[Log version] 1
[Session] 7c32c700-0782-40e0-b2b6-0d92b780c4d6
UTC time stamps
14:56:37.904 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
14:56:37.904 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
14:56:37.904 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
14:56:37.904 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
14:56:37.904 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
14:56:37.905 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
14:56:37.933 [RazerChroma] Setup Razer Chroma resources
14:56:37.933 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
14:56:37.943 [Window] Window => active
14:56:37.949 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
14:56:37.964 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
14:56:38.297 [EAC] Init client 110000106697298
14:56:38.297 [EAC] EAC client initialized
14:56:38.297 warning: [EAC] Failed to initialize localization
14:56:38.297 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
14:56:38.301 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT)
14:56:38.408 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
14:56:38.738 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
14:56:39.246 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
14:56:39.247 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
14:56:39.391 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
14:56:39.391 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
14:56:39.392 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
14:56:39.392 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
14:56:39.392 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
14:56:39.464 [RazerChroma] Setup Razer Chroma
14:56:39.488 [LightFX ] Loaded DLL.
14:56:39.488 [LightFX ] Init()
14:56:39.492 [LightFX ] LightFX failed to initialize
14:56:39.507 [Lua] boot.lua start, os clock: 2.448
14:56:39.507 [Lua] Boot:setup() entered. time: 0 os-clock: 2.4489999999999998
14:56:39.507 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 11809MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
14:56:39.507 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
14:56:39.513 [SteamStats] RequestCurrentStats success: true
14:56:40.737 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0502980526071042 os-clock: 3.6779999999999999
14:56:40.737 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
14:56:40.738 [Lua] Flushing: resource_packages/strings [ResourcePackage]
14:56:40.739 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
14:56:40.741 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
14:56:40.741 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
14:56:40.741 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
14:56:40.741 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
14:56:40.741 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
14:56:40.742 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
14:56:40.744 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
14:56:40.745 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
14:56:40.745 [Lua] *****************************************************************
14:56:40.745 [Lua] ** Initial contents of script_data **
14:56:40.745 [Lua] script_data.beta_level_progression = false
14:56:40.745 [Lua] script_data.build_identifier = 75756469c168
14:56:40.745 [Lua] script_data.debug_interactions = false
14:56:40.745 [Lua] script_data.disable_debug_draw = true
14:56:40.745 [Lua] script_data.disable_intro_trailer = false
14:56:40.745 [Lua] script_data.disable_tutorial_at_start = false
14:56:40.745 [Lua] script_data.enable_detailed_tooltips = false
14:56:40.745 [Lua] script_data.force_debug_disabled = true
14:56:40.745 [Lua] script_data.force_steam = true
14:56:40.745 [Lua] script_data.hide_fps = true
14:56:40.745 [Lua] script_data.hide_version_info = true
14:56:40.745 [Lua] script_data.matchmaking_debug = true
14:56:40.745 [Lua] script_data.network_debug = true
14:56:40.745 [Lua] script_data.package_debug = true
14:56:40.745 [Lua] script_data.packaged_build = true
14:56:40.745 [Lua] script_data.settings = { }
14:56:40.745 [Lua] script_data.show_fps = false
14:56:40.745 [Lua] script_data.spawn_empty_chest = true
14:56:40.745 [Lua] script_data.telemetry_log_interval = 600
14:56:40.745 [Lua] script_data.test_backend = stage_steam_playfab
14:56:40.745 [Lua] script_data.tobii_button = false
14:56:40.745 [Lua] script_data.use_beta_overlay = false
14:56:40.745 [Lua] script_data.use_local_backend = false
14:56:40.745 [Lua] script_data.use_tech_telemetry = true
14:56:40.745 [Lua] script_data.use_telemetry = true
14:56:40.745 [Lua] *****************************************************************
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
14:56:40.745 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
14:56:40.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
14:56:40.758 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
14:56:40.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
14:56:40.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
14:56:40.876 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
14:56:40.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
14:56:40.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
14:56:40.894 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
14:56:40.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
14:56:41.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
14:56:41.030 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
14:56:41.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
14:56:41.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
14:56:41.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
14:56:41.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
14:56:41.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
14:56:41.358 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
14:56:41.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
14:56:41.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
14:56:41.429 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
14:56:41.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
14:56:41.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
14:56:41.505 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
14:56:41.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
14:56:41.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
14:56:41.513 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
14:56:41.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
14:56:41.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
14:56:41.555 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
14:56:41.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
14:56:41.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
14:56:41.598 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
14:56:41.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
14:56:41.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
14:56:41.610 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
14:56:41.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
14:56:41.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
14:56:41.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
14:56:41.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
14:56:41.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
14:56:41.704 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
14:56:41.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
14:56:41.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
14:56:41.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
14:56:41.710 [Lua] Using test backend: stage_steam_playfab
14:56:41.710 [Lua] nil
14:56:41.710 [Lua] table: 000000000005F9F0
14:56:41.749 [Lua] [1] = beastmen_minotaur (string)
14:56:41.749 [Lua] [2] = critter_rat (string)
14:56:41.749 [Lua] [3] = skaven_stormfiend_demo (string)
14:56:41.749 [Lua] [4] = chaos_dummy_troll (string)
14:56:41.749 [Lua] [5] = skaven_storm_vermin_warlord (string)
14:56:41.749 [Lua] [6] = chaos_vortex (string)
14:56:41.749 [Lua] [7] = skaven_loot_rat (string)
14:56:41.749 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
14:56:41.749 [Lua] [9] = chaos_dummy_sorcerer (string)
14:56:41.749 [Lua] [10] = chaos_tentacle (string)
14:56:41.749 [Lua] [11] = skaven_rat_ogre (string)
14:56:41.749 [Lua] [12] = skaven_grey_seer (string)
14:56:41.749 [Lua] [13] = skaven_stormfiend (string)
14:56:41.749 [Lua] [14] = skaven_storm_vermin_champion (string)
14:56:41.749 [Lua] [15] = chaos_spawn (string)
14:56:41.749 [Lua] [16] = skaven_stormfiend_boss (string)
14:56:41.749 [Lua] [17] = critter_pig (string)
14:56:41.749 [Lua] [18] = chaos_plague_wave_spawner (string)
14:56:41.749 [Lua] [19] = skaven_explosive_loot_rat (string)
14:56:41.749 [Lua] [20] = chaos_troll (string)
14:56:41.749 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
14:56:41.749 [Lua] [22] = skaven_warpfire_thrower (string)
14:56:41.749 [Lua] [23] = chaos_exalted_champion_warcamp (string)
14:56:41.749 [Lua] [24] = chaos_plague_sorcerer (string)
14:56:41.749 [Lua] [25] = skaven_pack_master (string)
14:56:41.749 [Lua] [26] = chaos_exalted_sorcerer (string)
14:56:41.749 [Lua] [27] = chaos_tentacle_sorcerer (string)
14:56:41.749 [Lua] [28] = chaos_mutator_sorcerer (string)
14:56:41.749 [Lua] [29] = skaven_poison_wind_globadier (string)
14:56:41.749 [Lua] [30] = skaven_gutter_runner (string)
14:56:41.749 [Lua] [31] = skaven_ratling_gunner (string)
14:56:41.749 [Lua] [32] = chaos_vortex_sorcerer (string)
14:56:41.749 [Lua] [33] = chaos_warrior (string)
14:56:41.749 [Lua] [34] = chaos_corruptor_sorcerer (string)
14:56:41.749 [Lua] [35] = chaos_exalted_champion_norsca (string)
14:56:41.749 [Lua] [36] = skaven_plague_monk (string)
14:56:41.749 [Lua] [37] = chaos_berzerker (string)
14:56:41.749 [Lua] [38] = beastmen_gor (string)
14:56:41.749 [Lua] [39] = beastmen_standard_bearer (string)
14:56:41.749 [Lua] [40] = beastmen_ungor (string)
14:56:41.749 [Lua] [41] = beastmen_ungor_archer (string)
14:56:41.749 [Lua] [42] = skaven_storm_vermin_commander (string)
14:56:41.749 [Lua] [43] = beastmen_standard_bearer_crater (string)
14:56:41.749 [Lua] [44] = skaven_storm_vermin (string)
14:56:41.749 [Lua] [45] = beastmen_ungor_dummy (string)
14:56:41.749 [Lua] [46] = beastmen_bestigor (string)
14:56:41.749 [Lua] [47] = chaos_raider (string)
14:56:41.749 [Lua] [48] = beastmen_bestigor_dummy (string)
14:56:41.749 [Lua] [49] = skaven_storm_vermin_with_shield (string)
14:56:41.749 [Lua] [50] = beastmen_gor_dummy (string)
14:56:41.749 [Lua] [51] = chaos_raider_tutorial (string)
14:56:41.749 [Lua] [52] = skaven_clan_rat_tutorial (string)
14:56:41.749 [Lua] [53] = chaos_marauder (string)
14:56:41.749 [Lua] [54] = skaven_dummy_clan_rat (string)
14:56:41.749 [Lua] [55] = chaos_fanatic (string)
14:56:41.749 [Lua] [56] = chaos_marauder_with_shield (string)
14:56:41.749 [Lua] [57] = chaos_zombie (string)
14:56:41.749 [Lua] [58] = skaven_clan_rat (string)
14:56:41.749 [Lua] [59] = skaven_clan_rat_with_shield (string)
14:56:41.749 [Lua] [60] = chaos_marauder_tutorial (string)
14:56:41.749 [Lua] [61] = skaven_dummy_slave (string)
14:56:41.749 [Lua] [62] = skaven_slave (string)
14:56:41.787 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
14:56:41.787 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
14:56:41.787 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
14:56:41.787 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
14:56:41.787 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
14:56:41.792 [Lua] level display name dlc_bogenhafen_city
14:56:41.792 [Lua] level display name cemetery
14:56:41.792 [Lua] level display name forest_ambush
14:56:41.792 [Lua] level display name mines
14:56:41.792 [Lua] level display name nurgle
14:56:41.792 [Lua] level display name warcamp
14:56:41.792 [Lua] level display name bell
14:56:41.792 [Lua] level display name dlc_celebrate_crawl
14:56:41.792 [Lua] level display name skittergate
14:56:41.792 [Lua] level display name magnus
14:56:41.792 [Lua] level display name prologue
14:56:41.792 [Lua] level display name military
14:56:41.793 [Lua] level display name skaven_stronghold
14:56:41.793 [Lua] level display name fort
14:56:41.793 [Lua] level display name ground_zero
14:56:41.793 [Lua] level display name elven_ruins
14:56:41.793 [Lua] level display name farmlands
14:56:41.793 [Lua] level display name crater
14:56:41.793 [Lua] level display name plaza
14:56:41.793 [Lua] level display name ussingen
14:56:41.793 [Lua] level display name dlc_portals
14:56:41.793 [Lua] level display name catacombs
14:56:41.793 [Lua] level display name dlc_bogenhafen_slum
14:56:41.793 [Lua] level display name dlc_bastion
14:56:41.820 [Lua] TIME: 0.02
14:56:42.222 [Lua] [ConflictSettings] Contained breeds generated in: 0.37599999999999945
14:56:42.222 [Lua] ####### Testing HordeCompositions ########
14:56:42.223 [Lua] ####### Testing HordeCompositionsPacing ########
14:56:42.323 [Lua] <>realm = official<>
14:56:42.326 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.326 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.326 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.336 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.359 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.363 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.369 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.369 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.369 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.369 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.369 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.371 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.371 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.371 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.373 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.373 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.377 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:42.527 [Lua]
14:56:42.527 [Lua] [1] = table
14:56:42.527 [Lua] [download_pending] = false (boolean)
14:56:42.527 [Lua] [id] = 1369573612 (string)
14:56:42.527 [Lua] [banned] = false (boolean)
14:56:42.527 [Lua] [author_id] = 58813412 (number)
14:56:42.527 [Lua] [tags] = table
14:56:42.527 [Lua] [1] = Tools (string)
14:56:42.527 [Lua] [2] = approved (string)
14:56:42.527 [Lua] [author] = bIbIbI(rus) (string)
14:56:42.527 [Lua] [sanctioned] = true (boolean)
14:56:42.527 [Lua] [out_of_date] = false (boolean)
14:56:42.527 [Lua] [downloading] = false (boolean)
14:56:42.527 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
14:56:42.527 [Lua] [num_children] = 0 (number)
14:56:42.527 [Lua] [ugc_status] = 3 (number)
14:56:42.527 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
14:56:42.527 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
14:56:42.527 [Lua] [installed] = true (boolean)
14:56:42.527 [Lua] [enabled] = true (boolean)
14:56:42.527 [Lua] [name] = Vermintide Mod Framework (string)
14:56:42.527 [Lua] [dependency_error] = (string)
14:56:42.527 [Lua] [2] = table
14:56:42.527 [Lua] [download_pending] = false (boolean)
14:56:42.527 [Lua] [id] = 1374248490 (string)
14:56:42.527 [Lua] [children] = table
14:56:42.527 [Lua] [1] = 1369573612 (string)
14:56:42.527 [Lua] [banned] = false (boolean)
14:56:42.527 [Lua] [author_id] = 45268594 (number)
14:56:42.527 [Lua] [tags] = table
14:56:42.527 [Lua] [1] = approved (string)
14:56:42.527 [Lua] [author] = prop joe (string)
14:56:42.527 [Lua] [sanctioned] = true (boolean)
14:56:42.527 [Lua] [out_of_date] = false (boolean)
14:56:42.527 [Lua] [downloading] = false (boolean)
14:56:42.527 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
14:56:42.527 [Lua] [num_children] = 1 (number)
14:56:42.527 [Lua] [ugc_status] = 3 (number)
14:56:42.527 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
14:56:42.527 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
14:56:42.527 [Lua] [installed] = true (boolean)
14:56:42.527 [Lua] [enabled] = true (boolean)
14:56:42.527 [Lua] [name] = Penlight Lua Libraries (string)
14:56:42.527 [Lua] [dependency_error] = (string)
14:56:42.527 [Lua] [3] = table
14:56:42.527 [Lua] [download_pending] = false (boolean)
14:56:42.527 [Lua] [id] = 1389872347 (string)
14:56:42.527 [Lua] [children] = table
14:56:42.527 [Lua] [1] = 1369573612 (string)
14:56:42.527 [Lua] [banned] = false (boolean)
14:56:42.527 [Lua] [author_id] = 4821406 (number)
14:56:42.527 [Lua] [tags] = table
14:56:42.527 [Lua] [1] = UI (string)
14:56:42.527 [Lua] [2] = approved (string)
14:56:42.527 [Lua] [author] = grasmann (string)
14:56:42.527 [Lua] [sanctioned] = true (boolean)
14:56:42.527 [Lua] [out_of_date] = false (boolean)
14:56:42.527 [Lua] [downloading] = false (boolean)
14:56:42.527 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:56:42.527 [Lua] [num_children] = 1 (number)
14:56:42.527 [Lua] [ugc_status] = 3 (number)
14:56:42.527 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:42.527 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
14:56:42.527 [Lua] [installed] = true (boolean)
14:56:42.527 [Lua] [enabled] = true (boolean)
14:56:42.527 [Lua] [name] = Simple UI (string)
14:56:42.527 [Lua] [dependency_error] = (string)
14:56:42.527 [Lua] [4] = table
14:56:42.527 [Lua] [download_pending] = false (boolean)
14:56:42.527 [Lua] [id] = 1652076803 (string)
14:56:42.527 [Lua] [banned] = false (boolean)
14:56:42.527 [Lua] [author_id] = 108747267 (number)
14:56:42.527 [Lua] [tags] = table
14:56:42.527 [Lua] [1] = applied (string)
14:56:42.527 [Lua] [author] = IamLupo (string)
14:56:42.527 [Lua] [sanctioned] = false (boolean)
14:56:42.527 [Lua] [out_of_date] = false (boolean)
14:56:42.527 [Lua] [downloading] = false (boolean)
14:56:42.527 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
14:56:42.527 [Lua] [num_children] = 0 (number)
14:56:42.527 [Lua] [ugc_status] = 3 (number)
14:56:42.527 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
14:56:42.527 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string)
14:56:42.527 [Lua] [installed] = true (boolean)
14:56:42.527 [Lua] [enabled] = false (boolean)
14:56:42.527 [Lua] [name] = DealWithIt (string)
14:56:42.527 [Lua] [dependency_error] = (string)
14:56:42.527 [Lua] [5] = table
14:56:42.527 [Lua] [download_pending] = false (boolean)
14:56:42.527 [Lua] [id] = 1391113873 (string)
14:56:42.527 [Lua] [children] = table
14:56:42.527 [Lua] [1] = 1369573612 (string)
14:56:42.527 [Lua] [banned] = false (boolean)
14:56:42.527 [Lua] [author_id] = 65038749 (number)
14:56:42.527 [Lua] [tags] = table
14:56:42.527 [Lua] [1] = applied (string)
14:56:42.527 [Lua] [author] = Aussiemon (string)
14:56:42.527 [Lua] [sanctioned] = false (boolean)
14:56:42.527 [Lua] [out_of_date] = false (boolean)
14:56:42.527 [Lua] [downloading] = false (boolean)
14:56:42.527 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
14:56:42.527 [Lua] [num_children] = 1 (number)
14:56:42.527 [Lua] [ugc_status] = 3 (number)
14:56:42.527 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:56:42.527 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
14:56:42.527 [Lua] [installed] = true (boolean)
14:56:42.527 [Lua] [enabled] = false (boolean)
14:56:42.527 [Lua] [name] = More Hats and Frames (string)
14:56:42.527 [Lua] [dependency_error] = (string)
14:56:42.527 [Lua] [6] = table
14:56:42.527 [Lua] [download_pending] = false (boolean)
14:56:42.527 [Lua] [id] = 1460327284 (string)
14:56:42.527 [Lua] [children] = table
14:56:42.527 [Lua] [1] = 1369573612 (string)
14:56:42.527 [Lua] [banned] = false (boolean)
14:56:42.527 [Lua] [author_id] = 96578995 (number)
14:56:42.527 [Lua] [tags] = table
14:56:42.527 [Lua] [1] = UI (string)
14:56:42.527 [Lua] [2] = applied (string)
14:56:42.527 [Lua] [3] = approved (string)
14:56:42.527 [Lua] [author] = RIP AND TEAR (string)
14:56:42.527 [Lua] [sanctioned] = true (boolean)
14:56:42.527 [Lua] [out_of_date] = false (boolean)
14:56:42.527 [Lua] [downloading] = false (boolean)
14:56:42.527 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
14:56:42.527 [Lua] [num_children] = 1 (number)
14:56:42.527 [Lua] [ugc_status] = 3 (number)
14:56:42.527 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
14:56:42.528 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = false (boolean)
14:56:42.528 [Lua] [name] = BossKillTimer (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [7] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1497861728 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 18741013 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = Art (string)
14:56:42.528 [Lua] [2] = Tools (string)
14:56:42.528 [Lua] [3] = Misc (string)
14:56:42.528 [Lua] [author] = 🔰SkacikPL🗾 (string)
14:56:42.528 [Lua] [sanctioned] = false (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
14:56:42.528 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Photomode (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [8] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1395655171 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 59593500 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = QoL (string)
14:56:42.528 [Lua] [2] = Balance/Tweaks (string)
14:56:42.528 [Lua] [3] = approved (string)
14:56:42.528 [Lua] [author] = Grimalackt (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
14:56:42.528 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Bot Improvements - Combat (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [9] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1487862316 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 45268594 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = approved (string)
14:56:42.528 [Lua] [2] = UI (string)
14:56:42.528 [Lua] [3] = QoL (string)
14:56:42.528 [Lua] [author] = prop joe (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:42.528 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Reroll Improvements (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [10] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1495937978 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 96578995 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = QoL (string)
14:56:42.528 [Lua] [2] = approved (string)
14:56:42.528 [Lua] [author] = RIP AND TEAR (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.1.0
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string)
14:56:42.528 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Host your own game (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [11] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1497664830 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [2] = 1389872347 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 155839973 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = UI (string)
14:56:42.528 [Lua] [2] = QoL (string)
14:56:42.528 [Lua] [3] = approved (string)
14:56:42.528 [Lua] [author] = Gohas (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
14:56:42.528 [Lua] [num_children] = 2 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
14:56:42.528 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Item Filter (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [12] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1502859403 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 96578995 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = QoL (string)
14:56:42.528 [Lua] [2] = approved (string)
14:56:42.528 [Lua] [author] = RIP AND TEAR (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
14:56:42.528 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Notice Key Pickup (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [13] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1516618647 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 96578995 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = UI (string)
14:56:42.528 [Lua] [2] = QoL (string)
14:56:42.528 [Lua] [3] = approved (string)
14:56:42.528 [Lua] [author] = RIP AND TEAR (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
14:56:42.528 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Friendly Fire Indicator (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [14] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1397265260 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 26572404 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = UI (string)
14:56:42.528 [Lua] [2] = QoL (string)
14:56:42.528 [Lua] [3] = approved (string)
14:56:42.528 [Lua] [author] = Necrossin (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
14:56:42.528 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Numeric UI (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [15] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1498748049 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 140415807 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = denied (string)
14:56:42.528 [Lua] [author] = tour.dlang.org/ (string)
14:56:42.528 [Lua] [sanctioned] = false (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
14:56:42.528 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = false (boolean)
14:56:42.528 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [16] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1431393962 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 14284923 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = UI (string)
14:56:42.528 [Lua] [2] = Misc (string)
14:56:42.528 [Lua] [3] = approved (string)
14:56:42.528 [Lua] [author] = Fracticality (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
14:56:42.528 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Bestiary (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [17] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1448714756 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 18741013 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = approved (string)
14:56:42.528 [Lua] [2] = QoL (string)
14:56:42.528 [Lua] [3] = Misc (string)
14:56:42.528 [Lua] [author] = 🔰SkacikPL🗾 (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
14:56:42.528 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = No Wobble (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [18] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1464907434 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 14284923 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = approved (string)
14:56:42.528 [Lua] [2] = UI (string)
14:56:42.528 [Lua] [3] = Misc (string)
14:56:42.528 [Lua] [author] = Fracticality (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
14:56:42.528 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Armory (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [19] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1459917022 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 155839973 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = approved (string)
14:56:42.528 [Lua] [2] = UI (string)
14:56:42.528 [Lua] [3] = QoL (string)
14:56:42.528 [Lua] [author] = Gohas (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
14:56:42.528 [Lua] [num_children] = 1 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
14:56:42.528 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Parry Indicator (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [20] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1455893647 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 38895286 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = UI (string)
14:56:42.528 [Lua] [2] = QoL (string)
14:56:42.528 [Lua] [3] = applied (string)
14:56:42.528 [Lua] [4] = approved (string)
14:56:42.528 [Lua] [author] = Squatting Bear (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
14:56:42.528 [Lua] [num_children] = 0 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
14:56:42.528 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = false (boolean)
14:56:42.528 [Lua] [name] = Player List Plus (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [21] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1445717962 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [2] = 1389872347 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 38895286 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = UI (string)
14:56:42.528 [Lua] [2] = QoL (string)
14:56:42.528 [Lua] [3] = applied (string)
14:56:42.528 [Lua] [4] = approved (string)
14:56:42.528 [Lua] [author] = Squatting Bear (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
14:56:42.528 [Lua] [num_children] = 2 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
14:56:42.528 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Loadout Manager (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [22] = table
14:56:42.528 [Lua] [download_pending] = false (boolean)
14:56:42.528 [Lua] [id] = 1383452616 (string)
14:56:42.528 [Lua] [children] = table
14:56:42.528 [Lua] [1] = 1369573612 (string)
14:56:42.528 [Lua] [2] = 1374248490 (string)
14:56:42.528 [Lua] [banned] = false (boolean)
14:56:42.528 [Lua] [author_id] = 45268594 (number)
14:56:42.528 [Lua] [tags] = table
14:56:42.528 [Lua] [1] = UI (string)
14:56:42.528 [Lua] [2] = QoL (string)
14:56:42.528 [Lua] [3] = approved (string)
14:56:42.528 [Lua] [author] = prop joe (string)
14:56:42.528 [Lua] [sanctioned] = true (boolean)
14:56:42.528 [Lua] [out_of_date] = false (boolean)
14:56:42.528 [Lua] [downloading] = false (boolean)
14:56:42.528 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
14:56:42.528 [Lua] [num_children] = 2 (number)
14:56:42.528 [Lua] [ugc_status] = 3 (number)
14:56:42.528 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:42.528 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
14:56:42.528 [Lua] [installed] = true (boolean)
14:56:42.528 [Lua] [enabled] = true (boolean)
14:56:42.528 [Lua] [name] = Killfeed Tweaks (string)
14:56:42.528 [Lua] [dependency_error] = (string)
14:56:42.528 [Lua] [23] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1383542440 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 45268594 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = UI (string)
14:56:42.529 [Lua] [2] = approved (string)
14:56:42.529 [Lua] [author] = prop joe (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:42.529 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Weapon Kill Counter (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [24] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1431627364 (string)
14:56:42.529 [Lua] [installed] = false (boolean)
14:56:42.529 [Lua] [ugc_status] = 2 (number)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [banned] = true (boolean)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [name] = ... (string)
14:56:42.529 [Lua] [description] = (string)
14:56:42.529 [Lua] [url] = (string)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [last_updated] = (string)
14:56:42.529 [Lua] [author] = unknown (string)
14:56:42.529 [Lua] [25] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1391228174 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 4821406 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = UI (string)
14:56:42.529 [Lua] [2] = QoL (string)
14:56:42.529 [Lua] [3] = approved (string)
14:56:42.529 [Lua] [author] = grasmann (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:42.529 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = UI Improvements (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [26] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1399181123 (string)
14:56:42.529 [Lua] [installed] = false (boolean)
14:56:42.529 [Lua] [ugc_status] = 2 (number)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [banned] = true (boolean)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [name] = ... (string)
14:56:42.529 [Lua] [description] = (string)
14:56:42.529 [Lua] [url] = (string)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [last_updated] = (string)
14:56:42.529 [Lua] [author] = unknown (string)
14:56:42.529 [Lua] [27] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1402962846 (string)
14:56:42.529 [Lua] [installed] = false (boolean)
14:56:42.529 [Lua] [ugc_status] = 2 (number)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [banned] = true (boolean)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [name] = ... (string)
14:56:42.529 [Lua] [description] = (string)
14:56:42.529 [Lua] [url] = (string)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [last_updated] = (string)
14:56:42.529 [Lua] [author] = unknown (string)
14:56:42.529 [Lua] [28] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1421155919 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 75308424 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = applied (string)
14:56:42.529 [Lua] [2] = approved (string)
14:56:42.529 [Lua] [author] = th-om (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
14:56:42.529 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Mission timer (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [29] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1385428571 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 45268594 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = denied (string)
14:56:42.529 [Lua] [author] = prop joe (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
14:56:42.529 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [name] = Weapon Switch Fix (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [30] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1402971136 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 38300192 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = approved (string)
14:56:42.529 [Lua] [2] = UI (string)
14:56:42.529 [Lua] [3] = QoL (string)
14:56:42.529 [Lua] [author] = Tomoko 👿 (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
14:56:42.529 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Needii (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [31] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1393343095 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [2] = 1374248490 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 45268594 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = approved (string)
14:56:42.529 [Lua] [2] = UI (string)
14:56:42.529 [Lua] [author] = prop joe (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
14:56:42.529 [Lua] [num_children] = 2 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:42.529 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Scoreboard Tweaks (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [32] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1381145345 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 4821406 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = applied (string)
14:56:42.529 [Lua] [author] = grasmann (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:42.529 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [name] = Third Person (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [33] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1402835022 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = true (boolean)
14:56:42.529 [Lua] [author_id] = 33103900 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = applied (string)
14:56:42.529 [Lua] [2] = approved (string)
14:56:42.529 [Lua] [3] = QoL (string)
14:56:42.529 [Lua] [author] = unknown (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 2 (number)
14:56:42.529 [Lua] [description] = (string)
14:56:42.529 [Lua] [last_updated] = (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [name] = StickyGrim (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [34] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1388911015 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 4821406 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = approved (string)
14:56:42.529 [Lua] [author] = grasmann (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:42.529 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Chat Block (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [35] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1387440934 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 4821406 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = applied (string)
14:56:42.529 [Lua] [2] = approved (string)
14:56:42.529 [Lua] [3] = QoL (string)
14:56:42.529 [Lua] [4] = Cosmetic (string)
14:56:42.529 [Lua] [author] = grasmann (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:42.529 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Third Person Equipment (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [36] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1409485499 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 65038749 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = applied (string)
14:56:42.529 [Lua] [author] = Aussiemon (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:56:42.529 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [name] = Extra Potion Dialogue (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [37] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1405221659 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 84308322 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = applied (string)
14:56:42.529 [Lua] [2] = UI (string)
14:56:42.529 [Lua] [3] = QoL (string)
14:56:42.529 [Lua] [author] = pixaal (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
14:56:42.529 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [name] = Less Annoying Friendly Fire (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [38] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1401098416 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 45268594 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [author] = prop joe (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
14:56:42.529 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [name] = Max Property Rolls (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [39] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1384087820 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [2] = 1374248490 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 45268594 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [author] = prop joe (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:56:42.529 [Lua] [num_children] = 2 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
14:56:42.529 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [name] = True Solo QoL Tweaks (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [40] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1383433646 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 45268594 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = approved (string)
14:56:42.529 [Lua] [2] = UI (string)
14:56:42.529 [Lua] [3] = QoL (string)
14:56:42.529 [Lua] [author] = prop joe (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
14:56:42.529 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Persistent Ammo Counter (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [41] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1395132559 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 65038749 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [author] = Aussiemon (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:56:42.529 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Creature Spawner (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [42] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1391114686 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 65038749 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = denied (string)
14:56:42.529 [Lua] [author] = Aussiemon (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:56:42.529 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = false (boolean)
14:56:42.529 [Lua] [name] = Skip Cutscenes (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [43] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1387894846 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 45268594 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = applied (string)
14:56:42.529 [Lua] [2] = QoL (string)
14:56:42.529 [Lua] [author] = prop joe (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
14:56:42.529 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Killbots (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [44] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1388991228 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 4821406 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = applied (string)
14:56:42.529 [Lua] [author] = grasmann (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:42.529 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Healthbars (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [45] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1388882435 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 4821406 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = applied (string)
14:56:42.529 [Lua] [author] = grasmann (string)
14:56:42.529 [Lua] [sanctioned] = false (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:42.529 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Show Damage (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [46] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1479520507 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 18741013 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = UI (string)
14:56:42.529 [Lua] [2] = QoL (string)
14:56:42.529 [Lua] [3] = Misc (string)
14:56:42.529 [Lua] [4] = applied (string)
14:56:42.529 [Lua] [5] = approved (string)
14:56:42.529 [Lua] [author] = 🔰SkacikPL🗾 (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
14:56:42.529 [Lua] [num_children] = 1 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
14:56:42.529 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = My Hero (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [47] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1384094638 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [2] = 1374248490 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 45268594 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = UI (string)
14:56:42.529 [Lua] [2] = QoL (string)
14:56:42.529 [Lua] [3] = approved (string)
14:56:42.529 [Lua] [author] = prop joe (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
14:56:42.529 [Lua] [num_children] = 2 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
14:56:42.529 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Crosshair Customization (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [48] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1384066089 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.529 [Lua] [1] = 1369573612 (string)
14:56:42.529 [Lua] [2] = 1374248490 (string)
14:56:42.529 [Lua] [banned] = false (boolean)
14:56:42.529 [Lua] [author_id] = 45268594 (number)
14:56:42.529 [Lua] [tags] = table
14:56:42.529 [Lua] [1] = QoL (string)
14:56:42.529 [Lua] [2] = approved (string)
14:56:42.529 [Lua] [author] = prop joe (string)
14:56:42.529 [Lua] [sanctioned] = true (boolean)
14:56:42.529 [Lua] [out_of_date] = false (boolean)
14:56:42.529 [Lua] [downloading] = false (boolean)
14:56:42.529 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
14:56:42.529 [Lua] [num_children] = 2 (number)
14:56:42.529 [Lua] [ugc_status] = 3 (number)
14:56:42.529 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:42.529 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
14:56:42.529 [Lua] [installed] = true (boolean)
14:56:42.529 [Lua] [enabled] = true (boolean)
14:56:42.529 [Lua] [name] = Neuter Ult Effects (string)
14:56:42.529 [Lua] [dependency_error] = (string)
14:56:42.529 [Lua] [49] = table
14:56:42.529 [Lua] [download_pending] = false (boolean)
14:56:42.529 [Lua] [id] = 1393694530 (string)
14:56:42.529 [Lua] [children] = table
14:56:42.530 [Lua] [1] = 1369573612 (string)
14:56:42.530 [Lua] [2] = 1374248490 (string)
14:56:42.530 [Lua] [3] = 1389872347 (string)
14:56:42.530 [Lua] [banned] = false (boolean)
14:56:42.530 [Lua] [author_id] = 45268594 (number)
14:56:42.530 [Lua] [tags] = table
14:56:42.530 [Lua] [author] = prop joe (string)
14:56:42.530 [Lua] [sanctioned] = false (boolean)
14:56:42.530 [Lua] [out_of_date] = false (boolean)
14:56:42.530 [Lua] [downloading] = false (boolean)
14:56:42.530 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
14:56:42.530 [Lua] [num_children] = 3 (number)
14:56:42.530 [Lua] [ugc_status] = 3 (number)
14:56:42.530 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:42.530 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
14:56:42.530 [Lua] [installed] = true (boolean)
14:56:42.530 [Lua] [enabled] = true (boolean)
14:56:42.530 [Lua] [name] = Spawn Tweaks (string)
14:56:42.530 [Lua] [dependency_error] = (string)
14:56:42.530 [Lua] [50] = table
14:56:42.530 [Lua] [download_pending] = false (boolean)
14:56:42.530 [Lua] [id] = 1395453301 (string)
14:56:42.530 [Lua] [children] = table
14:56:42.530 [Lua] [1] = 1369573612 (string)
14:56:42.530 [Lua] [banned] = false (boolean)
14:56:42.530 [Lua] [author_id] = 58813412 (number)
14:56:42.530 [Lua] [tags] = table
14:56:42.530 [Lua] [1] = QoL (string)
14:56:42.530 [Lua] [2] = applied (string)
14:56:42.530 [Lua] [3] = approved (string)
14:56:42.530 [Lua] [author] = bIbIbI(rus) (string)
14:56:42.530 [Lua] [sanctioned] = true (boolean)
14:56:42.530 [Lua] [out_of_date] = false (boolean)
14:56:42.530 [Lua] [downloading] = false (boolean)
14:56:42.530 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
14:56:42.530 [Lua] [num_children] = 1 (number)
14:56:42.530 [Lua] [ugc_status] = 3 (number)
14:56:42.530 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
14:56:42.530 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
14:56:42.530 [Lua] [installed] = true (boolean)
14:56:42.530 [Lua] [enabled] = true (boolean)
14:56:42.530 [Lua] [name] = Skip Intro (string)
14:56:42.530 [Lua] [dependency_error] = (string)
14:56:42.530 [Lua] [51] = table
14:56:42.530 [Lua] [download_pending] = false (boolean)
14:56:42.530 [Lua] [id] = 1694820325 (string)
14:56:42.530 [Lua] [children] = table
14:56:42.530 [Lua] [1] = 1369573612 (string)
14:56:42.530 [Lua] [banned] = false (boolean)
14:56:42.530 [Lua] [author_id] = 40660875 (number)
14:56:42.530 [Lua] [tags] = table
14:56:42.530 [Lua] [1] = Area (string)
14:56:42.530 [Lua] [2] = Level (string)
14:56:42.530 [Lua] [3] = Misc (string)
14:56:42.530 [Lua] [4] = applied (string)
14:56:42.530 [Lua] [author] = I stot I (string)
14:56:42.530 [Lua] [sanctioned] = false (boolean)
14:56:42.530 [Lua] [out_of_date] = false (boolean)
14:56:42.530 [Lua] [downloading] = false (boolean)
14:56:42.530 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
14:56:42.530 [Lua] [num_children] = 1 (number)
14:56:42.530 [Lua] [ugc_status] = 3 (number)
14:56:42.530 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b]
Makes [b]A Quiet Drink[/b] available in the mission menu.
Also comes with a custom area video background but no music.
[strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string)
14:56:42.530 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string)
14:56:42.530 [Lua] [installed] = true (boolean)
14:56:42.530 [Lua] [enabled] = true (boolean)
14:56:42.530 [Lua] [name] = A Quiet Drink (string)
14:56:42.530 [Lua] [dependency_error] = (string)
14:56:42.530 [Lua]
14:56:42.530 [Lua]
14:56:42.530 [Lua] [1479520507] = 0 (number)
14:56:42.530 [Lua] [1502859403] = 30 (number)
14:56:42.530 [Lua] [1384066089] = 13 (number)
14:56:42.530 [Lua] [1383452616] = 11 (number)
14:56:42.530 [Lua] [1459917022] = 8 (number)
14:56:42.530 [Lua] [1391228174] = 16 (number)
14:56:42.530 [Lua] [1516618647] = 5 (number)
14:56:42.530 [Lua] [1395453301] = 24 (number)
14:56:42.530 [Lua] [1369573612] = 26 (number)
14:56:42.530 [Lua] [1374248490] = 25 (number)
14:56:42.530 [Lua] [1389872347] = 15 (number)
14:56:42.530 [Lua] [1455893647] = 9 (number)
14:56:42.530 [Lua] [1402971136] = 18 (number)
14:56:42.530 [Lua] [1431393962] = 27 (number)
14:56:42.530 [Lua] [1383542440] = 14 (number)
14:56:42.530 [Lua] [1495937978] = 3 (number)
14:56:42.530 [Lua] [1383433646] = 23 (number)
14:56:42.530 [Lua] [1393343095] = 19 (number)
14:56:42.530 [Lua] [1388911015] = 21 (number)
14:56:42.530 [Lua] [1487862316] = 2 (number)
14:56:42.530 [Lua] [1402835022] = 20 (number)
14:56:42.530 [Lua] [1497664830] = 4 (number)
14:56:42.530 [Lua] [1448714756] = 6 (number)
14:56:42.530 [Lua] [1464907434] = 7 (number)
14:56:42.530 [Lua] [1384094638] = 12 (number)
14:56:42.530 [Lua] [1387440934] = 22 (number)
14:56:42.530 [Lua] [1445717962] = 10 (number)
14:56:42.530 [Lua] [1421155919] = 17 (number)
14:56:42.530 [Lua] [1397265260] = 28 (number)
14:56:42.530 [Lua] [1395655171] = 1 (number)
14:56:42.530 [Lua] [1460327284] = 29 (number)
14:56:42.530 [Lua]
14:56:42.545 [Lua]
14:56:42.545 [Lua] [1479520507] = 0 (number)
14:56:42.545 [Lua] [1502859403] = 30 (number)
14:56:42.545 [Lua] [1384066089] = 13 (number)
14:56:42.545 [Lua] [1383452616] = 11 (number)
14:56:42.545 [Lua] [1459917022] = 8 (number)
14:56:42.545 [Lua] [1391228174] = 16 (number)
14:56:42.545 [Lua] [1516618647] = 5 (number)
14:56:42.545 [Lua] [1395453301] = 24 (number)
14:56:42.545 [Lua] [1369573612] = 26 (number)
14:56:42.545 [Lua] [1374248490] = 25 (number)
14:56:42.545 [Lua] [1389872347] = 15 (number)
14:56:42.545 [Lua] [1455893647] = 9 (number)
14:56:42.545 [Lua] [1402971136] = 18 (number)
14:56:42.545 [Lua] [1431393962] = 27 (number)
14:56:42.545 [Lua] [1383542440] = 14 (number)
14:56:42.545 [Lua] [1495937978] = 3 (number)
14:56:42.545 [Lua] [1383433646] = 23 (number)
14:56:42.545 [Lua] [1393343095] = 19 (number)
14:56:42.545 [Lua] [1388911015] = 21 (number)
14:56:42.545 [Lua] [1487862316] = 2 (number)
14:56:42.545 [Lua] [1402835022] = 20 (number)
14:56:42.545 [Lua] [1497664830] = 4 (number)
14:56:42.545 [Lua] [1448714756] = 6 (number)
14:56:42.545 [Lua] [1464907434] = 7 (number)
14:56:42.545 [Lua] [1384094638] = 12 (number)
14:56:42.545 [Lua] [1387440934] = 22 (number)
14:56:42.545 [Lua] [1445717962] = 10 (number)
14:56:42.545 [Lua] [1421155919] = 17 (number)
14:56:42.545 [Lua] [1397265260] = 28 (number)
14:56:42.545 [Lua] [1395655171] = 1 (number)
14:56:42.545 [Lua] [1460327284] = 29 (number)
14:56:42.545 [Lua]
14:56:42.546 [Lua] <>modded = true<>
14:56:42.546 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
14:56:42.621 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
14:56:42.630 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
14:56:42.630 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
14:56:42.631 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:56:42.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c7912f0)
14:56:42.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c791410)
14:56:42.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024ea4a0)
14:56:42.631 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024ea630)
14:56:42.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc13a90)
14:56:42.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc13d80)
14:56:42.631 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e978270)
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9783c0)
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce3c590)
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce900)
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8e100)
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80d80)
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da11780)
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80dc0)
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80d60)
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:56:42.632 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed08670)
14:56:42.632 [Lua] <>modded = true<>
14:56:42.632 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
14:56:42.634 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
14:56:42.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
14:56:42.636 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
14:56:42.636 [Lua] <>modded = true<>
14:56:42.636 [Lua] <>Mod:1389872347:Simple UI = true<>
14:56:42.637 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
14:56:42.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
14:56:42.638 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:56:42.638 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:56:42.638 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c42c840)
14:56:42.638 [Lua] <>modded = true<>
14:56:42.638 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
14:56:42.640 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
14:56:42.640 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
14:56:42.640 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
14:56:42.640 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.640 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002fe720)
14:56:42.641 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a46a00)
14:56:42.641 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b34c80)
14:56:42.641 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019c3720)
14:56:42.641 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b34ad0)
14:56:42.641 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2f5e0)
14:56:42.641 [Lua] <>modded = true<>
14:56:42.641 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
14:56:42.642 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
14:56:42.642 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
14:56:42.643 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
14:56:42.643 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.643 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4505f0)
14:56:42.643 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4505d0)
14:56:42.643 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d450570)
14:56:42.643 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d4503b0)
14:56:42.643 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d434330)
14:56:42.643 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d434310)
14:56:42.643 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4342b0)
14:56:42.643 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d4340f0)
14:56:42.643 [Lua] <>modded = true<>
14:56:42.643 [Lua] <>Mod:1495937978:Host your own game = true<>
14:56:42.644 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
14:56:42.645 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
14:56:42.645 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
14:56:42.645 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c42cad0)
14:56:42.645 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df191e0)
14:56:42.645 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df193a0)
14:56:42.645 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df19360)
14:56:42.645 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df19310)
14:56:42.645 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e386ce0)
14:56:42.646 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e386ec0)
14:56:42.646 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e387010)
14:56:42.646 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e386d70)
14:56:42.646 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0df4a860)
14:56:42.646 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0df4aaa0)
14:56:42.646 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
14:56:42.646 [Lua] <>modded = true<>
14:56:42.646 [Lua] <>Mod:1497664830:Item Filter = true<>
14:56:42.647 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
14:56:42.648 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
14:56:42.648 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
14:56:42.648 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b50)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699bb0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b90)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699ec0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699fd0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699ff0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a6f50)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7020)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7000)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7270)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184f60)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185140)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185120)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e300100)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e3001d0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e3002f0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d586070)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d586230)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d586210)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d5862f0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e78f0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d4e7840)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9703c0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d970490)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d970580)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9706a0)
14:56:42.648 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
14:56:42.649 [Lua] <>modded = true<>
14:56:42.649 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
14:56:42.650 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
14:56:42.650 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
14:56:42.651 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
14:56:42.651 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.651 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027479b0)
14:56:42.651 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012ff480)
14:56:42.651 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012ff3b0)
14:56:42.651 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
14:56:42.651 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf7ad30)
14:56:42.651 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
14:56:42.651 [Lua] <>modded = true<>
14:56:42.651 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
14:56:42.652 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
14:56:42.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
14:56:42.653 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
14:56:42.653 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d07f4f0)
14:56:42.653 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
14:56:42.653 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
14:56:42.653 [Lua] <>modded = true<>
14:56:42.653 [Lua] <>Mod:1397265260:Numeric UI = true<>
14:56:42.654 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
14:56:42.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
14:56:42.655 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
14:56:42.655 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.655 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d0c55d0)
14:56:42.655 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d0c6850)
14:56:42.655 [Lua] <>modded = true<>
14:56:42.655 [Lua] <>Mod:1431393962:Bestiary = true<>
14:56:42.657 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
14:56:42.661 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
14:56:42.661 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
14:56:42.662 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2e29c0)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0deeaa00)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a46c0)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a46e0)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029aa0e0)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c6bb700)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c6bb780)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0128c810)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a67c0)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028c3ce0)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028c3dc0)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6804c0)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da80e10)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da80960)
14:56:42.663 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02518050)
14:56:42.663 [Lua] <>modded = true<>
14:56:42.663 [Lua] <>Mod:1448714756:No Wobble = true<>
14:56:42.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
14:56:42.665 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
14:56:42.665 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
14:56:42.665 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.665 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0319f410)
14:56:42.665 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
14:56:42.665 [Lua] <>modded = true<>
14:56:42.665 [Lua] <>Mod:1464907434:Armory = true<>
14:56:42.666 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
14:56:42.668 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
14:56:42.668 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
14:56:42.668 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.670 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2e29c0)
14:56:42.670 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0deeaa00)
14:56:42.670 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6804c0)
14:56:42.670 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c3f5a00)
14:56:42.670 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da80e10)
14:56:42.670 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da80960)
14:56:42.670 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02518050)
14:56:42.670 [Lua] <>modded = true<>
14:56:42.670 [Lua] <>Mod:1459917022:Parry Indicator = true<>
14:56:42.671 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
14:56:42.672 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
14:56:42.672 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf8b860)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045ff90)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045fe20)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045fea0)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01942d80)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01943050)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01943080)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0194dd50)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194e520)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092d950] (Origin: function: 0x0092d880)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092d950] (Origin: function: 0x0092d9c0)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092d950] (Origin: function: 0x0092d9e0)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092dde0] (Origin: function: 0x0092dd10)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092dde0] (Origin: function: 0x0092de50)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092dde0] (Origin: function: 0x0092de70)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092e730] (Origin: function: 0x0092e660)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092e730] (Origin: function: 0x0092e7a0)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092e730] (Origin: function: 0x0092e7c0)
14:56:42.672 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
14:56:42.673 [Lua] <>modded = true<>
14:56:42.673 [Lua] <>Mod:1445717962:Loadout Manager = true<>
14:56:42.674 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
14:56:42.674 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
14:56:42.675 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da80940)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b3010)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b2f00)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b2f40)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b3180)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da80db0)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031db9f0)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031dbab0)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008bad20)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005ada30)
14:56:42.675 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
14:56:42.675 [Lua] <>modded = true<>
14:56:42.675 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
14:56:42.676 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
14:56:42.677 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
14:56:42.677 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
14:56:42.677 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98c0)
14:56:42.677 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.677 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cfa2d90)
14:56:42.677 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cfa2ef0)
14:56:42.677 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024ea460)
14:56:42.677 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cfa31a0)
14:56:42.677 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cfa30c0)
14:56:42.677 [Lua] <>modded = true<>
14:56:42.677 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
14:56:42.679 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
14:56:42.679 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
14:56:42.679 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
14:56:42.679 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028c3ce0)
14:56:42.679 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025b2950] (Origin: function: 0x025b2a40)
14:56:42.679 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
14:56:42.679 [Lua] <>modded = true<>
14:56:42.679 [Lua] <>Mod:1391228174:UI Improvements = true<>
14:56:42.681 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
14:56:42.683 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
14:56:42.683 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d3ecbf0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d3ec4c0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d3ecc10)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d3ec640)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d3ec550)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0da81100)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0da810a0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025b2950] (Origin: function: 0x025b2ac0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d2e9be0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b50)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699f60)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d4e7770)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d4e7b00)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d4e7950)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d4e7800)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e78f0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d4e7750)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d4e7a80)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d586400)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6140e0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6143b0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db22610)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184f60)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184fd0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1852f0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185140)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8c40)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8c70)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8cb0)
14:56:42.683 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dcb84c0)
14:56:42.684 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8d10)
14:56:42.684 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8500)
14:56:42.684 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0deeb0e0)
14:56:42.684 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0da80c70)
14:56:42.684 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0deeac20)
14:56:42.684 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0deeadb0)
14:56:42.684 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
14:56:42.684 [Lua] <>modded = true<>
14:56:42.684 [Lua] <>Mod:1421155919:Mission timer = true<>
14:56:42.685 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
14:56:42.686 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
14:56:42.686 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
14:56:42.686 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x012864e0)
14:56:42.686 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c775e80)
14:56:42.686 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ea5e9f0)
14:56:42.686 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027479b0)
14:56:42.686 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
14:56:42.686 [Lua] <>modded = true<>
14:56:42.686 [Lua] <>Mod:1402971136:Needii = true<>
14:56:42.687 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
14:56:42.688 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
14:56:42.688 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
14:56:42.688 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.688 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d0efc70)
14:56:42.688 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
14:56:42.688 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
14:56:42.688 [Lua] <>modded = true<>
14:56:42.688 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
14:56:42.689 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
14:56:42.690 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
14:56:42.690 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
14:56:42.690 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98c0)
14:56:42.690 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5ec00)
14:56:42.690 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a68b0)
14:56:42.690 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5eed0)
14:56:42.690 [Lua] <>modded = true<>
14:56:42.690 [Lua] <>Mod:1388911015:Chat Block = true<>
14:56:42.691 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
14:56:42.692 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
14:56:42.692 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
14:56:42.692 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c50490)
14:56:42.692 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
14:56:42.692 [Lua] <>modded = true<>
14:56:42.692 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
14:56:42.693 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
14:56:42.695 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
14:56:42.695 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012f09d0)
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01316570)
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b560)
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x013166c0)
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01316400)
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b640)
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b370)
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a6940)
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00094170)
14:56:42.695 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
14:56:42.696 [Lua] <>modded = true<>
14:56:42.696 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
14:56:42.697 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
14:56:42.697 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
14:56:42.697 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
14:56:42.698 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d171150)
14:56:42.698 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d119240)
14:56:42.698 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d170e60)
14:56:42.698 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d1192a0)
14:56:42.698 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
14:56:42.698 [Lua] <>modded = true<>
14:56:42.698 [Lua] <>Mod:1479520507:My Hero = true<>
14:56:42.699 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
14:56:42.700 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
14:56:42.700 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
14:56:42.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d2e32f0)
14:56:42.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a7110)
14:56:42.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a7130)
14:56:42.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e54efd0)
14:56:42.701 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a70d0)
14:56:42.701 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
14:56:42.701 [Lua] <>modded = true<>
14:56:42.701 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
14:56:42.702 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
14:56:42.703 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
14:56:42.703 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cf879c0)
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b90)
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b70)
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87af0)
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b30)
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b10)
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b50)
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cf879a0)
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x023f5e70)
14:56:42.703 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cf87980)
14:56:42.703 [Lua] <>modded = true<>
14:56:42.703 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
14:56:42.704 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
14:56:42.705 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
14:56:42.705 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x01262a20] (Origin: function: 0x012639c0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c6805a0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x012f0bf0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x012761d0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01358ca0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01315cc0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012d73c0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024ab8d0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098330)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024ab860)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024abdd0)
14:56:42.706 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
14:56:42.706 [Lua] <>modded = true<>
14:56:42.706 [Lua] <>Mod:1395453301:Skip Intro = true<>
14:56:42.707 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
14:56:42.708 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
14:56:42.708 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
14:56:42.708 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024eba30)
14:56:42.708 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024ebae0)
14:56:42.708 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
14:56:42.709 [Lua] <>project = vermintide 2<>
14:56:42.709 [Lua] <>build = release<>
14:56:42.709 [Lua] <>platform = win32<>
14:56:42.709 [Lua] <>title_id = 5107<>
14:56:42.709 [Lua] <>content_revision = 7770<>
14:56:42.709 [Lua] <>engine_revision = 75756469c168<>
14:56:42.709 [Lua] <>release_version = 2.2<>
14:56:42.709 [Lua] <>rendering_backend = dx11<>
14:56:42.709 [Lua] <>teamcity_build_id = 58776<>
14:56:42.709 [Lua] <>steam_id = 110000106697298<>
14:56:42.709 [Lua] <>steam_profile_name = JayJay<>
14:56:42.709 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<>
14:56:42.709 [Lua] [Boot] Application build: release
14:56:42.709 [Lua] [Boot] Content revision: 7770
14:56:42.709 [Lua] [Boot] Engine revision: 75756469c168
14:56:42.709 [Lua] [Boot] Release version: 2.2
14:56:42.724 [Lua] Game:_handle_win32_graphics_quality() total time: 0.016
14:56:42.724 [Lua] save: 0.016000000000000014
14:56:42.724 [Lua]
14:56:42.724 [Lua] unaccounted: 0
14:56:42.724 [Lua] [Boot] User ID: 110000106697298 JayJay
14:56:42.729 [Lua] [SmokeTest] Disabled
14:56:42.729 [Lua] initializing mechanism to: adventure
14:56:42.729 [Lua] Game:setup() total time: 0.021
14:56:42.729 [Lua] handle rev info: 0
14:56:42.729 [Lua] handle gfx quality: 0.016000000000000014
14:56:42.729 [Lua] default settings: 0
14:56:42.729 [Lua] user settings: 0
14:56:42.729 [Lua] set frame times: 0
14:56:42.729 [Lua] init random: 0
14:56:42.729 [Lua] managers: 0.0049999999999998934
14:56:42.729 [Lua]
14:56:42.729 [Lua] unaccounted: 0
14:56:42.729 [Lua] [Boot] use baked enemy meshes: false
14:56:42.729 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
14:56:42.729 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
14:56:42.729 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
14:56:42.729 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
14:56:42.729 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
14:56:42.729 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
14:56:42.729 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
14:56:42.747 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
14:56:42.747 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
14:56:42.747 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:56:42.747 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:56:42.747 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:56:42.747 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:56:42.748 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e61a0)
14:56:42.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
14:56:42.883 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
14:56:42.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
14:56:43.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
14:56:43.184 [Lua] [PackageManager] Force_load: resource_packages/title_screen
14:56:43.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
14:56:43.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
14:56:43.234 [Lua] [PackageManager] Force_load: resource_packages/menu
14:56:43.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
14:56:43.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
14:56:43.301 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
14:56:43.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
14:56:43.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
14:56:43.822 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
14:56:43.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
14:56:43.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
14:56:43.906 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
14:56:43.906 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
14:56:43.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
14:56:43.972 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
14:56:43.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
14:56:44.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
14:56:44.291 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
14:56:44.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
14:56:44.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
14:56:44.809 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
14:56:44.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
14:56:45.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
14:56:45.329 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
14:56:45.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
14:56:45.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
14:56:45.795 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
14:56:45.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:56:45.913 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
14:56:45.913 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
14:56:45.913 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
14:56:45.913 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x029a1a40)
14:56:45.913 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02c15f80)
14:56:45.913 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02c4c6d0)
14:56:45.913 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0d7a2a10)
14:56:45.913 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0d1ae300)
14:56:45.913 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
14:56:45.913 [Lua] [Gamestate] Enter StateTitleScreen
14:56:45.914 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
14:56:45.914 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
14:56:45.914 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
14:56:45.914 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
14:56:45.914 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
14:56:45.915 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
14:56:45.930 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
14:56:45.930 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
14:56:45.930 [Save] Loading `save_data`
14:56:45.930 [Save] Load done
14:56:45.947 [Lua] [BackendManagerPlayFab] Backend Enabled
14:56:46.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:56:46.013 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:56:46.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
14:56:46.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
14:56:46.217 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
14:56:46.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
14:56:46.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
14:56:46.302 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
14:56:46.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
14:56:46.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
14:56:46.368 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
14:56:46.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
14:56:46.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
14:56:46.553 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
14:56:46.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
14:56:46.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
14:56:46.637 [Lua] [PackageManager] Force_load: resource_packages/inventory
14:56:46.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
14:56:46.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
14:56:46.684 [Lua] [PackageManager] Force_load: resource_packages/careers
14:56:46.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
14:56:46.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
14:56:46.735 [Lua] [PackageManager] Force_load: resource_packages/decals
14:56:46.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
14:56:46.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
14:56:46.803 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
14:56:46.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
14:56:47.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
14:56:47.307 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
14:56:47.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
14:56:48.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
14:56:48.020 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
14:56:48.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
14:56:48.194 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
14:56:48.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
14:56:48.821 [Lua] [PackageManager] Force_load: resource_packages/ingame
14:56:48.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
14:56:49.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
14:56:49.515 [Lua] [PackageManager] Force_load: resource_packages/pickups
14:56:49.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
14:56:49.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
14:56:49.584 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
14:56:49.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
14:56:49.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
14:56:49.634 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
14:56:49.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
14:56:49.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
14:56:49.684 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
14:56:55.368 [Lua] Populating data for character 1 15
14:56:55.619 [Lua] Requesting character data for index 2 15
14:56:55.619 [Lua] Populating data for character 2 15
14:56:55.852 [Lua] Requesting character data for index 3 15
14:56:55.852 [Lua] Populating data for character 3 15
14:56:56.086 [Lua] Requesting character data for index 4 15
14:56:56.086 [Lua] Populating data for character 4 15
14:56:56.321 [Lua] Requesting character data for index 5 15
14:56:56.321 [Lua] Populating data for character 5 15
14:56:56.554 [Lua] Requesting character data for index 6 15
14:56:56.554 [Lua] Populating data for character 6 15
14:56:56.789 [Lua] Requesting character data for index 7 15
14:56:56.789 [Lua] Populating data for character 7 15
14:56:57.039 [Lua] Requesting character data for index 8 15
14:56:57.039 [Lua] Populating data for character 8 15
14:56:57.307 [Lua] Requesting character data for index 9 15
14:56:57.307 [Lua] Populating data for character 9 15
14:56:57.557 [Lua] Requesting character data for index 10 15
14:56:57.557 [Lua] Populating data for character 10 15
14:56:57.807 [Lua] Requesting character data for index 11 15
14:56:57.807 [Lua] Populating data for character 11 15
14:56:58.042 [Lua] Requesting character data for index 12 15
14:56:58.042 [Lua] Populating data for character 12 15
14:56:58.276 [Lua] Requesting character data for index 13 15
14:56:58.276 [Lua] Populating data for character 13 15
14:56:58.526 [Lua] Requesting character data for index 14 15
14:56:58.526 [Lua] Populating data for character 14 15
14:56:58.760 [Lua] Requesting character data for index 15 15
14:56:58.760 [Lua] Populating data for character 15 15
14:56:59.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
14:56:59.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
14:56:59.028 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
14:56:59.028 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
14:56:59.028 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
14:56:59.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
14:56:59.349 [Lua] Player statistics loaded!
14:56:59.982 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
14:56:59.999 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
14:57:00.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
14:57:00.232 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
14:57:00.453 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
14:57:00.459 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock
14:57:00.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
14:57:00.789 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
14:57:00.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
14:57:01.161 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
14:57:01.161 [Lua] [UnlockManager] All unlocks ready
14:57:01.177 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
14:57:02.198 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
14:57:02.198 [Lua] [Managers] Destroying state managers...
14:57:02.198 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
14:57:02.198 [Lua] [Gamestate] Enter state StateLoading
14:57:02.199 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
14:57:02.199 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
14:57:02.199 [Lua] [LobbyManager] Setting up network options
14:57:02.199 [Lua] state_loading_restart_network JOIN VIA STEAM 0
14:57:02.200 [Lua] registering RPCs
14:57:02.200 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
14:57:02.200 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
14:57:02.200 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:57:02.200 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
14:57:02.200 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:57:02.200 [Lua] [LevelTransitionHandler] load_level inn_level
14:57:02.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:57:02.200 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
14:57:02.200 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:57:02.200 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
14:57:02.200 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:57:02.200 [SteamVoipRoom] Creating room 746db092189d16c9
14:57:02.200 [SteamVoipRoom] Joining room 746db092189d16c9
14:57:02.201 [EAC] EAC server 110000106697298 is initializing
14:57:02.209 [EAC] Server is also client 110000106697298
14:57:02.209 [EACServer] [15:57:02:209][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info.
14:57:02.209 [Lua] ### Created peer state machine for 110000106697298
14:57:02.209 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
14:57:02.209 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
14:57:02.209 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:57:02.210 warning: [Application] Application.update_render_world is deprecated.
14:57:02.215 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:57:02.215 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:57:02.215 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
14:57:02.215 [Lua] Set lobby begin:
14:57:02.215 [Lua] Set lobby end.
14:57:02.215 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "3"
14:57:02.215 [Lua] [LobbyHost] Changed state from 0 to creating
14:57:02.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:57:02.248 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:57:02.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:57:02.266 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
14:57:02.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:57:02.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:57:02.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
14:57:02.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
14:57:02.382 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
14:57:02.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:57:02.471 [SteamLobby] Detected added member 110000106697298
14:57:02.472 [Lua] [LobbyHost] Changed state from creating to joined
14:57:02.472 [Lua] [PartyManager] Leader is set to 110000106697298
14:57:02.472 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
14:57:02.472 [Lua] [ChatManager] Registering channel 1
14:57:02.472 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
14:57:02.472 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
14:57:02.472 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
14:57:02.488 [Lua] [NetworkServer] Changing num_players from nil to 1
14:57:02.488 [Lua] Players: 1
14:57:02.488 [Lua] Set lobby begin:
14:57:02.488 [Lua] Lobby data num_players = 1
14:57:02.488 [Lua] Lobby data level_key = inn_level
14:57:02.489 [Lua] Lobby data game_mode = 3
14:57:02.489 [Lua] Lobby data matchmaking = false
14:57:02.489 [Lua] Set lobby end.
14:57:04.230 [Lua] player (110000106697298,1) was put into party 0
14:57:04.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
14:57:04.230 [Lua] [StateLoading] got rpc_load_level 50 inn_level
14:57:08.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:57:08.027 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:57:08.044 [Lua] [LevelTransitionHandler] Level load completed!
14:57:08.044 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 480201 - weave: nil
14:57:08.046 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:57:08.046 [Lua] checking dlc's against conflict directors
14:57:08.046 [Lua] number of factions to include 2
14:57:08.046 [Lua] Updated list weights for random:
14:57:08.046 [Lua] skaven, 0.42 (0.00-0.42)
14:57:08.046 [Lua] chaos, 0.42 (0.42-0.83)
14:57:08.046 [Lua] beastmen, 0.17 (0.83-1.00)
14:57:08.046 [Lua] Rolled random faction: 0.31730204820632935 skaven
14:57:08.046 [Lua] Updated list weights for random:
14:57:08.046 [Lua] beastmen, 0.29 (0.00-0.29)
14:57:08.046 [Lua] chaos, 0.71 (0.29-1.00)
14:57:08.046 [Lua] Rolled random faction: 0.41661959886550903 chaos
14:57:08.046 [Lua] number of factions added 2
14:57:08.046 [Lua] --- --- ---
14:57:08.046 [Lua] Starting... difficulty 'normal'
14:57:08.046 [Lua] These are the starting conflict directors:
14:57:08.046 [Lua] inn_level
14:57:08.046 [Lua] --- --- ---
14:57:08.046 [Lua]
14:57:08.046 [Lua] DONE! Found the following directors:
14:57:08.046 [Lua] (free: 35), Master hash is:
14:57:08.046 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:57:08.046 [Lua] ### Sending rpc_level_loaded
14:57:08.046 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
14:57:08.046 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
14:57:08.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
14:57:08.061 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
14:57:08.078 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
14:57:08.079 [Lua] ### Sending rpc_level_loaded
14:57:08.079 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
14:57:08.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:57:08.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:57:08.112 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:57:08.112 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:57:08.112 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:57:09.113 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:57:09.113 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:57:09.114 [Lua] Set lobby begin:
14:57:09.114 [Lua] Lobby data host = 110000106697298
14:57:09.114 [Lua] Lobby data level_key = inn_level
14:57:09.114 [Lua] Lobby data game_mode = 3
14:57:09.114 [Lua] Lobby data country_code = DE
14:57:09.114 [Lua] Lobby data unique_server_name = JayJay
14:57:09.114 [Lua] Lobby data num_players = 1
14:57:09.114 [Lua] Lobby data matchmaking = false
14:57:09.114 [Lua] Set lobby end.
14:57:09.114 [Lua] [Managers] Destroying state managers...
14:57:09.114 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:57:09.114 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
14:57:09.114 [Lua] [Gamestate] Enter StateIngame HOST
14:57:09.114 [Lua] <>level = inn_level<>
14:57:09.114 [Lua] Set lobby begin:
14:57:09.114 [Lua] Lobby data host = 110000106697298
14:57:09.115 [Lua] Lobby data level_key = inn_level
14:57:09.115 [Lua] Lobby data game_mode = 3
14:57:09.115 [Lua] Lobby data selected_level_key = inn_level
14:57:09.115 [Lua] Lobby data country_code = DE
14:57:09.115 [Lua] Lobby data unique_server_name = JayJay
14:57:09.115 [Lua] Lobby data num_players = 1
14:57:09.115 [Lua] Lobby data matchmaking = false
14:57:09.115 [Lua] Set lobby end.
14:57:09.115 [Lua] [StateIngame] Server ingame
14:57:09.118 [Lua] Set lobby begin:
14:57:09.118 [Lua] Lobby data level_key = inn_level
14:57:09.118 [Lua] Lobby data selected_level_key = inn_level
14:57:09.118 [Lua] Lobby data unique_server_name = JayJay
14:57:09.118 [Lua] Lobby data matchmaking = false
14:57:09.118 [Lua] Lobby data host = 110000106697298
14:57:09.118 [Lua] Lobby data country_code = DE
14:57:09.118 [Lua] Lobby data game_mode = 3
14:57:09.118 [Lua] Lobby data difficulty = normal
14:57:09.118 [Lua] Lobby data num_players = 1
14:57:09.118 [Lua] Set lobby end.
14:57:09.119 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
14:57:09.119 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
14:57:09.119 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:57:09.119 [Lua] [Matchmaking] initializing
14:57:09.119 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
14:57:09.119 [Lua] [Matchmaking] register rpcs
14:57:09.119 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:57:09.119 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
14:57:09.119 [Lua] [GameNetworkManager] self.is_server = true
14:57:09.119 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
14:57:09.119 [Network] Setting artificial MTU limit to 65536
14:57:09.124 [Lua] Switching ConflictSettings: to: inn_level
14:57:09.124 [Lua] pacing=disabled
14:57:09.124 [Lua] roaming=nil
14:57:09.124 [Lua] disabled=false
14:57:09.124 [Lua] pack_spawning=disabled
14:57:09.124 [Lua] contained_breeds=nil
14:57:09.124 [Lua] boss=disabled
14:57:09.124 [Lua] horde=disabled
14:57:09.124 [Lua] specials=disabled
14:57:09.124 [Lua] name=inn_level
14:57:09.124 [Lua] intensity=disabled
14:57:09.124 [Lua] ---
14:57:09.124 [Lua] [LevelAnalysis] set_random_seed( 480201)
14:57:09.127 [Lua] [AIInterestPointSystem] Level Seed: 480201
14:57:09.127 [Lua]
14:57:09.127 [Lua] [entity_system_bag] = table
14:57:09.127 [Lua] [entity_system_bag] = metatable
14:57:09.127 [Lua] [startup_data] = table
14:57:09.127 [Lua] [entity_manager] = table
14:57:09.127 [Lua] [entity_manager] = metatable
14:57:09.127 [Lua] [unit_spawner] = table
14:57:09.127 [Lua] [unit_spawner] = metatable
14:57:09.127 [Lua] [unit_storage] = table
14:57:09.127 [Lua] [unit_storage] = metatable
14:57:09.127 [Lua] [dice_keeper] = table
14:57:09.127 [Lua] [dice_keeper] = metatable
14:57:09.127 [Lua] [is_server] = true (boolean)
14:57:09.127 [Lua] [world] = [World]
14:57:09.127 [Lua] [system_api] = table
14:57:09.127 [Lua] [entity_system] = table
14:57:09.127 [Lua] [entity_system] = metatable
14:57:09.127 [Lua] [network_lobby] = table
14:57:09.127 [Lua] [network_lobby] = metatable
14:57:09.127 [Lua] [profile_synchronizer] = table
14:57:09.127 [Lua] [profile_synchronizer] = metatable
14:57:09.127 [Lua] [level_transition_handler] = table
14:57:09.127 [Lua] [level_transition_handler] = metatable
14:57:09.127 [Lua] [num_local_human_players] = 1 (number)
14:57:09.127 [Lua] [statistics_db] = table
14:57:09.127 [Lua] [statistics_db] = metatable
14:57:09.127 [Lua] [network_server] = table
14:57:09.127 [Lua] [network_server] = metatable
14:57:09.127 [Lua] [input_manager] = table
14:57:09.127 [Lua] [input_manager] = metatable
14:57:09.127 [Lua] [network_clock] = table
14:57:09.127 [Lua] [network_clock] = metatable
14:57:09.127 [Lua] [network_transmit] = table
14:57:09.127 [Lua] [network_transmit] = metatable
14:57:09.127 [Lua] [free_flight_manager] = table
14:57:09.127 [Lua] [free_flight_manager] = metatable
14:57:09.127 [Lua] [network_manager] = table
14:57:09.127 [Lua] [network_manager] = metatable
14:57:09.127 [Lua] [network_event_delegate] = table
14:57:09.127 [Lua] [network_event_delegate] = metatable
14:57:09.127 [Lua]
14:57:09.127 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:57:09.127 [Lua] ignoring extension VersusInteractObjectiveExtension
14:57:09.127 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:57:09.127 [Lua] ignoring extension VersusSocketObjectiveExtension
14:57:09.127 [Lua] ignoring extension VersusTargetObjectiveExtension
14:57:09.127 [Lua] ignoring extension VersusMissionObjectiveExtension
14:57:09.128 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:57:09.130 [Lua] [AchievementManager] Achievements using the steam platform
14:57:09.131 [Lua] [StateIngame] Level seed: 480201
14:57:09.131 [World] Spawning level.
14:57:09.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:57:09.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:57:09.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:57:09.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
14:57:09.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
14:57:09.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
14:57:09.238 [Lua] [LevelAnalysis] set_random_seed( 480201)
14:57:09.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
14:57:09.250 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
14:57:09.250 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
14:57:09.250 [Lua] [IngameUI] init
14:57:09.259 [SteamVoipClient] select_out(110000106697298, off)
14:57:09.262 [Lua] cb_razer_chroma_setup
14:57:09.301 [Lua] [Matchmaking] Cancelling matchmaking
14:57:09.301 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:57:09.301 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:57:09.301 [Lua] Set lobby begin:
14:57:09.301 [Lua] Lobby data level_key = inn_level
14:57:09.301 [Lua] Lobby data power_level = 0
14:57:09.301 [Lua] Lobby data selected_level_key = inn_level
14:57:09.301 [Lua] Lobby data unique_server_name = JayJay
14:57:09.302 [Lua] Lobby data matchmaking = false
14:57:09.302 [Lua] Lobby data host = 110000106697298
14:57:09.302 [Lua] Lobby data country_code = DE
14:57:09.302 [Lua] Lobby data game_mode = 3
14:57:09.302 [Lua] Lobby data difficulty = normal
14:57:09.302 [Lua] Lobby data num_players = 1
14:57:09.302 [Lua] Set lobby end.
14:57:09.303 [Flow] complete_skittergate_legend true
14:57:09.304 [Flow] complete_all_helmgart_levels_recruit true
14:57:09.304 [Flow] WitchHunterLevel:35
14:57:09.304 [Flow] LeaderYes
14:57:09.304 [Flow] ALL PC XP:304250
14:57:09.304 [Flow] Has "bogenhafen" DLC:true
14:57:09.304 [Flow] WH XP:60850
14:57:09.304 [Flow] Number of crafted items:11003
14:57:09.304 [Flow] Has "pre_order" DLC:true
14:57:09.304 [Flow] Sum of Powe Levels:1500
14:57:09.304 [Flow] lodestone diff 1:false
14:57:09.304 [Flow] magnus and forest activated
14:57:09.304 [Flow] magnus and forest activated
14:57:09.304 [Flow] cemetery and forest activated
14:57:09.304 [Flow] magnus and cemetery
14:57:09.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:09.304 [Flow] ALL RUNES ACTIVATED
14:57:09.304 [Flow] magnus and forest activated
14:57:09.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:09.304 [Flow] ALL RUNES ACTIVATED
14:57:09.304 [Flow] cemetery and forest activated
14:57:09.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:09.304 [Flow] ALL RUNES ACTIVATED
14:57:09.304 [Flow] magnus and forest activated
14:57:09.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:09.304 [Flow] ALL RUNES ACTIVATED
14:57:09.304 [Flow] magnus and cemetery
14:57:09.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:09.304 [Flow] ALL RUNES ACTIVATED
14:57:09.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:09.305 [Lua] CurrentConflictSettings inn_level
14:57:09.305 [Lua] [ConflictDirector] conflict_director is ai_ready
14:57:09.306 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:57:09.306 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:57:09.307 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:57:09.307 [Lua] Forming navigation groups in one frame
14:57:09.307 [Lua] Forming navigation groups
14:57:09.326 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352
14:57:09.327 [Lua] NavigationGroupManager -> calulation time B: 0
14:57:09.327 [Lua] number of nav groups: 45
14:57:09.328 [Lua] number of refined nav groups : 25
14:57:09.329 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
14:57:09.329 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
14:57:09.329 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:57:09.329 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:57:09.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:57:09.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:57:09.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:57:09.331 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
14:57:09.331 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:57:09.352 [Lua] MUSIC: nil -> explore
14:57:09.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
14:57:10.145 [Lua] player (110000106697298,1) was put into party 1
14:57:10.145 [Lua] Assigning peer(110000106697298:1) to profile(3) career(2)
14:57:10.145 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(2)
14:57:10.145 [Lua] Set lobby begin:
14:57:10.145 [Lua] Lobby data level_key = inn_level
14:57:10.145 [Lua] Lobby data power_level = 0
14:57:10.145 [Lua] Lobby data selected_level_key = inn_level
14:57:10.145 [Lua] Lobby data difficulty = normal
14:57:10.145 [Lua] Lobby data player_slot_4 = 0:0
14:57:10.145 [Lua] Lobby data unique_server_name = JayJay
14:57:10.145 [Lua] Lobby data matchmaking = false
14:57:10.145 [Lua] Lobby data host = 110000106697298
14:57:10.145 [Lua] Lobby data country_code = DE
14:57:10.145 [Lua] Lobby data game_mode = 3
14:57:10.145 [Lua] Lobby data player_slot_5 = 0:0
14:57:10.145 [Lua] Lobby data player_slot_2 = 0:0
14:57:10.145 [Lua] Lobby data player_slot_1 = 0:0
14:57:10.145 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:57:10.146 [Lua] Lobby data num_players = 1
14:57:10.146 [Lua] Set lobby end.
14:57:10.146 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0
14:57:10.146 [Lua]
14:57:10.146 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
14:57:10.146 [Lua] [wwise/handgun_rifle] = false (boolean)
14:57:10.146 [Lua] [wwise/two_handed_hammers] = false (boolean)
14:57:10.146 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean)
14:57:10.146 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
14:57:10.146 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
14:57:10.146 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean)
14:57:10.146 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
14:57:10.146 [Lua]
14:57:10.146 [Lua]
14:57:10.146 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
14:57:10.146 [Lua] [wwise/two_handed_hammers] = false (boolean)
14:57:10.146 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean)
14:57:10.146 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean)
14:57:10.146 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:57:10.146 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:57:10.146 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2] = false (boolean)
14:57:10.146 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
14:57:10.146 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean)
14:57:10.146 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
14:57:10.146 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
14:57:10.146 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
14:57:10.146 [Lua] [wwise/handgun_rifle] = false (boolean)
14:57:10.146 [Lua]
14:57:10.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:57:10.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
14:57:10.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
14:57:10.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:57:10.154 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
14:57:10.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
14:57:10.182 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
14:57:10.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient, async-read,
14:57:10.182 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:57:10.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:57:10.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:57:10.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
14:57:10.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:57:10.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:57:10.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
14:57:10.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
14:57:10.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:57:10.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:57:10.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:57:10.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
14:57:10.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:57:10.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:57:10.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:57:10.495 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
14:57:10.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
14:57:10.520 [Flow] DISABLE
14:57:10.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
14:57:10.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
14:57:10.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
14:57:10.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:57:10.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:57:10.581 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:57:10.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
14:57:10.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:57:10.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:57:10.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:57:10.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
14:57:10.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:57:10.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:57:10.686 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:57:10.686 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
14:57:10.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:57:10.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:57:10.755 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:57:10.756 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:57:10.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:57:10.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:57:10.821 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:57:10.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:57:10.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:57:10.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:57:10.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:57:10.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
14:57:10.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:57:10.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:57:10.907 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:57:10.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:57:10.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:57:10.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:57:10.941 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:57:10.942 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
14:57:10.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:57:10.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:57:10.978 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:57:10.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:57:10.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:57:11.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:57:11.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:57:11.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:57:11.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:57:11.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:57:11.376 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:57:11.377 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
14:57:11.454 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
14:57:11.454 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
14:57:11.454 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:57:11.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:57:11.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:57:11.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
14:57:11.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
14:57:11.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
14:57:11.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:57:12.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:57:12.053 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:57:12.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2
14:57:12.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2
14:57:12.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2
14:57:12.218 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
14:57:12.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
14:57:12.336 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
14:57:12.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:57:12.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:57:12.475 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:57:12.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
14:57:12.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
14:57:12.543 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
14:57:12.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:57:12.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:57:12.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:57:12.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
14:57:12.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
14:57:12.881 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
14:57:12.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
14:57:13.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
14:57:13.038 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
14:57:13.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:57:13.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:57:13.179 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:57:13.197 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
14:57:13.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:57:13.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:57:13.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
14:57:13.249 [Lua] Players are leaving the safe zone
14:57:13.612 [Lua] StateInGameRunning:_game_actually_starts()
14:57:13.612 [Lua] [IngameUI] menu view on_enter start_menu_view
14:57:13.612 [Lua] hero_fullscreen_menu_on_enter
14:57:13.612 [Lua] #################################################################################################################
14:57:13.612 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:57:13.612 [Lua] #################################################################################################################
14:57:13.612 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
14:57:13.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01565090
14:57:13.618 [World] Spawning level.
14:57:13.624 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
14:57:13.627 [SteamVoipClient] select_out(110000106697298, off)
14:57:13.631 [Lua] cb_razer_chroma_setup
14:57:13.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
14:57:13.640 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
14:57:13.640 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
14:57:13.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
14:57:13.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
14:57:13.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:57:13.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002560A80
14:57:13.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80
14:57:13.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
14:57:13.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
14:57:13.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:57:13.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:57:13.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:57:13.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:57:13.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:57:13.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
14:57:13.884 [Lua] Commit load time data
14:57:14.251 [Lua] PlayFabMirror:_commit_internal 1
14:57:14.251 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:57:14.252 [Lua] generate_backend_stats 110000106697298:1
14:57:14.260 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:57:14.260 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
14:57:14.260 [Lua] Set lobby begin:
14:57:14.260 [Lua] Lobby data level_key = inn_level
14:57:14.260 [Lua] Lobby data power_level = 835
14:57:14.260 [Lua] Lobby data selected_level_key = inn_level
14:57:14.260 [Lua] Lobby data difficulty = normal
14:57:14.260 [Lua] Lobby data player_slot_4 = 0:0
14:57:14.260 [Lua] Lobby data unique_server_name = JayJay
14:57:14.260 [Lua] Lobby data matchmaking = false
14:57:14.260 [Lua] Lobby data host = 110000106697298
14:57:14.260 [Lua] Lobby data country_code = DE
14:57:14.260 [Lua] Lobby data game_mode = 3
14:57:14.260 [Lua] Lobby data player_slot_5 = 0:0
14:57:14.260 [Lua] Lobby data player_slot_2 = 0:0
14:57:14.260 [Lua] Lobby data player_slot_1 = 0:0
14:57:14.260 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:57:14.260 [Lua] Lobby data num_players = 1
14:57:14.260 [Lua] Set lobby end.
14:57:14.267 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
14:57:14.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98, position: 0
14:57:14.726 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
14:57:14.740 [Lua] commit result success 1
14:57:15.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98, position: 27249
14:57:19.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
14:57:19.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:57:19.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:57:19.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:57:19.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
14:57:19.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:57:19.149 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
14:57:19.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:57:19.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
14:57:19.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:57:19.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
14:57:19.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:57:19.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
14:57:19.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:57:19.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:57:19.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:57:19.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
14:57:19.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:57:19.369 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
14:57:19.369 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:57:53.067 [Lua] [IngameUI] menu view on_exit start_menu_view
14:57:53.067 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
14:57:53.067 [Lua] hero_fullscreen_menu_on_exit
14:57:53.071 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01565090
14:57:53.071 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A80 -> Package still referenced, NOT unloaded:
14:57:53.071 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002560A80 -> Package still referenced, NOT unloaded:
14:57:53.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002560A80
14:57:53.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80
14:58:24.745 [Lua] [IngameUI] menu view on_enter hero_view
14:58:24.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01561f00
14:58:24.750 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:58:24.750 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0da65000)
14:58:24.750 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0da5be20)
14:58:24.750 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0da45060)
14:58:24.761 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:58:24.762 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:58:24.763 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:58:24.763 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:58:24.789 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:58:25.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:58:25.097 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:58:25.108 [World] Spawning level.
14:58:25.129 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
14:58:25.129 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
14:58:25.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
14:58:25.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
14:58:25.179 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
14:58:25.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
14:58:25.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
14:58:25.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
14:58:25.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
14:58:35.890 [SteamLobby] Detected added member 110000103ffc13d
14:58:35.890 [Lua] [NetworkServer] Changing num_players from 1 to 2
14:58:35.890 [Lua] Players: 2
14:58:35.890 [Lua] Set lobby begin:
14:58:35.890 [Lua] Lobby data level_key = inn_level
14:58:35.890 [Lua] Lobby data power_level = 835
14:58:35.890 [Lua] Lobby data selected_level_key = inn_level
14:58:35.890 [Lua] Lobby data difficulty = normal
14:58:35.890 [Lua] Lobby data player_slot_4 = 0:0
14:58:35.890 [Lua] Lobby data unique_server_name = JayJay
14:58:35.890 [Lua] Lobby data matchmaking = false
14:58:35.890 [Lua] Lobby data host = 110000106697298
14:58:35.891 [Lua] Lobby data country_code = DE
14:58:35.891 [Lua] Lobby data game_mode = 3
14:58:35.891 [Lua] Lobby data player_slot_5 = 0:0
14:58:35.891 [Lua] Lobby data player_slot_2 = 0:0
14:58:35.891 [Lua] Lobby data player_slot_1 = 0:0
14:58:35.891 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:58:35.891 [Lua] Lobby data num_players = 2
14:58:35.891 [Lua] Set lobby end.
14:58:35.891 [Lua] [LobbyMembers] Member joined 110000103ffc13d
14:58:35.909 [Connection] Creating endpoint 110000103ffc13d - reliable message sent
14:58:35.910 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
14:58:35.928 [SteamAuthenticator] Sent ticket request to 110000103ffc13d
14:58:35.928 [Lua] [ChatManager][1]System: Lucas is joining the game
14:58:37.031 [Lua] [IngameUI] menu view on_exit hero_view
14:58:37.037 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01561f00
14:58:37.037 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:58:37.037 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:58:37.037 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:58:37.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
14:58:37.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
14:58:37.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
14:58:37.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
14:58:37.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
14:58:37.047 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:58:37.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:58:37.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:58:40.142 [SteamAuthenticator] Got ticket from 110000103ffc13d
14:58:40.142 [SteamAuthenticator] BeginAuthSession 110000103ffc13d
14:58:40.142 [SteamAuthenticator] Authenticating 110000103ffc13d
14:58:40.142 [SteamAuthenticator] Got ticket request from 110000103ffc13d
14:58:40.142 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d
14:58:40.142 [SteamAuthenticator] Sent ticket to 110000103ffc13d
14:58:40.445 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0
14:58:40.514 [Connection] New session id 183 to 110000103ffc13d.
14:58:40.598 [Connection] Established a connection <183.210> to 110000103ffc13d
14:58:40.598 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:58:40.598 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
14:58:40.700 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175023a from 110000103ffc13d, replying lobby_ok
14:58:40.801 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0
14:58:40.886 [Lua] Set lobby begin:
14:58:40.886 [Lua] Lobby data level_key = inn_level
14:58:40.886 [Lua] Lobby data power_level = 835
14:58:40.886 [Lua] Lobby data selected_level_key = inn_level
14:58:40.886 [Lua] Lobby data difficulty = normal
14:58:40.886 [Lua] Lobby data player_slot_4 = 0:0
14:58:40.887 [Lua] Lobby data unique_server_name = JayJay
14:58:40.887 [Lua] Lobby data matchmaking = false
14:58:40.887 [Lua] Lobby data host = 110000106697298
14:58:40.887 [Lua] Lobby data country_code = DE
14:58:40.887 [Lua] Lobby data game_mode = 3
14:58:40.887 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:58:40.887 [Lua] Lobby data player_slot_2 = 0:0
14:58:40.887 [Lua] Lobby data player_slot_1 = 0:0
14:58:40.887 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:58:40.887 [Lua] Lobby data num_players = 2
14:58:40.887 [Lua] Set lobby end.
14:58:40.887 [Lua] [Matchmaking] Assigning profile slot 5 to 110000103ffc13d
14:58:40.887 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:58:42.037 [Lua] PlayFabMirror:_commit_internal 2
14:58:42.038 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:58:42.039 [Lua] generate_backend_stats 110000106697298:1
14:58:42.048 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:58:42.057 [Lua] commit result success 2
14:58:43.102 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d
14:58:43.203 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "5"
14:58:43.203 [Lua] Mechanism says: a client joined the game! 110000103ffc13d
14:58:43.203 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d)
14:58:43.203 [EACServer] [15:58:43:203][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay
14:58:43.203 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=0)
14:58:43.298 [EACServer] [15:58:43:298][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
14:58:43.420 [EACServer] [15:58:43:419][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Message: Client authenticated.
14:58:43.422 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal
14:58:44.369 [EACServer] [15:58:44:369][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D.
14:58:44.569 [EACServer] [15:58:44:569][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D
14:58:44.569 [EACServer] [15:58:44:569][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
14:58:44.571 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote
14:58:45.211 [Lua] player (110000103ffc13d,1) was put into party 0
14:58:45.211 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
14:58:45.281 [Lua] ### Sending rpc_level_loaded
14:58:45.281 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50
14:58:45.281 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait
14:58:45.405 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=0)
14:58:45.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:1 my_peer_id:110000106697298
14:58:47.205 [SteamVoipClient] select_out(110000103ffc13d, on)
14:58:47.205 [SteamVoipClient] select_in(110000103ffc13d, on)
14:58:47.205 [SteamVoipClient] select_out(110000103ffc13d, off)
14:58:47.973 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:58:47.973 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
14:58:47.992 [Lua] Breedfreezer (server) starting a hot join sync
14:58:47.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
14:58:47.992 [Lua] RemotePlayer:create_game_object( ) 44
14:58:48.001 [Lua] player (110000103ffc13d,1) was put into party 1
14:58:48.001 [Lua] Assigning peer(110000103ffc13d:1) to profile(5) career(2)
14:58:48.001 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(5) career_index(2)
14:58:48.001 [Lua] Set lobby begin:
14:58:48.001 [Lua] Lobby data level_key = inn_level
14:58:48.001 [Lua] Lobby data power_level = 835
14:58:48.001 [Lua] Lobby data selected_level_key = inn_level
14:58:48.001 [Lua] Lobby data difficulty = normal
14:58:48.001 [Lua] Lobby data player_slot_4 = 0:0
14:58:48.001 [Lua] Lobby data unique_server_name = JayJay
14:58:48.001 [Lua] Lobby data matchmaking = false
14:58:48.001 [Lua] Lobby data host = 110000106697298
14:58:48.001 [Lua] Lobby data country_code = DE
14:58:48.001 [Lua] Lobby data game_mode = 3
14:58:48.001 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:58:48.001 [Lua] Lobby data player_slot_2 = 0:0
14:58:48.001 [Lua] Lobby data player_slot_1 = 0:0
14:58:48.001 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:58:48.001 [Lua] Lobby data num_players = 2
14:58:48.001 [Lua] Set lobby end.
14:58:48.001 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:58:48.160 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
14:58:48.160 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
14:58:48.160 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:58:48.160 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
14:58:48.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
14:58:48.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:2 my_peer_id:110000106697298
14:58:48.161 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
14:58:48.167 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
14:58:48.167 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
14:58:48.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:58:48.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:58:48.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
14:58:48.167 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient, async-read,
14:58:48.167 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
14:58:48.167 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:58:48.167 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
14:58:48.167 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
14:58:48.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
14:58:48.245 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
14:58:48.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
14:58:48.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
14:58:48.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
14:58:48.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
14:58:48.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
14:58:48.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
14:58:48.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
14:58:48.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
14:58:48.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
14:58:48.634 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green
14:58:48.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green
14:58:48.735 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green
14:58:48.736 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
14:58:48.785 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
14:58:48.785 [Lua] [PackageManager] Force_load: wwise/bow
14:58:48.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:58:49.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:58:49.252 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:58:49.253 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
14:58:49.322 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
14:58:49.322 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
14:58:49.322 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
14:58:49.372 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
14:58:49.372 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
14:58:49.387 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
14:58:49.822 [Lua] Set lobby begin:
14:58:49.822 [Lua] Lobby data level_key = inn_level
14:58:49.822 [Lua] Lobby data power_level = 417
14:58:49.822 [Lua] Lobby data selected_level_key = inn_level
14:58:49.822 [Lua] Lobby data difficulty = normal
14:58:49.822 [Lua] Lobby data player_slot_4 = 0:0
14:58:49.822 [Lua] Lobby data unique_server_name = JayJay
14:58:49.822 [Lua] Lobby data matchmaking = false
14:58:49.822 [Lua] Lobby data host = 110000106697298
14:58:49.823 [Lua] Lobby data country_code = DE
14:58:49.823 [Lua] Lobby data game_mode = 3
14:58:49.823 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:58:49.823 [Lua] Lobby data player_slot_2 = 0:0
14:58:49.823 [Lua] Lobby data player_slot_1 = 0:0
14:58:49.823 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:58:49.823 [Lua] Lobby data num_players = 2
14:58:49.823 [Lua] Set lobby end.
14:58:51.407 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:58:51.408 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
14:58:51.408 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:58:54.885 [Lua] Set lobby begin:
14:58:54.885 [Lua] Lobby data level_key = inn_level
14:58:54.885 [Lua] Lobby data power_level = 835
14:58:54.885 [Lua] Lobby data selected_level_key = inn_level
14:58:54.885 [Lua] Lobby data difficulty = normal
14:58:54.885 [Lua] Lobby data player_slot_4 = 0:0
14:58:54.885 [Lua] Lobby data unique_server_name = JayJay
14:58:54.885 [Lua] Lobby data matchmaking = false
14:58:54.885 [Lua] Lobby data host = 110000106697298
14:58:54.885 [Lua] Lobby data country_code = DE
14:58:54.885 [Lua] Lobby data game_mode = 3
14:58:54.885 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:58:54.885 [Lua] Lobby data player_slot_2 = 0:0
14:58:54.885 [Lua] Lobby data player_slot_1 = 0:0
14:58:54.885 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:58:54.885 [Lua] Lobby data num_players = 2
14:58:54.885 [Lua] Set lobby end.
14:58:58.051 [Lua] PlayFabMirror:_commit_internal 3
14:58:58.051 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:58:58.054 [Lua] generate_backend_stats 110000106697298:1
14:58:58.062 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9
14:58:58.062 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
14:58:58.070 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1
14:58:58.361 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
14:58:58.361 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
14:58:58.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9
14:58:58.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
14:58:59.389 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
14:58:59.401 [Lua] commit result success 3
14:59:31.797 [Lua] [IngameUI] menu view on_enter hero_view
14:59:31.801 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01561f00
14:59:31.801 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
14:59:35.553 [Lua] [IngameUI] menu view on_exit hero_view
14:59:35.558 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01561f00
14:59:35.558 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
14:59:45.609 [Lua] PlayFabMirror:_commit_internal 4
14:59:45.609 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:59:45.610 [Lua] generate_backend_stats 110000106697298:1
14:59:45.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
14:59:45.625 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 2
14:59:45.884 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
14:59:45.884 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
14:59:46.407 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
14:59:46.419 [Lua] commit result success 4
15:00:28.359 [Lua] [IngameUI] menu view on_enter hero_view
15:00:28.364 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01561f00
15:00:28.364 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:00:28.378 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:00:28.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:00:28.380 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:00:28.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:00:28.405 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:00:28.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:00:28.690 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:00:28.699 [World] Spawning level.
15:00:28.717 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:28.717 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:28.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:28.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:28.773 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:28.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
15:00:28.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:28.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
15:00:28.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:29.973 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:00:29.973 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:00:29.973 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:00:29.974 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
15:00:29.974 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
15:00:29.974 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
15:00:29.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
15:00:29.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
15:00:29.981 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:00:29.981 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:00:29.981 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:00:29.981 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:00:29.992 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:00:29.993 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:00:29.994 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:00:29.994 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:00:30.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:00:30.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:00:30.307 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:00:30.316 [World] Spawning level.
15:00:30.334 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:30.334 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:30.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
15:00:30.836 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
15:00:30.838 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
15:00:30.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
15:00:30.962 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
15:00:30.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:30.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:30.988 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:31.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
15:00:31.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D860
15:00:31.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:31.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D860
15:00:31.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:31.099 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
15:00:31.099 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
15:00:31.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
15:00:31.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
15:00:31.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
15:00:31.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
15:00:31.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
15:00:31.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
15:00:32.096 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:00:32.096 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:00:32.096 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:00:32.101 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D860
15:00:32.101 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000DA1D860
15:00:32.101 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000DA1D860
15:00:32.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D860
15:00:32.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D860
15:00:32.108 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:00:32.108 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:00:32.108 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:00:32.108 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:00:32.120 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:00:32.120 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:00:32.121 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:00:32.121 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:00:32.147 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:00:32.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:00:32.446 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:00:32.455 [World] Spawning level.
15:00:32.474 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:32.474 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewertable: 000000000DA1D860, async-read, prioritized
15:00:32.754 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:00:32.891 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D860
15:00:32.891 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, MenuWorldPreviewertable: 000000000DA1D860 -> Package still referenced, NOT unloaded:
15:00:32.897 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:00:32.897 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:00:32.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:00:32.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:00:50.079 [Lua] [IngameUI] menu view on_exit hero_view
15:00:50.084 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01561f00
15:00:50.084 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:00:50.084 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:00:50.084 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:01:00.117 [Lua] PlayFabMirror:_commit_internal 5
15:01:00.117 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:01:00.118 [Lua] generate_backend_stats 110000106697298:1
15:01:00.126 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:01:00.135 [Lua] commit result success 5
15:01:03.173 [Lua] [IngameUI] menu view on_enter character_selection
15:01:03.174 [Lua] hero_fullscreen_menu_on_enter
15:01:03.176 [Lua] [IngameUI] menu view post_update_on_enter table: 0x015640f0
15:01:03.176 [World] Spawning level.
15:01:03.181 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:01:03.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:03.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:03.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:03.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:03.195 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:03.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
15:01:03.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002560A80
15:01:03.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80
15:01:03.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:03.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:03.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
15:01:03.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
15:01:03.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
15:01:03.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
15:01:03.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
15:01:04.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A80 -> Package still referenced, NOT unloaded:
15:01:04.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002560A80 -> Package still referenced, NOT unloaded:
15:01:04.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 0000000002560A80 -> Package still referenced, NOT unloaded:
15:01:04.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002560A80
15:01:04.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80
15:01:04.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:04.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:04.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
15:01:04.804 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
15:01:04.805 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
15:01:04.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
15:01:04.906 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
15:01:04.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:04.911 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:04.911 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:04.966 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
15:01:04.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80
15:01:04.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80, async-read, prioritized
15:01:05.036 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
15:01:05.036 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
15:01:05.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:01:05.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:01:05.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:01:05.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
15:01:05.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
15:01:05.187 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
15:01:07.212 [Lua] Assigning peer(110000106697298:1) to profile(3) career(3)
15:01:07.212 [Lua] Set lobby begin:
15:01:07.212 [Lua] Lobby data level_key = inn_level
15:01:07.212 [Lua] Lobby data power_level = 835
15:01:07.212 [Lua] Lobby data selected_level_key = inn_level
15:01:07.212 [Lua] Lobby data difficulty = normal
15:01:07.212 [Lua] Lobby data player_slot_4 = 0:0
15:01:07.213 [Lua] Lobby data unique_server_name = JayJay
15:01:07.213 [Lua] Lobby data matchmaking = false
15:01:07.213 [Lua] Lobby data host = 110000106697298
15:01:07.213 [Lua] Lobby data country_code = DE
15:01:07.213 [Lua] Lobby data game_mode = 3
15:01:07.213 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:01:07.213 [Lua] Lobby data player_slot_2 = 0:0
15:01:07.213 [Lua] Lobby data player_slot_1 = 0:0
15:01:07.213 [Lua] Lobby data player_slot_3 = 0:0
15:01:07.213 [Lua] Lobby data num_players = 2
15:01:07.213 [Lua] Set lobby end.
15:01:07.213 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(3)
15:01:07.213 [Lua] Set lobby begin:
15:01:07.213 [Lua] Lobby data level_key = inn_level
15:01:07.213 [Lua] Lobby data power_level = 835
15:01:07.213 [Lua] Lobby data selected_level_key = inn_level
15:01:07.213 [Lua] Lobby data difficulty = normal
15:01:07.213 [Lua] Lobby data player_slot_4 = 0:0
15:01:07.213 [Lua] Lobby data unique_server_name = JayJay
15:01:07.213 [Lua] Lobby data matchmaking = false
15:01:07.213 [Lua] Lobby data host = 110000106697298
15:01:07.213 [Lua] Lobby data country_code = DE
15:01:07.213 [Lua] Lobby data game_mode = 3
15:01:07.213 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:01:07.213 [Lua] Lobby data player_slot_2 = 0:0
15:01:07.213 [Lua] Lobby data player_slot_1 = 0:0
15:01:07.213 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:01:07.213 [Lua] Lobby data num_players = 2
15:01:07.213 [Lua] Set lobby end.
15:01:07.213 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d
15:01:07.213 [Lua]
15:01:07.213 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p] = false (boolean)
15:01:07.213 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04] = false (boolean)
15:01:07.213 [Lua] [wwise/throwing_axe] = false (boolean)
15:01:07.213 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe] = false (boolean)
15:01:07.213 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean)
15:01:07.213 [Lua] [wwise/two_handed_axes] = false (boolean)
15:01:07.213 [Lua]
15:01:07.213 [Lua]
15:01:07.213 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe] = false (boolean)
15:01:07.213 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
15:01:07.213 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:01:07.213 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean)
15:01:07.213 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
15:01:07.213 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean)
15:01:07.213 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01] = false (boolean)
15:01:07.213 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean)
15:01:07.213 [Lua] [wwise/throwing_axe] = false (boolean)
15:01:07.213 [Lua] [wwise/two_handed_axes] = false (boolean)
15:01:07.213 [Lua]
15:01:07.216 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
15:01:07.216 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298
15:01:07.228 [Lua] [EquipmentUI] - Destroy
15:01:07.228 [Lua] [GamePadEquipmentUI] - Destroy
15:01:07.228 [Lua] [AbilityUI] - Destroy
15:01:07.228 [Lua] [GamePadAbilityUI] - Destroy
15:01:07.228 [Lua] [GameNetworkManager] destroying game object with go_id=43
15:01:07.230 [Save] Saving `save_data`
15:01:07.233 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
15:01:07.233 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:01:07.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
15:01:07.236 [Save] Save done
15:01:07.279 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:01:07.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient
15:01:07.282 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
15:01:07.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient
15:01:07.282 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient
15:01:07.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient
15:01:07.284 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
15:01:07.285 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
15:01:07.285 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:01:07.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient
15:01:07.290 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
15:01:07.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
15:01:07.472 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
15:01:07.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
15:01:07.473 [Lua] [IngameUI] menu view on_exit character_selection
15:01:07.484 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:01:07.484 [Lua] hero_fullscreen_menu_on_exit
15:01:07.488 [Lua] [IngameUI] menu view post_update_on_exit table: 0x015640f0
15:01:07.488 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A80 -> Package still referenced, NOT unloaded:
15:01:07.488 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 0000000002560A80 -> Package still referenced, NOT unloaded:
15:01:07.488 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 0000000002560A80 -> Package still referenced, NOT unloaded:
15:01:07.488 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 0000000002560A80 -> Package still referenced, NOT unloaded:
15:01:07.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A80
15:01:07.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
15:01:07.886 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
15:01:07.887 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
15:01:07.956 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
15:01:07.956 [Lua] [PackageManager] Force_load: wwise/throwing_axe
15:01:07.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
15:01:08.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
15:01:08.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
15:01:08.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01
15:01:08.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01
15:01:08.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01
15:01:08.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
15:01:08.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
15:01:08.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
15:01:08.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
15:01:08.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
15:01:08.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
15:01:08.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
15:01:08.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
15:01:08.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
15:01:08.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
15:01:08.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
15:01:08.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
15:01:08.819 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
15:01:08.844 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:01:08.845 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:01:08.845 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
15:01:17.622 [Window] Window => inactive
15:01:38.249 [Window] Window => active
15:03:03.656 [Window] Window => inactive
15:04:37.694 [Lua] [Matchmaking] Cancelling matchmaking
15:04:37.694 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:04:59.215 [Window] Window => active
15:05:00.520 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:05:00.520 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:05:00.522 [Lua] Set lobby begin:
15:05:00.522 [Lua] Lobby data level_key = inn_level
15:05:00.522 [Lua] Lobby data power_level = 835
15:05:00.522 [Lua] Lobby data selected_level_key = inn_level
15:05:00.522 [Lua] Lobby data difficulty = hardest
15:05:00.522 [Lua] Lobby data player_slot_4 = 0:0
15:05:00.522 [Lua] Lobby data unique_server_name = JayJay
15:05:00.522 [Lua] Lobby data matchmaking = false
15:05:00.522 [Lua] Lobby data host = 110000106697298
15:05:00.522 [Lua] Lobby data country_code = DE
15:05:00.522 [Lua] Lobby data game_mode = 3
15:05:00.522 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:00.522 [Lua] Lobby data player_slot_2 = 0:0
15:05:00.522 [Lua] Lobby data player_slot_1 = 0:0
15:05:00.522 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:00.522 [Lua] Lobby data num_players = 2
15:05:00.522 [Lua] Set lobby end.
15:05:00.522 [Lua] [PartyManager] Leader is set to 110000106697298
15:05:00.522 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
15:05:00.522 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
15:05:00.522 [Lua] Set lobby begin:
15:05:00.522 [Lua] Lobby data twitch_enabled = false
15:05:00.522 [Lua] Lobby data power_level = 835
15:05:00.522 [Lua] Lobby data num_players = 2
15:05:00.522 [Lua] Lobby data weave_name = false
15:05:00.522 [Lua] Lobby data game_mode = 2
15:05:00.523 [Lua] Lobby data mechanism = adventure
15:05:00.523 [Lua] Lobby data level_key = inn_level
15:05:00.523 [Lua] Lobby data player_slot_1 = 0:0
15:05:00.523 [Lua] Lobby data selected_level_key = warcamp
15:05:00.523 [Lua] Lobby data unique_server_name = JayJay
15:05:00.523 [Lua] Lobby data quick_game = false
15:05:00.523 [Lua] Lobby data matchmaking = true
15:05:00.523 [Lua] Lobby data difficulty = hardest
15:05:00.523 [Lua] Lobby data country_code = DE
15:05:00.523 [Lua] Lobby data host = 110000106697298
15:05:00.523 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:00.523 [Lua] Lobby data player_slot_2 = 0:0
15:05:00.523 [Lua] Lobby data player_slot_4 = 0:0
15:05:00.523 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:00.523 [Lua] Lobby data eac_authorized = true
15:05:00.523 [Lua] Set lobby end.
15:05:00.523 [Lua] Set lobby begin:
15:05:00.523 [Lua] Lobby data twitch_enabled = false
15:05:00.523 [Lua] Lobby data power_level = 835
15:05:00.523 [Lua] Lobby data num_players = 2
15:05:00.523 [Lua] Lobby data weave_name = false
15:05:00.523 [Lua] Lobby data game_mode = 2
15:05:00.523 [Lua] Lobby data is_private = false
15:05:00.523 [Lua] Lobby data mechanism = adventure
15:05:00.523 [Lua] Lobby data level_key = inn_level
15:05:00.523 [Lua] Lobby data player_slot_1 = 0:0
15:05:00.523 [Lua] Lobby data selected_level_key = warcamp
15:05:00.523 [Lua] Lobby data unique_server_name = JayJay
15:05:00.523 [Lua] Lobby data quick_game = false
15:05:00.523 [Lua] Lobby data matchmaking = true
15:05:00.523 [Lua] Lobby data difficulty = hardest
15:05:00.523 [Lua] Lobby data country_code = DE
15:05:00.523 [Lua] Lobby data host = 110000106697298
15:05:00.523 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:00.523 [Lua] Lobby data player_slot_2 = 0:0
15:05:00.523 [Lua] Lobby data player_slot_4 = 0:0
15:05:00.523 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:00.523 [Lua] Lobby data eac_authorized = true
15:05:00.523 [Lua] Set lobby end.
15:05:00.525 [Lua] [ChatManager][1]System: Starting hosted game...
15:05:00.525 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:05:00.525 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:05:05.973 [SteamLobby] Detected added member 11000013c2a4736
15:05:05.974 [Lua] [NetworkServer] Changing num_players from 2 to 3
15:05:05.974 [Lua] Players: 3
15:05:05.974 [Lua] Set lobby begin:
15:05:05.974 [Lua] Lobby data twitch_enabled = false
15:05:05.974 [Lua] Lobby data power_level = 835
15:05:05.974 [Lua] Lobby data num_players = 3
15:05:05.974 [Lua] Lobby data weave_name = false
15:05:05.974 [Lua] Lobby data game_mode = 2
15:05:05.974 [Lua] Lobby data is_private = false
15:05:05.974 [Lua] Lobby data mechanism = adventure
15:05:05.974 [Lua] Lobby data level_key = inn_level
15:05:05.974 [Lua] Lobby data player_slot_1 = 0:0
15:05:05.974 [Lua] Lobby data selected_level_key = warcamp
15:05:05.974 [Lua] Lobby data unique_server_name = JayJay
15:05:05.974 [Lua] Lobby data quick_game = false
15:05:05.974 [Lua] Lobby data matchmaking = true
15:05:05.974 [Lua] Lobby data difficulty = hardest
15:05:05.974 [Lua] Lobby data country_code = DE
15:05:05.974 [Lua] Lobby data host = 110000106697298
15:05:05.974 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:05.974 [Lua] Lobby data player_slot_2 = 0:0
15:05:05.974 [Lua] Lobby data player_slot_4 = 0:0
15:05:05.974 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:05.974 [Lua] Lobby data eac_authorized = true
15:05:05.974 [Lua] Set lobby end.
15:05:05.974 [Lua] [LobbyMembers] Member joined 11000013c2a4736
15:05:05.991 [Connection] Creating endpoint 11000013c2a4736 - reliable message sent
15:05:05.991 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:05:06.008 [SteamAuthenticator] Sent ticket request to 11000013c2a4736
15:05:06.008 [Lua] [ChatManager][1]System: tan-blo is joining the game
15:05:10.405 [SteamAuthenticator] Got ticket from 11000013c2a4736
15:05:10.405 [SteamAuthenticator] BeginAuthSession 11000013c2a4736
15:05:10.405 [SteamAuthenticator] Authenticating 11000013c2a4736
15:05:10.422 [SteamAuthenticator] Got ticket request from 11000013c2a4736
15:05:10.422 [SteamAuthenticator] GetAuthSessionTicket 11000013c2a4736
15:05:10.422 [SteamAuthenticator] Sent ticket to 11000013c2a4736
15:05:10.739 [SteamAuthenticator] Steam validation for 11000013c2a4736 with response 0
15:05:10.892 [Connection] New session id 29 to 11000013c2a4736.
15:05:10.977 [Connection] Established a connection <29.98> to 11000013c2a4736
15:05:10.977 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:05:10.977 [Lua] [Matchmaking] Got a handshake request from 11000013c2a4736 with user name 'tan-blo'
15:05:11.114 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175023a from 11000013c2a4736, replying lobby_ok
15:05:11.247 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013c2a4736 REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d
15:05:11.386 [Lua] Set lobby begin:
15:05:11.386 [Lua] Lobby data twitch_enabled = false
15:05:11.387 [Lua] Lobby data power_level = 835
15:05:11.387 [Lua] Lobby data num_players = 3
15:05:11.387 [Lua] Lobby data weave_name = false
15:05:11.387 [Lua] Lobby data game_mode = 2
15:05:11.387 [Lua] Lobby data is_private = false
15:05:11.387 [Lua] Lobby data mechanism = adventure
15:05:11.387 [Lua] Lobby data level_key = inn_level
15:05:11.387 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:05:11.387 [Lua] Lobby data selected_level_key = warcamp
15:05:11.387 [Lua] Lobby data unique_server_name = JayJay
15:05:11.387 [Lua] Lobby data quick_game = false
15:05:11.387 [Lua] Lobby data matchmaking = true
15:05:11.387 [Lua] Lobby data difficulty = hardest
15:05:11.387 [Lua] Lobby data country_code = DE
15:05:11.387 [Lua] Lobby data host = 110000106697298
15:05:11.387 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:11.387 [Lua] Lobby data player_slot_2 = 0:0
15:05:11.387 [Lua] Lobby data player_slot_4 = 0:0
15:05:11.387 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:11.387 [Lua] Lobby data eac_authorized = true
15:05:11.387 [Lua] Set lobby end.
15:05:11.387 [Lua] [Matchmaking] Assigning profile slot 1 to 11000013c2a4736
15:05:11.387 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013c2a4736 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d
15:05:13.680 [Lua] ### CLEARING PEER STATE FOR 11000013c2a4736
15:05:13.747 [Lua] [PSM] Peer 11000013c2a4736 joined. Want to use profile index "1"
15:05:13.747 [Lua] Mechanism says: a client joined the game! 11000013c2a4736
15:05:13.747 [EAC] EAC server has client 11000013c2a4736 (and owner 11000013c2a4736)
15:05:13.748 [EACServer] [16:05:13:747][Windows][EAC Server] [Info][RegisterClient] Client: 011000013C2A4736 PlayerGUID: 76561198969669430 PlayerIP: 0.0.0.0 OwnerGUID: 76561198969669430 PlayerName: JayJay
15:05:13.748 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013c2a4736, connection_key=1)
15:05:14.015 [EACServer] [16:05:14:014][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013C2A4736 Session: 2 Status: Client Authenticated Message: Client authenticated.
15:05:14.017 [EAC] Peer 11000013c2a4736 switched EAC state to ClientAuthenticatedLocal
15:05:14.283 [EACServer] [16:05:14:282][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013C2A4736.
15:05:14.584 [EACServer] [16:05:14:583][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013C2A4736
15:05:14.584 [EACServer] [16:05:14:583][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013C2A4736 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:05:14.592 [EAC] Peer 11000013c2a4736 switched EAC state to ClientAuthenticatedRemote
15:05:15.807 [Lua] player (11000013c2a4736,1) was put into party 0
15:05:15.807 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013c2a4736
15:05:15.924 [Lua] ### Sending rpc_level_loaded
15:05:15.924 [Lua] #### Has state machine: true, sender: 11000013c2a4736, level_id: 50
15:05:15.924 [Lua] Peer 11000013c2a4736 has loaded the level but not all enemies, so we wait
15:05:16.043 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000013c2a4736, connection_key=1)
15:05:16.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013c2a4736 inventory_sync_id:3 my_peer_id:110000106697298
15:05:16.447 [SteamLobby] Detected added member 1100001009009cb
15:05:16.448 [Lua] [NetworkServer] Changing num_players from 3 to 4
15:05:16.448 [Lua] Players: 4
15:05:16.448 [Lua] Set lobby begin:
15:05:16.448 [Lua] Lobby data twitch_enabled = false
15:05:16.448 [Lua] Lobby data power_level = 835
15:05:16.448 [Lua] Lobby data num_players = 4
15:05:16.448 [Lua] Lobby data weave_name = false
15:05:16.448 [Lua] Lobby data game_mode = 2
15:05:16.448 [Lua] Lobby data is_private = false
15:05:16.448 [Lua] Lobby data mechanism = adventure
15:05:16.448 [Lua] Lobby data level_key = inn_level
15:05:16.448 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:05:16.448 [Lua] Lobby data selected_level_key = warcamp
15:05:16.448 [Lua] Lobby data unique_server_name = JayJay
15:05:16.448 [Lua] Lobby data quick_game = false
15:05:16.448 [Lua] Lobby data matchmaking = true
15:05:16.448 [Lua] Lobby data difficulty = hardest
15:05:16.448 [Lua] Lobby data country_code = DE
15:05:16.448 [Lua] Lobby data host = 110000106697298
15:05:16.448 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:16.448 [Lua] Lobby data player_slot_2 = 0:0
15:05:16.448 [Lua] Lobby data player_slot_4 = 0:0
15:05:16.448 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:16.448 [Lua] Lobby data eac_authorized = true
15:05:16.448 [Lua] Set lobby end.
15:05:16.448 [Lua] [LobbyMembers] Member joined 1100001009009cb
15:05:16.464 [Connection] Creating endpoint 1100001009009cb - reliable message sent
15:05:16.465 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:05:16.481 [SteamAuthenticator] Sent ticket request to 1100001009009cb
15:05:16.481 [Lua] [ChatManager][1]System: Elaz is joining the game
15:05:20.814 [SteamAuthenticator] Got ticket from 1100001009009cb
15:05:20.814 [SteamAuthenticator] BeginAuthSession 1100001009009cb
15:05:20.814 [SteamAuthenticator] Authenticating 1100001009009cb
15:05:20.831 [SteamAuthenticator] Got ticket request from 1100001009009cb
15:05:20.831 [SteamAuthenticator] GetAuthSessionTicket 1100001009009cb
15:05:20.831 [SteamAuthenticator] Sent ticket to 1100001009009cb
15:05:21.082 [SteamAuthenticator] Steam validation for 1100001009009cb with response 0
15:05:21.169 [Connection] New session id 225 to 1100001009009cb.
15:05:21.271 [Connection] Established a connection <129.225> to 1100001009009cb
15:05:21.271 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:05:21.271 [Lua] [Matchmaking] Got a handshake request from 1100001009009cb with user name 'Elaz'
15:05:21.338 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175023a from 1100001009009cb, replying lobby_ok
15:05:21.404 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001009009cb REPLY wh:11000013c2a4736 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d
15:05:21.456 [Lua] Set lobby begin:
15:05:21.456 [Lua] Lobby data twitch_enabled = false
15:05:21.457 [Lua] Lobby data power_level = 835
15:05:21.457 [Lua] Lobby data num_players = 4
15:05:21.457 [Lua] Lobby data weave_name = false
15:05:21.457 [Lua] Lobby data game_mode = 2
15:05:21.457 [Lua] Lobby data is_private = false
15:05:21.457 [Lua] Lobby data mechanism = adventure
15:05:21.457 [Lua] Lobby data level_key = inn_level
15:05:21.457 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:05:21.457 [Lua] Lobby data selected_level_key = warcamp
15:05:21.457 [Lua] Lobby data unique_server_name = JayJay
15:05:21.457 [Lua] Lobby data quick_game = false
15:05:21.457 [Lua] Lobby data matchmaking = true
15:05:21.457 [Lua] Lobby data difficulty = hardest
15:05:21.457 [Lua] Lobby data country_code = DE
15:05:21.457 [Lua] Lobby data host = 110000106697298
15:05:21.457 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:21.457 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:05:21.457 [Lua] Lobby data player_slot_4 = 0:0
15:05:21.457 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:21.457 [Lua] Lobby data eac_authorized = true
15:05:21.457 [Lua] Set lobby end.
15:05:21.457 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001009009cb
15:05:21.457 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013c2a4736 | we:0 | dr:110000106697298 | bw:1100001009009cb | es:110000103ffc13d
15:05:22.407 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:05:22.407 [Lua] [Matchmaking] Got a handshake request from 11000013c2a4736 with user name 'tan-blo'
15:05:22.429 [Lua] Breedfreezer (server) starting a hot join sync
15:05:22.430 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
15:05:22.430 [Lua] RemotePlayer:create_game_object( ) 48
15:05:22.440 [Lua] player (11000013c2a4736,1) was put into party 1
15:05:22.440 [Lua] Assigning peer(11000013c2a4736:1) to profile(1) career(1)
15:05:22.440 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013c2a4736) local_player_id(1) profile_index(1) career_index(1)
15:05:22.440 [Lua] Set lobby begin:
15:05:22.440 [Lua] Lobby data twitch_enabled = false
15:05:22.440 [Lua] Lobby data power_level = 835
15:05:22.440 [Lua] Lobby data num_players = 4
15:05:22.440 [Lua] Lobby data weave_name = false
15:05:22.440 [Lua] Lobby data game_mode = 2
15:05:22.440 [Lua] Lobby data is_private = false
15:05:22.440 [Lua] Lobby data mechanism = adventure
15:05:22.440 [Lua] Lobby data level_key = inn_level
15:05:22.440 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:05:22.440 [Lua] Lobby data selected_level_key = warcamp
15:05:22.440 [Lua] Lobby data unique_server_name = JayJay
15:05:22.440 [Lua] Lobby data quick_game = false
15:05:22.440 [Lua] Lobby data matchmaking = true
15:05:22.440 [Lua] Lobby data difficulty = hardest
15:05:22.440 [Lua] Lobby data country_code = DE
15:05:22.440 [Lua] Lobby data host = 110000106697298
15:05:22.440 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:22.440 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:05:22.440 [Lua] Lobby data player_slot_4 = 0:0
15:05:22.440 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:22.440 [Lua] Lobby data eac_authorized = true
15:05:22.440 [Lua] Set lobby end.
15:05:22.440 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013c2a4736 | we:0 | dr:110000106697298 | bw:1100001009009cb | es:110000103ffc13d
15:05:22.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:05:22.441 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:05:22.608 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:05:22.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:05:22.608 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2, async-read,
15:05:22.608 [Lua] [MOD][VMF][INFO] Added 11000013c2a4736 to the VMF users list.
15:05:22.608 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013c2a4736 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:05:22.608 [Lua] Adding player sync data to peer=11000013c2a4736 local_player_id=1
15:05:22.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
15:05:22.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013c2a4736 inventory_sync_id:4 my_peer_id:110000106697298
15:05:22.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298
15:05:22.610 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013c2a4736
15:05:22.617 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
15:05:22.617 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
15:05:22.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:05:22.617 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
15:05:22.617 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, InventoryPackageSynchronizerClient, async-read,
15:05:22.617 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:05:22.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:05:22.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:05:22.617 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:05:22.617 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_05, InventoryPackageSynchronizerClient, async-read,
15:05:22.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
15:05:22.681 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
15:05:22.681 [Lua] [PackageManager] Force_load: wwise/crossbow
15:05:22.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:05:22.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:05:22.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:05:22.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:05:22.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:05:22.917 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:05:22.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
15:05:23.018 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
15:05:23.018 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
15:05:23.018 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:05:23.118 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:05:23.118 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:05:23.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
15:05:23.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
15:05:23.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
15:05:23.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
15:05:23.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
15:05:23.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
15:05:23.355 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
15:05:23.692 [Lua] ### CLEARING PEER STATE FOR 1100001009009cb
15:05:23.726 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
15:05:23.726 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
15:05:23.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_05
15:05:23.759 [Lua] [PSM] Peer 1100001009009cb joined. Want to use profile index "2"
15:05:23.759 [Lua] Mechanism says: a client joined the game! 1100001009009cb
15:05:23.759 [EAC] EAC server has client 1100001009009cb (and owner 1100001009009cb)
15:05:23.759 [EACServer] [16:05:23:759][Windows][EAC Server] [Info][RegisterClient] Client: 01100001009009CB PlayerGUID: 76561197969705419 PlayerIP: 0.0.0.0 OwnerGUID: 76561197969705419 PlayerName: JayJay
15:05:23.759 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001009009cb, connection_key=2)
15:05:23.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_05
15:05:23.793 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_05
15:05:23.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:05:23.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:05:23.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:05:23.861 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
15:05:23.977 [EACServer] [16:05:23:977][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001009009CB Session: 3 Status: Client Authenticated Message: Client authenticated.
15:05:23.979 [EAC] Peer 1100001009009cb switched EAC state to ClientAuthenticatedLocal
15:05:24.090 [EACServer] [16:05:24:090][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001009009CB.
15:05:24.290 [EACServer] [16:05:24:290][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001009009CB
15:05:24.290 [EACServer] [16:05:24:290][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001009009CB Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:05:24.300 [EAC] Peer 1100001009009cb switched EAC state to ClientAuthenticatedRemote
15:05:25.750 [Lua] player (1100001009009cb,1) was put into party 0
15:05:25.750 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001009009cb
15:05:25.847 [Lua] ### Sending rpc_level_loaded
15:05:25.847 [Lua] #### Has state machine: true, sender: 1100001009009cb, level_id: 50
15:05:25.847 [Lua] Peer 1100001009009cb has loaded the level but not all enemies, so we wait
15:05:25.941 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001009009cb, connection_key=2)
15:05:25.942 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009009cb inventory_sync_id:4 my_peer_id:110000106697298
15:05:27.456 [Lua] PlayFabMirror:_commit_internal 6
15:05:27.456 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:05:27.457 [Lua] generate_backend_stats 110000106697298:1
15:05:27.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12
15:05:27.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13
15:05:27.473 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 3
15:05:28.199 [SteamVoipClient] select_out(1100001009009cb, on)
15:05:28.199 [SteamVoipClient] select_in(1100001009009cb, on)
15:05:28.199 [SteamVoipClient] select_out(1100001009009cb, off)
15:05:28.492 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
15:05:28.492 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12
15:05:28.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12
15:05:29.011 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13
15:05:29.521 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13
15:05:29.533 [Lua] commit result success 6
15:05:29.769 [Window] Window => inactive
15:05:35.960 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:05:35.960 [Lua] [Matchmaking] Got a handshake request from 1100001009009cb with user name 'Elaz'
15:05:35.980 [Lua] Breedfreezer (server) starting a hot join sync
15:05:35.980 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
15:05:35.980 [Lua] RemotePlayer:create_game_object( ) 49
15:05:35.989 [Lua] player (1100001009009cb,1) was put into party 1
15:05:35.989 [Lua] Assigning peer(1100001009009cb:1) to profile(2) career(1)
15:05:35.989 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009009cb) local_player_id(1) profile_index(2) career_index(1)
15:05:35.989 [Lua] Set lobby begin:
15:05:35.989 [Lua] Lobby data twitch_enabled = false
15:05:35.989 [Lua] Lobby data power_level = 835
15:05:35.989 [Lua] Lobby data num_players = 4
15:05:35.989 [Lua] Lobby data weave_name = false
15:05:35.989 [Lua] Lobby data game_mode = 2
15:05:35.989 [Lua] Lobby data is_private = false
15:05:35.989 [Lua] Lobby data mechanism = adventure
15:05:35.989 [Lua] Lobby data level_key = inn_level
15:05:35.989 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:05:35.989 [Lua] Lobby data selected_level_key = warcamp
15:05:35.989 [Lua] Lobby data unique_server_name = JayJay
15:05:35.989 [Lua] Lobby data quick_game = false
15:05:35.989 [Lua] Lobby data matchmaking = true
15:05:35.990 [Lua] Lobby data difficulty = hardest
15:05:35.990 [Lua] Lobby data country_code = DE
15:05:35.990 [Lua] Lobby data host = 110000106697298
15:05:35.990 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:35.990 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:05:35.990 [Lua] Lobby data player_slot_4 = 0:0
15:05:35.990 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:35.990 [Lua] Lobby data eac_authorized = true
15:05:35.990 [Lua] Set lobby end.
15:05:35.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013c2a4736 | we:0 | dr:110000106697298 | bw:1100001009009cb | es:110000103ffc13d
15:05:35.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:05:35.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:05:35.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2, async-read,
15:05:35.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
15:05:36.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:05:36.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:05:36.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2, async-read,
15:05:36.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
15:05:36.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_1, async-read,
15:05:36.183 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001009009cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:05:36.183 [Lua] Adding player sync data to peer=1100001009009cb local_player_id=1
15:05:36.184 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
15:05:36.184 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013c2a4736 inventory_sync_id:5 my_peer_id:110000106697298
15:05:36.184 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009009cb inventory_sync_id:5 my_peer_id:110000106697298
15:05:36.184 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298
15:05:36.184 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001009009cb
15:05:36.190 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
15:05:36.190 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
15:05:36.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:05:36.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
15:05:36.190 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
15:05:36.190 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
15:05:36.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, InventoryPackageSynchronizerClient, async-read,
15:05:36.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:05:36.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:05:36.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
15:05:36.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:05:36.251 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:05:36.252 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
15:05:36.386 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
15:05:36.386 [Lua] [PackageManager] Force_load: wwise/staff
15:05:36.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
15:05:36.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
15:05:36.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
15:05:36.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
15:05:36.689 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
15:05:36.689 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
15:05:36.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
15:05:36.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
15:05:36.976 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
15:05:36.977 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:05:37.062 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:05:37.062 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:05:37.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
15:05:37.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
15:05:37.163 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
15:05:37.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
15:05:37.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
15:05:37.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
15:05:37.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:05:37.382 [Lua] Set lobby begin:
15:05:37.382 [Lua] Lobby data twitch_enabled = false
15:05:37.382 [Lua] Lobby data power_level = 626
15:05:37.382 [Lua] Lobby data num_players = 4
15:05:37.382 [Lua] Lobby data weave_name = false
15:05:37.382 [Lua] Lobby data game_mode = 2
15:05:37.382 [Lua] Lobby data is_private = false
15:05:37.382 [Lua] Lobby data mechanism = adventure
15:05:37.382 [Lua] Lobby data level_key = inn_level
15:05:37.383 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:05:37.383 [Lua] Lobby data selected_level_key = warcamp
15:05:37.383 [Lua] Lobby data unique_server_name = JayJay
15:05:37.383 [Lua] Lobby data quick_game = false
15:05:37.383 [Lua] Lobby data matchmaking = true
15:05:37.383 [Lua] Lobby data difficulty = hardest
15:05:37.383 [Lua] Lobby data country_code = DE
15:05:37.383 [Lua] Lobby data host = 110000106697298
15:05:37.383 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:37.383 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:05:37.383 [Lua] Lobby data player_slot_4 = 0:0
15:05:37.383 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:37.383 [Lua] Lobby data eac_authorized = true
15:05:37.383 [Lua] Set lobby end.
15:05:37.720 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:05:37.720 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:05:37.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:05:37.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:05:37.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:05:37.837 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
15:05:42.402 [Lua] Set lobby begin:
15:05:42.402 [Lua] Lobby data twitch_enabled = false
15:05:42.402 [Lua] Lobby data power_level = 832
15:05:42.402 [Lua] Lobby data num_players = 4
15:05:42.403 [Lua] Lobby data weave_name = false
15:05:42.403 [Lua] Lobby data game_mode = 2
15:05:42.403 [Lua] Lobby data is_private = false
15:05:42.403 [Lua] Lobby data mechanism = adventure
15:05:42.403 [Lua] Lobby data level_key = inn_level
15:05:42.403 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:05:42.403 [Lua] Lobby data selected_level_key = warcamp
15:05:42.403 [Lua] Lobby data unique_server_name = JayJay
15:05:42.403 [Lua] Lobby data quick_game = false
15:05:42.403 [Lua] Lobby data matchmaking = true
15:05:42.403 [Lua] Lobby data difficulty = hardest
15:05:42.403 [Lua] Lobby data country_code = DE
15:05:42.403 [Lua] Lobby data host = 110000106697298
15:05:42.403 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:05:42.403 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:05:42.403 [Lua] Lobby data player_slot_4 = 0:0
15:05:42.403 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:05:42.403 [Lua] Lobby data eac_authorized = true
15:05:42.403 [Lua] Set lobby end.
15:05:46.003 [Lua] PlayFabMirror:_commit_internal 7
15:05:46.003 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:05:46.004 [Lua] generate_backend_stats 110000106697298:1
15:05:46.012 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:05:46.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14
15:05:46.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14
15:05:46.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14
15:05:46.814 [Lua] commit result success 7
15:05:49.998 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001009009cb go_type=player_unit go_created_func_name=game_object_created_player_unit
15:05:49.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
15:05:49.999 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:05:50.088 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013c2a4736 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:05:50.089 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
15:05:50.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:05.454 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:06:05.456 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:06:05.456 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
15:06:05.456 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
15:06:05.456 [Lua] Set lobby begin:
15:06:05.456 [Lua] Lobby data twitch_enabled = false
15:06:05.456 [Lua] Lobby data power_level = 832
15:06:05.456 [Lua] Lobby data num_players = 4
15:06:05.456 [Lua] Lobby data weave_name = false
15:06:05.456 [Lua] Lobby data game_mode = 2
15:06:05.456 [Lua] Lobby data is_private = false
15:06:05.456 [Lua] Lobby data mechanism = adventure
15:06:05.456 [Lua] Lobby data level_key = inn_level
15:06:05.456 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:05.456 [Lua] Lobby data selected_level_key = warcamp
15:06:05.456 [Lua] Lobby data unique_server_name = JayJay
15:06:05.456 [Lua] Lobby data quick_game = false
15:06:05.456 [Lua] Lobby data matchmaking = true
15:06:05.456 [Lua] Lobby data difficulty = hardest
15:06:05.456 [Lua] Lobby data country_code = DE
15:06:05.456 [Lua] Lobby data host = 110000106697298
15:06:05.456 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:05.456 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:05.456 [Lua] Lobby data player_slot_4 = 0:0
15:06:05.456 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:05.456 [Lua] Lobby data eac_authorized = true
15:06:05.456 [Lua] Set lobby end.
15:06:05.458 [Lua] Set lobby begin:
15:06:05.458 [Lua] Lobby data twitch_enabled = false
15:06:05.458 [Lua] Lobby data power_level = 832
15:06:05.458 [Lua] Lobby data num_players = 4
15:06:05.458 [Lua] Lobby data weave_name = false
15:06:05.458 [Lua] Lobby data game_mode = 2
15:06:05.458 [Lua] Lobby data is_private = false
15:06:05.458 [Lua] Lobby data mechanism = adventure
15:06:05.458 [Lua] Lobby data level_key = inn_level
15:06:05.458 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:05.458 [Lua] Lobby data selected_level_key = warcamp
15:06:05.458 [Lua] Lobby data unique_server_name = JayJay
15:06:05.458 [Lua] Lobby data quick_game = false
15:06:05.458 [Lua] Lobby data matchmaking = true
15:06:05.458 [Lua] Lobby data difficulty = hardest
15:06:05.458 [Lua] Lobby data country_code = DE
15:06:05.458 [Lua] Lobby data host = 110000106697298
15:06:05.458 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:05.458 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:05.458 [Lua] Lobby data player_slot_4 = 0:0
15:06:05.458 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:05.459 [Lua] Lobby data eac_authorized = true
15:06:05.459 [Lua] Set lobby end.
15:06:05.459 [Lua] Complete level triggered.
15:06:05.460 [Save] Saving `save_data`
15:06:05.460 [Lua] gm_event_end_conditions_met false false
15:06:05.461 [Lua] PlayFabMirror:_commit_internal nil
15:06:05.461 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:06:05.462 [Lua] generate_backend_stats 110000106697298:1
15:06:05.466 [Save] Save done
15:06:05.466 [Save] Saving `save_data`
15:06:05.470 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:06:05.470 [Lua] TRANSITION nil nil warcamp
15:06:05.470 [Lua] Transition type "warcamp", is server: true
15:06:05.470 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:06:05.470 [Lua] [GameNetworkManager] Leaving game...
15:06:05.470 [Lua] [GameNetworkManager] Shutting down game session host.
15:06:05.470 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:06:05.470 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:06:05.470 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=535.95
15:06:05.474 [Save] Save done
15:06:05.474 [Save] Saving `save_data`
15:06:05.477 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:06:05.477 [Lua] commit result success 8
15:06:05.482 [Save] Save done
15:06:05.510 [GameSessionCommon] failed to skip message because type is unknown
15:06:05.510 warning: [Network] Got broken update game object message from llx
15:06:07.462 [Lua] [PlayerSyncData] Game session is not initialized
15:06:07.462 [Lua] [PlayerSyncData] Game session is not initialized
15:06:07.462 [Lua] [PlayerSyncData] Game session is not initialized
15:06:07.462 [Lua] Set lobby begin:
15:06:07.462 [Lua] Lobby data twitch_enabled = false
15:06:07.462 [Lua] Lobby data power_level = 0
15:06:07.462 [Lua] Lobby data num_players = 4
15:06:07.462 [Lua] Lobby data weave_name = false
15:06:07.462 [Lua] Lobby data game_mode = 2
15:06:07.462 [Lua] Lobby data is_private = false
15:06:07.462 [Lua] Lobby data mechanism = adventure
15:06:07.462 [Lua] Lobby data level_key = inn_level
15:06:07.462 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:07.462 [Lua] Lobby data selected_level_key = warcamp
15:06:07.462 [Lua] Lobby data unique_server_name = JayJay
15:06:07.462 [Lua] Lobby data quick_game = false
15:06:07.462 [Lua] Lobby data matchmaking = true
15:06:07.462 [Lua] Lobby data difficulty = hardest
15:06:07.462 [Lua] Lobby data country_code = DE
15:06:07.462 [Lua] Lobby data host = 110000106697298
15:06:07.462 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:07.462 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:07.462 [Lua] Lobby data player_slot_4 = 0:0
15:06:07.462 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:07.462 [Lua] Lobby data eac_authorized = true
15:06:07.462 [Lua] Set lobby end.
15:06:07.462 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:06:07.463 [Lua] Clearing all global lookup lists
15:06:07.463 [Lua] [IngamePlayerListUI] - Destroy
15:06:07.463 [Lua] [EquipmentUI] - Destroy
15:06:07.463 [Lua] [GamePadEquipmentUI] - Destroy
15:06:07.463 [Lua] [AbilityUI] - Destroy
15:06:07.463 [Lua] [GamePadAbilityUI] - Destroy
15:06:07.463 [Lua] [IngameUI] destroy
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_2
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_1
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
15:06:07.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
15:06:07.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
15:06:07.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
15:06:07.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
15:06:07.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
15:06:07.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
15:06:07.470 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
15:06:07.470 [Lua] [MOD][VMF][INFO] Removed 11000013c2a4736 from the VMF users list.
15:06:07.514 [Lua] [Managers] Destroying state managers...
15:06:07.520 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:06:07.586 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:06:07.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
15:06:07.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013c2a4736
15:06:07.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001009009cb
15:06:07.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
15:06:07.586 [Lua] [Matchmaking] unregister rpcs
15:06:07.586 [Lua] ############### UNLOADING PACKAGES ###############
15:06:07.586 [Lua] [Gamestate] Enter state StateLoading
15:06:07.588 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:06:07.588 [Lua] [Matchmaking] register rpcs
15:06:07.588 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:06:07.588 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
15:06:07.588 [Lua] registering RPCs
15:06:07.588 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:06:07.588 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:06:07.588 [Lua] Set lobby begin:
15:06:07.588 [Lua] Lobby data twitch_enabled = false
15:06:07.588 [Lua] Lobby data power_level = 0
15:06:07.588 [Lua] Lobby data num_players = 4
15:06:07.588 [Lua] Lobby data weave_name = false
15:06:07.588 [Lua] Lobby data game_mode = 2
15:06:07.588 [Lua] Lobby data is_private = false
15:06:07.588 [Lua] Lobby data mechanism = adventure
15:06:07.588 [Lua] Lobby data level_key = warcamp
15:06:07.588 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:07.588 [Lua] Lobby data selected_level_key = warcamp
15:06:07.588 [Lua] Lobby data unique_server_name = JayJay
15:06:07.588 [Lua] Lobby data quick_game = false
15:06:07.588 [Lua] Lobby data matchmaking = true
15:06:07.588 [Lua] Lobby data difficulty = hardest
15:06:07.588 [Lua] Lobby data country_code = DE
15:06:07.588 [Lua] Lobby data host = 110000106697298
15:06:07.588 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:07.588 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:07.588 [Lua] Lobby data player_slot_4 = 0:0
15:06:07.588 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:07.588 [Lua] Lobby data eac_authorized = true
15:06:07.588 [Lua] Set lobby end.
15:06:07.588 [Lua] MUSIC MANAGER unmute_all_world_sounds 21522 0
15:06:07.588 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:06:07.591 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
15:06:07.591 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil]
15:06:07.591 [Lua] [LevelTransitionHandler] load_level warcamp
15:06:07.712 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:06:07.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:06:07.712 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
15:06:07.712 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
15:06:07.712 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp"
15:06:07.712 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
15:06:07.713 [Lua] [StateLoading] got rpc_load_level 61 warcamp
15:06:08.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
15:06:08.262 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
15:06:08.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
15:06:08.271 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 21523 0
15:06:08.276 [Lua] MUSIC MANAGER Play_loading_screen_music 21524 0
15:06:08.392 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
15:06:11.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
15:06:11.727 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
15:06:11.744 [Lua] [LevelTransitionHandler] Level load completed!
15:06:11.744 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 6248011 - weave: nil
15:06:11.774 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:06:11.774 [Lua] checking dlc's against conflict directors
15:06:11.774 [Lua] number of factions to include 2
15:06:11.774 [Lua] Updated list weights for random:
15:06:11.774 [Lua] skaven, 0.71 (0.00-0.71)
15:06:11.774 [Lua] beastmen, 0.29 (0.71-1.00)
15:06:11.774 [Lua] Rolled random faction: 0.4010479748249054 skaven
15:06:11.774 [Lua] number of factions added 2
15:06:11.774 [Lua] --- --- ---
15:06:11.774 [Lua] Starting... difficulty 'hardest'
15:06:11.774 [Lua] These are the starting conflict directors:
15:06:11.774 [Lua] chaos
15:06:11.774 [Lua] --- --- ---
15:06:11.774 [Lua]
15:06:11.774 [Lua] Looking for a new director:
15:06:11.774 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
15:06:11.774 [Lua] ->trying director: default
15:06:11.774 [Lua] --> success!
15:06:11.774 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_storm_vermin skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_rat_ogre
15:06:11.774 [Lua]
15:06:11.774 [Lua] Looking for a new director:
15:06:11.774 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
15:06:11.774 [Lua] ->trying director: skaven
15:06:11.775 [Lua] --> success!
15:06:11.775 [Lua] --> re-used the same breeds
15:06:11.775 [Lua]
15:06:11.775 [Lua] DONE! Found the following directors:
15:06:11.775 [Lua] default
15:06:11.775 [Lua] skaven
15:06:11.775 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:06:11.775 [Lua] ### Sending rpc_level_loaded
15:06:11.775 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 61
15:06:11.775 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
15:06:11.797 [Lua] ### Sending rpc_level_loaded
15:06:11.797 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 61
15:06:12.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:06:12.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:06:12.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:06:12.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:06:12.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:06:12.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:06:12.317 [Lua] ### Sending rpc_level_loaded
15:06:12.317 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 61
15:06:12.317 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded
15:06:12.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:06:12.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:06:12.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:06:12.669 [Window] Window => active
15:06:12.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:06:12.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:06:12.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:06:13.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:06:13.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:06:13.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:06:13.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:06:13.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:06:13.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:06:13.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:06:13.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:06:13.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:06:14.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:06:14.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:06:14.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:06:14.126 [Lua] ### Sending rpc_level_loaded
15:06:14.126 [Lua] #### Has state machine: true, sender: 11000013c2a4736, level_id: 61
15:06:14.126 [Lua] Peer 11000013c2a4736 has loaded the level and all enemies are loaded
15:06:14.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:06:14.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:06:14.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:06:14.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:06:14.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:06:14.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:06:14.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:06:14.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:06:14.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:06:14.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:06:14.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:06:14.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:06:15.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:06:15.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:06:15.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:06:15.533 [Lua] ### Sending rpc_level_loaded
15:06:15.533 [Lua] #### Has state machine: true, sender: 1100001009009cb, level_id: 61
15:06:15.533 [Lua] Peer 1100001009009cb has loaded the level and all enemies are loaded
15:06:15.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:06:15.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:06:15.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:06:15.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:06:15.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:06:15.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:06:15.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:06:15.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:06:15.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:06:16.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:06:16.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:06:16.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:06:16.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:06:16.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:06:16.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:06:16.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:06:16.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:06:16.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:06:16.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:06:16.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:06:16.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:06:17.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:06:17.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:06:17.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:06:17.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:06:17.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:06:17.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:06:17.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:06:17.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:06:17.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:06:18.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:06:18.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:06:18.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:06:18.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:06:18.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:06:18.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:06:18.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:06:18.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:06:18.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:06:18.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:06:18.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:06:18.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:06:19.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:06:19.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:06:19.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:06:19.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:06:19.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:06:19.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:06:19.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:06:19.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:06:19.451 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom
15:06:19.451 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:06:19.451 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:06:20.454 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:06:20.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:06:20.455 [Lua] [Matchmaking] unregister rpcs
15:06:20.455 [Lua] Set lobby begin:
15:06:20.455 [Lua] Lobby data twitch_enabled = false
15:06:20.455 [Lua] Lobby data power_level = 0
15:06:20.455 [Lua] Lobby data num_players = 4
15:06:20.455 [Lua] Lobby data weave_name = false
15:06:20.455 [Lua] Lobby data game_mode = 2
15:06:20.455 [Lua] Lobby data is_private = false
15:06:20.455 [Lua] Lobby data mechanism = adventure
15:06:20.455 [Lua] Lobby data level_key = warcamp
15:06:20.455 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:20.455 [Lua] Lobby data selected_level_key = warcamp
15:06:20.455 [Lua] Lobby data unique_server_name = JayJay
15:06:20.455 [Lua] Lobby data quick_game = false
15:06:20.455 [Lua] Lobby data matchmaking = true
15:06:20.455 [Lua] Lobby data difficulty = hardest
15:06:20.455 [Lua] Lobby data country_code = DE
15:06:20.455 [Lua] Lobby data host = 110000106697298
15:06:20.455 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:20.455 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:20.455 [Lua] Lobby data player_slot_4 = 0:0
15:06:20.455 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:20.455 [Lua] Lobby data eac_authorized = true
15:06:20.455 [Lua] Set lobby end.
15:06:20.455 [Lua] [Managers] Destroying state managers...
15:06:20.456 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
15:06:20.456 [Lua] MUSIC MANAGER Stop_loading_screen_music 21525 0
15:06:20.456 [Lua] [Gamestate] Enter StateIngame HOST
15:06:20.456 [Lua] <>level = warcamp<>
15:06:20.456 [Lua] Set lobby begin:
15:06:20.456 [Lua] Lobby data twitch_enabled = false
15:06:20.456 [Lua] Lobby data power_level = 0
15:06:20.456 [Lua] Lobby data num_players = 4
15:06:20.456 [Lua] Lobby data weave_name = false
15:06:20.456 [Lua] Lobby data game_mode = 2
15:06:20.456 [Lua] Lobby data is_private = false
15:06:20.456 [Lua] Lobby data mechanism = adventure
15:06:20.456 [Lua] Lobby data level_key = warcamp
15:06:20.456 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:20.456 [Lua] Lobby data selected_level_key = warcamp
15:06:20.456 [Lua] Lobby data unique_server_name = JayJay
15:06:20.456 [Lua] Lobby data quick_game = false
15:06:20.456 [Lua] Lobby data matchmaking = true
15:06:20.456 [Lua] Lobby data difficulty = hardest
15:06:20.456 [Lua] Lobby data country_code = DE
15:06:20.456 [Lua] Lobby data host = 110000106697298
15:06:20.456 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:20.456 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:20.456 [Lua] Lobby data player_slot_4 = 0:0
15:06:20.456 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:20.456 [Lua] Lobby data eac_authorized = true
15:06:20.456 [Lua] Set lobby end.
15:06:20.456 [Umbra] Init version: 3.4.15 :: 16 threads
15:06:20.457 [Lua] [StateIngame] Server ingame
15:06:20.459 [Lua] Set lobby begin:
15:06:20.459 [Lua] Lobby data twitch_enabled = false
15:06:20.459 [Lua] Lobby data power_level = 0
15:06:20.459 [Lua] Lobby data num_players = 4
15:06:20.459 [Lua] Lobby data weave_name = false
15:06:20.459 [Lua] Lobby data game_mode = 2
15:06:20.459 [Lua] Lobby data is_private = false
15:06:20.459 [Lua] Lobby data mechanism = adventure
15:06:20.459 [Lua] Lobby data level_key = warcamp
15:06:20.459 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:20.459 [Lua] Lobby data selected_level_key = warcamp
15:06:20.460 [Lua] Lobby data unique_server_name = JayJay
15:06:20.460 [Lua] Lobby data quick_game = false
15:06:20.460 [Lua] Lobby data matchmaking = true
15:06:20.460 [Lua] Lobby data difficulty = hardest
15:06:20.460 [Lua] Lobby data country_code = DE
15:06:20.460 [Lua] Lobby data host = 110000106697298
15:06:20.460 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:20.460 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:20.460 [Lua] Lobby data player_slot_4 = 0:0
15:06:20.460 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:20.460 [Lua] Lobby data eac_authorized = true
15:06:20.460 [Lua] Set lobby end.
15:06:20.460 [Lua] [Matchmaking] register rpcs
15:06:20.460 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:06:20.460 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
15:06:20.460 [Lua] [GameNetworkManager] self.is_server = true
15:06:20.460 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
15:06:20.460 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:06:20.460 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:06:20.460 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:06:20.460 [Network] Setting artificial MTU limit to 65536
15:06:20.466 [Lua] Switching ConflictSettings: to: default
15:06:20.466 [Lua] pacing=default
15:06:20.466 [Lua] roaming=nil
15:06:20.466 [Lua] specials=default
15:06:20.466 [Lua] debug_color=maroon
15:06:20.466 [Lua] contained_breeds=nil
15:06:20.466 [Lua] pack_spawning=default
15:06:20.466 [Lua] disabled=false
15:06:20.466 [Lua] factions=nil
15:06:20.466 [Lua] boss=default
15:06:20.466 [Lua] horde=default
15:06:20.466 [Lua] name=default
15:06:20.466 [Lua] intensity=default
15:06:20.466 [Lua] ---
15:06:20.466 [Lua] [LevelAnalysis] set_random_seed( 6248011)
15:06:20.475 [Lua] [AIInterestPointSystem] Level Seed: 6248011
15:06:20.475 [Lua]
15:06:20.475 [Lua] [entity_system_bag] = table
15:06:20.475 [Lua] [entity_system_bag] = metatable
15:06:20.475 [Lua] [startup_data] = table
15:06:20.475 [Lua] [entity_manager] = table
15:06:20.475 [Lua] [entity_manager] = metatable
15:06:20.475 [Lua] [unit_spawner] = table
15:06:20.475 [Lua] [unit_spawner] = metatable
15:06:20.475 [Lua] [unit_storage] = table
15:06:20.475 [Lua] [unit_storage] = metatable
15:06:20.475 [Lua] [dice_keeper] = table
15:06:20.475 [Lua] [dice_keeper] = metatable
15:06:20.475 [Lua] [is_server] = true (boolean)
15:06:20.475 [Lua] [world] = [World]
15:06:20.475 [Lua] [system_api] = table
15:06:20.475 [Lua] [entity_system] = table
15:06:20.475 [Lua] [entity_system] = metatable
15:06:20.475 [Lua] [network_lobby] = table
15:06:20.475 [Lua] [network_lobby] = metatable
15:06:20.475 [Lua] [profile_synchronizer] = table
15:06:20.475 [Lua] [profile_synchronizer] = metatable
15:06:20.475 [Lua] [level_transition_handler] = table
15:06:20.475 [Lua] [level_transition_handler] = metatable
15:06:20.475 [Lua] [num_local_human_players] = 1 (number)
15:06:20.475 [Lua] [statistics_db] = table
15:06:20.475 [Lua] [statistics_db] = metatable
15:06:20.475 [Lua] [network_server] = table
15:06:20.475 [Lua] [network_server] = metatable
15:06:20.475 [Lua] [input_manager] = table
15:06:20.475 [Lua] [input_manager] = metatable
15:06:20.475 [Lua] [network_clock] = table
15:06:20.475 [Lua] [network_clock] = metatable
15:06:20.475 [Lua] [network_transmit] = table
15:06:20.475 [Lua] [network_transmit] = metatable
15:06:20.475 [Lua] [free_flight_manager] = table
15:06:20.475 [Lua] [free_flight_manager] = metatable
15:06:20.475 [Lua] [network_manager] = table
15:06:20.475 [Lua] [network_manager] = metatable
15:06:20.475 [Lua] [network_event_delegate] = table
15:06:20.475 [Lua] [network_event_delegate] = metatable
15:06:20.475 [Lua]
15:06:20.475 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:06:20.475 [Lua] ignoring extension VersusInteractObjectiveExtension
15:06:20.475 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:06:20.475 [Lua] ignoring extension VersusSocketObjectiveExtension
15:06:20.475 [Lua] ignoring extension VersusTargetObjectiveExtension
15:06:20.475 [Lua] ignoring extension VersusMissionObjectiveExtension
15:06:20.478 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:06:20.494 [Lua] [AchievementManager] Achievements using the steam platform
15:06:20.494 [Lua] [StateIngame] Level seed: 6248011
15:06:20.494 [World] Spawning level.
15:06:20.689 [Lua] respawn_unit_spawned with group id: boss_fight
15:06:20.689 [Lua] respawn_unit_spawned with group id: boss_fight
15:06:20.689 [Lua] respawn_unit_spawned with group id: boss_fight
15:06:20.737 [Lua] [LevelAnalysis] set_random_seed( 6248011)
15:06:20.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 15
15:06:20.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:06:20.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:06:20.752 [Lua] [IngameUI] init
15:06:20.760 [SteamVoipClient] select_out(1100001009009cb, off)
15:06:20.760 [SteamVoipClient] select_out(110000103ffc13d, off)
15:06:20.760 [SteamVoipClient] select_out(110000106697298, off)
15:06:20.762 [Lua] cb_razer_chroma_setup
15:06:20.789 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:06:20.789 [Lua] Set lobby begin:
15:06:20.789 [Lua] Lobby data twitch_enabled = false
15:06:20.789 [Lua] Lobby data power_level = 835
15:06:20.789 [Lua] Lobby data num_players = 4
15:06:20.789 [Lua] Lobby data weave_name = false
15:06:20.789 [Lua] Lobby data game_mode = 2
15:06:20.789 [Lua] Lobby data is_private = false
15:06:20.790 [Lua] Lobby data mechanism = adventure
15:06:20.790 [Lua] Lobby data level_key = warcamp
15:06:20.790 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:20.790 [Lua] Lobby data selected_level_key = warcamp
15:06:20.790 [Lua] Lobby data unique_server_name = JayJay
15:06:20.790 [Lua] Lobby data quick_game = false
15:06:20.790 [Lua] Lobby data matchmaking = true
15:06:20.790 [Lua] Lobby data difficulty = hardest
15:06:20.790 [Lua] Lobby data country_code = DE
15:06:20.790 [Lua] Lobby data host = 110000106697298
15:06:20.790 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:20.790 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:20.790 [Lua] Lobby data player_slot_4 = 0:0
15:06:20.790 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:20.790 [Lua] Lobby data eac_authorized = true
15:06:20.790 [Lua] Set lobby end.
15:06:20.790 [Lua] CurrentConflictSettings default
15:06:20.790 [Lua] [ConflictDirector] conflict_director is ai_ready
15:06:20.792 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.2778812199831m, which is less then 10m.
15:06:20.794 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:06:20.795 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:06:20.797 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:06:20.797 [Lua] Forming navigation groups in one frame
15:06:20.797 [Lua] Forming navigation groups
15:06:20.802 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999999718057
15:06:21.124 [Lua] NavigationGroupManager -> calulation time B: 0.32100000000002638
15:06:21.124 [Lua] number of nav groups: 579
15:06:21.129 [Lua] number of refined nav groups : 313
15:06:21.134 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258
15:06:21.134 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.822164706885815 Normalized coefficient: 1.3322433234944198
15:06:21.138 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7900742448866378 Normalized coefficient: 1.6087722734305334
15:06:21.141 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.805572486668826 Normalized coefficient: 1.2299332978979616
15:06:21.144 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.3115226984024049 Normalized coefficient: 1.5574149466445297
15:06:21.152 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:06:21.152 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:06:21.152 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
15:06:21.158 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
15:06:21.158 [Lua] [LevelAnalysis] This level has a total main-path length of 1168.281 meters.
15:06:21.158 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:06:21.158 [Lua] [LevelAnalysis]
15:06:21.158 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:06:21.158 [Lua] [LevelAnalysis]
15:06:21.158 [Lua] [LevelAnalysis] Terror events added:
15:06:21.158 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
15:06:21.158 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
15:06:21.158 [Lua] NORMAL PATROL MAIN PATH 582.0267333984375
15:06:21.158 [Lua] [waypoints] = table
15:06:21.158 [Lua] [astar_points] = table
15:06:21.158 [Lua] [travel_dist] = 582.02672673761845 (number)
15:06:21.158 [Lua] [one_directional] = true (boolean)
15:06:21.158 [Lua] [id] = boss13 (string)
15:06:21.158 [Lua] ----> using boss spline path!
15:06:21.158 [Lua] Adding main path event: Vector3Box(50.4206, 129.153, 15.2216) boss_event_skaven_spline_patrol 45 table: 00000000059E0790
15:06:21.158 [Lua] [LevelAnalysis] num_event_places_f: 0.74552072970072425 , num_event_places: 0 , trailing_event_fraction: 0.74552072970072425 , num_events: 0
15:06:21.158 [Lua] [LevelAnalysis] Level path distance: 1168.2810945510864
15:06:21.158 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:06:21.161 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:06:21.164 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:06:21.165 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52
15:06:21.165 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53
15:06:21.166 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:06:21.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 15
15:06:21.727 [Lua] Set lobby begin:
15:06:21.727 [Lua] Lobby data twitch_enabled = false
15:06:21.727 [Lua] Lobby data power_level = 835
15:06:21.727 [Lua] Lobby data num_players = 4
15:06:21.727 [Lua] Lobby data weave_name = false
15:06:21.727 [Lua] Lobby data game_mode = 2
15:06:21.727 [Lua] Lobby data is_private = false
15:06:21.727 [Lua] Lobby data mechanism = adventure
15:06:21.727 [Lua] Lobby data level_key = warcamp
15:06:21.727 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:21.727 [Lua] Lobby data selected_level_key = warcamp
15:06:21.727 [Lua] Lobby data unique_server_name = JayJay
15:06:21.727 [Lua] Lobby data quick_game = false
15:06:21.728 [Lua] Lobby data matchmaking = true
15:06:21.728 [Lua] Lobby data difficulty = hardest
15:06:21.728 [Lua] Lobby data country_code = DE
15:06:21.728 [Lua] Lobby data host = 110000106697298
15:06:21.728 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:21.728 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:21.728 [Lua] Lobby data player_slot_4 = 0:0
15:06:21.728 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:21.728 [Lua] Lobby data eac_authorized = true
15:06:21.728 [Lua] Set lobby end.
15:06:21.728 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 5 when hot join syncing
15:06:21.728 [Lua] Breedfreezer (server) starting a hot join sync
15:06:21.728 [Lua] packing 0 units of breed chaos_marauder
15:06:21.728 [Lua] packing 0 units of breed skaven_clan_rat
15:06:21.728 [Lua] packing 0 units of breed skaven_storm_vermin
15:06:21.728 [Lua] packing 0 units of breed skaven_slave
15:06:21.728 [Lua] packing 0 units of breed chaos_fanatic
15:06:21.728 [Lua] packing 0 units of breed chaos_raider
15:06:21.728 [Lua] packing 0 units of breed chaos_warrior
15:06:21.728 [Lua] packing 0 units of breed chaos_berzerker
15:06:21.728 [Lua] packing 0 units of breed skaven_plague_monk
15:06:21.728 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:06:21.728 [Lua]
15:06:21.728 [Lua] [1] = 1 (number)
15:06:21.728 [Lua] [2] = 0 (number)
15:06:21.728 [Lua] [3] = 1 (number)
15:06:21.728 [Lua] [4] = 0 (number)
15:06:21.728 [Lua] [5] = 1 (number)
15:06:21.728 [Lua] [6] = 0 (number)
15:06:21.728 [Lua] [7] = 1 (number)
15:06:21.728 [Lua] [8] = 0 (number)
15:06:21.728 [Lua] [9] = 1 (number)
15:06:21.728 [Lua] [10] = 0 (number)
15:06:21.728 [Lua] [11] = 1 (number)
15:06:21.728 [Lua] [12] = 0 (number)
15:06:21.728 [Lua] [13] = 1 (number)
15:06:21.728 [Lua] [14] = 0 (number)
15:06:21.728 [Lua] [15] = 1 (number)
15:06:21.728 [Lua] [16] = 0 (number)
15:06:21.728 [Lua] [17] = 1 (number)
15:06:21.728 [Lua] [18] = 0 (number)
15:06:21.728 [Lua]
15:06:21.728 [Lua]
15:06:21.728 [Lua]
15:06:21.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
15:06:21.728 [Lua] RemotePlayer:create_game_object( ) 54
15:06:21.739 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
15:06:21.743 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 15
15:06:21.833 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
15:06:21.833 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:06:21.833 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
15:06:27.745 [Lua] Set lobby begin:
15:06:27.745 [Lua] Lobby data twitch_enabled = false
15:06:27.745 [Lua] Lobby data power_level = 835
15:06:27.745 [Lua] Lobby data num_players = 4
15:06:27.745 [Lua] Lobby data weave_name = false
15:06:27.745 [Lua] Lobby data game_mode = 2
15:06:27.745 [Lua] Lobby data is_private = false
15:06:27.745 [Lua] Lobby data mechanism = adventure
15:06:27.745 [Lua] Lobby data level_key = warcamp
15:06:27.745 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:27.745 [Lua] Lobby data selected_level_key = warcamp
15:06:27.745 [Lua] Lobby data unique_server_name = JayJay
15:06:27.745 [Lua] Lobby data quick_game = false
15:06:27.745 [Lua] Lobby data matchmaking = true
15:06:27.745 [Lua] Lobby data difficulty = hardest
15:06:27.745 [Lua] Lobby data country_code = DE
15:06:27.745 [Lua] Lobby data host = 110000106697298
15:06:27.745 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:27.745 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:27.745 [Lua] Lobby data player_slot_4 = 0:0
15:06:27.745 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:27.745 [Lua] Lobby data eac_authorized = true
15:06:27.745 [Lua] Set lobby end.
15:06:27.745 [Lua] [Matchmaking] Assigned player 11000013c2a4736 to slot 1 when hot join syncing
15:06:27.745 [Lua] Breedfreezer (server) starting a hot join sync
15:06:27.745 [Lua] packing 0 units of breed chaos_marauder
15:06:27.745 [Lua] packing 0 units of breed skaven_clan_rat
15:06:27.745 [Lua] packing 0 units of breed skaven_storm_vermin
15:06:27.745 [Lua] packing 0 units of breed skaven_slave
15:06:27.745 [Lua] packing 0 units of breed chaos_fanatic
15:06:27.745 [Lua] packing 0 units of breed chaos_raider
15:06:27.745 [Lua] packing 0 units of breed chaos_warrior
15:06:27.745 [Lua] packing 0 units of breed chaos_berzerker
15:06:27.745 [Lua] packing 0 units of breed skaven_plague_monk
15:06:27.745 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:06:27.745 [Lua]
15:06:27.745 [Lua] [1] = 1 (number)
15:06:27.745 [Lua] [2] = 0 (number)
15:06:27.745 [Lua] [3] = 1 (number)
15:06:27.745 [Lua] [4] = 0 (number)
15:06:27.745 [Lua] [5] = 1 (number)
15:06:27.745 [Lua] [6] = 0 (number)
15:06:27.745 [Lua] [7] = 1 (number)
15:06:27.745 [Lua] [8] = 0 (number)
15:06:27.745 [Lua] [9] = 1 (number)
15:06:27.745 [Lua] [10] = 0 (number)
15:06:27.745 [Lua] [11] = 1 (number)
15:06:27.745 [Lua] [12] = 0 (number)
15:06:27.745 [Lua] [13] = 1 (number)
15:06:27.745 [Lua] [14] = 0 (number)
15:06:27.745 [Lua] [15] = 1 (number)
15:06:27.745 [Lua] [16] = 0 (number)
15:06:27.745 [Lua] [17] = 1 (number)
15:06:27.745 [Lua] [18] = 0 (number)
15:06:27.745 [Lua]
15:06:27.745 [Lua]
15:06:27.745 [Lua]
15:06:27.745 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
15:06:27.745 [Lua] RemotePlayer:create_game_object( ) 55
15:06:27.756 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013c2a4736
15:06:28.014 [Lua] [MOD][VMF][INFO] Added 11000013c2a4736 to the VMF users list.
15:06:28.014 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013c2a4736 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:06:28.014 [Lua] Adding player sync data to peer=11000013c2a4736 local_player_id=1
15:06:28.455 [Lua] Set lobby begin:
15:06:28.455 [Lua] Lobby data twitch_enabled = false
15:06:28.455 [Lua] Lobby data power_level = 835
15:06:28.455 [Lua] Lobby data num_players = 4
15:06:28.455 [Lua] Lobby data weave_name = false
15:06:28.455 [Lua] Lobby data game_mode = 2
15:06:28.455 [Lua] Lobby data is_private = false
15:06:28.455 [Lua] Lobby data mechanism = adventure
15:06:28.455 [Lua] Lobby data level_key = warcamp
15:06:28.456 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:28.456 [Lua] Lobby data selected_level_key = warcamp
15:06:28.456 [Lua] Lobby data unique_server_name = JayJay
15:06:28.456 [Lua] Lobby data quick_game = false
15:06:28.456 [Lua] Lobby data matchmaking = true
15:06:28.456 [Lua] Lobby data difficulty = hardest
15:06:28.456 [Lua] Lobby data country_code = DE
15:06:28.456 [Lua] Lobby data host = 110000106697298
15:06:28.456 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:28.456 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:28.456 [Lua] Lobby data player_slot_4 = 0:0
15:06:28.456 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:28.456 [Lua] Lobby data eac_authorized = true
15:06:28.456 [Lua] Set lobby end.
15:06:28.456 [Lua] [Matchmaking] Assigned player 1100001009009cb to slot 2 when hot join syncing
15:06:28.456 [Lua] Breedfreezer (server) starting a hot join sync
15:06:28.456 [Lua] packing 0 units of breed chaos_marauder
15:06:28.456 [Lua] packing 0 units of breed skaven_clan_rat
15:06:28.456 [Lua] packing 0 units of breed skaven_storm_vermin
15:06:28.456 [Lua] packing 0 units of breed skaven_slave
15:06:28.456 [Lua] packing 0 units of breed chaos_fanatic
15:06:28.456 [Lua] packing 0 units of breed chaos_raider
15:06:28.456 [Lua] packing 0 units of breed chaos_warrior
15:06:28.456 [Lua] packing 0 units of breed chaos_berzerker
15:06:28.456 [Lua] packing 0 units of breed skaven_plague_monk
15:06:28.456 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:06:28.456 [Lua]
15:06:28.456 [Lua] [1] = 1 (number)
15:06:28.456 [Lua] [2] = 0 (number)
15:06:28.456 [Lua] [3] = 1 (number)
15:06:28.456 [Lua] [4] = 0 (number)
15:06:28.456 [Lua] [5] = 1 (number)
15:06:28.456 [Lua] [6] = 0 (number)
15:06:28.456 [Lua] [7] = 1 (number)
15:06:28.456 [Lua] [8] = 0 (number)
15:06:28.456 [Lua] [9] = 1 (number)
15:06:28.456 [Lua] [10] = 0 (number)
15:06:28.456 [Lua] [11] = 1 (number)
15:06:28.456 [Lua] [12] = 0 (number)
15:06:28.456 [Lua] [13] = 1 (number)
15:06:28.456 [Lua] [14] = 0 (number)
15:06:28.456 [Lua] [15] = 1 (number)
15:06:28.456 [Lua] [16] = 0 (number)
15:06:28.456 [Lua] [17] = 1 (number)
15:06:28.456 [Lua] [18] = 0 (number)
15:06:28.456 [Lua]
15:06:28.456 [Lua]
15:06:28.456 [Lua]
15:06:28.456 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
15:06:28.456 [Lua] RemotePlayer:create_game_object( ) 56
15:06:28.467 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001009009cb
15:06:28.477 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:28.477 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:28.477 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
15:06:28.571 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
15:06:28.572 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
15:06:28.572 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:28.605 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013c2a4736 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:06:28.606 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
15:06:28.607 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:28.622 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001009009cb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:06:28.622 [Lua] Adding player sync data to peer=1100001009009cb local_player_id=1
15:06:28.622 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001009009cb go_type=player_unit go_created_func_name=game_object_created_player_unit
15:06:28.623 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
15:06:28.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:28.809 [Lua] StateInGameRunning:_game_actually_starts()
15:06:28.810 [Lua] #################################################################################################################
15:06:28.810 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:06:28.810 [Lua] #################################################################################################################
15:06:28.810 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16
15:06:28.810 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:06:28.827 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16
15:06:28.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:06:28.910 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:06:29.082 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16
15:06:29.082 [Lua] Commit load time data
15:06:30.552 [Lua] Set lobby begin:
15:06:30.552 [Lua] Lobby data twitch_enabled = false
15:06:30.552 [Lua] Lobby data power_level = 417
15:06:30.552 [Lua] Lobby data num_players = 4
15:06:30.552 [Lua] Lobby data weave_name = false
15:06:30.552 [Lua] Lobby data game_mode = 2
15:06:30.552 [Lua] Lobby data is_private = false
15:06:30.552 [Lua] Lobby data mechanism = adventure
15:06:30.552 [Lua] Lobby data level_key = warcamp
15:06:30.552 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:30.552 [Lua] Lobby data selected_level_key = warcamp
15:06:30.552 [Lua] Lobby data unique_server_name = JayJay
15:06:30.552 [Lua] Lobby data quick_game = false
15:06:30.552 [Lua] Lobby data matchmaking = true
15:06:30.552 [Lua] Lobby data difficulty = hardest
15:06:30.552 [Lua] Lobby data country_code = DE
15:06:30.552 [Lua] Lobby data host = 110000106697298
15:06:30.552 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:30.552 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:30.552 [Lua] Lobby data player_slot_4 = 0:0
15:06:30.552 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:30.552 [Lua] Lobby data eac_authorized = true
15:06:30.552 [Lua] Set lobby end.
15:06:35.568 [Lua] Set lobby begin:
15:06:35.568 [Lua] Lobby data twitch_enabled = false
15:06:35.568 [Lua] Lobby data power_level = 832
15:06:35.568 [Lua] Lobby data num_players = 4
15:06:35.568 [Lua] Lobby data weave_name = false
15:06:35.568 [Lua] Lobby data game_mode = 2
15:06:35.568 [Lua] Lobby data is_private = false
15:06:35.568 [Lua] Lobby data mechanism = adventure
15:06:35.568 [Lua] Lobby data level_key = warcamp
15:06:35.568 [Lua] Lobby data player_slot_1 = 11000013c2a4736:1
15:06:35.568 [Lua] Lobby data selected_level_key = warcamp
15:06:35.568 [Lua] Lobby data unique_server_name = JayJay
15:06:35.569 [Lua] Lobby data quick_game = false
15:06:35.569 [Lua] Lobby data matchmaking = true
15:06:35.569 [Lua] Lobby data difficulty = hardest
15:06:35.569 [Lua] Lobby data country_code = DE
15:06:35.569 [Lua] Lobby data host = 110000106697298
15:06:35.569 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:06:35.569 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:06:35.569 [Lua] Lobby data player_slot_4 = 0:0
15:06:35.569 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:06:35.569 [Lua] Lobby data eac_authorized = true
15:06:35.569 [Lua] Set lobby end.
15:06:53.630 [Lua] Players are leaving the safe zone
15:06:53.731 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:06:53.747 [Lua] Spline already found!
15:06:53.867 [Lua] Init group template: spline_patrol
15:06:56.772 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:58.219 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:58.675 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:06:59.606 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:00.014 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:01.095 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:01.464 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:01.651 [Lua] [ChatManager][1]System: tan-blo has left the game
15:07:01.651 [Lua] [PSM] Disconnecting peer 11000013c2a4736
15:07:01.651 [Lua] [PSM] Disconnected peer 11000013c2a4736 is being removed from session.
15:07:01.651 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013c2a4736
15:07:01.651 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013c2a4736
15:07:01.651 [Lua] [MOD][VMF][INFO] Removed 11000013c2a4736 from the VMF users list.
15:07:01.651 [Lua] [GameNetworkManager] destroying game object with go_id=55
15:07:01.651 [Lua] Set lobby begin:
15:07:01.651 [Lua] Lobby data twitch_enabled = false
15:07:01.651 [Lua] Lobby data power_level = 832
15:07:01.651 [Lua] Lobby data num_players = 4
15:07:01.651 [Lua] Lobby data weave_name = false
15:07:01.651 [Lua] Lobby data game_mode = 2
15:07:01.651 [Lua] Lobby data is_private = false
15:07:01.651 [Lua] Lobby data mechanism = adventure
15:07:01.651 [Lua] Lobby data level_key = warcamp
15:07:01.651 [Lua] Lobby data player_slot_1 = 0:0
15:07:01.651 [Lua] Lobby data selected_level_key = warcamp
15:07:01.651 [Lua] Lobby data unique_server_name = JayJay
15:07:01.651 [Lua] Lobby data quick_game = false
15:07:01.651 [Lua] Lobby data matchmaking = true
15:07:01.651 [Lua] Lobby data difficulty = hardest
15:07:01.651 [Lua] Lobby data country_code = DE
15:07:01.651 [Lua] Lobby data host = 110000106697298
15:07:01.651 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:07:01.651 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:07:01.651 [Lua] Lobby data player_slot_4 = 0:0
15:07:01.651 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:07:01.651 [Lua] Lobby data eac_authorized = true
15:07:01.651 [Lua] Set lobby end.
15:07:01.651 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000013c2a4736)
15:07:01.651 [EAC] EAC server lost client 11000013c2a4736
15:07:01.651 [EACServer] [16:07:01:651][Windows][EAC Server] [Info][UnregisterClient] Client: 011000013C2A4736 PlayerGUID: 76561198969669430
15:07:01.651 [Lua] [GameNetworkManager] destroying game object with go_id=60
15:07:01.653 [Lua] player (110000106697298,2) was put into party 1
15:07:01.663 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93
15:07:01.663 [Lua] Assigning peer(110000106697298:2) to profile(1) career(3)
15:07:01.663 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(1) career_index(3)
15:07:01.663 [Lua] Set lobby begin:
15:07:01.663 [Lua] Lobby data twitch_enabled = false
15:07:01.663 [Lua] Lobby data power_level = 832
15:07:01.663 [Lua] Lobby data num_players = 4
15:07:01.663 [Lua] Lobby data weave_name = false
15:07:01.663 [Lua] Lobby data game_mode = 2
15:07:01.663 [Lua] Lobby data is_private = false
15:07:01.663 [Lua] Lobby data mechanism = adventure
15:07:01.663 [Lua] Lobby data level_key = warcamp
15:07:01.663 [Lua] Lobby data player_slot_1 = 0:0
15:07:01.663 [Lua] Lobby data selected_level_key = warcamp
15:07:01.663 [Lua] Lobby data unique_server_name = JayJay
15:07:01.663 [Lua] Lobby data quick_game = false
15:07:01.663 [Lua] Lobby data matchmaking = true
15:07:01.663 [Lua] Lobby data difficulty = hardest
15:07:01.663 [Lua] Lobby data country_code = DE
15:07:01.663 [Lua] Lobby data host = 110000106697298
15:07:01.663 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:07:01.663 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:07:01.663 [Lua] Lobby data player_slot_4 = 0:0
15:07:01.663 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:07:01.663 [Lua] Lobby data eac_authorized = true
15:07:01.663 [Lua] Set lobby end.
15:07:01.663 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:1100001009009cb | es:110000103ffc13d
15:07:01.663 [Lua]
15:07:01.663 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
15:07:01.663 [Lua] [wwise/flail] = false (boolean)
15:07:01.663 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
15:07:01.663 [Lua] [wwise/handgun_rifle] = false (boolean)
15:07:01.663 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
15:07:01.663 [Lua]
15:07:01.663 [Lua]
15:07:01.663 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
15:07:01.663 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
15:07:01.663 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
15:07:01.663 [Lua] [wwise/flail] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
15:07:01.663 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
15:07:01.663 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:07:01.663 [Lua] [wwise/handgun_rifle] = false (boolean)
15:07:01.663 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
15:07:01.663 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
15:07:01.663 [Lua]
15:07:01.668 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
15:07:01.668 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009009cb inventory_sync_id:6 my_peer_id:110000106697298
15:07:01.668 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:6 my_peer_id:110000106697298
15:07:01.678 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
15:07:01.678 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:07:01.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
15:07:01.720 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
15:07:01.720 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
15:07:01.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
15:07:01.720 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, InventoryPackageSynchronizerClient
15:07:01.720 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_05, InventoryPackageSynchronizerClient
15:07:01.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
15:07:01.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:07:01.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:07:01.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
15:07:01.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:07:01.757 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:07:01.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
15:07:01.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
15:07:01.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
15:07:01.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
15:07:01.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
15:07:01.925 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
15:07:01.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
15:07:02.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
15:07:02.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
15:07:02.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
15:07:02.176 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
15:07:02.176 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
15:07:02.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
15:07:02.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
15:07:02.564 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
15:07:02.565 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
15:07:02.664 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
15:07:02.664 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
15:07:02.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
15:07:02.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
15:07:02.715 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
15:07:02.716 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
15:07:02.782 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
15:07:02.782 [Lua] [PackageManager] Force_load: wwise/flail
15:07:02.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
15:07:02.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
15:07:02.901 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
15:07:02.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
15:07:03.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
15:07:03.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
15:07:03.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
15:07:03.153 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:03.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
15:07:03.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
15:07:03.271 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
15:07:03.592 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:04.385 [SteamLobby] Detected removed member 11000013c2a4736
15:07:04.385 [Connection] Destroying endpoint 11000013c2a4736 - explicit request
15:07:04.386 [SteamAuthenticator] CancelAuthTicket 11000013c2a4736
15:07:04.386 [SteamAuthenticator] EndAuthSession 11000013c2a4736
15:07:04.386 [Lua] [NetworkServer] Changing num_players from 4 to 3
15:07:04.386 [Lua] Players: 3
15:07:04.386 [Lua] Set lobby begin:
15:07:04.386 [Lua] Lobby data twitch_enabled = false
15:07:04.386 [Lua] Lobby data power_level = 832
15:07:04.386 [Lua] Lobby data num_players = 3
15:07:04.386 [Lua] Lobby data weave_name = false
15:07:04.386 [Lua] Lobby data game_mode = 2
15:07:04.386 [Lua] Lobby data is_private = false
15:07:04.386 [Lua] Lobby data mechanism = adventure
15:07:04.386 [Lua] Lobby data level_key = warcamp
15:07:04.386 [Lua] Lobby data player_slot_1 = 0:0
15:07:04.386 [Lua] Lobby data selected_level_key = warcamp
15:07:04.386 [Lua] Lobby data unique_server_name = JayJay
15:07:04.386 [Lua] Lobby data quick_game = false
15:07:04.386 [Lua] Lobby data matchmaking = true
15:07:04.386 [Lua] Lobby data difficulty = hardest
15:07:04.386 [Lua] Lobby data country_code = DE
15:07:04.386 [Lua] Lobby data host = 110000106697298
15:07:04.386 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:07:04.387 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:07:04.387 [Lua] Lobby data player_slot_4 = 0:0
15:07:04.387 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:07:04.387 [Lua] Lobby data eac_authorized = true
15:07:04.387 [Lua] Set lobby end.
15:07:04.387 [Lua] [LobbyMembers] Member left 11000013c2a4736
15:07:04.723 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:05.011 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:07:05.028 [Lua] Spline already found!
15:07:05.081 [Lua] Init group template: spline_patrol
15:07:05.199 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:05.656 [Lua] Set lobby begin:
15:07:05.656 [Lua] Lobby data twitch_enabled = false
15:07:05.656 [Lua] Lobby data power_level = 831
15:07:05.656 [Lua] Lobby data num_players = 3
15:07:05.656 [Lua] Lobby data weave_name = false
15:07:05.656 [Lua] Lobby data game_mode = 2
15:07:05.656 [Lua] Lobby data is_private = false
15:07:05.656 [Lua] Lobby data mechanism = adventure
15:07:05.656 [Lua] Lobby data level_key = warcamp
15:07:05.656 [Lua] Lobby data player_slot_1 = 0:0
15:07:05.656 [Lua] Lobby data selected_level_key = warcamp
15:07:05.656 [Lua] Lobby data unique_server_name = JayJay
15:07:05.656 [Lua] Lobby data quick_game = false
15:07:05.656 [Lua] Lobby data matchmaking = true
15:07:05.656 [Lua] Lobby data difficulty = hardest
15:07:05.656 [Lua] Lobby data country_code = DE
15:07:05.656 [Lua] Lobby data host = 110000106697298
15:07:05.656 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:07:05.656 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:07:05.656 [Lua] Lobby data player_slot_4 = 0:0
15:07:05.656 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:07:05.656 [Lua] Lobby data eac_authorized = true
15:07:05.656 [Lua] Set lobby end.
15:07:06.180 [Lua] [Matchmaking] Handshake host removing client 11000013c2a4736
15:07:06.468 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:06.536 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:06.889 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:07.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:07:07.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=118
15:07:10.426 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:07:10.443 [Lua] Spline already found!
15:07:10.478 [Lua] Init group template: spline_patrol
15:07:14.613 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:15.000 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:16.012 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:16.365 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:19.287 [Flow] UNITBURN_DEATH
15:07:19.791 [Flow] UNITBURN_DEATH
15:07:22.034 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:22.404 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:22.541 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:07:22.558 [Lua] Spline already found!
15:07:22.594 [Lua] Init group template: spline_patrol
15:07:23.384 [SteamLobby] Detected added member 1100001098e324f
15:07:23.385 [Lua] [NetworkServer] Changing num_players from 3 to 4
15:07:23.385 [Lua] Players: 4
15:07:23.385 [Lua] Set lobby begin:
15:07:23.385 [Lua] Lobby data twitch_enabled = false
15:07:23.385 [Lua] Lobby data power_level = 831
15:07:23.385 [Lua] Lobby data num_players = 4
15:07:23.385 [Lua] Lobby data weave_name = false
15:07:23.385 [Lua] Lobby data game_mode = 2
15:07:23.385 [Lua] Lobby data is_private = false
15:07:23.385 [Lua] Lobby data mechanism = adventure
15:07:23.385 [Lua] Lobby data level_key = warcamp
15:07:23.385 [Lua] Lobby data player_slot_1 = 0:0
15:07:23.385 [Lua] Lobby data selected_level_key = warcamp
15:07:23.385 [Lua] Lobby data unique_server_name = JayJay
15:07:23.385 [Lua] Lobby data quick_game = false
15:07:23.385 [Lua] Lobby data matchmaking = true
15:07:23.385 [Lua] Lobby data difficulty = hardest
15:07:23.385 [Lua] Lobby data country_code = DE
15:07:23.385 [Lua] Lobby data host = 110000106697298
15:07:23.385 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:07:23.385 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:07:23.385 [Lua] Lobby data player_slot_4 = 0:0
15:07:23.385 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:07:23.385 [Lua] Lobby data eac_authorized = true
15:07:23.385 [Lua] Set lobby end.
15:07:23.385 [Lua] [LobbyMembers] Member joined 1100001098e324f
15:07:23.401 [Connection] Creating endpoint 1100001098e324f - reliable message sent
15:07:23.401 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:07:23.417 [SteamAuthenticator] Sent ticket request to 1100001098e324f
15:07:23.418 [Lua] [ChatManager][1]System: piss wizard is joining the game
15:07:24.278 [Flow] UNITBURN_DEATH
15:07:26.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x60d2, position: 0
15:07:27.312 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:27.752 [SteamAuthenticator] Got ticket from 1100001098e324f
15:07:27.753 [SteamAuthenticator] BeginAuthSession 1100001098e324f
15:07:27.753 [SteamAuthenticator] Authenticating 1100001098e324f
15:07:27.769 [SteamAuthenticator] Got ticket request from 1100001098e324f
15:07:27.769 [SteamAuthenticator] GetAuthSessionTicket 1100001098e324f
15:07:27.769 [SteamAuthenticator] Sent ticket to 1100001098e324f
15:07:27.804 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:27.923 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:07:27.939 [Lua] Spline already found!
15:07:27.993 [Lua] Init group template: spline_patrol
15:07:28.086 [SteamAuthenticator] Steam validation for 1100001098e324f with response 0
15:07:28.188 [Connection] New session id 101 to 1100001098e324f.
15:07:28.289 [Connection] Established a connection <101.200> to 1100001098e324f
15:07:28.289 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:07:28.289 [Lua] [Matchmaking] Got a handshake request from 1100001098e324f with user name 'piss wizard'
15:07:28.374 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175023a from 1100001098e324f, replying lobby_ok
15:07:28.476 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001098e324f REPLY wh:0 | we:0 | dr:110000106697298 | bw:1100001009009cb | es:110000103ffc13d
15:07:28.559 [Lua] Set lobby begin:
15:07:28.559 [Lua] Lobby data twitch_enabled = false
15:07:28.559 [Lua] Lobby data power_level = 831
15:07:28.559 [Lua] Lobby data num_players = 4
15:07:28.559 [Lua] Lobby data weave_name = false
15:07:28.559 [Lua] Lobby data game_mode = 2
15:07:28.559 [Lua] Lobby data is_private = false
15:07:28.559 [Lua] Lobby data mechanism = adventure
15:07:28.559 [Lua] Lobby data level_key = warcamp
15:07:28.559 [Lua] Lobby data player_slot_1 = 1100001098e324f:1
15:07:28.559 [Lua] Lobby data selected_level_key = warcamp
15:07:28.559 [Lua] Lobby data unique_server_name = JayJay
15:07:28.559 [Lua] Lobby data quick_game = false
15:07:28.559 [Lua] Lobby data matchmaking = true
15:07:28.559 [Lua] Lobby data difficulty = hardest
15:07:28.559 [Lua] Lobby data country_code = DE
15:07:28.559 [Lua] Lobby data host = 110000106697298
15:07:28.559 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:07:28.559 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:07:28.559 [Lua] Lobby data player_slot_4 = 0:0
15:07:28.559 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:07:28.559 [Lua] Lobby data eac_authorized = true
15:07:28.559 [Lua] Set lobby end.
15:07:28.559 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001098e324f
15:07:28.559 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001098e324f | we:0 | dr:110000106697298 | bw:1100001009009cb | es:110000103ffc13d
15:07:30.818 [Lua] ### CLEARING PEER STATE FOR 1100001098e324f
15:07:30.886 [Lua] [PSM] Peer 1100001098e324f joined. Want to use profile index "1"
15:07:30.886 [Lua] Mechanism says: a client joined the game! 1100001098e324f
15:07:30.886 [EAC] EAC server has client 1100001098e324f (and owner 1100001098e324f)
15:07:30.886 [EACServer] [16:07:30:885][Windows][EAC Server] [Info][RegisterClient] Client: 01100001098E324F PlayerGUID: 76561198120579663 PlayerIP: 0.0.0.0 OwnerGUID: 76561198120579663 PlayerName: JayJay
15:07:30.886 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001098e324f, connection_key=3)
15:07:30.886 [EACServer] [16:07:30:885][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 28677 ms.
15:07:30.886 [EACServer] [16:07:30:885][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
15:07:30.886 [EACServer] [16:07:30:885][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
15:07:31.121 [EACServer] [16:07:31:120][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001098E324F Session: 4 Status: Client Authenticated Message: Client authenticated.
15:07:31.122 [EAC] Peer 1100001098e324f switched EAC state to ClientAuthenticatedLocal
15:07:31.269 [EACServer] [16:07:31:269][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001098E324F.
15:07:31.571 [EACServer] [16:07:31:570][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001098E324F
15:07:31.571 [EACServer] [16:07:31:570][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001098E324F Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:07:31.576 [EAC] Peer 1100001098e324f switched EAC state to ClientAuthenticatedRemote
15:07:32.671 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:32.924 [Lua] player (1100001098e324f,1) was put into party 0
15:07:32.924 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001098e324f
15:07:32.991 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:34.705 [SteamVoipClient] select_out(1100001098e324f, on)
15:07:34.705 [SteamVoipClient] select_in(1100001098e324f, on)
15:07:34.705 [SteamVoipClient] select_out(1100001098e324f, off)
15:07:35.729 [Lua] Time for new HOOORDE! multi_first_wave
15:07:35.729 [Lua] horde requested: vector
15:07:35.729 [Lua] setting up vector-horde
15:07:35.729 [Lua] Composing horde 'large' .. using variant 'plain'
15:07:35.729 [Lua] --> horde wants to spawn behind players (0.67936265936671/0.67
15:07:35.729 [Lua] -> spawning: 53
15:07:35.729 [Lua] horde crated with id 6 of type vector
15:07:35.729 [Lua] vector horde has started
15:07:35.734 [Lua] MUSIC: explore -> pre_horde
15:07:37.531 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:37.884 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:38.691 [Lua] ### Sending rpc_level_loaded
15:07:38.691 [Lua] #### Has state machine: true, sender: 1100001098e324f, level_id: 61
15:07:38.691 [Lua] Peer 1100001098e324f has loaded the level but not all enemies, so we wait
15:07:40.263 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1)
15:07:43.246 [Lua] Coordinated attack!
15:07:43.768 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:07:43.768 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:07:43.768 [Lua] horde requested: vector
15:07:43.768 [Lua] setting up vector-horde
15:07:43.768 [Lua] Composing horde 'large' .. using variant 'plain'
15:07:43.768 [Lua] --> horde wants to spawn behind players (0.88651365406607/0.67
15:07:43.768 [Lua] -> spawning: 54
15:07:43.768 [Lua] horde crated with id 7 of type vector
15:07:43.768 [Lua] vector horde has started
15:07:43.790 [Lua] MUSIC: pre_horde -> horde
15:07:44.324 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:44.643 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:49.862 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:50.249 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:52.042 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:52.613 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:07:52.798 [Lua] HORDE: last wave, reset to standard horde delay
15:07:52.798 [Lua] Time for new HOOORDE! multi_last_wave
15:07:52.798 [Lua] horde requested: vector
15:07:52.798 [Lua] setting up vector-horde
15:07:52.798 [Lua] Composing horde 'large' .. using variant 'plain'
15:07:52.798 [Lua] --> horde wants to spawn ahead of players (0.28256154310369/0.67
15:07:52.799 [Lua] -> spawning: 53
15:07:52.799 [Lua] horde crated with id 8 of type vector
15:07:52.799 [Lua] vector horde has started
15:07:54.878 [Lua] Destroying unit since outside mesh or world
15:08:01.316 [Lua] [ChatManager][1]System: Lucas picked up a Tome
15:08:04.089 [Lua] Init group template: horde
15:08:06.251 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:06.599 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:08:09.106 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001098e324f, connection_key=3)
15:08:09.107 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001098e324f inventory_sync_id:6 my_peer_id:110000106697298
15:08:16.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7e71, position: 0
15:08:16.953 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:17.366 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:08:19.274 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x81bb, position: 0
15:08:22.565 [Lua] Init group template: horde
15:08:27.746 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
15:08:29.897 [Lua] Horde killed: ?
15:08:33.470 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:08:33.470 [Lua] [Matchmaking] Got a handshake request from 1100001098e324f with user name 'piss wizard'
15:08:33.493 [Lua] Breedfreezer (server) starting a hot join sync
15:08:33.493 [Lua] packing 2 units of breed chaos_marauder
15:08:33.493 [Lua] packing 12 units of breed skaven_clan_rat
15:08:33.493 [Lua] packing 0 units of breed skaven_storm_vermin
15:08:33.493 [Lua] packing 40 units of breed skaven_slave
15:08:33.493 [Lua] packing 0 units of breed chaos_fanatic
15:08:33.493 [Lua] packing 7 units of breed chaos_raider
15:08:33.493 [Lua] packing 0 units of breed chaos_warrior
15:08:33.493 [Lua] packing 0 units of breed chaos_berzerker
15:08:33.493 [Lua] packing 0 units of breed skaven_plague_monk
15:08:33.493 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:08:33.493 [Lua]
15:08:33.493 [Lua] [1] = 2 (number)
15:08:33.493 [Lua] [2] = 2 (number)
15:08:33.493 [Lua] [3] = 24 (number)
15:08:33.493 [Lua] [4] = 12 (number)
15:08:33.493 [Lua] [5] = 1 (number)
15:08:33.493 [Lua] [6] = 0 (number)
15:08:33.493 [Lua] [7] = 47 (number)
15:08:33.493 [Lua] [8] = 40 (number)
15:08:33.493 [Lua] [9] = 1 (number)
15:08:33.493 [Lua] [10] = 0 (number)
15:08:33.493 [Lua] [11] = 3 (number)
15:08:33.493 [Lua] [12] = 7 (number)
15:08:33.493 [Lua] [13] = 1 (number)
15:08:33.493 [Lua] [14] = 0 (number)
15:08:33.493 [Lua] [15] = 1 (number)
15:08:33.493 [Lua] [16] = 0 (number)
15:08:33.493 [Lua] [17] = 1 (number)
15:08:33.493 [Lua] [18] = 0 (number)
15:08:33.493 [Lua]
15:08:33.493 [Lua]
15:08:33.493 [Lua] [1] = 131 (number)
15:08:33.493 [Lua] [2] = 113 (number)
15:08:33.493 [Lua] [3] = 90 (number)
15:08:33.493 [Lua] [4] = 64 (number)
15:08:33.493 [Lua] [5] = 87 (number)
15:08:33.493 [Lua] [6] = 106 (number)
15:08:33.493 [Lua] [7] = 89 (number)
15:08:33.493 [Lua] [8] = 76 (number)
15:08:33.493 [Lua] [9] = 77 (number)
15:08:33.493 [Lua] [10] = 103 (number)
15:08:33.493 [Lua] [11] = 105 (number)
15:08:33.493 [Lua] [12] = 75 (number)
15:08:33.493 [Lua] [13] = 74 (number)
15:08:33.493 [Lua] [14] = 78 (number)
15:08:33.493 [Lua] [15] = 259 (number)
15:08:33.493 [Lua] [16] = 206 (number)
15:08:33.493 [Lua] [17] = 248 (number)
15:08:33.493 [Lua] [18] = 251 (number)
15:08:33.493 [Lua] [19] = 216 (number)
15:08:33.493 [Lua] [20] = 258 (number)
15:08:33.493 [Lua] [21] = 205 (number)
15:08:33.493 [Lua] [22] = 201 (number)
15:08:33.493 [Lua] [23] = 255 (number)
15:08:33.493 [Lua] [24] = 240 (number)
15:08:33.493 [Lua] [25] = 241 (number)
15:08:33.493 [Lua] [26] = 261 (number)
15:08:33.493 [Lua] [27] = 239 (number)
15:08:33.493 [Lua] [28] = 236 (number)
15:08:33.493 [Lua] [29] = 243 (number)
15:08:33.493 [Lua] [30] = 212 (number)
15:08:33.493 [Lua] [31] = 263 (number)
15:08:33.493 [Lua] [32] = 217 (number)
15:08:33.493 [Lua] [33] = 229 (number)
15:08:33.493 [Lua] [34] = 213 (number)
15:08:33.493 [Lua] [35] = 249 (number)
15:08:33.493 [Lua] [36] = 172 (number)
15:08:33.493 [Lua] [37] = 226 (number)
15:08:33.493 [Lua] [38] = 256 (number)
15:08:33.493 [Lua] [39] = 252 (number)
15:08:33.493 [Lua] [40] = 264 (number)
15:08:33.493 [Lua] [41] = 211 (number)
15:08:33.493 [Lua] [42] = 231 (number)
15:08:33.493 [Lua] [43] = 235 (number)
15:08:33.493 [Lua] [44] = 169 (number)
15:08:33.493 [Lua] [45] = 265 (number)
15:08:33.493 [Lua] [46] = 224 (number)
15:08:33.493 [Lua] [47] = 221 (number)
15:08:33.493 [Lua] [48] = 215 (number)
15:08:33.493 [Lua] [49] = 223 (number)
15:08:33.493 [Lua] [50] = 230 (number)
15:08:33.493 [Lua] [51] = 228 (number)
15:08:33.493 [Lua] [52] = 225 (number)
15:08:33.493 [Lua] [53] = 184 (number)
15:08:33.493 [Lua] [54] = 170 (number)
15:08:33.493 [Lua] [55] = 80 (number)
15:08:33.494 [Lua] [56] = 101 (number)
15:08:33.494 [Lua] [57] = 71 (number)
15:08:33.494 [Lua] [58] = 125 (number)
15:08:33.494 [Lua] [59] = 112 (number)
15:08:33.494 [Lua] [60] = 127 (number)
15:08:33.494 [Lua] [61] = 72 (number)
15:08:33.494 [Lua]
15:08:33.494 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=283
15:08:33.494 [Lua] RemotePlayer:create_game_object( ) 283
15:08:33.504 [Lua] Assigning peer(1100001098e324f:1) to profile(1) career(3)
15:08:33.504 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001098e324f) local_player_id(1) profile_index(1) career_index(3)
15:08:33.504 [Lua] Set lobby begin:
15:08:33.504 [Lua] Lobby data twitch_enabled = false
15:08:33.504 [Lua] Lobby data power_level = 831
15:08:33.504 [Lua] Lobby data num_players = 4
15:08:33.504 [Lua] Lobby data weave_name = false
15:08:33.504 [Lua] Lobby data game_mode = 2
15:08:33.504 [Lua] Lobby data is_private = false
15:08:33.504 [Lua] Lobby data mechanism = adventure
15:08:33.504 [Lua] Lobby data level_key = warcamp
15:08:33.504 [Lua] Lobby data player_slot_1 = 1100001098e324f:1
15:08:33.504 [Lua] Lobby data selected_level_key = warcamp
15:08:33.504 [Lua] Lobby data unique_server_name = JayJay
15:08:33.504 [Lua] Lobby data quick_game = false
15:08:33.504 [Lua] Lobby data matchmaking = true
15:08:33.504 [Lua] Lobby data difficulty = hardest
15:08:33.504 [Lua] Lobby data country_code = DE
15:08:33.504 [Lua] Lobby data host = 110000106697298
15:08:33.504 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:08:33.504 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:08:33.504 [Lua] Lobby data player_slot_4 = 0:0
15:08:33.504 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:08:33.504 [Lua] Lobby data eac_authorized = true
15:08:33.504 [Lua] Set lobby end.
15:08:33.504 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001098e324f | we:0 | dr:110000106697298 | bw:1100001009009cb | es:110000103ffc13d
15:08:33.504 [Lua] [GameNetworkManager] destroying game object with go_id=93
15:08:33.504 [Lua] player (1100001098e324f,1) was put into party 1
15:08:33.504 [Lua] [GameNetworkManager] destroying game object with go_id=118
15:08:34.070 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001098e324f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:08:34.070 [Lua] Adding player sync data to peer=1100001098e324f local_player_id=1
15:08:34.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
15:08:34.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009009cb inventory_sync_id:7 my_peer_id:110000106697298
15:08:34.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:7 my_peer_id:110000106697298
15:08:34.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001098e324f inventory_sync_id:7 my_peer_id:110000106697298
15:08:34.071 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001098e324f
15:08:34.079 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
15:08:34.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:34.079 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
15:08:34.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:34.079 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read,
15:08:34.079 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
15:08:34.079 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:08:34.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:34.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
15:08:34.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
15:08:34.242 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:08:34.308 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:08:34.308 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:08:34.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
15:08:34.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
15:08:34.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
15:08:34.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
15:08:34.510 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
15:08:34.510 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
15:08:34.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
15:08:34.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
15:08:34.560 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
15:08:34.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
15:08:34.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
15:08:34.935 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
15:08:34.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
15:08:35.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
15:08:35.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
15:08:35.088 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
15:08:36.131 [Lua] Set lobby begin:
15:08:36.131 [Lua] Lobby data twitch_enabled = false
15:08:36.132 [Lua] Lobby data power_level = 623
15:08:36.132 [Lua] Lobby data num_players = 4
15:08:36.132 [Lua] Lobby data weave_name = false
15:08:36.132 [Lua] Lobby data game_mode = 2
15:08:36.132 [Lua] Lobby data is_private = false
15:08:36.132 [Lua] Lobby data mechanism = adventure
15:08:36.132 [Lua] Lobby data level_key = warcamp
15:08:36.132 [Lua] Lobby data player_slot_1 = 1100001098e324f:1
15:08:36.132 [Lua] Lobby data selected_level_key = warcamp
15:08:36.132 [Lua] Lobby data unique_server_name = JayJay
15:08:36.132 [Lua] Lobby data quick_game = false
15:08:36.132 [Lua] Lobby data matchmaking = true
15:08:36.132 [Lua] Lobby data difficulty = hardest
15:08:36.132 [Lua] Lobby data country_code = DE
15:08:36.132 [Lua] Lobby data host = 110000106697298
15:08:36.132 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:08:36.132 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:08:36.132 [Lua] Lobby data player_slot_4 = 0:0
15:08:36.132 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:08:36.132 [Lua] Lobby data eac_authorized = true
15:08:36.132 [Lua] Set lobby end.
15:08:41.167 [Lua] Set lobby begin:
15:08:41.167 [Lua] Lobby data twitch_enabled = false
15:08:41.167 [Lua] Lobby data power_level = 832
15:08:41.167 [Lua] Lobby data num_players = 4
15:08:41.167 [Lua] Lobby data weave_name = false
15:08:41.167 [Lua] Lobby data game_mode = 2
15:08:41.167 [Lua] Lobby data is_private = false
15:08:41.167 [Lua] Lobby data mechanism = adventure
15:08:41.167 [Lua] Lobby data level_key = warcamp
15:08:41.167 [Lua] Lobby data player_slot_1 = 1100001098e324f:1
15:08:41.167 [Lua] Lobby data selected_level_key = warcamp
15:08:41.167 [Lua] Lobby data unique_server_name = JayJay
15:08:41.167 [Lua] Lobby data quick_game = false
15:08:41.167 [Lua] Lobby data matchmaking = true
15:08:41.167 [Lua] Lobby data difficulty = hardest
15:08:41.167 [Lua] Lobby data country_code = DE
15:08:41.167 [Lua] Lobby data host = 110000106697298
15:08:41.167 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:08:41.167 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:08:41.167 [Lua] Lobby data player_slot_4 = 0:0
15:08:41.167 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:08:41.167 [Lua] Lobby data eac_authorized = true
15:08:41.167 [Lua] Set lobby end.
15:08:41.289 [Lua] Init group template: horde
15:08:41.926 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:08:41.942 [Lua] Spline already found!
15:08:41.979 [Lua] Init group template: spline_patrol
15:08:43.447 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:08:43.463 [Lua] Spline already found!
15:08:43.532 [Lua] Init group template: spline_patrol
15:08:43.580 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001098e324f go_type=player_unit go_created_func_name=game_object_created_player_unit
15:08:43.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=311
15:08:43.582 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.59999999999999998)
15:08:44.527 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:08:44.544 [Lua] Spline already found!
15:08:44.599 [Lua] Init group template: spline_patrol
15:08:44.859 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:08:44.863 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source.
15:08:44.876 [Lua] Spline already found!
15:08:44.912 [Lua] Init group template: spline_patrol
15:08:47.554 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:47.942 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:08:48.011 [Lua] Coordinated attack!
15:08:53.156 [Lua] Destroying unit since outside mesh or world
15:08:53.162 [Lua] Horde killed: ?
15:08:58.664 [Lua] MUSIC: horde -> explore
15:08:58.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:08:58.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:08:58.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:09:02.210 [EACServer] [16:09:02:209][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:09:04.893 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001009009cb
15:09:04.894 [Lua] [GameNetworkManager] destroying game object with go_id=61
15:09:06.020 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:06.374 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:10.693 [Lua] Horde killed: ?
15:09:14.675 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:15.094 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:15.819 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:09:15.836 [Lua] Spline already found!
15:09:15.889 [Lua] Init group template: spline_patrol
15:09:16.088 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:09:16.105 [Lua] Spline already found!
15:09:16.157 [Lua] Init group template: spline_patrol
15:09:22.699 [Lua] fence jumping
15:09:23.457 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:23.794 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:09:23.811 [Lua] Spline already found!
15:09:23.848 [Lua] Init group template: spline_patrol
15:09:23.902 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:24.980 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
15:09:26.006 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:26.478 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:26.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa804, position: 0
15:09:27.386 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:27.741 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:29.941 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001009009cb go_type=player_unit go_created_func_name=game_object_created_player_unit
15:09:29.942 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=358
15:09:29.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:09:29.959 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:30.395 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:30.969 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 43529 0
15:09:33.701 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:33.919 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:34.072 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:34.122 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:34.273 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:34.510 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:34.627 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:35.047 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:36.720 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:36.991 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:37.092 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:37.360 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:40.939 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 28
15:09:41.414 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 5 28
15:09:41.927 [Lua] Switching ConflictSettings: to: skaven
15:09:41.927 [Lua] pacing=default
15:09:41.927 [Lua] roaming=nil
15:09:41.927 [Lua] specials=skaven
15:09:41.927 [Lua] debug_color=orange
15:09:41.927 [Lua] contained_breeds=nil
15:09:41.927 [Lua] pack_spawning=skaven
15:09:41.927 [Lua] disabled=false
15:09:41.927 [Lua] factions=nil
15:09:41.927 [Lua] boss=skaven
15:09:41.927 [Lua] horde=default
15:09:41.927 [Lua] name=skaven
15:09:41.927 [Lua] intensity=default
15:09:41.927 [Lua] ---
15:09:42.636 [Lua] Switching ConflictSettings: to: default
15:09:42.636 [Lua] pacing=default
15:09:42.636 [Lua] roaming=nil
15:09:42.636 [Lua] specials=default
15:09:42.636 [Lua] debug_color=maroon
15:09:42.636 [Lua] contained_breeds=nil
15:09:42.636 [Lua] pack_spawning=default
15:09:42.636 [Lua] disabled=false
15:09:42.636 [Lua] factions=nil
15:09:42.636 [Lua] boss=default
15:09:42.636 [Lua] horde=default
15:09:42.636 [Lua] name=default
15:09:42.636 [Lua] intensity=default
15:09:42.636 [Lua] ---
15:09:43.247 [Lua] Switching ConflictSettings: to: skaven
15:09:43.247 [Lua] pacing=default
15:09:43.247 [Lua] roaming=nil
15:09:43.247 [Lua] specials=skaven
15:09:43.247 [Lua] debug_color=orange
15:09:43.247 [Lua] contained_breeds=nil
15:09:43.247 [Lua] pack_spawning=skaven
15:09:43.247 [Lua] disabled=false
15:09:43.247 [Lua] factions=nil
15:09:43.247 [Lua] boss=skaven
15:09:43.247 [Lua] horde=default
15:09:43.247 [Lua] name=skaven
15:09:43.247 [Lua] intensity=default
15:09:43.247 [Lua] ---
15:09:43.828 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:44.284 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:46.801 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:09:46.818 [Lua] Spline already found!
15:09:46.872 [Lua] Init group template: spline_patrol
15:09:49.808 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:50.209 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:51.322 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:51.845 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:51.896 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:52.301 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:52.485 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:52.806 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:53.025 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:53.109 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:53.362 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:53.497 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:53.632 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:54.005 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:54.276 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:54.327 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:54.781 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:54.899 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:54.899 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:55.237 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:55.491 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:55.964 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:56.116 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:56.183 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:56.485 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:56.720 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:09:56.755 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:57.125 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:57.394 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:57.748 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:09:58.256 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:58.679 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:10:03.788 [Lua] Time for new HOOORDE! multi_first_wave
15:10:03.788 [Lua] horde requested: ambush
15:10:03.788 [Lua] setting up ambush-horde
15:10:03.788 [Lua] Composing horde 'large' .. using variant 'plain'
15:10:03.788 [Lua] -> spawning: 54
15:10:03.788 [Lua] horde crated with id 17 of type ambush
15:10:03.788 [Lua] ambush horde has started
15:10:03.792 [Lua] MUSIC: explore -> pre_ambush
15:10:05.694 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:06.117 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:10:06.977 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:10:06.993 [Lua] Spline already found!
15:10:07.081 [Lua] Init group template: spline_patrol
15:10:08.788 [Lua] MUSIC: pre_ambush -> horde
15:10:10.357 [Lua] Init group template: horde
15:10:20.692 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:20.916 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:10:20.916 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:10:20.916 [Lua] horde requested: ambush
15:10:20.916 [Lua] setting up ambush-horde
15:10:20.916 [Lua] Composing horde 'large' .. using variant 'plain'
15:10:20.917 [Lua] -> spawning: 54
15:10:20.917 [Lua] horde crated with id 19 of type ambush
15:10:20.917 [Lua] ambush horde has started
15:10:21.066 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:10:23.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xc12d, position: 0
15:10:27.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xc499, position: 0
15:10:30.026 [Lua] HORDE: last wave, reset to standard horde delay
15:10:30.026 [Lua] Time for new HOOORDE! multi_last_wave
15:10:30.026 [Lua] horde requested: ambush
15:10:30.026 [Lua] setting up ambush-horde
15:10:30.026 [Lua] Composing horde 'large' .. using variant 'plain'
15:10:30.026 [Lua] -> spawning: 56
15:10:30.026 [Lua] horde crated with id 20 of type ambush
15:10:30.026 [Lua] ambush horde has started
15:10:30.484 [Lua] Horde killed: ?
15:10:36.198 [Lua] simple los failed
15:10:41.027 [Lua] ready to jump failed
15:10:41.519 [Lua] simple los failed
15:10:43.493 [Lua] Init group template: horde
15:10:44.005 [Lua] Init group template: horde
15:10:44.737 [Lua] fence jumping
15:10:47.071 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
15:10:53.907 [Lua] MUSIC: horde -> explore
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:54.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:10:56.086 [Lua] Horde killed: ?
15:10:57.676 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 56792 0
15:11:01.258 [Lua] Horde killed: ?
15:11:02.210 [EACServer] [16:11:02:209][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:11:03.365 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 57045 0
15:11:05.007 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:05.362 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:11:09.053 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:10.675 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:11.605 [Lua] fence jumping
15:11:13.122 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 57273 0
15:11:13.171 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:13.851 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:14.422 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:15.013 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:15.013 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:17.123 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:26.893 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:11:26.910 [Lua] Spline already found!
15:11:26.947 [Lua] Init group template: spline_patrol
15:11:27.686 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:11:27.703 [Lua] Spline already found!
15:11:27.756 [Lua] Init group template: spline_patrol
15:11:32.439 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:32.928 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:33.922 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:34.411 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:34.867 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:11:34.884 [Lua] Spline already found!
15:11:34.936 [Lua] Init group template: spline_patrol
15:11:35.409 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:35.799 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
15:11:35.847 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:36.843 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:37.384 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:38.769 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:39.173 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:43.098 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:43.452 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:11:54.276 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
15:12:12.955 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:13.327 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:12:13.344 [Lua] Spline already found!
15:12:13.360 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:13.464 [Lua] Init group template: spline_patrol
15:12:14.619 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:15.042 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:16.138 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:16.509 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:17.000 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:12:17.016 [Lua] Spline already found!
15:12:17.105 [Lua] Init group template: spline_patrol
15:12:17.495 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:17.866 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:22.226 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:22.648 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:27.520 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:28.331 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 25
15:12:28.485 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:12:28.502 [Lua] Spline already found!
15:12:28.554 [Lua] Init group template: spline_patrol
15:12:28.808 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:28.927 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:12:28.944 [Lua] Spline already found!
15:12:28.980 [Lua] Init group template: spline_patrol
15:12:29.522 [Lua] [ChatManager][1]System: piss wizard picked up a Tome
15:12:33.111 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:33.179 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:33.463 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:33.565 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:33.565 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:12:33.803 [Lua] Coordinated attack!
15:12:33.937 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:12:41.768 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:42.241 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:43.149 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:43.606 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:44.385 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:44.907 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:49.047 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:49.418 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:50.951 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:51.421 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:12:53.089 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:53.461 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:01.259 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:13:01.276 [Lua] Spline already found!
15:13:01.293 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:01.363 [Lua] Init group template: spline_patrol
15:13:01.558 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:01.743 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:13:01.895 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:01.928 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:13:02.147 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:02.210 [EACServer] [16:13:02:209][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:13:02.299 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:13:02.570 [Lua] [GameNetworkManager] game object was destroyed id=4120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:13:02.942 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:13:02.959 [Lua] Spline already found!
15:13:02.995 [Lua] Init group template: spline_patrol
15:13:03.667 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
15:13:03.783 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:04.153 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:07.510 [Lua] Time for new HOOORDE! multi_first_wave
15:13:07.510 [Lua] horde requested: vector_blob
15:13:07.510 [Lua] wants to spawn behind within distance: 60
15:13:07.510 [Lua] horde crated with id 30 of type vector_blob
15:13:07.510 [Lua] managed to spawn 55/55 horde enemies
15:13:07.510 [Lua] vector blob horde has started
15:13:07.515 [Lua] MUSIC: explore -> pre_horde
15:13:07.881 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:08.317 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:08.423 [Lua] Init group template: horde
15:13:11.445 [Lua] [ChatManager][1]System: piss wizard discarded a Tome
15:13:15.257 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:16.029 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:17.284 [Lua] [ChatManager][1]System: Elaz picked up a Tome
15:13:17.921 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:18.478 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:18.580 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:13:18.597 [Lua] Spline already found!
15:13:18.685 [Lua] Init group template: spline_patrol
15:13:19.226 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:19.696 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:20.609 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:21.034 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:21.980 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:22.418 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:25.193 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 11 89
15:13:26.996 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 18 89
15:13:27.437 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 87
15:13:27.453 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 86
15:13:27.486 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 85
15:13:27.944 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 14 84
15:13:28.364 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:28.940 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:28.958 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:13:28.976 [Lua] Spline already found!
15:13:29.035 [Lua] Init group template: spline_patrol
15:13:29.336 [Lua] MUSIC: pre_horde -> horde
15:13:30.593 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:13:30.610 [Lua] Spline already found!
15:13:30.665 [Lua] Init group template: spline_patrol
15:13:30.805 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x10de9, position: 0
15:13:34.590 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:13:34.609 [Lua] Spline already found!
15:13:34.653 [Lua] Init group template: spline_patrol
15:13:34.705 [Lua] [ChatManager][1]System: Lucas discarded a Tome
15:13:34.978 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:13:34.999 [Lua] Spline already found!
15:13:35.069 [Lua] Init group template: spline_patrol
15:13:36.723 [Lua] [ChatManager][1]System: Lucas picked up a Tome
15:13:40.729 [Lua] Pushing horde in time; too many units out
15:13:40.898 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:41.580 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:13:43.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x11bf2, position: 0
15:13:45.817 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:13:45.817 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:13:45.817 [Lua] horde requested: vector_blob
15:13:45.817 [Lua] wants to spawn ahead within distance: 60
15:13:45.817 [Lua] horde crated with id 36 of type vector_blob
15:13:45.817 [Lua] managed to spawn 59/59 horde enemies
15:13:45.817 [Lua] vector blob horde has started
15:13:46.835 [Lua] Init group template: horde
15:13:49.759 [Lua] Horde killed: ?
15:13:59.614 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 12 80
15:13:59.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x12a32, position: 0
15:14:01.819 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 66
15:14:02.246 [Lua] Pushing horde in time; too many units out
15:14:05.424 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12f31, position: 0
15:14:06.619 [Lua] MUSIC: horde -> explore
15:14:07.220 [Lua] HORDE: last wave, reset to standard horde delay
15:14:07.220 [Lua] Time for new HOOORDE! multi_last_wave
15:14:07.220 [Lua] horde requested: vector_blob
15:14:07.220 [Lua] wants to spawn ahead within distance: 60
15:14:07.220 [Lua] horde crated with id 37 of type vector_blob
15:14:07.221 [Lua] managed to spawn 57/57 horde enemies
15:14:07.221 [Lua] vector blob horde has started
15:14:07.226 [Lua] MUSIC: explore -> pre_horde
15:14:07.243 [Lua] MUSIC: pre_horde -> horde
15:14:08.214 [Lua] Init group template: horde
15:14:08.433 [Lua] Horde killed: ?
15:14:10.193 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:10.602 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:11.700 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:14:11.715 [Lua] Spline already found!
15:14:11.753 [Lua] Init group template: spline_patrol
15:14:12.495 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:12.999 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:13.084 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:14:13.101 [Lua] Spline already found!
15:14:13.138 [Lua] Init group template: spline_patrol
15:14:15.318 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
15:14:15.318 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
15:14:15.337 [Lua] > starting new spline, using new navbot: standard , id: boss13
15:14:15.388 [Lua] > continuing spline boss13 index: 2 reties: 0
15:14:15.413 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss13
15:14:15.413 [Lua] > spline completed boss13 reties: 0
15:14:15.696 [Lua] Init group template: spline_patrol
15:14:17.319 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:17.707 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:18.654 [Lua] [ChatManager][1]System: JayJay picked up a Tome
15:14:23.990 [Lua] [ChatManager][1]System: Elaz discarded a Tome
15:14:24.244 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source.
15:14:25.707 [Lua] [ChatManager][1]System: Elaz picked up a Tome
15:14:29.505 [Lua] MUSIC: horde -> explore
15:14:30.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:14:30.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:14:30.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:14:31.254 [Lua] Horde killed: ?
15:14:34.162 [Lua] [GameNetworkManager] game object created go_id=4121, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:34.381 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:34.482 [Lua] [GameNetworkManager] game object created go_id=4122, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:34.584 [Lua] [GameNetworkManager] game object was destroyed id=4121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:34.786 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:34.870 [Lua] [GameNetworkManager] game object was destroyed id=4122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:38.677 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:39.589 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:40.284 [Lua] [GameNetworkManager] game object created go_id=4123, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:40.536 [Lua] [GameNetworkManager] game object created go_id=4124, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:40.587 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:40.640 [Lua] [GameNetworkManager] game object was destroyed id=4123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:40.842 [Lua] [GameNetworkManager] game object created go_id=4125, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:40.925 [Lua] [GameNetworkManager] game object was destroyed id=4124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:40.942 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:41.127 [Lua] [GameNetworkManager] game object created go_id=4126, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:41.227 [Lua] [GameNetworkManager] game object was destroyed id=4125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:41.362 [Lua] [GameNetworkManager] game object created go_id=4127, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:41.480 [Lua] [GameNetworkManager] game object was destroyed id=4126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:41.682 [Lua] [GameNetworkManager] game object created go_id=4128, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:41.750 [Lua] [GameNetworkManager] game object was destroyed id=4127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:41.936 [Lua] [GameNetworkManager] game object created go_id=4129, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:42.071 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:42.105 [Lua] [GameNetworkManager] game object was destroyed id=4128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:42.241 [Lua] [GameNetworkManager] game object created go_id=4130, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:42.360 [Lua] [GameNetworkManager] game object was destroyed id=4129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:42.443 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:42.545 [Lua] [GameNetworkManager] game object created go_id=4131, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:42.679 [Lua] [GameNetworkManager] game object was destroyed id=4130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:42.798 [Lua] [GameNetworkManager] game object created go_id=4132, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:42.933 [Lua] [GameNetworkManager] game object was destroyed id=4131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:43.085 [Lua] [GameNetworkManager] game object created go_id=4133, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:43.203 [Lua] [GameNetworkManager] game object was destroyed id=4132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:43.337 [Lua] [GameNetworkManager] game object created go_id=4134, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:43.488 [Lua] [GameNetworkManager] game object was destroyed id=4133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:43.828 [Lua] [GameNetworkManager] game object was destroyed id=4134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:48.739 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:49.142 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:49.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14c34, position: 0
15:14:50.188 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:50.645 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:54.032 [Lua] [GameNetworkManager] game object created go_id=4135, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:54.387 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:14:54.404 [Lua] Spline already found!
15:14:54.471 [Lua] [GameNetworkManager] game object created go_id=4136, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:54.490 [Lua] Init group template: spline_patrol
15:14:54.521 [Lua] [GameNetworkManager] game object was destroyed id=4135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:54.891 [Lua] [GameNetworkManager] game object was destroyed id=4136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:54.940 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:55.007 [Lua] [GameNetworkManager] game object created go_id=4137, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:55.428 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:14:55.429 [Lua] [GameNetworkManager] game object was destroyed id=4137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:14:55.987 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 16
15:15:02.210 [EACServer] [16:15:02:210][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:15:05.886 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:15:05.903 [Lua] Spline already found!
15:15:05.956 [Lua] Init group template: spline_patrol
15:15:07.647 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:08.070 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:15:08.695 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 5
15:15:09.132 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 6
15:15:09.688 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:15:09.705 [Lua] Spline already found!
15:15:09.757 [Lua] Init group template: spline_patrol
15:15:14.165 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:15:14.183 [Lua] Spline already found!
15:15:14.236 [Lua] Init group template: spline_patrol
15:15:15.967 [Lua] Switching ConflictSettings: to: chaos
15:15:15.967 [Lua] pacing=chaos
15:15:15.967 [Lua] roaming=nil
15:15:15.967 [Lua] specials=chaos
15:15:15.967 [Lua] debug_color=purple
15:15:15.967 [Lua] contained_breeds=nil
15:15:15.967 [Lua] pack_spawning=chaos
15:15:15.967 [Lua] disabled=false
15:15:15.967 [Lua] factions=nil
15:15:15.967 [Lua] boss=chaos
15:15:15.967 [Lua] horde=chaos
15:15:15.967 [Lua] name=chaos
15:15:15.967 [Lua] intensity=default
15:15:15.967 [Lua] ---
15:15:17.026 [Lua] [ChatManager][1]System: JayJay lit the candle under the rock
15:15:19.775 [Flow] UNITBURN_DEATH
15:15:20.581 [Flow] UNITBURN_DEATH
15:15:21.156 [Flow] UNITBURN_DEATH
15:15:22.335 [Flow] UNITBURN_DEATH
15:15:22.657 [Flow] UNITBURN_DEATH
15:15:22.657 [Flow] UNITBURN_DEATH
15:15:26.178 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:15:26.195 [Lua] Spline already found!
15:15:26.233 [Lua] Init group template: spline_patrol
15:15:31.850 [Lua] [ChatManager][1]System: piss wizard picked up a piece of Ravaged Art
15:15:32.458 [Lua] [ChatManager][1]System: Elaz picked up a piece of Ravaged Art
15:15:32.543 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
15:15:33.080 [Lua] fence jumping
15:15:33.556 [Lua] ready to jump failed
15:15:36.241 [Lua] [ChatManager][1]System: JayJay lit the candle behind the tent
15:15:37.410 [Lua] Time for new HOOORDE! multi_first_wave
15:15:37.410 [Lua] horde requested: vector_blob
15:15:37.410 [Lua] wants to spawn ahead within distance: 60
15:15:37.410 [Lua] horde crated with id 46 of type vector_blob
15:15:37.410 [Lua] managed to spawn 26/26 horde enemies
15:15:37.410 [Lua] vector blob horde has started
15:15:37.415 [Lua] MUSIC: explore -> pre_horde
15:15:37.833 [Lua] Init group template: horde
15:15:44.513 [Flow] UNITBURN_DEATH
15:15:45.612 [Flow] UNITBURN_DEATH
15:15:48.040 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:48.349 [Lua] MUSIC: pre_horde -> horde
15:15:48.477 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:15:48.664 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:15:48.664 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:15:48.664 [Lua] horde requested: vector_blob
15:15:48.664 [Lua] wants to spawn ahead within distance: 60
15:15:48.664 [Lua] horde crated with id 47 of type vector_blob
15:15:48.664 [Lua] managed to spawn 28/28 horde enemies
15:15:48.664 [Lua] vector blob horde has started
15:15:49.122 [Lua] Init group template: horde
15:15:51.768 [Lua] [GameNetworkManager] game object created go_id=4138, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:52.208 [Lua] [GameNetworkManager] game object was destroyed id=4138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:15:52.208 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:52.704 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:01.706 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:16:01.724 [Lua] Spline already found!
15:16:01.777 [Lua] Init group template: spline_patrol
15:16:01.846 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:16:01.862 [Lua] Spline already found!
15:16:01.918 [Lua] Init group template: spline_patrol
15:16:04.039 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:16:04.061 [Lua] Spline already found!
15:16:04.115 [Lua] Init group template: spline_patrol
15:16:04.943 [Lua] HORDE: last wave, reset to standard horde delay
15:16:04.943 [Lua] Time for new HOOORDE! multi_last_wave
15:16:04.943 [Lua] horde requested: vector_blob
15:16:04.943 [Lua] wants to spawn behind within distance: 60
15:16:04.943 [Lua] horde crated with id 51 of type vector_blob
15:16:04.943 [Lua] managed to spawn 31/31 horde enemies
15:16:04.943 [Lua] vector blob horde has started
15:16:05.477 [Lua] Init group template: horde
15:16:09.760 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:10.178 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:11.073 [Flow] UNITBURN_DEATH
15:16:11.152 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:11.517 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:11.898 [Flow] UNITBURN_DEATH
15:16:13.062 [Lua] Horde killed: ?
15:16:13.864 [Flow] UNITBURN_DEATH
15:16:15.083 [Flow] UNITBURN_DEATH
15:16:15.084 [Flow] UNITBURN_DEATH
15:16:15.166 [Flow] UNITBURN_DEATH
15:16:15.386 [Flow] UNITBURN_DEATH
15:16:15.386 [Flow] UNITBURN_DEATH
15:16:16.388 [Flow] UNITBURN_DEATH
15:16:16.442 [Flow] UNITBURN_DEATH
15:16:16.501 [Flow] UNITBURN_DEATH
15:16:16.501 [Flow] UNITBURN_DEATH
15:16:16.543 [Flow] UNITBURN_DEATH
15:16:16.677 [Flow] UNITBURN_DEATH
15:16:16.677 [Flow] UNITBURN_DEATH
15:16:16.677 [Flow] UNITBURN_DEATH
15:16:17.586 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:16:17.604 [Lua] Spline already found!
15:16:17.641 [Lua] Init group template: spline_patrol
15:16:17.999 [Flow] UNITBURN_DEATH
15:16:18.000 [Flow] UNITBURN_DEATH
15:16:18.000 [Flow] UNITBURN_DEATH
15:16:18.103 [Flow] UNITBURN_DEATH
15:16:18.103 [Flow] UNITBURN_DEATH
15:16:18.103 [Flow] UNITBURN_DEATH
15:16:18.103 [Flow] UNITBURN_DEATH
15:16:18.103 [Flow] UNITBURN_DEATH
15:16:18.103 [Flow] UNITBURN_DEATH
15:16:18.155 [Flow] UNITBURN_DEATH
15:16:18.155 [Flow] UNITBURN_DEATH
15:16:18.155 [Flow] UNITBURN_DEATH
15:16:18.155 [Flow] UNITBURN_DEATH
15:16:18.155 [Flow] UNITBURN_DEATH
15:16:18.155 [Flow] UNITBURN_DEATH
15:16:19.712 [Lua] Horde killed: ?
15:16:24.911 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:25.450 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:26.409 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:26.947 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:27.961 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:28.519 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:30.914 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:31.405 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:32.554 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:33.067 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:34.216 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
15:16:34.296 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:34.809 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:34.832 [Flow] UNITBURN_DEATH
15:16:34.915 [Flow] UNITBURN_DEATH
15:16:36.179 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:36.651 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:39.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x196de, position: 0
15:16:44.235 [Lua] MUSIC: horde -> explore
15:16:48.034 [Lua] Horde killed: ?
15:16:49.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:16:49.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:16:49.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:16:49.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:16:49.721 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:49.940 [Lua] [GameNetworkManager] game object created go_id=4139, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:50.074 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:16:50.209 [Lua] [GameNetworkManager] game object created go_id=4140, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:50.344 [Lua] [GameNetworkManager] game object was destroyed id=4139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:16:50.629 [Lua] [GameNetworkManager] game object created go_id=4141, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:50.714 [Lua] [GameNetworkManager] game object was destroyed id=4140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:16:50.900 [Lua] [GameNetworkManager] game object created go_id=4142, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:51.103 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:51.204 [Lua] [GameNetworkManager] game object was destroyed id=4141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:16:51.288 [Lua] [GameNetworkManager] game object was destroyed id=4142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:16:51.456 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:00.280 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:17:00.297 [Lua] Spline already found!
15:17:00.300 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:17:00.314 [Lua] Spline already found!
15:17:00.333 [Lua] Init group template: spline_patrol
15:17:00.387 [Lua] Init group template: spline_patrol
15:17:02.210 [EACServer] [16:17:02:209][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:17:04.775 [Lua] [GameNetworkManager] game object created go_id=4143, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:05.244 [Lua] [GameNetworkManager] game object created go_id=4144, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:05.244 [Lua] [GameNetworkManager] game object was destroyed id=4143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:17:05.362 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:05.700 [Lua] [GameNetworkManager] game object was destroyed id=4144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:17:05.751 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:09.566 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:09.921 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:10.511 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001098e324f
15:17:10.512 [Lua] [GameNetworkManager] destroying game object with go_id=311
15:17:11.440 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:11.911 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:13.041 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:13.481 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:14.696 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:15.099 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:19.558 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:19.963 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:20.977 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:21.417 [Lua] [ChatManager][1]System: JayJay lit the candle behind the swamp bridge
15:17:21.432 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:22.377 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:23.033 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:24.230 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:24.751 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:17:30.249 [Lua] fence jumping
15:17:35.497 [Lua] [GameNetworkManager] game object created go_id=4145, owner_id=1100001098e324f go_type=player_unit go_created_func_name=game_object_created_player_unit
15:17:35.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=904
15:17:35.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0)
15:17:35.617 [Lua] Destroying unit since outside mesh or world
15:17:36.611 [Lua] Coordinated attack!
15:17:55.224 [Lua] [ChatManager][1]System: Lucas picked up a Grimoire
15:17:56.382 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
15:17:58.913 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
15:18:08.755 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:09.110 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:18:10.660 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:11.013 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:18:12.059 [Lua] Coordinated attack!
15:18:20.626 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:18:20.642 [Lua] Spline already found!
15:18:20.695 [Lua] Init group template: spline_patrol
15:18:26.338 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:26.809 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:18:27.769 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:28.239 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:18:28.239 [Lua] Time for new HOOORDE! multi_first_wave
15:18:28.239 [Lua] horde requested: vector_blob
15:18:28.239 [Lua] wants to spawn behind within distance: 60
15:18:28.239 [Lua] horde crated with id 56 of type vector_blob
15:18:28.239 [Lua] managed to spawn 29/29 horde enemies
15:18:28.239 [Lua] vector blob horde has started
15:18:28.244 [Lua] MUSIC: explore -> pre_horde
15:18:28.716 [Lua] Init group template: horde
15:18:31.585 [Lua] [ChatManager][1]System: JayJay discarded a Tome
15:18:37.780 [Lua] MUSIC: pre_horde -> horde
15:18:40.133 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:18:40.133 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:18:40.133 [Lua] horde requested: vector_blob
15:18:40.133 [Lua] wants to spawn behind within distance: 60
15:18:40.133 [Lua] horde crated with id 57 of type vector_blob
15:18:40.133 [Lua] managed to spawn 31/31 horde enemies
15:18:40.133 [Lua] vector blob horde has started
15:18:40.645 [Lua] Init group template: horde
15:18:41.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 71207
15:18:42.461 [Flow] UNITBURN_DEATH
15:18:42.646 [Flow] UNITBURN_DEATH
15:18:42.680 [Flow] UNITBURN_DEATH
15:18:42.984 [Flow] UNITBURN_DEATH
15:18:42.984 [Flow] UNITBURN_DEATH
15:18:43.406 [Flow] UNITBURN_DEATH
15:18:43.543 [Flow] UNITBURN_DEATH
15:18:44.105 [Flow] UNITBURN_DEATH
15:18:44.164 [Flow] UNITBURN_DEATH
15:18:44.352 [Flow] UNITBURN_DEATH
15:18:44.487 [Flow] UNITBURN_DEATH
15:18:45.025 [Flow] UNITBURN_DEATH
15:18:45.835 [Flow] UNITBURN_DEATH
15:18:50.876 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:51.283 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:18:52.297 [Lua] HORDE: last wave, reset to standard horde delay
15:18:52.297 [Lua] Time for new HOOORDE! multi_last_wave
15:18:52.297 [Lua] horde requested: vector_blob
15:18:52.297 [Lua] wants to spawn ahead within distance: 60
15:18:52.297 [Lua] horde crated with id 58 of type vector_blob
15:18:52.297 [Lua] managed to spawn 29/29 horde enemies
15:18:52.297 [Lua] vector blob horde has started
15:18:52.772 [Lua] Init group template: horde
15:18:53.757 [Lua] Horde killed: ?
15:18:55.604 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:56.094 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:18:57.144 [Lua] [ChatManager][1]System: JayJay picked up a Tome
15:19:02.210 [EACServer] [16:19:02:209][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:19:06.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 71207
15:19:08.554 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
15:19:13.869 [Lua] Horde killed: ?
15:19:16.567 [Lua] MUSIC: horde -> explore
15:19:17.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:19:17.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:19:17.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:19:19.108 [Lua] Horde killed: ?
15:19:21.496 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:21.884 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:19:22.054 [Lua] [GameNetworkManager] game object created go_id=4146, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:22.270 [Lua] [GameNetworkManager] game object created go_id=4147, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:22.526 [Lua] [GameNetworkManager] game object was destroyed id=4146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:19:22.695 [Lua] [GameNetworkManager] game object was destroyed id=4147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:19:25.084 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:25.507 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:19:26.196 [Lua] [GameNetworkManager] game object created go_id=4148, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:26.599 [Lua] [GameNetworkManager] game object was destroyed id=4148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:19:27.900 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:28.497 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:19:28.813 [Lua] Coordinated attack!
15:19:29.689 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:30.110 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:19:33.974 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:34.394 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:19:39.944 [Lua] TerrorEventMixer.start_event: warcamp_payload
15:19:40.033 [Lua] MUSIC: explore -> pre_horde
15:19:40.275 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:19:44.773 [Lua] MUSIC: pre_horde -> horde
15:19:55.073 [Flow] UNITBURN_DEATH
15:19:55.345 [Flow] UNITBURN_DEATH
15:19:56.292 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
15:19:56.574 [Flow] UNITBURN_DEATH
15:19:56.860 [Flow] UNITBURN_DEATH
15:19:57.888 [Flow] UNITBURN_DEATH
15:19:59.268 [Flow] UNITBURN_DEATH
15:19:59.268 [Flow] UNITBURN_DEATH
15:20:01.827 [Flow] UNITBURN_DEATH
15:20:02.328 [Flow] UNITBURN_DEATH
15:20:02.535 [Flow] UNITBURN_DEATH
15:20:02.710 [Flow] UNITBURN_DEATH
15:20:02.815 [Flow] UNITBURN_DEATH
15:20:02.955 [Flow] UNITBURN_DEATH
15:20:03.023 [Flow] UNITBURN_DEATH
15:20:03.063 [Flow] UNITBURN_DEATH
15:20:03.079 [Flow] UNITBURN_DEATH
15:20:03.079 [Flow] UNITBURN_DEATH
15:20:03.827 [Flow] UNITBURN_DEATH
15:20:03.843 [Flow] UNITBURN_DEATH
15:20:04.028 [Flow] UNITBURN_DEATH
15:20:04.128 [Lua] event horde ends!
15:20:04.313 [Flow] UNITBURN_DEATH
15:20:04.314 [Flow] UNITBURN_DEATH
15:20:04.588 [Flow] UNITBURN_DEATH
15:20:04.588 [Flow] UNITBURN_DEATH
15:20:04.588 [Flow] UNITBURN_DEATH
15:20:05.349 [Flow] UNITBURN_DEATH
15:20:05.585 [Flow] UNITBURN_DEATH
15:20:09.191 [Lua] event horde ends!
15:20:09.212 [Lua] MUSIC: horde -> explore
15:20:11.740 [Flow] UNITBURN_DEATH
15:20:14.696 [Flow] UNITBURN_DEATH
15:20:15.832 [Lua] MUSIC: explore -> pre_horde
15:20:15.849 [Lua] MUSIC: pre_horde -> horde
15:20:16.272 [Flow] UNITBURN_DEATH
15:20:16.272 [Flow] UNITBURN_DEATH
15:20:16.272 [Flow] UNITBURN_DEATH
15:20:16.365 [Flow] UNITBURN_DEATH
15:20:16.365 [Flow] UNITBURN_DEATH
15:20:16.365 [Flow] UNITBURN_DEATH
15:20:16.365 [Flow] UNITBURN_DEATH
15:20:16.365 [Flow] UNITBURN_DEATH
15:20:16.365 [Flow] UNITBURN_DEATH
15:20:16.365 [Flow] UNITBURN_DEATH
15:20:16.365 [Flow] UNITBURN_DEATH
15:20:16.366 [Flow] UNITBURN_DEATH
15:20:16.366 [Flow] UNITBURN_DEATH
15:20:25.030 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:25.483 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:20:26.600 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:32.296 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:20:33.982 [Lua] [GameNetworkManager] game object created go_id=4149, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:34.508 [Lua] [GameNetworkManager] game object was destroyed id=4149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:20:34.645 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:34.762 [Lua] [GameNetworkManager] game object created go_id=4150, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:35.321 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:20:35.372 [Lua] [GameNetworkManager] game object was destroyed id=4150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:20:35.659 [Lua] [GameNetworkManager] game object created go_id=4151, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:36.047 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:36.131 [Lua] [GameNetworkManager] game object was destroyed id=4151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:20:36.670 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:20:37.415 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:37.970 [Lua] [GameNetworkManager] game object created go_id=4152, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:38.238 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:20:38.441 [Lua] [GameNetworkManager] game object was destroyed id=4152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:20:38.744 [Lua] [GameNetworkManager] game object created go_id=4153, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:39.167 [Lua] [GameNetworkManager] game object was destroyed id=4153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:20:39.878 [Lua] event horde ends!
15:20:43.775 [Lua] [GameNetworkManager] game object created go_id=4154, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:44.124 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:20:44.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 3064913
15:20:44.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 3064918
15:20:44.162 [Lua] [GameNetworkManager] game object created go_id=4155, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:44.163 [Lua] [GameNetworkManager] game object was destroyed id=4154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:20:44.516 [Lua] [GameNetworkManager] game object was destroyed id=4155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:20:44.584 [Lua] [GameNetworkManager] game object created go_id=4156, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:44.807 [Flow] UNITBURN_DEATH
15:20:45.006 [Lua] [GameNetworkManager] game object was destroyed id=4156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:20:45.461 [Flow] UNITBURN_DEATH
15:20:46.307 [Flow] UNITBURN_DEATH
15:20:46.559 [Flow] UNITBURN_DEATH
15:20:46.559 [Flow] UNITBURN_DEATH
15:20:48.360 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:48.865 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:20:49.929 [Lua] event horde ends!
15:20:49.951 [Lua] MUSIC: horde -> explore
15:20:52.260 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:52.615 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:20:56.066 [Lua] MUSIC: explore -> pre_horde
15:21:02.211 [EACServer] [16:21:02:211][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:21:04.163 [Lua] fence jumping
15:21:04.420 [Lua] MUSIC: pre_horde -> horde
15:21:05.005 [Lua] ready to jump failed
15:21:06.034 [Lua] [GameNetworkManager] game object created go_id=4157, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:06.575 [Lua] fence jumping
15:21:09.561 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:10.000 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:21:11.317 [Lua] [GameNetworkManager] game object was destroyed id=4157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:21:13.060 [Flow] UNITBURN_DEATH
15:21:14.556 [Flow] UNITBURN_DEATH
15:21:14.641 [Flow] UNITBURN_DEATH
15:21:14.828 [Flow] UNITBURN_DEATH
15:21:15.605 [Flow] UNITBURN_DEATH
15:21:16.133 [Flow] UNITBURN_DEATH
15:21:17.598 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 133365 0
15:21:18.710 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:19.147 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:21:20.111 [Lua] event horde ends!
15:21:25.177 [Lua] event horde ends!
15:21:25.193 [Lua] event horde ends!
15:21:25.214 [Lua] MUSIC: horde -> explore
15:21:27.072 [Lua] TerrorEventMixer.stop_event: warcamp_payload
15:21:41.129 [Lua] TerrorEventMixer.start_event: warcamp_door_guard
15:21:42.345 [Lua] [GameNetworkManager] game object created go_id=4158, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:42.715 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:42.732 [Lua] [GameNetworkManager] game object created go_id=4159, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:42.816 [Lua] [GameNetworkManager] game object was destroyed id=4158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:21:43.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:21:43.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 2827659
15:21:43.085 [Lua] [GameNetworkManager] game object was destroyed id=4159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:21:43.137 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:21:43.271 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion
15:21:43.271 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp
15:21:43.271 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
15:21:43.338 [Lua] [GameNetworkManager] game object created go_id=4160, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:43.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
15:21:43.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
15:21:43.712 [Lua] [GameNetworkManager] game object was destroyed id=4160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:21:43.729 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=0, breed_name=chaos_exalted_champion_warcamp)
15:21:44.371 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001098e324f, connection_key=3, breed_name=chaos_exalted_champion_warcamp)
15:21:44.881 [Flow] UNITBURN_DEATH
15:21:44.946 [Lua] TerrorEventMixer.start_event: warcamp_camp
15:21:45.019 [Lua] MUSIC: explore -> pre_horde
15:21:45.371 [Flow] UNITBURN_DEATH
15:21:45.489 [Flow] UNITBURN_DEATH
15:21:45.724 [Flow] UNITBURN_DEATH
15:21:45.792 [Flow] UNITBURN_DEATH
15:21:46.245 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:21:46.262 [Lua] Spline already found!
15:21:46.298 [Lua] Init group template: spline_patrol
15:21:46.661 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001009009cb, connection_key=2, breed_name=chaos_exalted_champion_warcamp)
15:21:46.883 [Flow] UNITBURN_DEATH
15:21:47.691 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:48.314 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:21:50.372 [Lua] [ChatManager][1]System: Lucas discarded a Tome
15:21:53.899 [Lua] [ChatManager][1]System: Lucas picked up a Tome
15:21:55.567 [Lua] MUSIC: pre_horde -> horde
15:22:00.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:22:02.931 [Flow] UNITBURN_DEATH
15:22:03.137 [Flow] UNITBURN_DEATH
15:22:03.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x219ff, position: 0
15:22:03.289 [Flow] UNITBURN_DEATH
15:22:03.347 [Flow] UNITBURN_DEATH
15:22:03.347 [Flow] UNITBURN_DEATH
15:22:03.441 [Flow] UNITBURN_DEATH
15:22:03.441 [Flow] UNITBURN_DEATH
15:22:04.192 [Flow] UNITBURN_DEATH
15:22:04.417 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:04.658 [Flow] UNITBURN_DEATH
15:22:04.658 [Flow] UNITBURN_DEATH
15:22:04.832 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:22:04.933 [Flow] UNITBURN_DEATH
15:22:04.933 [Flow] UNITBURN_DEATH
15:22:04.933 [Flow] UNITBURN_DEATH
15:22:04.933 [Flow] UNITBURN_DEATH
15:22:05.819 [Flow] UNITBURN_DEATH
15:22:06.032 [Flow] UNITBURN_DEATH
15:22:06.294 [Flow] UNITBURN_DEATH
15:22:06.314 [Flow] UNITBURN_DEATH
15:22:06.600 [Flow] UNITBURN_DEATH
15:22:06.600 [Flow] UNITBURN_DEATH
15:22:09.278 [Lua] event horde ends!
15:22:10.453 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:22:10.470 [Lua] Spline already found!
15:22:10.527 [Lua] Init group template: spline_patrol
15:22:12.288 [Lua] event horde ends!
15:22:15.861 [Lua] TerrorEventMixer.start_event: warcamp_camp
15:22:18.394 [Flow] UNITBURN_DEATH
15:22:18.695 [Flow] UNITBURN_DEATH
15:22:18.916 [Flow] UNITBURN_DEATH
15:22:19.185 [Flow] UNITBURN_DEATH
15:22:19.185 [Flow] UNITBURN_DEATH
15:22:19.743 [Flow] UNITBURN_DEATH
15:22:20.415 [Flow] UNITBURN_DEATH
15:22:20.684 [Flow] UNITBURN_DEATH
15:22:20.817 [Flow] UNITBURN_DEATH_CRITICAL
15:22:21.317 [Flow] UNITBURN_DEATH
15:22:22.385 [Flow] UNITBURN_DEATH
15:22:26.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x22829, position: 0
15:22:29.775 [Flow] UNITBURN_DEATH
15:22:30.046 [Flow] UNITBURN_DEATH
15:22:30.046 [Flow] UNITBURN_DEATH
15:22:30.299 [Flow] UNITBURN_DEATH_CRITICAL
15:22:30.300 [Flow] UNITBURN_DEATH_CRITICAL
15:22:30.588 [Flow] UNITBURN_DEATH
15:22:31.278 [Flow] UNITBURN_DEATH
15:22:31.389 [Flow] UNITBURN_DEATH
15:22:31.595 [Flow] UNITBURN_DEATH
15:22:31.595 [Flow] UNITBURN_DEATH
15:22:31.862 [Flow] UNITBURN_DEATH
15:22:31.862 [Flow] UNITBURN_DEATH
15:22:32.132 [Flow] UNITBURN_DEATH
15:22:32.133 [Flow] UNITBURN_DEATH
15:22:32.887 [Flow] UNITBURN_DEATH
15:22:33.374 [Flow] UNITBURN_DEATH
15:22:34.990 [Lua] event horde ends!
15:22:35.675 [Flow] UNITBURN_DEATH
15:22:35.683 [Flow] UNITBURN_DEATH
15:22:35.693 [Flow] UNITBURN_DEATH
15:22:35.817 [Flow] UNITBURN_DEATH
15:22:36.558 [Flow] UNITBURN_DEATH
15:22:36.899 [Flow] UNITBURN_DEATH
15:22:36.908 [Flow] UNITBURN_DEATH
15:22:36.908 [Flow] UNITBURN_DEATH
15:22:36.908 [Flow] UNITBURN_DEATH
15:22:36.908 [Flow] UNITBURN_DEATH
15:22:36.925 [Flow] UNITBURN_DEATH
15:22:36.925 [Flow] UNITBURN_DEATH
15:22:36.925 [Flow] UNITBURN_DEATH
15:22:36.932 [Flow] UNITBURN_DEATH
15:22:37.352 [Flow] UNITBURN_DEATH
15:22:37.352 [Flow] UNITBURN_DEATH
15:22:37.352 [Flow] UNITBURN_DEATH
15:22:37.352 [Flow] UNITBURN_DEATH
15:22:37.353 [Flow] UNITBURN_DEATH
15:22:37.377 [Flow] UNITBURN_DEATH
15:22:37.484 [Flow] UNITBURN_DEATH
15:22:37.484 [Flow] UNITBURN_DEATH
15:22:37.484 [Flow] UNITBURN_DEATH
15:22:37.485 [Flow] UNITBURN_DEATH
15:22:37.485 [Flow] UNITBURN_DEATH
15:22:37.485 [Flow] UNITBURN_DEATH
15:22:37.485 [Flow] UNITBURN_DEATH
15:22:37.502 [Flow] UNITBURN_DEATH
15:22:37.502 [Flow] UNITBURN_DEATH
15:22:37.502 [Flow] UNITBURN_DEATH
15:22:37.502 [Flow] UNITBURN_DEATH
15:22:37.502 [Flow] UNITBURN_DEATH
15:22:37.502 [Flow] UNITBURN_DEATH
15:22:37.519 [Flow] UNITBURN_DEATH
15:22:38.021 [Flow] UNITBURN_DEATH
15:22:38.021 [Flow] UNITBURN_DEATH
15:22:38.343 [Flow] UNITBURN_DEATH
15:22:38.343 [Flow] UNITBURN_DEATH
15:22:38.343 [Flow] UNITBURN_DEATH
15:22:38.343 [Flow] UNITBURN_DEATH
15:22:38.344 [Flow] UNITBURN_DEATH
15:22:38.429 [Flow] UNITBURN_DEATH
15:22:38.429 [Flow] UNITBURN_DEATH
15:22:38.429 [Flow] UNITBURN_DEATH
15:22:40.143 [Lua] event horde ends!
15:22:40.348 [Flow] UNITBURN_DEATH
15:22:43.206 [Lua] event horde ends!
15:22:43.233 [Lua] MUSIC: horde -> explore
15:22:48.183 [Lua] MUSIC: explore -> pre_horde
15:22:52.242 [Lua] MUSIC: pre_horde -> horde
15:22:53.226 [Lua] TerrorEventMixer.start_event: warcamp_camp
15:22:58.866 [Flow] UNITBURN_DEATH
15:22:59.878 [Flow] UNITBURN_DEATH
15:22:59.963 [Flow] UNITBURN_DEATH
15:23:00.367 [Flow] UNITBURN_DEATH
15:23:00.367 [Flow] UNITBURN_DEATH
15:23:00.367 [Flow] UNITBURN_DEATH
15:23:01.318 [Flow] UNITBURN_DEATH
15:23:01.478 [Flow] UNITBURN_DEATH
15:23:01.743 [Flow] UNITBURN_DEATH
15:23:01.743 [Flow] UNITBURN_DEATH
15:23:01.743 [Flow] UNITBURN_DEATH
15:23:01.744 [Flow] UNITBURN_DEATH
15:23:02.211 [EACServer] [16:23:02:211][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:23:04.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:23:04.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 3064913
15:23:04.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 3064918
15:23:10.889 [Flow] UNITBURN_DEATH
15:23:12.301 [Lua] event horde ends!
15:23:14.364 [Flow] UNITBURN_DEATH
15:23:14.419 [Flow] UNITBURN_DEATH
15:23:14.897 [Flow] UNITBURN_DEATH
15:23:15.543 [Flow] UNITBURN_DEATH
15:23:15.552 [Flow] UNITBURN_DEATH
15:23:15.552 [Flow] UNITBURN_DEATH
15:23:15.552 [Flow] UNITBURN_DEATH
15:23:15.553 [Flow] UNITBURN_DEATH
15:23:15.553 [Flow] UNITBURN_DEATH
15:23:15.553 [Flow] UNITBURN_DEATH
15:23:15.554 [Flow] UNITBURN_DEATH
15:23:15.554 [Flow] UNITBURN_DEATH
15:23:15.554 [Flow] UNITBURN_DEATH
15:23:15.554 [Flow] UNITBURN_DEATH
15:23:15.554 [Flow] UNITBURN_DEATH
15:23:15.554 [Flow] UNITBURN_DEATH
15:23:15.555 [Flow] UNITBURN_DEATH
15:23:15.555 [Flow] UNITBURN_DEATH
15:23:15.555 [Flow] UNITBURN_DEATH
15:23:15.555 [Flow] UNITBURN_DEATH
15:23:15.672 [Flow] UNITBURN_DEATH
15:23:15.925 [Flow] UNITBURN_DEATH
15:23:15.925 [Flow] UNITBURN_DEATH
15:23:15.926 [Flow] UNITBURN_DEATH
15:23:15.926 [Flow] UNITBURN_DEATH
15:23:16.013 [Flow] UNITBURN_DEATH
15:23:16.013 [Flow] UNITBURN_DEATH
15:23:16.013 [Flow] UNITBURN_DEATH
15:23:16.013 [Flow] UNITBURN_DEATH
15:23:16.013 [Flow] UNITBURN_DEATH
15:23:16.013 [Flow] UNITBURN_DEATH
15:23:16.014 [Flow] UNITBURN_DEATH
15:23:16.028 [Flow] UNITBURN_DEATH
15:23:16.028 [Flow] UNITBURN_DEATH
15:23:16.028 [Flow] UNITBURN_DEATH
15:23:16.028 [Flow] UNITBURN_DEATH
15:23:16.028 [Flow] UNITBURN_DEATH
15:23:16.028 [Flow] UNITBURN_DEATH
15:23:16.028 [Flow] UNITBURN_DEATH
15:23:16.347 [Flow] UNITBURN_DEATH
15:23:17.393 [Flow] UNITBURN_DEATH
15:23:17.462 [Lua] event horde ends!
15:23:20.483 [Lua] event horde ends!
15:23:21.478 [Flow] UNITBURN_DEATH
15:23:21.478 [Flow] UNITBURN_DEATH
15:23:21.478 [Flow] UNITBURN_DEATH
15:23:21.478 [Flow] UNITBURN_DEATH
15:23:21.478 [Flow] UNITBURN_DEATH
15:23:21.478 [Flow] UNITBURN_DEATH
15:23:21.478 [Flow] UNITBURN_DEATH
15:23:21.647 [Flow] UNITBURN_DEATH
15:23:21.647 [Flow] UNITBURN_DEATH
15:23:21.647 [Flow] UNITBURN_DEATH
15:23:33.800 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 11
15:23:38.038 [Lua] Override Player Respawning boss_fight true
15:23:38.049 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
15:23:38.049 [Lua] TerrorEventMixer.start_event: generic_disable_specials
15:23:44.175 [Lua] event horde ends!
15:23:44.197 [Lua] MUSIC: horde -> explore
15:23:47.440 [Lua] [ChatManager][1]System: JayJay discarded a Tome
15:23:49.990 [Lua] [ChatManager][1]System: Lucas discarded a Tome
15:23:51.140 [Lua] [ChatManager][1]System: Elaz discarded a Tome
15:23:52.490 [Lua] [ChatManager][1]System: Lucas picked up a Tome
15:23:53.249 [Lua] [ChatManager][1]System: Elaz picked up a Tome
15:23:56.771 [Lua] [ChatManager][1]System: piss wizard picked up a Tome
15:24:03.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:24:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 2827659
15:24:08.993 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss
15:24:09.011 [Flow] EXALTED SWING FLOW
15:24:19.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:24:21.756 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:22.112 [Lua] [GameNetworkManager] game object created go_id=4161, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:22.162 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:24:22.717 [Lua] [GameNetworkManager] game object was destroyed id=4161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:24.671 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:25.035 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:24:26.065 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:26.437 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:24:27.583 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:27.908 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:24:28.630 [Lua] [GameNetworkManager] game object created go_id=4162, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:28.818 [Lua] [GameNetworkManager] game object created go_id=4163, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:29.019 [Lua] [GameNetworkManager] game object was destroyed id=4162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:29.070 [Lua] [GameNetworkManager] game object created go_id=4164, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:29.240 [Lua] [GameNetworkManager] game object was destroyed id=4163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:29.274 [Lua] [GameNetworkManager] game object created go_id=4165, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:29.426 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001009009cb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:29.443 [Lua] [GameNetworkManager] game object was destroyed id=4164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:29.494 [Lua] [GameNetworkManager] game object created go_id=4166, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:29.663 [Lua] [GameNetworkManager] game object was destroyed id=4165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:29.713 [Lua] [GameNetworkManager] game object created go_id=4167, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:29.900 [Lua] [GameNetworkManager] game object was destroyed id=4166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:30.118 [Lua] [GameNetworkManager] game object was destroyed id=4167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:30.271 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009009cb
15:24:30.610 [Lua] [GameNetworkManager] game object created go_id=4168, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:30.828 [Lua] [GameNetworkManager] game object created go_id=4169, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:31.014 [Lua] [GameNetworkManager] game object was destroyed id=4168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:31.081 [Lua] [GameNetworkManager] game object created go_id=4170, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:31.250 [Lua] [GameNetworkManager] game object was destroyed id=4169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:31.401 [Lua] [GameNetworkManager] game object created go_id=4171, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:31.520 [Lua] [GameNetworkManager] game object was destroyed id=4170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:31.655 [Lua] [GameNetworkManager] game object created go_id=4172, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:31.757 [Lua] [GameNetworkManager] game object was destroyed id=4171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:31.959 [Lua] [GameNetworkManager] game object created go_id=4173, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:31.993 [Lua] [GameNetworkManager] game object was destroyed id=4172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:32.298 [Lua] [GameNetworkManager] game object was destroyed id=4173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:32.922 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001009009cb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:33.662 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001009009cb
15:24:34.051 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:34.725 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:24:35.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:24:36.357 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:36.747 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:24:39.349 [Lua] Init group template: horde
15:24:41.216 [Lua] [GameNetworkManager] game object created go_id=4174, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:41.562 [Lua] [GameNetworkManager] game object was destroyed id=4174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:41.612 [Lua] [GameNetworkManager] game object created go_id=4175, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:42.033 [Lua] [GameNetworkManager] game object was destroyed id=4175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:42.201 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:42.447 [Lua] [GameNetworkManager] game object created go_id=4176, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:42.515 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:24:42.869 [Lua] [GameNetworkManager] game object was destroyed id=4176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:24:48.223 [Flow] EXALTED SWING FLOW
15:24:49.705 [Flow] UNITBURN_DEATH
15:24:49.739 [Flow] UNITBURN_DEATH
15:24:52.884 [Flow] UNITBURN_DEATH
15:24:53.056 [Flow] UNITBURN_DEATH
15:24:53.057 [Flow] UNITBURN_DEATH
15:24:54.651 [Lua] Horde killed: ?
15:24:56.513 [Lua] event horde ends!
15:24:57.418 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:57.808 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:24:58.790 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:59.190 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:24:59.847 [Flow] UNITBURN_DEATH
15:24:59.847 [Flow] UNITBURN_DEATH
15:24:59.861 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:00.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:00.292 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:25:00.863 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:00.922 [Lua] Override Player Respawning boss_fight false
15:25:00.922 [Lua] TerrorEventMixer.start_event: generic_enable_pacing
15:25:00.922 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase
15:25:00.922 [Lua] TerrorEventMixer.start_event: generic_enable_specials
15:25:01.009 [Lua] MUSIC: explore -> pre_horde
15:25:01.408 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:25:02.211 [EACServer] [16:25:02:211][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:25:02.724 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2)
15:25:02.776 [Lua] [ChatManager][1]System: piss wizard picked up a Loot Die (3)
15:25:03.132 [Flow] UNITBURN_DEATH
15:25:03.317 [Flow] UNITBURN_DEATH
15:25:08.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:08.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:08.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:08.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:08.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:08.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:09.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:09.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:09.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x541b, position: 0
15:25:12.949 [Lua] MUSIC: pre_horde -> horde
15:25:23.713 [Lua] [GameNetworkManager] game object created go_id=4177, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:24.101 [Lua] [GameNetworkManager] game object was destroyed id=4177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:24.711 [Lua] [GameNetworkManager] game object created go_id=4178, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:25.033 [Lua] event horde ends!
15:25:25.052 [Lua] MUSIC: horde -> explore
15:25:25.064 [Lua] [GameNetworkManager] game object was destroyed id=4178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:32.784 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:33.156 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:25:33.611 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:33.931 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:25:36.306 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:36.880 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:25:39.578 [Lua] [GameNetworkManager] game object created go_id=4179, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:41.909 [Lua] [GameNetworkManager] game object was destroyed id=4179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:45.803 [Lua] [GameNetworkManager] game object created go_id=4180, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:46.375 [Lua] [GameNetworkManager] game object was destroyed id=4180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:46.865 [Lua] [GameNetworkManager] game object created go_id=4181, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:47.369 [Lua] [GameNetworkManager] game object was destroyed id=4181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:47.486 [Lua] [GameNetworkManager] game object created go_id=4182, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:47.908 [Lua] [GameNetworkManager] game object created go_id=4183, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:48.026 [Lua] [GameNetworkManager] game object was destroyed id=4182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:48.411 [Lua] [GameNetworkManager] game object was destroyed id=4183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:48.630 [Lua] [GameNetworkManager] game object created go_id=4184, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:49.100 [Lua] [GameNetworkManager] game object was destroyed id=4184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:49.151 [Lua] [GameNetworkManager] game object created go_id=4185, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:49.638 [Lua] [GameNetworkManager] game object was destroyed id=4185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:50.078 [Lua] [GameNetworkManager] game object created go_id=4186, owner_id=1100001098e324f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:50.146 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:50.536 [Lua] [GameNetworkManager] game object was destroyed id=4186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001098e324f
15:25:50.855 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
15:25:53.181 [Lua] Complete level triggered.
15:25:53.181 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
15:25:53.181 [Save] Saving `save_data`
15:25:53.181 [Lua] gm_event_end_conditions_met true false
15:25:53.182 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:25:53.182 [Lua] Game won
15:25:53.182 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:25:53.183 [Lua] generate_backend_stats 110000106697298:1
15:25:53.188 [Save] Save done
15:25:53.188 [Save] Saving `save_data`
15:25:53.191 [Lua] PlayFabMirror:_commit_internal nil
15:25:53.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17
15:25:53.194 [Save] Save done
15:25:53.194 [Save] Saving `save_data`
15:25:53.194 [Lua] MUSIC: explore -> won
15:25:53.198 [Save] Save done
15:25:53.199 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 4
15:25:53.201 [Lua] Complete level triggered.
15:25:53.217 [Lua] Complete level triggered.
15:25:53.234 [Lua] Complete level triggered.
15:25:53.250 [Lua] Complete level triggered.
15:25:53.268 [Lua] Complete level triggered.
15:25:53.284 [Lua] Complete level triggered.
15:25:53.301 [Lua] Complete level triggered.
15:25:53.318 [Lua] Complete level triggered.
15:25:53.335 [Lua] Complete level triggered.
15:25:53.352 [Lua] Complete level triggered.
15:25:53.369 [Lua] Complete level triggered.
15:25:53.385 [Lua] Complete level triggered.
15:25:54.130 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
15:25:54.130 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17
15:25:54.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17
15:25:54.747 [Lua] commit result success 9
15:25:54.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 18
15:25:54.748 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:25:54.844 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 18 5
15:25:55.708 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
15:25:55.708 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 18
15:25:56.669 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 18
15:25:56.669 [Save] Saving `save_data`
15:25:56.673 [Save] Save done
15:25:56.673 [Save] Saving `save_data`
15:25:56.681 [Save] Save done
15:26:02.452 [Lua] ConflictDirector - destroy all units
15:26:02.669 [Lua] TRANSITION nil nil inn_level
15:26:02.669 [Lua] Transition type "inn_level", is server: true
15:26:02.669 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:26:02.669 [Lua] [GameNetworkManager] Leaving game...
15:26:02.669 [Lua] [GameNetworkManager] Shutting down game session host.
15:26:02.669 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:26:02.669 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:26:02.669 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1179.04
15:26:02.686 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:26:02.686 [Lua] [PlayerSyncData] Game session is not initialized
15:26:02.686 [Lua] [PlayerSyncData] Game session is not initialized
15:26:02.686 [Lua] [PlayerSyncData] Game session is not initialized
15:26:02.686 [Lua] Set lobby begin:
15:26:02.686 [Lua] Lobby data twitch_enabled = false
15:26:02.686 [Lua] Lobby data power_level = 0
15:26:02.686 [Lua] Lobby data num_players = 4
15:26:02.686 [Lua] Lobby data weave_name = false
15:26:02.686 [Lua] Lobby data game_mode = 2
15:26:02.686 [Lua] Lobby data is_private = false
15:26:02.686 [Lua] Lobby data mechanism = adventure
15:26:02.686 [Lua] Lobby data level_key = warcamp
15:26:02.686 [Lua] Lobby data player_slot_1 = 1100001098e324f:1
15:26:02.686 [Lua] Lobby data selected_level_key = warcamp
15:26:02.686 [Lua] Lobby data unique_server_name = JayJay
15:26:02.686 [Lua] Lobby data quick_game = false
15:26:02.686 [Lua] Lobby data matchmaking = true
15:26:02.686 [Lua] Lobby data difficulty = hardest
15:26:02.686 [Lua] Lobby data country_code = DE
15:26:02.686 [Lua] Lobby data host = 110000106697298
15:26:02.686 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:26:02.686 [Lua] Lobby data player_slot_2 = 1100001009009cb:1
15:26:02.686 [Lua] Lobby data player_slot_4 = 0:0
15:26:02.686 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:26:02.686 [Lua] Lobby data eac_authorized = true
15:26:02.686 [Lua] Set lobby end.
15:26:03.025 [SteamAuthenticator] Steam validation for 1100001009009cb with response 6
15:26:03.025 [SteamAuthenticator] Kickout of 1100001009009cb executed immediately due to failed authentication
15:26:03.025 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 6
15:26:03.025 [SteamAuthenticator] Kickout of 110000103ffc13d executed immediately due to failed authentication
15:26:03.025 [Connection] Connection to 110000103ffc13d broken by authenticator.
15:26:03.025 [Connection] Connection to 1100001009009cb broken by authenticator.
15:26:03.026 [Lua] [ChatManager][1]System: Lucas has left the game
15:26:03.026 [Lua] [PSM] Disconnecting peer 110000103ffc13d
15:26:03.026 [Lua] [PSM] Disconnected peer 110000103ffc13d is being removed from session.
15:26:03.026 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
15:26:03.026 [Lua] [ChatManager][1]System: Elaz has left the game
15:26:03.026 [Lua] [PSM] Disconnecting peer 1100001009009cb
15:26:03.026 [Lua] [PSM] Disconnected peer 1100001009009cb is being removed from session.
15:26:03.026 [Lua] Set lobby begin:
15:26:03.026 [Lua] Lobby data twitch_enabled = false
15:26:03.026 [Lua] Lobby data power_level = 0
15:26:03.026 [Lua] Lobby data num_players = 4
15:26:03.026 [Lua] Lobby data weave_name = false
15:26:03.026 [Lua] Lobby data game_mode = 2
15:26:03.026 [Lua] Lobby data is_private = false
15:26:03.026 [Lua] Lobby data mechanism = adventure
15:26:03.026 [Lua] Lobby data level_key = warcamp
15:26:03.026 [Lua] Lobby data player_slot_1 = 1100001098e324f:1
15:26:03.026 [Lua] Lobby data selected_level_key = warcamp
15:26:03.026 [Lua] Lobby data unique_server_name = JayJay
15:26:03.026 [Lua] Lobby data quick_game = false
15:26:03.026 [Lua] Lobby data matchmaking = true
15:26:03.026 [Lua] Lobby data difficulty = hardest
15:26:03.026 [Lua] Lobby data country_code = DE
15:26:03.026 [Lua] Lobby data host = 110000106697298
15:26:03.026 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
15:26:03.026 [Lua] Lobby data player_slot_2 = 0:0
15:26:03.026 [Lua] Lobby data player_slot_4 = 0:0
15:26:03.026 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:26:03.026 [Lua] Lobby data eac_authorized = true
15:26:03.026 [Lua] Set lobby end.
15:26:03.026 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001009009cb)
15:26:03.026 [Lua] Set lobby begin:
15:26:03.026 [Lua] Lobby data twitch_enabled = false
15:26:03.026 [Lua] Lobby data power_level = 0
15:26:03.026 [Lua] Lobby data num_players = 4
15:26:03.026 [Lua] Lobby data weave_name = false
15:26:03.026 [Lua] Lobby data game_mode = 2
15:26:03.026 [Lua] Lobby data is_private = false
15:26:03.026 [Lua] Lobby data mechanism = adventure
15:26:03.026 [Lua] Lobby data level_key = warcamp
15:26:03.026 [Lua] Lobby data player_slot_1 = 1100001098e324f:1
15:26:03.026 [Lua] Lobby data selected_level_key = warcamp
15:26:03.026 [Lua] Lobby data unique_server_name = JayJay
15:26:03.026 [Lua] Lobby data quick_game = false
15:26:03.026 [Lua] Lobby data matchmaking = true
15:26:03.026 [Lua] Lobby data difficulty = hardest
15:26:03.026 [Lua] Lobby data country_code = DE
15:26:03.026 [Lua] Lobby data host = 110000106697298
15:26:03.027 [Lua] Lobby data player_slot_5 = 0:0
15:26:03.027 [Lua] Lobby data player_slot_2 = 0:0
15:26:03.027 [Lua] Lobby data player_slot_4 = 0:0
15:26:03.027 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:26:03.027 [Lua] Lobby data eac_authorized = true
15:26:03.027 [Lua] Set lobby end.
15:26:03.027 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ffc13d)
15:26:03.027 [EAC] EAC server lost client 110000103ffc13d
15:26:03.027 [EACServer] [16:26:03:026][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525
15:26:03.027 [EAC] EAC server lost client 1100001009009cb
15:26:03.027 [EACServer] [16:26:03:026][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001009009CB PlayerGUID: 76561197969705419
15:26:03.027 [SteamVoipClient] select_out(1100001009009cb, off)
15:26:03.027 [SteamVoipClient] select_in(1100001009009cb, off)
15:26:03.027 [SteamVoipClient] select_out(110000103ffc13d, off)
15:26:03.027 [SteamVoipClient] select_in(110000103ffc13d, off)
15:26:03.298 [Lua] [Matchmaking] Handshake host removing client 110000103ffc13d
15:26:03.298 [Lua] [Matchmaking] Handshake host removing client 1100001009009cb
15:26:04.674 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:26:04.692 [Lua] Clearing all global lookup lists
15:26:04.693 [Lua] [IngamePlayerListUI] - Destroy
15:26:04.693 [Lua] [EquipmentUI] - Destroy
15:26:04.693 [Lua] [GamePadEquipmentUI] - Destroy
15:26:04.693 [Lua] [AbilityUI] - Destroy
15:26:04.693 [Lua] [GamePadAbilityUI] - Destroy
15:26:04.693 [Lua] [IngameUI] destroy
15:26:04.867 [Lua] [Managers] Destroying state managers...
15:26:04.879 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:26:04.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:26:04.997 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:26:04.998 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:26:05.005 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
15:26:05.005 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:26:05.008 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:26:05.012 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:26:05.012 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:26:05.012 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:26:05.012 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:26:05.014 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:26:05.017 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:26:05.017 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:26:05.019 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:26:05.020 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:26:05.021 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:26:05.023 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:26:05.025 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:26:05.025 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:26:05.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:26:05.031 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:26:05.035 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:26:05.037 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:26:05.039 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:26:05.039 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:26:05.042 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:26:05.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:26:05.046 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:26:05.048 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:26:05.052 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:26:05.063 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:26:05.063 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
15:26:05.063 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001098e324f
15:26:05.063 [Lua] [Matchmaking] unregister rpcs
15:26:05.063 [Lua] ############### UNLOADING PACKAGES ###############
15:26:05.063 [Lua] [Gamestate] Enter state StateLoading
15:26:05.065 [World] Spawning level.
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] Found camera: end_screen_camera
15:26:05.072 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:26:05.073 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:26:05.073 [Lua] [Matchmaking] register rpcs
15:26:05.073 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:26:05.073 [Lua] registering RPCs
15:26:05.073 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:26:05.073 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:26:05.073 [Lua] Set lobby begin:
15:26:05.073 [Lua] Lobby data twitch_enabled = false
15:26:05.073 [Lua] Lobby data power_level = 0
15:26:05.073 [Lua] Lobby data num_players = 4
15:26:05.073 [Lua] Lobby data weave_name = false
15:26:05.073 [Lua] Lobby data game_mode = 3
15:26:05.073 [Lua] Lobby data is_private = false
15:26:05.073 [Lua] Lobby data mechanism = adventure
15:26:05.073 [Lua] Lobby data level_key = inn_level
15:26:05.073 [Lua] Lobby data player_slot_1 = 1100001098e324f:1
15:26:05.073 [Lua] Lobby data selected_level_key = warcamp
15:26:05.073 [Lua] Lobby data unique_server_name = JayJay
15:26:05.073 [Lua] Lobby data quick_game = false
15:26:05.073 [Lua] Lobby data matchmaking = false
15:26:05.073 [Lua] Lobby data difficulty = hardest
15:26:05.073 [Lua] Lobby data country_code = DE
15:26:05.073 [Lua] Lobby data host = 110000106697298
15:26:05.073 [Lua] Lobby data player_slot_5 = 0:0
15:26:05.073 [Lua] Lobby data player_slot_2 = 0:0
15:26:05.073 [Lua] Lobby data player_slot_4 = 0:0
15:26:05.073 [Lua] Lobby data player_slot_3 = 110000106697298:1
15:26:05.073 [Lua] Lobby data eac_authorized = true
15:26:05.073 [Lua] Set lobby end.
15:26:05.073 [Lua] MUSIC MANAGER unmute_all_world_sounds 160638 0
15:26:05.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:26:05.077 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:26:05.077 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
15:26:05.077 [Lua] [LevelTransitionHandler] load_level inn_level
15:26:05.575 [Umbra] Unload tome
15:26:05.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x2737f, position: 0
15:26:05.620 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
15:26:05.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:26:05.620 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:26:05.620 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:26:05.620 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
15:26:05.620 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:26:05.620 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:26:06.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:26:06.057 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:26:06.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:26:06.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:26:06.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:26:06.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:26:06.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:26:06.252 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:26:06.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:26:11.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:26:11.765 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:26:11.782 [Lua] [LevelTransitionHandler] Level load completed!
15:26:11.782 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2436224 - weave: nil
15:26:11.784 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:26:11.784 [Lua] checking dlc's against conflict directors
15:26:11.784 [Lua] number of factions to include 2
15:26:11.784 [Lua] Updated list weights for random:
15:26:11.784 [Lua] skaven, 0.42 (0.00-0.42)
15:26:11.784 [Lua] chaos, 0.42 (0.42-0.83)
15:26:11.784 [Lua] beastmen, 0.17 (0.83-1.00)
15:26:11.784 [Lua] Rolled random faction: 0.968147873878479 beastmen
15:26:11.784 [Lua] Updated list weights for random:
15:26:11.784 [Lua] skaven, 0.50 (0.00-0.50)
15:26:11.784 [Lua] chaos, 0.50 (0.50-1.00)
15:26:11.784 [Lua] Rolled random faction: 0.54560643434524536 chaos
15:26:11.784 [Lua] number of factions added 2
15:26:11.784 [Lua] --- --- ---
15:26:11.784 [Lua] Starting... difficulty 'hardest'
15:26:11.784 [Lua] These are the starting conflict directors:
15:26:11.784 [Lua] inn_level
15:26:11.784 [Lua] --- --- ---
15:26:11.784 [Lua]
15:26:11.784 [Lua] DONE! Found the following directors:
15:26:11.784 [Lua] (free: 35), Master hash is:
15:26:11.784 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:26:11.785 [Lua] ### Sending rpc_level_loaded
15:26:11.785 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
15:26:11.785 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
15:26:11.816 [Lua] ### Sending rpc_level_loaded
15:26:11.816 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
15:26:11.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:26:11.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:26:11.850 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:26:11.850 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:26:12.738 [Lua] ### Sending rpc_level_loaded
15:26:12.738 [Lua] #### Has state machine: true, sender: 1100001098e324f, level_id: 50
15:26:12.738 [Lua] Peer 1100001098e324f has loaded the level and all enemies are loaded
15:26:15.083 [Lua] min_height 91.160001754760742
15:26:22.070 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:26:22.070 [Lua] [PlayState] Enter Substate EndViewStateChest
15:26:48.309 [Lua] min_height 91.160001754760742
15:26:53.915 [Lua] [PlayState] Exit Substate EndViewStateChest
15:26:53.915 [Lua] [PlayState] Enter Substate EndViewStateScore
15:27:02.211 [EACServer] [16:27:02:211][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
15:27:24.075 [Application] Window signals application exit.
15:27:24.150 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:27:24.150 [Lua] [Matchmaking] unregister rpcs
15:27:24.150 [Lua] [Matchmaking] destroying
15:27:24.150 [Lua] [LobbyHost] Destroying
15:27:24.150 [EACServer] [16:27:24:149][Windows][EAC Server] [Info][Destroy] Called
15:27:24.152 [SteamVoipRoom] Leaving room 746db092189d16c9
15:27:24.152 [SteamVoipRoom] Destroying room 746db092189d16c9
15:27:24.152 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
15:27:24.153 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:27:24.153 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient
15:27:24.153 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient
15:27:24.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:27:24.153 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient
15:27:24.154 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
15:27:24.154 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
15:27:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient
15:27:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:27:24.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient
15:27:24.157 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:27:24.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
15:27:24.157 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient
15:27:24.157 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
15:27:24.157 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
15:27:24.158 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
15:27:24.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:27:24.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
15:27:24.161 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient
15:27:24.161 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
15:27:24.162 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient
15:27:24.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
15:27:24.162 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:27:24.163 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
15:27:24.163 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
15:27:24.164 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient
15:27:24.164 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
15:27:24.164 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
15:27:24.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient
15:27:24.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
15:27:24.165 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:27:24.165 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
15:27:24.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
15:27:24.165 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
15:27:24.169 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:27:24.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:27:24.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01, InventoryPackageSynchronizerClient
15:27:24.169 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, InventoryPackageSynchronizerClient
15:27:24.173 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
15:27:24.177 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:27:24.177 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
15:27:24.177 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
15:27:24.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient
15:27:24.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient
15:27:24.185 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
15:27:24.185 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient
15:27:24.185 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
15:27:24.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient
15:27:24.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
15:27:24.189 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:27:24.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:27:24.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient
15:27:24.189 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d
15:27:24.189 [SteamAuthenticator] EndAuthSession 110000103ffc13d
15:27:24.189 [SteamAuthenticator] CancelAuthTicket 1100001009009cb
15:27:24.190 [SteamAuthenticator] EndAuthSession 1100001009009cb
15:27:24.190 [SteamAuthenticator] CancelAuthTicket 1100001098e324f
15:27:24.190 [SteamAuthenticator] EndAuthSession 1100001098e324f
15:27:24.190 [Lua] [ChatManager] Unregistering channel 1
15:27:24.190 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:27:24.190 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:27:24.190 [Lua] [EnemyPackageLoader] network_context_destroyed
15:27:24.268 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:27:24.268 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:27:24.268 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
15:27:24.268 [Lua] [PartyManager] network_context_destroyed
15:27:24.268 [Lua] [GameMechanismManager] network_context_destroyed
15:27:24.268 [Lua] initializing mechanism to: adventure
15:27:24.269 [Lua] [Managers] Destroying state managers...
15:27:24.269 [Lua] [PlayState] Exit Substate EndViewStateScore
15:27:24.276 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:27:24.276 [Lua] MUSIC MANAGER Stop_loading_screen_music 160853 0
15:27:24.276 [Lua] [Managers] Destroying state managers...
15:27:24.276 [Lua] [Managers] Destroying global managers...
15:27:24.277 [Lua] VMF:ON_UNLOAD()
15:27:24.294 [Lua] [PackageManager] Destroy()
15:27:24.295 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
15:27:24.295 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
15:27:24.297 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
15:27:24.297 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
15:27:24.305 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
15:27:24.312 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
15:27:24.317 [Lua] [PackageManager] Unload: resource_packages/inventory, global
15:27:24.320 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
15:27:24.321 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
15:27:24.324 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
15:27:24.324 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
15:27:24.329 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
15:27:24.330 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
15:27:24.330 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
15:27:24.331 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
15:27:24.331 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
15:27:24.346 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
15:27:24.346 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
15:27:24.346 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
15:27:24.347 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
15:27:24.348 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
15:27:24.348 [Lua] [PackageManager] Unload: resource_packages/careers, global
15:27:24.348 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
15:27:24.348 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
15:27:24.349 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
15:27:24.349 [Lua] [PackageManager] Unload: resource_packages/decals, global
15:27:24.349 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
15:27:24.351 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
15:27:24.352 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
15:27:24.357 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
15:27:24.357 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
15:27:24.363 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
15:27:24.363 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
15:27:24.365 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
15:27:24.367 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
15:27:24.389 [Lua] [PackageManager] Unload: resource_packages/ingame, global
15:27:24.390 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
15:27:24.390 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
15:27:24.392 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
15:27:24.392 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
15:27:24.400 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
15:27:24.409 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
15:27:24.426 [Lua] [PackageManager] Unload: resource_packages/pickups, global
15:27:24.611 [RazerChroma] Shutdown Razer Chroma
15:27:25.320 [EAC] Shutdown
[Log end]