
20:51:44.308 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:51:44.308 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:51:44.308 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
20:51:44.308 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
20:51:44.319 [Lua] Set lobby begin:
20:51:44.319 [Lua] Lobby data twitch_enabled = false
20:51:44.319 [Lua] Lobby data power_level = 1100
20:51:44.319 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:44.319 [Lua] Lobby data difficulty_tweak = 0
20:51:44.319 [Lua] Lobby data host = 110000104674122
20:51:44.320 [Lua] Lobby data game_mode = 9
20:51:44.320 [Lua] Lobby data is_private = true
20:51:44.320 [Lua] Lobby data match_started = true
20:51:44.320 [Lua] Lobby data mechanism = adventure
20:51:44.320 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:44.320 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:44.320 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:44.320 [Lua] Lobby data difficulty = cataclysm_3
20:51:44.320 [Lua] Lobby data quick_game = false
20:51:44.320 [Lua] Lobby data weave_index = 110
20:51:44.320 [Lua] Lobby data matchmaking = false
20:51:44.320 [Lua] Lobby data weave_name = weave_110
20:51:44.320 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:44.320 [Lua] Lobby data num_players = 4
20:51:44.320 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:44.320 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:44.320 [Lua] Lobby data country_code = DE
20:51:44.320 [Lua] Lobby data player_slot_3 = 0:0
20:51:44.320 [Lua] Lobby data eac_authorized = true
20:51:44.320 [Lua] Set lobby end.
20:51:44.320 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
20:51:44.320 [Lua] Breedfreezer (server) starting a hot join sync
20:51:44.320 [Lua] packing 0 units of breed skaven_clan_rat
20:51:44.320 [Lua] packing 0 units of breed skaven_storm_vermin
20:51:44.320 [Lua] packing 0 units of breed skaven_slave
20:51:44.320 [Lua] packing 0 units of breed beastmen_ungor_archer
20:51:44.320 [Lua] packing 0 units of breed beastmen_bestigor
20:51:44.320 [Lua] packing 0 units of breed beastmen_ungor
20:51:44.320 [Lua] packing 0 units of breed skaven_plague_monk
20:51:44.320 [Lua] packing 0 units of breed beastmen_gor
20:51:44.320 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:51:44.320 [Lua]
20:51:44.320 [Lua] [1] = 1 (number)
20:51:44.320 [Lua] [2] = 0 (number)
20:51:44.320 [Lua] [3] = 1 (number)
20:51:44.320 [Lua] [4] = 0 (number)
20:51:44.320 [Lua] [5] = 1 (number)
20:51:44.320 [Lua] [6] = 0 (number)
20:51:44.320 [Lua] [7] = 1 (number)
20:51:44.320 [Lua] [8] = 0 (number)
20:51:44.320 [Lua] [9] = 1 (number)
20:51:44.320 [Lua] [10] = 0 (number)
20:51:44.320 [Lua] [11] = 1 (number)
20:51:44.320 [Lua] [12] = 0 (number)
20:51:44.320 [Lua] [13] = 1 (number)
20:51:44.320 [Lua] [14] = 0 (number)
20:51:44.320 [Lua] [15] = 1 (number)
20:51:44.320 [Lua] [16] = 0 (number)
20:51:44.320 [Lua]
20:51:44.320 [Lua]
20:51:44.320 [Lua]
20:51:44.322 [Lua] Set lobby begin:
20:51:44.322 [Lua] Lobby data twitch_enabled = false
20:51:44.322 [Lua] Lobby data power_level = 1100
20:51:44.322 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:44.323 [Lua] Lobby data difficulty_tweak = 0
20:51:44.323 [Lua] Lobby data host = 110000104674122
20:51:44.323 [Lua] Lobby data game_mode = 9
20:51:44.323 [Lua] Lobby data is_private = true
20:51:44.323 [Lua] Lobby data match_started = true
20:51:44.323 [Lua] Lobby data mechanism = adventure
20:51:44.323 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:44.323 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:44.323 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:44.323 [Lua] Lobby data difficulty = cataclysm_3
20:51:44.323 [Lua] Lobby data quick_game = false
20:51:44.323 [Lua] Lobby data weave_index = 110
20:51:44.323 [Lua] Lobby data matchmaking = false
20:51:44.323 [Lua] Lobby data weave_name = weave_110
20:51:44.323 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:44.323 [Lua] Lobby data num_players = 4
20:51:44.323 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:44.323 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:44.323 [Lua] Lobby data country_code = DE
20:51:44.323 [Lua] Lobby data player_slot_3 = 0:0
20:51:44.323 [Lua] Lobby data eac_authorized = true
20:51:44.323 [Lua] Set lobby end.
20:51:44.323 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
20:51:44.323 [Lua] Breedfreezer (server) starting a hot join sync
20:51:44.323 [Lua] packing 0 units of breed skaven_clan_rat
20:51:44.323 [Lua] packing 0 units of breed skaven_storm_vermin
20:51:44.324 [Lua] packing 0 units of breed skaven_slave
20:51:44.324 [Lua] packing 0 units of breed beastmen_ungor_archer
20:51:44.324 [Lua] packing 0 units of breed beastmen_bestigor
20:51:44.324 [Lua] packing 0 units of breed beastmen_ungor
20:51:44.324 [Lua] packing 0 units of breed skaven_plague_monk
20:51:44.324 [Lua] packing 0 units of breed beastmen_gor
20:51:44.324 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:51:44.324 [Lua]
20:51:44.324 [Lua] [1] = 1 (number)
20:51:44.324 [Lua] [2] = 0 (number)
20:51:44.324 [Lua] [3] = 1 (number)
20:51:44.324 [Lua] [4] = 0 (number)
20:51:44.324 [Lua] [5] = 1 (number)
20:51:44.324 [Lua] [6] = 0 (number)
20:51:44.324 [Lua] [7] = 1 (number)
20:51:44.324 [Lua] [8] = 0 (number)
20:51:44.324 [Lua] [9] = 1 (number)
20:51:44.324 [Lua] [10] = 0 (number)
20:51:44.324 [Lua] [11] = 1 (number)
20:51:44.324 [Lua] [12] = 0 (number)
20:51:44.324 [Lua] [13] = 1 (number)
20:51:44.324 [Lua] [14] = 0 (number)
20:51:44.324 [Lua] [15] = 1 (number)
20:51:44.324 [Lua] [16] = 0 (number)
20:51:44.324 [Lua]
20:51:44.324 [Lua]
20:51:44.324 [Lua]
20:51:44.324 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
20:51:44.324 [Lua] RemotePlayer:create_game_object( ) 25
20:51:44.343 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
20:51:44.343 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
20:51:44.343 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:51:44.343 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:51:44.343 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:51:44.343 [Lua] RemotePlayer:create_game_object( ) 26
20:51:44.360 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
20:51:44.360 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
20:51:44.360 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
20:51:44.360 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
20:51:44.473 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:51:44.473 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
20:51:44.498 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:51:44.498 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
20:51:45.793 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
20:51:45.793 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
20:51:45.807 [Lua] Set lobby begin:
20:51:45.807 [Lua] Lobby data twitch_enabled = false
20:51:45.807 [Lua] Lobby data power_level = 1100
20:51:45.807 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:45.807 [Lua] Lobby data difficulty_tweak = 0
20:51:45.807 [Lua] Lobby data host = 110000104674122
20:51:45.807 [Lua] Lobby data game_mode = 9
20:51:45.807 [Lua] Lobby data is_private = true
20:51:45.807 [Lua] Lobby data match_started = true
20:51:45.807 [Lua] Lobby data mechanism = adventure
20:51:45.807 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:45.807 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:45.808 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:45.808 [Lua] Lobby data difficulty = cataclysm_3
20:51:45.808 [Lua] Lobby data quick_game = false
20:51:45.808 [Lua] Lobby data weave_index = 110
20:51:45.808 [Lua] Lobby data matchmaking = false
20:51:45.808 [Lua] Lobby data weave_name = weave_110
20:51:45.808 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:45.808 [Lua] Lobby data num_players = 4
20:51:45.808 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:45.808 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:45.808 [Lua] Lobby data country_code = DE
20:51:45.808 [Lua] Lobby data player_slot_3 = 0:0
20:51:45.808 [Lua] Lobby data eac_authorized = true
20:51:45.808 [Lua] Set lobby end.
20:51:45.808 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
20:51:45.808 [Lua] Breedfreezer (server) starting a hot join sync
20:51:45.808 [Lua] packing 0 units of breed skaven_clan_rat
20:51:45.808 [Lua] packing 0 units of breed skaven_storm_vermin
20:51:45.808 [Lua] packing 0 units of breed skaven_slave
20:51:45.808 [Lua] packing 0 units of breed beastmen_ungor_archer
20:51:45.808 [Lua] packing 0 units of breed beastmen_bestigor
20:51:45.808 [Lua] packing 0 units of breed beastmen_ungor
20:51:45.808 [Lua] packing 0 units of breed skaven_plague_monk
20:51:45.808 [Lua] packing 0 units of breed beastmen_gor
20:51:45.808 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:51:45.808 [Lua]
20:51:45.808 [Lua] [1] = 1 (number)
20:51:45.808 [Lua] [2] = 0 (number)
20:51:45.808 [Lua] [3] = 1 (number)
20:51:45.808 [Lua] [4] = 0 (number)
20:51:45.808 [Lua] [5] = 1 (number)
20:51:45.808 [Lua] [6] = 0 (number)
20:51:45.808 [Lua] [7] = 1 (number)
20:51:45.808 [Lua] [8] = 0 (number)
20:51:45.808 [Lua] [9] = 1 (number)
20:51:45.808 [Lua] [10] = 0 (number)
20:51:45.808 [Lua] [11] = 1 (number)
20:51:45.808 [Lua] [12] = 0 (number)
20:51:45.808 [Lua] [13] = 1 (number)
20:51:45.808 [Lua] [14] = 0 (number)
20:51:45.808 [Lua] [15] = 1 (number)
20:51:45.808 [Lua] [16] = 0 (number)
20:51:45.808 [Lua]
20:51:45.808 [Lua]
20:51:45.808 [Lua]
20:51:45.809 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:51:45.809 [Lua] RemotePlayer:create_game_object( ) 27
20:51:45.825 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
20:51:45.825 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
20:51:45.825 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
20:51:45.825 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
20:51:45.825 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:51:45.825 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:51:45.825 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
20:51:45.825 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
20:51:45.825 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
20:51:45.830 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:45.830 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:45.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
20:51:45.832 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
20:51:45.832 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
20:51:45.950 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:51:45.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:51:45.952 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:45.952 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:51:45.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:51:45.954 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:46.117 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:51:46.117 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
20:51:46.117 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:51:46.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:51:46.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:46.121 [Lua] StateInGameRunning:_game_actually_starts()
20:51:46.121 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
20:51:46.122 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
20:51:46.122 [Lua] #################################################################################################################
20:51:46.122 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:51:46.122 [Lua] #################################################################################################################
20:51:46.122 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20
20:51:46.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20
20:51:46.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20
20:51:46.348 [Lua] Commit load time data
20:51:48.234 [Lua] Set lobby begin:
20:51:48.234 [Lua] Lobby data twitch_enabled = false
20:51:48.234 [Lua] Lobby data power_level = 825
20:51:48.234 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:48.234 [Lua] Lobby data difficulty_tweak = 0
20:51:48.234 [Lua] Lobby data host = 110000104674122
20:51:48.235 [Lua] Lobby data game_mode = 9
20:51:48.235 [Lua] Lobby data is_private = true
20:51:48.235 [Lua] Lobby data match_started = true
20:51:48.235 [Lua] Lobby data mechanism = adventure
20:51:48.235 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:48.235 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:48.235 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:48.235 [Lua] Lobby data difficulty = cataclysm_3
20:51:48.235 [Lua] Lobby data quick_game = false
20:51:48.235 [Lua] Lobby data weave_index = 110
20:51:48.235 [Lua] Lobby data matchmaking = false
20:51:48.235 [Lua] Lobby data weave_name = weave_110
20:51:48.235 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:48.235 [Lua] Lobby data num_players = 4
20:51:48.236 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:48.236 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:48.236 [Lua] Lobby data country_code = DE
20:51:48.236 [Lua] Lobby data player_slot_3 = 0:0
20:51:48.236 [Lua] Lobby data eac_authorized = true
20:51:48.236 [Lua] Set lobby end.
20:51:53.244 [Lua] Set lobby begin:
20:51:53.244 [Lua] Lobby data twitch_enabled = false
20:51:53.244 [Lua] Lobby data power_level = 1100
20:51:53.244 [Lua] Lobby data unique_server_name = KARL FRANZ
20:51:53.244 [Lua] Lobby data difficulty_tweak = 0
20:51:53.244 [Lua] Lobby data host = 110000104674122
20:51:53.245 [Lua] Lobby data game_mode = 9
20:51:53.245 [Lua] Lobby data is_private = true
20:51:53.245 [Lua] Lobby data match_started = true
20:51:53.245 [Lua] Lobby data mechanism = adventure
20:51:53.245 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:51:53.245 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:51:53.245 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:51:53.245 [Lua] Lobby data difficulty = cataclysm_3
20:51:53.245 [Lua] Lobby data quick_game = false
20:51:53.245 [Lua] Lobby data weave_index = 110
20:51:53.245 [Lua] Lobby data matchmaking = false
20:51:53.245 [Lua] Lobby data weave_name = weave_110
20:51:53.245 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:51:53.245 [Lua] Lobby data num_players = 4
20:51:53.245 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:51:53.245 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:51:53.245 [Lua] Lobby data country_code = DE
20:51:53.245 [Lua] Lobby data player_slot_3 = 0:0
20:51:53.245 [Lua] Lobby data eac_authorized = true
20:51:53.245 [Lua] Set lobby end.
20:51:55.713 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:51:55.997 [Lua] Players are leaving the safe zone
20:51:56.004 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:51:56.004 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
20:51:56.015 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
20:51:56.025 [Lua] setting up ambush-horde
20:51:56.025 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
20:51:56.026 [Lua] -> spawning: 15
20:51:56.026 [Lua] horde crated with id 1 of type ambush
20:51:56.026 [Lua] ambush horde has started
20:51:56.031 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
20:51:56.653 [EACServer] [21:51:56:653][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:51:58.817 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
20:51:58.827 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
20:51:58.833 [Lua] setting up ambush-horde
20:51:58.833 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:51:58.833 [Lua] -> spawning: 12
20:51:58.833 [Lua] horde crated with id 2 of type ambush
20:51:58.833 [Lua] ambush horde has started
20:51:58.844 [Lua] setting up ambush-horde
20:51:58.844 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:51:58.844 [Lua] -> spawning: 7
20:51:58.844 [Lua] horde crated with id 3 of type ambush
20:51:58.845 [Lua] ambush horde has started
20:51:59.494 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:51:59.494 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:51:59.494 [Lua] ->moving spawner
20:51:59.494 [Lua] ->moving spawner
20:51:59.494 [Lua] ->moving spawner
20:51:59.494 [Lua] ->moving spawner
20:51:59.494 [Lua] ->moving spawner
20:51:59.494 [Lua] ->moving spawner
20:51:59.494 [Lua] ->moving spawner
20:51:59.494 [Lua] ->moving spawner
20:51:59.494 [Lua] ->moving spawner
20:52:00.036 [Lua] Init group template: horde
20:52:00.839 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:01.101 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source.
20:52:01.338 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:52:02.064 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:02.371 [Lua] replace_hidden_spawners -> first try found: 9 cover points
20:52:02.371 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:52:02.371 [Lua] ->moving spawner
20:52:02.371 [Lua] ->moving spawner
20:52:02.371 [Lua] ->moving spawner
20:52:02.371 [Lua] ->moving spawner
20:52:02.383 [Lua] replace_hidden_spawners -> first try found: 9 cover points
20:52:02.383 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:52:02.383 [Lua] ->moving spawner
20:52:02.772 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:52:02.933 [Lua] Init group template: horde
20:52:03.429 [Lua] Init group template: horde
20:52:03.668 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:52:04.191 [Lua] fence jumping
20:52:04.215 [Lua] fence jumping
20:52:05.329 [Lua] ready to jump failed
20:52:07.067 [Lua] fence jumping
20:52:08.091 [Lua] ready to jump failed
20:52:09.243 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:09.716 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:52:11.444 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:52:15.196 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:15.549 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:52:17.314 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:17.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:17.814 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:52:18.676 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:18.761 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:52:18.778 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:52:18.778 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:52:18.778 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:52:18.778 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:18.778 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:52:18.778 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:52:19.030 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:52:19.613 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:19.717 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:19.735 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:52:20.048 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:52:20.292 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:52:22.752 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:25.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:25.603 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:52:26.574 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:26.618 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:52:26.919 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:52:27.181 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:27.224 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:52:27.535 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:52:27.793 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:28.177 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:52:28.216 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:52:28.387 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:52:28.423 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:28.877 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:52:31.409 [Lua] setting up ambush-horde
20:52:31.409 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
20:52:31.409 [Lua] -> spawning: 15
20:52:31.409 [Lua] horde crated with id 4 of type ambush
20:52:31.409 [Lua] ambush horde has started
20:52:31.445 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
20:52:31.455 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
20:52:34.295 [Lua] setting up ambush-horde
20:52:34.296 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:52:34.296 [Lua] -> spawning: 7
20:52:34.296 [Lua] horde crated with id 5 of type ambush
20:52:34.296 [Lua] ambush horde has started
20:52:34.296 [Lua] setting up ambush-horde
20:52:34.296 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:52:34.296 [Lua] -> spawning: 12
20:52:34.296 [Lua] horde crated with id 6 of type ambush
20:52:34.296 [Lua] ambush horde has started
20:52:34.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:35.233 [Lua] Init group template: horde
20:52:36.110 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:52:36.458 [Lua] setting up ambush-horde
20:52:36.458 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:52:36.458 [Lua] -> spawning: 21
20:52:36.458 [Lua] horde crated with id 7 of type ambush
20:52:36.458 [Lua] ambush horde has started
20:52:36.469 [Lua] starting terror event: trickle_event_beastmen_small
20:52:36.469 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:52:36.495 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:52:36.495 [Lua] Horde killed: ?
20:52:37.945 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:52:38.112 [Lua] Init group template: horde
20:52:38.374 [Lua] Init group template: horde
20:52:39.598 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:39.947 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:40.065 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:52:40.065 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.065 [Lua] ->moving spawner
20:52:40.489 [Lua] Init group template: horde
20:52:41.061 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:52:42.063 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:52:42.484 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:42.508 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:52:42.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:42.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:42.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:42.818 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:52:45.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:45.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:47.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:47.705 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:48.548 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:48.575 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:48.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:49.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:49.340 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:49.463 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:52:49.706 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:49.950 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:49.986 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:50.371 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:52:50.718 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:50.743 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:51.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:51.313 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:52:51.701 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:52:51.701 [Lua] Horde killed: ?
20:52:52.087 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:52.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:52.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:53.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:53.545 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:53.641 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:54.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:54.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:54.781 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:54.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:54.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:55.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:55.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:56.019 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:56.986 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:57.354 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:52:59.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:59.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:59.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:59.830 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:52:59.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:52:59.972 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:00.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:00.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:00.647 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:00.966 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:53:00.981 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:01.085 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:53:01.387 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:53:01.653 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:53:02.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:02.054 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:02.359 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:53:02.710 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:53:03.796 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:03.991 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:04.298 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:53:04.900 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:04.904 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:04.927 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:04.927 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:05.210 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:53:05.254 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:53:05.337 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:06.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:06.080 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.140 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:06.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:06.510 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:06.525 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:53:06.538 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:53:06.542 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:06.764 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:07.148 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:07.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:07.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:07.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:07.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:07.504 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:07.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:07.744 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:07.877 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:53:08.306 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:08.481 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:08.742 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:53:09.181 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:09.359 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:53:09.835 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:53:10.774 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:10.853 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:53:11.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:11.281 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:11.360 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:53:12.053 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:12.071 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:13.100 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:13.430 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:13.895 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:13.895 [Lua] Horde killed: ?
20:53:14.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:14.913 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:15.240 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:15.607 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:15.884 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:53:16.809 [Lua] setting up ambush-horde
20:53:16.809 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:53:16.810 [Lua] -> spawning: 21
20:53:16.810 [Lua] horde crated with id 8 of type ambush
20:53:16.810 [Lua] ambush horde has started
20:53:16.824 [Lua] starting terror event: trickle_event_beastmen_small
20:53:16.824 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:53:17.220 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:53:18.653 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:53:20.144 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:20.264 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:20.828 [Lua] Init group template: horde
20:53:22.234 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:22.362 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:53:22.686 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:22.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:23.530 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:24.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:25.316 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:25.316 [Lua] Horde killed: ?
20:53:25.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:25.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:25.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:25.769 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:26.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:26.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:26.266 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:26.489 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:26.899 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:26.899 [Lua] Horde killed: ?
20:53:26.948 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:26.948 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:27.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:28.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:29.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:29.396 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:29.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:31.040 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:31.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:31.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:32.357 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
20:53:32.628 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:33.798 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:53:33.798 [Lua] Horde killed: ?
20:53:34.369 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:34.383 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d
20:53:34.383 [Lua] [GameNetworkManager] destroying game object with go_id=33
20:53:36.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:36.659 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:36.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:37.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:37.394 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:37.885 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:38.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:38.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:38.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:38.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:40.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:40.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:40.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:53:42.215 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:43.657 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:45.366 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e
20:53:45.367 [Lua] [GameNetworkManager] destroying game object with go_id=32
20:53:46.337 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:47.891 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:48.221 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:48.221 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:48.437 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:49.002 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:53:49.708 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:50.441 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:51.358 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:51.358 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:53:51.361 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:51.966 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:51.969 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:53:51.969 [Lua] Horde killed: ?
20:53:52.042 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:53:52.238 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:52.310 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:53:52.310 [Lua] Horde killed: ?
20:53:52.626 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:53:53.134 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:53.606 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:53.800 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:53:54.208 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:53:56.654 [EACServer] [21:53:56:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:53:57.131 [Lua] setting up ambush-horde
20:53:57.131 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:53:57.131 [Lua] -> spawning: 21
20:53:57.131 [Lua] horde crated with id 9 of type ambush
20:53:57.131 [Lua] ambush horde has started
20:53:57.140 [Lua] starting terror event: trickle_event_beastmen_small
20:53:57.140 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:53:59.647 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:53:59.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=254
20:53:59.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.74803149700164795)
20:54:01.239 [Lua] Init group template: horde
20:54:04.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:54:05.179 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:54:05.205 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:54:07.513 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:54:08.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:54:09.092 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:54:09.864 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:54:10.600 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:54:10.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=259
20:54:10.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.89763778448104858)
20:54:12.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:54:13.304 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
20:54:13.305 [Lua] [GameNetworkManager] destroying game object with go_id=34
20:54:13.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 147, name: `unknown`
20:54:17.740 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:54:17.740 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
20:54:17.740 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
20:54:17.740 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
20:54:17.740 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
20:54:17.740 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
20:54:17.740 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
20:54:17.740 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
20:54:17.740 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
20:54:17.741 [Save] Saving `save_data`
20:54:17.741 [Lua] gm_event_end_conditions_met false true
20:54:17.741 [Lua] Game lost
20:54:17.744 [Save] Save done
20:54:17.744 [Save] Saving `save_data`
20:54:17.747 [Save] Save done
20:54:17.749 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:54:17.752 [Lua] generate_backend_stats 110000104674122:1
20:54:17.767 [Lua] PlayFabMirrorBase:_commit_internal nil
20:54:17.767 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:54:17.767 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:54:17.768 [Save] Saving `save_data`
20:54:17.771 [Save] Save done
20:54:17.773 [Lua] commit result success 13
20:54:17.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:54:17.774 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 21
20:54:17.774 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:54:17.787 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 21 4
20:54:18.583 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
20:54:18.583 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 21
20:54:19.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 21
20:54:25.516 [Lua] ConflictDirector - destroy all units
20:54:25.526 [Lua] Horde killed: ?
20:54:25.836 [Lua] TRANSITION nil nil inn_level
20:54:25.836 [Lua] Transition type "inn_level", is server: true
20:54:25.836 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:54:25.836 [Lua] [GameNetworkManager] Leaving game...
20:54:25.836 [Lua] [GameNetworkManager] Shutting down game session host.
20:54:25.836 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:54:25.836 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:54:25.836 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=163.08
20:54:25.846 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:54:27.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:54:27.858 [Lua] [Managers] Calling function on all managers:
20:54:27.859 [Lua] Clearing all global lookup lists
20:54:27.859 [Lua] [IngamePlayerListUI] - Destroy
20:54:27.859 [Lua] [EquipmentUI] - Destroy
20:54:27.859 [Lua] [AbilityUI] - Destroy
20:54:27.859 [Lua] [GamePadAbilityUI] - Destroy
20:54:27.859 [Lua] [GamePadEquipmentUI] - Destroy
20:54:27.859 [Lua] [IngameUI] destroy
20:54:28.037 [Lua] [Managers] Destroying manager group:
20:54:28.047 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:54:28.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:54:28.152 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:54:28.152 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:54:28.154 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:54:28.154 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:54:28.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:54:28.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:54:28.167 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:54:28.167 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:54:28.169 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:54:28.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:54:28.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:54:28.175 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:54:28.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:54:28.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:54:28.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:54:28.187 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:54:28.189 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:54:28.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:54:28.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:54:28.194 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:54:28.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:54:28.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:54:28.206 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:54:28.209 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:54:28.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:54:28.223 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:54:28.223 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
20:54:28.223 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
20:54:28.223 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0
20:54:28.223 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:54:28.224 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 110000104674122 "KARL FRANZ"
<>
20:54:28.224 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13097776; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000F12AF0
[3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame
[5] self = table: 000000000EBCB4F0; application_shutdown = nil; unit_spawner = table: 0000000002210E10; world = [World]; unit_storage = table: 000000000E6F88A0; units = table: 0000000009F54910; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EBCB4F0
[8] self = table: 00000000031FB070; dt = 0.010915328748524189; t = 1232.9860828424571; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.010915328748524189; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010915328748524189; t = 1232.9860828424571
[10] dt = 0.010915328748524189
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000125D68D0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000C2665B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000C3DB60; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002400A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000004C4DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 153.22913049655034; input_manager = table: 000000000E6DF2F0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105001D0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010915328748524189; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000C2665B0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000C09C9F0; exit_time = 163.07870688056573; dice_keeper = table: 000000000FB5C9A0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58BE50;
<>
<>
20:54:28.224 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
20:54:28.224 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
20:54:28.224 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0
20:54:28.224 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:54:28.225 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 26, User: 110000104674122 "KARL FRANZ"
<>
20:54:28.225 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13097776; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000F12AF0
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000EBCB4F0; application_shutdown = nil; unit_spawner = table: 0000000002210E10; world = [World]; unit_storage = table: 000000000E6F88A0; units = table: 0000000009F54910; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EBCB4F0
[8] self = table: 00000000031FB070; dt = 0.010915328748524189; t = 1232.9860828424571; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.010915328748524189; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010915328748524189; t = 1232.9860828424571
[10] dt = 0.010915328748524189
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000125D68D0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000C2665B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000C3DB60; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002400A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000004C4DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 153.22913049655034; input_manager = table: 000000000E6DF2F0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105001D0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010915328748524189; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000C2665B0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000C09C9F0; exit_time = 163.07870688056573; dice_keeper = table: 000000000FB5C9A0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58BE50;
<>
<>
20:54:28.225 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
20:54:28.225 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:54:28.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
20:54:28.225 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:54:28.225 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 27, User: 110000104674122 "KARL FRANZ"
<>
20:54:28.226 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13097776; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000F12AF0
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000EBCB4F0; application_shutdown = nil; unit_spawner = table: 0000000002210E10; world = [World]; unit_storage = table: 000000000E6F88A0; units = table: 0000000009F54910; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EBCB4F0
[8] self = table: 00000000031FB070; dt = 0.010915328748524189; t = 1232.9860828424571; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.010915328748524189; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010915328748524189; t = 1232.9860828424571
[10] dt = 0.010915328748524189
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000125D68D0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000C2665B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000C3DB60; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002400A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000004C4DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 153.22913049655034; input_manager = table: 000000000E6DF2F0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105001D0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010915328748524189; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000C2665B0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000C09C9F0; exit_time = 163.07870688056573; dice_keeper = table: 000000000FB5C9A0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58BE50;
<>
<>
20:54:28.226 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
20:54:28.226 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
20:54:28.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0
20:54:28.226 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:54:28.226 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 28, User: 110000104674122 "KARL FRANZ"
<>
20:54:28.226 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13097776; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000F12AF0
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 000000000EBCB4F0; application_shutdown = nil; unit_spawner = table: 0000000002210E10; world = [World]; unit_storage = table: 000000000E6F88A0; units = table: 0000000009F54910; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EBCB4F0
[8] self = table: 00000000031FB070; dt = 0.010915328748524189; t = 1232.9860828424571; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.010915328748524189; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010915328748524189; t = 1232.9860828424571
[10] dt = 0.010915328748524189
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000125D68D0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000C2665B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000C3DB60; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002400A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000004C4DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 153.22913049655034; input_manager = table: 000000000E6DF2F0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105001D0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010915328748524189; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000C2665B0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000C09C9F0; exit_time = 163.07870688056573; dice_keeper = table: 000000000FB5C9A0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EBCB4F0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58BE50;
<>
<>
20:54:28.227 [Lua] [Matchmaking] unregister rpcs
20:54:28.227 [Lua] ############### UNLOADING PACKAGES ###############
20:54:28.227 [Lua] [Managers] Calling function on all managers:
20:54:28.227 [Lua] [Managers] Destroying manager group:
20:54:28.227 [Lua] [Gamestate] Enter state StateLoading
20:54:28.231 [Lua] Found camera: end_screen_camera
20:54:28.231 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:54:28.232 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:54:28.232 [Lua] [Matchmaking] register rpcs
20:54:28.232 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:54:28.232 [Lua] Set lobby begin:
20:54:28.232 [Lua] Lobby data twitch_enabled = false
20:54:28.232 [Lua] Lobby data power_level = 0
20:54:28.232 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:28.232 [Lua] Lobby data difficulty_tweak = 0
20:54:28.232 [Lua] Lobby data host = 110000104674122
20:54:28.232 [Lua] Lobby data game_mode = 9
20:54:28.232 [Lua] Lobby data is_private = true
20:54:28.233 [Lua] Lobby data match_started = true
20:54:28.233 [Lua] Lobby data mechanism = adventure
20:54:28.233 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:54:28.233 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:28.233 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:28.233 [Lua] Lobby data difficulty = cataclysm_3
20:54:28.233 [Lua] Lobby data quick_game = false
20:54:28.233 [Lua] Lobby data weave_index = 110
20:54:28.233 [Lua] Lobby data matchmaking = false
20:54:28.233 [Lua] Lobby data weave_name = weave_110
20:54:28.233 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:28.233 [Lua] Lobby data num_players = 4
20:54:28.233 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:28.233 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:28.233 [Lua] Lobby data country_code = DE
20:54:28.233 [Lua] Lobby data player_slot_3 = 0:0
20:54:28.234 [Lua] Lobby data eac_authorized = true
20:54:28.234 [Lua] Set lobby end.
20:54:28.234 [Lua] registering RPCs
20:54:28.234 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:54:28.234 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:54:28.234 [Lua] Set lobby begin:
20:54:28.234 [Lua] Lobby data twitch_enabled = false
20:54:28.234 [Lua] Lobby data power_level = 0
20:54:28.234 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:28.234 [Lua] Lobby data difficulty_tweak = 0
20:54:28.234 [Lua] Lobby data host = 110000104674122
20:54:28.234 [Lua] Lobby data game_mode = 3
20:54:28.234 [Lua] Lobby data is_private = true
20:54:28.234 [Lua] Lobby data match_started = true
20:54:28.234 [Lua] Lobby data mechanism = adventure
20:54:28.234 [Lua] Lobby data level_key = inn_level
20:54:28.234 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:28.234 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:28.234 [Lua] Lobby data difficulty = cataclysm_3
20:54:28.234 [Lua] Lobby data quick_game = false
20:54:28.235 [Lua] Lobby data weave_index = 110
20:54:28.235 [Lua] Lobby data matchmaking = false
20:54:28.235 [Lua] Lobby data weave_name = weave_110
20:54:28.235 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:28.235 [Lua] Lobby data num_players = 4
20:54:28.235 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:28.235 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:28.235 [Lua] Lobby data country_code = DE
20:54:28.235 [Lua] Lobby data player_slot_3 = 0:0
20:54:28.235 [Lua] Lobby data eac_authorized = true
20:54:28.235 [Lua] Set lobby end.
20:54:28.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:54:28.239 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:54:28.239 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:54:28.239 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:54:28.336 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
20:54:28.351 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
20:54:28.359 [Umbra] Unload tome
20:54:28.361 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
20:54:28.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:54:28.361 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:54:28.361 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:54:28.361 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:54:28.361 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:54:28.361 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:54:28.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:54:28.561 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:54:28.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:54:28.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:54:28.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:54:28.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:54:28.724 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:54:28.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:54:28.758 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:54:28.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:54:29.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x23e38, position: 4813914
20:54:33.651 [Lua] ### Sending rpc_level_loaded
20:54:33.651 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50
20:54:33.651 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
20:54:33.652 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
20:54:33.652 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
20:54:33.669 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
20:54:33.669 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
20:54:33.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:26 my_peer_id:110000104674122
20:54:33.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:26 my_peer_id:110000104674122
20:54:33.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:26 my_peer_id:110000104674122
20:54:33.736 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:26 my_peer_id:110000104674122
20:54:33.738 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:26 my_peer_id:110000104674122
20:54:33.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:33.738 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
20:54:33.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:33.789 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
20:54:33.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:54:33.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient
20:54:33.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:54:33.789 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:54:33.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:54:35.020 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:54:35.847 [Lua] ### Sending rpc_level_loaded
20:54:35.847 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50
20:54:35.847 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
20:54:35.848 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
20:54:35.848 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
20:54:35.865 [Lua] ### Sending rpc_level_loaded
20:54:35.865 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50
20:54:35.865 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
20:54:35.865 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
20:54:35.865 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
20:54:36.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:27 my_peer_id:110000104674122
20:54:36.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:27 my_peer_id:110000104674122
20:54:36.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:27 my_peer_id:110000104674122
20:54:36.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:27 my_peer_id:110000104674122
20:54:36.221 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:27 my_peer_id:110000104674122
20:54:36.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:36.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
20:54:36.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:36.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
20:54:36.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
20:54:36.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:54:36.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:28 my_peer_id:110000104674122
20:54:36.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:28 my_peer_id:110000104674122
20:54:36.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:28 my_peer_id:110000104674122
20:54:36.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:28 my_peer_id:110000104674122
20:54:36.356 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:28 my_peer_id:110000104674122
20:54:36.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:36.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:36.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient
20:54:36.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
20:54:36.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:54:36.777 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:54:36.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
20:54:36.795 [Lua] [LevelTransitionHandler] Level load completed!
20:54:36.795 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13097776 - use_random_directors: true - overriden_conflict: nil
20:54:36.798 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:54:36.798 [Lua] checking dlc's against conflict directors
20:54:36.798 [Lua] number of factions to include 2
20:54:36.798 [Lua] Updated list weights for random:
20:54:36.798 [Lua] skaven, 0.42 (0.00-0.42)
20:54:36.798 [Lua] chaos, 0.42 (0.42-0.83)
20:54:36.798 [Lua] beastmen, 0.17 (0.83-1.00)
20:54:36.798 [Lua] Rolled random faction: 0.87703108787536621 beastmen
20:54:36.798 [Lua] Updated list weights for random:
20:54:36.798 [Lua] skaven, 0.50 (0.00-0.50)
20:54:36.798 [Lua] chaos, 0.50 (0.50-1.00)
20:54:36.798 [Lua] Rolled random faction: 0.39598715305328369 skaven
20:54:36.798 [Lua] number of factions added 2
20:54:36.798 [Lua] --- --- ---
20:54:36.798 [Lua] Starting... difficulty 'cataclysm_3'
20:54:36.798 [Lua] These are the starting conflict directors:
20:54:36.798 [Lua] inn_level
20:54:36.798 [Lua] --- --- ---
20:54:36.798 [Lua]
20:54:36.799 [Lua] DONE! Found the following directors:
20:54:36.799 [Lua] (free: 35), Master hash is:
20:54:36.799 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:54:36.799 [Lua] load_startup_enemy_packages: --------------
20:54:36.799 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:54:36.799 [Lua] critter_rat
20:54:36.812 [Lua] ### Sending rpc_level_loaded
20:54:36.812 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
20:54:36.812 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:54:36.830 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:54:36.830 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:54:36.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
20:54:36.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
20:54:36.846 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
20:54:36.999 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
20:54:36.999 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
20:54:37.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:54:37.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:54:37.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:54:37.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:54:37.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:54:37.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:54:37.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:54:37.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:54:37.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:54:37.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:54:37.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:54:37.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
20:54:37.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:54:37.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:54:37.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:54:37.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:54:37.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:54:37.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
20:54:37.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:54:37.811 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
20:54:37.826 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
20:54:37.826 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
20:54:37.826 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:54:37.826 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:54:37.826 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
20:54:37.826 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
20:54:37.826 [Lua] ### Sending rpc_level_loaded
20:54:37.826 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
20:54:37.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:54:37.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:54:37.879 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:54:37.879 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:54:37.879 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:54:37.879 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:54:37.879 [Lua] Starting async level spawning of levels/inn/world
20:54:37.880 [Umbra] Init version: 3.4.15 :: 16 threads
20:54:37.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:29 my_peer_id:110000104674122
20:54:37.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:29 my_peer_id:110000104674122
20:54:37.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:29 my_peer_id:110000104674122
20:54:37.903 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:29 my_peer_id:110000104674122
20:54:37.932 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:29 my_peer_id:110000104674122
20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:54:37.932 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:37.932 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:37.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:54:38.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient
20:54:38.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient
20:54:38.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient
20:54:38.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:54:38.049 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
20:54:38.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:54:38.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:54:38.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:54:38.095 [Lua] Async level spawning done
20:54:38.095 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:54:38.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:54:38.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:54:38.270 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:54:38.337 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:54:38.337 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:54:38.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:54:38.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:54:38.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:54:38.440 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:54:38.505 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:54:38.505 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:54:38.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:54:38.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:54:38.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:54:38.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:54:38.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:54:38.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:54:38.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:54:38.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:54:38.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:54:38.830 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
20:54:39.067 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:54:39.067 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:54:39.067 [Lua] [Matchmaking] unregister rpcs
20:54:39.067 [Lua] Set lobby begin:
20:54:39.067 [Lua] Lobby data twitch_enabled = false
20:54:39.067 [Lua] Lobby data power_level = 0
20:54:39.067 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:39.067 [Lua] Lobby data difficulty_tweak = 0
20:54:39.067 [Lua] Lobby data host = 110000104674122
20:54:39.067 [Lua] Lobby data game_mode = 3
20:54:39.067 [Lua] Lobby data is_private = true
20:54:39.067 [Lua] Lobby data match_started = true
20:54:39.067 [Lua] Lobby data mechanism = adventure
20:54:39.067 [Lua] Lobby data level_key = inn_level
20:54:39.067 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:39.067 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:39.067 [Lua] Lobby data difficulty = cataclysm_3
20:54:39.067 [Lua] Lobby data quick_game = false
20:54:39.067 [Lua] Lobby data weave_index = 110
20:54:39.067 [Lua] Lobby data matchmaking = false
20:54:39.067 [Lua] Lobby data weave_name = weave_110
20:54:39.068 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:39.068 [Lua] Lobby data num_players = 4
20:54:39.068 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:39.068 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:39.068 [Lua] Lobby data country_code = DE
20:54:39.068 [Lua] Lobby data player_slot_3 = 0:0
20:54:39.068 [Lua] Lobby data eac_authorized = true
20:54:39.068 [Lua] Set lobby end.
20:54:39.068 [Lua] [Managers] Destroying manager group:
20:54:39.068 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:54:39.068 [Lua] [Gamestate] Enter StateIngame HOST
20:54:39.068 [Lua] [Managers] Calling function on all managers:
20:54:39.069 [Lua] <>level = inn_level<>
20:54:39.069 [Lua] Set lobby begin:
20:54:39.069 [Lua] Lobby data twitch_enabled = false
20:54:39.069 [Lua] Lobby data power_level = 0
20:54:39.069 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:39.069 [Lua] Lobby data difficulty_tweak = 0
20:54:39.069 [Lua] Lobby data host = 110000104674122
20:54:39.069 [Lua] Lobby data game_mode = 3
20:54:39.069 [Lua] Lobby data is_private = true
20:54:39.069 [Lua] Lobby data match_started = true
20:54:39.069 [Lua] Lobby data mechanism = adventure
20:54:39.069 [Lua] Lobby data level_key = inn_level
20:54:39.069 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:39.069 [Lua] Lobby data selected_level_key = inn_level
20:54:39.069 [Lua] Lobby data difficulty = cataclysm_3
20:54:39.069 [Lua] Lobby data quick_game = false
20:54:39.069 [Lua] Lobby data weave_index = 110
20:54:39.069 [Lua] Lobby data matchmaking = false
20:54:39.069 [Lua] Lobby data weave_name = weave_110
20:54:39.069 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:39.070 [Lua] Lobby data num_players = 4
20:54:39.070 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:39.070 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:39.070 [Lua] Lobby data country_code = DE
20:54:39.070 [Lua] Lobby data player_slot_3 = 0:0
20:54:39.070 [Lua] Lobby data eac_authorized = true
20:54:39.070 [Lua] Set lobby end.
20:54:39.070 [Lua] [StateIngame] Server ingame
20:54:39.072 [Lua] Set lobby begin:
20:54:39.072 [Lua] Lobby data twitch_enabled = false
20:54:39.073 [Lua] Lobby data power_level = 0
20:54:39.073 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:39.073 [Lua] Lobby data difficulty_tweak = 0
20:54:39.073 [Lua] Lobby data host = 110000104674122
20:54:39.073 [Lua] Lobby data game_mode = 3
20:54:39.073 [Lua] Lobby data is_private = true
20:54:39.073 [Lua] Lobby data match_started = true
20:54:39.073 [Lua] Lobby data mechanism = adventure
20:54:39.073 [Lua] Lobby data level_key = inn_level
20:54:39.073 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:39.073 [Lua] Lobby data selected_level_key = inn_level
20:54:39.073 [Lua] Lobby data difficulty = cataclysm_3
20:54:39.073 [Lua] Lobby data quick_game = false
20:54:39.073 [Lua] Lobby data weave_index = 110
20:54:39.073 [Lua] Lobby data matchmaking = false
20:54:39.073 [Lua] Lobby data weave_name = weave_110
20:54:39.073 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:39.073 [Lua] Lobby data num_players = 4
20:54:39.073 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:39.073 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:39.074 [Lua] Lobby data country_code = DE
20:54:39.074 [Lua] Lobby data player_slot_3 = 0:0
20:54:39.074 [Lua] Lobby data eac_authorized = true
20:54:39.074 [Lua] Set lobby end.
20:54:39.074 [Lua] [Matchmaking] register rpcs
20:54:39.074 [Lua] GameNetworkManager:init... creating game session
20:54:39.074 [Lua] Host GameSession.make_game_session_host with session:
20:54:39.074 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:54:39.074 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:54:39.074 [Lua] [GameNetworkManager] self.is_server = true
20:54:39.074 [Network] Setting artificial MTU limit to 65536
20:54:39.074 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:54:39.082 [Lua] Switching ConflictSettings: to: inn_level
20:54:39.082 [Lua] pacing=disabled
20:54:39.082 [Lua] roaming=nil
20:54:39.082 [Lua] disabled=false
20:54:39.082 [Lua] pack_spawning=disabled
20:54:39.082 [Lua] contained_breeds=nil
20:54:39.082 [Lua] boss=disabled
20:54:39.082 [Lua] horde=disabled
20:54:39.082 [Lua] specials=disabled
20:54:39.082 [Lua] name=inn_level
20:54:39.082 [Lua] intensity=disabled
20:54:39.082 [Lua] ---
20:54:39.082 [Lua] [LevelAnalysis] set_random_seed( 13097776)
20:54:39.085 [Lua] [AIInterestPointSystem] Level Seed: 13097776
20:54:39.085 [Lua]
20:54:39.085 [Lua] [entity_system_bag] = table
20:54:39.085 [Lua] [entity_system_bag] = metatable
20:54:39.085 [Lua] [startup_data] = table
20:54:39.085 [Lua] [entity_manager] = table
20:54:39.085 [Lua] [entity_manager] = metatable
20:54:39.085 [Lua] [unit_spawner] = table
20:54:39.085 [Lua] [unit_spawner] = metatable
20:54:39.085 [Lua] [unit_storage] = table
20:54:39.085 [Lua] [unit_storage] = metatable
20:54:39.085 [Lua] [dice_keeper] = table
20:54:39.085 [Lua] [dice_keeper] = metatable
20:54:39.085 [Lua] [is_server] = true (boolean)
20:54:39.085 [Lua] [world] = [World]
20:54:39.085 [Lua] [system_api] = table
20:54:39.085 [Lua] [entity_system] = table
20:54:39.085 [Lua] [entity_system] = metatable
20:54:39.085 [Lua] [network_lobby] = table
20:54:39.085 [Lua] [network_lobby] = metatable
20:54:39.085 [Lua] [profile_synchronizer] = table
20:54:39.085 [Lua] [profile_synchronizer] = metatable
20:54:39.085 [Lua] [level_transition_handler] = table
20:54:39.085 [Lua] [level_transition_handler] = metatable
20:54:39.085 [Lua] [num_local_human_players] = 1 (number)
20:54:39.085 [Lua] [statistics_db] = table
20:54:39.085 [Lua] [statistics_db] = metatable
20:54:39.085 [Lua] [network_server] = table
20:54:39.085 [Lua] [network_server] = metatable
20:54:39.085 [Lua] [input_manager] = table
20:54:39.085 [Lua] [input_manager] = metatable
20:54:39.085 [Lua] [network_clock] = table
20:54:39.085 [Lua] [network_clock] = metatable
20:54:39.085 [Lua] [network_transmit] = table
20:54:39.085 [Lua] [network_transmit] = metatable
20:54:39.085 [Lua] [free_flight_manager] = table
20:54:39.085 [Lua] [free_flight_manager] = metatable
20:54:39.085 [Lua] [network_manager] = table
20:54:39.085 [Lua] [network_manager] = metatable
20:54:39.085 [Lua] [network_event_delegate] = table
20:54:39.085 [Lua] [network_event_delegate] = metatable
20:54:39.085 [Lua]
20:54:39.085 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:54:39.085 [Lua] ignoring extension VersusInteractObjectiveExtension
20:54:39.085 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:54:39.085 [Lua] ignoring extension VersusSocketObjectiveExtension
20:54:39.085 [Lua] ignoring extension VersusTargetObjectiveExtension
20:54:39.085 [Lua] ignoring extension VersusMissionObjectiveExtension
20:54:39.085 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:54:39.087 [Lua] [AchievementManager] Achievements using the steam platform
20:54:39.132 [Lua] [StateIngame] Level seed: 13097776
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:54:39.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:54:39.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:54:39.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:54:39.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:54:39.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:54:39.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
20:54:39.143 [Lua] [LevelAnalysis] set_random_seed( 13097776)
20:54:39.146 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:54:39.146 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:54:39.147 [Lua] [IngameUI] init
20:54:39.160 [SteamVoipClient] select_out(11000010348a16a, off)
20:54:39.160 [SteamVoipClient] select_out(110000103737e0e, off)
20:54:39.160 [SteamVoipClient] select_out(110000104674122, off)
20:54:39.160 [SteamVoipClient] select_out(1100001057a793d, off)
20:54:39.164 [Lua] cb_razer_chroma_setup
20:54:39.202 [Lua] [Matchmaking] Cancelling matchmaking
20:54:39.202 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:54:39.202 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:54:39.203 [Lua] Set lobby begin:
20:54:39.203 [Lua] Lobby data twitch_enabled = false
20:54:39.203 [Lua] Lobby data power_level = 835
20:54:39.203 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:39.203 [Lua] Lobby data difficulty_tweak = 0
20:54:39.203 [Lua] Lobby data host = 110000104674122
20:54:39.203 [Lua] Lobby data game_mode = 3
20:54:39.203 [Lua] Lobby data is_private = true
20:54:39.203 [Lua] Lobby data match_started = true
20:54:39.203 [Lua] Lobby data mechanism = adventure
20:54:39.203 [Lua] Lobby data level_key = inn_level
20:54:39.203 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:39.203 [Lua] Lobby data selected_level_key = inn_level
20:54:39.203 [Lua] Lobby data difficulty = cataclysm_3
20:54:39.203 [Lua] Lobby data quick_game = false
20:54:39.204 [Lua] Lobby data weave_index = 110
20:54:39.204 [Lua] Lobby data matchmaking = false
20:54:39.204 [Lua] Lobby data weave_name = weave_110
20:54:39.204 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:39.204 [Lua] Lobby data num_players = 4
20:54:39.204 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:39.204 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:39.204 [Lua] Lobby data country_code = DE
20:54:39.204 [Lua] Lobby data player_slot_3 = 0:0
20:54:39.204 [Lua] Lobby data eac_authorized = true
20:54:39.204 [Lua] Set lobby end.
20:54:39.205 [Flow] complete_skittergate_legend true
20:54:39.205 [Flow] complete_all_helmgart_levels_recruit true
20:54:39.206 [Flow] WitchHunterLevel:35
20:54:39.206 [Flow] LeaderYes
20:54:39.206 [Flow] ALL PC XP:304250
20:54:39.206 [Flow] Has "bogenhafen" DLC:true
20:54:39.206 [Flow] WH XP:60850
20:54:39.206 [Flow] Number of crafted items:5258
20:54:39.206 [Flow] Has "pre_order" DLC:true
20:54:39.206 [Flow] Sum of Powe Levels:1500
20:54:39.206 [Flow] lodestone diff 1:false
20:54:39.206 [Flow] magnus and forest activated
20:54:39.206 [Flow] magnus and forest activated
20:54:39.206 [Flow] cemetery and forest activated
20:54:39.206 [Flow] magnus and cemetery
20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:54:39.206 [Flow] ALL RUNES ACTIVATED
20:54:39.206 [Flow] magnus and forest activated
20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:54:39.206 [Flow] ALL RUNES ACTIVATED
20:54:39.206 [Flow] cemetery and forest activated
20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:54:39.206 [Flow] ALL RUNES ACTIVATED
20:54:39.206 [Flow] magnus and forest activated
20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:54:39.206 [Flow] ALL RUNES ACTIVATED
20:54:39.206 [Flow] magnus and cemetery
20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:54:39.206 [Flow] ALL RUNES ACTIVATED
20:54:39.206 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:54:39.208 [Lua] CurrentConflictSettings inn_level
20:54:39.208 [Lua] [ConflictDirector] conflict_director is ai_ready
20:54:39.208 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:54:39.208 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:54:39.210 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:54:39.210 [Lua] Forming navigation groups in one frame
20:54:39.210 [Lua] Forming navigation groups
20:54:39.229 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
20:54:39.230 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
20:54:39.230 [Lua] number of nav groups: 41
20:54:39.230 [Lua] number of refined nav groups : 23
20:54:39.232 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
20:54:39.232 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:54:39.232 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314
20:54:39.232 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:54:39.234 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:54:39.234 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:54:39.234 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:54:39.235 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:54:39.235 [Lua] [Managers] Calling function on all managers:
20:54:39.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:54:39.267 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
20:54:39.267 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
20:54:39.267 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
20:54:39.267 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
20:54:39.267 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:54:39.267 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:54:39.428 [Lua] Set lobby begin:
20:54:39.429 [Lua] Lobby data twitch_enabled = false
20:54:39.429 [Lua] Lobby data power_level = 835
20:54:39.429 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:39.429 [Lua] Lobby data difficulty_tweak = 0
20:54:39.429 [Lua] Lobby data host = 110000104674122
20:54:39.429 [Lua] Lobby data game_mode = 3
20:54:39.429 [Lua] Lobby data is_private = true
20:54:39.429 [Lua] Lobby data match_started = true
20:54:39.429 [Lua] Lobby data mechanism = adventure
20:54:39.429 [Lua] Lobby data level_key = inn_level
20:54:39.429 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:39.429 [Lua] Lobby data selected_level_key = inn_level
20:54:39.429 [Lua] Lobby data difficulty = cataclysm_3
20:54:39.429 [Lua] Lobby data quick_game = false
20:54:39.429 [Lua] Lobby data weave_index = 110
20:54:39.429 [Lua] Lobby data matchmaking = false
20:54:39.429 [Lua] Lobby data weave_name = weave_110
20:54:39.430 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:39.430 [Lua] Lobby data num_players = 4
20:54:39.430 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:39.430 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:39.430 [Lua] Lobby data country_code = DE
20:54:39.430 [Lua] Lobby data player_slot_3 = 0:0
20:54:39.430 [Lua] Lobby data eac_authorized = true
20:54:39.430 [Lua] Set lobby end.
20:54:39.430 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
20:54:39.430 [Lua] Breedfreezer (server) starting a hot join sync
20:54:39.432 [Lua] Set lobby begin:
20:54:39.432 [Lua] Lobby data twitch_enabled = false
20:54:39.432 [Lua] Lobby data power_level = 835
20:54:39.433 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:39.433 [Lua] Lobby data difficulty_tweak = 0
20:54:39.433 [Lua] Lobby data host = 110000104674122
20:54:39.433 [Lua] Lobby data game_mode = 3
20:54:39.433 [Lua] Lobby data is_private = true
20:54:39.433 [Lua] Lobby data match_started = true
20:54:39.433 [Lua] Lobby data mechanism = adventure
20:54:39.433 [Lua] Lobby data level_key = inn_level
20:54:39.433 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:39.433 [Lua] Lobby data selected_level_key = inn_level
20:54:39.433 [Lua] Lobby data difficulty = cataclysm_3
20:54:39.433 [Lua] Lobby data quick_game = false
20:54:39.434 [Lua] Lobby data weave_index = 110
20:54:39.434 [Lua] Lobby data matchmaking = false
20:54:39.434 [Lua] Lobby data weave_name = weave_110
20:54:39.434 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:39.434 [Lua] Lobby data num_players = 4
20:54:39.434 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:39.434 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:39.434 [Lua] Lobby data country_code = DE
20:54:39.434 [Lua] Lobby data player_slot_3 = 0:0
20:54:39.434 [Lua] Lobby data eac_authorized = true
20:54:39.434 [Lua] Set lobby end.
20:54:39.434 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
20:54:39.434 [Lua] Breedfreezer (server) starting a hot join sync
20:54:39.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:54:39.435 [Lua] RemotePlayer:create_game_object( ) 27
20:54:39.453 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
20:54:39.453 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
20:54:39.453 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:54:39.453 [Lua] RemotePlayer:create_game_object( ) 28
20:54:39.467 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
20:54:39.467 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
20:54:39.467 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:54:39.467 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:54:39.467 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
20:54:39.467 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
20:54:39.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:54:39.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
20:54:39.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:54:39.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:54:39.468 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
20:54:39.468 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
20:54:39.483 [Lua] Set lobby begin:
20:54:39.483 [Lua] Lobby data twitch_enabled = false
20:54:39.483 [Lua] Lobby data power_level = 835
20:54:39.483 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:39.483 [Lua] Lobby data difficulty_tweak = 0
20:54:39.483 [Lua] Lobby data host = 110000104674122
20:54:39.483 [Lua] Lobby data game_mode = 3
20:54:39.483 [Lua] Lobby data is_private = true
20:54:39.483 [Lua] Lobby data match_started = true
20:54:39.484 [Lua] Lobby data mechanism = adventure
20:54:39.484 [Lua] Lobby data level_key = inn_level
20:54:39.484 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:39.484 [Lua] Lobby data selected_level_key = inn_level
20:54:39.484 [Lua] Lobby data difficulty = cataclysm_3
20:54:39.484 [Lua] Lobby data quick_game = false
20:54:39.484 [Lua] Lobby data weave_index = 110
20:54:39.484 [Lua] Lobby data matchmaking = false
20:54:39.484 [Lua] Lobby data weave_name = weave_110
20:54:39.484 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:39.484 [Lua] Lobby data num_players = 4
20:54:39.484 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:39.484 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:39.484 [Lua] Lobby data country_code = DE
20:54:39.484 [Lua] Lobby data player_slot_3 = 0:0
20:54:39.484 [Lua] Lobby data eac_authorized = true
20:54:39.484 [Lua] Set lobby end.
20:54:39.484 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
20:54:39.484 [Lua] Breedfreezer (server) starting a hot join sync
20:54:39.485 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
20:54:39.485 [Lua] RemotePlayer:create_game_object( ) 30
20:54:39.503 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
20:54:39.503 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
20:54:39.503 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
20:54:39.521 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
20:54:39.521 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
20:54:39.521 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
20:54:39.521 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
20:54:39.521 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:54:39.521 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:54:39.521 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
20:54:39.521 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
20:54:39.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:54:39.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:54:39.531 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:54:39.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3, async-read,
20:54:39.593 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:54:39.593 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
20:54:39.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read,
20:54:39.594 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:54:39.594 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
20:54:39.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read,
20:54:39.594 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:54:39.594 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
20:54:39.598 [Lua] Players are leaving the safe zone
20:54:39.694 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:54:39.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:54:39.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:54:39.697 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:54:39.698 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:54:39.698 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:54:39.699 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:54:39.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
20:54:39.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:54:39.850 [Lua] StateInGameRunning:_game_actually_starts()
20:54:39.850 [Lua] #################################################################################################################
20:54:39.850 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:54:39.850 [Lua] #################################################################################################################
20:54:39.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22
20:54:39.857 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22
20:54:40.085 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22
20:54:40.085 [Lua] Commit load time data
20:54:40.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:54:40.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:54:40.160 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:54:40.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:54:40.164 [Flow] DISABLE
20:54:42.333 [Lua] [Matchmaking] Cancelling matchmaking
20:54:42.333 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:54:43.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:54:43.335 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:54:43.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:54:43.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:54:43.697 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:54:43.697 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:54:43.699 [Lua] Set lobby begin:
20:54:43.699 [Lua] Lobby data twitch_enabled = false
20:54:43.699 [Lua] Lobby data power_level = 835
20:54:43.699 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:43.699 [Lua] Lobby data difficulty_tweak = 0
20:54:43.700 [Lua] Lobby data host = 110000104674122
20:54:43.700 [Lua] Lobby data game_mode = 3
20:54:43.700 [Lua] Lobby data is_private = true
20:54:43.700 [Lua] Lobby data match_started = true
20:54:43.700 [Lua] Lobby data mechanism = adventure
20:54:43.700 [Lua] Lobby data level_key = inn_level
20:54:43.700 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:43.700 [Lua] Lobby data selected_level_key = inn_level
20:54:43.700 [Lua] Lobby data difficulty = cataclysm_3
20:54:43.700 [Lua] Lobby data quick_game = false
20:54:43.700 [Lua] Lobby data weave_index = 110
20:54:43.700 [Lua] Lobby data matchmaking = false
20:54:43.700 [Lua] Lobby data weave_name = weave_110
20:54:43.700 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:43.700 [Lua] Lobby data num_players = 4
20:54:43.700 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:43.700 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:43.700 [Lua] Lobby data country_code = DE
20:54:43.700 [Lua] Lobby data player_slot_3 = 0:0
20:54:43.700 [Lua] Lobby data eac_authorized = true
20:54:43.700 [Lua] Set lobby end.
20:54:43.700 [Lua] [PartyManager] Leader is set to 110000104674122
20:54:43.701 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
20:54:43.701 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:54:43.701 [Lua] Set lobby begin:
20:54:43.701 [Lua] Lobby data twitch_enabled = false
20:54:43.701 [Lua] Lobby data power_level = 835
20:54:43.701 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:43.701 [Lua] Lobby data difficulty_tweak = 0
20:54:43.701 [Lua] Lobby data host = 110000104674122
20:54:43.701 [Lua] Lobby data game_mode = 9
20:54:43.701 [Lua] Lobby data is_private = true
20:54:43.701 [Lua] Lobby data match_started = true
20:54:43.701 [Lua] Lobby data mechanism = adventure
20:54:43.701 [Lua] Lobby data level_key = inn_level
20:54:43.701 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:43.701 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:43.701 [Lua] Lobby data difficulty = cataclysm_3
20:54:43.701 [Lua] Lobby data quick_game = false
20:54:43.701 [Lua] Lobby data weave_index = 110
20:54:43.701 [Lua] Lobby data matchmaking = false
20:54:43.701 [Lua] Lobby data weave_name = weave_110
20:54:43.701 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:43.701 [Lua] Lobby data num_players = 4
20:54:43.701 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:43.702 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:43.702 [Lua] Lobby data country_code = DE
20:54:43.702 [Lua] Lobby data player_slot_3 = 0:0
20:54:43.702 [Lua] Lobby data eac_authorized = true
20:54:43.702 [Lua] Set lobby end.
20:54:43.702 [Lua] Set lobby begin:
20:54:43.702 [Lua] Lobby data twitch_enabled = false
20:54:43.702 [Lua] Lobby data power_level = 835
20:54:43.702 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:43.702 [Lua] Lobby data difficulty_tweak = 0
20:54:43.702 [Lua] Lobby data host = 110000104674122
20:54:43.702 [Lua] Lobby data game_mode = 9
20:54:43.702 [Lua] Lobby data is_private = true
20:54:43.702 [Lua] Lobby data match_started = true
20:54:43.702 [Lua] Lobby data mechanism = adventure
20:54:43.702 [Lua] Lobby data level_key = inn_level
20:54:43.702 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:43.702 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:43.702 [Lua] Lobby data difficulty = cataclysm_3
20:54:43.702 [Lua] Lobby data quick_game = false
20:54:43.702 [Lua] Lobby data weave_index = 110
20:54:43.702 [Lua] Lobby data matchmaking = false
20:54:43.702 [Lua] Lobby data weave_name = weave_110
20:54:43.702 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:43.702 [Lua] Lobby data num_players = 4
20:54:43.703 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:43.703 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:43.703 [Lua] Lobby data country_code = DE
20:54:43.703 [Lua] Lobby data player_slot_3 = 0:0
20:54:43.703 [Lua] Lobby data eac_authorized = true
20:54:43.703 [Lua] Set lobby end.
20:54:43.703 [Lua] [ChatManager][1]System: Starting hosted game...
20:54:43.703 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:54:43.703 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:54:43.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
20:54:43.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:54:43.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:54:43.718 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:54:43.725 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
20:54:43.725 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:54:43.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:54:43.917 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
20:54:43.918 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:54:43.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:54:44.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
20:54:44.073 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:54:44.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:54:44.162 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:54:44.163 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:54:44.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:54:44.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:54:44.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:54:44.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:54:44.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:54:44.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:54:44.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
20:54:44.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:54:44.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:54:44.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:54:44.238 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:54:44.239 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:54:44.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:54:44.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:54:44.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:54:44.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:54:44.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:54:44.266 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
20:54:44.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:54:44.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
20:54:44.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:54:44.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:54:44.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:54:44.283 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:54:44.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:54:44.284 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
20:54:44.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:54:44.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
20:54:44.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:54:44.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:54:44.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:54:44.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:54:44.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:54:44.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:54:44.330 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:54:44.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:54:44.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:54:44.331 [Lua] Set lobby begin:
20:54:44.331 [Lua] Lobby data twitch_enabled = false
20:54:44.331 [Lua] Lobby data power_level = 1033
20:54:44.331 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:44.331 [Lua] Lobby data difficulty_tweak = 0
20:54:44.331 [Lua] Lobby data host = 110000104674122
20:54:44.331 [Lua] Lobby data game_mode = 9
20:54:44.331 [Lua] Lobby data is_private = true
20:54:44.331 [Lua] Lobby data match_started = true
20:54:44.331 [Lua] Lobby data mechanism = adventure
20:54:44.331 [Lua] Lobby data level_key = inn_level
20:54:44.331 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:44.331 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:44.331 [Lua] Lobby data difficulty = cataclysm_3
20:54:44.331 [Lua] Lobby data quick_game = false
20:54:44.331 [Lua] Lobby data weave_index = 110
20:54:44.331 [Lua] Lobby data matchmaking = false
20:54:44.331 [Lua] Lobby data weave_name = weave_110
20:54:44.331 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:44.332 [Lua] Lobby data num_players = 4
20:54:44.332 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:44.332 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:44.332 [Lua] Lobby data country_code = DE
20:54:44.332 [Lua] Lobby data player_slot_3 = 0:0
20:54:44.332 [Lua] Lobby data eac_authorized = true
20:54:44.332 [Lua] Set lobby end.
20:54:44.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:54:44.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:54:44.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:54:44.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:54:44.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:54:44.366 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:54:44.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:54:44.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:54:44.367 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
20:54:44.367 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:54:44.375 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
20:54:44.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:54:44.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:54:44.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
20:54:44.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:54:44.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:54:44.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:54:44.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:54:44.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
20:54:44.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read,
20:54:44.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:54:44.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:54:44.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
20:54:44.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:54:49.442 [Lua] Set lobby begin:
20:54:49.442 [Lua] Lobby data twitch_enabled = false
20:54:49.442 [Lua] Lobby data power_level = 1100
20:54:49.442 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:49.443 [Lua] Lobby data difficulty_tweak = 0
20:54:49.443 [Lua] Lobby data host = 110000104674122
20:54:49.443 [Lua] Lobby data game_mode = 9
20:54:49.443 [Lua] Lobby data is_private = true
20:54:49.443 [Lua] Lobby data match_started = true
20:54:49.443 [Lua] Lobby data mechanism = adventure
20:54:49.443 [Lua] Lobby data level_key = inn_level
20:54:49.443 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:49.443 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:49.443 [Lua] Lobby data difficulty = cataclysm_3
20:54:49.443 [Lua] Lobby data quick_game = false
20:54:49.443 [Lua] Lobby data weave_index = 110
20:54:49.443 [Lua] Lobby data matchmaking = false
20:54:49.443 [Lua] Lobby data weave_name = weave_110
20:54:49.443 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:49.443 [Lua] Lobby data num_players = 4
20:54:49.443 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:49.443 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:49.443 [Lua] Lobby data country_code = DE
20:54:49.443 [Lua] Lobby data player_slot_3 = 0:0
20:54:49.443 [Lua] Lobby data eac_authorized = true
20:54:49.443 [Lua] Set lobby end.
20:54:54.453 [Lua] PlayFabMirrorBase:_commit_internal 14
20:54:54.453 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:54:54.457 [Lua] generate_backend_stats 110000104674122:1
20:54:54.474 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:54:54.474 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:54:54.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
20:54:54.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
20:54:54.897 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
20:54:54.904 [Lua] commit result success 14
20:54:55.557 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:54:55.557 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:54:55.676 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
20:54:55.676 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
20:54:55.676 [Lua] Set lobby begin:
20:54:55.676 [Lua] Lobby data twitch_enabled = false
20:54:55.676 [Lua] Lobby data power_level = 1100
20:54:55.676 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:55.676 [Lua] Lobby data difficulty_tweak = 0
20:54:55.676 [Lua] Lobby data host = 110000104674122
20:54:55.676 [Lua] Lobby data game_mode = 9
20:54:55.676 [Lua] Lobby data is_private = true
20:54:55.676 [Lua] Lobby data match_started = true
20:54:55.676 [Lua] Lobby data mechanism = adventure
20:54:55.676 [Lua] Lobby data level_key = inn_level
20:54:55.676 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:55.676 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:55.676 [Lua] Lobby data difficulty = cataclysm_3
20:54:55.676 [Lua] Lobby data quick_game = false
20:54:55.676 [Lua] Lobby data weave_index = 110
20:54:55.676 [Lua] Lobby data matchmaking = false
20:54:55.677 [Lua] Lobby data weave_name = weave_110
20:54:55.677 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:55.677 [Lua] Lobby data num_players = 4
20:54:55.677 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:55.677 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:55.677 [Lua] Lobby data country_code = DE
20:54:55.677 [Lua] Lobby data player_slot_3 = 0:0
20:54:55.677 [Lua] Lobby data eac_authorized = true
20:54:55.677 [Lua] Set lobby end.
20:54:55.679 [Lua] Set lobby begin:
20:54:55.679 [Lua] Lobby data twitch_enabled = false
20:54:55.679 [Lua] Lobby data power_level = 1100
20:54:55.679 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:55.679 [Lua] Lobby data difficulty_tweak = 0
20:54:55.679 [Lua] Lobby data host = 110000104674122
20:54:55.679 [Lua] Lobby data game_mode = 9
20:54:55.679 [Lua] Lobby data is_private = true
20:54:55.679 [Lua] Lobby data match_started = true
20:54:55.680 [Lua] Lobby data mechanism = adventure
20:54:55.680 [Lua] Lobby data level_key = inn_level
20:54:55.680 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:55.680 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:55.680 [Lua] Lobby data difficulty = cataclysm_3
20:54:55.680 [Lua] Lobby data quick_game = false
20:54:55.680 [Lua] Lobby data weave_index = 110
20:54:55.680 [Lua] Lobby data matchmaking = false
20:54:55.680 [Lua] Lobby data weave_name = weave_110
20:54:55.680 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:55.680 [Lua] Lobby data num_players = 4
20:54:55.680 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:55.680 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:55.680 [Lua] Lobby data country_code = DE
20:54:55.680 [Lua] Lobby data player_slot_3 = 0:0
20:54:55.680 [Lua] Lobby data eac_authorized = true
20:54:55.680 [Lua] Set lobby end.
20:54:55.680 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
20:54:55.680 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
20:54:55.680 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
20:54:55.680 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
20:54:55.680 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
20:54:55.680 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
20:54:55.680 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
20:54:55.680 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
20:54:55.680 [Lua] Complete level triggered.
20:54:55.682 [Save] Saving `save_data`
20:54:55.682 [Lua] gm_event_end_conditions_met false false
20:54:55.683 [Lua] PlayFabMirrorBase:_commit_internal nil
20:54:55.683 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:54:55.685 [Save] Save done
20:54:55.685 [Save] Saving `save_data`
20:54:55.686 [Lua] generate_backend_stats 110000104674122:1
20:54:55.688 [Save] Save done
20:54:55.703 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:54:55.703 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:54:55.703 [Save] Saving `save_data`
20:54:55.703 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
20:54:55.703 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
20:54:55.703 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:54:55.703 [Lua] [GameNetworkManager] Leaving game...
20:54:55.703 [Lua] [GameNetworkManager] Shutting down game session host.
20:54:55.703 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:54:55.703 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:54:55.703 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.24
20:54:55.707 [Save] Save done
20:54:55.707 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:54:55.707 [Lua] commit result success 15
20:54:57.701 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:54:57.701 [Lua] [Managers] Calling function on all managers:
20:54:57.701 [Lua] Clearing all global lookup lists
20:54:57.701 [Lua] [IngamePlayerListUI] - Destroy
20:54:57.701 [Lua] [EquipmentUI] - Destroy
20:54:57.701 [Lua] [AbilityUI] - Destroy
20:54:57.701 [Lua] [GamePadAbilityUI] - Destroy
20:54:57.701 [Lua] [GamePadEquipmentUI] - Destroy
20:54:57.702 [Lua] [IngameUI] destroy
20:54:57.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3
20:54:57.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2
20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1
20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
20:54:57.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
20:54:57.717 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
20:54:57.756 [Lua] [Managers] Destroying manager group:
20:54:57.761 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:54:57.825 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:54:57.825 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
20:54:57.825 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
20:54:57.825 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0
20:54:57.825 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:54:57.826 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 29, User: 110000104674122 "KARL FRANZ"
<>
20:54:57.826 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000001002DD0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13426456; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050
[3] _ = table: 0000000001002DD0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 00000000101563A0; current_state = InPostGame
[5] self = table: 00000000094F2FD0; application_shutdown = nil; unit_spawner = table: 000000000BB22BC0; world = [World]; unit_storage = table: 000000000BDE1CF0; units = table: 000000000ACEC890; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094F2FD0
[8] self = table: 00000000031FB070; dt = 0.012596477754414082; t = 1262.4492531622527; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.012596477754414082; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012596477754414082; t = 1262.4492531622527
[10] dt = 0.012596477754414082
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9138448797166348; resend_post_game_timer = 1.9139509154483676;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000012660880; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000FC88BC0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000126F8940; network_server = table: 0000000000FA76C0; entity_system = table: 000000000C25C630; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000F92CD20; statistics_db = table: 0000000010AB0880; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 16.44971786700189; input_manager = table: 00000000010671E0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002333DC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000FC88BC0; world = [World]; dt = 0.012596477754414082; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 18.237116240896285; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000094F9A30; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000FD00010;
<>
<>
20:54:57.826 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
20:54:57.826 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
20:54:57.826 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0
20:54:57.826 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:54:57.826 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 30, User: 110000104674122 "KARL FRANZ"
<>
20:54:57.827 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13426456; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 00000000094F2FD0; application_shutdown = nil; unit_spawner = table: 000000000BB22BC0; world = [World]; unit_storage = table: 000000000BDE1CF0; units = table: 000000000ACEC890; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094F2FD0
[8] self = table: 00000000031FB070; dt = 0.012596477754414082; t = 1262.4492531622527; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.012596477754414082; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012596477754414082; t = 1262.4492531622527
[10] dt = 0.012596477754414082
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000012660880; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000FC88BC0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000126F8940; network_server = table: 0000000000FA76C0; entity_system = table: 000000000C25C630; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000F92CD20; statistics_db = table: 0000000010AB0880; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 16.44971786700189; input_manager = table: 00000000010671E0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002333DC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000FC88BC0; world = [World]; dt = 0.012596477754414082; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 18.237116240896285; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000094F9A30; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000FD00010;
<>
<>
20:54:57.827 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
20:54:57.827 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
20:54:57.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0
20:54:57.827 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:54:57.827 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 31, User: 110000104674122 "KARL FRANZ"
<>
20:54:57.828 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13426456; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 00000000094F2FD0; application_shutdown = nil; unit_spawner = table: 000000000BB22BC0; world = [World]; unit_storage = table: 000000000BDE1CF0; units = table: 000000000ACEC890; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094F2FD0
[8] self = table: 00000000031FB070; dt = 0.012596477754414082; t = 1262.4492531622527; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.012596477754414082; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012596477754414082; t = 1262.4492531622527
[10] dt = 0.012596477754414082
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000012660880; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000FC88BC0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000126F8940; network_server = table: 0000000000FA76C0; entity_system = table: 000000000C25C630; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000F92CD20; statistics_db = table: 0000000010AB0880; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 16.44971786700189; input_manager = table: 00000000010671E0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002333DC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000FC88BC0; world = [World]; dt = 0.012596477754414082; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 18.237116240896285; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000094F9A30; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000FD00010;
<>
<>
20:54:57.828 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
20:54:57.828 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
20:54:57.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0
20:54:57.828 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:54:57.828 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 32, User: 110000104674122 "KARL FRANZ"
<>
20:54:57.828 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13426456; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 00000000094F2FD0; application_shutdown = nil; unit_spawner = table: 000000000BB22BC0; world = [World]; unit_storage = table: 000000000BDE1CF0; units = table: 000000000ACEC890; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000094F2FD0
[8] self = table: 00000000031FB070; dt = 0.012596477754414082; t = 1262.4492531622527; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.012596477754414082; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012596477754414082; t = 1262.4492531622527
[10] dt = 0.012596477754414082
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000012660880; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000FC88BC0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000126F8940; network_server = table: 0000000000FA76C0; entity_system = table: 000000000C25C630; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000F92CD20; statistics_db = table: 0000000010AB0880; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 16.44971786700189; input_manager = table: 00000000010671E0; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002333DC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000FC88BC0; world = [World]; dt = 0.012596477754414082; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 18.237116240896285; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000094F9A30; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000094F2FD0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000FD00010;
<>
<>
20:54:57.828 [Lua] [Matchmaking] unregister rpcs
20:54:57.829 [Lua] ############### UNLOADING PACKAGES ###############
20:54:57.829 [Lua] [Managers] Calling function on all managers:
20:54:57.829 [Lua] [Managers] Destroying manager group:
20:54:57.829 [Lua] [Gamestate] Enter state StateLoading
20:54:57.830 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:54:57.830 [Lua] [Matchmaking] register rpcs
20:54:57.830 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:54:57.830 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:54:57.830 [Lua] Set lobby begin:
20:54:57.830 [Lua] Lobby data twitch_enabled = false
20:54:57.830 [Lua] Lobby data power_level = 0
20:54:57.831 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:57.831 [Lua] Lobby data difficulty_tweak = 0
20:54:57.831 [Lua] Lobby data host = 110000104674122
20:54:57.831 [Lua] Lobby data game_mode = 9
20:54:57.831 [Lua] Lobby data is_private = true
20:54:57.831 [Lua] Lobby data match_started = true
20:54:57.831 [Lua] Lobby data mechanism = adventure
20:54:57.831 [Lua] Lobby data level_key = inn_level
20:54:57.831 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:57.831 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:57.832 [Lua] Lobby data difficulty = cataclysm_3
20:54:57.832 [Lua] Lobby data quick_game = false
20:54:57.832 [Lua] Lobby data weave_index = 110
20:54:57.832 [Lua] Lobby data matchmaking = false
20:54:57.832 [Lua] Lobby data weave_name = weave_110
20:54:57.832 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:57.832 [Lua] Lobby data num_players = 4
20:54:57.832 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:57.832 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:57.832 [Lua] Lobby data country_code = DE
20:54:57.832 [Lua] Lobby data player_slot_3 = 0:0
20:54:57.832 [Lua] Lobby data eac_authorized = true
20:54:57.832 [Lua] Set lobby end.
20:54:57.832 [Lua] registering RPCs
20:54:57.832 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:54:57.832 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:54:57.832 [Lua] Set lobby begin:
20:54:57.832 [Lua] Lobby data twitch_enabled = false
20:54:57.832 [Lua] Lobby data power_level = 0
20:54:57.832 [Lua] Lobby data unique_server_name = KARL FRANZ
20:54:57.832 [Lua] Lobby data difficulty_tweak = 0
20:54:57.832 [Lua] Lobby data host = 110000104674122
20:54:57.832 [Lua] Lobby data game_mode = 9
20:54:57.832 [Lua] Lobby data is_private = true
20:54:57.832 [Lua] Lobby data match_started = true
20:54:57.832 [Lua] Lobby data mechanism = adventure
20:54:57.833 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:54:57.833 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:54:57.833 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:54:57.833 [Lua] Lobby data difficulty = cataclysm_3
20:54:57.833 [Lua] Lobby data quick_game = false
20:54:57.833 [Lua] Lobby data weave_index = 110
20:54:57.833 [Lua] Lobby data matchmaking = false
20:54:57.833 [Lua] Lobby data weave_name = weave_110
20:54:57.833 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:54:57.833 [Lua] Lobby data num_players = 4
20:54:57.833 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:54:57.833 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:54:57.833 [Lua] Lobby data country_code = DE
20:54:57.833 [Lua] Lobby data player_slot_3 = 0:0
20:54:57.833 [Lua] Lobby data eac_authorized = true
20:54:57.833 [Lua] Set lobby end.
20:54:57.833 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:54:57.836 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
20:54:57.836 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:54:57.836 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
20:54:57.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:54:57.837 [Umbra] Unload tome
20:54:57.837 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:54:57.939 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:54:57.939 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:54:57.939 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
20:54:57.939 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
20:54:57.939 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
20:54:57.939 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
20:54:57.939 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
20:54:58.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:54:58.208 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
20:54:58.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
20:55:02.194 [Lua] ### Sending rpc_level_loaded
20:55:02.194 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124
20:55:02.194 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
20:55:02.195 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
20:55:02.195 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
20:55:02.212 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
20:55:02.212 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
20:55:02.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
20:55:02.722 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
20:55:02.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:55:03.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:55:03.296 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:55:03.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:55:03.544 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
20:55:03.548 [Lua] ### Sending rpc_level_loaded
20:55:03.548 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124
20:55:03.548 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
20:55:03.549 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
20:55:03.549 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
20:55:03.566 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
20:55:03.566 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
20:55:03.631 [Lua] ### Sending rpc_level_loaded
20:55:03.631 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124
20:55:03.631 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
20:55:03.633 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
20:55:03.633 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
20:55:03.649 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
20:55:03.649 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
20:55:04.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:55:04.119 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
20:55:04.137 [Lua] [LevelTransitionHandler] Level load completed!
20:55:04.138 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 13426456 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
20:55:04.154 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:55:04.154 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
20:55:04.154 [Lua] load_startup_enemy_packages: --------------
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] chaos_spawn
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] chaos_troll
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_rat_ogre
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_stormfiend
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] beastmen_minotaur
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] chaos_plague_sorcerer
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] chaos_corruptor_sorcerer
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_gutter_runner
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_pack_master
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_poison_wind_globadier
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_ratling_gunner
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_warpfire_thrower
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] chaos_vortex_sorcerer
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] beastmen_standard_bearer
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] chaos_vortex
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] critter_rat
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] critter_pig
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_storm_vermin_with_shield
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] beastmen_gor
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] beastmen_ungor_archer
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] beastmen_ungor
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_clan_rat
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_slave
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_clan_rat_with_shield
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_storm_vermin
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] beastmen_bestigor
20:55:04.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:55:04.154 [Lua] skaven_plague_monk
20:55:04.158 [Lua] ### Sending rpc_level_loaded
20:55:04.158 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124
20:55:04.158 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
20:55:04.175 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
20:55:04.175 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
20:55:04.192 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
20:55:04.192 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
20:55:04.193 [Lua] ### Sending rpc_level_loaded
20:55:04.193 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124
20:55:04.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:55:04.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:55:04.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:55:04.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:55:04.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:55:04.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:55:05.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:55:05.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:55:05.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:55:05.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:55:05.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:55:05.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:55:06.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:55:06.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:55:06.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:55:06.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:55:06.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:55:06.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:55:06.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:55:06.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:55:06.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:55:06.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:55:06.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:55:06.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:55:06.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:55:06.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:55:06.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:55:07.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:55:07.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:55:07.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:55:07.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:55:07.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:55:07.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:55:07.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:55:07.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:55:07.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:55:08.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:55:08.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:55:08.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:55:08.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:55:08.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:55:08.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:55:08.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:55:08.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:55:08.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:55:08.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:55:08.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:55:08.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:55:09.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:55:09.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:55:09.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:55:09.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:55:09.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:55:09.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:55:09.478 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:30 my_peer_id:110000104674122
20:55:09.478 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:30 my_peer_id:110000104674122
20:55:09.478 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:30 my_peer_id:110000104674122
20:55:09.478 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:30 my_peer_id:110000104674122
20:55:09.479 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:30 my_peer_id:110000104674122
20:55:09.480 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:55:09.480 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:55:09.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:09.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:09.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:09.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:55:09.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient
20:55:09.530 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
20:55:09.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:55:10.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:55:10.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:55:10.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:55:11.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:55:11.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:55:11.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:55:11.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:55:11.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:55:11.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:55:12.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:55:12.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:55:12.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:55:12.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:55:12.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:55:12.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:55:12.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:55:12.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:55:12.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:55:12.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:31 my_peer_id:110000104674122
20:55:12.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:31 my_peer_id:110000104674122
20:55:12.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:31 my_peer_id:110000104674122
20:55:12.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:31 my_peer_id:110000104674122
20:55:12.975 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:31 my_peer_id:110000104674122
20:55:12.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:12.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:12.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:13.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
20:55:13.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:55:13.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
20:55:13.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:55:13.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:55:13.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:55:13.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:55:13.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:55:13.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:55:14.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:55:14.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:55:14.090 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:55:14.092 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
20:55:14.092 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:55:14.092 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:55:14.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:32 my_peer_id:110000104674122
20:55:14.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:32 my_peer_id:110000104674122
20:55:14.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:32 my_peer_id:110000104674122
20:55:14.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:32 my_peer_id:110000104674122
20:55:14.123 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:32 my_peer_id:110000104674122
20:55:14.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:55:14.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:14.123 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:55:14.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:14.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
20:55:14.155 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:55:14.155 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:55:14.156 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
20:55:14.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
20:55:14.175 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:55:14.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:55:14.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:55:14.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:55:14.175 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:55:14.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
20:55:14.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:55:14.222 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:55:14.222 [Lua] [PackageManager] Force_load: wwise/crossbow
20:55:14.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:55:14.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:55:14.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
20:55:14.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:55:14.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:55:14.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:55:14.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:55:14.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:33 my_peer_id:110000104674122
20:55:14.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:33 my_peer_id:110000104674122
20:55:14.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:33 my_peer_id:110000104674122
20:55:14.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:33 my_peer_id:110000104674122
20:55:14.766 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:33 my_peer_id:110000104674122
20:55:14.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:14.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:55:14.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:55:14.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:55:14.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:55:14.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
20:55:14.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:55:14.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:55:14.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:55:14.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:55:15.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:55:15.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
20:55:15.053 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:55:15.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:55:15.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:55:15.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:55:15.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:55:15.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
20:55:15.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:55:15.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:55:15.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
20:55:15.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:55:15.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:55:15.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
20:55:15.662 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
20:55:15.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
20:55:15.763 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
20:55:15.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:55:15.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:55:15.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
20:55:15.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:55:16.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:55:16.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
20:55:16.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:55:16.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:55:16.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
20:55:16.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:55:16.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:55:16.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
20:55:16.880 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
20:55:16.881 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:55:16.881 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
20:55:16.881 [Umbra] Init version: 3.4.15 :: 16 threads
20:55:17.128 [Lua] Async level spawning done
20:55:17.128 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:55:18.095 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:55:18.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:55:18.095 [Lua] [Matchmaking] unregister rpcs
20:55:18.095 [Lua] Set lobby begin:
20:55:18.095 [Lua] Lobby data twitch_enabled = false
20:55:18.095 [Lua] Lobby data power_level = 0
20:55:18.096 [Lua] Lobby data unique_server_name = KARL FRANZ
20:55:18.096 [Lua] Lobby data difficulty_tweak = 0
20:55:18.096 [Lua] Lobby data host = 110000104674122
20:55:18.096 [Lua] Lobby data game_mode = 9
20:55:18.096 [Lua] Lobby data is_private = true
20:55:18.096 [Lua] Lobby data match_started = true
20:55:18.096 [Lua] Lobby data mechanism = adventure
20:55:18.096 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:55:18.096 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:55:18.096 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:55:18.096 [Lua] Lobby data difficulty = cataclysm_3
20:55:18.096 [Lua] Lobby data quick_game = false
20:55:18.096 [Lua] Lobby data weave_index = 110
20:55:18.096 [Lua] Lobby data matchmaking = false
20:55:18.096 [Lua] Lobby data weave_name = weave_110
20:55:18.096 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:55:18.096 [Lua] Lobby data num_players = 4
20:55:18.096 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:55:18.096 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:55:18.096 [Lua] Lobby data country_code = DE
20:55:18.096 [Lua] Lobby data player_slot_3 = 0:0
20:55:18.096 [Lua] Lobby data eac_authorized = true
20:55:18.097 [Lua] Set lobby end.
20:55:18.097 [Lua] [Managers] Destroying manager group:
20:55:18.097 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
20:55:18.097 [Lua] [Gamestate] Enter StateIngame HOST
20:55:18.097 [Lua] [Managers] Calling function on all managers:
20:55:18.098 [Lua] <>level = dlc_scorpion_rubble_beasts<>
20:55:18.098 [Lua] Set lobby begin:
20:55:18.098 [Lua] Lobby data twitch_enabled = false
20:55:18.098 [Lua] Lobby data power_level = 0
20:55:18.098 [Lua] Lobby data unique_server_name = KARL FRANZ
20:55:18.098 [Lua] Lobby data difficulty_tweak = 0
20:55:18.098 [Lua] Lobby data host = 110000104674122
20:55:18.098 [Lua] Lobby data game_mode = 9
20:55:18.098 [Lua] Lobby data is_private = true
20:55:18.098 [Lua] Lobby data match_started = true
20:55:18.098 [Lua] Lobby data mechanism = adventure
20:55:18.098 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:55:18.098 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:55:18.098 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:55:18.098 [Lua] Lobby data difficulty = cataclysm_3
20:55:18.098 [Lua] Lobby data quick_game = false
20:55:18.098 [Lua] Lobby data weave_index = 110
20:55:18.098 [Lua] Lobby data matchmaking = false
20:55:18.099 [Lua] Lobby data weave_name = weave_110
20:55:18.099 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:55:18.099 [Lua] Lobby data num_players = 4
20:55:18.099 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:55:18.099 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:55:18.099 [Lua] Lobby data country_code = DE
20:55:18.099 [Lua] Lobby data player_slot_3 = 0:0
20:55:18.099 [Lua] Lobby data eac_authorized = true
20:55:18.099 [Lua] Set lobby end.
20:55:18.099 [Lua] [StateIngame] Server ingame
20:55:18.102 [Lua] Set lobby begin:
20:55:18.102 [Lua] Lobby data twitch_enabled = false
20:55:18.102 [Lua] Lobby data power_level = 0
20:55:18.102 [Lua] Lobby data unique_server_name = KARL FRANZ
20:55:18.102 [Lua] Lobby data difficulty_tweak = 0
20:55:18.102 [Lua] Lobby data host = 110000104674122
20:55:18.102 [Lua] Lobby data game_mode = 9
20:55:18.102 [Lua] Lobby data is_private = true
20:55:18.102 [Lua] Lobby data match_started = true
20:55:18.102 [Lua] Lobby data mechanism = adventure
20:55:18.102 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:55:18.102 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:55:18.103 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:55:18.103 [Lua] Lobby data difficulty = cataclysm_3
20:55:18.103 [Lua] Lobby data quick_game = false
20:55:18.103 [Lua] Lobby data weave_index = 110
20:55:18.103 [Lua] Lobby data matchmaking = false
20:55:18.103 [Lua] Lobby data weave_name = weave_110
20:55:18.103 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:55:18.103 [Lua] Lobby data num_players = 4
20:55:18.103 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:55:18.103 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:55:18.103 [Lua] Lobby data country_code = DE
20:55:18.103 [Lua] Lobby data player_slot_3 = 0:0
20:55:18.103 [Lua] Lobby data eac_authorized = true
20:55:18.103 [Lua] Set lobby end.
20:55:18.103 [Lua] [Matchmaking] register rpcs
20:55:18.103 [Lua] GameNetworkManager:init... creating game session
20:55:18.103 [Lua] Host GameSession.make_game_session_host with session:
20:55:18.103 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:55:18.103 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
20:55:18.103 [Lua] [GameNetworkManager] self.is_server = true
20:55:18.103 [Network] Setting artificial MTU limit to 65536
20:55:18.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 24
20:55:18.103 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:55:18.103 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:55:18.112 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
20:55:18.112 [Lua] pacing=disabled
20:55:18.112 [Lua] roaming=nil
20:55:18.112 [Lua] specials=disabled
20:55:18.112 [Lua] debug_color=maroon
20:55:18.112 [Lua] pack_spawning=skaven_beastmen
20:55:18.112 [Lua] contained_breeds=nil
20:55:18.112 [Lua] disabled=false
20:55:18.112 [Lua] boss=disabled
20:55:18.112 [Lua] horde=disabled
20:55:18.112 [Lua] name=weave_skaven_beastmen
20:55:18.112 [Lua] intensity=disabled
20:55:18.112 [Lua] ---
20:55:18.112 [Lua] [LevelAnalysis] set_random_seed( 4093782)
20:55:18.114 warning: [GwNav] NavData resource not loaded
20:55:18.114 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
20:55:18.114 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
20:55:18.117 [Lua] [AIInterestPointSystem] Level Seed: 4093782
20:55:18.117 [Lua]
20:55:18.117 [Lua] [entity_system_bag] = table
20:55:18.117 [Lua] [entity_system_bag] = metatable
20:55:18.117 [Lua] [startup_data] = table
20:55:18.117 [Lua] [entity_manager] = table
20:55:18.117 [Lua] [entity_manager] = metatable
20:55:18.117 [Lua] [unit_spawner] = table
20:55:18.117 [Lua] [unit_spawner] = metatable
20:55:18.117 [Lua] [unit_storage] = table
20:55:18.117 [Lua] [unit_storage] = metatable
20:55:18.117 [Lua] [dice_keeper] = table
20:55:18.117 [Lua] [dice_keeper] = metatable
20:55:18.117 [Lua] [is_server] = true (boolean)
20:55:18.117 [Lua] [world] = [World]
20:55:18.117 [Lua] [system_api] = table
20:55:18.117 [Lua] [entity_system] = table
20:55:18.117 [Lua] [entity_system] = metatable
20:55:18.117 [Lua] [network_lobby] = table
20:55:18.117 [Lua] [network_lobby] = metatable
20:55:18.117 [Lua] [profile_synchronizer] = table
20:55:18.117 [Lua] [profile_synchronizer] = metatable
20:55:18.117 [Lua] [level_transition_handler] = table
20:55:18.117 [Lua] [level_transition_handler] = metatable
20:55:18.117 [Lua] [num_local_human_players] = 1 (number)
20:55:18.117 [Lua] [statistics_db] = table
20:55:18.117 [Lua] [statistics_db] = metatable
20:55:18.117 [Lua] [network_server] = table
20:55:18.117 [Lua] [network_server] = metatable
20:55:18.117 [Lua] [input_manager] = table
20:55:18.117 [Lua] [input_manager] = metatable
20:55:18.117 [Lua] [network_clock] = table
20:55:18.117 [Lua] [network_clock] = metatable
20:55:18.117 [Lua] [network_transmit] = table
20:55:18.117 [Lua] [network_transmit] = metatable
20:55:18.117 [Lua] [free_flight_manager] = table
20:55:18.117 [Lua] [free_flight_manager] = metatable
20:55:18.117 [Lua] [network_manager] = table
20:55:18.117 [Lua] [network_manager] = metatable
20:55:18.117 [Lua] [network_event_delegate] = table
20:55:18.117 [Lua] [network_event_delegate] = metatable
20:55:18.117 [Lua]
20:55:18.117 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:55:18.117 [Lua] ignoring extension VersusInteractObjectiveExtension
20:55:18.117 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:55:18.117 [Lua] ignoring extension VersusSocketObjectiveExtension
20:55:18.117 [Lua] ignoring extension VersusTargetObjectiveExtension
20:55:18.117 [Lua] ignoring extension VersusMissionObjectiveExtension
20:55:18.117 [Lua] ignoring extension KeepDecorationPaintingExtension
20:55:18.119 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:55:18.132 [Lua] [AchievementManager] Achievements using the steam platform
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
20:55:18.176 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
20:55:18.177 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
20:55:18.177 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
20:55:18.191 [Lua] [StateIngame] Level seed: 4093782
20:55:18.210 [Lua] [LevelAnalysis] set_random_seed( 4093782)
20:55:18.213 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:55:18.213 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:55:18.214 [Lua] [IngameUI] init
20:55:18.225 [SteamVoipClient] select_out(11000010348a16a, off)
20:55:18.225 [SteamVoipClient] select_out(110000103737e0e, off)
20:55:18.225 [SteamVoipClient] select_out(110000104674122, off)
20:55:18.225 [SteamVoipClient] select_out(1100001057a793d, off)
20:55:18.229 [Lua] cb_razer_chroma_setup
20:55:18.253 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:55:18.253 [Lua] Set lobby begin:
20:55:18.253 [Lua] Lobby data twitch_enabled = false
20:55:18.254 [Lua] Lobby data power_level = 1100
20:55:18.254 [Lua] Lobby data unique_server_name = KARL FRANZ
20:55:18.254 [Lua] Lobby data difficulty_tweak = 0
20:55:18.254 [Lua] Lobby data host = 110000104674122
20:55:18.254 [Lua] Lobby data game_mode = 9
20:55:18.254 [Lua] Lobby data is_private = true
20:55:18.254 [Lua] Lobby data match_started = true
20:55:18.254 [Lua] Lobby data mechanism = adventure
20:55:18.254 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:55:18.254 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:55:18.254 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:55:18.254 [Lua] Lobby data difficulty = cataclysm_3
20:55:18.254 [Lua] Lobby data quick_game = false
20:55:18.254 [Lua] Lobby data weave_index = 110
20:55:18.254 [Lua] Lobby data matchmaking = false
20:55:18.254 [Lua] Lobby data weave_name = weave_110
20:55:18.254 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:55:18.254 [Lua] Lobby data num_players = 4
20:55:18.255 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:55:18.255 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:55:18.255 [Lua] Lobby data country_code = DE
20:55:18.255 [Lua] Lobby data player_slot_3 = 0:0
20:55:18.255 [Lua] Lobby data eac_authorized = true
20:55:18.255 [Lua] Set lobby end.
20:55:18.255 [Lua] CurrentConflictSettings weave_skaven_beastmen
20:55:18.255 [Lua] [ConflictDirector] conflict_director is ai_ready
20:55:18.256 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:55:18.256 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:55:18.261 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:55:18.261 [Lua] Forming navigation groups in one frame
20:55:18.261 [Lua] Forming navigation groups
20:55:18.268 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
20:55:18.388 [Lua] NavigationGroupManager -> calulation time B: 0.12099999999986721
20:55:18.388 [Lua] number of nav groups: 253
20:55:18.389 [Lua] number of refined nav groups : 190
20:55:18.393 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862
20:55:18.393 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
20:55:18.418 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314
20:55:18.420 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:55:18.421 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:55:18.422 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
20:55:18.423 [Lua] [Managers] Calling function on all managers:
20:55:18.423 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:55:18.450 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
20:55:18.450 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
20:55:18.450 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
20:55:18.450 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
20:55:18.450 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
20:55:18.450 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
20:55:18.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 24
20:55:18.563 [Lua] Set lobby begin:
20:55:18.563 [Lua] Lobby data twitch_enabled = false
20:55:18.564 [Lua] Lobby data power_level = 1100
20:55:18.564 [Lua] Lobby data unique_server_name = KARL FRANZ
20:55:18.564 [Lua] Lobby data difficulty_tweak = 0
20:55:18.564 [Lua] Lobby data host = 110000104674122
20:55:18.564 [Lua] Lobby data game_mode = 9
20:55:18.564 [Lua] Lobby data is_private = true
20:55:18.564 [Lua] Lobby data match_started = true
20:55:18.564 [Lua] Lobby data mechanism = adventure
20:55:18.564 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:55:18.564 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:55:18.565 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:55:18.565 [Lua] Lobby data difficulty = cataclysm_3
20:55:18.565 [Lua] Lobby data quick_game = false
20:55:18.565 [Lua] Lobby data weave_index = 110
20:55:18.565 [Lua] Lobby data matchmaking = false
20:55:18.565 [Lua] Lobby data weave_name = weave_110
20:55:18.565 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:55:18.565 [Lua] Lobby data num_players = 4
20:55:18.565 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:55:18.565 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:55:18.565 [Lua] Lobby data country_code = DE
20:55:18.565 [Lua] Lobby data player_slot_3 = 0:0
20:55:18.565 [Lua] Lobby data eac_authorized = true
20:55:18.565 [Lua] Set lobby end.
20:55:18.565 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
20:55:18.565 [Lua] Breedfreezer (server) starting a hot join sync
20:55:18.565 [Lua] packing 0 units of breed skaven_clan_rat
20:55:18.565 [Lua] packing 0 units of breed skaven_storm_vermin
20:55:18.565 [Lua] packing 0 units of breed skaven_slave
20:55:18.565 [Lua] packing 0 units of breed beastmen_ungor_archer
20:55:18.565 [Lua] packing 0 units of breed beastmen_bestigor
20:55:18.565 [Lua] packing 0 units of breed beastmen_ungor
20:55:18.565 [Lua] packing 0 units of breed skaven_plague_monk
20:55:18.565 [Lua] packing 0 units of breed beastmen_gor
20:55:18.565 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:55:18.565 [Lua]
20:55:18.565 [Lua] [1] = 1 (number)
20:55:18.565 [Lua] [2] = 0 (number)
20:55:18.565 [Lua] [3] = 1 (number)
20:55:18.565 [Lua] [4] = 0 (number)
20:55:18.565 [Lua] [5] = 1 (number)
20:55:18.565 [Lua] [6] = 0 (number)
20:55:18.565 [Lua] [7] = 1 (number)
20:55:18.565 [Lua] [8] = 0 (number)
20:55:18.565 [Lua] [9] = 1 (number)
20:55:18.565 [Lua] [10] = 0 (number)
20:55:18.565 [Lua] [11] = 1 (number)
20:55:18.565 [Lua] [12] = 0 (number)
20:55:18.565 [Lua] [13] = 1 (number)
20:55:18.565 [Lua] [14] = 0 (number)
20:55:18.566 [Lua] [15] = 1 (number)
20:55:18.566 [Lua] [16] = 0 (number)
20:55:18.566 [Lua]
20:55:18.566 [Lua]
20:55:18.566 [Lua]
20:55:18.567 [Lua] Set lobby begin:
20:55:18.567 [Lua] Lobby data twitch_enabled = false
20:55:18.567 [Lua] Lobby data power_level = 1100
20:55:18.567 [Lua] Lobby data unique_server_name = KARL FRANZ
20:55:18.567 [Lua] Lobby data difficulty_tweak = 0
20:55:18.567 [Lua] Lobby data host = 110000104674122
20:55:18.567 [Lua] Lobby data game_mode = 9
20:55:18.567 [Lua] Lobby data is_private = true
20:55:18.568 [Lua] Lobby data match_started = true
20:55:18.568 [Lua] Lobby data mechanism = adventure
20:55:18.568 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:55:18.568 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:55:18.568 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:55:18.568 [Lua] Lobby data difficulty = cataclysm_3
20:55:18.568 [Lua] Lobby data quick_game = false
20:55:18.568 [Lua] Lobby data weave_index = 110
20:55:18.568 [Lua] Lobby data matchmaking = false
20:55:18.568 [Lua] Lobby data weave_name = weave_110
20:55:18.568 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:55:18.568 [Lua] Lobby data num_players = 4
20:55:18.568 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:55:18.568 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:55:18.568 [Lua] Lobby data country_code = DE
20:55:18.568 [Lua] Lobby data player_slot_3 = 0:0
20:55:18.568 [Lua] Lobby data eac_authorized = true
20:55:18.568 [Lua] Set lobby end.
20:55:18.568 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
20:55:18.568 [Lua] Breedfreezer (server) starting a hot join sync
20:55:18.568 [Lua] packing 0 units of breed skaven_clan_rat
20:55:18.568 [Lua] packing 0 units of breed skaven_storm_vermin
20:55:18.568 [Lua] packing 0 units of breed skaven_slave
20:55:18.568 [Lua] packing 0 units of breed beastmen_ungor_archer
20:55:18.568 [Lua] packing 0 units of breed beastmen_bestigor
20:55:18.568 [Lua] packing 0 units of breed beastmen_ungor
20:55:18.568 [Lua] packing 0 units of breed skaven_plague_monk
20:55:18.568 [Lua] packing 0 units of breed beastmen_gor
20:55:18.568 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:55:18.568 [Lua]
20:55:18.568 [Lua] [1] = 1 (number)
20:55:18.568 [Lua] [2] = 0 (number)
20:55:18.568 [Lua] [3] = 1 (number)
20:55:18.568 [Lua] [4] = 0 (number)
20:55:18.568 [Lua] [5] = 1 (number)
20:55:18.568 [Lua] [6] = 0 (number)
20:55:18.568 [Lua] [7] = 1 (number)
20:55:18.568 [Lua] [8] = 0 (number)
20:55:18.568 [Lua] [9] = 1 (number)
20:55:18.568 [Lua] [10] = 0 (number)
20:55:18.568 [Lua] [11] = 1 (number)
20:55:18.568 [Lua] [12] = 0 (number)
20:55:18.568 [Lua] [13] = 1 (number)
20:55:18.568 [Lua] [14] = 0 (number)
20:55:18.568 [Lua] [15] = 1 (number)
20:55:18.568 [Lua] [16] = 0 (number)
20:55:18.568 [Lua]
20:55:18.568 [Lua]
20:55:18.568 [Lua]
20:55:18.569 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
20:55:18.569 [Lua] RemotePlayer:create_game_object( ) 25
20:55:18.582 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
20:55:18.582 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
20:55:18.582 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
20:55:18.582 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
20:55:18.582 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:55:18.582 [Lua] RemotePlayer:create_game_object( ) 26
20:55:18.595 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
20:55:18.595 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
20:55:18.595 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
20:55:18.595 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
20:55:18.718 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:55:18.718 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
20:55:18.718 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:55:18.718 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
20:55:18.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 24
20:55:19.206 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
20:55:19.206 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
20:55:19.218 [Lua] Set lobby begin:
20:55:19.218 [Lua] Lobby data twitch_enabled = false
20:55:19.218 [Lua] Lobby data power_level = 1100
20:55:19.218 [Lua] Lobby data unique_server_name = KARL FRANZ
20:55:19.218 [Lua] Lobby data difficulty_tweak = 0
20:55:19.218 [Lua] Lobby data host = 110000104674122
20:55:19.218 [Lua] Lobby data game_mode = 9
20:55:19.218 [Lua] Lobby data is_private = true
20:55:19.219 [Lua] Lobby data match_started = true
20:55:19.219 [Lua] Lobby data mechanism = adventure
20:55:19.219 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:55:19.219 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:55:19.219 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:55:19.219 [Lua] Lobby data difficulty = cataclysm_3
20:55:19.219 [Lua] Lobby data quick_game = false
20:55:19.219 [Lua] Lobby data weave_index = 110
20:55:19.219 [Lua] Lobby data matchmaking = false
20:55:19.219 [Lua] Lobby data weave_name = weave_110
20:55:19.219 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:55:19.219 [Lua] Lobby data num_players = 4
20:55:19.219 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:55:19.219 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:55:19.219 [Lua] Lobby data country_code = DE
20:55:19.219 [Lua] Lobby data player_slot_3 = 0:0
20:55:19.219 [Lua] Lobby data eac_authorized = true
20:55:19.219 [Lua] Set lobby end.
20:55:19.219 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
20:55:19.219 [Lua] Breedfreezer (server) starting a hot join sync
20:55:19.219 [Lua] packing 0 units of breed skaven_clan_rat
20:55:19.219 [Lua] packing 0 units of breed skaven_storm_vermin
20:55:19.219 [Lua] packing 0 units of breed skaven_slave
20:55:19.219 [Lua] packing 0 units of breed beastmen_ungor_archer
20:55:19.219 [Lua] packing 0 units of breed beastmen_bestigor
20:55:19.219 [Lua] packing 0 units of breed beastmen_ungor
20:55:19.219 [Lua] packing 0 units of breed skaven_plague_monk
20:55:19.219 [Lua] packing 0 units of breed beastmen_gor
20:55:19.219 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:55:19.219 [Lua]
20:55:19.219 [Lua] [1] = 1 (number)
20:55:19.219 [Lua] [2] = 0 (number)
20:55:19.219 [Lua] [3] = 1 (number)
20:55:19.219 [Lua] [4] = 0 (number)
20:55:19.219 [Lua] [5] = 1 (number)
20:55:19.219 [Lua] [6] = 0 (number)
20:55:19.219 [Lua] [7] = 1 (number)
20:55:19.219 [Lua] [8] = 0 (number)
20:55:19.219 [Lua] [9] = 1 (number)
20:55:19.219 [Lua] [10] = 0 (number)
20:55:19.219 [Lua] [11] = 1 (number)
20:55:19.219 [Lua] [12] = 0 (number)
20:55:19.219 [Lua] [13] = 1 (number)
20:55:19.219 [Lua] [14] = 0 (number)
20:55:19.219 [Lua] [15] = 1 (number)
20:55:19.219 [Lua] [16] = 0 (number)
20:55:19.219 [Lua]
20:55:19.219 [Lua]
20:55:19.219 [Lua]
20:55:19.220 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:55:19.220 [Lua] RemotePlayer:create_game_object( ) 27
20:55:19.234 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
20:55:19.234 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
20:55:19.234 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
20:55:19.234 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
20:55:19.234 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
20:55:19.234 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
20:55:19.234 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
20:55:19.234 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
20:55:19.234 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
20:55:19.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:55:19.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:55:19.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
20:55:19.244 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
20:55:19.244 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
20:55:19.420 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:55:19.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:55:19.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:55:19.423 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:55:19.424 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:55:19.424 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:55:19.615 [Lua] StateInGameRunning:_game_actually_starts()
20:55:19.615 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40
20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
20:55:19.616 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
20:55:19.616 [Lua] #################################################################################################################
20:55:19.616 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:55:19.616 [Lua] #################################################################################################################
20:55:19.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
20:55:19.626 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
20:55:19.663 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:55:19.663 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
20:55:19.663 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
20:55:19.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
20:55:19.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:55:19.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
20:55:19.854 [Lua] Commit load time data
20:55:23.135 [Lua] Set lobby begin:
20:55:23.135 [Lua] Lobby data twitch_enabled = false
20:55:23.135 [Lua] Lobby data power_level = 825
20:55:23.135 [Lua] Lobby data unique_server_name = KARL FRANZ
20:55:23.135 [Lua] Lobby data difficulty_tweak = 0
20:55:23.135 [Lua] Lobby data host = 110000104674122
20:55:23.135 [Lua] Lobby data game_mode = 9
20:55:23.135 [Lua] Lobby data is_private = true
20:55:23.135 [Lua] Lobby data match_started = true
20:55:23.135 [Lua] Lobby data mechanism = adventure
20:55:23.135 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:55:23.135 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:55:23.135 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:55:23.135 [Lua] Lobby data difficulty = cataclysm_3
20:55:23.135 [Lua] Lobby data quick_game = false
20:55:23.136 [Lua] Lobby data weave_index = 110
20:55:23.136 [Lua] Lobby data matchmaking = false
20:55:23.136 [Lua] Lobby data weave_name = weave_110
20:55:23.136 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:55:23.136 [Lua] Lobby data num_players = 4
20:55:23.136 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:55:23.136 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:55:23.136 [Lua] Lobby data country_code = DE
20:55:23.136 [Lua] Lobby data player_slot_3 = 0:0
20:55:23.136 [Lua] Lobby data eac_authorized = true
20:55:23.136 [Lua] Set lobby end.
20:55:27.898 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:55:28.195 [Lua] Set lobby begin:
20:55:28.195 [Lua] Lobby data twitch_enabled = false
20:55:28.195 [Lua] Lobby data power_level = 1100
20:55:28.196 [Lua] Lobby data unique_server_name = KARL FRANZ
20:55:28.196 [Lua] Lobby data difficulty_tweak = 0
20:55:28.196 [Lua] Lobby data host = 110000104674122
20:55:28.196 [Lua] Lobby data game_mode = 9
20:55:28.196 [Lua] Lobby data is_private = true
20:55:28.196 [Lua] Lobby data match_started = true
20:55:28.196 [Lua] Lobby data mechanism = adventure
20:55:28.196 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
20:55:28.196 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
20:55:28.196 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
20:55:28.196 [Lua] Lobby data difficulty = cataclysm_3
20:55:28.196 [Lua] Lobby data quick_game = false
20:55:28.196 [Lua] Lobby data weave_index = 110
20:55:28.196 [Lua] Lobby data matchmaking = false
20:55:28.196 [Lua] Lobby data weave_name = weave_110
20:55:28.196 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
20:55:28.196 [Lua] Lobby data num_players = 4
20:55:28.196 [Lua] Lobby data player_slot_5 = 110000104674122:1
20:55:28.196 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
20:55:28.196 [Lua] Lobby data country_code = DE
20:55:28.196 [Lua] Lobby data player_slot_3 = 0:0
20:55:28.196 [Lua] Lobby data eac_authorized = true
20:55:28.196 [Lua] Set lobby end.
20:55:28.734 [Lua] Players are leaving the safe zone
20:55:28.740 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:55:28.740 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
20:55:28.752 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
20:55:28.758 [Lua] setting up ambush-horde
20:55:28.758 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
20:55:28.759 [Lua] -> spawning: 15
20:55:28.759 [Lua] horde crated with id 1 of type ambush
20:55:28.759 [Lua] ambush horde has started
20:55:28.764 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
20:55:32.752 [Lua] Init group template: horde
20:55:33.779 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source.
20:55:36.056 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:55:36.893 [Lua] fence jumping
20:55:37.636 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:55:39.454 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:55:39.956 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:55:41.563 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:55:42.358 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:55:43.246 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:55:44.036 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:44.479 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:55:44.877 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:45.017 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:55:45.293 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:55:45.876 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:55:46.066 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:55:47.805 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:55:48.116 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:55:48.418 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:55:49.186 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:55:49.636 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:55:49.955 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:55:50.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:55:50.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:55:51.022 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:55:52.465 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:55:53.887 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:55:54.148 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:55:54.764 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:55:56.654 [EACServer] [21:55:56:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:55:58.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:55:58.837 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.947 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:55:58.947 [Lua] Horde killed: ?
20:55:58.962 [Lua] setting up ambush-horde
20:55:58.962 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:55:58.962 [Lua] -> spawning: 17
20:55:58.962 [Lua] horde crated with id 2 of type ambush
20:55:58.962 [Lua] ambush horde has started
20:55:59.549 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:03.014 [Lua] Init group template: horde
20:56:04.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:04.330 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
20:56:04.345 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source.
20:56:04.389 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:04.451 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:56:04.789 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:05.116 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:05.541 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:05.754 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:06.219 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:06.358 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:06.962 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:06.962 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:07.514 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:07.582 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:07.776 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:08.220 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:09.227 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:09.259 [Lua] setting up ambush-horde
20:56:09.259 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:56:09.260 [Lua] -> spawning: 21
20:56:09.260 [Lua] horde crated with id 3 of type ambush
20:56:09.260 [Lua] ambush horde has started
20:56:09.271 [Lua] starting terror event: trickle_event_beastmen_small
20:56:09.271 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:56:10.076 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:10.518 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:10.696 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:10.760 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:11.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:11.700 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:11.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:12.106 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:12.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:12.460 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:12.748 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:12.748 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.748 [Lua] ->moving spawner
20:56:12.757 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:56:12.757 [Lua] replace_hidden_spawners -> second try try found: 32 cover points
20:56:12.757 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:12.757 [Lua] ->moving spawner
20:56:13.049 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:13.120 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:56:13.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:13.441 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:13.805 [Lua] Init group template: horde
20:56:13.924 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:15.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:16.714 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:17.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:17.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:17.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:17.531 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:17.531 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:17.602 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:17.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:17.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:17.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:18.013 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:18.380 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:18.981 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:19.076 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:56:19.310 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:19.391 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:19.754 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:56:20.532 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:20.802 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:21.116 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:56:21.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:21.391 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:21.476 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:56:22.697 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:23.802 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:24.396 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:56:24.442 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
20:56:24.442 [Lua] Horde killed: ?
20:56:25.178 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:27.895 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:28.136 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 50.374160766601563 [Unit '#ID[d28076aa1c1c64a5]']
20:56:29.003 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:29.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:56:30.032 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:30.402 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:31.007 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:31.038 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:56:31.361 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:31.750 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:32.069 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:33.371 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:33.758 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:34.858 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:56:35.288 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:35.334 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:56:35.713 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:35.895 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:35.948 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:36.461 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:36.494 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:37.230 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:37.230 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:37.474 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:37.524 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:37.740 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:37.875 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:38.165 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:38.492 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:38.527 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:56:38.849 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:39.055 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:39.501 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:39.668 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
20:56:39.918 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:39.918 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:40.050 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:56:40.134 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:40.372 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
20:56:40.641 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:56:40.811 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:56:41.686 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:41.728 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:56:42.333 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:42.661 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:43.041 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:56:43.041 [Lua] Horde killed: ?
20:56:49.691 [Lua] setting up ambush-horde
20:56:49.691 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:56:49.691 [Lua] -> spawning: 21
20:56:49.691 [Lua] horde crated with id 4 of type ambush
20:56:49.691 [Lua] ambush horde has started
20:56:49.704 [Lua] starting terror event: trickle_event_beastmen_small
20:56:49.704 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:56:51.271 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
20:56:51.281 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
20:56:51.285 [Lua] setting up ambush-horde
20:56:51.285 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:56:51.285 [Lua] -> spawning: 12
20:56:51.285 [Lua] horde crated with id 5 of type ambush
20:56:51.285 [Lua] ambush horde has started
20:56:51.294 [Lua] setting up ambush-horde
20:56:51.295 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:56:51.295 [Lua] -> spawning: 7
20:56:51.295 [Lua] horde crated with id 6 of type ambush
20:56:51.295 [Lua] ambush horde has started
20:56:53.181 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:53.181 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:53.181 [Lua] ->moving spawner
20:56:53.181 [Lua] ->moving spawner
20:56:53.181 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.182 [Lua] ->moving spawner
20:56:53.712 [Lua] Init group template: horde
20:56:55.380 [Lua] Init group template: horde
20:56:55.872 [Lua] Init group template: horde
20:57:00.910 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:01.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:57:02.607 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:04.780 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:05.130 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:05.485 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:07.248 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:07.264 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:07.828 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:08.535 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:09.745 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:10.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:57:10.079 [Lua] -----Enter charged
20:57:11.088 [Lua] -----Exit charged
20:57:11.436 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:11.483 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:57:11.672 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:57:13.356 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:13.375 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:14.065 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:57:14.066 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:57:14.951 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:15.079 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:57:15.079 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:57:18.570 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:57:19.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:57:19.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:57:21.340 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:22.180 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:57:22.615 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:22.615 [Lua] Horde killed: ?
20:57:22.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:57:22.857 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:22.857 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:22.952 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:23.783 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:23.871 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:57:24.081 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:24.153 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:24.307 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:24.467 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:25.197 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:25.197 [Lua] Horde killed: ?
20:57:25.211 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:25.964 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:26.629 [Lua] setting up ambush-horde
20:57:26.629 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:57:26.630 [Lua] -> spawning: 12
20:57:26.630 [Lua] horde crated with id 7 of type ambush
20:57:26.630 [Lua] ambush horde has started
20:57:26.643 [Lua] setting up ambush-horde
20:57:26.643 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:57:26.643 [Lua] -> spawning: 6
20:57:26.643 [Lua] horde crated with id 8 of type ambush
20:57:26.643 [Lua] ambush horde has started
20:57:27.640 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:27.898 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:28.053 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:28.329 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
20:57:28.809 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:30.098 [Lua] setting up ambush-horde
20:57:30.098 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:57:30.099 [Lua] -> spawning: 21
20:57:30.099 [Lua] horde crated with id 9 of type ambush
20:57:30.099 [Lua] ambush horde has started
20:57:30.111 [Lua] starting terror event: trickle_event_beastmen_small
20:57:30.111 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:57:30.139 [Lua] replace_hidden_spawners -> first try found: 9 cover points
20:57:30.139 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:57:30.139 [Lua] ->moving spawner
20:57:30.139 [Lua] ->moving spawner
20:57:30.139 [Lua] ->moving spawner
20:57:30.139 [Lua] ->moving spawner
20:57:30.139 [Lua] ->moving spawner
20:57:30.300 [Lua] Init group template: horde
20:57:30.663 [Lua] Init group template: horde
20:57:32.589 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:33.369 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:34.161 [Lua] Init group template: horde
20:57:36.872 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:37.316 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:39.504 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:57:41.938 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:41.998 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:42.342 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:57:44.753 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:46.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:57:47.256 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:48.244 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:48.616 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:57:49.456 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:50.176 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:57:51.328 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:51.328 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:51.329 [Lua] Horde killed: ?
20:57:52.039 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:52.039 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:57:53.638 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:56.140 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:56.653 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:57:56.655 [EACServer] [21:57:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:57:57.198 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:59.676 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
20:57:59.677 [Lua] Horde killed: ?
20:58:00.475 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:01.064 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:01.759 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:02.179 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:02.270 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:03.346 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:04.035 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:05.254 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:06.703 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:06.704 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:07.867 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:08.630 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:08.968 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:09.686 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:10.387 [Lua] setting up ambush-horde
20:58:10.387 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:58:10.388 [Lua] -> spawning: 21
20:58:10.388 [Lua] horde crated with id 10 of type ambush
20:58:10.388 [Lua] ambush horde has started
20:58:10.404 [Lua] starting terror event: trickle_event_beastmen_small
20:58:10.404 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:58:11.270 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:11.986 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:58:12.471 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:13.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:58:14.403 [Lua] Init group template: horde
20:58:14.510 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:14.510 [Lua] Horde killed: ?
20:58:15.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:58:15.528 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:15.554 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:16.465 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:16.816 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:16.970 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:17.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:58:18.838 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:19.350 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:19.518 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:19.834 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:19.834 [Lua] Horde killed: ?
20:58:20.759 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:21.301 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:22.239 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:22.916 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:23.411 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:25.178 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:25.801 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:26.290 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:27.284 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:27.840 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:29.174 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:29.687 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:30.846 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:31.636 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:32.049 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:34.857 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:58:35.571 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:58:35.571 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:58:37.752 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:37.764 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:38.478 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:38.478 [Lua] Horde killed: ?
20:58:50.604 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207)
20:58:50.945 [Lua] setting up ambush-horde
20:58:50.945 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:58:50.946 [Lua] -> spawning: 21
20:58:50.946 [Lua] horde crated with id 11 of type ambush
20:58:50.946 [Lua] ambush horde has started
20:58:50.961 [Lua] starting terror event: trickle_event_beastmen_small
20:58:50.961 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:58:54.410 [Lua] replace_hidden_spawners -> first try found: 8 cover points
20:58:54.410 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.410 [Lua] ->moving spawner
20:58:54.973 [Lua] Init group template: horde
20:58:59.162 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:58:59.573 [Lua] fence jumping
20:59:00.576 [Lua] ready to jump failed
20:59:00.580 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:01.814 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:04.802 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:59:05.669 [Lua] ready to jump failed
20:59:06.228 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:06.745 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:59:08.741 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:09.379 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:09.691 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:10.641 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:11.254 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:11.364 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:59:11.863 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:59:14.238 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:59:15.772 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:16.184 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:59:16.184 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:59:16.308 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:16.939 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:17.581 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:59:18.789 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:19.279 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:19.870 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:19.871 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:20.317 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:21.900 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:22.447 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:23.807 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:23.955 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:59:24.768 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:26.934 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:26.934 [Lua] Horde killed: ?
20:59:31.385 [Lua] setting up ambush-horde
20:59:31.385 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
20:59:31.385 [Lua] -> spawning: 21
20:59:31.385 [Lua] horde crated with id 12 of type ambush
20:59:31.385 [Lua] ambush horde has started
20:59:31.397 [Lua] starting terror event: trickle_event_beastmen_small
20:59:31.397 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
20:59:34.210 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:34.247 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:59:34.542 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:59:35.248 [Lua] Init group template: horde
20:59:37.184 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207)
20:59:37.202 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
20:59:37.603 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:59:43.470 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
20:59:43.982 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:44.031 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:59:44.316 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:44.981 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:45.176 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:59:45.379 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:46.117 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:46.588 [Lua] fence jumping
20:59:46.800 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:47.400 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
20:59:47.626 [Lua] ready to jump failed
20:59:48.824 [Lua] Destroying unit since outside mesh or world
20:59:49.568 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
20:59:49.877 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
20:59:52.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:59:53.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:59:53.548 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:59:53.549 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:56.655 [EACServer] [21:59:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:59:56.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
20:59:57.587 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:57.612 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
20:59:57.959 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
20:59:58.445 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
20:59:59.272 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:01.357 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:00:01.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:01.663 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:01.950 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:02.662 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:02.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:05.176 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:05.437 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:00:05.463 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:00:05.525 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:05.972 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:00:07.372 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:08.052 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:00:09.489 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:00:11.116 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:00:11.838 [Lua] setting up ambush-horde
21:00:11.838 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:00:11.839 [Lua] -> spawning: 21
21:00:11.839 [Lua] horde crated with id 13 of type ambush
21:00:11.839 [Lua] ambush horde has started
21:00:11.850 [Lua] starting terror event: trickle_event_beastmen_small
21:00:11.850 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:00:15.663 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:15.897 [Lua] Init group template: horde
21:00:16.715 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:00:17.661 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:00:18.292 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:00:18.599 [Lua] simple los failed
21:00:19.472 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:00:19.612 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:00:25.283 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:26.653 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:27.147 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:27.723 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:00:27.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:27.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:29.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:29.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:29.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:29.436 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:00:29.436 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:00:29.551 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:00:29.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:30.310 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:00:30.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:30.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:31.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:31.329 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:00:31.329 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:31.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:32.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:32.962 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:00:34.602 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:00:35.215 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:00:35.241 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:00:36.517 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:37.192 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:37.333 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
21:00:37.334 [Lua] [GameNetworkManager] destroying game object with go_id=46
21:00:38.015 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:40.782 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:00:41.550 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:00:45.404 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:45.743 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:00:47.273 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:47.313 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:00:47.604 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:00:48.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:48.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:48.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:49.245 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:49.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:49.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:49.581 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:00:50.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:50.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:00:50.906 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:51.104 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:51.145 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:00:51.444 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:00:52.364 [Lua] setting up ambush-horde
21:00:52.364 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:00:52.364 [Lua] -> spawning: 21
21:00:52.364 [Lua] horde crated with id 14 of type ambush
21:00:52.364 [Lua] ambush horde has started
21:00:52.376 [Lua] starting terror event: trickle_event_beastmen_small
21:00:52.376 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:00:53.330 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:00:55.055 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:55.400 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:00:55.991 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:00:56.389 [Lua] Init group template: horde
21:00:56.530 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:56.860 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:00:57.293 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:00:58.000 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:00:58.240 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:58.608 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:01:00.067 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:00.402 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:01:02.148 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:02.503 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:01:02.647 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:01:02.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=520
21:01:02.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:01:04.789 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:04.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:01:04.962 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207)
21:01:04.963 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro
21:01:05.319 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:01:07.679 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:01:12.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:01:12.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:01:14.286 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:01:16.475 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 893.51019287109375 [Unit '#ID[79481f482be18f1e]']
21:01:18.380 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:18.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 99, name: `unknown`
21:01:18.623 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:18.800 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:01:18.896 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:01:19.170 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:01:32.963 [Lua] setting up ambush-horde
21:01:32.963 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:01:32.964 [Lua] -> spawning: 21
21:01:32.964 [Lua] horde crated with id 15 of type ambush
21:01:32.964 [Lua] ambush horde has started
21:01:32.977 [Lua] starting terror event: trickle_event_beastmen_small
21:01:32.977 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:01:34.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:01:35.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:01:37.016 [Lua] Init group template: horde
21:01:41.783 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 116.25665283203125 [Unit '#ID[79481f482be18f1e]']
21:01:41.826 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:42.080 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207)
21:01:42.383 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:01:43.206 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
21:01:43.223 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
21:01:45.542 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:01:46.767 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:01:47.779 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:01:48.274 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:01:48.924 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:01:48.924 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:01:48.941 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:01:49.612 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:01:49.629 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:01:50.381 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:01:50.381 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:01:51.081 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039793234318494797 [Unit '#ID[79481f482be18f1e]']
21:01:51.084 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:01:51.085 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:01:51.085 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:01:51.085 [Lua] Horde killed: ?
21:01:52.603 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:01:53.164 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039171837270259857 [Unit '#ID[79481f482be18f1e]']
21:01:53.666 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.72852379083633423 [Unit '#ID[79481f482be18f1e]']
21:01:53.953 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034006498754024506 [Unit '#ID[79481f482be18f1e]']
21:01:56.655 [EACServer] [22:01:56:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:01:59.703 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:00.030 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:02:00.574 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:00.659 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:02:00.950 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:02:01.437 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:01.512 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:02:01.821 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:02:02.365 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.815 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:02:04.286 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.4308285713195801 [Unit '#ID[79481f482be18f1e]']
21:02:04.326 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.4308285713195801 [Unit '#ID[79481f482be18f1e]']
21:02:04.688 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.028042171150445938 [Unit '#ID[79481f482be18f1e]']
21:02:07.416 [Lua] event horde ends!
21:02:10.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:10.221 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:10.222 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:02:10.222 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:10.222 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:10.222 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:10.222 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:02:10.222 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.050 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:02:11.051 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:11.051 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:11.465 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:11.504 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:11.504 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:11.817 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:11.817 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:11.817 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:12.012 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:02:12.406 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:12.477 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:12.477 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:12.866 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:02:13.207 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:13.424 [Lua] setting up ambush-horde
21:02:13.424 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:02:13.424 [Lua] -> spawning: 21
21:02:13.424 [Lua] horde crated with id 16 of type ambush
21:02:13.424 [Lua] ambush horde has started
21:02:13.440 [Lua] starting terror event: trickle_event_beastmen_small
21:02:13.440 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:02:14.627 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 26.796966552734375 [Unit '#ID[79481f482be18f1e]']
21:02:15.611 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029783779755234718 [Unit '#ID[79481f482be18f1e]']
21:02:17.376 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 162 will change to a manual source.
21:02:18.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.084 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:02:18.085 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:02:18.085 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:18.085 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:18.931 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:18.931 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:02:19.240 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:19.333 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:19.333 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:19.678 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:19.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:19.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:19.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:20.500 [Lua] Init group template: horde
21:02:24.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
21:02:24.974 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:25.024 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:02:25.364 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:02:25.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:25.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:25.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:25.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:25.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:25.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:02:25.486 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:02:25.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:26.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:26.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:26.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:26.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:26.294 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:26.294 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:26.294 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:26.295 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:26.295 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:02:27.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:27.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:27.079 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:02:28.884 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.5398904085159302 [Unit '#ID[79481f482be18f1e]']
21:02:28.911 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.5398904085159302 [Unit '#ID[79481f482be18f1e]']
21:02:29.321 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.023594392463564873 [Unit '#ID[79481f482be18f1e]']
21:02:33.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:33.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:34.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:34.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:34.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:02:34.293 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
21:02:34.293 [Lua] rat ogre died!
21:02:35.083 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
21:02:35.083 [Lua] rat ogre died!
21:02:37.456 [Lua] event horde ends!
21:02:38.595 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:02:39.304 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:42.899 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:43.037 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207)
21:02:43.340 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:02:44.100 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:44.103 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:02:44.269 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:02:52.496 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:02:53.315 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:02:53.925 [Lua] setting up ambush-horde
21:02:53.925 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:02:53.925 [Lua] -> spawning: 21
21:02:53.925 [Lua] horde crated with id 17 of type ambush
21:02:53.925 [Lua] ambush horde has started
21:02:53.939 [Lua] starting terror event: trickle_event_beastmen_small
21:02:53.939 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:02:57.976 [Lua] Init group template: horde
21:02:59.233 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 36.769500732421875 [Unit '#ID[d28076aa1c1c64a5]']
21:03:00.834 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030529143288731575 [Unit '#ID[d28076aa1c1c64a5]']
21:03:03.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 99, name: `unknown`
21:03:03.722 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:05.689 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:03:07.265 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.5475455522537231 [Unit '#ID[d28076aa1c1c64a5]']
21:03:09.092 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039845749735832214 [Unit '#ID[d28076aa1c1c64a5]']
21:03:09.754 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:09.928 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:03:10.232 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:03:11.712 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:12.085 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:03:23.846 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:24.324 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:03:24.862 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:25.287 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:03:25.362 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:26.042 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:03:31.421 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
21:03:34.603 [Lua] setting up ambush-horde
21:03:34.603 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:03:34.603 [Lua] -> spawning: 21
21:03:34.603 [Lua] horde crated with id 18 of type ambush
21:03:34.603 [Lua] ambush horde has started
21:03:34.623 [Lua] starting terror event: trickle_event_beastmen_small
21:03:34.623 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:03:37.298 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:37.349 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:03:37.369 [Lua] rat ogre was despawned!
21:03:38.193 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:03:38.717 [Lua] Init group template: horde
21:03:39.004 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:39.004 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:39.004 [Lua] Horde killed: ?
21:03:40.547 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:41.429 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:03:42.017 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:03:42.430 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:03:43.073 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:03:43.935 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:03:43.999 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:44.718 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:44.749 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207)
21:03:44.772 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207)
21:03:44.782 [Lua] setting up ambush-horde
21:03:44.782 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
21:03:44.783 [Lua] -> spawning: 15
21:03:44.783 [Lua] horde crated with id 19 of type ambush
21:03:44.783 [Lua] ambush horde has started
21:03:44.795 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207)
21:03:44.805 [Lua] setting up ambush-horde
21:03:44.805 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
21:03:44.806 [Lua] -> spawning: 9
21:03:44.806 [Lua] horde crated with id 20 of type ambush
21:03:44.806 [Lua] ambush horde has started
21:03:45.273 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:03:45.296 [Lua] rat ogre was despawned!
21:03:45.685 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:45.953 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:45.971 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:47.747 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:03:47.747 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:48.844 [Lua] Init group template: horde
21:03:49.297 [Lua] Init group template: horde
21:03:49.883 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:03:50.285 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:50.336 [Lua] Spawn type: unknown Score: 0.2606882168926 Score Multiplier: 0.026068821689259645
21:03:50.652 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:03:52.191 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207)
21:03:54.237 [Lua] fence jumping
21:03:54.786 [Lua] ready to jump failed
21:03:56.655 [EACServer] [22:03:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:03:57.086 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:03:59.897 [Lua] fence jumping
21:04:00.799 [Lua] ready to jump failed
21:04:01.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 145, name: `unknown`
21:04:01.397 [Lua] fence jumping
21:04:02.446 [Lua] ready to jump failed
21:04:08.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:04:08.606 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:04:08.773 [Lua] event horde ends!
21:04:09.189 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
21:04:09.215 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
21:04:09.357 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:04:11.000 [Lua] ready to jump failed
21:04:11.569 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:04:12.302 [Lua] simple los failed
21:04:12.753 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:04:12.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:04:12.771 [Lua] -----Enter charged
21:04:12.916 [Lua] fence jumping
21:04:13.844 [Lua] -----Exit charged
21:04:14.260 [Lua] fence jumping
21:04:14.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:04:14.452 [Lua] ready to jump failed
21:04:14.869 [Lua] ready to jump failed
21:04:16.013 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:04:17.059 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:04:17.675 [Lua] simple los failed
21:04:19.257 [SteamTransport] Failed to send a message to 11000010348a16a with error code 3
21:04:19.257 [Connection] Connection to 11000010348a16a broken in transport layer.
21:04:19.257 [SteamTransport] Failed to send a message to 11000010348a16a because there is no connection
21:04:19.257 [Connection] Connection to 11000010348a16a broken in transport layer.
21:04:19.257 [SteamTransport] Failed to send a message to 11000010348a16a because there is no connection
21:04:19.257 [Connection] Connection to 11000010348a16a broken in transport layer.
21:04:19.258 [Steam] Connection 31769831 to remote 11000010348a16a rejected, reason 1000
21:04:19.261 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010348a16a'
21:04:20.276 [Handshaker] Lost connection 212 to 11000010348a16a
21:04:20.277 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010348a16a'
21:04:20.277 [Lua] [ChatManager][1]System: G.I. Jockey has left the game
21:04:20.277 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a)
21:04:20.277 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
21:04:20.277 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnecting
21:04:20.277 [Lua] [PSM] Disconnecting peer 11000010348a16a
21:04:20.277 [Lua] [PSM] Disconnected peer 11000010348a16a is being removed from session.
21:04:20.277 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
21:04:20.277 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010348a16a
21:04:20.277 [Lua] [GameNetworkManager] destroying game object with go_id=27
21:04:20.277 [Lua] [PeerSM] 11000010348a16a :: on_exit Disconnecting
21:04:20.277 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnected
21:04:20.277 [Lua] Set lobby begin:
21:04:20.277 [Lua] Lobby data twitch_enabled = false
21:04:20.278 [Lua] Lobby data power_level = 1100
21:04:20.278 [Lua] Lobby data unique_server_name = KARL FRANZ
21:04:20.278 [Lua] Lobby data difficulty_tweak = 0
21:04:20.278 [Lua] Lobby data host = 110000104674122
21:04:20.278 [Lua] Lobby data game_mode = 9
21:04:20.278 [Lua] Lobby data is_private = true
21:04:20.278 [Lua] Lobby data match_started = true
21:04:20.278 [Lua] Lobby data mechanism = adventure
21:04:20.278 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:04:20.278 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:04:20.278 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:04:20.278 [Lua] Lobby data difficulty = cataclysm_3
21:04:20.278 [Lua] Lobby data quick_game = false
21:04:20.278 [Lua] Lobby data weave_index = 110
21:04:20.278 [Lua] Lobby data matchmaking = false
21:04:20.278 [Lua] Lobby data weave_name = weave_110
21:04:20.278 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:04:20.278 [Lua] Lobby data num_players = 4
21:04:20.278 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:04:20.278 [Lua] Lobby data player_slot_2 = 0:0
21:04:20.278 [Lua] Lobby data country_code = DE
21:04:20.278 [Lua] Lobby data player_slot_3 = 0:0
21:04:20.278 [Lua] Lobby data eac_authorized = true
21:04:20.278 [Lua] Set lobby end.
21:04:20.279 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a)
21:04:20.279 [EAC] EAC server lost client 11000010348a16a
21:04:20.279 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01245708, channel: 5
21:04:20.279 [SteamVoipClient] select_out(11000010348a16a, off)
21:04:20.279 [SteamVoipClient] select_in(11000010348a16a, off)
21:04:20.279 [Lua] [GameNetworkManager] destroying game object with go_id=520
21:04:20.279 [EACServer] [22:04:20:278][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290
21:04:20.320 [Lua] fence jumping
21:04:21.155 [Lua] [Matchmaking] Handshake host removing client 11000010348a16a
21:04:21.200 [Lua] simple los failed
21:04:21.477 [Lua] ready to jump failed
21:04:24.355 [Lua] simple los failed
21:04:24.442 [Lua] ready to jump failed
21:04:27.915 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:04:27.915 [Lua] Players: 3
21:04:27.915 [Lua] Set lobby begin:
21:04:27.915 [Lua] Lobby data twitch_enabled = false
21:04:27.916 [Lua] Lobby data power_level = 1100
21:04:27.916 [Lua] Lobby data unique_server_name = KARL FRANZ
21:04:27.916 [Lua] Lobby data difficulty_tweak = 0
21:04:27.916 [Lua] Lobby data host = 110000104674122
21:04:27.916 [Lua] Lobby data game_mode = 9
21:04:27.916 [Lua] Lobby data is_private = true
21:04:27.916 [Lua] Lobby data match_started = true
21:04:27.916 [Lua] Lobby data mechanism = adventure
21:04:27.916 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:04:27.916 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:04:27.916 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:04:27.916 [Lua] Lobby data difficulty = cataclysm_3
21:04:27.916 [Lua] Lobby data quick_game = false
21:04:27.916 [Lua] Lobby data weave_index = 110
21:04:27.916 [Lua] Lobby data matchmaking = false
21:04:27.916 [Lua] Lobby data weave_name = weave_110
21:04:27.916 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:04:27.916 [Lua] Lobby data num_players = 3
21:04:27.916 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:04:27.916 [Lua] Lobby data player_slot_2 = 0:0
21:04:27.916 [Lua] Lobby data country_code = DE
21:04:27.917 [Lua] Lobby data player_slot_3 = 0:0
21:04:27.917 [Lua] Lobby data eac_authorized = true
21:04:27.917 [Lua] Set lobby end.
21:04:27.917 [Lua] [LobbyMembers] Member left 11000010348a16a
21:04:27.968 [Lua] simple los failed
21:04:29.424 [Lua] fence jumping
21:04:29.938 [Lua] ready to jump failed
21:04:30.326 [Lua] fence jumping
21:04:31.162 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:31.295 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_nodelay_weave_spot_event_boss_stormfiend_nodelay (seed: 493207)
21:04:31.296 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro
21:04:31.353 [Lua] simple los failed
21:04:31.593 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:04:31.888 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 102 179
21:04:34.331 [Lua] simple los failed
21:04:37.637 [Lua] fence jumping
21:04:38.376 [Lua] fence jumping
21:04:38.691 [Lua] ready to jump failed
21:04:39.435 [Lua] ready to jump failed
21:04:40.363 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:04:41.100 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:04:41.101 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:04:41.224 [Lua] ready to jump failed
21:04:41.482 [Lua] fence jumping
21:04:42.522 [Lua] ready to jump failed
21:04:44.771 [Lua] fence jumping
21:04:45.026 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:04:45.426 [Lua] fence jumping
21:04:45.632 [Lua] ready to jump failed
21:04:45.798 [Lua] ready to jump failed
21:04:46.429 [Lua] ready to jump failed
21:04:47.705 [Lua] ready to jump failed
21:04:48.475 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:48.615 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:04:48.942 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:04:50.849 [Lua] ready to jump failed
21:04:51.030 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:51.066 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:04:51.360 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:04:51.849 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:04:53.658 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:04:53.658 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:04:53.826 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:54.169 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:04:54.962 [Lua] fence jumping
21:04:55.475 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:04:55.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:04:56.238 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:04:56.397 [Lua] ready to jump failed
21:04:56.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:04:56.870 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:04:57.622 [Lua] simple los failed
21:04:57.912 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:04:57.912 [Lua] Players: 4
21:04:57.912 [Lua] Set lobby begin:
21:04:57.912 [Lua] Lobby data twitch_enabled = false
21:04:57.912 [Lua] Lobby data power_level = 1100
21:04:57.913 [Lua] Lobby data unique_server_name = KARL FRANZ
21:04:57.913 [Lua] Lobby data difficulty_tweak = 0
21:04:57.913 [Lua] Lobby data host = 110000104674122
21:04:57.913 [Lua] Lobby data game_mode = 9
21:04:57.913 [Lua] Lobby data is_private = true
21:04:57.913 [Lua] Lobby data match_started = true
21:04:57.913 [Lua] Lobby data mechanism = adventure
21:04:57.913 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:04:57.913 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:04:57.913 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:04:57.913 [Lua] Lobby data difficulty = cataclysm_3
21:04:57.913 [Lua] Lobby data quick_game = false
21:04:57.913 [Lua] Lobby data weave_index = 110
21:04:57.913 [Lua] Lobby data matchmaking = false
21:04:57.913 [Lua] Lobby data weave_name = weave_110
21:04:57.913 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:04:57.913 [Lua] Lobby data num_players = 4
21:04:57.913 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:04:57.913 [Lua] Lobby data player_slot_2 = 0:0
21:04:57.914 [Lua] Lobby data country_code = DE
21:04:57.914 [Lua] Lobby data player_slot_3 = 0:0
21:04:57.914 [Lua] Lobby data eac_authorized = true
21:04:57.914 [Lua] Set lobby end.
21:04:57.914 [Lua] [LobbyMembers] Member joined 11000010348a16a
21:04:58.314 [Lua] Spawn type: horde_hidden Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:04:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:04:59.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:04:59.191 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 0000000008995BD0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[80118376edf7cf7c]\']; previous_status = nil; locomotion = table: 000000000899E500; outline_grabbed_unit = true; player_manager = table: 000000000376E530; grabber_player = nil; local_player = table: 000000000FF77220; equipment = table: 0000000008998840; weapon_unit = [Unit \'#ID[73d156f1b6ffd02d]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[80118376edf7cf7c]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000008995BD0
[4] self = table: 0000000008170BD0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002E0D310; t = 574.90619846712798; action = table: 00000000016D91B0
[5] self = table: 000000000AC13300; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002E0D310; t = 574.90619846712798; node = table: 0000000008170BD0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000AC13300; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002E0D310; t = 574.90619846712798; dt = 0.016478296369314194; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000008170BD0
[7] self = table: 0000000001DF7270; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002E0D310; t = 574.90619846712798; dt = 0.016478296369314194; child_running = table: 000000000AC13300; children = table: 000000000F9CAB40; node_enemy_spotted = table: 000000000AC13300; condition_result = true
[8] self = table: 00000000009B6250; t = 574.90619846712798; dt = 0.016478296369314194; number_ordinary_aggroed_enemies = 27; number_special_aggored_enemies = 3; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000185A3A0; bt = table: 000000000FAC35D0; blackboard = table: 0000000002E0D310
[9] self = table: 00000000009B6250; context = table: 0000000000E99890; t = 574.90619846712798; dt = 0.016478296369314194
[10] self = table: 000000000B693010; entity_system_update_context = table: 0000000000E99890; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001140F490; t = 574.90619846712798; i = 3; system = table: 00000000009B6250
[11] self = table: 0000000000E99860; update_func = "update"; dt = 0.016478296369314194; entity_system_update_context = table: 0000000000E99890
[12] self = table: 0000000000E99860; dt = 0.016478296369314194
[13] self = table: 0000000007EA4290; dt = 0.016478296369314194; main_t = 1857.7533433575882; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 574.90619846712798; game_mode_ended = false
[14] self = table: 00000000031FB070; dt = 0.016478296369314194; t = 1857.7533433575882
[15] self = table: 0000000000097090; real_world_dt = 0.016478296369314194; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016478296369314194; t = 1857.7533433575882
[16] dt = 0.016478296369314194
[2] last_catapulted_time = 570.33697354886681; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[80118376edf7cf7c]']; revived = false; pushed_at_t = 571.34880635980517; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[a950939dc64e5846]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = true; career_extension = table: 000000000899DA70; next_hanging_damage_time = 0; is_dodging = true; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0030169961974025; is_ledge_hanging = false; is_slowed = true; pacing_intensity = 0; raise_block_time = 574.59504136350006; num_charges_targeting_player = 0; locomotion_extension = table: 000000000899E500; inventory_extension = table: 0000000008998810; buff_extension = table: 0000000008998E40; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 000000000C56C480; conflict_director = table: 000000000AD4F830; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = true; pacing_intensity_decay_delay = -0.84923804737627506; my_dodge_cd = 0; crouching = true; charged = false; dodge_position = Vector3Box(-24.7412, -216.576, -0.714647); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000008996B60; dead = false; overpowered = false; health_extension = table: 000000000899E0A0; combo_target_count = 0; pushed = true; spawn_grace_time = 6.3141388185322285; last_fatigue_gain_time = 564.9572890708223; fatigue = 33.300000000000004;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000010A30AC0; _parent = table: 000000000AC13300; _tree_node = table: 0000000001DEB7B0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000AC131F0; _parent = table: 0000000001DF7270; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000AC131F0; _parent = table: 0000000001DF7270; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player";
[7] _children = table: 000000000F9CAB40; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE60; _condition_name = "always_true";
[8] ai_update_index = 3; entity_manager = table: 0000000000875240; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000CCC710; statistics_db = table: 000000000151E9D0; group_blackboard = table: 0000000001EFB170; frozen_unit_extension_data = table: 0000000000CCC770; update_list = table: 000000001107B400; system_api = table: 0000000011A49A60; _nav_cost_map_volume_id_data = table: 00000000006FD100; ai_blackboard_prioritized_updates = table: 0000000000CCC7D0; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000001038F2E0; _nav_cost_map_id_data = table: 0000000008B482B0; ai_units_alive = table: 0000000000CCC830; ai_blackboard_updates = table: 0000000000CCC7A0; _nav_data = table: 00000000008D3E90; ai_units_perception_continuous = table: 0000000000CCC860; _nav_world = [unknown light userdata]; unit_storage = table: 000000000A96A780; num_perception_units = 697; extensions = table: 0000000000E99920; world = [World]; _network_event_delegate = table: 00000000009C1280; start_prio_index = 88; number_special_aggored_enemies = 11; number_ordinary_aggroed_enemies = 134; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001EFB140; ai_units_perception_prioritized = table: 00000000006FD160; broadphase = [Broadphase]; extension_init_context = table: 000000001107B300; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000006FD020; _previous_nav_cost_map_recomputation_t = 501.70184433460236; unit_extension_data = table: 0000000000CCC740; _units_to_destroy = table: 0000000000CCC800; profiler_names = table: 00000000006FD1B0;
[9] ai_update_index = 3; entity_manager = table: 0000000000875240; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000CCC710; statistics_db = table: 000000000151E9D0; group_blackboard = table: 0000000001EFB170; frozen_unit_extension_data = table: 0000000000CCC770; update_list = table: 000000001107B400; system_api = table: 0000000011A49A60; _nav_cost_map_volume_id_data = table: 00000000006FD100; ai_blackboard_prioritized_updates = table: 0000000000CCC7D0; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000001038F2E0; _nav_cost_map_id_data = table: 0000000008B482B0; ai_units_alive = table: 0000000000CCC830; ai_blackboard_updates = table: 0000000000CCC7A0; _nav_data = table: 00000000008D3E90; ai_units_perception_continuous = table: 0000000000CCC860; _nav_world = [unknown light userdata]; unit_storage = table: 000000000A96A780; num_perception_units = 697; extensions = table: 0000000000E99920; world = [World]; _network_event_delegate = table: 00000000009C1280; start_prio_index = 88; number_special_aggored_enemies = 11; number_ordinary_aggroed_enemies = 134; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001EFB140; ai_units_perception_prioritized = table: 00000000006FD160; broadphase = [Broadphase]; extension_init_context = table: 000000001107B300; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000006FD020; _previous_nav_cost_map_recomputation_t = 501.70184433460236; unit_extension_data = table: 0000000000CCC740; _units_to_destroy = table: 0000000000CCC800; profiler_names = table: 00000000006FD1B0;
[10] num_systems = 0; systems_pre_update = table: 000000000F326E50; systems = table: 000000000B693040; systems_update = table: 000000001140F490; systems_post_update = table: 000000000F326E80; systems_physics_async_update = table: 0000000011A499D0;
[11] entity_system_bag = table: 000000000B693010; startup_data = table: 0000000011A49A30; entity_manager = table: 0000000000875240; unit_spawner = table: 0000000002AE3700; statistics_db = table: 000000000151E9D0; is_server = true; system_update_context = table: 0000000000E99890; network_transmit = table: 0000000000A7ADE0; network_clock = table: 00000000027C7290; dice_keeper = table: 0000000002AE3550; world = [World];
[12] entity_system_bag = table: 000000000B693010; startup_data = table: 0000000011A49A30; entity_manager = table: 0000000000875240; unit_spawner = table: 0000000002AE3700; statistics_db = table: 000000000151E9D0; is_server = true; system_update_context = table: 0000000000E99890; network_transmit = table: 0000000000A7ADE0; network_clock = table: 00000000027C7290; dice_keeper = table: 0000000002AE3550; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016478296369314194; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000001A64970; network_event_delegate = table: 00000000009C1280; machines = table: 000000000ADFC850; _camera_carrier = table: 0000000009F706A0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 00000000027C7290; statistics_db = table: 000000000151E9D0; _lobby_host = table: 00000000012642F0; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[15] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0;
<>
<>
21:04:59.628 [Lua] fence jumping
21:05:00.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:00.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:00.342 [Lua] GOT approve_channel 11 11000010348a16a 18600000197ea0a
21:05:00.342 [EAC] EAC server has client 11000010348a16a and channel 11 (and owner 11000010348a16a)
21:05:00.342 [EACServer] [22:05:00:341][Windows][EAC Server] [Info][RegisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 PlayerIP: 0.0.0.0 OwnerGUID: 76561198015357290 PlayerName: G.I. Jockey
21:05:00.342 [Lua] Client with peer_id 11000010348a16a got APPROVED by server
21:05:00.342 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010348a16a'
21:05:00.342 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting
21:05:00.342 [Lua] [ChatManager][1]System: G.I. Jockey is joining the game
21:05:00.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:00.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:00.484 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:05:00.484 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey'
21:05:00.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:00.590 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 11000010348a16a, replying lobby_ok
21:05:00.628 [Lua] ready to jump failed
21:05:00.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:00.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:00.697 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010348a16a REPLY wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122
21:05:00.787 [Lua] Set lobby begin:
21:05:00.787 [Lua] Lobby data twitch_enabled = false
21:05:00.788 [Lua] Lobby data power_level = 1100
21:05:00.788 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:00.788 [Lua] Lobby data difficulty_tweak = 0
21:05:00.788 [Lua] Lobby data host = 110000104674122
21:05:00.788 [Lua] Lobby data game_mode = 9
21:05:00.788 [Lua] Lobby data is_private = true
21:05:00.788 [Lua] Lobby data match_started = true
21:05:00.788 [Lua] Lobby data mechanism = adventure
21:05:00.788 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:05:00.788 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:00.788 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:05:00.788 [Lua] Lobby data difficulty = cataclysm_3
21:05:00.788 [Lua] Lobby data quick_game = false
21:05:00.788 [Lua] Lobby data weave_index = 110
21:05:00.789 [Lua] Lobby data matchmaking = false
21:05:00.789 [Lua] Lobby data weave_name = weave_110
21:05:00.789 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:00.789 [Lua] Lobby data num_players = 4
21:05:00.789 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:00.789 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:05:00.789 [Lua] Lobby data country_code = DE
21:05:00.790 [Lua] Lobby data player_slot_3 = 0:0
21:05:00.790 [Lua] Lobby data eac_authorized = true
21:05:00.790 [Lua] Set lobby end.
21:05:00.790 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010348a16a
21:05:00.790 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
21:05:00.927 [Lua] fence jumping
21:05:01.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:01.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:01.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:01.756 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000897CB70; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[d78222d536b56c5b]\']; previous_status = nil; locomotion = table: 0000000008985A00; outline_grabbed_unit = true; player_manager = table: 000000000376E530; grabber_player = nil; local_player = table: 000000000FF77220; equipment = table: 000000000897F880; weapon_unit = [Unit \'#ID[3373a3dd60675a79]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[d78222d536b56c5b]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000897CB70
[4] self = table: 0000000008170BD0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F949030; t = 577.42812877800316; action = table: 00000000016D91B0
[5] self = table: 000000000AC13300; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F949030; t = 577.42812877800316; node = table: 0000000008170BD0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000AC13300; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F949030; t = 577.42812877800316; dt = 0.018508750945329666; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000008170BD0
[7] self = table: 0000000001DF7270; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F949030; t = 577.42812877800316; dt = 0.018508750945329666; child_running = table: 000000000AC13300; children = table: 000000000F9CAB40; node_enemy_spotted = table: 000000000AC13300; condition_result = true
[8] self = table: 00000000009B6250; t = 577.42812877800316; dt = 0.018508750945329666; number_ordinary_aggroed_enemies = 28; number_special_aggored_enemies = 4; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000EB8B780; bt = table: 000000000FAC35D0; blackboard = table: 000000000F949030
[9] self = table: 00000000009B6250; context = table: 0000000000E99890; t = 577.42812877800316; dt = 0.018508750945329666
[10] self = table: 000000000B693010; entity_system_update_context = table: 0000000000E99890; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001140F490; t = 577.42812877800316; i = 3; system = table: 00000000009B6250
[11] self = table: 0000000000E99860; update_func = "update"; dt = 0.018508750945329666; entity_system_update_context = table: 0000000000E99890
[12] self = table: 0000000000E99860; dt = 0.018508750945329666
[13] self = table: 0000000007EA4290; dt = 0.018508750945329666; main_t = 1860.2752736684633; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 577.42812877800316; game_mode_ended = false
[14] self = table: 00000000031FB070; dt = 0.018508750945329666; t = 1860.2752736684633
[15] self = table: 0000000000097090; real_world_dt = 0.018508750945329666; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018508750945329666; t = 1860.2752736684633
[16] dt = 0.018508750945329666
[2] last_catapulted_time = 535.34774103760719; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[d78222d536b56c5b]']; revived = false; pushed_at_t = 280.64034957159311; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 00000000089851E0; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.40435293862859212; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0011706403456628; is_ledge_hanging = false; is_slowed = false; pacing_intensity = 0; num_charges_targeting_player = 1; raise_block_time = 575.44197167921811; locomotion_extension = table: 0000000008985A00; inventory_extension = table: 000000000897F850; buff_extension = table: 0000000008980070; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 1; player = table: 000000000C5D1AF0; conflict_director = table: 000000000AD4F830; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = -3.369137903675437; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-47.5541, -203.469, -1.69083); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000897DB00; dead = false; overpowered = false; health_extension = table: 0000000008985740; combo_target_count = 0; pushed = true; spawn_grace_time = 6.3141388185322285; last_fatigue_gain_time = 293.89077327959239; fatigue = 33.5;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000010A30AC0; _parent = table: 000000000AC13300; _tree_node = table: 0000000001DEB7B0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000AC131F0; _parent = table: 0000000001DF7270; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000AC131F0; _parent = table: 0000000001DF7270; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player";
[7] _children = table: 000000000F9CAB40; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE60; _condition_name = "always_true";
[8] ai_update_index = 5; entity_manager = table: 0000000000875240; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000CCC710; statistics_db = table: 000000000151E9D0; group_blackboard = table: 0000000001EFB170; frozen_unit_extension_data = table: 0000000000CCC770; update_list = table: 000000001107B400; system_api = table: 0000000011A49A60; _nav_cost_map_volume_id_data = table: 00000000006FD100; ai_blackboard_prioritized_updates = table: 0000000000CCC7D0; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000001038F2E0; _nav_cost_map_id_data = table: 0000000008B482B0; ai_units_alive = table: 0000000000CCC830; ai_blackboard_updates = table: 0000000000CCC7A0; _nav_data = table: 00000000008D3E90; ai_units_perception_continuous = table: 0000000000CCC860; _nav_world = [unknown light userdata]; unit_storage = table: 000000000A96A780; num_perception_units = 697; extensions = table: 0000000000E99920; world = [World]; current_perception_unit = [Unit '#ID[823c0cb9e8f93050]']; _network_event_delegate = table: 00000000009C1280; start_prio_index = 49; number_special_aggored_enemies = 11; number_ordinary_aggroed_enemies = 134; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001EFB140; ai_units_perception_prioritized = table: 00000000006FD160; broadphase = [Broadphase]; extension_init_context = table: 000000001107B300; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000006FD020; _previous_nav_cost_map_recomputation_t = 501.70184433460236; unit_extension_data = table: 0000000000CCC740; _units_to_destroy = table: 0000000000CCC800; profiler_names = table: 00000000006FD1B0;
[9] ai_update_index = 5; entity_manager = table: 0000000000875240; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000CCC710; statistics_db = table: 000000000151E9D0; group_blackboard = table: 0000000001EFB170; frozen_unit_extension_data = table: 0000000000CCC770; update_list = table: 000000001107B400; system_api = table: 0000000011A49A60; _nav_cost_map_volume_id_data = table: 00000000006FD100; ai_blackboard_prioritized_updates = table: 0000000000CCC7D0; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 000000001038F2E0; _nav_cost_map_id_data = table: 0000000008B482B0; ai_units_alive = table: 0000000000CCC830; ai_blackboard_updates = table: 0000000000CCC7A0; _nav_data = table: 00000000008D3E90; ai_units_perception_continuous = table: 0000000000CCC860; _nav_world = [unknown light userdata]; unit_storage = table: 000000000A96A780; num_perception_units = 697; extensions = table: 0000000000E99920; world = [World]; current_perception_unit = [Unit '#ID[823c0cb9e8f93050]']; _network_event_delegate = table: 00000000009C1280; start_prio_index = 49; number_special_aggored_enemies = 11; number_ordinary_aggroed_enemies = 134; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001EFB140; ai_units_perception_prioritized = table: 00000000006FD160; broadphase = [Broadphase]; extension_init_context = table: 000000001107B300; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000006FD020; _previous_nav_cost_map_recomputation_t = 501.70184433460236; unit_extension_data = table: 0000000000CCC740; _units_to_destroy = table: 0000000000CCC800; profiler_names = table: 00000000006FD1B0;
[10] num_systems = 0; systems_pre_update = table: 000000000F326E50; systems = table: 000000000B693040; systems_update = table: 000000001140F490; systems_post_update = table: 000000000F326E80; systems_physics_async_update = table: 0000000011A499D0;
[11] entity_system_bag = table: 000000000B693010; startup_data = table: 0000000011A49A30; entity_manager = table: 0000000000875240; unit_spawner = table: 0000000002AE3700; statistics_db = table: 000000000151E9D0; is_server = true; system_update_context = table: 0000000000E99890; network_transmit = table: 0000000000A7ADE0; network_clock = table: 00000000027C7290; dice_keeper = table: 0000000002AE3550; world = [World];
[12] entity_system_bag = table: 000000000B693010; startup_data = table: 0000000011A49A30; entity_manager = table: 0000000000875240; unit_spawner = table: 0000000002AE3700; statistics_db = table: 000000000151E9D0; is_server = true; system_update_context = table: 0000000000E99890; network_transmit = table: 0000000000A7ADE0; network_clock = table: 00000000027C7290; dice_keeper = table: 0000000002AE3550; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018508750945329666; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000001A64970; network_event_delegate = table: 00000000009C1280; machines = table: 000000000ADFC850; _camera_carrier = table: 0000000009F706A0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 00000000027C7290; statistics_db = table: 000000000151E9D0; _lobby_host = table: 00000000012642F0; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[15] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0;
<>
<>
21:05:02.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:02.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:02.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:03.028 [Lua] ### CLEARING PEER STATE FOR 11000010348a16a
21:05:03.028 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting
21:05:03.028 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting
21:05:03.145 [Lua] [PSM] Peer 11000010348a16a joined. Want to use profile index "2" and join party "0"
21:05:03.145 [Lua] Mechanism says: a client joined the game! 11000010348a16a
21:05:03.145 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010348a16a, connection_key=3)
21:05:03.145 [Lua] Sync dynamic to client:
21:05:03.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:03.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:03.866 [SteamVoipClient] select_out(11000010348a16a, on)
21:05:03.867 [SteamVoipClient] select_out(11000010348a16a, on)
21:05:03.867 [SteamVoipClient] select_in(11000010348a16a, on)
21:05:03.867 [SteamVoipClient] select_out(11000010348a16a, off)
21:05:03.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:04.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:04.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:04.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:04.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:04.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:04.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:05.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:05.145 [Lua] player (11000010348a16a,1) was put into party 0
21:05:05.145 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting
21:05:05.145 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:05:05.145 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0
21:05:05.145 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:05:05.145 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 33, User: 110000104674122 "KARL FRANZ"
<>
21:05:05.145 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000092DD00; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B2B2050
[3] _ = table: 000000000092DD00; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000CCC200; dt = 0.017869617789983749; state_data = table: 000000000092DD00; new_state = Loading
[5] self = table: 0000000000FA76C0; dt = 0.017869617789983749; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "11000010348a16a"; peer_state_machine = table: 0000000000CCC200
[6] self = table: 0000000007EA4290; dt = 0.017869617789983749; t = 580.8142361631617; network_manager = table: 0000000000933740
[7] self = table: 00000000031FB070; dt = 0.017869617789983749; t = 1863.6613810536219
[8] self = table: 0000000000097090; real_world_dt = 0.017869617789983749; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.017869617789983749; t = 1863.6613810536219
[9] dt = 0.017869617789983749
[2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; wanted_profile_index = 2; resend_timer = 1.8810983076691628; resend_post_game_timer = 1.9106285702437162; clan_tag = "0"; peer_id = "11000010348a16a";
[4] current_state = Loading; function_memoize = table: 000000000092DD30; state_data = table: 000000000092DD00;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000933740; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000009C1280;
[6] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.017870387062430382; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 0000000001A64970; network_event_delegate = table: 00000000009C1280; machines = table: 000000000ADFC850; _camera_carrier = table: 0000000009F706A0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 00000000027C7290; statistics_db = table: 000000000151E9D0; _lobby_host = table: 00000000012642F0; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0;
<>
<>
21:05:05.302 [EACServer] [22:05:05:301][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 5 Status: Client Authenticated Message: Client authenticated.
21:05:05.302 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedLocal
21:05:05.475 [EACServer] [22:05:05:475][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010348A16A.
21:05:05.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:05.777 [EACServer] [22:05:05:777][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010348A16A
21:05:05.777 [EACServer] [22:05:05:777][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:05:05.781 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedRemote
21:05:06.156 [Lua] [IngameUI] menu view on_enter ingame_menu
21:05:06.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:06.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:06.607 [Lua] [IngameUI] menu view on_exit ingame_menu
21:05:06.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 99, name: `unknown`
21:05:11.196 [Lua] ### Sending rpc_level_loaded
21:05:11.196 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124
21:05:11.196 [Lua] Peer 11000010348a16a has loaded the level but not all enemies, so we wait
21:05:11.681 [Lua] state dead despawn
21:05:11.697 [Lua] [GameNetworkManager] destroying game object with go_id=29
21:05:11.698 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 88 163
21:05:11.698 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 89 162
21:05:11.698 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 90 161
21:05:11.698 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 91 160
21:05:11.714 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 94 158
21:05:11.714 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 95 157
21:05:11.714 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 96 156
21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 98 155
21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 99 154
21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 100 153
21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 101 152
21:05:11.733 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 103 151
21:05:11.752 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 109 150
21:05:11.771 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 110 149
21:05:11.771 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 111 148
21:05:11.771 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 114 147
21:05:11.806 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 116 146
21:05:11.806 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 118 145
21:05:11.806 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 119 144
21:05:11.808 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:05:11.808 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
21:05:11.808 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
21:05:11.808 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
21:05:11.808 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
21:05:11.808 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:05:11.808 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
21:05:11.808 [Lua] gm_event_end_conditions_met false true
21:05:11.808 [Save] Saving `save_data`
21:05:11.808 [Lua] Game lost
21:05:11.811 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:05:11.811 [Save] Save done
21:05:11.811 [Save] Saving `save_data`
21:05:11.813 [Lua] generate_backend_stats 110000104674122:1
21:05:11.814 [Save] Save done
21:05:11.829 [Lua] PlayFabMirrorBase:_commit_internal nil
21:05:11.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:05:11.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:05:11.829 [Save] Saving `save_data`
21:05:11.833 [Save] Save done
21:05:11.862 [Lua] commit result success 16
21:05:11.862 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:05:11.863 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 26
21:05:11.863 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:05:11.876 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 26 5
21:05:11.915 [Connection] Dropped voip chunk from 11000010348a16a because channel 13 can't communicate
21:05:11.915 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010348a16a'
21:05:12.114 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:05:12.114 [Lua] Players: 3
21:05:12.114 [Lua] Set lobby begin:
21:05:12.114 [Lua] Lobby data twitch_enabled = false
21:05:12.114 [Lua] Lobby data power_level = 1100
21:05:12.114 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:12.114 [Lua] Lobby data difficulty_tweak = 0
21:05:12.114 [Lua] Lobby data host = 110000104674122
21:05:12.114 [Lua] Lobby data game_mode = 9
21:05:12.114 [Lua] Lobby data is_private = true
21:05:12.114 [Lua] Lobby data match_started = true
21:05:12.114 [Lua] Lobby data mechanism = adventure
21:05:12.114 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:05:12.114 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:12.115 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:05:12.115 [Lua] Lobby data difficulty = cataclysm_3
21:05:12.115 [Lua] Lobby data quick_game = false
21:05:12.115 [Lua] Lobby data weave_index = 110
21:05:12.115 [Lua] Lobby data matchmaking = false
21:05:12.115 [Lua] Lobby data weave_name = weave_110
21:05:12.115 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:12.115 [Lua] Lobby data num_players = 3
21:05:12.115 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:12.115 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:05:12.115 [Lua] Lobby data country_code = DE
21:05:12.115 [Lua] Lobby data player_slot_3 = 0:0
21:05:12.115 [Lua] Lobby data eac_authorized = true
21:05:12.115 [Lua] Set lobby end.
21:05:12.115 [Lua] [LobbyMembers] Member left 11000010348a16a
21:05:12.704 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
21:05:12.704 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 26
21:05:12.843 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010348a16a'
21:05:12.843 [Lua] [ChatManager][1]System: G.I. Jockey has left the game
21:05:12.843 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a)
21:05:12.843 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:05:12.843 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnecting
21:05:12.843 [Lua] [PSM] Disconnecting peer 11000010348a16a
21:05:12.843 [Lua] [PeerSM] 11000010348a16a :: on_exit Disconnecting
21:05:12.843 [Lua] [PeerSM] 11000010348a16a :: on_enter Disconnected
21:05:12.843 [Lua] Set lobby begin:
21:05:12.843 [Lua] Lobby data twitch_enabled = false
21:05:12.843 [Lua] Lobby data power_level = 1100
21:05:12.843 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:12.843 [Lua] Lobby data difficulty_tweak = 0
21:05:12.843 [Lua] Lobby data host = 110000104674122
21:05:12.844 [Lua] Lobby data game_mode = 9
21:05:12.844 [Lua] Lobby data is_private = true
21:05:12.844 [Lua] Lobby data match_started = true
21:05:12.844 [Lua] Lobby data mechanism = adventure
21:05:12.844 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:05:12.844 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:12.844 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:05:12.844 [Lua] Lobby data difficulty = cataclysm_3
21:05:12.844 [Lua] Lobby data quick_game = false
21:05:12.844 [Lua] Lobby data weave_index = 110
21:05:12.844 [Lua] Lobby data matchmaking = false
21:05:12.844 [Lua] Lobby data weave_name = weave_110
21:05:12.844 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:12.844 [Lua] Lobby data num_players = 3
21:05:12.844 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:12.844 [Lua] Lobby data player_slot_2 = 0:0
21:05:12.844 [Lua] Lobby data country_code = DE
21:05:12.844 [Lua] Lobby data player_slot_3 = 0:0
21:05:12.844 [Lua] Lobby data eac_authorized = true
21:05:12.844 [Lua] Set lobby end.
21:05:12.845 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010348a16a)
21:05:12.845 [EAC] EAC server lost client 11000010348a16a
21:05:12.845 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01245708, channel: 11
21:05:12.845 [SteamVoipClient] select_out(11000010348a16a, off)
21:05:12.845 [SteamVoipClient] select_in(11000010348a16a, off)
21:05:12.845 [EACServer] [22:05:12:844][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290
21:05:13.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 26
21:05:13.478 [Lua] [Matchmaking] Handshake host removing client 11000010348a16a
21:05:13.868 [Handshaker] Lost connection 214 to 11000010348a16a
21:05:19.587 [Lua] ConflictDirector - destroy all units
21:05:19.605 [Lua] Horde killed: ?
21:05:19.605 [Lua] Horde killed: ?
21:05:19.610 [Lua] Horde killed: ?
21:05:19.610 [Lua] Horde killed: ?
21:05:19.612 [Lua] Horde killed: ?
21:05:19.619 [Lua] Horde killed: ?
21:05:19.619 [Lua] Horde killed: ?
21:05:19.755 [Lua] TRANSITION nil nil inn_level
21:05:19.755 [Lua] Transition type "inn_level", is server: true
21:05:19.755 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:05:19.755 [Lua] [GameNetworkManager] Leaving game...
21:05:19.755 [Lua] [GameNetworkManager] Shutting down game session host.
21:05:19.755 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:05:19.755 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:05:19.755 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=597.35
21:05:19.764 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:05:20.269 [Lua] [PlayerSyncData] Game session is not initialized
21:05:20.269 [Lua] [PlayerSyncData] Game session is not initialized
21:05:20.269 [Lua] Set lobby begin:
21:05:20.269 [Lua] Lobby data twitch_enabled = false
21:05:20.269 [Lua] Lobby data power_level = 0
21:05:20.269 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:20.269 [Lua] Lobby data difficulty_tweak = 0
21:05:20.269 [Lua] Lobby data host = 110000104674122
21:05:20.269 [Lua] Lobby data game_mode = 9
21:05:20.269 [Lua] Lobby data is_private = true
21:05:20.269 [Lua] Lobby data match_started = true
21:05:20.269 [Lua] Lobby data mechanism = adventure
21:05:20.269 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:05:20.269 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:20.269 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:05:20.269 [Lua] Lobby data difficulty = cataclysm_3
21:05:20.270 [Lua] Lobby data quick_game = false
21:05:20.270 [Lua] Lobby data weave_index = 110
21:05:20.270 [Lua] Lobby data matchmaking = false
21:05:20.270 [Lua] Lobby data weave_name = weave_110
21:05:20.270 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:20.270 [Lua] Lobby data num_players = 3
21:05:20.270 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:20.270 [Lua] Lobby data player_slot_2 = 0:0
21:05:20.270 [Lua] Lobby data country_code = DE
21:05:20.270 [Lua] Lobby data player_slot_3 = 0:0
21:05:20.270 [Lua] Lobby data eac_authorized = true
21:05:20.270 [Lua] Set lobby end.
21:05:21.765 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:05:21.781 [Lua] [Managers] Calling function on all managers:
21:05:21.781 [Lua] Clearing all global lookup lists
21:05:21.781 [Lua] [IngamePlayerListUI] - Destroy
21:05:21.781 [Lua] [EquipmentUI] - Destroy
21:05:21.781 [Lua] [AbilityUI] - Destroy
21:05:21.781 [Lua] [GamePadAbilityUI] - Destroy
21:05:21.781 [Lua] [GamePadEquipmentUI] - Destroy
21:05:21.782 [Lua] [IngameUI] destroy
21:05:21.994 [Lua] [Managers] Destroying manager group:
21:05:22.007 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:05:22.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:05:22.142 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:05:22.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:05:22.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:05:22.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:05:22.152 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:05:22.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:05:22.158 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:05:22.158 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:05:22.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:05:22.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:05:22.165 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:05:22.165 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:05:22.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:05:22.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:05:22.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:05:22.178 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:05:22.181 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:05:22.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:05:22.185 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:05:22.186 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:05:22.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:05:22.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:05:22.198 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:05:22.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:05:22.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:05:22.234 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:05:22.234 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
21:05:22.234 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
21:05:22.234 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0
21:05:22.234 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:05:22.234 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 34, User: 110000104674122 "KARL FRANZ"
<>
21:05:22.235 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4498209; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000023A6A40
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 0000000007EA4290; application_shutdown = nil; unit_spawner = table: 0000000002AE3700; world = [World]; unit_storage = table: 000000000A96A780; units = table: 00000000006F7930; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000007EA4290
[8] self = table: 00000000031FB070; dt = 0.0070735355839133263; t = 1880.2031073420076; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0070735355839133263; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070735355839133263; t = 1880.2031073420076
[10] dt = 0.0070735355839133263
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000000933740; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000009C1280;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 587.6543603425846; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070735355839133263; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 00000000009C1280; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000151E9D0; exit_time = 597.35062831174582; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0;
<>
<>
21:05:22.235 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
21:05:22.235 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
21:05:22.235 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
21:05:22.235 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:05:22.235 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 35, User: 110000104674122 "KARL FRANZ"
<>
21:05:22.235 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4498209; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000023A6A40
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 0000000007EA4290; application_shutdown = nil; unit_spawner = table: 0000000002AE3700; world = [World]; unit_storage = table: 000000000A96A780; units = table: 00000000006F7930; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000007EA4290
[8] self = table: 00000000031FB070; dt = 0.0070735355839133263; t = 1880.2031073420076; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0070735355839133263; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070735355839133263; t = 1880.2031073420076
[10] dt = 0.0070735355839133263
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000000933740; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000009C1280;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 587.6543603425846; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070735355839133263; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 00000000009C1280; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000151E9D0; exit_time = 597.35062831174582; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0;
<>
<>
21:05:22.236 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
21:05:22.236 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:05:22.236 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0
21:05:22.236 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:05:22.236 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 36, User: 110000104674122 "KARL FRANZ"
<>
21:05:22.236 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4498209; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000023A6A40
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 0000000007EA4290; application_shutdown = nil; unit_spawner = table: 0000000002AE3700; world = [World]; unit_storage = table: 000000000A96A780; units = table: 00000000006F7930; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000007EA4290
[8] self = table: 00000000031FB070; dt = 0.0070735355839133263; t = 1880.2031073420076; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0070735355839133263; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070735355839133263; t = 1880.2031073420076
[10] dt = 0.0070735355839133263
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 0000000000933740; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 00000000009C1280;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B693010; network_server = table: 0000000000FA76C0; entity_system = table: 0000000000E99860; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009576A30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 587.6543603425846; input_manager = table: 0000000010F2A180; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010152F00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070735355839133263; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 00000000009C1280; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000151E9D0; exit_time = 597.35062831174582; dice_keeper = table: 0000000002AE3550; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007EA4290;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000006370C0;
<>
<>
21:05:22.236 [Lua] [Matchmaking] unregister rpcs
21:05:22.236 [Lua] ############### UNLOADING PACKAGES ###############
21:05:22.236 [Lua] [Managers] Calling function on all managers:
21:05:22.236 [Lua] [Managers] Destroying manager group:
21:05:22.236 [Lua] [Gamestate] Enter state StateLoading
21:05:22.241 [Lua] Found camera: end_screen_camera
21:05:22.241 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:05:22.242 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:05:22.242 [Lua] [Matchmaking] register rpcs
21:05:22.242 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:05:22.242 [Lua] registering RPCs
21:05:22.242 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:05:22.242 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:05:22.242 [Lua] Set lobby begin:
21:05:22.242 [Lua] Lobby data twitch_enabled = false
21:05:22.243 [Lua] Lobby data power_level = 0
21:05:22.243 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:22.243 [Lua] Lobby data difficulty_tweak = 0
21:05:22.243 [Lua] Lobby data host = 110000104674122
21:05:22.243 [Lua] Lobby data game_mode = 3
21:05:22.243 [Lua] Lobby data is_private = true
21:05:22.243 [Lua] Lobby data match_started = true
21:05:22.243 [Lua] Lobby data mechanism = adventure
21:05:22.243 [Lua] Lobby data level_key = inn_level
21:05:22.243 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:22.243 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:05:22.243 [Lua] Lobby data difficulty = cataclysm_3
21:05:22.243 [Lua] Lobby data quick_game = false
21:05:22.243 [Lua] Lobby data weave_index = 110
21:05:22.243 [Lua] Lobby data matchmaking = false
21:05:22.243 [Lua] Lobby data weave_name = weave_110
21:05:22.244 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:22.244 [Lua] Lobby data num_players = 3
21:05:22.244 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:22.244 [Lua] Lobby data player_slot_2 = 0:0
21:05:22.244 [Lua] Lobby data country_code = DE
21:05:22.244 [Lua] Lobby data player_slot_3 = 0:0
21:05:22.244 [Lua] Lobby data eac_authorized = true
21:05:22.244 [Lua] Set lobby end.
21:05:22.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:05:22.248 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:05:22.248 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:05:22.248 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:05:22.349 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
21:05:22.365 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
21:05:22.373 [Umbra] Unload tome
21:05:22.375 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
21:05:22.375 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:05:22.375 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:05:22.375 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:05:22.375 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:05:22.375 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:05:22.375 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:05:22.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:05:22.573 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:05:22.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:05:22.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:05:22.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:05:22.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:05:22.739 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:05:22.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:05:22.789 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:05:22.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:05:23.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x4288f, position: 4813914
21:05:26.732 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:05:27.627 [Lua] ### Sending rpc_level_loaded
21:05:27.627 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50
21:05:27.627 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
21:05:27.628 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
21:05:27.628 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
21:05:27.644 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
21:05:27.644 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
21:05:27.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:34 my_peer_id:110000104674122
21:05:27.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:34 my_peer_id:110000104674122
21:05:27.727 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:34 my_peer_id:110000104674122
21:05:27.729 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:34 my_peer_id:110000104674122
21:05:27.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:05:27.729 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
21:05:27.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:05:27.781 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient
21:05:27.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
21:05:27.781 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
21:05:27.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient
21:05:27.785 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
21:05:27.786 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
21:05:27.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:05:27.787 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
21:05:27.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:05:27.787 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient
21:05:27.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
21:05:27.788 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
21:05:27.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient
21:05:27.792 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:05:27.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
21:05:29.685 [Lua] ### Sending rpc_level_loaded
21:05:29.685 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50
21:05:29.685 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
21:05:29.686 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:05:29.686 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:05:30.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:35 my_peer_id:110000104674122
21:05:30.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:35 my_peer_id:110000104674122
21:05:30.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:35 my_peer_id:110000104674122
21:05:30.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:35 my_peer_id:110000104674122
21:05:30.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:05:30.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:05:30.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
21:05:30.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:05:30.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
21:05:30.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
21:05:30.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:05:30.732 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:05:30.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:05:30.748 [Lua] [LevelTransitionHandler] Level load completed!
21:05:30.748 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4498209 - use_random_directors: true - overriden_conflict: nil
21:05:30.751 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:05:30.751 [Lua] checking dlc's against conflict directors
21:05:30.751 [Lua] number of factions to include 2
21:05:30.751 [Lua] Updated list weights for random:
21:05:30.751 [Lua] skaven, 0.42 (0.00-0.42)
21:05:30.751 [Lua] chaos, 0.42 (0.42-0.83)
21:05:30.751 [Lua] beastmen, 0.17 (0.83-1.00)
21:05:30.751 [Lua] Rolled random faction: 0.77135789394378662 chaos
21:05:30.751 [Lua] Updated list weights for random:
21:05:30.751 [Lua] skaven, 0.71 (0.00-0.71)
21:05:30.751 [Lua] beastmen, 0.29 (0.71-1.00)
21:05:30.751 [Lua] Rolled random faction: 0.73254698514938354 beastmen
21:05:30.751 [Lua] number of factions added 2
21:05:30.751 [Lua] --- --- ---
21:05:30.751 [Lua] Starting... difficulty 'cataclysm_3'
21:05:30.751 [Lua] These are the starting conflict directors:
21:05:30.751 [Lua] inn_level
21:05:30.751 [Lua] --- --- ---
21:05:30.751 [Lua]
21:05:30.751 [Lua] DONE! Found the following directors:
21:05:30.751 [Lua] (free: 35), Master hash is:
21:05:30.751 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:05:30.751 [Lua] load_startup_enemy_packages: --------------
21:05:30.751 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:05:30.751 [Lua] critter_rat
21:05:30.765 [Lua] ### Sending rpc_level_loaded
21:05:30.765 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
21:05:30.765 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
21:05:30.784 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
21:05:30.784 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
21:05:30.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:05:30.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:05:30.817 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
21:05:30.949 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
21:05:30.949 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
21:05:30.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:05:31.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:05:31.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:05:31.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:05:31.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:05:31.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:05:31.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:05:31.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:05:31.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:05:31.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:05:31.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:05:31.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:05:31.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:05:31.422 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35
21:05:31.438 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
21:05:31.438 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
21:05:31.438 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:05:31.438 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:05:31.438 [Lua] ### Sending rpc_level_loaded
21:05:31.438 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
21:05:31.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:05:31.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:05:31.490 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
21:05:31.490 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:05:31.490 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:05:31.490 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:05:31.490 [Lua] Starting async level spawning of levels/inn/world
21:05:31.491 [Umbra] Init version: 3.4.15 :: 16 threads
21:05:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:36 my_peer_id:110000104674122
21:05:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:36 my_peer_id:110000104674122
21:05:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:36 my_peer_id:110000104674122
21:05:31.544 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:36 my_peer_id:110000104674122
21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:05:31.544 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:05:31.544 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:05:31.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:05:31.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient
21:05:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient
21:05:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:05:31.662 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
21:05:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient
21:05:31.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
21:05:31.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
21:05:31.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
21:05:31.705 [Lua] Async level spawning done
21:05:31.705 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:05:31.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
21:05:31.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
21:05:31.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
21:05:31.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
21:05:31.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
21:05:31.948 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:05:32.014 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:05:32.014 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:05:32.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
21:05:32.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
21:05:32.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
21:05:32.118 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
21:05:32.183 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:05:32.183 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:05:32.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
21:05:32.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
21:05:32.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
21:05:32.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
21:05:32.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
21:05:32.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
21:05:32.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
21:05:32.673 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:05:32.673 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:05:32.673 [Lua] [Matchmaking] unregister rpcs
21:05:32.673 [Lua] Set lobby begin:
21:05:32.673 [Lua] Lobby data twitch_enabled = false
21:05:32.673 [Lua] Lobby data power_level = 0
21:05:32.673 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:32.673 [Lua] Lobby data difficulty_tweak = 0
21:05:32.673 [Lua] Lobby data host = 110000104674122
21:05:32.673 [Lua] Lobby data game_mode = 3
21:05:32.673 [Lua] Lobby data is_private = true
21:05:32.673 [Lua] Lobby data match_started = true
21:05:32.673 [Lua] Lobby data mechanism = adventure
21:05:32.673 [Lua] Lobby data level_key = inn_level
21:05:32.673 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:32.673 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:05:32.673 [Lua] Lobby data difficulty = cataclysm_3
21:05:32.673 [Lua] Lobby data quick_game = false
21:05:32.673 [Lua] Lobby data weave_index = 110
21:05:32.673 [Lua] Lobby data matchmaking = false
21:05:32.673 [Lua] Lobby data weave_name = weave_110
21:05:32.673 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:32.673 [Lua] Lobby data num_players = 3
21:05:32.674 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:32.674 [Lua] Lobby data player_slot_2 = 0:0
21:05:32.674 [Lua] Lobby data country_code = DE
21:05:32.674 [Lua] Lobby data player_slot_3 = 0:0
21:05:32.674 [Lua] Lobby data eac_authorized = true
21:05:32.674 [Lua] Set lobby end.
21:05:32.674 [Lua] [Managers] Destroying manager group:
21:05:32.674 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:05:32.674 [Lua] [Gamestate] Enter StateIngame HOST
21:05:32.674 [Lua] [Managers] Calling function on all managers:
21:05:32.675 [Lua] <>level = inn_level<>
21:05:32.675 [Lua] Set lobby begin:
21:05:32.675 [Lua] Lobby data twitch_enabled = false
21:05:32.675 [Lua] Lobby data power_level = 0
21:05:32.675 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:32.675 [Lua] Lobby data difficulty_tweak = 0
21:05:32.675 [Lua] Lobby data host = 110000104674122
21:05:32.675 [Lua] Lobby data game_mode = 3
21:05:32.675 [Lua] Lobby data is_private = true
21:05:32.675 [Lua] Lobby data match_started = true
21:05:32.675 [Lua] Lobby data mechanism = adventure
21:05:32.675 [Lua] Lobby data level_key = inn_level
21:05:32.675 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:32.675 [Lua] Lobby data selected_level_key = inn_level
21:05:32.675 [Lua] Lobby data difficulty = cataclysm_3
21:05:32.675 [Lua] Lobby data quick_game = false
21:05:32.675 [Lua] Lobby data weave_index = 110
21:05:32.675 [Lua] Lobby data matchmaking = false
21:05:32.675 [Lua] Lobby data weave_name = weave_110
21:05:32.676 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:32.676 [Lua] Lobby data num_players = 3
21:05:32.676 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:32.676 [Lua] Lobby data player_slot_2 = 0:0
21:05:32.676 [Lua] Lobby data country_code = DE
21:05:32.676 [Lua] Lobby data player_slot_3 = 0:0
21:05:32.676 [Lua] Lobby data eac_authorized = true
21:05:32.676 [Lua] Set lobby end.
21:05:32.676 [Lua] [StateIngame] Server ingame
21:05:32.678 [Lua] Set lobby begin:
21:05:32.678 [Lua] Lobby data twitch_enabled = false
21:05:32.679 [Lua] Lobby data power_level = 0
21:05:32.679 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:32.679 [Lua] Lobby data difficulty_tweak = 0
21:05:32.679 [Lua] Lobby data host = 110000104674122
21:05:32.679 [Lua] Lobby data game_mode = 3
21:05:32.679 [Lua] Lobby data is_private = true
21:05:32.679 [Lua] Lobby data match_started = true
21:05:32.679 [Lua] Lobby data mechanism = adventure
21:05:32.679 [Lua] Lobby data level_key = inn_level
21:05:32.679 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:32.679 [Lua] Lobby data selected_level_key = inn_level
21:05:32.679 [Lua] Lobby data difficulty = cataclysm_3
21:05:32.679 [Lua] Lobby data quick_game = false
21:05:32.679 [Lua] Lobby data weave_index = 110
21:05:32.679 [Lua] Lobby data matchmaking = false
21:05:32.679 [Lua] Lobby data weave_name = weave_110
21:05:32.679 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:32.679 [Lua] Lobby data num_players = 3
21:05:32.679 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:32.680 [Lua] Lobby data player_slot_2 = 0:0
21:05:32.680 [Lua] Lobby data country_code = DE
21:05:32.680 [Lua] Lobby data player_slot_3 = 0:0
21:05:32.680 [Lua] Lobby data eac_authorized = true
21:05:32.680 [Lua] Set lobby end.
21:05:32.680 [Lua] [Matchmaking] register rpcs
21:05:32.680 [Lua] GameNetworkManager:init... creating game session
21:05:32.680 [Lua] Host GameSession.make_game_session_host with session:
21:05:32.680 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:05:32.680 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
21:05:32.680 [Lua] [GameNetworkManager] self.is_server = true
21:05:32.680 [Network] Setting artificial MTU limit to 65536
21:05:32.680 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:05:32.688 [Lua] Switching ConflictSettings: to: inn_level
21:05:32.688 [Lua] pacing=disabled
21:05:32.688 [Lua] roaming=nil
21:05:32.688 [Lua] disabled=false
21:05:32.688 [Lua] pack_spawning=disabled
21:05:32.688 [Lua] contained_breeds=nil
21:05:32.688 [Lua] boss=disabled
21:05:32.688 [Lua] horde=disabled
21:05:32.688 [Lua] specials=disabled
21:05:32.688 [Lua] name=inn_level
21:05:32.688 [Lua] intensity=disabled
21:05:32.688 [Lua] ---
21:05:32.688 [Lua] [LevelAnalysis] set_random_seed( 4498209)
21:05:32.691 [Lua] [AIInterestPointSystem] Level Seed: 4498209
21:05:32.691 [Lua]
21:05:32.691 [Lua] [entity_system_bag] = table
21:05:32.691 [Lua] [entity_system_bag] = metatable
21:05:32.691 [Lua] [startup_data] = table
21:05:32.691 [Lua] [entity_manager] = table
21:05:32.691 [Lua] [entity_manager] = metatable
21:05:32.691 [Lua] [unit_spawner] = table
21:05:32.691 [Lua] [unit_spawner] = metatable
21:05:32.691 [Lua] [unit_storage] = table
21:05:32.691 [Lua] [unit_storage] = metatable
21:05:32.691 [Lua] [dice_keeper] = table
21:05:32.691 [Lua] [dice_keeper] = metatable
21:05:32.691 [Lua] [is_server] = true (boolean)
21:05:32.691 [Lua] [world] = [World]
21:05:32.691 [Lua] [system_api] = table
21:05:32.691 [Lua] [entity_system] = table
21:05:32.691 [Lua] [entity_system] = metatable
21:05:32.691 [Lua] [network_lobby] = table
21:05:32.691 [Lua] [network_lobby] = metatable
21:05:32.691 [Lua] [profile_synchronizer] = table
21:05:32.691 [Lua] [profile_synchronizer] = metatable
21:05:32.691 [Lua] [level_transition_handler] = table
21:05:32.691 [Lua] [level_transition_handler] = metatable
21:05:32.691 [Lua] [num_local_human_players] = 1 (number)
21:05:32.691 [Lua] [statistics_db] = table
21:05:32.691 [Lua] [statistics_db] = metatable
21:05:32.691 [Lua] [network_server] = table
21:05:32.691 [Lua] [network_server] = metatable
21:05:32.691 [Lua] [input_manager] = table
21:05:32.691 [Lua] [input_manager] = metatable
21:05:32.691 [Lua] [network_clock] = table
21:05:32.691 [Lua] [network_clock] = metatable
21:05:32.691 [Lua] [network_transmit] = table
21:05:32.691 [Lua] [network_transmit] = metatable
21:05:32.691 [Lua] [free_flight_manager] = table
21:05:32.691 [Lua] [free_flight_manager] = metatable
21:05:32.691 [Lua] [network_manager] = table
21:05:32.691 [Lua] [network_manager] = metatable
21:05:32.691 [Lua] [network_event_delegate] = table
21:05:32.691 [Lua] [network_event_delegate] = metatable
21:05:32.691 [Lua]
21:05:32.691 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:05:32.691 [Lua] ignoring extension VersusInteractObjectiveExtension
21:05:32.691 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:05:32.691 [Lua] ignoring extension VersusSocketObjectiveExtension
21:05:32.691 [Lua] ignoring extension VersusTargetObjectiveExtension
21:05:32.691 [Lua] ignoring extension VersusMissionObjectiveExtension
21:05:32.692 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:05:32.693 [Lua] [AchievementManager] Achievements using the steam platform
21:05:32.737 [Lua] [StateIngame] Level seed: 4498209
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
21:05:32.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:05:32.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:05:32.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:05:32.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
21:05:32.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:05:32.745 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
21:05:32.748 [Lua] [LevelAnalysis] set_random_seed( 4498209)
21:05:32.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:05:32.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:05:32.752 [Lua] [IngameUI] init
21:05:32.765 [SteamVoipClient] select_out(110000103737e0e, off)
21:05:32.765 [SteamVoipClient] select_out(110000104674122, off)
21:05:32.765 [SteamVoipClient] select_out(1100001057a793d, off)
21:05:32.769 [Lua] cb_razer_chroma_setup
21:05:32.808 [Lua] [Matchmaking] Cancelling matchmaking
21:05:32.808 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:05:32.808 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:05:32.808 [Lua] Set lobby begin:
21:05:32.808 [Lua] Lobby data twitch_enabled = false
21:05:32.808 [Lua] Lobby data power_level = 835
21:05:32.808 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:32.808 [Lua] Lobby data difficulty_tweak = 0
21:05:32.808 [Lua] Lobby data host = 110000104674122
21:05:32.808 [Lua] Lobby data game_mode = 3
21:05:32.808 [Lua] Lobby data is_private = true
21:05:32.808 [Lua] Lobby data match_started = true
21:05:32.808 [Lua] Lobby data mechanism = adventure
21:05:32.809 [Lua] Lobby data level_key = inn_level
21:05:32.809 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:32.809 [Lua] Lobby data selected_level_key = inn_level
21:05:32.809 [Lua] Lobby data difficulty = cataclysm_3
21:05:32.809 [Lua] Lobby data quick_game = false
21:05:32.809 [Lua] Lobby data weave_index = 110
21:05:32.809 [Lua] Lobby data matchmaking = false
21:05:32.809 [Lua] Lobby data weave_name = weave_110
21:05:32.809 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:32.809 [Lua] Lobby data num_players = 3
21:05:32.809 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:32.809 [Lua] Lobby data player_slot_2 = 0:0
21:05:32.809 [Lua] Lobby data country_code = DE
21:05:32.809 [Lua] Lobby data player_slot_3 = 0:0
21:05:32.809 [Lua] Lobby data eac_authorized = true
21:05:32.809 [Lua] Set lobby end.
21:05:32.810 [Flow] complete_skittergate_legend true
21:05:32.810 [Flow] complete_all_helmgart_levels_recruit true
21:05:32.811 [Flow] WitchHunterLevel:35
21:05:32.811 [Flow] LeaderYes
21:05:32.811 [Flow] ALL PC XP:304250
21:05:32.811 [Flow] Has "bogenhafen" DLC:true
21:05:32.811 [Flow] WH XP:60850
21:05:32.811 [Flow] Number of crafted items:5258
21:05:32.811 [Flow] Has "pre_order" DLC:true
21:05:32.811 [Flow] Sum of Powe Levels:1500
21:05:32.811 [Flow] lodestone diff 1:false
21:05:32.811 [Flow] magnus and forest activated
21:05:32.811 [Flow] magnus and forest activated
21:05:32.811 [Flow] cemetery and forest activated
21:05:32.811 [Flow] magnus and cemetery
21:05:32.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:05:32.811 [Flow] ALL RUNES ACTIVATED
21:05:32.811 [Flow] magnus and forest activated
21:05:32.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:05:32.811 [Flow] ALL RUNES ACTIVATED
21:05:32.811 [Flow] cemetery and forest activated
21:05:32.811 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:05:32.811 [Flow] ALL RUNES ACTIVATED
21:05:32.811 [Flow] magnus and forest activated
21:05:32.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:05:32.812 [Flow] ALL RUNES ACTIVATED
21:05:32.812 [Flow] magnus and cemetery
21:05:32.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:05:32.812 [Flow] ALL RUNES ACTIVATED
21:05:32.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:05:32.813 [Lua] CurrentConflictSettings inn_level
21:05:32.813 [Lua] [ConflictDirector] conflict_director is ai_ready
21:05:32.813 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:05:32.813 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:05:32.815 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:05:32.815 [Lua] Forming navigation groups in one frame
21:05:32.815 [Lua] Forming navigation groups
21:05:32.834 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
21:05:32.835 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
21:05:32.835 [Lua] number of nav groups: 41
21:05:32.835 [Lua] number of refined nav groups : 23
21:05:32.837 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
21:05:32.837 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:05:32.837 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:05:32.837 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:05:32.840 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:05:32.840 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:05:32.840 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:05:32.840 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:05:32.840 [Lua] [Managers] Calling function on all managers:
21:05:32.840 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:05:32.869 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
21:05:32.869 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
21:05:32.869 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
21:05:32.869 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
21:05:32.869 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:05:32.869 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:05:33.034 [Lua] Set lobby begin:
21:05:33.034 [Lua] Lobby data twitch_enabled = false
21:05:33.034 [Lua] Lobby data power_level = 835
21:05:33.034 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:33.035 [Lua] Lobby data difficulty_tweak = 0
21:05:33.035 [Lua] Lobby data host = 110000104674122
21:05:33.035 [Lua] Lobby data game_mode = 3
21:05:33.035 [Lua] Lobby data is_private = true
21:05:33.035 [Lua] Lobby data match_started = true
21:05:33.035 [Lua] Lobby data mechanism = adventure
21:05:33.035 [Lua] Lobby data level_key = inn_level
21:05:33.035 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:33.035 [Lua] Lobby data selected_level_key = inn_level
21:05:33.035 [Lua] Lobby data difficulty = cataclysm_3
21:05:33.035 [Lua] Lobby data quick_game = false
21:05:33.035 [Lua] Lobby data weave_index = 110
21:05:33.036 [Lua] Lobby data matchmaking = false
21:05:33.036 [Lua] Lobby data weave_name = weave_110
21:05:33.036 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:33.036 [Lua] Lobby data num_players = 3
21:05:33.036 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:33.036 [Lua] Lobby data player_slot_2 = 0:0
21:05:33.036 [Lua] Lobby data country_code = DE
21:05:33.036 [Lua] Lobby data player_slot_3 = 0:0
21:05:33.036 [Lua] Lobby data eac_authorized = true
21:05:33.036 [Lua] Set lobby end.
21:05:33.036 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
21:05:33.036 [Lua] Breedfreezer (server) starting a hot join sync
21:05:33.039 [Lua] Set lobby begin:
21:05:33.039 [Lua] Lobby data twitch_enabled = false
21:05:33.039 [Lua] Lobby data power_level = 835
21:05:33.039 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:33.039 [Lua] Lobby data difficulty_tweak = 0
21:05:33.039 [Lua] Lobby data host = 110000104674122
21:05:33.039 [Lua] Lobby data game_mode = 3
21:05:33.039 [Lua] Lobby data is_private = true
21:05:33.039 [Lua] Lobby data match_started = true
21:05:33.039 [Lua] Lobby data mechanism = adventure
21:05:33.039 [Lua] Lobby data level_key = inn_level
21:05:33.039 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:33.039 [Lua] Lobby data selected_level_key = inn_level
21:05:33.039 [Lua] Lobby data difficulty = cataclysm_3
21:05:33.039 [Lua] Lobby data quick_game = false
21:05:33.039 [Lua] Lobby data weave_index = 110
21:05:33.039 [Lua] Lobby data matchmaking = false
21:05:33.039 [Lua] Lobby data weave_name = weave_110
21:05:33.040 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:33.040 [Lua] Lobby data num_players = 3
21:05:33.040 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:33.040 [Lua] Lobby data player_slot_2 = 0:0
21:05:33.040 [Lua] Lobby data country_code = DE
21:05:33.040 [Lua] Lobby data player_slot_3 = 0:0
21:05:33.040 [Lua] Lobby data eac_authorized = true
21:05:33.040 [Lua] Set lobby end.
21:05:33.040 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
21:05:33.040 [Lua] Breedfreezer (server) starting a hot join sync
21:05:33.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:05:33.040 [Lua] RemotePlayer:create_game_object( ) 27
21:05:33.054 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
21:05:33.054 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
21:05:33.054 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
21:05:33.054 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
21:05:33.054 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:05:33.054 [Lua] RemotePlayer:create_game_object( ) 28
21:05:33.069 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:05:33.069 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:05:33.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:05:33.069 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:05:33.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
21:05:33.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:05:33.069 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
21:05:33.069 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:05:33.075 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
21:05:33.075 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
21:05:33.075 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
21:05:33.075 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
21:05:33.075 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:05:33.075 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:05:33.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:05:33.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:05:33.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
21:05:33.136 [Lua] Players are leaving the safe zone
21:05:33.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
21:05:33.194 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:05:33.194 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:05:33.194 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:05:33.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
21:05:33.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:05:33.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
21:05:33.196 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:05:33.196 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
21:05:33.197 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:05:33.198 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:05:33.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:05:33.385 [Lua] StateInGameRunning:_game_actually_starts()
21:05:33.385 [Lua] #################################################################################################################
21:05:33.385 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:05:33.385 [Lua] #################################################################################################################
21:05:33.385 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
21:05:33.392 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
21:05:33.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
21:05:33.604 [Lua] Commit load time data
21:05:33.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:05:33.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:05:33.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:05:33.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:05:33.818 [Flow] DISABLE
21:05:35.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:05:35.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:05:35.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
21:05:35.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:05:35.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:05:35.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:05:35.795 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:05:35.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:05:35.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:05:35.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:05:35.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:05:35.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:05:35.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
21:05:35.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:05:35.883 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:05:35.884 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:05:35.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:05:35.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:05:35.917 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:05:35.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:05:35.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:05:35.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:05:35.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:05:35.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:05:35.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:05:35.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:05:35.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:05:35.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:05:35.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
21:05:35.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
21:05:35.983 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
21:05:35.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:05:35.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:05:36.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:05:36.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:05:36.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:05:36.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:05:36.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:05:36.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:05:36.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:05:36.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:05:36.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:05:36.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:05:36.059 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:05:36.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:05:36.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:05:36.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:05:36.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:05:36.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:05:36.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:05:36.103 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:05:36.103 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:05:36.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:05:36.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:05:36.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:05:36.124 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:05:38.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
21:05:38.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:05:38.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
21:05:38.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:05:38.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:05:38.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:05:38.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
21:05:38.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:05:38.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
21:05:38.376 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:05:38.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
21:05:38.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:05:38.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
21:05:38.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:05:38.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
21:05:38.396 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:05:38.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:05:38.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:05:38.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
21:05:38.458 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:05:42.998 [Lua] PlayFabMirrorBase:_commit_internal 17
21:05:42.998 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:05:43.002 [Lua] generate_backend_stats 110000104674122:1
21:05:43.018 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:05:43.018 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:05:43.018 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28
21:05:43.023 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28
21:05:43.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28
21:05:43.448 [Lua] commit result success 17
21:05:46.728 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:05:46.728 [Lua] Players: 4
21:05:46.728 [Lua] Set lobby begin:
21:05:46.728 [Lua] Lobby data twitch_enabled = false
21:05:46.728 [Lua] Lobby data power_level = 835
21:05:46.728 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:46.728 [Lua] Lobby data difficulty_tweak = 0
21:05:46.728 [Lua] Lobby data host = 110000104674122
21:05:46.728 [Lua] Lobby data game_mode = 3
21:05:46.728 [Lua] Lobby data is_private = true
21:05:46.728 [Lua] Lobby data match_started = true
21:05:46.729 [Lua] Lobby data mechanism = adventure
21:05:46.729 [Lua] Lobby data level_key = inn_level
21:05:46.729 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:46.729 [Lua] Lobby data selected_level_key = inn_level
21:05:46.729 [Lua] Lobby data difficulty = cataclysm_3
21:05:46.729 [Lua] Lobby data quick_game = false
21:05:46.729 [Lua] Lobby data weave_index = 110
21:05:46.729 [Lua] Lobby data matchmaking = false
21:05:46.729 [Lua] Lobby data weave_name = weave_110
21:05:46.729 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:46.729 [Lua] Lobby data num_players = 4
21:05:46.729 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:46.729 [Lua] Lobby data player_slot_2 = 0:0
21:05:46.729 [Lua] Lobby data country_code = DE
21:05:46.729 [Lua] Lobby data player_slot_3 = 0:0
21:05:46.729 [Lua] Lobby data eac_authorized = true
21:05:46.729 [Lua] Set lobby end.
21:05:46.730 [Lua] [LobbyMembers] Member joined 11000010348a16a
21:05:49.110 [Lua] GOT approve_channel 14 11000010348a16a 18600000197ea0a
21:05:49.111 [EAC] EAC server has client 11000010348a16a and channel 14 (and owner 11000010348a16a)
21:05:49.111 [EACServer] [22:05:49:110][Windows][EAC Server] [Info][RegisterClient] Client: 011000010348A16A PlayerGUID: 76561198015357290 PlayerIP: 0.0.0.0 OwnerGUID: 76561198015357290 PlayerName: G.I. Jockey
21:05:49.111 [Lua] Client with peer_id 11000010348a16a got APPROVED by server
21:05:49.111 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010348a16a'
21:05:49.111 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting
21:05:49.111 [Lua] [ChatManager][1]System: G.I. Jockey is joining the game
21:05:49.247 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:05:49.247 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey'
21:05:49.339 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 11000010348a16a, replying lobby_ok
21:05:49.428 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010348a16a REPLY wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:0 | es:110000104674122
21:05:49.522 [Lua] Set lobby begin:
21:05:49.522 [Lua] Lobby data twitch_enabled = false
21:05:49.522 [Lua] Lobby data power_level = 835
21:05:49.522 [Lua] Lobby data unique_server_name = KARL FRANZ
21:05:49.522 [Lua] Lobby data difficulty_tweak = 0
21:05:49.522 [Lua] Lobby data host = 110000104674122
21:05:49.523 [Lua] Lobby data game_mode = 3
21:05:49.523 [Lua] Lobby data is_private = true
21:05:49.523 [Lua] Lobby data match_started = true
21:05:49.523 [Lua] Lobby data mechanism = adventure
21:05:49.523 [Lua] Lobby data level_key = inn_level
21:05:49.523 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:05:49.523 [Lua] Lobby data selected_level_key = inn_level
21:05:49.523 [Lua] Lobby data difficulty = cataclysm_3
21:05:49.523 [Lua] Lobby data quick_game = false
21:05:49.523 [Lua] Lobby data weave_index = 110
21:05:49.523 [Lua] Lobby data matchmaking = false
21:05:49.523 [Lua] Lobby data weave_name = weave_110
21:05:49.523 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:05:49.523 [Lua] Lobby data num_players = 4
21:05:49.523 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:05:49.523 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:05:49.523 [Lua] Lobby data country_code = DE
21:05:49.523 [Lua] Lobby data player_slot_3 = 0:0
21:05:49.523 [Lua] Lobby data eac_authorized = true
21:05:49.523 [Lua] Set lobby end.
21:05:49.523 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010348a16a
21:05:49.523 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
21:05:51.788 [Lua] ### CLEARING PEER STATE FOR 11000010348a16a
21:05:51.788 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting
21:05:51.788 [Lua] [PeerSM] 11000010348a16a :: on_enter Connecting
21:05:51.874 [Lua] [PSM] Peer 11000010348a16a joined. Want to use profile index "2" and join party "0"
21:05:51.874 [Lua] Mechanism says: a client joined the game! 11000010348a16a
21:05:51.874 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010348a16a, connection_key=4)
21:05:51.874 [Lua] Sync dynamic to client:
21:05:52.096 [SteamVoipClient] select_out(11000010348a16a, on)
21:05:52.097 [SteamVoipClient] select_out(11000010348a16a, on)
21:05:52.097 [SteamVoipClient] select_in(11000010348a16a, on)
21:05:52.097 [SteamVoipClient] select_out(11000010348a16a, off)
21:05:53.212 [EACServer] [22:05:53:212][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 6 Status: Client Authenticated Message: Client authenticated.
21:05:53.213 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedLocal
21:05:53.397 [EACServer] [22:05:53:396][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010348A16A.
21:05:53.698 [EACServer] [22:05:53:697][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010348A16A
21:05:53.698 [EACServer] [22:05:53:697][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010348A16A Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:05:53.699 [EAC] Peer 11000010348a16a switched EAC state to ClientAuthenticatedRemote
21:05:53.829 [Lua] player (11000010348a16a,1) was put into party 0
21:05:53.829 [Lua] [PeerSM] 11000010348a16a :: on_exit Connecting
21:05:53.829 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:05:53.829 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0
21:05:53.829 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:05:53.829 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 37, User: 110000104674122 "KARL FRANZ"
<>
21:05:53.829 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000127235B0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4498209; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000023A6A40
[3] _ = table: 00000000127235B0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000E762AA0; dt = 0.0075285565108060837; state_data = table: 00000000127235B0; new_state = Loading
[5] self = table: 0000000000FA76C0; dt = 0.0075285565108060837; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0
[6] self = table: 00000000004C2A40; dt = 0.0075285565108060837; t = 20.725521734915674; network_manager = table: 00000000031CBD60
[7] self = table: 00000000031FB070; dt = 0.0075285565108060837; t = 1911.8367985103978
[8] self = table: 0000000000097090; real_world_dt = 0.0075285565108060837; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075285565108060837; t = 1911.8367985103978
[9] dt = 0.0075285565108060837
[2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594; clan_tag = "0"; peer_id = "11000010348a16a";
[4] current_state = Loading; function_memoize = table: 000000000A9A5590; state_data = table: 00000000127235B0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940;
[6] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0076232566498219967; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 00000000022FDC90; machines = table: 000000000B453640; viewport_name = "player_1"; _camera_carrier = table: 000000000EF06D70; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000AE0B070; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0;
<>
<>
21:05:54.211 [Lua] ### Sending rpc_level_loaded
21:05:54.211 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50
21:05:54.211 [Lua] Peer 11000010348a16a has loaded the level but not all enemies, so we wait
21:05:54.353 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010348a16a, connection_key=4)
21:05:54.354 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:05:54.354 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
21:05:54.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:36 my_peer_id:110000104674122
21:05:56.655 [EACServer] [22:05:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:05:59.893 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
21:05:59.893 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
21:06:01.333 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:06:01.333 [Lua] [Matchmaking] Got a handshake request from 11000010348a16a with user name 'G.I. Jockey'
21:06:01.333 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
21:06:01.333 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
21:06:01.346 [Lua] Breedfreezer (server) starting a hot join sync
21:06:01.346 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
21:06:01.346 [Lua] RemotePlayer:create_game_object( ) 48
21:06:01.364 [Lua] player (11000010348a16a,1) was put into party 1
21:06:01.364 [Lua] Assigning peer(11000010348a16a:1) to profile(2) career(1)
21:06:01.364 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010348a16a) local_player_id(1) profile_index(2) career_index(1)
21:06:01.364 [Lua] Set lobby begin:
21:06:01.364 [Lua] Lobby data twitch_enabled = false
21:06:01.364 [Lua] Lobby data power_level = 835
21:06:01.364 [Lua] Lobby data unique_server_name = KARL FRANZ
21:06:01.364 [Lua] Lobby data difficulty_tweak = 0
21:06:01.364 [Lua] Lobby data host = 110000104674122
21:06:01.364 [Lua] Lobby data game_mode = 3
21:06:01.364 [Lua] Lobby data is_private = true
21:06:01.364 [Lua] Lobby data match_started = true
21:06:01.364 [Lua] Lobby data mechanism = adventure
21:06:01.364 [Lua] Lobby data level_key = inn_level
21:06:01.364 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:06:01.365 [Lua] Lobby data selected_level_key = inn_level
21:06:01.365 [Lua] Lobby data difficulty = cataclysm_3
21:06:01.365 [Lua] Lobby data quick_game = false
21:06:01.365 [Lua] Lobby data weave_index = 110
21:06:01.365 [Lua] Lobby data matchmaking = false
21:06:01.365 [Lua] Lobby data weave_name = weave_110
21:06:01.365 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:06:01.365 [Lua] Lobby data num_players = 4
21:06:01.365 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:06:01.365 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:06:01.365 [Lua] Lobby data country_code = DE
21:06:01.365 [Lua] Lobby data player_slot_3 = 0:0
21:06:01.365 [Lua] Lobby data eac_authorized = true
21:06:01.365 [Lua] Set lobby end.
21:06:01.365 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
21:06:01.365 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
21:06:01.365 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
21:06:01.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
21:06:01.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:06:01.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
21:06:01.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:06:01.371 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
21:06:01.371 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
21:06:01.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
21:06:01.526 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:06:01.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read,
21:06:01.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read,
21:06:01.526 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:06:01.526 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
21:06:01.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:37 my_peer_id:110000104674122
21:06:01.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:37 my_peer_id:110000104674122
21:06:01.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:37 my_peer_id:110000104674122
21:06:01.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:37 my_peer_id:110000104674122
21:06:01.531 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
21:06:01.535 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:37 my_peer_id:110000104674122
21:06:01.535 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient, async-read,
21:06:01.535 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
21:06:01.535 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
21:06:01.535 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
21:06:01.535 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:06:01.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:06:01.535 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
21:06:01.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:06:01.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
21:06:01.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:06:01.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:06:01.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:06:01.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
21:06:01.592 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
21:06:01.592 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
21:06:01.592 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
21:06:01.749 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
21:06:01.749 [Lua] [PackageManager] Force_load: wwise/staff
21:06:01.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
21:06:01.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
21:06:01.872 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
21:06:01.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
21:06:02.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
21:06:02.184 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
21:06:02.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:06:02.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:06:02.755 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:06:02.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:06:02.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:06:02.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:06:02.935 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
21:06:03.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
21:06:03.025 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
21:06:03.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:06:03.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:06:03.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:06:03.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:06:03.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:06:03.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:06:03.249 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
21:06:03.591 [Lua] Set lobby begin:
21:06:03.591 [Lua] Lobby data twitch_enabled = false
21:06:03.591 [Lua] Lobby data power_level = 626
21:06:03.591 [Lua] Lobby data unique_server_name = KARL FRANZ
21:06:03.592 [Lua] Lobby data difficulty_tweak = 0
21:06:03.592 [Lua] Lobby data host = 110000104674122
21:06:03.592 [Lua] Lobby data game_mode = 3
21:06:03.592 [Lua] Lobby data is_private = true
21:06:03.592 [Lua] Lobby data match_started = true
21:06:03.592 [Lua] Lobby data mechanism = adventure
21:06:03.592 [Lua] Lobby data level_key = inn_level
21:06:03.592 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:06:03.592 [Lua] Lobby data selected_level_key = inn_level
21:06:03.592 [Lua] Lobby data difficulty = cataclysm_3
21:06:03.592 [Lua] Lobby data quick_game = false
21:06:03.592 [Lua] Lobby data weave_index = 110
21:06:03.592 [Lua] Lobby data matchmaking = false
21:06:03.592 [Lua] Lobby data weave_name = weave_110
21:06:03.592 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:06:03.592 [Lua] Lobby data num_players = 4
21:06:03.592 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:06:03.592 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:06:03.592 [Lua] Lobby data country_code = DE
21:06:03.593 [Lua] Lobby data player_slot_3 = 0:0
21:06:03.593 [Lua] Lobby data eac_authorized = true
21:06:03.593 [Lua] Set lobby end.
21:06:05.481 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:06:05.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
21:06:05.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:06:08.687 [Lua] Set lobby begin:
21:06:08.687 [Lua] Lobby data twitch_enabled = false
21:06:08.687 [Lua] Lobby data power_level = 835
21:06:08.687 [Lua] Lobby data unique_server_name = KARL FRANZ
21:06:08.687 [Lua] Lobby data difficulty_tweak = 0
21:06:08.687 [Lua] Lobby data host = 110000104674122
21:06:08.687 [Lua] Lobby data game_mode = 3
21:06:08.687 [Lua] Lobby data is_private = true
21:06:08.687 [Lua] Lobby data match_started = true
21:06:08.687 [Lua] Lobby data mechanism = adventure
21:06:08.687 [Lua] Lobby data level_key = inn_level
21:06:08.687 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:06:08.687 [Lua] Lobby data selected_level_key = inn_level
21:06:08.687 [Lua] Lobby data difficulty = cataclysm_3
21:06:08.687 [Lua] Lobby data quick_game = false
21:06:08.687 [Lua] Lobby data weave_index = 110
21:06:08.687 [Lua] Lobby data matchmaking = false
21:06:08.687 [Lua] Lobby data weave_name = weave_110
21:06:08.687 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:06:08.687 [Lua] Lobby data num_players = 4
21:06:08.687 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:06:08.687 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:06:08.687 [Lua] Lobby data country_code = DE
21:06:08.688 [Lua] Lobby data player_slot_3 = 0:0
21:06:08.688 [Lua] Lobby data eac_authorized = true
21:06:08.688 [Lua] Set lobby end.
21:06:10.879 [Lua] [IngameUI] menu view on_enter character_selection
21:06:10.879 [Lua] hero_fullscreen_menu_on_enter
21:06:10.881 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83100
21:06:10.883 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
21:06:10.893 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:10.893 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:10.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:10.894 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:10.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:10.894 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:10.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:06:10.912 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
21:06:11.750 [Lua] PlayFabMirrorBase:_commit_internal 18
21:06:11.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:06:11.753 [Lua] generate_backend_stats 110000104674122:1
21:06:11.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29
21:06:11.774 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:06:11.775 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
21:06:11.781 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 6
21:06:12.000 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
21:06:12.000 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29
21:06:12.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:06:12.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:06:12.357 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:12.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:06:12.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:06:12.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29
21:06:12.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
21:06:12.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
21:06:12.783 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
21:06:12.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:12.788 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:12.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:12.788 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:06:12.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:06:12.788 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView
21:06:12.820 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
21:06:12.823 [Lua] commit result success 18
21:06:13.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
21:06:13.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
21:06:13.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
21:06:13.322 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
21:06:13.322 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
21:06:13.921 [Lua] Assigning peer(110000104674122:1) to profile(3) career(4)
21:06:13.921 [Lua] Set lobby begin:
21:06:13.921 [Lua] Lobby data twitch_enabled = false
21:06:13.921 [Lua] Lobby data power_level = 835
21:06:13.921 [Lua] Lobby data unique_server_name = KARL FRANZ
21:06:13.921 [Lua] Lobby data difficulty_tweak = 0
21:06:13.922 [Lua] Lobby data host = 110000104674122
21:06:13.922 [Lua] Lobby data game_mode = 3
21:06:13.922 [Lua] Lobby data is_private = true
21:06:13.922 [Lua] Lobby data match_started = true
21:06:13.922 [Lua] Lobby data mechanism = adventure
21:06:13.922 [Lua] Lobby data level_key = inn_level
21:06:13.922 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:06:13.922 [Lua] Lobby data selected_level_key = inn_level
21:06:13.922 [Lua] Lobby data difficulty = cataclysm_3
21:06:13.922 [Lua] Lobby data quick_game = false
21:06:13.922 [Lua] Lobby data weave_index = 110
21:06:13.922 [Lua] Lobby data matchmaking = false
21:06:13.922 [Lua] Lobby data weave_name = weave_110
21:06:13.922 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:06:13.922 [Lua] Lobby data num_players = 4
21:06:13.922 [Lua] Lobby data player_slot_5 = 0:0
21:06:13.922 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:06:13.922 [Lua] Lobby data country_code = DE
21:06:13.922 [Lua] Lobby data player_slot_3 = 0:0
21:06:13.923 [Lua] Lobby data eac_authorized = true
21:06:13.923 [Lua] Set lobby end.
21:06:13.923 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(3) career_index(4)
21:06:13.923 [Lua] Set lobby begin:
21:06:13.923 [Lua] Lobby data twitch_enabled = false
21:06:13.923 [Lua] Lobby data power_level = 835
21:06:13.923 [Lua] Lobby data unique_server_name = KARL FRANZ
21:06:13.923 [Lua] Lobby data difficulty_tweak = 0
21:06:13.923 [Lua] Lobby data host = 110000104674122
21:06:13.923 [Lua] Lobby data game_mode = 3
21:06:13.923 [Lua] Lobby data is_private = true
21:06:13.923 [Lua] Lobby data match_started = true
21:06:13.923 [Lua] Lobby data mechanism = adventure
21:06:13.923 [Lua] Lobby data level_key = inn_level
21:06:13.923 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:06:13.923 [Lua] Lobby data selected_level_key = inn_level
21:06:13.923 [Lua] Lobby data difficulty = cataclysm_3
21:06:13.923 [Lua] Lobby data quick_game = false
21:06:13.923 [Lua] Lobby data weave_index = 110
21:06:13.923 [Lua] Lobby data matchmaking = false
21:06:13.923 [Lua] Lobby data weave_name = weave_110
21:06:13.923 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:06:13.923 [Lua] Lobby data num_players = 4
21:06:13.923 [Lua] Lobby data player_slot_5 = 0:0
21:06:13.923 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:06:13.923 [Lua] Lobby data country_code = DE
21:06:13.924 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:06:13.924 [Lua] Lobby data eac_authorized = true
21:06:13.924 [Lua] Set lobby end.
21:06:13.924 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:110000104674122 | bw:11000010348a16a | es:0
21:06:13.924 [Lua]
21:06:13.924 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
21:06:13.924 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean)
21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean)
21:06:13.924 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
21:06:13.924 [Lua] [wwise/flamethrower] = false (boolean)
21:06:13.924 [Lua] [wwise/drakegun] = false (boolean)
21:06:13.924 [Lua] [wwise/coghammer] = false (boolean)
21:06:13.924 [Lua] [wwise/steampistol] = false (boolean)
21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean)
21:06:13.924 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean)
21:06:13.924 [Lua]
21:06:13.924 [Lua]
21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean)
21:06:13.924 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean)
21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean)
21:06:13.924 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
21:06:13.924 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1] = false (boolean)
21:06:13.924 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01] = false (boolean)
21:06:13.924 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean)
21:06:13.924 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean)
21:06:13.924 [Lua] [wwise/drakegun] = false (boolean)
21:06:13.924 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:06:13.924 [Lua] [wwise/flamethrower] = false (boolean)
21:06:13.924 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean)
21:06:13.924 [Lua] [wwise/steampistol] = false (boolean)
21:06:13.924 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
21:06:13.924 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:06:13.924 [Lua] [wwise/coghammer] = false (boolean)
21:06:13.924 [Lua]
21:06:13.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:38 my_peer_id:110000104674122
21:06:13.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:38 my_peer_id:110000104674122
21:06:13.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:38 my_peer_id:110000104674122
21:06:13.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:38 my_peer_id:110000104674122
21:06:13.930 [Lua] [GameNetworkManager] destroying game object with go_id=31
21:06:13.932 [Save] Saving `save_data`
21:06:13.935 [Save] Save done
21:06:13.935 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:38 my_peer_id:110000104674122
21:06:13.935 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
21:06:13.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:06:13.956 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:06:13.960 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
21:06:13.964 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:06:13.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:06:13.964 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient
21:06:13.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
21:06:13.964 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
21:06:13.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
21:06:13.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:06:13.965 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
21:06:13.965 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
21:06:13.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:06:13.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
21:06:14.048 [Lua] [IngameUI] menu view on_exit character_selection
21:06:14.056 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
21:06:14.056 [Lua] hero_fullscreen_menu_on_exit
21:06:14.058 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83100
21:06:14.058 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:06:14.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
21:06:14.127 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
21:06:14.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
21:06:14.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
21:06:14.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
21:06:14.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:06:14.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:06:14.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:06:14.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:06:14.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:06:14.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:06:14.738 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
21:06:14.854 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
21:06:14.854 [Lua] [PackageManager] Force_load: wwise/flamethrower
21:06:14.854 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
21:06:15.021 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
21:06:15.021 [Lua] [PackageManager] Force_load: wwise/drakegun
21:06:15.022 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
21:06:15.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
21:06:15.059 [Lua] [PackageManager] Force_load: wwise/coghammer
21:06:15.060 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
21:06:15.122 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
21:06:15.122 [Lua] [PackageManager] Force_load: wwise/steampistol
21:06:15.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:06:15.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:06:15.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:06:15.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
21:06:15.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
21:06:15.412 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
21:06:15.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:06:15.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:06:15.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:06:15.512 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38
21:06:17.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:06:17.658 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:06:17.658 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=51
21:06:17.658 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
21:06:18.994 [Lua] Set lobby begin:
21:06:18.994 [Lua] Lobby data twitch_enabled = false
21:06:18.994 [Lua] Lobby data power_level = 820
21:06:18.994 [Lua] Lobby data unique_server_name = KARL FRANZ
21:06:18.994 [Lua] Lobby data difficulty_tweak = 0
21:06:18.994 [Lua] Lobby data host = 110000104674122
21:06:18.994 [Lua] Lobby data game_mode = 3
21:06:18.994 [Lua] Lobby data is_private = true
21:06:18.994 [Lua] Lobby data match_started = true
21:06:18.994 [Lua] Lobby data mechanism = adventure
21:06:18.994 [Lua] Lobby data level_key = inn_level
21:06:18.994 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:06:18.994 [Lua] Lobby data selected_level_key = inn_level
21:06:18.994 [Lua] Lobby data difficulty = cataclysm_3
21:06:18.994 [Lua] Lobby data quick_game = false
21:06:18.994 [Lua] Lobby data weave_index = 110
21:06:18.994 [Lua] Lobby data matchmaking = false
21:06:18.994 [Lua] Lobby data weave_name = weave_110
21:06:18.994 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:06:18.994 [Lua] Lobby data num_players = 4
21:06:18.994 [Lua] Lobby data player_slot_5 = 0:0
21:06:18.995 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:06:18.995 [Lua] Lobby data country_code = DE
21:06:18.995 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:06:18.995 [Lua] Lobby data eac_authorized = true
21:06:18.995 [Lua] Set lobby end.
21:06:19.901 [Lua] [IngameUI] menu view on_enter start_game_view
21:06:19.906 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fa37350
21:06:19.906 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:06:19.908 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
21:06:19.908 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
21:06:19.908 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
21:06:19.908 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
21:06:19.916 [Lua] hardest
21:06:20.953 [Lua] [IngameUI] menu view on_exit start_game_view
21:06:20.953 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:06:20.953 [Save] Saving `save_data`
21:06:20.953 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
21:06:20.953 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
21:06:20.953 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
21:06:20.956 [Save] Save done
21:06:20.958 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fa37350
21:06:21.387 [Lua] [IngameUI] menu view on_enter hero_view
21:06:21.393 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83230
21:06:21.393 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
21:06:21.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
21:06:21.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:06:21.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
21:06:21.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:21.411 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:06:21.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:21.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:21.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:21.733 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:21.858 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:21.858 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:21.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:21.867 [Lua] cb_unit_spawned_unit_preview table: 00000000094AE990 units/ui/pup_weave_amulet/pup_weave_amulet
21:06:21.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:21.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:21.999 [Lua] [IngameUI] menu view on_exit hero_view
21:06:22.005 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83230
21:06:22.005 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
21:06:22.005 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
21:06:22.005 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:06:22.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:06:22.013 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:06:22.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:06:22.014 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
21:06:22.525 [Lua] [IngameUI] menu view on_enter hero_view
21:06:22.531 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83230
21:06:22.532 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
21:06:22.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
21:06:22.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:06:22.545 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
21:06:22.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:22.546 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:06:22.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:22.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:22.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:22.703 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:22.780 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:22.780 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:22.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:22.789 [Lua] cb_unit_spawned_unit_preview table: 00000000081B24D0 units/ui/pup_weave_amulet/pup_weave_amulet
21:06:22.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:22.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:23.819 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:06:23.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:06:23.825 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:06:23.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:06:23.826 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
21:06:23.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:23.836 [Lua] _create_item_block_option_entry 1.5707963249999999
21:06:23.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:23.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:28.605 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
21:06:28.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:06:28.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:06:28.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:28.614 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:06:28.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:28.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:28.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:28.775 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:28.852 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:28.852 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:28.853 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:28.860 [Lua] cb_unit_spawned_unit_preview table: 00000000106268E0 units/ui/pup_weave_amulet/pup_weave_amulet
21:06:28.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:28.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:29.835 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:06:29.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:06:29.842 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:06:29.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:06:29.843 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
21:06:29.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:29.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:29.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:30.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
21:06:30.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:06:30.529 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:06:30.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:30.531 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:06:30.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:30.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:30.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:30.690 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:30.771 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:30.771 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:30.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:30.778 [Lua] cb_unit_spawned_unit_preview table: 000000000ADB78E0 units/ui/pup_weave_amulet/pup_weave_amulet
21:06:30.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:30.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:31.455 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:06:31.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:06:31.462 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:06:31.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:06:31.463 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
21:06:31.492 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:06:31.602 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:31.602 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:31.610 [Lua] cb_unit_spawned_unit_preview table: 000000000BBDEC10 units/ui/pup_weave_amulet/pup_weave_amulet
21:06:37.214 [Lua] PlayFabMirrorBase:_commit_internal 19
21:06:37.214 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:06:37.218 [Lua] generate_backend_stats 110000104674122:1
21:06:37.235 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:06:37.235 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:06:37.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
21:06:37.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
21:06:37.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
21:06:37.673 [Lua] commit result success 19
21:06:45.585 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
21:06:45.590 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:06:45.591 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:06:45.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:45.593 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:06:45.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:06:45.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:45.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:06:45.754 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:45.846 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:45.846 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:06:45.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:45.854 [Lua] cb_unit_spawned_unit_preview table: 000000000AE7EB00 units/ui/pup_weave_amulet/pup_weave_amulet
21:06:45.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:45.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:06:46.334 [Lua] [IngameUI] menu view on_exit hero_view
21:06:46.340 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83230
21:06:46.340 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
21:06:46.340 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
21:06:46.340 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:06:46.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:06:46.347 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:06:46.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:06:46.348 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
21:07:05.701 [Lua] PlayFabMirrorBase:_commit_internal 20
21:07:05.701 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:07:05.705 [Lua] generate_backend_stats 110000104674122:1
21:07:05.721 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:07:05.721 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:07:05.726 [Lua] commit result success 20
21:07:11.823 [SteamVoipClient] select_out(11000010348a16a, on)
21:07:11.824 [SteamVoipClient] select_out(110000103737e0e, on)
21:07:11.824 [SteamVoipClient] select_out(110000104674122, on)
21:07:11.824 [SteamVoipClient] select_out(1100001057a793d, on)
21:07:11.889 [SteamVoipClient] select_out(11000010348a16a, off)
21:07:11.889 [SteamVoipClient] select_out(110000103737e0e, off)
21:07:11.889 [SteamVoipClient] select_out(110000104674122, off)
21:07:11.889 [SteamVoipClient] select_out(1100001057a793d, off)
21:07:56.655 [EACServer] [22:07:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:07:59.334 [Lua] [IngameUI] menu view on_enter hero_view
21:07:59.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83230
21:07:59.338 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
21:07:59.353 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
21:07:59.353 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:07:59.354 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
21:07:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:07:59.355 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:07:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:07:59.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:07:59.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:07:59.503 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:07:59.586 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:07:59.586 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:07:59.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:07:59.592 [Lua] cb_unit_spawned_unit_preview table: 00000000022D81B0 units/ui/pup_weave_amulet/pup_weave_amulet
21:07:59.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:07:59.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:08:00.024 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:08:00.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:08:00.025 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:08:00.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:08:00.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
21:08:00.052 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:08:00.142 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:08:00.142 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:08:00.150 [Lua] cb_unit_spawned_unit_preview table: 0000000002E94250 units/ui/pup_weave_amulet/pup_weave_amulet
21:08:06.445 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
21:08:06.445 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:08:06.446 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:08:06.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:08:06.447 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:08:06.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:08:06.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:08:06.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:08:06.600 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:08:06.677 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:08:06.677 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:08:06.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:08:06.684 [Lua] cb_unit_spawned_unit_preview table: 000000000172D100 units/ui/pup_weave_amulet/pup_weave_amulet
21:08:06.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:08:06.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:08:06.750 [Lua] [IngameUI] menu view on_exit hero_view
21:08:06.753 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83230
21:08:06.753 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
21:08:06.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
21:08:06.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:08:06.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:08:06.756 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:08:06.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:08:06.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
21:08:26.801 [Lua] PlayFabMirrorBase:_commit_internal 21
21:08:26.801 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:08:26.804 [Lua] generate_backend_stats 110000104674122:1
21:08:26.820 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:08:26.820 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:08:26.825 [Lua] commit result success 21
21:08:30.324 [Lua] [IngameUI] menu view on_enter start_game_view
21:08:30.326 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fa37350
21:08:30.326 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:08:30.328 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
21:08:30.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
21:08:30.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
21:08:30.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
21:08:30.333 [Lua] hardest
21:08:31.115 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
21:08:31.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
21:08:31.115 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
21:08:31.123 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
21:08:35.224 [Lua] [IngameUI] menu view on_exit start_game_view
21:08:35.224 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:08:35.224 [Save] Saving `save_data`
21:08:35.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
21:08:35.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
21:08:35.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
21:08:35.224 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
21:08:35.228 [Save] Save done
21:08:35.229 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fa37350
21:08:58.309 [Lua] [IngameUI] menu view on_enter hero_view
21:08:58.316 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fd83230
21:08:58.316 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
21:08:58.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
21:08:58.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:08:58.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
21:08:58.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:08:58.332 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:08:58.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:08:58.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:08:58.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:08:58.497 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:08:58.585 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:08:58.585 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:08:58.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:08:58.592 [Lua] cb_unit_spawned_unit_preview table: 000000000CA57D30 units/ui/pup_weave_amulet/pup_weave_amulet
21:08:58.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:08:58.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:08:59.139 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:08:59.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:08:59.145 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:08:59.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:08:59.146 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
21:08:59.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:08:59.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:08:59.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:09:01.754 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
21:09:01.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:09:01.758 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:09:01.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:09:01.760 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:09:01.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:09:01.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:09:01.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:09:01.907 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:09:01.994 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:09:01.994 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:09:01.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:09:02.002 [Lua] cb_unit_spawned_unit_preview table: 000000000EA67BC0 units/ui/pup_weave_amulet/pup_weave_amulet
21:09:02.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:09:02.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:09:02.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:09:02.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:09:02.333 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:09:02.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:09:02.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
21:09:02.360 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:09:02.454 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:09:02.454 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:09:02.461 [Lua] cb_unit_spawned_unit_preview table: 000000000B236520 units/ui/pup_weave_amulet/pup_weave_amulet
21:09:10.495 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
21:09:10.499 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:09:10.499 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:09:10.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:09:10.501 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:09:10.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:09:10.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:09:10.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:09:10.662 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:09:10.750 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:09:10.750 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:09:10.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:09:10.757 [Lua] cb_unit_spawned_unit_preview table: 000000000814B000 units/ui/pup_weave_amulet/pup_weave_amulet
21:09:10.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:09:10.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:09:10.790 [Lua] [IngameUI] menu view on_exit hero_view
21:09:10.795 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fd83230
21:09:10.795 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
21:09:10.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
21:09:10.795 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:09:10.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:09:10.801 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:09:10.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:09:10.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
21:09:22.065 [Lua] PlayFabMirrorBase:_commit_internal 22
21:09:22.065 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:09:22.069 [Lua] generate_backend_stats 110000104674122:1
21:09:22.086 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32
21:09:22.091 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:09:22.097 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 7
21:09:22.329 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
21:09:22.329 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32
21:09:22.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32
21:09:22.766 [Lua] commit result success 22
21:09:56.655 [EACServer] [22:09:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:10:47.633 [SteamVoipClient] select_out(11000010348a16a, on)
21:10:47.633 [SteamVoipClient] select_out(110000103737e0e, on)
21:10:47.633 [SteamVoipClient] select_out(110000104674122, on)
21:10:47.633 [SteamVoipClient] select_out(1100001057a793d, on)
21:10:47.703 [SteamVoipClient] select_out(11000010348a16a, off)
21:10:47.703 [SteamVoipClient] select_out(110000103737e0e, off)
21:10:47.703 [SteamVoipClient] select_out(110000104674122, off)
21:10:47.703 [SteamVoipClient] select_out(1100001057a793d, off)
21:11:00.668 [SteamVoipClient] select_out(11000010348a16a, on)
21:11:00.668 [SteamVoipClient] select_out(110000103737e0e, on)
21:11:00.668 [SteamVoipClient] select_out(110000104674122, on)
21:11:00.668 [SteamVoipClient] select_out(1100001057a793d, on)
21:11:00.727 [SteamVoipClient] select_out(11000010348a16a, off)
21:11:00.727 [SteamVoipClient] select_out(110000103737e0e, off)
21:11:00.727 [SteamVoipClient] select_out(110000104674122, off)
21:11:00.727 [SteamVoipClient] select_out(1100001057a793d, off)
21:11:01.169 [SteamVoipClient] select_out(11000010348a16a, on)
21:11:01.169 [SteamVoipClient] select_out(110000103737e0e, on)
21:11:01.169 [SteamVoipClient] select_out(110000104674122, on)
21:11:01.169 [SteamVoipClient] select_out(1100001057a793d, on)
21:11:01.251 [SteamVoipClient] select_out(11000010348a16a, off)
21:11:01.251 [SteamVoipClient] select_out(110000103737e0e, off)
21:11:01.251 [SteamVoipClient] select_out(110000104674122, off)
21:11:01.251 [SteamVoipClient] select_out(1100001057a793d, off)
21:11:27.496 [Lua] [Matchmaking] Cancelling matchmaking
21:11:27.496 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:11:32.067 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:11:32.067 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:11:32.069 [Lua] Set lobby begin:
21:11:32.069 [Lua] Lobby data twitch_enabled = false
21:11:32.069 [Lua] Lobby data power_level = 820
21:11:32.069 [Lua] Lobby data unique_server_name = KARL FRANZ
21:11:32.069 [Lua] Lobby data difficulty_tweak = 0
21:11:32.069 [Lua] Lobby data host = 110000104674122
21:11:32.069 [Lua] Lobby data game_mode = 3
21:11:32.069 [Lua] Lobby data is_private = true
21:11:32.069 [Lua] Lobby data match_started = true
21:11:32.069 [Lua] Lobby data mechanism = adventure
21:11:32.069 [Lua] Lobby data level_key = inn_level
21:11:32.069 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:11:32.069 [Lua] Lobby data selected_level_key = inn_level
21:11:32.069 [Lua] Lobby data difficulty = cataclysm_3
21:11:32.069 [Lua] Lobby data quick_game = false
21:11:32.069 [Lua] Lobby data weave_index = 110
21:11:32.069 [Lua] Lobby data matchmaking = false
21:11:32.069 [Lua] Lobby data weave_name = weave_110
21:11:32.069 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:11:32.070 [Lua] Lobby data num_players = 4
21:11:32.070 [Lua] Lobby data player_slot_5 = 0:0
21:11:32.070 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:11:32.070 [Lua] Lobby data country_code = DE
21:11:32.070 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:11:32.070 [Lua] Lobby data eac_authorized = true
21:11:32.070 [Lua] Set lobby end.
21:11:32.070 [Lua] [PartyManager] Leader is set to 110000104674122
21:11:32.070 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
21:11:32.070 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
21:11:32.070 [Lua] Set lobby begin:
21:11:32.070 [Lua] Lobby data twitch_enabled = false
21:11:32.070 [Lua] Lobby data power_level = 820
21:11:32.070 [Lua] Lobby data unique_server_name = KARL FRANZ
21:11:32.070 [Lua] Lobby data difficulty_tweak = 0
21:11:32.070 [Lua] Lobby data host = 110000104674122
21:11:32.070 [Lua] Lobby data game_mode = 9
21:11:32.070 [Lua] Lobby data is_private = true
21:11:32.070 [Lua] Lobby data match_started = true
21:11:32.070 [Lua] Lobby data mechanism = adventure
21:11:32.071 [Lua] Lobby data level_key = inn_level
21:11:32.071 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:11:32.071 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:11:32.071 [Lua] Lobby data difficulty = cataclysm_3
21:11:32.071 [Lua] Lobby data quick_game = false
21:11:32.071 [Lua] Lobby data weave_index = 110
21:11:32.071 [Lua] Lobby data matchmaking = false
21:11:32.071 [Lua] Lobby data weave_name = weave_110
21:11:32.071 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:11:32.071 [Lua] Lobby data num_players = 4
21:11:32.071 [Lua] Lobby data player_slot_5 = 0:0
21:11:32.071 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:11:32.071 [Lua] Lobby data country_code = DE
21:11:32.071 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:11:32.071 [Lua] Lobby data eac_authorized = true
21:11:32.071 [Lua] Set lobby end.
21:11:32.071 [Lua] Set lobby begin:
21:11:32.071 [Lua] Lobby data twitch_enabled = false
21:11:32.071 [Lua] Lobby data power_level = 820
21:11:32.071 [Lua] Lobby data unique_server_name = KARL FRANZ
21:11:32.071 [Lua] Lobby data difficulty_tweak = 0
21:11:32.071 [Lua] Lobby data host = 110000104674122
21:11:32.071 [Lua] Lobby data game_mode = 9
21:11:32.072 [Lua] Lobby data is_private = true
21:11:32.072 [Lua] Lobby data match_started = true
21:11:32.072 [Lua] Lobby data mechanism = adventure
21:11:32.072 [Lua] Lobby data level_key = inn_level
21:11:32.072 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:11:32.072 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:11:32.072 [Lua] Lobby data difficulty = cataclysm_3
21:11:32.072 [Lua] Lobby data quick_game = false
21:11:32.072 [Lua] Lobby data weave_index = 110
21:11:32.072 [Lua] Lobby data matchmaking = false
21:11:32.072 [Lua] Lobby data weave_name = weave_110
21:11:32.072 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:11:32.072 [Lua] Lobby data num_players = 4
21:11:32.072 [Lua] Lobby data player_slot_5 = 0:0
21:11:32.072 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:11:32.072 [Lua] Lobby data country_code = DE
21:11:32.072 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:11:32.072 [Lua] Lobby data eac_authorized = true
21:11:32.072 [Lua] Set lobby end.
21:11:32.073 [Lua] [ChatManager][1]System: Starting hosted game...
21:11:32.073 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:11:32.073 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:11:33.027 [Lua] Set lobby begin:
21:11:33.027 [Lua] Lobby data twitch_enabled = false
21:11:33.027 [Lua] Lobby data power_level = 967
21:11:33.027 [Lua] Lobby data unique_server_name = KARL FRANZ
21:11:33.027 [Lua] Lobby data difficulty_tweak = 0
21:11:33.027 [Lua] Lobby data host = 110000104674122
21:11:33.027 [Lua] Lobby data game_mode = 9
21:11:33.027 [Lua] Lobby data is_private = true
21:11:33.027 [Lua] Lobby data match_started = true
21:11:33.027 [Lua] Lobby data mechanism = adventure
21:11:33.027 [Lua] Lobby data level_key = inn_level
21:11:33.027 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:11:33.027 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:11:33.027 [Lua] Lobby data difficulty = cataclysm_3
21:11:33.027 [Lua] Lobby data quick_game = false
21:11:33.027 [Lua] Lobby data weave_index = 110
21:11:33.027 [Lua] Lobby data matchmaking = false
21:11:33.027 [Lua] Lobby data weave_name = weave_110
21:11:33.027 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:11:33.027 [Lua] Lobby data num_players = 4
21:11:33.027 [Lua] Lobby data player_slot_5 = 0:0
21:11:33.027 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:11:33.028 [Lua] Lobby data country_code = DE
21:11:33.028 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:11:33.028 [Lua] Lobby data eac_authorized = true
21:11:33.028 [Lua] Set lobby end.
21:11:38.025 [Lua] Set lobby begin:
21:11:38.025 [Lua] Lobby data twitch_enabled = false
21:11:38.025 [Lua] Lobby data power_level = 1100
21:11:38.025 [Lua] Lobby data unique_server_name = KARL FRANZ
21:11:38.025 [Lua] Lobby data difficulty_tweak = 0
21:11:38.025 [Lua] Lobby data host = 110000104674122
21:11:38.026 [Lua] Lobby data game_mode = 9
21:11:38.026 [Lua] Lobby data is_private = true
21:11:38.026 [Lua] Lobby data match_started = true
21:11:38.026 [Lua] Lobby data mechanism = adventure
21:11:38.026 [Lua] Lobby data level_key = inn_level
21:11:38.026 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:11:38.026 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:11:38.026 [Lua] Lobby data difficulty = cataclysm_3
21:11:38.026 [Lua] Lobby data quick_game = false
21:11:38.026 [Lua] Lobby data weave_index = 110
21:11:38.026 [Lua] Lobby data matchmaking = false
21:11:38.026 [Lua] Lobby data weave_name = weave_110
21:11:38.026 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:11:38.026 [Lua] Lobby data num_players = 4
21:11:38.026 [Lua] Lobby data player_slot_5 = 0:0
21:11:38.026 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:11:38.026 [Lua] Lobby data country_code = DE
21:11:38.026 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:11:38.026 [Lua] Lobby data eac_authorized = true
21:11:38.026 [Lua] Set lobby end.
21:11:39.433 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:11:39.433 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:11:39.565 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
21:11:39.565 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
21:11:39.565 [Lua] Set lobby begin:
21:11:39.565 [Lua] Lobby data twitch_enabled = false
21:11:39.565 [Lua] Lobby data power_level = 1100
21:11:39.565 [Lua] Lobby data unique_server_name = KARL FRANZ
21:11:39.565 [Lua] Lobby data difficulty_tweak = 0
21:11:39.565 [Lua] Lobby data host = 110000104674122
21:11:39.565 [Lua] Lobby data game_mode = 9
21:11:39.565 [Lua] Lobby data is_private = true
21:11:39.565 [Lua] Lobby data match_started = true
21:11:39.565 [Lua] Lobby data mechanism = adventure
21:11:39.565 [Lua] Lobby data level_key = inn_level
21:11:39.565 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:11:39.565 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:11:39.565 [Lua] Lobby data difficulty = cataclysm_3
21:11:39.565 [Lua] Lobby data quick_game = false
21:11:39.565 [Lua] Lobby data weave_index = 110
21:11:39.566 [Lua] Lobby data matchmaking = false
21:11:39.566 [Lua] Lobby data weave_name = weave_110
21:11:39.566 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:11:39.566 [Lua] Lobby data num_players = 4
21:11:39.566 [Lua] Lobby data player_slot_5 = 0:0
21:11:39.566 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:11:39.566 [Lua] Lobby data country_code = DE
21:11:39.566 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:11:39.566 [Lua] Lobby data eac_authorized = true
21:11:39.566 [Lua] Set lobby end.
21:11:39.568 [Lua] Set lobby begin:
21:11:39.568 [Lua] Lobby data twitch_enabled = false
21:11:39.568 [Lua] Lobby data power_level = 1100
21:11:39.568 [Lua] Lobby data unique_server_name = KARL FRANZ
21:11:39.568 [Lua] Lobby data difficulty_tweak = 0
21:11:39.568 [Lua] Lobby data host = 110000104674122
21:11:39.568 [Lua] Lobby data game_mode = 9
21:11:39.568 [Lua] Lobby data is_private = true
21:11:39.568 [Lua] Lobby data match_started = true
21:11:39.568 [Lua] Lobby data mechanism = adventure
21:11:39.568 [Lua] Lobby data level_key = inn_level
21:11:39.568 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:11:39.569 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:11:39.569 [Lua] Lobby data difficulty = cataclysm_3
21:11:39.569 [Lua] Lobby data quick_game = false
21:11:39.569 [Lua] Lobby data weave_index = 110
21:11:39.569 [Lua] Lobby data matchmaking = false
21:11:39.569 [Lua] Lobby data weave_name = weave_110
21:11:39.569 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:11:39.569 [Lua] Lobby data num_players = 4
21:11:39.569 [Lua] Lobby data player_slot_5 = 0:0
21:11:39.569 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:11:39.569 [Lua] Lobby data country_code = DE
21:11:39.569 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:11:39.569 [Lua] Lobby data eac_authorized = true
21:11:39.569 [Lua] Set lobby end.
21:11:39.569 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
21:11:39.569 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
21:11:39.569 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
21:11:39.569 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
21:11:39.569 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
21:11:39.569 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
21:11:39.569 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:11:39.569 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
21:11:39.569 [Lua] Complete level triggered.
21:11:39.571 [Save] Saving `save_data`
21:11:39.571 [Lua] gm_event_end_conditions_met false false
21:11:39.571 [Lua] PlayFabMirrorBase:_commit_internal nil
21:11:39.571 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:11:39.574 [Save] Save done
21:11:39.574 [Save] Saving `save_data`
21:11:39.574 [Lua] generate_backend_stats 110000104674122:1
21:11:39.576 [Save] Save done
21:11:39.590 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:11:39.590 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:11:39.590 [Save] Saving `save_data`
21:11:39.591 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
21:11:39.591 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
21:11:39.591 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:11:39.591 [Lua] [GameNetworkManager] Leaving game...
21:11:39.591 [Lua] [GameNetworkManager] Shutting down game session host.
21:11:39.591 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:11:39.591 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:11:39.591 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=363.96
21:11:39.594 [Save] Save done
21:11:39.594 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:11:39.595 [Lua] commit result success 23
21:11:41.611 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:11:41.611 [Lua] [Managers] Calling function on all managers:
21:11:41.612 [Lua] Clearing all global lookup lists
21:11:41.612 [Lua] [IngamePlayerListUI] - Destroy
21:11:41.612 [Lua] [EquipmentUI] - Destroy
21:11:41.612 [Lua] [AbilityUI] - Destroy
21:11:41.612 [Lua] [GamePadAbilityUI] - Destroy
21:11:41.612 [Lua] [GamePadEquipmentUI] - Destroy
21:11:41.612 [Lua] [IngameUI] destroy
21:11:41.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
21:11:41.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
21:11:41.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:11:41.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3
21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2
21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1
21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
21:11:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
21:11:41.621 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
21:11:41.664 [Lua] [Managers] Destroying manager group:
21:11:41.669 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:11:41.734 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:11:41.734 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
21:11:41.734 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:11:41.734 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0
21:11:41.734 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:11:41.735 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 38, User: 110000104674122 "KARL FRANZ"
<>
21:11:41.735 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 8379559; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FA43AD0
[3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame
[5] self = table: 00000000004C2A40; application_shutdown = nil; unit_spawner = table: 000000000F5C6F70; world = [World]; unit_storage = table: 000000000F5C6E90; units = table: 000000000E9E2CE0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000004C2A40
[8] self = table: 00000000031FB070; dt = 0.0061438833363354206; t = 2255.0736264473526; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0061438833363354206; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061438833363354206; t = 2255.0736264473526
[10] dt = 0.0061438833363354206
[2] server = table: 0000000000FA76C0; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; loaded_level = "inn_level"; resend_post_game_timer = 1.8804476144723594;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940;
[5] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 362.16486192103474; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0061438833363354206; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 363.95882319286466; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0;
<>
<>
21:11:41.735 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
21:11:41.735 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
21:11:41.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0
21:11:41.735 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:11:41.736 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 39, User: 110000104674122 "KARL FRANZ"
<>
21:11:41.736 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 8379559; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FA43AD0
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 00000000004C2A40; application_shutdown = nil; unit_spawner = table: 000000000F5C6F70; world = [World]; unit_storage = table: 000000000F5C6E90; units = table: 000000000E9E2CE0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000004C2A40
[8] self = table: 00000000031FB070; dt = 0.0061438833363354206; t = 2255.0736264473526; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0061438833363354206; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061438833363354206; t = 2255.0736264473526
[10] dt = 0.0061438833363354206
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940;
[5] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 362.16486192103474; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0061438833363354206; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 363.95882319286466; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0;
<>
<>
21:11:41.736 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
21:11:41.736 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
21:11:41.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0
21:11:41.736 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:11:41.736 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 40, User: 110000104674122 "KARL FRANZ"
<>
21:11:41.737 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 8379559; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FA43AD0
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 00000000004C2A40; application_shutdown = nil; unit_spawner = table: 000000000F5C6F70; world = [World]; unit_storage = table: 000000000F5C6E90; units = table: 000000000E9E2CE0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000004C2A40
[8] self = table: 00000000031FB070; dt = 0.0061438833363354206; t = 2255.0736264473526; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0061438833363354206; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061438833363354206; t = 2255.0736264473526
[10] dt = 0.0061438833363354206
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940;
[5] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 362.16486192103474; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0061438833363354206; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 363.95882319286466; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0;
<>
<>
21:11:41.737 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
21:11:41.737 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:11:41.737 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0
21:11:41.737 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:11:41.737 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 41, User: 110000104674122 "KARL FRANZ"
<>
21:11:41.738 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 8379559; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FA43AD0
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 00000000004C2A40; application_shutdown = nil; unit_spawner = table: 000000000F5C6F70; world = [World]; unit_storage = table: 000000000F5C6E90; units = table: 000000000E9E2CE0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000004C2A40
[8] self = table: 00000000031FB070; dt = 0.0061438833363354206; t = 2255.0736264473526; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0061438833363354206; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061438833363354206; t = 2255.0736264473526
[10] dt = 0.0061438833363354206
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000031CBD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BED9940;
[5] world_name = "level_world"; entity_system_bag = table: 00000000094AE9D0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BF475E0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000DA19FB0; statistics_db = table: 0000000008185DB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 362.16486192103474; input_manager = table: 000000000B12E380; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DBAF7E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BED9940; world = [World]; dt = 0.0061438833363354206; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 363.95882319286466; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000EC22FF0; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000004C2A40;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F9710B0;
<>
<>
21:11:41.738 [Lua] [Matchmaking] unregister rpcs
21:11:41.738 [Lua] ############### UNLOADING PACKAGES ###############
21:11:41.738 [Lua] [Managers] Calling function on all managers:
21:11:41.738 [Lua] [Managers] Destroying manager group:
21:11:41.738 [Lua] [Gamestate] Enter state StateLoading
21:11:41.739 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:11:41.739 [Lua] [Matchmaking] register rpcs
21:11:41.740 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:11:41.740 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:11:41.740 [Lua] Set lobby begin:
21:11:41.740 [Lua] Lobby data twitch_enabled = false
21:11:41.740 [Lua] Lobby data power_level = 0
21:11:41.740 [Lua] Lobby data unique_server_name = KARL FRANZ
21:11:41.740 [Lua] Lobby data difficulty_tweak = 0
21:11:41.740 [Lua] Lobby data host = 110000104674122
21:11:41.740 [Lua] Lobby data game_mode = 9
21:11:41.740 [Lua] Lobby data is_private = true
21:11:41.740 [Lua] Lobby data match_started = true
21:11:41.740 [Lua] Lobby data mechanism = adventure
21:11:41.741 [Lua] Lobby data level_key = inn_level
21:11:41.741 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:11:41.741 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:11:41.741 [Lua] Lobby data difficulty = cataclysm_3
21:11:41.741 [Lua] Lobby data quick_game = false
21:11:41.741 [Lua] Lobby data weave_index = 110
21:11:41.741 [Lua] Lobby data matchmaking = false
21:11:41.741 [Lua] Lobby data weave_name = weave_110
21:11:41.741 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:11:41.741 [Lua] Lobby data num_players = 4
21:11:41.741 [Lua] Lobby data player_slot_5 = 0:0
21:11:41.741 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:11:41.741 [Lua] Lobby data country_code = DE
21:11:41.741 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:11:41.741 [Lua] Lobby data eac_authorized = true
21:11:41.741 [Lua] Set lobby end.
21:11:41.741 [Lua] registering RPCs
21:11:41.741 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:11:41.742 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:11:41.742 [Lua] Set lobby begin:
21:11:41.742 [Lua] Lobby data twitch_enabled = false
21:11:41.742 [Lua] Lobby data power_level = 0
21:11:41.742 [Lua] Lobby data unique_server_name = KARL FRANZ
21:11:41.742 [Lua] Lobby data difficulty_tweak = 0
21:11:41.742 [Lua] Lobby data host = 110000104674122
21:11:41.742 [Lua] Lobby data game_mode = 9
21:11:41.742 [Lua] Lobby data is_private = true
21:11:41.742 [Lua] Lobby data match_started = true
21:11:41.742 [Lua] Lobby data mechanism = adventure
21:11:41.742 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:11:41.742 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:11:41.742 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:11:41.742 [Lua] Lobby data difficulty = cataclysm_3
21:11:41.742 [Lua] Lobby data quick_game = false
21:11:41.742 [Lua] Lobby data weave_index = 110
21:11:41.742 [Lua] Lobby data matchmaking = false
21:11:41.742 [Lua] Lobby data weave_name = weave_110
21:11:41.742 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:11:41.742 [Lua] Lobby data num_players = 4
21:11:41.742 [Lua] Lobby data player_slot_5 = 0:0
21:11:41.742 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:11:41.742 [Lua] Lobby data country_code = DE
21:11:41.743 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:11:41.743 [Lua] Lobby data eac_authorized = true
21:11:41.743 [Lua] Set lobby end.
21:11:41.743 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:11:41.746 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
21:11:41.746 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:11:41.746 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
21:11:41.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:11:41.747 [Umbra] Unload tome
21:11:41.747 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:11:41.845 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:11:41.845 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
21:11:41.845 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
21:11:41.845 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
21:11:41.845 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
21:11:41.845 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
21:11:41.845 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
21:11:42.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
21:11:42.159 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
21:11:42.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
21:11:45.835 [Lua] ### Sending rpc_level_loaded
21:11:45.835 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124
21:11:45.835 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
21:11:45.836 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
21:11:45.836 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
21:11:45.852 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
21:11:45.852 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
21:11:46.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
21:11:46.677 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
21:11:46.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
21:11:47.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
21:11:47.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
21:11:47.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:11:47.516 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
21:11:47.590 [Lua] ### Sending rpc_level_loaded
21:11:47.590 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124
21:11:47.590 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
21:11:47.591 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:11:47.591 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:11:47.609 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:11:47.609 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:11:47.775 [Lua] ### Sending rpc_level_loaded
21:11:47.775 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124
21:11:47.775 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
21:11:47.776 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:11:47.776 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
21:11:47.793 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
21:11:47.793 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
21:11:48.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:11:48.077 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:11:48.095 [Lua] [LevelTransitionHandler] Level load completed!
21:11:48.095 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 8379559 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
21:11:48.112 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:11:48.112 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
21:11:48.112 [Lua] load_startup_enemy_packages: --------------
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] chaos_spawn
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] chaos_troll
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_rat_ogre
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_stormfiend
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] beastmen_minotaur
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] chaos_plague_sorcerer
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] chaos_corruptor_sorcerer
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_gutter_runner
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_pack_master
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_poison_wind_globadier
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_ratling_gunner
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_warpfire_thrower
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] chaos_vortex_sorcerer
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] beastmen_standard_bearer
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] chaos_vortex
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] critter_rat
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] critter_pig
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_storm_vermin_with_shield
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] beastmen_gor
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] beastmen_ungor_archer
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] beastmen_ungor
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_clan_rat
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_slave
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_clan_rat_with_shield
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_storm_vermin
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] beastmen_bestigor
21:11:48.112 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:11:48.112 [Lua] skaven_plague_monk
21:11:48.116 [Lua] ### Sending rpc_level_loaded
21:11:48.116 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124
21:11:48.116 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
21:11:48.132 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
21:11:48.132 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
21:11:48.150 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
21:11:48.150 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
21:11:48.151 [Lua] ### Sending rpc_level_loaded
21:11:48.151 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124
21:11:48.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:11:48.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:11:48.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:11:48.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:11:48.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:11:48.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:11:48.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:11:48.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:11:48.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:11:49.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:11:49.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:11:49.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:11:50.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:11:50.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:11:50.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:11:50.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:11:50.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:11:50.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:11:50.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:11:50.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:11:50.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:11:50.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:11:50.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:11:50.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:11:50.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:11:50.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:11:50.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:11:51.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:11:51.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:11:51.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:11:51.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:11:51.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:11:51.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:11:51.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:11:51.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:11:51.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:11:52.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:11:52.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:11:52.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:11:52.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:11:52.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:11:52.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:11:52.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:11:52.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:11:52.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:11:52.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:11:52.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:11:52.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:11:53.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:11:53.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:11:53.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:11:53.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:39 my_peer_id:110000104674122
21:11:53.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:39 my_peer_id:110000104674122
21:11:53.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:39 my_peer_id:110000104674122
21:11:53.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:39 my_peer_id:110000104674122
21:11:53.354 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:39 my_peer_id:110000104674122
21:11:53.354 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
21:11:53.354 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
21:11:53.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:53.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:53.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:53.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:11:53.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:11:53.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:11:53.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:11:53.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient
21:11:53.405 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
21:11:53.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:11:54.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:11:54.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:11:54.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:11:55.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:11:55.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:11:55.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:11:55.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:11:55.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:11:55.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:11:56.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:11:56.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:11:56.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:11:56.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:11:56.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:11:56.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:11:56.655 [EACServer] [22:11:56:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:11:56.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:40 my_peer_id:110000104674122
21:11:56.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:40 my_peer_id:110000104674122
21:11:56.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:40 my_peer_id:110000104674122
21:11:56.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:40 my_peer_id:110000104674122
21:11:56.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:40 my_peer_id:110000104674122
21:11:56.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:56.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:56.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:56.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
21:11:56.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:11:56.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
21:11:56.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:11:56.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:11:56.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:11:57.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:11:57.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:11:57.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:11:57.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:11:57.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:11:57.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:11:58.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:11:58.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:11:58.081 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
21:11:58.083 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
21:11:58.083 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:11:58.083 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:11:58.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:41 my_peer_id:110000104674122
21:11:58.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:41 my_peer_id:110000104674122
21:11:58.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:41 my_peer_id:110000104674122
21:11:58.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:41 my_peer_id:110000104674122
21:11:58.113 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:41 my_peer_id:110000104674122
21:11:58.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
21:11:58.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:58.113 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:11:58.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:58.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
21:11:58.146 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:11:58.146 [Lua] [PackageManager] Force_load: wwise/crossbow
21:11:58.147 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:11:58.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
21:11:58.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:11:58.165 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
21:11:58.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient
21:11:58.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient
21:11:58.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:11:58.214 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:11:58.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:11:58.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:11:58.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:11:58.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:11:58.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:11:58.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:11:58.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:11:58.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:11:58.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:11:58.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:11:58.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:11:58.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:11:58.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:11:59.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:11:59.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:11:59.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:11:59.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:42 my_peer_id:110000104674122
21:11:59.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:42 my_peer_id:110000104674122
21:11:59.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:42 my_peer_id:110000104674122
21:11:59.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:42 my_peer_id:110000104674122
21:11:59.198 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:42 my_peer_id:110000104674122
21:11:59.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:59.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:59.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
21:11:59.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
21:11:59.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:11:59.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:11:59.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:11:59.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:11:59.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:11:59.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
21:11:59.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
21:11:59.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
21:11:59.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:11:59.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:11:59.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:11:59.908 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:11:59.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:11:59.974 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:11:59.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:12:00.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:12:00.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:12:00.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01
21:12:00.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01
21:12:00.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01
21:12:00.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:12:00.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:12:00.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:12:00.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:12:00.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:12:00.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:12:00.755 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42
21:12:00.756 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:12:00.756 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
21:12:00.756 [Umbra] Init version: 3.4.15 :: 16 threads
21:12:00.998 [Lua] Async level spawning done
21:12:00.998 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:12:01.976 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:12:01.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:12:01.977 [Lua] [Matchmaking] unregister rpcs
21:12:01.977 [Lua] Set lobby begin:
21:12:01.977 [Lua] Lobby data twitch_enabled = false
21:12:01.977 [Lua] Lobby data power_level = 0
21:12:01.977 [Lua] Lobby data unique_server_name = KARL FRANZ
21:12:01.977 [Lua] Lobby data difficulty_tweak = 0
21:12:01.977 [Lua] Lobby data host = 110000104674122
21:12:01.977 [Lua] Lobby data game_mode = 9
21:12:01.977 [Lua] Lobby data is_private = true
21:12:01.977 [Lua] Lobby data match_started = true
21:12:01.977 [Lua] Lobby data mechanism = adventure
21:12:01.977 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:12:01.977 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:12:01.977 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:12:01.978 [Lua] Lobby data difficulty = cataclysm_3
21:12:01.978 [Lua] Lobby data quick_game = false
21:12:01.978 [Lua] Lobby data weave_index = 110
21:12:01.978 [Lua] Lobby data matchmaking = false
21:12:01.978 [Lua] Lobby data weave_name = weave_110
21:12:01.978 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:12:01.978 [Lua] Lobby data num_players = 4
21:12:01.978 [Lua] Lobby data player_slot_5 = 0:0
21:12:01.978 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:12:01.978 [Lua] Lobby data country_code = DE
21:12:01.978 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:12:01.978 [Lua] Lobby data eac_authorized = true
21:12:01.978 [Lua] Set lobby end.
21:12:01.978 [Lua] [Managers] Destroying manager group:
21:12:01.979 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
21:12:01.979 [Lua] [Gamestate] Enter StateIngame HOST
21:12:01.979 [Lua] [Managers] Calling function on all managers:
21:12:01.980 [Lua] <>level = dlc_scorpion_rubble_beasts<>
21:12:01.980 [Lua] Set lobby begin:
21:12:01.980 [Lua] Lobby data twitch_enabled = false
21:12:01.980 [Lua] Lobby data power_level = 0
21:12:01.980 [Lua] Lobby data unique_server_name = KARL FRANZ
21:12:01.980 [Lua] Lobby data difficulty_tweak = 0
21:12:01.980 [Lua] Lobby data host = 110000104674122
21:12:01.980 [Lua] Lobby data game_mode = 9
21:12:01.980 [Lua] Lobby data is_private = true
21:12:01.980 [Lua] Lobby data match_started = true
21:12:01.980 [Lua] Lobby data mechanism = adventure
21:12:01.980 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:12:01.980 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:12:01.980 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:12:01.980 [Lua] Lobby data difficulty = cataclysm_3
21:12:01.980 [Lua] Lobby data quick_game = false
21:12:01.980 [Lua] Lobby data weave_index = 110
21:12:01.980 [Lua] Lobby data matchmaking = false
21:12:01.980 [Lua] Lobby data weave_name = weave_110
21:12:01.980 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:12:01.980 [Lua] Lobby data num_players = 4
21:12:01.980 [Lua] Lobby data player_slot_5 = 0:0
21:12:01.980 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:12:01.981 [Lua] Lobby data country_code = DE
21:12:01.981 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:12:01.981 [Lua] Lobby data eac_authorized = true
21:12:01.981 [Lua] Set lobby end.
21:12:01.981 [Lua] [StateIngame] Server ingame
21:12:01.983 [Lua] Set lobby begin:
21:12:01.983 [Lua] Lobby data twitch_enabled = false
21:12:01.983 [Lua] Lobby data power_level = 0
21:12:01.984 [Lua] Lobby data unique_server_name = KARL FRANZ
21:12:01.984 [Lua] Lobby data difficulty_tweak = 0
21:12:01.984 [Lua] Lobby data host = 110000104674122
21:12:01.984 [Lua] Lobby data game_mode = 9
21:12:01.984 [Lua] Lobby data is_private = true
21:12:01.984 [Lua] Lobby data match_started = true
21:12:01.984 [Lua] Lobby data mechanism = adventure
21:12:01.984 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:12:01.984 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:12:01.984 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:12:01.984 [Lua] Lobby data difficulty = cataclysm_3
21:12:01.984 [Lua] Lobby data quick_game = false
21:12:01.984 [Lua] Lobby data weave_index = 110
21:12:01.984 [Lua] Lobby data matchmaking = false
21:12:01.984 [Lua] Lobby data weave_name = weave_110
21:12:01.985 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:12:01.985 [Lua] Lobby data num_players = 4
21:12:01.985 [Lua] Lobby data player_slot_5 = 0:0
21:12:01.985 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:12:01.985 [Lua] Lobby data country_code = DE
21:12:01.985 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:12:01.985 [Lua] Lobby data eac_authorized = true
21:12:01.985 [Lua] Set lobby end.
21:12:01.985 [Lua] [Matchmaking] register rpcs
21:12:01.985 [Lua] GameNetworkManager:init... creating game session
21:12:01.985 [Lua] Host GameSession.make_game_session_host with session:
21:12:01.985 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:12:01.985 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
21:12:01.985 [Lua] [GameNetworkManager] self.is_server = true
21:12:01.985 [Network] Setting artificial MTU limit to 65536
21:12:01.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 33
21:12:01.985 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
21:12:01.985 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
21:12:01.994 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
21:12:01.994 [Lua] pacing=disabled
21:12:01.994 [Lua] roaming=nil
21:12:01.994 [Lua] specials=disabled
21:12:01.994 [Lua] debug_color=maroon
21:12:01.994 [Lua] pack_spawning=skaven_beastmen
21:12:01.994 [Lua] contained_breeds=nil
21:12:01.994 [Lua] disabled=false
21:12:01.994 [Lua] boss=disabled
21:12:01.994 [Lua] horde=disabled
21:12:01.994 [Lua] name=weave_skaven_beastmen
21:12:01.994 [Lua] intensity=disabled
21:12:01.994 [Lua] ---
21:12:01.994 [Lua] [LevelAnalysis] set_random_seed( 4093782)
21:12:01.997 warning: [GwNav] NavData resource not loaded
21:12:01.997 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
21:12:01.997 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
21:12:01.999 [Lua] [AIInterestPointSystem] Level Seed: 4093782
21:12:01.999 [Lua]
21:12:01.999 [Lua] [entity_system_bag] = table
21:12:01.999 [Lua] [entity_system_bag] = metatable
21:12:01.999 [Lua] [startup_data] = table
21:12:01.999 [Lua] [entity_manager] = table
21:12:01.999 [Lua] [entity_manager] = metatable
21:12:01.999 [Lua] [unit_spawner] = table
21:12:01.999 [Lua] [unit_spawner] = metatable
21:12:01.999 [Lua] [unit_storage] = table
21:12:01.999 [Lua] [unit_storage] = metatable
21:12:01.999 [Lua] [dice_keeper] = table
21:12:01.999 [Lua] [dice_keeper] = metatable
21:12:01.999 [Lua] [is_server] = true (boolean)
21:12:01.999 [Lua] [world] = [World]
21:12:01.999 [Lua] [system_api] = table
21:12:01.999 [Lua] [entity_system] = table
21:12:01.999 [Lua] [entity_system] = metatable
21:12:01.999 [Lua] [network_lobby] = table
21:12:01.999 [Lua] [network_lobby] = metatable
21:12:01.999 [Lua] [profile_synchronizer] = table
21:12:01.999 [Lua] [profile_synchronizer] = metatable
21:12:01.999 [Lua] [level_transition_handler] = table
21:12:01.999 [Lua] [level_transition_handler] = metatable
21:12:01.999 [Lua] [num_local_human_players] = 1 (number)
21:12:01.999 [Lua] [statistics_db] = table
21:12:01.999 [Lua] [statistics_db] = metatable
21:12:01.999 [Lua] [network_server] = table
21:12:01.999 [Lua] [network_server] = metatable
21:12:01.999 [Lua] [input_manager] = table
21:12:01.999 [Lua] [input_manager] = metatable
21:12:01.999 [Lua] [network_clock] = table
21:12:01.999 [Lua] [network_clock] = metatable
21:12:01.999 [Lua] [network_transmit] = table
21:12:01.999 [Lua] [network_transmit] = metatable
21:12:01.999 [Lua] [free_flight_manager] = table
21:12:01.999 [Lua] [free_flight_manager] = metatable
21:12:01.999 [Lua] [network_manager] = table
21:12:01.999 [Lua] [network_manager] = metatable
21:12:01.999 [Lua] [network_event_delegate] = table
21:12:01.999 [Lua] [network_event_delegate] = metatable
21:12:01.999 [Lua]
21:12:01.999 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:12:01.999 [Lua] ignoring extension VersusInteractObjectiveExtension
21:12:01.999 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:12:01.999 [Lua] ignoring extension VersusSocketObjectiveExtension
21:12:01.999 [Lua] ignoring extension VersusTargetObjectiveExtension
21:12:01.999 [Lua] ignoring extension VersusMissionObjectiveExtension
21:12:02.000 [Lua] ignoring extension KeepDecorationPaintingExtension
21:12:02.002 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:12:02.015 [Lua] [AchievementManager] Achievements using the steam platform
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
21:12:02.059 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
21:12:02.076 [Lua] [StateIngame] Level seed: 4093782
21:12:02.094 [Lua] [LevelAnalysis] set_random_seed( 4093782)
21:12:02.098 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
21:12:02.098 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
21:12:02.098 [Lua] [IngameUI] init
21:12:02.110 [SteamVoipClient] select_out(11000010348a16a, off)
21:12:02.110 [SteamVoipClient] select_out(110000103737e0e, off)
21:12:02.110 [SteamVoipClient] select_out(110000104674122, off)
21:12:02.110 [SteamVoipClient] select_out(1100001057a793d, off)
21:12:02.114 [Lua] cb_razer_chroma_setup
21:12:02.139 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:12:02.139 [Lua] Set lobby begin:
21:12:02.139 [Lua] Lobby data twitch_enabled = false
21:12:02.139 [Lua] Lobby data power_level = 1100
21:12:02.139 [Lua] Lobby data unique_server_name = KARL FRANZ
21:12:02.139 [Lua] Lobby data difficulty_tweak = 0
21:12:02.139 [Lua] Lobby data host = 110000104674122
21:12:02.139 [Lua] Lobby data game_mode = 9
21:12:02.139 [Lua] Lobby data is_private = true
21:12:02.139 [Lua] Lobby data match_started = true
21:12:02.139 [Lua] Lobby data mechanism = adventure
21:12:02.139 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:12:02.139 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:12:02.140 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:12:02.140 [Lua] Lobby data difficulty = cataclysm_3
21:12:02.140 [Lua] Lobby data quick_game = false
21:12:02.140 [Lua] Lobby data weave_index = 110
21:12:02.140 [Lua] Lobby data matchmaking = false
21:12:02.140 [Lua] Lobby data weave_name = weave_110
21:12:02.140 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:12:02.140 [Lua] Lobby data num_players = 4
21:12:02.140 [Lua] Lobby data player_slot_5 = 0:0
21:12:02.140 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:12:02.140 [Lua] Lobby data country_code = DE
21:12:02.140 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:12:02.140 [Lua] Lobby data eac_authorized = true
21:12:02.140 [Lua] Set lobby end.
21:12:02.141 [Lua] CurrentConflictSettings weave_skaven_beastmen
21:12:02.141 [Lua] [ConflictDirector] conflict_director is ai_ready
21:12:02.141 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:12:02.141 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:12:02.146 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:12:02.146 [Lua] Forming navigation groups in one frame
21:12:02.146 [Lua] Forming navigation groups
21:12:02.153 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
21:12:02.273 [Lua] NavigationGroupManager -> calulation time B: 0.11999999999989086
21:12:02.273 [Lua] number of nav groups: 253
21:12:02.274 [Lua] number of refined nav groups : 190
21:12:02.278 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
21:12:02.278 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
21:12:02.302 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:12:02.305 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:12:02.305 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:12:02.306 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
21:12:02.307 [Lua] [Managers] Calling function on all managers:
21:12:02.307 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:12:02.333 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 33
21:12:02.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 33
21:12:04.132 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
21:12:04.132 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
21:12:04.132 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
21:12:04.132 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
21:12:04.133 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:12:04.133 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:12:04.143 [Lua] Set lobby begin:
21:12:04.143 [Lua] Lobby data twitch_enabled = false
21:12:04.143 [Lua] Lobby data power_level = 1100
21:12:04.143 [Lua] Lobby data unique_server_name = KARL FRANZ
21:12:04.143 [Lua] Lobby data difficulty_tweak = 0
21:12:04.143 [Lua] Lobby data host = 110000104674122
21:12:04.143 [Lua] Lobby data game_mode = 9
21:12:04.143 [Lua] Lobby data is_private = true
21:12:04.143 [Lua] Lobby data match_started = true
21:12:04.143 [Lua] Lobby data mechanism = adventure
21:12:04.143 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:12:04.143 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:12:04.143 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:12:04.143 [Lua] Lobby data difficulty = cataclysm_3
21:12:04.143 [Lua] Lobby data quick_game = false
21:12:04.144 [Lua] Lobby data weave_index = 110
21:12:04.144 [Lua] Lobby data matchmaking = false
21:12:04.144 [Lua] Lobby data weave_name = weave_110
21:12:04.144 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:12:04.144 [Lua] Lobby data num_players = 4
21:12:04.144 [Lua] Lobby data player_slot_5 = 0:0
21:12:04.144 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:12:04.144 [Lua] Lobby data country_code = DE
21:12:04.144 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:12:04.144 [Lua] Lobby data eac_authorized = true
21:12:04.144 [Lua] Set lobby end.
21:12:04.144 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
21:12:04.144 [Lua] Breedfreezer (server) starting a hot join sync
21:12:04.144 [Lua] packing 0 units of breed skaven_clan_rat
21:12:04.144 [Lua] packing 0 units of breed skaven_storm_vermin
21:12:04.144 [Lua] packing 0 units of breed skaven_slave
21:12:04.144 [Lua] packing 0 units of breed beastmen_ungor_archer
21:12:04.144 [Lua] packing 0 units of breed beastmen_bestigor
21:12:04.144 [Lua] packing 0 units of breed beastmen_ungor
21:12:04.144 [Lua] packing 0 units of breed skaven_plague_monk
21:12:04.144 [Lua] packing 0 units of breed beastmen_gor
21:12:04.144 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:12:04.144 [Lua]
21:12:04.144 [Lua] [1] = 1 (number)
21:12:04.144 [Lua] [2] = 0 (number)
21:12:04.144 [Lua] [3] = 1 (number)
21:12:04.144 [Lua] [4] = 0 (number)
21:12:04.144 [Lua] [5] = 1 (number)
21:12:04.144 [Lua] [6] = 0 (number)
21:12:04.144 [Lua] [7] = 1 (number)
21:12:04.144 [Lua] [8] = 0 (number)
21:12:04.144 [Lua] [9] = 1 (number)
21:12:04.144 [Lua] [10] = 0 (number)
21:12:04.144 [Lua] [11] = 1 (number)
21:12:04.144 [Lua] [12] = 0 (number)
21:12:04.144 [Lua] [13] = 1 (number)
21:12:04.144 [Lua] [14] = 0 (number)
21:12:04.144 [Lua] [15] = 1 (number)
21:12:04.144 [Lua] [16] = 0 (number)
21:12:04.144 [Lua]
21:12:04.144 [Lua]
21:12:04.144 [Lua]
21:12:04.146 [Lua] Set lobby begin:
21:12:04.146 [Lua] Lobby data twitch_enabled = false
21:12:04.146 [Lua] Lobby data power_level = 1100
21:12:04.146 [Lua] Lobby data unique_server_name = KARL FRANZ
21:12:04.146 [Lua] Lobby data difficulty_tweak = 0
21:12:04.146 [Lua] Lobby data host = 110000104674122
21:12:04.146 [Lua] Lobby data game_mode = 9
21:12:04.146 [Lua] Lobby data is_private = true
21:12:04.146 [Lua] Lobby data match_started = true
21:12:04.146 [Lua] Lobby data mechanism = adventure
21:12:04.147 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:12:04.147 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:12:04.147 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:12:04.147 [Lua] Lobby data difficulty = cataclysm_3
21:12:04.147 [Lua] Lobby data quick_game = false
21:12:04.147 [Lua] Lobby data weave_index = 110
21:12:04.147 [Lua] Lobby data matchmaking = false
21:12:04.147 [Lua] Lobby data weave_name = weave_110
21:12:04.147 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:12:04.147 [Lua] Lobby data num_players = 4
21:12:04.147 [Lua] Lobby data player_slot_5 = 0:0
21:12:04.147 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:12:04.147 [Lua] Lobby data country_code = DE
21:12:04.147 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:12:04.147 [Lua] Lobby data eac_authorized = true
21:12:04.147 [Lua] Set lobby end.
21:12:04.147 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
21:12:04.147 [Lua] Breedfreezer (server) starting a hot join sync
21:12:04.147 [Lua] packing 0 units of breed skaven_clan_rat
21:12:04.147 [Lua] packing 0 units of breed skaven_storm_vermin
21:12:04.147 [Lua] packing 0 units of breed skaven_slave
21:12:04.147 [Lua] packing 0 units of breed beastmen_ungor_archer
21:12:04.147 [Lua] packing 0 units of breed beastmen_bestigor
21:12:04.147 [Lua] packing 0 units of breed beastmen_ungor
21:12:04.147 [Lua] packing 0 units of breed skaven_plague_monk
21:12:04.147 [Lua] packing 0 units of breed beastmen_gor
21:12:04.147 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:12:04.147 [Lua]
21:12:04.147 [Lua] [1] = 1 (number)
21:12:04.147 [Lua] [2] = 0 (number)
21:12:04.147 [Lua] [3] = 1 (number)
21:12:04.147 [Lua] [4] = 0 (number)
21:12:04.147 [Lua] [5] = 1 (number)
21:12:04.147 [Lua] [6] = 0 (number)
21:12:04.147 [Lua] [7] = 1 (number)
21:12:04.147 [Lua] [8] = 0 (number)
21:12:04.147 [Lua] [9] = 1 (number)
21:12:04.147 [Lua] [10] = 0 (number)
21:12:04.147 [Lua] [11] = 1 (number)
21:12:04.147 [Lua] [12] = 0 (number)
21:12:04.147 [Lua] [13] = 1 (number)
21:12:04.147 [Lua] [14] = 0 (number)
21:12:04.147 [Lua] [15] = 1 (number)
21:12:04.147 [Lua] [16] = 0 (number)
21:12:04.147 [Lua]
21:12:04.147 [Lua]
21:12:04.147 [Lua]
21:12:04.148 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
21:12:04.148 [Lua] RemotePlayer:create_game_object( ) 25
21:12:04.165 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
21:12:04.165 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
21:12:04.165 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
21:12:04.165 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
21:12:04.165 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
21:12:04.165 [Lua] RemotePlayer:create_game_object( ) 26
21:12:04.182 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:12:04.182 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:12:04.182 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
21:12:04.182 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:12:04.298 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:12:04.298 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:12:04.367 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:12:04.367 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
21:12:05.458 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
21:12:05.458 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
21:12:05.473 [Lua] Set lobby begin:
21:12:05.473 [Lua] Lobby data twitch_enabled = false
21:12:05.473 [Lua] Lobby data power_level = 1100
21:12:05.473 [Lua] Lobby data unique_server_name = KARL FRANZ
21:12:05.473 [Lua] Lobby data difficulty_tweak = 0
21:12:05.473 [Lua] Lobby data host = 110000104674122
21:12:05.473 [Lua] Lobby data game_mode = 9
21:12:05.473 [Lua] Lobby data is_private = true
21:12:05.473 [Lua] Lobby data match_started = true
21:12:05.473 [Lua] Lobby data mechanism = adventure
21:12:05.473 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:12:05.473 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:12:05.473 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:12:05.473 [Lua] Lobby data difficulty = cataclysm_3
21:12:05.473 [Lua] Lobby data quick_game = false
21:12:05.473 [Lua] Lobby data weave_index = 110
21:12:05.473 [Lua] Lobby data matchmaking = false
21:12:05.473 [Lua] Lobby data weave_name = weave_110
21:12:05.473 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:12:05.473 [Lua] Lobby data num_players = 4
21:12:05.473 [Lua] Lobby data player_slot_5 = 0:0
21:12:05.473 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:12:05.474 [Lua] Lobby data country_code = DE
21:12:05.474 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:12:05.474 [Lua] Lobby data eac_authorized = true
21:12:05.474 [Lua] Set lobby end.
21:12:05.474 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
21:12:05.474 [Lua] Breedfreezer (server) starting a hot join sync
21:12:05.474 [Lua] packing 0 units of breed skaven_clan_rat
21:12:05.474 [Lua] packing 0 units of breed skaven_storm_vermin
21:12:05.474 [Lua] packing 0 units of breed skaven_slave
21:12:05.474 [Lua] packing 0 units of breed beastmen_ungor_archer
21:12:05.474 [Lua] packing 0 units of breed beastmen_bestigor
21:12:05.474 [Lua] packing 0 units of breed beastmen_ungor
21:12:05.474 [Lua] packing 0 units of breed skaven_plague_monk
21:12:05.474 [Lua] packing 0 units of breed beastmen_gor
21:12:05.474 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:12:05.474 [Lua]
21:12:05.474 [Lua] [1] = 1 (number)
21:12:05.474 [Lua] [2] = 0 (number)
21:12:05.474 [Lua] [3] = 1 (number)
21:12:05.474 [Lua] [4] = 0 (number)
21:12:05.474 [Lua] [5] = 1 (number)
21:12:05.474 [Lua] [6] = 0 (number)
21:12:05.474 [Lua] [7] = 1 (number)
21:12:05.474 [Lua] [8] = 0 (number)
21:12:05.474 [Lua] [9] = 1 (number)
21:12:05.474 [Lua] [10] = 0 (number)
21:12:05.474 [Lua] [11] = 1 (number)
21:12:05.474 [Lua] [12] = 0 (number)
21:12:05.474 [Lua] [13] = 1 (number)
21:12:05.474 [Lua] [14] = 0 (number)
21:12:05.474 [Lua] [15] = 1 (number)
21:12:05.474 [Lua] [16] = 0 (number)
21:12:05.474 [Lua]
21:12:05.474 [Lua]
21:12:05.474 [Lua]
21:12:05.474 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:12:05.474 [Lua] RemotePlayer:create_game_object( ) 27
21:12:05.491 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
21:12:05.491 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
21:12:05.491 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
21:12:05.491 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
21:12:05.491 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
21:12:05.491 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
21:12:05.491 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:12:05.491 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:12:05.491 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
21:12:05.497 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:12:05.497 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:12:05.497 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=29
21:12:05.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
21:12:05.499 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
21:12:05.499 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
21:12:05.614 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:12:05.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:12:05.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:12:05.616 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:12:05.618 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
21:12:05.618 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:12:05.796 [Lua] StateInGameRunning:_game_actually_starts()
21:12:05.796 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
21:12:05.797 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
21:12:05.797 [Lua] #################################################################################################################
21:12:05.797 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:12:05.797 [Lua] #################################################################################################################
21:12:05.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
21:12:05.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
21:12:05.831 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:12:05.831 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
21:12:05.832 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:12:05.833 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
21:12:05.833 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:12:06.066 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
21:12:06.066 [Lua] Commit load time data
21:12:07.116 [Lua] Set lobby begin:
21:12:07.116 [Lua] Lobby data twitch_enabled = false
21:12:07.116 [Lua] Lobby data power_level = 825
21:12:07.116 [Lua] Lobby data unique_server_name = KARL FRANZ
21:12:07.117 [Lua] Lobby data difficulty_tweak = 0
21:12:07.117 [Lua] Lobby data host = 110000104674122
21:12:07.117 [Lua] Lobby data game_mode = 9
21:12:07.117 [Lua] Lobby data is_private = true
21:12:07.117 [Lua] Lobby data match_started = true
21:12:07.117 [Lua] Lobby data mechanism = adventure
21:12:07.117 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:12:07.117 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:12:07.117 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:12:07.117 [Lua] Lobby data difficulty = cataclysm_3
21:12:07.117 [Lua] Lobby data quick_game = false
21:12:07.117 [Lua] Lobby data weave_index = 110
21:12:07.117 [Lua] Lobby data matchmaking = false
21:12:07.117 [Lua] Lobby data weave_name = weave_110
21:12:07.117 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:12:07.117 [Lua] Lobby data num_players = 4
21:12:07.117 [Lua] Lobby data player_slot_5 = 0:0
21:12:07.117 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:12:07.117 [Lua] Lobby data country_code = DE
21:12:07.117 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:12:07.117 [Lua] Lobby data eac_authorized = true
21:12:07.117 [Lua] Set lobby end.
21:12:12.115 [Lua] Set lobby begin:
21:12:12.115 [Lua] Lobby data twitch_enabled = false
21:12:12.115 [Lua] Lobby data power_level = 1100
21:12:12.115 [Lua] Lobby data unique_server_name = KARL FRANZ
21:12:12.115 [Lua] Lobby data difficulty_tweak = 0
21:12:12.115 [Lua] Lobby data host = 110000104674122
21:12:12.115 [Lua] Lobby data game_mode = 9
21:12:12.115 [Lua] Lobby data is_private = true
21:12:12.115 [Lua] Lobby data match_started = true
21:12:12.115 [Lua] Lobby data mechanism = adventure
21:12:12.115 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:12:12.115 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:12:12.115 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:12:12.115 [Lua] Lobby data difficulty = cataclysm_3
21:12:12.115 [Lua] Lobby data quick_game = false
21:12:12.116 [Lua] Lobby data weave_index = 110
21:12:12.116 [Lua] Lobby data matchmaking = false
21:12:12.116 [Lua] Lobby data weave_name = weave_110
21:12:12.116 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:12:12.116 [Lua] Lobby data num_players = 4
21:12:12.116 [Lua] Lobby data player_slot_5 = 0:0
21:12:12.116 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:12:12.116 [Lua] Lobby data country_code = DE
21:12:12.116 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:12:12.116 [Lua] Lobby data eac_authorized = true
21:12:12.116 [Lua] Set lobby end.
21:12:13.545 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:12:23.858 [Lua] Players are leaving the safe zone
21:12:23.863 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:12:23.863 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
21:12:23.874 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
21:12:23.879 [Lua] setting up ambush-horde
21:12:23.879 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
21:12:23.879 [Lua] -> spawning: 16
21:12:23.879 [Lua] horde crated with id 1 of type ambush
21:12:23.879 [Lua] ambush horde has started
21:12:23.883 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
21:12:27.906 [Lua] Init group template: horde
21:12:28.955 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source.
21:12:29.564 [Lua] fence jumping
21:12:30.718 [Lua] ready to jump failed
21:12:31.849 [Lua] fence jumping
21:12:33.831 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:12:33.963 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:12:34.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x56e90, position: 0
21:12:34.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:12:35.205 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:12:35.672 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:12:36.313 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:12:36.342 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:12:38.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x57065, position: 0
21:12:39.156 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:12:39.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x570e6, position: 0
21:12:39.384 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:12:39.745 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:12:39.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:12:39.888 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:12:41.467 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:12:41.486 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:12:42.235 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:12:42.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:12:43.644 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:12:44.012 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:12:44.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:12:44.826 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:12:44.892 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:12:45.203 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:12:45.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:12:45.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:12:45.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:12:45.881 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:12:46.595 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:12:47.552 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:12:49.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:12:49.589 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:12:49.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:12:49.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:12:49.976 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:12:59.279 [Lua] setting up ambush-horde
21:12:59.279 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
21:12:59.279 [Lua] -> spawning: 15
21:12:59.279 [Lua] horde crated with id 2 of type ambush
21:12:59.279 [Lua] ambush horde has started
21:12:59.307 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
21:12:59.317 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
21:13:01.695 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:13:01.695 [Lua] Horde killed: ?
21:13:02.775 [Lua] replace_hidden_spawners -> first try found: 4 cover points
21:13:02.775 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:13:02.775 [Lua] ->moving spawner
21:13:02.775 [Lua] ->moving spawner
21:13:02.775 [Lua] ->moving spawner
21:13:02.775 [Lua] ->moving spawner
21:13:03.307 [Lua] Init group template: horde
21:13:03.408 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:13:04.134 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:13:04.325 [Lua] setting up ambush-horde
21:13:04.325 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:13:04.325 [Lua] -> spawning: 21
21:13:04.325 [Lua] horde crated with id 3 of type ambush
21:13:04.326 [Lua] ambush horde has started
21:13:04.335 [Lua] starting terror event: trickle_event_beastmen_small
21:13:04.335 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:13:07.139 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:07.289 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:13:07.638 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:13:07.820 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:13:07.820 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:07.820 [Lua] ->moving spawner
21:13:08.050 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:13:08.359 [Lua] Init group template: horde
21:13:08.645 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:08.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:09.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:09.256 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:13:09.373 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:09.538 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:13:09.890 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:13:10.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.120 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:10.688 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:13:10.766 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:11.206 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:11.280 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:13:11.295 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:11.392 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:11.511 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:13:11.586 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:13:11.823 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:13:13.663 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:13:14.203 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:14.246 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:13:14.582 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:13:15.187 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:13:15.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:16.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:16.774 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:13:16.914 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:13:17.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:18.291 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:18.466 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:18.512 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:18.551 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:13:18.838 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:13:19.517 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:19.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:19.705 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:13:20.009 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:13:21.746 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:22.472 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:23.293 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:23.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:23.521 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:13:23.786 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:24.135 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:24.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:25.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:25.737 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:26.631 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:26.705 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:27.219 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:27.976 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:27.976 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:28.013 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:28.829 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:30.357 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:13:30.444 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:31.673 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:32.229 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:32.477 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:33.288 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:33.450 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:35.092 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:36.767 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:36.805 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:13:37.125 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:13:37.617 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:38.048 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:40.067 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:40.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:40.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:13:41.526 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:41.526 [Lua] Horde killed: ?
21:13:43.502 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:43.502 [Lua] Horde killed: ?
21:13:44.837 [Lua] setting up ambush-horde
21:13:44.837 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:13:44.838 [Lua] -> spawning: 21
21:13:44.838 [Lua] horde crated with id 4 of type ambush
21:13:44.838 [Lua] ambush horde has started
21:13:44.848 [Lua] starting terror event: trickle_event_beastmen_small
21:13:44.848 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:13:45.171 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:45.555 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:13:45.580 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
21:13:46.055 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:48.934 [Lua] Init group template: horde
21:13:50.905 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:13:51.402 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
21:13:51.416 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
21:13:51.419 [Lua] setting up ambush-horde
21:13:51.419 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:13:51.419 [Lua] -> spawning: 12
21:13:51.419 [Lua] horde crated with id 5 of type ambush
21:13:51.419 [Lua] ambush horde has started
21:13:51.431 [Lua] setting up ambush-horde
21:13:51.431 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:13:51.431 [Lua] -> spawning: 6
21:13:51.431 [Lua] horde crated with id 6 of type ambush
21:13:51.431 [Lua] ambush horde has started
21:13:53.452 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:55.466 [Lua] Init group template: horde
21:13:55.815 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:55.973 [Lua] Init group template: horde
21:13:56.656 [EACServer] [22:13:56:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:13:57.372 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:13:59.374 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:59.433 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:59.478 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:13:59.568 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:00.145 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:00.619 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:00.788 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:02.118 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:02.152 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:02.772 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:02.991 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:03.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:14:04.016 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:06.724 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:06.817 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:06.830 [Lua] setting up ambush-horde
21:14:06.830 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:14:06.831 [Lua] -> spawning: 12
21:14:06.831 [Lua] horde crated with id 7 of type ambush
21:14:06.831 [Lua] ambush horde has started
21:14:09.516 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:09.580 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:09.592 [Lua] setting up ambush-horde
21:14:09.592 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:14:09.592 [Lua] -> spawning: 7
21:14:09.592 [Lua] horde crated with id 8 of type ambush
21:14:09.592 [Lua] ambush horde has started
21:14:09.898 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:14:10.548 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:10.847 [Lua] Init group template: horde
21:14:11.891 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:12.060 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:12.293 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:14:12.800 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:12.954 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:13.186 [Lua] Init group template: horde
21:14:13.324 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:13.408 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:14.653 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:14.724 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:14:15.036 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:14:15.417 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:16.118 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:14:17.454 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:17.616 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:18.033 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:14:18.255 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:18.666 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:19.136 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:19.287 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:19.287 [Lua] Horde killed: ?
21:14:19.387 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:19.482 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:14:19.791 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:14:20.334 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:20.651 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:14:23.361 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:23.613 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:23.756 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:14:23.988 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:14:23.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:14:24.865 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:24.993 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:24.993 [Lua] Horde killed: ?
21:14:25.300 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:14:25.336 [Lua] setting up ambush-horde
21:14:25.336 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:14:25.337 [Lua] -> spawning: 21
21:14:25.337 [Lua] horde crated with id 9 of type ambush
21:14:25.337 [Lua] ambush horde has started
21:14:25.349 [Lua] starting terror event: trickle_event_beastmen_small
21:14:25.350 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:14:25.877 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:26.043 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:26.276 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:27.684 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:28.563 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:29.440 [Lua] Init group template: horde
21:14:29.837 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:30.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:14:31.370 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:31.761 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:31.853 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:32.155 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:14:32.375 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:32.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:14:32.847 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:14:35.311 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:36.607 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:36.710 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:36.994 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:37.756 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:38.056 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:38.056 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:38.086 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:38.134 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:38.538 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:38.833 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:39.730 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:40.316 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:40.381 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:40.883 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:41.055 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:41.246 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:42.750 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:43.566 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:43.593 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:44.817 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:46.605 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:46.835 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:52.848 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:52.918 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:53.188 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:53.212 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:14:54.568 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:56.228 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:56.233 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:14:56.233 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:56.275 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:56.321 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:56.403 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:14:56.429 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:58.253 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:14:58.253 [Lua] Horde killed: ?
21:14:58.885 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:14:59.415 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:00.114 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:15:01.388 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:15:02.355 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:02.355 [Lua] Horde killed: ?
21:15:02.421 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:15:02.549 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:02.549 [Lua] Horde killed: ?
21:15:05.307 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:15:05.484 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:05.820 [Lua] setting up ambush-horde
21:15:05.820 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:15:05.821 [Lua] -> spawning: 21
21:15:05.821 [Lua] horde crated with id 10 of type ambush
21:15:05.821 [Lua] ambush horde has started
21:15:05.832 [Lua] starting terror event: trickle_event_beastmen_small
21:15:05.832 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:15:05.997 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:15:06.558 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:15:06.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:15:06.765 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:07.216 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:15:09.893 [Lua] Init group template: horde
21:15:12.085 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:13.231 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:13.478 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:16.945 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:15:17.142 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:24.531 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:24.669 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:27.712 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:15:28.536 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:15:29.642 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:29.724 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:30.508 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:30.873 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:15:31.284 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:31.305 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:31.351 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:15:31.595 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:35.996 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:15:37.102 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:15:37.921 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:38.667 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:38.667 [Lua] Horde killed: ?
21:15:41.276 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:44.349 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:15:44.349 [Lua] Horde killed: ?
21:15:46.495 [Lua] setting up ambush-horde
21:15:46.495 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:15:46.496 [Lua] -> spawning: 21
21:15:46.496 [Lua] horde crated with id 11 of type ambush
21:15:46.496 [Lua] ambush horde has started
21:15:46.509 [Lua] starting terror event: trickle_event_beastmen_small
21:15:46.509 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:15:50.039 [Lua] replace_hidden_spawners -> first try found: 3 cover points
21:15:50.039 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:15:50.039 [Lua] ->moving spawner
21:15:50.039 [Lua] ->moving spawner
21:15:50.039 [Lua] ->moving spawner
21:15:50.039 [Lua] ->moving spawner
21:15:50.039 [Lua] ->moving spawner
21:15:50.039 [Lua] ->moving spawner
21:15:50.039 [Lua] ->moving spawner
21:15:50.039 [Lua] ->moving spawner
21:15:50.039 [Lua] ->moving spawner
21:15:50.039 [Lua] ->moving spawner
21:15:50.625 [Lua] Init group template: horde
21:15:55.493 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:56.656 [EACServer] [22:15:56:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:15:57.339 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:15:58.702 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:15:59.236 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:16:01.241 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207)
21:16:02.355 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:16:03.988 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:16:09.426 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:09.454 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207)
21:16:09.476 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
21:16:09.600 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:10.486 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:10.506 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:11.346 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:16:12.188 [Lua] fence jumping
21:16:12.768 [Lua] ready to jump failed
21:16:13.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:14.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:15.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:15.688 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 397.82241821289063 [Unit '#ID[79481f482be18f1e]']
21:16:16.186 [Lua] fence jumping
21:16:16.220 [Lua] fence jumping
21:16:16.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:17.250 [Lua] ready to jump failed
21:16:17.267 [Lua] ready to jump failed
21:16:17.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:18.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:18.494 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:19.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:19.395 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:19.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:20.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:20.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:20.527 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:21.807 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:21.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:23.362 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:16:23.700 [Lua] fence jumping
21:16:24.247 [Lua] fence jumping
21:16:24.675 [Lua] simple los failed
21:16:24.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:25.198 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:25.224 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:16:25.280 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:16:25.296 [Lua] ready to jump failed
21:16:25.561 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e
21:16:25.562 [Lua] [GameNetworkManager] destroying game object with go_id=33
21:16:25.592 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:16:26.190 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:26.633 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:16:27.127 [Lua] setting up ambush-horde
21:16:27.127 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:16:27.128 [Lua] -> spawning: 21
21:16:27.128 [Lua] horde crated with id 12 of type ambush
21:16:27.128 [Lua] ambush horde has started
21:16:27.144 [Lua] starting terror event: trickle_event_beastmen_small
21:16:27.144 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:16:27.963 [Lua] ready to jump failed
21:16:28.304 [Lua] fence jumping
21:16:29.098 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:16:29.711 [Lua] simple los failed
21:16:30.556 [Lua] replace_hidden_spawners -> first try found: 6 cover points
21:16:30.556 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:16:30.556 [Lua] ->moving spawner
21:16:30.556 [Lua] ->moving spawner
21:16:31.089 [Lua] Init group template: horde
21:16:32.647 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:16:33.340 [Lua] ready to jump failed
21:16:34.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:34.673 [Lua] fence jumping
21:16:35.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:35.709 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:16:35.725 [Lua] simple los failed
21:16:36.319 [Lua] fence jumping
21:16:36.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:36.797 [Lua] ready to jump failed
21:16:36.926 [Lua] fence jumping
21:16:37.964 [Lua] ready to jump failed
21:16:38.711 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207)
21:16:38.731 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207)
21:16:38.741 [Lua] setting up ambush-horde
21:16:38.741 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
21:16:38.741 [Lua] -> spawning: 15
21:16:38.741 [Lua] horde crated with id 13 of type ambush
21:16:38.741 [Lua] ambush horde has started
21:16:38.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:38.752 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207)
21:16:38.760 [Lua] setting up ambush-horde
21:16:38.760 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
21:16:38.761 [Lua] -> spawning: 9
21:16:38.761 [Lua] horde crated with id 14 of type ambush
21:16:38.761 [Lua] ambush horde has started
21:16:39.516 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:16:39.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:39.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:39.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:39.871 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:41.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:42.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:42.830 [Lua] Init group template: horde
21:16:43.311 [Lua] Init group template: horde
21:16:43.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:44.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:44.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:46.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:46.122 [Lua] fence jumping
21:16:46.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:47.538 [Lua] ready to jump failed
21:16:47.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:47.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:47.843 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:48.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:48.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:48.208 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:16:49.127 [Lua] simple los failed
21:16:49.814 [Lua] fence jumping
21:16:50.838 [Lua] simple los failed
21:16:50.885 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:16:50.886 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=554
21:16:50.886 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.59842520952224731)
21:16:51.527 [Lua] fence jumping
21:16:52.555 [Lua] ready to jump failed
21:16:52.653 [Lua] fence jumping
21:16:53.686 [Lua] ready to jump failed
21:16:54.145 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:16:54.631 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:16:54.799 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:16:55.431 [Lua] fence jumping
21:16:55.433 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:16:55.985 [Lua] simple los failed
21:16:56.328 [Lua] state dead despawn
21:16:56.344 [Lua] [GameNetworkManager] destroying game object with go_id=30
21:16:56.694 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:16:57.609 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:16:57.812 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:16:58.204 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:16:58.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:16:58.885 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:16:59.244 [SteamVoipClient] select_out(11000010348a16a, on)
21:16:59.244 [SteamVoipClient] select_out(110000103737e0e, on)
21:16:59.244 [SteamVoipClient] select_out(110000104674122, on)
21:16:59.244 [SteamVoipClient] select_out(1100001057a793d, on)
21:16:59.337 [SteamVoipClient] select_out(11000010348a16a, off)
21:16:59.337 [SteamVoipClient] select_out(110000103737e0e, off)
21:16:59.337 [SteamVoipClient] select_out(110000104674122, off)
21:16:59.337 [SteamVoipClient] select_out(1100001057a793d, off)
21:16:59.740 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:16:59.779 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:17:01.105 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:17:02.157 [Lua] ready to jump failed
21:17:02.226 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:17:02.460 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:17:02.494 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:17:03.291 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:17:03.661 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:17:07.108 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:17:07.352 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:17:07.798 [Lua] setting up ambush-horde
21:17:07.799 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:17:07.799 [Lua] -> spawning: 21
21:17:07.799 [Lua] horde crated with id 15 of type ambush
21:17:07.799 [Lua] ambush horde has started
21:17:07.810 [Lua] starting terror event: trickle_event_beastmen_small
21:17:07.810 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:17:08.739 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:17:09.143 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:17:10.124 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:17:10.443 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:17:11.528 [Lua] Init group template: horde
21:17:12.003 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:17:13.573 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:17:14.507 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:17:14.688 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:17:14.760 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:17:14.924 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:17:14.960 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:17:15.148 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:17:15.438 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:17:15.448 [Lua] setting up ambush-horde
21:17:15.448 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
21:17:15.448 [Lua] -> spawning: 15
21:17:15.448 [Lua] horde crated with id 16 of type ambush
21:17:15.448 [Lua] ambush horde has started
21:17:15.474 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:17:16.033 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:17:16.259 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:17:16.357 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:17:18.693 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 3)
21:17:18.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.27777777777777779)
21:17:18.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.27777777777777779)
21:17:18.696 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=563
21:17:18.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=564
21:17:19.140 [Lua] Init group template: horde
21:17:21.894 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:17:24.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:17:25.199 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:17:27.776 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:27.818 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:17:28.127 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:17:30.115 [Lua] Spawn type: horde_hidden Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:17:30.829 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:30.902 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:17:31.210 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:17:35.097 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:35.474 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:17:36.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:17:36.851 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:17:37.497 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:17:37.885 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:17:39.060 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:17:39.599 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:17:44.249 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:17:44.264 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:17:53.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_07` for object id: 151, name: `unknown`
21:17:56.656 [EACServer] [22:17:56:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:18:00.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:18:00.316 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:18:07.636 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:18:13.019 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:18:13.201 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:18:17.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:18:19.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:18:24.994 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
21:18:24.995 [Lua] [GameNetworkManager] destroying game object with go_id=47
21:18:36.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:18:36.643 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:18:36.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:18:38.084 [SteamVoipClient] select_out(11000010348a16a, on)
21:18:38.084 [SteamVoipClient] select_out(110000103737e0e, on)
21:18:38.084 [SteamVoipClient] select_out(110000104674122, on)
21:18:38.084 [SteamVoipClient] select_out(1100001057a793d, on)
21:18:38.150 [SteamVoipClient] select_out(11000010348a16a, off)
21:18:38.150 [SteamVoipClient] select_out(110000103737e0e, off)
21:18:38.150 [SteamVoipClient] select_out(110000104674122, off)
21:18:38.150 [SteamVoipClient] select_out(1100001057a793d, off)
21:18:43.652 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 100 130
21:18:49.621 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:18:49.621 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=595
21:18:49.622 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:18:55.457 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:55.843 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207)
21:18:55.844 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro
21:18:55.965 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:18:59.683 [Lua] setting up ambush-horde
21:18:59.683 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:18:59.683 [Lua] -> spawning: 21
21:18:59.683 [Lua] horde crated with id 17 of type ambush
21:18:59.683 [Lua] ambush horde has started
21:18:59.706 [Lua] starting terror event: trickle_event_beastmen_small
21:18:59.706 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:19:02.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:19:03.172 [Lua] replace_hidden_spawners -> first try found: 8 cover points
21:19:03.172 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:19:03.172 [Lua] ->moving spawner
21:19:03.172 [Lua] ->moving spawner
21:19:03.604 [Lua] Init group template: horde
21:19:06.470 [Lua] Increasing frame table size to 512
21:19:09.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6dca9, position: 0
21:19:25.723 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:25.856 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207)
21:19:26.185 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:19:29.054 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:29.197 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207)
21:19:29.477 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:19:34.499 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207)
21:19:35.657 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 155
21:19:36.800 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 11 154
21:19:36.828 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 25 153
21:19:36.871 [Lua] ready to jump failed
21:19:39.978 [Lua] fence jumping
21:19:40.764 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 32 156
21:19:41.434 [Lua] ready to jump failed
21:19:42.075 [Lua] fence jumping
21:19:42.873 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 20 155
21:19:43.109 [Lua] ready to jump failed
21:19:43.264 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 143 154
21:19:43.367 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 153
21:19:43.508 [Lua] simple los failed
21:19:43.527 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 68 152
21:19:44.348 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 150
21:19:44.541 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 64 149
21:19:44.558 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 69 148
21:19:44.835 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 147
21:19:44.932 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 37 146
21:19:45.331 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 145
21:19:45.818 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 15 143
21:19:46.009 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 75 142
21:19:46.009 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 78 141
21:19:46.179 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 1 140
21:19:46.233 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 18 139
21:19:46.403 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 87 138
21:19:47.018 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 66 137
21:19:47.633 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 58 136
21:19:47.800 [Lua] ready to jump failed
21:19:48.171 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 45 135
21:19:48.552 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 85 134
21:19:48.564 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 91 133
21:19:48.945 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
21:19:48.958 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
21:19:49.244 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 37 133
21:19:50.144 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 22 132
21:19:50.473 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 27 131
21:19:51.250 [Lua] fence jumping
21:19:53.255 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2016.974365234375 [Unit '#ID[d28076aa1c1c64a5]']
21:19:53.346 [Lua] fence jumping
21:19:53.630 [Lua] fence jumping
21:19:54.404 [Lua] ready to jump failed
21:19:54.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:19:54.677 [Lua] ready to jump failed
21:19:56.657 [EACServer] [22:19:56:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:19:58.238 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 18 133
21:19:58.363 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 79 132
21:19:58.375 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 83 131
21:19:58.929 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 3 86 130
21:19:59.819 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 16 129
21:19:59.937 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 77 128
21:19:59.961 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 86 127
21:20:00.121 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 40 126
21:20:00.133 [Lua] setting up ambush-horde
21:20:00.133 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:20:00.133 [Lua] -> spawning: 21
21:20:00.133 [Lua] horde crated with id 18 of type ambush
21:20:00.133 [Lua] ambush horde has started
21:20:00.147 [Lua] starting terror event: trickle_event_beastmen_small
21:20:00.147 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:20:00.694 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 915.19525146484375 [Unit '#ID[d28076aa1c1c64a5]']
21:20:01.033 [Lua] fence jumping
21:20:01.774 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 33 125
21:20:02.047 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 30 124
21:20:02.166 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 80 123
21:20:02.302 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 24 122
21:20:02.315 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 34 121
21:20:02.342 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 1 42 120
21:20:02.342 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 47 119
21:20:02.458 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 97 118
21:20:02.624 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 59 117
21:20:02.660 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 75 116
21:20:02.710 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 102 115
21:20:02.747 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 5 114
21:20:02.947 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 101 113
21:20:03.162 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
21:20:03.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
21:20:03.302 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 42 114
21:20:03.420 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 100 113
21:20:03.433 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 103 112
21:20:03.540 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 43 111
21:20:03.555 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 47 110
21:20:03.569 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 54 109
21:20:03.622 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 76 108
21:20:03.648 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 86 109
21:20:03.648 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 89 108
21:20:03.687 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 104 110
21:20:03.726 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 14 112
21:20:03.757 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 28 113
21:20:03.784 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 41 114
21:20:03.797 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 43 114
21:20:03.797 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 47 113
21:20:03.876 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 82 118
21:20:03.890 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 84 118
21:20:03.905 [Lua] Init group template: horde
21:20:03.917 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 99 118
21:20:04.937 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 106 117
21:20:04.972 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 5 116
21:20:04.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 115
21:20:04.983 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 12 114
21:20:05.006 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 26 113
21:20:05.018 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 31 112
21:20:05.030 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 34 111
21:20:05.030 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 35 110
21:20:05.066 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 57 109
21:20:05.077 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 60 108
21:20:05.077 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 61 107
21:20:05.089 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 65 106
21:20:05.089 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 68 105
21:20:05.112 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 76 104
21:20:05.113 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 77 103
21:20:05.137 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 90 102
21:20:05.137 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 93 101
21:20:05.149 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 94 100
21:20:05.149 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 96 99
21:20:05.198 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 22 98
21:20:05.209 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 29 97
21:20:05.254 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 53 96
21:20:05.265 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 61 95
21:20:05.333 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 1 94
21:20:05.343 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 4 93
21:20:05.344 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 7 92
21:20:05.344 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 8 91
21:20:05.387 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 33 90
21:20:05.419 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 49 89
21:20:05.427 [Lua] Horde killed: ?
21:20:05.430 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 55 88
21:20:05.440 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 63 87
21:20:05.582 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 52 86
21:20:05.593 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 58 85
21:20:05.620 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 68 84
21:20:05.633 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 75 83
21:20:05.744 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 54 82
21:20:05.811 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 8 81
21:20:05.834 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 23 80
21:20:05.910 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 63 79
21:20:06.131 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 36 78
21:20:06.142 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 38 77
21:20:06.153 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 44 76
21:20:06.164 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 51 75
21:20:06.184 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 61 74
21:20:06.194 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 70 73
21:20:06.206 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 72
21:20:06.226 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 15 71
21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 19 70
21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 21 69
21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 22 68
21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 23 67
21:20:06.237 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 24 66
21:20:06.248 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 27 65
21:20:06.248 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 29 64
21:20:06.259 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 36 63
21:20:06.280 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 48 62
21:20:06.300 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 56 61
21:20:06.310 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 2 60
21:20:06.321 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 8 59
21:20:06.332 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 15 58
21:20:06.342 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 23 57
21:20:06.342 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 24 56
21:20:06.373 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 38 55
21:20:06.384 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 46 54
21:20:06.384 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 48 53
21:20:06.392 [Lua] Horde killed: ?
21:20:06.393 [Lua] Horde killed: ?
21:20:06.405 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 4 52
21:20:06.405 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 7 51
21:20:06.416 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 13 50
21:20:06.427 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 19 49
21:20:06.437 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 24 48
21:20:06.448 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 30 47
21:20:06.456 [Lua] Horde killed: ?
21:20:06.459 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 38 46
21:20:06.466 [Lua] Horde killed: ?
21:20:06.500 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 15 45
21:20:06.500 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 16 44
21:20:06.530 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 32 43
21:20:06.639 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 15 42
21:20:06.646 [Lua] Horde killed: ?
21:20:07.195 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 42 43
21:20:07.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 42 42
21:20:07.282 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:07.374 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_nodelay_weave_spot_event_boss_stormfiend_nodelay (seed: 493207)
21:20:07.375 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro
21:20:07.689 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:20:07.721 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44
21:20:07.800 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43
21:20:08.330 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 44
21:20:08.432 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43
21:20:08.821 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 44
21:20:08.919 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 43 43
21:20:09.298 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44
21:20:09.388 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43
21:20:09.782 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 43
21:20:09.879 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43
21:20:10.349 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 44
21:20:10.448 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 43 43
21:20:10.914 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44
21:20:11.035 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43
21:20:11.243 [Lua] simple los failed
21:20:11.409 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 44
21:20:11.521 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43
21:20:11.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 43
21:20:11.940 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 43 43
21:20:12.322 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44
21:20:12.400 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43
21:20:12.910 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 44
21:20:13.026 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43
21:20:13.481 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 45 45
21:20:13.964 [Lua] fence jumping
21:20:14.195 [Lua] ready to jump failed
21:20:14.398 [Lua] fence jumping
21:20:14.463 [Lua] fence jumping
21:20:14.967 [Lua] simple los failed
21:20:15.750 [Lua] ready to jump failed
21:20:16.108 [Lua] fence jumping
21:20:16.334 [Lua] fence jumping
21:20:17.128 [Lua] ready to jump failed
21:20:17.400 [Lua] ready to jump failed
21:20:17.483 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46
21:20:17.579 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45
21:20:17.919 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46
21:20:18.008 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45
21:20:18.239 [Lua] fence jumping
21:20:18.411 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 45 46
21:20:18.498 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 45 45
21:20:18.893 [Lua] simple los failed
21:20:18.973 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46
21:20:19.074 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45
21:20:19.489 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46
21:20:19.615 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45
21:20:19.725 [Lua] ready to jump failed
21:20:20.062 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 45 46
21:20:20.190 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 45 45
21:20:20.573 [Lua] simple los failed
21:20:20.857 [Lua] simple los failed
21:20:23.153 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 50.198162078857422 [Unit '#ID[d28076aa1c1c64a5]']
21:20:23.185 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 269.96197509765625 [Unit '#ID[d28076aa1c1c64a5]']
21:20:23.353 [Lua] simple los failed
21:20:24.031 [Lua] fence jumping
21:20:24.520 [Lua] fence jumping
21:20:25.174 [Lua] simple los failed
21:20:25.398 [Lua] ready to jump failed
21:20:26.475 [Lua] fence jumping
21:20:27.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:27.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:27.461 [Lua] ready to jump failed
21:20:27.512 [Lua] event horde ends!
21:20:27.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:27.756 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 48 49
21:20:27.883 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 48 48
21:20:28.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.156 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 48 48
21:20:28.291 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 48 48
21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:28.663 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 48 49
21:20:28.786 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 48 48
21:20:29.218 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 48 49
21:20:29.327 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 48 48
21:20:29.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:29.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:29.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:29.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:29.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:29.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:30.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:30.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:30.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 177, name: `unknown`
21:20:36.140 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d
21:20:36.140 [Lua] [GameNetworkManager] destroying game object with go_id=34
21:20:37.574 [Lua] event horde ends!
21:20:37.777 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:20:37.777 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
21:20:37.777 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
21:20:37.777 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
21:20:37.777 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
21:20:37.777 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
21:20:37.777 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
21:20:37.777 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:20:37.777 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
21:20:37.778 [Lua] gm_event_end_conditions_met false true
21:20:37.778 [Save] Saving `save_data`
21:20:37.778 [Lua] Game lost
21:20:37.781 [Save] Save done
21:20:37.781 [Save] Saving `save_data`
21:20:37.785 [Save] Save done
21:20:37.786 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:20:37.789 [Lua] generate_backend_stats 110000104674122:1
21:20:37.804 [Lua] PlayFabMirrorBase:_commit_internal nil
21:20:37.804 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:20:37.804 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:20:37.804 [Save] Saving `save_data`
21:20:37.807 [Save] Save done
21:20:37.812 [Lua] commit result success 24
21:20:37.812 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:20:37.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 35
21:20:37.812 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:20:37.825 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 35 8
21:20:38.604 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
21:20:38.604 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 35
21:20:39.182 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 35
21:20:45.554 [Lua] ConflictDirector - destroy all units
21:20:45.554 [Lua] rat ogre was despawned!
21:20:45.554 [Lua] rat ogre was despawned!
21:20:45.567 [Lua] Horde killed: ?
21:20:45.567 [Lua] Horde killed: ?
21:20:45.807 [Lua] TRANSITION nil nil inn_level
21:20:45.807 [Lua] Transition type "inn_level", is server: true
21:20:45.807 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:20:45.807 [Lua] [GameNetworkManager] Leaving game...
21:20:45.807 [Lua] [GameNetworkManager] Shutting down game session host.
21:20:45.807 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:20:45.807 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:20:45.807 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=519.38
21:20:45.815 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:20:47.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:20:47.825 [Lua] [Managers] Calling function on all managers:
21:20:47.826 [Lua] Clearing all global lookup lists
21:20:47.826 [Lua] [IngamePlayerListUI] - Destroy
21:20:47.826 [Lua] [EquipmentUI] - Destroy
21:20:47.826 [Lua] [AbilityUI] - Destroy
21:20:47.826 [Lua] [GamePadAbilityUI] - Destroy
21:20:47.826 [Lua] [GamePadEquipmentUI] - Destroy
21:20:47.826 [Lua] [IngameUI] destroy
21:20:48.049 [Lua] [Managers] Destroying manager group:
21:20:48.064 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:20:48.199 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:20:48.204 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:20:48.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:20:48.206 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:20:48.206 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:20:48.214 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:20:48.218 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:20:48.220 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:20:48.220 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:20:48.221 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:20:48.223 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:20:48.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:20:48.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:20:48.230 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:20:48.231 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:20:48.235 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:20:48.239 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:20:48.241 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:20:48.245 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:20:48.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:20:48.246 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:20:48.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:20:48.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:20:48.259 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:20:48.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:20:48.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:20:48.277 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:20:48.277 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
21:20:48.277 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:20:48.277 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0
21:20:48.277 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:20:48.277 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 42, User: 110000104674122 "KARL FRANZ"
<>
21:20:48.278 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13387819; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FC66DC0
[3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame
[5] self = table: 000000000EAA34A0; application_shutdown = nil; unit_spawner = table: 000000000C03CB50; world = [World]; unit_storage = table: 000000000C03CBE0; units = table: 000000000BFD7220; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EAA34A0
[8] self = table: 00000000031FB070; dt = 0.0084224017336964607; t = 2794.8189553449629; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0084224017336964607; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084224017336964607; t = 2794.8189553449629
[10] dt = 0.0084224017336964607
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000036D6C70; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BD9EF30;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AC2A5C0; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002A03100; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000B410F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 509.62057929374276; input_manager = table: 000000000B4A8580; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095FFC10; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0084224017336964607; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000BD9EF30; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001601930; exit_time = 519.37523732986301; dice_keeper = table: 000000000F5E2EF0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000EF57740;
<>
<>
21:20:48.278 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
21:20:48.278 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
21:20:48.278 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0
21:20:48.278 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:20:48.278 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 43, User: 110000104674122 "KARL FRANZ"
<>
21:20:48.279 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13387819; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FC66DC0
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000EAA34A0; application_shutdown = nil; unit_spawner = table: 000000000C03CB50; world = [World]; unit_storage = table: 000000000C03CBE0; units = table: 000000000BFD7220; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EAA34A0
[8] self = table: 00000000031FB070; dt = 0.0084224017336964607; t = 2794.8189553449629; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0084224017336964607; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084224017336964607; t = 2794.8189553449629
[10] dt = 0.0084224017336964607
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000036D6C70; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BD9EF30;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AC2A5C0; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002A03100; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000B410F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 509.62057929374276; input_manager = table: 000000000B4A8580; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095FFC10; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0084224017336964607; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000BD9EF30; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001601930; exit_time = 519.37523732986301; dice_keeper = table: 000000000F5E2EF0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000EF57740;
<>
<>
21:20:48.279 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
21:20:48.279 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
21:20:48.279 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
21:20:48.279 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:20:48.279 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 44, User: 110000104674122 "KARL FRANZ"
<>
21:20:48.280 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13387819; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FC66DC0
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000EAA34A0; application_shutdown = nil; unit_spawner = table: 000000000C03CB50; world = [World]; unit_storage = table: 000000000C03CBE0; units = table: 000000000BFD7220; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EAA34A0
[8] self = table: 00000000031FB070; dt = 0.0084224017336964607; t = 2794.8189553449629; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0084224017336964607; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084224017336964607; t = 2794.8189553449629
[10] dt = 0.0084224017336964607
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000036D6C70; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BD9EF30;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AC2A5C0; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002A03100; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000B410F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 509.62057929374276; input_manager = table: 000000000B4A8580; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095FFC10; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0084224017336964607; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000BD9EF30; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001601930; exit_time = 519.37523732986301; dice_keeper = table: 000000000F5E2EF0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000EF57740;
<>
<>
21:20:48.280 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
21:20:48.280 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:20:48.280 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0
21:20:48.280 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:20:48.280 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 45, User: 110000104674122 "KARL FRANZ"
<>
21:20:48.280 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13387819; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FC66DC0
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 000000000EAA34A0; application_shutdown = nil; unit_spawner = table: 000000000C03CB50; world = [World]; unit_storage = table: 000000000C03CBE0; units = table: 000000000BFD7220; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000EAA34A0
[8] self = table: 00000000031FB070; dt = 0.0084224017336964607; t = 2794.8189553449629; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0084224017336964607; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084224017336964607; t = 2794.8189553449629
[10] dt = 0.0084224017336964607
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 00000000036D6C70; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000BD9EF30;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AC2A5C0; network_server = table: 0000000000FA76C0; entity_system = table: 0000000002A03100; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000B410F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 509.62057929374276; input_manager = table: 000000000B4A8580; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095FFC10; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0084224017336964607; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000BD9EF30; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001601930; exit_time = 519.37523732986301; dice_keeper = table: 000000000F5E2EF0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000EAA34A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000EF57740;
<>
<>
21:20:48.280 [Lua] [Matchmaking] unregister rpcs
21:20:48.281 [Lua] ############### UNLOADING PACKAGES ###############
21:20:48.281 [Lua] [Managers] Calling function on all managers:
21:20:48.281 [Lua] [Managers] Destroying manager group:
21:20:48.281 [Lua] [Gamestate] Enter state StateLoading
21:20:48.285 [Lua] Found camera: end_screen_camera
21:20:48.285 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:20:48.286 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:20:48.286 [Lua] [Matchmaking] register rpcs
21:20:48.286 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:20:48.286 [Lua] Set lobby begin:
21:20:48.286 [Lua] Lobby data twitch_enabled = false
21:20:48.286 [Lua] Lobby data power_level = 0
21:20:48.286 [Lua] Lobby data unique_server_name = KARL FRANZ
21:20:48.286 [Lua] Lobby data difficulty_tweak = 0
21:20:48.286 [Lua] Lobby data host = 110000104674122
21:20:48.286 [Lua] Lobby data game_mode = 9
21:20:48.286 [Lua] Lobby data is_private = true
21:20:48.286 [Lua] Lobby data match_started = true
21:20:48.286 [Lua] Lobby data mechanism = adventure
21:20:48.286 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:20:48.286 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:20:48.287 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:20:48.287 [Lua] Lobby data difficulty = cataclysm_3
21:20:48.287 [Lua] Lobby data quick_game = false
21:20:48.287 [Lua] Lobby data weave_index = 110
21:20:48.287 [Lua] Lobby data matchmaking = false
21:20:48.287 [Lua] Lobby data weave_name = weave_110
21:20:48.287 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:20:48.287 [Lua] Lobby data num_players = 4
21:20:48.287 [Lua] Lobby data player_slot_5 = 0:0
21:20:48.287 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:20:48.287 [Lua] Lobby data country_code = DE
21:20:48.287 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:20:48.287 [Lua] Lobby data eac_authorized = true
21:20:48.287 [Lua] Set lobby end.
21:20:48.287 [Lua] registering RPCs
21:20:48.287 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:20:48.287 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:20:48.287 [Lua] Set lobby begin:
21:20:48.287 [Lua] Lobby data twitch_enabled = false
21:20:48.287 [Lua] Lobby data power_level = 0
21:20:48.287 [Lua] Lobby data unique_server_name = KARL FRANZ
21:20:48.287 [Lua] Lobby data difficulty_tweak = 0
21:20:48.287 [Lua] Lobby data host = 110000104674122
21:20:48.287 [Lua] Lobby data game_mode = 3
21:20:48.287 [Lua] Lobby data is_private = true
21:20:48.287 [Lua] Lobby data match_started = true
21:20:48.287 [Lua] Lobby data mechanism = adventure
21:20:48.288 [Lua] Lobby data level_key = inn_level
21:20:48.288 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:20:48.288 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:20:48.288 [Lua] Lobby data difficulty = cataclysm_3
21:20:48.288 [Lua] Lobby data quick_game = false
21:20:48.288 [Lua] Lobby data weave_index = 110
21:20:48.288 [Lua] Lobby data matchmaking = false
21:20:48.288 [Lua] Lobby data weave_name = weave_110
21:20:48.288 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:20:48.288 [Lua] Lobby data num_players = 4
21:20:48.288 [Lua] Lobby data player_slot_5 = 0:0
21:20:48.288 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:20:48.288 [Lua] Lobby data country_code = DE
21:20:48.288 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:20:48.288 [Lua] Lobby data eac_authorized = true
21:20:48.288 [Lua] Set lobby end.
21:20:48.288 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:20:48.295 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:20:48.295 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:20:48.295 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:20:48.384 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
21:20:48.399 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
21:20:48.409 [Umbra] Unload tome
21:20:48.410 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
21:20:48.410 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:20:48.410 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:20:48.410 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:20:48.410 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:20:48.410 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:20:48.410 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:20:48.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:20:48.634 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:20:48.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:20:48.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:20:48.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:20:48.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:20:48.819 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:20:48.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:20:48.853 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:20:48.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:20:49.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x72981, position: 4813914
21:20:53.661 [Lua] ### Sending rpc_level_loaded
21:20:53.661 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50
21:20:53.661 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
21:20:53.663 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
21:20:53.663 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
21:20:53.679 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
21:20:53.679 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
21:20:53.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:43 my_peer_id:110000104674122
21:20:53.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:43 my_peer_id:110000104674122
21:20:53.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:43 my_peer_id:110000104674122
21:20:53.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:43 my_peer_id:110000104674122
21:20:53.748 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:43 my_peer_id:110000104674122
21:20:53.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:20:53.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:20:53.748 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
21:20:53.799 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
21:20:53.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:20:53.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient
21:20:53.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:20:53.800 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
21:20:53.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
21:20:55.100 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:20:55.788 [Lua] ### Sending rpc_level_loaded
21:20:55.788 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50
21:20:55.788 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
21:20:55.789 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:20:55.789 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:20:56.041 [Lua] ### Sending rpc_level_loaded
21:20:56.041 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50
21:20:56.041 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
21:20:56.041 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:20:56.041 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
21:20:56.176 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:44 my_peer_id:110000104674122
21:20:56.176 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:44 my_peer_id:110000104674122
21:20:56.177 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:44 my_peer_id:110000104674122
21:20:56.177 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:44 my_peer_id:110000104674122
21:20:56.178 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:44 my_peer_id:110000104674122
21:20:56.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:20:56.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:20:56.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
21:20:56.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
21:20:56.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
21:20:56.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:20:56.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:45 my_peer_id:110000104674122
21:20:56.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:45 my_peer_id:110000104674122
21:20:56.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:45 my_peer_id:110000104674122
21:20:56.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:45 my_peer_id:110000104674122
21:20:56.548 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:45 my_peer_id:110000104674122
21:20:56.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:20:56.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:20:56.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient
21:20:56.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
21:20:56.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:20:56.768 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:20:56.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:20:56.785 [Lua] [LevelTransitionHandler] Level load completed!
21:20:56.785 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13387819 - use_random_directors: true - overriden_conflict: nil
21:20:56.788 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:20:56.788 [Lua] checking dlc's against conflict directors
21:20:56.788 [Lua] number of factions to include 2
21:20:56.788 [Lua] Updated list weights for random:
21:20:56.788 [Lua] skaven, 0.42 (0.00-0.42)
21:20:56.788 [Lua] chaos, 0.42 (0.42-0.83)
21:20:56.788 [Lua] beastmen, 0.17 (0.83-1.00)
21:20:56.788 [Lua] Rolled random faction: 0.86919033527374268 beastmen
21:20:56.788 [Lua] Updated list weights for random:
21:20:56.788 [Lua] skaven, 0.50 (0.00-0.50)
21:20:56.788 [Lua] chaos, 0.50 (0.50-1.00)
21:20:56.788 [Lua] Rolled random faction: 0.23742139339447021 skaven
21:20:56.788 [Lua] number of factions added 2
21:20:56.788 [Lua] --- --- ---
21:20:56.788 [Lua] Starting... difficulty 'cataclysm_3'
21:20:56.788 [Lua] These are the starting conflict directors:
21:20:56.788 [Lua] inn_level
21:20:56.788 [Lua] --- --- ---
21:20:56.788 [Lua]
21:20:56.788 [Lua] DONE! Found the following directors:
21:20:56.788 [Lua] (free: 35), Master hash is:
21:20:56.788 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:20:56.788 [Lua] load_startup_enemy_packages: --------------
21:20:56.788 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:20:56.788 [Lua] critter_rat
21:20:56.803 [Lua] ### Sending rpc_level_loaded
21:20:56.803 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
21:20:56.803 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
21:20:56.819 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
21:20:56.819 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
21:20:56.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:20:56.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:20:56.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:20:56.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:20:56.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:20:56.987 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
21:20:57.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
21:20:57.121 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
21:20:57.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:20:57.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:20:57.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:20:57.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:20:57.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:20:57.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:20:57.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:20:57.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:20:57.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:20:57.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:20:57.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:20:57.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:20:57.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:20:57.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:20:57.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:20:57.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:20:57.729 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45
21:20:57.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:20:57.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:20:57.797 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
21:20:57.797 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:20:57.797 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:20:57.797 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:20:57.797 [Lua] Starting async level spawning of levels/inn/world
21:20:57.797 [Umbra] Init version: 3.4.15 :: 16 threads
21:20:57.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:46 my_peer_id:110000104674122
21:20:57.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:46 my_peer_id:110000104674122
21:20:57.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:46 my_peer_id:110000104674122
21:20:57.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:46 my_peer_id:110000104674122
21:20:57.849 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:46 my_peer_id:110000104674122
21:20:57.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:20:57.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:20:57.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read,
21:20:57.849 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
21:20:57.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
21:20:57.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:20:57.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:20:57.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:20:57.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient
21:20:57.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient
21:20:57.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:20:57.970 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
21:20:57.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
21:20:57.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:20:57.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:20:57.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:20:58.013 [Lua] Async level spawning done
21:20:58.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:20:58.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:20:58.085 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
21:20:58.153 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
21:20:58.153 [Lua] [PackageManager] Force_load: wwise/coghammer
21:20:58.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:20:58.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:20:58.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:20:58.256 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46
21:20:58.407 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
21:20:58.407 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
21:20:58.407 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
21:20:58.407 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
21:20:58.407 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:20:58.407 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:20:58.407 [Lua] ### Sending rpc_level_loaded
21:20:58.407 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
21:20:58.407 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:20:59.418 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:20:59.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:20:59.418 [Lua] [Matchmaking] unregister rpcs
21:20:59.418 [Lua] Set lobby begin:
21:20:59.418 [Lua] Lobby data twitch_enabled = false
21:20:59.418 [Lua] Lobby data power_level = 0
21:20:59.418 [Lua] Lobby data unique_server_name = KARL FRANZ
21:20:59.418 [Lua] Lobby data difficulty_tweak = 0
21:20:59.418 [Lua] Lobby data host = 110000104674122
21:20:59.419 [Lua] Lobby data game_mode = 3
21:20:59.419 [Lua] Lobby data is_private = true
21:20:59.419 [Lua] Lobby data match_started = true
21:20:59.419 [Lua] Lobby data mechanism = adventure
21:20:59.419 [Lua] Lobby data level_key = inn_level
21:20:59.419 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:20:59.419 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:20:59.419 [Lua] Lobby data difficulty = cataclysm_3
21:20:59.419 [Lua] Lobby data quick_game = false
21:20:59.419 [Lua] Lobby data weave_index = 110
21:20:59.419 [Lua] Lobby data matchmaking = false
21:20:59.419 [Lua] Lobby data weave_name = weave_110
21:20:59.419 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:20:59.419 [Lua] Lobby data num_players = 4
21:20:59.419 [Lua] Lobby data player_slot_5 = 0:0
21:20:59.419 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:20:59.419 [Lua] Lobby data country_code = DE
21:20:59.420 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:20:59.420 [Lua] Lobby data eac_authorized = true
21:20:59.420 [Lua] Set lobby end.
21:20:59.420 [Lua] [Managers] Destroying manager group:
21:20:59.420 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:20:59.420 [Lua] [Gamestate] Enter StateIngame HOST
21:20:59.420 [Lua] [Managers] Calling function on all managers:
21:20:59.421 [Lua] <>level = inn_level<>
21:20:59.421 [Lua] Set lobby begin:
21:20:59.421 [Lua] Lobby data twitch_enabled = false
21:20:59.421 [Lua] Lobby data power_level = 0
21:20:59.421 [Lua] Lobby data unique_server_name = KARL FRANZ
21:20:59.421 [Lua] Lobby data difficulty_tweak = 0
21:20:59.421 [Lua] Lobby data host = 110000104674122
21:20:59.421 [Lua] Lobby data game_mode = 3
21:20:59.421 [Lua] Lobby data is_private = true
21:20:59.421 [Lua] Lobby data match_started = true
21:20:59.421 [Lua] Lobby data mechanism = adventure
21:20:59.421 [Lua] Lobby data level_key = inn_level
21:20:59.421 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:20:59.421 [Lua] Lobby data selected_level_key = inn_level
21:20:59.421 [Lua] Lobby data difficulty = cataclysm_3
21:20:59.421 [Lua] Lobby data quick_game = false
21:20:59.421 [Lua] Lobby data weave_index = 110
21:20:59.421 [Lua] Lobby data matchmaking = false
21:20:59.421 [Lua] Lobby data weave_name = weave_110
21:20:59.421 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:20:59.422 [Lua] Lobby data num_players = 4
21:20:59.422 [Lua] Lobby data player_slot_5 = 0:0
21:20:59.422 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:20:59.422 [Lua] Lobby data country_code = DE
21:20:59.422 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:20:59.422 [Lua] Lobby data eac_authorized = true
21:20:59.422 [Lua] Set lobby end.
21:20:59.422 [Lua] [StateIngame] Server ingame
21:20:59.425 [Lua] Set lobby begin:
21:20:59.425 [Lua] Lobby data twitch_enabled = false
21:20:59.425 [Lua] Lobby data power_level = 0
21:20:59.425 [Lua] Lobby data unique_server_name = KARL FRANZ
21:20:59.425 [Lua] Lobby data difficulty_tweak = 0
21:20:59.425 [Lua] Lobby data host = 110000104674122
21:20:59.425 [Lua] Lobby data game_mode = 3
21:20:59.425 [Lua] Lobby data is_private = true
21:20:59.425 [Lua] Lobby data match_started = true
21:20:59.425 [Lua] Lobby data mechanism = adventure
21:20:59.426 [Lua] Lobby data level_key = inn_level
21:20:59.426 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:20:59.426 [Lua] Lobby data selected_level_key = inn_level
21:20:59.426 [Lua] Lobby data difficulty = cataclysm_3
21:20:59.426 [Lua] Lobby data quick_game = false
21:20:59.426 [Lua] Lobby data weave_index = 110
21:20:59.426 [Lua] Lobby data matchmaking = false
21:20:59.426 [Lua] Lobby data weave_name = weave_110
21:20:59.426 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:20:59.426 [Lua] Lobby data num_players = 4
21:20:59.426 [Lua] Lobby data player_slot_5 = 0:0
21:20:59.426 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:20:59.426 [Lua] Lobby data country_code = DE
21:20:59.426 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:20:59.426 [Lua] Lobby data eac_authorized = true
21:20:59.426 [Lua] Set lobby end.
21:20:59.426 [Lua] [Matchmaking] register rpcs
21:20:59.426 [Lua] GameNetworkManager:init... creating game session
21:20:59.426 [Lua] Host GameSession.make_game_session_host with session:
21:20:59.426 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:20:59.427 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
21:20:59.427 [Lua] [GameNetworkManager] self.is_server = true
21:20:59.427 [Network] Setting artificial MTU limit to 65536
21:20:59.427 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:20:59.435 [Lua] Switching ConflictSettings: to: inn_level
21:20:59.435 [Lua] pacing=disabled
21:20:59.435 [Lua] roaming=nil
21:20:59.435 [Lua] disabled=false
21:20:59.435 [Lua] pack_spawning=disabled
21:20:59.435 [Lua] contained_breeds=nil
21:20:59.435 [Lua] boss=disabled
21:20:59.435 [Lua] horde=disabled
21:20:59.435 [Lua] specials=disabled
21:20:59.435 [Lua] name=inn_level
21:20:59.435 [Lua] intensity=disabled
21:20:59.435 [Lua] ---
21:20:59.435 [Lua] [LevelAnalysis] set_random_seed( 13387819)
21:20:59.438 [Lua] [AIInterestPointSystem] Level Seed: 13387819
21:20:59.438 [Lua]
21:20:59.438 [Lua] [entity_system_bag] = table
21:20:59.438 [Lua] [entity_system_bag] = metatable
21:20:59.438 [Lua] [startup_data] = table
21:20:59.438 [Lua] [entity_manager] = table
21:20:59.438 [Lua] [entity_manager] = metatable
21:20:59.438 [Lua] [unit_spawner] = table
21:20:59.438 [Lua] [unit_spawner] = metatable
21:20:59.438 [Lua] [unit_storage] = table
21:20:59.438 [Lua] [unit_storage] = metatable
21:20:59.438 [Lua] [dice_keeper] = table
21:20:59.438 [Lua] [dice_keeper] = metatable
21:20:59.438 [Lua] [is_server] = true (boolean)
21:20:59.438 [Lua] [world] = [World]
21:20:59.438 [Lua] [system_api] = table
21:20:59.438 [Lua] [entity_system] = table
21:20:59.438 [Lua] [entity_system] = metatable
21:20:59.438 [Lua] [network_lobby] = table
21:20:59.438 [Lua] [network_lobby] = metatable
21:20:59.438 [Lua] [profile_synchronizer] = table
21:20:59.438 [Lua] [profile_synchronizer] = metatable
21:20:59.438 [Lua] [level_transition_handler] = table
21:20:59.438 [Lua] [level_transition_handler] = metatable
21:20:59.438 [Lua] [num_local_human_players] = 1 (number)
21:20:59.438 [Lua] [statistics_db] = table
21:20:59.438 [Lua] [statistics_db] = metatable
21:20:59.438 [Lua] [network_server] = table
21:20:59.438 [Lua] [network_server] = metatable
21:20:59.438 [Lua] [input_manager] = table
21:20:59.438 [Lua] [input_manager] = metatable
21:20:59.438 [Lua] [network_clock] = table
21:20:59.438 [Lua] [network_clock] = metatable
21:20:59.438 [Lua] [network_transmit] = table
21:20:59.438 [Lua] [network_transmit] = metatable
21:20:59.438 [Lua] [free_flight_manager] = table
21:20:59.438 [Lua] [free_flight_manager] = metatable
21:20:59.438 [Lua] [network_manager] = table
21:20:59.438 [Lua] [network_manager] = metatable
21:20:59.438 [Lua] [network_event_delegate] = table
21:20:59.438 [Lua] [network_event_delegate] = metatable
21:20:59.438 [Lua]
21:20:59.438 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:20:59.438 [Lua] ignoring extension VersusInteractObjectiveExtension
21:20:59.438 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:20:59.438 [Lua] ignoring extension VersusSocketObjectiveExtension
21:20:59.438 [Lua] ignoring extension VersusTargetObjectiveExtension
21:20:59.438 [Lua] ignoring extension VersusMissionObjectiveExtension
21:20:59.439 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:20:59.441 [Lua] [AchievementManager] Achievements using the steam platform
21:20:59.487 [Lua] [StateIngame] Level seed: 13387819
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
21:20:59.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:20:59.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:20:59.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
21:20:59.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:20:59.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
21:20:59.495 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:20:59.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
21:20:59.498 [Lua] [LevelAnalysis] set_random_seed( 13387819)
21:20:59.501 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:20:59.502 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:20:59.502 [Lua] [IngameUI] init
21:20:59.515 [SteamVoipClient] select_out(11000010348a16a, off)
21:20:59.515 [SteamVoipClient] select_out(110000103737e0e, off)
21:20:59.515 [SteamVoipClient] select_out(110000104674122, off)
21:20:59.515 [SteamVoipClient] select_out(1100001057a793d, off)
21:20:59.520 [Lua] cb_razer_chroma_setup
21:20:59.557 [Lua] [Matchmaking] Cancelling matchmaking
21:20:59.557 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:20:59.557 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:20:59.557 [Lua] Set lobby begin:
21:20:59.557 [Lua] Lobby data twitch_enabled = false
21:20:59.557 [Lua] Lobby data power_level = 776
21:20:59.557 [Lua] Lobby data unique_server_name = KARL FRANZ
21:20:59.557 [Lua] Lobby data difficulty_tweak = 0
21:20:59.557 [Lua] Lobby data host = 110000104674122
21:20:59.557 [Lua] Lobby data game_mode = 3
21:20:59.557 [Lua] Lobby data is_private = true
21:20:59.558 [Lua] Lobby data match_started = true
21:20:59.558 [Lua] Lobby data mechanism = adventure
21:20:59.558 [Lua] Lobby data level_key = inn_level
21:20:59.558 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:20:59.558 [Lua] Lobby data selected_level_key = inn_level
21:20:59.558 [Lua] Lobby data difficulty = cataclysm_3
21:20:59.558 [Lua] Lobby data quick_game = false
21:20:59.558 [Lua] Lobby data weave_index = 110
21:20:59.558 [Lua] Lobby data matchmaking = false
21:20:59.558 [Lua] Lobby data weave_name = weave_110
21:20:59.558 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:20:59.558 [Lua] Lobby data num_players = 4
21:20:59.558 [Lua] Lobby data player_slot_5 = 0:0
21:20:59.558 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:20:59.558 [Lua] Lobby data country_code = DE
21:20:59.558 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:20:59.558 [Lua] Lobby data eac_authorized = true
21:20:59.558 [Lua] Set lobby end.
21:20:59.559 [Flow] complete_skittergate_legend true
21:20:59.559 [Flow] complete_all_helmgart_levels_recruit true
21:20:59.560 [Flow] WitchHunterLevel:35
21:20:59.560 [Flow] LeaderYes
21:20:59.560 [Flow] ALL PC XP:304250
21:20:59.560 [Flow] Has "bogenhafen" DLC:true
21:20:59.560 [Flow] WH XP:60850
21:20:59.560 [Flow] Number of crafted items:5258
21:20:59.560 [Flow] Has "pre_order" DLC:true
21:20:59.560 [Flow] Sum of Powe Levels:1500
21:20:59.560 [Flow] lodestone diff 1:false
21:20:59.560 [Flow] magnus and forest activated
21:20:59.560 [Flow] magnus and forest activated
21:20:59.560 [Flow] cemetery and forest activated
21:20:59.560 [Flow] magnus and cemetery
21:20:59.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:20:59.560 [Flow] ALL RUNES ACTIVATED
21:20:59.560 [Flow] magnus and forest activated
21:20:59.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:20:59.560 [Flow] ALL RUNES ACTIVATED
21:20:59.560 [Flow] cemetery and forest activated
21:20:59.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:20:59.560 [Flow] ALL RUNES ACTIVATED
21:20:59.560 [Flow] magnus and forest activated
21:20:59.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:20:59.560 [Flow] ALL RUNES ACTIVATED
21:20:59.560 [Flow] magnus and cemetery
21:20:59.561 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:20:59.561 [Flow] ALL RUNES ACTIVATED
21:20:59.561 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:20:59.562 [Lua] CurrentConflictSettings inn_level
21:20:59.562 [Lua] [ConflictDirector] conflict_director is ai_ready
21:20:59.562 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:20:59.562 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:20:59.564 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:20:59.564 [Lua] Forming navigation groups in one frame
21:20:59.564 [Lua] Forming navigation groups
21:20:59.582 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
21:20:59.583 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
21:20:59.583 [Lua] number of nav groups: 41
21:20:59.584 [Lua] number of refined nav groups : 23
21:20:59.586 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
21:20:59.586 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:20:59.586 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:20:59.586 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:20:59.588 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:20:59.588 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:20:59.588 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:20:59.588 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:20:59.588 [Lua] [Managers] Calling function on all managers:
21:20:59.588 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:20:59.612 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
21:20:59.612 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
21:20:59.612 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
21:20:59.612 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
21:20:59.772 [Lua] Set lobby begin:
21:20:59.772 [Lua] Lobby data twitch_enabled = false
21:20:59.772 [Lua] Lobby data power_level = 776
21:20:59.773 [Lua] Lobby data unique_server_name = KARL FRANZ
21:20:59.773 [Lua] Lobby data difficulty_tweak = 0
21:20:59.773 [Lua] Lobby data host = 110000104674122
21:20:59.773 [Lua] Lobby data game_mode = 3
21:20:59.773 [Lua] Lobby data is_private = true
21:20:59.773 [Lua] Lobby data match_started = true
21:20:59.773 [Lua] Lobby data mechanism = adventure
21:20:59.773 [Lua] Lobby data level_key = inn_level
21:20:59.773 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:20:59.773 [Lua] Lobby data selected_level_key = inn_level
21:20:59.773 [Lua] Lobby data difficulty = cataclysm_3
21:20:59.773 [Lua] Lobby data quick_game = false
21:20:59.773 [Lua] Lobby data weave_index = 110
21:20:59.773 [Lua] Lobby data matchmaking = false
21:20:59.774 [Lua] Lobby data weave_name = weave_110
21:20:59.774 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:20:59.774 [Lua] Lobby data num_players = 4
21:20:59.774 [Lua] Lobby data player_slot_5 = 0:0
21:20:59.774 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:20:59.774 [Lua] Lobby data country_code = DE
21:20:59.774 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:20:59.774 [Lua] Lobby data eac_authorized = true
21:20:59.774 [Lua] Set lobby end.
21:20:59.774 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
21:20:59.774 [Lua] Breedfreezer (server) starting a hot join sync
21:20:59.774 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:20:59.774 [Lua] RemotePlayer:create_game_object( ) 27
21:20:59.792 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
21:20:59.792 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
21:20:59.792 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
21:20:59.792 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
21:20:59.792 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:20:59.792 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:20:59.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:20:59.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:20:59.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
21:20:59.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:20:59.792 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
21:20:59.805 [Lua] Set lobby begin:
21:20:59.805 [Lua] Lobby data twitch_enabled = false
21:20:59.805 [Lua] Lobby data power_level = 776
21:20:59.805 [Lua] Lobby data unique_server_name = KARL FRANZ
21:20:59.805 [Lua] Lobby data difficulty_tweak = 0
21:20:59.805 [Lua] Lobby data host = 110000104674122
21:20:59.805 [Lua] Lobby data game_mode = 3
21:20:59.805 [Lua] Lobby data is_private = true
21:20:59.805 [Lua] Lobby data match_started = true
21:20:59.805 [Lua] Lobby data mechanism = adventure
21:20:59.805 [Lua] Lobby data level_key = inn_level
21:20:59.805 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:20:59.805 [Lua] Lobby data selected_level_key = inn_level
21:20:59.806 [Lua] Lobby data difficulty = cataclysm_3
21:20:59.806 [Lua] Lobby data quick_game = false
21:20:59.806 [Lua] Lobby data weave_index = 110
21:20:59.806 [Lua] Lobby data matchmaking = false
21:20:59.806 [Lua] Lobby data weave_name = weave_110
21:20:59.806 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:20:59.806 [Lua] Lobby data num_players = 4
21:20:59.806 [Lua] Lobby data player_slot_5 = 0:0
21:20:59.806 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:20:59.806 [Lua] Lobby data country_code = DE
21:20:59.806 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:20:59.806 [Lua] Lobby data eac_authorized = true
21:20:59.806 [Lua] Set lobby end.
21:20:59.806 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
21:20:59.806 [Lua] Breedfreezer (server) starting a hot join sync
21:20:59.807 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:20:59.807 [Lua] RemotePlayer:create_game_object( ) 29
21:20:59.822 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:20:59.822 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:20:59.822 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:20:59.846 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
21:20:59.846 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
21:20:59.875 [Lua] Set lobby begin:
21:20:59.875 [Lua] Lobby data twitch_enabled = false
21:20:59.875 [Lua] Lobby data power_level = 776
21:20:59.876 [Lua] Lobby data unique_server_name = KARL FRANZ
21:20:59.876 [Lua] Lobby data difficulty_tweak = 0
21:20:59.876 [Lua] Lobby data host = 110000104674122
21:20:59.876 [Lua] Lobby data game_mode = 3
21:20:59.876 [Lua] Lobby data is_private = true
21:20:59.876 [Lua] Lobby data match_started = true
21:20:59.876 [Lua] Lobby data mechanism = adventure
21:20:59.876 [Lua] Lobby data level_key = inn_level
21:20:59.876 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:20:59.877 [Lua] Lobby data selected_level_key = inn_level
21:20:59.877 [Lua] Lobby data difficulty = cataclysm_3
21:20:59.877 [Lua] Lobby data quick_game = false
21:20:59.877 [Lua] Lobby data weave_index = 110
21:20:59.877 [Lua] Lobby data matchmaking = false
21:20:59.877 [Lua] Lobby data weave_name = weave_110
21:20:59.877 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:20:59.877 [Lua] Lobby data num_players = 4
21:20:59.877 [Lua] Lobby data player_slot_5 = 0:0
21:20:59.877 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:20:59.877 [Lua] Lobby data country_code = DE
21:20:59.877 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:20:59.878 [Lua] Lobby data eac_authorized = true
21:20:59.878 [Lua] Set lobby end.
21:20:59.878 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
21:20:59.878 [Lua] Breedfreezer (server) starting a hot join sync
21:20:59.878 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
21:20:59.878 [Lua] RemotePlayer:create_game_object( ) 30
21:20:59.893 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
21:20:59.893 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
21:20:59.893 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
21:20:59.893 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
21:20:59.893 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
21:20:59.893 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
21:20:59.893 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:20:59.893 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:20:59.894 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
21:20:59.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:20:59.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:20:59.901 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=32
21:20:59.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:20:59.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
21:20:59.928 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:20:59.928 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
21:20:59.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read,
21:20:59.928 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:20:59.928 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:20:59.929 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
21:20:59.929 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
21:21:00.025 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:21:00.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
21:21:00.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:21:00.027 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:21:00.028 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
21:21:00.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:21:00.034 [Lua] Players are leaving the safe zone
21:21:00.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read,
21:21:00.066 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:21:00.066 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
21:21:00.066 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:21:00.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
21:21:00.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:21:00.207 [Lua] StateInGameRunning:_game_actually_starts()
21:21:00.207 [Lua] #################################################################################################################
21:21:00.207 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:21:00.207 [Lua] #################################################################################################################
21:21:00.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
21:21:00.214 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
21:21:00.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:21:00.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:21:00.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:21:00.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:21:00.430 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
21:21:00.430 [Lua] Commit load time data
21:21:00.495 [Flow] DISABLE
21:21:03.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:21:03.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:21:03.111 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:21:03.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:21:03.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:21:03.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:21:03.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:21:03.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:21:03.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:21:03.184 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:21:03.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:21:03.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:21:03.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:21:03.208 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:21:03.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:21:03.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:21:03.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:21:03.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:21:03.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:21:03.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:21:03.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:21:03.246 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:21:03.247 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:21:03.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:21:03.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:21:03.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:21:03.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:21:03.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
21:21:03.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
21:21:03.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
21:21:03.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:21:03.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:21:03.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:21:03.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:21:03.309 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:21:03.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:21:03.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:21:03.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:21:03.324 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:21:03.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:21:03.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:21:03.339 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:21:03.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
21:21:03.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:21:03.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:21:03.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:21:03.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
21:21:03.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:21:03.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:21:03.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:21:03.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=50
21:21:03.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:21:03.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:21:03.394 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:21:03.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
21:21:03.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:21:03.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read,
21:21:03.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:21:03.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:21:03.465 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:21:04.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
21:21:04.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:21:04.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
21:21:04.072 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:21:04.079 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:21:04.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:21:04.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
21:21:04.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:21:04.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
21:21:04.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:21:04.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
21:21:04.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:21:04.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
21:21:04.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:21:04.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
21:21:04.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:21:04.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:21:04.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:21:04.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
21:21:04.185 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:21:04.611 [Lua] PlayFabMirrorBase:_commit_internal 25
21:21:04.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:21:04.616 [Lua] generate_backend_stats 110000104674122:1
21:21:04.632 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:21:04.632 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:21:04.632 [Lua] Set lobby begin:
21:21:04.632 [Lua] Lobby data twitch_enabled = false
21:21:04.632 [Lua] Lobby data power_level = 402
21:21:04.632 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:04.632 [Lua] Lobby data difficulty_tweak = 0
21:21:04.632 [Lua] Lobby data host = 110000104674122
21:21:04.632 [Lua] Lobby data game_mode = 3
21:21:04.632 [Lua] Lobby data is_private = true
21:21:04.632 [Lua] Lobby data match_started = true
21:21:04.632 [Lua] Lobby data mechanism = adventure
21:21:04.632 [Lua] Lobby data level_key = inn_level
21:21:04.632 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:04.632 [Lua] Lobby data selected_level_key = inn_level
21:21:04.632 [Lua] Lobby data difficulty = cataclysm_3
21:21:04.633 [Lua] Lobby data quick_game = false
21:21:04.633 [Lua] Lobby data weave_index = 110
21:21:04.633 [Lua] Lobby data matchmaking = false
21:21:04.633 [Lua] Lobby data weave_name = weave_110
21:21:04.633 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:04.633 [Lua] Lobby data num_players = 4
21:21:04.633 [Lua] Lobby data player_slot_5 = 0:0
21:21:04.633 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:04.633 [Lua] Lobby data country_code = DE
21:21:04.633 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:04.633 [Lua] Lobby data eac_authorized = true
21:21:04.633 [Lua] Set lobby end.
21:21:04.638 [Lua] commit result success 25
21:21:09.699 [Lua] Set lobby begin:
21:21:09.699 [Lua] Lobby data twitch_enabled = false
21:21:09.700 [Lua] Lobby data power_level = 820
21:21:09.700 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:09.700 [Lua] Lobby data difficulty_tweak = 0
21:21:09.700 [Lua] Lobby data host = 110000104674122
21:21:09.700 [Lua] Lobby data game_mode = 3
21:21:09.700 [Lua] Lobby data is_private = true
21:21:09.700 [Lua] Lobby data match_started = true
21:21:09.700 [Lua] Lobby data mechanism = adventure
21:21:09.700 [Lua] Lobby data level_key = inn_level
21:21:09.700 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:09.700 [Lua] Lobby data selected_level_key = inn_level
21:21:09.700 [Lua] Lobby data difficulty = cataclysm_3
21:21:09.700 [Lua] Lobby data quick_game = false
21:21:09.700 [Lua] Lobby data weave_index = 110
21:21:09.700 [Lua] Lobby data matchmaking = false
21:21:09.700 [Lua] Lobby data weave_name = weave_110
21:21:09.700 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:09.700 [Lua] Lobby data num_players = 4
21:21:09.701 [Lua] Lobby data player_slot_5 = 0:0
21:21:09.701 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:09.701 [Lua] Lobby data country_code = DE
21:21:09.701 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:09.701 [Lua] Lobby data eac_authorized = true
21:21:09.701 [Lua] Set lobby end.
21:21:19.183 [Lua] [Matchmaking] Cancelling matchmaking
21:21:19.183 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:21:23.171 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:21:23.171 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:21:23.173 [Lua] Set lobby begin:
21:21:23.173 [Lua] Lobby data twitch_enabled = false
21:21:23.173 [Lua] Lobby data power_level = 820
21:21:23.173 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:23.173 [Lua] Lobby data difficulty_tweak = 0
21:21:23.173 [Lua] Lobby data host = 110000104674122
21:21:23.173 [Lua] Lobby data game_mode = 3
21:21:23.173 [Lua] Lobby data is_private = true
21:21:23.173 [Lua] Lobby data match_started = true
21:21:23.173 [Lua] Lobby data mechanism = adventure
21:21:23.173 [Lua] Lobby data level_key = inn_level
21:21:23.173 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:23.173 [Lua] Lobby data selected_level_key = inn_level
21:21:23.173 [Lua] Lobby data difficulty = cataclysm_3
21:21:23.173 [Lua] Lobby data quick_game = false
21:21:23.173 [Lua] Lobby data weave_index = 110
21:21:23.174 [Lua] Lobby data matchmaking = false
21:21:23.174 [Lua] Lobby data weave_name = weave_110
21:21:23.174 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:23.174 [Lua] Lobby data num_players = 4
21:21:23.174 [Lua] Lobby data player_slot_5 = 0:0
21:21:23.174 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:23.174 [Lua] Lobby data country_code = DE
21:21:23.174 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:23.174 [Lua] Lobby data eac_authorized = true
21:21:23.174 [Lua] Set lobby end.
21:21:23.174 [Lua] [PartyManager] Leader is set to 110000104674122
21:21:23.174 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
21:21:23.174 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
21:21:23.174 [Lua] Set lobby begin:
21:21:23.174 [Lua] Lobby data twitch_enabled = false
21:21:23.174 [Lua] Lobby data power_level = 820
21:21:23.174 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:23.174 [Lua] Lobby data difficulty_tweak = 0
21:21:23.174 [Lua] Lobby data host = 110000104674122
21:21:23.174 [Lua] Lobby data game_mode = 9
21:21:23.174 [Lua] Lobby data is_private = true
21:21:23.174 [Lua] Lobby data match_started = true
21:21:23.175 [Lua] Lobby data mechanism = adventure
21:21:23.175 [Lua] Lobby data level_key = inn_level
21:21:23.175 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:23.175 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:21:23.175 [Lua] Lobby data difficulty = cataclysm_3
21:21:23.175 [Lua] Lobby data quick_game = false
21:21:23.175 [Lua] Lobby data weave_index = 110
21:21:23.175 [Lua] Lobby data matchmaking = false
21:21:23.175 [Lua] Lobby data weave_name = weave_110
21:21:23.175 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:23.175 [Lua] Lobby data num_players = 4
21:21:23.175 [Lua] Lobby data player_slot_5 = 0:0
21:21:23.175 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:23.175 [Lua] Lobby data country_code = DE
21:21:23.175 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:23.175 [Lua] Lobby data eac_authorized = true
21:21:23.175 [Lua] Set lobby end.
21:21:23.175 [Lua] Set lobby begin:
21:21:23.175 [Lua] Lobby data twitch_enabled = false
21:21:23.175 [Lua] Lobby data power_level = 820
21:21:23.175 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:23.175 [Lua] Lobby data difficulty_tweak = 0
21:21:23.175 [Lua] Lobby data host = 110000104674122
21:21:23.176 [Lua] Lobby data game_mode = 9
21:21:23.176 [Lua] Lobby data is_private = true
21:21:23.176 [Lua] Lobby data match_started = true
21:21:23.176 [Lua] Lobby data mechanism = adventure
21:21:23.176 [Lua] Lobby data level_key = inn_level
21:21:23.176 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:23.176 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:21:23.176 [Lua] Lobby data difficulty = cataclysm_3
21:21:23.176 [Lua] Lobby data quick_game = false
21:21:23.176 [Lua] Lobby data weave_index = 110
21:21:23.176 [Lua] Lobby data matchmaking = false
21:21:23.176 [Lua] Lobby data weave_name = weave_110
21:21:23.176 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:23.176 [Lua] Lobby data num_players = 4
21:21:23.176 [Lua] Lobby data player_slot_5 = 0:0
21:21:23.176 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:23.176 [Lua] Lobby data country_code = DE
21:21:23.176 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:23.176 [Lua] Lobby data eac_authorized = true
21:21:23.176 [Lua] Set lobby end.
21:21:23.177 [Lua] [ChatManager][1]System: Starting hosted game...
21:21:23.177 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:21:23.177 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:21:24.732 [Lua] [IngameUI] menu view on_enter character_selection
21:21:24.732 [Lua] hero_fullscreen_menu_on_enter
21:21:24.734 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bc80fe0
21:21:24.735 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
21:21:24.744 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:21:24.745 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:21:24.745 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:21:24.745 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:21:24.745 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:21:24.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:21:24.811 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView
21:21:25.024 [Lua] Set lobby begin:
21:21:25.024 [Lua] Lobby data twitch_enabled = false
21:21:25.024 [Lua] Lobby data power_level = 967
21:21:25.024 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:25.024 [Lua] Lobby data difficulty_tweak = 0
21:21:25.024 [Lua] Lobby data host = 110000104674122
21:21:25.024 [Lua] Lobby data game_mode = 9
21:21:25.024 [Lua] Lobby data is_private = true
21:21:25.024 [Lua] Lobby data match_started = true
21:21:25.024 [Lua] Lobby data mechanism = adventure
21:21:25.024 [Lua] Lobby data level_key = inn_level
21:21:25.024 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:25.024 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:21:25.025 [Lua] Lobby data difficulty = cataclysm_3
21:21:25.025 [Lua] Lobby data quick_game = false
21:21:25.025 [Lua] Lobby data weave_index = 110
21:21:25.025 [Lua] Lobby data matchmaking = false
21:21:25.025 [Lua] Lobby data weave_name = weave_110
21:21:25.025 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:25.025 [Lua] Lobby data num_players = 4
21:21:25.025 [Lua] Lobby data player_slot_5 = 0:0
21:21:25.025 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:25.025 [Lua] Lobby data country_code = DE
21:21:25.025 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:25.025 [Lua] Lobby data eac_authorized = true
21:21:25.025 [Lua] Set lobby end.
21:21:28.196 [Lua] [IngameUI] menu view on_exit character_selection
21:21:28.202 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
21:21:28.202 [Lua] hero_fullscreen_menu_on_exit
21:21:28.206 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bc80fe0
21:21:28.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:21:30.135 [Lua] Set lobby begin:
21:21:30.135 [Lua] Lobby data twitch_enabled = false
21:21:30.135 [Lua] Lobby data power_level = 1100
21:21:30.135 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:30.135 [Lua] Lobby data difficulty_tweak = 0
21:21:30.135 [Lua] Lobby data host = 110000104674122
21:21:30.135 [Lua] Lobby data game_mode = 9
21:21:30.136 [Lua] Lobby data is_private = true
21:21:30.136 [Lua] Lobby data match_started = true
21:21:30.136 [Lua] Lobby data mechanism = adventure
21:21:30.136 [Lua] Lobby data level_key = inn_level
21:21:30.136 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:30.136 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:21:30.136 [Lua] Lobby data difficulty = cataclysm_3
21:21:30.136 [Lua] Lobby data quick_game = false
21:21:30.136 [Lua] Lobby data weave_index = 110
21:21:30.136 [Lua] Lobby data matchmaking = false
21:21:30.136 [Lua] Lobby data weave_name = weave_110
21:21:30.136 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:30.136 [Lua] Lobby data num_players = 4
21:21:30.136 [Lua] Lobby data player_slot_5 = 0:0
21:21:30.136 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:30.136 [Lua] Lobby data country_code = DE
21:21:30.136 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:30.136 [Lua] Lobby data eac_authorized = true
21:21:30.136 [Lua] Set lobby end.
21:21:30.274 [Lua] [IngameUI] menu view on_enter hero_view
21:21:30.278 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fa34fd0
21:21:30.278 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
21:21:30.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
21:21:30.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:21:30.294 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
21:21:30.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:21:30.295 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:21:30.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:21:30.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:21:30.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:21:30.440 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:21:30.583 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:21:30.583 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:21:30.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:21:30.590 [Lua] cb_unit_spawned_unit_preview table: 00000000055C7840 units/ui/pup_weave_amulet/pup_weave_amulet
21:21:30.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:21:30.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:21:30.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:21:30.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:21:30.903 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:21:30.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:21:30.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
21:21:30.931 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:21:31.017 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:21:31.017 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:21:31.024 [Lua] cb_unit_spawned_unit_preview table: 00000000095C30D0 units/ui/pup_weave_amulet/pup_weave_amulet
21:21:38.964 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
21:21:38.965 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:21:38.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:21:38.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:21:38.967 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:21:38.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:21:39.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:21:39.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:21:39.117 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:21:39.193 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:21:39.193 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:21:39.194 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:21:39.201 [Lua] cb_unit_spawned_unit_preview table: 000000000BAC16F0 units/ui/pup_weave_amulet/pup_weave_amulet
21:21:39.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:21:39.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:21:39.269 [Lua] [IngameUI] menu view on_exit hero_view
21:21:39.273 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fa34fd0
21:21:39.273 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
21:21:39.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
21:21:39.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:21:39.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:21:39.277 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:21:39.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:21:39.278 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
21:21:44.372 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:21:44.372 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:21:44.487 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
21:21:44.487 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
21:21:44.487 [Lua] Set lobby begin:
21:21:44.487 [Lua] Lobby data twitch_enabled = false
21:21:44.487 [Lua] Lobby data power_level = 1100
21:21:44.488 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:44.488 [Lua] Lobby data difficulty_tweak = 0
21:21:44.488 [Lua] Lobby data host = 110000104674122
21:21:44.488 [Lua] Lobby data game_mode = 9
21:21:44.488 [Lua] Lobby data is_private = true
21:21:44.488 [Lua] Lobby data match_started = true
21:21:44.488 [Lua] Lobby data mechanism = adventure
21:21:44.488 [Lua] Lobby data level_key = inn_level
21:21:44.488 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:44.488 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:21:44.488 [Lua] Lobby data difficulty = cataclysm_3
21:21:44.488 [Lua] Lobby data quick_game = false
21:21:44.488 [Lua] Lobby data weave_index = 110
21:21:44.488 [Lua] Lobby data matchmaking = false
21:21:44.488 [Lua] Lobby data weave_name = weave_110
21:21:44.489 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:44.489 [Lua] Lobby data num_players = 4
21:21:44.489 [Lua] Lobby data player_slot_5 = 0:0
21:21:44.489 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:44.489 [Lua] Lobby data country_code = DE
21:21:44.489 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:44.489 [Lua] Lobby data eac_authorized = true
21:21:44.489 [Lua] Set lobby end.
21:21:44.491 [Lua] Set lobby begin:
21:21:44.491 [Lua] Lobby data twitch_enabled = false
21:21:44.491 [Lua] Lobby data power_level = 1100
21:21:44.491 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:44.491 [Lua] Lobby data difficulty_tweak = 0
21:21:44.491 [Lua] Lobby data host = 110000104674122
21:21:44.491 [Lua] Lobby data game_mode = 9
21:21:44.491 [Lua] Lobby data is_private = true
21:21:44.491 [Lua] Lobby data match_started = true
21:21:44.491 [Lua] Lobby data mechanism = adventure
21:21:44.491 [Lua] Lobby data level_key = inn_level
21:21:44.491 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:44.491 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:21:44.491 [Lua] Lobby data difficulty = cataclysm_3
21:21:44.491 [Lua] Lobby data quick_game = false
21:21:44.492 [Lua] Lobby data weave_index = 110
21:21:44.492 [Lua] Lobby data matchmaking = false
21:21:44.492 [Lua] Lobby data weave_name = weave_110
21:21:44.492 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:44.492 [Lua] Lobby data num_players = 4
21:21:44.492 [Lua] Lobby data player_slot_5 = 0:0
21:21:44.492 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:44.492 [Lua] Lobby data country_code = DE
21:21:44.492 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:44.492 [Lua] Lobby data eac_authorized = true
21:21:44.492 [Lua] Set lobby end.
21:21:44.492 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
21:21:44.492 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
21:21:44.492 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
21:21:44.492 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
21:21:44.492 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
21:21:44.492 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
21:21:44.492 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:21:44.492 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
21:21:44.492 [Lua] Complete level triggered.
21:21:44.494 [Save] Saving `save_data`
21:21:44.494 [Lua] gm_event_end_conditions_met false false
21:21:44.494 [Lua] FORCE COMMIT 26
21:21:44.494 [Lua] PlayFabMirrorBase:_commit_internal 26
21:21:44.494 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:21:44.497 [Save] Save done
21:21:44.497 [Save] Saving `save_data`
21:21:44.498 [Lua] generate_backend_stats 110000104674122:1
21:21:44.501 [Save] Save done
21:21:44.514 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:21:44.514 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:21:44.514 [Save] Saving `save_data`
21:21:44.514 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
21:21:44.514 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
21:21:44.514 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:21:44.514 [Lua] [GameNetworkManager] Leaving game...
21:21:44.514 [Lua] [GameNetworkManager] Shutting down game session host.
21:21:44.514 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:21:44.514 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:21:44.514 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=46.14
21:21:44.518 [Save] Save done
21:21:44.518 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:21:44.518 [Lua] commit result success 26
21:21:45.444 [Lua] [PlayerSyncData] Game session is not initialized
21:21:45.444 [Lua] [PlayerSyncData] Game session is not initialized
21:21:45.444 [Lua] [PlayerSyncData] Game session is not initialized
21:21:45.444 [Lua] Set lobby begin:
21:21:45.444 [Lua] Lobby data twitch_enabled = false
21:21:45.444 [Lua] Lobby data power_level = 0
21:21:45.444 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:45.444 [Lua] Lobby data difficulty_tweak = 0
21:21:45.444 [Lua] Lobby data host = 110000104674122
21:21:45.444 [Lua] Lobby data game_mode = 9
21:21:45.444 [Lua] Lobby data is_private = true
21:21:45.444 [Lua] Lobby data match_started = true
21:21:45.444 [Lua] Lobby data mechanism = adventure
21:21:45.444 [Lua] Lobby data level_key = inn_level
21:21:45.445 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:45.445 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:21:45.445 [Lua] Lobby data difficulty = cataclysm_3
21:21:45.445 [Lua] Lobby data quick_game = false
21:21:45.445 [Lua] Lobby data weave_index = 110
21:21:45.445 [Lua] Lobby data matchmaking = false
21:21:45.445 [Lua] Lobby data weave_name = weave_110
21:21:45.445 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:45.445 [Lua] Lobby data num_players = 4
21:21:45.445 [Lua] Lobby data player_slot_5 = 0:0
21:21:45.445 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:45.445 [Lua] Lobby data country_code = DE
21:21:45.445 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:45.445 [Lua] Lobby data eac_authorized = true
21:21:45.445 [Lua] Set lobby end.
21:21:46.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:21:46.521 [Lua] [Managers] Calling function on all managers:
21:21:46.522 [Lua] Clearing all global lookup lists
21:21:46.522 [Lua] [IngamePlayerListUI] - Destroy
21:21:46.522 [Lua] [EquipmentUI] - Destroy
21:21:46.522 [Lua] [AbilityUI] - Destroy
21:21:46.522 [Lua] [GamePadAbilityUI] - Destroy
21:21:46.522 [Lua] [GamePadEquipmentUI] - Destroy
21:21:46.522 [Lua] [IngameUI] destroy
21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
21:21:46.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3
21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2
21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1
21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
21:21:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
21:21:46.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
21:21:46.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
21:21:46.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
21:21:46.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
21:21:46.571 [Lua] [Managers] Destroying manager group:
21:21:46.576 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:21:46.637 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:21:46.637 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
21:21:46.637 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:21:46.637 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0
21:21:46.637 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:21:46.637 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 46, User: 110000104674122 "KARL FRANZ"
<>
21:21:46.638 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13835899; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000420720
[3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame
[5] self = table: 000000000B0BD7D0; application_shutdown = nil; unit_spawner = table: 000000000040F300; world = [World]; unit_storage = table: 000000000C072DC0; units = table: 000000000080C250; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B0BD7D0
[8] self = table: 00000000031FB070; dt = 0.0064682303927838802; t = 2852.572992439731; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0064682303927838802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064682303927838802; t = 2852.572992439731
[10] dt = 0.0064682303927838802
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000DDE75F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000DB8CD80;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FACBCE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BBE6740; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000F7BD70; statistics_db = table: 000000000FDF4B20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.348859950713816; input_manager = table: 00000000104F0930; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F9B6340; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB8CD80; world = [World]; dt = 0.0064682303927838802; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.14258251292631; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000DD84E60; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000002212490;
<>
<>
21:21:46.638 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
21:21:46.638 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
21:21:46.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0
21:21:46.638 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:21:46.638 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 47, User: 110000104674122 "KARL FRANZ"
<>
21:21:46.638 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13835899; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000420720
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000B0BD7D0; application_shutdown = nil; unit_spawner = table: 000000000040F300; world = [World]; unit_storage = table: 000000000C072DC0; units = table: 000000000080C250; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B0BD7D0
[8] self = table: 00000000031FB070; dt = 0.0064682303927838802; t = 2852.572992439731; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0064682303927838802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064682303927838802; t = 2852.572992439731
[10] dt = 0.0064682303927838802
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000DDE75F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000DB8CD80;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FACBCE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BBE6740; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000F7BD70; statistics_db = table: 000000000FDF4B20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.348859950713816; input_manager = table: 00000000104F0930; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F9B6340; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB8CD80; world = [World]; dt = 0.0064682303927838802; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.14258251292631; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000DD84E60; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000002212490;
<>
<>
21:21:46.638 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
21:21:46.638 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
21:21:46.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0
21:21:46.638 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:21:46.639 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 48, User: 110000104674122 "KARL FRANZ"
<>
21:21:46.639 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13835899; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000420720
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000B0BD7D0; application_shutdown = nil; unit_spawner = table: 000000000040F300; world = [World]; unit_storage = table: 000000000C072DC0; units = table: 000000000080C250; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B0BD7D0
[8] self = table: 00000000031FB070; dt = 0.0064682303927838802; t = 2852.572992439731; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0064682303927838802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064682303927838802; t = 2852.572992439731
[10] dt = 0.0064682303927838802
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000DDE75F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000DB8CD80;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FACBCE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BBE6740; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000F7BD70; statistics_db = table: 000000000FDF4B20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.348859950713816; input_manager = table: 00000000104F0930; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F9B6340; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB8CD80; world = [World]; dt = 0.0064682303927838802; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.14258251292631; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000DD84E60; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000002212490;
<>
<>
21:21:46.639 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
21:21:46.639 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:21:46.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0
21:21:46.639 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:21:46.639 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 49, User: 110000104674122 "KARL FRANZ"
<>
21:21:46.640 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 13835899; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000000420720
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 000000000B0BD7D0; application_shutdown = nil; unit_spawner = table: 000000000040F300; world = [World]; unit_storage = table: 000000000C072DC0; units = table: 000000000080C250; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000B0BD7D0
[8] self = table: 00000000031FB070; dt = 0.0064682303927838802; t = 2852.572992439731; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0064682303927838802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064682303927838802; t = 2852.572992439731
[10] dt = 0.0064682303927838802
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000DDE75F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000DB8CD80;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FACBCE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BBE6740; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000000F7BD70; statistics_db = table: 000000000FDF4B20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 44.348859950713816; input_manager = table: 00000000104F0930; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F9B6340; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB8CD80; world = [World]; dt = 0.0064682303927838802; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 46.14258251292631; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000DD84E60; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B0BD7D0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000002212490;
<>
<>
21:21:46.640 [Lua] [Matchmaking] unregister rpcs
21:21:46.640 [Lua] ############### UNLOADING PACKAGES ###############
21:21:46.640 [Lua] [Managers] Calling function on all managers:
21:21:46.640 [Lua] [Managers] Destroying manager group:
21:21:46.640 [Lua] [Gamestate] Enter state StateLoading
21:21:46.642 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:21:46.642 [Lua] [Matchmaking] register rpcs
21:21:46.642 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:21:46.642 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:21:46.642 [Lua] registering RPCs
21:21:46.642 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:21:46.642 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:21:46.642 [Lua] Set lobby begin:
21:21:46.642 [Lua] Lobby data twitch_enabled = false
21:21:46.642 [Lua] Lobby data power_level = 0
21:21:46.642 [Lua] Lobby data unique_server_name = KARL FRANZ
21:21:46.642 [Lua] Lobby data difficulty_tweak = 0
21:21:46.642 [Lua] Lobby data host = 110000104674122
21:21:46.643 [Lua] Lobby data game_mode = 9
21:21:46.643 [Lua] Lobby data is_private = true
21:21:46.643 [Lua] Lobby data match_started = true
21:21:46.643 [Lua] Lobby data mechanism = adventure
21:21:46.643 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:21:46.643 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:21:46.643 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:21:46.643 [Lua] Lobby data difficulty = cataclysm_3
21:21:46.643 [Lua] Lobby data quick_game = false
21:21:46.643 [Lua] Lobby data weave_index = 110
21:21:46.644 [Lua] Lobby data matchmaking = false
21:21:46.644 [Lua] Lobby data weave_name = weave_110
21:21:46.644 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:21:46.644 [Lua] Lobby data num_players = 4
21:21:46.644 [Lua] Lobby data player_slot_5 = 0:0
21:21:46.644 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:21:46.644 [Lua] Lobby data country_code = DE
21:21:46.644 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:21:46.644 [Lua] Lobby data eac_authorized = true
21:21:46.644 [Lua] Set lobby end.
21:21:46.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:21:46.647 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
21:21:46.647 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:21:46.647 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
21:21:46.648 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:21:46.648 [Umbra] Unload tome
21:21:46.648 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:21:46.748 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:21:46.748 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
21:21:46.748 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
21:21:46.748 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
21:21:46.748 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
21:21:46.748 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
21:21:46.748 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
21:21:47.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
21:21:47.023 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
21:21:47.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
21:21:50.788 [Lua] ### Sending rpc_level_loaded
21:21:50.788 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124
21:21:50.788 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
21:21:50.788 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
21:21:50.788 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
21:21:50.806 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
21:21:50.806 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
21:21:51.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
21:21:51.482 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
21:21:51.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
21:21:52.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
21:21:52.057 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
21:21:52.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:21:52.310 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
21:21:52.346 [Lua] ### Sending rpc_level_loaded
21:21:52.346 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124
21:21:52.346 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
21:21:52.347 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:21:52.347 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:21:52.363 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:21:52.363 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:21:52.497 [Lua] ### Sending rpc_level_loaded
21:21:52.497 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124
21:21:52.497 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
21:21:52.498 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:21:52.498 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
21:21:52.515 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
21:21:52.515 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
21:21:52.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:21:52.869 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:21:52.887 [Lua] [LevelTransitionHandler] Level load completed!
21:21:52.887 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 13835899 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
21:21:52.904 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:21:52.904 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
21:21:52.904 [Lua] load_startup_enemy_packages: --------------
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] chaos_spawn
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] chaos_troll
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_rat_ogre
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_stormfiend
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] beastmen_minotaur
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] chaos_plague_sorcerer
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] chaos_corruptor_sorcerer
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_gutter_runner
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_pack_master
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_poison_wind_globadier
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_ratling_gunner
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_warpfire_thrower
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] chaos_vortex_sorcerer
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] beastmen_standard_bearer
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] chaos_vortex
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] critter_rat
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] critter_pig
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_storm_vermin_with_shield
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] beastmen_gor
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] beastmen_ungor_archer
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] beastmen_ungor
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_clan_rat
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_slave
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_clan_rat_with_shield
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_storm_vermin
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] beastmen_bestigor
21:21:52.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:21:52.904 [Lua] skaven_plague_monk
21:21:52.913 [Lua] ### Sending rpc_level_loaded
21:21:52.913 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124
21:21:52.913 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
21:21:52.925 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
21:21:52.925 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
21:21:52.943 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
21:21:52.943 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
21:21:52.944 [Lua] ### Sending rpc_level_loaded
21:21:52.944 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124
21:21:53.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:21:53.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:21:53.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:21:53.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:21:53.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:21:53.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:21:53.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:21:53.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:21:53.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:21:54.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:21:54.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:21:54.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:21:54.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:21:54.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:21:54.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:21:55.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:21:55.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:21:55.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:21:55.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:21:55.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:21:55.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:21:55.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:21:55.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:21:55.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:21:55.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:21:55.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:21:55.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:21:56.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:21:56.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:21:56.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:21:56.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:21:56.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:21:56.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:21:56.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:21:56.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:21:56.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:21:56.658 [EACServer] [22:21:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:21:56.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:21:56.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:21:56.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:21:57.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:21:57.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:21:57.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:21:57.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:21:57.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:21:57.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:21:57.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:21:57.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:21:57.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:21:57.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:21:57.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:21:57.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:21:58.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:21:58.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:21:58.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:21:58.248 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:47 my_peer_id:110000104674122
21:21:58.248 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:47 my_peer_id:110000104674122
21:21:58.248 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:47 my_peer_id:110000104674122
21:21:58.248 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:47 my_peer_id:110000104674122
21:21:58.249 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:47 my_peer_id:110000104674122
21:21:58.249 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
21:21:58.249 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
21:21:58.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:21:58.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:21:58.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:21:58.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:21:58.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient
21:21:58.300 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
21:21:58.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:21:59.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:21:59.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:21:59.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:21:59.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:21:59.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:21:59.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:22:00.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:22:00.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:22:00.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:22:00.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:22:00.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:22:00.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:22:01.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:22:01.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:22:01.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:22:01.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:48 my_peer_id:110000104674122
21:22:01.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:48 my_peer_id:110000104674122
21:22:01.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:48 my_peer_id:110000104674122
21:22:01.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:48 my_peer_id:110000104674122
21:22:01.342 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:48 my_peer_id:110000104674122
21:22:01.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:22:01.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:22:01.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:22:01.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:22:01.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
21:22:01.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
21:22:01.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:22:01.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:22:01.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:22:01.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:22:01.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:22:01.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:22:02.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:22:02.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:22:02.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:22:02.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:22:02.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:22:02.848 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
21:22:02.850 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
21:22:02.850 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:22:02.850 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:22:02.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:49 my_peer_id:110000104674122
21:22:02.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:49 my_peer_id:110000104674122
21:22:02.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:49 my_peer_id:110000104674122
21:22:02.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:49 my_peer_id:110000104674122
21:22:02.881 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:49 my_peer_id:110000104674122
21:22:02.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
21:22:02.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:22:02.881 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:22:02.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:22:02.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
21:22:02.913 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:22:02.913 [Lua] [PackageManager] Force_load: wwise/crossbow
21:22:02.914 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:22:02.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient
21:22:02.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient
21:22:02.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:22:02.933 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
21:22:02.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
21:22:02.981 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:22:02.981 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:22:02.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:22:03.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:22:03.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:22:03.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:22:03.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:22:03.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:22:03.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:22:03.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:22:03.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:22:03.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:22:03.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:22:03.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:22:03.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:22:03.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:22:03.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:22:03.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:22:04.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:22:04.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:22:04.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:22:04.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:22:04.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:22:04.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
21:22:04.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
21:22:04.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
21:22:04.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:22:04.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:22:04.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:22:04.556 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:22:04.624 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:22:04.624 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:22:04.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:22:04.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:22:04.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:22:04.743 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01
21:22:04.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01
21:22:04.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01
21:22:04.844 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49
21:22:04.845 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:22:04.845 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
21:22:04.845 [Umbra] Init version: 3.4.15 :: 16 threads
21:22:05.090 [Lua] Async level spawning done
21:22:05.090 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:22:05.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:50 my_peer_id:110000104674122
21:22:05.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:50 my_peer_id:110000104674122
21:22:05.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:50 my_peer_id:110000104674122
21:22:05.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:50 my_peer_id:110000104674122
21:22:05.444 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:50 my_peer_id:110000104674122
21:22:05.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:22:05.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:22:05.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
21:22:05.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
21:22:05.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:22:05.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:22:05.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:22:05.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:22:05.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:22:05.952 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50
21:22:06.070 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:22:06.070 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:22:06.070 [Lua] [Matchmaking] unregister rpcs
21:22:06.070 [Lua] Set lobby begin:
21:22:06.070 [Lua] Lobby data twitch_enabled = false
21:22:06.070 [Lua] Lobby data power_level = 0
21:22:06.070 [Lua] Lobby data unique_server_name = KARL FRANZ
21:22:06.070 [Lua] Lobby data difficulty_tweak = 0
21:22:06.070 [Lua] Lobby data host = 110000104674122
21:22:06.071 [Lua] Lobby data game_mode = 9
21:22:06.071 [Lua] Lobby data is_private = true
21:22:06.071 [Lua] Lobby data match_started = true
21:22:06.071 [Lua] Lobby data mechanism = adventure
21:22:06.071 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:22:06.071 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:22:06.071 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:22:06.071 [Lua] Lobby data difficulty = cataclysm_3
21:22:06.071 [Lua] Lobby data quick_game = false
21:22:06.071 [Lua] Lobby data weave_index = 110
21:22:06.071 [Lua] Lobby data matchmaking = false
21:22:06.071 [Lua] Lobby data weave_name = weave_110
21:22:06.071 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:22:06.071 [Lua] Lobby data num_players = 4
21:22:06.071 [Lua] Lobby data player_slot_5 = 0:0
21:22:06.071 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:22:06.071 [Lua] Lobby data country_code = DE
21:22:06.071 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:22:06.071 [Lua] Lobby data eac_authorized = true
21:22:06.071 [Lua] Set lobby end.
21:22:06.071 [Lua] [Managers] Destroying manager group:
21:22:06.072 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
21:22:06.072 [Lua] [Gamestate] Enter StateIngame HOST
21:22:06.072 [Lua] [Managers] Calling function on all managers:
21:22:06.073 [Lua] <>level = dlc_scorpion_rubble_beasts<>
21:22:06.073 [Lua] Set lobby begin:
21:22:06.073 [Lua] Lobby data twitch_enabled = false
21:22:06.073 [Lua] Lobby data power_level = 0
21:22:06.073 [Lua] Lobby data unique_server_name = KARL FRANZ
21:22:06.073 [Lua] Lobby data difficulty_tweak = 0
21:22:06.073 [Lua] Lobby data host = 110000104674122
21:22:06.073 [Lua] Lobby data game_mode = 9
21:22:06.073 [Lua] Lobby data is_private = true
21:22:06.073 [Lua] Lobby data match_started = true
21:22:06.073 [Lua] Lobby data mechanism = adventure
21:22:06.073 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:22:06.073 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:22:06.073 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:22:06.073 [Lua] Lobby data difficulty = cataclysm_3
21:22:06.073 [Lua] Lobby data quick_game = false
21:22:06.073 [Lua] Lobby data weave_index = 110
21:22:06.073 [Lua] Lobby data matchmaking = false
21:22:06.073 [Lua] Lobby data weave_name = weave_110
21:22:06.073 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:22:06.073 [Lua] Lobby data num_players = 4
21:22:06.074 [Lua] Lobby data player_slot_5 = 0:0
21:22:06.074 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:22:06.074 [Lua] Lobby data country_code = DE
21:22:06.074 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:22:06.074 [Lua] Lobby data eac_authorized = true
21:22:06.074 [Lua] Set lobby end.
21:22:06.074 [Lua] [StateIngame] Server ingame
21:22:06.076 [Lua] Set lobby begin:
21:22:06.076 [Lua] Lobby data twitch_enabled = false
21:22:06.077 [Lua] Lobby data power_level = 0
21:22:06.077 [Lua] Lobby data unique_server_name = KARL FRANZ
21:22:06.077 [Lua] Lobby data difficulty_tweak = 0
21:22:06.077 [Lua] Lobby data host = 110000104674122
21:22:06.077 [Lua] Lobby data game_mode = 9
21:22:06.077 [Lua] Lobby data is_private = true
21:22:06.077 [Lua] Lobby data match_started = true
21:22:06.077 [Lua] Lobby data mechanism = adventure
21:22:06.077 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:22:06.077 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:22:06.077 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:22:06.077 [Lua] Lobby data difficulty = cataclysm_3
21:22:06.077 [Lua] Lobby data quick_game = false
21:22:06.077 [Lua] Lobby data weave_index = 110
21:22:06.078 [Lua] Lobby data matchmaking = false
21:22:06.078 [Lua] Lobby data weave_name = weave_110
21:22:06.078 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:22:06.078 [Lua] Lobby data num_players = 4
21:22:06.078 [Lua] Lobby data player_slot_5 = 0:0
21:22:06.078 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:22:06.078 [Lua] Lobby data country_code = DE
21:22:06.078 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:22:06.078 [Lua] Lobby data eac_authorized = true
21:22:06.078 [Lua] Set lobby end.
21:22:06.078 [Lua] [Matchmaking] register rpcs
21:22:06.078 [Lua] GameNetworkManager:init... creating game session
21:22:06.078 [Lua] Host GameSession.make_game_session_host with session:
21:22:06.078 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:22:06.078 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
21:22:06.078 [Lua] [GameNetworkManager] self.is_server = true
21:22:06.078 [Network] Setting artificial MTU limit to 65536
21:22:06.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 37
21:22:06.078 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
21:22:06.078 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
21:22:06.087 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
21:22:06.087 [Lua] pacing=disabled
21:22:06.087 [Lua] roaming=nil
21:22:06.087 [Lua] specials=disabled
21:22:06.087 [Lua] debug_color=maroon
21:22:06.087 [Lua] pack_spawning=skaven_beastmen
21:22:06.087 [Lua] contained_breeds=nil
21:22:06.087 [Lua] disabled=false
21:22:06.087 [Lua] boss=disabled
21:22:06.087 [Lua] horde=disabled
21:22:06.087 [Lua] name=weave_skaven_beastmen
21:22:06.087 [Lua] intensity=disabled
21:22:06.087 [Lua] ---
21:22:06.087 [Lua] [LevelAnalysis] set_random_seed( 4093782)
21:22:06.089 warning: [GwNav] NavData resource not loaded
21:22:06.089 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
21:22:06.089 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
21:22:06.092 [Lua] [AIInterestPointSystem] Level Seed: 4093782
21:22:06.092 [Lua]
21:22:06.092 [Lua] [entity_system_bag] = table
21:22:06.092 [Lua] [entity_system_bag] = metatable
21:22:06.092 [Lua] [startup_data] = table
21:22:06.092 [Lua] [entity_manager] = table
21:22:06.092 [Lua] [entity_manager] = metatable
21:22:06.092 [Lua] [unit_spawner] = table
21:22:06.092 [Lua] [unit_spawner] = metatable
21:22:06.092 [Lua] [unit_storage] = table
21:22:06.092 [Lua] [unit_storage] = metatable
21:22:06.092 [Lua] [dice_keeper] = table
21:22:06.092 [Lua] [dice_keeper] = metatable
21:22:06.092 [Lua] [is_server] = true (boolean)
21:22:06.092 [Lua] [world] = [World]
21:22:06.092 [Lua] [system_api] = table
21:22:06.092 [Lua] [entity_system] = table
21:22:06.092 [Lua] [entity_system] = metatable
21:22:06.092 [Lua] [network_lobby] = table
21:22:06.092 [Lua] [network_lobby] = metatable
21:22:06.092 [Lua] [profile_synchronizer] = table
21:22:06.092 [Lua] [profile_synchronizer] = metatable
21:22:06.092 [Lua] [level_transition_handler] = table
21:22:06.092 [Lua] [level_transition_handler] = metatable
21:22:06.092 [Lua] [num_local_human_players] = 1 (number)
21:22:06.092 [Lua] [statistics_db] = table
21:22:06.092 [Lua] [statistics_db] = metatable
21:22:06.092 [Lua] [network_server] = table
21:22:06.092 [Lua] [network_server] = metatable
21:22:06.092 [Lua] [input_manager] = table
21:22:06.092 [Lua] [input_manager] = metatable
21:22:06.092 [Lua] [network_clock] = table
21:22:06.092 [Lua] [network_clock] = metatable
21:22:06.092 [Lua] [network_transmit] = table
21:22:06.092 [Lua] [network_transmit] = metatable
21:22:06.092 [Lua] [free_flight_manager] = table
21:22:06.092 [Lua] [free_flight_manager] = metatable
21:22:06.092 [Lua] [network_manager] = table
21:22:06.092 [Lua] [network_manager] = metatable
21:22:06.092 [Lua] [network_event_delegate] = table
21:22:06.092 [Lua] [network_event_delegate] = metatable
21:22:06.092 [Lua]
21:22:06.092 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:22:06.092 [Lua] ignoring extension VersusInteractObjectiveExtension
21:22:06.092 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:22:06.092 [Lua] ignoring extension VersusSocketObjectiveExtension
21:22:06.092 [Lua] ignoring extension VersusTargetObjectiveExtension
21:22:06.092 [Lua] ignoring extension VersusMissionObjectiveExtension
21:22:06.093 [Lua] ignoring extension KeepDecorationPaintingExtension
21:22:06.095 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:22:06.108 [Lua] [AchievementManager] Achievements using the steam platform
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
21:22:06.152 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
21:22:06.153 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
21:22:06.153 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
21:22:06.168 [Lua] [StateIngame] Level seed: 4093782
21:22:06.186 [Lua] [LevelAnalysis] set_random_seed( 4093782)
21:22:06.190 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
21:22:06.190 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
21:22:06.190 [Lua] [IngameUI] init
21:22:06.201 [SteamVoipClient] select_out(11000010348a16a, off)
21:22:06.201 [SteamVoipClient] select_out(110000103737e0e, off)
21:22:06.201 [SteamVoipClient] select_out(110000104674122, off)
21:22:06.201 [SteamVoipClient] select_out(1100001057a793d, off)
21:22:06.205 [Lua] cb_razer_chroma_setup
21:22:06.230 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:22:06.230 [Lua] Set lobby begin:
21:22:06.230 [Lua] Lobby data twitch_enabled = false
21:22:06.230 [Lua] Lobby data power_level = 1100
21:22:06.230 [Lua] Lobby data unique_server_name = KARL FRANZ
21:22:06.230 [Lua] Lobby data difficulty_tweak = 0
21:22:06.230 [Lua] Lobby data host = 110000104674122
21:22:06.230 [Lua] Lobby data game_mode = 9
21:22:06.230 [Lua] Lobby data is_private = true
21:22:06.230 [Lua] Lobby data match_started = true
21:22:06.230 [Lua] Lobby data mechanism = adventure
21:22:06.231 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:22:06.231 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:22:06.231 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:22:06.231 [Lua] Lobby data difficulty = cataclysm_3
21:22:06.231 [Lua] Lobby data quick_game = false
21:22:06.231 [Lua] Lobby data weave_index = 110
21:22:06.231 [Lua] Lobby data matchmaking = false
21:22:06.231 [Lua] Lobby data weave_name = weave_110
21:22:06.231 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:22:06.231 [Lua] Lobby data num_players = 4
21:22:06.231 [Lua] Lobby data player_slot_5 = 0:0
21:22:06.231 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:22:06.231 [Lua] Lobby data country_code = DE
21:22:06.231 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:22:06.231 [Lua] Lobby data eac_authorized = true
21:22:06.231 [Lua] Set lobby end.
21:22:06.232 [Lua] CurrentConflictSettings weave_skaven_beastmen
21:22:06.232 [Lua] [ConflictDirector] conflict_director is ai_ready
21:22:06.232 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:22:06.232 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:22:06.237 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:22:06.237 [Lua] Forming navigation groups in one frame
21:22:06.237 [Lua] Forming navigation groups
21:22:06.244 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
21:22:06.369 [Lua] NavigationGroupManager -> calulation time B: 0.12400000000025102
21:22:06.369 [Lua] number of nav groups: 253
21:22:06.370 [Lua] number of refined nav groups : 190
21:22:06.374 [Lua] NavigationGroupManager -> calulation time C: 0.004999999999654392
21:22:06.374 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
21:22:06.397 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:22:06.400 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:22:06.400 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:22:06.401 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
21:22:06.402 [Lua] [Managers] Calling function on all managers:
21:22:06.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:22:06.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 37
21:22:06.676 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 37
21:22:09.433 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
21:22:09.433 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
21:22:09.433 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
21:22:09.433 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
21:22:09.433 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:22:09.433 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:22:09.443 [Lua] Set lobby begin:
21:22:09.443 [Lua] Lobby data twitch_enabled = false
21:22:09.443 [Lua] Lobby data power_level = 1100
21:22:09.443 [Lua] Lobby data unique_server_name = KARL FRANZ
21:22:09.443 [Lua] Lobby data difficulty_tweak = 0
21:22:09.443 [Lua] Lobby data host = 110000104674122
21:22:09.443 [Lua] Lobby data game_mode = 9
21:22:09.443 [Lua] Lobby data is_private = true
21:22:09.443 [Lua] Lobby data match_started = true
21:22:09.444 [Lua] Lobby data mechanism = adventure
21:22:09.444 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:22:09.444 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:22:09.444 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:22:09.444 [Lua] Lobby data difficulty = cataclysm_3
21:22:09.444 [Lua] Lobby data quick_game = false
21:22:09.444 [Lua] Lobby data weave_index = 110
21:22:09.444 [Lua] Lobby data matchmaking = false
21:22:09.444 [Lua] Lobby data weave_name = weave_110
21:22:09.444 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:22:09.444 [Lua] Lobby data num_players = 4
21:22:09.444 [Lua] Lobby data player_slot_5 = 0:0
21:22:09.444 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:22:09.444 [Lua] Lobby data country_code = DE
21:22:09.444 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:22:09.444 [Lua] Lobby data eac_authorized = true
21:22:09.444 [Lua] Set lobby end.
21:22:09.444 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
21:22:09.444 [Lua] Breedfreezer (server) starting a hot join sync
21:22:09.444 [Lua] packing 0 units of breed skaven_clan_rat
21:22:09.444 [Lua] packing 0 units of breed skaven_storm_vermin
21:22:09.444 [Lua] packing 0 units of breed skaven_slave
21:22:09.444 [Lua] packing 0 units of breed beastmen_ungor_archer
21:22:09.444 [Lua] packing 0 units of breed beastmen_bestigor
21:22:09.444 [Lua] packing 0 units of breed beastmen_ungor
21:22:09.444 [Lua] packing 0 units of breed skaven_plague_monk
21:22:09.444 [Lua] packing 0 units of breed beastmen_gor
21:22:09.444 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:22:09.444 [Lua]
21:22:09.444 [Lua] [1] = 1 (number)
21:22:09.444 [Lua] [2] = 0 (number)
21:22:09.444 [Lua] [3] = 1 (number)
21:22:09.444 [Lua] [4] = 0 (number)
21:22:09.444 [Lua] [5] = 1 (number)
21:22:09.444 [Lua] [6] = 0 (number)
21:22:09.444 [Lua] [7] = 1 (number)
21:22:09.444 [Lua] [8] = 0 (number)
21:22:09.444 [Lua] [9] = 1 (number)
21:22:09.444 [Lua] [10] = 0 (number)
21:22:09.444 [Lua] [11] = 1 (number)
21:22:09.444 [Lua] [12] = 0 (number)
21:22:09.444 [Lua] [13] = 1 (number)
21:22:09.444 [Lua] [14] = 0 (number)
21:22:09.444 [Lua] [15] = 1 (number)
21:22:09.444 [Lua] [16] = 0 (number)
21:22:09.444 [Lua]
21:22:09.444 [Lua]
21:22:09.444 [Lua]
21:22:09.446 [Lua] Set lobby begin:
21:22:09.446 [Lua] Lobby data twitch_enabled = false
21:22:09.446 [Lua] Lobby data power_level = 1100
21:22:09.446 [Lua] Lobby data unique_server_name = KARL FRANZ
21:22:09.446 [Lua] Lobby data difficulty_tweak = 0
21:22:09.446 [Lua] Lobby data host = 110000104674122
21:22:09.446 [Lua] Lobby data game_mode = 9
21:22:09.446 [Lua] Lobby data is_private = true
21:22:09.446 [Lua] Lobby data match_started = true
21:22:09.446 [Lua] Lobby data mechanism = adventure
21:22:09.447 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:22:09.447 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:22:09.447 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:22:09.447 [Lua] Lobby data difficulty = cataclysm_3
21:22:09.447 [Lua] Lobby data quick_game = false
21:22:09.447 [Lua] Lobby data weave_index = 110
21:22:09.447 [Lua] Lobby data matchmaking = false
21:22:09.447 [Lua] Lobby data weave_name = weave_110
21:22:09.447 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:22:09.447 [Lua] Lobby data num_players = 4
21:22:09.447 [Lua] Lobby data player_slot_5 = 0:0
21:22:09.447 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:22:09.447 [Lua] Lobby data country_code = DE
21:22:09.447 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:22:09.447 [Lua] Lobby data eac_authorized = true
21:22:09.447 [Lua] Set lobby end.
21:22:09.447 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
21:22:09.447 [Lua] Breedfreezer (server) starting a hot join sync
21:22:09.447 [Lua] packing 0 units of breed skaven_clan_rat
21:22:09.447 [Lua] packing 0 units of breed skaven_storm_vermin
21:22:09.447 [Lua] packing 0 units of breed skaven_slave
21:22:09.447 [Lua] packing 0 units of breed beastmen_ungor_archer
21:22:09.447 [Lua] packing 0 units of breed beastmen_bestigor
21:22:09.447 [Lua] packing 0 units of breed beastmen_ungor
21:22:09.447 [Lua] packing 0 units of breed skaven_plague_monk
21:22:09.447 [Lua] packing 0 units of breed beastmen_gor
21:22:09.447 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:22:09.447 [Lua]
21:22:09.447 [Lua] [1] = 1 (number)
21:22:09.447 [Lua] [2] = 0 (number)
21:22:09.447 [Lua] [3] = 1 (number)
21:22:09.447 [Lua] [4] = 0 (number)
21:22:09.447 [Lua] [5] = 1 (number)
21:22:09.447 [Lua] [6] = 0 (number)
21:22:09.447 [Lua] [7] = 1 (number)
21:22:09.447 [Lua] [8] = 0 (number)
21:22:09.447 [Lua] [9] = 1 (number)
21:22:09.447 [Lua] [10] = 0 (number)
21:22:09.447 [Lua] [11] = 1 (number)
21:22:09.447 [Lua] [12] = 0 (number)
21:22:09.447 [Lua] [13] = 1 (number)
21:22:09.447 [Lua] [14] = 0 (number)
21:22:09.447 [Lua] [15] = 1 (number)
21:22:09.447 [Lua] [16] = 0 (number)
21:22:09.447 [Lua]
21:22:09.447 [Lua]
21:22:09.447 [Lua]
21:22:09.448 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
21:22:09.448 [Lua] RemotePlayer:create_game_object( ) 25
21:22:09.465 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
21:22:09.466 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
21:22:09.466 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
21:22:09.466 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
21:22:09.466 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
21:22:09.466 [Lua] RemotePlayer:create_game_object( ) 26
21:22:09.482 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:22:09.482 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:22:09.483 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
21:22:09.483 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:22:09.667 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:22:09.667 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
21:22:09.812 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:22:09.812 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:22:10.944 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
21:22:10.944 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
21:22:10.958 [Lua] Set lobby begin:
21:22:10.958 [Lua] Lobby data twitch_enabled = false
21:22:10.958 [Lua] Lobby data power_level = 1100
21:22:10.958 [Lua] Lobby data unique_server_name = KARL FRANZ
21:22:10.959 [Lua] Lobby data difficulty_tweak = 0
21:22:10.959 [Lua] Lobby data host = 110000104674122
21:22:10.959 [Lua] Lobby data game_mode = 9
21:22:10.959 [Lua] Lobby data is_private = true
21:22:10.959 [Lua] Lobby data match_started = true
21:22:10.959 [Lua] Lobby data mechanism = adventure
21:22:10.959 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:22:10.959 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:22:10.959 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:22:10.959 [Lua] Lobby data difficulty = cataclysm_3
21:22:10.959 [Lua] Lobby data quick_game = false
21:22:10.959 [Lua] Lobby data weave_index = 110
21:22:10.959 [Lua] Lobby data matchmaking = false
21:22:10.959 [Lua] Lobby data weave_name = weave_110
21:22:10.959 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:22:10.959 [Lua] Lobby data num_players = 4
21:22:10.959 [Lua] Lobby data player_slot_5 = 0:0
21:22:10.959 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:22:10.959 [Lua] Lobby data country_code = DE
21:22:10.959 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:22:10.959 [Lua] Lobby data eac_authorized = true
21:22:10.959 [Lua] Set lobby end.
21:22:10.959 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
21:22:10.959 [Lua] Breedfreezer (server) starting a hot join sync
21:22:10.959 [Lua] packing 0 units of breed skaven_clan_rat
21:22:10.959 [Lua] packing 0 units of breed skaven_storm_vermin
21:22:10.959 [Lua] packing 0 units of breed skaven_slave
21:22:10.959 [Lua] packing 0 units of breed beastmen_ungor_archer
21:22:10.959 [Lua] packing 0 units of breed beastmen_bestigor
21:22:10.959 [Lua] packing 0 units of breed beastmen_ungor
21:22:10.959 [Lua] packing 0 units of breed skaven_plague_monk
21:22:10.959 [Lua] packing 0 units of breed beastmen_gor
21:22:10.959 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:22:10.959 [Lua]
21:22:10.959 [Lua] [1] = 1 (number)
21:22:10.959 [Lua] [2] = 0 (number)
21:22:10.959 [Lua] [3] = 1 (number)
21:22:10.960 [Lua] [4] = 0 (number)
21:22:10.960 [Lua] [5] = 1 (number)
21:22:10.960 [Lua] [6] = 0 (number)
21:22:10.960 [Lua] [7] = 1 (number)
21:22:10.960 [Lua] [8] = 0 (number)
21:22:10.960 [Lua] [9] = 1 (number)
21:22:10.960 [Lua] [10] = 0 (number)
21:22:10.960 [Lua] [11] = 1 (number)
21:22:10.960 [Lua] [12] = 0 (number)
21:22:10.960 [Lua] [13] = 1 (number)
21:22:10.960 [Lua] [14] = 0 (number)
21:22:10.960 [Lua] [15] = 1 (number)
21:22:10.960 [Lua] [16] = 0 (number)
21:22:10.960 [Lua]
21:22:10.960 [Lua]
21:22:10.960 [Lua]
21:22:10.960 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:22:10.960 [Lua] RemotePlayer:create_game_object( ) 27
21:22:10.977 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
21:22:10.977 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
21:22:10.977 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
21:22:10.977 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
21:22:10.977 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
21:22:10.977 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
21:22:10.977 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:22:10.977 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:22:10.977 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
21:22:10.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:10.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:10.983 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=29
21:22:10.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
21:22:10.985 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
21:22:10.985 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
21:22:11.112 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:22:11.113 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
21:22:11.113 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:11.168 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:22:11.168 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
21:22:11.168 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:22:11.169 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
21:22:11.170 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:11.180 [Lua] Set lobby begin:
21:22:11.180 [Lua] Lobby data twitch_enabled = false
21:22:11.180 [Lua] Lobby data power_level = 550
21:22:11.180 [Lua] Lobby data unique_server_name = KARL FRANZ
21:22:11.180 [Lua] Lobby data difficulty_tweak = 0
21:22:11.180 [Lua] Lobby data host = 110000104674122
21:22:11.180 [Lua] Lobby data game_mode = 9
21:22:11.180 [Lua] Lobby data is_private = true
21:22:11.180 [Lua] Lobby data match_started = true
21:22:11.180 [Lua] Lobby data mechanism = adventure
21:22:11.181 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:22:11.181 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:22:11.181 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:22:11.181 [Lua] Lobby data difficulty = cataclysm_3
21:22:11.181 [Lua] Lobby data quick_game = false
21:22:11.181 [Lua] Lobby data weave_index = 110
21:22:11.181 [Lua] Lobby data matchmaking = false
21:22:11.181 [Lua] Lobby data weave_name = weave_110
21:22:11.181 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:22:11.181 [Lua] Lobby data num_players = 4
21:22:11.181 [Lua] Lobby data player_slot_5 = 0:0
21:22:11.181 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:22:11.181 [Lua] Lobby data country_code = DE
21:22:11.181 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:22:11.181 [Lua] Lobby data eac_authorized = true
21:22:11.181 [Lua] Set lobby end.
21:22:11.267 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:22:11.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
21:22:11.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:11.300 [Lua] StateInGameRunning:_game_actually_starts()
21:22:11.301 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
21:22:11.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
21:22:11.301 [Lua] #################################################################################################################
21:22:11.301 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:22:11.301 [Lua] #################################################################################################################
21:22:11.301 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38
21:22:11.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38
21:22:11.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38
21:22:11.531 [Lua] Commit load time data
21:22:16.236 [Lua] Set lobby begin:
21:22:16.236 [Lua] Lobby data twitch_enabled = false
21:22:16.236 [Lua] Lobby data power_level = 1100
21:22:16.236 [Lua] Lobby data unique_server_name = KARL FRANZ
21:22:16.236 [Lua] Lobby data difficulty_tweak = 0
21:22:16.236 [Lua] Lobby data host = 110000104674122
21:22:16.236 [Lua] Lobby data game_mode = 9
21:22:16.236 [Lua] Lobby data is_private = true
21:22:16.236 [Lua] Lobby data match_started = true
21:22:16.236 [Lua] Lobby data mechanism = adventure
21:22:16.236 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:22:16.236 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:22:16.236 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:22:16.236 [Lua] Lobby data difficulty = cataclysm_3
21:22:16.236 [Lua] Lobby data quick_game = false
21:22:16.236 [Lua] Lobby data weave_index = 110
21:22:16.236 [Lua] Lobby data matchmaking = false
21:22:16.236 [Lua] Lobby data weave_name = weave_110
21:22:16.236 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:22:16.237 [Lua] Lobby data num_players = 4
21:22:16.237 [Lua] Lobby data player_slot_5 = 0:0
21:22:16.237 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:22:16.237 [Lua] Lobby data country_code = DE
21:22:16.237 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:22:16.237 [Lua] Lobby data eac_authorized = true
21:22:16.237 [Lua] Set lobby end.
21:22:20.711 [Lua] Players are leaving the safe zone
21:22:20.716 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:22:20.717 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
21:22:20.725 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
21:22:20.729 [Lua] setting up ambush-horde
21:22:20.729 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
21:22:20.730 [Lua] -> spawning: 17
21:22:20.730 [Lua] horde crated with id 1 of type ambush
21:22:20.730 [Lua] ambush horde has started
21:22:20.734 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
21:22:22.824 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
21:22:22.834 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
21:22:22.838 [Lua] setting up ambush-horde
21:22:22.838 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:22:22.838 [Lua] -> spawning: 12
21:22:22.838 [Lua] horde crated with id 2 of type ambush
21:22:22.838 [Lua] ambush horde has started
21:22:22.848 [Lua] setting up ambush-horde
21:22:22.848 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:22:22.848 [Lua] -> spawning: 7
21:22:22.848 [Lua] horde crated with id 3 of type ambush
21:22:22.848 [Lua] ambush horde has started
21:22:23.005 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:22:24.289 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:22:24.289 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:22:24.289 [Lua] ->moving spawner
21:22:24.289 [Lua] ->moving spawner
21:22:24.823 [Lua] Init group template: horde
21:22:25.847 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
21:22:26.535 [Lua] Init group template: horde
21:22:26.970 [Lua] Init group template: horde
21:22:27.952 [Lua] fence jumping
21:22:29.111 [Lua] ready to jump failed
21:22:29.733 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:30.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:31.058 [Lua] fence jumping
21:22:31.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:31.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:32.097 [Lua] ready to jump failed
21:22:32.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:32.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:32.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:32.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:33.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:35.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:35.896 [Lua] [IngameUI] menu view on_enter ingame_menu
21:22:36.102 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:36.288 [Lua] [IngameUI] menu view on_exit ingame_menu
21:22:37.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:38.097 [Lua] state dead despawn
21:22:38.109 [Lua] [GameNetworkManager] destroying game object with go_id=30
21:22:38.648 [Lua] fence jumping
21:22:39.581 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:39.767 [Lua] ready to jump failed
21:22:39.986 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:41.597 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:41.597 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:41.980 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:43.638 [Lua] fence jumping
21:22:43.797 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:44.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:44.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:45.035 [Lua] ready to jump failed
21:22:47.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:47.822 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:22:50.335 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:50.378 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:22:50.693 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:51.878 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:22:52.506 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:22:56.175 [Lua] setting up ambush-horde
21:22:56.175 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
21:22:56.175 [Lua] -> spawning: 15
21:22:56.175 [Lua] horde crated with id 4 of type ambush
21:22:56.175 [Lua] ambush horde has started
21:22:56.217 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 170 will change to a manual source.
21:22:56.231 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
21:22:56.739 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:58.236 [Lua] setting up ambush-horde
21:22:58.236 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:22:58.236 [Lua] -> spawning: 12
21:22:58.236 [Lua] horde crated with id 5 of type ambush
21:22:58.236 [Lua] ambush horde has started
21:22:58.249 [Lua] setting up ambush-horde
21:22:58.249 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:22:58.249 [Lua] -> spawning: 7
21:22:58.249 [Lua] horde crated with id 6 of type ambush
21:22:58.249 [Lua] ambush horde has started
21:22:58.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:58.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:58.736 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:22:58.736 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:22:59.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.041 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:59.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.357 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:22:59.357 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:22:59.654 [Lua] replace_hidden_spawners -> first try found: 1 cover points
21:22:59.654 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:22:59.654 [Lua] ->moving spawner
21:22:59.654 [Lua] ->moving spawner
21:22:59.654 [Lua] ->moving spawner
21:22:59.654 [Lua] ->moving spawner
21:22:59.654 [Lua] ->moving spawner
21:22:59.654 [Lua] ->moving spawner
21:22:59.654 [Lua] ->moving spawner
21:22:59.654 [Lua] ->moving spawner
21:22:59.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.809 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:22:59.809 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:22:59.835 [Lua] simple los failed
21:22:59.851 [Lua] Init group template: horde
21:22:59.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:22:59.981 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:23:00.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:00.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:00.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:00.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:00.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:00.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.180 [Lua] setting up ambush-horde
21:23:01.180 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:23:01.181 [Lua] -> spawning: 21
21:23:01.181 [Lua] horde crated with id 7 of type ambush
21:23:01.181 [Lua] ambush horde has started
21:23:01.194 [Lua] starting terror event: trickle_event_beastmen_small
21:23:01.194 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:23:01.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:01.926 [Lua] Init group template: horde
21:23:02.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:02.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:02.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:02.309 [Lua] Init group template: horde
21:23:02.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:02.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:03.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:03.380 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 3)
21:23:03.383 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:23:03.384 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:23:03.384 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=220
21:23:03.384 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=221
21:23:04.027 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:23:04.153 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:04.535 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:23:04.668 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:23:04.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:05.056 [Lua] Init group template: horde
21:23:05.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:05.456 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:23:06.030 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 38 size: 127 action: nil
21:23:08.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:08.754 [Lua] fence jumping
21:23:08.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:09.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:09.770 [Lua] simple los failed
21:23:09.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:09.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:10.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:10.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:10.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:10.371 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e
21:23:10.372 [Lua] [GameNetworkManager] destroying game object with go_id=31
21:23:10.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:11.112 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:23:11.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:13.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown`
21:23:15.016 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d
21:23:15.016 [Lua] [GameNetworkManager] destroying game object with go_id=35
21:23:15.032 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 61 107
21:23:15.094 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 86 101
21:23:15.108 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 92 100
21:23:15.108 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 93 99
21:23:15.119 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 98 98
21:23:15.151 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 22 97
21:23:18.144 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
21:23:18.145 [Lua] [GameNetworkManager] destroying game object with go_id=34
21:23:20.074 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:23:20.074 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
21:23:20.074 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
21:23:20.074 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
21:23:20.074 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
21:23:20.074 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
21:23:20.074 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
21:23:20.074 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:23:20.074 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
21:23:20.075 [Save] Saving `save_data`
21:23:20.075 [Lua] gm_event_end_conditions_met false true
21:23:20.075 [Lua] Game lost
21:23:20.078 [Save] Save done
21:23:20.078 [Save] Saving `save_data`
21:23:20.081 [Save] Save done
21:23:20.083 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:23:20.086 [Lua] generate_backend_stats 110000104674122:1
21:23:20.101 [Lua] PlayFabMirrorBase:_commit_internal nil
21:23:20.101 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:23:20.101 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:23:20.101 [Save] Saving `save_data`
21:23:20.104 [Save] Save done
21:23:20.109 [Lua] commit result success 27
21:23:20.109 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:23:20.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 39
21:23:20.109 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:23:20.119 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 39 9
21:23:20.897 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
21:23:20.898 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 39
21:23:21.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 39
21:23:27.848 [Lua] ConflictDirector - destroy all units
21:23:27.860 [Lua] Horde killed: ?
21:23:27.860 [Lua] Horde killed: ?
21:23:27.861 [Lua] Horde killed: ?
21:23:27.864 [Lua] Horde killed: ?
21:23:27.865 [Lua] Horde killed: ?
21:23:27.865 [Lua] Horde killed: ?
21:23:27.866 [Lua] Horde killed: ?
21:23:28.056 [Lua] TRANSITION nil nil inn_level
21:23:28.056 [Lua] Transition type "inn_level", is server: true
21:23:28.056 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:23:28.056 [Lua] [GameNetworkManager] Leaving game...
21:23:28.056 [Lua] [GameNetworkManager] Shutting down game session host.
21:23:28.056 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:23:28.056 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:23:28.056 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=83.23
21:23:28.064 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:23:30.081 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:23:30.081 [Lua] [Managers] Calling function on all managers:
21:23:30.081 [Lua] Clearing all global lookup lists
21:23:30.082 [Lua] [IngamePlayerListUI] - Destroy
21:23:30.082 [Lua] [EquipmentUI] - Destroy
21:23:30.082 [Lua] [AbilityUI] - Destroy
21:23:30.082 [Lua] [GamePadAbilityUI] - Destroy
21:23:30.082 [Lua] [GamePadEquipmentUI] - Destroy
21:23:30.082 [Lua] [IngameUI] destroy
21:23:30.275 [Lua] [Managers] Destroying manager group:
21:23:30.285 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:23:30.387 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:23:30.393 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:23:30.393 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:23:30.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:23:30.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:23:30.401 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:23:30.405 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:23:30.407 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:23:30.407 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:23:30.409 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:23:30.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:23:30.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:23:30.414 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:23:30.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:23:30.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:23:30.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:23:30.426 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:23:30.428 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:23:30.432 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:23:30.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:23:30.433 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:23:30.450 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:23:30.453 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:23:30.458 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:23:30.461 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:23:30.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:23:30.493 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:23:30.493 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
21:23:30.493 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:23:30.493 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0
21:23:30.493 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:23:30.494 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 50, User: 110000104674122 "KARL FRANZ"
<>
21:23:30.494 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15272309; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF4AE80
[3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame
[5] self = table: 00000000095F73A0; application_shutdown = nil; unit_spawner = table: 0000000010A446C0; world = [World]; unit_storage = table: 000000000BC03060; units = table: 000000000BC03130; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000095F73A0
[8] self = table: 00000000031FB070; dt = 0.0070894202217459679; t = 2955.3581737176282; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0070894202217459679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070894202217459679; t = 2955.3581737176282
[10] dt = 0.0070894202217459679
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F556240; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000AD21790;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E817920; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BFFE360; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009FB3BC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.529208699986341; input_manager = table: 000000000BFD6530; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A33740; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070894202217459679; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000AD21790; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000DE53AF0; exit_time = 83.233347164001316; dice_keeper = table: 000000000C8D02C0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012EC400;
<>
<>
21:23:30.494 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
21:23:30.494 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
21:23:30.494 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0
21:23:30.494 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:23:30.495 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 51, User: 110000104674122 "KARL FRANZ"
<>
21:23:30.495 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15272309; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF4AE80
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 00000000095F73A0; application_shutdown = nil; unit_spawner = table: 0000000010A446C0; world = [World]; unit_storage = table: 000000000BC03060; units = table: 000000000BC03130; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000095F73A0
[8] self = table: 00000000031FB070; dt = 0.0070894202217459679; t = 2955.3581737176282; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0070894202217459679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070894202217459679; t = 2955.3581737176282
[10] dt = 0.0070894202217459679
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F556240; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000AD21790;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E817920; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BFFE360; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009FB3BC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.529208699986341; input_manager = table: 000000000BFD6530; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A33740; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070894202217459679; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000AD21790; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000DE53AF0; exit_time = 83.233347164001316; dice_keeper = table: 000000000C8D02C0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012EC400;
<>
<>
21:23:30.495 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
21:23:30.495 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
21:23:30.495 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
21:23:30.495 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:23:30.496 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 52, User: 110000104674122 "KARL FRANZ"
<>
21:23:30.496 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15272309; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF4AE80
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 00000000095F73A0; application_shutdown = nil; unit_spawner = table: 0000000010A446C0; world = [World]; unit_storage = table: 000000000BC03060; units = table: 000000000BC03130; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000095F73A0
[8] self = table: 00000000031FB070; dt = 0.0070894202217459679; t = 2955.3581737176282; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0070894202217459679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070894202217459679; t = 2955.3581737176282
[10] dt = 0.0070894202217459679
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F556240; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000AD21790;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E817920; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BFFE360; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009FB3BC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.529208699986341; input_manager = table: 000000000BFD6530; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A33740; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070894202217459679; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000AD21790; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000DE53AF0; exit_time = 83.233347164001316; dice_keeper = table: 000000000C8D02C0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012EC400;
<>
<>
21:23:30.496 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
21:23:30.496 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:23:30.496 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0
21:23:30.496 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:23:30.496 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 53, User: 110000104674122 "KARL FRANZ"
<>
21:23:30.497 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15272309; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF4AE80
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 00000000095F73A0; application_shutdown = nil; unit_spawner = table: 0000000010A446C0; world = [World]; unit_storage = table: 000000000BC03060; units = table: 000000000BC03130; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 00000000095F73A0
[8] self = table: 00000000031FB070; dt = 0.0070894202217459679; t = 2955.3581737176282; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0070894202217459679; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070894202217459679; t = 2955.3581737176282
[10] dt = 0.0070894202217459679
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F556240; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000AD21790;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E817920; network_server = table: 0000000000FA76C0; entity_system = table: 000000000BFFE360; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000009FB3BC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.529208699986341; input_manager = table: 000000000BFD6530; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A33740; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070894202217459679; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000AD21790; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000DE53AF0; exit_time = 83.233347164001316; dice_keeper = table: 000000000C8D02C0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000095F73A0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000012EC400;
<>
<>
21:23:30.497 [Lua] [Matchmaking] unregister rpcs
21:23:30.497 [Lua] ############### UNLOADING PACKAGES ###############
21:23:30.497 [Lua] [Managers] Calling function on all managers:
21:23:30.497 [Lua] [Managers] Destroying manager group:
21:23:30.497 [Lua] [Gamestate] Enter state StateLoading
21:23:30.502 [Lua] Found camera: end_screen_camera
21:23:30.502 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:23:30.503 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:23:30.503 [Lua] [Matchmaking] register rpcs
21:23:30.503 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:23:30.503 [Lua] Set lobby begin:
21:23:30.503 [Lua] Lobby data twitch_enabled = false
21:23:30.503 [Lua] Lobby data power_level = 0
21:23:30.503 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:30.503 [Lua] Lobby data difficulty_tweak = 0
21:23:30.503 [Lua] Lobby data host = 110000104674122
21:23:30.503 [Lua] Lobby data game_mode = 9
21:23:30.504 [Lua] Lobby data is_private = true
21:23:30.504 [Lua] Lobby data match_started = true
21:23:30.504 [Lua] Lobby data mechanism = adventure
21:23:30.504 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:23:30.504 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:30.504 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:23:30.504 [Lua] Lobby data difficulty = cataclysm_3
21:23:30.504 [Lua] Lobby data quick_game = false
21:23:30.504 [Lua] Lobby data weave_index = 110
21:23:30.504 [Lua] Lobby data matchmaking = false
21:23:30.504 [Lua] Lobby data weave_name = weave_110
21:23:30.504 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:30.504 [Lua] Lobby data num_players = 4
21:23:30.504 [Lua] Lobby data player_slot_5 = 0:0
21:23:30.505 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:30.505 [Lua] Lobby data country_code = DE
21:23:30.505 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:30.505 [Lua] Lobby data eac_authorized = true
21:23:30.505 [Lua] Set lobby end.
21:23:30.505 [Lua] registering RPCs
21:23:30.505 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:23:30.505 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:23:30.505 [Lua] Set lobby begin:
21:23:30.505 [Lua] Lobby data twitch_enabled = false
21:23:30.505 [Lua] Lobby data power_level = 0
21:23:30.505 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:30.505 [Lua] Lobby data difficulty_tweak = 0
21:23:30.505 [Lua] Lobby data host = 110000104674122
21:23:30.505 [Lua] Lobby data game_mode = 3
21:23:30.505 [Lua] Lobby data is_private = true
21:23:30.505 [Lua] Lobby data match_started = true
21:23:30.505 [Lua] Lobby data mechanism = adventure
21:23:30.505 [Lua] Lobby data level_key = inn_level
21:23:30.505 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:30.505 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:23:30.505 [Lua] Lobby data difficulty = cataclysm_3
21:23:30.505 [Lua] Lobby data quick_game = false
21:23:30.505 [Lua] Lobby data weave_index = 110
21:23:30.505 [Lua] Lobby data matchmaking = false
21:23:30.505 [Lua] Lobby data weave_name = weave_110
21:23:30.506 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:30.506 [Lua] Lobby data num_players = 4
21:23:30.506 [Lua] Lobby data player_slot_5 = 0:0
21:23:30.506 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:30.506 [Lua] Lobby data country_code = DE
21:23:30.506 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:30.506 [Lua] Lobby data eac_authorized = true
21:23:30.506 [Lua] Set lobby end.
21:23:30.506 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:23:30.509 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:23:30.509 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:23:30.509 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:23:30.588 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
21:23:30.605 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
21:23:30.613 [Umbra] Unload tome
21:23:30.614 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
21:23:30.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:23:30.614 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:23:30.614 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:23:30.614 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:23:30.614 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:23:30.614 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:23:30.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:23:30.808 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:23:30.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:23:30.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:23:30.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:23:30.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:23:30.983 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:23:31.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:23:31.033 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:23:31.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:23:31.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x799f5, position: 4813914
21:23:35.888 [Lua] ### Sending rpc_level_loaded
21:23:35.888 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50
21:23:35.888 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
21:23:35.888 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
21:23:35.888 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
21:23:35.905 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
21:23:35.905 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
21:23:35.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:51 my_peer_id:110000104674122
21:23:35.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:51 my_peer_id:110000104674122
21:23:35.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:51 my_peer_id:110000104674122
21:23:35.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:51 my_peer_id:110000104674122
21:23:35.990 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:51 my_peer_id:110000104674122
21:23:35.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:35.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:35.990 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
21:23:36.041 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
21:23:36.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:23:36.042 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
21:23:36.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient
21:23:36.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:23:36.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
21:23:37.087 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:23:37.725 [Lua] ### Sending rpc_level_loaded
21:23:37.725 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50
21:23:37.725 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
21:23:37.726 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:23:37.726 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:23:38.082 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:52 my_peer_id:110000104674122
21:23:38.082 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:52 my_peer_id:110000104674122
21:23:38.082 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:52 my_peer_id:110000104674122
21:23:38.082 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:52 my_peer_id:110000104674122
21:23:38.083 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:52 my_peer_id:110000104674122
21:23:38.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:38.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:38.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
21:23:38.098 [Lua] ### Sending rpc_level_loaded
21:23:38.098 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50
21:23:38.098 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
21:23:38.099 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:23:38.099 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
21:23:38.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
21:23:38.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
21:23:38.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:23:38.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:53 my_peer_id:110000104674122
21:23:38.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:53 my_peer_id:110000104674122
21:23:38.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:53 my_peer_id:110000104674122
21:23:38.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:53 my_peer_id:110000104674122
21:23:38.539 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:53 my_peer_id:110000104674122
21:23:38.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:38.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:38.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient
21:23:38.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
21:23:39.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:23:39.010 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:23:39.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:23:39.028 [Lua] [LevelTransitionHandler] Level load completed!
21:23:39.028 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15272309 - use_random_directors: true - overriden_conflict: nil
21:23:39.031 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:23:39.031 [Lua] checking dlc's against conflict directors
21:23:39.031 [Lua] number of factions to include 3
21:23:39.031 [Lua] number of factions added 3
21:23:39.031 [Lua] --- --- ---
21:23:39.031 [Lua] Starting... difficulty 'cataclysm_3'
21:23:39.031 [Lua] These are the starting conflict directors:
21:23:39.031 [Lua] inn_level
21:23:39.031 [Lua] --- --- ---
21:23:39.031 [Lua]
21:23:39.031 [Lua] DONE! Found the following directors:
21:23:39.031 [Lua] (free: 35), Master hash is:
21:23:39.031 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:23:39.031 [Lua] load_startup_enemy_packages: --------------
21:23:39.031 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:23:39.031 [Lua] critter_rat
21:23:39.045 [Lua] ### Sending rpc_level_loaded
21:23:39.045 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
21:23:39.045 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
21:23:39.062 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
21:23:39.062 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
21:23:39.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:23:39.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:23:39.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:23:39.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:23:39.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:23:39.232 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
21:23:39.366 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
21:23:39.366 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
21:23:39.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:23:39.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:23:39.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:23:39.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:23:39.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:23:39.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:23:39.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:23:39.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:23:39.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:23:39.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:23:39.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:23:39.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:23:39.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:23:39.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:23:39.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:23:39.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:23:39.978 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53
21:23:39.993 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
21:23:39.993 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
21:23:39.993 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
21:23:39.993 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
21:23:39.993 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:23:39.993 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:23:39.993 [Lua] ### Sending rpc_level_loaded
21:23:39.993 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
21:23:40.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:23:40.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:23:40.045 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
21:23:40.045 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:23:40.046 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:23:40.046 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:23:40.046 [Lua] Starting async level spawning of levels/inn/world
21:23:40.046 [Umbra] Init version: 3.4.15 :: 16 threads
21:23:40.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:54 my_peer_id:110000104674122
21:23:40.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:54 my_peer_id:110000104674122
21:23:40.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:54 my_peer_id:110000104674122
21:23:40.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:54 my_peer_id:110000104674122
21:23:40.099 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:54 my_peer_id:110000104674122
21:23:40.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:40.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
21:23:40.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:23:40.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read,
21:23:40.099 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
21:23:40.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:23:40.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:23:40.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:23:40.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient
21:23:40.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient
21:23:40.214 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
21:23:40.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:23:40.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
21:23:40.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:23:40.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:23:40.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:23:40.259 [Lua] Async level spawning done
21:23:40.259 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:23:40.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:23:40.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:23:40.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:23:40.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:23:40.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:23:40.367 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
21:23:40.417 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
21:23:40.417 [Lua] [PackageManager] Force_load: wwise/coghammer
21:23:40.418 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54
21:23:41.229 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:23:41.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:23:41.229 [Lua] [Matchmaking] unregister rpcs
21:23:41.230 [Lua] Set lobby begin:
21:23:41.230 [Lua] Lobby data twitch_enabled = false
21:23:41.230 [Lua] Lobby data power_level = 0
21:23:41.230 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:41.230 [Lua] Lobby data difficulty_tweak = 0
21:23:41.230 [Lua] Lobby data host = 110000104674122
21:23:41.230 [Lua] Lobby data game_mode = 3
21:23:41.230 [Lua] Lobby data is_private = true
21:23:41.230 [Lua] Lobby data match_started = true
21:23:41.230 [Lua] Lobby data mechanism = adventure
21:23:41.230 [Lua] Lobby data level_key = inn_level
21:23:41.230 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:41.230 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:23:41.230 [Lua] Lobby data difficulty = cataclysm_3
21:23:41.230 [Lua] Lobby data quick_game = false
21:23:41.231 [Lua] Lobby data weave_index = 110
21:23:41.231 [Lua] Lobby data matchmaking = false
21:23:41.231 [Lua] Lobby data weave_name = weave_110
21:23:41.231 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:41.231 [Lua] Lobby data num_players = 4
21:23:41.231 [Lua] Lobby data player_slot_5 = 0:0
21:23:41.231 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:41.231 [Lua] Lobby data country_code = DE
21:23:41.231 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:41.231 [Lua] Lobby data eac_authorized = true
21:23:41.231 [Lua] Set lobby end.
21:23:41.231 [Lua] [Managers] Destroying manager group:
21:23:41.232 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:23:41.232 [Lua] [Gamestate] Enter StateIngame HOST
21:23:41.232 [Lua] [Managers] Calling function on all managers:
21:23:41.232 [Lua] <>level = inn_level<>
21:23:41.232 [Lua] Set lobby begin:
21:23:41.232 [Lua] Lobby data twitch_enabled = false
21:23:41.232 [Lua] Lobby data power_level = 0
21:23:41.232 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:41.232 [Lua] Lobby data difficulty_tweak = 0
21:23:41.232 [Lua] Lobby data host = 110000104674122
21:23:41.232 [Lua] Lobby data game_mode = 3
21:23:41.232 [Lua] Lobby data is_private = true
21:23:41.232 [Lua] Lobby data match_started = true
21:23:41.232 [Lua] Lobby data mechanism = adventure
21:23:41.232 [Lua] Lobby data level_key = inn_level
21:23:41.233 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:41.233 [Lua] Lobby data selected_level_key = inn_level
21:23:41.233 [Lua] Lobby data difficulty = cataclysm_3
21:23:41.233 [Lua] Lobby data quick_game = false
21:23:41.233 [Lua] Lobby data weave_index = 110
21:23:41.233 [Lua] Lobby data matchmaking = false
21:23:41.233 [Lua] Lobby data weave_name = weave_110
21:23:41.233 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:41.233 [Lua] Lobby data num_players = 4
21:23:41.233 [Lua] Lobby data player_slot_5 = 0:0
21:23:41.233 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:41.233 [Lua] Lobby data country_code = DE
21:23:41.233 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:41.233 [Lua] Lobby data eac_authorized = true
21:23:41.233 [Lua] Set lobby end.
21:23:41.233 [Lua] [StateIngame] Server ingame
21:23:41.236 [Lua] Set lobby begin:
21:23:41.236 [Lua] Lobby data twitch_enabled = false
21:23:41.236 [Lua] Lobby data power_level = 0
21:23:41.236 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:41.236 [Lua] Lobby data difficulty_tweak = 0
21:23:41.237 [Lua] Lobby data host = 110000104674122
21:23:41.237 [Lua] Lobby data game_mode = 3
21:23:41.237 [Lua] Lobby data is_private = true
21:23:41.237 [Lua] Lobby data match_started = true
21:23:41.237 [Lua] Lobby data mechanism = adventure
21:23:41.237 [Lua] Lobby data level_key = inn_level
21:23:41.237 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:41.237 [Lua] Lobby data selected_level_key = inn_level
21:23:41.237 [Lua] Lobby data difficulty = cataclysm_3
21:23:41.237 [Lua] Lobby data quick_game = false
21:23:41.237 [Lua] Lobby data weave_index = 110
21:23:41.237 [Lua] Lobby data matchmaking = false
21:23:41.237 [Lua] Lobby data weave_name = weave_110
21:23:41.237 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:41.237 [Lua] Lobby data num_players = 4
21:23:41.237 [Lua] Lobby data player_slot_5 = 0:0
21:23:41.237 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:41.237 [Lua] Lobby data country_code = DE
21:23:41.237 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:41.238 [Lua] Lobby data eac_authorized = true
21:23:41.238 [Lua] Set lobby end.
21:23:41.238 [Lua] [Matchmaking] register rpcs
21:23:41.238 [Lua] GameNetworkManager:init... creating game session
21:23:41.238 [Lua] Host GameSession.make_game_session_host with session:
21:23:41.238 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:23:41.238 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
21:23:41.238 [Lua] [GameNetworkManager] self.is_server = true
21:23:41.238 [Network] Setting artificial MTU limit to 65536
21:23:41.238 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:23:41.247 [Lua] Switching ConflictSettings: to: inn_level
21:23:41.247 [Lua] pacing=disabled
21:23:41.247 [Lua] roaming=nil
21:23:41.247 [Lua] disabled=false
21:23:41.247 [Lua] pack_spawning=disabled
21:23:41.247 [Lua] contained_breeds=nil
21:23:41.247 [Lua] boss=disabled
21:23:41.247 [Lua] horde=disabled
21:23:41.247 [Lua] specials=disabled
21:23:41.247 [Lua] name=inn_level
21:23:41.247 [Lua] intensity=disabled
21:23:41.247 [Lua] ---
21:23:41.248 [Lua] [LevelAnalysis] set_random_seed( 15272309)
21:23:41.250 [Lua] [AIInterestPointSystem] Level Seed: 15272309
21:23:41.250 [Lua]
21:23:41.251 [Lua] [entity_system_bag] = table
21:23:41.251 [Lua] [entity_system_bag] = metatable
21:23:41.251 [Lua] [startup_data] = table
21:23:41.251 [Lua] [entity_manager] = table
21:23:41.251 [Lua] [entity_manager] = metatable
21:23:41.251 [Lua] [unit_spawner] = table
21:23:41.251 [Lua] [unit_spawner] = metatable
21:23:41.251 [Lua] [unit_storage] = table
21:23:41.251 [Lua] [unit_storage] = metatable
21:23:41.251 [Lua] [dice_keeper] = table
21:23:41.251 [Lua] [dice_keeper] = metatable
21:23:41.251 [Lua] [is_server] = true (boolean)
21:23:41.251 [Lua] [world] = [World]
21:23:41.251 [Lua] [system_api] = table
21:23:41.251 [Lua] [entity_system] = table
21:23:41.251 [Lua] [entity_system] = metatable
21:23:41.251 [Lua] [network_lobby] = table
21:23:41.251 [Lua] [network_lobby] = metatable
21:23:41.251 [Lua] [profile_synchronizer] = table
21:23:41.251 [Lua] [profile_synchronizer] = metatable
21:23:41.251 [Lua] [level_transition_handler] = table
21:23:41.251 [Lua] [level_transition_handler] = metatable
21:23:41.251 [Lua] [num_local_human_players] = 1 (number)
21:23:41.251 [Lua] [statistics_db] = table
21:23:41.251 [Lua] [statistics_db] = metatable
21:23:41.251 [Lua] [network_server] = table
21:23:41.251 [Lua] [network_server] = metatable
21:23:41.251 [Lua] [input_manager] = table
21:23:41.251 [Lua] [input_manager] = metatable
21:23:41.251 [Lua] [network_clock] = table
21:23:41.251 [Lua] [network_clock] = metatable
21:23:41.251 [Lua] [network_transmit] = table
21:23:41.251 [Lua] [network_transmit] = metatable
21:23:41.251 [Lua] [free_flight_manager] = table
21:23:41.251 [Lua] [free_flight_manager] = metatable
21:23:41.251 [Lua] [network_manager] = table
21:23:41.251 [Lua] [network_manager] = metatable
21:23:41.251 [Lua] [network_event_delegate] = table
21:23:41.251 [Lua] [network_event_delegate] = metatable
21:23:41.251 [Lua]
21:23:41.251 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:23:41.251 [Lua] ignoring extension VersusInteractObjectiveExtension
21:23:41.251 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:23:41.251 [Lua] ignoring extension VersusSocketObjectiveExtension
21:23:41.251 [Lua] ignoring extension VersusTargetObjectiveExtension
21:23:41.251 [Lua] ignoring extension VersusMissionObjectiveExtension
21:23:41.251 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:23:41.253 [Lua] [AchievementManager] Achievements using the steam platform
21:23:41.300 [Lua] [StateIngame] Level seed: 15272309
21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
21:23:41.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
21:23:41.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:23:41.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:23:41.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:23:41.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
21:23:41.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:23:41.309 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
21:23:41.311 [Lua] [LevelAnalysis] set_random_seed( 15272309)
21:23:41.315 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:23:41.315 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:23:41.315 [Lua] [IngameUI] init
21:23:41.330 [SteamVoipClient] select_out(11000010348a16a, off)
21:23:41.330 [SteamVoipClient] select_out(110000103737e0e, off)
21:23:41.330 [SteamVoipClient] select_out(110000104674122, off)
21:23:41.330 [SteamVoipClient] select_out(1100001057a793d, off)
21:23:41.334 [Lua] cb_razer_chroma_setup
21:23:41.373 [Lua] [Matchmaking] Cancelling matchmaking
21:23:41.373 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:23:41.373 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:23:41.373 [Lua] Set lobby begin:
21:23:41.373 [Lua] Lobby data twitch_enabled = false
21:23:41.373 [Lua] Lobby data power_level = 776
21:23:41.373 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:41.373 [Lua] Lobby data difficulty_tweak = 0
21:23:41.374 [Lua] Lobby data host = 110000104674122
21:23:41.374 [Lua] Lobby data game_mode = 3
21:23:41.374 [Lua] Lobby data is_private = true
21:23:41.374 [Lua] Lobby data match_started = true
21:23:41.374 [Lua] Lobby data mechanism = adventure
21:23:41.374 [Lua] Lobby data level_key = inn_level
21:23:41.374 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:41.374 [Lua] Lobby data selected_level_key = inn_level
21:23:41.374 [Lua] Lobby data difficulty = cataclysm_3
21:23:41.374 [Lua] Lobby data quick_game = false
21:23:41.374 [Lua] Lobby data weave_index = 110
21:23:41.374 [Lua] Lobby data matchmaking = false
21:23:41.374 [Lua] Lobby data weave_name = weave_110
21:23:41.374 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:41.374 [Lua] Lobby data num_players = 4
21:23:41.374 [Lua] Lobby data player_slot_5 = 0:0
21:23:41.374 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:41.375 [Lua] Lobby data country_code = DE
21:23:41.375 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:41.375 [Lua] Lobby data eac_authorized = true
21:23:41.375 [Lua] Set lobby end.
21:23:41.375 [Flow] complete_skittergate_legend true
21:23:41.375 [Flow] complete_all_helmgart_levels_recruit true
21:23:41.377 [Flow] WitchHunterLevel:35
21:23:41.377 [Flow] LeaderYes
21:23:41.377 [Flow] ALL PC XP:304250
21:23:41.377 [Flow] Has "bogenhafen" DLC:true
21:23:41.377 [Flow] WH XP:60850
21:23:41.377 [Flow] Number of crafted items:5258
21:23:41.377 [Flow] Has "pre_order" DLC:true
21:23:41.377 [Flow] Sum of Powe Levels:1500
21:23:41.377 [Flow] lodestone diff 1:false
21:23:41.377 [Flow] magnus and forest activated
21:23:41.377 [Flow] magnus and forest activated
21:23:41.377 [Flow] cemetery and forest activated
21:23:41.377 [Flow] magnus and cemetery
21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:41.377 [Flow] ALL RUNES ACTIVATED
21:23:41.377 [Flow] magnus and forest activated
21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:41.377 [Flow] ALL RUNES ACTIVATED
21:23:41.377 [Flow] cemetery and forest activated
21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:41.377 [Flow] ALL RUNES ACTIVATED
21:23:41.377 [Flow] magnus and forest activated
21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:41.377 [Flow] ALL RUNES ACTIVATED
21:23:41.377 [Flow] magnus and cemetery
21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:41.377 [Flow] ALL RUNES ACTIVATED
21:23:41.377 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:41.379 [Lua] CurrentConflictSettings inn_level
21:23:41.379 [Lua] [ConflictDirector] conflict_director is ai_ready
21:23:41.379 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:23:41.379 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:23:41.380 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:23:41.380 [Lua] Forming navigation groups in one frame
21:23:41.380 [Lua] Forming navigation groups
21:23:41.399 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
21:23:41.400 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
21:23:41.400 [Lua] number of nav groups: 41
21:23:41.400 [Lua] number of refined nav groups : 23
21:23:41.402 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
21:23:41.402 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:23:41.402 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:23:41.402 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:23:41.405 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:23:41.405 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:23:41.405 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:23:41.405 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:23:41.405 [Lua] [Managers] Calling function on all managers:
21:23:41.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:23:41.428 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
21:23:41.428 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
21:23:41.428 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
21:23:41.428 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
21:23:41.428 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
21:23:41.428 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
21:23:41.428 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:23:41.428 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:23:41.585 [Lua] Set lobby begin:
21:23:41.585 [Lua] Lobby data twitch_enabled = false
21:23:41.585 [Lua] Lobby data power_level = 776
21:23:41.585 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:41.585 [Lua] Lobby data difficulty_tweak = 0
21:23:41.585 [Lua] Lobby data host = 110000104674122
21:23:41.585 [Lua] Lobby data game_mode = 3
21:23:41.585 [Lua] Lobby data is_private = true
21:23:41.585 [Lua] Lobby data match_started = true
21:23:41.586 [Lua] Lobby data mechanism = adventure
21:23:41.586 [Lua] Lobby data level_key = inn_level
21:23:41.586 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:41.586 [Lua] Lobby data selected_level_key = inn_level
21:23:41.586 [Lua] Lobby data difficulty = cataclysm_3
21:23:41.586 [Lua] Lobby data quick_game = false
21:23:41.586 [Lua] Lobby data weave_index = 110
21:23:41.586 [Lua] Lobby data matchmaking = false
21:23:41.586 [Lua] Lobby data weave_name = weave_110
21:23:41.586 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:41.586 [Lua] Lobby data num_players = 4
21:23:41.586 [Lua] Lobby data player_slot_5 = 0:0
21:23:41.586 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:41.586 [Lua] Lobby data country_code = DE
21:23:41.586 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:41.586 [Lua] Lobby data eac_authorized = true
21:23:41.586 [Lua] Set lobby end.
21:23:41.586 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
21:23:41.586 [Lua] Breedfreezer (server) starting a hot join sync
21:23:41.589 [Lua] Set lobby begin:
21:23:41.589 [Lua] Lobby data twitch_enabled = false
21:23:41.589 [Lua] Lobby data power_level = 776
21:23:41.589 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:41.590 [Lua] Lobby data difficulty_tweak = 0
21:23:41.590 [Lua] Lobby data host = 110000104674122
21:23:41.590 [Lua] Lobby data game_mode = 3
21:23:41.590 [Lua] Lobby data is_private = true
21:23:41.590 [Lua] Lobby data match_started = true
21:23:41.590 [Lua] Lobby data mechanism = adventure
21:23:41.590 [Lua] Lobby data level_key = inn_level
21:23:41.590 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:41.590 [Lua] Lobby data selected_level_key = inn_level
21:23:41.590 [Lua] Lobby data difficulty = cataclysm_3
21:23:41.590 [Lua] Lobby data quick_game = false
21:23:41.591 [Lua] Lobby data weave_index = 110
21:23:41.591 [Lua] Lobby data matchmaking = false
21:23:41.591 [Lua] Lobby data weave_name = weave_110
21:23:41.591 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:41.591 [Lua] Lobby data num_players = 4
21:23:41.591 [Lua] Lobby data player_slot_5 = 0:0
21:23:41.591 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:41.591 [Lua] Lobby data country_code = DE
21:23:41.591 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:41.591 [Lua] Lobby data eac_authorized = true
21:23:41.591 [Lua] Set lobby end.
21:23:41.591 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
21:23:41.591 [Lua] Breedfreezer (server) starting a hot join sync
21:23:41.594 [Lua] Set lobby begin:
21:23:41.594 [Lua] Lobby data twitch_enabled = false
21:23:41.594 [Lua] Lobby data power_level = 776
21:23:41.594 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:41.594 [Lua] Lobby data difficulty_tweak = 0
21:23:41.594 [Lua] Lobby data host = 110000104674122
21:23:41.594 [Lua] Lobby data game_mode = 3
21:23:41.594 [Lua] Lobby data is_private = true
21:23:41.594 [Lua] Lobby data match_started = true
21:23:41.594 [Lua] Lobby data mechanism = adventure
21:23:41.594 [Lua] Lobby data level_key = inn_level
21:23:41.594 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:41.594 [Lua] Lobby data selected_level_key = inn_level
21:23:41.594 [Lua] Lobby data difficulty = cataclysm_3
21:23:41.594 [Lua] Lobby data quick_game = false
21:23:41.594 [Lua] Lobby data weave_index = 110
21:23:41.594 [Lua] Lobby data matchmaking = false
21:23:41.594 [Lua] Lobby data weave_name = weave_110
21:23:41.594 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:41.595 [Lua] Lobby data num_players = 4
21:23:41.595 [Lua] Lobby data player_slot_5 = 0:0
21:23:41.595 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:41.595 [Lua] Lobby data country_code = DE
21:23:41.595 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:41.595 [Lua] Lobby data eac_authorized = true
21:23:41.595 [Lua] Set lobby end.
21:23:41.595 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
21:23:41.595 [Lua] Breedfreezer (server) starting a hot join sync
21:23:41.596 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:23:41.596 [Lua] RemotePlayer:create_game_object( ) 27
21:23:41.610 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
21:23:41.610 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
21:23:41.610 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:23:41.610 [Lua] RemotePlayer:create_game_object( ) 28
21:23:41.625 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
21:23:41.625 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
21:23:41.625 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
21:23:41.625 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
21:23:41.625 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:23:41.625 [Lua] RemotePlayer:create_game_object( ) 29
21:23:41.639 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:23:41.639 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:23:41.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:23:41.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:23:41.639 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
21:23:41.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:23:41.640 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
21:23:41.640 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:23:41.640 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
21:23:41.646 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
21:23:41.646 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
21:23:41.646 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
21:23:41.646 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
21:23:41.646 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
21:23:41.646 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
21:23:41.646 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:23:41.646 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:23:41.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:23:41.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:23:41.657 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=32
21:23:41.657 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:23:41.703 [Lua] Players are leaving the safe zone
21:23:41.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
21:23:41.766 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:23:41.766 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
21:23:41.766 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:23:41.767 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
21:23:41.767 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:23:41.768 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read,
21:23:41.768 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:23:41.768 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:23:41.768 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:23:41.769 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
21:23:41.770 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:23:41.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read,
21:23:41.808 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:23:41.808 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
21:23:41.808 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:23:41.810 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
21:23:41.810 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:23:41.941 [Lua] StateInGameRunning:_game_actually_starts()
21:23:41.941 [Lua] #################################################################################################################
21:23:41.941 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:23:41.941 [Lua] #################################################################################################################
21:23:41.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40
21:23:41.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40
21:23:42.198 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40
21:23:42.198 [Lua] Commit load time data
21:23:42.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:23:42.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:23:42.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:23:42.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:23:42.388 [Flow] DISABLE
21:23:45.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:23:45.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:23:45.304 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:23:45.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:23:45.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:23:45.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:23:45.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:23:45.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:23:45.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:23:45.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:23:45.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:23:45.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:23:45.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:23:45.917 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:23:45.918 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:23:45.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:23:45.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:23:45.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:23:45.942 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:23:45.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:23:45.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:23:45.968 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:23:45.969 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:23:45.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:23:45.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:23:45.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:23:45.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:23:45.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
21:23:46.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
21:23:46.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
21:23:46.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:23:46.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:23:46.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:23:46.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:23:46.042 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:23:46.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:23:46.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:23:46.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:23:46.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:23:46.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:23:46.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:23:46.089 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:23:46.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
21:23:46.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:23:46.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:23:46.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:23:46.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
21:23:46.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:23:46.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:23:46.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:23:46.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=50
21:23:46.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:23:46.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:23:46.174 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:23:46.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
21:23:46.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:23:46.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read,
21:23:46.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:23:46.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:23:46.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:23:46.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
21:23:46.354 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:46.367 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
21:23:46.367 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:23:46.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:23:46.377 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:46.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
21:23:46.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:23:46.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
21:23:46.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:46.414 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
21:23:46.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:23:46.426 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
21:23:46.426 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:46.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
21:23:46.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:23:46.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:23:46.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:46.540 [Lua] Set lobby begin:
21:23:46.540 [Lua] Lobby data twitch_enabled = false
21:23:46.540 [Lua] Lobby data power_level = 820
21:23:46.540 [Lua] Lobby data unique_server_name = KARL FRANZ
21:23:46.540 [Lua] Lobby data difficulty_tweak = 0
21:23:46.540 [Lua] Lobby data host = 110000104674122
21:23:46.540 [Lua] Lobby data game_mode = 3
21:23:46.540 [Lua] Lobby data is_private = true
21:23:46.540 [Lua] Lobby data match_started = true
21:23:46.540 [Lua] Lobby data mechanism = adventure
21:23:46.540 [Lua] Lobby data level_key = inn_level
21:23:46.540 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:23:46.541 [Lua] Lobby data selected_level_key = inn_level
21:23:46.541 [Lua] Lobby data difficulty = cataclysm_3
21:23:46.541 [Lua] Lobby data quick_game = false
21:23:46.541 [Lua] Lobby data weave_index = 110
21:23:46.541 [Lua] Lobby data matchmaking = false
21:23:46.541 [Lua] Lobby data weave_name = weave_110
21:23:46.541 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:23:46.541 [Lua] Lobby data num_players = 4
21:23:46.541 [Lua] Lobby data player_slot_5 = 0:0
21:23:46.541 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:23:46.541 [Lua] Lobby data country_code = DE
21:23:46.541 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:23:46.541 [Lua] Lobby data eac_authorized = true
21:23:46.541 [Lua] Set lobby end.
21:23:46.542 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
21:23:46.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:23:51.580 [Lua] PlayFabMirrorBase:_commit_internal 28
21:23:51.580 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:23:51.584 [Lua] generate_backend_stats 110000104674122:1
21:23:51.600 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41
21:23:51.604 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:23:51.609 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 10
21:23:51.830 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
21:23:51.830 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41
21:23:52.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41
21:23:52.249 [Lua] commit result success 28
21:23:56.658 [EACServer] [22:23:56:657][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:24:03.704 [SteamVoipClient] select_out(11000010348a16a, on)
21:24:03.704 [SteamVoipClient] select_out(110000103737e0e, on)
21:24:03.704 [SteamVoipClient] select_out(110000104674122, on)
21:24:03.704 [SteamVoipClient] select_out(1100001057a793d, on)
21:24:03.784 [SteamVoipClient] select_out(11000010348a16a, off)
21:24:03.784 [SteamVoipClient] select_out(110000103737e0e, off)
21:24:03.784 [SteamVoipClient] select_out(110000104674122, off)
21:24:03.784 [SteamVoipClient] select_out(1100001057a793d, off)
21:24:04.961 [Lua] [Matchmaking] Cancelling matchmaking
21:24:04.961 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:24:07.376 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:08.912 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:24:08.912 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:24:08.914 [Lua] Set lobby begin:
21:24:08.914 [Lua] Lobby data twitch_enabled = false
21:24:08.914 [Lua] Lobby data power_level = 820
21:24:08.914 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:08.914 [Lua] Lobby data difficulty_tweak = 0
21:24:08.914 [Lua] Lobby data host = 110000104674122
21:24:08.914 [Lua] Lobby data game_mode = 3
21:24:08.914 [Lua] Lobby data is_private = true
21:24:08.914 [Lua] Lobby data match_started = true
21:24:08.914 [Lua] Lobby data mechanism = adventure
21:24:08.914 [Lua] Lobby data level_key = inn_level
21:24:08.914 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:08.914 [Lua] Lobby data selected_level_key = inn_level
21:24:08.914 [Lua] Lobby data difficulty = cataclysm_3
21:24:08.914 [Lua] Lobby data quick_game = false
21:24:08.914 [Lua] Lobby data weave_index = 110
21:24:08.914 [Lua] Lobby data matchmaking = false
21:24:08.915 [Lua] Lobby data weave_name = weave_110
21:24:08.915 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:08.915 [Lua] Lobby data num_players = 4
21:24:08.915 [Lua] Lobby data player_slot_5 = 0:0
21:24:08.915 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:08.915 [Lua] Lobby data country_code = DE
21:24:08.915 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:08.915 [Lua] Lobby data eac_authorized = true
21:24:08.915 [Lua] Set lobby end.
21:24:08.915 [Lua] [PartyManager] Leader is set to 110000104674122
21:24:08.915 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
21:24:08.915 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
21:24:08.915 [Lua] Set lobby begin:
21:24:08.915 [Lua] Lobby data twitch_enabled = false
21:24:08.915 [Lua] Lobby data power_level = 820
21:24:08.915 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:08.915 [Lua] Lobby data difficulty_tweak = 0
21:24:08.915 [Lua] Lobby data host = 110000104674122
21:24:08.915 [Lua] Lobby data game_mode = 9
21:24:08.915 [Lua] Lobby data is_private = true
21:24:08.915 [Lua] Lobby data match_started = true
21:24:08.915 [Lua] Lobby data mechanism = adventure
21:24:08.916 [Lua] Lobby data level_key = inn_level
21:24:08.916 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:08.916 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:08.916 [Lua] Lobby data difficulty = cataclysm_3
21:24:08.916 [Lua] Lobby data quick_game = false
21:24:08.916 [Lua] Lobby data weave_index = 110
21:24:08.916 [Lua] Lobby data matchmaking = false
21:24:08.916 [Lua] Lobby data weave_name = weave_110
21:24:08.916 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:08.916 [Lua] Lobby data num_players = 4
21:24:08.916 [Lua] Lobby data player_slot_5 = 0:0
21:24:08.916 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:08.916 [Lua] Lobby data country_code = DE
21:24:08.916 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:08.916 [Lua] Lobby data eac_authorized = true
21:24:08.916 [Lua] Set lobby end.
21:24:08.916 [Lua] Set lobby begin:
21:24:08.916 [Lua] Lobby data twitch_enabled = false
21:24:08.916 [Lua] Lobby data power_level = 820
21:24:08.916 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:08.916 [Lua] Lobby data difficulty_tweak = 0
21:24:08.916 [Lua] Lobby data host = 110000104674122
21:24:08.916 [Lua] Lobby data game_mode = 9
21:24:08.916 [Lua] Lobby data is_private = true
21:24:08.917 [Lua] Lobby data match_started = true
21:24:08.917 [Lua] Lobby data mechanism = adventure
21:24:08.917 [Lua] Lobby data level_key = inn_level
21:24:08.917 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:08.917 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:08.917 [Lua] Lobby data difficulty = cataclysm_3
21:24:08.917 [Lua] Lobby data quick_game = false
21:24:08.917 [Lua] Lobby data weave_index = 110
21:24:08.917 [Lua] Lobby data matchmaking = false
21:24:08.917 [Lua] Lobby data weave_name = weave_110
21:24:08.917 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:08.917 [Lua] Lobby data num_players = 4
21:24:08.917 [Lua] Lobby data player_slot_5 = 0:0
21:24:08.917 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:08.917 [Lua] Lobby data country_code = DE
21:24:08.917 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:08.917 [Lua] Lobby data eac_authorized = true
21:24:08.917 [Lua] Set lobby end.
21:24:08.917 [Lua] [ChatManager][1]System: Starting hosted game...
21:24:08.918 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:24:08.918 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:24:12.025 [Lua] Set lobby begin:
21:24:12.025 [Lua] Lobby data twitch_enabled = false
21:24:12.025 [Lua] Lobby data power_level = 1033
21:24:12.025 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:12.025 [Lua] Lobby data difficulty_tweak = 0
21:24:12.025 [Lua] Lobby data host = 110000104674122
21:24:12.025 [Lua] Lobby data game_mode = 9
21:24:12.025 [Lua] Lobby data is_private = true
21:24:12.025 [Lua] Lobby data match_started = true
21:24:12.025 [Lua] Lobby data mechanism = adventure
21:24:12.025 [Lua] Lobby data level_key = inn_level
21:24:12.025 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:12.026 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:12.026 [Lua] Lobby data difficulty = cataclysm_3
21:24:12.026 [Lua] Lobby data quick_game = false
21:24:12.026 [Lua] Lobby data weave_index = 110
21:24:12.026 [Lua] Lobby data matchmaking = false
21:24:12.026 [Lua] Lobby data weave_name = weave_110
21:24:12.026 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:12.026 [Lua] Lobby data num_players = 4
21:24:12.026 [Lua] Lobby data player_slot_5 = 0:0
21:24:12.026 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:12.026 [Lua] Lobby data country_code = DE
21:24:12.026 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:12.026 [Lua] Lobby data eac_authorized = true
21:24:12.026 [Lua] Set lobby end.
21:24:12.849 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:24:16.428 [SteamVoipClient] select_out(11000010348a16a, on)
21:24:16.429 [SteamVoipClient] select_out(110000103737e0e, on)
21:24:16.429 [SteamVoipClient] select_out(110000104674122, on)
21:24:16.429 [SteamVoipClient] select_out(1100001057a793d, on)
21:24:16.493 [SteamVoipClient] select_out(11000010348a16a, off)
21:24:16.493 [SteamVoipClient] select_out(110000103737e0e, off)
21:24:16.493 [SteamVoipClient] select_out(110000104674122, off)
21:24:16.493 [SteamVoipClient] select_out(1100001057a793d, off)
21:24:17.116 [Lua] Set lobby begin:
21:24:17.116 [Lua] Lobby data twitch_enabled = false
21:24:17.116 [Lua] Lobby data power_level = 1100
21:24:17.116 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:17.116 [Lua] Lobby data difficulty_tweak = 0
21:24:17.116 [Lua] Lobby data host = 110000104674122
21:24:17.116 [Lua] Lobby data game_mode = 9
21:24:17.116 [Lua] Lobby data is_private = true
21:24:17.116 [Lua] Lobby data match_started = true
21:24:17.116 [Lua] Lobby data mechanism = adventure
21:24:17.116 [Lua] Lobby data level_key = inn_level
21:24:17.116 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:17.116 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:17.116 [Lua] Lobby data difficulty = cataclysm_3
21:24:17.116 [Lua] Lobby data quick_game = false
21:24:17.116 [Lua] Lobby data weave_index = 110
21:24:17.116 [Lua] Lobby data matchmaking = false
21:24:17.116 [Lua] Lobby data weave_name = weave_110
21:24:17.116 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:17.116 [Lua] Lobby data num_players = 4
21:24:17.117 [Lua] Lobby data player_slot_5 = 0:0
21:24:17.117 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:17.117 [Lua] Lobby data country_code = DE
21:24:17.117 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:17.117 [Lua] Lobby data eac_authorized = true
21:24:17.117 [Lua] Set lobby end.
21:24:22.115 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:24:22.115 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:24:22.224 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
21:24:22.224 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
21:24:22.224 [Lua] Set lobby begin:
21:24:22.224 [Lua] Lobby data twitch_enabled = false
21:24:22.224 [Lua] Lobby data power_level = 1100
21:24:22.224 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:22.224 [Lua] Lobby data difficulty_tweak = 0
21:24:22.224 [Lua] Lobby data host = 110000104674122
21:24:22.224 [Lua] Lobby data game_mode = 9
21:24:22.224 [Lua] Lobby data is_private = true
21:24:22.224 [Lua] Lobby data match_started = true
21:24:22.224 [Lua] Lobby data mechanism = adventure
21:24:22.224 [Lua] Lobby data level_key = inn_level
21:24:22.224 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:22.224 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:22.224 [Lua] Lobby data difficulty = cataclysm_3
21:24:22.224 [Lua] Lobby data quick_game = false
21:24:22.224 [Lua] Lobby data weave_index = 110
21:24:22.224 [Lua] Lobby data matchmaking = false
21:24:22.225 [Lua] Lobby data weave_name = weave_110
21:24:22.225 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:22.225 [Lua] Lobby data num_players = 4
21:24:22.225 [Lua] Lobby data player_slot_5 = 0:0
21:24:22.225 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:22.225 [Lua] Lobby data country_code = DE
21:24:22.225 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:22.225 [Lua] Lobby data eac_authorized = true
21:24:22.225 [Lua] Set lobby end.
21:24:22.227 [Lua] Set lobby begin:
21:24:22.227 [Lua] Lobby data twitch_enabled = false
21:24:22.227 [Lua] Lobby data power_level = 1100
21:24:22.227 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:22.227 [Lua] Lobby data difficulty_tweak = 0
21:24:22.227 [Lua] Lobby data host = 110000104674122
21:24:22.227 [Lua] Lobby data game_mode = 9
21:24:22.227 [Lua] Lobby data is_private = true
21:24:22.227 [Lua] Lobby data match_started = true
21:24:22.227 [Lua] Lobby data mechanism = adventure
21:24:22.228 [Lua] Lobby data level_key = inn_level
21:24:22.228 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:22.228 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:22.228 [Lua] Lobby data difficulty = cataclysm_3
21:24:22.228 [Lua] Lobby data quick_game = false
21:24:22.228 [Lua] Lobby data weave_index = 110
21:24:22.228 [Lua] Lobby data matchmaking = false
21:24:22.228 [Lua] Lobby data weave_name = weave_110
21:24:22.228 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:22.228 [Lua] Lobby data num_players = 4
21:24:22.228 [Lua] Lobby data player_slot_5 = 0:0
21:24:22.228 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:22.228 [Lua] Lobby data country_code = DE
21:24:22.228 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:22.228 [Lua] Lobby data eac_authorized = true
21:24:22.228 [Lua] Set lobby end.
21:24:22.228 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
21:24:22.228 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
21:24:22.228 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
21:24:22.228 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
21:24:22.228 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
21:24:22.228 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
21:24:22.228 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:24:22.228 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
21:24:22.228 [Lua] Complete level triggered.
21:24:22.230 [Save] Saving `save_data`
21:24:22.230 [Lua] gm_event_end_conditions_met false false
21:24:22.230 [Lua] PlayFabMirrorBase:_commit_internal nil
21:24:22.230 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:24:22.233 [Save] Save done
21:24:22.233 [Save] Saving `save_data`
21:24:22.234 [Lua] generate_backend_stats 110000104674122:1
21:24:22.235 [Save] Save done
21:24:22.249 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:24:22.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:24:22.250 [Save] Saving `save_data`
21:24:22.250 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
21:24:22.250 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
21:24:22.250 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:24:22.250 [Lua] [GameNetworkManager] Leaving game...
21:24:22.250 [Lua] [GameNetworkManager] Shutting down game session host.
21:24:22.250 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:24:22.250 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:24:22.250 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=42.02
21:24:22.253 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:24:22.253 [Lua] commit result success 29
21:24:22.255 [Save] Save done
21:24:22.266 [Connection] Packet 82490 chunk for system game_session from 1100001057a793d had no listener
21:24:22.286 [Lua] [PlayerSyncData] Game session is not initialized
21:24:22.286 [Lua] [PlayerSyncData] Game session is not initialized
21:24:22.286 [Lua] [PlayerSyncData] Game session is not initialized
21:24:22.286 [Lua] Set lobby begin:
21:24:22.286 [Lua] Lobby data twitch_enabled = false
21:24:22.286 [Lua] Lobby data power_level = 0
21:24:22.286 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:22.286 [Lua] Lobby data difficulty_tweak = 0
21:24:22.286 [Lua] Lobby data host = 110000104674122
21:24:22.286 [Lua] Lobby data game_mode = 9
21:24:22.286 [Lua] Lobby data is_private = true
21:24:22.286 [Lua] Lobby data match_started = true
21:24:22.287 [Lua] Lobby data mechanism = adventure
21:24:22.287 [Lua] Lobby data level_key = inn_level
21:24:22.287 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:22.287 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:22.287 [Lua] Lobby data difficulty = cataclysm_3
21:24:22.287 [Lua] Lobby data quick_game = false
21:24:22.287 [Lua] Lobby data weave_index = 110
21:24:22.287 [Lua] Lobby data matchmaking = false
21:24:22.287 [Lua] Lobby data weave_name = weave_110
21:24:22.287 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:22.287 [Lua] Lobby data num_players = 4
21:24:22.287 [Lua] Lobby data player_slot_5 = 0:0
21:24:22.287 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:22.287 [Lua] Lobby data country_code = DE
21:24:22.287 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:22.287 [Lua] Lobby data eac_authorized = true
21:24:22.287 [Lua] Set lobby end.
21:24:24.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:24:24.260 [Lua] [Managers] Calling function on all managers:
21:24:24.261 [Lua] Clearing all global lookup lists
21:24:24.261 [Lua] [IngamePlayerListUI] - Destroy
21:24:24.261 [Lua] [EquipmentUI] - Destroy
21:24:24.261 [Lua] [AbilityUI] - Destroy
21:24:24.261 [Lua] [GamePadAbilityUI] - Destroy
21:24:24.261 [Lua] [GamePadEquipmentUI] - Destroy
21:24:24.261 [Lua] [IngameUI] destroy
21:24:24.268 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3
21:24:24.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2
21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1
21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
21:24:24.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
21:24:24.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
21:24:24.313 [Lua] [Managers] Destroying manager group:
21:24:24.319 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:24:24.378 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:24:24.378 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
21:24:24.378 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:24:24.378 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0
21:24:24.378 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:24:24.378 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 54, User: 110000104674122 "KARL FRANZ"
<>
21:24:24.379 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 15274249; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EF8DA00
[3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame
[5] self = table: 000000000DAF4FB0; application_shutdown = nil; unit_spawner = table: 000000000429ADF0; world = [World]; unit_storage = table: 000000000429AE50; units = table: 0000000009550980; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000DAF4FB0
[8] self = table: 00000000031FB070; dt = 0.0072190146893262863; t = 3008.5302976000821; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0072190146893262863; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0072190146893262863; t = 3008.5302976000821
[10] dt = 0.0072190146893262863
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F9B73F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000001CD1B90;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A6BE70; network_server = table: 0000000000FA76C0; entity_system = table: 000000000A9C1A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000AC4D6A0; statistics_db = table: 000000000114E760; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 40.224412823375317; input_manager = table: 000000000FE2B620; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E63EB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001CD1B90; world = [World]; dt = 0.0072190146893262863; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 42.017622183077037; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000F327000; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58A330;
<>
<>
21:24:24.379 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
21:24:24.379 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
21:24:24.379 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0
21:24:24.379 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:24:24.379 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 55, User: 110000104674122 "KARL FRANZ"
<>
21:24:24.380 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 15274249; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EF8DA00
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000DAF4FB0; application_shutdown = nil; unit_spawner = table: 000000000429ADF0; world = [World]; unit_storage = table: 000000000429AE50; units = table: 0000000009550980; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000DAF4FB0
[8] self = table: 00000000031FB070; dt = 0.0072190146893262863; t = 3008.5302976000821; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0072190146893262863; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0072190146893262863; t = 3008.5302976000821
[10] dt = 0.0072190146893262863
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F9B73F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000001CD1B90;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A6BE70; network_server = table: 0000000000FA76C0; entity_system = table: 000000000A9C1A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000AC4D6A0; statistics_db = table: 000000000114E760; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 40.224412823375317; input_manager = table: 000000000FE2B620; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E63EB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001CD1B90; world = [World]; dt = 0.0072190146893262863; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 42.017622183077037; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000F327000; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58A330;
<>
<>
21:24:24.380 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
21:24:24.380 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
21:24:24.380 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0
21:24:24.380 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:24:24.380 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 56, User: 110000104674122 "KARL FRANZ"
<>
21:24:24.380 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 15274249; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EF8DA00
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000DAF4FB0; application_shutdown = nil; unit_spawner = table: 000000000429ADF0; world = [World]; unit_storage = table: 000000000429AE50; units = table: 0000000009550980; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000DAF4FB0
[8] self = table: 00000000031FB070; dt = 0.0072190146893262863; t = 3008.5302976000821; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0072190146893262863; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0072190146893262863; t = 3008.5302976000821
[10] dt = 0.0072190146893262863
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F9B73F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000001CD1B90;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A6BE70; network_server = table: 0000000000FA76C0; entity_system = table: 000000000A9C1A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000AC4D6A0; statistics_db = table: 000000000114E760; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 40.224412823375317; input_manager = table: 000000000FE2B620; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E63EB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001CD1B90; world = [World]; dt = 0.0072190146893262863; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 42.017622183077037; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000F327000; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58A330;
<>
<>
21:24:24.380 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
21:24:24.380 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:24:24.380 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0
21:24:24.380 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:24:24.380 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 57, User: 110000104674122 "KARL FRANZ"
<>
21:24:24.381 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 15274249; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EF8DA00
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 000000000DAF4FB0; application_shutdown = nil; unit_spawner = table: 000000000429ADF0; world = [World]; unit_storage = table: 000000000429AE50; units = table: 0000000009550980; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000DAF4FB0
[8] self = table: 00000000031FB070; dt = 0.0072190146893262863; t = 3008.5302976000821; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0072190146893262863; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0072190146893262863; t = 3008.5302976000821
[10] dt = 0.0072190146893262863
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000F9B73F0; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000001CD1B90;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A6BE70; network_server = table: 0000000000FA76C0; entity_system = table: 000000000A9C1A20; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000AC4D6A0; statistics_db = table: 000000000114E760; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 40.224412823375317; input_manager = table: 000000000FE2B620; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E63EB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001CD1B90; world = [World]; dt = 0.0072190146893262863; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 42.017622183077037; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 000000000F327000; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000DAF4FB0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000B58A330;
<>
<>
21:24:24.381 [Lua] [Matchmaking] unregister rpcs
21:24:24.381 [Lua] ############### UNLOADING PACKAGES ###############
21:24:24.381 [Lua] [Managers] Calling function on all managers:
21:24:24.381 [Lua] [Managers] Destroying manager group:
21:24:24.381 [Lua] [Gamestate] Enter state StateLoading
21:24:24.383 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:24:24.383 [Lua] [Matchmaking] register rpcs
21:24:24.383 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:24:24.383 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:24:24.383 [Lua] registering RPCs
21:24:24.383 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:24:24.383 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:24:24.383 [Lua] Set lobby begin:
21:24:24.383 [Lua] Lobby data twitch_enabled = false
21:24:24.383 [Lua] Lobby data power_level = 0
21:24:24.383 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:24.383 [Lua] Lobby data difficulty_tweak = 0
21:24:24.383 [Lua] Lobby data host = 110000104674122
21:24:24.383 [Lua] Lobby data game_mode = 9
21:24:24.383 [Lua] Lobby data is_private = true
21:24:24.383 [Lua] Lobby data match_started = true
21:24:24.384 [Lua] Lobby data mechanism = adventure
21:24:24.384 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:24.384 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:24.384 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:24.384 [Lua] Lobby data difficulty = cataclysm_3
21:24:24.384 [Lua] Lobby data quick_game = false
21:24:24.384 [Lua] Lobby data weave_index = 110
21:24:24.384 [Lua] Lobby data matchmaking = false
21:24:24.384 [Lua] Lobby data weave_name = weave_110
21:24:24.384 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:24.384 [Lua] Lobby data num_players = 4
21:24:24.384 [Lua] Lobby data player_slot_5 = 0:0
21:24:24.384 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:24.384 [Lua] Lobby data country_code = DE
21:24:24.384 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:24.384 [Lua] Lobby data eac_authorized = true
21:24:24.384 [Lua] Set lobby end.
21:24:24.384 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:24:24.387 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
21:24:24.387 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:24:24.387 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
21:24:24.388 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:24:24.388 [Umbra] Unload tome
21:24:24.389 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:24:24.489 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:24:24.490 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
21:24:24.490 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
21:24:24.490 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
21:24:24.490 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
21:24:24.490 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
21:24:24.490 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
21:24:24.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
21:24:24.780 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
21:24:24.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
21:24:28.524 [Lua] ### Sending rpc_level_loaded
21:24:28.524 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124
21:24:28.524 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
21:24:28.525 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
21:24:28.525 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
21:24:28.542 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
21:24:28.542 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
21:24:29.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
21:24:29.301 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
21:24:29.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
21:24:29.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
21:24:29.893 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
21:24:29.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:24:30.044 [Lua] ### Sending rpc_level_loaded
21:24:30.044 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124
21:24:30.044 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
21:24:30.045 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:24:30.045 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:24:30.061 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:24:30.061 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:24:30.149 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
21:24:30.162 [Lua] ### Sending rpc_level_loaded
21:24:30.162 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124
21:24:30.162 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
21:24:30.163 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:24:30.163 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
21:24:30.180 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
21:24:30.180 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
21:24:30.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:24:30.701 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:24:30.719 [Lua] [LevelTransitionHandler] Level load completed!
21:24:30.719 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 15274249 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
21:24:30.736 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:24:30.736 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
21:24:30.736 [Lua] load_startup_enemy_packages: --------------
21:24:30.736 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:24:30.736 [Lua] chaos_spawn
21:24:30.736 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] chaos_troll
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_rat_ogre
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_stormfiend
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] beastmen_minotaur
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] chaos_plague_sorcerer
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] chaos_corruptor_sorcerer
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_gutter_runner
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_pack_master
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_poison_wind_globadier
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_ratling_gunner
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_warpfire_thrower
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] chaos_vortex_sorcerer
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] beastmen_standard_bearer
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] chaos_vortex
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] critter_rat
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] critter_pig
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_storm_vermin_with_shield
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] beastmen_gor
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] beastmen_ungor_archer
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] beastmen_ungor
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_clan_rat
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_slave
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_clan_rat_with_shield
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_storm_vermin
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] beastmen_bestigor
21:24:30.737 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:24:30.737 [Lua] skaven_plague_monk
21:24:30.742 [Lua] ### Sending rpc_level_loaded
21:24:30.742 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124
21:24:30.742 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
21:24:30.757 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
21:24:30.757 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
21:24:30.775 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
21:24:30.775 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
21:24:30.775 [Lua] ### Sending rpc_level_loaded
21:24:30.775 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124
21:24:31.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:24:31.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:24:31.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:24:31.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:24:31.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:24:31.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:24:31.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:24:31.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:24:31.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:24:31.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:24:31.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:24:31.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:24:32.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:24:32.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:24:32.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:24:32.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:24:32.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:24:32.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:24:33.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:24:33.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:24:33.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:24:33.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:24:33.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:24:33.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:24:33.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:24:33.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:24:33.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:24:34.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:24:34.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:24:34.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:24:34.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:24:34.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:24:34.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:24:34.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:24:34.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:24:34.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:24:34.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:24:34.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:24:34.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:24:35.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:24:35.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:24:35.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:24:35.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:24:35.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:24:35.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:24:35.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:24:35.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:24:35.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:24:35.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:24:35.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:24:35.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:24:35.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:55 my_peer_id:110000104674122
21:24:35.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:55 my_peer_id:110000104674122
21:24:35.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:55 my_peer_id:110000104674122
21:24:35.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:55 my_peer_id:110000104674122
21:24:35.779 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:55 my_peer_id:110000104674122
21:24:35.779 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
21:24:35.779 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
21:24:35.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:35.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:35.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:35.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:24:35.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient
21:24:35.830 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
21:24:35.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:24:36.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:24:36.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:24:36.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:24:36.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:24:36.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:24:36.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:24:37.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:24:37.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:24:37.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:24:38.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:24:38.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:24:38.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:24:38.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:24:38.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:24:38.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:24:39.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:24:39.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:24:39.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:24:39.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:56 my_peer_id:110000104674122
21:24:39.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:56 my_peer_id:110000104674122
21:24:39.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:56 my_peer_id:110000104674122
21:24:39.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:56 my_peer_id:110000104674122
21:24:39.176 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:56 my_peer_id:110000104674122
21:24:39.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:39.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:39.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:39.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:24:39.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
21:24:39.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
21:24:39.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:24:39.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:24:39.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:24:39.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:24:39.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:24:39.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:24:40.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:24:40.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:24:40.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:24:40.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:24:40.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:24:40.683 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
21:24:40.684 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
21:24:40.684 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:24:40.685 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:24:40.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:57 my_peer_id:110000104674122
21:24:40.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:57 my_peer_id:110000104674122
21:24:40.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:57 my_peer_id:110000104674122
21:24:40.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:57 my_peer_id:110000104674122
21:24:40.715 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:57 my_peer_id:110000104674122
21:24:40.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
21:24:40.715 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:24:40.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:40.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:40.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
21:24:40.747 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:24:40.747 [Lua] [PackageManager] Force_load: wwise/crossbow
21:24:40.748 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:24:40.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient
21:24:40.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
21:24:40.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:24:40.767 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
21:24:40.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient
21:24:40.816 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:24:40.816 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:24:40.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:24:41.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:24:41.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:24:41.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:24:41.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:24:41.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:24:41.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:24:41.323 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:58 my_peer_id:110000104674122
21:24:41.323 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:58 my_peer_id:110000104674122
21:24:41.323 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:58 my_peer_id:110000104674122
21:24:41.323 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:58 my_peer_id:110000104674122
21:24:41.324 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:58 my_peer_id:110000104674122
21:24:41.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:41.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:41.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
21:24:41.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
21:24:41.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:24:41.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:24:41.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:24:41.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:24:41.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:24:41.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:24:41.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:24:41.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:24:41.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:24:41.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:24:41.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:24:41.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:24:42.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:24:42.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:24:42.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
21:24:42.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
21:24:42.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
21:24:42.255 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:24:42.322 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:24:42.322 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:24:42.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:24:42.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:24:42.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:24:42.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:24:42.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:24:42.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:24:42.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01
21:24:42.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01
21:24:42.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01
21:24:42.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:24:42.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:24:42.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:24:42.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:24:43.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:24:43.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:24:43.136 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58
21:24:43.136 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:24:43.136 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
21:24:43.137 [Umbra] Init version: 3.4.15 :: 16 threads
21:24:43.378 [Lua] Async level spawning done
21:24:43.378 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:24:44.359 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:24:44.359 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:24:44.359 [Lua] [Matchmaking] unregister rpcs
21:24:44.360 [Lua] Set lobby begin:
21:24:44.360 [Lua] Lobby data twitch_enabled = false
21:24:44.360 [Lua] Lobby data power_level = 0
21:24:44.360 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:44.360 [Lua] Lobby data difficulty_tweak = 0
21:24:44.360 [Lua] Lobby data host = 110000104674122
21:24:44.360 [Lua] Lobby data game_mode = 9
21:24:44.360 [Lua] Lobby data is_private = true
21:24:44.360 [Lua] Lobby data match_started = true
21:24:44.360 [Lua] Lobby data mechanism = adventure
21:24:44.360 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:44.360 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:44.360 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:44.360 [Lua] Lobby data difficulty = cataclysm_3
21:24:44.360 [Lua] Lobby data quick_game = false
21:24:44.360 [Lua] Lobby data weave_index = 110
21:24:44.361 [Lua] Lobby data matchmaking = false
21:24:44.361 [Lua] Lobby data weave_name = weave_110
21:24:44.361 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:44.361 [Lua] Lobby data num_players = 4
21:24:44.361 [Lua] Lobby data player_slot_5 = 0:0
21:24:44.361 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:44.361 [Lua] Lobby data country_code = DE
21:24:44.361 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:44.361 [Lua] Lobby data eac_authorized = true
21:24:44.361 [Lua] Set lobby end.
21:24:44.361 [Lua] [Managers] Destroying manager group:
21:24:44.362 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
21:24:44.362 [Lua] [Gamestate] Enter StateIngame HOST
21:24:44.362 [Lua] [Managers] Calling function on all managers:
21:24:44.362 [Lua] <>level = dlc_scorpion_rubble_beasts<>
21:24:44.362 [Lua] Set lobby begin:
21:24:44.362 [Lua] Lobby data twitch_enabled = false
21:24:44.362 [Lua] Lobby data power_level = 0
21:24:44.362 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:44.362 [Lua] Lobby data difficulty_tweak = 0
21:24:44.363 [Lua] Lobby data host = 110000104674122
21:24:44.363 [Lua] Lobby data game_mode = 9
21:24:44.363 [Lua] Lobby data is_private = true
21:24:44.363 [Lua] Lobby data match_started = true
21:24:44.363 [Lua] Lobby data mechanism = adventure
21:24:44.363 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:44.363 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:44.363 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:44.363 [Lua] Lobby data difficulty = cataclysm_3
21:24:44.363 [Lua] Lobby data quick_game = false
21:24:44.363 [Lua] Lobby data weave_index = 110
21:24:44.363 [Lua] Lobby data matchmaking = false
21:24:44.363 [Lua] Lobby data weave_name = weave_110
21:24:44.363 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:44.363 [Lua] Lobby data num_players = 4
21:24:44.363 [Lua] Lobby data player_slot_5 = 0:0
21:24:44.363 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:44.363 [Lua] Lobby data country_code = DE
21:24:44.363 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:44.364 [Lua] Lobby data eac_authorized = true
21:24:44.364 [Lua] Set lobby end.
21:24:44.364 [Lua] [StateIngame] Server ingame
21:24:44.366 [Lua] Set lobby begin:
21:24:44.366 [Lua] Lobby data twitch_enabled = false
21:24:44.366 [Lua] Lobby data power_level = 0
21:24:44.366 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:44.367 [Lua] Lobby data difficulty_tweak = 0
21:24:44.367 [Lua] Lobby data host = 110000104674122
21:24:44.367 [Lua] Lobby data game_mode = 9
21:24:44.367 [Lua] Lobby data is_private = true
21:24:44.367 [Lua] Lobby data match_started = true
21:24:44.367 [Lua] Lobby data mechanism = adventure
21:24:44.367 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:44.367 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:44.367 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:44.367 [Lua] Lobby data difficulty = cataclysm_3
21:24:44.367 [Lua] Lobby data quick_game = false
21:24:44.367 [Lua] Lobby data weave_index = 110
21:24:44.368 [Lua] Lobby data matchmaking = false
21:24:44.368 [Lua] Lobby data weave_name = weave_110
21:24:44.368 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:44.368 [Lua] Lobby data num_players = 4
21:24:44.368 [Lua] Lobby data player_slot_5 = 0:0
21:24:44.368 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:44.368 [Lua] Lobby data country_code = DE
21:24:44.368 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:44.368 [Lua] Lobby data eac_authorized = true
21:24:44.368 [Lua] Set lobby end.
21:24:44.368 [Lua] [Matchmaking] register rpcs
21:24:44.368 [Lua] GameNetworkManager:init... creating game session
21:24:44.368 [Lua] Host GameSession.make_game_session_host with session:
21:24:44.368 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:24:44.368 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
21:24:44.368 [Lua] [GameNetworkManager] self.is_server = true
21:24:44.368 [Network] Setting artificial MTU limit to 65536
21:24:44.368 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 42
21:24:44.368 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
21:24:44.368 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
21:24:44.377 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
21:24:44.377 [Lua] pacing=disabled
21:24:44.377 [Lua] roaming=nil
21:24:44.377 [Lua] specials=disabled
21:24:44.377 [Lua] debug_color=maroon
21:24:44.377 [Lua] pack_spawning=skaven_beastmen
21:24:44.377 [Lua] contained_breeds=nil
21:24:44.377 [Lua] disabled=false
21:24:44.377 [Lua] boss=disabled
21:24:44.377 [Lua] horde=disabled
21:24:44.377 [Lua] name=weave_skaven_beastmen
21:24:44.377 [Lua] intensity=disabled
21:24:44.377 [Lua] ---
21:24:44.377 [Lua] [LevelAnalysis] set_random_seed( 4093782)
21:24:44.379 warning: [GwNav] NavData resource not loaded
21:24:44.379 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
21:24:44.379 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
21:24:44.381 [Lua] [AIInterestPointSystem] Level Seed: 4093782
21:24:44.381 [Lua]
21:24:44.382 [Lua] [entity_system_bag] = table
21:24:44.382 [Lua] [entity_system_bag] = metatable
21:24:44.382 [Lua] [startup_data] = table
21:24:44.382 [Lua] [entity_manager] = table
21:24:44.382 [Lua] [entity_manager] = metatable
21:24:44.382 [Lua] [unit_spawner] = table
21:24:44.382 [Lua] [unit_spawner] = metatable
21:24:44.382 [Lua] [unit_storage] = table
21:24:44.382 [Lua] [unit_storage] = metatable
21:24:44.382 [Lua] [dice_keeper] = table
21:24:44.382 [Lua] [dice_keeper] = metatable
21:24:44.382 [Lua] [is_server] = true (boolean)
21:24:44.382 [Lua] [world] = [World]
21:24:44.382 [Lua] [system_api] = table
21:24:44.382 [Lua] [entity_system] = table
21:24:44.382 [Lua] [entity_system] = metatable
21:24:44.382 [Lua] [network_lobby] = table
21:24:44.382 [Lua] [network_lobby] = metatable
21:24:44.382 [Lua] [profile_synchronizer] = table
21:24:44.382 [Lua] [profile_synchronizer] = metatable
21:24:44.382 [Lua] [level_transition_handler] = table
21:24:44.382 [Lua] [level_transition_handler] = metatable
21:24:44.382 [Lua] [num_local_human_players] = 1 (number)
21:24:44.382 [Lua] [statistics_db] = table
21:24:44.382 [Lua] [statistics_db] = metatable
21:24:44.382 [Lua] [network_server] = table
21:24:44.382 [Lua] [network_server] = metatable
21:24:44.382 [Lua] [input_manager] = table
21:24:44.382 [Lua] [input_manager] = metatable
21:24:44.382 [Lua] [network_clock] = table
21:24:44.382 [Lua] [network_clock] = metatable
21:24:44.382 [Lua] [network_transmit] = table
21:24:44.382 [Lua] [network_transmit] = metatable
21:24:44.382 [Lua] [free_flight_manager] = table
21:24:44.382 [Lua] [free_flight_manager] = metatable
21:24:44.382 [Lua] [network_manager] = table
21:24:44.382 [Lua] [network_manager] = metatable
21:24:44.382 [Lua] [network_event_delegate] = table
21:24:44.382 [Lua] [network_event_delegate] = metatable
21:24:44.382 [Lua]
21:24:44.382 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:24:44.382 [Lua] ignoring extension VersusInteractObjectiveExtension
21:24:44.382 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:24:44.382 [Lua] ignoring extension VersusSocketObjectiveExtension
21:24:44.382 [Lua] ignoring extension VersusTargetObjectiveExtension
21:24:44.382 [Lua] ignoring extension VersusMissionObjectiveExtension
21:24:44.382 [Lua] ignoring extension KeepDecorationPaintingExtension
21:24:44.384 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:24:44.397 [Lua] [AchievementManager] Achievements using the steam platform
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
21:24:44.442 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
21:24:44.457 [Lua] [StateIngame] Level seed: 4093782
21:24:44.475 [Lua] [LevelAnalysis] set_random_seed( 4093782)
21:24:44.479 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
21:24:44.479 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
21:24:44.479 [Lua] [IngameUI] init
21:24:44.491 [SteamVoipClient] select_out(11000010348a16a, off)
21:24:44.491 [SteamVoipClient] select_out(110000103737e0e, off)
21:24:44.491 [SteamVoipClient] select_out(110000104674122, off)
21:24:44.491 [SteamVoipClient] select_out(1100001057a793d, off)
21:24:44.496 [Lua] cb_razer_chroma_setup
21:24:44.521 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:24:44.521 [Lua] Set lobby begin:
21:24:44.521 [Lua] Lobby data twitch_enabled = false
21:24:44.521 [Lua] Lobby data power_level = 1100
21:24:44.521 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:44.521 [Lua] Lobby data difficulty_tweak = 0
21:24:44.521 [Lua] Lobby data host = 110000104674122
21:24:44.521 [Lua] Lobby data game_mode = 9
21:24:44.521 [Lua] Lobby data is_private = true
21:24:44.521 [Lua] Lobby data match_started = true
21:24:44.521 [Lua] Lobby data mechanism = adventure
21:24:44.522 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:44.522 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:44.522 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:44.522 [Lua] Lobby data difficulty = cataclysm_3
21:24:44.522 [Lua] Lobby data quick_game = false
21:24:44.522 [Lua] Lobby data weave_index = 110
21:24:44.522 [Lua] Lobby data matchmaking = false
21:24:44.522 [Lua] Lobby data weave_name = weave_110
21:24:44.522 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:44.522 [Lua] Lobby data num_players = 4
21:24:44.522 [Lua] Lobby data player_slot_5 = 0:0
21:24:44.522 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:44.522 [Lua] Lobby data country_code = DE
21:24:44.522 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:44.522 [Lua] Lobby data eac_authorized = true
21:24:44.522 [Lua] Set lobby end.
21:24:44.523 [Lua] CurrentConflictSettings weave_skaven_beastmen
21:24:44.523 [Lua] [ConflictDirector] conflict_director is ai_ready
21:24:44.523 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:24:44.523 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:24:44.527 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:24:44.527 [Lua] Forming navigation groups in one frame
21:24:44.527 [Lua] Forming navigation groups
21:24:44.534 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
21:24:44.658 [Lua] NavigationGroupManager -> calulation time B: 0.12300000000004729
21:24:44.658 [Lua] number of nav groups: 253
21:24:44.659 [Lua] number of refined nav groups : 190
21:24:44.662 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
21:24:44.662 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
21:24:44.685 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268
21:24:44.688 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:24:44.689 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:24:44.690 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
21:24:44.691 [Lua] [Managers] Calling function on all managers:
21:24:44.691 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:24:44.713 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
21:24:44.713 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
21:24:44.713 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
21:24:44.713 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
21:24:44.713 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:24:44.713 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:24:44.713 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 42
21:24:44.842 [Lua] Set lobby begin:
21:24:44.842 [Lua] Lobby data twitch_enabled = false
21:24:44.842 [Lua] Lobby data power_level = 1100
21:24:44.842 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:44.842 [Lua] Lobby data difficulty_tweak = 0
21:24:44.843 [Lua] Lobby data host = 110000104674122
21:24:44.843 [Lua] Lobby data game_mode = 9
21:24:44.843 [Lua] Lobby data is_private = true
21:24:44.843 [Lua] Lobby data match_started = true
21:24:44.843 [Lua] Lobby data mechanism = adventure
21:24:44.843 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:44.843 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:44.843 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:44.843 [Lua] Lobby data difficulty = cataclysm_3
21:24:44.843 [Lua] Lobby data quick_game = false
21:24:44.843 [Lua] Lobby data weave_index = 110
21:24:44.843 [Lua] Lobby data matchmaking = false
21:24:44.843 [Lua] Lobby data weave_name = weave_110
21:24:44.843 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:44.843 [Lua] Lobby data num_players = 4
21:24:44.843 [Lua] Lobby data player_slot_5 = 0:0
21:24:44.844 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:44.844 [Lua] Lobby data country_code = DE
21:24:44.844 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:44.844 [Lua] Lobby data eac_authorized = true
21:24:44.844 [Lua] Set lobby end.
21:24:44.844 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
21:24:44.844 [Lua] Breedfreezer (server) starting a hot join sync
21:24:44.844 [Lua] packing 0 units of breed skaven_clan_rat
21:24:44.844 [Lua] packing 0 units of breed skaven_storm_vermin
21:24:44.844 [Lua] packing 0 units of breed skaven_slave
21:24:44.844 [Lua] packing 0 units of breed beastmen_ungor_archer
21:24:44.844 [Lua] packing 0 units of breed beastmen_bestigor
21:24:44.844 [Lua] packing 0 units of breed beastmen_ungor
21:24:44.844 [Lua] packing 0 units of breed skaven_plague_monk
21:24:44.844 [Lua] packing 0 units of breed beastmen_gor
21:24:44.844 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:24:44.844 [Lua]
21:24:44.844 [Lua] [1] = 1 (number)
21:24:44.844 [Lua] [2] = 0 (number)
21:24:44.844 [Lua] [3] = 1 (number)
21:24:44.844 [Lua] [4] = 0 (number)
21:24:44.844 [Lua] [5] = 1 (number)
21:24:44.844 [Lua] [6] = 0 (number)
21:24:44.844 [Lua] [7] = 1 (number)
21:24:44.844 [Lua] [8] = 0 (number)
21:24:44.844 [Lua] [9] = 1 (number)
21:24:44.844 [Lua] [10] = 0 (number)
21:24:44.844 [Lua] [11] = 1 (number)
21:24:44.844 [Lua] [12] = 0 (number)
21:24:44.844 [Lua] [13] = 1 (number)
21:24:44.844 [Lua] [14] = 0 (number)
21:24:44.844 [Lua] [15] = 1 (number)
21:24:44.844 [Lua] [16] = 0 (number)
21:24:44.844 [Lua]
21:24:44.844 [Lua]
21:24:44.844 [Lua]
21:24:44.845 [Lua] Set lobby begin:
21:24:44.845 [Lua] Lobby data twitch_enabled = false
21:24:44.846 [Lua] Lobby data power_level = 1100
21:24:44.846 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:44.846 [Lua] Lobby data difficulty_tweak = 0
21:24:44.846 [Lua] Lobby data host = 110000104674122
21:24:44.846 [Lua] Lobby data game_mode = 9
21:24:44.846 [Lua] Lobby data is_private = true
21:24:44.846 [Lua] Lobby data match_started = true
21:24:44.846 [Lua] Lobby data mechanism = adventure
21:24:44.846 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:44.846 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:44.846 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:44.846 [Lua] Lobby data difficulty = cataclysm_3
21:24:44.846 [Lua] Lobby data quick_game = false
21:24:44.846 [Lua] Lobby data weave_index = 110
21:24:44.846 [Lua] Lobby data matchmaking = false
21:24:44.846 [Lua] Lobby data weave_name = weave_110
21:24:44.846 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:44.846 [Lua] Lobby data num_players = 4
21:24:44.846 [Lua] Lobby data player_slot_5 = 0:0
21:24:44.846 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:44.846 [Lua] Lobby data country_code = DE
21:24:44.846 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:44.847 [Lua] Lobby data eac_authorized = true
21:24:44.847 [Lua] Set lobby end.
21:24:44.847 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
21:24:44.847 [Lua] Breedfreezer (server) starting a hot join sync
21:24:44.847 [Lua] packing 0 units of breed skaven_clan_rat
21:24:44.847 [Lua] packing 0 units of breed skaven_storm_vermin
21:24:44.847 [Lua] packing 0 units of breed skaven_slave
21:24:44.847 [Lua] packing 0 units of breed beastmen_ungor_archer
21:24:44.847 [Lua] packing 0 units of breed beastmen_bestigor
21:24:44.847 [Lua] packing 0 units of breed beastmen_ungor
21:24:44.847 [Lua] packing 0 units of breed skaven_plague_monk
21:24:44.847 [Lua] packing 0 units of breed beastmen_gor
21:24:44.847 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:24:44.847 [Lua]
21:24:44.847 [Lua] [1] = 1 (number)
21:24:44.847 [Lua] [2] = 0 (number)
21:24:44.847 [Lua] [3] = 1 (number)
21:24:44.847 [Lua] [4] = 0 (number)
21:24:44.847 [Lua] [5] = 1 (number)
21:24:44.847 [Lua] [6] = 0 (number)
21:24:44.847 [Lua] [7] = 1 (number)
21:24:44.847 [Lua] [8] = 0 (number)
21:24:44.847 [Lua] [9] = 1 (number)
21:24:44.847 [Lua] [10] = 0 (number)
21:24:44.847 [Lua] [11] = 1 (number)
21:24:44.847 [Lua] [12] = 0 (number)
21:24:44.847 [Lua] [13] = 1 (number)
21:24:44.847 [Lua] [14] = 0 (number)
21:24:44.847 [Lua] [15] = 1 (number)
21:24:44.847 [Lua] [16] = 0 (number)
21:24:44.847 [Lua]
21:24:44.847 [Lua]
21:24:44.847 [Lua]
21:24:44.847 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
21:24:44.847 [Lua] RemotePlayer:create_game_object( ) 25
21:24:44.860 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
21:24:44.860 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
21:24:44.860 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
21:24:44.860 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
21:24:44.860 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
21:24:44.860 [Lua] RemotePlayer:create_game_object( ) 26
21:24:44.873 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:24:44.873 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:24:44.873 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
21:24:44.873 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:24:45.007 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:24:45.007 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
21:24:45.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 42
21:24:45.058 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:24:45.058 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:24:45.957 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
21:24:45.957 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
21:24:45.968 [Lua] Set lobby begin:
21:24:45.968 [Lua] Lobby data twitch_enabled = false
21:24:45.968 [Lua] Lobby data power_level = 1100
21:24:45.968 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:45.968 [Lua] Lobby data difficulty_tweak = 0
21:24:45.968 [Lua] Lobby data host = 110000104674122
21:24:45.968 [Lua] Lobby data game_mode = 9
21:24:45.968 [Lua] Lobby data is_private = true
21:24:45.969 [Lua] Lobby data match_started = true
21:24:45.969 [Lua] Lobby data mechanism = adventure
21:24:45.969 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:45.969 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:45.969 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:45.969 [Lua] Lobby data difficulty = cataclysm_3
21:24:45.969 [Lua] Lobby data quick_game = false
21:24:45.969 [Lua] Lobby data weave_index = 110
21:24:45.969 [Lua] Lobby data matchmaking = false
21:24:45.969 [Lua] Lobby data weave_name = weave_110
21:24:45.969 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:45.969 [Lua] Lobby data num_players = 4
21:24:45.969 [Lua] Lobby data player_slot_5 = 0:0
21:24:45.969 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:45.969 [Lua] Lobby data country_code = DE
21:24:45.969 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:45.969 [Lua] Lobby data eac_authorized = true
21:24:45.969 [Lua] Set lobby end.
21:24:45.969 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
21:24:45.969 [Lua] Breedfreezer (server) starting a hot join sync
21:24:45.969 [Lua] packing 0 units of breed skaven_clan_rat
21:24:45.969 [Lua] packing 0 units of breed skaven_storm_vermin
21:24:45.969 [Lua] packing 0 units of breed skaven_slave
21:24:45.969 [Lua] packing 0 units of breed beastmen_ungor_archer
21:24:45.969 [Lua] packing 0 units of breed beastmen_bestigor
21:24:45.969 [Lua] packing 0 units of breed beastmen_ungor
21:24:45.969 [Lua] packing 0 units of breed skaven_plague_monk
21:24:45.969 [Lua] packing 0 units of breed beastmen_gor
21:24:45.969 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:24:45.969 [Lua]
21:24:45.969 [Lua] [1] = 1 (number)
21:24:45.969 [Lua] [2] = 0 (number)
21:24:45.969 [Lua] [3] = 1 (number)
21:24:45.969 [Lua] [4] = 0 (number)
21:24:45.969 [Lua] [5] = 1 (number)
21:24:45.969 [Lua] [6] = 0 (number)
21:24:45.969 [Lua] [7] = 1 (number)
21:24:45.969 [Lua] [8] = 0 (number)
21:24:45.969 [Lua] [9] = 1 (number)
21:24:45.969 [Lua] [10] = 0 (number)
21:24:45.969 [Lua] [11] = 1 (number)
21:24:45.969 [Lua] [12] = 0 (number)
21:24:45.969 [Lua] [13] = 1 (number)
21:24:45.969 [Lua] [14] = 0 (number)
21:24:45.969 [Lua] [15] = 1 (number)
21:24:45.969 [Lua] [16] = 0 (number)
21:24:45.969 [Lua]
21:24:45.969 [Lua]
21:24:45.969 [Lua]
21:24:45.970 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:24:45.970 [Lua] RemotePlayer:create_game_object( ) 27
21:24:45.987 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
21:24:45.987 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
21:24:45.987 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
21:24:45.987 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
21:24:45.987 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
21:24:45.987 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
21:24:45.987 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:24:45.987 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:24:45.987 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
21:24:45.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:45.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:45.994 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=29
21:24:45.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
21:24:45.996 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
21:24:45.996 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
21:24:46.112 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:24:46.114 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
21:24:46.114 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:46.115 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:24:46.116 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:24:46.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:46.176 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:24:46.176 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
21:24:46.176 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:24:46.178 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
21:24:46.179 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:46.300 [Lua] StateInGameRunning:_game_actually_starts()
21:24:46.301 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
21:24:46.301 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
21:24:46.302 [Lua] #################################################################################################################
21:24:46.302 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:24:46.302 [Lua] #################################################################################################################
21:24:46.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43
21:24:46.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43
21:24:46.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43
21:24:46.527 [Lua] Commit load time data
21:24:49.468 [Lua] Set lobby begin:
21:24:49.468 [Lua] Lobby data twitch_enabled = false
21:24:49.468 [Lua] Lobby data power_level = 825
21:24:49.468 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:49.468 [Lua] Lobby data difficulty_tweak = 0
21:24:49.468 [Lua] Lobby data host = 110000104674122
21:24:49.468 [Lua] Lobby data game_mode = 9
21:24:49.468 [Lua] Lobby data is_private = true
21:24:49.468 [Lua] Lobby data match_started = true
21:24:49.468 [Lua] Lobby data mechanism = adventure
21:24:49.468 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:49.468 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:49.468 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:49.469 [Lua] Lobby data difficulty = cataclysm_3
21:24:49.469 [Lua] Lobby data quick_game = false
21:24:49.469 [Lua] Lobby data weave_index = 110
21:24:49.469 [Lua] Lobby data matchmaking = false
21:24:49.469 [Lua] Lobby data weave_name = weave_110
21:24:49.469 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:49.469 [Lua] Lobby data num_players = 4
21:24:49.469 [Lua] Lobby data player_slot_5 = 0:0
21:24:49.469 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:49.469 [Lua] Lobby data country_code = DE
21:24:49.469 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:49.469 [Lua] Lobby data eac_authorized = true
21:24:49.469 [Lua] Set lobby end.
21:24:54.501 [Lua] Set lobby begin:
21:24:54.501 [Lua] Lobby data twitch_enabled = false
21:24:54.501 [Lua] Lobby data power_level = 1100
21:24:54.501 [Lua] Lobby data unique_server_name = KARL FRANZ
21:24:54.501 [Lua] Lobby data difficulty_tweak = 0
21:24:54.501 [Lua] Lobby data host = 110000104674122
21:24:54.501 [Lua] Lobby data game_mode = 9
21:24:54.501 [Lua] Lobby data is_private = true
21:24:54.501 [Lua] Lobby data match_started = true
21:24:54.501 [Lua] Lobby data mechanism = adventure
21:24:54.501 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:24:54.501 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:24:54.501 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:24:54.501 [Lua] Lobby data difficulty = cataclysm_3
21:24:54.501 [Lua] Lobby data quick_game = false
21:24:54.501 [Lua] Lobby data weave_index = 110
21:24:54.501 [Lua] Lobby data matchmaking = false
21:24:54.501 [Lua] Lobby data weave_name = weave_110
21:24:54.501 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:24:54.501 [Lua] Lobby data num_players = 4
21:24:54.502 [Lua] Lobby data player_slot_5 = 0:0
21:24:54.502 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:24:54.502 [Lua] Lobby data country_code = DE
21:24:54.502 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:24:54.502 [Lua] Lobby data eac_authorized = true
21:24:54.502 [Lua] Set lobby end.
21:24:56.529 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:24:58.194 [Lua] Players are leaving the safe zone
21:24:58.200 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:24:58.200 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
21:24:58.210 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
21:24:58.220 [Lua] setting up ambush-horde
21:24:58.220 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
21:24:58.220 [Lua] -> spawning: 14
21:24:58.220 [Lua] horde crated with id 1 of type ambush
21:24:58.220 [Lua] ambush horde has started
21:24:58.226 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
21:25:01.658 [Lua] replace_hidden_spawners -> first try found: 6 cover points
21:25:01.658 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:25:01.658 [Lua] ->moving spawner
21:25:01.658 [Lua] ->moving spawner
21:25:01.658 [Lua] ->moving spawner
21:25:01.658 [Lua] ->moving spawner
21:25:01.658 [Lua] ->moving spawner
21:25:01.658 [Lua] ->moving spawner
21:25:01.658 [Lua] ->moving spawner
21:25:01.658 [Lua] ->moving spawner
21:25:02.206 [Lua] Init group template: horde
21:25:03.279 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
21:25:04.744 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:04.822 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:04.822 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:04.864 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:05.182 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:06.242 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:06.332 [Lua] fence jumping
21:25:06.373 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:25:06.373 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:25:06.686 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:06.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 229, name: `unknown`
21:25:07.247 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:07.290 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:25:07.290 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:07.428 [Lua] ready to jump failed
21:25:07.719 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:08.577 [Lua] fence jumping
21:25:09.528 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:09.558 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:09.629 [Lua] ready to jump failed
21:25:11.275 [Lua] fence jumping
21:25:12.500 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:25:12.716 [Lua] simple los failed
21:25:13.840 [Lua] fence jumping
21:25:13.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:14.657 [Lua] simple los failed
21:25:14.969 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:15.178 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:17.571 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:17.961 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:19.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:19.018 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:19.095 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:19.285 [Lua] fence jumping
21:25:19.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:19.494 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:19.494 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:19.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:19.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:19.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:19.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:20.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:20.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:20.534 [Lua] simple los failed
21:25:20.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:20.852 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:21.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:21.242 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:21.511 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:21.573 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:25:21.601 [Lua] fence jumping
21:25:21.768 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:25:21.891 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:22.418 [Lua] ready to jump failed
21:25:23.574 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:23.575 [Lua] Horde killed: ?
21:25:25.050 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:25:26.115 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:25:26.123 [Lua] setting up ambush-horde
21:25:26.123 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
21:25:26.123 [Lua] -> spawning: 15
21:25:26.123 [Lua] horde crated with id 2 of type ambush
21:25:26.123 [Lua] ambush horde has started
21:25:27.694 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:25:29.685 [Lua] replace_hidden_spawners -> first try found: 3 cover points
21:25:29.685 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:25:29.685 [Lua] ->moving spawner
21:25:29.685 [Lua] ->moving spawner
21:25:29.685 [Lua] ->moving spawner
21:25:29.685 [Lua] ->moving spawner
21:25:29.685 [Lua] ->moving spawner
21:25:29.685 [Lua] ->moving spawner
21:25:29.685 [Lua] ->moving spawner
21:25:29.685 [Lua] ->moving spawner
21:25:29.920 [Lua] Init group template: horde
21:25:32.356 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:32.437 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:32.437 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:32.756 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:33.337 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:33.419 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:33.696 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 227 will change to a manual source.
21:25:33.710 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 219 will change to a manual source.
21:25:33.824 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:34.605 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:34.809 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:38.554 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:38.674 [Lua] setting up ambush-horde
21:25:38.674 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:25:38.675 [Lua] -> spawning: 21
21:25:38.675 [Lua] horde crated with id 3 of type ambush
21:25:38.675 [Lua] ambush horde has started
21:25:38.689 [Lua] starting terror event: trickle_event_beastmen_small
21:25:38.689 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:25:40.983 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:42.256 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:42.415 [Lua] Init group template: horde
21:25:42.456 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:43.334 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:43.402 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:25:44.045 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:44.829 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:44.925 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:25:44.944 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:25:44.944 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:45.223 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:45.861 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:46.177 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:25:46.606 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:48.153 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:48.262 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:48.807 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:50.180 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:25:52.497 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:52.571 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:25:52.848 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:25:53.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:53.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:54.199 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:54.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:25:54.607 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:55.563 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:25:55.631 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:55.705 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:56.037 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:56.659 [EACServer] [22:25:56:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:25:56.774 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:57.732 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:25:58.208 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:58.709 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:25:58.975 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:25:59.124 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:00.073 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:00.107 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:00.937 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:00.999 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:01.350 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:01.723 [Lua] Spawn type: horde Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:02.034 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:02.077 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:26:02.108 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:02.415 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:03.492 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:03.524 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:03.645 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:03.645 [Lua] Horde killed: ?
21:26:04.081 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:04.081 [Lua] Horde killed: ?
21:26:19.111 [Lua] setting up ambush-horde
21:26:19.111 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:26:19.111 [Lua] -> spawning: 21
21:26:19.111 [Lua] horde crated with id 4 of type ambush
21:26:19.111 [Lua] ambush horde has started
21:26:19.122 [Lua] starting terror event: trickle_event_beastmen_small
21:26:19.122 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:26:22.623 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:26:22.623 [Lua] replace_hidden_spawners -> second try try found: 19 cover points
21:26:22.623 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:22.623 [Lua] ->moving spawner
21:26:23.506 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:23.701 [Lua] Init group template: horde
21:26:24.269 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:24.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:26:27.513 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:27.972 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:28.361 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:28.716 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:29.149 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:29.525 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:29.925 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:30.329 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:30.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:26:31.007 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:31.408 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:31.665 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:32.048 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:32.519 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:32.839 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:32.949 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
21:26:33.253 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:33.832 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:34.209 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:26:34.850 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:35.201 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:35.274 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:35.721 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:36.161 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:36.556 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:37.498 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:38.219 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:38.219 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:38.857 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:39.504 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:39.525 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:39.544 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:39.895 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:41.726 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:42.319 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:42.456 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:42.887 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:45.689 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
21:26:45.698 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
21:26:45.702 [Lua] setting up ambush-horde
21:26:45.702 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:26:45.702 [Lua] -> spawning: 12
21:26:45.702 [Lua] horde crated with id 5 of type ambush
21:26:45.702 [Lua] ambush horde has started
21:26:45.715 [Lua] setting up ambush-horde
21:26:45.715 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:26:45.715 [Lua] -> spawning: 6
21:26:45.715 [Lua] horde crated with id 6 of type ambush
21:26:45.715 [Lua] ambush horde has started
21:26:46.892 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:26:49.247 [Lua] replace_hidden_spawners -> first try found: 9 cover points
21:26:49.247 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:26:49.247 [Lua] ->moving spawner
21:26:49.247 [Lua] ->moving spawner
21:26:49.247 [Lua] ->moving spawner
21:26:49.382 [Lua] Init group template: horde
21:26:49.614 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:26:49.614 [Lua] Horde killed: ?
21:26:49.807 [Lua] Init group template: horde
21:26:53.896 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:54.025 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:26:54.325 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:26:55.854 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:55.883 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:26:56.294 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:26:58.498 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:26:59.691 [Lua] setting up ambush-horde
21:26:59.691 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:26:59.692 [Lua] -> spawning: 21
21:26:59.692 [Lua] horde crated with id 7 of type ambush
21:26:59.692 [Lua] ambush horde has started
21:26:59.708 [Lua] starting terror event: trickle_event_beastmen_small
21:26:59.708 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:26:59.847 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:00.549 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:01.680 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:01.887 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:27:03.158 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:27:03.158 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.158 [Lua] ->moving spawner
21:27:03.722 [Lua] Init group template: horde
21:27:08.078 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:09.788 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:27:11.283 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:27:12.419 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:27:13.339 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:27:14.377 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:16.189 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:27:16.190 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:17.093 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:19.343 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:19.411 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:19.451 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:19.789 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:27:20.358 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:27:20.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:20.474 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:20.491 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:20.526 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:20.867 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:27:21.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:27:21.311 [Lua] setting up ambush-horde
21:27:21.311 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:27:21.311 [Lua] -> spawning: 12
21:27:21.311 [Lua] horde crated with id 8 of type ambush
21:27:21.311 [Lua] ambush horde has started
21:27:21.311 [Lua] setting up ambush-horde
21:27:21.311 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:27:21.311 [Lua] -> spawning: 7
21:27:21.311 [Lua] horde crated with id 9 of type ambush
21:27:21.311 [Lua] ambush horde has started
21:27:22.304 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:27:23.615 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:24.456 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:24.456 [Lua] Horde killed: ?
21:27:25.065 [Lua] Init group template: horde
21:27:25.533 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:25.611 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:27:25.843 [Lua] Init group template: horde
21:27:26.485 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:27:26.582 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:27:27.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:27:28.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:31.149 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:31.268 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:27:31.820 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:31.852 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:32.076 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:32.225 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:32.225 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:32.565 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:32.710 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:27:32.856 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:33.320 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:33.544 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:33.625 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:33.779 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:34.776 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:34.776 [Lua] Horde killed: ?
21:27:35.159 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:35.319 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:35.947 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:37.052 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:37.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:27:38.998 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:39.411 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:40.126 [Lua] setting up ambush-horde
21:27:40.126 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:27:40.126 [Lua] -> spawning: 21
21:27:40.126 [Lua] horde crated with id 10 of type ambush
21:27:40.126 [Lua] ambush horde has started
21:27:40.136 [Lua] starting terror event: trickle_event_beastmen_small
21:27:40.136 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:27:40.138 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:41.014 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:42.924 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:42.936 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:43.212 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:43.266 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:43.270 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:43.462 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:27:43.651 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:27:43.651 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:43.651 [Lua] ->moving spawner
21:27:44.205 [Lua] Init group template: horde
21:27:44.528 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:44.602 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:44.602 [Lua] Horde killed: ?
21:27:44.915 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:27:49.318 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:49.882 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:27:49.882 [Lua] Horde killed: ?
21:27:51.063 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:52.864 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:52.947 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:53.322 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:53.557 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:53.605 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:27:55.089 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:56.659 [EACServer] [22:27:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:27:57.211 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:58.205 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:27:59.228 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:28:01.269 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:01.387 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:28:01.531 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:01.823 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:28:02.995 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:05.696 [Lua] -----Enter charged
21:28:06.690 [Lua] -----Exit charged
21:28:07.252 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:08.129 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:08.614 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:28:09.085 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:28:10.022 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:28:11.089 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:12.429 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:28:12.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:12.955 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:14.202 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:28:14.631 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:14.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:14.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:14.665 [Lua] Horde killed: ?
21:28:14.760 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:16.559 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:28:17.532 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:28:18.660 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:28:19.439 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:19.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 229, name: `unknown`
21:28:20.217 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:28:20.217 [Lua] Horde killed: ?
21:28:20.597 [Lua] setting up ambush-horde
21:28:20.597 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:28:20.597 [Lua] -> spawning: 21
21:28:20.597 [Lua] horde crated with id 11 of type ambush
21:28:20.597 [Lua] ambush horde has started
21:28:20.608 [Lua] starting terror event: trickle_event_beastmen_small
21:28:20.608 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:28:24.078 [Lua] replace_hidden_spawners -> first try found: 4 cover points
21:28:24.078 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.078 [Lua] ->moving spawner
21:28:24.646 [Lua] Init group template: horde
21:28:27.840 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207)
21:28:28.521 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:28.882 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:28:30.124 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207)
21:28:30.132 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro
21:28:30.142 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
21:28:30.983 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:28:36.711 [Lua] fence jumping
21:28:36.735 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 79.536521911621094 [Unit '#ID[79481f482be18f1e]']
21:28:37.824 [Lua] ready to jump failed
21:28:38.045 [Lua] fence jumping
21:28:43.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:43.226 [Lua] Destroying unit since outside mesh or world
21:28:44.552 [Lua] fence jumping
21:28:45.307 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:45.346 [Lua] fence jumping
21:28:45.695 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:28:45.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:45.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:45.890 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:46.333 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:28:46.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:46.741 [Lua] ready to jump failed
21:28:47.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:47.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:47.581 [Lua] ready to jump failed
21:28:47.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:47.686 [Lua] Destroying unit since outside mesh or world
21:28:48.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:49.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:49.643 [Lua] fence jumping
21:28:50.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:50.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:50.691 [Lua] simple los failed
21:28:51.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:51.753 [Lua] fence jumping
21:28:51.770 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:28:51.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:52.341 [Lua] ready to jump failed
21:28:52.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:53.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:53.427 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:28:54.333 [Lua] fence jumping
21:28:54.448 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:28:55.358 [Lua] simple los failed
21:28:55.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:55.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:56.248 [Lua] fence jumping
21:28:56.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:56.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:56.778 [Lua] ready to jump failed
21:28:57.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:58.262 [Lua] state dead despawn
21:28:58.283 [Lua] [GameNetworkManager] destroying game object with go_id=30
21:28:58.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:58.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:58.673 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:28:59.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:28:59.671 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:28:59.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:00.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:00.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:00.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:01.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:01.153 [Lua] setting up ambush-horde
21:29:01.153 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:29:01.154 [Lua] -> spawning: 21
21:29:01.154 [Lua] horde crated with id 12 of type ambush
21:29:01.154 [Lua] ambush horde has started
21:29:01.178 [Lua] starting terror event: trickle_event_beastmen_small
21:29:01.178 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:29:01.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:01.593 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:29:01.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:01.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:01.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:01.729 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:29:01.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:02.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:02.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:02.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:03.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:03.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:03.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:04.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:04.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:04.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:04.754 [Lua] Destroying unit since outside mesh or world
21:29:04.793 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:29:05.230 [Lua] Init group template: horde
21:29:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:05.701 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:29:06.152 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:29:06.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:06.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:06.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:06.564 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:29:06.564 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:29:06.564 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:29:07.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:07.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:07.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:08.882 [Lua] simple los failed
21:29:09.910 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e
21:29:09.911 [Lua] [GameNetworkManager] destroying game object with go_id=33
21:29:12.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:12.642 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000FE91850; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[80118376edf7cf7c]\']; previous_status = nil; locomotion = table: 000000000C58E780; outline_grabbed_unit = true; player_manager = table: 000000000376E530; grabber_player = nil; local_player = table: 00000000127100D0; equipment = table: 000000000DE4C0C0; weapon_unit = [Unit \'#ID[73d156f1b6ffd02d]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[80118376edf7cf7c]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000FE91850
[4] self = table: 00000000095BA750; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC49470; t = 265.18342174962163; action = table: 00000000016D91B0
[5] self = table: 000000000155A580; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC49470; t = 265.18342174962163; node = table: 00000000095BA750; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000155A580; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC49470; t = 265.18342174962163; dt = 0.018595216795802116; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 00000000095BA750
[7] self = table: 0000000002F45680; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC49470; t = 265.18342174962163; dt = 0.018595216795802116; child_running = table: 000000000155A580; children = table: 0000000002F45530; node_enemy_spotted = table: 000000000155A580; condition_result = true
[8] self = table: 000000000F1C9120; t = 265.18342174962163; dt = 0.018595216795802116; number_ordinary_aggroed_enemies = 18; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000F4A80F0; bt = table: 000000000BFE9080; blackboard = table: 000000000EC49470
[9] self = table: 000000000F1C9120; context = table: 000000000DBCE8E0; t = 265.18342174962163; dt = 0.018595216795802116
[10] self = table: 000000000B1FE340; entity_system_update_context = table: 000000000DBCE8E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000B1FE3E0; t = 265.18342174962163; i = 3; system = table: 000000000F1C9120
[11] self = table: 000000000DBCE8B0; update_func = "update"; dt = 0.018595216795802116; entity_system_update_context = table: 000000000DBCE8E0
[12] self = table: 000000000DBCE8B0; dt = 0.018595216795802116
[13] self = table: 000000000F39E760; dt = 0.018595216795802116; main_t = 3293.8148644365137; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 265.18342174962163; game_mode_ended = false
[14] self = table: 00000000031FB070; dt = 0.018595216795802116; t = 3293.8148644365137
[15] self = table: 0000000000097090; real_world_dt = 0.018595216795802116; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018595216795802116; t = 3293.8148644365137
[16] dt = 0.018595216795802116
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[80118376edf7cf7c]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = true; career_extension = table: 000000000AE7CFC0; next_hanging_damage_time = 0; is_dodging = true; push_cooldown = false; move_speed_multiplier = 1; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1; is_slowed = false; pacing_intensity = 0; num_charges_targeting_player = 0; raise_block_time = 263.30578082054853; locomotion_extension = table: 000000000C58E780; inventory_extension = table: 000000000E954720; buff_extension = table: 0000000008C1F170; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 000000000C9C2070; conflict_director = table: 000000000BAEFD50; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = true; pacing_intensity_decay_delay = -6.0472565498203039; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-64.0754, -91.6713, 5.75377); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000943A710; dead = false; overpowered = false; health_extension = table: 000000000B65AA90; combo_target_count = 0; pushed = false; spawn_grace_time = 6.7541420673951507; last_fatigue_gain_time = 263.51453598216176; fatigue = 53.699999999999996;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000002092CD0; _parent = table: 000000000155A580; _tree_node = table: 0000000001DEB7B0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000BEC1BF0; _parent = table: 0000000002F45680; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000BEC1BF0; _parent = table: 0000000002F45680; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player";
[7] _children = table: 0000000002F45530; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE60; _condition_name = "always_true";
[8] ai_update_index = 52; entity_manager = table: 000000000B424BF0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010524A80; statistics_db = table: 000000000AD68ED0; group_blackboard = table: 000000000043D9E0; frozen_unit_extension_data = table: 0000000010524AE0; update_list = table: 00000000083C48F0; system_api = table: 000000000DBCE880; _nav_cost_map_volume_id_data = table: 000000000D7D0DC0; ai_blackboard_prioritized_updates = table: 0000000010524B40; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 0000000008008630; _nav_cost_map_id_data = table: 0000000009413900; ai_units_alive = table: 0000000011FCED10; ai_blackboard_updates = table: 0000000010524B10; _nav_data = table: 00000000094138B0; ai_units_perception_continuous = table: 000000000EC16F30; _nav_world = [unknown light userdata]; unit_storage = table: 00000000098909D0; num_perception_units = 354; extensions = table: 00000000083C4920; world = [World]; current_perception_unit = [Unit '#ID[ae47e86ca91b2a41]']; _network_event_delegate = table: 000000000102CF80; start_prio_index = 39; number_special_aggored_enemies = 5; number_ordinary_aggroed_enemies = 70; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000043D9B0; ai_units_perception_prioritized = table: 000000000F3BAAE0; broadphase = [Broadphase]; extension_init_context = table: 00000000083C47F0; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 000000000EC16F60; _previous_nav_cost_map_recomputation_t = 64.799125716090202; unit_extension_data = table: 0000000010524AB0; _units_to_destroy = table: 0000000010524B70; profiler_names = table: 000000000DBCE970;
[9] ai_update_index = 52; entity_manager = table: 000000000B424BF0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010524A80; statistics_db = table: 000000000AD68ED0; group_blackboard = table: 000000000043D9E0; frozen_unit_extension_data = table: 0000000010524AE0; update_list = table: 00000000083C48F0; system_api = table: 000000000DBCE880; _nav_cost_map_volume_id_data = table: 000000000D7D0DC0; ai_blackboard_prioritized_updates = table: 0000000010524B40; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 0000000008008630; _nav_cost_map_id_data = table: 0000000009413900; ai_units_alive = table: 0000000011FCED10; ai_blackboard_updates = table: 0000000010524B10; _nav_data = table: 00000000094138B0; ai_units_perception_continuous = table: 000000000EC16F30; _nav_world = [unknown light userdata]; unit_storage = table: 00000000098909D0; num_perception_units = 354; extensions = table: 00000000083C4920; world = [World]; current_perception_unit = [Unit '#ID[ae47e86ca91b2a41]']; _network_event_delegate = table: 000000000102CF80; start_prio_index = 39; number_special_aggored_enemies = 5; number_ordinary_aggroed_enemies = 70; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000043D9B0; ai_units_perception_prioritized = table: 000000000F3BAAE0; broadphase = [Broadphase]; extension_init_context = table: 00000000083C47F0; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 000000000EC16F60; _previous_nav_cost_map_recomputation_t = 64.799125716090202; unit_extension_data = table: 0000000010524AB0; _units_to_destroy = table: 0000000010524B70; profiler_names = table: 000000000DBCE970;
[10] num_systems = 0; systems_pre_update = table: 000000000B1FE480; systems = table: 000000000B1FE370; systems_update = table: 000000000B1FE3E0; systems_post_update = table: 000000000B1FE3A0; systems_physics_async_update = table: 000000000087EB60;
[11] entity_system_bag = table: 000000000B1FE340; startup_data = table: 000000000087EBC0; entity_manager = table: 000000000B424BF0; unit_spawner = table: 00000000002AA860; statistics_db = table: 000000000AD68ED0; is_server = true; system_update_context = table: 000000000DBCE8E0; network_transmit = table: 0000000000A7ADE0; network_clock = table: 0000000009674430; dice_keeper = table: 00000000054E5FA0; world = [World];
[12] entity_system_bag = table: 000000000B1FE340; startup_data = table: 000000000087EBC0; entity_manager = table: 000000000B424BF0; unit_spawner = table: 00000000002AA860; statistics_db = table: 000000000AD68ED0; is_server = true; system_update_context = table: 000000000DBCE8E0; network_transmit = table: 0000000000A7ADE0; network_clock = table: 0000000009674430; dice_keeper = table: 00000000054E5FA0; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018595216795802116; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000BDE1320; network_event_delegate = table: 000000000102CF80; machines = table: 0000000010B630E0; _camera_carrier = table: 00000000083CFBB0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 0000000009674430; statistics_db = table: 000000000AD68ED0; _lobby_host = table: 00000000012642F0; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[15] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860;
<>
<>
21:29:12.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:13.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:14.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:16.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:16.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:17.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:20.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:20.891 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:29:21.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:21.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 229, name: `unknown`
21:29:21.726 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:29:22.695 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:29:22.695 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
21:29:22.695 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
21:29:22.695 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
21:29:22.695 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
21:29:22.695 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
21:29:22.695 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
21:29:22.695 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:29:22.695 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
21:29:22.696 [Save] Saving `save_data`
21:29:22.698 [Lua] gm_event_end_conditions_met false true
21:29:22.699 [Lua] Game lost
21:29:22.699 [Save] Save done
21:29:22.699 [Save] Saving `save_data`
21:29:22.703 [Save] Save done
21:29:22.705 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:29:22.709 [Lua] generate_backend_stats 110000104674122:1
21:29:22.724 [Lua] PlayFabMirrorBase:_commit_internal nil
21:29:22.724 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:29:22.725 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:29:22.725 [Save] Saving `save_data`
21:29:22.728 [Save] Save done
21:29:22.732 [Lua] commit result success 30
21:29:22.732 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:29:22.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44
21:29:22.732 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:29:22.752 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 11
21:29:22.801 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 3)
21:29:22.804 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.44444444444444442)
21:29:22.804 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.44444444444444442)
21:29:22.804 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=473
21:29:22.804 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=474
21:29:23.565 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
21:29:23.565 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44
21:29:24.163 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44
21:29:30.462 [Lua] ConflictDirector - destroy all units
21:29:30.462 [Lua] rat ogre was despawned!
21:29:30.481 [Lua] Horde killed: ?
21:29:30.482 [Lua] Horde killed: ?
21:29:30.658 [Lua] TRANSITION nil nil inn_level
21:29:30.658 [Lua] Transition type "inn_level", is server: true
21:29:30.658 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:29:30.658 [Lua] [GameNetworkManager] Leaving game...
21:29:30.658 [Lua] [GameNetworkManager] Shutting down game session host.
21:29:30.658 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:29:30.658 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:29:30.658 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=285.16
21:29:30.669 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:29:32.631 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:29:32.646 [Lua] [Managers] Calling function on all managers:
21:29:32.647 [Lua] Clearing all global lookup lists
21:29:32.647 [Lua] [IngamePlayerListUI] - Destroy
21:29:32.647 [Lua] [EquipmentUI] - Destroy
21:29:32.647 [Lua] [AbilityUI] - Destroy
21:29:32.647 [Lua] [GamePadAbilityUI] - Destroy
21:29:32.647 [Lua] [GamePadEquipmentUI] - Destroy
21:29:32.647 [Lua] [IngameUI] destroy
21:29:32.832 [Lua] [Managers] Destroying manager group:
21:29:32.843 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:29:32.952 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:29:32.958 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:29:32.958 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:29:32.960 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:29:32.960 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:29:32.967 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:29:32.971 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:29:32.973 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:29:32.974 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:29:32.975 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:29:32.977 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:29:32.979 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:29:32.980 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:29:32.983 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:29:32.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:29:32.988 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:29:32.992 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:29:32.995 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:29:32.998 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:29:32.999 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:29:33.000 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:29:33.003 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:29:33.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:29:33.012 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:29:33.015 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:29:33.019 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:29:33.033 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:29:33.033 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
21:29:33.033 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:29:33.033 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a inn_level 0
21:29:33.033 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:29:33.033 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 58, User: 110000104674122 "KARL FRANZ"
<>
21:29:33.034 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2685462; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000041CDBF0
[3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame
[5] self = table: 000000000F39E760; application_shutdown = nil; unit_spawner = table: 00000000002AA860; world = [World]; unit_storage = table: 00000000098909D0; units = table: 00000000098908A0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000F39E760
[8] self = table: 00000000031FB070; dt = 0.01080093439668417; t = 3313.7965704671806; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.01080093439668417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01080093439668417; t = 3313.7965704671806
[10] dt = 0.01080093439668417
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BBA0910; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000102CF80;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.4037302032113; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01080093439668417; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000102CF80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000AD68ED0; exit_time = 285.15654086321592; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860;
<>
<>
21:29:33.034 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
21:29:33.034 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
21:29:33.034 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e inn_level 0
21:29:33.034 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:29:33.034 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 59, User: 110000104674122 "KARL FRANZ"
<>
21:29:33.035 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2685462; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000041CDBF0
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000F39E760; application_shutdown = nil; unit_spawner = table: 00000000002AA860; world = [World]; unit_storage = table: 00000000098909D0; units = table: 00000000098908A0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000F39E760
[8] self = table: 00000000031FB070; dt = 0.01080093439668417; t = 3313.7965704671806; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.01080093439668417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01080093439668417; t = 3313.7965704671806
[10] dt = 0.01080093439668417
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BBA0910; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000102CF80;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.4037302032113; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01080093439668417; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000102CF80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000AD68ED0; exit_time = 285.15654086321592; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860;
<>
<>
21:29:33.035 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
21:29:33.035 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
21:29:33.035 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 inn_level 0
21:29:33.035 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:29:33.035 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 60, User: 110000104674122 "KARL FRANZ"
<>
21:29:33.036 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2685462; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000041CDBF0
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000F39E760; application_shutdown = nil; unit_spawner = table: 00000000002AA860; world = [World]; unit_storage = table: 00000000098909D0; units = table: 00000000098908A0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000F39E760
[8] self = table: 00000000031FB070; dt = 0.01080093439668417; t = 3313.7965704671806; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.01080093439668417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01080093439668417; t = 3313.7965704671806
[10] dt = 0.01080093439668417
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BBA0910; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000102CF80;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.4037302032113; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01080093439668417; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000102CF80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000AD68ED0; exit_time = 285.15654086321592; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860;
<>
<>
21:29:33.036 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
21:29:33.036 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:29:33.036 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d inn_level 0
21:29:33.036 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:29:33.036 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 61, User: 110000104674122 "KARL FRANZ"
<>
21:29:33.037 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2685462; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000041CDBF0
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 000000000F39E760; application_shutdown = nil; unit_spawner = table: 00000000002AA860; world = [World]; unit_storage = table: 00000000098909D0; units = table: 00000000098908A0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000F39E760
[8] self = table: 00000000031FB070; dt = 0.01080093439668417; t = 3313.7965704671806; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.01080093439668417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01080093439668417; t = 3313.7965704671806
[10] dt = 0.01080093439668417
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BBA0910; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "inn_level"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000000102CF80;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1FE340; network_server = table: 0000000000FA76C0; entity_system = table: 000000000DBCE8B0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000ECDB3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.4037302032113; input_manager = table: 000000000FE17090; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E7625B0; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01080093439668417; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 000000000102CF80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 000000000AD68ED0; exit_time = 285.15654086321592; dice_keeper = table: 00000000054E5FA0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000F39E760;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 00000000038DE860;
<>
<>
21:29:33.037 [Lua] [Matchmaking] unregister rpcs
21:29:33.037 [Lua] ############### UNLOADING PACKAGES ###############
21:29:33.037 [Lua] [Managers] Calling function on all managers:
21:29:33.037 [Lua] [Managers] Destroying manager group:
21:29:33.037 [Lua] [Gamestate] Enter state StateLoading
21:29:33.041 [Lua] Found camera: end_screen_camera
21:29:33.041 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:29:33.042 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:29:33.042 [Lua] [Matchmaking] register rpcs
21:29:33.042 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:29:33.042 [Lua] Set lobby begin:
21:29:33.042 [Lua] Lobby data twitch_enabled = false
21:29:33.042 [Lua] Lobby data power_level = 0
21:29:33.043 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:33.043 [Lua] Lobby data difficulty_tweak = 0
21:29:33.043 [Lua] Lobby data host = 110000104674122
21:29:33.043 [Lua] Lobby data game_mode = 9
21:29:33.043 [Lua] Lobby data is_private = true
21:29:33.043 [Lua] Lobby data match_started = true
21:29:33.043 [Lua] Lobby data mechanism = adventure
21:29:33.043 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:29:33.043 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:33.043 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:29:33.044 [Lua] Lobby data difficulty = cataclysm_3
21:29:33.044 [Lua] Lobby data quick_game = false
21:29:33.044 [Lua] Lobby data weave_index = 110
21:29:33.044 [Lua] Lobby data matchmaking = false
21:29:33.044 [Lua] Lobby data weave_name = weave_110
21:29:33.044 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:33.044 [Lua] Lobby data num_players = 4
21:29:33.044 [Lua] Lobby data player_slot_5 = 0:0
21:29:33.044 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:33.044 [Lua] Lobby data country_code = DE
21:29:33.044 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:33.044 [Lua] Lobby data eac_authorized = true
21:29:33.044 [Lua] Set lobby end.
21:29:33.044 [Lua] registering RPCs
21:29:33.044 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:29:33.044 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:29:33.044 [Lua] Set lobby begin:
21:29:33.044 [Lua] Lobby data twitch_enabled = false
21:29:33.044 [Lua] Lobby data power_level = 0
21:29:33.044 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:33.044 [Lua] Lobby data difficulty_tweak = 0
21:29:33.045 [Lua] Lobby data host = 110000104674122
21:29:33.045 [Lua] Lobby data game_mode = 3
21:29:33.045 [Lua] Lobby data is_private = true
21:29:33.045 [Lua] Lobby data match_started = true
21:29:33.045 [Lua] Lobby data mechanism = adventure
21:29:33.045 [Lua] Lobby data level_key = inn_level
21:29:33.045 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:33.045 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:29:33.045 [Lua] Lobby data difficulty = cataclysm_3
21:29:33.045 [Lua] Lobby data quick_game = false
21:29:33.045 [Lua] Lobby data weave_index = 110
21:29:33.045 [Lua] Lobby data matchmaking = false
21:29:33.045 [Lua] Lobby data weave_name = weave_110
21:29:33.045 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:33.045 [Lua] Lobby data num_players = 4
21:29:33.045 [Lua] Lobby data player_slot_5 = 0:0
21:29:33.045 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:33.045 [Lua] Lobby data country_code = DE
21:29:33.045 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:33.045 [Lua] Lobby data eac_authorized = true
21:29:33.045 [Lua] Set lobby end.
21:29:33.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:29:33.049 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:29:33.049 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:29:33.049 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:29:33.136 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
21:29:33.151 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
21:29:33.159 [Umbra] Unload tome
21:29:33.162 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
21:29:33.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:29:33.162 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:29:33.162 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:29:33.162 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:29:33.162 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:29:33.162 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:29:33.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:29:33.361 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:29:33.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:29:33.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:29:33.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:29:33.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:29:33.522 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:29:33.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:29:33.556 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:29:33.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:29:34.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x84cd1, position: 4813914
21:29:38.347 [SteamVoipClient] select_out(11000010348a16a, on)
21:29:38.347 [SteamVoipClient] select_out(110000103737e0e, on)
21:29:38.347 [SteamVoipClient] select_out(110000104674122, on)
21:29:38.347 [SteamVoipClient] select_out(1100001057a793d, on)
21:29:38.431 [SteamVoipClient] select_out(11000010348a16a, off)
21:29:38.431 [SteamVoipClient] select_out(110000103737e0e, off)
21:29:38.431 [SteamVoipClient] select_out(110000104674122, off)
21:29:38.431 [SteamVoipClient] select_out(1100001057a793d, off)
21:29:38.482 [Lua] ### Sending rpc_level_loaded
21:29:38.482 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 50
21:29:38.482 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
21:29:38.483 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
21:29:38.483 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
21:29:38.500 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
21:29:38.500 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
21:29:38.518 [SteamVoipClient] select_out(11000010348a16a, on)
21:29:38.518 [SteamVoipClient] select_out(110000103737e0e, on)
21:29:38.518 [SteamVoipClient] select_out(110000104674122, on)
21:29:38.518 [SteamVoipClient] select_out(1100001057a793d, on)
21:29:38.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:59 my_peer_id:110000104674122
21:29:38.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:59 my_peer_id:110000104674122
21:29:38.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:59 my_peer_id:110000104674122
21:29:38.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:59 my_peer_id:110000104674122
21:29:38.550 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:59 my_peer_id:110000104674122
21:29:38.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:29:38.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:29:38.550 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
21:29:38.583 [SteamVoipClient] select_out(11000010348a16a, off)
21:29:38.583 [SteamVoipClient] select_out(110000103737e0e, off)
21:29:38.583 [SteamVoipClient] select_out(110000104674122, off)
21:29:38.583 [SteamVoipClient] select_out(1100001057a793d, off)
21:29:38.601 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
21:29:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:29:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient
21:29:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:29:38.602 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
21:29:38.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
21:29:40.505 [Lua] ### Sending rpc_level_loaded
21:29:40.505 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 50
21:29:40.505 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
21:29:40.506 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:29:40.506 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:29:40.573 [Lua] ### Sending rpc_level_loaded
21:29:40.573 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 50
21:29:40.573 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
21:29:40.574 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:29:40.574 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
21:29:40.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:60 my_peer_id:110000104674122
21:29:40.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:60 my_peer_id:110000104674122
21:29:40.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:60 my_peer_id:110000104674122
21:29:40.859 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:60 my_peer_id:110000104674122
21:29:40.861 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:60 my_peer_id:110000104674122
21:29:40.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:29:40.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:29:40.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
21:29:40.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
21:29:40.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
21:29:40.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:29:40.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:61 my_peer_id:110000104674122
21:29:40.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:61 my_peer_id:110000104674122
21:29:40.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:61 my_peer_id:110000104674122
21:29:40.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:61 my_peer_id:110000104674122
21:29:40.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:61 my_peer_id:110000104674122
21:29:40.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:29:40.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:29:40.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient
21:29:40.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
21:29:41.147 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:29:41.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:29:41.517 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:29:41.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:29:41.535 [Lua] [LevelTransitionHandler] Level load completed!
21:29:41.535 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2685462 - use_random_directors: true - overriden_conflict: nil
21:29:41.538 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:29:41.538 [Lua] checking dlc's against conflict directors
21:29:41.538 [Lua] number of factions to include 1
21:29:41.538 [Lua] Updated list weights for random:
21:29:41.538 [Lua] skaven, 0.42 (0.00-0.42)
21:29:41.538 [Lua] chaos, 0.42 (0.42-0.83)
21:29:41.538 [Lua] beastmen, 0.17 (0.83-1.00)
21:29:41.538 [Lua] Rolled random faction: 0.79316961765289307 chaos
21:29:41.538 [Lua] number of factions added 1
21:29:41.538 [Lua] --- --- ---
21:29:41.538 [Lua] Starting... difficulty 'cataclysm_3'
21:29:41.538 [Lua] These are the starting conflict directors:
21:29:41.538 [Lua] inn_level
21:29:41.538 [Lua] --- --- ---
21:29:41.538 [Lua]
21:29:41.538 [Lua] DONE! Found the following directors:
21:29:41.538 [Lua] (free: 35), Master hash is:
21:29:41.538 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:29:41.538 [Lua] load_startup_enemy_packages: --------------
21:29:41.538 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:29:41.538 [Lua] critter_rat
21:29:41.552 [Lua] ### Sending rpc_level_loaded
21:29:41.552 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 50
21:29:41.552 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
21:29:41.569 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
21:29:41.569 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
21:29:41.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:29:41.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:29:41.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:29:41.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:29:41.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
21:29:41.738 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
21:29:41.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
21:29:41.871 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
21:29:41.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:29:41.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:29:41.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:29:41.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:29:42.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:29:42.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
21:29:42.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:29:42.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:29:42.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:29:42.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:29:42.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:29:42.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
21:29:42.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:29:42.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:29:42.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:29:42.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:29:42.480 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61
21:29:42.495 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
21:29:42.495 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
21:29:42.495 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
21:29:42.495 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
21:29:42.495 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:29:42.495 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:29:42.496 [Lua] ### Sending rpc_level_loaded
21:29:42.496 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 50
21:29:42.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:29:42.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:29:42.547 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
21:29:42.547 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:29:42.547 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:29:42.547 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:29:42.547 [Lua] Starting async level spawning of levels/inn/world
21:29:42.548 [Umbra] Init version: 3.4.15 :: 16 threads
21:29:42.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:62 my_peer_id:110000104674122
21:29:42.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:62 my_peer_id:110000104674122
21:29:42.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:62 my_peer_id:110000104674122
21:29:42.571 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:62 my_peer_id:110000104674122
21:29:42.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:62 my_peer_id:110000104674122
21:29:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:29:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
21:29:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:29:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read,
21:29:42.601 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
21:29:42.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:29:42.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:29:42.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:29:42.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient
21:29:42.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
21:29:42.723 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
21:29:42.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:29:42.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01, InventoryPackageSynchronizerClient
21:29:42.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:29:42.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
21:29:42.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:29:42.765 [Lua] Async level spawning done
21:29:42.765 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:29:42.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:29:42.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
21:29:42.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:29:42.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:29:42.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
21:29:42.876 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
21:29:42.926 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
21:29:42.926 [Lua] [PackageManager] Force_load: wwise/coghammer
21:29:42.927 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62
21:29:43.737 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:29:43.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:29:43.737 [Lua] [Matchmaking] unregister rpcs
21:29:43.737 [Lua] Set lobby begin:
21:29:43.737 [Lua] Lobby data twitch_enabled = false
21:29:43.737 [Lua] Lobby data power_level = 0
21:29:43.737 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:43.737 [Lua] Lobby data difficulty_tweak = 0
21:29:43.737 [Lua] Lobby data host = 110000104674122
21:29:43.737 [Lua] Lobby data game_mode = 3
21:29:43.737 [Lua] Lobby data is_private = true
21:29:43.737 [Lua] Lobby data match_started = true
21:29:43.737 [Lua] Lobby data mechanism = adventure
21:29:43.738 [Lua] Lobby data level_key = inn_level
21:29:43.738 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:43.738 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:29:43.738 [Lua] Lobby data difficulty = cataclysm_3
21:29:43.738 [Lua] Lobby data quick_game = false
21:29:43.738 [Lua] Lobby data weave_index = 110
21:29:43.738 [Lua] Lobby data matchmaking = false
21:29:43.738 [Lua] Lobby data weave_name = weave_110
21:29:43.738 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:43.738 [Lua] Lobby data num_players = 4
21:29:43.738 [Lua] Lobby data player_slot_5 = 0:0
21:29:43.738 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:43.738 [Lua] Lobby data country_code = DE
21:29:43.738 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:43.738 [Lua] Lobby data eac_authorized = true
21:29:43.738 [Lua] Set lobby end.
21:29:43.738 [Lua] [Managers] Destroying manager group:
21:29:43.739 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:29:43.739 [Lua] [Gamestate] Enter StateIngame HOST
21:29:43.739 [Lua] [Managers] Calling function on all managers:
21:29:43.739 [Lua] <>level = inn_level<>
21:29:43.739 [Lua] Set lobby begin:
21:29:43.739 [Lua] Lobby data twitch_enabled = false
21:29:43.739 [Lua] Lobby data power_level = 0
21:29:43.739 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:43.739 [Lua] Lobby data difficulty_tweak = 0
21:29:43.739 [Lua] Lobby data host = 110000104674122
21:29:43.739 [Lua] Lobby data game_mode = 3
21:29:43.739 [Lua] Lobby data is_private = true
21:29:43.739 [Lua] Lobby data match_started = true
21:29:43.739 [Lua] Lobby data mechanism = adventure
21:29:43.740 [Lua] Lobby data level_key = inn_level
21:29:43.740 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:43.740 [Lua] Lobby data selected_level_key = inn_level
21:29:43.740 [Lua] Lobby data difficulty = cataclysm_3
21:29:43.740 [Lua] Lobby data quick_game = false
21:29:43.740 [Lua] Lobby data weave_index = 110
21:29:43.740 [Lua] Lobby data matchmaking = false
21:29:43.740 [Lua] Lobby data weave_name = weave_110
21:29:43.740 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:43.740 [Lua] Lobby data num_players = 4
21:29:43.740 [Lua] Lobby data player_slot_5 = 0:0
21:29:43.740 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:43.740 [Lua] Lobby data country_code = DE
21:29:43.740 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:43.740 [Lua] Lobby data eac_authorized = true
21:29:43.740 [Lua] Set lobby end.
21:29:43.740 [Lua] [StateIngame] Server ingame
21:29:43.743 [Lua] Set lobby begin:
21:29:43.743 [Lua] Lobby data twitch_enabled = false
21:29:43.743 [Lua] Lobby data power_level = 0
21:29:43.743 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:43.743 [Lua] Lobby data difficulty_tweak = 0
21:29:43.743 [Lua] Lobby data host = 110000104674122
21:29:43.743 [Lua] Lobby data game_mode = 3
21:29:43.743 [Lua] Lobby data is_private = true
21:29:43.743 [Lua] Lobby data match_started = true
21:29:43.744 [Lua] Lobby data mechanism = adventure
21:29:43.744 [Lua] Lobby data level_key = inn_level
21:29:43.744 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:43.744 [Lua] Lobby data selected_level_key = inn_level
21:29:43.744 [Lua] Lobby data difficulty = cataclysm_3
21:29:43.744 [Lua] Lobby data quick_game = false
21:29:43.744 [Lua] Lobby data weave_index = 110
21:29:43.744 [Lua] Lobby data matchmaking = false
21:29:43.744 [Lua] Lobby data weave_name = weave_110
21:29:43.744 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:43.744 [Lua] Lobby data num_players = 4
21:29:43.744 [Lua] Lobby data player_slot_5 = 0:0
21:29:43.744 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:43.744 [Lua] Lobby data country_code = DE
21:29:43.744 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:43.744 [Lua] Lobby data eac_authorized = true
21:29:43.744 [Lua] Set lobby end.
21:29:43.744 [Lua] [Matchmaking] register rpcs
21:29:43.744 [Lua] GameNetworkManager:init... creating game session
21:29:43.744 [Lua] Host GameSession.make_game_session_host with session:
21:29:43.744 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:29:43.744 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
21:29:43.744 [Lua] [GameNetworkManager] self.is_server = true
21:29:43.744 [Network] Setting artificial MTU limit to 65536
21:29:43.745 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:29:43.753 [Lua] Switching ConflictSettings: to: inn_level
21:29:43.753 [Lua] pacing=disabled
21:29:43.753 [Lua] roaming=nil
21:29:43.753 [Lua] disabled=false
21:29:43.753 [Lua] pack_spawning=disabled
21:29:43.753 [Lua] contained_breeds=nil
21:29:43.753 [Lua] boss=disabled
21:29:43.753 [Lua] horde=disabled
21:29:43.753 [Lua] specials=disabled
21:29:43.753 [Lua] name=inn_level
21:29:43.753 [Lua] intensity=disabled
21:29:43.753 [Lua] ---
21:29:43.753 [Lua] [LevelAnalysis] set_random_seed( 2685462)
21:29:43.756 [Lua] [AIInterestPointSystem] Level Seed: 2685462
21:29:43.756 [Lua]
21:29:43.756 [Lua] [entity_system_bag] = table
21:29:43.756 [Lua] [entity_system_bag] = metatable
21:29:43.756 [Lua] [startup_data] = table
21:29:43.756 [Lua] [entity_manager] = table
21:29:43.756 [Lua] [entity_manager] = metatable
21:29:43.756 [Lua] [unit_spawner] = table
21:29:43.756 [Lua] [unit_spawner] = metatable
21:29:43.756 [Lua] [unit_storage] = table
21:29:43.756 [Lua] [unit_storage] = metatable
21:29:43.756 [Lua] [dice_keeper] = table
21:29:43.756 [Lua] [dice_keeper] = metatable
21:29:43.756 [Lua] [is_server] = true (boolean)
21:29:43.756 [Lua] [world] = [World]
21:29:43.756 [Lua] [system_api] = table
21:29:43.756 [Lua] [entity_system] = table
21:29:43.756 [Lua] [entity_system] = metatable
21:29:43.756 [Lua] [network_lobby] = table
21:29:43.756 [Lua] [network_lobby] = metatable
21:29:43.756 [Lua] [profile_synchronizer] = table
21:29:43.756 [Lua] [profile_synchronizer] = metatable
21:29:43.756 [Lua] [level_transition_handler] = table
21:29:43.756 [Lua] [level_transition_handler] = metatable
21:29:43.756 [Lua] [num_local_human_players] = 1 (number)
21:29:43.756 [Lua] [statistics_db] = table
21:29:43.756 [Lua] [statistics_db] = metatable
21:29:43.756 [Lua] [network_server] = table
21:29:43.756 [Lua] [network_server] = metatable
21:29:43.756 [Lua] [input_manager] = table
21:29:43.756 [Lua] [input_manager] = metatable
21:29:43.756 [Lua] [network_clock] = table
21:29:43.756 [Lua] [network_clock] = metatable
21:29:43.756 [Lua] [network_transmit] = table
21:29:43.756 [Lua] [network_transmit] = metatable
21:29:43.756 [Lua] [free_flight_manager] = table
21:29:43.756 [Lua] [free_flight_manager] = metatable
21:29:43.756 [Lua] [network_manager] = table
21:29:43.756 [Lua] [network_manager] = metatable
21:29:43.756 [Lua] [network_event_delegate] = table
21:29:43.756 [Lua] [network_event_delegate] = metatable
21:29:43.756 [Lua]
21:29:43.756 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:29:43.756 [Lua] ignoring extension VersusInteractObjectiveExtension
21:29:43.756 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:29:43.756 [Lua] ignoring extension VersusSocketObjectiveExtension
21:29:43.756 [Lua] ignoring extension VersusTargetObjectiveExtension
21:29:43.756 [Lua] ignoring extension VersusMissionObjectiveExtension
21:29:43.757 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:29:43.758 [Lua] [AchievementManager] Achievements using the steam platform
21:29:43.804 [Lua] [StateIngame] Level seed: 2685462
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
21:29:43.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:29:43.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:29:43.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
21:29:43.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:29:43.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
21:29:43.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:29:43.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3, async-read,
21:29:43.815 [Lua] [LevelAnalysis] set_random_seed( 2685462)
21:29:43.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:29:43.819 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:29:43.819 [Lua] [IngameUI] init
21:29:43.832 [SteamVoipClient] select_out(11000010348a16a, off)
21:29:43.832 [SteamVoipClient] select_out(110000103737e0e, off)
21:29:43.832 [SteamVoipClient] select_out(110000104674122, off)
21:29:43.832 [SteamVoipClient] select_out(1100001057a793d, off)
21:29:43.837 [Lua] cb_razer_chroma_setup
21:29:43.875 [Lua] [Matchmaking] Cancelling matchmaking
21:29:43.875 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:29:43.875 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:29:43.875 [Lua] Set lobby begin:
21:29:43.875 [Lua] Lobby data twitch_enabled = false
21:29:43.875 [Lua] Lobby data power_level = 776
21:29:43.875 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:43.875 [Lua] Lobby data difficulty_tweak = 0
21:29:43.875 [Lua] Lobby data host = 110000104674122
21:29:43.875 [Lua] Lobby data game_mode = 3
21:29:43.875 [Lua] Lobby data is_private = true
21:29:43.875 [Lua] Lobby data match_started = true
21:29:43.875 [Lua] Lobby data mechanism = adventure
21:29:43.875 [Lua] Lobby data level_key = inn_level
21:29:43.876 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:43.876 [Lua] Lobby data selected_level_key = inn_level
21:29:43.876 [Lua] Lobby data difficulty = cataclysm_3
21:29:43.876 [Lua] Lobby data quick_game = false
21:29:43.876 [Lua] Lobby data weave_index = 110
21:29:43.876 [Lua] Lobby data matchmaking = false
21:29:43.876 [Lua] Lobby data weave_name = weave_110
21:29:43.876 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:43.876 [Lua] Lobby data num_players = 4
21:29:43.876 [Lua] Lobby data player_slot_5 = 0:0
21:29:43.876 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:43.876 [Lua] Lobby data country_code = DE
21:29:43.876 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:43.876 [Lua] Lobby data eac_authorized = true
21:29:43.876 [Lua] Set lobby end.
21:29:43.877 [Flow] complete_skittergate_legend true
21:29:43.877 [Flow] complete_all_helmgart_levels_recruit true
21:29:43.878 [Flow] WitchHunterLevel:35
21:29:43.878 [Flow] LeaderYes
21:29:43.878 [Flow] ALL PC XP:304250
21:29:43.878 [Flow] Has "bogenhafen" DLC:true
21:29:43.878 [Flow] WH XP:60850
21:29:43.878 [Flow] Number of crafted items:5258
21:29:43.878 [Flow] Has "pre_order" DLC:true
21:29:43.878 [Flow] Sum of Powe Levels:1500
21:29:43.878 [Flow] lodestone diff 1:false
21:29:43.878 [Flow] magnus and forest activated
21:29:43.878 [Flow] magnus and forest activated
21:29:43.878 [Flow] cemetery and forest activated
21:29:43.878 [Flow] magnus and cemetery
21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:29:43.879 [Flow] ALL RUNES ACTIVATED
21:29:43.879 [Flow] magnus and forest activated
21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:29:43.879 [Flow] ALL RUNES ACTIVATED
21:29:43.879 [Flow] cemetery and forest activated
21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:29:43.879 [Flow] ALL RUNES ACTIVATED
21:29:43.879 [Flow] magnus and forest activated
21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:29:43.879 [Flow] ALL RUNES ACTIVATED
21:29:43.879 [Flow] magnus and cemetery
21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:29:43.879 [Flow] ALL RUNES ACTIVATED
21:29:43.879 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:29:43.881 [Lua] CurrentConflictSettings inn_level
21:29:43.881 [Lua] [ConflictDirector] conflict_director is ai_ready
21:29:43.881 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:29:43.881 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:29:43.882 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:29:43.882 [Lua] Forming navigation groups in one frame
21:29:43.882 [Lua] Forming navigation groups
21:29:43.901 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
21:29:43.902 [Lua] NavigationGroupManager -> calulation time B: 0
21:29:43.902 [Lua] number of nav groups: 41
21:29:43.902 [Lua] number of refined nav groups : 23
21:29:43.904 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
21:29:43.904 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:29:43.904 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:29:43.904 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:29:43.907 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:29:43.907 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:29:43.907 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:29:43.907 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:29:43.907 [Lua] [Managers] Calling function on all managers:
21:29:43.907 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:29:43.930 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
21:29:43.930 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
21:29:43.930 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
21:29:43.930 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
21:29:43.930 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
21:29:43.930 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
21:29:43.931 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:29:43.931 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:29:44.089 [Lua] Set lobby begin:
21:29:44.089 [Lua] Lobby data twitch_enabled = false
21:29:44.089 [Lua] Lobby data power_level = 776
21:29:44.089 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:44.089 [Lua] Lobby data difficulty_tweak = 0
21:29:44.090 [Lua] Lobby data host = 110000104674122
21:29:44.090 [Lua] Lobby data game_mode = 3
21:29:44.090 [Lua] Lobby data is_private = true
21:29:44.090 [Lua] Lobby data match_started = true
21:29:44.090 [Lua] Lobby data mechanism = adventure
21:29:44.090 [Lua] Lobby data level_key = inn_level
21:29:44.090 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:44.090 [Lua] Lobby data selected_level_key = inn_level
21:29:44.090 [Lua] Lobby data difficulty = cataclysm_3
21:29:44.091 [Lua] Lobby data quick_game = false
21:29:44.091 [Lua] Lobby data weave_index = 110
21:29:44.091 [Lua] Lobby data matchmaking = false
21:29:44.091 [Lua] Lobby data weave_name = weave_110
21:29:44.091 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:44.091 [Lua] Lobby data num_players = 4
21:29:44.091 [Lua] Lobby data player_slot_5 = 0:0
21:29:44.091 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:44.091 [Lua] Lobby data country_code = DE
21:29:44.091 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:44.091 [Lua] Lobby data eac_authorized = true
21:29:44.091 [Lua] Set lobby end.
21:29:44.091 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
21:29:44.091 [Lua] Breedfreezer (server) starting a hot join sync
21:29:44.094 [Lua] Set lobby begin:
21:29:44.094 [Lua] Lobby data twitch_enabled = false
21:29:44.094 [Lua] Lobby data power_level = 776
21:29:44.094 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:44.094 [Lua] Lobby data difficulty_tweak = 0
21:29:44.094 [Lua] Lobby data host = 110000104674122
21:29:44.094 [Lua] Lobby data game_mode = 3
21:29:44.094 [Lua] Lobby data is_private = true
21:29:44.094 [Lua] Lobby data match_started = true
21:29:44.094 [Lua] Lobby data mechanism = adventure
21:29:44.094 [Lua] Lobby data level_key = inn_level
21:29:44.094 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:44.094 [Lua] Lobby data selected_level_key = inn_level
21:29:44.094 [Lua] Lobby data difficulty = cataclysm_3
21:29:44.094 [Lua] Lobby data quick_game = false
21:29:44.094 [Lua] Lobby data weave_index = 110
21:29:44.094 [Lua] Lobby data matchmaking = false
21:29:44.094 [Lua] Lobby data weave_name = weave_110
21:29:44.094 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:44.094 [Lua] Lobby data num_players = 4
21:29:44.095 [Lua] Lobby data player_slot_5 = 0:0
21:29:44.095 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:44.095 [Lua] Lobby data country_code = DE
21:29:44.095 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:44.095 [Lua] Lobby data eac_authorized = true
21:29:44.095 [Lua] Set lobby end.
21:29:44.095 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
21:29:44.095 [Lua] Breedfreezer (server) starting a hot join sync
21:29:44.098 [Lua] Set lobby begin:
21:29:44.098 [Lua] Lobby data twitch_enabled = false
21:29:44.098 [Lua] Lobby data power_level = 776
21:29:44.098 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:44.098 [Lua] Lobby data difficulty_tweak = 0
21:29:44.098 [Lua] Lobby data host = 110000104674122
21:29:44.098 [Lua] Lobby data game_mode = 3
21:29:44.098 [Lua] Lobby data is_private = true
21:29:44.098 [Lua] Lobby data match_started = true
21:29:44.098 [Lua] Lobby data mechanism = adventure
21:29:44.098 [Lua] Lobby data level_key = inn_level
21:29:44.099 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:44.099 [Lua] Lobby data selected_level_key = inn_level
21:29:44.099 [Lua] Lobby data difficulty = cataclysm_3
21:29:44.099 [Lua] Lobby data quick_game = false
21:29:44.099 [Lua] Lobby data weave_index = 110
21:29:44.099 [Lua] Lobby data matchmaking = false
21:29:44.099 [Lua] Lobby data weave_name = weave_110
21:29:44.099 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:44.099 [Lua] Lobby data num_players = 4
21:29:44.099 [Lua] Lobby data player_slot_5 = 0:0
21:29:44.099 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:44.099 [Lua] Lobby data country_code = DE
21:29:44.099 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:44.099 [Lua] Lobby data eac_authorized = true
21:29:44.100 [Lua] Set lobby end.
21:29:44.100 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
21:29:44.100 [Lua] Breedfreezer (server) starting a hot join sync
21:29:44.100 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:29:44.100 [Lua] RemotePlayer:create_game_object( ) 27
21:29:44.115 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
21:29:44.115 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
21:29:44.115 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:29:44.115 [Lua] RemotePlayer:create_game_object( ) 28
21:29:44.130 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
21:29:44.130 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
21:29:44.130 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
21:29:44.130 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
21:29:44.130 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:29:44.130 [Lua] RemotePlayer:create_game_object( ) 29
21:29:44.145 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:29:44.145 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:29:44.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:29:44.145 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
21:29:44.145 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
21:29:44.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:29:44.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
21:29:44.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:29:44.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
21:29:44.151 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
21:29:44.151 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
21:29:44.151 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
21:29:44.151 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
21:29:44.152 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
21:29:44.152 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
21:29:44.152 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:29:44.152 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:29:44.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:29:44.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:29:44.162 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=32
21:29:44.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:29:44.189 [Lua] Players are leaving the safe zone
21:29:44.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
21:29:44.258 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:29:44.258 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
21:29:44.259 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:29:44.260 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
21:29:44.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:29:44.270 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read,
21:29:44.270 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:29:44.270 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:29:44.270 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:29:44.271 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
21:29:44.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:29:44.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read,
21:29:44.293 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:29:44.293 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
21:29:44.293 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:29:44.294 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
21:29:44.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:29:44.418 [Lua] StateInGameRunning:_game_actually_starts()
21:29:44.418 [Lua] #################################################################################################################
21:29:44.418 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:29:44.418 [Lua] #################################################################################################################
21:29:44.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
21:29:44.432 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
21:29:44.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
21:29:44.639 [Lua] Commit load time data
21:29:44.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:29:44.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
21:29:44.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:29:44.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:29:44.900 [Flow] DISABLE
21:29:47.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:29:47.239 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:29:47.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:29:47.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:29:47.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:29:47.323 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
21:29:47.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:29:47.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:29:47.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:29:47.347 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:29:47.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:29:47.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:29:47.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:29:47.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:29:47.369 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:29:47.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:29:47.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:29:47.384 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040
21:29:47.385 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:29:47.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:29:47.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:29:47.404 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:29:47.405 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:29:47.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:29:47.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:29:47.418 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:29:47.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:29:47.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
21:29:47.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
21:29:47.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
21:29:47.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:29:47.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:29:47.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:29:47.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:29:47.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:29:47.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:29:47.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:29:47.472 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
21:29:47.473 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:29:47.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:29:47.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:29:47.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:29:47.488 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
21:29:47.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:29:47.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:29:47.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:29:47.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
21:29:47.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:29:47.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:29:47.514 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:29:47.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=50
21:29:47.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:29:47.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:29:47.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
21:29:47.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read,
21:29:47.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:29:47.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2, async-read,
21:29:47.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:29:47.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:29:47.648 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:29:47.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2, async-read,
21:29:47.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:29:47.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
21:29:47.971 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:29:47.977 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:29:47.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:29:47.983 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read,
21:29:47.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:29:47.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
21:29:47.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:29:47.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1, async-read,
21:29:47.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:29:48.005 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2, async-read,
21:29:48.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:29:48.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1, async-read,
21:29:48.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:29:48.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:29:48.068 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:29:48.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
21:29:48.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:29:49.039 [Lua] Set lobby begin:
21:29:49.039 [Lua] Lobby data twitch_enabled = false
21:29:49.039 [Lua] Lobby data power_level = 820
21:29:49.039 [Lua] Lobby data unique_server_name = KARL FRANZ
21:29:49.039 [Lua] Lobby data difficulty_tweak = 0
21:29:49.039 [Lua] Lobby data host = 110000104674122
21:29:49.039 [Lua] Lobby data game_mode = 3
21:29:49.039 [Lua] Lobby data is_private = true
21:29:49.039 [Lua] Lobby data match_started = true
21:29:49.039 [Lua] Lobby data mechanism = adventure
21:29:49.039 [Lua] Lobby data level_key = inn_level
21:29:49.040 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:29:49.040 [Lua] Lobby data selected_level_key = inn_level
21:29:49.040 [Lua] Lobby data difficulty = cataclysm_3
21:29:49.040 [Lua] Lobby data quick_game = false
21:29:49.040 [Lua] Lobby data weave_index = 110
21:29:49.040 [Lua] Lobby data matchmaking = false
21:29:49.040 [Lua] Lobby data weave_name = weave_110
21:29:49.040 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:29:49.040 [Lua] Lobby data num_players = 4
21:29:49.040 [Lua] Lobby data player_slot_5 = 0:0
21:29:49.040 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:29:49.040 [Lua] Lobby data country_code = DE
21:29:49.040 [Lua] Lobby data player_slot_3 = 110000104674122:1
21:29:49.040 [Lua] Lobby data eac_authorized = true
21:29:49.040 [Lua] Set lobby end.
21:29:54.081 [Lua] PlayFabMirrorBase:_commit_internal 31
21:29:54.081 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:29:54.085 [Lua] generate_backend_stats 110000104674122:1
21:29:54.101 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:29:54.101 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:29:54.107 [Lua] commit result success 31
21:29:56.659 [EACServer] [22:29:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:30:09.909 [Lua] [IngameUI] menu view on_enter hero_view
21:30:09.913 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fd2d60
21:30:09.913 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
21:30:09.928 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
21:30:09.928 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:30:09.929 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
21:30:09.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:09.930 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:30:09.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:10.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:10.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:10.082 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:10.193 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:10.193 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:10.194 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:10.199 [Lua] cb_unit_spawned_unit_preview table: 000000000FB10EB0 units/ui/pup_weave_amulet/pup_weave_amulet
21:30:10.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:10.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:37.170 [Lua] [Matchmaking] Cancelling matchmaking
21:30:37.170 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:30:37.271 [Lua] [IngameUI] menu view on_exit hero_view
21:30:37.276 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fd2d60
21:30:37.276 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
21:30:37.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
21:30:37.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:30:37.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:30:37.278 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:30:37.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:30:37.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
21:30:42.924 [Lua] [IngameUI] menu view on_enter hero_view
21:30:42.929 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fd2d60
21:30:42.929 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
21:30:42.945 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
21:30:42.945 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:30:42.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
21:30:42.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:42.947 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:30:42.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:43.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:43.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:43.086 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:43.156 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:43.156 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:43.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:43.162 [Lua] cb_unit_spawned_unit_preview table: 0000000009F91A70 units/ui/pup_weave_amulet/pup_weave_amulet
21:30:43.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:43.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:44.081 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:30:44.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:30:44.083 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:30:44.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:30:44.084 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
21:30:44.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:44.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:44.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:44.778 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
21:30:44.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:30:44.781 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:30:44.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:44.783 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:30:44.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:44.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:44.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:44.923 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:44.993 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:44.993 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:44.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:44.999 [Lua] cb_unit_spawned_unit_preview table: 000000000B10D590 units/ui/pup_weave_amulet/pup_weave_amulet
21:30:45.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:45.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:45.205 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:30:45.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:30:45.207 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:30:45.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:30:45.207 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
21:30:45.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:45.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:45.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:46.017 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
21:30:46.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:30:46.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:30:46.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:46.020 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:30:46.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:46.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:46.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:46.152 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:46.231 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:46.231 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:46.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:46.238 [Lua] cb_unit_spawned_unit_preview table: 000000000B15CCA0 units/ui/pup_weave_amulet/pup_weave_amulet
21:30:46.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:46.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:46.775 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:30:46.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:30:46.776 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:30:46.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:30:46.777 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
21:30:46.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:46.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:46.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:47.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
21:30:47.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:30:47.310 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:30:47.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:47.312 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:30:47.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:47.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:47.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:47.447 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:47.521 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:47.521 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:47.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:47.528 [Lua] cb_unit_spawned_unit_preview table: 0000000010D18480 units/ui/pup_weave_amulet/pup_weave_amulet
21:30:47.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:47.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:47.606 [Lua] PlayFabMirrorBase:_commit_internal 32
21:30:47.606 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:30:47.610 [Lua] generate_backend_stats 110000104674122:1
21:30:47.627 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:30:47.627 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:30:47.633 [Lua] commit result success 32
21:30:47.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:30:47.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:30:47.693 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:30:47.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:30:47.694 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
21:30:47.721 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:30:47.803 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:47.803 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:47.810 [Lua] cb_unit_spawned_unit_preview table: 0000000008C06880 units/ui/pup_weave_amulet/pup_weave_amulet
21:30:48.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
21:30:48.914 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:30:48.914 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
21:30:48.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:48.917 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
21:30:48.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
21:30:49.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:49.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
21:30:49.048 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:49.125 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:49.125 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
21:30:49.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:49.132 [Lua] cb_unit_spawned_unit_preview table: 000000000B8788E0 units/ui/pup_weave_amulet/pup_weave_amulet
21:30:49.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:49.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
21:30:49.283 [Lua] [IngameUI] menu view on_exit hero_view
21:30:49.288 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fd2d60
21:30:49.288 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
21:30:49.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
21:30:49.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
21:30:49.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, LootItemUnitPreviewer
21:30:49.291 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
21:30:49.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
21:30:49.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
21:30:50.896 [Lua] [IngameUI] menu view on_enter hero_view
21:30:50.900 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fd2d60
21:30:50.900 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
21:30:51.747 [Lua] [IngameUI] menu view on_exit hero_view
21:30:51.751 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fd2d60
21:30:51.751 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
21:30:52.783 [Lua] [IngameUI] menu view on_enter character_selection
21:30:52.783 [Lua] hero_fullscreen_menu_on_enter
21:30:52.785 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dda85e0
21:30:52.786 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
21:30:52.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:30:52.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:30:52.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:30:52.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:30:52.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:30:52.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:30:52.806 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView
21:30:53.465 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:30:53.465 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:30:53.465 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:30:53.465 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:30:53.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:30:53.946 [Lua] Assigning peer(110000104674122:1) to profile(5) career(4)
21:30:53.946 [Lua] Set lobby begin:
21:30:53.946 [Lua] Lobby data twitch_enabled = false
21:30:53.946 [Lua] Lobby data power_level = 820
21:30:53.946 [Lua] Lobby data unique_server_name = KARL FRANZ
21:30:53.947 [Lua] Lobby data difficulty_tweak = 0
21:30:53.947 [Lua] Lobby data host = 110000104674122
21:30:53.947 [Lua] Lobby data game_mode = 3
21:30:53.947 [Lua] Lobby data is_private = true
21:30:53.947 [Lua] Lobby data match_started = true
21:30:53.947 [Lua] Lobby data mechanism = adventure
21:30:53.947 [Lua] Lobby data level_key = inn_level
21:30:53.947 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:30:53.947 [Lua] Lobby data selected_level_key = inn_level
21:30:53.947 [Lua] Lobby data difficulty = cataclysm_3
21:30:53.947 [Lua] Lobby data quick_game = false
21:30:53.947 [Lua] Lobby data weave_index = 110
21:30:53.947 [Lua] Lobby data matchmaking = false
21:30:53.947 [Lua] Lobby data weave_name = weave_110
21:30:53.947 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:30:53.947 [Lua] Lobby data num_players = 4
21:30:53.947 [Lua] Lobby data player_slot_5 = 0:0
21:30:53.947 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:30:53.947 [Lua] Lobby data country_code = DE
21:30:53.947 [Lua] Lobby data player_slot_3 = 0:0
21:30:53.947 [Lua] Lobby data eac_authorized = true
21:30:53.948 [Lua] Set lobby end.
21:30:53.948 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104674122) local_player_id(1) profile_index(5) career_index(4)
21:30:53.948 [Lua] Set lobby begin:
21:30:53.948 [Lua] Lobby data twitch_enabled = false
21:30:53.948 [Lua] Lobby data power_level = 820
21:30:53.948 [Lua] Lobby data unique_server_name = KARL FRANZ
21:30:53.948 [Lua] Lobby data difficulty_tweak = 0
21:30:53.948 [Lua] Lobby data host = 110000104674122
21:30:53.948 [Lua] Lobby data game_mode = 3
21:30:53.948 [Lua] Lobby data is_private = true
21:30:53.948 [Lua] Lobby data match_started = true
21:30:53.948 [Lua] Lobby data mechanism = adventure
21:30:53.948 [Lua] Lobby data level_key = inn_level
21:30:53.948 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:30:53.948 [Lua] Lobby data selected_level_key = inn_level
21:30:53.948 [Lua] Lobby data difficulty = cataclysm_3
21:30:53.948 [Lua] Lobby data quick_game = false
21:30:53.948 [Lua] Lobby data weave_index = 110
21:30:53.948 [Lua] Lobby data matchmaking = false
21:30:53.948 [Lua] Lobby data weave_name = weave_110
21:30:53.948 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:30:53.948 [Lua] Lobby data num_players = 4
21:30:53.948 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:30:53.948 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:30:53.948 [Lua] Lobby data country_code = DE
21:30:53.949 [Lua] Lobby data player_slot_3 = 0:0
21:30:53.949 [Lua] Lobby data eac_authorized = true
21:30:53.949 [Lua] Set lobby end.
21:30:53.949 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
21:30:53.949 [Lua]
21:30:53.949 [Lua] [wwise/one_handed_swords] = false (boolean)
21:30:53.949 [Lua] [wwise/two_handed_hammers] = false (boolean)
21:30:53.949 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
21:30:53.949 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
21:30:53.949 [Lua] [wwise/one_handed_hammers] = false (boolean)
21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
21:30:53.949 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
21:30:53.949 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
21:30:53.949 [Lua]
21:30:53.949 [Lua]
21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
21:30:53.949 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean)
21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
21:30:53.949 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01] = false (boolean)
21:30:53.949 [Lua] [units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p] = false (boolean)
21:30:53.949 [Lua] [wwise/one_handed_hammers] = false (boolean)
21:30:53.949 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean)
21:30:53.949 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
21:30:53.949 [Lua] [wwise/one_handed_swords] = false (boolean)
21:30:53.949 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean)
21:30:53.949 [Lua] [wwise/two_handed_hammers] = false (boolean)
21:30:53.949 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean)
21:30:53.949 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:30:53.949 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean)
21:30:53.949 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:30:53.949 [Lua]
21:30:53.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:63 my_peer_id:110000104674122
21:30:53.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:63 my_peer_id:110000104674122
21:30:53.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:63 my_peer_id:110000104674122
21:30:53.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:63 my_peer_id:110000104674122
21:30:53.954 [Lua] [GameNetworkManager] destroying game object with go_id=33
21:30:53.956 [Save] Saving `save_data`
21:30:53.959 [Save] Save done
21:30:53.960 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:63 my_peer_id:110000104674122
21:30:53.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
21:30:53.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:30:53.980 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:30:53.985 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
21:30:54.010 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:30:54.010 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
21:30:54.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:30:54.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient
21:30:54.013 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
21:30:54.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
21:30:54.014 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
21:30:54.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient
21:30:54.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient
21:30:54.017 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
21:30:54.017 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
21:30:54.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
21:30:54.092 [Lua] [IngameUI] menu view on_exit character_selection
21:30:54.092 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
21:30:54.092 [Lua] hero_fullscreen_menu_on_exit
21:30:54.095 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dda85e0
21:30:54.095 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:30:54.095 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:30:54.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
21:30:54.160 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
21:30:54.161 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
21:30:54.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
21:30:54.284 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
21:30:54.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
21:30:54.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
21:30:54.432 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
21:30:54.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
21:30:54.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
21:30:54.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
21:30:54.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
21:30:54.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
21:30:54.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
21:30:54.789 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:30:54.841 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:30:54.841 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:30:54.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
21:30:54.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
21:30:54.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
21:30:54.937 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
21:30:54.990 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:30:54.990 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:30:54.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
21:30:55.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
21:30:55.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
21:30:55.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
21:30:55.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
21:30:55.334 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
21:30:55.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
21:30:55.413 [Lua] Set lobby begin:
21:30:55.413 [Lua] Lobby data twitch_enabled = false
21:30:55.413 [Lua] Lobby data power_level = 835
21:30:55.413 [Lua] Lobby data unique_server_name = KARL FRANZ
21:30:55.413 [Lua] Lobby data difficulty_tweak = 0
21:30:55.413 [Lua] Lobby data host = 110000104674122
21:30:55.413 [Lua] Lobby data game_mode = 3
21:30:55.413 [Lua] Lobby data is_private = true
21:30:55.413 [Lua] Lobby data match_started = true
21:30:55.413 [Lua] Lobby data mechanism = adventure
21:30:55.413 [Lua] Lobby data level_key = inn_level
21:30:55.414 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:30:55.414 [Lua] Lobby data selected_level_key = inn_level
21:30:55.414 [Lua] Lobby data difficulty = cataclysm_3
21:30:55.414 [Lua] Lobby data quick_game = false
21:30:55.414 [Lua] Lobby data weave_index = 110
21:30:55.414 [Lua] Lobby data matchmaking = false
21:30:55.414 [Lua] Lobby data weave_name = weave_110
21:30:55.414 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:30:55.414 [Lua] Lobby data num_players = 4
21:30:55.414 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:30:55.414 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:30:55.414 [Lua] Lobby data country_code = DE
21:30:55.414 [Lua] Lobby data player_slot_3 = 0:0
21:30:55.414 [Lua] Lobby data eac_authorized = true
21:30:55.414 [Lua] Set lobby end.
21:30:55.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
21:30:55.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
21:30:55.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
21:30:55.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
21:30:55.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
21:30:55.581 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63
21:30:55.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:30:55.900 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2f6172d4]
21:30:55.900 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b6906889]
21:30:55.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:30:55.900 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
21:31:02.574 [SteamVoipClient] select_out(11000010348a16a, on)
21:31:02.574 [SteamVoipClient] select_out(110000103737e0e, on)
21:31:02.574 [SteamVoipClient] select_out(110000104674122, on)
21:31:02.574 [SteamVoipClient] select_out(1100001057a793d, on)
21:31:02.632 [SteamVoipClient] select_out(11000010348a16a, off)
21:31:02.632 [SteamVoipClient] select_out(110000103737e0e, off)
21:31:02.632 [SteamVoipClient] select_out(110000104674122, off)
21:31:02.632 [SteamVoipClient] select_out(1100001057a793d, off)
21:31:02.754 [SteamVoipClient] select_out(11000010348a16a, on)
21:31:02.754 [SteamVoipClient] select_out(110000103737e0e, on)
21:31:02.754 [SteamVoipClient] select_out(110000104674122, on)
21:31:02.754 [SteamVoipClient] select_out(1100001057a793d, on)
21:31:02.819 [SteamVoipClient] select_out(11000010348a16a, off)
21:31:02.819 [SteamVoipClient] select_out(110000103737e0e, off)
21:31:02.819 [SteamVoipClient] select_out(110000104674122, off)
21:31:02.819 [SteamVoipClient] select_out(1100001057a793d, off)
21:31:04.239 [Lua] PlayFabMirrorBase:_commit_internal 33
21:31:04.239 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:31:04.243 [Lua] generate_backend_stats 110000104674122:1
21:31:04.259 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:31:04.259 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:31:04.267 [Lua] commit result success 33
21:31:56.659 [EACServer] [22:31:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:31:58.699 [Lua] [Matchmaking] Cancelling matchmaking
21:31:58.699 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:32:04.345 [SteamVoipClient] select_out(11000010348a16a, on)
21:32:04.346 [SteamVoipClient] select_out(110000103737e0e, on)
21:32:04.346 [SteamVoipClient] select_out(110000104674122, on)
21:32:04.346 [SteamVoipClient] select_out(1100001057a793d, on)
21:32:04.408 [SteamVoipClient] select_out(11000010348a16a, off)
21:32:04.408 [SteamVoipClient] select_out(110000103737e0e, off)
21:32:04.408 [SteamVoipClient] select_out(110000104674122, off)
21:32:04.408 [SteamVoipClient] select_out(1100001057a793d, off)
21:32:04.524 [SteamVoipClient] select_out(11000010348a16a, on)
21:32:04.524 [SteamVoipClient] select_out(110000103737e0e, on)
21:32:04.524 [SteamVoipClient] select_out(110000104674122, on)
21:32:04.524 [SteamVoipClient] select_out(1100001057a793d, on)
21:32:04.591 [SteamVoipClient] select_out(11000010348a16a, off)
21:32:04.591 [SteamVoipClient] select_out(110000103737e0e, off)
21:32:04.591 [SteamVoipClient] select_out(110000104674122, off)
21:32:04.591 [SteamVoipClient] select_out(1100001057a793d, off)
21:32:06.694 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:32:06.695 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:32:06.697 [Lua] Set lobby begin:
21:32:06.697 [Lua] Lobby data twitch_enabled = false
21:32:06.697 [Lua] Lobby data power_level = 835
21:32:06.697 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:06.697 [Lua] Lobby data difficulty_tweak = 0
21:32:06.697 [Lua] Lobby data host = 110000104674122
21:32:06.697 [Lua] Lobby data game_mode = 3
21:32:06.697 [Lua] Lobby data is_private = true
21:32:06.697 [Lua] Lobby data match_started = true
21:32:06.697 [Lua] Lobby data mechanism = adventure
21:32:06.697 [Lua] Lobby data level_key = inn_level
21:32:06.697 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:06.697 [Lua] Lobby data selected_level_key = inn_level
21:32:06.697 [Lua] Lobby data difficulty = cataclysm_3
21:32:06.697 [Lua] Lobby data quick_game = false
21:32:06.697 [Lua] Lobby data weave_index = 110
21:32:06.697 [Lua] Lobby data matchmaking = false
21:32:06.697 [Lua] Lobby data weave_name = weave_110
21:32:06.697 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:06.698 [Lua] Lobby data num_players = 4
21:32:06.698 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:06.698 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:06.698 [Lua] Lobby data country_code = DE
21:32:06.698 [Lua] Lobby data player_slot_3 = 0:0
21:32:06.698 [Lua] Lobby data eac_authorized = true
21:32:06.698 [Lua] Set lobby end.
21:32:06.698 [Lua] [PartyManager] Leader is set to 110000104674122
21:32:06.698 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
21:32:06.698 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
21:32:06.698 [Lua] Set lobby begin:
21:32:06.698 [Lua] Lobby data twitch_enabled = false
21:32:06.698 [Lua] Lobby data power_level = 835
21:32:06.698 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:06.698 [Lua] Lobby data difficulty_tweak = 0
21:32:06.698 [Lua] Lobby data host = 110000104674122
21:32:06.698 [Lua] Lobby data game_mode = 9
21:32:06.698 [Lua] Lobby data is_private = true
21:32:06.698 [Lua] Lobby data match_started = true
21:32:06.698 [Lua] Lobby data mechanism = adventure
21:32:06.698 [Lua] Lobby data level_key = inn_level
21:32:06.698 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:06.699 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:06.699 [Lua] Lobby data difficulty = cataclysm_3
21:32:06.699 [Lua] Lobby data quick_game = false
21:32:06.699 [Lua] Lobby data weave_index = 110
21:32:06.699 [Lua] Lobby data matchmaking = false
21:32:06.699 [Lua] Lobby data weave_name = weave_110
21:32:06.699 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:06.699 [Lua] Lobby data num_players = 4
21:32:06.699 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:06.699 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:06.699 [Lua] Lobby data country_code = DE
21:32:06.699 [Lua] Lobby data player_slot_3 = 0:0
21:32:06.699 [Lua] Lobby data eac_authorized = true
21:32:06.699 [Lua] Set lobby end.
21:32:06.699 [Lua] Set lobby begin:
21:32:06.699 [Lua] Lobby data twitch_enabled = false
21:32:06.699 [Lua] Lobby data power_level = 835
21:32:06.699 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:06.699 [Lua] Lobby data difficulty_tweak = 0
21:32:06.699 [Lua] Lobby data host = 110000104674122
21:32:06.699 [Lua] Lobby data game_mode = 9
21:32:06.699 [Lua] Lobby data is_private = true
21:32:06.699 [Lua] Lobby data match_started = true
21:32:06.699 [Lua] Lobby data mechanism = adventure
21:32:06.699 [Lua] Lobby data level_key = inn_level
21:32:06.700 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:06.700 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:06.700 [Lua] Lobby data difficulty = cataclysm_3
21:32:06.700 [Lua] Lobby data quick_game = false
21:32:06.700 [Lua] Lobby data weave_index = 110
21:32:06.700 [Lua] Lobby data matchmaking = false
21:32:06.700 [Lua] Lobby data weave_name = weave_110
21:32:06.700 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:06.700 [Lua] Lobby data num_players = 4
21:32:06.700 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:06.700 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:06.700 [Lua] Lobby data country_code = DE
21:32:06.700 [Lua] Lobby data player_slot_3 = 0:0
21:32:06.700 [Lua] Lobby data eac_authorized = true
21:32:06.700 [Lua] Set lobby end.
21:32:06.700 [Lua] [ChatManager][1]System: Starting hosted game...
21:32:06.700 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:32:06.700 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:32:11.213 [Lua] Set lobby begin:
21:32:11.213 [Lua] Lobby data twitch_enabled = false
21:32:11.213 [Lua] Lobby data power_level = 1100
21:32:11.213 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:11.213 [Lua] Lobby data difficulty_tweak = 0
21:32:11.213 [Lua] Lobby data host = 110000104674122
21:32:11.213 [Lua] Lobby data game_mode = 9
21:32:11.213 [Lua] Lobby data is_private = true
21:32:11.213 [Lua] Lobby data match_started = true
21:32:11.213 [Lua] Lobby data mechanism = adventure
21:32:11.213 [Lua] Lobby data level_key = inn_level
21:32:11.213 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:11.213 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:11.213 [Lua] Lobby data difficulty = cataclysm_3
21:32:11.213 [Lua] Lobby data quick_game = false
21:32:11.213 [Lua] Lobby data weave_index = 110
21:32:11.213 [Lua] Lobby data matchmaking = false
21:32:11.214 [Lua] Lobby data weave_name = weave_110
21:32:11.214 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:11.214 [Lua] Lobby data num_players = 4
21:32:11.214 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:11.214 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:11.214 [Lua] Lobby data country_code = DE
21:32:11.214 [Lua] Lobby data player_slot_3 = 0:0
21:32:11.214 [Lua] Lobby data eac_authorized = true
21:32:11.214 [Lua] Set lobby end.
21:32:11.244 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:32:11.244 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:32:11.369 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
21:32:11.369 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
21:32:11.369 [Lua] Set lobby begin:
21:32:11.369 [Lua] Lobby data twitch_enabled = false
21:32:11.369 [Lua] Lobby data power_level = 1100
21:32:11.369 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:11.369 [Lua] Lobby data difficulty_tweak = 0
21:32:11.370 [Lua] Lobby data host = 110000104674122
21:32:11.370 [Lua] Lobby data game_mode = 9
21:32:11.370 [Lua] Lobby data is_private = true
21:32:11.370 [Lua] Lobby data match_started = true
21:32:11.370 [Lua] Lobby data mechanism = adventure
21:32:11.370 [Lua] Lobby data level_key = inn_level
21:32:11.370 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:11.370 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:11.370 [Lua] Lobby data difficulty = cataclysm_3
21:32:11.370 [Lua] Lobby data quick_game = false
21:32:11.370 [Lua] Lobby data weave_index = 110
21:32:11.370 [Lua] Lobby data matchmaking = false
21:32:11.370 [Lua] Lobby data weave_name = weave_110
21:32:11.371 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:11.371 [Lua] Lobby data num_players = 4
21:32:11.371 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:11.371 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:11.371 [Lua] Lobby data country_code = DE
21:32:11.371 [Lua] Lobby data player_slot_3 = 0:0
21:32:11.371 [Lua] Lobby data eac_authorized = true
21:32:11.371 [Lua] Set lobby end.
21:32:11.373 [Lua] Set lobby begin:
21:32:11.373 [Lua] Lobby data twitch_enabled = false
21:32:11.373 [Lua] Lobby data power_level = 1100
21:32:11.373 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:11.373 [Lua] Lobby data difficulty_tweak = 0
21:32:11.373 [Lua] Lobby data host = 110000104674122
21:32:11.373 [Lua] Lobby data game_mode = 9
21:32:11.373 [Lua] Lobby data is_private = true
21:32:11.373 [Lua] Lobby data match_started = true
21:32:11.373 [Lua] Lobby data mechanism = adventure
21:32:11.373 [Lua] Lobby data level_key = inn_level
21:32:11.374 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:11.374 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:11.374 [Lua] Lobby data difficulty = cataclysm_3
21:32:11.374 [Lua] Lobby data quick_game = false
21:32:11.374 [Lua] Lobby data weave_index = 110
21:32:11.374 [Lua] Lobby data matchmaking = false
21:32:11.374 [Lua] Lobby data weave_name = weave_110
21:32:11.374 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:11.374 [Lua] Lobby data num_players = 4
21:32:11.374 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:11.374 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:11.374 [Lua] Lobby data country_code = DE
21:32:11.374 [Lua] Lobby data player_slot_3 = 0:0
21:32:11.374 [Lua] Lobby data eac_authorized = true
21:32:11.374 [Lua] Set lobby end.
21:32:11.374 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
21:32:11.374 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
21:32:11.374 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
21:32:11.374 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
21:32:11.374 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
21:32:11.374 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
21:32:11.374 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:32:11.374 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
21:32:11.374 [Lua] Complete level triggered.
21:32:11.376 [Save] Saving `save_data`
21:32:11.376 [Lua] gm_event_end_conditions_met false false
21:32:11.377 [Lua] PlayFabMirrorBase:_commit_internal nil
21:32:11.377 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:32:11.379 [Save] Save done
21:32:11.379 [Save] Saving `save_data`
21:32:11.381 [Lua] generate_backend_stats 110000104674122:1
21:32:11.382 [Save] Save done
21:32:11.397 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46
21:32:11.401 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:32:11.402 [Save] Saving `save_data`
21:32:11.402 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
21:32:11.402 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
21:32:11.402 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:32:11.402 [Lua] [GameNetworkManager] Leaving game...
21:32:11.402 [Lua] [GameNetworkManager] Shutting down game session host.
21:32:11.402 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:32:11.402 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:32:11.402 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=147.29
21:32:11.405 [Save] Save done
21:32:11.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:32:11.405 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 12
21:32:12.228 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
21:32:12.228 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46
21:32:12.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46
21:32:12.716 [Lua] commit result success 34
21:32:13.385 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:32:13.385 [Lua] [Managers] Calling function on all managers:
21:32:13.386 [Lua] Clearing all global lookup lists
21:32:13.386 [Lua] [IngamePlayerListUI] - Destroy
21:32:13.386 [Lua] [EquipmentUI] - Destroy
21:32:13.386 [Lua] [AbilityUI] - Destroy
21:32:13.386 [Lua] [GamePadAbilityUI] - Destroy
21:32:13.386 [Lua] [GamePadEquipmentUI] - Destroy
21:32:13.386 [Lua] [IngameUI] destroy
21:32:13.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_sienna_painting_wood_base_2
21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1
21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kruber_painting_wood_base_1
21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wfrp2_knights_of_the_grail_Page_040, keep_kerillian_painting_wood_base_2
21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_kerillian_painting_wood_base_1
21:32:13.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3
21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_client_2
21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1
21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_5
21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
21:32:13.404 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
21:32:13.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_3
21:32:13.446 [Lua] [Managers] Destroying manager group:
21:32:13.451 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:32:13.511 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:32:13.511 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
21:32:13.511 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:32:13.511 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_rubble_beasts 0
21:32:13.511 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:32:13.512 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 62, User: 110000104674122 "KARL FRANZ"
<>
21:32:13.512 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4354902; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0
[3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame
[5] self = table: 000000000C07A290; application_shutdown = nil; unit_spawner = table: 0000000000584E00; world = [World]; unit_storage = table: 000000000EAAD040; units = table: 0000000009F606B0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C07A290
[8] self = table: 00000000031FB070; dt = 0.014902357012033463; t = 3472.1984916938236; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.014902357012033463; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014902357012033463; t = 3472.1984916938236
[10] dt = 0.014902357012033463
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BD1CD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000001017DE10;
[5] world_name = "level_world"; entity_system_bag = table: 000000000DDA9CE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000966FD00; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000101ED810; statistics_db = table: 000000000AC229C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 145.5067471794784; input_manager = table: 000000000DD5E750; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FC5580; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001017DE10; world = [World]; dt = 0.014902357012033463; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.29128469061106; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000114BD890; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F3FE620;
<>
<>
21:32:13.512 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
21:32:13.512 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
21:32:13.512 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_rubble_beasts 0
21:32:13.512 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:32:13.513 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 63, User: 110000104674122 "KARL FRANZ"
<>
21:32:13.513 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4354902; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000C07A290; application_shutdown = nil; unit_spawner = table: 0000000000584E00; world = [World]; unit_storage = table: 000000000EAAD040; units = table: 0000000009F606B0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C07A290
[8] self = table: 00000000031FB070; dt = 0.014902357012033463; t = 3472.1984916938236; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.014902357012033463; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014902357012033463; t = 3472.1984916938236
[10] dt = 0.014902357012033463
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BD1CD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000001017DE10;
[5] world_name = "level_world"; entity_system_bag = table: 000000000DDA9CE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000966FD00; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000101ED810; statistics_db = table: 000000000AC229C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 145.5067471794784; input_manager = table: 000000000DD5E750; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FC5580; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001017DE10; world = [World]; dt = 0.014902357012033463; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.29128469061106; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000114BD890; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F3FE620;
<>
<>
21:32:13.513 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
21:32:13.513 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
21:32:13.513 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_rubble_beasts 0
21:32:13.513 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:32:13.513 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 64, User: 110000104674122 "KARL FRANZ"
<>
21:32:13.514 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4354902; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000C07A290; application_shutdown = nil; unit_spawner = table: 0000000000584E00; world = [World]; unit_storage = table: 000000000EAAD040; units = table: 0000000009F606B0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C07A290
[8] self = table: 00000000031FB070; dt = 0.014902357012033463; t = 3472.1984916938236; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.014902357012033463; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014902357012033463; t = 3472.1984916938236
[10] dt = 0.014902357012033463
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BD1CD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000001017DE10;
[5] world_name = "level_world"; entity_system_bag = table: 000000000DDA9CE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000966FD00; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000101ED810; statistics_db = table: 000000000AC229C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 145.5067471794784; input_manager = table: 000000000DD5E750; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FC5580; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001017DE10; world = [World]; dt = 0.014902357012033463; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.29128469061106; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000114BD890; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F3FE620;
<>
<>
21:32:13.514 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
21:32:13.514 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:32:13.514 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0
21:32:13.514 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:32:13.514 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 65, User: 110000104674122 "KARL FRANZ"
<>
21:32:13.515 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000ACAF360; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4354902; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0
[3] _ = table: 000000000ACAF360; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000ACB34C0; current_state = InPostGame
[5] self = table: 000000000C07A290; application_shutdown = nil; unit_spawner = table: 0000000000584E00; world = [World]; unit_storage = table: 000000000EAAD040; units = table: 0000000009F606B0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C07A290
[8] self = table: 00000000031FB070; dt = 0.014902357012033463; t = 3472.1984916938236; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.014902357012033463; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014902357012033463; t = 3472.1984916938236
[10] dt = 0.014902357012033463
[2] server = table: 0000000000FA76C0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9298651311546564; resend_post_game_timer = 1.9308997802436352;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; host_to_migrate_to = "1100001057a793d"; game_network_manager = table: 000000000BD1CD60; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 000000001017DE10;
[5] world_name = "level_world"; entity_system_bag = table: 000000000DDA9CE0; network_server = table: 0000000000FA76C0; entity_system = table: 000000000966FD00; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 00000000101ED810; statistics_db = table: 000000000AC229C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 145.5067471794784; input_manager = table: 000000000DD5E750; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FC5580; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001017DE10; world = [World]; dt = 0.014902357012033463; peer_id = "110000104674122"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.29128469061106; _lobby_host = table: 00000000012642F0; level_transition_handler = table: 00000000025FEDC0; dice_keeper = table: 00000000114BD890; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C07A290;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 000000000F3FE620;
<>
<>
21:32:13.515 [Lua] [Matchmaking] unregister rpcs
21:32:13.515 [Lua] ############### UNLOADING PACKAGES ###############
21:32:13.515 [Lua] [Managers] Calling function on all managers:
21:32:13.515 [Lua] [Managers] Destroying manager group:
21:32:13.515 [Lua] [Gamestate] Enter state StateLoading
21:32:13.517 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:32:13.517 [Lua] [Matchmaking] register rpcs
21:32:13.517 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:32:13.517 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:32:13.517 [Lua] Set lobby begin:
21:32:13.517 [Lua] Lobby data twitch_enabled = false
21:32:13.517 [Lua] Lobby data power_level = 0
21:32:13.517 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:13.517 [Lua] Lobby data difficulty_tweak = 0
21:32:13.517 [Lua] Lobby data host = 110000104674122
21:32:13.517 [Lua] Lobby data game_mode = 9
21:32:13.517 [Lua] Lobby data is_private = true
21:32:13.517 [Lua] Lobby data match_started = true
21:32:13.517 [Lua] Lobby data mechanism = adventure
21:32:13.517 [Lua] Lobby data level_key = inn_level
21:32:13.518 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:13.518 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:13.518 [Lua] Lobby data difficulty = cataclysm_3
21:32:13.518 [Lua] Lobby data quick_game = false
21:32:13.518 [Lua] Lobby data weave_index = 110
21:32:13.518 [Lua] Lobby data matchmaking = false
21:32:13.518 [Lua] Lobby data weave_name = weave_110
21:32:13.518 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:13.518 [Lua] Lobby data num_players = 4
21:32:13.518 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:13.518 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:13.518 [Lua] Lobby data country_code = DE
21:32:13.518 [Lua] Lobby data player_slot_3 = 0:0
21:32:13.518 [Lua] Lobby data eac_authorized = true
21:32:13.518 [Lua] Set lobby end.
21:32:13.518 [Lua] registering RPCs
21:32:13.518 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:32:13.518 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:32:13.518 [Lua] Set lobby begin:
21:32:13.518 [Lua] Lobby data twitch_enabled = false
21:32:13.518 [Lua] Lobby data power_level = 0
21:32:13.518 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:13.519 [Lua] Lobby data difficulty_tweak = 0
21:32:13.519 [Lua] Lobby data host = 110000104674122
21:32:13.519 [Lua] Lobby data game_mode = 9
21:32:13.519 [Lua] Lobby data is_private = true
21:32:13.519 [Lua] Lobby data match_started = true
21:32:13.519 [Lua] Lobby data mechanism = adventure
21:32:13.519 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:13.519 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:13.519 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:13.519 [Lua] Lobby data difficulty = cataclysm_3
21:32:13.519 [Lua] Lobby data quick_game = false
21:32:13.519 [Lua] Lobby data weave_index = 110
21:32:13.519 [Lua] Lobby data matchmaking = false
21:32:13.519 [Lua] Lobby data weave_name = weave_110
21:32:13.519 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:13.519 [Lua] Lobby data num_players = 4
21:32:13.519 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:13.519 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:13.519 [Lua] Lobby data country_code = DE
21:32:13.520 [Lua] Lobby data player_slot_3 = 0:0
21:32:13.520 [Lua] Lobby data eac_authorized = true
21:32:13.520 [Lua] Set lobby end.
21:32:13.520 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:32:13.522 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
21:32:13.522 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:32:13.522 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
21:32:13.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:32:13.524 [Umbra] Unload tome
21:32:13.524 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:32:13.628 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:32:13.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
21:32:13.628 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
21:32:13.628 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
21:32:13.628 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
21:32:13.628 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
21:32:13.628 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
21:32:13.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
21:32:13.923 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
21:32:13.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
21:32:15.977 [SteamVoipClient] select_out(11000010348a16a, on)
21:32:15.977 [SteamVoipClient] select_out(110000103737e0e, on)
21:32:15.977 [SteamVoipClient] select_out(110000104674122, on)
21:32:15.977 [SteamVoipClient] select_out(1100001057a793d, on)
21:32:16.046 [SteamVoipClient] select_out(11000010348a16a, off)
21:32:16.046 [SteamVoipClient] select_out(110000103737e0e, off)
21:32:16.046 [SteamVoipClient] select_out(110000104674122, off)
21:32:16.046 [SteamVoipClient] select_out(1100001057a793d, off)
21:32:16.146 [SteamVoipClient] select_out(11000010348a16a, on)
21:32:16.146 [SteamVoipClient] select_out(110000103737e0e, on)
21:32:16.146 [SteamVoipClient] select_out(110000104674122, on)
21:32:16.146 [SteamVoipClient] select_out(1100001057a793d, on)
21:32:16.197 [SteamVoipClient] select_out(11000010348a16a, off)
21:32:16.197 [SteamVoipClient] select_out(110000103737e0e, off)
21:32:16.197 [SteamVoipClient] select_out(110000104674122, off)
21:32:16.197 [SteamVoipClient] select_out(1100001057a793d, off)
21:32:17.280 [SteamVoipClient] select_out(11000010348a16a, on)
21:32:17.280 [SteamVoipClient] select_out(110000103737e0e, on)
21:32:17.280 [SteamVoipClient] select_out(110000104674122, on)
21:32:17.280 [SteamVoipClient] select_out(1100001057a793d, on)
21:32:17.347 [SteamVoipClient] select_out(11000010348a16a, off)
21:32:17.347 [SteamVoipClient] select_out(110000103737e0e, off)
21:32:17.347 [SteamVoipClient] select_out(110000104674122, off)
21:32:17.347 [SteamVoipClient] select_out(1100001057a793d, off)
21:32:17.652 [Lua] ### Sending rpc_level_loaded
21:32:17.652 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 124
21:32:17.652 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
21:32:17.653 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
21:32:17.653 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
21:32:17.669 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
21:32:17.669 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
21:32:18.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
21:32:18.378 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
21:32:18.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
21:32:18.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
21:32:18.952 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
21:32:18.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:32:19.202 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
21:32:19.288 [Lua] ### Sending rpc_level_loaded
21:32:19.288 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124
21:32:19.288 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
21:32:19.289 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:32:19.289 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:32:19.305 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:32:19.305 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:32:19.389 [Lua] ### Sending rpc_level_loaded
21:32:19.389 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 124
21:32:19.389 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
21:32:19.390 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:32:19.390 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
21:32:19.406 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
21:32:19.406 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
21:32:19.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:32:19.761 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
21:32:19.778 [Lua] [LevelTransitionHandler] Level load completed!
21:32:19.778 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 4354902 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
21:32:19.796 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:32:19.796 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
21:32:19.796 [Lua] load_startup_enemy_packages: --------------
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] chaos_spawn
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] chaos_troll
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_rat_ogre
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_stormfiend
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] beastmen_minotaur
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] chaos_plague_sorcerer
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] chaos_corruptor_sorcerer
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_gutter_runner
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_pack_master
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_poison_wind_globadier
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_ratling_gunner
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_warpfire_thrower
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] chaos_vortex_sorcerer
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] beastmen_standard_bearer
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] chaos_vortex
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] critter_rat
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] critter_pig
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_storm_vermin_with_shield
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] beastmen_gor
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] beastmen_ungor_archer
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] beastmen_ungor
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_clan_rat
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_slave
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_clan_rat_with_shield
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_storm_vermin
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] beastmen_bestigor
21:32:19.796 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:32:19.796 [Lua] skaven_plague_monk
21:32:19.800 [Lua] ### Sending rpc_level_loaded
21:32:19.800 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 124
21:32:19.800 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
21:32:19.816 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
21:32:19.816 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
21:32:19.834 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
21:32:19.834 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
21:32:19.834 [Lua] ### Sending rpc_level_loaded
21:32:19.834 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 124
21:32:20.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:32:20.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:32:20.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:32:20.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:32:20.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:32:20.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:32:20.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:32:20.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:32:20.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:32:20.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:32:20.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:32:20.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:32:21.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:32:21.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:32:21.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:32:21.960 [SteamVoipClient] select_out(11000010348a16a, on)
21:32:21.960 [SteamVoipClient] select_out(110000103737e0e, on)
21:32:21.960 [SteamVoipClient] select_out(110000104674122, on)
21:32:21.960 [SteamVoipClient] select_out(1100001057a793d, on)
21:32:21.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:32:21.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:32:21.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:32:22.010 [SteamVoipClient] select_out(11000010348a16a, off)
21:32:22.010 [SteamVoipClient] select_out(110000103737e0e, off)
21:32:22.010 [SteamVoipClient] select_out(110000104674122, off)
21:32:22.010 [SteamVoipClient] select_out(1100001057a793d, off)
21:32:22.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:32:22.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:32:22.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:32:22.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:32:22.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:32:22.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:32:22.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:32:22.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:32:22.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:32:23.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:32:23.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:32:23.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:32:23.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:32:23.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:32:23.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:32:23.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:32:23.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:32:23.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:32:23.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:32:23.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:32:23.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:32:24.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:32:24.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:32:24.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:32:24.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:32:24.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:32:24.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:32:24.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:32:24.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:32:24.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:32:24.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:32:24.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:32:24.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:32:25.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:32:25.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:32:25.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:32:25.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:64 my_peer_id:110000104674122
21:32:25.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:64 my_peer_id:110000104674122
21:32:25.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:64 my_peer_id:110000104674122
21:32:25.138 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:64 my_peer_id:110000104674122
21:32:25.139 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:64 my_peer_id:110000104674122
21:32:25.139 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
21:32:25.139 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
21:32:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:32:25.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient
21:32:25.188 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
21:32:25.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:32:25.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:32:25.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:32:25.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:32:26.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:32:26.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:32:26.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:32:27.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:32:27.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:32:27.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:32:27.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:32:27.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:32:27.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:32:28.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:32:28.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:32:28.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:32:28.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:65 my_peer_id:110000104674122
21:32:28.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:65 my_peer_id:110000104674122
21:32:28.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:65 my_peer_id:110000104674122
21:32:28.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:65 my_peer_id:110000104674122
21:32:28.352 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:65 my_peer_id:110000104674122
21:32:28.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:28.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:28.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:28.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
21:32:28.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:32:28.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
21:32:28.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:32:28.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:32:28.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:32:28.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:32:28.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:32:28.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:32:29.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:32:29.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:32:29.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:32:29.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:32:29.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:32:29.739 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:32:29.741 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
21:32:29.741 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:32:29.741 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:32:29.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:66 my_peer_id:110000104674122
21:32:29.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:66 my_peer_id:110000104674122
21:32:29.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:66 my_peer_id:110000104674122
21:32:29.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:66 my_peer_id:110000104674122
21:32:29.771 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:66 my_peer_id:110000104674122
21:32:29.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
21:32:29.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:29.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
21:32:29.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:29.772 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
21:32:29.804 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:32:29.804 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:32:29.805 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
21:32:29.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient
21:32:29.822 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
21:32:29.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:32:29.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
21:32:29.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:32:29.823 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
21:32:29.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient
21:32:29.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:32:29.872 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:32:29.872 [Lua] [PackageManager] Force_load: wwise/crossbow
21:32:29.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:32:30.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:32:30.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:32:30.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:32:30.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:32:30.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
21:32:30.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:32:30.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:32:30.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
21:32:30.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:32:30.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:32:30.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:32:30.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:32:30.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:32:30.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:32:30.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:32:30.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:32:30.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:32:30.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:32:31.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:32:31.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:32:31.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
21:32:31.194 [SteamVoipClient] select_out(11000010348a16a, on)
21:32:31.194 [SteamVoipClient] select_out(110000103737e0e, on)
21:32:31.194 [SteamVoipClient] select_out(110000104674122, on)
21:32:31.194 [SteamVoipClient] select_out(1100001057a793d, on)
21:32:31.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:67 my_peer_id:110000104674122
21:32:31.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:67 my_peer_id:110000104674122
21:32:31.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:67 my_peer_id:110000104674122
21:32:31.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:67 my_peer_id:110000104674122
21:32:31.260 [SteamVoipClient] select_out(11000010348a16a, off)
21:32:31.260 [SteamVoipClient] select_out(110000103737e0e, off)
21:32:31.260 [SteamVoipClient] select_out(110000104674122, off)
21:32:31.260 [SteamVoipClient] select_out(1100001057a793d, off)
21:32:31.261 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:67 my_peer_id:110000104674122
21:32:31.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:31.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:32:31.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
21:32:31.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01
21:32:31.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
21:32:31.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
21:32:31.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
21:32:31.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
21:32:31.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p
21:32:31.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
21:32:31.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
21:32:31.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
21:32:31.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
21:32:31.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
21:32:31.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
21:32:31.917 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
21:32:32.017 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
21:32:32.017 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
21:32:32.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:32:32.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:32:32.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:32:32.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:32:32.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:32:32.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p
21:32:32.528 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67
21:32:32.529 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:32:32.529 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
21:32:32.529 [Umbra] Init version: 3.4.15 :: 16 threads
21:32:32.588 [SteamVoipClient] select_out(11000010348a16a, on)
21:32:32.588 [SteamVoipClient] select_out(110000103737e0e, on)
21:32:32.588 [SteamVoipClient] select_out(110000104674122, on)
21:32:32.588 [SteamVoipClient] select_out(1100001057a793d, on)
21:32:32.657 [SteamVoipClient] select_out(11000010348a16a, off)
21:32:32.657 [SteamVoipClient] select_out(110000103737e0e, off)
21:32:32.657 [SteamVoipClient] select_out(110000104674122, off)
21:32:32.657 [SteamVoipClient] select_out(1100001057a793d, off)
21:32:32.773 [Lua] Async level spawning done
21:32:32.773 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:32:33.754 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:32:33.754 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:32:33.754 [Lua] [Matchmaking] unregister rpcs
21:32:33.754 [Lua] Set lobby begin:
21:32:33.754 [Lua] Lobby data twitch_enabled = false
21:32:33.754 [Lua] Lobby data power_level = 0
21:32:33.754 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:33.754 [Lua] Lobby data difficulty_tweak = 0
21:32:33.754 [Lua] Lobby data host = 110000104674122
21:32:33.754 [Lua] Lobby data game_mode = 9
21:32:33.754 [Lua] Lobby data is_private = true
21:32:33.754 [Lua] Lobby data match_started = true
21:32:33.754 [Lua] Lobby data mechanism = adventure
21:32:33.754 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:33.754 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:33.755 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:33.755 [Lua] Lobby data difficulty = cataclysm_3
21:32:33.755 [Lua] Lobby data quick_game = false
21:32:33.755 [Lua] Lobby data weave_index = 110
21:32:33.755 [Lua] Lobby data matchmaking = false
21:32:33.755 [Lua] Lobby data weave_name = weave_110
21:32:33.755 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:33.755 [Lua] Lobby data num_players = 4
21:32:33.755 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:33.755 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:33.755 [Lua] Lobby data country_code = DE
21:32:33.755 [Lua] Lobby data player_slot_3 = 0:0
21:32:33.755 [Lua] Lobby data eac_authorized = true
21:32:33.755 [Lua] Set lobby end.
21:32:33.755 [Lua] [Managers] Destroying manager group:
21:32:33.756 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
21:32:33.756 [Lua] [Gamestate] Enter StateIngame HOST
21:32:33.756 [Lua] [Managers] Calling function on all managers:
21:32:33.757 [Lua] <>level = dlc_scorpion_rubble_beasts<>
21:32:33.757 [Lua] Set lobby begin:
21:32:33.757 [Lua] Lobby data twitch_enabled = false
21:32:33.757 [Lua] Lobby data power_level = 0
21:32:33.757 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:33.757 [Lua] Lobby data difficulty_tweak = 0
21:32:33.757 [Lua] Lobby data host = 110000104674122
21:32:33.757 [Lua] Lobby data game_mode = 9
21:32:33.757 [Lua] Lobby data is_private = true
21:32:33.757 [Lua] Lobby data match_started = true
21:32:33.757 [Lua] Lobby data mechanism = adventure
21:32:33.757 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:33.757 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:33.757 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:33.757 [Lua] Lobby data difficulty = cataclysm_3
21:32:33.757 [Lua] Lobby data quick_game = false
21:32:33.757 [Lua] Lobby data weave_index = 110
21:32:33.757 [Lua] Lobby data matchmaking = false
21:32:33.757 [Lua] Lobby data weave_name = weave_110
21:32:33.758 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:33.758 [Lua] Lobby data num_players = 4
21:32:33.758 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:33.758 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:33.758 [Lua] Lobby data country_code = DE
21:32:33.758 [Lua] Lobby data player_slot_3 = 0:0
21:32:33.758 [Lua] Lobby data eac_authorized = true
21:32:33.758 [Lua] Set lobby end.
21:32:33.758 [Lua] [StateIngame] Server ingame
21:32:33.761 [Lua] Set lobby begin:
21:32:33.761 [Lua] Lobby data twitch_enabled = false
21:32:33.761 [Lua] Lobby data power_level = 0
21:32:33.761 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:33.761 [Lua] Lobby data difficulty_tweak = 0
21:32:33.761 [Lua] Lobby data host = 110000104674122
21:32:33.761 [Lua] Lobby data game_mode = 9
21:32:33.761 [Lua] Lobby data is_private = true
21:32:33.761 [Lua] Lobby data match_started = true
21:32:33.761 [Lua] Lobby data mechanism = adventure
21:32:33.762 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:33.762 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:33.762 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:33.762 [Lua] Lobby data difficulty = cataclysm_3
21:32:33.762 [Lua] Lobby data quick_game = false
21:32:33.762 [Lua] Lobby data weave_index = 110
21:32:33.762 [Lua] Lobby data matchmaking = false
21:32:33.762 [Lua] Lobby data weave_name = weave_110
21:32:33.762 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:33.762 [Lua] Lobby data num_players = 4
21:32:33.762 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:33.762 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:33.762 [Lua] Lobby data country_code = DE
21:32:33.762 [Lua] Lobby data player_slot_3 = 0:0
21:32:33.762 [Lua] Lobby data eac_authorized = true
21:32:33.762 [Lua] Set lobby end.
21:32:33.762 [Lua] [Matchmaking] register rpcs
21:32:33.762 [Lua] GameNetworkManager:init... creating game session
21:32:33.762 [Lua] Host GameSession.make_game_session_host with session:
21:32:33.762 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:32:33.763 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
21:32:33.763 [Lua] [GameNetworkManager] self.is_server = true
21:32:33.763 [Network] Setting artificial MTU limit to 65536
21:32:33.763 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 47
21:32:33.763 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
21:32:33.763 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
21:32:33.772 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
21:32:33.772 [Lua] pacing=disabled
21:32:33.772 [Lua] roaming=nil
21:32:33.772 [Lua] specials=disabled
21:32:33.772 [Lua] debug_color=maroon
21:32:33.772 [Lua] pack_spawning=skaven_beastmen
21:32:33.772 [Lua] contained_breeds=nil
21:32:33.772 [Lua] disabled=false
21:32:33.772 [Lua] boss=disabled
21:32:33.772 [Lua] horde=disabled
21:32:33.772 [Lua] name=weave_skaven_beastmen
21:32:33.772 [Lua] intensity=disabled
21:32:33.772 [Lua] ---
21:32:33.772 [Lua] [LevelAnalysis] set_random_seed( 4093782)
21:32:33.775 warning: [GwNav] NavData resource not loaded
21:32:33.775 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
21:32:33.775 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
21:32:33.778 [Lua] [AIInterestPointSystem] Level Seed: 4093782
21:32:33.778 [Lua]
21:32:33.778 [Lua] [entity_system_bag] = table
21:32:33.778 [Lua] [entity_system_bag] = metatable
21:32:33.778 [Lua] [startup_data] = table
21:32:33.778 [Lua] [entity_manager] = table
21:32:33.778 [Lua] [entity_manager] = metatable
21:32:33.778 [Lua] [unit_spawner] = table
21:32:33.778 [Lua] [unit_spawner] = metatable
21:32:33.778 [Lua] [unit_storage] = table
21:32:33.778 [Lua] [unit_storage] = metatable
21:32:33.778 [Lua] [dice_keeper] = table
21:32:33.778 [Lua] [dice_keeper] = metatable
21:32:33.778 [Lua] [is_server] = true (boolean)
21:32:33.778 [Lua] [world] = [World]
21:32:33.778 [Lua] [system_api] = table
21:32:33.778 [Lua] [entity_system] = table
21:32:33.778 [Lua] [entity_system] = metatable
21:32:33.778 [Lua] [network_lobby] = table
21:32:33.778 [Lua] [network_lobby] = metatable
21:32:33.778 [Lua] [profile_synchronizer] = table
21:32:33.778 [Lua] [profile_synchronizer] = metatable
21:32:33.778 [Lua] [level_transition_handler] = table
21:32:33.778 [Lua] [level_transition_handler] = metatable
21:32:33.778 [Lua] [num_local_human_players] = 1 (number)
21:32:33.778 [Lua] [statistics_db] = table
21:32:33.778 [Lua] [statistics_db] = metatable
21:32:33.778 [Lua] [network_server] = table
21:32:33.778 [Lua] [network_server] = metatable
21:32:33.778 [Lua] [input_manager] = table
21:32:33.778 [Lua] [input_manager] = metatable
21:32:33.778 [Lua] [network_clock] = table
21:32:33.778 [Lua] [network_clock] = metatable
21:32:33.778 [Lua] [network_transmit] = table
21:32:33.778 [Lua] [network_transmit] = metatable
21:32:33.778 [Lua] [free_flight_manager] = table
21:32:33.778 [Lua] [free_flight_manager] = metatable
21:32:33.778 [Lua] [network_manager] = table
21:32:33.778 [Lua] [network_manager] = metatable
21:32:33.778 [Lua] [network_event_delegate] = table
21:32:33.778 [Lua] [network_event_delegate] = metatable
21:32:33.778 [Lua]
21:32:33.778 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:32:33.778 [Lua] ignoring extension VersusInteractObjectiveExtension
21:32:33.778 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:32:33.778 [Lua] ignoring extension VersusSocketObjectiveExtension
21:32:33.778 [Lua] ignoring extension VersusTargetObjectiveExtension
21:32:33.778 [Lua] ignoring extension VersusMissionObjectiveExtension
21:32:33.779 [Lua] ignoring extension KeepDecorationPaintingExtension
21:32:33.781 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:32:33.795 [Lua] [AchievementManager] Achievements using the steam platform
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
21:32:33.843 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
21:32:33.859 [Lua] [StateIngame] Level seed: 4093782
21:32:33.877 [Lua] [LevelAnalysis] set_random_seed( 4093782)
21:32:33.881 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
21:32:33.881 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
21:32:33.881 [Lua] [IngameUI] init
21:32:33.893 [SteamVoipClient] select_out(11000010348a16a, off)
21:32:33.893 [SteamVoipClient] select_out(110000103737e0e, off)
21:32:33.893 [SteamVoipClient] select_out(110000104674122, off)
21:32:33.893 [SteamVoipClient] select_out(1100001057a793d, off)
21:32:33.897 [Lua] cb_razer_chroma_setup
21:32:33.922 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:32:33.922 [Lua] Set lobby begin:
21:32:33.922 [Lua] Lobby data twitch_enabled = false
21:32:33.922 [Lua] Lobby data power_level = 1100
21:32:33.922 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:33.922 [Lua] Lobby data difficulty_tweak = 0
21:32:33.923 [Lua] Lobby data host = 110000104674122
21:32:33.923 [Lua] Lobby data game_mode = 9
21:32:33.923 [Lua] Lobby data is_private = true
21:32:33.923 [Lua] Lobby data match_started = true
21:32:33.923 [Lua] Lobby data mechanism = adventure
21:32:33.923 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:33.923 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:33.923 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:33.923 [Lua] Lobby data difficulty = cataclysm_3
21:32:33.923 [Lua] Lobby data quick_game = false
21:32:33.923 [Lua] Lobby data weave_index = 110
21:32:33.923 [Lua] Lobby data matchmaking = false
21:32:33.923 [Lua] Lobby data weave_name = weave_110
21:32:33.923 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:33.923 [Lua] Lobby data num_players = 4
21:32:33.923 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:33.923 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:33.923 [Lua] Lobby data country_code = DE
21:32:33.924 [Lua] Lobby data player_slot_3 = 0:0
21:32:33.924 [Lua] Lobby data eac_authorized = true
21:32:33.924 [Lua] Set lobby end.
21:32:33.924 [Lua] CurrentConflictSettings weave_skaven_beastmen
21:32:33.924 [Lua] [ConflictDirector] conflict_director is ai_ready
21:32:33.924 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:32:33.924 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:32:33.928 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:32:33.928 [Lua] Forming navigation groups in one frame
21:32:33.928 [Lua] Forming navigation groups
21:32:33.935 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
21:32:34.056 [Lua] NavigationGroupManager -> calulation time B: 0.12099999999963984
21:32:34.056 [Lua] number of nav groups: 253
21:32:34.058 [Lua] number of refined nav groups : 190
21:32:34.061 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
21:32:34.061 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
21:32:34.084 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:32:34.087 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:32:34.087 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:32:34.088 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
21:32:34.089 [Lua] [Managers] Calling function on all managers:
21:32:34.089 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:32:34.110 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 47
21:32:34.364 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 47
21:32:34.898 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
21:32:34.898 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
21:32:34.898 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
21:32:34.898 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
21:32:34.898 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:32:34.898 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:32:34.909 [Lua] Set lobby begin:
21:32:34.909 [Lua] Lobby data twitch_enabled = false
21:32:34.909 [Lua] Lobby data power_level = 1100
21:32:34.909 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:34.909 [Lua] Lobby data difficulty_tweak = 0
21:32:34.909 [Lua] Lobby data host = 110000104674122
21:32:34.909 [Lua] Lobby data game_mode = 9
21:32:34.909 [Lua] Lobby data is_private = true
21:32:34.909 [Lua] Lobby data match_started = true
21:32:34.909 [Lua] Lobby data mechanism = adventure
21:32:34.910 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:34.910 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:34.910 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:34.910 [Lua] Lobby data difficulty = cataclysm_3
21:32:34.910 [Lua] Lobby data quick_game = false
21:32:34.910 [Lua] Lobby data weave_index = 110
21:32:34.910 [Lua] Lobby data matchmaking = false
21:32:34.910 [Lua] Lobby data weave_name = weave_110
21:32:34.910 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:34.910 [Lua] Lobby data num_players = 4
21:32:34.910 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:34.910 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:34.910 [Lua] Lobby data country_code = DE
21:32:34.910 [Lua] Lobby data player_slot_3 = 0:0
21:32:34.910 [Lua] Lobby data eac_authorized = true
21:32:34.910 [Lua] Set lobby end.
21:32:34.910 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
21:32:34.910 [Lua] Breedfreezer (server) starting a hot join sync
21:32:34.910 [Lua] packing 0 units of breed skaven_clan_rat
21:32:34.910 [Lua] packing 0 units of breed skaven_storm_vermin
21:32:34.910 [Lua] packing 0 units of breed skaven_slave
21:32:34.910 [Lua] packing 0 units of breed beastmen_ungor_archer
21:32:34.910 [Lua] packing 0 units of breed beastmen_bestigor
21:32:34.910 [Lua] packing 0 units of breed beastmen_ungor
21:32:34.910 [Lua] packing 0 units of breed skaven_plague_monk
21:32:34.910 [Lua] packing 0 units of breed beastmen_gor
21:32:34.910 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:32:34.910 [Lua]
21:32:34.910 [Lua] [1] = 1 (number)
21:32:34.910 [Lua] [2] = 0 (number)
21:32:34.910 [Lua] [3] = 1 (number)
21:32:34.910 [Lua] [4] = 0 (number)
21:32:34.910 [Lua] [5] = 1 (number)
21:32:34.910 [Lua] [6] = 0 (number)
21:32:34.910 [Lua] [7] = 1 (number)
21:32:34.910 [Lua] [8] = 0 (number)
21:32:34.910 [Lua] [9] = 1 (number)
21:32:34.910 [Lua] [10] = 0 (number)
21:32:34.910 [Lua] [11] = 1 (number)
21:32:34.910 [Lua] [12] = 0 (number)
21:32:34.910 [Lua] [13] = 1 (number)
21:32:34.910 [Lua] [14] = 0 (number)
21:32:34.910 [Lua] [15] = 1 (number)
21:32:34.910 [Lua] [16] = 0 (number)
21:32:34.910 [Lua]
21:32:34.910 [Lua]
21:32:34.910 [Lua]
21:32:34.912 [Lua] Set lobby begin:
21:32:34.912 [Lua] Lobby data twitch_enabled = false
21:32:34.912 [Lua] Lobby data power_level = 1100
21:32:34.912 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:34.913 [Lua] Lobby data difficulty_tweak = 0
21:32:34.913 [Lua] Lobby data host = 110000104674122
21:32:34.913 [Lua] Lobby data game_mode = 9
21:32:34.913 [Lua] Lobby data is_private = true
21:32:34.913 [Lua] Lobby data match_started = true
21:32:34.913 [Lua] Lobby data mechanism = adventure
21:32:34.913 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:34.913 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:34.913 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:34.913 [Lua] Lobby data difficulty = cataclysm_3
21:32:34.913 [Lua] Lobby data quick_game = false
21:32:34.913 [Lua] Lobby data weave_index = 110
21:32:34.913 [Lua] Lobby data matchmaking = false
21:32:34.913 [Lua] Lobby data weave_name = weave_110
21:32:34.913 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:34.913 [Lua] Lobby data num_players = 4
21:32:34.913 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:34.913 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:34.913 [Lua] Lobby data country_code = DE
21:32:34.914 [Lua] Lobby data player_slot_3 = 0:0
21:32:34.914 [Lua] Lobby data eac_authorized = true
21:32:34.914 [Lua] Set lobby end.
21:32:34.914 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
21:32:34.914 [Lua] Breedfreezer (server) starting a hot join sync
21:32:34.914 [Lua] packing 0 units of breed skaven_clan_rat
21:32:34.914 [Lua] packing 0 units of breed skaven_storm_vermin
21:32:34.914 [Lua] packing 0 units of breed skaven_slave
21:32:34.914 [Lua] packing 0 units of breed beastmen_ungor_archer
21:32:34.914 [Lua] packing 0 units of breed beastmen_bestigor
21:32:34.914 [Lua] packing 0 units of breed beastmen_ungor
21:32:34.914 [Lua] packing 0 units of breed skaven_plague_monk
21:32:34.914 [Lua] packing 0 units of breed beastmen_gor
21:32:34.914 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:32:34.914 [Lua]
21:32:34.914 [Lua] [1] = 1 (number)
21:32:34.914 [Lua] [2] = 0 (number)
21:32:34.914 [Lua] [3] = 1 (number)
21:32:34.914 [Lua] [4] = 0 (number)
21:32:34.914 [Lua] [5] = 1 (number)
21:32:34.914 [Lua] [6] = 0 (number)
21:32:34.914 [Lua] [7] = 1 (number)
21:32:34.914 [Lua] [8] = 0 (number)
21:32:34.914 [Lua] [9] = 1 (number)
21:32:34.914 [Lua] [10] = 0 (number)
21:32:34.914 [Lua] [11] = 1 (number)
21:32:34.914 [Lua] [12] = 0 (number)
21:32:34.914 [Lua] [13] = 1 (number)
21:32:34.914 [Lua] [14] = 0 (number)
21:32:34.914 [Lua] [15] = 1 (number)
21:32:34.914 [Lua] [16] = 0 (number)
21:32:34.914 [Lua]
21:32:34.914 [Lua]
21:32:34.914 [Lua]
21:32:34.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
21:32:34.914 [Lua] RemotePlayer:create_game_object( ) 25
21:32:34.927 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
21:32:34.927 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
21:32:34.927 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
21:32:34.927 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
21:32:34.927 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
21:32:34.927 [Lua] RemotePlayer:create_game_object( ) 26
21:32:34.941 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:32:34.941 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:32:34.941 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
21:32:34.941 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:32:35.055 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:35.055 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
21:32:35.090 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:35.090 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:32:36.393 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
21:32:36.393 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
21:32:36.405 [Lua] Set lobby begin:
21:32:36.405 [Lua] Lobby data twitch_enabled = false
21:32:36.405 [Lua] Lobby data power_level = 1100
21:32:36.405 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:36.405 [Lua] Lobby data difficulty_tweak = 0
21:32:36.405 [Lua] Lobby data host = 110000104674122
21:32:36.405 [Lua] Lobby data game_mode = 9
21:32:36.405 [Lua] Lobby data is_private = true
21:32:36.405 [Lua] Lobby data match_started = true
21:32:36.405 [Lua] Lobby data mechanism = adventure
21:32:36.405 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:36.405 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:36.405 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:36.405 [Lua] Lobby data difficulty = cataclysm_3
21:32:36.405 [Lua] Lobby data quick_game = false
21:32:36.405 [Lua] Lobby data weave_index = 110
21:32:36.405 [Lua] Lobby data matchmaking = false
21:32:36.406 [Lua] Lobby data weave_name = weave_110
21:32:36.406 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:36.406 [Lua] Lobby data num_players = 4
21:32:36.406 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:36.406 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:36.406 [Lua] Lobby data country_code = DE
21:32:36.406 [Lua] Lobby data player_slot_3 = 0:0
21:32:36.406 [Lua] Lobby data eac_authorized = true
21:32:36.406 [Lua] Set lobby end.
21:32:36.406 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
21:32:36.406 [Lua] Breedfreezer (server) starting a hot join sync
21:32:36.406 [Lua] packing 0 units of breed skaven_clan_rat
21:32:36.406 [Lua] packing 0 units of breed skaven_storm_vermin
21:32:36.406 [Lua] packing 0 units of breed skaven_slave
21:32:36.406 [Lua] packing 0 units of breed beastmen_ungor_archer
21:32:36.406 [Lua] packing 0 units of breed beastmen_bestigor
21:32:36.406 [Lua] packing 0 units of breed beastmen_ungor
21:32:36.406 [Lua] packing 0 units of breed skaven_plague_monk
21:32:36.406 [Lua] packing 0 units of breed beastmen_gor
21:32:36.406 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:32:36.406 [Lua]
21:32:36.406 [Lua] [1] = 1 (number)
21:32:36.406 [Lua] [2] = 0 (number)
21:32:36.406 [Lua] [3] = 1 (number)
21:32:36.406 [Lua] [4] = 0 (number)
21:32:36.406 [Lua] [5] = 1 (number)
21:32:36.406 [Lua] [6] = 0 (number)
21:32:36.406 [Lua] [7] = 1 (number)
21:32:36.406 [Lua] [8] = 0 (number)
21:32:36.406 [Lua] [9] = 1 (number)
21:32:36.406 [Lua] [10] = 0 (number)
21:32:36.406 [Lua] [11] = 1 (number)
21:32:36.406 [Lua] [12] = 0 (number)
21:32:36.406 [Lua] [13] = 1 (number)
21:32:36.406 [Lua] [14] = 0 (number)
21:32:36.406 [Lua] [15] = 1 (number)
21:32:36.406 [Lua] [16] = 0 (number)
21:32:36.406 [Lua]
21:32:36.406 [Lua]
21:32:36.406 [Lua]
21:32:36.406 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:32:36.406 [Lua] RemotePlayer:create_game_object( ) 27
21:32:36.424 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
21:32:36.424 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
21:32:36.424 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
21:32:36.424 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
21:32:36.424 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
21:32:36.424 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
21:32:36.424 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:32:36.424 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:32:36.424 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
21:32:36.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:36.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:36.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
21:32:36.431 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
21:32:36.431 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
21:32:36.568 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:36.568 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
21:32:36.568 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:32:36.570 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
21:32:36.570 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:36.571 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:32:36.572 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:32:36.572 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:36.573 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:32:36.574 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
21:32:36.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:36.742 [Lua] StateInGameRunning:_game_actually_starts()
21:32:36.743 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
21:32:36.743 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
21:32:36.743 [Lua] #################################################################################################################
21:32:36.743 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:32:36.743 [Lua] #################################################################################################################
21:32:36.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48
21:32:36.754 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48
21:32:36.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48
21:32:36.987 [Lua] Commit load time data
21:32:38.861 [Lua] Set lobby begin:
21:32:38.861 [Lua] Lobby data twitch_enabled = false
21:32:38.861 [Lua] Lobby data power_level = 825
21:32:38.861 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:38.861 [Lua] Lobby data difficulty_tweak = 0
21:32:38.861 [Lua] Lobby data host = 110000104674122
21:32:38.862 [Lua] Lobby data game_mode = 9
21:32:38.862 [Lua] Lobby data is_private = true
21:32:38.862 [Lua] Lobby data match_started = true
21:32:38.862 [Lua] Lobby data mechanism = adventure
21:32:38.862 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:38.862 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:38.862 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:38.862 [Lua] Lobby data difficulty = cataclysm_3
21:32:38.862 [Lua] Lobby data quick_game = false
21:32:38.862 [Lua] Lobby data weave_index = 110
21:32:38.862 [Lua] Lobby data matchmaking = false
21:32:38.862 [Lua] Lobby data weave_name = weave_110
21:32:38.862 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:38.862 [Lua] Lobby data num_players = 4
21:32:38.862 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:38.862 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:38.862 [Lua] Lobby data country_code = DE
21:32:38.862 [Lua] Lobby data player_slot_3 = 0:0
21:32:38.862 [Lua] Lobby data eac_authorized = true
21:32:38.862 [Lua] Set lobby end.
21:32:43.910 [Lua] Set lobby begin:
21:32:43.910 [Lua] Lobby data twitch_enabled = false
21:32:43.910 [Lua] Lobby data power_level = 1100
21:32:43.910 [Lua] Lobby data unique_server_name = KARL FRANZ
21:32:43.910 [Lua] Lobby data difficulty_tweak = 0
21:32:43.910 [Lua] Lobby data host = 110000104674122
21:32:43.910 [Lua] Lobby data game_mode = 9
21:32:43.910 [Lua] Lobby data is_private = true
21:32:43.910 [Lua] Lobby data match_started = true
21:32:43.910 [Lua] Lobby data mechanism = adventure
21:32:43.910 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:32:43.910 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:32:43.910 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:32:43.910 [Lua] Lobby data difficulty = cataclysm_3
21:32:43.910 [Lua] Lobby data quick_game = false
21:32:43.910 [Lua] Lobby data weave_index = 110
21:32:43.911 [Lua] Lobby data matchmaking = false
21:32:43.911 [Lua] Lobby data weave_name = weave_110
21:32:43.911 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:32:43.911 [Lua] Lobby data num_players = 4
21:32:43.911 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:32:43.911 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:32:43.911 [Lua] Lobby data country_code = DE
21:32:43.911 [Lua] Lobby data player_slot_3 = 0:0
21:32:43.911 [Lua] Lobby data eac_authorized = true
21:32:43.911 [Lua] Set lobby end.
21:32:47.699 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:32:50.366 [Lua] Players are leaving the safe zone
21:32:50.371 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:32:50.371 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
21:32:50.380 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
21:32:50.385 [Lua] setting up ambush-horde
21:32:50.385 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
21:32:50.385 [Lua] -> spawning: 17
21:32:50.385 [Lua] horde crated with id 1 of type ambush
21:32:50.385 [Lua] ambush horde has started
21:32:50.390 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
21:32:54.448 [Lua] Init group template: horde
21:32:55.475 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 208 will change to a manual source.
21:32:57.540 [Lua] fence jumping
21:32:57.980 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:32:58.658 [Lua] ready to jump failed
21:32:59.447 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:00.359 [Lua] fence jumping
21:33:00.594 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:01.420 [Lua] ready to jump failed
21:33:01.754 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:02.060 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:02.915 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:03.258 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:03.791 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:04.915 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:04.977 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:06.442 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:06.476 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:33:06.492 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:06.969 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:07.920 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:08.483 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:09.501 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:09.540 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:33:09.588 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:09.855 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:10.421 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:33:13.567 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:14.323 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:33:15.616 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:17.834 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:17.834 [Lua] Horde killed: ?
21:33:17.842 [Lua] setting up ambush-horde
21:33:17.842 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
21:33:17.843 [Lua] -> spawning: 16
21:33:17.843 [Lua] horde crated with id 2 of type ambush
21:33:17.843 [Lua] ambush horde has started
21:33:21.427 [Lua] replace_hidden_spawners -> first try found: 6 cover points
21:33:21.427 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:33:21.427 [Lua] ->moving spawner
21:33:21.427 [Lua] ->moving spawner
21:33:21.427 [Lua] ->moving spawner
21:33:21.427 [Lua] ->moving spawner
21:33:21.427 [Lua] ->moving spawner
21:33:21.427 [Lua] ->moving spawner
21:33:21.427 [Lua] ->moving spawner
21:33:21.428 [Lua] ->moving spawner
21:33:21.428 [Lua] ->moving spawner
21:33:21.936 [Lua] Init group template: horde
21:33:22.925 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:23.460 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:24.597 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:24.684 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:24.728 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:24.728 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:33:25.046 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:25.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:33:25.962 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source.
21:33:25.978 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
21:33:26.011 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:26.150 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:26.451 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:27.466 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:27.502 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:33:27.672 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:27.953 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:29.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:33:30.600 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:30.943 [Lua] setting up ambush-horde
21:33:30.943 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:33:30.943 [Lua] -> spawning: 21
21:33:30.943 [Lua] horde crated with id 3 of type ambush
21:33:30.943 [Lua] ambush horde has started
21:33:30.959 [Lua] starting terror event: trickle_event_beastmen_small
21:33:30.959 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:33:31.397 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:33.289 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:34.413 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:33:34.413 [Lua] replace_hidden_spawners -> second try try found: 31 cover points
21:33:34.413 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.413 [Lua] ->moving spawner
21:33:34.487 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:34.563 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:34.899 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:34.958 [Lua] Init group template: horde
21:33:35.027 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:35.404 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:33:36.233 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:36.270 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:33:36.581 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:37.518 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:37.607 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:33:37.624 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:37.624 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:37.624 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:37.928 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:37.933 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:37.978 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:39.660 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:40.131 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:40.882 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:33:41.194 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:33:41.194 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:41.212 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:33:41.959 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:33:41.959 [Lua] Horde killed: ?
21:33:42.966 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:43.577 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:46.452 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:33:47.795 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:48.557 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:50.077 [Lua] Destroying unit since outside mesh or world
21:33:50.651 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:51.112 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:51.873 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:53.384 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:53.712 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:54.428 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:54.441 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:33:55.496 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:55.666 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:33:55.991 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:33:56.359 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:33:56.659 [EACServer] [22:33:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:33:57.348 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:33:57.763 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:33:58.523 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:58.973 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:34:00.236 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:00.911 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:01.073 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:34:01.368 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:34:07.607 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:34:10.407 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:10.407 [Lua] Horde killed: ?
21:34:11.365 [Lua] setting up ambush-horde
21:34:11.365 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:34:11.365 [Lua] -> spawning: 21
21:34:11.365 [Lua] horde crated with id 4 of type ambush
21:34:11.365 [Lua] ambush horde has started
21:34:11.382 [Lua] starting terror event: trickle_event_beastmen_small
21:34:11.382 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:34:13.042 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
21:34:14.821 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:34:14.821 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:14.821 [Lua] ->moving spawner
21:34:15.102 [Lua] Init group template: horde
21:34:19.277 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:34:21.165 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:22.705 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:23.944 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
21:34:23.958 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
21:34:23.964 [Lua] setting up ambush-horde
21:34:23.964 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:34:23.965 [Lua] -> spawning: 12
21:34:23.965 [Lua] horde crated with id 5 of type ambush
21:34:23.965 [Lua] ambush horde has started
21:34:23.977 [Lua] setting up ambush-horde
21:34:23.977 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:34:23.978 [Lua] -> spawning: 6
21:34:23.978 [Lua] horde crated with id 6 of type ambush
21:34:23.978 [Lua] ambush horde has started
21:34:25.021 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:34:25.163 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:25.809 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:34:25.823 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:26.246 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:26.493 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:26.493 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:27.054 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:34:27.465 [Lua] replace_hidden_spawners -> first try found: 9 cover points
21:34:27.465 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:34:27.465 [Lua] ->moving spawner
21:34:27.465 [Lua] ->moving spawner
21:34:27.465 [Lua] ->moving spawner
21:34:28.062 [Lua] Init group template: horde
21:34:28.239 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:28.549 [Lua] Init group template: horde
21:34:29.129 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:29.592 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:29.884 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:34:34.284 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:34.401 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:34:34.710 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:34:34.877 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:34.990 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:35.095 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:35.565 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:34:36.981 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:37.100 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:34:37.416 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:34:37.862 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:38.412 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:38.492 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:38.909 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:34:39.195 [Lua] setting up ambush-horde
21:34:39.195 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:34:39.196 [Lua] -> spawning: 12
21:34:39.196 [Lua] horde crated with id 7 of type ambush
21:34:39.196 [Lua] ambush horde has started
21:34:39.356 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:39.370 [Lua] setting up ambush-horde
21:34:39.370 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:34:39.370 [Lua] -> spawning: 6
21:34:39.370 [Lua] horde crated with id 8 of type ambush
21:34:39.370 [Lua] ambush horde has started
21:34:39.435 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:34:39.435 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:34:40.481 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:34:40.481 [Lua] Horde killed: ?
21:34:41.716 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:34:43.241 [Lua] Init group template: horde
21:34:43.702 [Lua] Init group template: horde
21:34:44.171 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:44.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:34:44.290 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:34:44.603 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:34:44.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:34:45.567 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:34:47.465 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:34:50.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:34:51.715 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:34:51.855 [Lua] setting up ambush-horde
21:34:51.855 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:34:51.855 [Lua] -> spawning: 21
21:34:51.855 [Lua] horde crated with id 9 of type ambush
21:34:51.855 [Lua] ambush horde has started
21:34:51.870 [Lua] starting terror event: trickle_event_beastmen_small
21:34:51.870 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:34:52.567 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:53.043 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:34:53.057 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:34:53.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:34:53.733 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:34:53.733 [Lua] Horde killed: ?
21:34:55.336 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:34:55.336 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.336 [Lua] ->moving spawner
21:34:55.887 [Lua] Init group template: horde
21:34:56.396 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:57.778 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:34:58.858 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:58.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:34:59.286 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:34:59.448 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:00.445 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:00.908 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:01.848 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:35:02.447 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:02.501 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:02.808 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:03.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:35:06.679 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:06.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:35:07.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:35:07.932 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:08.377 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:08.482 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:08.614 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:10.122 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:10.200 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:10.786 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:10.820 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:11.393 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:14.134 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:35:17.455 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:17.562 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:17.899 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:35:19.027 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:35:19.027 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:19.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:35:19.725 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:19.785 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:20.161 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:20.255 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:35:20.255 [Lua] Horde killed: ?
21:35:20.634 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:35:21.124 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:21.601 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:21.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:35:21.829 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:23.368 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:23.490 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:23.777 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:24.612 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:24.878 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:24.878 [Lua] Horde killed: ?
21:35:25.042 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:25.042 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:25.474 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:25.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:35:25.716 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:26.351 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:28.376 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:28.376 [Lua] Horde killed: ?
21:35:28.769 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:29.680 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:29.762 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:32.005 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:32.366 [Lua] setting up ambush-horde
21:35:32.366 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:35:32.366 [Lua] -> spawning: 21
21:35:32.366 [Lua] horde crated with id 10 of type ambush
21:35:32.366 [Lua] ambush horde has started
21:35:32.377 [Lua] starting terror event: trickle_event_beastmen_small
21:35:32.377 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:35:32.698 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:32.711 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:32.711 [Lua] Horde killed: ?
21:35:36.386 [Lua] Init group template: horde
21:35:41.159 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:41.872 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:42.463 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:44.641 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:49.501 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:49.501 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:35:52.153 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:53.244 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:55.119 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:35:55.803 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:56.232 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:35:56.659 [EACServer] [22:35:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:35:57.250 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:35:57.457 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:58.391 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:35:59.636 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:36:00.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:36:01.307 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:03.211 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:03.263 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:36:03.718 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:03.738 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:04.462 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:04.462 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:05.076 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:05.430 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:05.695 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:08.269 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:08.269 [Lua] Horde killed: ?
21:36:12.890 [Lua] setting up ambush-horde
21:36:12.890 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:36:12.891 [Lua] -> spawning: 21
21:36:12.891 [Lua] horde crated with id 11 of type ambush
21:36:12.891 [Lua] ambush horde has started
21:36:12.900 [Lua] starting terror event: trickle_event_beastmen_small
21:36:12.900 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:36:16.392 [Lua] replace_hidden_spawners -> first try found: 10 cover points
21:36:16.392 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.392 [Lua] ->moving spawner
21:36:16.406 [Lua] replace_hidden_spawners -> first try found: 3 cover points
21:36:16.406 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:36:16.406 [Lua] ->moving spawner
21:36:16.406 [Lua] ->moving spawner
21:36:16.406 [Lua] ->moving spawner
21:36:16.406 [Lua] ->moving spawner
21:36:16.999 [Lua] Init group template: horde
21:36:21.106 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207)
21:36:23.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:36:25.015 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:25.060 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:25.791 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:27.524 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:28.072 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:36:29.004 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:29.238 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:29.367 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:36:29.649 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:36:30.285 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:30.320 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:36:30.500 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:30.632 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:36:30.981 [Lua] fence jumping
21:36:31.547 [Lua] ready to jump failed
21:36:32.290 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:32.402 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:32.592 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:32.740 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:32.832 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:36:32.833 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:33.179 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:36:33.209 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:33.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:36:33.751 [Lua] -----Enter charged
21:36:34.444 [Lua] fence jumping
21:36:34.612 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:34.732 [Lua] -----Exit charged
21:36:35.050 [Lua] simple los failed
21:36:35.163 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:35.437 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:36:36.289 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:36.696 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:39.095 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:39.753 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:40.239 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:40.239 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:36:41.479 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:42.038 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:36:42.617 [Lua] simple los failed
21:36:42.634 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:42.757 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:43.856 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:36:43.856 [Lua] Horde killed: ?
21:36:48.665 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:36:49.339 [Lua] fence jumping
21:36:50.238 [Lua] ready to jump failed
21:36:51.928 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:36:53.494 [Lua] setting up ambush-horde
21:36:53.494 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:36:53.495 [Lua] -> spawning: 21
21:36:53.495 [Lua] horde crated with id 12 of type ambush
21:36:53.495 [Lua] ambush horde has started
21:36:53.495 [Lua] fence jumping
21:36:53.513 [Lua] starting terror event: trickle_event_beastmen_small
21:36:53.513 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:36:54.929 [Lua] ready to jump failed
21:36:56.930 [Lua] replace_hidden_spawners -> first try found: 4 cover points
21:36:56.930 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:36:56.930 [Lua] ->moving spawner
21:36:56.930 [Lua] ->moving spawner
21:36:56.930 [Lua] ->moving spawner
21:36:56.930 [Lua] ->moving spawner
21:36:56.930 [Lua] ->moving spawner
21:36:56.930 [Lua] ->moving spawner
21:36:56.930 [Lua] ->moving spawner
21:36:56.930 [Lua] ->moving spawner
21:36:57.501 [Lua] Init group template: horde
21:36:58.400 [Lua] fence jumping
21:36:59.088 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:36:59.451 [Lua] simple los failed
21:36:59.984 [Lua] simple los failed
21:37:00.098 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:00.641 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:37:01.507 [Lua] simple los failed
21:37:02.096 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:37:04.176 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:04.690 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:05.185 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:05.914 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:06.729 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:06.849 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:37:07.195 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:37:07.837 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:08.032 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:08.105 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:09.616 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:09.675 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:10.749 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:10.919 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:11.290 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:11.630 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:15.778 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:18.145 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:19.552 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:20.909 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:22.566 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207)
21:37:22.583 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
21:37:23.999 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:25.931 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:27.852 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:27.852 [Lua] Horde killed: ?
21:37:34.007 [Lua] setting up ambush-horde
21:37:34.007 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:37:34.008 [Lua] -> spawning: 21
21:37:34.008 [Lua] horde crated with id 13 of type ambush
21:37:34.008 [Lua] ambush horde has started
21:37:34.017 [Lua] starting terror event: trickle_event_beastmen_small
21:37:34.017 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:37:34.805 [Lua] fence jumping
21:37:35.395 [Lua] ready to jump failed
21:37:38.129 [Lua] Init group template: horde
21:37:41.198 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:37:41.453 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:42.175 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:47.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:37:47.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:37:47.612 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:37:48.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:37:48.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:37:48.597 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:48.610 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:49.478 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:49.896 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:49.925 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:37:50.225 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:37:52.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:37:53.512 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:54.322 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:54.827 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:37:56.659 [EACServer] [22:37:56:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:37:59.556 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:37:59.956 [Lua] fence jumping
21:38:00.164 [Lua] fence jumping
21:38:01.235 [Lua] simple los failed
21:38:03.872 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:04.407 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:05.381 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:05.521 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:06.194 [Lua] ready to jump failed
21:38:06.685 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:07.453 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:07.783 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:08.292 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:08.366 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:08.508 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:09.323 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:38:09.885 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:11.885 [Lua] fence jumping
21:38:12.025 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:12.025 [Lua] Horde killed: ?
21:38:12.921 [Lua] ready to jump failed
21:38:14.407 [Lua] setting up ambush-horde
21:38:14.407 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:38:14.408 [Lua] -> spawning: 21
21:38:14.408 [Lua] horde crated with id 14 of type ambush
21:38:14.408 [Lua] ambush horde has started
21:38:14.418 [Lua] starting terror event: trickle_event_beastmen_small
21:38:14.418 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:38:16.523 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:38:16.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:17.662 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:38:17.922 [Lua] replace_hidden_spawners -> first try found: 9 cover points
21:38:17.922 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:38:17.922 [Lua] ->moving spawner
21:38:17.922 [Lua] ->moving spawner
21:38:17.922 [Lua] ->moving spawner
21:38:17.922 [Lua] ->moving spawner
21:38:17.922 [Lua] ->moving spawner
21:38:17.922 [Lua] ->moving spawner
21:38:17.922 [Lua] ->moving spawner
21:38:17.922 [Lua] ->moving spawner
21:38:18.486 [Lua] Init group template: horde
21:38:20.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:20.838 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000DB48060; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[db217b93bd1bca31]\']; previous_status = nil; locomotion = table: 000000000EEF7350; outline_grabbed_unit = true; player_manager = table: 000000000376E530; grabber_player = nil; local_player = table: 0000000009FFAB60; equipment = table: 000000000AE7E2A0; weapon_unit = [Unit \'#ID[811c5f0d58160614]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[db217b93bd1bca31]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000DB48060
[4] self = table: 000000000B851E40; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000009675790; t = 343.03133486676961; action = table: 00000000016D91B0
[5] self = table: 000000000E840FB0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000009675790; t = 343.03133486676961; node = table: 000000000B851E40; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000E840FB0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000009675790; t = 343.03133486676961; dt = 0.014417693018913269; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000B851E40
[7] self = table: 000000000BC372D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000009675790; t = 343.03133486676961; dt = 0.014417693018913269; child_running = table: 000000000E840FB0; children = table: 000000000B491C20; node_enemy_spotted = table: 000000000E840FB0; condition_result = true
[8] self = table: 000000000C5F91A0; t = 343.03133486676961; dt = 0.014417693018913269; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000F376330; bt = table: 000000000BC37270; blackboard = table: 0000000009675790
[9] self = table: 000000000C5F91A0; context = table: 000000000ECEBAF0; t = 343.03133486676961; dt = 0.014417693018913269
[10] self = table: 0000000011838F00; entity_system_update_context = table: 000000000ECEBAF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011838FA0; t = 343.03133486676961; i = 3; system = table: 000000000C5F91A0
[11] self = table: 00000000017E2FE0; update_func = "update"; dt = 0.014417693018913269; entity_system_update_context = table: 000000000ECEBAF0
[12] self = table: 00000000017E2FE0; dt = 0.014417693018913269
[13] self = table: 000000000C077FF0; dt = 0.014417693018913269; main_t = 3835.6039931889391; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 343.03133486676961; game_mode_ended = false
[14] self = table: 00000000031FB070; dt = 0.014417693018913269; t = 3835.6039931889391
[15] self = table: 0000000000097090; real_world_dt = 0.014417693018913269; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.014417693018913269; t = 3835.6039931889391
[16] dt = 0.014417693018913269
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[db217b93bd1bca31]']; revived = false; pushed_at_t = 204.56633505318314; max_wounds = 2; catapulted = false; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000C0B9940; next_hanging_damage_time = 0; is_dodging = true; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0060515552759171; pacing_intensity_decay_delay = -3.0887271193787456; knocked_down = false; pacing_intensity = 0; num_charges_targeting_player = 0; raise_block_time = 342.0867828913033; locomotion_extension = table: 000000000EEF7350; inventory_extension = table: 000000000D848610; buff_extension = table: 000000000F19DBC0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 2; player = table: 000000000C31E040; conflict_director = table: 000000000FB55960; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = true; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-62.712, -47.7537, 16.4683); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000EFCB4E0; dead = false; overpowered = false; health_extension = table: 00000000120C3B60; combo_target_count = 0; pushed = true; spawn_grace_time = 7.7853377787396312; last_fatigue_gain_time = 151.99158323835582; fatigue = 0.125;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000DC0DC10; _parent = table: 000000000E840FB0; _tree_node = table: 0000000001DEB7B0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000E840FE0; _parent = table: 000000000BC372D0; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000E840FE0; _parent = table: 000000000BC372D0; _tree_node = table: 0000000001DEB570; _condition_name = "can_see_player";
[7] _children = table: 000000000B491C20; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE60; _condition_name = "always_true";
[8] ai_update_index = 3; entity_manager = table: 0000000011B160C0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F450A0; statistics_db = table: 00000000008D4580; group_blackboard = table: 000000000C5F9240; frozen_unit_extension_data = table: 0000000002F45100; update_list = table: 000000000EF100A0; system_api = table: 00000000017E2FB0; _nav_cost_map_volume_id_data = table: 000000000FDF6FF0; ai_blackboard_prioritized_updates = table: 000000000FDF7020; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 0000000000F12F80; _nav_cost_map_id_data = table: 0000000009536CE0; ai_units_alive = table: 00000000005FFE90; ai_blackboard_updates = table: 0000000002F45130; _nav_data = table: 000000000DB93AE0; ai_units_perception_continuous = table: 00000000022E6ED0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000009B99B0; num_perception_units = 460; extensions = table: 00000000017E3010; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 0000000002783CF0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 22; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000AE679B0; ai_units_perception_prioritized = table: 00000000022E6F30; broadphase = [Broadphase]; extension_init_context = table: 000000000EF0FFA0; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000022E6F00; _previous_nav_cost_map_recomputation_t = 68.634594550356269; unit_extension_data = table: 0000000002F450D0; _units_to_destroy = table: 00000000005FFE60; profiler_names = table: 000000000FF7F220;
[9] ai_update_index = 3; entity_manager = table: 0000000011B160C0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F450A0; statistics_db = table: 00000000008D4580; group_blackboard = table: 000000000C5F9240; frozen_unit_extension_data = table: 0000000002F45100; update_list = table: 000000000EF100A0; system_api = table: 00000000017E2FB0; _nav_cost_map_volume_id_data = table: 000000000FDF6FF0; ai_blackboard_prioritized_updates = table: 000000000FDF7020; blackboards = table: 000000000019BBC0; _hot_join_sync_units = table: 0000000000F12F80; _nav_cost_map_id_data = table: 0000000009536CE0; ai_units_alive = table: 00000000005FFE90; ai_blackboard_updates = table: 0000000002F45130; _nav_data = table: 000000000DB93AE0; ai_units_perception_continuous = table: 00000000022E6ED0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000009B99B0; num_perception_units = 460; extensions = table: 00000000017E3010; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 0000000002783CF0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 22; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000AE679B0; ai_units_perception_prioritized = table: 00000000022E6F30; broadphase = [Broadphase]; extension_init_context = table: 000000000EF0FFA0; name = "ai_system"; network_transmit = table: 0000000000A7ADE0; is_server = true; ai_units_perception = table: 00000000022E6F00; _previous_nav_cost_map_recomputation_t = 68.634594550356269; unit_extension_data = table: 0000000002F450D0; _units_to_destroy = table: 00000000005FFE60; profiler_names = table: 000000000FF7F220;
[10] num_systems = 0; systems_pre_update = table: 0000000011838F60; systems = table: 0000000011838F30; systems_update = table: 0000000011838FA0; systems_post_update = table: 000000000B0EB070; systems_physics_async_update = table: 000000000B0EB170;
[11] entity_system_bag = table: 0000000011838F00; startup_data = table: 000000000ECEBB60; entity_manager = table: 0000000011B160C0; unit_spawner = table: 000000000245C380; statistics_db = table: 00000000008D4580; is_server = true; system_update_context = table: 000000000ECEBAF0; network_transmit = table: 0000000000A7ADE0; network_clock = table: 000000000B5CAB10; dice_keeper = table: 00000000024651B0; world = [World];
[12] entity_system_bag = table: 0000000011838F00; startup_data = table: 000000000ECEBB60; entity_manager = table: 0000000011B160C0; unit_spawner = table: 000000000245C380; statistics_db = table: 00000000008D4580; is_server = true; system_update_context = table: 000000000ECEBAF0; network_transmit = table: 0000000000A7ADE0; network_clock = table: 000000000B5CAB10; dice_keeper = table: 00000000024651B0; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.014417693018913269; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000B5FA180; network_event_delegate = table: 0000000002783CF0; machines = table: 000000000BA9AB90; _camera_carrier = table: 0000000004226F80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 000000000B5CAB10; statistics_db = table: 00000000008D4580; _lobby_host = table: 00000000012642F0; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[15] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0;
<>
<>
21:38:21.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:22.289 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:22.321 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:38:22.634 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:38:22.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:23.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:24.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:25.878 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:25.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:26.268 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:26.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:27.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:28.703 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:28.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:29.064 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:38:29.670 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:29.743 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:38:30.053 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:38:31.799 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:32.376 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
21:38:32.376 [Lua] rat ogre died!
21:38:32.911 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:33.845 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:34.616 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:34.616 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:34.693 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:35.037 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:35.681 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:36.218 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:36.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:38:37.056 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:39.148 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:39.360 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:38:39.377 [Lua] rat ogre was despawned!
21:38:39.655 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:38:41.067 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:41.116 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:41.196 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:42.133 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:43.774 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:44.123 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:44.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:44.984 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:38:44.984 [Lua] Horde killed: ?
21:38:47.582 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:38:54.891 [Lua] setting up ambush-horde
21:38:54.891 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:38:54.891 [Lua] -> spawning: 21
21:38:54.891 [Lua] horde crated with id 15 of type ambush
21:38:54.891 [Lua] ambush horde has started
21:38:54.914 [Lua] starting terror event: trickle_event_beastmen_small
21:38:54.914 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:38:55.282 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:38:55.332 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:38:57.226 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:38:58.380 [Lua] replace_hidden_spawners -> first try found: 4 cover points
21:38:58.380 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.380 [Lua] ->moving spawner
21:38:58.920 [Lua] Init group template: horde
21:38:59.117 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:38:59.669 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:09.134 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:09.491 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:39:09.744 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:10.175 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:39:10.379 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:11.080 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:39:11.080 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:11.417 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:39:11.638 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:12.006 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:39:12.257 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:12.690 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:39:14.545 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:16.230 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:39:20.044 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:21.144 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:39:21.336 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:21.426 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:21.441 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:21.520 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:22.401 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:22.436 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:23.670 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:24.354 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:39:24.628 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:24.938 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:39:25.277 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:25.295 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:25.348 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:25.474 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:39:25.491 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:39:26.152 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:26.391 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:39:26.588 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:27.319 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:39:27.319 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:27.716 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:29.017 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:39:29.335 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:29.411 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:29.736 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:29.778 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:30.198 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:31.125 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:31.277 [Lua] [ChatManager][1]System: M4X has left the game
21:39:31.277 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:39:31.277 [Lua] [PeerSM] 1100001057a793d :: on_enter Disconnecting
21:39:31.277 [Lua] [PSM] Disconnecting peer 1100001057a793d
21:39:31.277 [Lua] [PSM] Disconnected peer 1100001057a793d is being removed from session.
21:39:31.277 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001057a793d
21:39:31.277 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001057a793d
21:39:31.277 [Lua] [GameNetworkManager] destroying game object with go_id=26
21:39:31.277 [Lua] [PeerSM] 1100001057a793d :: on_exit Disconnecting
21:39:31.277 [Lua] [PeerSM] 1100001057a793d :: on_enter Disconnected
21:39:31.277 [Lua] Set lobby begin:
21:39:31.277 [Lua] Lobby data twitch_enabled = false
21:39:31.277 [Lua] Lobby data power_level = 1100
21:39:31.277 [Lua] Lobby data unique_server_name = KARL FRANZ
21:39:31.277 [Lua] Lobby data difficulty_tweak = 0
21:39:31.278 [Lua] Lobby data host = 110000104674122
21:39:31.278 [Lua] Lobby data game_mode = 9
21:39:31.278 [Lua] Lobby data is_private = true
21:39:31.278 [Lua] Lobby data match_started = true
21:39:31.278 [Lua] Lobby data mechanism = adventure
21:39:31.278 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:39:31.278 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:39:31.278 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:39:31.278 [Lua] Lobby data difficulty = cataclysm_3
21:39:31.278 [Lua] Lobby data quick_game = false
21:39:31.278 [Lua] Lobby data weave_index = 110
21:39:31.278 [Lua] Lobby data matchmaking = false
21:39:31.278 [Lua] Lobby data weave_name = weave_110
21:39:31.278 [Lua] Lobby data player_slot_4 = 0:0
21:39:31.278 [Lua] Lobby data num_players = 4
21:39:31.278 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:39:31.278 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:39:31.278 [Lua] Lobby data country_code = DE
21:39:31.278 [Lua] Lobby data player_slot_3 = 0:0
21:39:31.278 [Lua] Lobby data eac_authorized = true
21:39:31.278 [Lua] Set lobby end.
21:39:31.278 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001057a793d)
21:39:31.278 [EAC] EAC server lost client 1100001057a793d
21:39:31.279 [EACServer] [22:39:31:278][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001057A793D PlayerGUID: 76561198052178237
21:39:31.279 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01245708, channel: 2
21:39:31.279 [SteamVoipClient] select_out(1100001057a793d, off)
21:39:31.279 [SteamVoipClient] select_in(1100001057a793d, off)
21:39:31.279 [Lua] [GameNetworkManager] destroying game object with go_id=33
21:39:31.310 [Connection] Dropped game chunk from 1100001057a793d because channel 2 can't communicate
21:39:31.310 [Connection] Dropped game_session chunk from 1100001057a793d because channel 2 can't communicate
21:39:31.310 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.313 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:31.326 [Connection] Dropped game chunk from 1100001057a793d because channel 2 can't communicate
21:39:31.326 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.375 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.411 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.435 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.474 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.500 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.540 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.567 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.596 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.637 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.665 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.707 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.736 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.764 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.810 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.832 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:39:31.842 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.878 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.911 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.912 [Lua] [Matchmaking] Handshake host removing client 1100001057a793d
21:39:31.945 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:31.976 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:32.008 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:32.041 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:32.084 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:32.113 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:32.144 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:32.177 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:32.217 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:32.243 [Connection] Dropped voip chunk from 1100001057a793d because channel 4 can't communicate
21:39:32.397 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:32.640 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:39:33.247 [Handshaker] Lost connection 211 to 1100001057a793d
21:39:33.640 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:33.729 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:39:33.729 [Lua] Players: 3
21:39:33.729 [Lua] Set lobby begin:
21:39:33.729 [Lua] Lobby data twitch_enabled = false
21:39:33.729 [Lua] Lobby data power_level = 1100
21:39:33.729 [Lua] Lobby data unique_server_name = KARL FRANZ
21:39:33.729 [Lua] Lobby data difficulty_tweak = 0
21:39:33.729 [Lua] Lobby data host = 110000104674122
21:39:33.729 [Lua] Lobby data game_mode = 9
21:39:33.729 [Lua] Lobby data is_private = true
21:39:33.729 [Lua] Lobby data match_started = true
21:39:33.729 [Lua] Lobby data mechanism = adventure
21:39:33.729 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:39:33.729 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:39:33.729 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:39:33.729 [Lua] Lobby data difficulty = cataclysm_3
21:39:33.730 [Lua] Lobby data quick_game = false
21:39:33.730 [Lua] Lobby data weave_index = 110
21:39:33.730 [Lua] Lobby data matchmaking = false
21:39:33.730 [Lua] Lobby data weave_name = weave_110
21:39:33.730 [Lua] Lobby data player_slot_4 = 0:0
21:39:33.730 [Lua] Lobby data num_players = 3
21:39:33.730 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:39:33.730 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:39:33.730 [Lua] Lobby data country_code = DE
21:39:33.730 [Lua] Lobby data player_slot_3 = 0:0
21:39:33.730 [Lua] Lobby data eac_authorized = true
21:39:33.730 [Lua] Set lobby end.
21:39:33.730 [Lua] [LobbyMembers] Member left 1100001057a793d
21:39:34.073 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:34.387 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:35.098 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:35.265 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:35.278 [Lua] setting up ambush-horde
21:39:35.278 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:39:35.278 [Lua] -> spawning: 21
21:39:35.278 [Lua] horde crated with id 16 of type ambush
21:39:35.278 [Lua] ambush horde has started
21:39:35.293 [Lua] starting terror event: trickle_event_beastmen_small
21:39:35.293 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:39:35.356 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:39:35.371 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:39:36.029 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:39:36.044 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:36.683 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:39:36.683 [Lua] Spawn type: roam Score: 0.0052137643378519 Score Multiplier: 0.0026068821689259648
21:39:37.407 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:37.456 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:37.742 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:39:38.463 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:38.718 [Lua] replace_hidden_spawners -> first try found: 4 cover points
21:39:38.718 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:38.718 [Lua] ->moving spawner
21:39:39.258 [Lua] Init group template: horde
21:39:39.801 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:39.947 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:39.985 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:40.099 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:40.112 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:40.291 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:39:41.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:39:42.252 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:42.291 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:42.597 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:39:48.975 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:39:48.975 [Lua] Players: 4
21:39:48.975 [Lua] Set lobby begin:
21:39:48.975 [Lua] Lobby data twitch_enabled = false
21:39:48.975 [Lua] Lobby data power_level = 1100
21:39:48.975 [Lua] Lobby data unique_server_name = KARL FRANZ
21:39:48.975 [Lua] Lobby data difficulty_tweak = 0
21:39:48.975 [Lua] Lobby data host = 110000104674122
21:39:48.975 [Lua] Lobby data game_mode = 9
21:39:48.976 [Lua] Lobby data is_private = true
21:39:48.976 [Lua] Lobby data match_started = true
21:39:48.976 [Lua] Lobby data mechanism = adventure
21:39:48.976 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:39:48.976 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:39:48.976 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:39:48.976 [Lua] Lobby data difficulty = cataclysm_3
21:39:48.976 [Lua] Lobby data quick_game = false
21:39:48.976 [Lua] Lobby data weave_index = 110
21:39:48.976 [Lua] Lobby data matchmaking = false
21:39:48.976 [Lua] Lobby data weave_name = weave_110
21:39:48.976 [Lua] Lobby data player_slot_4 = 0:0
21:39:48.976 [Lua] Lobby data num_players = 4
21:39:48.976 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:39:48.976 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:39:48.976 [Lua] Lobby data country_code = DE
21:39:48.976 [Lua] Lobby data player_slot_3 = 0:0
21:39:48.977 [Lua] Lobby data eac_authorized = true
21:39:48.977 [Lua] Set lobby end.
21:39:48.977 [Lua] [LobbyMembers] Member joined 1100001057a793d
21:39:49.755 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:49.819 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:50.130 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:39:51.130 [Lua] GOT approve_channel 17 1100001057a793d 18600000197ea0a
21:39:51.130 [EAC] EAC server has client 1100001057a793d and channel 17 (and owner 1100001057a793d)
21:39:51.131 [EACServer] [22:39:51:130][Windows][EAC Server] [Info][RegisterClient] Client: 01100001057A793D PlayerGUID: 76561198052178237 PlayerIP: 0.0.0.0 OwnerGUID: 76561198052178237 PlayerName: M4X
21:39:51.131 [Lua] Client with peer_id 1100001057a793d got APPROVED by server
21:39:51.131 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001057a793d'
21:39:51.131 [Lua] [PeerSM] 1100001057a793d :: on_enter Connecting
21:39:51.131 [Lua] [ChatManager][1]System: M4X is joining the game
21:39:51.239 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:39:51.240 [Lua] [Matchmaking] Got a handshake request from 1100001057a793d with user name 'M4X'
21:39:51.307 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000197ea0a from 1100001057a793d, replying lobby_ok
21:39:51.377 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001057a793d REPLY wh:110000103737e0e | we:0 | dr:0 | bw:11000010348a16a | es:110000104674122
21:39:51.392 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:39:51.448 [Lua] Set lobby begin:
21:39:51.448 [Lua] Lobby data twitch_enabled = false
21:39:51.448 [Lua] Lobby data power_level = 1100
21:39:51.448 [Lua] Lobby data unique_server_name = KARL FRANZ
21:39:51.448 [Lua] Lobby data difficulty_tweak = 0
21:39:51.448 [Lua] Lobby data host = 110000104674122
21:39:51.448 [Lua] Lobby data game_mode = 9
21:39:51.448 [Lua] Lobby data is_private = true
21:39:51.449 [Lua] Lobby data match_started = true
21:39:51.449 [Lua] Lobby data mechanism = adventure
21:39:51.449 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:39:51.449 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:39:51.449 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:39:51.449 [Lua] Lobby data difficulty = cataclysm_3
21:39:51.449 [Lua] Lobby data quick_game = false
21:39:51.449 [Lua] Lobby data weave_index = 110
21:39:51.449 [Lua] Lobby data matchmaking = false
21:39:51.449 [Lua] Lobby data weave_name = weave_110
21:39:51.449 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:39:51.449 [Lua] Lobby data num_players = 4
21:39:51.449 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:39:51.449 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:39:51.449 [Lua] Lobby data country_code = DE
21:39:51.449 [Lua] Lobby data player_slot_3 = 0:0
21:39:51.449 [Lua] Lobby data eac_authorized = true
21:39:51.449 [Lua] Set lobby end.
21:39:51.449 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001057a793d
21:39:51.449 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
21:39:52.198 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:53.427 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:39:53.538 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:53.645 [Lua] ### CLEARING PEER STATE FOR 1100001057a793d
21:39:53.645 [Lua] [PeerSM] 1100001057a793d :: on_exit Connecting
21:39:53.645 [Lua] [PeerSM] 1100001057a793d :: on_enter Connecting
21:39:53.726 [Lua] [PSM] Peer 1100001057a793d joined. Want to use profile index "4" and join party "0"
21:39:53.726 [Lua] Mechanism says: a client joined the game! 1100001057a793d
21:39:53.726 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001057a793d, connection_key=5)
21:39:53.726 [Lua] Sync dynamic to client:
21:39:53.893 [SteamVoipClient] select_out(1100001057a793d, on)
21:39:53.894 [SteamVoipClient] select_out(1100001057a793d, on)
21:39:53.894 [SteamVoipClient] select_in(1100001057a793d, on)
21:39:53.894 [SteamVoipClient] select_out(1100001057a793d, off)
21:39:55.411 [EACServer] [22:39:55:411][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001057A793D Session: 7 Status: Client Authenticated Message: Client authenticated.
21:39:55.412 [EAC] Peer 1100001057a793d switched EAC state to ClientAuthenticatedLocal
21:39:55.427 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:55.511 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:55.565 [EACServer] [22:39:55:564][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001057A793D.
21:39:55.730 [Lua] player (1100001057a793d,1) was put into party 0
21:39:55.730 [Lua] [PeerSM] 1100001057a793d :: on_exit Connecting
21:39:55.730 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:39:55.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_rubble_beasts 0
21:39:55.730 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:39:55.730 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 66, User: 110000104674122 "KARL FRANZ"
<>
21:39:55.731 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000D9C83E0; previous_state = Connecting; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AB824A0
[3] _ = table: 000000000D9C83E0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000DE1EEC0; dt = 0.01204754039645195; state_data = table: 000000000D9C83E0; new_state = Loading
[5] self = table: 0000000000FA76C0; dt = 0.01204754039645195; peer_state_machines = table: 0000000000F419B0; joined_peers = table: 0000000000E99750; game_session = [GameSession]; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000DE1EEC0
[6] self = table: 000000000C077FF0; dt = 0.01204754039645195; t = 436.95651563070714; network_manager = table: 0000000000CEA330
[7] self = table: 00000000031FB070; dt = 0.01204754039645195; t = 3929.5291739528766
[8] self = table: 0000000000097090; real_world_dt = 0.01204754039645195; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01204754039645195; t = 3929.5291739528766
[9] dt = 0.01204754039645195
[2] server = table: 0000000000FA76C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; wanted_profile_index = 4; resend_timer = 1.9193085851147771; resend_post_game_timer = 1.9136677570641041; clan_tag = "0"; peer_id = "1100001057a793d";
[4] current_state = Loading; function_memoize = table: 000000000BF73E60; state_data = table: 000000000D9C83E0;
[5] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012098949402570724; peer_id = "110000104674122"; level = [Level]; network_timer_handler = table: 000000000B5FA180; network_event_delegate = table: 0000000002783CF0; machines = table: 000000000BA9AB90; _camera_carrier = table: 0000000004226F80; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; network_clock = table: 000000000B5CAB10; statistics_db = table: 00000000008D4580; _lobby_host = table: 00000000012642F0; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[8] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0;
<>
<>
21:39:55.745 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:39:55.866 [EACServer] [22:39:55:865][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001057A793D
21:39:55.866 [EACServer] [22:39:55:865][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001057A793D Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:39:55.877 [EAC] Peer 1100001057a793d switched EAC state to ClientAuthenticatedRemote
21:39:56.660 [EACServer] [22:39:56:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:39:56.966 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:39:58.000 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:39:58.821 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:00.855 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:01.318 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:01.545 [Lua] ### Sending rpc_level_loaded
21:40:01.545 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 124
21:40:01.545 [Lua] Peer 1100001057a793d has loaded the level but not all enemies, so we wait
21:40:03.065 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:40:03.089 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:03.155 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:03.156 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:03.198 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:05.006 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:05.006 [Lua] Horde killed: ?
21:40:05.628 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:06.307 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:06.307 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:40:09.930 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:10.688 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001057a793d, connection_key=5)
21:40:10.688 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:40:10.688 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:40:10.688 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:67 my_peer_id:110000104674122
21:40:12.191 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:13.868 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:13.936 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:14.268 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:40:14.954 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:40:14.954 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:40:15.942 [Lua] setting up ambush-horde
21:40:15.942 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:40:15.942 [Lua] -> spawning: 21
21:40:15.942 [Lua] horde crated with id 17 of type ambush
21:40:15.942 [Lua] ambush horde has started
21:40:15.958 [Lua] starting terror event: trickle_event_beastmen_small
21:40:15.958 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:40:16.341 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:40:16.341 [Lua] [Matchmaking] Got a handshake request from 1100001057a793d with user name 'M4X'
21:40:16.342 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:40:16.342 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:40:16.359 [Lua] Breedfreezer (server) starting a hot join sync
21:40:16.359 [Lua] packing 18 units of breed skaven_clan_rat
21:40:16.360 [Lua] packing 0 units of breed skaven_storm_vermin
21:40:16.360 [Lua] packing 23 units of breed skaven_slave
21:40:16.360 [Lua] packing 16 units of breed beastmen_ungor_archer
21:40:16.360 [Lua] packing 9 units of breed beastmen_bestigor
21:40:16.360 [Lua] packing 17 units of breed beastmen_ungor
21:40:16.360 [Lua] packing 8 units of breed skaven_plague_monk
21:40:16.360 [Lua] packing 16 units of breed beastmen_gor
21:40:16.360 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:40:16.360 [Lua]
21:40:16.360 [Lua] [1] = 22 (number)
21:40:16.360 [Lua] [2] = 18 (number)
21:40:16.360 [Lua] [3] = 1 (number)
21:40:16.360 [Lua] [4] = 0 (number)
21:40:16.360 [Lua] [5] = 11 (number)
21:40:16.360 [Lua] [6] = 23 (number)
21:40:16.360 [Lua] [7] = 1 (number)
21:40:16.360 [Lua] [8] = 16 (number)
21:40:16.360 [Lua] [9] = 9 (number)
21:40:16.360 [Lua] [10] = 9 (number)
21:40:16.360 [Lua] [11] = 19 (number)
21:40:16.360 [Lua] [12] = 17 (number)
21:40:16.360 [Lua] [13] = 1 (number)
21:40:16.360 [Lua] [14] = 8 (number)
21:40:16.360 [Lua] [15] = 3 (number)
21:40:16.360 [Lua] [16] = 16 (number)
21:40:16.360 [Lua]
21:40:16.360 [Lua]
21:40:16.360 [Lua] [1] = 588 (number)
21:40:16.360 [Lua] [2] = 589 (number)
21:40:16.360 [Lua] [3] = 590 (number)
21:40:16.360 [Lua] [4] = 234 (number)
21:40:16.360 [Lua] [5] = 359 (number)
21:40:16.360 [Lua] [6] = 235 (number)
21:40:16.360 [Lua] [7] = 370 (number)
21:40:16.360 [Lua] [8] = 49 (number)
21:40:16.360 [Lua] [9] = 52 (number)
21:40:16.360 [Lua] [10] = 435 (number)
21:40:16.360 [Lua] [11] = 182 (number)
21:40:16.360 [Lua] [12] = 365 (number)
21:40:16.360 [Lua] [13] = 233 (number)
21:40:16.360 [Lua] [14] = 181 (number)
21:40:16.360 [Lua] [15] = 75 (number)
21:40:16.360 [Lua] [16] = 61 (number)
21:40:16.360 [Lua] [17] = 79 (number)
21:40:16.360 [Lua] [18] = 60 (number)
21:40:16.360 [Lua] [19] = 88 (number)
21:40:16.360 [Lua] [20] = 96 (number)
21:40:16.360 [Lua] [21] = 97 (number)
21:40:16.360 [Lua] [22] = 93 (number)
21:40:16.360 [Lua] [23] = 95 (number)
21:40:16.360 [Lua] [24] = 99 (number)
21:40:16.360 [Lua] [25] = 131 (number)
21:40:16.360 [Lua] [26] = 101 (number)
21:40:16.360 [Lua] [27] = 91 (number)
21:40:16.360 [Lua] [28] = 100 (number)
21:40:16.360 [Lua] [29] = 94 (number)
21:40:16.360 [Lua] [30] = 86 (number)
21:40:16.360 [Lua] [31] = 98 (number)
21:40:16.360 [Lua] [32] = 130 (number)
21:40:16.360 [Lua] [33] = 127 (number)
21:40:16.360 [Lua] [34] = 92 (number)
21:40:16.360 [Lua] [35] = 102 (number)
21:40:16.360 [Lua] [36] = 132 (number)
21:40:16.360 [Lua] [37] = 129 (number)
21:40:16.360 [Lua] [38] = 87 (number)
21:40:16.360 [Lua] [39] = 89 (number)
21:40:16.360 [Lua] [40] = 128 (number)
21:40:16.360 [Lua] [41] = 90 (number)
21:40:16.360 [Lua] [42] = 238 (number)
21:40:16.360 [Lua] [43] = 264 (number)
21:40:16.360 [Lua] [44] = 260 (number)
21:40:16.360 [Lua] [45] = 275 (number)
21:40:16.360 [Lua] [46] = 267 (number)
21:40:16.360 [Lua] [47] = 242 (number)
21:40:16.360 [Lua] [48] = 240 (number)
21:40:16.360 [Lua] [49] = 268 (number)
21:40:16.360 [Lua] [50] = 255 (number)
21:40:16.360 [Lua] [51] = 241 (number)
21:40:16.360 [Lua] [52] = 239 (number)
21:40:16.360 [Lua] [53] = 266 (number)
21:40:16.360 [Lua] [54] = 243 (number)
21:40:16.360 [Lua] [55] = 245 (number)
21:40:16.360 [Lua] [56] = 244 (number)
21:40:16.360 [Lua] [57] = 246 (number)
21:40:16.360 [Lua] [58] = 572 (number)
21:40:16.360 [Lua] [59] = 455 (number)
21:40:16.360 [Lua] [60] = 226 (number)
21:40:16.360 [Lua] [61] = 63 (number)
21:40:16.360 [Lua] [62] = 82 (number)
21:40:16.360 [Lua] [63] = 220 (number)
21:40:16.360 [Lua] [64] = 54 (number)
21:40:16.360 [Lua] [65] = 224 (number)
21:40:16.360 [Lua] [66] = 184 (number)
21:40:16.360 [Lua] [67] = 157 (number)
21:40:16.360 [Lua] [68] = 348 (number)
21:40:16.360 [Lua] [69] = 574 (number)
21:40:16.360 [Lua] [70] = 143 (number)
21:40:16.360 [Lua] [71] = 230 (number)
21:40:16.360 [Lua] [72] = 141 (number)
21:40:16.360 [Lua] [73] = 67 (number)
21:40:16.360 [Lua] [74] = 573 (number)
21:40:16.360 [Lua] [75] = 319 (number)
21:40:16.360 [Lua] [76] = 208 (number)
21:40:16.360 [Lua] [77] = 355 (number)
21:40:16.360 [Lua] [78] = 576 (number)
21:40:16.360 [Lua] [79] = 153 (number)
21:40:16.360 [Lua] [80] = 575 (number)
21:40:16.360 [Lua] [81] = 151 (number)
21:40:16.360 [Lua] [82] = 146 (number)
21:40:16.360 [Lua] [83] = 229 (number)
21:40:16.360 [Lua] [84] = 254 (number)
21:40:16.360 [Lua] [85] = 249 (number)
21:40:16.360 [Lua] [86] = 253 (number)
21:40:16.360 [Lua] [87] = 251 (number)
21:40:16.360 [Lua] [88] = 252 (number)
21:40:16.360 [Lua] [89] = 271 (number)
21:40:16.360 [Lua] [90] = 250 (number)
21:40:16.360 [Lua] [91] = 274 (number)
21:40:16.360 [Lua] [92] = 221 (number)
21:40:16.360 [Lua] [93] = 347 (number)
21:40:16.360 [Lua] [94] = 150 (number)
21:40:16.360 [Lua] [95] = 144 (number)
21:40:16.360 [Lua] [96] = 83 (number)
21:40:16.360 [Lua] [97] = 142 (number)
21:40:16.360 [Lua] [98] = 206 (number)
21:40:16.360 [Lua] [99] = 228 (number)
21:40:16.360 [Lua] [100] = 205 (number)
21:40:16.360 [Lua] [101] = 139 (number)
21:40:16.360 [Lua] [102] = 179 (number)
21:40:16.360 [Lua] [103] = 345 (number)
21:40:16.360 [Lua] [104] = 361 (number)
21:40:16.360 [Lua] [105] = 152 (number)
21:40:16.360 [Lua] [106] = 362 (number)
21:40:16.360 [Lua] [107] = 352 (number)
21:40:16.360 [Lua]
21:40:16.361 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=597
21:40:16.361 [Lua] RemotePlayer:create_game_object( ) 597
21:40:16.375 [Lua] Assigning peer(1100001057a793d:1) to profile(4) career(2)
21:40:16.375 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001057a793d) local_player_id(1) profile_index(4) career_index(2)
21:40:16.375 [Lua] Set lobby begin:
21:40:16.375 [Lua] Lobby data twitch_enabled = false
21:40:16.375 [Lua] Lobby data power_level = 1100
21:40:16.376 [Lua] Lobby data unique_server_name = KARL FRANZ
21:40:16.376 [Lua] Lobby data difficulty_tweak = 0
21:40:16.376 [Lua] Lobby data host = 110000104674122
21:40:16.376 [Lua] Lobby data game_mode = 9
21:40:16.376 [Lua] Lobby data is_private = true
21:40:16.376 [Lua] Lobby data match_started = true
21:40:16.376 [Lua] Lobby data mechanism = adventure
21:40:16.376 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:40:16.376 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:40:16.376 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:40:16.376 [Lua] Lobby data difficulty = cataclysm_3
21:40:16.376 [Lua] Lobby data quick_game = false
21:40:16.376 [Lua] Lobby data weave_index = 110
21:40:16.376 [Lua] Lobby data matchmaking = false
21:40:16.376 [Lua] Lobby data weave_name = weave_110
21:40:16.376 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:40:16.376 [Lua] Lobby data num_players = 4
21:40:16.376 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:40:16.376 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:40:16.377 [Lua] Lobby data country_code = DE
21:40:16.377 [Lua] Lobby data player_slot_3 = 0:0
21:40:16.377 [Lua] Lobby data eac_authorized = true
21:40:16.377 [Lua] Set lobby end.
21:40:16.377 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103737e0e | we:1100001057a793d | dr:0 | bw:11000010348a16a | es:110000104674122
21:40:16.377 [Lua] player (1100001057a793d,1) was put into party 1
21:40:16.377 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:40:16.377 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:40:16.385 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:40:16.385 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:40:16.601 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:40:16.638 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:40:16.638 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:40:16.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001057a793d inventory_sync_id:68 my_peer_id:110000104674122
21:40:16.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104674122 inventory_sync_id:68 my_peer_id:110000104674122
21:40:16.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103737e0e inventory_sync_id:68 my_peer_id:110000104674122
21:40:16.638 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010348a16a inventory_sync_id:68 my_peer_id:110000104674122
21:40:16.646 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104674122 inventory_sync_id:68 my_peer_id:110000104674122
21:40:16.651 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68
21:40:19.505 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:19.543 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:19.860 [Lua] Set lobby begin:
21:40:19.860 [Lua] Lobby data twitch_enabled = false
21:40:19.860 [Lua] Lobby data power_level = 825
21:40:19.860 [Lua] Lobby data unique_server_name = KARL FRANZ
21:40:19.860 [Lua] Lobby data difficulty_tweak = 0
21:40:19.860 [Lua] Lobby data host = 110000104674122
21:40:19.860 [Lua] Lobby data game_mode = 9
21:40:19.860 [Lua] Lobby data is_private = true
21:40:19.860 [Lua] Lobby data match_started = true
21:40:19.860 [Lua] Lobby data mechanism = adventure
21:40:19.860 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:40:19.860 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:40:19.860 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:40:19.861 [Lua] Lobby data difficulty = cataclysm_3
21:40:19.861 [Lua] Lobby data quick_game = false
21:40:19.861 [Lua] Lobby data weave_index = 110
21:40:19.861 [Lua] Lobby data matchmaking = false
21:40:19.861 [Lua] Lobby data weave_name = weave_110
21:40:19.861 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:40:19.861 [Lua] Lobby data num_players = 4
21:40:19.861 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:40:19.861 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:40:19.861 [Lua] Lobby data country_code = DE
21:40:19.861 [Lua] Lobby data player_slot_3 = 0:0
21:40:19.861 [Lua] Lobby data eac_authorized = true
21:40:19.861 [Lua] Set lobby end.
21:40:19.927 [Lua] Init group template: horde
21:40:20.559 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:40:20.560 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=598
21:40:20.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.94655172413793098) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.42519685626029968)
21:40:23.515 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:23.957 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:23.957 [Lua] Horde killed: ?
21:40:24.947 [Lua] Set lobby begin:
21:40:24.947 [Lua] Lobby data twitch_enabled = false
21:40:24.947 [Lua] Lobby data power_level = 1100
21:40:24.947 [Lua] Lobby data unique_server_name = KARL FRANZ
21:40:24.947 [Lua] Lobby data difficulty_tweak = 0
21:40:24.947 [Lua] Lobby data host = 110000104674122
21:40:24.947 [Lua] Lobby data game_mode = 9
21:40:24.947 [Lua] Lobby data is_private = true
21:40:24.947 [Lua] Lobby data match_started = true
21:40:24.947 [Lua] Lobby data mechanism = adventure
21:40:24.947 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:40:24.947 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:40:24.947 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:40:24.947 [Lua] Lobby data difficulty = cataclysm_3
21:40:24.947 [Lua] Lobby data quick_game = false
21:40:24.947 [Lua] Lobby data weave_index = 110
21:40:24.947 [Lua] Lobby data matchmaking = false
21:40:24.947 [Lua] Lobby data weave_name = weave_110
21:40:24.947 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:40:24.947 [Lua] Lobby data num_players = 4
21:40:24.947 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:40:24.948 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:40:24.948 [Lua] Lobby data country_code = DE
21:40:24.948 [Lua] Lobby data player_slot_3 = 0:0
21:40:24.948 [Lua] Lobby data eac_authorized = true
21:40:24.948 [Lua] Set lobby end.
21:40:35.071 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:35.805 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:35.964 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:37.076 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:37.207 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207)
21:40:37.207 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro
21:40:37.526 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:40:39.305 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:39.515 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:40.433 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:43.862 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:44.586 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:45.734 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:46.449 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:47.591 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:48.160 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:48.228 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:48.722 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:50.463 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:50.499 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:52.442 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:52.462 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:52.706 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207)
21:40:52.826 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:40:52.899 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:40:53.036 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:40:53.818 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source.
21:40:53.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 212 will change to a manual source.
21:40:56.489 [Lua] setting up ambush-horde
21:40:56.489 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:40:56.489 [Lua] -> spawning: 21
21:40:56.489 [Lua] horde crated with id 18 of type ambush
21:40:56.489 [Lua] ambush horde has started
21:40:56.503 [Lua] starting terror event: trickle_event_beastmen_small
21:40:56.503 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:40:58.071 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:58.095 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:40:58.398 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:40:59.978 [Lua] replace_hidden_spawners -> first try found: 6 cover points
21:40:59.978 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:40:59.978 [Lua] ->moving spawner
21:40:59.978 [Lua] ->moving spawner
21:40:59.978 [Lua] ->moving spawner
21:40:59.978 [Lua] ->moving spawner
21:40:59.978 [Lua] ->moving spawner
21:40:59.978 [Lua] ->moving spawner
21:40:59.978 [Lua] ->moving spawner
21:40:59.978 [Lua] ->moving spawner
21:40:59.991 [Lua] replace_hidden_spawners -> first try found: 4 cover points
21:40:59.991 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:40:59.991 [Lua] ->moving spawner
21:40:59.991 [Lua] ->moving spawner
21:40:59.991 [Lua] ->moving spawner
21:40:59.991 [Lua] ->moving spawner
21:41:00.681 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:00.717 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:01.002 [Lua] Init group template: horde
21:41:01.044 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:41:02.066 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:02.066 [Lua] Horde killed: ?
21:41:03.643 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:03.830 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:03.925 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:41:04.081 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:41:04.227 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:41:09.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:13.965 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:14.409 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:14.457 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:41:14.503 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:14.778 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:41:15.144 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:15.324 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:18.170 [Lua] event horde ends!
21:41:18.944 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:19.515 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:20.206 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:20.360 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:20.592 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:20.735 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:21.483 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:22.226 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:22.702 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:22.753 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:22.968 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:23.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:24.713 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:25.556 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:25.912 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:26.057 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:26.463 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:26.569 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:27.410 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:28.568 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:28.961 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:29.274 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:30.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:30.309 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:30.603 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:30.965 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:31.618 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:31.739 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:31.818 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:32.688 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:36.967 [Lua] setting up ambush-horde
21:41:36.967 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:41:36.967 [Lua] -> spawning: 21
21:41:36.967 [Lua] horde crated with id 19 of type ambush
21:41:36.967 [Lua] ambush horde has started
21:41:36.978 [Lua] starting terror event: trickle_event_beastmen_small
21:41:36.978 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:41:37.128 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:39.523 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:41.052 [Lua] Init group template: horde
21:41:41.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:41.511 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:41.511 [Lua] Horde killed: ?
21:41:48.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:48.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:48.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:48.211 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:49.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:49.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:49.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:49.068 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:49.068 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:49.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:49.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:49.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:49.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:49.831 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:51.460 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:41:51.690 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:54.354 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:56.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:56.293 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:56.293 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:56.293 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:41:56.602 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:41:56.660 [EACServer] [22:41:56:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:41:57.607 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:41:57.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:57.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:57.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:41:57.907 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:01.134 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:01.463 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:42:01.899 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:42:02.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 202, name: `unknown`
21:42:03.899 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:03.940 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:42:04.236 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:42:04.705 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:42:04.787 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:04.869 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:05.242 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:42:06.046 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:42:08.311 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:42:11.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:11.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:11.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:11.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:11.020 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:11.020 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:42:11.020 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:11.226 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:42:11.384 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:42:11.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:11.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:11.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:11.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:11.846 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:12.103 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:12.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:12.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:12.602 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:42:12.602 [Lua] Horde killed: ?
21:42:16.225 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:42:16.259 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 212 will change to a manual source.
21:42:17.597 [Lua] setting up ambush-horde
21:42:17.598 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:42:17.598 [Lua] -> spawning: 21
21:42:17.598 [Lua] horde crated with id 20 of type ambush
21:42:17.598 [Lua] ambush horde has started
21:42:17.608 [Lua] starting terror event: trickle_event_beastmen_small
21:42:17.609 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:42:19.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.080 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:42:20.080 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:42:20.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:20.855 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:42:21.669 [Lua] Init group template: horde
21:42:24.602 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
21:42:27.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:27.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:27.911 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:42:28.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:28.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:28.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:28.879 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:28.946 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:42:29.175 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:29.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:29.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:29.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:29.257 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:42:31.857 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:42:33.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:36.538 [Lua] event horde ends!
21:42:36.851 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:38.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:42:38.477 [Lua] state dead despawn
21:42:38.490 [Lua] [GameNetworkManager] destroying game object with go_id=29
21:42:39.009 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
21:42:39.009 [Lua] rat ogre died!
21:42:40.743 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
21:42:41.763 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:42.955 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:42.984 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:42:43.286 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:42:45.305 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:45.342 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:42:45.648 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:42:46.469 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
21:42:47.365 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 30 size: 49 action: skulk_approach
21:42:47.890 [SteamVoipClient] select_out(11000010348a16a, on)
21:42:47.890 [SteamVoipClient] select_out(110000103737e0e, on)
21:42:47.890 [SteamVoipClient] select_out(110000104674122, on)
21:42:47.890 [SteamVoipClient] select_out(1100001057a793d, on)
21:42:47.963 [SteamVoipClient] select_out(11000010348a16a, off)
21:42:47.963 [SteamVoipClient] select_out(110000103737e0e, off)
21:42:47.963 [SteamVoipClient] select_out(110000104674122, off)
21:42:47.963 [SteamVoipClient] select_out(1100001057a793d, off)
21:42:48.007 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:48.204 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:42:48.533 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:48.606 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:42:48.905 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:42:52.336 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:52.678 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:42:53.927 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:54.078 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207)
21:42:54.379 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:42:55.640 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:42:57.990 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:42:58.126 [Lua] setting up ambush-horde
21:42:58.126 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:42:58.127 [Lua] -> spawning: 21
21:42:58.127 [Lua] horde crated with id 21 of type ambush
21:42:58.127 [Lua] ambush horde has started
21:42:58.140 [Lua] starting terror event: trickle_event_beastmen_small
21:42:58.140 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:42:58.214 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
21:42:59.406 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:42:59.863 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207)
21:42:59.875 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207)
21:42:59.879 [Lua] setting up ambush-horde
21:42:59.879 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
21:42:59.880 [Lua] -> spawning: 15
21:42:59.880 [Lua] horde crated with id 22 of type ambush
21:42:59.880 [Lua] ambush horde has started
21:42:59.886 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207)
21:42:59.892 [Lua] setting up ambush-horde
21:42:59.892 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
21:42:59.892 [Lua] -> spawning: 9
21:42:59.892 [Lua] horde crated with id 23 of type ambush
21:42:59.892 [Lua] ambush horde has started
21:43:00.729 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:43:00.821 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
21:43:01.783 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207)
21:43:01.961 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:43:01.978 [Lua] rat ogre was despawned!
21:43:02.094 [Lua] Spawn type: horde_hidden Score: 0.052137643378519 Score Multiplier: 0.026068821689259645
21:43:02.216 [Lua] Init group template: horde
21:43:03.371 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:43:03.371 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:43:03.371 [Lua] ->moving spawner
21:43:03.371 [Lua] ->moving spawner
21:43:03.371 [Lua] ->moving spawner
21:43:03.371 [Lua] ->moving spawner
21:43:03.371 [Lua] ->moving spawner
21:43:03.371 [Lua] ->moving spawner
21:43:03.371 [Lua] ->moving spawner
21:43:03.385 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:43:03.385 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:43:03.385 [Lua] ->moving spawner
21:43:03.385 [Lua] ->moving spawner
21:43:03.385 [Lua] ->moving spawner
21:43:03.385 [Lua] ->moving spawner
21:43:03.677 [Lua] Init group template: horde
21:43:03.742 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 5)
21:43:03.744 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:43:03.745 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:43:03.745 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=698
21:43:03.985 [Lua] Init group template: horde
21:43:05.334 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.024385711178183556 [Unit '#ID[d28076aa1c1c64a5]']
21:43:06.066 [Lua] fence jumping
21:43:06.544 [Lua] fence jumping
21:43:07.376 [Lua] ready to jump failed
21:43:07.809 [Lua] ready to jump failed
21:43:08.471 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:43:08.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:43:09.924 [Lua] fence jumping
21:43:10.535 [Lua] ready to jump failed
21:43:10.601 [Lua] fence jumping
21:43:11.079 [Lua] fence jumping
21:43:11.247 [Lua] ready to jump failed
21:43:11.655 [Lua] ready to jump failed
21:43:12.668 [Lua] fence jumping
21:43:12.838 [Lua] fence jumping
21:43:13.156 [Lua] simple los failed
21:43:13.444 [Lua] simple los failed
21:43:14.768 [Lua] fence jumping
21:43:15.153 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.33737033605575562 [Unit '#ID[d28076aa1c1c64a5]']
21:43:15.281 [Lua] ready to jump failed
21:43:15.407 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02613285556435585 [Unit '#ID[d28076aa1c1c64a5]']
21:43:15.664 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:43:20.752 [Lua] fence jumping
21:43:21.338 [Lua] ready to jump failed
21:43:22.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:43:22.298 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 5.7267193794250488 [Unit '#ID[d28076aa1c1c64a5]']
21:43:22.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:43:22.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:43:22.948 [Lua] Destroying unit since outside mesh or world
21:43:23.717 [Lua] ready to jump failed
21:43:24.448 [Lua] event horde ends!
21:43:24.817 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 26.218450546264648 [Unit '#ID[d28076aa1c1c64a5]']
21:43:24.857 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 26.218450546264648 [Unit '#ID[d28076aa1c1c64a5]']
21:43:26.925 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
21:43:26.948 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
21:43:27.863 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 17.462503433227539 [Unit '#ID[d28076aa1c1c64a5]']
21:43:27.932 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 17.462503433227539 [Unit '#ID[d28076aa1c1c64a5]']
21:43:28.117 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
21:43:28.118 [Lua] [GameNetworkManager] destroying game object with go_id=32
21:43:29.720 [Lua] fence jumping
21:43:30.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:43:30.318 [Lua] ready to jump failed
21:43:31.862 [Lua] fence jumping
21:43:33.273 [Lua] ready to jump failed
21:43:34.806 [Lua] simple los failed
21:43:35.617 [Lua] setting up ambush-horde
21:43:35.617 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
21:43:35.617 [Lua] -> spawning: 15
21:43:35.617 [Lua] horde crated with id 24 of type ambush
21:43:35.617 [Lua] ambush horde has started
21:43:36.895 [Lua] fence jumping
21:43:37.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:43:37.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:43:38.452 [Lua] ready to jump failed
21:43:38.912 [Lua] setting up ambush-horde
21:43:38.912 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:43:38.913 [Lua] -> spawning: 21
21:43:38.913 [Lua] horde crated with id 25 of type ambush
21:43:38.913 [Lua] ambush horde has started
21:43:38.932 [Lua] starting terror event: trickle_event_beastmen_small
21:43:38.932 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:43:39.362 [Lua] Init group template: horde
21:43:41.199 [Lua] ready to jump failed
21:43:41.395 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
21:43:42.324 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:43:42.324 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.324 [Lua] ->moving spawner
21:43:42.652 [Lua] Init group template: horde
21:43:42.700 [Lua] fence jumping
21:43:42.890 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103737e0e
21:43:42.891 [Lua] [GameNetworkManager] destroying game object with go_id=34
21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 55 150
21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 56 149
21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 57 148
21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 58 147
21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 59 146
21:43:42.892 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 60 145
21:43:42.911 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 61 144
21:43:42.911 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 64 143
21:43:42.911 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 5 65 142
21:43:42.929 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 67 140
21:43:42.929 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 70 139
21:43:42.929 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 72 138
21:43:42.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 73 137
21:43:42.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 74 136
21:43:42.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 75 135
21:43:42.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 78 134
21:43:42.963 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 80 133
21:43:42.963 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 84 132
21:43:42.979 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 85 131
21:43:42.979 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 87 130
21:43:42.979 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 88 129
21:43:42.995 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 93 128
21:43:42.995 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 94 127
21:43:42.995 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 95 126
21:43:42.995 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 96 125
21:43:43.012 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 97 124
21:43:43.012 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 98 123
21:43:43.012 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 99 122
21:43:43.012 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 100 121
21:43:43.012 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 101 120
21:43:43.012 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 102 119
21:43:43.030 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 103 118
21:43:43.030 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 104 117
21:43:43.030 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 105 116
21:43:43.030 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 106 115
21:43:43.030 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 107 114
21:43:43.030 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 108 113
21:43:43.046 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 109 112
21:43:43.046 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 110 111
21:43:43.046 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 110
21:43:43.046 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 2 109
21:43:43.046 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 108
21:43:43.064 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 107
21:43:43.064 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 8 106
21:43:43.064 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 9 105
21:43:43.064 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 10 104
21:43:43.081 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 11 103
21:43:43.081 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 12 102
21:43:43.081 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 16 101
21:43:43.098 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 18 100
21:43:43.098 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 19 99
21:43:43.098 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 20 98
21:43:43.098 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 21 97
21:43:43.098 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 22 96
21:43:43.117 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 23 95
21:43:43.117 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 24 94
21:43:43.117 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 28 93
21:43:43.133 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 29 92
21:43:43.133 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 30 91
21:43:43.133 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 31 90
21:43:43.133 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 33 89
21:43:43.150 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 38 88
21:43:43.150 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 39 87
21:43:43.150 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 40 86
21:43:43.165 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 42 85
21:43:43.165 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 44 84
21:43:43.165 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 45 83
21:43:43.165 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 46 82
21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 47 81
21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 48 80
21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 49 79
21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 50 78
21:43:43.181 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 51 77
21:43:43.181 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 52 76
21:43:43.198 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 53 75
21:43:43.198 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 54 74
21:43:43.247 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 1 73
21:43:43.247 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 2 72
21:43:43.263 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 4 71
21:43:43.263 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 7 70
21:43:43.263 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 8 69
21:43:43.263 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 9 68
21:43:43.302 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 16 67
21:43:43.302 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 21 66
21:43:43.334 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 28 65
21:43:43.349 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 38 64
21:43:43.349 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 39 63
21:43:43.365 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 44 62
21:43:43.738 [Lua] ready to jump failed
21:43:45.030 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 19 69
21:43:47.635 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 23 74
21:43:48.801 [Lua] ready to jump failed
21:43:49.184 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:49.324 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_nodelay_weave_spot_event_boss_stormfiend_nodelay (seed: 493207)
21:43:49.325 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro
21:43:49.631 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:43:49.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:43:51.524 [Lua] fence jumping
21:43:51.744 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 74
21:43:51.799 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 27 73
21:43:53.374 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:43:53.375 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=758
21:43:53.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:43:53.510 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 26 66
21:43:53.917 [Lua] Destroying unit since outside mesh or world
21:43:55.837 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 4 70
21:43:56.244 [Lua] Destroying unit since outside mesh or world
21:43:56.661 [EACServer] [22:43:56:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:44:02.955 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 836.49261474609375 [Unit '#ID[d28076aa1c1c64a5]']
21:44:03.266 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 667.08502197265625 [Unit '#ID[d28076aa1c1c64a5]']
21:44:07.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:08.261 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:44:08.262 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=767
21:44:08.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.55118107795715332)
21:44:09.259 [Lua] fence jumping
21:44:09.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:09.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:10.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:10.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:10.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:10.796 [Lua] simple los failed
21:44:12.535 [Lua] fence jumping
21:44:13.921 [Lua] ready to jump failed
21:44:15.558 [Lua] state dead despawn
21:44:15.571 [Lua] [GameNetworkManager] destroying game object with go_id=698
21:44:16.975 [Lua] ready to jump failed
21:44:19.438 [Lua] setting up ambush-horde
21:44:19.438 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
21:44:19.438 [Lua] -> spawning: 21
21:44:19.438 [Lua] horde crated with id 26 of type ambush
21:44:19.438 [Lua] ambush horde has started
21:44:19.455 [Lua] starting terror event: trickle_event_beastmen_small
21:44:19.455 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
21:44:20.078 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:44:22.988 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:44:22.988 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:44:22.988 [Lua] ->moving spawner
21:44:22.988 [Lua] ->moving spawner
21:44:22.988 [Lua] ->moving spawner
21:44:22.988 [Lua] ->moving spawner
21:44:22.988 [Lua] ->moving spawner
21:44:22.988 [Lua] ->moving spawner
21:44:22.988 [Lua] ->moving spawner
21:44:23.402 [Lua] Init group template: horde
21:44:23.567 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
21:44:24.374 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:24.648 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_2 (seed: 493207)
21:44:24.959 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:44:26.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:27.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:27.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:27.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:28.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:28.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:28.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:28.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:28.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:28.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:28.972 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 5939.841796875 [Unit '#ID[d28076aa1c1c64a5]']
21:44:29.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:29.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 202, name: `unknown`
21:44:29.837 [Lua] fence jumping
21:44:34.276 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010348a16a
21:44:34.276 [Lua] [GameNetworkManager] destroying game object with go_id=758
21:44:34.322 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 62 85
21:44:34.322 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 63 84
21:44:34.332 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 64 83
21:44:34.332 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 65 82
21:44:34.392 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 19 81
21:44:34.392 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 23 80
21:44:34.402 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 26 79
21:44:34.402 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 27 78
21:44:40.944 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000104674122, 5)
21:44:40.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:44:40.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:44:40.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=781
21:44:46.511 [Lua] ready to jump failed
21:44:50.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_04` for object id: 16, name: `unknown`
21:44:55.100 [Lua] event horde ends!
21:44:55.113 [Lua] event horde ends!
21:44:59.543 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:44:59.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=789
21:44:59.545 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:45:03.414 [Lua] Complete level triggered.
21:45:03.414 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_beasts, 0 )
21:45:03.414 [Lua] [PeerSM] 11000010348a16a :: on_exit InGame
21:45:03.414 [Lua] [PeerSM] 11000010348a16a :: on_enter InPostGame
21:45:03.414 [Lua] [PeerSM] 110000103737e0e :: on_exit InGame
21:45:03.414 [Lua] [PeerSM] 110000103737e0e :: on_enter InPostGame
21:45:03.414 [Lua] [PeerSM] 110000104674122 :: on_exit InGame
21:45:03.414 [Lua] [PeerSM] 110000104674122 :: on_enter InPostGame
21:45:03.414 [Lua] [PeerSM] 1100001057a793d :: on_exit InGame
21:45:03.414 [Lua] [PeerSM] 1100001057a793d :: on_enter InPostGame
21:45:03.414 [Lua] gm_event_end_conditions_met true false
21:45:03.414 [Save] Saving `save_data`
21:45:03.415 [Lua] Game won
21:45:03.415 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:45:03.417 [Save] Save done
21:45:03.417 [Save] Saving `save_data`
21:45:03.419 [Lua] generate_backend_stats 110000104674122:1
21:45:03.420 [Save] Save done
21:45:03.434 [Lua] PlayFabMirrorBase:_commit_internal nil
21:45:03.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49
21:45:03.439 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:45:03.439 [Save] Saving `save_data`
21:45:03.443 [Save] Save done
21:45:03.446 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 13
21:45:03.448 [Lua] Complete level triggered.
21:45:03.460 [Lua] Complete level triggered.
21:45:03.470 [Lua] Complete level triggered.
21:45:03.482 [Lua] Complete level triggered.
21:45:03.493 [Lua] Complete level triggered.
21:45:03.505 [Lua] Complete level triggered.
21:45:03.516 [Lua] Complete level triggered.
21:45:03.527 [Lua] Complete level triggered.
21:45:03.539 [Lua] Complete level triggered.
21:45:03.550 [Lua] Complete level triggered.
21:45:03.561 [Lua] Complete level triggered.
21:45:03.573 [Lua] Complete level triggered.
21:45:03.583 [Lua] Complete level triggered.
21:45:03.595 [Lua] Complete level triggered.
21:45:03.606 [Lua] Complete level triggered.
21:45:03.619 [Lua] Complete level triggered.
21:45:03.630 [Lua] Complete level triggered.
21:45:03.641 [Lua] Complete level triggered.
21:45:04.250 [Lua] [PlayFabRequestQueue] EAC Enabled! 49
21:45:04.250 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49
21:45:04.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49
21:45:04.745 [Lua] commit result success 35
21:45:05.958 [Lua] ConflictDirector - destroy all units
21:45:05.974 [Lua] Horde killed: ?
21:45:05.976 [Lua] Horde killed: ?
21:45:05.976 [Lua] Horde killed: ?
21:45:05.976 [Lua] Horde killed: ?
21:45:05.978 [Lua] Horde killed: ?
21:45:05.978 [Lua] Horde killed: ?
21:45:05.979 [Lua] Horde killed: ?
21:45:06.111 [Lua] TRANSITION nil nil dlc_scorpion_arena_temple_beasts
21:45:06.111 [Lua] Transition type "dlc_scorpion_arena_temple_beasts", is server: true
21:45:06.111 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:45:06.111 [Lua] [GameNetworkManager] Leaving game...
21:45:06.111 [Lua] [GameNetworkManager] Shutting down game session host.
21:45:06.111 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:45:06.111 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:45:06.111 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=745.15
21:45:06.116 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:45:08.120 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:45:08.136 [Lua] [Managers] Calling function on all managers:
21:45:08.136 [Lua] Clearing all global lookup lists
21:45:08.137 [Lua] [IngamePlayerListUI] - Destroy
21:45:08.137 [Lua] [EquipmentUI] - Destroy
21:45:08.137 [Lua] [AbilityUI] - Destroy
21:45:08.137 [Lua] [GamePadAbilityUI] - Destroy
21:45:08.137 [Lua] [GamePadEquipmentUI] - Destroy
21:45:08.137 [Lua] [IngameUI] destroy
21:45:08.338 [Lua] [Managers] Destroying manager group:
21:45:08.352 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:45:08.522 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:45:08.528 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:45:08.528 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:45:08.530 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:45:08.530 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:45:08.539 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:45:08.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:45:08.545 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:45:08.545 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:45:08.546 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:45:08.549 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:45:08.551 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:45:08.552 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:45:08.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:45:08.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:45:08.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:45:08.564 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:45:08.566 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:45:08.570 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:45:08.571 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:45:08.572 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:45:08.575 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:45:08.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:45:08.584 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:45:08.587 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:45:08.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:45:08.602 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:45:08.602 [Lua] [PeerSM] 11000010348a16a :: on_exit InPostGame
21:45:08.602 [Lua] [PeerSM] 11000010348a16a :: on_enter Loading
21:45:08.602 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010348a16a dlc_scorpion_arena_temple_beasts 0
21:45:08.602 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:45:08.603 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_beasts", Num ocurrencies: 67, User: 110000104674122 "KARL FRANZ"
<>
21:45:08.603 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_beasts"
[2] self = table: 00000000127235B0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "11000010348a16a"; level_key = "dlc_scorpion_arena_temple_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015ADF40
[3] _ = table: 00000000127235B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "11000010348a16a"; peer_state_machine = table: 000000000E762AA0; current_state = InPostGame
[5] self = table: 000000000C077FF0; application_shutdown = nil; unit_spawner = table: 000000000245C380; world = [World]; unit_storage = table: 00000000009B99B0; units = table: 0000000000F539D0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C077FF0
[8] self = table: 00000000031FB070; dt = 0.0058428635820746422; t = 4237.7274119880749; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0058428635820746422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0058428635820746422; t = 4237.7274119880749
[10] dt = 0.0058428635820746422
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "11000010348a16a"; num_players = 1; wanted_party_index = 0; account_id = "11000010348a16a"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.913083559833467; resend_post_game_timer = 1.8804476144723594;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_arena_temple_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 740.66867771353577; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0058428635820746422; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002783CF0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000008D4580; exit_time = 745.15027928864583; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0;
<>
<>
21:45:08.603 [Lua] [PeerSM] 110000103737e0e :: on_exit InPostGame
21:45:08.603 [Lua] [PeerSM] 110000103737e0e :: on_enter Loading
21:45:08.603 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103737e0e dlc_scorpion_arena_temple_beasts 0
21:45:08.603 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:45:08.603 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_beasts", Num ocurrencies: 68, User: 110000104674122 "KARL FRANZ"
<>
21:45:08.604 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_beasts"
[2] self = table: 0000000010D638E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000103737e0e"; level_key = "dlc_scorpion_arena_temple_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015ADF40
[3] _ = table: 0000000010D638E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000103737e0e"; peer_state_machine = table: 0000000010C05CF0; current_state = InPostGame
[5] self = table: 000000000C077FF0; application_shutdown = nil; unit_spawner = table: 000000000245C380; world = [World]; unit_storage = table: 00000000009B99B0; units = table: 0000000000F539D0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C077FF0
[8] self = table: 00000000031FB070; dt = 0.0058428635820746422; t = 4237.7274119880749; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0058428635820746422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0058428635820746422; t = 4237.7274119880749
[10] dt = 0.0058428635820746422
[2] server = table: 0000000000FA76C0; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 1; game_started = false; peer_id = "110000103737e0e"; num_players = 1; wanted_party_index = 0; account_id = "110000103737e0e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9320159964263439; resend_post_game_timer = 1.9448549738153815;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_arena_temple_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 740.66867771353577; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0058428635820746422; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002783CF0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000008D4580; exit_time = 745.15027928864583; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0;
<>
<>
21:45:08.604 [Lua] [PeerSM] 110000104674122 :: on_exit InPostGame
21:45:08.604 [Lua] [PeerSM] 110000104674122 :: on_enter Loading
21:45:08.604 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104674122 dlc_scorpion_arena_temple_beasts 0
21:45:08.604 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:45:08.604 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_beasts", Num ocurrencies: 69, User: 110000104674122 "KARL FRANZ"
<>
21:45:08.605 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_beasts"
[2] self = table: 00000000009BB1C0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "110000104674122"; level_key = "dlc_scorpion_arena_temple_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015ADF40
[3] _ = table: 00000000009BB1C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "110000104674122"; peer_state_machine = table: 00000000009BA710; current_state = InPostGame
[5] self = table: 000000000C077FF0; application_shutdown = nil; unit_spawner = table: 000000000245C380; world = [World]; unit_storage = table: 00000000009B99B0; units = table: 0000000000F539D0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C077FF0
[8] self = table: 00000000031FB070; dt = 0.0058428635820746422; t = 4237.7274119880749; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0058428635820746422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0058428635820746422; t = 4237.7274119880749
[10] dt = 0.0058428635820746422
[2] server = table: 0000000000FA76C0; wanted_career_index = 4; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9794005993753672; peer_id = "110000104674122";
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_arena_temple_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 740.66867771353577; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0058428635820746422; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002783CF0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000008D4580; exit_time = 745.15027928864583; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0;
<>
<>
21:45:08.605 [Lua] [PeerSM] 1100001057a793d :: on_exit InPostGame
21:45:08.605 [Lua] [PeerSM] 1100001057a793d :: on_enter Loading
21:45:08.605 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001057a793d dlc_scorpion_arena_temple_beasts 0
21:45:08.605 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:45:08.605 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_beasts", Num ocurrencies: 70, User: 110000104674122 "KARL FRANZ"
<>
21:45:08.605 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_beasts"
[2] self = table: 000000000D9C83E0; previous_state = InPostGame; party = table: 000000000376FB80; mechanism_manager = table: 0000000010D3ABE0; network_transmit = table: 0000000000A7ADE0; peer_id = "1100001057a793d"; level_key = "dlc_scorpion_arena_temple_beasts"; environment_variation_id = 0; level_seed = 4093782; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000015ADF40
[3] _ = table: 000000000D9C83E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000FA76C0; peer_state_machines = table: 0000000000F419B0; peer_id = "1100001057a793d"; peer_state_machine = table: 000000000DE1EEC0; current_state = InPostGame
[5] self = table: 000000000C077FF0; application_shutdown = nil; unit_spawner = table: 000000000245C380; world = [World]; unit_storage = table: 00000000009B99B0; units = table: 0000000000F539D0; matchmaking_loading_context = nil
[6] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; params = table: 00000000031DE5F0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000031FB070; new_state = table: 0000000002A790E0; notify = true; old_state = table: 000000000C077FF0
[8] self = table: 00000000031FB070; dt = 0.0058428635820746422; t = 4237.7274119880749; new_state = table: 0000000002A790E0
[9] self = table: 0000000000097090; real_world_dt = 0.0058428635820746422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0058428635820746422; t = 4237.7274119880749
[10] dt = 0.0058428635820746422
[2] server = table: 0000000000FA76C0; wanted_career_index = 2; game_started = false; peer_id = "1100001057a793d"; num_players = 1; wanted_party_index = 0; account_id = "1100001057a793d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9193085851147771; loaded_level = "dlc_scorpion_rubble_beasts"; resend_post_game_timer = 1.9136677570641041;
[4] server_peer_id = "110000104674122"; kicked_peers_disconnect_timer = table: 0000000000F419E0; game_session = [GameSession]; game_network_manager = table: 0000000000CEA330; my_peer_id = "110000104674122"; peers_added_to_gamesession = table: 0000000000F8CAD0; _joined_peers = table: 0000000000E99750; voip = table: 0000000010635250; environment_variation_id = 0; level_transition_handler = table: 00000000025FEDC0; _connections = table: 0000000000F41980; lobby_host = table: 00000000012642F0; level_key = "dlc_scorpion_arena_temple_beasts"; slot_allocator = table: 000000000068DE40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000E997B0; wanted_career_index = 4; _reserved_slots = table: 0000000000AD7DD0; wanted_profile_index = 5; _connected_peers = table: 0000000000E99780; player_manager = table: 000000000376E530; _profile_requester = table: 0000000000BBD7F0; network_transmit = table: 0000000000A7ADE0; peers_completed_game_object_sync = table: 0000000000F8CB70; peer_state_machines = table: 0000000000F419B0; network_event_delegate = table: 0000000002783CF0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011838F00; network_server = table: 0000000000FA76C0; entity_system = table: 00000000017E2FE0; parent = table: 0000000000097090; _new_state = table: 0000000002A790E0; _level_flow_events = table: 000000000BA9AAA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 740.66867771353577; input_manager = table: 0000000010131D80; profile_synchronizer = table: 0000000000E997B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F50E00; num_local_human_players = 1; _lobby_host = table: 00000000012642F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0058428635820746422; peer_id = "110000104674122"; level = [unknown light userdata]; network_event_delegate = table: 0000000002783CF0; free_flight_manager = table: 000000000376E9B0; network_transmit = table: 0000000000A7ADE0; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000008D4580; exit_time = 745.15027928864583; dice_keeper = table: 00000000024651B0; level_transition_handler = table: 00000000025FEDC0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[7] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[8] _params = table: 00000000031DE5F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000C077FF0;
[9] startup_package_handles = table: 000000000009AC20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB80; flow_return_table = table: 00000000000970C0; _machine = table: 00000000031FB070; startup_timer = 5.599169576249551; has_booted = true; loading_context = table: 0000000010A4D3F0;
<>
<>
21:45:08.606 [Lua] [Matchmaking] unregister rpcs
21:45:08.606 [Lua] ############### UNLOADING PACKAGES ###############
21:45:08.606 [Lua] [Gamestate] Enter state StateLoading
21:45:08.607 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:45:08.607 [Lua] [Matchmaking] register rpcs
21:45:08.607 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:45:08.607 [Lua] Set lobby begin:
21:45:08.607 [Lua] Lobby data twitch_enabled = false
21:45:08.607 [Lua] Lobby data power_level = 0
21:45:08.608 [Lua] Lobby data unique_server_name = KARL FRANZ
21:45:08.608 [Lua] Lobby data difficulty_tweak = 0
21:45:08.608 [Lua] Lobby data host = 110000104674122
21:45:08.608 [Lua] Lobby data game_mode = 9
21:45:08.608 [Lua] Lobby data is_private = true
21:45:08.608 [Lua] Lobby data match_started = true
21:45:08.608 [Lua] Lobby data mechanism = adventure
21:45:08.608 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
21:45:08.608 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:45:08.608 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:45:08.608 [Lua] Lobby data difficulty = cataclysm_3
21:45:08.608 [Lua] Lobby data quick_game = false
21:45:08.608 [Lua] Lobby data weave_index = 110
21:45:08.608 [Lua] Lobby data matchmaking = false
21:45:08.608 [Lua] Lobby data weave_name = weave_110
21:45:08.609 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:45:08.609 [Lua] Lobby data num_players = 4
21:45:08.609 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:45:08.609 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:45:08.609 [Lua] Lobby data country_code = DE
21:45:08.609 [Lua] Lobby data player_slot_3 = 0:0
21:45:08.609 [Lua] Lobby data eac_authorized = true
21:45:08.609 [Lua] Set lobby end.
21:45:08.609 [Lua] registering RPCs
21:45:08.609 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:45:08.609 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:45:08.609 [Lua] Set lobby begin:
21:45:08.609 [Lua] Lobby data twitch_enabled = false
21:45:08.609 [Lua] Lobby data power_level = 0
21:45:08.609 [Lua] Lobby data unique_server_name = KARL FRANZ
21:45:08.609 [Lua] Lobby data difficulty_tweak = 0
21:45:08.609 [Lua] Lobby data host = 110000104674122
21:45:08.609 [Lua] Lobby data game_mode = 9
21:45:08.609 [Lua] Lobby data is_private = true
21:45:08.610 [Lua] Lobby data match_started = true
21:45:08.610 [Lua] Lobby data mechanism = adventure
21:45:08.610 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts
21:45:08.610 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:45:08.610 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:45:08.610 [Lua] Lobby data difficulty = cataclysm_3
21:45:08.610 [Lua] Lobby data quick_game = false
21:45:08.610 [Lua] Lobby data weave_index = 110
21:45:08.610 [Lua] Lobby data matchmaking = false
21:45:08.610 [Lua] Lobby data weave_name = weave_110
21:45:08.610 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:45:08.610 [Lua] Lobby data num_players = 4
21:45:08.610 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:45:08.610 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:45:08.610 [Lua] Lobby data country_code = DE
21:45:08.610 [Lua] Lobby data player_slot_3 = 0:0
21:45:08.610 [Lua] Lobby data eac_authorized = true
21:45:08.610 [Lua] Set lobby end.
21:45:08.610 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:45:08.613 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
21:45:08.613 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:45:08.613 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_beasts 0
21:45:08.673 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
21:45:08.687 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
21:45:08.697 [Umbra] Unload tome
21:45:08.699 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
21:45:08.699 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_beasts, async-read,
21:45:08.699 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_beasts, async-read,
21:45:08.699 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_beasts"
21:45:08.699 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_temple_beasts" Meta package name: "nil"
21:45:08.699 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_beasts, LevelTransitionHandler, async-read,
21:45:08.699 [Lua] [StateLoading] got rpc_load_level 157 dlc_scorpion_arena_temple_beasts
21:45:08.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
21:45:08.935 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
21:45:08.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple
21:45:10.586 [Lua] ### Sending rpc_level_loaded
21:45:10.586 [Lua] #### Has state machine: true, peer_id: 110000103737e0e, level_id: 157
21:45:10.586 [Lua] Peer 110000103737e0e has loaded the level and all enemies are loaded
21:45:10.586 [Lua] [PeerSM] 110000103737e0e :: on_exit Loading
21:45:10.586 [Lua] [PeerSM] 110000103737e0e :: on_enter LoadingProfilePackages
21:45:10.603 [Lua] [PeerSM] 110000103737e0e :: on_exit LoadingProfilePackages
21:45:10.603 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForEnterGame
21:45:10.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple
21:45:10.958 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple
21:45:10.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
21:45:11.480 [Lua] ### Sending rpc_level_loaded
21:45:11.480 [Lua] #### Has state machine: true, peer_id: 1100001057a793d, level_id: 157
21:45:11.480 [Lua] Peer 1100001057a793d has loaded the level and all enemies are loaded
21:45:11.482 [Lua] [PeerSM] 1100001057a793d :: on_exit Loading
21:45:11.482 [Lua] [PeerSM] 1100001057a793d :: on_enter LoadingProfilePackages
21:45:11.499 [Lua] [PeerSM] 1100001057a793d :: on_exit LoadingProfilePackages
21:45:11.499 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForEnterGame
21:45:11.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
21:45:11.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
21:45:11.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_beasts
21:45:11.901 [Umbra] Loading umbra tome '#ID[5dea5a216c57042a]'
21:45:12.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_beasts
21:45:12.240 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_beasts
21:45:12.258 [Lua] [LevelTransitionHandler] Level load completed!
21:45:12.258 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_temple_beasts - level_seed: 4093782 - use_random_directors: false - overriden_conflict: weave_disabled
21:45:12.261 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:45:12.261 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_ungor_archer=true,
beastmen_gor=true,
skaven_pack_master=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
beastmen_minotaur=true,
beastmen_ungor=true,
}
21:45:12.261 [Lua] load_startup_enemy_packages: --------------
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] chaos_spawn
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] chaos_troll
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] skaven_rat_ogre
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] skaven_stormfiend
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] beastmen_minotaur
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] chaos_plague_sorcerer
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] chaos_corruptor_sorcerer
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] skaven_gutter_runner
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] skaven_pack_master
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] skaven_poison_wind_globadier
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] skaven_ratling_gunner
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] skaven_warpfire_thrower
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] chaos_vortex_sorcerer
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] beastmen_standard_bearer
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] chaos_vortex
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] critter_rat
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] critter_pig
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] beastmen_ungor_archer
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:45:12.261 [Lua] beastmen_gor
21:45:12.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:45:12.262 [Lua] beastmen_bestigor
21:45:12.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:45:12.262 [Lua] beastmen_ungor
21:45:12.275 [Lua] ### Sending rpc_level_loaded
21:45:12.275 [Lua] #### Has state machine: true, peer_id: 110000104674122, level_id: 157
21:45:12.275 [Lua] Peer 110000104674122 has loaded the level and all enemies are loaded
21:45:12.293 [Lua] [PeerSM] 110000104674122 :: on_exit Loading
21:45:12.293 [Lua] [PeerSM] 110000104674122 :: on_enter LoadingProfilePackages
21:45:12.307 [Lua] ### Sending rpc_level_loaded
21:45:12.307 [Lua] #### Has state machine: true, peer_id: 11000010348a16a, level_id: 157
21:45:12.307 [Lua] Peer 11000010348a16a has loaded the level and all enemies are loaded
21:45:12.308 [Lua] [PeerSM] 11000010348a16a :: on_exit Loading
21:45:12.308 [Lua] [PeerSM] 11000010348a16a :: on_enter LoadingProfilePackages
21:45:12.308 [Lua] [PeerSM] 110000104674122 :: on_exit LoadingProfilePackages
21:45:12.308 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForEnterGame
21:45:12.309 [Lua] ### Sending rpc_level_loaded
21:45:12.309 [Lua] #### Has state machine: false, peer_id: 110000104674122, level_id: 157
21:45:12.326 [Lua] [PeerSM] 11000010348a16a :: on_exit LoadingProfilePackages
21:45:12.326 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForEnterGame
21:45:12.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:45:12.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:45:12.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:45:12.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:45:12.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:45:12.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:45:13.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:45:13.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:45:13.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:45:13.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:45:13.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:45:13.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:45:14.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:45:14.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:45:14.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:45:14.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:45:14.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:45:14.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:45:14.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:45:14.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:45:14.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:45:14.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:45:14.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:45:14.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:45:15.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:45:15.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:45:15.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:45:15.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:45:15.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:45:15.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:45:15.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:45:15.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:45:15.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:45:16.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:45:16.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:45:16.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:45:16.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:45:16.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:45:16.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:45:17.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:45:17.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:45:17.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:45:17.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:45:17.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:45:17.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:45:17.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:45:17.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:45:17.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:45:17.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:45:17.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:45:17.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:45:18.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:45:18.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:45:18.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:45:18.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:45:18.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:45:18.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:45:19.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:45:19.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:45:19.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:45:20.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:45:20.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:45:20.276 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_temple_beasts game_mode: weave
21:45:20.276 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:45:20.276 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_temple/beasts/world
21:45:20.276 [Umbra] Init version: 3.4.15 :: 16 threads
21:45:20.295 [Lua] Async level spawning done
21:45:20.295 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:45:21.281 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:45:21.281 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:45:21.281 [Lua] [Matchmaking] unregister rpcs
21:45:21.281 [Lua] Set lobby begin:
21:45:21.281 [Lua] Lobby data twitch_enabled = false
21:45:21.281 [Lua] Lobby data power_level = 0
21:45:21.281 [Lua] Lobby data unique_server_name = KARL FRANZ
21:45:21.281 [Lua] Lobby data difficulty_tweak = 0
21:45:21.281 [Lua] Lobby data host = 110000104674122
21:45:21.281 [Lua] Lobby data game_mode = 9
21:45:21.281 [Lua] Lobby data is_private = true
21:45:21.281 [Lua] Lobby data match_started = true
21:45:21.281 [Lua] Lobby data mechanism = adventure
21:45:21.281 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts
21:45:21.281 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:45:21.282 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
21:45:21.282 [Lua] Lobby data difficulty = cataclysm_3
21:45:21.282 [Lua] Lobby data quick_game = false
21:45:21.282 [Lua] Lobby data weave_index = 110
21:45:21.282 [Lua] Lobby data matchmaking = false
21:45:21.282 [Lua] Lobby data weave_name = weave_110
21:45:21.282 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:45:21.282 [Lua] Lobby data num_players = 4
21:45:21.282 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:45:21.282 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:45:21.282 [Lua] Lobby data country_code = DE
21:45:21.282 [Lua] Lobby data player_slot_3 = 0:0
21:45:21.282 [Lua] Lobby data eac_authorized = true
21:45:21.282 [Lua] Set lobby end.
21:45:21.282 [Lua] [Managers] Destroying manager group:
21:45:21.283 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
21:45:21.283 [Lua] [Gamestate] Enter StateIngame HOST
21:45:21.283 [Lua] <>level = dlc_scorpion_arena_temple_beasts<>
21:45:21.283 [Lua] Set lobby begin:
21:45:21.283 [Lua] Lobby data twitch_enabled = false
21:45:21.283 [Lua] Lobby data power_level = 0
21:45:21.283 [Lua] Lobby data unique_server_name = KARL FRANZ
21:45:21.283 [Lua] Lobby data difficulty_tweak = 0
21:45:21.283 [Lua] Lobby data host = 110000104674122
21:45:21.284 [Lua] Lobby data game_mode = 9
21:45:21.284 [Lua] Lobby data is_private = true
21:45:21.284 [Lua] Lobby data match_started = true
21:45:21.284 [Lua] Lobby data mechanism = adventure
21:45:21.284 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts
21:45:21.284 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:45:21.284 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts
21:45:21.284 [Lua] Lobby data difficulty = cataclysm_3
21:45:21.284 [Lua] Lobby data quick_game = false
21:45:21.284 [Lua] Lobby data weave_index = 110
21:45:21.284 [Lua] Lobby data matchmaking = false
21:45:21.284 [Lua] Lobby data weave_name = weave_110
21:45:21.284 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:45:21.284 [Lua] Lobby data num_players = 4
21:45:21.284 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:45:21.284 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:45:21.284 [Lua] Lobby data country_code = DE
21:45:21.284 [Lua] Lobby data player_slot_3 = 0:0
21:45:21.284 [Lua] Lobby data eac_authorized = true
21:45:21.284 [Lua] Set lobby end.
21:45:21.284 [Lua] [StateIngame] Server ingame
21:45:21.287 [Lua] Set lobby begin:
21:45:21.287 [Lua] Lobby data twitch_enabled = false
21:45:21.287 [Lua] Lobby data power_level = 0
21:45:21.287 [Lua] Lobby data unique_server_name = KARL FRANZ
21:45:21.287 [Lua] Lobby data difficulty_tweak = 0
21:45:21.288 [Lua] Lobby data host = 110000104674122
21:45:21.288 [Lua] Lobby data game_mode = 9
21:45:21.288 [Lua] Lobby data is_private = true
21:45:21.288 [Lua] Lobby data match_started = true
21:45:21.288 [Lua] Lobby data mechanism = adventure
21:45:21.288 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts
21:45:21.288 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:45:21.288 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts
21:45:21.288 [Lua] Lobby data difficulty = cataclysm_3
21:45:21.288 [Lua] Lobby data quick_game = false
21:45:21.288 [Lua] Lobby data weave_index = 110
21:45:21.288 [Lua] Lobby data matchmaking = false
21:45:21.288 [Lua] Lobby data weave_name = weave_110
21:45:21.288 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:45:21.288 [Lua] Lobby data num_players = 4
21:45:21.288 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:45:21.288 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:45:21.288 [Lua] Lobby data country_code = DE
21:45:21.288 [Lua] Lobby data player_slot_3 = 0:0
21:45:21.288 [Lua] Lobby data eac_authorized = true
21:45:21.289 [Lua] Set lobby end.
21:45:21.289 [Lua] [Matchmaking] register rpcs
21:45:21.289 [Lua] GameNetworkManager:init... creating game session
21:45:21.289 [Lua] Host GameSession.make_game_session_host with session:
21:45:21.289 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:45:21.289 [Lua] [GameNetworkManager] My own peer_id = 110000104674122
21:45:21.289 [Lua] [GameNetworkManager] self.is_server = true
21:45:21.289 [Network] Setting artificial MTU limit to 65536
21:45:21.289 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
21:45:21.289 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
21:45:21.298 [Lua] Switching ConflictSettings: to: weave_disabled
21:45:21.298 [Lua] pacing=disabled
21:45:21.298 [Lua] roaming=nil
21:45:21.298 [Lua] specials=disabled
21:45:21.298 [Lua] debug_color=maroon
21:45:21.298 [Lua] pack_spawning=disabled
21:45:21.298 [Lua] contained_breeds=nil
21:45:21.298 [Lua] disabled=false
21:45:21.298 [Lua] boss=disabled
21:45:21.298 [Lua] horde=disabled
21:45:21.298 [Lua] name=weave_disabled
21:45:21.298 [Lua] intensity=disabled
21:45:21.298 [Lua] ---
21:45:21.298 [Lua] [LevelAnalysis] set_random_seed( 403826)
21:45:21.301 warning: [GwNav] NavData resource not loaded
21:45:21.301 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/beasts/world
21:45:21.301 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world
21:45:21.301 [Lua] [AIInterestPointSystem] Level Seed: 403826
21:45:21.301 [Lua]
21:45:21.301 [Lua] [entity_system_bag] = table
21:45:21.301 [Lua] [entity_system_bag] = metatable
21:45:21.301 [Lua] [startup_data] = table
21:45:21.301 [Lua] [entity_manager] = table
21:45:21.301 [Lua] [entity_manager] = metatable
21:45:21.301 [Lua] [unit_spawner] = table
21:45:21.301 [Lua] [unit_spawner] = metatable
21:45:21.301 [Lua] [unit_storage] = table
21:45:21.301 [Lua] [unit_storage] = metatable
21:45:21.301 [Lua] [dice_keeper] = table
21:45:21.301 [Lua] [dice_keeper] = metatable
21:45:21.301 [Lua] [is_server] = true (boolean)
21:45:21.302 [Lua] [world] = [World]
21:45:21.302 [Lua] [system_api] = table
21:45:21.302 [Lua] [entity_system] = table
21:45:21.302 [Lua] [entity_system] = metatable
21:45:21.302 [Lua] [network_lobby] = table
21:45:21.302 [Lua] [network_lobby] = metatable
21:45:21.302 [Lua] [profile_synchronizer] = table
21:45:21.302 [Lua] [profile_synchronizer] = metatable
21:45:21.302 [Lua] [level_transition_handler] = table
21:45:21.302 [Lua] [level_transition_handler] = metatable
21:45:21.302 [Lua] [num_local_human_players] = 1 (number)
21:45:21.302 [Lua] [statistics_db] = table
21:45:21.302 [Lua] [statistics_db] = metatable
21:45:21.302 [Lua] [network_server] = table
21:45:21.302 [Lua] [network_server] = metatable
21:45:21.302 [Lua] [input_manager] = table
21:45:21.302 [Lua] [input_manager] = metatable
21:45:21.302 [Lua] [network_clock] = table
21:45:21.302 [Lua] [network_clock] = metatable
21:45:21.302 [Lua] [network_transmit] = table
21:45:21.302 [Lua] [network_transmit] = metatable
21:45:21.302 [Lua] [free_flight_manager] = table
21:45:21.302 [Lua] [free_flight_manager] = metatable
21:45:21.302 [Lua] [network_manager] = table
21:45:21.302 [Lua] [network_manager] = metatable
21:45:21.302 [Lua] [network_event_delegate] = table
21:45:21.302 [Lua] [network_event_delegate] = metatable
21:45:21.302 [Lua]
21:45:21.302 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:45:21.302 [Lua] ignoring extension VersusInteractObjectiveExtension
21:45:21.302 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:45:21.302 [Lua] ignoring extension VersusSocketObjectiveExtension
21:45:21.302 [Lua] ignoring extension VersusTargetObjectiveExtension
21:45:21.302 [Lua] ignoring extension VersusMissionObjectiveExtension
21:45:21.302 [Lua] ignoring extension KeepDecorationPaintingExtension
21:45:21.303 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:45:21.317 [Lua] [AchievementManager] Achievements using the steam platform
21:45:21.342 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(374.739, 321.794, 21.925)
21:45:21.342 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(369.865, 350.447, 21.893)
21:45:21.342 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(398.169, 343.839, 21.86)
21:45:21.346 [Lua] [StateIngame] Level seed: 403826
21:45:21.348 [Lua] [LevelAnalysis] set_random_seed( 403826)
21:45:21.349 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
21:45:21.349 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
21:45:21.349 [Lua] [IngameUI] init
21:45:21.362 [SteamVoipClient] select_out(11000010348a16a, off)
21:45:21.362 [SteamVoipClient] select_out(110000103737e0e, off)
21:45:21.362 [SteamVoipClient] select_out(110000104674122, off)
21:45:21.362 [SteamVoipClient] select_out(1100001057a793d, off)
21:45:21.368 [Lua] cb_razer_chroma_setup
21:45:21.394 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:45:21.394 [Lua] Set lobby begin:
21:45:21.394 [Lua] Lobby data twitch_enabled = false
21:45:21.394 [Lua] Lobby data power_level = 1100
21:45:21.394 [Lua] Lobby data unique_server_name = KARL FRANZ
21:45:21.394 [Lua] Lobby data difficulty_tweak = 0
21:45:21.394 [Lua] Lobby data host = 110000104674122
21:45:21.394 [Lua] Lobby data game_mode = 9
21:45:21.394 [Lua] Lobby data is_private = true
21:45:21.394 [Lua] Lobby data match_started = true
21:45:21.394 [Lua] Lobby data mechanism = adventure
21:45:21.394 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts
21:45:21.394 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:45:21.394 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts
21:45:21.394 [Lua] Lobby data difficulty = cataclysm_3
21:45:21.395 [Lua] Lobby data quick_game = false
21:45:21.395 [Lua] Lobby data weave_index = 110
21:45:21.395 [Lua] Lobby data matchmaking = false
21:45:21.395 [Lua] Lobby data weave_name = weave_110
21:45:21.395 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:45:21.395 [Lua] Lobby data num_players = 4
21:45:21.395 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:45:21.395 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:45:21.395 [Lua] Lobby data country_code = DE
21:45:21.395 [Lua] Lobby data player_slot_3 = 0:0
21:45:21.395 [Lua] Lobby data eac_authorized = true
21:45:21.395 [Lua] Set lobby end.
21:45:21.395 [Lua] CurrentConflictSettings weave_disabled
21:45:21.395 [Lua] [ConflictDirector] conflict_director is ai_ready
21:45:21.395 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:45:21.395 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:45:21.396 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:45:21.396 [Lua] Forming navigation groups in one frame
21:45:21.396 [Lua] Forming navigation groups
21:45:21.402 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999994033715
21:45:21.415 [Lua] NavigationGroupManager -> calulation time B: 0.014000000000123691
21:45:21.415 [Lua] number of nav groups: 36
21:45:21.415 [Lua] number of refined nav groups : 21
21:45:21.416 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268
21:45:21.416 [Lua] roaming spawning is disabled
21:45:21.416 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:45:21.417 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:45:21.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
21:45:21.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:45:21.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:45:21.418 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
21:45:21.418 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:45:21.418 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
21:45:21.418 [Lua] [Managers] Calling function on all managers:
21:45:21.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:45:21.423 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForEnterGame
21:45:21.423 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForGameObjectSync
21:45:21.423 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForEnterGame
21:45:21.423 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForGameObjectSync
21:45:21.423 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForEnterGame
21:45:21.423 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForGameObjectSync
21:45:21.423 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForEnterGame
21:45:21.423 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForGameObjectSync
21:45:21.474 [Lua] Set lobby begin:
21:45:21.474 [Lua] Lobby data twitch_enabled = false
21:45:21.474 [Lua] Lobby data power_level = 1100
21:45:21.474 [Lua] Lobby data unique_server_name = KARL FRANZ
21:45:21.474 [Lua] Lobby data difficulty_tweak = 0
21:45:21.474 [Lua] Lobby data host = 110000104674122
21:45:21.474 [Lua] Lobby data game_mode = 9
21:45:21.474 [Lua] Lobby data is_private = true
21:45:21.474 [Lua] Lobby data match_started = true
21:45:21.474 [Lua] Lobby data mechanism = adventure
21:45:21.475 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts
21:45:21.475 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:45:21.475 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts
21:45:21.475 [Lua] Lobby data difficulty = cataclysm_3
21:45:21.475 [Lua] Lobby data quick_game = false
21:45:21.475 [Lua] Lobby data weave_index = 110
21:45:21.475 [Lua] Lobby data matchmaking = false
21:45:21.475 [Lua] Lobby data weave_name = weave_110
21:45:21.475 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:45:21.475 [Lua] Lobby data num_players = 4
21:45:21.475 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:45:21.475 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:45:21.475 [Lua] Lobby data country_code = DE
21:45:21.475 [Lua] Lobby data player_slot_3 = 0:0
21:45:21.475 [Lua] Lobby data eac_authorized = true
21:45:21.475 [Lua] Set lobby end.
21:45:21.475 [Lua] [Matchmaking] Assigned player 11000010348a16a to slot 2 when hot join syncing
21:45:21.475 [Lua] Breedfreezer (server) starting a hot join sync
21:45:21.475 [Lua] packing 0 units of breed beastmen_ungor_archer
21:45:21.475 [Lua] packing 0 units of breed beastmen_bestigor
21:45:21.475 [Lua] packing 0 units of breed beastmen_ungor
21:45:21.475 [Lua] packing 0 units of breed beastmen_gor
21:45:21.475 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:45:21.475 [Lua]
21:45:21.475 [Lua] [1] = 1 (number)
21:45:21.475 [Lua] [2] = 0 (number)
21:45:21.475 [Lua] [3] = 1 (number)
21:45:21.475 [Lua] [4] = 0 (number)
21:45:21.475 [Lua] [5] = 1 (number)
21:45:21.475 [Lua] [6] = 0 (number)
21:45:21.475 [Lua] [7] = 1 (number)
21:45:21.475 [Lua] [8] = 0 (number)
21:45:21.475 [Lua]
21:45:21.475 [Lua]
21:45:21.475 [Lua]
21:45:21.477 [Lua] Set lobby begin:
21:45:21.477 [Lua] Lobby data twitch_enabled = false
21:45:21.477 [Lua] Lobby data power_level = 1100
21:45:21.477 [Lua] Lobby data unique_server_name = KARL FRANZ
21:45:21.477 [Lua] Lobby data difficulty_tweak = 0
21:45:21.477 [Lua] Lobby data host = 110000104674122
21:45:21.477 [Lua] Lobby data game_mode = 9
21:45:21.477 [Lua] Lobby data is_private = true
21:45:21.478 [Lua] Lobby data match_started = true
21:45:21.478 [Lua] Lobby data mechanism = adventure
21:45:21.478 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts
21:45:21.478 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:45:21.478 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts
21:45:21.478 [Lua] Lobby data difficulty = cataclysm_3
21:45:21.478 [Lua] Lobby data quick_game = false
21:45:21.478 [Lua] Lobby data weave_index = 110
21:45:21.478 [Lua] Lobby data matchmaking = false
21:45:21.478 [Lua] Lobby data weave_name = weave_110
21:45:21.478 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:45:21.478 [Lua] Lobby data num_players = 4
21:45:21.478 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:45:21.478 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:45:21.478 [Lua] Lobby data country_code = DE
21:45:21.478 [Lua] Lobby data player_slot_3 = 0:0
21:45:21.478 [Lua] Lobby data eac_authorized = true
21:45:21.478 [Lua] Set lobby end.
21:45:21.478 [Lua] [Matchmaking] Assigned player 110000103737e0e to slot 1 when hot join syncing
21:45:21.478 [Lua] Breedfreezer (server) starting a hot join sync
21:45:21.478 [Lua] packing 0 units of breed beastmen_ungor_archer
21:45:21.478 [Lua] packing 0 units of breed beastmen_bestigor
21:45:21.478 [Lua] packing 0 units of breed beastmen_ungor
21:45:21.478 [Lua] packing 0 units of breed beastmen_gor
21:45:21.478 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:45:21.478 [Lua]
21:45:21.478 [Lua] [1] = 1 (number)
21:45:21.478 [Lua] [2] = 0 (number)
21:45:21.478 [Lua] [3] = 1 (number)
21:45:21.478 [Lua] [4] = 0 (number)
21:45:21.478 [Lua] [5] = 1 (number)
21:45:21.478 [Lua] [6] = 0 (number)
21:45:21.478 [Lua] [7] = 1 (number)
21:45:21.478 [Lua] [8] = 0 (number)
21:45:21.478 [Lua]
21:45:21.478 [Lua]
21:45:21.478 [Lua]
21:45:21.480 [Lua] Set lobby begin:
21:45:21.480 [Lua] Lobby data twitch_enabled = false
21:45:21.480 [Lua] Lobby data power_level = 1100
21:45:21.480 [Lua] Lobby data unique_server_name = KARL FRANZ
21:45:21.480 [Lua] Lobby data difficulty_tweak = 0
21:45:21.480 [Lua] Lobby data host = 110000104674122
21:45:21.480 [Lua] Lobby data game_mode = 9
21:45:21.480 [Lua] Lobby data is_private = true
21:45:21.480 [Lua] Lobby data match_started = true
21:45:21.480 [Lua] Lobby data mechanism = adventure
21:45:21.480 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_beasts
21:45:21.480 [Lua] Lobby data player_slot_1 = 110000103737e0e:1
21:45:21.480 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_beasts
21:45:21.480 [Lua] Lobby data difficulty = cataclysm_3
21:45:21.480 [Lua] Lobby data quick_game = false
21:45:21.481 [Lua] Lobby data weave_index = 110
21:45:21.481 [Lua] Lobby data matchmaking = false
21:45:21.481 [Lua] Lobby data weave_name = weave_110
21:45:21.481 [Lua] Lobby data player_slot_4 = 1100001057a793d:1
21:45:21.481 [Lua] Lobby data num_players = 4
21:45:21.481 [Lua] Lobby data player_slot_5 = 110000104674122:1
21:45:21.481 [Lua] Lobby data player_slot_2 = 11000010348a16a:1
21:45:21.481 [Lua] Lobby data country_code = DE
21:45:21.481 [Lua] Lobby data player_slot_3 = 0:0
21:45:21.481 [Lua] Lobby data eac_authorized = true
21:45:21.481 [Lua] Set lobby end.
21:45:21.481 [Lua] [Matchmaking] Assigned player 1100001057a793d to slot 4 when hot join syncing
21:45:21.481 [Lua] Breedfreezer (server) starting a hot join sync
21:45:21.481 [Lua] packing 0 units of breed beastmen_ungor_archer
21:45:21.481 [Lua] packing 0 units of breed beastmen_bestigor
21:45:21.481 [Lua] packing 0 units of breed beastmen_ungor
21:45:21.481 [Lua] packing 0 units of breed beastmen_gor
21:45:21.481 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:45:21.481 [Lua]
21:45:21.481 [Lua] [1] = 1 (number)
21:45:21.481 [Lua] [2] = 0 (number)
21:45:21.481 [Lua] [3] = 1 (number)
21:45:21.481 [Lua] [4] = 0 (number)
21:45:21.481 [Lua] [5] = 1 (number)
21:45:21.481 [Lua] [6] = 0 (number)
21:45:21.481 [Lua] [7] = 1 (number)
21:45:21.481 [Lua] [8] = 0 (number)
21:45:21.481 [Lua]
21:45:21.481 [Lua]
21:45:21.481 [Lua]
21:45:21.482 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
21:45:21.482 [Lua] RemotePlayer:create_game_object( ) 7
21:45:21.495 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForGameObjectSync
21:45:21.495 [Lua] [PeerSM] 11000010348a16a :: on_enter WaitingForPlayers
21:45:21.495 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
21:45:21.495 [Lua] RemotePlayer:create_game_object( ) 8
21:45:21.509 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForGameObjectSync
21:45:21.509 [Lua] [PeerSM] 110000103737e0e :: on_enter WaitingForPlayers
21:45:21.509 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForGameObjectSync
21:45:21.509 [Lua] [PeerSM] 110000104674122 :: on_enter WaitingForPlayers
21:45:21.509 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
21:45:21.509 [Lua] RemotePlayer:create_game_object( ) 9
21:45:21.523 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForGameObjectSync
21:45:21.523 [Lua] [PeerSM] 1100001057a793d :: on_enter WaitingForPlayers
21:45:21.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103737e0e
21:45:21.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001057a793d
21:45:21.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010348a16a
21:45:21.529 [Lua] [PeerSM] 11000010348a16a :: on_exit WaitingForPlayers
21:45:21.529 [Lua] [PeerSM] 11000010348a16a :: on_enter InGame
21:45:21.529 [Lua] [PeerSM] 110000103737e0e :: on_exit WaitingForPlayers
21:45:21.529 [Lua] [PeerSM] 110000103737e0e :: on_enter InGame
21:45:21.529 [Lua] [PeerSM] 110000104674122 :: on_exit WaitingForPlayers
21:45:21.529 [Lua] [PeerSM] 110000104674122 :: on_enter InGame
21:45:21.529 [Lua] [PeerSM] 1100001057a793d :: on_exit WaitingForPlayers
21:45:21.529 [Lua] [PeerSM] 1100001057a793d :: on_enter InGame
21:45:21.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.12777777777777777) temporary_health_percentage (0.62222222222222223) melee slot ammo (1) ranged slot ammo (1)
21:45:21.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.12777777777777777) temporary_health_percentage (0.62222222222222223) melee slot ammo (1) ranged slot ammo (1)
21:45:21.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
21:45:21.565 [Lua] Players are leaving the safe zone
21:45:21.571 [Lua] TerrorEventMixer.start_event: beastmen_charge_event_short (seed: 492374)
21:45:21.661 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103737e0e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:45:21.661 [Lua] Adding player sync data to peer=110000103737e0e local_player_id=1
21:45:21.661 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103737e0e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:45:21.662 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
21:45:21.662 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
21:45:21.663 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010348a16a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:45:21.663 [Lua] Adding player sync data to peer=11000010348a16a local_player_id=1
21:45:21.663 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001057a793d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:45:21.663 [Lua] Adding player sync data to peer=1100001057a793d local_player_id=1
21:45:21.663 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001057a793d go_type=player_unit go_created_func_name=game_object_created_player_unit
21:45:21.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13
21:45:21.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.56551724137931036) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9291338324546814)
21:45:21.665 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010348a16a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:45:21.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14
21:45:21.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.10833333333333334) temporary_health_percentage (0.64166666666666672) melee slot ammo (1) ranged slot ammo (1)
21:45:21.817 [Lua] StateInGameRunning:_game_actually_starts()
21:45:21.818 [Lua] #################################################################################################################
21:45:21.818 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_rubble_beasts-dlc_scorpion_arena_temple_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:45:21.818 [Lua] #################################################################################################################
21:45:21.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50
21:45:21.825 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50
21:45:22.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50
21:45:22.038 [Lua] Commit load time data
21:45:27.415 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:27.878 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:45:28.062 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:28.501 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:45:28.662 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:29.107 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:45:29.295 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:29.752 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:45:29.944 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:30.403 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:45:37.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 227, name: `unknown`
21:45:38.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 193, name: `unknown`
21:45:40.668 [Lua] Destroying unit since outside mesh or world
21:45:41.669 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:42.034 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:45:44.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown`
21:45:46.377 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:46.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown`
21:45:47.092 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:45:47.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 121, name: `unknown`
21:45:48.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 227, name: `unknown`
21:45:48.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown`
21:45:48.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
21:45:49.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 9, name: `unknown`
21:45:49.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 9, name: `unknown`
21:45:49.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 109, name: `unknown`
21:45:49.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 21, name: `unknown`
21:45:49.825 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001057a793d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:49.847 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:50.575 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:45:50.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown`
21:45:51.386 [Lua] event horde ends!
21:45:51.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown`
21:45:52.766 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001057a793d
21:45:53.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown`
21:45:53.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown`
21:45:53.455 [Lua] event horde ends!
21:45:54.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown`
21:45:56.661 [EACServer] [22:45:56:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:45:59.402 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:59.950 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:46:00.016 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:00.513 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:46:02.231 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:02.715 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:46:03.117 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:03.531 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:46:04.053 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010348a16a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:04.574 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010348a16a
21:46:12.881 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:13.354 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:46:13.821 [Lua] Destroying unit since outside mesh or world
21:46:16.006 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103737e0e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:16.499 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103737e0e
21:46:20.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 164, name: `unknown`
21:46:20.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown`
21:46:24.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown`
21:46:24.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown`
21:46:24.981 [Lua] event horde ends!
21:46:25.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown`
21:46:27.028 [Lua] event horde ends!
21:46:27.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 132, name: `unknown`
21:46:28.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown`
21:46:31.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown`
21:46:32.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown`
21:46:32.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown`
21:46:33.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
21:46:35.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 193, name: `unknown`
21:46:35.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 9, name: `unknown`
21:46:35.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown`
21:46:37.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown`
21:46:38.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown`
21:46:38.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 182, name: `unknown`
21:46:38.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown`
21:46:38.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown`
21:46:38.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
21:46:39.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 99, name: `unknown`
21:46:40.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 37, name: `unknown`
21:46:40.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown`
21:46:43.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown`
21:46:43.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown`
21:46:53.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
21:46:53.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown`
21:47:08.660 [Lua] event horde ends!
21:47:08.669 [Lua] event horde ends!
21:47:08.678 [Lua] event horde ends!
21:47:10.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 222, name: `unknown`
21:47:17.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa3181, position: 0
21:47:29.986 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.
Last Window update was 16.2 s ago.<>
<>
{00007ff649ab0000, 00ce6000, 5fcf70aa, bf395a77-a119-4838-b057-e2987cad0add, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb}
{00007ffd77100000, 001f0000, 103a4719, bb6da4d5-e1b4-c65c-0e5b-855f1e9f9c39, 00000001, ntdll.pdb}
{00007ffd75b50000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb}
0x00007ff649ab0000:0x00000000002df340
0x00007ff649ab0000:0x00000000002e0ed2
0x00007ff649ab0000:0x00000000002e118b
0x00007ff649ab0000:0x00000000002dd940
0x00007ff649ab0000:0x00000000002fdfe3
0x00007ff649ab0000:0x0000000000301712
0x00007ffd75b50000:0x0000000000017c24 BaseThreadInitThunk
0x00007ffd77100000:0x000000000006d4d1 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>72af77cbc050<>
<>release<>
<>Developer Build (1.3.6496.0)<>
<>26e32338-0d5a-46a4-b0a4-e76b0851a084<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16313MB
Available: 11352MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID 1bb92c69-9a90-4ed8-b684-0bd32e910d5f
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 45709
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): SteelSeries Rival 700 Gaming Mouse
Input device: Generic (17.0): SteelSeries Rival 700
Input device: Generic (17.0): SteelSeries Apex 300
Input device: Generic (17.0): SteelSeries Apex 300 Gaming Keyboard
<>
<>C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-22-20.33.34-26e32338-0d5a-46a4-b0a4-e76b0851a084.log<>
<>C:\Users\admir\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-22-20.33.34-26e32338-0d5a-46a4-b0a4-e76b0851a084.dmp<>
<>
Memory
Total: 16313 MB
Available: 13808 MB
Used: 2505 MB
Peak Used: 3929 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 18745 MB
Used: 5046 MB
Peak: 6152 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]