[Log version] 1 [Session] c4b78fa5-50ca-41f7-a94c-8c3ab3568c69 UTC time stamps 20:47:56.840 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 20:47:56.840 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 20:47:56.840 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 20:47:56.840 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 20:47:56.840 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 20:47:56.841 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 20:47:57.001 [RazerChroma] Setup Razer Chroma resources 20:47:57.002 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 20:47:57.019 [Window] Window => active 20:47:57.069 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 20:47:57.094 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 20:47:57.607 [EAC] Init client 110000109b57508 20:47:57.607 [EAC] EAC client initialized 20:47:57.607 warning: [EAC] Failed to initialize localization 20:47:57.608 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 20:47:57.659 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050) 20:47:58.389 [AFTERMATH] Initialized Aftermath 20:47:58.392 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 20:47:58.439 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 20:47:59.768 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 20:47:59.769 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 20:47:59.937 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 20:47:59.937 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 20:47:59.937 [Save] Save dir: `C:\Users\Kuba\AppData\Roaming\fatshark\Vermintide 2` 20:47:59.937 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 20:47:59.937 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 20:48:00.117 [RazerChroma] Setup Razer Chroma 20:48:00.154 [LightFX ] Loaded DLL. 20:48:00.154 [LightFX ] Init() 20:48:00.156 [LightFX ] LightFX failed to initialize 20:48:00.168 [Lua] boot.lua start, os clock: 5.8890000000000002 20:48:00.168 [Lua] LUA IS STRIPPED! 20:48:00.168 [Lua] Boot:setup() entered. time: 0 os-clock: 5.8899999999999997 20:48:00.168 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16192MB Available: 12702MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 03c59a08-5cc2-460d-9571-81b9e39b1ec9 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 (DirectX 11.0, 4019MB) Driver version: 45167 Graphics card: Intel(R) UHD Graphics 630 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: Realtek RTL8822BE 802.11ac PCIe Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mysz Input device: Keyboard (19.4): Klawiatura Input device: Generic (17.0): HP Wireless Button Driver Input device: Generic (17.0): USB OPTICAL MOUSE 20:48:00.169 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 20:48:00.181 [SteamStats] RequestCurrentStats success: true 20:48:03.877 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.6477129892446101 os-clock: 9.5990000000000002 20:48:03.878 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:48:03.878 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:48:03.881 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:48:03.881 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:48:03.884 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:48:03.884 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:48:03.884 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:48:03.884 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:48:03.884 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:48:03.886 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:48:03.886 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 20:48:03.887 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:48:03.889 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:48:03.889 [Lua] Development.init_application_parameters 20:48:03.889 [Lua] ----------------------------------------------------------------- 20:48:03.889 [Lua] -- Application parameters -- 20:48:03.889 [Lua] ----------------------------------------------------------------- 20:48:03.890 [Lua] ***************************************************************** 20:48:03.890 [Lua] ** Initial contents of script_data ** 20:48:03.890 [Lua] script_data.beta_level_progression = false 20:48:03.890 [Lua] script_data.build_identifier = f86f00acf094 20:48:03.890 [Lua] script_data.debug_interactions = false 20:48:03.890 [Lua] script_data.disable_debug_draw = true 20:48:03.890 [Lua] script_data.disable_intro_trailer = false 20:48:03.890 [Lua] script_data.disable_store = false 20:48:03.890 [Lua] script_data.disable_tutorial_at_start = true 20:48:03.890 [Lua] script_data.eac-untrusted = false 20:48:03.890 [Lua] script_data.enable_detailed_tooltips = false 20:48:03.890 [Lua] script_data.force_debug_disabled = true 20:48:03.890 [Lua] script_data.force_steam = true 20:48:03.890 [Lua] script_data.hide_fps = true 20:48:03.890 [Lua] script_data.hide_version_info = true 20:48:03.890 [Lua] script_data.matchmaking_debug = true 20:48:03.890 [Lua] script_data.network_debug = true 20:48:03.890 [Lua] script_data.package_debug = true 20:48:03.890 [Lua] script_data.packaged_build = true 20:48:03.890 [Lua] script_data.settings = { } 20:48:03.890 [Lua] script_data.show_fps = false 20:48:03.890 [Lua] script_data.spawn_empty_chest = true 20:48:03.890 [Lua] script_data.telemetry_log_interval = 600 20:48:03.890 [Lua] script_data.tobii_button = false 20:48:03.890 [Lua] script_data.use_beta_overlay = false 20:48:03.890 [Lua] script_data.use_local_backend = false 20:48:03.890 [Lua] script_data.use_tech_telemetry = true 20:48:03.890 [Lua] script_data.use_telemetry = true 20:48:03.890 [Lua] ***************************************************************** 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:48:03.890 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:48:03.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:48:03.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:48:03.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:48:04.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:48:04.361 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:48:04.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:48:04.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:48:04.399 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:48:04.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:48:04.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:48:04.971 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:48:04.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:48:05.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:48:05.160 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:48:05.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:48:05.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:48:05.517 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:48:05.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:48:05.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:48:05.567 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:48:05.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:48:05.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:48:05.716 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:48:05.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:48:05.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:48:05.932 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:48:05.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:48:05.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:48:05.992 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:48:05.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:48:06.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:48:06.061 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:48:06.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:48:06.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:48:06.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:48:06.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:48:06.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:48:06.521 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:48:06.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:48:06.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:48:06.530 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:48:06.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:48:06.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:48:06.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:48:06.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:48:06.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:48:06.563 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:48:06.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:48:06.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:48:06.767 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:48:06.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:48:06.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:48:06.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:48:06.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:48:07.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:48:07.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:48:07.100 [Lua] settings.steam: nil 20:48:07.100 [Lua] Steam: table: 0000000000062440 20:48:07.100 [Lua] force_steam: true 20:48:07.100 [Lua] BUILD: release 20:48:07.100 [Lua] test_backend: nil 20:48:07.101 [Lua] DEDICATED_SERVER: false 20:48:07.101 [Lua] Using app_id '552500' to define backend 20:48:07.101 [Lua] PlayFab Title ID: 5107 20:48:07.150 [Lua] [1] = beastmen_minotaur (string) 20:48:07.150 [Lua] [2] = skaven_storm_vermin_champion (string) 20:48:07.150 [Lua] [3] = chaos_dummy_troll (string) 20:48:07.150 [Lua] [4] = skaven_grey_seer (string) 20:48:07.150 [Lua] [5] = chaos_plague_wave_spawner (string) 20:48:07.150 [Lua] [6] = chaos_vortex (string) 20:48:07.150 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 20:48:07.150 [Lua] [8] = chaos_dummy_sorcerer (string) 20:48:07.150 [Lua] [9] = chaos_tentacle (string) 20:48:07.150 [Lua] [10] = skaven_loot_rat (string) 20:48:07.150 [Lua] [11] = skaven_stormfiend_demo (string) 20:48:07.150 [Lua] [12] = critter_rat (string) 20:48:07.150 [Lua] [13] = skaven_explosive_loot_rat (string) 20:48:07.150 [Lua] [14] = chaos_spawn (string) 20:48:07.150 [Lua] [15] = skaven_stormfiend_boss (string) 20:48:07.150 [Lua] [16] = critter_pig (string) 20:48:07.150 [Lua] [17] = chaos_troll (string) 20:48:07.150 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:48:07.150 [Lua] [19] = skaven_rat_ogre (string) 20:48:07.150 [Lua] [20] = skaven_stormfiend (string) 20:48:07.150 [Lua] [21] = skaven_storm_vermin_warlord (string) 20:48:07.150 [Lua] [22] = skaven_warpfire_thrower (string) 20:48:07.150 [Lua] [23] = chaos_plague_sorcerer (string) 20:48:07.150 [Lua] [24] = chaos_exalted_champion_warcamp (string) 20:48:07.150 [Lua] [25] = skaven_pack_master (string) 20:48:07.150 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 20:48:07.150 [Lua] [27] = skaven_ratling_gunner (string) 20:48:07.150 [Lua] [28] = chaos_mutator_sorcerer (string) 20:48:07.150 [Lua] [29] = skaven_poison_wind_globadier (string) 20:48:07.150 [Lua] [30] = chaos_tentacle_sorcerer (string) 20:48:07.150 [Lua] [31] = chaos_exalted_champion_norsca (string) 20:48:07.150 [Lua] [32] = chaos_warrior (string) 20:48:07.150 [Lua] [33] = chaos_exalted_sorcerer (string) 20:48:07.150 [Lua] [34] = skaven_gutter_runner (string) 20:48:07.150 [Lua] [35] = chaos_corruptor_sorcerer (string) 20:48:07.150 [Lua] [36] = chaos_vortex_sorcerer (string) 20:48:07.150 [Lua] [37] = skaven_plague_monk (string) 20:48:07.150 [Lua] [38] = chaos_berzerker (string) 20:48:07.150 [Lua] [39] = beastmen_gor (string) 20:48:07.150 [Lua] [40] = beastmen_ungor_archer (string) 20:48:07.150 [Lua] [41] = beastmen_ungor_dummy (string) 20:48:07.150 [Lua] [42] = beastmen_standard_bearer_crater (string) 20:48:07.150 [Lua] [43] = skaven_storm_vermin_commander (string) 20:48:07.150 [Lua] [44] = beastmen_standard_bearer (string) 20:48:07.150 [Lua] [45] = skaven_storm_vermin (string) 20:48:07.150 [Lua] [46] = beastmen_ungor (string) 20:48:07.150 [Lua] [47] = chaos_raider_tutorial (string) 20:48:07.150 [Lua] [48] = chaos_raider (string) 20:48:07.150 [Lua] [49] = beastmen_gor_dummy (string) 20:48:07.150 [Lua] [50] = skaven_storm_vermin_with_shield (string) 20:48:07.150 [Lua] [51] = beastmen_bestigor (string) 20:48:07.150 [Lua] [52] = beastmen_bestigor_dummy (string) 20:48:07.150 [Lua] [53] = skaven_clan_rat_tutorial (string) 20:48:07.150 [Lua] [54] = chaos_marauder (string) 20:48:07.150 [Lua] [55] = skaven_dummy_clan_rat (string) 20:48:07.150 [Lua] [56] = chaos_fanatic (string) 20:48:07.150 [Lua] [57] = chaos_marauder_with_shield (string) 20:48:07.150 [Lua] [58] = chaos_zombie (string) 20:48:07.150 [Lua] [59] = skaven_clan_rat (string) 20:48:07.150 [Lua] [60] = skaven_clan_rat_with_shield (string) 20:48:07.150 [Lua] [61] = chaos_marauder_tutorial (string) 20:48:07.150 [Lua] [62] = skaven_dummy_slave (string) 20:48:07.150 [Lua] [63] = skaven_slave (string) 20:48:07.190 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:48:07.190 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:48:07.190 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:48:07.190 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:48:07.190 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:48:07.190 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:48:07.197 [Lua] level display name dlc_bogenhafen_city 20:48:07.197 [Lua] level display name cemetery 20:48:07.197 [Lua] level display name forest_ambush 20:48:07.197 [Lua] level display name mines 20:48:07.197 [Lua] level display name nurgle 20:48:07.197 [Lua] level display name warcamp 20:48:07.197 [Lua] level display name bell 20:48:07.197 [Lua] level display name skittergate 20:48:07.197 [Lua] level display name prologue 20:48:07.197 [Lua] level display name dlc_celebrate_crawl 20:48:07.197 [Lua] level display name military 20:48:07.197 [Lua] level display name magnus 20:48:07.197 [Lua] level display name skaven_stronghold 20:48:07.197 [Lua] level display name fort 20:48:07.197 [Lua] level display name ground_zero 20:48:07.197 [Lua] level display name elven_ruins 20:48:07.197 [Lua] level display name farmlands 20:48:07.197 [Lua] level display name ussingen 20:48:07.197 [Lua] level display name dlc_portals 20:48:07.197 [Lua] level display name dlc_castle 20:48:07.197 [Lua] level display name catacombs 20:48:07.197 [Lua] level display name crater 20:48:07.197 [Lua] level display name plaza 20:48:07.197 [Lua] level display name dlc_bogenhafen_slum 20:48:07.197 [Lua] level display name dlc_bastion 20:48:07.238 [Lua] TIME: 0.032 20:48:07.900 [Lua] [ConflictSettings] Contained breeds generated in: 0.62199999999999989 20:48:07.982 [Lua] <>realm = official<> 20:48:08.260 [Lua] <>project = vermintide 2<> 20:48:08.260 [Lua] <>build = release<> 20:48:08.260 [Lua] <>platform = win32<> 20:48:08.260 [Lua] <>dedicated_server = false<> 20:48:08.260 [Lua] <>title_id = 5107<> 20:48:08.260 [Lua] <>content_revision = 16990<> 20:48:08.260 [Lua] <>engine_revision = f86f00acf094<> 20:48:08.260 [Lua] <>release_version = 3.4.0<> 20:48:08.260 [Lua] <>rendering_backend = dx11<> 20:48:08.260 [Lua] <>teamcity_build_id = 78644<> 20:48:08.260 [Lua] <>steam_id = 110000109b57508<> 20:48:08.260 [Lua] <>steam_profile_name = nascimento<> 20:48:08.260 [Lua] <>machine_id = 03c59a08-5cc2-460d-9571-81b9e39b1ec9<> 20:48:08.260 [Lua] [Boot] Application build: release 20:48:08.260 [Lua] [Boot] Content revision: 16990 20:48:08.260 [Lua] [Boot] Engine revision: f86f00acf094 20:48:08.260 [Lua] [Boot] Release version: 3.4.0 20:48:08.260 [Lua] Diff in user_setting: render_settings max_shadow_casting_lights 1 0 20:48:08.260 [Application] apply_user_settings 20:48:08.538 [Lua] Game:_handle_win32_graphics_quality() total time: 0.278 20:48:08.538 [Lua] apply: 0.27699999999999925 20:48:08.538 [Lua] save: 0.00099999999999944578 20:48:08.538 [Lua] 20:48:08.538 [Lua] unaccounted: 0 20:48:08.538 [Lua] [Boot] User ID: 110000109b57508 nascimento 20:48:08.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:48:08.545 [Lua] initializing mechanism to: adventure 20:48:08.545 [Lua] Game:setup() total time: 0.285 20:48:08.545 [Lua] handle rev info: 0 20:48:08.545 [Lua] handle gfx quality: 0.27799999999999869 20:48:08.545 [Lua] default settings: 0 20:48:08.545 [Lua] user settings: 0 20:48:08.545 [Lua] set frame times: 0 20:48:08.545 [Lua] init random: 0 20:48:08.545 [Lua] managers: 0.0069999999999996732 20:48:08.545 [Lua] 20:48:08.545 [Lua] unaccounted: 0 20:48:08.545 [Lua] [Boot] use baked enemy meshes: false 20:48:08.545 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:48:08.545 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:48:08.545 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:48:08.545 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:48:08.545 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:48:08.545 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:48:08.545 [Lua] [Testify] Ready! 20:48:08.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:48:08.699 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:48:08.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:48:09.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:48:09.037 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:48:09.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:48:09.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:48:09.087 [Lua] [PackageManager] Force_load: resource_packages/menu 20:48:09.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:48:09.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:48:09.172 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:48:09.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:48:10.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:48:10.319 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:48:10.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:48:10.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:48:10.419 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:48:10.420 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:48:10.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:48:10.469 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:48:10.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:48:10.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:48:10.858 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:48:10.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:48:11.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:48:11.585 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:48:11.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:48:12.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:48:12.093 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:48:12.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:48:12.432 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:48:12.432 [Lua] [Gamestate] Enter StateTitleScreen 20:48:12.433 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:48:12.433 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:48:12.433 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:48:12.433 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:48:12.433 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:48:12.449 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:48:12.449 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:48:12.449 [Save] Loading `save_data` 20:48:12.450 [Save] Load done 20:48:12.466 [Lua] [BackendManagerPlayFab] Backend Enabled 20:48:12.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:48:12.584 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:48:12.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:48:12.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:48:12.805 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:48:12.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:48:13.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:48:13.000 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:48:13.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:48:13.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:48:13.119 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:48:13.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:48:13.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:48:13.186 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:48:13.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:48:13.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:48:13.588 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:48:13.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:48:13.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:48:13.683 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:48:13.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:48:13.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:48:13.733 [Lua] [PackageManager] Force_load: resource_packages/careers 20:48:13.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:48:13.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:48:13.767 [Lua] [PackageManager] Force_load: resource_packages/decals 20:48:13.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:48:13.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:48:13.852 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:48:13.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:48:14.146 [Lua] <>playfab_id = 4CD18E272EA540A9<> 20:48:14.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:48:14.476 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:48:14.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:48:15.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:48:15.421 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:48:15.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:48:16.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:48:16.400 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:48:16.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:48:17.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:48:17.394 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:48:17.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:48:17.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:48:17.479 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:48:17.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:48:17.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:48:17.512 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:48:17.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:48:17.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:48:17.562 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:48:20.279 warning: [Lua] Incorrectly configured weapon skins for dr_shield_axe_skin 20:48:20.279 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_skin 20:48:20.280 [Lua] steam item server: requesting user inventory 20:48:20.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 20:48:20.505 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 20:48:20.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 20:48:20.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 20:48:20.505 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:48:20.505 [Lua] [SteamManager] request_item_prices 20:48:20.506 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 20:48:20.761 [Lua] Player statistics loaded! 20:48:21.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 20:48:21.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 20:48:21.469 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 20:48:21.481 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock 20:48:21.483 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 20:48:21.771 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 20:48:21.787 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 20:48:22.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 20:48:22.108 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 20:48:22.108 [Lua] [UnlockManager] All unlocks ready 20:48:22.124 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:48:23.155 [Lua] [Managers] Destroying manager group: 20:48:23.155 [Lua] [Gamestate] Enter state StateLoading 20:48:23.157 [Lua] [StateLoading] Auto Skip: nil 20:48:23.158 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:48:23.158 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:48:23.158 [Lua] [LobbyManager] Setting up network options 20:48:23.158 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:48:23.158 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:48:23.158 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:48:23.158 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:48:23.158 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:48:23.158 [Lua] LobbyManager:setup_network_options server_port: 27015 20:48:23.158 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:48:23.163 [Lua] registering RPCs 20:48:23.163 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:48:23.163 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:48:23.163 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:48:23.163 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:48:23.163 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:48:23.163 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:48:23.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:48:23.163 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:48:23.163 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:48:23.163 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:48:23.163 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:48:23.163 [SteamVoip] Creating room 4fcf4842797f613 20:48:23.163 [SteamVoip] Joining room 4fcf4842797f613 20:48:23.164 [EAC] EAC server 110000109b57508 is initializing 20:48:23.168 [EAC] Server is also client 110000109b57508 20:48:23.168 [EACServer] [21:48:23:168][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A03B8FE0 LogLevel: Info. 20:48:23.168 [Lua] ### Created peer state machine for 110000109b57508 20:48:23.168 [Lua] [PeerSM] 110000109b57508 :: on_enter Connecting 20:48:23.168 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:48:23.169 warning: [Application] Application.update_render_world is deprecated. 20:48:23.174 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:48:23.174 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:48:23.174 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:48:23.174 [Lua] Set lobby begin: 20:48:23.174 [Lua] Set lobby end. 20:48:23.174 [Lua] [PSM] Peer 110000109b57508 joined. Want to use profile index "3" and join party "nil" 20:48:23.174 [Lua] [LobbyHost] Changed state from 0 to creating 20:48:23.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:48:23.189 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:48:23.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:48:23.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:48:23.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:48:23.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:48:23.297 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:48:23.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:48:23.319 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:48:23.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:48:23.449 [Lua] [LobbyHost] Changed state from creating to joined 20:48:23.450 [Lua] [PartyManager] Leader is set to 110000109b57508 20:48:23.450 [Lua] [ChatManager] Setting up network context, host_peer_id:110000109b57508 my_peer_id:110000109b57508 20:48:23.450 [Lua] [ChatManager] Registering channel 1 20:48:23.450 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 20:48:23.450 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 20:48:23.450 [Lua] [PartyManager] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 20:48:23.453 [Lua] [NetworkServer] Changing num_players from nil to 1 20:48:23.453 [Lua] Players: 1 20:48:23.453 [Lua] Set lobby begin: 20:48:23.453 [Lua] Lobby data num_players = 1 20:48:23.454 [Lua] Lobby data level_key = inn_level 20:48:23.454 [Lua] Lobby data game_mode = 3 20:48:23.454 [Lua] Lobby data matchmaking = false 20:48:23.454 [Lua] Set lobby end. 20:48:25.225 [Lua] player (110000109b57508,1) was put into party 0 20:48:25.225 [Lua] [PeerSM] 110000109b57508 :: on_exit Connecting 20:48:25.225 [Lua] [PeerSM] 110000109b57508 :: on_enter Loading 20:48:25.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109b57508 inn_level 0 20:48:25.225 warning: [Lua] Following data will be uploaded to Crashify: <> 20:48:25.225 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000109b57508 "nascimento" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000109b57508 \"nascimento\"" [2] self = table: 000000000292B950; previous_state = Connecting; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 00000000025CFE50; peer_id = "110000109b57508"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 592817; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000E91580 [3] _ = table: 000000000292B950; new_state = Loading; old_state = Connecting [4] self = table: 00000000029B0CE0; dt = 0.0023642396554350853; state_data = table: 000000000292B950; new_state = Loading [5] self = table: 0000000001BD21C0; dt = 0.0023642396554350853; peer_state_machines = table: 0000000001BD4120; joined_peers = table: 0000000001C0F610; game_session = nil; peer_id = "110000109b57508"; peer_state_machine = table: 00000000029B0CE0 [6] self = table: 0000000010E39D90; dt = 0.0023642396554350853 [7] self = table: 0000000010E39D90; dt = 0.0023642396554350853; t = 16.950716210179962 [8] self = table: 0000000002520060; dt = 0.0023642396554350853; t = 16.950716210179962 [9] self = table: 0000000000097090; real_world_dt = 0.0023642396554350853; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.0023642396554350853; t = 16.950716210179962 [10] dt = 0.0023642396554350853 [2] server = table: 0000000001BD21C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9833326749503613; peer_id = "110000109b57508"; [4] current_state = Loading; function_memoize = table: 000000000292B9C0; state_data = table: 000000000292B950; [5] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 0000000001BD4150; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 0000000001BD3AD0; _joined_peers = table: 0000000001C0F610; voip = table: 000000000106E700; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 0000000001C0EF00; lobby_host = table: 0000000000A138D0; level_key = "inn_level"; slot_allocator = table: 000000000068F170; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000023F1E80; wanted_career_index = 3; _reserved_slots = table: 00000000025A5CF0; wanted_profile_index = 3; _connected_peers = table: 00000000023F1E50; player_manager = table: 0000000012506790; _profile_requester = table: 0000000010361AD0; network_transmit = table: 00000000025CFE50; peers_completed_game_object_sync = table: 0000000001BD3B00; peer_state_machines = table: 0000000001BD4120; network_event_delegate = table: 0000000000422AE0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000025CFE50; _input_manager = table: 0000000011860BE0; _viewport_name = "loading_viewport"; _machine = table: 000000000024DDA0; _network_event_delegate = table: 0000000000422AE0; _registered_rpcs = true; _wanted_state = table: 000000001035F3B0; _loading_view = table: 000000000256B530; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000001BD21C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000023F1E80; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000A138D0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000025CFE50; _input_manager = table: 0000000011860BE0; _viewport_name = "loading_viewport"; _machine = table: 000000000024DDA0; _network_event_delegate = table: 0000000000422AE0; _registered_rpcs = true; _wanted_state = table: 000000001035F3B0; _loading_view = table: 000000000256B530; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000001BD21C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000023F1E80; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000A138D0; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010E39D90; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000251E3D0; <> 20:48:25.225 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000292B950; previous_state = Connecting; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 00000000025CFE50; peer_id = "110000109b57508"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 592817; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000E91580 [3] _ = table: 000000000292B950; new_state = Loading; old_state = Connecting [4] self = table: 00000000029B0CE0; dt = 0.0023642396554350853; state_data = table: 000000000292B950; new_state = Loading [5] self = table: 0000000001BD21C0; dt = 0.0023642396554350853; peer_state_machines = table: 0000000001BD4120; joined_peers = table: 0000000001C0F610; game_session = nil; peer_id = "110000109b57508"; peer_state_machine = table: 00000000029B0CE0 [6] self = table: 0000000010E39D90; dt = 0.0023642396554350853 [7] self = table: 0000000010E39D90; dt = 0.0023642396554350853; t = 16.950716210179962 [8] self = table: 0000000002520060; dt = 0.0023642396554350853; t = 16.950716210179962 [9] self = table: 0000000000097090; real_world_dt = 0.0023642396554350853; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.0023642396554350853; t = 16.950716210179962 [10] dt = 0.0023642396554350853 [2] server = table: 0000000001BD21C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9833326749503613; peer_id = "110000109b57508"; [4] current_state = Loading; function_memoize = table: 000000000292B9C0; state_data = table: 000000000292B950; [5] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 0000000001BD4150; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 0000000001BD3AD0; _joined_peers = table: 0000000001C0F610; voip = table: 000000000106E700; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 0000000001C0EF00; lobby_host = table: 0000000000A138D0; level_key = "inn_level"; slot_allocator = table: 000000000068F170; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000023F1E80; wanted_career_index = 3; _reserved_slots = table: 00000000025A5CF0; wanted_profile_index = 3; _connected_peers = table: 00000000023F1E50; player_manager = table: 0000000012506790; _profile_requester = table: 0000000010361AD0; network_transmit = table: 00000000025CFE50; peers_completed_game_object_sync = table: 0000000001BD3B00; peer_state_machines = table: 0000000001BD4120; network_event_delegate = table: 0000000000422AE0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000025CFE50; _input_manager = table: 0000000011860BE0; _viewport_name = "loading_viewport"; _machine = table: 000000000024DDA0; _network_event_delegate = table: 0000000000422AE0; _registered_rpcs = true; _wanted_state = table: 000000001035F3B0; _loading_view = table: 000000000256B530; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000001BD21C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000023F1E80; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000A138D0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _loading_music_triggered = true; _network_transmit = table: 00000000025CFE50; _input_manager = table: 0000000011860BE0; _viewport_name = "loading_viewport"; _machine = table: 000000000024DDA0; _network_event_delegate = table: 0000000000422AE0; _registered_rpcs = true; _wanted_state = table: 000000001035F3B0; _loading_view = table: 000000000256B530; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000001BD21C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000023F1E80; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000A138D0; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000010E39D90; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000251E3D0; <> <> 20:48:25.226 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:48:32.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:48:32.782 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:48:32.789 [Lua] [LevelTransitionHandler] Level load completed! 20:48:32.789 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 592817 - use_random_directors: true - overriden_conflict: nil 20:48:32.791 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:48:32.791 [Lua] checking dlc's against conflict directors 20:48:32.791 [Lua] number of factions to include 1 20:48:32.791 [Lua] Updated list weights for random: 20:48:32.791 [Lua] skaven, 0.42 (0.00-0.42) 20:48:32.791 [Lua] chaos, 0.42 (0.42-0.83) 20:48:32.791 [Lua] beastmen, 0.17 (0.83-1.00) 20:48:32.791 [Lua] Rolled random faction: 0.012519660405814648 skaven 20:48:32.791 [Lua] number of factions added 1 20:48:32.791 [Lua] --- --- --- 20:48:32.791 [Lua] Starting... difficulty 'normal' 20:48:32.791 [Lua] These are the starting conflict directors: 20:48:32.791 [Lua] inn_level 20:48:32.791 [Lua] --- --- --- 20:48:32.791 [Lua] 20:48:32.791 [Lua] DONE! Found the following directors: 20:48:32.791 [Lua] (free: 35), Master hash is: 20:48:32.791 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:48:32.791 [Lua] load_startup_enemy_packages: -------------- 20:48:32.791 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:48:32.791 [Lua] critter_rat 20:48:32.793 [Lua] ### Sending rpc_level_loaded 20:48:32.793 [Lua] #### Has state machine: true, peer_id: 110000109b57508, level_id: 50 20:48:32.793 [Lua] Peer 110000109b57508 has loaded the level and all enemies are loaded 20:48:32.795 [Lua] [PeerSM] 110000109b57508 :: on_exit Loading 20:48:32.795 [Lua] [PeerSM] 110000109b57508 :: on_enter LoadingProfilePackages 20:48:32.795 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:0 my_peer_id:110000109b57508 20:48:32.795 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:0 my_peer_id:110000109b57508 20:48:32.797 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:48:32.797 [Lua] [PeerSM] 110000109b57508 :: on_exit LoadingProfilePackages 20:48:32.797 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForEnterGame 20:48:32.797 [Lua] ### Sending rpc_level_loaded 20:48:32.797 [Lua] #### Has state machine: false, peer_id: 110000109b57508, level_id: 50 20:48:32.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:48:32.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:48:32.811 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:48:32.811 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:48:32.811 [Lua] Starting async level spawning of levels/inn/world 20:48:32.811 [Umbra] Init version: 3.4.15 :: 16 threads 20:48:33.040 [Lua] Async level spawning done 20:48:33.040 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:48:33.863 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:48:33.863 [Lua] Set lobby begin: 20:48:33.863 [Lua] Lobby data host = 110000109b57508 20:48:33.863 [Lua] Lobby data level_key = inn_level 20:48:33.863 [Lua] Lobby data game_mode = 3 20:48:33.863 [Lua] Lobby data country_code = PL 20:48:33.863 [Lua] Lobby data unique_server_name = nascimento 20:48:33.863 [Lua] Lobby data num_players = 1 20:48:33.863 [Lua] Lobby data matchmaking = false 20:48:33.863 [Lua] Set lobby end. 20:48:33.863 [Lua] [Managers] Destroying manager group: 20:48:33.864 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:48:33.864 [Lua] [Gamestate] Enter StateIngame HOST 20:48:33.864 [Lua] [Managers] Calling function on all managers: 20:48:33.864 [Lua] <>level = inn_level<> 20:48:33.864 [Lua] Set lobby begin: 20:48:33.864 [Lua] Lobby data host = 110000109b57508 20:48:33.864 [Lua] Lobby data level_key = inn_level 20:48:33.865 [Lua] Lobby data game_mode = 3 20:48:33.865 [Lua] Lobby data selected_level_key = inn_level 20:48:33.865 [Lua] Lobby data country_code = PL 20:48:33.865 [Lua] Lobby data unique_server_name = nascimento 20:48:33.865 [Lua] Lobby data num_players = 1 20:48:33.865 [Lua] Lobby data matchmaking = false 20:48:33.865 [Lua] Set lobby end. 20:48:33.865 [Lua] [StateIngame] Server ingame 20:48:33.869 [Lua] Set lobby begin: 20:48:33.869 [Lua] Lobby data level_key = inn_level 20:48:33.869 [Lua] Lobby data selected_level_key = inn_level 20:48:33.869 [Lua] Lobby data unique_server_name = nascimento 20:48:33.869 [Lua] Lobby data matchmaking = false 20:48:33.869 [Lua] Lobby data host = 110000109b57508 20:48:33.869 [Lua] Lobby data country_code = PL 20:48:33.869 [Lua] Lobby data game_mode = 3 20:48:33.869 [Lua] Lobby data difficulty_tweak = 0 20:48:33.869 [Lua] Lobby data difficulty = normal 20:48:33.869 [Lua] Lobby data num_players = 1 20:48:33.869 [Lua] Set lobby end. 20:48:33.870 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:48:33.870 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:48:33.870 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:48:33.870 [Lua] [Matchmaking] initializing 20:48:33.870 [Lua] [Matchmaking] my_peer_id: 110000109b57508, I am server 20:48:33.870 [Lua] [Matchmaking] register rpcs 20:48:33.870 [Lua] GameNetworkManager:init... creating game session 20:48:33.870 [Lua] Host GameSession.make_game_session_host with session: 20:48:33.870 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:48:33.870 [Lua] [GameNetworkManager] My own peer_id = 110000109b57508 20:48:33.870 [Lua] [GameNetworkManager] self.is_server = true 20:48:33.870 [Network] Setting artificial MTU limit to 65536 20:48:33.870 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:48:33.877 [Lua] Switching ConflictSettings: to: inn_level 20:48:33.877 [Lua] pacing=disabled 20:48:33.877 [Lua] roaming=nil 20:48:33.877 [Lua] disabled=false 20:48:33.877 [Lua] pack_spawning=disabled 20:48:33.877 [Lua] contained_breeds=nil 20:48:33.877 [Lua] boss=disabled 20:48:33.877 [Lua] horde=disabled 20:48:33.877 [Lua] specials=disabled 20:48:33.877 [Lua] name=inn_level 20:48:33.877 [Lua] intensity=disabled 20:48:33.877 [Lua] --- 20:48:33.877 [Lua] [LevelAnalysis] set_random_seed( 592817) 20:48:33.881 [Lua] [AIInterestPointSystem] Level Seed: 592817 20:48:33.881 [Lua] 20:48:33.881 [Lua] [entity_system_bag] = table 20:48:33.881 [Lua] [entity_system_bag] = metatable 20:48:33.881 [Lua] [startup_data] = table 20:48:33.881 [Lua] [entity_manager] = table 20:48:33.881 [Lua] [entity_manager] = metatable 20:48:33.881 [Lua] [unit_spawner] = table 20:48:33.881 [Lua] [unit_spawner] = metatable 20:48:33.881 [Lua] [unit_storage] = table 20:48:33.881 [Lua] [unit_storage] = metatable 20:48:33.881 [Lua] [dice_keeper] = table 20:48:33.881 [Lua] [dice_keeper] = metatable 20:48:33.881 [Lua] [is_server] = true (boolean) 20:48:33.881 [Lua] [world] = [World] 20:48:33.881 [Lua] [system_api] = table 20:48:33.881 [Lua] [entity_system] = table 20:48:33.881 [Lua] [entity_system] = metatable 20:48:33.881 [Lua] [network_lobby] = table 20:48:33.881 [Lua] [network_lobby] = metatable 20:48:33.881 [Lua] [profile_synchronizer] = table 20:48:33.881 [Lua] [profile_synchronizer] = metatable 20:48:33.881 [Lua] [level_transition_handler] = table 20:48:33.881 [Lua] [level_transition_handler] = metatable 20:48:33.881 [Lua] [num_local_human_players] = 1 (number) 20:48:33.881 [Lua] [statistics_db] = table 20:48:33.881 [Lua] [statistics_db] = metatable 20:48:33.881 [Lua] [network_server] = table 20:48:33.881 [Lua] [network_server] = metatable 20:48:33.881 [Lua] [input_manager] = table 20:48:33.881 [Lua] [input_manager] = metatable 20:48:33.881 [Lua] [network_clock] = table 20:48:33.881 [Lua] [network_clock] = metatable 20:48:33.881 [Lua] [network_transmit] = table 20:48:33.881 [Lua] [network_transmit] = metatable 20:48:33.881 [Lua] [free_flight_manager] = table 20:48:33.881 [Lua] [free_flight_manager] = metatable 20:48:33.881 [Lua] [network_manager] = table 20:48:33.881 [Lua] [network_manager] = metatable 20:48:33.882 [Lua] [network_event_delegate] = table 20:48:33.882 [Lua] [network_event_delegate] = metatable 20:48:33.882 [Lua] 20:48:33.882 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:48:33.882 [Lua] ignoring extension VersusInteractObjectiveExtension 20:48:33.882 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:48:33.882 [Lua] ignoring extension VersusSocketObjectiveExtension 20:48:33.882 [Lua] ignoring extension VersusTargetObjectiveExtension 20:48:33.882 [Lua] ignoring extension VersusMissionObjectiveExtension 20:48:33.882 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:48:33.884 [Lua] [AchievementManager] Achievements using the steam platform 20:48:33.935 [Lua] [StateIngame] Level seed: 592817 20:48:33.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 20:48:33.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1, async-read, 20:48:33.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 20:48:33.942 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:48:33.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 20:48:33.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:48:33.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:48:33.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 20:48:33.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:48:33.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:48:33.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:48:33.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_5, async-read, 20:48:33.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_4, async-read, 20:48:33.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 20:48:33.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 20:48:33.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 20:48:33.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 20:48:33.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:48:33.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_3, async-read, 20:48:33.948 [Lua] [LevelAnalysis] set_random_seed( 592817) 20:48:33.953 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:48:33.953 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 20:48:33.953 [Lua] [IngameUI] init 20:48:33.966 [SteamVoipClient] select_out(110000109b57508, off) 20:48:33.969 [Lua] cb_razer_chroma_setup 20:48:33.989 [Lua] completed 20:48:33.989 [Lua] completed 20:48:33.989 [Lua] completed 20:48:33.990 [Lua] completed 20:48:34.000 [Lua] completed 20:48:34.001 [Lua] completed 20:48:34.001 [Lua] [Matchmaking] Cancelling matchmaking 20:48:34.001 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:48:34.001 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:48:34.002 [Lua] Set lobby begin: 20:48:34.002 [Lua] Lobby data level_key = inn_level 20:48:34.002 [Lua] Lobby data power_level = 0 20:48:34.002 [Lua] Lobby data selected_level_key = inn_level 20:48:34.002 [Lua] Lobby data unique_server_name = nascimento 20:48:34.002 [Lua] Lobby data matchmaking = false 20:48:34.002 [Lua] Lobby data host = 110000109b57508 20:48:34.002 [Lua] Lobby data country_code = PL 20:48:34.002 [Lua] Lobby data game_mode = 3 20:48:34.003 [Lua] Lobby data difficulty_tweak = 0 20:48:34.003 [Lua] Lobby data difficulty = normal 20:48:34.003 [Lua] Lobby data num_players = 1 20:48:34.003 [Lua] Set lobby end. 20:48:34.004 [Flow] complete_skittergate_legend true 20:48:34.004 [Flow] complete_all_helmgart_levels_recruit true 20:48:34.005 [Flow] WitchHunterLevel:35 20:48:34.005 [Flow] LeaderYes 20:48:34.005 [Flow] ALL PC XP:304250 20:48:34.005 [Flow] Has "bogenhafen" DLC:true 20:48:34.005 [Flow] WH XP:60850 20:48:34.005 [Flow] Number of crafted items:17570 20:48:34.005 [Flow] Has "pre_order" DLC:true 20:48:34.005 [Flow] Sum of Powe Levels:1500 20:48:34.005 [Flow] lodestone diff 1:false 20:48:34.005 [Flow] magnus and forest activated 20:48:34.005 [Flow] magnus and forest activated 20:48:34.005 [Flow] cemetery and forest activated 20:48:34.005 [Flow] magnus and cemetery 20:48:34.005 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:48:34.005 [Flow] ALL RUNES ACTIVATED 20:48:34.005 [Flow] magnus and forest activated 20:48:34.005 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:48:34.005 [Flow] ALL RUNES ACTIVATED 20:48:34.005 [Flow] cemetery and forest activated 20:48:34.005 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:48:34.005 [Flow] ALL RUNES ACTIVATED 20:48:34.005 [Flow] magnus and forest activated 20:48:34.005 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:48:34.005 [Flow] ALL RUNES ACTIVATED 20:48:34.005 [Flow] magnus and cemetery 20:48:34.005 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:48:34.005 [Flow] ALL RUNES ACTIVATED 20:48:34.005 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:48:34.007 [Lua] CurrentConflictSettings inn_level 20:48:34.007 [Lua] [ConflictDirector] conflict_director is ai_ready 20:48:34.007 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:48:34.007 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:48:34.009 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:48:34.009 [Lua] Forming navigation groups in one frame 20:48:34.009 [Lua] Forming navigation groups 20:48:34.027 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 20:48:34.028 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 20:48:34.028 [Lua] number of nav groups: 41 20:48:34.028 [Lua] number of refined nav groups : 23 20:48:34.030 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 20:48:34.030 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:48:34.030 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:48:34.030 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:48:34.033 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:48:34.033 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:48:34.033 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:48:34.033 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 20:48:34.033 [Lua] [Managers] Calling function on all managers: 20:48:34.045 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForEnterGame 20:48:34.045 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForGameObjectSync 20:48:34.141 [Lua] player (110000109b57508,1) was put into party 1 20:48:34.141 [Lua] [IngamePlayerListUI] - Destroy 20:48:34.141 [Lua] [GamePadEquipmentUI] - Destroy 20:48:34.141 [Lua] [EquipmentUI] - Destroy 20:48:34.141 [Lua] [GamePadAbilityUI] - Destroy 20:48:34.141 [Lua] [AbilityUI] - Destroy 20:48:34.152 [Lua] Assigning peer(110000109b57508:1) to profile(3) career(3) 20:48:34.152 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109b57508) local_player_id(1) profile_index(3) career_index(3) 20:48:34.152 [Lua] Set lobby begin: 20:48:34.152 [Lua] Lobby data player_slot_1 = 0:0 20:48:34.153 [Lua] Lobby data level_key = inn_level 20:48:34.153 [Lua] Lobby data power_level = 0 20:48:34.153 [Lua] Lobby data selected_level_key = inn_level 20:48:34.153 [Lua] Lobby data player_slot_4 = 0:0 20:48:34.153 [Lua] Lobby data difficulty = normal 20:48:34.153 [Lua] Lobby data unique_server_name = nascimento 20:48:34.153 [Lua] Lobby data matchmaking = false 20:48:34.153 [Lua] Lobby data host = 110000109b57508 20:48:34.153 [Lua] Lobby data country_code = PL 20:48:34.153 [Lua] Lobby data game_mode = 3 20:48:34.154 [Lua] Lobby data player_slot_5 = 0:0 20:48:34.154 [Lua] Lobby data player_slot_2 = 0:0 20:48:34.154 [Lua] Lobby data difficulty_tweak = 0 20:48:34.154 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:48:34.154 [Lua] Lobby data num_players = 1 20:48:34.154 [Lua] Set lobby end. 20:48:34.154 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000109b57508 | bw:0 | es:0 20:48:34.155 [Lua] 20:48:34.155 [Lua] [wwise/one_handed_axes] = false (boolean) 20:48:34.155 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 20:48:34.155 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 20:48:34.155 [Lua] 20:48:34.155 [Lua] 20:48:34.155 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:48:34.155 [Lua] [wwise/one_handed_axes] = false (boolean) 20:48:34.155 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 20:48:34.155 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 20:48:34.155 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 20:48:34.155 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01] = false (boolean) 20:48:34.155 [Lua] 20:48:34.155 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForGameObjectSync 20:48:34.155 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForPlayers 20:48:34.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 20:48:34.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 20:48:34.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:48:34.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:48:34.159 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:1 my_peer_id:110000109b57508 20:48:34.165 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForPlayers 20:48:34.165 [Lua] [PeerSM] 110000109b57508 :: on_enter InGame 20:48:34.169 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:1 my_peer_id:110000109b57508 20:48:34.169 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:48:34.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:48:34.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:48:34.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:48:34.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:48:34.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:48:34.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:48:34.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:48:34.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:48:34.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:48:34.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:48:34.245 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:48:34.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:48:34.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:48:34.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:48:34.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:48:34.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:48:34.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:48:34.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:48:34.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:48:34.290 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:48:34.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:48:34.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:48:34.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:48:34.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:48:34.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:48:34.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:48:34.315 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:48:34.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:48:34.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:48:34.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:48:34.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:48:34.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:48:34.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:48:34.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:48:34.341 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:48:34.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:48:34.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 20:48:34.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 20:48:34.354 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 20:48:34.355 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:48:34.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:48:34.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:48:34.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:48:34.369 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:48:34.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:48:34.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:48:34.391 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:48:34.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:48:34.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 20:48:34.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 20:48:34.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 20:48:34.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:48:34.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:48:35.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:48:35.082 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:48:35.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:48:35.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:48:35.104 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:48:35.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 20:48:35.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 20:48:35.209 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 20:48:35.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 20:48:35.253 [Flow] DISABLE 20:48:35.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 20:48:35.355 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 20:48:35.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:48:35.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:48:35.668 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:48:35.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:48:36.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:48:36.070 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:48:36.072 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:48:36.107 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:48:36.107 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:48:36.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 20:48:36.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 20:48:36.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 20:48:36.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 20:48:36.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 20:48:36.204 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 20:48:36.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:48:36.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:48:36.301 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:48:36.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 20:48:36.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 20:48:36.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 20:48:36.436 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:48:36.450 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:48:36.450 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:48:36.450 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:48:36.460 [Lua] Players are leaving the safe zone 20:48:36.624 [Lua] StateInGameRunning:_game_actually_starts() 20:48:36.624 [Lua] [IngameUI] menu view on_enter start_menu_view 20:48:36.624 [Lua] hero_fullscreen_menu_on_enter 20:48:36.625 [Lua] ################################################################################################################# 20:48:36.625 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:48:36.625 [Lua] ################################################################################################################# 20:48:36.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 20:48:36.628 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02371b00 20:48:36.630 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:48:36.634 [SteamVoipClient] select_out(110000109b57508, off) 20:48:36.638 [Lua] cb_razer_chroma_setup 20:48:36.645 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 20:48:36.652 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:48:36.652 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:48:36.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:48:36.654 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:48:36.654 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:48:36.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:48:36.654 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:48:36.654 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:48:36.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:36.654 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView 20:48:36.654 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:36.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:48:36.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:48:36.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 20:48:36.872 [Lua] Commit load time data 20:48:37.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 20:48:37.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:48:37.625 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x457, position: 0 20:48:37.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1, async-read, 20:48:37.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:48:37.636 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 20:48:37.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:48:37.645 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 20:48:37.645 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:48:37.651 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:48:37.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:48:37.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:48:37.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:48:37.660 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 20:48:37.660 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:48:37.699 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 20:48:37.699 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:48:37.704 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 20:48:37.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:48:38.046 [Lua] [IngameUI] menu view on_exit start_menu_view 20:48:38.046 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:48:38.046 [Lua] hero_fullscreen_menu_on_exit 20:48:38.048 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02371b00 20:48:38.048 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:38.048 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:48:38.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x457, position: 27249 20:48:39.357 [Lua] PlayFabMirrorBase:_commit_internal 1 20:48:39.357 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:48:39.361 [Lua] generate_backend_stats 110000109b57508:1 20:48:39.380 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:48:39.380 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:48:39.380 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 20:48:39.380 [Lua] Set lobby begin: 20:48:39.380 [Lua] Lobby data player_slot_1 = 0:0 20:48:39.380 [Lua] Lobby data level_key = inn_level 20:48:39.380 [Lua] Lobby data power_level = 835 20:48:39.380 [Lua] Lobby data selected_level_key = inn_level 20:48:39.380 [Lua] Lobby data player_slot_4 = 0:0 20:48:39.380 [Lua] Lobby data difficulty = normal 20:48:39.380 [Lua] Lobby data unique_server_name = nascimento 20:48:39.380 [Lua] Lobby data matchmaking = false 20:48:39.380 [Lua] Lobby data host = 110000109b57508 20:48:39.380 [Lua] Lobby data country_code = PL 20:48:39.380 [Lua] Lobby data game_mode = 3 20:48:39.380 [Lua] Lobby data player_slot_5 = 0:0 20:48:39.380 [Lua] Lobby data player_slot_2 = 0:0 20:48:39.380 [Lua] Lobby data difficulty_tweak = 0 20:48:39.381 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:48:39.381 [Lua] Lobby data num_players = 1 20:48:39.381 [Lua] Set lobby end. 20:48:39.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 20:48:39.771 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 20:48:39.774 [Lua] commit result success 1 20:48:41.424 [Window] Window => inactive 20:48:43.729 [Window] Window => active 20:48:43.730 [Window] Window => active 20:48:50.351 [Lua] [IngameUI] menu view on_enter hero_view 20:48:50.356 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02ed51a0 20:48:50.356 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:48:50.369 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:48:50.369 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:48:50.370 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:48:50.370 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:48:50.375 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:48:50.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:48:50.776 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:48:50.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:48:50.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:48:50.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:48:50.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:48:50.810 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:48:50.810 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:48:50.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:48:50.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:48:50.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:48:50.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:48:51.833 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:48:51.833 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:48:51.833 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:48:51.833 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:48:51.833 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:48:51.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:48:51.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:48:51.836 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:48:51.836 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:48:51.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:48:51.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:48:52.554 [Lua] [IngameUI] menu view on_exit hero_view 20:48:52.557 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02ed51a0 20:48:52.557 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:48:52.557 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:48:52.557 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:48:53.326 [Lua] [IngameUI] menu view on_enter start_game_view 20:48:53.327 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023735d0 20:48:53.327 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:48:53.329 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:48:53.329 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:48:53.330 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:48:53.330 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:48:54.706 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:48:54.706 [Lua] ............................................................................................................ 20:48:54.706 [Lua] ............................................................................................................ 20:48:54.706 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 20:48:54.706 [Lua] ............................................................................................................ 20:48:54.706 [Lua] ............................................................................................................ 20:48:54.706 [Lua] [Matchmaking] Cancelling matchmaking 20:48:54.706 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:48:54.709 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:48:54.709 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 20:48:54.709 [Lua] [Matchmaking] Filter: Free slots = 1 20:48:54.709 [Lua] [Matchmaking] Filter: Distance = close 20:48:54.709 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:48:54.709 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 20:48:54.709 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:48:54.709 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:48:54.709 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:48:54.709 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 20:48:54.709 [Lua] [Matchmaking] Near Filter: power_level, value=835 20:48:54.709 [Lua] Set lobby begin: 20:48:54.709 [Lua] Lobby data power_level = 835 20:48:54.710 [Lua] Lobby data unique_server_name = nascimento 20:48:54.710 [Lua] Lobby data difficulty_tweak = 0 20:48:54.710 [Lua] Lobby data host = 110000109b57508 20:48:54.710 [Lua] Lobby data time_of_search = 1606769334 20:48:54.710 [Lua] Lobby data game_mode = 3 20:48:54.710 [Lua] Lobby data level_key = inn_level 20:48:54.710 [Lua] Lobby data player_slot_1 = 0:0 20:48:54.710 [Lua] Lobby data selected_level_key = inn_level 20:48:54.710 [Lua] Lobby data matchmaking = searching 20:48:54.710 [Lua] Lobby data player_slot_4 = 0:0 20:48:54.710 [Lua] Lobby data num_players = 1 20:48:54.710 [Lua] Lobby data player_slot_5 = 0:0 20:48:54.710 [Lua] Lobby data player_slot_2 = 0:0 20:48:54.710 [Lua] Lobby data country_code = PL 20:48:54.710 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:48:54.710 [Lua] Lobby data difficulty = normal 20:48:54.710 [Lua] Set lobby end. 20:48:54.710 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:48:54.710 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:48:54.711 [Lua] [ChatManager][1]System: Rozpoczynanie wyszukiwania 20:48:54.711 [Lua] [ChatManager][1]System: Legenda 20:48:54.808 [Lua] [IngameUI] menu view on_exit start_game_view 20:48:54.808 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:48:54.808 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:48:54.808 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:48:54.808 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:48:54.808 [Save] Saving `save_data` 20:48:54.810 [Save] Save done 20:48:54.812 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023735d0 20:48:55.058 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 39 20:48:55.060 [Lua] 20:48:55.060 [Lua] [twitch_enabled] = false (string) 20:48:55.060 [Lua] [power_level] = 835 (string) 20:48:55.060 [Lua] [id] = 1860000011cd06f (string) 20:48:55.060 [Lua] [num_players] = 2 (string) 20:48:55.060 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.060 [Lua] [host] = 110000102b3f184 (string) 20:48:55.060 [Lua] [time_of_search] = 1606768874 (string) 20:48:55.060 [Lua] [game_mode] = 2 (string) 20:48:55.060 [Lua] [is_private] = false (string) 20:48:55.060 [Lua] [level_key] = farmlands (string) 20:48:55.060 [Lua] [name] = Lobby 1860000011cd06f (string) 20:48:55.060 [Lua] [country_code] = PL (string) 20:48:55.060 [Lua] [difficulty] = hardest (string) 20:48:55.060 [Lua] [match_started] = true (string) 20:48:55.060 [Lua] [selected_level_key] = farmlands (string) 20:48:55.060 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.060 [Lua] [quick_game] = true (string) 20:48:55.060 [Lua] [unique_server_name] = Lapeno (string) 20:48:55.060 [Lua] [matchmaking] = true (string) 20:48:55.060 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.060 [Lua] [player_slot_4] = 1100001360dc308:1 (string) 20:48:55.060 [Lua] [mechanism] = adventure (string) 20:48:55.060 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.060 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.060 [Lua] [weave_name] = false (string) 20:48:55.060 [Lua] [player_slot_3] = 110000102b3f184:1 (string) 20:48:55.060 [Lua] [eac_authorized] = true (string) 20:48:55.060 [Lua] 20:48:55.060 [Lua] =======================Found valid lobby! 20:48:55.061 [Lua] 20:48:55.061 [Lua] [twitch_enabled] = false (string) 20:48:55.061 [Lua] [power_level] = 835 (string) 20:48:55.061 [Lua] [id] = 1860000011b5bba (string) 20:48:55.061 [Lua] [num_players] = 3 (string) 20:48:55.061 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.061 [Lua] [host] = 1100001069a8e55 (string) 20:48:55.061 [Lua] [game_mode] = 2 (string) 20:48:55.061 [Lua] [is_private] = false (string) 20:48:55.061 [Lua] [level_key] = dlc_castle (string) 20:48:55.061 [Lua] [name] = Lobby 1860000011b5bba (string) 20:48:55.061 [Lua] [country_code] = PL (string) 20:48:55.061 [Lua] [difficulty] = hardest (string) 20:48:55.061 [Lua] [match_started] = true (string) 20:48:55.061 [Lua] [selected_level_key] = dlc_castle (string) 20:48:55.061 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.061 [Lua] [quick_game] = true (string) 20:48:55.061 [Lua] [unique_server_name] = nYantt0 (string) 20:48:55.061 [Lua] [matchmaking] = true (string) 20:48:55.061 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.061 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.061 [Lua] [mechanism] = adventure (string) 20:48:55.061 [Lua] [player_slot_5] = 110000105afd111:1 (string) 20:48:55.061 [Lua] [player_slot_2] = 11000010b2d4ad5:1 (string) 20:48:55.061 [Lua] [weave_name] = false (string) 20:48:55.061 [Lua] [player_slot_3] = 1100001069a8e55:1 (string) 20:48:55.061 [Lua] [eac_authorized] = true (string) 20:48:55.061 [Lua] 20:48:55.061 [Lua] =======================Found valid lobby! 20:48:55.062 [Lua] 20:48:55.062 [Lua] [twitch_enabled] = false (string) 20:48:55.062 [Lua] [power_level] = 835 (string) 20:48:55.062 [Lua] [id] = 1860000011c93ae (string) 20:48:55.062 [Lua] [num_players] = 3 (string) 20:48:55.062 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.062 [Lua] [host] = 110000117d5d2af (string) 20:48:55.062 [Lua] [game_mode] = 2 (string) 20:48:55.062 [Lua] [is_private] = false (string) 20:48:55.062 [Lua] [level_key] = magnus (string) 20:48:55.062 [Lua] [name] = Lobby 1860000011c93ae (string) 20:48:55.062 [Lua] [country_code] = PL (string) 20:48:55.062 [Lua] [difficulty] = hardest (string) 20:48:55.062 [Lua] [match_started] = true (string) 20:48:55.062 [Lua] [selected_level_key] = magnus (string) 20:48:55.062 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.062 [Lua] [quick_game] = true (string) 20:48:55.062 [Lua] [unique_server_name] = Bourbon Kid (string) 20:48:55.062 [Lua] [matchmaking] = true (string) 20:48:55.062 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.062 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.062 [Lua] [mechanism] = adventure (string) 20:48:55.062 [Lua] [player_slot_5] = 1100001118deec2:1 (string) 20:48:55.062 [Lua] [player_slot_2] = 110000117d5d2af:1 (string) 20:48:55.062 [Lua] [weave_name] = false (string) 20:48:55.062 [Lua] [player_slot_3] = 1100001038b5778:1 (string) 20:48:55.062 [Lua] [eac_authorized] = true (string) 20:48:55.062 [Lua] 20:48:55.062 [Lua] =======================Found valid lobby! 20:48:55.063 [Lua] 20:48:55.063 [Lua] [twitch_enabled] = false (string) 20:48:55.063 [Lua] [power_level] = 831 (string) 20:48:55.063 [Lua] [id] = 1860000011d7705 (string) 20:48:55.063 [Lua] [num_players] = 3 (string) 20:48:55.063 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.063 [Lua] [host] = 1100001033f9309 (string) 20:48:55.063 [Lua] [game_mode] = 2 (string) 20:48:55.063 [Lua] [is_private] = false (string) 20:48:55.063 [Lua] [level_key] = catacombs (string) 20:48:55.063 [Lua] [name] = Lobby 1860000011d7705 (string) 20:48:55.063 [Lua] [country_code] = PL (string) 20:48:55.063 [Lua] [difficulty] = hardest (string) 20:48:55.063 [Lua] [match_started] = true (string) 20:48:55.063 [Lua] [selected_level_key] = catacombs (string) 20:48:55.063 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.063 [Lua] [quick_game] = true (string) 20:48:55.063 [Lua] [unique_server_name] = Wujek Bob (string) 20:48:55.063 [Lua] [matchmaking] = true (string) 20:48:55.063 [Lua] [player_slot_1] = 110000104c7babe:1 (string) 20:48:55.063 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.063 [Lua] [mechanism] = adventure (string) 20:48:55.063 [Lua] [player_slot_5] = 1100001033f9309:1 (string) 20:48:55.063 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.063 [Lua] [weave_name] = false (string) 20:48:55.063 [Lua] [player_slot_3] = 110000103fa184d:1 (string) 20:48:55.063 [Lua] [eac_authorized] = true (string) 20:48:55.063 [Lua] 20:48:55.063 [Lua] =======================Found valid lobby! 20:48:55.064 [Lua] 20:48:55.064 [Lua] [twitch_enabled] = false (string) 20:48:55.064 [Lua] [power_level] = 818 (string) 20:48:55.064 [Lua] [id] = 1860000011a55f6 (string) 20:48:55.064 [Lua] [num_players] = 3 (string) 20:48:55.064 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.064 [Lua] [host] = 110000109716953 (string) 20:48:55.064 [Lua] [time_of_search] = 1606765242 (string) 20:48:55.064 [Lua] [game_mode] = 2 (string) 20:48:55.064 [Lua] [is_private] = false (string) 20:48:55.064 [Lua] [level_key] = dlc_bastion (string) 20:48:55.064 [Lua] [name] = Lobby 1860000011a55f6 (string) 20:48:55.064 [Lua] [country_code] = PL (string) 20:48:55.064 [Lua] [difficulty] = hardest (string) 20:48:55.064 [Lua] [match_started] = true (string) 20:48:55.064 [Lua] [selected_level_key] = dlc_bastion (string) 20:48:55.064 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.064 [Lua] [quick_game] = true (string) 20:48:55.064 [Lua] [unique_server_name] = Dafuqi (string) 20:48:55.064 [Lua] [matchmaking] = true (string) 20:48:55.064 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.064 [Lua] [player_slot_4] = 110000102daed08:1 (string) 20:48:55.064 [Lua] [mechanism] = adventure (string) 20:48:55.064 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.064 [Lua] [player_slot_2] = 110000103374c5b:1 (string) 20:48:55.064 [Lua] [weave_name] = false (string) 20:48:55.064 [Lua] [player_slot_3] = 110000109716953:1 (string) 20:48:55.064 [Lua] [eac_authorized] = true (string) 20:48:55.064 [Lua] 20:48:55.064 [Lua] =======================Found valid lobby! 20:48:55.065 [Lua] 20:48:55.065 [Lua] [twitch_enabled] = false (string) 20:48:55.065 [Lua] [power_level] = 807 (string) 20:48:55.065 [Lua] [id] = 18600000111384d (string) 20:48:55.065 [Lua] [num_players] = 3 (string) 20:48:55.065 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.065 [Lua] [host] = 110000109fc10ad (string) 20:48:55.065 [Lua] [time_of_search] = 1606768318 (string) 20:48:55.065 [Lua] [game_mode] = 2 (string) 20:48:55.065 [Lua] [is_private] = false (string) 20:48:55.065 [Lua] [level_key] = forest_ambush (string) 20:48:55.065 [Lua] [name] = Lobby 18600000111384d (string) 20:48:55.065 [Lua] [country_code] = PL (string) 20:48:55.065 [Lua] [difficulty] = hardest (string) 20:48:55.065 [Lua] [match_started] = true (string) 20:48:55.065 [Lua] [selected_level_key] = forest_ambush (string) 20:48:55.065 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.065 [Lua] [quick_game] = false (string) 20:48:55.065 [Lua] [unique_server_name] = Imperial Lion (string) 20:48:55.065 [Lua] [matchmaking] = true (string) 20:48:55.065 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.065 [Lua] [player_slot_4] = 110000119c2da4d:1 (string) 20:48:55.065 [Lua] [mechanism] = adventure (string) 20:48:55.065 [Lua] [player_slot_5] = 110000109fc10ad:1 (string) 20:48:55.065 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.065 [Lua] [weave_name] = false (string) 20:48:55.065 [Lua] [player_slot_3] = 110000103fbb460:1 (string) 20:48:55.065 [Lua] [eac_authorized] = true (string) 20:48:55.065 [Lua] 20:48:55.065 [Lua] =======================Found valid lobby! 20:48:55.067 [Lua] 20:48:55.067 [Lua] [twitch_enabled] = false (string) 20:48:55.067 [Lua] [power_level] = 835 (string) 20:48:55.067 [Lua] [id] = 1860000011cc1f9 (string) 20:48:55.067 [Lua] [num_players] = 2 (string) 20:48:55.067 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.067 [Lua] [host] = 11000010461a8fa (string) 20:48:55.067 [Lua] [time_of_search] = 1606768151 (string) 20:48:55.067 [Lua] [game_mode] = 2 (string) 20:48:55.067 [Lua] [is_private] = false (string) 20:48:55.067 [Lua] [level_key] = dlc_bastion (string) 20:48:55.067 [Lua] [name] = Lobby 1860000011cc1f9 (string) 20:48:55.067 [Lua] [country_code] = DE (string) 20:48:55.067 [Lua] [difficulty] = hardest (string) 20:48:55.067 [Lua] [match_started] = true (string) 20:48:55.067 [Lua] [selected_level_key] = dlc_bastion (string) 20:48:55.067 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.067 [Lua] [quick_game] = true (string) 20:48:55.067 [Lua] [unique_server_name] = MrHoeki (string) 20:48:55.067 [Lua] [matchmaking] = true (string) 20:48:55.067 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.067 [Lua] [player_slot_4] = 110000108abf603:1 (string) 20:48:55.067 [Lua] [mechanism] = adventure (string) 20:48:55.067 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.067 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.067 [Lua] [weave_name] = false (string) 20:48:55.067 [Lua] [player_slot_3] = 11000010461a8fa:1 (string) 20:48:55.067 [Lua] [eac_authorized] = true (string) 20:48:55.067 [Lua] 20:48:55.067 [Lua] =======================Found valid lobby! 20:48:55.068 [Lua] 20:48:55.068 [Lua] [twitch_enabled] = false (string) 20:48:55.068 [Lua] [power_level] = 835 (string) 20:48:55.068 [Lua] [id] = 1860000011d8b47 (string) 20:48:55.068 [Lua] [num_players] = 1 (string) 20:48:55.068 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.068 [Lua] [host] = 1100001053e75cf (string) 20:48:55.068 [Lua] [time_of_search] = 1606769147 (string) 20:48:55.068 [Lua] [game_mode] = 2 (string) 20:48:55.068 [Lua] [is_private] = false (string) 20:48:55.068 [Lua] [level_key] = warcamp (string) 20:48:55.068 [Lua] [name] = Lobby 1860000011d8b47 (string) 20:48:55.068 [Lua] [country_code] = DE (string) 20:48:55.068 [Lua] [difficulty] = hardest (string) 20:48:55.068 [Lua] [match_started] = true (string) 20:48:55.068 [Lua] [selected_level_key] = warcamp (string) 20:48:55.068 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.068 [Lua] [quick_game] = true (string) 20:48:55.068 [Lua] [unique_server_name] = Grimmy (string) 20:48:55.068 [Lua] [matchmaking] = true (string) 20:48:55.068 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.068 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.068 [Lua] [mechanism] = adventure (string) 20:48:55.068 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.068 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.068 [Lua] [weave_name] = false (string) 20:48:55.068 [Lua] [player_slot_3] = 1100001053e75cf:1 (string) 20:48:55.068 [Lua] [eac_authorized] = true (string) 20:48:55.068 [Lua] 20:48:55.068 [Lua] =======================Found valid lobby! 20:48:55.069 [Lua] 20:48:55.069 [Lua] [twitch_enabled] = false (string) 20:48:55.069 [Lua] [power_level] = 835 (string) 20:48:55.069 [Lua] [id] = 1860000011cbe86 (string) 20:48:55.069 [Lua] [num_players] = 3 (string) 20:48:55.069 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.069 [Lua] [host] = 110000102141342 (string) 20:48:55.069 [Lua] [time_of_search] = 1606768073 (string) 20:48:55.069 [Lua] [game_mode] = 2 (string) 20:48:55.069 [Lua] [is_private] = false (string) 20:48:55.069 [Lua] [level_key] = dlc_bogenhafen_city (string) 20:48:55.069 [Lua] [name] = Lobby 1860000011cbe86 (string) 20:48:55.069 [Lua] [country_code] = SE (string) 20:48:55.069 [Lua] [difficulty] = hardest (string) 20:48:55.069 [Lua] [match_started] = true (string) 20:48:55.069 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 20:48:55.069 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.069 [Lua] [quick_game] = true (string) 20:48:55.069 [Lua] [unique_server_name] = akaLuckyEye (string) 20:48:55.069 [Lua] [matchmaking] = true (string) 20:48:55.069 [Lua] [player_slot_1] = 110000101e82fc6:1 (string) 20:48:55.069 [Lua] [player_slot_4] = 1100001025a981d:1 (string) 20:48:55.069 [Lua] [mechanism] = adventure (string) 20:48:55.069 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.069 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.069 [Lua] [weave_name] = false (string) 20:48:55.069 [Lua] [player_slot_3] = 110000102141342:1 (string) 20:48:55.069 [Lua] [eac_authorized] = true (string) 20:48:55.069 [Lua] 20:48:55.069 [Lua] =======================Found valid lobby! 20:48:55.070 [Lua] 20:48:55.070 [Lua] [twitch_enabled] = false (string) 20:48:55.070 [Lua] [power_level] = 835 (string) 20:48:55.070 [Lua] [id] = 18600000117cb38 (string) 20:48:55.070 [Lua] [num_players] = 3 (string) 20:48:55.070 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.070 [Lua] [host] = 11000010d52bca6 (string) 20:48:55.070 [Lua] [game_mode] = 2 (string) 20:48:55.070 [Lua] [is_private] = false (string) 20:48:55.070 [Lua] [current_level_key] = inn_level (string) 20:48:55.070 [Lua] [name] = Lobby 18600000117cb38 (string) 20:48:55.070 [Lua] [level_key] = inn_level (string) 20:48:55.070 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.070 [Lua] [difficulty] = hardest (string) 20:48:55.070 [Lua] [match_started] = true (string) 20:48:55.070 [Lua] [selected_level_key] = farmlands (string) 20:48:55.070 [Lua] [weave_name] = false (string) 20:48:55.070 [Lua] [quick_game] = false (string) 20:48:55.070 [Lua] [country_code] = SE (string) 20:48:55.070 [Lua] [matchmaking] = true (string) 20:48:55.070 [Lua] [mechanism] = adventure (string) 20:48:55.070 [Lua] [player_slot_4] = 11000010b5422e6:1 (string) 20:48:55.070 [Lua] [player_slot_1] = 11000010d52bca6:1 (string) 20:48:55.070 [Lua] [player_slot_5] = 110000107ca462c:1 (string) 20:48:55.070 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.070 [Lua] [unique_server_name] = Daddy Buscemi (string) 20:48:55.070 [Lua] [player_slot_3] = 0:0 (string) 20:48:55.070 [Lua] [eac_authorized] = true (string) 20:48:55.070 [Lua] 20:48:55.070 [Lua] =======================Found valid lobby! 20:48:55.071 [Lua] 20:48:55.071 [Lua] [twitch_enabled] = false (string) 20:48:55.071 [Lua] [power_level] = 835 (string) 20:48:55.071 [Lua] [id] = 1860000011cefa5 (string) 20:48:55.071 [Lua] [num_players] = 1 (string) 20:48:55.071 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.071 [Lua] [host] = 110000106f9b46a (string) 20:48:55.071 [Lua] [game_mode] = 2 (string) 20:48:55.071 [Lua] [is_private] = false (string) 20:48:55.071 [Lua] [level_key] = elven_ruins (string) 20:48:55.071 [Lua] [name] = Lobby 1860000011cefa5 (string) 20:48:55.071 [Lua] [country_code] = LV (string) 20:48:55.071 [Lua] [difficulty] = hardest (string) 20:48:55.071 [Lua] [match_started] = true (string) 20:48:55.071 [Lua] [selected_level_key] = elven_ruins (string) 20:48:55.071 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.071 [Lua] [quick_game] = false (string) 20:48:55.071 [Lua] [unique_server_name] = Lord Woolsack (string) 20:48:55.071 [Lua] [matchmaking] = true (string) 20:48:55.071 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.071 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.071 [Lua] [mechanism] = adventure (string) 20:48:55.071 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.071 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.071 [Lua] [weave_name] = false (string) 20:48:55.071 [Lua] [player_slot_3] = 110000106f9b46a:1 (string) 20:48:55.071 [Lua] [eac_authorized] = true (string) 20:48:55.071 [Lua] 20:48:55.071 [Lua] =======================Found valid lobby! 20:48:55.072 [Lua] 20:48:55.072 [Lua] [twitch_enabled] = false (string) 20:48:55.072 [Lua] [power_level] = 834 (string) 20:48:55.072 [Lua] [id] = 1860000011c6e6e (string) 20:48:55.072 [Lua] [num_players] = 3 (string) 20:48:55.072 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.072 [Lua] [host] = 1100001019e2015 (string) 20:48:55.072 [Lua] [game_mode] = 2 (string) 20:48:55.072 [Lua] [is_private] = false (string) 20:48:55.072 [Lua] [level_key] = skittergate (string) 20:48:55.072 [Lua] [name] = Lobby 1860000011c6e6e (string) 20:48:55.072 [Lua] [country_code] = DE (string) 20:48:55.072 [Lua] [difficulty] = hardest (string) 20:48:55.072 [Lua] [match_started] = true (string) 20:48:55.072 [Lua] [selected_level_key] = skittergate (string) 20:48:55.072 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.072 [Lua] [quick_game] = true (string) 20:48:55.072 [Lua] [unique_server_name] = Disborusta (string) 20:48:55.072 [Lua] [matchmaking] = true (string) 20:48:55.072 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.072 [Lua] [player_slot_4] = 1100001019e2015:1 (string) 20:48:55.072 [Lua] [mechanism] = adventure (string) 20:48:55.072 [Lua] [player_slot_5] = 11000011824693c:1 (string) 20:48:55.072 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.072 [Lua] [weave_name] = false (string) 20:48:55.072 [Lua] [player_slot_3] = 11000011700d9c1:1 (string) 20:48:55.072 [Lua] [eac_authorized] = true (string) 20:48:55.072 [Lua] 20:48:55.072 [Lua] =======================Found valid lobby! 20:48:55.074 [Lua] 20:48:55.074 [Lua] [twitch_enabled] = false (string) 20:48:55.074 [Lua] [power_level] = 556 (string) 20:48:55.074 [Lua] [id] = 1860000011c1897 (string) 20:48:55.074 [Lua] [num_players] = 3 (string) 20:48:55.074 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.074 [Lua] [host] = 110000101237eef (string) 20:48:55.074 [Lua] [time_of_search] = 1606769185 (string) 20:48:55.074 [Lua] [game_mode] = 2 (string) 20:48:55.074 [Lua] [is_private] = false (string) 20:48:55.074 [Lua] [level_key] = ussingen (string) 20:48:55.074 [Lua] [name] = Lobby 1860000011c1897 (string) 20:48:55.074 [Lua] [country_code] = SE (string) 20:48:55.074 [Lua] [difficulty] = hardest (string) 20:48:55.074 [Lua] [match_started] = true (string) 20:48:55.074 [Lua] [selected_level_key] = ussingen (string) 20:48:55.074 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.074 [Lua] [quick_game] = false (string) 20:48:55.074 [Lua] [unique_server_name] = [Hurre] (string) 20:48:55.074 [Lua] [matchmaking] = true (string) 20:48:55.074 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.074 [Lua] [player_slot_4] = 110000101237eef:1 (string) 20:48:55.074 [Lua] [mechanism] = adventure (string) 20:48:55.074 [Lua] [player_slot_5] = 11000013bda2de6:1 (string) 20:48:55.074 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.074 [Lua] [weave_name] = false (string) 20:48:55.074 [Lua] [player_slot_3] = 11000010391f17f:1 (string) 20:48:55.074 [Lua] [eac_authorized] = true (string) 20:48:55.074 [Lua] 20:48:55.074 [Lua] =======================Found valid lobby! 20:48:55.075 [Lua] 20:48:55.075 [Lua] [twitch_enabled] = false (string) 20:48:55.075 [Lua] [power_level] = 768 (string) 20:48:55.075 [Lua] [id] = 18600000116f56b (string) 20:48:55.075 [Lua] [num_players] = 3 (string) 20:48:55.075 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.075 [Lua] [host] = 110000104071960 (string) 20:48:55.075 [Lua] [game_mode] = 2 (string) 20:48:55.075 [Lua] [is_private] = false (string) 20:48:55.075 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:48:55.075 [Lua] [name] = Lobby 18600000116f56b (string) 20:48:55.075 [Lua] [country_code] = DK (string) 20:48:55.075 [Lua] [difficulty] = hardest (string) 20:48:55.075 [Lua] [match_started] = true (string) 20:48:55.075 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:48:55.075 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.075 [Lua] [quick_game] = true (string) 20:48:55.075 [Lua] [unique_server_name] = Psilosapien (string) 20:48:55.075 [Lua] [matchmaking] = true (string) 20:48:55.075 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.075 [Lua] [player_slot_4] = 1100001001737b4:1 (string) 20:48:55.075 [Lua] [mechanism] = adventure (string) 20:48:55.075 [Lua] [player_slot_5] = 110000104071960:1 (string) 20:48:55.075 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.075 [Lua] [weave_name] = false (string) 20:48:55.075 [Lua] [player_slot_3] = 110000100173067:1 (string) 20:48:55.075 [Lua] [eac_authorized] = true (string) 20:48:55.075 [Lua] 20:48:55.075 [Lua] =======================Found valid lobby! 20:48:55.076 [Lua] 20:48:55.076 [Lua] [twitch_enabled] = false (string) 20:48:55.076 [Lua] [power_level] = 835 (string) 20:48:55.076 [Lua] [id] = 1860000011da715 (string) 20:48:55.076 [Lua] [num_players] = 3 (string) 20:48:55.076 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.076 [Lua] [host] = 110000100b3892e (string) 20:48:55.076 [Lua] [game_mode] = 1 (string) 20:48:55.076 [Lua] [is_private] = false (string) 20:48:55.076 [Lua] [level_key] = inn_level (string) 20:48:55.076 [Lua] [name] = Lobby 1860000011da715 (string) 20:48:55.076 [Lua] [country_code] = FR (string) 20:48:55.076 [Lua] [difficulty] = hardest (string) 20:48:55.076 [Lua] [match_started] = true (string) 20:48:55.076 [Lua] [selected_level_key] = inn_level (string) 20:48:55.076 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.076 [Lua] [quick_game] = true (string) 20:48:55.076 [Lua] [unique_server_name] = Corvallis (string) 20:48:55.076 [Lua] [matchmaking] = true (string) 20:48:55.076 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.076 [Lua] [player_slot_4] = 110000100b3892e:1 (string) 20:48:55.076 [Lua] [mechanism] = adventure (string) 20:48:55.076 [Lua] [player_slot_5] = 11000010258cde0:1 (string) 20:48:55.076 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.076 [Lua] [weave_name] = false (string) 20:48:55.076 [Lua] [player_slot_3] = 1100001069d27ee:1 (string) 20:48:55.076 [Lua] [eac_authorized] = true (string) 20:48:55.076 [Lua] 20:48:55.076 [Lua] =======================Found valid lobby! 20:48:55.077 [Lua] 20:48:55.077 [Lua] [twitch_enabled] = false (string) 20:48:55.077 [Lua] [power_level] = 835 (string) 20:48:55.077 [Lua] [id] = 1860000011c0d3d (string) 20:48:55.077 [Lua] [num_players] = 2 (string) 20:48:55.077 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.077 [Lua] [host] = 1100001178b9f30 (string) 20:48:55.077 [Lua] [game_mode] = 2 (string) 20:48:55.077 [Lua] [is_private] = false (string) 20:48:55.077 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:48:55.077 [Lua] [name] = Lobby 1860000011c0d3d (string) 20:48:55.077 [Lua] [country_code] = FR (string) 20:48:55.077 [Lua] [difficulty] = hardest (string) 20:48:55.077 [Lua] [match_started] = true (string) 20:48:55.077 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:48:55.077 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.077 [Lua] [quick_game] = true (string) 20:48:55.077 [Lua] [unique_server_name] = Briandalf (string) 20:48:55.077 [Lua] [matchmaking] = true (string) 20:48:55.077 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.077 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.077 [Lua] [mechanism] = adventure (string) 20:48:55.077 [Lua] [player_slot_5] = 1100001178b9f30:1 (string) 20:48:55.077 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.077 [Lua] [weave_name] = false (string) 20:48:55.077 [Lua] [player_slot_3] = 11000010709b81e:1 (string) 20:48:55.077 [Lua] [eac_authorized] = true (string) 20:48:55.077 [Lua] 20:48:55.077 [Lua] =======================Found valid lobby! 20:48:55.078 [Lua] 20:48:55.078 [Lua] [twitch_enabled] = false (string) 20:48:55.078 [Lua] [power_level] = 835 (string) 20:48:55.078 [Lua] [id] = 1860000011cb17c (string) 20:48:55.078 [Lua] [num_players] = 3 (string) 20:48:55.078 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.078 [Lua] [host] = 1100001181b2bfe (string) 20:48:55.078 [Lua] [game_mode] = 2 (string) 20:48:55.078 [Lua] [is_private] = false (string) 20:48:55.078 [Lua] [level_key] = forest_ambush (string) 20:48:55.078 [Lua] [name] = Lobby 1860000011cb17c (string) 20:48:55.078 [Lua] [country_code] = FR (string) 20:48:55.078 [Lua] [difficulty] = hardest (string) 20:48:55.078 [Lua] [match_started] = true (string) 20:48:55.078 [Lua] [selected_level_key] = forest_ambush (string) 20:48:55.078 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.078 [Lua] [quick_game] = true (string) 20:48:55.078 [Lua] [unique_server_name] = Styler (string) 20:48:55.078 [Lua] [matchmaking] = true (string) 20:48:55.078 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.078 [Lua] [player_slot_4] = 11000011311b18e:1 (string) 20:48:55.078 [Lua] [mechanism] = adventure (string) 20:48:55.078 [Lua] [player_slot_5] = 1100001181b2bfe:1 (string) 20:48:55.078 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.078 [Lua] [weave_name] = false (string) 20:48:55.078 [Lua] [player_slot_3] = 11000011439adc3:1 (string) 20:48:55.078 [Lua] [eac_authorized] = true (string) 20:48:55.078 [Lua] 20:48:55.078 [Lua] =======================Found valid lobby! 20:48:55.079 [Lua] 20:48:55.079 [Lua] [twitch_enabled] = false (string) 20:48:55.079 [Lua] [power_level] = 835 (string) 20:48:55.079 [Lua] [id] = 1860000011c6b05 (string) 20:48:55.079 [Lua] [num_players] = 3 (string) 20:48:55.079 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.079 [Lua] [host] = 11000013499c62e (string) 20:48:55.079 [Lua] [game_mode] = 2 (string) 20:48:55.079 [Lua] [is_private] = false (string) 20:48:55.079 [Lua] [level_key] = dlc_castle (string) 20:48:55.079 [Lua] [name] = Lobby 1860000011c6b05 (string) 20:48:55.079 [Lua] [country_code] = FR (string) 20:48:55.079 [Lua] [difficulty] = hardest (string) 20:48:55.079 [Lua] [match_started] = true (string) 20:48:55.079 [Lua] [selected_level_key] = dlc_castle (string) 20:48:55.079 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.079 [Lua] [quick_game] = true (string) 20:48:55.079 [Lua] [unique_server_name] = Jean-Jaques-LaMenace (string) 20:48:55.079 [Lua] [matchmaking] = true (string) 20:48:55.079 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.079 [Lua] [player_slot_4] = 11000013499c62e:1 (string) 20:48:55.079 [Lua] [mechanism] = adventure (string) 20:48:55.079 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.079 [Lua] [player_slot_2] = 110000102d02a0c:1 (string) 20:48:55.079 [Lua] [weave_name] = false (string) 20:48:55.079 [Lua] [player_slot_3] = 110000109d9ffff:1 (string) 20:48:55.079 [Lua] [eac_authorized] = true (string) 20:48:55.079 [Lua] 20:48:55.079 [Lua] =======================Found valid lobby! 20:48:55.080 [Lua] 20:48:55.080 [Lua] [twitch_enabled] = false (string) 20:48:55.080 [Lua] [power_level] = 835 (string) 20:48:55.080 [Lua] [id] = 1860000011da767 (string) 20:48:55.080 [Lua] [num_players] = 2 (string) 20:48:55.080 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.080 [Lua] [host] = 11000013d9e8a4f (string) 20:48:55.080 [Lua] [game_mode] = 2 (string) 20:48:55.080 [Lua] [is_private] = false (string) 20:48:55.080 [Lua] [current_level_key] = inn_level (string) 20:48:55.080 [Lua] [name] = Lobby 1860000011da767 (string) 20:48:55.080 [Lua] [level_key] = crater (string) 20:48:55.080 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.080 [Lua] [difficulty] = hardest (string) 20:48:55.080 [Lua] [match_started] = true (string) 20:48:55.080 [Lua] [selected_level_key] = crater (string) 20:48:55.080 [Lua] [weave_name] = false (string) 20:48:55.080 [Lua] [quick_game] = true (string) 20:48:55.080 [Lua] [country_code] = FR (string) 20:48:55.080 [Lua] [matchmaking] = true (string) 20:48:55.080 [Lua] [mechanism] = adventure (string) 20:48:55.080 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.080 [Lua] [player_slot_1] = 11000010858ccd3:1 (string) 20:48:55.080 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.080 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.080 [Lua] [unique_server_name] = HeavyBjorn (string) 20:48:55.080 [Lua] [player_slot_3] = 11000013d9e8a4f:1 (string) 20:48:55.080 [Lua] [eac_authorized] = true (string) 20:48:55.080 [Lua] 20:48:55.080 [Lua] =======================Found valid lobby! 20:48:55.082 [Lua] 20:48:55.082 [Lua] [twitch_enabled] = false (string) 20:48:55.082 [Lua] [power_level] = 835 (string) 20:48:55.082 [Lua] [id] = 1860000011d8af1 (string) 20:48:55.082 [Lua] [num_players] = 1 (string) 20:48:55.082 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.082 [Lua] [host] = 1100001029fd1a4 (string) 20:48:55.082 [Lua] [time_of_search] = 1606769332 (string) 20:48:55.082 [Lua] [game_mode] = 2 (string) 20:48:55.082 [Lua] [is_private] = false (string) 20:48:55.082 [Lua] [level_key] = inn_level (string) 20:48:55.082 [Lua] [name] = Lobby 1860000011d8af1 (string) 20:48:55.082 [Lua] [country_code] = FR (string) 20:48:55.082 [Lua] [difficulty] = hardest (string) 20:48:55.082 [Lua] [match_started] = true (string) 20:48:55.082 [Lua] [selected_level_key] = warcamp (string) 20:48:55.082 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.082 [Lua] [quick_game] = false (string) 20:48:55.082 [Lua] [unique_server_name] = Anthe (string) 20:48:55.082 [Lua] [matchmaking] = true (string) 20:48:55.082 [Lua] [player_slot_1] = 1100001029fd1a4:1 (string) 20:48:55.082 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.082 [Lua] [mechanism] = adventure (string) 20:48:55.082 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.082 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.082 [Lua] [weave_name] = false (string) 20:48:55.082 [Lua] [player_slot_3] = 0:0 (string) 20:48:55.082 [Lua] [eac_authorized] = true (string) 20:48:55.082 [Lua] 20:48:55.082 [Lua] =======================Found valid lobby! 20:48:55.083 [Lua] 20:48:55.083 [Lua] [twitch_enabled] = false (string) 20:48:55.083 [Lua] [power_level] = 835 (string) 20:48:55.083 [Lua] [id] = 186000001170f7c (string) 20:48:55.083 [Lua] [num_players] = 3 (string) 20:48:55.083 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.083 [Lua] [host] = 110000107d9199b (string) 20:48:55.083 [Lua] [time_of_search] = 1606767763 (string) 20:48:55.083 [Lua] [game_mode] = 2 (string) 20:48:55.083 [Lua] [is_private] = false (string) 20:48:55.083 [Lua] [level_key] = nurgle (string) 20:48:55.083 [Lua] [name] = Lobby 186000001170f7c (string) 20:48:55.083 [Lua] [country_code] = FR (string) 20:48:55.083 [Lua] [difficulty] = hardest (string) 20:48:55.083 [Lua] [match_started] = true (string) 20:48:55.083 [Lua] [selected_level_key] = nurgle (string) 20:48:55.083 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.083 [Lua] [quick_game] = false (string) 20:48:55.083 [Lua] [unique_server_name] = Salty (string) 20:48:55.083 [Lua] [matchmaking] = true (string) 20:48:55.083 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.083 [Lua] [player_slot_4] = 110000109378c5f:1 (string) 20:48:55.083 [Lua] [mechanism] = adventure (string) 20:48:55.083 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.083 [Lua] [player_slot_2] = 110000107d9199b:1 (string) 20:48:55.083 [Lua] [weave_name] = false (string) 20:48:55.083 [Lua] [player_slot_3] = 110000110050f34:1 (string) 20:48:55.083 [Lua] [eac_authorized] = true (string) 20:48:55.083 [Lua] 20:48:55.083 [Lua] =======================Found valid lobby! 20:48:55.084 [Lua] 20:48:55.084 [Lua] [twitch_enabled] = false (string) 20:48:55.084 [Lua] [power_level] = 834 (string) 20:48:55.084 [Lua] [id] = 1860000011c53e0 (string) 20:48:55.084 [Lua] [num_players] = 3 (string) 20:48:55.084 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.084 [Lua] [host] = 110000102c74209 (string) 20:48:55.084 [Lua] [game_mode] = 2 (string) 20:48:55.084 [Lua] [is_private] = false (string) 20:48:55.084 [Lua] [level_key] = skaven_stronghold (string) 20:48:55.084 [Lua] [name] = Lobby 1860000011c53e0 (string) 20:48:55.084 [Lua] [country_code] = NL (string) 20:48:55.084 [Lua] [difficulty] = hardest (string) 20:48:55.084 [Lua] [match_started] = true (string) 20:48:55.084 [Lua] [selected_level_key] = skaven_stronghold (string) 20:48:55.084 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.084 [Lua] [quick_game] = true (string) 20:48:55.084 [Lua] [unique_server_name] = UnRick (string) 20:48:55.084 [Lua] [matchmaking] = true (string) 20:48:55.084 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.084 [Lua] [player_slot_4] = 110000101e2e496:1 (string) 20:48:55.084 [Lua] [mechanism] = adventure (string) 20:48:55.084 [Lua] [player_slot_5] = 110000102c74209:1 (string) 20:48:55.084 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.084 [Lua] [weave_name] = false (string) 20:48:55.084 [Lua] [player_slot_3] = 110000103a30e27:1 (string) 20:48:55.084 [Lua] [eac_authorized] = true (string) 20:48:55.084 [Lua] 20:48:55.084 [Lua] =======================Found valid lobby! 20:48:55.085 [Lua] 20:48:55.085 [Lua] [twitch_enabled] = true (string) 20:48:55.085 [Lua] [power_level] = 834 (string) 20:48:55.085 [Lua] [id] = 1860000011a6862 (string) 20:48:55.085 [Lua] [num_players] = 2 (string) 20:48:55.085 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.085 [Lua] [host] = 110000104f7b9e6 (string) 20:48:55.085 [Lua] [game_mode] = 2 (string) 20:48:55.085 [Lua] [is_private] = false (string) 20:48:55.085 [Lua] [level_key] = dlc_bastion (string) 20:48:55.085 [Lua] [name] = Lobby 1860000011a6862 (string) 20:48:55.085 [Lua] [country_code] = FR (string) 20:48:55.085 [Lua] [difficulty] = hardest (string) 20:48:55.085 [Lua] [match_started] = true (string) 20:48:55.085 [Lua] [selected_level_key] = dlc_bastion (string) 20:48:55.085 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.085 [Lua] [quick_game] = true (string) 20:48:55.085 [Lua] [unique_server_name] = mektub (string) 20:48:55.085 [Lua] [matchmaking] = true (string) 20:48:55.085 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.085 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.085 [Lua] [mechanism] = adventure (string) 20:48:55.085 [Lua] [player_slot_5] = 110000104f7b9e6:1 (string) 20:48:55.085 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.085 [Lua] [weave_name] = false (string) 20:48:55.085 [Lua] [player_slot_3] = 1100001007c5415:1 (string) 20:48:55.085 [Lua] [eac_authorized] = true (string) 20:48:55.085 [Lua] 20:48:55.085 [Lua] =======================Found valid lobby! 20:48:55.086 [Lua] 20:48:55.086 [Lua] [twitch_enabled] = false (string) 20:48:55.086 [Lua] [power_level] = 0 (string) 20:48:55.086 [Lua] [id] = 1860000011d1223 (string) 20:48:55.086 [Lua] [num_players] = 3 (string) 20:48:55.086 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.086 [Lua] [host] = 110000101b4df75 (string) 20:48:55.086 [Lua] [game_mode] = 2 (string) 20:48:55.086 [Lua] [is_private] = false (string) 20:48:55.086 [Lua] [level_key] = catacombs (string) 20:48:55.086 [Lua] [name] = Lobby 1860000011d1223 (string) 20:48:55.086 [Lua] [country_code] = FR (string) 20:48:55.086 [Lua] [difficulty] = hardest (string) 20:48:55.086 [Lua] [match_started] = true (string) 20:48:55.086 [Lua] [selected_level_key] = catacombs (string) 20:48:55.086 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.086 [Lua] [quick_game] = true (string) 20:48:55.086 [Lua] [unique_server_name] = [Rhésus] Destruktou (string) 20:48:55.086 [Lua] [matchmaking] = true (string) 20:48:55.086 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.086 [Lua] [player_slot_4] = 110000107e4ed31:1 (string) 20:48:55.086 [Lua] [mechanism] = adventure (string) 20:48:55.086 [Lua] [player_slot_5] = 11000010502d108:1 (string) 20:48:55.086 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.086 [Lua] [weave_name] = false (string) 20:48:55.086 [Lua] [player_slot_3] = 110000101b4df75:1 (string) 20:48:55.086 [Lua] [eac_authorized] = true (string) 20:48:55.086 [Lua] 20:48:55.086 [Lua] =======================Found valid lobby! 20:48:55.087 [Lua] 20:48:55.087 [Lua] [twitch_enabled] = false (string) 20:48:55.087 [Lua] [power_level] = 835 (string) 20:48:55.087 [Lua] [id] = 1860000011d6449 (string) 20:48:55.087 [Lua] [num_players] = 2 (string) 20:48:55.087 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.087 [Lua] [host] = 11000010248d08f (string) 20:48:55.087 [Lua] [game_mode] = 2 (string) 20:48:55.087 [Lua] [is_private] = false (string) 20:48:55.087 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:48:55.087 [Lua] [name] = Lobby 1860000011d6449 (string) 20:48:55.087 [Lua] [country_code] = FI (string) 20:48:55.087 [Lua] [difficulty] = hardest (string) 20:48:55.087 [Lua] [match_started] = true (string) 20:48:55.087 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:48:55.087 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.087 [Lua] [quick_game] = true (string) 20:48:55.087 [Lua] [unique_server_name] = Vompo (string) 20:48:55.087 [Lua] [matchmaking] = true (string) 20:48:55.087 [Lua] [player_slot_1] = 11000010f26152f:1 (string) 20:48:55.087 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.087 [Lua] [mechanism] = adventure (string) 20:48:55.087 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.087 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.087 [Lua] [weave_name] = false (string) 20:48:55.087 [Lua] [player_slot_3] = 11000010248d08f:1 (string) 20:48:55.087 [Lua] [eac_authorized] = true (string) 20:48:55.087 [Lua] 20:48:55.087 [Lua] =======================Found valid lobby! 20:48:55.089 [Lua] 20:48:55.089 [Lua] [twitch_enabled] = false (string) 20:48:55.089 [Lua] [power_level] = 835 (string) 20:48:55.089 [Lua] [id] = 1860000011d8eb7 (string) 20:48:55.089 [Lua] [num_players] = 3 (string) 20:48:55.089 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.089 [Lua] [host] = 1100001152923e6 (string) 20:48:55.089 [Lua] [game_mode] = 2 (string) 20:48:55.089 [Lua] [is_private] = false (string) 20:48:55.089 [Lua] [level_key] = farmlands (string) 20:48:55.089 [Lua] [name] = Lobby 1860000011d8eb7 (string) 20:48:55.089 [Lua] [country_code] = DE (string) 20:48:55.089 [Lua] [difficulty] = hardest (string) 20:48:55.089 [Lua] [match_started] = true (string) 20:48:55.089 [Lua] [selected_level_key] = farmlands (string) 20:48:55.089 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.089 [Lua] [quick_game] = true (string) 20:48:55.089 [Lua] [unique_server_name] = mapeow (string) 20:48:55.089 [Lua] [matchmaking] = true (string) 20:48:55.089 [Lua] [player_slot_1] = 1100001033a3748:1 (string) 20:48:55.089 [Lua] [player_slot_4] = 11000010b61ddd2:1 (string) 20:48:55.089 [Lua] [mechanism] = adventure (string) 20:48:55.089 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.089 [Lua] [player_slot_2] = 1100001152923e6:1 (string) 20:48:55.089 [Lua] [weave_name] = false (string) 20:48:55.089 [Lua] [player_slot_3] = 0:0 (string) 20:48:55.089 [Lua] [eac_authorized] = true (string) 20:48:55.089 [Lua] 20:48:55.089 [Lua] =======================Found valid lobby! 20:48:55.090 [Lua] 20:48:55.090 [Lua] [twitch_enabled] = false (string) 20:48:55.090 [Lua] [power_level] = 835 (string) 20:48:55.090 [Lua] [id] = 18600000119da2e (string) 20:48:55.090 [Lua] [num_players] = 2 (string) 20:48:55.090 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.090 [Lua] [host] = 110000104c8ba31 (string) 20:48:55.090 [Lua] [game_mode] = 2 (string) 20:48:55.090 [Lua] [is_private] = false (string) 20:48:55.090 [Lua] [level_key] = dlc_bogenhafen_city (string) 20:48:55.090 [Lua] [name] = Lobby 18600000119da2e (string) 20:48:55.090 [Lua] [country_code] = DE (string) 20:48:55.090 [Lua] [difficulty] = hardest (string) 20:48:55.090 [Lua] [match_started] = true (string) 20:48:55.090 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 20:48:55.090 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.090 [Lua] [quick_game] = true (string) 20:48:55.090 [Lua] [unique_server_name] = Rogue (string) 20:48:55.090 [Lua] [matchmaking] = true (string) 20:48:55.090 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.090 [Lua] [player_slot_4] = 110000108dfd650:1 (string) 20:48:55.090 [Lua] [mechanism] = adventure (string) 20:48:55.090 [Lua] [player_slot_5] = 110000104c8ba31:1 (string) 20:48:55.090 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.090 [Lua] [weave_name] = false (string) 20:48:55.090 [Lua] [player_slot_3] = 0:0 (string) 20:48:55.090 [Lua] [eac_authorized] = true (string) 20:48:55.090 [Lua] 20:48:55.090 [Lua] =======================Found valid lobby! 20:48:55.092 [Lua] 20:48:55.092 [Lua] [twitch_enabled] = false (string) 20:48:55.092 [Lua] [power_level] = 835 (string) 20:48:55.092 [Lua] [id] = 1860000011cf6b6 (string) 20:48:55.092 [Lua] [num_players] = 1 (string) 20:48:55.092 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.092 [Lua] [host] = 1100001056b5c9d (string) 20:48:55.092 [Lua] [time_of_search] = 1606768899 (string) 20:48:55.092 [Lua] [game_mode] = 2 (string) 20:48:55.092 [Lua] [is_private] = false (string) 20:48:55.092 [Lua] [level_key] = cemetery (string) 20:48:55.092 [Lua] [name] = Lobby 1860000011cf6b6 (string) 20:48:55.092 [Lua] [country_code] = DE (string) 20:48:55.092 [Lua] [difficulty] = hardest (string) 20:48:55.092 [Lua] [match_started] = true (string) 20:48:55.092 [Lua] [selected_level_key] = cemetery (string) 20:48:55.092 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.092 [Lua] [quick_game] = true (string) 20:48:55.092 [Lua] [unique_server_name] = Mighty Mimi (string) 20:48:55.092 [Lua] [matchmaking] = true (string) 20:48:55.092 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.092 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.092 [Lua] [mechanism] = adventure (string) 20:48:55.092 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.092 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.092 [Lua] [weave_name] = false (string) 20:48:55.092 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string) 20:48:55.092 [Lua] [eac_authorized] = true (string) 20:48:55.092 [Lua] 20:48:55.092 [Lua] =======================Found valid lobby! 20:48:55.093 [Lua] 20:48:55.093 [Lua] [twitch_enabled] = false (string) 20:48:55.093 [Lua] [power_level] = 835 (string) 20:48:55.093 [Lua] [id] = 1860000011d8cc5 (string) 20:48:55.093 [Lua] [num_players] = 2 (string) 20:48:55.093 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.093 [Lua] [host] = 110000106b49a8e (string) 20:48:55.093 [Lua] [game_mode] = 2 (string) 20:48:55.093 [Lua] [is_private] = false (string) 20:48:55.093 [Lua] [level_key] = inn_level (string) 20:48:55.093 [Lua] [name] = Lobby 1860000011d8cc5 (string) 20:48:55.093 [Lua] [country_code] = DE (string) 20:48:55.093 [Lua] [difficulty] = hardest (string) 20:48:55.093 [Lua] [match_started] = true (string) 20:48:55.093 [Lua] [selected_level_key] = military (string) 20:48:55.093 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.093 [Lua] [quick_game] = false (string) 20:48:55.093 [Lua] [unique_server_name] = The.Djentist (string) 20:48:55.093 [Lua] [matchmaking] = true (string) 20:48:55.093 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.093 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.093 [Lua] [mechanism] = adventure (string) 20:48:55.093 [Lua] [player_slot_5] = 1100001070d9817:1 (string) 20:48:55.093 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.093 [Lua] [weave_name] = false (string) 20:48:55.093 [Lua] [player_slot_3] = 110000106b49a8e:1 (string) 20:48:55.093 [Lua] [eac_authorized] = true (string) 20:48:55.093 [Lua] 20:48:55.093 [Lua] =======================Found valid lobby! 20:48:55.094 [Lua] 20:48:55.095 [Lua] [twitch_enabled] = false (string) 20:48:55.095 [Lua] [power_level] = 835 (string) 20:48:55.095 [Lua] [id] = 1860000011b5cc7 (string) 20:48:55.095 [Lua] [num_players] = 3 (string) 20:48:55.095 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.095 [Lua] [host] = 110000101148670 (string) 20:48:55.095 [Lua] [game_mode] = 2 (string) 20:48:55.095 [Lua] [is_private] = false (string) 20:48:55.095 [Lua] [level_key] = magnus (string) 20:48:55.095 [Lua] [name] = Lobby 1860000011b5cc7 (string) 20:48:55.095 [Lua] [country_code] = DE (string) 20:48:55.095 [Lua] [difficulty] = hardest (string) 20:48:55.095 [Lua] [match_started] = true (string) 20:48:55.095 [Lua] [selected_level_key] = magnus (string) 20:48:55.095 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.095 [Lua] [quick_game] = true (string) 20:48:55.095 [Lua] [unique_server_name] = Dr.Dy (string) 20:48:55.095 [Lua] [matchmaking] = true (string) 20:48:55.095 [Lua] [player_slot_1] = 11000011a372ea6:1 (string) 20:48:55.095 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.095 [Lua] [mechanism] = adventure (string) 20:48:55.095 [Lua] [player_slot_5] = 11000010378eb23:1 (string) 20:48:55.095 [Lua] [player_slot_2] = 110000101148670:1 (string) 20:48:55.095 [Lua] [weave_name] = false (string) 20:48:55.095 [Lua] [player_slot_3] = 0:0 (string) 20:48:55.095 [Lua] [eac_authorized] = true (string) 20:48:55.095 [Lua] 20:48:55.095 [Lua] =======================Found valid lobby! 20:48:55.096 [Lua] 20:48:55.096 [Lua] [twitch_enabled] = false (string) 20:48:55.096 [Lua] [power_level] = 835 (string) 20:48:55.096 [Lua] [id] = 1860000011b56b9 (string) 20:48:55.096 [Lua] [num_players] = 3 (string) 20:48:55.096 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.096 [Lua] [host] = 110000101bdb14b (string) 20:48:55.096 [Lua] [game_mode] = 2 (string) 20:48:55.096 [Lua] [is_private] = false (string) 20:48:55.096 [Lua] [level_key] = ground_zero (string) 20:48:55.096 [Lua] [name] = Lobby 1860000011b56b9 (string) 20:48:55.096 [Lua] [country_code] = DE (string) 20:48:55.096 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.096 [Lua] [difficulty] = hardest (string) 20:48:55.096 [Lua] [match_started] = true (string) 20:48:55.096 [Lua] [selected_level_key] = ground_zero (string) 20:48:55.096 [Lua] [player_slot_4] = 1100001000e4fe5:1 (string) 20:48:55.096 [Lua] [quick_game] = true (string) 20:48:55.096 [Lua] [player_slot_1] = 1100001017df02b:1 (string) 20:48:55.096 [Lua] [matchmaking] = true (string) 20:48:55.096 [Lua] [mechanism] = adventure (string) 20:48:55.096 [Lua] [weave_index] = 13 (string) 20:48:55.096 [Lua] [weave_name] = false (string) 20:48:55.096 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.096 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.096 [Lua] [unique_server_name] = ©-мф (string) 20:48:55.096 [Lua] [player_slot_3] = 110000101bdb14b:1 (string) 20:48:55.096 [Lua] [eac_authorized] = true (string) 20:48:55.096 [Lua] 20:48:55.096 [Lua] =======================Found valid lobby! 20:48:55.097 [Lua] 20:48:55.097 [Lua] [twitch_enabled] = false (string) 20:48:55.097 [Lua] [power_level] = 835 (string) 20:48:55.097 [Lua] [id] = 1860000011b17fa (string) 20:48:55.097 [Lua] [num_players] = 2 (string) 20:48:55.097 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.097 [Lua] [host] = 11000010209bef2 (string) 20:48:55.097 [Lua] [game_mode] = 2 (string) 20:48:55.097 [Lua] [is_private] = false (string) 20:48:55.097 [Lua] [level_key] = elven_ruins (string) 20:48:55.097 [Lua] [name] = Lobby 1860000011b17fa (string) 20:48:55.097 [Lua] [country_code] = DE (string) 20:48:55.097 [Lua] [difficulty] = hardest (string) 20:48:55.097 [Lua] [match_started] = true (string) 20:48:55.097 [Lua] [selected_level_key] = elven_ruins (string) 20:48:55.097 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.097 [Lua] [quick_game] = true (string) 20:48:55.097 [Lua] [unique_server_name] = Kaskirin (string) 20:48:55.097 [Lua] [matchmaking] = true (string) 20:48:55.097 [Lua] [player_slot_1] = 110000105fb023a:1 (string) 20:48:55.097 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.097 [Lua] [mechanism] = adventure (string) 20:48:55.097 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.097 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.097 [Lua] [weave_name] = false (string) 20:48:55.097 [Lua] [player_slot_3] = 11000010209bef2:1 (string) 20:48:55.097 [Lua] [eac_authorized] = true (string) 20:48:55.097 [Lua] 20:48:55.097 [Lua] =======================Found valid lobby! 20:48:55.099 [Lua] 20:48:55.099 [Lua] [twitch_enabled] = false (string) 20:48:55.099 [Lua] [power_level] = 835 (string) 20:48:55.099 [Lua] [id] = 1860000011d66be (string) 20:48:55.099 [Lua] [num_players] = 3 (string) 20:48:55.099 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.099 [Lua] [host] = 1100001048bf3b9 (string) 20:48:55.099 [Lua] [game_mode] = 2 (string) 20:48:55.099 [Lua] [is_private] = false (string) 20:48:55.099 [Lua] [level_key] = cemetery (string) 20:48:55.099 [Lua] [name] = Lobby 1860000011d66be (string) 20:48:55.099 [Lua] [country_code] = DE (string) 20:48:55.099 [Lua] [difficulty] = hardest (string) 20:48:55.099 [Lua] [match_started] = true (string) 20:48:55.099 [Lua] [selected_level_key] = cemetery (string) 20:48:55.099 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.099 [Lua] [quick_game] = true (string) 20:48:55.099 [Lua] [unique_server_name] = Nano47 (string) 20:48:55.099 [Lua] [matchmaking] = true (string) 20:48:55.099 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.099 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.099 [Lua] [mechanism] = adventure (string) 20:48:55.099 [Lua] [player_slot_5] = 110000107810d93:1 (string) 20:48:55.099 [Lua] [player_slot_2] = 110000100a4631b:1 (string) 20:48:55.099 [Lua] [weave_name] = false (string) 20:48:55.099 [Lua] [player_slot_3] = 1100001048bf3b9:1 (string) 20:48:55.099 [Lua] [eac_authorized] = true (string) 20:48:55.099 [Lua] 20:48:55.099 [Lua] =======================Found valid lobby! 20:48:55.100 [Lua] 20:48:55.100 [Lua] [twitch_enabled] = false (string) 20:48:55.100 [Lua] [power_level] = 835 (string) 20:48:55.100 [Lua] [id] = 18600000117d282 (string) 20:48:55.100 [Lua] [num_players] = 2 (string) 20:48:55.100 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.100 [Lua] [host] = 1100001034de90a (string) 20:48:55.100 [Lua] [game_mode] = 2 (string) 20:48:55.100 [Lua] [is_private] = false (string) 20:48:55.100 [Lua] [level_key] = military (string) 20:48:55.100 [Lua] [name] = Lobby 18600000117d282 (string) 20:48:55.100 [Lua] [country_code] = DE (string) 20:48:55.100 [Lua] [difficulty] = hardest (string) 20:48:55.100 [Lua] [match_started] = true (string) 20:48:55.100 [Lua] [selected_level_key] = military (string) 20:48:55.100 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.100 [Lua] [quick_game] = false (string) 20:48:55.100 [Lua] [unique_server_name] = Dragaz (string) 20:48:55.100 [Lua] [matchmaking] = true (string) 20:48:55.100 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.100 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.100 [Lua] [mechanism] = adventure (string) 20:48:55.100 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.100 [Lua] [player_slot_2] = 110000104c6f3f6:1 (string) 20:48:55.100 [Lua] [weave_name] = false (string) 20:48:55.100 [Lua] [player_slot_3] = 1100001034de90a:1 (string) 20:48:55.100 [Lua] [eac_authorized] = true (string) 20:48:55.100 [Lua] 20:48:55.100 [Lua] =======================Found valid lobby! 20:48:55.101 [Lua] 20:48:55.101 [Lua] [twitch_enabled] = false (string) 20:48:55.101 [Lua] [power_level] = 835 (string) 20:48:55.101 [Lua] [id] = 1860000011c31b7 (string) 20:48:55.101 [Lua] [num_players] = 2 (string) 20:48:55.101 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.101 [Lua] [host] = 11000010a57a27b (string) 20:48:55.101 [Lua] [game_mode] = 2 (string) 20:48:55.101 [Lua] [is_private] = false (string) 20:48:55.101 [Lua] [level_key] = magnus (string) 20:48:55.101 [Lua] [name] = Lobby 1860000011c31b7 (string) 20:48:55.101 [Lua] [country_code] = HU (string) 20:48:55.101 [Lua] [difficulty] = hardest (string) 20:48:55.101 [Lua] [match_started] = true (string) 20:48:55.101 [Lua] [selected_level_key] = magnus (string) 20:48:55.101 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.101 [Lua] [quick_game] = false (string) 20:48:55.101 [Lua] [unique_server_name] = Dudi (string) 20:48:55.101 [Lua] [matchmaking] = true (string) 20:48:55.101 [Lua] [player_slot_1] = 110000108c7a4df:1 (string) 20:48:55.101 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.101 [Lua] [mechanism] = adventure (string) 20:48:55.101 [Lua] [player_slot_5] = 11000010a57a27b:1 (string) 20:48:55.101 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.101 [Lua] [weave_name] = false (string) 20:48:55.101 [Lua] [player_slot_3] = 0:0 (string) 20:48:55.101 [Lua] [eac_authorized] = true (string) 20:48:55.101 [Lua] 20:48:55.101 [Lua] =======================Found valid lobby! 20:48:55.102 [Lua] 20:48:55.103 [Lua] [twitch_enabled] = false (string) 20:48:55.103 [Lua] [power_level] = 835 (string) 20:48:55.103 [Lua] [id] = 1860000011d6572 (string) 20:48:55.103 [Lua] [num_players] = 2 (string) 20:48:55.103 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.103 [Lua] [host] = 110000113ee0fe9 (string) 20:48:55.103 [Lua] [time_of_search] = 1606768744 (string) 20:48:55.103 [Lua] [game_mode] = 2 (string) 20:48:55.103 [Lua] [is_private] = false (string) 20:48:55.103 [Lua] [level_key] = fort (string) 20:48:55.103 [Lua] [name] = Lobby 1860000011d6572 (string) 20:48:55.103 [Lua] [country_code] = HU (string) 20:48:55.103 [Lua] [difficulty] = hardest (string) 20:48:55.103 [Lua] [match_started] = true (string) 20:48:55.103 [Lua] [selected_level_key] = fort (string) 20:48:55.103 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.103 [Lua] [quick_game] = true (string) 20:48:55.103 [Lua] [unique_server_name] = Bender (string) 20:48:55.103 [Lua] [matchmaking] = true (string) 20:48:55.103 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.103 [Lua] [player_slot_4] = 110000113ee0fe9:1 (string) 20:48:55.103 [Lua] [mechanism] = adventure (string) 20:48:55.103 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.103 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.103 [Lua] [weave_name] = false (string) 20:48:55.103 [Lua] [player_slot_3] = 11000010495538c:1 (string) 20:48:55.103 [Lua] [eac_authorized] = true (string) 20:48:55.103 [Lua] 20:48:55.103 [Lua] =======================Found valid lobby! 20:48:55.104 [Lua] 20:48:55.104 [Lua] [twitch_enabled] = false (string) 20:48:55.104 [Lua] [power_level] = 835 (string) 20:48:55.104 [Lua] [id] = 1860000011d4232 (string) 20:48:55.104 [Lua] [num_players] = 2 (string) 20:48:55.104 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.104 [Lua] [host] = 11000010119945e (string) 20:48:55.104 [Lua] [game_mode] = 2 (string) 20:48:55.104 [Lua] [is_private] = false (string) 20:48:55.104 [Lua] [current_level_key] = inn_level (string) 20:48:55.104 [Lua] [name] = Lobby 1860000011d4232 (string) 20:48:55.104 [Lua] [level_key] = elven_ruins (string) 20:48:55.104 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.104 [Lua] [difficulty] = hardest (string) 20:48:55.104 [Lua] [match_started] = true (string) 20:48:55.104 [Lua] [selected_level_key] = elven_ruins (string) 20:48:55.104 [Lua] [weave_name] = false (string) 20:48:55.104 [Lua] [quick_game] = true (string) 20:48:55.104 [Lua] [country_code] = CH (string) 20:48:55.104 [Lua] [matchmaking] = true (string) 20:48:55.104 [Lua] [mechanism] = adventure (string) 20:48:55.104 [Lua] [player_slot_4] = 11000010119945e:1 (string) 20:48:55.104 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.104 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.104 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.104 [Lua] [unique_server_name] = De_LuXe@CH (string) 20:48:55.104 [Lua] [player_slot_3] = 1100001020fcff4:1 (string) 20:48:55.104 [Lua] [eac_authorized] = true (string) 20:48:55.104 [Lua] 20:48:55.104 [Lua] =======================Found valid lobby! 20:48:55.105 [Lua] 20:48:55.105 [Lua] [twitch_enabled] = false (string) 20:48:55.105 [Lua] [power_level] = 835 (string) 20:48:55.105 [Lua] [id] = 1860000011cfc44 (string) 20:48:55.105 [Lua] [num_players] = 3 (string) 20:48:55.105 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.105 [Lua] [host] = 110000109b6cd62 (string) 20:48:55.105 [Lua] [game_mode] = 2 (string) 20:48:55.105 [Lua] [is_private] = false (string) 20:48:55.105 [Lua] [level_key] = skaven_stronghold (string) 20:48:55.105 [Lua] [name] = Lobby 1860000011cfc44 (string) 20:48:55.105 [Lua] [country_code] = IT (string) 20:48:55.105 [Lua] [difficulty] = hardest (string) 20:48:55.105 [Lua] [match_started] = true (string) 20:48:55.105 [Lua] [selected_level_key] = skaven_stronghold (string) 20:48:55.105 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.105 [Lua] [quick_game] = true (string) 20:48:55.105 [Lua] [unique_server_name] = Peroni knight (string) 20:48:55.105 [Lua] [matchmaking] = true (string) 20:48:55.105 [Lua] [player_slot_1] = 1100001158ff121:1 (string) 20:48:55.105 [Lua] [player_slot_4] = 110000109b6cd62:1 (string) 20:48:55.105 [Lua] [mechanism] = adventure (string) 20:48:55.105 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.105 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.105 [Lua] [weave_name] = false (string) 20:48:55.105 [Lua] [player_slot_3] = 110000113841710:1 (string) 20:48:55.105 [Lua] [eac_authorized] = true (string) 20:48:55.105 [Lua] 20:48:55.105 [Lua] =======================Found valid lobby! 20:48:55.106 [Lua] 20:48:55.107 [Lua] [twitch_enabled] = false (string) 20:48:55.107 [Lua] [power_level] = 835 (string) 20:48:55.107 [Lua] [id] = 1860000011d8525 (string) 20:48:55.107 [Lua] [num_players] = 1 (string) 20:48:55.107 [Lua] [difficulty_tweak] = 0 (string) 20:48:55.107 [Lua] [host] = 110000108e7f77b (string) 20:48:55.107 [Lua] [time_of_search] = 1606769122 (string) 20:48:55.107 [Lua] [game_mode] = 2 (string) 20:48:55.107 [Lua] [is_private] = false (string) 20:48:55.107 [Lua] [level_key] = skittergate (string) 20:48:55.107 [Lua] [name] = Lobby 1860000011d8525 (string) 20:48:55.107 [Lua] [country_code] = BG (string) 20:48:55.107 [Lua] [difficulty] = hardest (string) 20:48:55.107 [Lua] [match_started] = true (string) 20:48:55.107 [Lua] [selected_level_key] = skittergate (string) 20:48:55.107 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:48:55.107 [Lua] [quick_game] = true (string) 20:48:55.107 [Lua] [unique_server_name] = Sir Fapalot (string) 20:48:55.107 [Lua] [matchmaking] = true (string) 20:48:55.107 [Lua] [player_slot_1] = 0:0 (string) 20:48:55.107 [Lua] [player_slot_4] = 0:0 (string) 20:48:55.107 [Lua] [mechanism] = adventure (string) 20:48:55.107 [Lua] [player_slot_5] = 0:0 (string) 20:48:55.107 [Lua] [player_slot_2] = 0:0 (string) 20:48:55.107 [Lua] [weave_name] = false (string) 20:48:55.107 [Lua] [player_slot_3] = 110000108e7f77b:1 (string) 20:48:55.107 [Lua] [eac_authorized] = true (string) 20:48:55.107 [Lua] 20:48:55.107 [Lua] =======================Found valid lobby! 20:48:55.107 [Lua] 20:48:55.107 [Lua] [1] = cemetery (string) 20:48:55.107 [Lua] [2] = mines (string) 20:48:55.107 [Lua] [3] = bell (string) 20:48:55.107 [Lua] [4] = fort (string) 20:48:55.107 [Lua] [5] = catacombs (string) 20:48:55.107 [Lua] [6] = crater (string) 20:48:55.107 [Lua] [7] = dlc_bastion (string) 20:48:55.107 [Lua] [8] = forest_ambush (string) 20:48:55.107 [Lua] [9] = military (string) 20:48:55.107 [Lua] [10] = magnus (string) 20:48:55.107 [Lua] [11] = skaven_stronghold (string) 20:48:55.107 [Lua] [12] = ground_zero (string) 20:48:55.107 [Lua] [13] = dlc_portals (string) 20:48:55.107 [Lua] [14] = dlc_castle (string) 20:48:55.107 [Lua] [15] = warcamp (string) 20:48:55.107 [Lua] [16] = nurgle (string) 20:48:55.107 [Lua] [17] = dlc_bogenhafen_city (string) 20:48:55.107 [Lua] [18] = elven_ruins (string) 20:48:55.107 [Lua] [19] = skittergate (string) 20:48:55.107 [Lua] [20] = farmlands (string) 20:48:55.107 [Lua] [21] = ussingen (string) 20:48:55.107 [Lua] [22] = dlc_bogenhafen_slum (string) 20:48:55.107 [Lua] [23] = inn_level (string) 20:48:55.107 [Lua] 20:48:55.107 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (cemetery ~= farmlands)' 20:48:55.107 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (cemetery ~= dlc_castle)' 20:48:55.108 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (cemetery ~= magnus)' 20:48:55.108 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (cemetery ~= catacombs)' 20:48:55.108 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (cemetery ~= dlc_bastion)' 20:48:55.108 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (cemetery ~= forest_ambush)' 20:48:55.109 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (cemetery ~= dlc_bastion)' 20:48:55.109 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (cemetery ~= warcamp)' 20:48:55.109 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_city)' 20:48:55.109 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (cemetery ~= farmlands)' 20:48:55.109 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (cemetery ~= elven_ruins)' 20:48:55.110 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (cemetery ~= skittergate)' 20:48:55.110 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (cemetery ~= ussingen)' 20:48:55.110 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_slum)' 20:48:55.110 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (cemetery ~= inn_level)' 20:48:55.111 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_slum)' 20:48:55.111 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (cemetery ~= forest_ambush)' 20:48:55.111 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (cemetery ~= dlc_castle)' 20:48:55.111 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (cemetery ~= crater)' 20:48:55.112 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (cemetery ~= warcamp)' 20:48:55.112 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (cemetery ~= nurgle)' 20:48:55.112 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (cemetery ~= skaven_stronghold)' 20:48:55.112 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.113 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (cemetery ~= catacombs)' 20:48:55.113 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_slum)' 20:48:55.113 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (cemetery ~= farmlands)' 20:48:55.113 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_city)' 20:48:55.114 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi discarded due to 'hero is unavailable' 20:48:55.114 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (cemetery ~= military)' 20:48:55.114 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (cemetery ~= magnus)' 20:48:55.114 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (cemetery ~= ground_zero)' 20:48:55.115 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (cemetery ~= elven_ruins)' 20:48:55.115 [Lua] [Matchmaking] Lobby hosted by Nano47 discarded due to 'hero is unavailable' 20:48:55.115 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (cemetery ~= military)' 20:48:55.115 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (cemetery ~= magnus)' 20:48:55.116 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (cemetery ~= fort)' 20:48:55.116 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (cemetery ~= elven_ruins)' 20:48:55.116 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (cemetery ~= skaven_stronghold)' 20:48:55.116 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (cemetery ~= skittergate)' 20:48:55.117 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (mines ~= farmlands)' 20:48:55.117 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (mines ~= dlc_castle)' 20:48:55.117 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (mines ~= magnus)' 20:48:55.117 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (mines ~= catacombs)' 20:48:55.117 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (mines ~= dlc_bastion)' 20:48:55.118 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (mines ~= forest_ambush)' 20:48:55.118 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (mines ~= dlc_bastion)' 20:48:55.118 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (mines ~= warcamp)' 20:48:55.119 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_city)' 20:48:55.119 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (mines ~= farmlands)' 20:48:55.119 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (mines ~= elven_ruins)' 20:48:55.119 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (mines ~= skittergate)' 20:48:55.120 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (mines ~= ussingen)' 20:48:55.120 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_slum)' 20:48:55.120 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (mines ~= inn_level)' 20:48:55.120 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_slum)' 20:48:55.121 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (mines ~= forest_ambush)' 20:48:55.121 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (mines ~= dlc_castle)' 20:48:55.121 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (mines ~= crater)' 20:48:55.121 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (mines ~= warcamp)' 20:48:55.121 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (mines ~= nurgle)' 20:48:55.122 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (mines ~= skaven_stronghold)' 20:48:55.122 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.122 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (mines ~= catacombs)' 20:48:55.122 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_slum)' 20:48:55.122 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (mines ~= farmlands)' 20:48:55.123 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_city)' 20:48:55.123 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (mines ~= cemetery)' 20:48:55.123 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (mines ~= military)' 20:48:55.123 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (mines ~= magnus)' 20:48:55.123 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (mines ~= ground_zero)' 20:48:55.124 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (mines ~= elven_ruins)' 20:48:55.124 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (mines ~= cemetery)' 20:48:55.124 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (mines ~= military)' 20:48:55.124 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (mines ~= magnus)' 20:48:55.125 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (mines ~= fort)' 20:48:55.125 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (mines ~= elven_ruins)' 20:48:55.125 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (mines ~= skaven_stronghold)' 20:48:55.125 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (mines ~= skittergate)' 20:48:55.125 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (bell ~= farmlands)' 20:48:55.126 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (bell ~= dlc_castle)' 20:48:55.126 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (bell ~= magnus)' 20:48:55.126 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (bell ~= catacombs)' 20:48:55.126 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (bell ~= dlc_bastion)' 20:48:55.126 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (bell ~= forest_ambush)' 20:48:55.127 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (bell ~= dlc_bastion)' 20:48:55.127 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (bell ~= warcamp)' 20:48:55.127 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_city)' 20:48:55.127 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (bell ~= farmlands)' 20:48:55.128 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (bell ~= elven_ruins)' 20:48:55.128 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (bell ~= skittergate)' 20:48:55.128 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (bell ~= ussingen)' 20:48:55.128 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_slum)' 20:48:55.128 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (bell ~= inn_level)' 20:48:55.129 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_slum)' 20:48:55.129 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (bell ~= forest_ambush)' 20:48:55.129 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (bell ~= dlc_castle)' 20:48:55.129 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (bell ~= crater)' 20:48:55.129 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (bell ~= warcamp)' 20:48:55.130 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (bell ~= nurgle)' 20:48:55.130 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (bell ~= skaven_stronghold)' 20:48:55.130 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.130 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (bell ~= catacombs)' 20:48:55.130 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_slum)' 20:48:55.131 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (bell ~= farmlands)' 20:48:55.131 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_city)' 20:48:55.131 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (bell ~= cemetery)' 20:48:55.131 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (bell ~= military)' 20:48:55.132 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (bell ~= magnus)' 20:48:55.132 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (bell ~= ground_zero)' 20:48:55.132 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (bell ~= elven_ruins)' 20:48:55.132 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (bell ~= cemetery)' 20:48:55.132 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (bell ~= military)' 20:48:55.133 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (bell ~= magnus)' 20:48:55.133 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (bell ~= fort)' 20:48:55.133 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (bell ~= elven_ruins)' 20:48:55.133 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (bell ~= skaven_stronghold)' 20:48:55.133 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (bell ~= skittergate)' 20:48:55.134 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (fort ~= farmlands)' 20:48:55.134 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (fort ~= dlc_castle)' 20:48:55.134 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (fort ~= magnus)' 20:48:55.134 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (fort ~= catacombs)' 20:48:55.135 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (fort ~= dlc_bastion)' 20:48:55.135 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (fort ~= forest_ambush)' 20:48:55.135 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (fort ~= dlc_bastion)' 20:48:55.135 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (fort ~= warcamp)' 20:48:55.135 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_city)' 20:48:55.136 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (fort ~= farmlands)' 20:48:55.136 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (fort ~= elven_ruins)' 20:48:55.136 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (fort ~= skittergate)' 20:48:55.136 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (fort ~= ussingen)' 20:48:55.136 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_slum)' 20:48:55.137 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (fort ~= inn_level)' 20:48:55.137 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_slum)' 20:48:55.137 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (fort ~= forest_ambush)' 20:48:55.137 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (fort ~= dlc_castle)' 20:48:55.137 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (fort ~= crater)' 20:48:55.138 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (fort ~= warcamp)' 20:48:55.138 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (fort ~= nurgle)' 20:48:55.138 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (fort ~= skaven_stronghold)' 20:48:55.138 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.139 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (fort ~= catacombs)' 20:48:55.139 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_slum)' 20:48:55.139 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (fort ~= farmlands)' 20:48:55.139 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_city)' 20:48:55.139 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (fort ~= cemetery)' 20:48:55.140 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (fort ~= military)' 20:48:55.140 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (fort ~= magnus)' 20:48:55.140 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (fort ~= ground_zero)' 20:48:55.140 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (fort ~= elven_ruins)' 20:48:55.140 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (fort ~= cemetery)' 20:48:55.141 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (fort ~= military)' 20:48:55.141 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (fort ~= magnus)' 20:48:55.141 [Lua] [Matchmaking] Lobby hosted by Bender discarded due to 'hero is unavailable' 20:48:55.141 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (fort ~= elven_ruins)' 20:48:55.141 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (fort ~= skaven_stronghold)' 20:48:55.142 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (fort ~= skittergate)' 20:48:55.142 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (catacombs ~= farmlands)' 20:48:55.142 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (catacombs ~= dlc_castle)' 20:48:55.142 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (catacombs ~= magnus)' 20:48:55.143 [Lua] [Matchmaking] Lobby hosted by Wujek Bob discarded due to 'hero is unavailable' 20:48:55.143 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (catacombs ~= dlc_bastion)' 20:48:55.143 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (catacombs ~= forest_ambush)' 20:48:55.143 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (catacombs ~= dlc_bastion)' 20:48:55.143 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (catacombs ~= warcamp)' 20:48:55.144 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_city)' 20:48:55.144 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (catacombs ~= farmlands)' 20:48:55.144 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (catacombs ~= elven_ruins)' 20:48:55.144 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (catacombs ~= skittergate)' 20:48:55.144 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (catacombs ~= ussingen)' 20:48:55.145 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_slum)' 20:48:55.145 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (catacombs ~= inn_level)' 20:48:55.145 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_slum)' 20:48:55.145 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (catacombs ~= forest_ambush)' 20:48:55.145 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (catacombs ~= dlc_castle)' 20:48:55.146 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (catacombs ~= crater)' 20:48:55.146 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (catacombs ~= warcamp)' 20:48:55.146 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (catacombs ~= nurgle)' 20:48:55.146 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (catacombs ~= skaven_stronghold)' 20:48:55.146 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.147 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou discarded due to 'hero is unavailable' 20:48:55.147 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_slum)' 20:48:55.147 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (catacombs ~= farmlands)' 20:48:55.147 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_city)' 20:48:55.148 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (catacombs ~= cemetery)' 20:48:55.148 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (catacombs ~= military)' 20:48:55.148 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (catacombs ~= magnus)' 20:48:55.149 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (catacombs ~= ground_zero)' 20:48:55.149 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (catacombs ~= elven_ruins)' 20:48:55.149 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (catacombs ~= cemetery)' 20:48:55.149 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (catacombs ~= military)' 20:48:55.150 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (catacombs ~= magnus)' 20:48:55.150 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (catacombs ~= fort)' 20:48:55.150 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (catacombs ~= elven_ruins)' 20:48:55.151 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (catacombs ~= skaven_stronghold)' 20:48:55.151 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (catacombs ~= skittergate)' 20:48:55.151 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (crater ~= farmlands)' 20:48:55.152 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (crater ~= dlc_castle)' 20:48:55.152 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (crater ~= magnus)' 20:48:55.152 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (crater ~= catacombs)' 20:48:55.153 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (crater ~= dlc_bastion)' 20:48:55.153 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (crater ~= forest_ambush)' 20:48:55.153 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (crater ~= dlc_bastion)' 20:48:55.154 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (crater ~= warcamp)' 20:48:55.154 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_city)' 20:48:55.154 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (crater ~= farmlands)' 20:48:55.154 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (crater ~= elven_ruins)' 20:48:55.154 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (crater ~= skittergate)' 20:48:55.155 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (crater ~= ussingen)' 20:48:55.155 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_slum)' 20:48:55.155 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (crater ~= inn_level)' 20:48:55.155 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_slum)' 20:48:55.155 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (crater ~= forest_ambush)' 20:48:55.156 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (crater ~= dlc_castle)' 20:48:55.156 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn discarded due to 'hero is unavailable' 20:48:55.156 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (crater ~= warcamp)' 20:48:55.156 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (crater ~= nurgle)' 20:48:55.157 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (crater ~= skaven_stronghold)' 20:48:55.157 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.157 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (crater ~= catacombs)' 20:48:55.157 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_slum)' 20:48:55.157 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (crater ~= farmlands)' 20:48:55.158 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_city)' 20:48:55.158 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (crater ~= cemetery)' 20:48:55.158 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (crater ~= military)' 20:48:55.159 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (crater ~= magnus)' 20:48:55.159 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (crater ~= ground_zero)' 20:48:55.159 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (crater ~= elven_ruins)' 20:48:55.159 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (crater ~= cemetery)' 20:48:55.160 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (crater ~= military)' 20:48:55.160 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (crater ~= magnus)' 20:48:55.160 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (crater ~= fort)' 20:48:55.160 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (crater ~= elven_ruins)' 20:48:55.160 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (crater ~= skaven_stronghold)' 20:48:55.161 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (crater ~= skittergate)' 20:48:55.161 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (dlc_bastion ~= farmlands)' 20:48:55.161 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (dlc_bastion ~= dlc_castle)' 20:48:55.161 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (dlc_bastion ~= magnus)' 20:48:55.162 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (dlc_bastion ~= catacombs)' 20:48:55.162 [Lua] [Matchmaking] Lobby hosted by Dafuqi discarded due to 'hero is unavailable' 20:48:55.162 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (dlc_bastion ~= forest_ambush)' 20:48:55.162 [Lua] [Matchmaking] Lobby hosted by MrHoeki discarded due to 'hero is unavailable' 20:48:55.162 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (dlc_bastion ~= warcamp)' 20:48:55.163 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_city)' 20:48:55.163 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (dlc_bastion ~= farmlands)' 20:48:55.163 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)' 20:48:55.163 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (dlc_bastion ~= skittergate)' 20:48:55.163 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (dlc_bastion ~= ussingen)' 20:48:55.164 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_slum)' 20:48:55.164 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (dlc_bastion ~= inn_level)' 20:48:55.164 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_slum)' 20:48:55.164 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (dlc_bastion ~= forest_ambush)' 20:48:55.164 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (dlc_bastion ~= dlc_castle)' 20:48:55.165 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (dlc_bastion ~= crater)' 20:48:55.165 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (dlc_bastion ~= warcamp)' 20:48:55.165 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (dlc_bastion ~= nurgle)' 20:48:55.165 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (dlc_bastion ~= skaven_stronghold)' 20:48:55.165 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.166 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (dlc_bastion ~= catacombs)' 20:48:55.166 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_slum)' 20:48:55.166 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (dlc_bastion ~= farmlands)' 20:48:55.166 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_city)' 20:48:55.167 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (dlc_bastion ~= cemetery)' 20:48:55.167 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (dlc_bastion ~= military)' 20:48:55.167 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (dlc_bastion ~= magnus)' 20:48:55.167 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (dlc_bastion ~= ground_zero)' 20:48:55.167 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)' 20:48:55.168 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (dlc_bastion ~= cemetery)' 20:48:55.168 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (dlc_bastion ~= military)' 20:48:55.168 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (dlc_bastion ~= magnus)' 20:48:55.169 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (dlc_bastion ~= fort)' 20:48:55.169 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)' 20:48:55.169 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (dlc_bastion ~= skaven_stronghold)' 20:48:55.169 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (dlc_bastion ~= skittergate)' 20:48:55.170 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (forest_ambush ~= farmlands)' 20:48:55.170 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (forest_ambush ~= dlc_castle)' 20:48:55.170 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (forest_ambush ~= magnus)' 20:48:55.170 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (forest_ambush ~= catacombs)' 20:48:55.170 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (forest_ambush ~= dlc_bastion)' 20:48:55.171 [Lua] [Matchmaking] Lobby hosted by Imperial Lion discarded due to 'hero is unavailable' 20:48:55.171 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (forest_ambush ~= dlc_bastion)' 20:48:55.171 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (forest_ambush ~= warcamp)' 20:48:55.171 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_city)' 20:48:55.171 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (forest_ambush ~= farmlands)' 20:48:55.172 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)' 20:48:55.172 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (forest_ambush ~= skittergate)' 20:48:55.172 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (forest_ambush ~= ussingen)' 20:48:55.172 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_slum)' 20:48:55.172 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (forest_ambush ~= inn_level)' 20:48:55.173 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_slum)' 20:48:55.173 [Lua] [Matchmaking] Lobby hosted by Styler discarded due to 'hero is unavailable' 20:48:55.173 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (forest_ambush ~= dlc_castle)' 20:48:55.173 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (forest_ambush ~= crater)' 20:48:55.173 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (forest_ambush ~= warcamp)' 20:48:55.174 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (forest_ambush ~= nurgle)' 20:48:55.174 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (forest_ambush ~= skaven_stronghold)' 20:48:55.175 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.175 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (forest_ambush ~= catacombs)' 20:48:55.175 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_slum)' 20:48:55.175 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (forest_ambush ~= farmlands)' 20:48:55.176 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_city)' 20:48:55.176 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (forest_ambush ~= cemetery)' 20:48:55.176 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (forest_ambush ~= military)' 20:48:55.176 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (forest_ambush ~= magnus)' 20:48:55.176 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (forest_ambush ~= ground_zero)' 20:48:55.177 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)' 20:48:55.177 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (forest_ambush ~= cemetery)' 20:48:55.177 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (forest_ambush ~= military)' 20:48:55.177 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (forest_ambush ~= magnus)' 20:48:55.177 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (forest_ambush ~= fort)' 20:48:55.178 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)' 20:48:55.178 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (forest_ambush ~= skaven_stronghold)' 20:48:55.178 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (forest_ambush ~= skittergate)' 20:48:55.179 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (military ~= farmlands)' 20:48:55.179 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (military ~= dlc_castle)' 20:48:55.179 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (military ~= magnus)' 20:48:55.180 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (military ~= catacombs)' 20:48:55.180 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (military ~= dlc_bastion)' 20:48:55.180 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (military ~= forest_ambush)' 20:48:55.180 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (military ~= dlc_bastion)' 20:48:55.180 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (military ~= warcamp)' 20:48:55.181 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_city)' 20:48:55.181 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (military ~= farmlands)' 20:48:55.181 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (military ~= elven_ruins)' 20:48:55.181 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (military ~= skittergate)' 20:48:55.181 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (military ~= ussingen)' 20:48:55.182 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_slum)' 20:48:55.182 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (military ~= inn_level)' 20:48:55.182 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_slum)' 20:48:55.182 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (military ~= forest_ambush)' 20:48:55.183 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (military ~= dlc_castle)' 20:48:55.183 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (military ~= crater)' 20:48:55.183 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (military ~= warcamp)' 20:48:55.183 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (military ~= nurgle)' 20:48:55.183 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (military ~= skaven_stronghold)' 20:48:55.184 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.184 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (military ~= catacombs)' 20:48:55.184 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_slum)' 20:48:55.184 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (military ~= farmlands)' 20:48:55.184 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_city)' 20:48:55.185 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (military ~= cemetery)' 20:48:55.185 [Lua] [Matchmaking] Lobby hosted by The.Djentist discarded due to 'hero is unavailable' 20:48:55.185 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (military ~= magnus)' 20:48:55.185 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (military ~= ground_zero)' 20:48:55.186 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (military ~= elven_ruins)' 20:48:55.186 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (military ~= cemetery)' 20:48:55.186 [Lua] [Matchmaking] Lobby hosted by Dragaz discarded due to 'hero is unavailable' 20:48:55.186 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (military ~= magnus)' 20:48:55.186 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (military ~= fort)' 20:48:55.187 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (military ~= elven_ruins)' 20:48:55.187 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (military ~= skaven_stronghold)' 20:48:55.187 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (military ~= skittergate)' 20:48:55.187 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (magnus ~= farmlands)' 20:48:55.187 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (magnus ~= dlc_castle)' 20:48:55.188 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid discarded due to 'hero is unavailable' 20:48:55.188 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (magnus ~= catacombs)' 20:48:55.188 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (magnus ~= dlc_bastion)' 20:48:55.189 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (magnus ~= forest_ambush)' 20:48:55.189 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (magnus ~= dlc_bastion)' 20:48:55.189 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (magnus ~= warcamp)' 20:48:55.189 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_city)' 20:48:55.190 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (magnus ~= farmlands)' 20:48:55.190 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (magnus ~= elven_ruins)' 20:48:55.190 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (magnus ~= skittergate)' 20:48:55.190 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (magnus ~= ussingen)' 20:48:55.191 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_slum)' 20:48:55.191 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (magnus ~= inn_level)' 20:48:55.191 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_slum)' 20:48:55.191 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (magnus ~= forest_ambush)' 20:48:55.191 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (magnus ~= dlc_castle)' 20:48:55.192 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (magnus ~= crater)' 20:48:55.192 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (magnus ~= warcamp)' 20:48:55.192 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (magnus ~= nurgle)' 20:48:55.192 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (magnus ~= skaven_stronghold)' 20:48:55.192 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.193 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (magnus ~= catacombs)' 20:48:55.193 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_slum)' 20:48:55.193 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (magnus ~= farmlands)' 20:48:55.193 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_city)' 20:48:55.193 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (magnus ~= cemetery)' 20:48:55.194 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (magnus ~= military)' 20:48:55.194 [Lua] [Matchmaking] Lobby hosted by Dr.Dy discarded due to 'secondary lobby before reaching max distance' 20:48:55.194 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (magnus ~= ground_zero)' 20:48:55.194 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (magnus ~= elven_ruins)' 20:48:55.194 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (magnus ~= cemetery)' 20:48:55.195 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (magnus ~= military)' 20:48:55.195 [Lua] [Matchmaking] Lobby hosted by Dudi discarded due to 'secondary lobby before reaching max distance' 20:48:55.195 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (magnus ~= fort)' 20:48:55.195 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (magnus ~= elven_ruins)' 20:48:55.196 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (magnus ~= skaven_stronghold)' 20:48:55.196 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (magnus ~= skittergate)' 20:48:55.196 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (skaven_stronghold ~= farmlands)' 20:48:55.196 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_castle)' 20:48:55.196 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (skaven_stronghold ~= magnus)' 20:48:55.197 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (skaven_stronghold ~= catacombs)' 20:48:55.197 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bastion)' 20:48:55.197 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (skaven_stronghold ~= forest_ambush)' 20:48:55.197 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bastion)' 20:48:55.197 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (skaven_stronghold ~= warcamp)' 20:48:55.198 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_city)' 20:48:55.198 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (skaven_stronghold ~= farmlands)' 20:48:55.198 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)' 20:48:55.198 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (skaven_stronghold ~= skittergate)' 20:48:55.199 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (skaven_stronghold ~= ussingen)' 20:48:55.199 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_slum)' 20:48:55.200 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (skaven_stronghold ~= inn_level)' 20:48:55.200 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_slum)' 20:48:55.200 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (skaven_stronghold ~= forest_ambush)' 20:48:55.200 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_castle)' 20:48:55.200 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (skaven_stronghold ~= crater)' 20:48:55.201 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (skaven_stronghold ~= warcamp)' 20:48:55.201 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (skaven_stronghold ~= nurgle)' 20:48:55.201 [Lua] [Matchmaking] Lobby hosted by UnRick discarded due to 'hero is unavailable' 20:48:55.201 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.201 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (skaven_stronghold ~= catacombs)' 20:48:55.202 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_slum)' 20:48:55.202 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (skaven_stronghold ~= farmlands)' 20:48:55.202 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_city)' 20:48:55.202 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (skaven_stronghold ~= cemetery)' 20:48:55.202 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (skaven_stronghold ~= military)' 20:48:55.203 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (skaven_stronghold ~= magnus)' 20:48:55.203 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (skaven_stronghold ~= ground_zero)' 20:48:55.203 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)' 20:48:55.203 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (skaven_stronghold ~= cemetery)' 20:48:55.203 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (skaven_stronghold ~= military)' 20:48:55.204 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (skaven_stronghold ~= magnus)' 20:48:55.204 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (skaven_stronghold ~= fort)' 20:48:55.205 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)' 20:48:55.205 [Lua] [Matchmaking] Lobby hosted by Peroni knight discarded due to 'hero is unavailable' 20:48:55.205 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (skaven_stronghold ~= skittergate)' 20:48:55.205 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (ground_zero ~= farmlands)' 20:48:55.206 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (ground_zero ~= dlc_castle)' 20:48:55.206 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (ground_zero ~= magnus)' 20:48:55.206 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (ground_zero ~= catacombs)' 20:48:55.207 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (ground_zero ~= dlc_bastion)' 20:48:55.207 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (ground_zero ~= forest_ambush)' 20:48:55.207 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (ground_zero ~= dlc_bastion)' 20:48:55.207 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (ground_zero ~= warcamp)' 20:48:55.208 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_city)' 20:48:55.208 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (ground_zero ~= farmlands)' 20:48:55.208 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)' 20:48:55.208 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (ground_zero ~= skittergate)' 20:48:55.208 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (ground_zero ~= ussingen)' 20:48:55.209 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_slum)' 20:48:55.209 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (ground_zero ~= inn_level)' 20:48:55.209 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_slum)' 20:48:55.209 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (ground_zero ~= forest_ambush)' 20:48:55.209 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (ground_zero ~= dlc_castle)' 20:48:55.210 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (ground_zero ~= crater)' 20:48:55.210 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (ground_zero ~= warcamp)' 20:48:55.210 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (ground_zero ~= nurgle)' 20:48:55.210 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (ground_zero ~= skaven_stronghold)' 20:48:55.210 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.211 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (ground_zero ~= catacombs)' 20:48:55.211 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_slum)' 20:48:55.211 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (ground_zero ~= farmlands)' 20:48:55.212 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_city)' 20:48:55.212 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (ground_zero ~= cemetery)' 20:48:55.212 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (ground_zero ~= military)' 20:48:55.212 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (ground_zero ~= magnus)' 20:48:55.213 [Lua] [Matchmaking] Lobby hosted by ©-мф discarded due to 'hero is unavailable' 20:48:55.213 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)' 20:48:55.213 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (ground_zero ~= cemetery)' 20:48:55.213 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (ground_zero ~= military)' 20:48:55.213 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (ground_zero ~= magnus)' 20:48:55.214 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (ground_zero ~= fort)' 20:48:55.214 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)' 20:48:55.214 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (ground_zero ~= skaven_stronghold)' 20:48:55.214 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (ground_zero ~= skittergate)' 20:48:55.215 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (dlc_portals ~= farmlands)' 20:48:55.215 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (dlc_portals ~= dlc_castle)' 20:48:55.215 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (dlc_portals ~= magnus)' 20:48:55.215 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (dlc_portals ~= catacombs)' 20:48:55.215 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (dlc_portals ~= dlc_bastion)' 20:48:55.216 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (dlc_portals ~= forest_ambush)' 20:48:55.216 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (dlc_portals ~= dlc_bastion)' 20:48:55.216 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (dlc_portals ~= warcamp)' 20:48:55.216 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_city)' 20:48:55.217 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (dlc_portals ~= farmlands)' 20:48:55.217 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)' 20:48:55.217 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (dlc_portals ~= skittergate)' 20:48:55.218 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (dlc_portals ~= ussingen)' 20:48:55.218 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_slum)' 20:48:55.218 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (dlc_portals ~= inn_level)' 20:48:55.218 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_slum)' 20:48:55.218 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (dlc_portals ~= forest_ambush)' 20:48:55.219 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (dlc_portals ~= dlc_castle)' 20:48:55.219 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (dlc_portals ~= crater)' 20:48:55.219 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (dlc_portals ~= warcamp)' 20:48:55.219 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (dlc_portals ~= nurgle)' 20:48:55.220 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (dlc_portals ~= skaven_stronghold)' 20:48:55.220 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.220 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (dlc_portals ~= catacombs)' 20:48:55.220 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_slum)' 20:48:55.220 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (dlc_portals ~= farmlands)' 20:48:55.221 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_city)' 20:48:55.221 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (dlc_portals ~= cemetery)' 20:48:55.221 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (dlc_portals ~= military)' 20:48:55.221 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (dlc_portals ~= magnus)' 20:48:55.221 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (dlc_portals ~= ground_zero)' 20:48:55.222 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)' 20:48:55.222 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (dlc_portals ~= cemetery)' 20:48:55.222 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (dlc_portals ~= military)' 20:48:55.222 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (dlc_portals ~= magnus)' 20:48:55.222 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (dlc_portals ~= fort)' 20:48:55.223 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)' 20:48:55.223 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (dlc_portals ~= skaven_stronghold)' 20:48:55.223 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (dlc_portals ~= skittergate)' 20:48:55.223 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (dlc_castle ~= farmlands)' 20:48:55.224 [Lua] [Matchmaking] Lobby hosted by nYantt0 discarded due to 'hero is unavailable' 20:48:55.224 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (dlc_castle ~= magnus)' 20:48:55.224 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (dlc_castle ~= catacombs)' 20:48:55.224 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (dlc_castle ~= dlc_bastion)' 20:48:55.224 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (dlc_castle ~= forest_ambush)' 20:48:55.225 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (dlc_castle ~= dlc_bastion)' 20:48:55.225 [Lua] [Matchmaking] Lobby hosted by Grimmy failed lobby match due to 'wrong level (dlc_castle ~= warcamp)' 20:48:55.225 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_city)' 20:48:55.225 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (dlc_castle ~= farmlands)' 20:48:55.225 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)' 20:48:55.226 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (dlc_castle ~= skittergate)' 20:48:55.226 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (dlc_castle ~= ussingen)' 20:48:55.226 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_slum)' 20:48:55.226 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (dlc_castle ~= inn_level)' 20:48:55.226 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_slum)' 20:48:55.227 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (dlc_castle ~= forest_ambush)' 20:48:55.227 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace discarded due to 'hero is unavailable' 20:48:55.227 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (dlc_castle ~= crater)' 20:48:55.227 [Lua] [Matchmaking] Lobby hosted by Anthe failed lobby match due to 'wrong level (dlc_castle ~= warcamp)' 20:48:55.227 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (dlc_castle ~= nurgle)' 20:48:55.228 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (dlc_castle ~= skaven_stronghold)' 20:48:55.228 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.228 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (dlc_castle ~= catacombs)' 20:48:55.228 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_slum)' 20:48:55.228 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (dlc_castle ~= farmlands)' 20:48:55.229 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_city)' 20:48:55.229 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (dlc_castle ~= cemetery)' 20:48:55.229 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (dlc_castle ~= military)' 20:48:55.229 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (dlc_castle ~= magnus)' 20:48:55.230 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (dlc_castle ~= ground_zero)' 20:48:55.230 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)' 20:48:55.230 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (dlc_castle ~= cemetery)' 20:48:55.230 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (dlc_castle ~= military)' 20:48:55.230 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (dlc_castle ~= magnus)' 20:48:55.231 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (dlc_castle ~= fort)' 20:48:55.231 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)' 20:48:55.231 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (dlc_castle ~= skaven_stronghold)' 20:48:55.231 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (dlc_castle ~= skittergate)' 20:48:55.231 [Lua] [Matchmaking] Lobby hosted by Lapeno failed lobby match due to 'wrong level (warcamp ~= farmlands)' 20:48:55.232 [Lua] [Matchmaking] Lobby hosted by nYantt0 failed lobby match due to 'wrong level (warcamp ~= dlc_castle)' 20:48:55.232 [Lua] [Matchmaking] Lobby hosted by Bourbon Kid failed lobby match due to 'wrong level (warcamp ~= magnus)' 20:48:55.232 [Lua] [Matchmaking] Lobby hosted by Wujek Bob failed lobby match due to 'wrong level (warcamp ~= catacombs)' 20:48:55.232 [Lua] [Matchmaking] Lobby hosted by Dafuqi failed lobby match due to 'wrong level (warcamp ~= dlc_bastion)' 20:48:55.232 [Lua] [Matchmaking] Lobby hosted by Imperial Lion failed lobby match due to 'wrong level (warcamp ~= forest_ambush)' 20:48:55.233 [Lua] [Matchmaking] Lobby hosted by MrHoeki failed lobby match due to 'wrong level (warcamp ~= dlc_bastion)' 20:48:55.233 [Lua] [Matchmaking] Lobby hosted by Grimmy discarded due to 'hero is unavailable' 20:48:55.233 [Lua] [Matchmaking] Lobby hosted by akaLuckyEye failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_city)' 20:48:55.233 [Lua] [Matchmaking] Lobby hosted by Daddy Buscemi failed lobby match due to 'wrong level (warcamp ~= farmlands)' 20:48:55.234 [Lua] [Matchmaking] Lobby hosted by Lord Woolsack failed lobby match due to 'wrong level (warcamp ~= elven_ruins)' 20:48:55.234 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'wrong level (warcamp ~= skittergate)' 20:48:55.234 [Lua] [Matchmaking] Lobby hosted by [Hurre] failed lobby match due to 'wrong level (warcamp ~= ussingen)' 20:48:55.234 [Lua] [Matchmaking] Lobby hosted by Psilosapien failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_slum)' 20:48:55.234 [Lua] [Matchmaking] Lobby hosted by Corvallis failed lobby match due to 'wrong level (warcamp ~= inn_level)' 20:48:55.235 [Lua] [Matchmaking] Lobby hosted by Briandalf failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_slum)' 20:48:55.235 [Lua] [Matchmaking] Lobby hosted by Styler failed lobby match due to 'wrong level (warcamp ~= forest_ambush)' 20:48:55.235 [Lua] [Matchmaking] Lobby hosted by Jean-Jaques-LaMenace failed lobby match due to 'wrong level (warcamp ~= dlc_castle)' 20:48:55.235 [Lua] [Matchmaking] Lobby hosted by HeavyBjorn failed lobby match due to 'wrong level (warcamp ~= crater)' 20:48:55.236 [Lua] [Matchmaking] Lobby hosted by Salty failed lobby match due to 'wrong level (warcamp ~= nurgle)' 20:48:55.236 [Lua] [Matchmaking] Lobby hosted by UnRick failed lobby match due to 'wrong level (warcamp ~= skaven_stronghold)' 20:48:55.236 [Lua] [Matchmaking] Lobby hosted by mektub failed lobby match due to 'twitch_mode' 20:48:55.236 [Lua] [Matchmaking] Lobby hosted by [Rhésus] Destruktou failed lobby match due to 'wrong level (warcamp ~= catacombs)' 20:48:55.237 [Lua] [Matchmaking] Lobby hosted by Vompo failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_slum)' 20:48:55.237 [Lua] [Matchmaking] Lobby hosted by mapeow failed lobby match due to 'wrong level (warcamp ~= farmlands)' 20:48:55.237 [Lua] [Matchmaking] Lobby hosted by Rogue failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_city)' 20:48:55.237 [Lua] [Matchmaking] Lobby hosted by Mighty Mimi failed lobby match due to 'wrong level (warcamp ~= cemetery)' 20:48:55.237 [Lua] [Matchmaking] Lobby hosted by The.Djentist failed lobby match due to 'wrong level (warcamp ~= military)' 20:48:55.238 [Lua] [Matchmaking] Lobby hosted by Dr.Dy failed lobby match due to 'wrong level (warcamp ~= magnus)' 20:48:55.238 [Lua] [Matchmaking] Lobby hosted by ©-мф failed lobby match due to 'wrong level (warcamp ~= ground_zero)' 20:48:55.238 [Lua] [Matchmaking] Lobby hosted by Kaskirin failed lobby match due to 'wrong level (warcamp ~= elven_ruins)' 20:48:55.239 [Lua] [Matchmaking] Lobby hosted by Nano47 failed lobby match due to 'wrong level (warcamp ~= cemetery)' 20:48:55.239 [Lua] [Matchmaking] Lobby hosted by Dragaz failed lobby match due to 'wrong level (warcamp ~= military)' 20:48:55.239 [Lua] [Matchmaking] Lobby hosted by Dudi failed lobby match due to 'wrong level (warcamp ~= magnus)' 20:48:55.239 [Lua] [Matchmaking] Lobby hosted by Bender failed lobby match due to 'wrong level (warcamp ~= fort)' 20:48:55.239 [Lua] [Matchmaking] Lobby hosted by De_LuXe@CH failed lobby match due to 'wrong level (warcamp ~= elven_ruins)' 20:48:55.240 [Lua] [Matchmaking] Lobby hosted by Peroni knight failed lobby match due to 'wrong level (warcamp ~= skaven_stronghold)' 20:48:55.240 [Lua] [Matchmaking] Lobby hosted by Sir Fapalot failed lobby match due to 'wrong level (warcamp ~= skittergate)' 20:48:55.245 [Lua] [ChatManager][1]System: Znaleziono grę 20:48:55.245 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 20:48:55.245 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:48:55.245 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:48:55.245 [Lua] [ChatManager][1]System: Nawiązywanie połączenia z sesją gry. 20:48:55.251 [Lua] [LobbyClient] Changed state from nil to joining 20:48:55.452 [Lua] [LobbyClient] Changed state from joining to joined 20:48:55.452 [Lua] [PartyManager] Leader is set to 1100001029fd1a4 20:48:55.452 [Lua] [LobbyClient] connected to lobby, id: 1860000011d8af1 20:48:55.452 [Lua] ====== Looking for host: 1100001029fd1a4 20:48:55.452 [Lua] LobbyInternal.open_channel lobby: userdata: 0x00788e68, to peer: 1100001029fd1a4 channel: 1 20:48:55.452 [Lua] Connected to host: 1100001029fd1a4, using channel: 1 20:48:55.452 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:48:55.459 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Anthe'... 20:48:56.919 [Lua] [Matchmaking] Connected, starting handshake... 20:48:56.919 [Lua] [Matchmaking] Starting handshake with host 1100001029fd1a4 using client cookie HSC-0000693890-client-[110000109b57508] 20:48:57.007 [Lua] [Matchmaking] Handshake successful (1100001029fd1a4) (HSC-0000693890-client-[110000109b57508]) (HSC-0000025116-host-[1100001029fd1a4]) 20:48:57.008 [Lua] [Matchmaking] Handshake done, requesting to join game... 20:48:57.008 [Lua] bogenhafen 20:48:57.008 [Lua] lake_upgrade 20:48:57.008 [Lua] holly 20:48:57.008 [Lua] pre_order 20:48:57.008 [Lua] cog_upgrade 20:48:57.008 [Lua] lake 20:48:57.008 [Lua] cog 20:48:57.008 [Lua] scorpion 20:48:57.008 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001029fd1a4 20:48:57.095 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=1860000011d8af1 host_id:Anthe 20:48:57.095 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:48:57.095 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:48:57.095 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001029fd1a4 20:48:57.095 [Lua] [ChatManager][1]System: Wysyłanie prośby o profile 20:48:57.181 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:1100001029fd1a4 | we:0 | dr:0 | bw:0 | es:0 20:48:57.181 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:48:57.181 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:48:57.181 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001029fd1a4 20:48:57.182 [Lua] [ChatManager][1]System: Pobieranie profili 20:48:57.272 [Lua] [ChatManager][1]System: Dołączanie do gry... 20:48:57.274 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 20:48:57.274 [Lua] TRANSITION start_lobby table: 00000000008DE2C0 nil 20:48:57.274 [Lua] [GameNetworkManager] Leaving game... 20:48:57.274 [Lua] [GameNetworkManager] Shutting down game session host. 20:48:57.274 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:48:57.274 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:48:57.274 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=23.30 20:48:57.279 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:48:58.881 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:48:59.277 [Lua] [Managers] Calling function on all managers: 20:48:59.278 [Lua] Clearing all global lookup lists 20:48:59.278 [Lua] [IngamePlayerListUI] - Destroy 20:48:59.278 [Lua] [GamePadEquipmentUI] - Destroy 20:48:59.278 [Lua] [EquipmentUI] - Destroy 20:48:59.278 [Lua] [GamePadAbilityUI] - Destroy 20:48:59.278 [Lua] [AbilityUI] - Destroy 20:48:59.278 [Lua] [IngameUI] destroy 20:48:59.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 20:48:59.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1 20:48:59.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 20:48:59.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 20:48:59.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 20:48:59.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 20:48:59.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 20:48:59.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_5 20:48:59.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_4 20:48:59.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 20:48:59.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 20:48:59.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 20:48:59.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 20:48:59.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_3 20:48:59.317 [Lua] [Managers] Destroying manager group: 20:48:59.321 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:48:59.366 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:48:59.366 [Lua] [PeerSM] 110000109b57508 :: on_exit InGame 20:48:59.366 [Lua] [PeerSM] 110000109b57508 :: on_enter Loading 20:48:59.366 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109b57508 inn_level 0 20:48:59.366 warning: [Lua] Following data will be uploaded to Crashify: <> 20:48:59.366 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000109b57508 "nascimento" <> 20:48:59.367 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000292B950; previous_state = InGame; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 00000000025CFE50; peer_id = "110000109b57508"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 592817; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000E91580 [3] _ = table: 000000000292B950; new_state = Loading; old_state = InGame [4] self = table: 0000000001BD21C0; peer_state_machines = table: 0000000001BD4120; peer_id = "110000109b57508"; peer_state_machine = table: 00000000029B0CE0; current_state = InGame [5] self = table: 00000000007B6D30; application_shutdown = nil; unit_spawner = table: 00000000103F6E00; world = [World]; unit_storage = table: 00000000103E9560; units = table: 00000000103DAEF0; matchmaking_loading_context = table: 00000000020D7D90 [6] self = table: 0000000002520060; new_state = table: 0000000002A757E0; params = table: 000000000251EE10; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002520060; new_state = table: 0000000002A757E0; notify = true; old_state = table: 00000000007B6D30 [8] self = table: 0000000002520060; dt = 0.0047597265802323818; t = 48.711083995644003; new_state = table: 0000000002A757E0 [9] self = table: 0000000000097090; real_world_dt = 0.0047597265802323818; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0047597265802323818; t = 48.711083995644003 [10] dt = 0.0047597265802323818 [2] server = table: 0000000001BD21C0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9833326749503613; peer_id = "110000109b57508"; [4] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 0000000001BD4150; game_session = [GameSession]; game_network_manager = table: 00000000016F87F0; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 0000000001BD3AD0; _joined_peers = table: 0000000001C0F610; voip = table: 000000000106E700; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 0000000001C0EF00; lobby_host = table: 0000000000A138D0; level_key = "inn_level"; slot_allocator = table: 000000000068F170; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000023F1E80; wanted_career_index = 3; _reserved_slots = table: 00000000025A5CF0; wanted_profile_index = 3; _connected_peers = table: 00000000023F1E50; player_manager = table: 0000000012506790; _profile_requester = table: 0000000010361AD0; network_transmit = table: 00000000025CFE50; peers_completed_game_object_sync = table: 0000000001BD3B00; peer_state_machines = table: 0000000001BD4120; network_event_delegate = table: 00000000105B6D70; [5] world_name = "level_world"; entity_system_bag = table: 0000000000A04310; network_server = table: 0000000001BD21C0; entity_system = table: 0000000000A05520; parent = table: 0000000000097090; _new_state = table: 0000000002A757E0; _level_flow_events = table: 0000000010139E20; statistics_db = table: 0000000002E570B0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000150880; profile_synchronizer = table: 00000000023F1E80; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012791860; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000105B6D70; world = [World]; dt = 0.0047597265802323818; peer_id = "110000109b57508"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001264F5A0; network_transmit = table: 00000000025CFE50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.302518650540151; _lobby_host = table: 0000000000A138D0; level_transition_handler = table: 00000000120569D0; dice_keeper = table: 00000000103F6C50; _quit_game = false; [6] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000007B6D30; [7] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000007B6D30; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000007B6D30; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 00000000027CB240; <> <> 20:48:59.367 [Lua] [Matchmaking] unregister rpcs 20:48:59.367 [Lua] [Matchmaking] destroying 20:48:59.367 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:48:59.367 [Lua] [ChatManager] Unregistering channel 1 20:48:59.367 [Lua] [EnemyPackageLoader] network_context_destroyed 20:48:59.367 [Lua] [PartyManager] network_context_destroyed 20:48:59.367 [Lua] [GameMechanismManager] network_context_destroyed 20:48:59.367 [SteamVoip] Leaving room 4fcf4842797f613 20:48:59.367 [SteamVoipClient] select_out(110000109b57508, off) 20:48:59.367 [SteamVoip] Destroying room 4fcf4842797f613 20:48:59.382 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:48:59.382 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:48:59.382 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient 20:48:59.382 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:48:59.383 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:48:59.391 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:48:59.392 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:48:59.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:48:59.392 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 20:48:59.393 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:48:59.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient 20:48:59.394 [EACServer] [21:48:59:393][Windows][EAC Server] [Info][Destroy] Called 20:48:59.397 [Lua] [LobbyHost] Destroying 20:48:59.398 [Lua] ############### UNLOADING PACKAGES ############### 20:48:59.398 [Lua] [Managers] Calling function on all managers: 20:48:59.398 [Lua] [Managers] Destroying manager group: 20:48:59.398 [Lua] [Gamestate] Enter state StateLoading 20:48:59.399 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:48:59.399 [Lua] registering RPCs 20:48:59.399 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000008DE2C0 20:48:59.399 warning: [Lua] Setting up network client 20:48:59.400 [EAC] Connection reset 20:48:59.400 [EAC] Set platform user auth ticket 20:48:59.400 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001029fd1a4 my_peer_id:110000109b57508 20:48:59.400 [Lua] [ChatManager] Registering channel 1 20:48:59.400 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001029fd1a4, own_peer_id=110000109b57508) 20:48:59.400 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001029fd1a4, own_peer_id=110000109b57508) 20:48:59.400 [Lua] [PartyManager] network_context_created (server_peer_id=1100001029fd1a4, own_peer_id=110000109b57508) 20:48:59.400 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 20:48:59.401 [Lua] [PartyManager] Leader is set to 1100001029fd1a4 20:48:59.553 [EAC] Set host peer 1100001029fd1a4 to state undetermined 20:48:59.553 [EAC] Validating host 1100001029fd1a4 20:48:59.554 [Lua] EAC debug check 2 nil 20:48:59.638 [Lua] Server sends mechanism to client adventure 20:48:59.638 [Lua] initializing mechanism to: adventure 20:48:59.638 [Lua] Received new state from server inn 20:48:59.638 [Lua] [EnemyPackageLoader] New connection established (1) (key=0) 20:48:59.638 [SteamVoip] Joining room 4ebdbdf3627b6ab6 20:48:59.757 [SteamVoipClient] select_out(1100001029fd1a4, on) 20:48:59.829 [SteamVoipClient] select_out(1100001029fd1a4, on) 20:48:59.829 [SteamVoipClient] select_in(1100001029fd1a4, on) 20:48:59.829 [SteamVoipClient] select_out(1100001029fd1a4, off) 20:49:00.620 [EAC] EAC host 1100001029fd1a4 validated and trusted 20:49:01.185 [Lua] RPC not registered "rpc_ping" 20:49:01.772 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001029fd1a4 1 1 1 20:49:01.772 [Lua] player (1100001029fd1a4,1) was put into party 1 20:49:01.772 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000109b57508 1 0 1 20:49:01.772 [Lua] player (110000109b57508,1) was put into party 0 20:49:01.772 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:49:01.772 [Lua] GameMechanismManager setting level seed: 687407 20:49:01.772 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 687407, environment_variation_id to: 0 20:49:01.772 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:49:01.772 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 687407 environment 0. Same level as previously, NOT resetting package load status. 20:49:01.773 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:49:01.774 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 20:49:01.774 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:49:01.774 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 20:49:01.774 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:49:01.774 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:49:01.774 [Lua] Starting async level spawning of levels/inn/world 20:49:01.775 [Umbra] Init version: 3.4.15 :: 16 threads 20:49:01.797 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 687407 - use_random_directors: true - overriden_conflict: nil 20:49:01.799 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:49:01.799 [Lua] checking dlc's against conflict directors 20:49:01.799 [Lua] number of factions to include 2 20:49:01.799 [Lua] Updated list weights for random: 20:49:01.799 [Lua] skaven, 0.42 (0.00-0.42) 20:49:01.799 [Lua] chaos, 0.42 (0.42-0.83) 20:49:01.799 [Lua] beastmen, 0.17 (0.83-1.00) 20:49:01.799 [Lua] Rolled random faction: 0.68166643381118774 chaos 20:49:01.799 [Lua] Updated list weights for random: 20:49:01.799 [Lua] skaven, 0.71 (0.00-0.71) 20:49:01.799 [Lua] beastmen, 0.29 (0.71-1.00) 20:49:01.799 [Lua] Rolled random faction: 0.078898027539253235 skaven 20:49:01.799 [Lua] number of factions added 2 20:49:01.799 [Lua] --- --- --- 20:49:01.799 [Lua] Starting... difficulty 'hardest' 20:49:01.799 [Lua] These are the starting conflict directors: 20:49:01.799 [Lua] inn_level 20:49:01.799 [Lua] --- --- --- 20:49:01.799 [Lua] 20:49:01.799 [Lua] DONE! Found the following directors: 20:49:01.799 [Lua] (free: 35), Master hash is: 20:49:01.799 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:49:01.799 [Lua] load_startup_enemy_packages: -------------- 20:49:01.799 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:49:01.799 [Lua] critter_rat 20:49:01.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:49:01.832 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:49:01.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:49:01.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:49:01.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:49:01.916 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:49:01.990 [Lua] Async level spawning done 20:49:02.043 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001029fd1a4) local_player_id(1) profile_index(1) career_index(2) 20:49:02.043 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001029fd1a4 inventory_sync_id:1 my_peer_id:110000109b57508 20:49:02.043 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:49:02.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:49:02.043 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:49:02.043 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:49:02.043 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 20:49:02.043 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:49:02.043 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 20:49:02.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:49:02.043 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read, 20:49:02.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:49:02.144 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:49:02.144 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:49:02.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 20:49:02.768 [Lua] PlayFabMirrorBase:_commit_internal 2 20:49:02.768 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:49:02.768 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:49:02.785 [Lua] commit result success 2 20:49:02.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 20:49:02.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 20:49:02.920 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:49:02.986 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:49:02.986 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:49:02.987 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:49:03.171 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:49:03.171 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:49:03.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 20:49:03.205 [Lua] RPC not registered "rpc_ping" 20:49:03.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 20:49:03.640 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 20:49:03.641 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:49:04.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:49:04.732 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:49:04.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 20:49:04.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 20:49:04.951 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 20:49:04.952 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 20:49:05.237 [Lua] RPC not registered "rpc_ping" 20:49:05.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 20:49:05.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 20:49:05.828 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 20:49:06.213 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 20:49:06.213 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 20:49:06.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:49:06.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:49:06.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:49:06.501 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:49:06.584 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:49:07.202 [Lua] RPC not registered "rpc_ping" 20:49:07.589 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:49:07.589 [Lua] [Managers] Destroying manager group: 20:49:07.590 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:49:07.590 [Lua] [Gamestate] Enter StateIngame CLIENT 20:49:07.590 [Lua] [Managers] Calling function on all managers: 20:49:07.590 [Lua] <>level = inn_level<> 20:49:07.590 [Lua] [StateIngame] Client ingame 20:49:07.593 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:49:07.593 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:49:07.593 [Lua] [Matchmaking] Starting handshake with host 1100001029fd1a4 using client cookie HSC-0000690707-client-[110000109b57508] 20:49:07.593 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:49:07.593 [Lua] [Matchmaking] initializing 20:49:07.593 [Lua] [Matchmaking] my_peer_id: 110000109b57508, I am client 20:49:07.593 [Lua] [Matchmaking] register rpcs 20:49:07.593 [Lua] GameNetworkManager:init... creating game session 20:49:07.594 [Lua] Joning GameSession userdata: 0x02426088 as a client through channel_id 1 20:49:07.594 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:49:07.594 [Lua] [GameNetworkManager] My own peer_id = 110000109b57508 20:49:07.594 [Lua] [GameNetworkManager] self.is_server = false 20:49:07.594 [Network] Setting artificial MTU limit to 65536 20:49:07.594 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:49:07.601 [Lua] Switching ConflictSettings: to: inn_level 20:49:07.601 [Lua] pacing=disabled 20:49:07.601 [Lua] roaming=nil 20:49:07.601 [Lua] disabled=false 20:49:07.601 [Lua] pack_spawning=disabled 20:49:07.601 [Lua] contained_breeds=nil 20:49:07.601 [Lua] boss=disabled 20:49:07.601 [Lua] horde=disabled 20:49:07.601 [Lua] specials=disabled 20:49:07.601 [Lua] name=inn_level 20:49:07.601 [Lua] intensity=disabled 20:49:07.601 [Lua] --- 20:49:07.601 [Lua] [LevelAnalysis] set_random_seed( 687407) 20:49:07.604 [Lua] [AIInterestPointSystem] Level Seed: 687407 20:49:07.604 [Lua] 20:49:07.604 [Lua] [network_manager] = table 20:49:07.604 [Lua] [network_manager] = metatable 20:49:07.604 [Lua] [startup_data] = table 20:49:07.604 [Lua] [entity_manager] = table 20:49:07.604 [Lua] [entity_manager] = metatable 20:49:07.604 [Lua] [unit_spawner] = table 20:49:07.604 [Lua] [unit_spawner] = metatable 20:49:07.604 [Lua] [unit_storage] = table 20:49:07.604 [Lua] [unit_storage] = metatable 20:49:07.604 [Lua] [dice_keeper] = table 20:49:07.604 [Lua] [dice_keeper] = metatable 20:49:07.604 [Lua] [is_server] = false (boolean) 20:49:07.604 [Lua] [world] = [World] 20:49:07.604 [Lua] [system_api] = table 20:49:07.604 [Lua] [input_manager] = table 20:49:07.604 [Lua] [input_manager] = metatable 20:49:07.604 [Lua] [profile_synchronizer] = table 20:49:07.604 [Lua] [profile_synchronizer] = metatable 20:49:07.604 [Lua] [entity_system] = table 20:49:07.604 [Lua] [entity_system] = metatable 20:49:07.604 [Lua] [level_transition_handler] = table 20:49:07.604 [Lua] [level_transition_handler] = metatable 20:49:07.604 [Lua] [num_local_human_players] = 1 (number) 20:49:07.604 [Lua] [statistics_db] = table 20:49:07.604 [Lua] [statistics_db] = metatable 20:49:07.604 [Lua] [entity_system_bag] = table 20:49:07.604 [Lua] [entity_system_bag] = metatable 20:49:07.604 [Lua] [network_lobby] = table 20:49:07.604 [Lua] [network_lobby] = metatable 20:49:07.604 [Lua] [network_transmit] = table 20:49:07.604 [Lua] [network_transmit] = metatable 20:49:07.604 [Lua] [network_clock] = table 20:49:07.604 [Lua] [network_clock] = metatable 20:49:07.604 [Lua] [free_flight_manager] = table 20:49:07.604 [Lua] [free_flight_manager] = metatable 20:49:07.604 [Lua] [network_event_delegate] = table 20:49:07.604 [Lua] [network_event_delegate] = metatable 20:49:07.604 [Lua] 20:49:07.604 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:49:07.604 [Lua] ignoring extension VersusInteractObjectiveExtension 20:49:07.604 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:49:07.604 [Lua] ignoring extension VersusSocketObjectiveExtension 20:49:07.604 [Lua] ignoring extension VersusTargetObjectiveExtension 20:49:07.604 [Lua] ignoring extension VersusMissionObjectiveExtension 20:49:07.605 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:49:07.607 [Lua] [AchievementManager] Achievements using the steam platform 20:49:07.661 [Lua] [StateIngame] Level seed: 687407 20:49:07.671 [Lua] [IngameUI] init 20:49:07.683 [SteamVoipClient] select_out(1100001029fd1a4, off) 20:49:07.748 [SteamVoipClient] select_out(110000109b57508, off) 20:49:07.755 [Lua] cb_razer_chroma_setup 20:49:07.775 [Lua] completed 20:49:07.775 [Lua] completed 20:49:07.775 [Lua] completed 20:49:07.775 [Lua] completed 20:49:07.784 [Lua] completed 20:49:07.784 [Lua] completed 20:49:07.786 [Flow] LeaderNo 20:49:07.786 [Flow] lodestone diff 1:false 20:49:07.787 [Lua] [Managers] Calling function on all managers: 20:49:07.928 [Lua] [Matchmaking] Handshake successful (1100001029fd1a4) (HSC-0000690707-client-[110000109b57508]) (HSC-0000025116-host-[1100001029fd1a4]) 20:49:07.928 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.928 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.928 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.928 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 20:49:07.928 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 20:49:07.928 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001029fd1a4, self.peer_id = 110000109b57508 20:49:07.928 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001029fd1a4 20:49:07.945 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001029fd1a4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:49:07.945 [Lua] Adding player sync data to peer=1100001029fd1a4 local_player_id=1 20:49:07.945 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.945 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.946 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.946 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.946 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.946 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:49:07.946 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:49:07.946 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:49:07.946 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001029fd1a4 go_type=music_states go_created_func_name=game_object_created_music_states 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.947 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.947 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1, async-read, 20:49:07.947 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.947 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kruber_painting_wood_base_2, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_kerillian_painting_wood_base_2, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_4, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_2, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bugmans_painting_wood_base_1, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:49:07.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3, async-read, 20:49:07.948 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001029fd1a4 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:49:07.950 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:49:07.955 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:07.956 [Flow] magnus and cemetery 20:49:07.956 [Flow] magnus and cemetery 20:49:07.956 [Flow] magnus and forest activated 20:49:07.956 [Flow] cemetery and forest activated 20:49:07.956 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:07.956 [Flow] ALL RUNES ACTIVATED 20:49:07.956 [Flow] magnus and forest activated 20:49:07.956 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:07.956 [Flow] ALL RUNES ACTIVATED 20:49:07.956 [Flow] magnus and cemetery 20:49:07.956 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:49:07.956 [Flow] ALL RUNES ACTIVATED 20:49:07.957 error: [Lua] SETTING ROUND ID 20:49:07.957 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 20:49:07.957 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=1100001029fd1a4 peer_id=110000109b57508 20:49:07.957 [Lua] [GameNetworkManager] PLAYER is local player 20:49:07.957 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:49:07.958 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:49:07.958 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000109b57508 1 1 2 20:49:07.958 [Lua] player (110000109b57508,1) was put into party 1 20:49:07.958 [Lua] [IngamePlayerListUI] - Destroy 20:49:07.958 [Lua] [GamePadEquipmentUI] - Destroy 20:49:07.958 [Lua] [EquipmentUI] - Destroy 20:49:07.958 [Lua] [GamePadAbilityUI] - Destroy 20:49:07.958 [Lua] [AbilityUI] - Destroy 20:49:07.969 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109b57508) local_player_id(1) profile_index(3) career_index(3) 20:49:07.969 [Lua] 20:49:07.969 [Lua] [wwise/one_handed_axes] = false (boolean) 20:49:07.969 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 20:49:07.969 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 20:49:07.969 [Lua] 20:49:07.969 [Lua] 20:49:07.969 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:49:07.969 [Lua] [wwise/one_handed_axes] = false (boolean) 20:49:07.969 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 20:49:07.969 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 20:49:07.969 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 20:49:07.969 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01] = false (boolean) 20:49:07.969 [Lua] 20:49:07.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:49:07.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:49:07.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:49:08.070 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001029fd1a4 inventory_sync_id:2 my_peer_id:110000109b57508 20:49:08.070 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:49:08.070 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:49:08.070 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:49:08.070 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:49:08.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:49:08.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:49:08.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:49:08.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:49:08.200 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:49:08.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:49:08.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_client_3, async-read, 20:49:08.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:49:08.253 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:49:08.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:49:08.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:49:08.285 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:49:08.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:49:08.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:49:08.314 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:49:08.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 20:49:08.534 [Flow] DISABLE 20:49:08.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 20:49:08.772 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 20:49:08.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:49:08.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:49:08.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:49:08.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:49:08.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:49:08.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:49:08.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 20:49:08.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 20:49:08.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 20:49:08.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:49:08.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:49:08.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:49:08.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:49:08.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:49:08.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:49:08.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:49:08.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:49:08.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:49:08.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:49:08.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:49:08.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:49:08.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:49:08.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:49:08.954 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:49:08.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:49:08.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:49:08.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:49:08.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 20:49:09.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 20:49:09.093 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 20:49:09.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:49:09.358 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:49:09.358 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:49:09.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:49:09.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:49:09.984 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:49:09.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 20:49:10.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 20:49:10.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 20:49:10.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 20:49:10.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 20:49:10.153 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 20:49:10.154 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:49:10.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:49:10.546 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:49:10.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:49:10.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:49:10.642 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:49:10.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 20:49:10.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 20:49:10.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 20:49:10.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:49:10.695 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:49:10.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:49:10.702 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:49:11.866 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 20:49:11.866 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:49:11.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1, async-read, 20:49:11.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:49:11.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2, async-read, 20:49:11.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:49:11.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 20:49:11.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:49:11.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kruber_painting_wood_base_2, async-read, 20:49:11.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:49:11.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1, async-read, 20:49:11.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:49:11.906 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_kerillian_painting_wood_base_2, async-read, 20:49:11.906 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:49:11.913 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read, 20:49:11.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:49:11.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2, async-read, 20:49:11.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:49:11.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read, 20:49:11.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:49:14.374 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:49:14.432 [Lua] StateInGameRunning:_game_actually_starts() 20:49:14.432 [Lua] ################################################################################################################# 20:49:14.432 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:49:14.432 [Lua] ################################################################################################################# 20:49:14.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 20:49:14.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 20:49:14.646 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 20:49:14.646 [Lua] Commit load time data 20:49:24.412 [Lua] [IngameUI] menu view on_enter hero_view 20:49:24.418 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac4bab0 20:49:24.418 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:49:24.427 [Lua] completed 20:49:24.428 [Lua] completed 20:49:24.428 [Lua] completed 20:49:24.428 [Lua] completed 20:49:25.352 [Lua] [LobbyMembers] Member joined 1100001060af426 20:49:26.905 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:49:27.536 [Lua] [IngameUI] menu view on_exit hero_view 20:49:27.539 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac4bab0 20:49:27.539 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:49:29.532 [SteamVoipClient] select_out(1100001060af426, on) 20:49:29.600 [SteamVoipClient] select_out(1100001060af426, on) 20:49:29.600 [SteamVoipClient] select_in(1100001060af426, on) 20:49:29.600 [SteamVoipClient] select_out(1100001060af426, off) 20:49:31.302 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001060af426 1 0 1 20:49:31.302 [Lua] player (1100001060af426,1) was put into party 0 20:49:36.901 [Lua] [LobbyMembers] Member joined 11000013c4a895b 20:49:38.893 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:49:41.723 [SteamVoipClient] select_out(11000013c4a895b, on) 20:49:41.794 [SteamVoipClient] select_out(11000013c4a895b, on) 20:49:41.794 [SteamVoipClient] select_in(11000013c4a895b, on) 20:49:41.794 [SteamVoipClient] select_out(11000013c4a895b, off) 20:49:41.800 [SteamTransport] Failed to send a message to 11000013c4a895b because there is no connection 20:49:42.762 [Lua] PlayFabMirrorBase:_commit_internal 3 20:49:42.762 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:49:42.765 [Lua] generate_backend_stats 110000109b57508:1 20:49:42.784 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:49:42.784 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:49:42.790 [Lua] commit result success 3 20:49:43.401 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000013c4a895b 1 0 2 20:49:43.401 [Lua] player (11000013c4a895b,1) was put into party 0 20:49:49.449 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 20:49:49.449 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=1100001029fd1a4 peer_id=1100001060af426 20:49:49.449 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 1100001060af426, self.peer_id = 110000109b57508 20:49:49.449 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001060af426 20:49:49.464 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001060af426 1 1 3 20:49:49.464 [Lua] player (1100001060af426,1) was put into party 1 20:49:49.464 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:49:49.464 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001060af426) local_player_id(1) profile_index(4) career_index(1) 20:49:49.576 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001060af426 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:49:49.576 [Lua] Adding player sync data to peer=1100001060af426 local_player_id=1 20:49:49.576 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001029fd1a4 inventory_sync_id:3 my_peer_id:110000109b57508 20:49:49.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:49:49.576 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 20:49:49.576 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 20:49:49.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:49:49.576 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:49:49.576 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:49:49.576 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:49:49.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:49:49.584 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3, async-read, 20:49:49.586 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_client_3 20:49:49.592 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_client_2, async-read, 20:49:49.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:49:49.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:49:49.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:49:49.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:49:49.986 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:49:49.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:49:50.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:49:50.150 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:49:50.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:49:50.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:49:50.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:49:50.667 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:49:51.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:49:51.719 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:49:51.721 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:49:51.759 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:49:51.759 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:49:51.760 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:49:51.864 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:49:51.864 [Lua] [PackageManager] Force_load: wwise/bow 20:49:51.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:49:52.057 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:49:52.057 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:49:52.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:49:52.065 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:49:52.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:49:52.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:50:01.579 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 20:50:01.579 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=1100001029fd1a4 peer_id=11000013c4a895b 20:50:01.579 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 47, peer_id = 11000013c4a895b, self.peer_id = 110000109b57508 20:50:01.579 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000013c4a895b 20:50:01.595 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000013c4a895b 1 1 4 20:50:01.595 [Lua] player (11000013c4a895b,1) was put into party 1 20:50:01.595 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 20:50:01.596 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013c4a895b) local_player_id(1) profile_index(5) career_index(4) 20:50:01.819 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013c4a895b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:50:01.819 [Lua] Adding player sync data to peer=11000013c4a895b local_player_id=1 20:50:01.819 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001029fd1a4 inventory_sync_id:4 my_peer_id:110000109b57508 20:50:01.819 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 20:50:01.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:01.819 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:50:01.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 20:50:01.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read, 20:50:01.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:01.819 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:50:01.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:50:01.836 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_client_2 20:50:01.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_client_1, async-read, 20:50:02.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:50:02.186 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:50:02.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:50:02.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:50:02.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:50:02.208 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:50:02.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:50:02.244 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:50:02.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:50:02.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:50:02.325 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:50:02.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 20:50:02.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 20:50:02.543 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 20:50:02.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:50:02.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:50:02.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:50:02.580 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:50:02.665 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:50:02.665 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:50:02.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:50:03.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:50:03.672 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:50:03.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:50:03.679 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 20:50:03.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:50:03.686 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:50:06.284 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001060af426 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:06.285 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:50:06.351 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013c4a895b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:06.352 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:50:17.286 [Lua] [ChatManager][1]System: Na Moście Cieni nie można przejść do menu bohatera. 20:50:27.099 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 20:50:27.099 [Lua] Received new state from server ingame 20:50:27.100 [Save] Saving `save_data` 20:50:27.100 [Lua] gm_event_end_conditions_met false false 20:50:27.100 [Lua] PlayFabMirrorBase:_commit_internal nil 20:50:27.100 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:50:27.101 [Save] Save done 20:50:27.101 [Save] Saving `save_data` 20:50:27.102 [Lua] generate_backend_stats 110000109b57508:1 20:50:27.103 [Save] Save done 20:50:27.121 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:50:27.121 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:50:27.121 [Lua] GameMechanismManager setting level seed: 4690527 20:50:27.121 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 4690527, environment_variation_id to: 1 20:50:27.121 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 1 ) 20:50:27.121 [Lua] [LevelTransitionHandler] prepare_load_level : warcamp seed: 4690527 environment 1. New level, resetting package load status. 20:50:27.121 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013c4a895b 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001060af426 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013c4a895b 20:50:27.121 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=1100001029fd1a4 peer_id=11000013c4a895b 20:50:27.121 [Lua] [GameNetworkManager] removing peer_id=11000013c4a895b local_player_id=1 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001060af426 20:50:27.121 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=1100001029fd1a4 peer_id=1100001060af426 20:50:27.121 [Lua] [GameNetworkManager] removing peer_id=1100001060af426 local_player_id=1 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=1100001029fd1a4 peer_id=110000109b57508 20:50:27.121 [Lua] [GameNetworkManager] not removing peer_id=110000109b57508 local_player_id=1 20:50:27.121 [Lua] destroyed player game object with id 44 callback 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] MUSIC object destroyed 20:50:27.121 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] removing peer_id=1100001029fd1a4 local_player_id=1 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.121 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 20:50:27.122 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:50:27.123 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:50:27.123 [Lua] commit result success 4 20:50:27.123 [Lua] TRANSITION nil nil warcamp 20:50:27.123 [Lua] Transition type "warcamp", is server: false 20:50:27.123 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=80.54 20:50:29.143 [Lua] [Managers] Calling function on all managers: 20:50:29.144 [Lua] Clearing all global lookup lists 20:50:29.144 [Lua] [IngamePlayerListUI] - Destroy 20:50:29.144 [Lua] [GamePadEquipmentUI] - Destroy 20:50:29.144 [Lua] [EquipmentUI] - Destroy 20:50:29.144 [Lua] [GamePadAbilityUI] - Destroy 20:50:29.144 [Lua] [AbilityUI] - Destroy 20:50:29.144 [Lua] [IngameUI] destroy 20:50:29.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 20:50:29.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1 20:50:29.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2 20:50:29.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 20:50:29.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kruber_painting_wood_base_2 20:50:29.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1 20:50:29.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_kerillian_painting_wood_base_2 20:50:29.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 20:50:29.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:50:29.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_client_1 20:50:29.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 20:50:29.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_4 20:50:29.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_2 20:50:29.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 20:50:29.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2 20:50:29.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1 20:50:29.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bugmans_painting_wood_base_1 20:50:29.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3 20:50:29.177 [Lua] [Managers] Destroying manager group: 20:50:29.180 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:50:29.224 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:50:29.224 [Lua] [Matchmaking] unregister rpcs 20:50:29.224 [Lua] ############### UNLOADING PACKAGES ############### 20:50:29.224 [Lua] [Managers] Calling function on all managers: 20:50:29.224 [Lua] [Managers] Destroying manager group: 20:50:29.224 [Lua] [Gamestate] Enter state StateLoading 20:50:29.226 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:50:29.226 [Lua] [Matchmaking] register rpcs 20:50:29.226 [Lua] registering RPCs 20:50:29.226 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:50:29.226 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:50:29.226 [Lua] [PartyManager] Leader is set to 1100001029fd1a4 20:50:29.229 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 20:50:29.229 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[warcamp] self.picked_environment_id=[1] 20:50:29.229 [Lua] [LevelTransitionHandler] load_level warcamp 1 20:50:29.232 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:50:29.232 [Umbra] Unload tome 20:50:29.232 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:50:29.324 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:50:29.324 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 20:50:29.324 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil" 20:50:29.324 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 20:50:29.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 20:50:29.360 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 20:50:29.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 20:50:29.427 [Lua] [StateLoading] got rpc_load_level 62 warcamp 20:50:29.427 [Lua] GameMechanismManager setting level seed: 4690527 20:50:29.427 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 4690527, environment_variation_id to: 1 20:50:29.427 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 1 ) 20:50:29.427 [Lua] [LevelTransitionHandler] prepare_load_level : warcamp seed: 4690527 environment 1. Same level as previously, NOT resetting package load status. 20:50:29.429 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[warcamp] self.picked_environment_id=[1] 20:50:29.429 [Lua] [LevelTransitionHandler] load_level warcamp 1 20:50:29.776 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 20:50:40.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 20:50:40.200 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 20:50:40.218 [Lua] [LevelTransitionHandler] Level load completed! 20:50:40.218 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 4690527 - use_random_directors: true - overriden_conflict: nil 20:50:40.259 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:50:40.259 [Lua] checking dlc's against conflict directors 20:50:40.259 [Lua] number of factions to include 2 20:50:40.259 [Lua] Updated list weights for random: 20:50:40.259 [Lua] skaven, 0.71 (0.00-0.71) 20:50:40.259 [Lua] beastmen, 0.29 (0.71-1.00) 20:50:40.259 [Lua] Rolled random faction: 0.18162696063518524 skaven 20:50:40.259 [Lua] number of factions added 2 20:50:40.259 [Lua] --- --- --- 20:50:40.259 [Lua] Starting... difficulty 'hardest' 20:50:40.259 [Lua] These are the starting conflict directors: 20:50:40.259 [Lua] chaos 20:50:40.259 [Lua] --- --- --- 20:50:40.259 [Lua] 20:50:40.259 [Lua] Looking for a new director: 20:50:40.259 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 20:50:40.259 [Lua] ->trying director: skaven 20:50:40.259 [Lua] --> success! 20:50:40.259 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_rat_ogre skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_storm_vermin 20:50:40.259 [Lua] 20:50:40.259 [Lua] Looking for a new director: 20:50:40.259 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 20:50:40.259 [Lua] ->trying director: chaos 20:50:40.259 [Lua] --> success! 20:50:40.259 [Lua] --> re-used the same breeds 20:50:40.259 [Lua] 20:50:40.259 [Lua] Looking for a new director: 20:50:40.259 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 20:50:40.259 [Lua] ->trying director: chaos 20:50:40.259 [Lua] --> success! 20:50:40.259 [Lua] --> re-used the same breeds 20:50:40.259 [Lua] 20:50:40.259 [Lua] Looking for a new director: 20:50:40.259 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 20:50:40.259 [Lua] ->trying director: default 20:50:40.259 [Lua] --> success! 20:50:40.259 [Lua] --> re-used the same breeds 20:50:40.259 [Lua] 20:50:40.259 [Lua] DONE! Found the following directors: 20:50:40.259 [Lua] skaven 20:50:40.259 [Lua] chaos 20:50:40.259 [Lua] chaos 20:50:40.259 [Lua] default 20:50:40.259 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 20:50:40.259 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_slave=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_commander=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_exalted_champion_warcamp=true, chaos_berzerker=true, chaos_raider=true, skaven_ratling_gunner=true, } 20:50:40.259 [Lua] load_startup_enemy_packages: -------------- 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_spawn 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_troll 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_rat_ogre 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_stormfiend 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] beastmen_minotaur 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_plague_sorcerer 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_corruptor_sorcerer 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_gutter_runner 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_pack_master 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_poison_wind_globadier 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_ratling_gunner 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_warpfire_thrower 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_vortex_sorcerer 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] beastmen_standard_bearer 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_vortex 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] critter_rat 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] critter_pig 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_marauder 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_storm_vermin 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_warrior 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_clan_rat_with_shield 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_slave 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_clan_rat 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_loot_rat 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_fanatic 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_storm_vermin_with_shield 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_marauder_with_shield 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] skaven_plague_monk 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_berzerker 20:50:40.259 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:50:40.259 [Lua] chaos_raider 20:50:40.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:50:40.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:50:40.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:50:40.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:50:40.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:50:40.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:50:41.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:50:41.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:50:41.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:50:41.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:50:41.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:50:41.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:50:42.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:50:42.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:50:42.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:50:42.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:50:42.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:50:42.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:50:42.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:50:42.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:50:42.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:50:42.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:50:42.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:50:42.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:50:43.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:50:43.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:50:43.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:50:43.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:50:43.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:50:43.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:50:43.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:50:43.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:50:43.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:50:43.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:50:43.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:50:43.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:50:44.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:50:44.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:50:44.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:50:44.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:50:44.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:50:44.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:50:44.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:50:44.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:50:44.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:50:44.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:50:44.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:50:44.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:50:45.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:50:45.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:50:45.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:50:45.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:50:45.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:50:45.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:50:45.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:50:45.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:50:45.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:50:46.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:50:46.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:50:46.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:50:46.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:50:46.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:50:46.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:50:46.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:50:46.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:50:46.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:50:47.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:50:47.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:50:47.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:50:47.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:50:47.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:50:47.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:50:47.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:50:47.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:50:47.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:50:47.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:50:47.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:50:47.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:50:48.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:50:48.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:50:48.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:50:48.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:50:48.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:50:48.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:50:49.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:50:49.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:50:49.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:50:49.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:50:49.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:50:49.362 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 20:50:49.362 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:50:49.362 [Lua] Starting async level spawning of levels/honduras/warcamp/world 20:50:49.362 [Umbra] Init version: 3.4.15 :: 16 threads 20:50:49.727 [Lua] Async level spawning done 20:50:49.727 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:50:50.707 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:50:50.707 [Lua] [Matchmaking] unregister rpcs 20:50:50.707 [Lua] [Managers] Destroying manager group: 20:50:50.708 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 20:50:50.708 [Lua] [Gamestate] Enter StateIngame CLIENT 20:50:50.708 [Lua] [Managers] Calling function on all managers: 20:50:50.708 [Lua] <>level = warcamp<> 20:50:50.708 [Lua] [StateIngame] Client ingame 20:50:50.711 [Lua] [Matchmaking] register rpcs 20:50:50.711 [Lua] GameNetworkManager:init... creating game session 20:50:50.711 [Lua] Joning GameSession userdata: 0x01052f68 as a client through channel_id 1 20:50:50.711 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:50:50.711 [Lua] [GameNetworkManager] My own peer_id = 110000109b57508 20:50:50.711 [Lua] [GameNetworkManager] self.is_server = false 20:50:50.711 [Network] Setting artificial MTU limit to 65536 20:50:50.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 20:50:50.712 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 20:50:50.720 [Lua] Switching ConflictSettings: to: default 20:50:50.720 [Lua] pacing=default 20:50:50.720 [Lua] roaming=nil 20:50:50.720 [Lua] specials=default 20:50:50.720 [Lua] debug_color=maroon 20:50:50.720 [Lua] contained_breeds=nil 20:50:50.720 [Lua] pack_spawning=default 20:50:50.720 [Lua] disabled=false 20:50:50.720 [Lua] factions=nil 20:50:50.720 [Lua] boss=default 20:50:50.720 [Lua] horde=default 20:50:50.720 [Lua] name=default 20:50:50.720 [Lua] intensity=default 20:50:50.720 [Lua] --- 20:50:50.720 [Lua] [LevelAnalysis] set_random_seed( 4690527) 20:50:50.767 [Lua] [AIInterestPointSystem] Level Seed: 4690527 20:50:50.767 [Lua] 20:50:50.767 [Lua] [network_manager] = table 20:50:50.767 [Lua] [network_manager] = metatable 20:50:50.767 [Lua] [startup_data] = table 20:50:50.767 [Lua] [entity_manager] = table 20:50:50.767 [Lua] [entity_manager] = metatable 20:50:50.767 [Lua] [unit_spawner] = table 20:50:50.767 [Lua] [unit_spawner] = metatable 20:50:50.767 [Lua] [unit_storage] = table 20:50:50.767 [Lua] [unit_storage] = metatable 20:50:50.767 [Lua] [dice_keeper] = table 20:50:50.767 [Lua] [dice_keeper] = metatable 20:50:50.767 [Lua] [is_server] = false (boolean) 20:50:50.767 [Lua] [world] = [World] 20:50:50.767 [Lua] [system_api] = table 20:50:50.767 [Lua] [input_manager] = table 20:50:50.767 [Lua] [input_manager] = metatable 20:50:50.767 [Lua] [profile_synchronizer] = table 20:50:50.767 [Lua] [profile_synchronizer] = metatable 20:50:50.767 [Lua] [entity_system] = table 20:50:50.767 [Lua] [entity_system] = metatable 20:50:50.767 [Lua] [level_transition_handler] = table 20:50:50.767 [Lua] [level_transition_handler] = metatable 20:50:50.767 [Lua] [num_local_human_players] = 1 (number) 20:50:50.767 [Lua] [statistics_db] = table 20:50:50.767 [Lua] [statistics_db] = metatable 20:50:50.767 [Lua] [entity_system_bag] = table 20:50:50.767 [Lua] [entity_system_bag] = metatable 20:50:50.767 [Lua] [network_lobby] = table 20:50:50.767 [Lua] [network_lobby] = metatable 20:50:50.767 [Lua] [network_transmit] = table 20:50:50.767 [Lua] [network_transmit] = metatable 20:50:50.767 [Lua] [network_clock] = table 20:50:50.767 [Lua] [network_clock] = metatable 20:50:50.767 [Lua] [free_flight_manager] = table 20:50:50.767 [Lua] [free_flight_manager] = metatable 20:50:50.767 [Lua] [network_event_delegate] = table 20:50:50.767 [Lua] [network_event_delegate] = metatable 20:50:50.767 [Lua] 20:50:50.767 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:50:50.767 [Lua] ignoring extension VersusInteractObjectiveExtension 20:50:50.767 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:50:50.767 [Lua] ignoring extension VersusSocketObjectiveExtension 20:50:50.767 [Lua] ignoring extension VersusTargetObjectiveExtension 20:50:50.767 [Lua] ignoring extension VersusMissionObjectiveExtension 20:50:50.770 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:50:50.787 [Lua] [AchievementManager] Achievements using the steam platform 20:50:50.841 [Lua] respawn_unit_spawned with group id: boss_fight 20:50:50.841 [Lua] respawn_unit_spawned with group id: boss_fight 20:50:50.841 [Lua] respawn_unit_spawned with group id: boss_fight 20:50:50.853 [Lua] [StateIngame] Level seed: 4690527 20:50:50.879 [Lua] [IngameUI] init 20:50:50.890 [SteamVoipClient] select_out(1100001029fd1a4, off) 20:50:50.890 [SteamVoipClient] select_out(1100001060af426, off) 20:50:50.890 [SteamVoipClient] select_out(110000109b57508, off) 20:50:50.890 [SteamVoipClient] select_out(11000013c4a895b, off) 20:50:50.893 [Lua] cb_razer_chroma_setup 20:50:50.912 [Lua] completed 20:50:50.912 [Lua] completed 20:50:50.914 [Lua] [Managers] Calling function on all managers: 20:50:50.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 20:50:51.092 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 20:50:51.092 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 20:50:51.092 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001029fd1a4, self.peer_id = 110000109b57508 20:50:51.092 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001029fd1a4 20:50:51.106 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001029fd1a4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:50:51.106 [Lua] Adding player sync data to peer=1100001029fd1a4 local_player_id=1 20:50:51.106 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.106 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.106 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.107 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.108 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001029fd1a4 go_type=payload go_created_func_name=game_object_created_payload 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001029fd1a4 go_type=music_states go_created_func_name=game_object_created_music_states 20:50:51.109 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 20:50:51.109 [Lua] [GameNetworkManager] game_object_created_player, go_id=53, owner_peer_id=1100001029fd1a4 peer_id=11000013c4a895b 20:50:51.109 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 53, peer_id = 11000013c4a895b, self.peer_id = 110000109b57508 20:50:51.109 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000013c4a895b 20:50:51.121 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 20:50:51.121 [Lua] [GameNetworkManager] game_object_created_player, go_id=54, owner_peer_id=1100001029fd1a4 peer_id=1100001060af426 20:50:51.121 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 54, peer_id = 1100001060af426, self.peer_id = 110000109b57508 20:50:51.121 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001060af426 20:50:51.133 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001060af426 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:50:51.133 [Lua] Adding player sync data to peer=1100001060af426 local_player_id=1 20:50:51.133 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013c4a895b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:50:51.133 [Lua] Adding player sync data to peer=11000013c4a895b local_player_id=1 20:50:51.138 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 20:50:51.138 [Lua] --> got 0 of chaos_marauder 20:50:51.138 [Lua] --> got 0 of skaven_clan_rat 20:50:51.138 [Lua] --> got 0 of skaven_storm_vermin 20:50:51.138 [Lua] --> got 0 of skaven_slave 20:50:51.138 [Lua] --> got 0 of chaos_fanatic 20:50:51.138 [Lua] --> got 0 of chaos_raider 20:50:51.138 [Lua] --> got 0 of chaos_warrior 20:50:51.138 [Lua] --> got 0 of chaos_berzerker 20:50:51.138 [Lua] --> got 0 of skaven_plague_monk 20:50:51.138 [Lua] Breed freezer counts: 9 9 20:50:51.138 [Lua] Comitting breed freezer frozen units 20:50:51.138 error: [Lua] SETTING ROUND ID 20:50:51.138 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 20:50:51.138 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=1100001029fd1a4 peer_id=110000109b57508 20:50:51.138 [Lua] [GameNetworkManager] PLAYER is local player 20:50:51.138 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 20:50:51.139 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:50:51.139 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:50:51.139 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:50:51.142 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001029fd1a4 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:51.143 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:50:51.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 20:50:51.219 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001060af426 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:51.220 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:50:51.263 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:50:51.284 [Lua] StateInGameRunning:_game_actually_starts() 20:50:51.284 [Lua] ################################################################################################################# 20:50:51.284 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:50:51.284 [Lua] ################################################################################################################# 20:50:51.284 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 20:50:51.284 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:50:51.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 20:50:51.313 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013c4a895b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:51.315 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:50:51.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:50:51.522 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:50:51.532 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 20:50:51.532 [Lua] Commit load time data 20:51:07.724 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:07.724 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:08.682 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:08.682 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:09.304 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:09.340 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:10.295 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:10.295 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:10.326 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:11.926 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:11.927 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:51:11.959 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:13.837 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:13.867 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:13.868 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:13.900 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:13.946 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:13.948 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:13.949 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:13.975 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:18.428 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:18.432 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:18.439 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:18.567 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:18.571 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:18.575 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:18.602 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:22.988 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:22.988 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:24.728 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:24.728 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:25.036 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:25.036 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:25.139 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:25.140 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:25.173 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:26.748 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:27.164 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:27.751 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:27.752 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:27.753 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:28.044 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:28.474 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:28.676 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:28.676 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:29.161 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:29.193 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:29.195 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:29.661 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:29.663 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:29.702 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:30.099 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:30.099 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:30.724 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:34.699 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:34.699 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:34.741 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:35.029 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:35.029 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:35.030 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:35.070 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:35.071 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:35.280 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:35.281 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:35.282 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:35.333 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:35.971 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:35.972 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:36.648 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:37.017 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:37.057 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:37.171 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:37.385 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:37.385 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:37.385 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:37.426 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:37.426 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:37.427 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:37.428 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:37.461 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:37.462 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:37.505 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:37.584 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:37.628 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:37.628 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:37.628 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:37.628 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:37.628 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:37.762 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:37.762 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:37.787 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:37.871 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:38.072 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:38.072 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:38.073 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:38.074 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:38.124 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:38.124 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:38.126 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:38.303 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:38.374 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:38.559 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:38.578 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:38.790 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:39.059 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:39.418 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:39.864 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:40.312 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:40.630 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:51:40.632 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:51:40.684 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:51:40.685 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:51:40.686 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:41.119 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:41.291 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:41.749 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:51:41.751 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:42.736 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:42.736 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:42.736 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:43.079 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:43.079 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:43.079 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:51:43.117 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:43.283 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:43.356 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:43.399 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:43.548 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:51:43.854 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:43.854 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:43.854 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:51:43.899 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:51:43.900 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:44.150 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:44.150 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:51:46.528 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:51:46.528 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:51:47.151 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:47.261 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:48.625 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:49.416 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:49.416 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001029fd1a4 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:51:50.033 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:50.033 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:51.665 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:52.897 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:52.972 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001029fd1a4 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:51:53.056 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:54.105 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:55.577 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001029fd1a4 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:51:56.265 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:56.853 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:57.844 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:51:58.652 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:00.035 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:00.148 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:00.291 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:00.400 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:00.472 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:00.727 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:00.940 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:00.974 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:01.375 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:52:01.517 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:01.771 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:01.882 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:01.985 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:02.181 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001029fd1a4 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:52:02.181 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 20:52:02.182 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:02.216 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:02.289 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:52:02.467 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:02.874 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:02.916 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:03.289 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:52:04.279 [Lua] [ChatManager][1]System: nascimento podnosi księgę 20:52:04.279 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:06.135 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:06.392 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:06.503 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:06.834 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:07.461 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:07.694 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:07.816 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:07.976 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:08.093 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:08.209 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:08.332 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:08.772 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:13.935 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:14.175 [SteamVoipClient] select_out(1100001029fd1a4, on) 20:52:14.239 [SteamVoipClient] select_out(1100001060af426, on) 20:52:14.239 [SteamVoipClient] select_out(110000109b57508, on) 20:52:14.239 [SteamVoipClient] select_out(11000013c4a895b, on) 20:52:14.251 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:14.299 [SteamVoipClient] select_out(1100001029fd1a4, off) 20:52:14.299 [SteamVoipClient] select_out(1100001060af426, off) 20:52:14.299 [SteamVoipClient] select_out(110000109b57508, off) 20:52:14.299 [SteamVoipClient] select_out(11000013c4a895b, off) 20:52:14.358 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:14.603 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:14.887 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:15.137 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:20.525 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:20.965 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:21.010 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:22.224 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:22.250 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:22.253 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:22.610 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:52:23.586 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:23.618 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:23.624 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:23.652 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:23.655 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:23.722 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:23.757 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:23.804 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:23.969 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:24.292 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:24.506 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.550 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.555 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.559 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.605 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.608 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.653 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.660 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.667 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.672 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.678 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.711 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.715 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.718 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.752 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.755 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.758 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.790 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.793 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.796 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.833 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.836 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.868 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.871 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.875 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.913 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.918 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.923 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.967 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.971 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:24.974 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.022 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.027 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.031 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.036 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.041 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.046 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.083 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.086 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.089 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.122 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:52:25.467 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:25.607 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:26.104 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:29.149 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:29.549 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:52:29.716 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:30.134 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:30.237 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:30.417 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:30.548 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:52:31.301 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:31.754 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:32.251 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:32.251 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:32.633 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:32.633 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:33.316 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:33.580 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:33.581 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:33.617 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:34.441 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:34.467 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:34.467 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:36.021 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:36.021 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:36.325 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:36.325 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:36.404 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:36.404 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:36.877 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:36.877 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:36.963 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:37.014 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:37.192 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:37.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xfa6f, position: 0 20:52:37.846 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:37.985 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:38.344 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:39.110 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:39.177 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:39.286 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:39.337 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:39.408 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:39.623 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:40.096 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:40.140 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:40.353 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:40.610 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:40.697 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:40.814 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:40.874 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:41.046 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:41.439 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:41.541 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:41.922 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:42.127 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:42.430 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:43.347 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:43.590 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:43.700 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:43.971 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:44.175 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:44.437 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:44.620 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:45.076 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:45.159 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.160 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.160 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.207 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.208 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.208 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.239 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.297 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.298 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.299 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.339 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.340 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.340 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.377 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.379 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.430 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.431 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.431 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.483 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.483 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.484 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.534 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.535 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.568 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.615 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:45.637 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:47.804 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:47.804 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:48.159 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:48.187 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:49.065 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:49.065 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:53.395 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:54.584 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:54.966 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:55.101 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:55.475 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:55.476 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:55.477 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:56.603 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:52:56.643 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:52:56.681 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:58.350 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:59.319 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:59.320 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:59.692 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:52:59.729 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:59.786 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:52:59.952 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:00.354 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:00.670 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:00.885 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:00.885 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:00.885 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:01.466 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:01.548 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:02.690 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001029fd1a4 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:53:05.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:53:05.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:53:05.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:53:06.257 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:07.940 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:08.118 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:08.241 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:08.579 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:08.819 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:10.027 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:10.472 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:10.472 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:10.472 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:10.472 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:10.837 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:11.083 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:11.485 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:12.482 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:12.483 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:12.483 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:13.073 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:13.585 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:13.585 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:13.586 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:14.026 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:14.076 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:15.632 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:15.690 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:15.857 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:17.434 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001029fd1a4 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:53:17.521 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:18.423 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:18.821 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:18.973 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:19.398 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:19.449 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:19.586 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:19.587 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:19.629 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:19.940 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:20.276 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:20.442 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:20.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x11de2, position: 0 20:53:20.676 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:20.797 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:20.842 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:21.272 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:21.743 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:22.135 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:22.537 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:23.243 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:24.638 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:25.456 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:25.789 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:26.150 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:26.862 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:26.939 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:26.993 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:27.071 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:29.202 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:29.504 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:29.504 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:30.061 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:30.133 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:30.449 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:30.673 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:30.992 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:31.778 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:31.895 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:32.262 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:32.704 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:32.745 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:33.431 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:33.545 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:33.773 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:34.041 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:35.287 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:35.377 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:36.039 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:36.039 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:36.660 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:37.410 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:37.934 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:38.912 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:38.912 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:53:39.018 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:39.100 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:39.259 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:39.612 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:39.652 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:40.151 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:40.706 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:41.434 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:41.770 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:42.005 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:42.665 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:43.049 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:43.434 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:53:43.484 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:43.996 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:44.078 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:44.472 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:45.096 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:45.205 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:45.315 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:45.544 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:45.673 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:45.920 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:46.042 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:53:46.213 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:47.055 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:47.547 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001029fd1a4 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:53:49.860 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:50.101 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:53:50.185 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:50.547 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:53:51.075 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001029fd1a4 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:51.075 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:54.120 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:54.322 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:54.758 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 20:53:54.907 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:54.989 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:53:55.187 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:53:55.504 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001029fd1a4 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:55.504 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:56.608 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:56.608 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:56.870 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:53:56.870 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:53:56.870 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:53:56.901 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:56.979 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:57.071 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:53:57.276 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:53:57.480 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:53:57.653 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:57.701 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:53:58.255 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:58.605 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:58.906 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:53:58.906 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:58.906 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:53:59.208 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:53:59.555 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:00.183 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:00.388 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:01.075 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:01.274 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:01.483 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:01.525 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:01.642 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:01.770 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:01.887 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:01.935 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:02.211 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:02.342 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:02.752 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:02.873 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:03.003 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:03.115 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:03.338 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:03.338 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:03.396 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:03.549 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:03.550 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:03.593 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:04.463 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:04.505 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:05.098 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:05.334 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:05.554 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:05.554 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:05.734 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:06.008 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:07.235 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:07.584 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:07.801 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:09.759 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:12.010 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:13.475 [Lua] [ChatManager][1]System: nascimento podnosi grymuar 20:54:13.475 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:13.787 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:13.991 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:14.753 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:14.882 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:16.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x13062, position: 0 20:54:17.555 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:17.901 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:18.200 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:20.284 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:20.285 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:23.142 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:23.698 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:23.988 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:24.094 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:24.563 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:25.468 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:26.000 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:26.317 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:26.428 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:26.952 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:27.198 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:27.650 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:28.199 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:28.634 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:28.905 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:29.136 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:29.247 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:31.774 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:32.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 24, name: `unknown` 20:54:32.194 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:32.203 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:34.356 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:54:34.549 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:34.549 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:54:34.576 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:34.576 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:54:35.177 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:35.550 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:35.550 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:54:37.290 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:37.290 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:37.435 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:38.385 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:38.422 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:54:38.909 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:54:39.396 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001029fd1a4 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:54:40.204 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:40.204 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:54:40.676 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:40.676 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:41.124 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:42.381 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:43.866 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:43.905 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:54:44.056 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:54:44.056 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:54:44.341 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:44.341 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:44.421 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:44.421 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:44.711 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 20:54:45.912 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:46.444 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:46.855 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:47.399 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:47.481 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.531 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.532 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.533 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.576 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.577 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.620 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.621 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.622 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.674 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.675 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.677 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.721 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.722 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.723 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.756 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.757 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.758 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.792 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.852 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:47.876 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:48.304 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:48.526 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:48.596 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:48.679 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:48.896 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:48.932 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:49.048 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:49.314 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:49.534 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:49.593 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:49.687 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:50.108 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:54:50.154 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:52.396 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:52.747 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:52.819 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x14722, position: 0 20:54:55.017 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:54:55.017 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:54:55.017 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:54:55.220 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:54:55.419 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:54:55.629 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:54:55.826 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:54:56.889 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:57.223 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:57.458 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:57.700 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:57.730 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:57.874 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:57.998 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:57.999 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.050 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.051 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.071 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.072 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.104 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.105 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.136 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.137 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.179 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.180 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:58.180 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.222 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:54:58.277 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001029fd1a4 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:54:59.489 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:59.724 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:54:59.819 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=1100001029fd1a4 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:54:59.961 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:00.135 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:00.326 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:01.647 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:02.037 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.452 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:02.452 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:02.970 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:03.243 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:55:04.190 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:55:04.279 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:04.318 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:04.749 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:04.749 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:04.749 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:05.316 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:05.316 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:55:05.459 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:55:05.631 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:55:05.719 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:55:06.702 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:06.703 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:07.587 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:10.114 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:12.355 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:12.366 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:12.367 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:15.721 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:17.246 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:17.246 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:17.246 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:18.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:55:18.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:55:18.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:55:18.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:55:20.092 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:20.301 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:55:20.301 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:55:20.301 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:20.504 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:20.730 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:20.912 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:21.150 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:22.107 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:22.107 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:24.180 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:24.180 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:24.181 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:24.933 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:25.409 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:25.409 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:25.507 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:25.645 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:25.678 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:25.712 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:25.785 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=1100001029fd1a4 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:55:25.931 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:26.117 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:26.117 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:26.118 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:26.336 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:26.525 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:26.588 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:26.588 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:26.694 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:26.970 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:27.085 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:27.346 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:28.151 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:29.253 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:29.647 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:30.160 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:31.350 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:31.350 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:33.723 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:33.724 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:36.635 [Flow] Boss DoorTroll 20:55:36.635 [Flow] Boss DoorTroll 20:55:36.635 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=1100001029fd1a4 go_type=ai_unit_chaos_troll go_created_func_name=game_object_created_network_unit 20:55:36.708 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:36.790 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:36.791 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:37.454 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:38.612 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:38.863 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:39.042 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:39.117 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:39.368 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:39.615 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:40.519 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:41.056 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:45.194 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:47.154 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:47.716 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:55:47.716 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:55:47.716 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:47.871 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:47.905 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:47.905 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:47.978 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:55:47.979 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:48.088 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:48.278 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:48.507 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:55:49.150 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:49.150 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:50.355 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:50.542 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:50.643 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=1100001029fd1a4 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:55:50.644 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:50.645 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:50.749 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:50.950 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:51.113 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:51.113 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:51.179 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:51.786 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:52.031 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:52.157 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:52.157 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:52.158 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:52.158 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:52.158 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:52.158 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:52.193 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:52.441 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:53.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 24, name: `unknown` 20:55:54.146 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:54.146 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:54.269 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=1100001029fd1a4 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:55:58.111 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:55:58.577 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:55:59.342 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:00.696 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:04.451 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:56:05.007 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:05.248 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:05.372 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:05.502 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:05.618 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:05.752 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:05.859 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:05.992 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:06.114 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:06.369 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:06.685 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:06.922 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:07.051 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:07.097 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:56:07.132 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:07.175 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:56:07.252 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:07.390 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:07.512 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:07.641 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:07.805 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:08.017 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:08.411 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:08.753 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:09.140 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:56:09.652 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:56:10.159 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:10.159 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=1100001029fd1a4 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:56:10.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:56:10.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:56:10.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:56:10.455 [Lua] [ChatManager][1]System: nascimento podnosi kość łupu 20:56:10.456 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:10.546 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:10.856 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:11.707 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:11.707 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:13.744 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:56:13.864 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:14.261 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:14.733 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:15.063 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:56:15.267 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:15.267 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:16.258 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:17.493 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:17.531 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:17.877 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:56:18.461 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:19.084 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:20.054 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:21.587 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:22.036 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:22.457 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:23.054 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:24.095 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:24.571 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:24.571 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:24.571 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:24.571 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:24.571 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:24.605 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:28.334 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:28.334 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:28.334 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:28.790 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:28.867 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:28.910 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:30.468 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:56:30.470 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:30.525 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_chaos_troll, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:30.718 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:56:30.719 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:31.440 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:56:31.472 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:56:31.473 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:32.164 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:56:32.164 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:56:32.165 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:34.132 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:36.582 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:56:37.692 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:38.774 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:56:38.807 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:56:38.808 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:39.820 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:39.921 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:41.139 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:41.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x17f12, position: 0 20:56:42.276 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:44.682 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:46.116 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:46.631 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:47.124 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:47.463 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:56:47.464 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:47.684 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:47.975 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:48.638 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:56:48.973 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:56:49.703 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:50.204 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:50.217 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:50.623 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:51.048 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:51.114 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000013c4a895b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:51.530 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:51.571 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:56:51.572 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:56:51.687 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=1100001029fd1a4 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:56:51.700 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:52.093 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013c4a895b 20:56:52.093 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:56:53.177 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:54.013 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:54.095 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:54.285 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:55.143 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:55.821 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:55.821 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:55.907 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:56.566 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:56:56.791 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:57.337 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:57.376 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:57.376 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:57.715 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:57.892 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:56:59.535 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:00.707 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:02.176 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.177 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.235 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.236 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.237 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.238 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.284 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.285 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.297 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.298 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.347 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.383 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.384 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.395 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.396 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.397 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:02.421 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.422 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.459 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.460 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.484 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.485 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.510 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.511 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.578 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.590 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.591 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.618 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.619 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.660 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.661 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.687 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.688 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.701 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.743 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.744 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.745 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.798 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.799 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.825 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.826 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.840 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.869 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:02.951 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:02.952 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:03.802 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:05.341 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:57:07.240 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:08.275 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=1100001029fd1a4 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:57:08.557 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:57:08.940 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:09.432 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:09.525 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:10.018 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:10.266 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:10.783 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:10.783 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:11.076 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:11.321 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:12.123 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:12.449 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:12.615 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:57:12.923 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:13.056 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:13.235 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:13.329 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:13.471 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:13.907 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:13.941 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:14.040 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:14.084 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:57:14.446 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:15.338 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:15.371 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:15.448 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:15.448 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:15.506 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:57:15.562 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:15.562 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:15.995 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:57:16.057 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:16.243 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:16.243 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:16.495 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=1100001029fd1a4 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:57:16.496 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 20:57:16.814 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:16.814 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:17.496 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:17.964 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:18.087 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:18.722 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:19.211 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:19.211 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:19.409 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:19.556 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:19.689 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:19.689 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:19.803 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:19.950 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.072 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.073 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.073 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.073 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.110 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.385 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.419 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.562 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.562 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.855 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:20.896 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:21.203 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:21.203 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:21.204 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:21.324 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:21.355 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:21.433 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:21.433 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:21.433 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:21.552 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:21.667 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:57:21.738 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:57:21.738 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:21.755 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:21.986 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:21.986 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:22.348 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:57:22.348 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:22.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:57:22.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:57:22.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd778, position: 0 20:57:22.995 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:22.995 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=1100001029fd1a4 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:57:23.213 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:23.663 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:23.757 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:23.919 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:24.362 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:24.549 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:24.586 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=1100001029fd1a4 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:57:24.992 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:24.992 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:24.992 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:25.030 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:25.066 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:25.066 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:25.103 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:25.251 [Lua] 1 4 20:57:25.288 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:25.400 [Lua] 1 4 20:57:25.400 [Lua] 1 4 20:57:25.437 [Lua] 1 4 20:57:25.475 [Lua] 1 4 20:57:25.512 [Lua] 1 4 20:57:25.512 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:25.558 [Lua] 1 4 20:57:25.661 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:57:25.706 [Lua] 1 4 20:57:25.782 [Lua] 1 4 20:57:25.892 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:25.938 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:26.123 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:57:26.207 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:26.245 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=1100001029fd1a4 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:26.246 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:26.692 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=1100001029fd1a4 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:26.692 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:26.797 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:57:26.798 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:26.824 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:26.859 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:26.861 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:26.897 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:26.898 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:26.943 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:27.827 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:57:28.196 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:57:28.317 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=1100001029fd1a4 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:28.317 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:28.723 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=1100001029fd1a4 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:28.723 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:30.001 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:30.280 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:30.466 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:30.654 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:30.810 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:30.942 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:31.315 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:31.419 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:31.534 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:31.725 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:31.795 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:31.855 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:31.924 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:32.027 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:32.141 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:32.326 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:32.379 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:32.722 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:32.982 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:33.026 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:33.060 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:33.087 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:33.891 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:34.083 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:34.776 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:34.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x1b4d2, position: 0 20:57:36.336 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:37.045 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:37.188 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:37.266 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:37.319 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:37.319 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:37.319 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:37.766 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:37.768 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:37.804 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:57:38.521 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:38.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1b6ad, position: 0 20:57:38.999 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:39.615 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:39.809 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:41.053 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:57:41.400 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:41.671 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:42.384 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:42.820 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:42.998 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:44.851 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:45.095 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:45.216 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:45.259 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:45.495 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:45.571 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:45.827 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:45.901 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:45.986 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:46.019 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:46.228 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:46.521 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:46.961 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:47.050 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:47.379 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:48.465 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:48.708 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:48.875 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:49.109 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:49.567 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:49.567 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:49.818 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:49.985 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:50.028 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:57:50.071 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:50.249 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:50.283 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:50.457 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:50.706 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:50.875 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:54.042 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:54.119 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:55.561 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:57:56.348 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:56.382 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:56.509 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:56.833 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:57:58.238 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:58.739 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:57:59.290 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:59.290 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:57:59.292 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:57:59.413 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:59.500 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:57:59.934 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:00.614 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:00.854 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:58:00.895 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:01.137 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:02.698 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:02.887 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:58:02.887 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:03.094 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:03.180 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:03.350 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:03.808 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:04.088 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:58:04.088 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:04.209 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:04.487 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:05.035 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.036 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.036 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001060af426 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:05.589 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:05.681 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:05.716 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:05.877 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:05.905 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:06.303 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:58:06.330 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:06.803 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:07.074 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:07.173 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:07.253 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:07.464 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:09.041 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.397 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:14.626 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=1100001029fd1a4 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:58:14.660 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:16.193 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=1100001029fd1a4 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:58:16.193 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 20:58:16.194 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:16.918 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:17.136 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:17.211 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:17.331 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:17.332 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:17.332 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:17.554 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:17.650 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:17.650 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:17.650 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:17.650 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:18.365 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:58:18.365 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:18.729 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=1100001029fd1a4 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:58:18.857 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:20.267 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=1100001029fd1a4 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:58:20.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 20:58:21.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 24, name: `unknown` 20:58:22.486 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:23.943 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:24.419 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:24.821 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:25.181 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:25.297 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:25.704 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:26.145 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:26.512 [Lua] [ChatManager][1]System: Anaxees podnosi księgę 20:58:26.512 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:26.587 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:26.826 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:26.826 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:26.876 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:27.035 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:27.200 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:27.692 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:27.733 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:27.861 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:58:27.861 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:28.307 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:29.722 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:30.109 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:30.372 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:30.372 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:30.424 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:30.500 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:30.987 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:31.184 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:31.546 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:31.864 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:32.302 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:32.427 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:58:32.427 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:32.491 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:33.187 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=1100001029fd1a4 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:58:33.659 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:33.739 [Lua] 1 4 20:58:34.072 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:34.115 [Lua] 1 4 20:58:34.242 [Lua] 1 4 20:58:34.328 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:34.328 [Lua] 1 4 20:58:34.407 [Lua] 1 4 20:58:34.492 [Lua] 1 4 20:58:34.577 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:34.577 [Lua] 1 4 20:58:34.613 [Lua] 1 4 20:58:34.700 [Lua] 1 4 20:58:34.700 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:34.785 [Lua] 1 4 20:58:34.828 [Lua] 1 4 20:58:34.915 [Lua] 1 4 20:58:34.968 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:34.968 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:35.014 [Lua] 1 4 20:58:35.168 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:35.299 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:35.617 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:37.292 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:37.312 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:37.312 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:37.357 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:37.358 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:37.541 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:37.541 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:38.340 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:40.088 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:41.397 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:44.684 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:58:44.684 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:58:45.325 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:45.576 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.623 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.624 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.625 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.683 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.683 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.714 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.715 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.756 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.757 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.758 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.817 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.818 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.819 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.849 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.850 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.851 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.901 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.902 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.902 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:45.943 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:46.023 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:46.316 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:46.357 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:46.417 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:46.449 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:46.450 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:46.526 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:46.569 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:46.934 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:47.088 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:47.360 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:47.485 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:47.558 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:47.559 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:47.600 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:47.950 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:48.215 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:48.485 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:48.956 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:49.192 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:49.462 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001060af426 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:50.007 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:50.252 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:50.561 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:51.316 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:58:53.075 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:53.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1e0ac, position: 0 20:58:53.235 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:53.235 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:53.289 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:53.754 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:53.754 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:58:54.004 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001060af426 20:58:54.862 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:55.261 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.482 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:00.294 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:08.517 [Connection] Reliable receive buffer overflow (32740 + 106) from 1100001029fd1a4 20:59:08.517 [Connection] Used part: 20:59:08.517 [GameSession] -> unknown message create_channel in chunk for system invalid 20:59:08.517 [GameSession] Error in packet stream when logging 1100001029fd1a4 20:59:08.517 [GameSession] Buffer contents: 20:59:08.517 [GameSession] PACKETS (short IDs): RPCs: rpc_set_beastmen_standard_unit_affected with 1 calls and total 8 bytes SUMMARY: rpc with 1 instances and total 8 bytes 20:59:09.533 [Handshaker] Lost connection 220 to 1100001029fd1a4 20:59:09.534 [Lua] broken_connection to 1100001029fd1a4 20:59:09.534 [Lua] <> <>Disconnected<> <>broken connection to server: buffer_overflow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:830: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: buffer_overflow" [2] self = table: 000000000024EBF0; channel_id = 1; channel_state = "disconnected"; reason = "buffer_overflow" [3] self = table: 000000000024EBF0; dt = 0.011493146419525146 [4] self = table: 0000000007FFE400; dt = 0.011493146419525146; t = 495.78703801520169; network_manager = table: 00000000008E5D10 [5] self = table: 0000000002520060; dt = 0.011493146419525146; t = 654.91502406727523 [6] self = table: 0000000000097090; real_world_dt = 0.011493146419525146; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.011493146419525146; t = 654.91502406727523 [7] dt = 0.011493146419525146 [2] server_peer_id = "1100001029fd1a4"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000002DB8F10; fail_reason = "buffer_overflow"; host_to_migrate_to = table: 000000000DAB7540; _network_event_delegate = table: 0000000008014830; last_level_index = 50; _profile_requester = table: 00000000002B72A0; slot_allocator = table: 0000000002D190B0; lobby_client = table: 0000000011A72570; _notification_sent = true; profile_synchronizer = table: 0000000000E928C0; connecting_timeout = 0.26133424416184425; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 00000000120569D0; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "1100001029fd1a4"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000002DB8F10; fail_reason = "buffer_overflow"; host_to_migrate_to = table: 000000000DAB7540; _network_event_delegate = table: 0000000008014830; last_level_index = 50; _profile_requester = table: 00000000002B72A0; slot_allocator = table: 0000000002D190B0; lobby_client = table: 0000000011A72570; _notification_sent = true; profile_synchronizer = table: 0000000000E928C0; connecting_timeout = 0.26133424416184425; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 00000000120569D0; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 000000000093E9F0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000089D710; parent = table: 0000000000097090; network_client = table: 000000000024EBF0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000011A72570; is_in_tutorial = false; input_manager = table: 000000000B5525A0; profile_synchronizer = table: 0000000000E928C0; _debug_gui = [Gui]; network_transmit = table: 0000000012787350; _max_local_players = 4; _fps_reporter = table: 000000000DAB7AA0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011470677331089973; peer_id = "110000109b57508"; level = [Level]; network_timer_handler = table: 0000000000948C30; machines = table: 000000000C068790; _camera_carrier = table: 000000000DAB74B0; _level_flow_events = table: 000000000C0486A0; _quit_game = false; level_transition_handler = table: 00000000120569D0; _onclose_called = false; network_clock = table: 00000000021F6580; game_mode_key = "adventure"; statistics_db = table: 0000000007FFF300; level_key = "warcamp"; free_flight_manager = table: 000000001264F5A0; dice_keeper = table: 0000000007E88360; network_event_delegate = table: 0000000008014830; [5] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007FFE400; [6] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 0000000007FFBDE0; <> <> 20:59:09.537 [Lua] [GameNetworkManager] Leaving game... 20:59:09.537 [Lua] despawning player nascimento 20:59:09.537 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=497.79 20:59:09.545 [SteamVoipClient] select_out(1100001029fd1a4, off) 20:59:09.545 [SteamVoipClient] select_out(1100001060af426, off) 20:59:09.545 [SteamVoipClient] select_out(110000109b57508, off) 20:59:09.545 [SteamVoipClient] select_out(11000013c4a895b, off) 20:59:09.546 warning: [Lua] [STEAM VOIP]: Connection to host "1100001029fd1a4" broken. Leaving room. 20:59:09.546 [SteamVoip] Leaving room 4ebdbdf3627b6ab6 20:59:09.568 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.592 [Steam] Connection 8df10bb4 to remote 1100001060af426 rejected, reason 1000 20:59:09.593 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.624 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.655 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.686 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.709 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.739 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.770 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.807 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.837 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.867 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.897 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.927 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.958 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:09.988 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.018 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.049 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.079 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.109 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.139 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.169 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.199 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.230 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.260 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.290 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.328 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.358 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.388 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.417 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.446 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.476 [Connection] Dropped voip chunk from 11000013c4a895b because channel 5 can't communicate 20:59:10.534 [Handshaker] Lost connection 221 to 1100001060af426 20:59:11.490 [Handshaker] Lost connection 222 to 11000013c4a895b 20:59:15.408 [Lua] [LobbyMembers] Member left 1100001060af426 20:59:15.496 [Lua] Session leave timeout reached, force disconnecting 20:59:15.496 [Lua] [GameNetworkManager] Forcing disconnect_from_host() 20:59:15.501 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.501 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.502 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.503 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013c4a895b 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001060af426 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=1100001029fd1a4 peer_id=110000109b57508 20:59:15.504 [Lua] [GameNetworkManager] not removing peer_id=110000109b57508 local_player_id=1 20:59:15.504 [Lua] destroyed player game object with id 55 callback 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013c4a895b 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001060af426 20:59:15.504 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=54 owner_peer_id=1100001029fd1a4 peer_id=1100001060af426 20:59:15.504 [Lua] [GameNetworkManager] removing peer_id=1100001060af426 local_player_id=1 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=53 owner_peer_id=1100001029fd1a4 peer_id=11000013c4a895b 20:59:15.504 [Lua] [GameNetworkManager] removing peer_id=11000013c4a895b local_player_id=1 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] MUSIC object destroyed 20:59:15.504 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 20:59:15.504 [Lua] [GameNetworkManager] removing peer_id=1100001029fd1a4 local_player_id=1 20:59:15.504 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 20:59:15.505 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:59:15.526 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:59:15.526 [Lua] [Managers] Calling function on all managers: 20:59:15.556 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:59:15.556 [Lua] Clearing all global lookup lists 20:59:15.556 [Lua] [IngamePlayerListUI] - Destroy 20:59:15.556 [Lua] [GamePadEquipmentUI] - Destroy 20:59:15.556 [Lua] [EquipmentUI] - Destroy 20:59:15.556 [Lua] [GamePadAbilityUI] - Destroy 20:59:15.556 [Lua] [AbilityUI] - Destroy 20:59:15.556 [Lua] [IngameUI] destroy 20:59:15.615 [Lua] [Managers] Destroying manager group: 20:59:15.622 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:59:15.702 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:59:15.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:59:15.704 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:59:15.704 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:59:15.710 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:59:15.715 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:59:15.715 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:59:15.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:59:15.716 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:59:15.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:59:15.720 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:59:15.721 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:59:15.724 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:59:15.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:59:15.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:59:15.729 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:59:15.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:59:15.733 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:59:15.737 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:59:15.738 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:59:15.742 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:59:15.746 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:59:15.747 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:59:15.748 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:59:15.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:59:15.755 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:59:15.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:59:15.761 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:59:15.765 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:59:15.777 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:59:15.777 [Lua] [Matchmaking] unregister rpcs 20:59:15.777 [Lua] [Matchmaking] destroying 20:59:15.777 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:59:15.777 [Lua] [ChatManager] Unregistering channel 1 20:59:15.777 [Lua] [EnemyPackageLoader] network_context_destroyed 20:59:15.777 [Lua] [PartyManager] network_context_destroyed 20:59:15.777 [Lua] [GameMechanismManager] network_context_destroyed 20:59:15.777 [EAC] Connection reset 20:59:15.780 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 20:59:15.780 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:59:15.781 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 20:59:15.781 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient 20:59:15.781 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 20:59:15.788 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:59:15.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 20:59:15.791 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:59:15.798 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:59:15.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:59:15.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient 20:59:15.799 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:59:15.799 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:59:15.799 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 20:59:15.799 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:59:15.799 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient 20:59:15.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient 20:59:15.801 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient 20:59:15.807 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:59:15.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:59:15.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient 20:59:15.809 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:59:15.809 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:59:15.810 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 20:59:15.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 20:59:15.810 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:59:15.810 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 20:59:15.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient 20:59:15.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:59:15.811 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:59:15.821 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:59:15.821 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 20:59:15.823 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 20:59:15.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:59:15.823 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient 20:59:15.824 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient 20:59:15.824 [Lua] LobbyClient close server channel 1 to 1100001029fd1a4 20:59:15.824 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00788e68, channel: 1 20:59:15.824 [Lua] ############### UNLOADING PACKAGES ############### 20:59:15.824 [Lua] [Managers] Calling function on all managers: 20:59:15.824 [Lua] [Managers] Destroying manager group: 20:59:15.824 [Lua] [Gamestate] Enter state StateLoading 20:59:15.825 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost 20:59:15.825 [Lua] [LobbyManager] Setting up network options 20:59:15.825 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:59:15.825 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:59:15.825 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:59:15.825 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:59:15.825 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:59:15.825 [Lua] LobbyManager:setup_network_options server_port: 27015 20:59:15.826 [Lua] registering RPCs 20:59:15.826 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:59:15.826 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:59:15.826 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:59:15.826 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:59:15.826 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:59:15.827 [Umbra] Unload tome 20:59:15.888 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 20:59:15.888 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:59:15.888 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:59:15.888 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:59:15.888 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:59:15.888 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:59:15.888 [Lua] Set lobby begin: 20:59:15.888 [Lua] Set lobby end. 20:59:15.902 [Lua] [LobbyHost] Changed state from 0 to creating 20:59:15.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:59:15.941 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:59:15.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:59:16.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:59:16.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:59:16.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:59:16.093 [Lua] [LobbyHost] Changed state from creating to joined 20:59:16.093 [Lua] [PartyManager] Leader is set to 110000109b57508 20:59:16.093 [SteamVoip] Creating room db46c24188c5b6ac 20:59:16.093 [SteamVoip] Joining room db46c24188c5b6ac 20:59:16.094 [EAC] EAC server 110000109b57508 is initializing 20:59:16.099 [EAC] Server is also client 110000109b57508 20:59:16.099 [EACServer] [21:59:16:098][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A03B8FE0 LogLevel: Info. 20:59:16.099 [Lua] ### Created peer state machine for 110000109b57508 20:59:16.099 [Lua] [PeerSM] 110000109b57508 :: on_enter Connecting 20:59:16.099 [Lua] Set lobby begin: 20:59:16.099 [Lua] Lobby data difficulty = hardest 20:59:16.099 [Lua] Lobby data game_mode = 3 20:59:16.099 [Lua] Lobby data is_private = false 20:59:16.099 [Lua] Lobby data current_level_key = inn_level 20:59:16.099 [Lua] Lobby data matchmaking = true 20:59:16.099 [Lua] Set lobby end. 20:59:16.099 [Lua] [ChatManager] Setting up network context, host_peer_id:110000109b57508 my_peer_id:110000109b57508 20:59:16.099 [Lua] [ChatManager] Registering channel 1 20:59:16.100 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 20:59:16.100 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 20:59:16.100 [Lua] [PartyManager] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 20:59:16.109 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:59:16.109 [Lua] [NetworkServer] Changing num_players from nil to 1 20:59:16.109 [Lua] Players: 1 20:59:16.109 [Lua] Set lobby begin: 20:59:16.109 [Lua] Lobby data difficulty = hardest 20:59:16.109 [Lua] Lobby data game_mode = 3 20:59:16.109 [Lua] Lobby data is_private = false 20:59:16.109 [Lua] Lobby data current_level_key = inn_level 20:59:16.109 [Lua] Lobby data num_players = 1 20:59:16.109 [Lua] Lobby data matchmaking = true 20:59:16.109 [Lua] Set lobby end. 20:59:16.110 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:59:16.110 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:59:16.110 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:59:16.110 [Lua] Set lobby begin: 20:59:16.110 [Lua] Lobby data difficulty = hardest 20:59:16.110 [Lua] Lobby data game_mode = 3 20:59:16.110 [Lua] Lobby data is_private = false 20:59:16.110 [Lua] Lobby data level_key = inn_level 20:59:16.110 [Lua] Lobby data current_level_key = inn_level 20:59:16.110 [Lua] Lobby data num_players = 1 20:59:16.110 [Lua] Lobby data matchmaking = false 20:59:16.110 [Lua] Set lobby end. 20:59:16.110 [Lua] [PSM] Peer 110000109b57508 joined. Want to use profile index "3" and join party "nil" 20:59:16.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:59:16.159 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:59:16.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:59:18.113 [Lua] player (110000109b57508,1) was put into party 0 20:59:18.113 [Lua] [PeerSM] 110000109b57508 :: on_exit Connecting 20:59:18.113 [Lua] [PeerSM] 110000109b57508 :: on_enter Loading 20:59:18.113 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109b57508 inn_level 0 20:59:18.113 warning: [Lua] Following data will be uploaded to Crashify: <> 20:59:18.114 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000109b57508 "nascimento" <> 20:59:18.114 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B283820; previous_state = Connecting; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 000000000E979870; peer_id = "110000109b57508"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7375447; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000018EE3F0 [3] _ = table: 000000000B283820; new_state = Loading; old_state = Connecting [4] self = table: 000000000DACF180; dt = 0.016667349264025688; state_data = table: 000000000B283820; new_state = Loading [5] self = table: 00000000012ECD10; dt = 0.016667349264025688; peer_state_machines = table: 000000000B5B04B0; joined_peers = table: 0000000000A87720; game_session = nil; peer_id = "110000109b57508"; peer_state_machine = table: 000000000DACF180 [6] self = table: 000000000B4CC3C0; dt = 0.016667349264025688 [7] self = table: 000000000B4CC3C0; dt = 0.016667349264025688; t = 663.53620856814086 [8] self = table: 0000000002520060; dt = 0.016667349264025688; t = 663.53620856814086 [9] self = table: 0000000000097090; real_world_dt = 0.016667349264025688; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016667349264025688; t = 663.53620856814086 [10] dt = 0.016667349264025688 [2] server = table: 00000000012ECD10; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.983332134783268; peer_id = "110000109b57508"; [4] current_state = Loading; function_memoize = table: 000000000DACF150; state_data = table: 000000000B283820; [5] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 000000000B5B04E0; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 000000000F6C8BA0; _joined_peers = table: 0000000000A87720; voip = table: 000000000BB8E2C0; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 000000000E672170; lobby_host = table: 000000000B33F8C0; level_key = "inn_level"; slot_allocator = table: 000000000B5B0510; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000851A00; wanted_career_index = 3; _reserved_slots = table: 000000000BA46710; wanted_profile_index = 3; _connected_peers = table: 00000000008519D0; player_manager = table: 0000000012506790; _profile_requester = table: 000000000B2D11A0; network_transmit = table: 000000000E979870; peers_completed_game_object_sync = table: 00000000012ECD40; peer_state_machines = table: 000000000B5B04B0; network_event_delegate = table: 000000000D9BAA80; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _profile_synchronizer = table: 0000000000851A00; _network_transmit = table: 000000000E979870; _loading_music_triggered = true; _lobby_host = table: 000000000B33F8C0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000D9BAA80; _registered_rpcs = true; _wanted_state = table: 000000001035F3B0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _has_invitation_error = false; _machine = table: 000000000DBABA20; _network_server = table: 00000000012ECD10; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000D97F4B0; _local_quickplay_bonus = true; _loading_view = table: 0000000008056200; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _profile_synchronizer = table: 0000000000851A00; _network_transmit = table: 000000000E979870; _loading_music_triggered = true; _lobby_host = table: 000000000B33F8C0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000D9BAA80; _registered_rpcs = true; _wanted_state = table: 000000001035F3B0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _has_invitation_error = false; _machine = table: 000000000DBABA20; _network_server = table: 00000000012ECD10; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000D97F4B0; _local_quickplay_bonus = true; _loading_view = table: 0000000008056200; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000B4CC3C0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 0000000007FFBDE0; <> <> 20:59:18.114 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:59:23.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:59:23.779 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:59:23.794 [Lua] [LevelTransitionHandler] Level load completed! 20:59:23.794 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7375447 - use_random_directors: true - overriden_conflict: nil 20:59:23.797 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:59:23.797 [Lua] checking dlc's against conflict directors 20:59:23.797 [Lua] number of factions to include 2 20:59:23.797 [Lua] Updated list weights for random: 20:59:23.797 [Lua] skaven, 0.42 (0.00-0.42) 20:59:23.797 [Lua] chaos, 0.42 (0.42-0.83) 20:59:23.797 [Lua] beastmen, 0.17 (0.83-1.00) 20:59:23.797 [Lua] Rolled random faction: 0.09122852236032486 skaven 20:59:23.797 [Lua] Updated list weights for random: 20:59:23.797 [Lua] beastmen, 0.29 (0.00-0.29) 20:59:23.797 [Lua] chaos, 0.71 (0.29-1.00) 20:59:23.797 [Lua] Rolled random faction: 0.39263734221458435 chaos 20:59:23.797 [Lua] number of factions added 2 20:59:23.797 [Lua] --- --- --- 20:59:23.797 [Lua] Starting... difficulty 'hardest' 20:59:23.797 [Lua] These are the starting conflict directors: 20:59:23.797 [Lua] inn_level 20:59:23.797 [Lua] --- --- --- 20:59:23.797 [Lua] 20:59:23.797 [Lua] DONE! Found the following directors: 20:59:23.797 [Lua] (free: 35), Master hash is: 20:59:23.797 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:59:23.797 [Lua] load_startup_enemy_packages: -------------- 20:59:23.797 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:59:23.797 [Lua] critter_rat 20:59:23.811 [Lua] ### Sending rpc_level_loaded 20:59:23.811 [Lua] #### Has state machine: true, peer_id: 110000109b57508, level_id: 50 20:59:23.811 [Lua] Peer 110000109b57508 has loaded the level and all enemies are loaded 20:59:23.828 [Lua] [PeerSM] 110000109b57508 :: on_exit Loading 20:59:23.828 [Lua] [PeerSM] 110000109b57508 :: on_enter LoadingProfilePackages 20:59:23.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:0 my_peer_id:110000109b57508 20:59:23.829 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:0 my_peer_id:110000109b57508 20:59:23.845 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:59:23.845 [Lua] [PeerSM] 110000109b57508 :: on_exit LoadingProfilePackages 20:59:23.845 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForEnterGame 20:59:23.845 [Lua] ### Sending rpc_level_loaded 20:59:23.845 [Lua] #### Has state machine: false, peer_id: 110000109b57508, level_id: 50 20:59:23.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:59:23.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:59:23.862 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:59:23.862 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:59:23.862 [Lua] Starting async level spawning of levels/inn/world 20:59:23.863 [Umbra] Init version: 3.4.15 :: 16 threads 20:59:24.065 [Lua] Async level spawning done 20:59:24.065 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:59:25.048 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:59:25.048 [Lua] Set lobby begin: 20:59:25.048 [Lua] Lobby data difficulty = hardest 20:59:25.049 [Lua] Lobby data unique_server_name = nascimento 20:59:25.049 [Lua] Lobby data matchmaking = false 20:59:25.049 [Lua] Lobby data host = 110000109b57508 20:59:25.049 [Lua] Lobby data country_code = PL 20:59:25.049 [Lua] Lobby data game_mode = 3 20:59:25.049 [Lua] Lobby data is_private = false 20:59:25.049 [Lua] Lobby data num_players = 1 20:59:25.049 [Lua] Lobby data level_key = inn_level 20:59:25.049 [Lua] Lobby data current_level_key = inn_level 20:59:25.049 [Lua] Set lobby end. 20:59:25.049 [Lua] [Managers] Destroying manager group: 20:59:25.050 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:59:25.050 [Lua] [Gamestate] Enter StateIngame HOST 20:59:25.050 [Lua] [Managers] Calling function on all managers: 20:59:25.050 [Lua] <>level = inn_level<> 20:59:25.050 [Lua] Set lobby begin: 20:59:25.050 [Lua] Lobby data difficulty = hardest 20:59:25.050 [Lua] Lobby data selected_level_key = inn_level 20:59:25.050 [Lua] Lobby data unique_server_name = nascimento 20:59:25.050 [Lua] Lobby data matchmaking = false 20:59:25.051 [Lua] Lobby data host = 110000109b57508 20:59:25.051 [Lua] Lobby data country_code = PL 20:59:25.051 [Lua] Lobby data game_mode = 3 20:59:25.051 [Lua] Lobby data is_private = false 20:59:25.051 [Lua] Lobby data num_players = 1 20:59:25.051 [Lua] Lobby data level_key = inn_level 20:59:25.051 [Lua] Lobby data current_level_key = inn_level 20:59:25.051 [Lua] Set lobby end. 20:59:25.051 [Lua] [StateIngame] Server ingame 20:59:25.054 [Lua] Set lobby begin: 20:59:25.054 [Lua] Lobby data difficulty = hardest 20:59:25.054 [Lua] Lobby data selected_level_key = inn_level 20:59:25.054 [Lua] Lobby data unique_server_name = nascimento 20:59:25.054 [Lua] Lobby data matchmaking = false 20:59:25.054 [Lua] Lobby data host = 110000109b57508 20:59:25.054 [Lua] Lobby data country_code = PL 20:59:25.055 [Lua] Lobby data game_mode = 3 20:59:25.055 [Lua] Lobby data is_private = false 20:59:25.055 [Lua] Lobby data difficulty_tweak = 0 20:59:25.055 [Lua] Lobby data num_players = 1 20:59:25.055 [Lua] Lobby data level_key = inn_level 20:59:25.055 [Lua] Lobby data current_level_key = inn_level 20:59:25.055 [Lua] Set lobby end. 20:59:25.055 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:59:25.055 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:59:25.055 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:59:25.055 [Lua] [Matchmaking] initializing 20:59:25.055 [Lua] [Matchmaking] my_peer_id: 110000109b57508, I am server 20:59:25.055 [Lua] [Matchmaking] register rpcs 20:59:25.055 [Lua] GameNetworkManager:init... creating game session 20:59:25.055 [Lua] Host GameSession.make_game_session_host with session: 20:59:25.055 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:59:25.055 [Lua] [GameNetworkManager] My own peer_id = 110000109b57508 20:59:25.055 [Lua] [GameNetworkManager] self.is_server = true 20:59:25.055 [Network] Setting artificial MTU limit to 65536 20:59:25.055 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:59:25.064 [Lua] Switching ConflictSettings: to: inn_level 20:59:25.064 [Lua] pacing=disabled 20:59:25.064 [Lua] roaming=nil 20:59:25.064 [Lua] disabled=false 20:59:25.064 [Lua] pack_spawning=disabled 20:59:25.064 [Lua] contained_breeds=nil 20:59:25.064 [Lua] boss=disabled 20:59:25.064 [Lua] horde=disabled 20:59:25.064 [Lua] specials=disabled 20:59:25.064 [Lua] name=inn_level 20:59:25.064 [Lua] intensity=disabled 20:59:25.064 [Lua] --- 20:59:25.064 [Lua] [LevelAnalysis] set_random_seed( 7375447) 20:59:25.067 [Lua] [AIInterestPointSystem] Level Seed: 7375447 20:59:25.067 [Lua] 20:59:25.067 [Lua] [entity_system_bag] = table 20:59:25.067 [Lua] [entity_system_bag] = metatable 20:59:25.067 [Lua] [startup_data] = table 20:59:25.067 [Lua] [entity_manager] = table 20:59:25.067 [Lua] [entity_manager] = metatable 20:59:25.067 [Lua] [unit_spawner] = table 20:59:25.067 [Lua] [unit_spawner] = metatable 20:59:25.067 [Lua] [unit_storage] = table 20:59:25.067 [Lua] [unit_storage] = metatable 20:59:25.067 [Lua] [dice_keeper] = table 20:59:25.067 [Lua] [dice_keeper] = metatable 20:59:25.067 [Lua] [is_server] = true (boolean) 20:59:25.067 [Lua] [world] = [World] 20:59:25.067 [Lua] [system_api] = table 20:59:25.067 [Lua] [entity_system] = table 20:59:25.067 [Lua] [entity_system] = metatable 20:59:25.067 [Lua] [network_lobby] = table 20:59:25.067 [Lua] [network_lobby] = metatable 20:59:25.067 [Lua] [profile_synchronizer] = table 20:59:25.067 [Lua] [profile_synchronizer] = metatable 20:59:25.067 [Lua] [level_transition_handler] = table 20:59:25.067 [Lua] [level_transition_handler] = metatable 20:59:25.067 [Lua] [num_local_human_players] = 1 (number) 20:59:25.067 [Lua] [statistics_db] = table 20:59:25.067 [Lua] [statistics_db] = metatable 20:59:25.067 [Lua] [network_server] = table 20:59:25.067 [Lua] [network_server] = metatable 20:59:25.067 [Lua] [input_manager] = table 20:59:25.067 [Lua] [input_manager] = metatable 20:59:25.067 [Lua] [network_clock] = table 20:59:25.067 [Lua] [network_clock] = metatable 20:59:25.067 [Lua] [network_transmit] = table 20:59:25.067 [Lua] [network_transmit] = metatable 20:59:25.067 [Lua] [free_flight_manager] = table 20:59:25.067 [Lua] [free_flight_manager] = metatable 20:59:25.067 [Lua] [network_manager] = table 20:59:25.067 [Lua] [network_manager] = metatable 20:59:25.067 [Lua] [network_event_delegate] = table 20:59:25.067 [Lua] [network_event_delegate] = metatable 20:59:25.067 [Lua] 20:59:25.067 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:59:25.067 [Lua] ignoring extension VersusInteractObjectiveExtension 20:59:25.067 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:59:25.067 [Lua] ignoring extension VersusSocketObjectiveExtension 20:59:25.067 [Lua] ignoring extension VersusTargetObjectiveExtension 20:59:25.067 [Lua] ignoring extension VersusMissionObjectiveExtension 20:59:25.068 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:59:25.069 [Lua] [AchievementManager] Achievements using the steam platform 20:59:25.117 [Lua] [StateIngame] Level seed: 7375447 20:59:25.123 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 20:59:25.123 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1, async-read, 20:59:25.123 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 20:59:25.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 20:59:25.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:59:25.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:59:25.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_5, async-read, 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_4, async-read, 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 20:59:25.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 20:59:25.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:59:25.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_3, async-read, 20:59:25.128 [Lua] [LevelAnalysis] set_random_seed( 7375447) 20:59:25.131 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:59:25.131 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 20:59:25.132 [Lua] [IngameUI] init 20:59:25.144 [SteamVoipClient] select_out(110000109b57508, off) 20:59:25.147 [Lua] cb_razer_chroma_setup 20:59:25.167 [Lua] completed 20:59:25.167 [Lua] completed 20:59:25.167 [Lua] completed 20:59:25.167 [Lua] completed 20:59:25.176 [Lua] completed 20:59:25.177 [Lua] completed 20:59:25.177 [Lua] [Matchmaking] Cancelling matchmaking 20:59:25.177 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:59:25.177 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:59:25.177 [Lua] Set lobby begin: 20:59:25.177 [Lua] Lobby data difficulty = hardest 20:59:25.178 [Lua] Lobby data power_level = 0 20:59:25.178 [Lua] Lobby data selected_level_key = inn_level 20:59:25.178 [Lua] Lobby data unique_server_name = nascimento 20:59:25.178 [Lua] Lobby data matchmaking = false 20:59:25.178 [Lua] Lobby data host = 110000109b57508 20:59:25.178 [Lua] Lobby data country_code = PL 20:59:25.178 [Lua] Lobby data game_mode = 3 20:59:25.178 [Lua] Lobby data is_private = false 20:59:25.178 [Lua] Lobby data difficulty_tweak = 0 20:59:25.179 [Lua] Lobby data num_players = 1 20:59:25.179 [Lua] Lobby data level_key = inn_level 20:59:25.179 [Lua] Lobby data current_level_key = inn_level 20:59:25.179 [Lua] Set lobby end. 20:59:25.180 [Flow] complete_skittergate_legend true 20:59:25.180 [Flow] complete_all_helmgart_levels_recruit true 20:59:25.181 [Flow] WitchHunterLevel:35 20:59:25.181 [Flow] LeaderYes 20:59:25.181 [Flow] ALL PC XP:304250 20:59:25.181 [Flow] Has "bogenhafen" DLC:true 20:59:25.181 [Flow] WH XP:60850 20:59:25.181 [Flow] Number of crafted items:17570 20:59:25.181 [Flow] Has "pre_order" DLC:true 20:59:25.181 [Flow] Sum of Powe Levels:1500 20:59:25.181 [Flow] lodestone diff 1:false 20:59:25.181 [Flow] magnus and forest activated 20:59:25.181 [Flow] magnus and forest activated 20:59:25.181 [Flow] cemetery and forest activated 20:59:25.181 [Flow] magnus and cemetery 20:59:25.181 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:25.181 [Flow] ALL RUNES ACTIVATED 20:59:25.181 [Flow] magnus and forest activated 20:59:25.181 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:25.181 [Flow] ALL RUNES ACTIVATED 20:59:25.181 [Flow] cemetery and forest activated 20:59:25.181 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:25.181 [Flow] ALL RUNES ACTIVATED 20:59:25.181 [Flow] magnus and forest activated 20:59:25.181 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:25.181 [Flow] ALL RUNES ACTIVATED 20:59:25.181 [Flow] magnus and cemetery 20:59:25.181 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:25.181 [Flow] ALL RUNES ACTIVATED 20:59:25.181 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:25.183 [Lua] CurrentConflictSettings inn_level 20:59:25.183 [Lua] [ConflictDirector] conflict_director is ai_ready 20:59:25.183 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:59:25.183 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:59:25.185 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:59:25.185 [Lua] Forming navigation groups in one frame 20:59:25.185 [Lua] Forming navigation groups 20:59:25.205 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 20:59:25.205 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:59:25.205 [Lua] number of nav groups: 41 20:59:25.206 [Lua] number of refined nav groups : 23 20:59:25.208 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 20:59:25.208 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:59:25.208 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:59:25.208 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:59:25.210 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:59:25.210 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:59:25.210 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:59:25.210 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 20:59:25.210 [Lua] [Managers] Calling function on all managers: 20:59:25.221 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForEnterGame 20:59:25.221 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForGameObjectSync 20:59:25.277 [Lua] player (110000109b57508,1) was put into party 1 20:59:25.277 [Lua] [IngamePlayerListUI] - Destroy 20:59:25.277 [Lua] [GamePadEquipmentUI] - Destroy 20:59:25.277 [Lua] [EquipmentUI] - Destroy 20:59:25.277 [Lua] [GamePadAbilityUI] - Destroy 20:59:25.277 [Lua] [AbilityUI] - Destroy 20:59:25.287 [Lua] Assigning peer(110000109b57508:1) to profile(3) career(3) 20:59:25.287 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109b57508) local_player_id(1) profile_index(3) career_index(3) 20:59:25.287 [Lua] Set lobby begin: 20:59:25.287 [Lua] Lobby data power_level = 0 20:59:25.287 [Lua] Lobby data unique_server_name = nascimento 20:59:25.287 [Lua] Lobby data difficulty_tweak = 0 20:59:25.288 [Lua] Lobby data host = 110000109b57508 20:59:25.288 [Lua] Lobby data game_mode = 3 20:59:25.288 [Lua] Lobby data is_private = false 20:59:25.288 [Lua] Lobby data level_key = inn_level 20:59:25.288 [Lua] Lobby data player_slot_1 = 0:0 20:59:25.288 [Lua] Lobby data selected_level_key = inn_level 20:59:25.288 [Lua] Lobby data matchmaking = false 20:59:25.288 [Lua] Lobby data difficulty = hardest 20:59:25.289 [Lua] Lobby data country_code = PL 20:59:25.289 [Lua] Lobby data player_slot_4 = 0:0 20:59:25.289 [Lua] Lobby data player_slot_5 = 0:0 20:59:25.289 [Lua] Lobby data player_slot_2 = 0:0 20:59:25.289 [Lua] Lobby data num_players = 1 20:59:25.289 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:59:25.289 [Lua] Lobby data current_level_key = inn_level 20:59:25.289 [Lua] Set lobby end. 20:59:25.289 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000109b57508 | bw:0 | es:0 20:59:25.289 [Lua] 20:59:25.289 [Lua] [wwise/one_handed_axes] = false (boolean) 20:59:25.289 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 20:59:25.289 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 20:59:25.289 [Lua] 20:59:25.289 [Lua] 20:59:25.289 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:59:25.289 [Lua] [wwise/one_handed_axes] = false (boolean) 20:59:25.289 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 20:59:25.289 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 20:59:25.289 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 20:59:25.289 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01] = false (boolean) 20:59:25.289 [Lua] 20:59:25.289 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForGameObjectSync 20:59:25.289 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForPlayers 20:59:25.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 20:59:25.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 20:59:25.290 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:59:25.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:59:25.293 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:1 my_peer_id:110000109b57508 20:59:25.298 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForPlayers 20:59:25.298 [Lua] [PeerSM] 110000109b57508 :: on_enter InGame 20:59:25.302 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:1 my_peer_id:110000109b57508 20:59:25.302 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:59:25.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:59:25.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:59:25.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:59:25.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:59:25.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:59:25.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:59:25.345 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:59:25.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:59:25.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:59:25.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:59:25.375 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:59:25.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:59:25.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:59:25.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:59:25.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:59:25.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:59:25.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:59:25.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:59:25.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:59:25.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:59:25.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:59:25.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:59:25.435 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:59:25.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:59:25.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:59:25.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:59:25.448 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 20:59:25.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:59:25.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:59:25.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:59:25.462 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:59:25.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:59:25.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:59:25.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:59:25.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:59:25.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:59:25.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 20:59:25.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 20:59:25.487 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 20:59:25.488 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:59:25.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:59:25.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:59:25.500 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:59:25.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:59:25.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:59:25.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:59:25.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:59:25.521 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:59:25.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 20:59:25.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 20:59:25.533 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 20:59:25.533 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:59:25.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 20:59:25.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 20:59:25.635 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 20:59:25.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:59:25.961 [Flow] DISABLE 20:59:26.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:59:26.223 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:59:26.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 20:59:26.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 20:59:26.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 20:59:26.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:59:26.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:59:26.515 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:59:26.516 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:59:26.550 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:59:26.550 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:59:26.551 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:59:26.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:59:26.903 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:59:26.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 20:59:26.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 20:59:26.946 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 20:59:26.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:59:27.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:59:27.038 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:59:27.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 20:59:27.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 20:59:27.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 20:59:27.147 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:59:27.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:27.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:27.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:59:27.171 [Lua] Players are leaving the safe zone 20:59:27.346 [Lua] StateInGameRunning:_game_actually_starts() 20:59:27.346 [Lua] ################################################################################################################# 20:59:27.346 [Lua] [Loading Time]: 00:00:12 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:59:27.346 [Lua] ################################################################################################################# 20:59:27.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 20:59:27.356 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 20:59:27.813 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:59:27.813 [Lua] Players: 2 20:59:27.813 [Lua] Set lobby begin: 20:59:27.813 [Lua] Lobby data power_level = 0 20:59:27.813 [Lua] Lobby data unique_server_name = nascimento 20:59:27.813 [Lua] Lobby data difficulty_tweak = 0 20:59:27.813 [Lua] Lobby data host = 110000109b57508 20:59:27.813 [Lua] Lobby data game_mode = 3 20:59:27.813 [Lua] Lobby data is_private = false 20:59:27.813 [Lua] Lobby data level_key = inn_level 20:59:27.813 [Lua] Lobby data player_slot_1 = 0:0 20:59:27.813 [Lua] Lobby data selected_level_key = inn_level 20:59:27.813 [Lua] Lobby data matchmaking = false 20:59:27.813 [Lua] Lobby data difficulty = hardest 20:59:27.813 [Lua] Lobby data country_code = PL 20:59:27.813 [Lua] Lobby data player_slot_4 = 0:0 20:59:27.814 [Lua] Lobby data player_slot_5 = 0:0 20:59:27.814 [Lua] Lobby data player_slot_2 = 0:0 20:59:27.814 [Lua] Lobby data num_players = 2 20:59:27.814 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:59:27.814 [Lua] Lobby data current_level_key = inn_level 20:59:27.814 [Lua] Set lobby end. 20:59:27.814 [Lua] [LobbyMembers] Member joined 11000013c4a895b 20:59:28.151 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 20:59:28.151 [Lua] Commit load time data 20:59:29.159 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 20:59:29.159 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:29.167 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1, async-read, 20:59:29.167 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:59:29.175 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 20:59:29.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:29.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 20:59:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:29.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:59:29.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:59:29.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:59:29.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:29.215 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 20:59:29.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:59:29.282 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 20:59:29.282 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:29.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 20:59:29.290 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:59:29.347 [Lua] GOT approve_channel 6 11000013c4a895b 1860000011e3949 20:59:29.347 [EAC] EAC server has client 11000013c4a895b and channel 6 (and owner 11000013c4a895b) 20:59:29.347 [EACServer] [21:59:29:346][Windows][EAC Server] [Info][RegisterClient] Client: 011000013C4A895B PlayerGUID: 76561198971783515 PlayerIP: 0.0.0.0 OwnerGUID: 76561198971783515 PlayerName: Anaxees 20:59:29.347 [Lua] Client with peer_id 11000013c4a895b got APPROVED by server 20:59:29.347 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013c4a895b' 20:59:29.347 [Lua] [PeerSM] 11000013c4a895b :: on_enter Connecting 20:59:29.347 [Lua] [ChatManager][1]System: Anaxees dołącza do gry 20:59:29.477 [EACServer] [21:59:29:477][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:59:29.495 [Lua] [PSM] Peer 11000013c4a895b joined. Want to use profile index "5" and join party "0" 20:59:29.495 [Lua] Mechanism says: a client joined the game! 11000013c4a895b 20:59:29.495 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013c4a895b, connection_key=0) 20:59:29.495 [Lua] Sync dynamic to client: 20:59:29.835 [SteamVoipClient] select_out(11000013c4a895b, on) 20:59:29.900 [EACServer] [21:59:29:900][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013C4A895B Session: 1 Status: Client Authenticated Message: Client authenticated. 20:59:29.907 [EAC] Peer 11000013c4a895b switched EAC state to ClientAuthenticatedLocal 20:59:29.907 [SteamVoipClient] select_out(11000013c4a895b, on) 20:59:29.907 [SteamVoipClient] select_in(11000013c4a895b, on) 20:59:29.907 [SteamVoipClient] select_out(11000013c4a895b, off) 20:59:30.024 [EACServer] [21:59:30:023][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013C4A895B. 20:59:30.112 [Lua] PlayFabMirrorBase:_commit_internal 5 20:59:30.112 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:59:30.116 [Lua] generate_backend_stats 110000109b57508:1 20:59:30.136 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:59:30.136 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:59:30.136 [Lua] Set lobby begin: 20:59:30.136 [Lua] Lobby data power_level = 835 20:59:30.136 [Lua] Lobby data unique_server_name = nascimento 20:59:30.136 [Lua] Lobby data difficulty_tweak = 0 20:59:30.136 [Lua] Lobby data host = 110000109b57508 20:59:30.136 [Lua] Lobby data game_mode = 3 20:59:30.137 [Lua] Lobby data is_private = false 20:59:30.137 [Lua] Lobby data level_key = inn_level 20:59:30.137 [Lua] Lobby data player_slot_1 = 0:0 20:59:30.137 [Lua] Lobby data selected_level_key = inn_level 20:59:30.137 [Lua] Lobby data matchmaking = false 20:59:30.137 [Lua] Lobby data difficulty = hardest 20:59:30.137 [Lua] Lobby data country_code = PL 20:59:30.137 [Lua] Lobby data player_slot_4 = 0:0 20:59:30.137 [Lua] Lobby data player_slot_5 = 0:0 20:59:30.137 [Lua] Lobby data player_slot_2 = 0:0 20:59:30.137 [Lua] Lobby data num_players = 2 20:59:30.137 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:59:30.137 [Lua] Lobby data current_level_key = inn_level 20:59:30.137 [Lua] Set lobby end. 20:59:30.142 [Lua] commit result success 5 20:59:30.162 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:59:30.162 [Lua] Players: 3 20:59:30.162 [Lua] Set lobby begin: 20:59:30.162 [Lua] Lobby data power_level = 835 20:59:30.162 [Lua] Lobby data unique_server_name = nascimento 20:59:30.162 [Lua] Lobby data difficulty_tweak = 0 20:59:30.163 [Lua] Lobby data host = 110000109b57508 20:59:30.163 [Lua] Lobby data game_mode = 3 20:59:30.163 [Lua] Lobby data is_private = false 20:59:30.163 [Lua] Lobby data level_key = inn_level 20:59:30.163 [Lua] Lobby data player_slot_1 = 0:0 20:59:30.163 [Lua] Lobby data selected_level_key = inn_level 20:59:30.163 [Lua] Lobby data matchmaking = false 20:59:30.163 [Lua] Lobby data difficulty = hardest 20:59:30.163 [Lua] Lobby data country_code = PL 20:59:30.163 [Lua] Lobby data player_slot_4 = 0:0 20:59:30.163 [Lua] Lobby data player_slot_5 = 0:0 20:59:30.163 [Lua] Lobby data player_slot_2 = 0:0 20:59:30.163 [Lua] Lobby data num_players = 3 20:59:30.163 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:59:30.163 [Lua] Lobby data current_level_key = inn_level 20:59:30.164 [Lua] Set lobby end. 20:59:30.164 [Lua] [LobbyMembers] Member joined 1100001060af426 20:59:30.325 [EACServer] [21:59:30:324][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013C4A895B 20:59:30.325 [EACServer] [21:59:30:324][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013C4A895B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:59:30.327 [EAC] Peer 11000013c4a895b switched EAC state to ClientAuthenticatedRemote 20:59:31.350 [Lua] GOT approve_channel 9 1100001060af426 1860000011e3949 20:59:31.350 [EAC] EAC server has client 1100001060af426 and channel 9 (and owner 1100001060af426) 20:59:31.350 [EACServer] [21:59:31:349][Windows][EAC Server] [Info][RegisterClient] Client: 01100001060AF426 PlayerGUID: 76561198061646886 PlayerIP: 0.0.0.0 OwnerGUID: 76561198061646886 PlayerName: Noob am Boden 20:59:31.350 [Lua] Client with peer_id 1100001060af426 got APPROVED by server 20:59:31.350 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001060af426' 20:59:31.350 [Lua] [PeerSM] 1100001060af426 :: on_enter Connecting 20:59:31.350 [Lua] [ChatManager][1]System: Noob am Boden dołącza do gry 20:59:31.463 [Lua] [PSM] Peer 1100001060af426 joined. Want to use profile index "4" and join party "0" 20:59:31.463 [Lua] Mechanism says: a client joined the game! 1100001060af426 20:59:31.463 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001060af426, connection_key=1) 20:59:31.463 [Lua] Sync dynamic to client: 20:59:31.473 [Lua] [IngameUI] menu view on_enter start_game_view 20:59:31.475 [Lua] [IngameUI] menu view post_update_on_enter table: 0x016a6fe0 20:59:31.475 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:59:31.477 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:59:31.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:59:31.478 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:59:31.478 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:59:31.525 [Lua] player (11000013c4a895b,1) was put into party 0 20:59:31.525 [Lua] [PeerSM] 11000013c4a895b :: on_exit Connecting 20:59:31.525 [Lua] [PeerSM] 11000013c4a895b :: on_enter Loading 20:59:31.525 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013c4a895b inn_level 0 20:59:31.525 warning: [Lua] Following data will be uploaded to Crashify: <> 20:59:31.525 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000109b57508 "nascimento" <> 20:59:31.526 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BF909F0; previous_state = Connecting; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 000000000E979870; peer_id = "11000013c4a895b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7375447; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000018EE3F0 [3] _ = table: 000000000BF909F0; new_state = Loading; old_state = Connecting [4] self = table: 000000000BF93B70; dt = 0.0061360141262412071; state_data = table: 000000000BF909F0; new_state = Loading [5] self = table: 00000000012ECD10; dt = 0.0061360141262412071; peer_state_machines = table: 000000000B5B04B0; joined_peers = table: 0000000000A87720; game_session = [GameSession]; peer_id = "11000013c4a895b"; peer_state_machine = table: 000000000BF93B70 [6] self = table: 0000000007E867F0; dt = 0.0061360141262412071; t = 6.4217631975188851; network_manager = table: 000000000EE42990 [7] self = table: 0000000002520060; dt = 0.0061360141262412071; t = 676.89230061788112 [8] self = table: 0000000000097090; real_world_dt = 0.0061360141262412071; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0061360141262412071; t = 676.89230061788112 [9] dt = 0.0061360141262412071 [2] server = table: 00000000012ECD10; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013c4a895b"; wanted_profile_index = 5; resend_post_game_timer = 1.9048251076601446; resend_timer = 1.8456828603520989; clan_tag = "0"; peer_id = "11000013c4a895b"; [4] current_state = Loading; function_memoize = table: 000000000BF93300; state_data = table: 000000000BF909F0; [5] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 000000000B5B04E0; game_session = [GameSession]; game_network_manager = table: 000000000EE42990; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 000000000F6C8BA0; _joined_peers = table: 0000000000A87720; voip = table: 000000000BB8E2C0; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 000000000E672170; lobby_host = table: 000000000B33F8C0; level_key = "inn_level"; slot_allocator = table: 000000000B5B0510; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000851A00; wanted_career_index = 3; _reserved_slots = table: 000000000BA46710; wanted_profile_index = 3; _connected_peers = table: 00000000008519D0; player_manager = table: 0000000012506790; _profile_requester = table: 000000000B2D11A0; network_transmit = table: 000000000E979870; peers_completed_game_object_sync = table: 00000000012ECD40; peer_state_machines = table: 000000000B5B04B0; network_event_delegate = table: 000000000E7906F0; [6] world_name = "level_world"; entity_system_bag = table: 000000000F1CCC60; network_server = table: 00000000012ECD10; entity_system = table: 0000000000777200; parent = table: 0000000000097090; _level_flow_events = table: 000000000EEE18F0; statistics_db = table: 0000000011BDF0C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000E8513C0; profile_synchronizer = table: 0000000000851A00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002F7CC20; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000E7906F0; world = [World]; dt = 0.0061011509969830513; peer_id = "110000109b57508"; level = [Level]; network_timer_handler = table: 000000000157A3B0; machines = table: 000000000FCAF9F0; viewport_name = "player_1"; _camera_carrier = table: 000000000AD08030; free_flight_manager = table: 000000001264F5A0; network_transmit = table: 000000000E979870; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000EE41FC0; _lobby_host = table: 000000000B33F8C0; level_transition_handler = table: 00000000120569D0; dice_keeper = table: 0000000010C39F20; _quit_game = false; [7] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000FEE4C80; <> <> 20:59:31.698 [SteamVoipClient] select_out(1100001060af426, on) 20:59:31.762 [EACServer] [21:59:31:761][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001060AF426 Session: 2 Status: Client Authenticated Message: Client authenticated. 20:59:31.768 [EAC] Peer 1100001060af426 switched EAC state to ClientAuthenticatedLocal 20:59:31.768 [SteamVoipClient] select_out(1100001060af426, on) 20:59:31.768 [SteamVoipClient] select_in(1100001060af426, on) 20:59:31.768 [SteamVoipClient] select_out(1100001060af426, off) 20:59:31.927 [EACServer] [21:59:31:927][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001060AF426. 20:59:32.228 [EACServer] [21:59:32:227][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001060AF426 20:59:32.228 [EACServer] [21:59:32:227][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001060AF426 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:59:32.233 [EAC] Peer 1100001060af426 switched EAC state to ClientAuthenticatedRemote 20:59:32.845 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 20:59:32.845 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:59:32.845 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 20:59:32.845 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:59:32.845 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:59:32.845 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:59:32.846 [Lua] 20:59:32.846 [Lua] [1] = table 20:59:32.846 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 20:59:32.846 [Lua] [difficulties] = table 20:59:32.846 [Lua] [1] = normal (string) 20:59:32.846 [Lua] [2] = hard (string) 20:59:32.846 [Lua] [3] = harder (string) 20:59:32.846 [Lua] [4] = hardest (string) 20:59:32.846 [Lua] [5] = cataclysm (string) 20:59:32.846 [Lua] [6] = any (string) 20:59:32.846 [Lua] [levels] = table 20:59:32.846 [Lua] [1] = dlc_bogenhafen_city (string) 20:59:32.846 [Lua] [2] = farmlands (string) 20:59:32.846 [Lua] [3] = ussingen (string) 20:59:32.846 [Lua] [4] = elven_ruins (string) 20:59:32.846 [Lua] [5] = ground_zero (string) 20:59:32.846 [Lua] [6] = fort (string) 20:59:32.846 [Lua] [7] = dlc_portals (string) 20:59:32.846 [Lua] [8] = catacombs (string) 20:59:32.846 [Lua] [9] = dlc_castle (string) 20:59:32.846 [Lua] [10] = plaza (string) 20:59:32.846 [Lua] [11] = crater (string) 20:59:32.846 [Lua] [12] = dlc_bogenhafen_slum (string) 20:59:32.846 [Lua] [13] = skaven_stronghold (string) 20:59:32.846 [Lua] [14] = military (string) 20:59:32.846 [Lua] [15] = mines (string) 20:59:32.846 [Lua] [16] = forest_ambush (string) 20:59:32.846 [Lua] [17] = cemetery (string) 20:59:32.846 [Lua] [18] = magnus (string) 20:59:32.846 [Lua] [19] = nurgle (string) 20:59:32.846 [Lua] [20] = bell (string) 20:59:32.846 [Lua] [21] = warcamp (string) 20:59:32.846 [Lua] [22] = dlc_celebrate_crawl (string) 20:59:32.846 [Lua] [23] = skittergate (string) 20:59:32.846 [Lua] [24] = dlc_bastion (string) 20:59:32.846 [Lua] [25] = any (string) 20:59:32.846 [Lua] [game_mode_key] = adventure (string) 20:59:32.846 [Lua] [2] = table 20:59:32.846 [Lua] [game_mode_key] = adventure (string) 20:59:32.846 [Lua] [difficulties] = table 20:59:32.846 [Lua] [1] = normal (string) 20:59:32.846 [Lua] [2] = hard (string) 20:59:32.846 [Lua] [3] = harder (string) 20:59:32.846 [Lua] [4] = hardest (string) 20:59:32.846 [Lua] [5] = cataclysm (string) 20:59:32.846 [Lua] [6] = any (string) 20:59:32.846 [Lua] [levels] = table 20:59:32.846 [Lua] [1] = dlc_bogenhafen_city (string) 20:59:32.846 [Lua] [2] = farmlands (string) 20:59:32.846 [Lua] [3] = ussingen (string) 20:59:32.846 [Lua] [4] = elven_ruins (string) 20:59:32.846 [Lua] [5] = ground_zero (string) 20:59:32.846 [Lua] [6] = fort (string) 20:59:32.846 [Lua] [7] = dlc_portals (string) 20:59:32.846 [Lua] [8] = catacombs (string) 20:59:32.846 [Lua] [9] = dlc_castle (string) 20:59:32.846 [Lua] [10] = plaza (string) 20:59:32.846 [Lua] [11] = crater (string) 20:59:32.846 [Lua] [12] = dlc_bogenhafen_slum (string) 20:59:32.846 [Lua] [13] = skaven_stronghold (string) 20:59:32.846 [Lua] [14] = military (string) 20:59:32.846 [Lua] [15] = mines (string) 20:59:32.846 [Lua] [16] = forest_ambush (string) 20:59:32.846 [Lua] [17] = cemetery (string) 20:59:32.846 [Lua] [18] = magnus (string) 20:59:32.846 [Lua] [19] = nurgle (string) 20:59:32.846 [Lua] [20] = bell (string) 20:59:32.846 [Lua] [21] = warcamp (string) 20:59:32.846 [Lua] [22] = dlc_celebrate_crawl (string) 20:59:32.846 [Lua] [23] = skittergate (string) 20:59:32.846 [Lua] [24] = dlc_bastion (string) 20:59:32.846 [Lua] [25] = any (string) 20:59:32.846 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 20:59:32.846 [Lua] [5] = table 20:59:32.846 [Lua] [game_mode_key] = adventure (string) 20:59:32.846 [Lua] [difficulties] = table 20:59:32.846 [Lua] [1] = normal (string) 20:59:32.846 [Lua] [2] = hard (string) 20:59:32.846 [Lua] [3] = harder (string) 20:59:32.846 [Lua] [4] = hardest (string) 20:59:32.846 [Lua] [5] = cataclysm (string) 20:59:32.846 [Lua] [6] = any (string) 20:59:32.846 [Lua] [levels] = table 20:59:32.846 [Lua] [1] = dlc_bogenhafen_city (string) 20:59:32.846 [Lua] [2] = farmlands (string) 20:59:32.846 [Lua] [3] = ussingen (string) 20:59:32.846 [Lua] [4] = elven_ruins (string) 20:59:32.846 [Lua] [5] = ground_zero (string) 20:59:32.846 [Lua] [6] = fort (string) 20:59:32.846 [Lua] [7] = dlc_portals (string) 20:59:32.846 [Lua] [8] = catacombs (string) 20:59:32.846 [Lua] [9] = dlc_castle (string) 20:59:32.846 [Lua] [10] = plaza (string) 20:59:32.846 [Lua] [11] = crater (string) 20:59:32.846 [Lua] [12] = dlc_bogenhafen_slum (string) 20:59:32.846 [Lua] [13] = skaven_stronghold (string) 20:59:32.846 [Lua] [14] = military (string) 20:59:32.846 [Lua] [15] = mines (string) 20:59:32.846 [Lua] [16] = forest_ambush (string) 20:59:32.846 [Lua] [17] = cemetery (string) 20:59:32.846 [Lua] [18] = magnus (string) 20:59:32.846 [Lua] [19] = nurgle (string) 20:59:32.846 [Lua] [20] = bell (string) 20:59:32.846 [Lua] [21] = warcamp (string) 20:59:32.846 [Lua] [22] = dlc_celebrate_crawl (string) 20:59:32.846 [Lua] [23] = skittergate (string) 20:59:32.846 [Lua] [24] = dlc_bastion (string) 20:59:32.846 [Lua] [25] = any (string) 20:59:32.846 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 20:59:32.846 [Lua] 20:59:32.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:59:32.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:59:32.855 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:32.855 [Lua] [Matchmaking] Filter: Distance = far 20:59:32.855 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:32.855 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:32.855 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:32.855 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:32.855 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:33.123 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:59:33.125 [Lua] 20:59:33.125 [Lua] [twitch_enabled] = false (string) 20:59:33.125 [Lua] [power_level] = 835 (string) 20:59:33.125 [Lua] [id] = 1860000011d3475 (string) 20:59:33.125 [Lua] [num_players] = 1 (string) 20:59:33.125 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.125 [Lua] [host] = 110000103c262c8 (string) 20:59:33.125 [Lua] [time_of_search] = 1606768703 (string) 20:59:33.125 [Lua] [game_mode] = 2 (string) 20:59:33.125 [Lua] [is_private] = false (string) 20:59:33.125 [Lua] [level_key] = farmlands (string) 20:59:33.125 [Lua] [name] = Lobby 1860000011d3475 (string) 20:59:33.125 [Lua] [country_code] = PL (string) 20:59:33.125 [Lua] [difficulty] = harder (string) 20:59:33.125 [Lua] [match_started] = true (string) 20:59:33.125 [Lua] [selected_level_key] = farmlands (string) 20:59:33.125 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.125 [Lua] [quick_game] = false (string) 20:59:33.125 [Lua] [unique_server_name] = maljer65 (string) 20:59:33.125 [Lua] [matchmaking] = true (string) 20:59:33.125 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.125 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.125 [Lua] [mechanism] = adventure (string) 20:59:33.125 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.125 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.125 [Lua] [weave_name] = false (string) 20:59:33.125 [Lua] [player_slot_3] = 110000103c262c8:1 (string) 20:59:33.125 [Lua] [eac_authorized] = true (string) 20:59:33.125 [Lua] 20:59:33.125 [Lua] =======================Found valid lobby! 20:59:33.126 [Lua] 20:59:33.126 [Lua] [twitch_enabled] = false (string) 20:59:33.126 [Lua] [power_level] = 541 (string) 20:59:33.126 [Lua] [id] = 1860000011906ed (string) 20:59:33.126 [Lua] [num_players] = 2 (string) 20:59:33.126 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.126 [Lua] [host] = 110000114afe53e (string) 20:59:33.126 [Lua] [game_mode] = 2 (string) 20:59:33.126 [Lua] [is_private] = false (string) 20:59:33.126 [Lua] [level_key] = dlc_castle (string) 20:59:33.126 [Lua] [name] = Lobby 1860000011906ed (string) 20:59:33.126 [Lua] [country_code] = PL (string) 20:59:33.126 [Lua] [difficulty] = normal (string) 20:59:33.126 [Lua] [match_started] = true (string) 20:59:33.126 [Lua] [selected_level_key] = dlc_castle (string) 20:59:33.126 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.126 [Lua] [quick_game] = true (string) 20:59:33.126 [Lua] [unique_server_name] = oluszek (string) 20:59:33.126 [Lua] [matchmaking] = true (string) 20:59:33.126 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.126 [Lua] [player_slot_4] = 110000114afe53e:1 (string) 20:59:33.126 [Lua] [mechanism] = adventure (string) 20:59:33.126 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.126 [Lua] [player_slot_2] = 110000105edf923:1 (string) 20:59:33.126 [Lua] [weave_name] = false (string) 20:59:33.126 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.126 [Lua] [eac_authorized] = true (string) 20:59:33.126 [Lua] 20:59:33.126 [Lua] =======================Found valid lobby! 20:59:33.127 [Lua] 20:59:33.127 [Lua] [twitch_enabled] = false (string) 20:59:33.127 [Lua] [power_level] = 825 (string) 20:59:33.127 [Lua] [id] = 1860000011d2314 (string) 20:59:33.127 [Lua] [num_players] = 1 (string) 20:59:33.127 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.127 [Lua] [host] = 110000107859674 (string) 20:59:33.127 [Lua] [time_of_search] = 1606769101 (string) 20:59:33.127 [Lua] [game_mode] = 2 (string) 20:59:33.127 [Lua] [is_private] = false (string) 20:59:33.127 [Lua] [level_key] = elven_ruins (string) 20:59:33.127 [Lua] [name] = Lobby 1860000011d2314 (string) 20:59:33.127 [Lua] [country_code] = PL (string) 20:59:33.127 [Lua] [difficulty] = harder (string) 20:59:33.127 [Lua] [match_started] = true (string) 20:59:33.127 [Lua] [selected_level_key] = elven_ruins (string) 20:59:33.127 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.127 [Lua] [quick_game] = true (string) 20:59:33.127 [Lua] [unique_server_name] = ozzyOBK (string) 20:59:33.127 [Lua] [matchmaking] = true (string) 20:59:33.127 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.127 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.127 [Lua] [mechanism] = adventure (string) 20:59:33.127 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.127 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.127 [Lua] [weave_name] = false (string) 20:59:33.127 [Lua] [player_slot_3] = 110000107859674:1 (string) 20:59:33.127 [Lua] [eac_authorized] = true (string) 20:59:33.127 [Lua] 20:59:33.127 [Lua] =======================Found valid lobby! 20:59:33.128 [Lua] 20:59:33.128 [Lua] [twitch_enabled] = false (string) 20:59:33.128 [Lua] [power_level] = 0 (string) 20:59:33.128 [Lua] [id] = 18600000118660c (string) 20:59:33.128 [Lua] [num_players] = 3 (string) 20:59:33.128 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.128 [Lua] [host] = 1100001031c050b (string) 20:59:33.128 [Lua] [game_mode] = 2 (string) 20:59:33.128 [Lua] [is_private] = false (string) 20:59:33.128 [Lua] [level_key] = ussingen (string) 20:59:33.128 [Lua] [name] = Lobby 18600000118660c (string) 20:59:33.128 [Lua] [country_code] = PL (string) 20:59:33.128 [Lua] [difficulty] = hardest (string) 20:59:33.128 [Lua] [match_started] = true (string) 20:59:33.128 [Lua] [selected_level_key] = ussingen (string) 20:59:33.128 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.128 [Lua] [quick_game] = true (string) 20:59:33.128 [Lua] [unique_server_name] = Zjadłem Kisiel (string) 20:59:33.128 [Lua] [matchmaking] = true (string) 20:59:33.128 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.128 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.128 [Lua] [mechanism] = adventure (string) 20:59:33.128 [Lua] [player_slot_5] = 110000105928f33:1 (string) 20:59:33.128 [Lua] [player_slot_2] = 11000010a359563:1 (string) 20:59:33.128 [Lua] [weave_name] = false (string) 20:59:33.128 [Lua] [player_slot_3] = 1100001031c050b:1 (string) 20:59:33.128 [Lua] [eac_authorized] = true (string) 20:59:33.128 [Lua] 20:59:33.128 [Lua] =======================Found valid lobby! 20:59:33.130 [Lua] 20:59:33.130 [Lua] [twitch_enabled] = false (string) 20:59:33.130 [Lua] [power_level] = 835 (string) 20:59:33.130 [Lua] [id] = 18600000119a02c (string) 20:59:33.130 [Lua] [num_players] = 3 (string) 20:59:33.130 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.130 [Lua] [host] = 110000105a24958 (string) 20:59:33.130 [Lua] [game_mode] = 2 (string) 20:59:33.130 [Lua] [is_private] = false (string) 20:59:33.130 [Lua] [level_key] = dlc_castle (string) 20:59:33.130 [Lua] [name] = Lobby 18600000119a02c (string) 20:59:33.130 [Lua] [country_code] = PL (string) 20:59:33.130 [Lua] [difficulty] = hardest (string) 20:59:33.130 [Lua] [match_started] = true (string) 20:59:33.130 [Lua] [selected_level_key] = dlc_castle (string) 20:59:33.130 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.130 [Lua] [quick_game] = true (string) 20:59:33.130 [Lua] [unique_server_name] = Cyru6 (string) 20:59:33.130 [Lua] [matchmaking] = true (string) 20:59:33.130 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.130 [Lua] [player_slot_4] = 110000102ec9da0:1 (string) 20:59:33.130 [Lua] [mechanism] = adventure (string) 20:59:33.130 [Lua] [player_slot_5] = 110000105a24958:1 (string) 20:59:33.130 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.130 [Lua] [weave_name] = false (string) 20:59:33.130 [Lua] [player_slot_3] = 110000104f53c5c:1 (string) 20:59:33.130 [Lua] [eac_authorized] = true (string) 20:59:33.130 [Lua] 20:59:33.130 [Lua] =======================Found valid lobby! 20:59:33.131 [Lua] 20:59:33.131 [Lua] [twitch_enabled] = false (string) 20:59:33.131 [Lua] [power_level] = 731 (string) 20:59:33.131 [Lua] [id] = 1860000011ddc6b (string) 20:59:33.131 [Lua] [num_players] = 2 (string) 20:59:33.131 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.131 [Lua] [host] = 110000103b01e69 (string) 20:59:33.131 [Lua] [time_of_search] = 1606769545 (string) 20:59:33.131 [Lua] [game_mode] = 2 (string) 20:59:33.131 [Lua] [is_private] = false (string) 20:59:33.131 [Lua] [level_key] = elven_ruins (string) 20:59:33.131 [Lua] [name] = Lobby 1860000011ddc6b (string) 20:59:33.131 [Lua] [country_code] = PL (string) 20:59:33.131 [Lua] [difficulty] = hard (string) 20:59:33.131 [Lua] [match_started] = true (string) 20:59:33.131 [Lua] [selected_level_key] = elven_ruins (string) 20:59:33.131 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.131 [Lua] [quick_game] = false (string) 20:59:33.131 [Lua] [unique_server_name] = [ZQ]Mishek (string) 20:59:33.131 [Lua] [matchmaking] = true (string) 20:59:33.131 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.131 [Lua] [player_slot_4] = 11000010500d32e:1 (string) 20:59:33.131 [Lua] [mechanism] = adventure (string) 20:59:33.131 [Lua] [player_slot_5] = 110000103b01e69:1 (string) 20:59:33.131 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.131 [Lua] [weave_name] = false (string) 20:59:33.131 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.131 [Lua] [eac_authorized] = true (string) 20:59:33.131 [Lua] 20:59:33.131 [Lua] =======================Found valid lobby! 20:59:33.132 [Lua] 20:59:33.132 [Lua] [twitch_enabled] = false (string) 20:59:33.132 [Lua] [power_level] = 551 (string) 20:59:33.132 [Lua] [id] = 1860000011e3196 (string) 20:59:33.132 [Lua] [num_players] = 2 (string) 20:59:33.132 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.132 [Lua] [host] = 110000118456c38 (string) 20:59:33.132 [Lua] [game_mode] = 1 (string) 20:59:33.132 [Lua] [is_private] = false (string) 20:59:33.132 [Lua] [current_level_key] = inn_level (string) 20:59:33.132 [Lua] [name] = Lobby 1860000011e3196 (string) 20:59:33.132 [Lua] [level_key] = inn_level (string) 20:59:33.132 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.132 [Lua] [difficulty] = hard (string) 20:59:33.132 [Lua] [match_started] = true (string) 20:59:33.132 [Lua] [selected_level_key] = inn_level (string) 20:59:33.132 [Lua] [weave_name] = false (string) 20:59:33.132 [Lua] [quick_game] = true (string) 20:59:33.132 [Lua] [country_code] = PL (string) 20:59:33.132 [Lua] [matchmaking] = true (string) 20:59:33.132 [Lua] [mechanism] = adventure (string) 20:59:33.132 [Lua] [player_slot_4] = 110000118456c38:1 (string) 20:59:33.132 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.132 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.132 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.132 [Lua] [unique_server_name] = asa (string) 20:59:33.132 [Lua] [player_slot_3] = 110000105fc9fb2:1 (string) 20:59:33.132 [Lua] [eac_authorized] = true (string) 20:59:33.132 [Lua] 20:59:33.132 [Lua] =======================Found valid lobby! 20:59:33.133 [Lua] 20:59:33.133 [Lua] [twitch_enabled] = false (string) 20:59:33.133 [Lua] [power_level] = 470 (string) 20:59:33.133 [Lua] [id] = 1860000011b943d (string) 20:59:33.133 [Lua] [num_players] = 3 (string) 20:59:33.133 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.133 [Lua] [host] = 110000116c7d725 (string) 20:59:33.133 [Lua] [game_mode] = 2 (string) 20:59:33.133 [Lua] [is_private] = false (string) 20:59:33.133 [Lua] [level_key] = dlc_portals (string) 20:59:33.133 [Lua] [name] = Lobby 1860000011b943d (string) 20:59:33.133 [Lua] [country_code] = PL (string) 20:59:33.133 [Lua] [difficulty] = hard (string) 20:59:33.133 [Lua] [match_started] = true (string) 20:59:33.133 [Lua] [selected_level_key] = dlc_portals (string) 20:59:33.133 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.133 [Lua] [quick_game] = false (string) 20:59:33.133 [Lua] [unique_server_name] = Crejzolek (string) 20:59:33.133 [Lua] [matchmaking] = true (string) 20:59:33.133 [Lua] [player_slot_1] = 1100001022786a6:1 (string) 20:59:33.133 [Lua] [player_slot_4] = 110000116c7d725:1 (string) 20:59:33.133 [Lua] [mechanism] = adventure (string) 20:59:33.133 [Lua] [player_slot_5] = 110000102142008:1 (string) 20:59:33.133 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.133 [Lua] [weave_name] = false (string) 20:59:33.133 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.133 [Lua] [eac_authorized] = true (string) 20:59:33.133 [Lua] 20:59:33.133 [Lua] =======================Found valid lobby! 20:59:33.134 [Lua] 20:59:33.134 [Lua] [twitch_enabled] = false (string) 20:59:33.134 [Lua] [power_level] = 244 (string) 20:59:33.134 [Lua] [id] = 1860000011da763 (string) 20:59:33.134 [Lua] [num_players] = 2 (string) 20:59:33.134 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.134 [Lua] [host] = 11000010818cd0b (string) 20:59:33.134 [Lua] [game_mode] = 2 (string) 20:59:33.134 [Lua] [is_private] = false (string) 20:59:33.134 [Lua] [level_key] = military (string) 20:59:33.134 [Lua] [name] = Lobby 1860000011da763 (string) 20:59:33.134 [Lua] [country_code] = PL (string) 20:59:33.134 [Lua] [difficulty] = normal (string) 20:59:33.134 [Lua] [match_started] = true (string) 20:59:33.134 [Lua] [selected_level_key] = military (string) 20:59:33.134 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.134 [Lua] [quick_game] = false (string) 20:59:33.134 [Lua] [unique_server_name] = Gen.Italia (string) 20:59:33.134 [Lua] [matchmaking] = true (string) 20:59:33.134 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.134 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.134 [Lua] [mechanism] = adventure (string) 20:59:33.134 [Lua] [player_slot_5] = 1100001050c1e05:1 (string) 20:59:33.134 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.134 [Lua] [weave_name] = false (string) 20:59:33.134 [Lua] [player_slot_3] = 11000010818cd0b:1 (string) 20:59:33.134 [Lua] [eac_authorized] = true (string) 20:59:33.134 [Lua] 20:59:33.134 [Lua] =======================Found valid lobby! 20:59:33.135 [Lua] 20:59:33.135 [Lua] [twitch_enabled] = false (string) 20:59:33.135 [Lua] [power_level] = 504 (string) 20:59:33.135 [Lua] [id] = 1860000011dcd47 (string) 20:59:33.135 [Lua] [num_players] = 2 (string) 20:59:33.135 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.135 [Lua] [host] = 110000108bc3741 (string) 20:59:33.135 [Lua] [game_mode] = 2 (string) 20:59:33.135 [Lua] [is_private] = false (string) 20:59:33.135 [Lua] [level_key] = skittergate (string) 20:59:33.135 [Lua] [name] = Lobby 1860000011dcd47 (string) 20:59:33.135 [Lua] [country_code] = PL (string) 20:59:33.135 [Lua] [difficulty] = hard (string) 20:59:33.135 [Lua] [match_started] = true (string) 20:59:33.135 [Lua] [selected_level_key] = skittergate (string) 20:59:33.135 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.135 [Lua] [quick_game] = false (string) 20:59:33.135 [Lua] [unique_server_name] = Traczysko (string) 20:59:33.135 [Lua] [matchmaking] = true (string) 20:59:33.135 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.135 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.135 [Lua] [mechanism] = adventure (string) 20:59:33.135 [Lua] [player_slot_5] = 11000013cbddf1e:1 (string) 20:59:33.135 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.135 [Lua] [weave_name] = false (string) 20:59:33.135 [Lua] [player_slot_3] = 110000108bc3741:1 (string) 20:59:33.135 [Lua] [eac_authorized] = true (string) 20:59:33.135 [Lua] 20:59:33.135 [Lua] =======================Found valid lobby! 20:59:33.136 [Lua] 20:59:33.136 [Lua] [twitch_enabled] = false (string) 20:59:33.136 [Lua] [power_level] = 765 (string) 20:59:33.136 [Lua] [id] = 1860000011ba670 (string) 20:59:33.136 [Lua] [num_players] = 1 (string) 20:59:33.136 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.136 [Lua] [host] = 110000102533bc3 (string) 20:59:33.136 [Lua] [time_of_search] = 1606769186 (string) 20:59:33.136 [Lua] [game_mode] = 2 (string) 20:59:33.136 [Lua] [is_private] = false (string) 20:59:33.136 [Lua] [level_key] = mines (string) 20:59:33.136 [Lua] [name] = Lobby 1860000011ba670 (string) 20:59:33.136 [Lua] [country_code] = PL (string) 20:59:33.136 [Lua] [difficulty] = normal (string) 20:59:33.136 [Lua] [match_started] = true (string) 20:59:33.136 [Lua] [selected_level_key] = mines (string) 20:59:33.136 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.136 [Lua] [quick_game] = true (string) 20:59:33.136 [Lua] [unique_server_name] = borysmayster (string) 20:59:33.136 [Lua] [matchmaking] = true (string) 20:59:33.136 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.136 [Lua] [player_slot_4] = 110000102533bc3:1 (string) 20:59:33.136 [Lua] [mechanism] = adventure (string) 20:59:33.136 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.136 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.136 [Lua] [weave_name] = false (string) 20:59:33.136 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.136 [Lua] [eac_authorized] = true (string) 20:59:33.136 [Lua] 20:59:33.136 [Lua] =======================Found valid lobby! 20:59:33.138 [Lua] 20:59:33.138 [Lua] [twitch_enabled] = false (string) 20:59:33.138 [Lua] [power_level] = 835 (string) 20:59:33.138 [Lua] [id] = 1860000011cd06f (string) 20:59:33.138 [Lua] [num_players] = 2 (string) 20:59:33.138 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.138 [Lua] [host] = 110000102b3f184 (string) 20:59:33.138 [Lua] [time_of_search] = 1606768874 (string) 20:59:33.138 [Lua] [game_mode] = 2 (string) 20:59:33.138 [Lua] [is_private] = false (string) 20:59:33.138 [Lua] [level_key] = farmlands (string) 20:59:33.138 [Lua] [name] = Lobby 1860000011cd06f (string) 20:59:33.138 [Lua] [country_code] = PL (string) 20:59:33.138 [Lua] [difficulty] = hardest (string) 20:59:33.138 [Lua] [match_started] = true (string) 20:59:33.138 [Lua] [selected_level_key] = farmlands (string) 20:59:33.138 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.138 [Lua] [quick_game] = true (string) 20:59:33.138 [Lua] [unique_server_name] = Lapeno (string) 20:59:33.138 [Lua] [matchmaking] = true (string) 20:59:33.138 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.138 [Lua] [player_slot_4] = 1100001360dc308:1 (string) 20:59:33.138 [Lua] [mechanism] = adventure (string) 20:59:33.138 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.138 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.138 [Lua] [weave_name] = false (string) 20:59:33.138 [Lua] [player_slot_3] = 110000102b3f184:1 (string) 20:59:33.138 [Lua] [eac_authorized] = true (string) 20:59:33.138 [Lua] 20:59:33.138 [Lua] =======================Found valid lobby! 20:59:33.139 [Lua] 20:59:33.139 [Lua] [twitch_enabled] = false (string) 20:59:33.139 [Lua] [power_level] = 747 (string) 20:59:33.139 [Lua] [id] = 1860000011ca92d (string) 20:59:33.139 [Lua] [num_players] = 2 (string) 20:59:33.139 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.139 [Lua] [host] = 110000103e120ea (string) 20:59:33.139 [Lua] [game_mode] = 2 (string) 20:59:33.139 [Lua] [is_private] = false (string) 20:59:33.139 [Lua] [level_key] = dlc_portals (string) 20:59:33.139 [Lua] [name] = Lobby 1860000011ca92d (string) 20:59:33.139 [Lua] [country_code] = PL (string) 20:59:33.139 [Lua] [difficulty] = hard (string) 20:59:33.139 [Lua] [match_started] = true (string) 20:59:33.139 [Lua] [selected_level_key] = dlc_portals (string) 20:59:33.139 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.139 [Lua] [quick_game] = true (string) 20:59:33.139 [Lua] [unique_server_name] = Sung (string) 20:59:33.139 [Lua] [matchmaking] = true (string) 20:59:33.139 [Lua] [player_slot_1] = 110000103e120ea:1 (string) 20:59:33.139 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.139 [Lua] [mechanism] = adventure (string) 20:59:33.139 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.139 [Lua] [player_slot_2] = 11000011b7be545:1 (string) 20:59:33.139 [Lua] [weave_name] = false (string) 20:59:33.139 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.139 [Lua] [eac_authorized] = true (string) 20:59:33.139 [Lua] 20:59:33.139 [Lua] =======================Found valid lobby! 20:59:33.140 [Lua] 20:59:33.140 [Lua] [twitch_enabled] = false (string) 20:59:33.140 [Lua] [power_level] = 835 (string) 20:59:33.140 [Lua] [id] = 1860000011d660b (string) 20:59:33.140 [Lua] [num_players] = 2 (string) 20:59:33.140 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.140 [Lua] [host] = 1100001025d0827 (string) 20:59:33.140 [Lua] [time_of_search] = 1606768879 (string) 20:59:33.140 [Lua] [game_mode] = 2 (string) 20:59:33.140 [Lua] [is_private] = false (string) 20:59:33.140 [Lua] [level_key] = catacombs (string) 20:59:33.140 [Lua] [name] = Lobby 1860000011d660b (string) 20:59:33.140 [Lua] [country_code] = PL (string) 20:59:33.140 [Lua] [difficulty] = cataclysm (string) 20:59:33.140 [Lua] [match_started] = true (string) 20:59:33.140 [Lua] [selected_level_key] = catacombs (string) 20:59:33.140 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.140 [Lua] [quick_game] = true (string) 20:59:33.140 [Lua] [unique_server_name] = M1styczny (string) 20:59:33.140 [Lua] [matchmaking] = true (string) 20:59:33.140 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.140 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.140 [Lua] [mechanism] = adventure (string) 20:59:33.140 [Lua] [player_slot_5] = 1100001025d0827:1 (string) 20:59:33.140 [Lua] [player_slot_2] = 110000103b967d9:1 (string) 20:59:33.140 [Lua] [weave_name] = false (string) 20:59:33.140 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.140 [Lua] [eac_authorized] = true (string) 20:59:33.140 [Lua] 20:59:33.140 [Lua] =======================Found valid lobby! 20:59:33.141 [Lua] 20:59:33.141 [Lua] [twitch_enabled] = false (string) 20:59:33.141 [Lua] [power_level] = 628 (string) 20:59:33.141 [Lua] [id] = 1860000011dac4f (string) 20:59:33.141 [Lua] [num_players] = 2 (string) 20:59:33.141 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.141 [Lua] [host] = 110000100de99e4 (string) 20:59:33.141 [Lua] [game_mode] = 2 (string) 20:59:33.141 [Lua] [is_private] = false (string) 20:59:33.141 [Lua] [level_key] = magnus (string) 20:59:33.141 [Lua] [name] = Lobby 1860000011dac4f (string) 20:59:33.141 [Lua] [country_code] = PL (string) 20:59:33.141 [Lua] [difficulty] = hard (string) 20:59:33.141 [Lua] [match_started] = true (string) 20:59:33.141 [Lua] [selected_level_key] = magnus (string) 20:59:33.141 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.141 [Lua] [quick_game] = true (string) 20:59:33.141 [Lua] [unique_server_name] = Zdzisiu (string) 20:59:33.141 [Lua] [matchmaking] = true (string) 20:59:33.141 [Lua] [player_slot_1] = 110000100de99e4:1 (string) 20:59:33.141 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.141 [Lua] [mechanism] = adventure (string) 20:59:33.141 [Lua] [player_slot_5] = 1100001005e74a7:1 (string) 20:59:33.141 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.141 [Lua] [weave_name] = false (string) 20:59:33.141 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.141 [Lua] [eac_authorized] = true (string) 20:59:33.141 [Lua] 20:59:33.141 [Lua] =======================Found valid lobby! 20:59:33.142 [Lua] 20:59:33.142 [Lua] [twitch_enabled] = false (string) 20:59:33.142 [Lua] [power_level] = 356 (string) 20:59:33.142 [Lua] [id] = 18600000119d5ce (string) 20:59:33.142 [Lua] [num_players] = 1 (string) 20:59:33.142 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.142 [Lua] [host] = 11000010e66a012 (string) 20:59:33.142 [Lua] [time_of_search] = 1606768785 (string) 20:59:33.142 [Lua] [game_mode] = 2 (string) 20:59:33.142 [Lua] [is_private] = false (string) 20:59:33.142 [Lua] [level_key] = ground_zero (string) 20:59:33.142 [Lua] [name] = Lobby 18600000119d5ce (string) 20:59:33.142 [Lua] [country_code] = PL (string) 20:59:33.142 [Lua] [difficulty] = hard (string) 20:59:33.142 [Lua] [match_started] = true (string) 20:59:33.142 [Lua] [selected_level_key] = ground_zero (string) 20:59:33.142 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.142 [Lua] [quick_game] = true (string) 20:59:33.142 [Lua] [unique_server_name] = LUCCI (string) 20:59:33.142 [Lua] [matchmaking] = true (string) 20:59:33.142 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.142 [Lua] [player_slot_4] = 11000010e66a012:1 (string) 20:59:33.142 [Lua] [mechanism] = adventure (string) 20:59:33.142 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.142 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.142 [Lua] [weave_name] = false (string) 20:59:33.142 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.142 [Lua] [eac_authorized] = true (string) 20:59:33.142 [Lua] 20:59:33.142 [Lua] =======================Found valid lobby! 20:59:33.144 [Lua] 20:59:33.144 [Lua] [twitch_enabled] = false (string) 20:59:33.144 [Lua] [power_level] = 807 (string) 20:59:33.144 [Lua] [id] = 18600000111384d (string) 20:59:33.144 [Lua] [num_players] = 3 (string) 20:59:33.144 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.144 [Lua] [host] = 110000109fc10ad (string) 20:59:33.144 [Lua] [time_of_search] = 1606768318 (string) 20:59:33.144 [Lua] [game_mode] = 2 (string) 20:59:33.144 [Lua] [is_private] = false (string) 20:59:33.144 [Lua] [level_key] = forest_ambush (string) 20:59:33.144 [Lua] [name] = Lobby 18600000111384d (string) 20:59:33.144 [Lua] [country_code] = PL (string) 20:59:33.144 [Lua] [difficulty] = hardest (string) 20:59:33.144 [Lua] [match_started] = true (string) 20:59:33.144 [Lua] [selected_level_key] = forest_ambush (string) 20:59:33.144 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.144 [Lua] [quick_game] = false (string) 20:59:33.144 [Lua] [unique_server_name] = Imperial Lion (string) 20:59:33.144 [Lua] [matchmaking] = true (string) 20:59:33.144 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.144 [Lua] [player_slot_4] = 110000119c2da4d:1 (string) 20:59:33.144 [Lua] [mechanism] = adventure (string) 20:59:33.144 [Lua] [player_slot_5] = 110000109fc10ad:1 (string) 20:59:33.144 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.144 [Lua] [weave_name] = false (string) 20:59:33.144 [Lua] [player_slot_3] = 110000103fbb460:1 (string) 20:59:33.144 [Lua] [eac_authorized] = true (string) 20:59:33.144 [Lua] 20:59:33.144 [Lua] =======================Found valid lobby! 20:59:33.145 [Lua] 20:59:33.145 [Lua] [twitch_enabled] = false (string) 20:59:33.145 [Lua] [power_level] = 231 (string) 20:59:33.145 [Lua] [id] = 1860000011b4fa9 (string) 20:59:33.145 [Lua] [num_players] = 2 (string) 20:59:33.145 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.145 [Lua] [host] = 1100001064e5528 (string) 20:59:33.145 [Lua] [game_mode] = 2 (string) 20:59:33.145 [Lua] [is_private] = false (string) 20:59:33.145 [Lua] [current_level_key] = inn_level (string) 20:59:33.145 [Lua] [name] = Lobby 1860000011b4fa9 (string) 20:59:33.145 [Lua] [level_key] = military (string) 20:59:33.145 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.145 [Lua] [difficulty] = normal (string) 20:59:33.145 [Lua] [match_started] = true (string) 20:59:33.145 [Lua] [selected_level_key] = military (string) 20:59:33.145 [Lua] [weave_name] = false (string) 20:59:33.145 [Lua] [quick_game] = false (string) 20:59:33.145 [Lua] [country_code] = PL (string) 20:59:33.145 [Lua] [matchmaking] = true (string) 20:59:33.145 [Lua] [mechanism] = adventure (string) 20:59:33.145 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.145 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.145 [Lua] [player_slot_5] = 1100001064e5528:1 (string) 20:59:33.145 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.145 [Lua] [unique_server_name] = eske_prime (string) 20:59:33.145 [Lua] [player_slot_3] = 11000010459bb8d:1 (string) 20:59:33.145 [Lua] [eac_authorized] = true (string) 20:59:33.145 [Lua] 20:59:33.145 [Lua] =======================Found valid lobby! 20:59:33.146 [Lua] 20:59:33.146 [Lua] [twitch_enabled] = false (string) 20:59:33.146 [Lua] [power_level] = 344 (string) 20:59:33.146 [Lua] [id] = 1860000011b5e8d (string) 20:59:33.146 [Lua] [num_players] = 2 (string) 20:59:33.146 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.146 [Lua] [host] = 11000010bac9d4f (string) 20:59:33.146 [Lua] [game_mode] = 2 (string) 20:59:33.146 [Lua] [is_private] = false (string) 20:59:33.146 [Lua] [level_key] = nurgle (string) 20:59:33.146 [Lua] [name] = Lobby 1860000011b5e8d (string) 20:59:33.146 [Lua] [country_code] = PL (string) 20:59:33.146 [Lua] [difficulty] = hard (string) 20:59:33.146 [Lua] [match_started] = true (string) 20:59:33.146 [Lua] [selected_level_key] = nurgle (string) 20:59:33.146 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.146 [Lua] [quick_game] = true (string) 20:59:33.146 [Lua] [unique_server_name] = badman (string) 20:59:33.146 [Lua] [matchmaking] = true (string) 20:59:33.146 [Lua] [player_slot_1] = 1100001091dc1f3:1 (string) 20:59:33.146 [Lua] [player_slot_4] = 11000010bac9d4f:1 (string) 20:59:33.146 [Lua] [mechanism] = adventure (string) 20:59:33.146 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.146 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.146 [Lua] [weave_name] = false (string) 20:59:33.146 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.146 [Lua] [eac_authorized] = true (string) 20:59:33.146 [Lua] 20:59:33.146 [Lua] =======================Found valid lobby! 20:59:33.147 [Lua] 20:59:33.147 [Lua] [twitch_enabled] = false (string) 20:59:33.147 [Lua] [power_level] = 0 (string) 20:59:33.147 [Lua] [id] = 1860000011e0bfb (string) 20:59:33.147 [Lua] [num_players] = 3 (string) 20:59:33.147 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.147 [Lua] [host] = 110000103ffbf1d (string) 20:59:33.147 [Lua] [time_of_search] = 1606769747 (string) 20:59:33.147 [Lua] [game_mode] = 2 (string) 20:59:33.147 [Lua] [is_private] = false (string) 20:59:33.147 [Lua] [level_key] = farmlands (string) 20:59:33.147 [Lua] [name] = Lobby 1860000011e0bfb (string) 20:59:33.147 [Lua] [country_code] = PL (string) 20:59:33.147 [Lua] [difficulty] = hardest (string) 20:59:33.147 [Lua] [match_started] = true (string) 20:59:33.147 [Lua] [selected_level_key] = farmlands (string) 20:59:33.147 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.147 [Lua] [quick_game] = false (string) 20:59:33.147 [Lua] [unique_server_name] = Cosmic Gamer (string) 20:59:33.147 [Lua] [matchmaking] = true (string) 20:59:33.147 [Lua] [player_slot_1] = 11000010f56fca1:1 (string) 20:59:33.147 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.147 [Lua] [mechanism] = adventure (string) 20:59:33.147 [Lua] [player_slot_5] = 110000103ffbf1d:1 (string) 20:59:33.147 [Lua] [player_slot_2] = 1100001005b4195:1 (string) 20:59:33.147 [Lua] [weave_name] = false (string) 20:59:33.147 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.147 [Lua] [eac_authorized] = true (string) 20:59:33.147 [Lua] 20:59:33.147 [Lua] =======================Found valid lobby! 20:59:33.148 [Lua] 20:59:33.148 [Lua] [twitch_enabled] = false (string) 20:59:33.148 [Lua] [power_level] = 835 (string) 20:59:33.148 [Lua] [id] = 1860000011b5bba (string) 20:59:33.148 [Lua] [num_players] = 3 (string) 20:59:33.148 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.148 [Lua] [host] = 1100001069a8e55 (string) 20:59:33.148 [Lua] [game_mode] = 2 (string) 20:59:33.148 [Lua] [is_private] = false (string) 20:59:33.148 [Lua] [level_key] = ussingen (string) 20:59:33.148 [Lua] [name] = Lobby 1860000011b5bba (string) 20:59:33.148 [Lua] [country_code] = PL (string) 20:59:33.148 [Lua] [difficulty] = hardest (string) 20:59:33.148 [Lua] [match_started] = true (string) 20:59:33.148 [Lua] [selected_level_key] = ussingen (string) 20:59:33.148 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.148 [Lua] [quick_game] = true (string) 20:59:33.148 [Lua] [unique_server_name] = nYantt0 (string) 20:59:33.148 [Lua] [matchmaking] = true (string) 20:59:33.148 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.148 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.148 [Lua] [mechanism] = adventure (string) 20:59:33.148 [Lua] [player_slot_5] = 110000102ff2091:1 (string) 20:59:33.148 [Lua] [player_slot_2] = 11000010b2d4ad5:1 (string) 20:59:33.148 [Lua] [weave_name] = false (string) 20:59:33.148 [Lua] [player_slot_3] = 1100001069a8e55:1 (string) 20:59:33.148 [Lua] [eac_authorized] = true (string) 20:59:33.148 [Lua] 20:59:33.148 [Lua] =======================Found valid lobby! 20:59:33.149 [Lua] 20:59:33.149 [Lua] [twitch_enabled] = false (string) 20:59:33.149 [Lua] [power_level] = 630 (string) 20:59:33.149 [Lua] [id] = 186000001145d2c (string) 20:59:33.149 [Lua] [num_players] = 3 (string) 20:59:33.149 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.149 [Lua] [host] = 110000107172717 (string) 20:59:33.149 [Lua] [game_mode] = 2 (string) 20:59:33.149 [Lua] [is_private] = false (string) 20:59:33.149 [Lua] [level_key] = catacombs (string) 20:59:33.149 [Lua] [name] = Lobby 186000001145d2c (string) 20:59:33.149 [Lua] [country_code] = PL (string) 20:59:33.149 [Lua] [difficulty] = hard (string) 20:59:33.149 [Lua] [match_started] = true (string) 20:59:33.149 [Lua] [selected_level_key] = catacombs (string) 20:59:33.149 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.149 [Lua] [quick_game] = false (string) 20:59:33.149 [Lua] [unique_server_name] = Kacu (string) 20:59:33.149 [Lua] [matchmaking] = true (string) 20:59:33.149 [Lua] [player_slot_1] = 110000107172717:1 (string) 20:59:33.149 [Lua] [player_slot_4] = 1100001094dbb5f:1 (string) 20:59:33.149 [Lua] [mechanism] = adventure (string) 20:59:33.149 [Lua] [player_slot_5] = 1100001053494ed:1 (string) 20:59:33.149 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.149 [Lua] [weave_name] = false (string) 20:59:33.149 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.149 [Lua] [eac_authorized] = true (string) 20:59:33.149 [Lua] 20:59:33.149 [Lua] =======================Found valid lobby! 20:59:33.151 [Lua] 20:59:33.151 [Lua] [twitch_enabled] = false (string) 20:59:33.151 [Lua] [power_level] = 641 (string) 20:59:33.151 [Lua] [id] = 1860000011e2576 (string) 20:59:33.151 [Lua] [num_players] = 1 (string) 20:59:33.151 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.151 [Lua] [host] = 11000011bcf9be7 (string) 20:59:33.151 [Lua] [time_of_search] = 1606769895 (string) 20:59:33.151 [Lua] [game_mode] = 6 (string) 20:59:33.151 [Lua] [is_private] = false (string) 20:59:33.151 [Lua] [level_key] = catacombs (string) 20:59:33.151 [Lua] [name] = Lobby 1860000011e2576 (string) 20:59:33.151 [Lua] [country_code] = PL (string) 20:59:33.151 [Lua] [difficulty] = harder (string) 20:59:33.151 [Lua] [match_started] = true (string) 20:59:33.151 [Lua] [selected_level_key] = catacombs (string) 20:59:33.151 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.151 [Lua] [quick_game] = false (string) 20:59:33.151 [Lua] [unique_server_name] = Sudobal (string) 20:59:33.151 [Lua] [matchmaking] = true (string) 20:59:33.151 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.151 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.151 [Lua] [mechanism] = adventure (string) 20:59:33.151 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.151 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.151 [Lua] [weave_name] = false (string) 20:59:33.151 [Lua] [player_slot_3] = 11000011bcf9be7:1 (string) 20:59:33.151 [Lua] [eac_authorized] = true (string) 20:59:33.151 [Lua] 20:59:33.151 [Lua] =======================Found valid lobby! 20:59:33.152 [Lua] 20:59:33.152 [Lua] [twitch_enabled] = false (string) 20:59:33.152 [Lua] [power_level] = 683 (string) 20:59:33.152 [Lua] [id] = 1860000011da56b (string) 20:59:33.152 [Lua] [num_players] = 3 (string) 20:59:33.152 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.152 [Lua] [host] = 110000106f17005 (string) 20:59:33.152 [Lua] [game_mode] = 2 (string) 20:59:33.152 [Lua] [is_private] = false (string) 20:59:33.152 [Lua] [current_level_key] = inn_level (string) 20:59:33.152 [Lua] [name] = Lobby 1860000011da56b (string) 20:59:33.152 [Lua] [level_key] = dlc_castle (string) 20:59:33.152 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.152 [Lua] [difficulty] = harder (string) 20:59:33.152 [Lua] [match_started] = true (string) 20:59:33.152 [Lua] [selected_level_key] = dlc_castle (string) 20:59:33.152 [Lua] [weave_name] = false (string) 20:59:33.152 [Lua] [quick_game] = true (string) 20:59:33.152 [Lua] [country_code] = PL (string) 20:59:33.152 [Lua] [matchmaking] = true (string) 20:59:33.152 [Lua] [mechanism] = adventure (string) 20:59:33.152 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.152 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.152 [Lua] [player_slot_5] = 110000101ded5c6:1 (string) 20:59:33.152 [Lua] [player_slot_2] = 110000101e77abc:1 (string) 20:59:33.152 [Lua] [unique_server_name] = Hashtag (string) 20:59:33.152 [Lua] [player_slot_3] = 110000106f17005:1 (string) 20:59:33.152 [Lua] [eac_authorized] = true (string) 20:59:33.152 [Lua] 20:59:33.152 [Lua] =======================Found valid lobby! 20:59:33.153 [Lua] 20:59:33.153 [Lua] [twitch_enabled] = false (string) 20:59:33.153 [Lua] [power_level] = 200 (string) 20:59:33.153 [Lua] [id] = 1860000011d81d5 (string) 20:59:33.153 [Lua] [num_players] = 1 (string) 20:59:33.153 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.153 [Lua] [host] = 1100001145ec187 (string) 20:59:33.153 [Lua] [time_of_search] = 1606769573 (string) 20:59:33.153 [Lua] [game_mode] = 2 (string) 20:59:33.153 [Lua] [is_private] = false (string) 20:59:33.153 [Lua] [level_key] = farmlands (string) 20:59:33.153 [Lua] [name] = Lobby 1860000011d81d5 (string) 20:59:33.153 [Lua] [country_code] = PL (string) 20:59:33.153 [Lua] [difficulty] = normal (string) 20:59:33.153 [Lua] [match_started] = true (string) 20:59:33.153 [Lua] [selected_level_key] = farmlands (string) 20:59:33.153 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.153 [Lua] [quick_game] = true (string) 20:59:33.153 [Lua] [unique_server_name] = ReaVe (string) 20:59:33.153 [Lua] [matchmaking] = true (string) 20:59:33.153 [Lua] [player_slot_1] = 1100001145ec187:1 (string) 20:59:33.153 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.153 [Lua] [mechanism] = adventure (string) 20:59:33.153 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.153 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.153 [Lua] [weave_name] = false (string) 20:59:33.153 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.153 [Lua] [eac_authorized] = true (string) 20:59:33.153 [Lua] 20:59:33.153 [Lua] =======================Found valid lobby! 20:59:33.155 [Lua] 20:59:33.155 [Lua] [twitch_enabled] = false (string) 20:59:33.155 [Lua] [power_level] = 674 (string) 20:59:33.155 [Lua] [id] = 1860000011df095 (string) 20:59:33.155 [Lua] [num_players] = 1 (string) 20:59:33.155 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.155 [Lua] [host] = 110000105261742 (string) 20:59:33.155 [Lua] [time_of_search] = 1606769850 (string) 20:59:33.155 [Lua] [game_mode] = 2 (string) 20:59:33.155 [Lua] [is_private] = false (string) 20:59:33.155 [Lua] [level_key] = military (string) 20:59:33.155 [Lua] [name] = Lobby 1860000011df095 (string) 20:59:33.155 [Lua] [country_code] = PL (string) 20:59:33.155 [Lua] [difficulty] = normal (string) 20:59:33.155 [Lua] [match_started] = true (string) 20:59:33.155 [Lua] [selected_level_key] = military (string) 20:59:33.155 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.155 [Lua] [quick_game] = true (string) 20:59:33.155 [Lua] [unique_server_name] = endrju.marciniak (string) 20:59:33.155 [Lua] [matchmaking] = true (string) 20:59:33.155 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.155 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.155 [Lua] [mechanism] = adventure (string) 20:59:33.155 [Lua] [player_slot_5] = 110000105261742:1 (string) 20:59:33.155 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.155 [Lua] [weave_name] = false (string) 20:59:33.155 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.155 [Lua] [eac_authorized] = true (string) 20:59:33.155 [Lua] 20:59:33.155 [Lua] =======================Found valid lobby! 20:59:33.156 [Lua] 20:59:33.156 [Lua] [twitch_enabled] = false (string) 20:59:33.156 [Lua] [power_level] = 835 (string) 20:59:33.156 [Lua] [id] = 1860000011dab6b (string) 20:59:33.156 [Lua] [num_players] = 2 (string) 20:59:33.156 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.156 [Lua] [host] = 110000104e37cea (string) 20:59:33.156 [Lua] [game_mode] = 2 (string) 20:59:33.156 [Lua] [is_private] = false (string) 20:59:33.156 [Lua] [level_key] = military (string) 20:59:33.156 [Lua] [name] = Lobby 1860000011dab6b (string) 20:59:33.156 [Lua] [country_code] = PL (string) 20:59:33.156 [Lua] [difficulty] = harder (string) 20:59:33.156 [Lua] [match_started] = true (string) 20:59:33.156 [Lua] [selected_level_key] = military (string) 20:59:33.156 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.156 [Lua] [quick_game] = true (string) 20:59:33.156 [Lua] [unique_server_name] = Arch (string) 20:59:33.156 [Lua] [matchmaking] = true (string) 20:59:33.156 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.156 [Lua] [player_slot_4] = 110000109235939:1 (string) 20:59:33.156 [Lua] [mechanism] = adventure (string) 20:59:33.156 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.156 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.156 [Lua] [weave_name] = false (string) 20:59:33.156 [Lua] [player_slot_3] = 110000104e37cea:1 (string) 20:59:33.156 [Lua] [eac_authorized] = true (string) 20:59:33.156 [Lua] 20:59:33.156 [Lua] =======================Found valid lobby! 20:59:33.157 [Lua] 20:59:33.157 [Lua] [twitch_enabled] = false (string) 20:59:33.157 [Lua] [power_level] = 573 (string) 20:59:33.157 [Lua] [id] = 1860000011aa817 (string) 20:59:33.157 [Lua] [num_players] = 2 (string) 20:59:33.157 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.157 [Lua] [host] = 110000107276d58 (string) 20:59:33.157 [Lua] [game_mode] = 2 (string) 20:59:33.157 [Lua] [is_private] = false (string) 20:59:33.157 [Lua] [level_key] = mines (string) 20:59:33.157 [Lua] [name] = Lobby 1860000011aa817 (string) 20:59:33.157 [Lua] [country_code] = PL (string) 20:59:33.157 [Lua] [difficulty] = hard (string) 20:59:33.157 [Lua] [match_started] = true (string) 20:59:33.157 [Lua] [selected_level_key] = mines (string) 20:59:33.157 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.157 [Lua] [quick_game] = false (string) 20:59:33.157 [Lua] [unique_server_name] = jjoriginal (string) 20:59:33.157 [Lua] [matchmaking] = true (string) 20:59:33.157 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.157 [Lua] [player_slot_4] = 110000107276d58:1 (string) 20:59:33.157 [Lua] [mechanism] = adventure (string) 20:59:33.157 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.157 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.157 [Lua] [weave_name] = false (string) 20:59:33.157 [Lua] [player_slot_3] = 110000104b65886:1 (string) 20:59:33.157 [Lua] [eac_authorized] = true (string) 20:59:33.157 [Lua] 20:59:33.157 [Lua] =======================Found valid lobby! 20:59:33.158 [Lua] 20:59:33.158 [Lua] [twitch_enabled] = false (string) 20:59:33.158 [Lua] [power_level] = 328 (string) 20:59:33.158 [Lua] [id] = 1860000011d35ea (string) 20:59:33.158 [Lua] [num_players] = 2 (string) 20:59:33.158 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.158 [Lua] [host] = 11000010deecd6d (string) 20:59:33.158 [Lua] [game_mode] = 2 (string) 20:59:33.158 [Lua] [is_private] = false (string) 20:59:33.158 [Lua] [level_key] = farmlands (string) 20:59:33.158 [Lua] [name] = Lobby 1860000011d35ea (string) 20:59:33.158 [Lua] [country_code] = PL (string) 20:59:33.158 [Lua] [difficulty] = normal (string) 20:59:33.158 [Lua] [match_started] = true (string) 20:59:33.158 [Lua] [selected_level_key] = farmlands (string) 20:59:33.158 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.158 [Lua] [quick_game] = true (string) 20:59:33.158 [Lua] [unique_server_name] = karkon94 (string) 20:59:33.158 [Lua] [matchmaking] = true (string) 20:59:33.158 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.158 [Lua] [player_slot_4] = 1100001078cd126:1 (string) 20:59:33.158 [Lua] [mechanism] = adventure (string) 20:59:33.158 [Lua] [player_slot_5] = 11000010deecd6d:1 (string) 20:59:33.158 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.158 [Lua] [weave_name] = false (string) 20:59:33.158 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.158 [Lua] [eac_authorized] = true (string) 20:59:33.158 [Lua] 20:59:33.158 [Lua] =======================Found valid lobby! 20:59:33.160 [Lua] 20:59:33.160 [Lua] [twitch_enabled] = false (string) 20:59:33.160 [Lua] [power_level] = 506 (string) 20:59:33.160 [Lua] [id] = 18600000116ce95 (string) 20:59:33.160 [Lua] [num_players] = 2 (string) 20:59:33.160 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.160 [Lua] [host] = 11000010cde545d (string) 20:59:33.160 [Lua] [game_mode] = 2 (string) 20:59:33.160 [Lua] [is_private] = false (string) 20:59:33.160 [Lua] [level_key] = farmlands (string) 20:59:33.160 [Lua] [name] = Lobby 18600000116ce95 (string) 20:59:33.160 [Lua] [country_code] = PL (string) 20:59:33.160 [Lua] [difficulty] = hard (string) 20:59:33.160 [Lua] [match_started] = true (string) 20:59:33.160 [Lua] [selected_level_key] = farmlands (string) 20:59:33.160 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.160 [Lua] [quick_game] = true (string) 20:59:33.160 [Lua] [unique_server_name] = RubyCrystal (string) 20:59:33.160 [Lua] [matchmaking] = true (string) 20:59:33.160 [Lua] [player_slot_1] = 11000010776db94:1 (string) 20:59:33.160 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.160 [Lua] [mechanism] = adventure (string) 20:59:33.160 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.160 [Lua] [player_slot_2] = 11000010cde545d:1 (string) 20:59:33.160 [Lua] [weave_name] = false (string) 20:59:33.160 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.160 [Lua] [eac_authorized] = true (string) 20:59:33.160 [Lua] 20:59:33.160 [Lua] =======================Found valid lobby! 20:59:33.161 [Lua] 20:59:33.161 [Lua] [twitch_enabled] = false (string) 20:59:33.161 [Lua] [power_level] = 447 (string) 20:59:33.161 [Lua] [id] = 1860000011dd80f (string) 20:59:33.161 [Lua] [num_players] = 2 (string) 20:59:33.161 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.161 [Lua] [host] = 110000101fe278b (string) 20:59:33.161 [Lua] [game_mode] = 2 (string) 20:59:33.161 [Lua] [is_private] = false (string) 20:59:33.161 [Lua] [current_level_key] = inn_level (string) 20:59:33.161 [Lua] [name] = Lobby 1860000011dd80f (string) 20:59:33.161 [Lua] [level_key] = military (string) 20:59:33.161 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.161 [Lua] [difficulty] = normal (string) 20:59:33.161 [Lua] [match_started] = true (string) 20:59:33.161 [Lua] [selected_level_key] = military (string) 20:59:33.161 [Lua] [weave_name] = false (string) 20:59:33.161 [Lua] [quick_game] = true (string) 20:59:33.161 [Lua] [country_code] = PL (string) 20:59:33.161 [Lua] [matchmaking] = true (string) 20:59:33.161 [Lua] [mechanism] = adventure (string) 20:59:33.161 [Lua] [player_slot_4] = 110000101fe278b:1 (string) 20:59:33.161 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.161 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.161 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.161 [Lua] [unique_server_name] = Culwch (string) 20:59:33.161 [Lua] [player_slot_3] = 110000108b42ffd:1 (string) 20:59:33.161 [Lua] [eac_authorized] = true (string) 20:59:33.161 [Lua] 20:59:33.161 [Lua] =======================Found valid lobby! 20:59:33.162 [Lua] 20:59:33.162 [Lua] [twitch_enabled] = false (string) 20:59:33.162 [Lua] [power_level] = 717 (string) 20:59:33.162 [Lua] [id] = 1860000011b5962 (string) 20:59:33.162 [Lua] [num_players] = 3 (string) 20:59:33.162 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.162 [Lua] [host] = 110000105061b58 (string) 20:59:33.162 [Lua] [time_of_search] = 1606768078 (string) 20:59:33.162 [Lua] [game_mode] = 2 (string) 20:59:33.162 [Lua] [is_private] = false (string) 20:59:33.162 [Lua] [level_key] = dlc_portals (string) 20:59:33.162 [Lua] [name] = Lobby 1860000011b5962 (string) 20:59:33.162 [Lua] [country_code] = PL (string) 20:59:33.162 [Lua] [difficulty] = harder (string) 20:59:33.162 [Lua] [match_started] = true (string) 20:59:33.162 [Lua] [selected_level_key] = dlc_portals (string) 20:59:33.162 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.162 [Lua] [quick_game] = true (string) 20:59:33.162 [Lua] [unique_server_name] = Drithelm (string) 20:59:33.162 [Lua] [matchmaking] = true (string) 20:59:33.162 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.162 [Lua] [player_slot_4] = 11000010cd3fada:1 (string) 20:59:33.162 [Lua] [mechanism] = adventure (string) 20:59:33.162 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.162 [Lua] [player_slot_2] = 110000115c081fb:1 (string) 20:59:33.162 [Lua] [weave_name] = false (string) 20:59:33.162 [Lua] [player_slot_3] = 110000105061b58:1 (string) 20:59:33.162 [Lua] [eac_authorized] = true (string) 20:59:33.162 [Lua] 20:59:33.162 [Lua] =======================Found valid lobby! 20:59:33.163 [Lua] 20:59:33.163 [Lua] [twitch_enabled] = false (string) 20:59:33.163 [Lua] [power_level] = 567 (string) 20:59:33.163 [Lua] [id] = 1860000011c9c6f (string) 20:59:33.163 [Lua] [num_players] = 3 (string) 20:59:33.163 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.163 [Lua] [host] = 110000106cbb823 (string) 20:59:33.163 [Lua] [game_mode] = 2 (string) 20:59:33.163 [Lua] [is_private] = false (string) 20:59:33.163 [Lua] [level_key] = fort (string) 20:59:33.163 [Lua] [name] = Lobby 1860000011c9c6f (string) 20:59:33.163 [Lua] [country_code] = PL (string) 20:59:33.163 [Lua] [difficulty] = hard (string) 20:59:33.163 [Lua] [match_started] = true (string) 20:59:33.163 [Lua] [selected_level_key] = fort (string) 20:59:33.163 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.163 [Lua] [quick_game] = true (string) 20:59:33.163 [Lua] [unique_server_name] = Crusnikos (string) 20:59:33.163 [Lua] [matchmaking] = true (string) 20:59:33.163 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.163 [Lua] [player_slot_4] = 110000102f1e86c:1 (string) 20:59:33.163 [Lua] [mechanism] = adventure (string) 20:59:33.163 [Lua] [player_slot_5] = 110000106cbb823:1 (string) 20:59:33.163 [Lua] [player_slot_2] = 110000108594a35:1 (string) 20:59:33.163 [Lua] [weave_name] = false (string) 20:59:33.163 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.163 [Lua] [eac_authorized] = true (string) 20:59:33.163 [Lua] 20:59:33.163 [Lua] =======================Found valid lobby! 20:59:33.164 [Lua] 20:59:33.164 [Lua] [twitch_enabled] = false (string) 20:59:33.164 [Lua] [power_level] = 384 (string) 20:59:33.164 [Lua] [id] = 1860000011dc06f (string) 20:59:33.164 [Lua] [num_players] = 3 (string) 20:59:33.164 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.164 [Lua] [host] = 110000107077ec9 (string) 20:59:33.164 [Lua] [game_mode] = 2 (string) 20:59:33.164 [Lua] [is_private] = false (string) 20:59:33.164 [Lua] [current_level_key] = inn_level (string) 20:59:33.164 [Lua] [name] = Lobby 1860000011dc06f (string) 20:59:33.164 [Lua] [level_key] = farmlands (string) 20:59:33.164 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.164 [Lua] [difficulty] = normal (string) 20:59:33.164 [Lua] [match_started] = true (string) 20:59:33.164 [Lua] [selected_level_key] = farmlands (string) 20:59:33.164 [Lua] [weave_name] = false (string) 20:59:33.164 [Lua] [quick_game] = true (string) 20:59:33.164 [Lua] [country_code] = PL (string) 20:59:33.164 [Lua] [matchmaking] = true (string) 20:59:33.164 [Lua] [mechanism] = adventure (string) 20:59:33.164 [Lua] [player_slot_4] = 110000104239598:1 (string) 20:59:33.164 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.164 [Lua] [player_slot_5] = 110000107077ec9:1 (string) 20:59:33.164 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.164 [Lua] [unique_server_name] = Clawfinger (string) 20:59:33.164 [Lua] [player_slot_3] = 1100001052ec2e4:1 (string) 20:59:33.164 [Lua] [eac_authorized] = true (string) 20:59:33.164 [Lua] 20:59:33.164 [Lua] =======================Found valid lobby! 20:59:33.165 [Lua] 20:59:33.165 [Lua] [twitch_enabled] = false (string) 20:59:33.165 [Lua] [power_level] = 825 (string) 20:59:33.165 [Lua] [id] = 1860000011cdf44 (string) 20:59:33.165 [Lua] [num_players] = 2 (string) 20:59:33.165 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.165 [Lua] [host] = 11000010ef478fc (string) 20:59:33.165 [Lua] [game_mode] = 2 (string) 20:59:33.165 [Lua] [is_private] = false (string) 20:59:33.165 [Lua] [level_key] = crater (string) 20:59:33.165 [Lua] [name] = Lobby 1860000011cdf44 (string) 20:59:33.165 [Lua] [country_code] = PL (string) 20:59:33.165 [Lua] [difficulty] = hardest (string) 20:59:33.165 [Lua] [match_started] = true (string) 20:59:33.165 [Lua] [selected_level_key] = crater (string) 20:59:33.165 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.165 [Lua] [quick_game] = false (string) 20:59:33.165 [Lua] [unique_server_name] = Alexandro (string) 20:59:33.165 [Lua] [matchmaking] = true (string) 20:59:33.165 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.165 [Lua] [player_slot_4] = 11000010ef478fc:1 (string) 20:59:33.165 [Lua] [mechanism] = adventure (string) 20:59:33.165 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.165 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.165 [Lua] [weave_name] = false (string) 20:59:33.165 [Lua] [player_slot_3] = 110000113acf97d:1 (string) 20:59:33.165 [Lua] [eac_authorized] = true (string) 20:59:33.165 [Lua] 20:59:33.165 [Lua] =======================Found valid lobby! 20:59:33.167 [Lua] 20:59:33.167 [Lua] [twitch_enabled] = false (string) 20:59:33.167 [Lua] [power_level] = 386 (string) 20:59:33.167 [Lua] [id] = 186000001176c80 (string) 20:59:33.167 [Lua] [num_players] = 3 (string) 20:59:33.167 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.167 [Lua] [host] = 1100001054304b6 (string) 20:59:33.167 [Lua] [game_mode] = 6 (string) 20:59:33.167 [Lua] [is_private] = false (string) 20:59:33.167 [Lua] [level_key] = nurgle (string) 20:59:33.167 [Lua] [name] = Lobby 186000001176c80 (string) 20:59:33.167 [Lua] [country_code] = PL (string) 20:59:33.167 [Lua] [difficulty] = normal (string) 20:59:33.167 [Lua] [match_started] = true (string) 20:59:33.167 [Lua] [selected_level_key] = nurgle (string) 20:59:33.167 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.167 [Lua] [quick_game] = false (string) 20:59:33.167 [Lua] [unique_server_name] = Noel (string) 20:59:33.167 [Lua] [matchmaking] = true (string) 20:59:33.167 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.167 [Lua] [player_slot_4] = 1100001054304b6:1 (string) 20:59:33.167 [Lua] [mechanism] = adventure (string) 20:59:33.167 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.167 [Lua] [player_slot_2] = 110000106c7198f:1 (string) 20:59:33.167 [Lua] [weave_name] = false (string) 20:59:33.167 [Lua] [player_slot_3] = 1100001017bde3d:1 (string) 20:59:33.167 [Lua] [eac_authorized] = true (string) 20:59:33.167 [Lua] 20:59:33.167 [Lua] =======================Found valid lobby! 20:59:33.168 [Lua] 20:59:33.168 [Lua] [twitch_enabled] = false (string) 20:59:33.168 [Lua] [power_level] = 516 (string) 20:59:33.168 [Lua] [id] = 1860000011c86de (string) 20:59:33.168 [Lua] [num_players] = 2 (string) 20:59:33.168 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.168 [Lua] [host] = 110000101abbc2e (string) 20:59:33.168 [Lua] [game_mode] = 6 (string) 20:59:33.168 [Lua] [is_private] = false (string) 20:59:33.168 [Lua] [level_key] = nurgle (string) 20:59:33.168 [Lua] [name] = Lobby 1860000011c86de (string) 20:59:33.168 [Lua] [country_code] = DE (string) 20:59:33.168 [Lua] [difficulty] = hard (string) 20:59:33.168 [Lua] [match_started] = true (string) 20:59:33.168 [Lua] [selected_level_key] = nurgle (string) 20:59:33.168 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.168 [Lua] [quick_game] = false (string) 20:59:33.168 [Lua] [unique_server_name] = Aldaris (string) 20:59:33.168 [Lua] [matchmaking] = true (string) 20:59:33.168 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.168 [Lua] [player_slot_4] = 11000010099b618:1 (string) 20:59:33.168 [Lua] [mechanism] = adventure (string) 20:59:33.168 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.168 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.168 [Lua] [weave_name] = false (string) 20:59:33.168 [Lua] [player_slot_3] = 110000101abbc2e:1 (string) 20:59:33.168 [Lua] [eac_authorized] = true (string) 20:59:33.168 [Lua] 20:59:33.168 [Lua] =======================Found valid lobby! 20:59:33.170 [Lua] 20:59:33.170 [Lua] [twitch_enabled] = false (string) 20:59:33.170 [Lua] [power_level] = 695 (string) 20:59:33.170 [Lua] [id] = 1860000011d8ee3 (string) 20:59:33.170 [Lua] [num_players] = 3 (string) 20:59:33.170 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.170 [Lua] [host] = 1100001029da5ad (string) 20:59:33.170 [Lua] [time_of_search] = 1606769135 (string) 20:59:33.170 [Lua] [game_mode] = 2 (string) 20:59:33.170 [Lua] [is_private] = false (string) 20:59:33.170 [Lua] [level_key] = dlc_portals (string) 20:59:33.170 [Lua] [name] = Lobby 1860000011d8ee3 (string) 20:59:33.170 [Lua] [country_code] = DE (string) 20:59:33.170 [Lua] [difficulty] = harder (string) 20:59:33.170 [Lua] [match_started] = true (string) 20:59:33.170 [Lua] [selected_level_key] = dlc_portals (string) 20:59:33.170 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.170 [Lua] [quick_game] = true (string) 20:59:33.170 [Lua] [unique_server_name] = Irontoe [GER] (string) 20:59:33.170 [Lua] [matchmaking] = true (string) 20:59:33.170 [Lua] [player_slot_1] = 11000010d03e8e6:1 (string) 20:59:33.170 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.170 [Lua] [mechanism] = adventure (string) 20:59:33.170 [Lua] [player_slot_5] = 11000010698357d:1 (string) 20:59:33.170 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.170 [Lua] [weave_name] = false (string) 20:59:33.170 [Lua] [player_slot_3] = 1100001029da5ad:1 (string) 20:59:33.170 [Lua] [eac_authorized] = true (string) 20:59:33.170 [Lua] 20:59:33.170 [Lua] =======================Found valid lobby! 20:59:33.171 [Lua] 20:59:33.171 [Lua] [twitch_enabled] = false (string) 20:59:33.171 [Lua] [power_level] = 216 (string) 20:59:33.171 [Lua] [id] = 1860000011d3564 (string) 20:59:33.171 [Lua] [num_players] = 2 (string) 20:59:33.171 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.171 [Lua] [host] = 110000104e93760 (string) 20:59:33.171 [Lua] [time_of_search] = 1606768951 (string) 20:59:33.171 [Lua] [game_mode] = 2 (string) 20:59:33.171 [Lua] [is_private] = false (string) 20:59:33.171 [Lua] [level_key] = elven_ruins (string) 20:59:33.171 [Lua] [name] = Lobby 1860000011d3564 (string) 20:59:33.171 [Lua] [country_code] = DE (string) 20:59:33.171 [Lua] [difficulty] = normal (string) 20:59:33.171 [Lua] [match_started] = true (string) 20:59:33.171 [Lua] [selected_level_key] = elven_ruins (string) 20:59:33.171 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.171 [Lua] [quick_game] = true (string) 20:59:33.171 [Lua] [unique_server_name] = Mino Sama (string) 20:59:33.171 [Lua] [matchmaking] = true (string) 20:59:33.171 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.171 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.171 [Lua] [mechanism] = adventure (string) 20:59:33.171 [Lua] [player_slot_5] = 110000104e93760:1 (string) 20:59:33.171 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.171 [Lua] [weave_name] = false (string) 20:59:33.171 [Lua] [player_slot_3] = 1100001186e789d:1 (string) 20:59:33.171 [Lua] [eac_authorized] = true (string) 20:59:33.171 [Lua] 20:59:33.171 [Lua] =======================Found valid lobby! 20:59:33.172 [Lua] 20:59:33.172 [Lua] [twitch_enabled] = false (string) 20:59:33.172 [Lua] [power_level] = 372 (string) 20:59:33.172 [Lua] [id] = 186000001175401 (string) 20:59:33.172 [Lua] [num_players] = 3 (string) 20:59:33.172 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.172 [Lua] [host] = 1100001086cdeec (string) 20:59:33.172 [Lua] [game_mode] = 2 (string) 20:59:33.172 [Lua] [is_private] = false (string) 20:59:33.172 [Lua] [level_key] = bell (string) 20:59:33.172 [Lua] [name] = Lobby 186000001175401 (string) 20:59:33.172 [Lua] [country_code] = DE (string) 20:59:33.172 [Lua] [difficulty] = normal (string) 20:59:33.172 [Lua] [match_started] = true (string) 20:59:33.172 [Lua] [selected_level_key] = bell (string) 20:59:33.172 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.172 [Lua] [quick_game] = true (string) 20:59:33.172 [Lua] [unique_server_name] = SKY BLOB (string) 20:59:33.172 [Lua] [matchmaking] = true (string) 20:59:33.172 [Lua] [player_slot_1] = 1100001086cdeec:1 (string) 20:59:33.172 [Lua] [player_slot_4] = 110000115c2ebad:1 (string) 20:59:33.172 [Lua] [mechanism] = adventure (string) 20:59:33.172 [Lua] [player_slot_5] = 1100001035a5262:1 (string) 20:59:33.172 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.172 [Lua] [weave_name] = false (string) 20:59:33.172 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.172 [Lua] [eac_authorized] = true (string) 20:59:33.172 [Lua] 20:59:33.172 [Lua] =======================Found valid lobby! 20:59:33.173 [Lua] 20:59:33.173 [Lua] [twitch_enabled] = false (string) 20:59:33.173 [Lua] [power_level] = 545 (string) 20:59:33.173 [Lua] [id] = 1860000011d5d36 (string) 20:59:33.173 [Lua] [num_players] = 2 (string) 20:59:33.173 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.173 [Lua] [host] = 1100001073838f8 (string) 20:59:33.173 [Lua] [game_mode] = 9 (string) 20:59:33.173 [Lua] [is_private] = false (string) 20:59:33.173 [Lua] [current_level_key] = inn_level (string) 20:59:33.173 [Lua] [name] = Lobby 1860000011d5d36 (string) 20:59:33.173 [Lua] [level_key] = dlc_scorpion_woods_shadow (string) 20:59:33.173 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.173 [Lua] [player_slot_4] = 1100001073838f8:1 (string) 20:59:33.173 [Lua] [difficulty] = hard (string) 20:59:33.173 [Lua] [match_started] = true (string) 20:59:33.173 [Lua] [selected_level_key] = dlc_scorpion_woods_shadow (string) 20:59:33.173 [Lua] [unique_server_name] = Overlord (string) 20:59:33.173 [Lua] [quick_game] = true (string) 20:59:33.173 [Lua] [mechanism] = adventure (string) 20:59:33.173 [Lua] [matchmaking] = true (string) 20:59:33.173 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.173 [Lua] [weave_index] = 76 (string) 20:59:33.173 [Lua] [weave_name] = weave_76 (string) 20:59:33.173 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.173 [Lua] [player_slot_2] = 1100001092dcf3f:1 (string) 20:59:33.173 [Lua] [country_code] = DE (string) 20:59:33.173 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.173 [Lua] [eac_authorized] = true (string) 20:59:33.173 [Lua] 20:59:33.173 [Lua] =======================Found valid lobby! 20:59:33.174 [Lua] 20:59:33.174 [Lua] [twitch_enabled] = false (string) 20:59:33.174 [Lua] [power_level] = 457 (string) 20:59:33.174 [Lua] [id] = 1860000011e1088 (string) 20:59:33.174 [Lua] [num_players] = 2 (string) 20:59:33.174 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.174 [Lua] [host] = 110000102af5967 (string) 20:59:33.174 [Lua] [time_of_search] = 1606769829 (string) 20:59:33.174 [Lua] [game_mode] = 1 (string) 20:59:33.174 [Lua] [is_private] = false (string) 20:59:33.174 [Lua] [level_key] = inn_level (string) 20:59:33.174 [Lua] [name] = Lobby 1860000011e1088 (string) 20:59:33.174 [Lua] [country_code] = DE (string) 20:59:33.174 [Lua] [difficulty] = hard (string) 20:59:33.174 [Lua] [match_started] = true (string) 20:59:33.174 [Lua] [selected_level_key] = inn_level (string) 20:59:33.174 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.174 [Lua] [quick_game] = true (string) 20:59:33.174 [Lua] [unique_server_name] = OzzY B. Wild (string) 20:59:33.174 [Lua] [matchmaking] = true (string) 20:59:33.174 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.174 [Lua] [player_slot_4] = 110000102af5967:1 (string) 20:59:33.174 [Lua] [mechanism] = adventure (string) 20:59:33.174 [Lua] [player_slot_5] = 110000101645e7b:1 (string) 20:59:33.174 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.174 [Lua] [weave_name] = false (string) 20:59:33.174 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.174 [Lua] [eac_authorized] = true (string) 20:59:33.174 [Lua] 20:59:33.174 [Lua] =======================Found valid lobby! 20:59:33.176 [Lua] 20:59:33.176 [Lua] [twitch_enabled] = false (string) 20:59:33.176 [Lua] [power_level] = 419 (string) 20:59:33.176 [Lua] [id] = 1860000011dbbe6 (string) 20:59:33.176 [Lua] [num_players] = 2 (string) 20:59:33.176 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.176 [Lua] [host] = 110000107751357 (string) 20:59:33.176 [Lua] [time_of_search] = 1606769413 (string) 20:59:33.176 [Lua] [game_mode] = 2 (string) 20:59:33.176 [Lua] [is_private] = false (string) 20:59:33.176 [Lua] [level_key] = nurgle (string) 20:59:33.176 [Lua] [name] = Lobby 1860000011dbbe6 (string) 20:59:33.176 [Lua] [country_code] = DE (string) 20:59:33.176 [Lua] [difficulty] = hard (string) 20:59:33.176 [Lua] [match_started] = true (string) 20:59:33.176 [Lua] [selected_level_key] = nurgle (string) 20:59:33.176 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.176 [Lua] [quick_game] = true (string) 20:59:33.176 [Lua] [unique_server_name] = NatherTH (string) 20:59:33.176 [Lua] [matchmaking] = true (string) 20:59:33.176 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.176 [Lua] [player_slot_4] = 11000010e6b174b:1 (string) 20:59:33.176 [Lua] [mechanism] = adventure (string) 20:59:33.176 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.176 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.176 [Lua] [weave_name] = false (string) 20:59:33.176 [Lua] [player_slot_3] = 110000107751357:1 (string) 20:59:33.176 [Lua] [eac_authorized] = true (string) 20:59:33.176 [Lua] 20:59:33.176 [Lua] =======================Found valid lobby! 20:59:33.177 [Lua] 20:59:33.177 [Lua] [twitch_enabled] = false (string) 20:59:33.177 [Lua] [power_level] = 0 (string) 20:59:33.177 [Lua] [id] = 18600000118b68d (string) 20:59:33.177 [Lua] [num_players] = 2 (string) 20:59:33.177 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.177 [Lua] [host] = 11000010787f6d9 (string) 20:59:33.177 [Lua] [time_of_search] = 1606762522 (string) 20:59:33.177 [Lua] [game_mode] = 2 (string) 20:59:33.177 [Lua] [is_private] = false (string) 20:59:33.177 [Lua] [unique_server_name] = [DE]RedZag (string) 20:59:33.177 [Lua] [name] = Lobby 18600000118b68d (string) 20:59:33.177 [Lua] [country_code] = DE (string) 20:59:33.177 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.177 [Lua] [difficulty] = harder (string) 20:59:33.177 [Lua] [match_started] = true (string) 20:59:33.177 [Lua] [selected_level_key] = cemetery (string) 20:59:33.177 [Lua] [weave_index] = 149 (string) 20:59:33.177 [Lua] [quick_game] = true (string) 20:59:33.177 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.177 [Lua] [matchmaking] = true (string) 20:59:33.177 [Lua] [mechanism] = adventure (string) 20:59:33.177 [Lua] [player_slot_4] = 1100001035a3c46:1 (string) 20:59:33.177 [Lua] [level_key] = cemetery (string) 20:59:33.177 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.177 [Lua] [player_slot_2] = 11000010787f6d9:1 (string) 20:59:33.177 [Lua] [weave_name] = false (string) 20:59:33.177 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.177 [Lua] [eac_authorized] = true (string) 20:59:33.177 [Lua] 20:59:33.177 [Lua] =======================Found valid lobby! 20:59:33.178 [Lua] 20:59:33.178 [Lua] [twitch_enabled] = false (string) 20:59:33.178 [Lua] [power_level] = 795 (string) 20:59:33.178 [Lua] [id] = 1860000011a1d9d (string) 20:59:33.178 [Lua] [num_players] = 3 (string) 20:59:33.178 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.178 [Lua] [host] = 110000112c0e46b (string) 20:59:33.178 [Lua] [game_mode] = 2 (string) 20:59:33.178 [Lua] [is_private] = false (string) 20:59:33.178 [Lua] [level_key] = dlc_bastion (string) 20:59:33.178 [Lua] [name] = Lobby 1860000011a1d9d (string) 20:59:33.178 [Lua] [country_code] = DE (string) 20:59:33.178 [Lua] [difficulty] = harder (string) 20:59:33.178 [Lua] [match_started] = true (string) 20:59:33.178 [Lua] [selected_level_key] = dlc_bastion (string) 20:59:33.178 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.178 [Lua] [quick_game] = false (string) 20:59:33.178 [Lua] [unique_server_name] = Lullaby (string) 20:59:33.178 [Lua] [matchmaking] = true (string) 20:59:33.178 [Lua] [player_slot_1] = 11000011a219da9:1 (string) 20:59:33.178 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.178 [Lua] [mechanism] = adventure (string) 20:59:33.178 [Lua] [player_slot_5] = 110000112c0e46b:1 (string) 20:59:33.178 [Lua] [player_slot_2] = 11000010145e3d0:1 (string) 20:59:33.178 [Lua] [weave_name] = false (string) 20:59:33.178 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.178 [Lua] [eac_authorized] = true (string) 20:59:33.178 [Lua] 20:59:33.178 [Lua] =======================Found valid lobby! 20:59:33.179 [Lua] 20:59:33.179 [Lua] [twitch_enabled] = false (string) 20:59:33.179 [Lua] [power_level] = 770 (string) 20:59:33.179 [Lua] [id] = 1860000011cfc2f (string) 20:59:33.179 [Lua] [num_players] = 3 (string) 20:59:33.179 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.179 [Lua] [host] = 110000102de3118 (string) 20:59:33.179 [Lua] [time_of_search] = 1606768347 (string) 20:59:33.179 [Lua] [game_mode] = 2 (string) 20:59:33.179 [Lua] [is_private] = false (string) 20:59:33.179 [Lua] [level_key] = forest_ambush (string) 20:59:33.179 [Lua] [name] = Lobby 1860000011cfc2f (string) 20:59:33.179 [Lua] [country_code] = DE (string) 20:59:33.179 [Lua] [difficulty] = harder (string) 20:59:33.179 [Lua] [match_started] = true (string) 20:59:33.179 [Lua] [selected_level_key] = forest_ambush (string) 20:59:33.179 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.179 [Lua] [quick_game] = false (string) 20:59:33.179 [Lua] [unique_server_name] = Crimson (string) 20:59:33.179 [Lua] [matchmaking] = true (string) 20:59:33.179 [Lua] [player_slot_1] = 110000102de3118:1 (string) 20:59:33.179 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.179 [Lua] [mechanism] = adventure (string) 20:59:33.179 [Lua] [player_slot_5] = 110000102e44dc6:1 (string) 20:59:33.179 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.179 [Lua] [weave_name] = false (string) 20:59:33.179 [Lua] [player_slot_3] = 1100001044706ac:1 (string) 20:59:33.179 [Lua] [eac_authorized] = true (string) 20:59:33.179 [Lua] 20:59:33.179 [Lua] =======================Found valid lobby! 20:59:33.181 [Lua] 20:59:33.181 [Lua] [twitch_enabled] = false (string) 20:59:33.181 [Lua] [power_level] = 733 (string) 20:59:33.181 [Lua] [id] = 1860000011dee95 (string) 20:59:33.181 [Lua] [num_players] = 2 (string) 20:59:33.181 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.181 [Lua] [host] = 1100001008aabe9 (string) 20:59:33.181 [Lua] [time_of_search] = 1606769615 (string) 20:59:33.181 [Lua] [game_mode] = 2 (string) 20:59:33.181 [Lua] [is_private] = false (string) 20:59:33.181 [Lua] [level_key] = dlc_castle (string) 20:59:33.181 [Lua] [name] = Lobby 1860000011dee95 (string) 20:59:33.181 [Lua] [country_code] = DE (string) 20:59:33.181 [Lua] [difficulty] = harder (string) 20:59:33.181 [Lua] [match_started] = true (string) 20:59:33.181 [Lua] [selected_level_key] = dlc_castle (string) 20:59:33.181 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.181 [Lua] [quick_game] = false (string) 20:59:33.181 [Lua] [unique_server_name] = Pret (string) 20:59:33.181 [Lua] [matchmaking] = true (string) 20:59:33.181 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.181 [Lua] [player_slot_4] = 1100001008aabe9:1 (string) 20:59:33.181 [Lua] [mechanism] = adventure (string) 20:59:33.181 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.181 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.181 [Lua] [weave_name] = false (string) 20:59:33.181 [Lua] [player_slot_3] = 110000102ed681e:1 (string) 20:59:33.181 [Lua] [eac_authorized] = true (string) 20:59:33.181 [Lua] 20:59:33.181 [Lua] =======================Found valid lobby! 20:59:33.182 [Lua] 20:59:33.182 [Lua] [twitch_enabled] = false (string) 20:59:33.182 [Lua] [power_level] = 799 (string) 20:59:33.182 [Lua] [id] = 1860000011c9598 (string) 20:59:33.182 [Lua] [num_players] = 2 (string) 20:59:33.182 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.182 [Lua] [host] = 110000101ff50f2 (string) 20:59:33.182 [Lua] [game_mode] = 2 (string) 20:59:33.182 [Lua] [is_private] = false (string) 20:59:33.182 [Lua] [current_level_key] = inn_level (string) 20:59:33.182 [Lua] [name] = Lobby 1860000011c9598 (string) 20:59:33.182 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:59:33.182 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.182 [Lua] [difficulty] = hard (string) 20:59:33.182 [Lua] [match_started] = true (string) 20:59:33.182 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:59:33.182 [Lua] [weave_name] = false (string) 20:59:33.182 [Lua] [quick_game] = false (string) 20:59:33.182 [Lua] [country_code] = DE (string) 20:59:33.182 [Lua] [matchmaking] = true (string) 20:59:33.182 [Lua] [mechanism] = adventure (string) 20:59:33.182 [Lua] [player_slot_4] = 11000010924a535:1 (string) 20:59:33.182 [Lua] [player_slot_1] = 110000101ff50f2:1 (string) 20:59:33.182 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.182 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.182 [Lua] [unique_server_name] = Somni (string) 20:59:33.182 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.182 [Lua] [eac_authorized] = true (string) 20:59:33.182 [Lua] 20:59:33.182 [Lua] =======================Found valid lobby! 20:59:33.183 [Lua] 20:59:33.183 [Lua] [twitch_enabled] = false (string) 20:59:33.183 [Lua] [power_level] = 553 (string) 20:59:33.183 [Lua] [id] = 18600000118ec5d (string) 20:59:33.183 [Lua] [num_players] = 3 (string) 20:59:33.183 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.183 [Lua] [host] = 11000010f4b6b2b (string) 20:59:33.183 [Lua] [game_mode] = 2 (string) 20:59:33.183 [Lua] [is_private] = false (string) 20:59:33.183 [Lua] [level_key] = military (string) 20:59:33.183 [Lua] [name] = Lobby 18600000118ec5d (string) 20:59:33.183 [Lua] [country_code] = SE (string) 20:59:33.183 [Lua] [difficulty] = hard (string) 20:59:33.183 [Lua] [match_started] = true (string) 20:59:33.183 [Lua] [selected_level_key] = military (string) 20:59:33.183 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.183 [Lua] [quick_game] = true (string) 20:59:33.183 [Lua] [unique_server_name] = Miniphy (string) 20:59:33.183 [Lua] [matchmaking] = true (string) 20:59:33.183 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.183 [Lua] [player_slot_4] = 11000010f4b6b2b:1 (string) 20:59:33.183 [Lua] [mechanism] = adventure (string) 20:59:33.183 [Lua] [player_slot_5] = 110000105832ddd:1 (string) 20:59:33.183 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.183 [Lua] [weave_name] = false (string) 20:59:33.183 [Lua] [player_slot_3] = 1100001051f419e:1 (string) 20:59:33.183 [Lua] [eac_authorized] = true (string) 20:59:33.183 [Lua] 20:59:33.183 [Lua] =======================Found valid lobby! 20:59:33.184 [Lua] 20:59:33.185 [Lua] [twitch_enabled] = false (string) 20:59:33.185 [Lua] [power_level] = 827 (string) 20:59:33.185 [Lua] [id] = 1860000011c1897 (string) 20:59:33.185 [Lua] [num_players] = 3 (string) 20:59:33.185 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.185 [Lua] [host] = 110000101237eef (string) 20:59:33.185 [Lua] [time_of_search] = 1606769185 (string) 20:59:33.185 [Lua] [game_mode] = 2 (string) 20:59:33.185 [Lua] [is_private] = false (string) 20:59:33.185 [Lua] [level_key] = ussingen (string) 20:59:33.185 [Lua] [name] = Lobby 1860000011c1897 (string) 20:59:33.185 [Lua] [country_code] = SE (string) 20:59:33.185 [Lua] [difficulty] = hardest (string) 20:59:33.185 [Lua] [match_started] = true (string) 20:59:33.185 [Lua] [selected_level_key] = ussingen (string) 20:59:33.185 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.185 [Lua] [quick_game] = false (string) 20:59:33.185 [Lua] [unique_server_name] = [Hurre] (string) 20:59:33.185 [Lua] [matchmaking] = true (string) 20:59:33.185 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.185 [Lua] [player_slot_4] = 110000101237eef:1 (string) 20:59:33.185 [Lua] [mechanism] = adventure (string) 20:59:33.185 [Lua] [player_slot_5] = 11000013bda2de6:1 (string) 20:59:33.185 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.185 [Lua] [weave_name] = false (string) 20:59:33.185 [Lua] [player_slot_3] = 11000010391f17f:1 (string) 20:59:33.185 [Lua] [eac_authorized] = true (string) 20:59:33.185 [Lua] 20:59:33.185 [Lua] =======================Found valid lobby! 20:59:33.586 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:33.586 [Lua] [Matchmaking] Filter: Distance = far 20:59:33.586 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:33.586 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 20:59:33.586 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:33.586 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:33.586 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:33.586 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:33.621 [Lua] player (1100001060af426,1) was put into party 0 20:59:33.621 [Lua] [PeerSM] 1100001060af426 :: on_exit Connecting 20:59:33.621 [Lua] [PeerSM] 1100001060af426 :: on_enter Loading 20:59:33.621 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060af426 inn_level 0 20:59:33.621 warning: [Lua] Following data will be uploaded to Crashify: <> 20:59:33.622 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 110000109b57508 "nascimento" <> 20:59:33.622 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009C3D30; previous_state = Connecting; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 000000000E979870; peer_id = "1100001060af426"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7375447; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000018EE3F0 [3] _ = table: 00000000009C3D30; new_state = Loading; old_state = Connecting [4] self = table: 00000000036A6C40; dt = 0.0074118743650615215; state_data = table: 00000000009C3D30; new_state = Loading [5] self = table: 00000000012ECD10; dt = 0.0074118743650615215; peer_state_machines = table: 000000000B5B04B0; joined_peers = table: 0000000000A87720; game_session = [GameSession]; peer_id = "1100001060af426"; peer_state_machine = table: 00000000036A6C40 [6] self = table: 0000000007E867F0; dt = 0.0074118743650615215; t = 8.3436781237833202; network_manager = table: 000000000EE42990 [7] self = table: 0000000002520060; dt = 0.0074118743650615215; t = 678.81421554414555 [8] self = table: 0000000000097090; real_world_dt = 0.0074118743650615215; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0074118743650615215; t = 678.81421554414555 [9] dt = 0.0074118743650615215 [2] server = table: 00000000012ECD10; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001060af426"; wanted_profile_index = 4; resend_post_game_timer = 1.9186964859254658; resend_timer = 1.8884053500369191; clan_tag = "0"; peer_id = "1100001060af426"; [4] current_state = Loading; function_memoize = table: 00000000009C4860; state_data = table: 00000000009C3D30; [5] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 000000000B5B04E0; game_session = [GameSession]; game_network_manager = table: 000000000EE42990; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 000000000F6C8BA0; _joined_peers = table: 0000000000A87720; voip = table: 000000000BB8E2C0; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 000000000E672170; lobby_host = table: 000000000B33F8C0; level_key = "inn_level"; slot_allocator = table: 000000000B5B0510; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000851A00; wanted_career_index = 3; _reserved_slots = table: 000000000BA46710; wanted_profile_index = 3; _connected_peers = table: 00000000008519D0; player_manager = table: 0000000012506790; _profile_requester = table: 000000000B2D11A0; network_transmit = table: 000000000E979870; peers_completed_game_object_sync = table: 00000000012ECD40; peer_state_machines = table: 000000000B5B04B0; network_event_delegate = table: 000000000E7906F0; [6] world_name = "level_world"; entity_system_bag = table: 000000000F1CCC60; network_server = table: 00000000012ECD10; entity_system = table: 0000000000777200; parent = table: 0000000000097090; _level_flow_events = table: 000000000EEE18F0; statistics_db = table: 0000000011BDF0C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000E8513C0; profile_synchronizer = table: 0000000000851A00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002F7CC20; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000E7906F0; world = [World]; dt = 0.0073935096152126789; peer_id = "110000109b57508"; level = [Level]; network_timer_handler = table: 000000000157A3B0; machines = table: 000000000FCAF9F0; viewport_name = "player_1"; _camera_carrier = table: 000000000AD08030; free_flight_manager = table: 000000001264F5A0; network_transmit = table: 000000000E979870; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000EE41FC0; _lobby_host = table: 000000000B33F8C0; level_transition_handler = table: 00000000120569D0; dice_keeper = table: 0000000010C39F20; _quit_game = false; [7] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000FEE4C80; <> <> 20:59:33.870 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 7 20:59:33.871 [Lua] 20:59:33.871 [Lua] [twitch_enabled] = false (string) 20:59:33.871 [Lua] [power_level] = 835 (string) 20:59:33.871 [Lua] [id] = 1860000011d660b (string) 20:59:33.871 [Lua] [num_players] = 2 (string) 20:59:33.871 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.871 [Lua] [host] = 1100001025d0827 (string) 20:59:33.871 [Lua] [time_of_search] = 1606768879 (string) 20:59:33.871 [Lua] [game_mode] = 2 (string) 20:59:33.871 [Lua] [is_private] = false (string) 20:59:33.871 [Lua] [level_key] = catacombs (string) 20:59:33.871 [Lua] [name] = Lobby 1860000011d660b (string) 20:59:33.871 [Lua] [country_code] = PL (string) 20:59:33.871 [Lua] [difficulty] = cataclysm (string) 20:59:33.871 [Lua] [match_started] = true (string) 20:59:33.871 [Lua] [selected_level_key] = catacombs (string) 20:59:33.871 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.871 [Lua] [quick_game] = true (string) 20:59:33.871 [Lua] [unique_server_name] = M1styczny (string) 20:59:33.871 [Lua] [matchmaking] = true (string) 20:59:33.871 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.871 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.871 [Lua] [mechanism] = adventure (string) 20:59:33.871 [Lua] [player_slot_5] = 1100001025d0827:1 (string) 20:59:33.871 [Lua] [player_slot_2] = 110000103b967d9:1 (string) 20:59:33.871 [Lua] [weave_name] = false (string) 20:59:33.871 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.871 [Lua] [eac_authorized] = true (string) 20:59:33.871 [Lua] 20:59:33.871 [Lua] =======================Found valid lobby! 20:59:33.873 [Lua] 20:59:33.873 [Lua] [twitch_enabled] = false (string) 20:59:33.873 [Lua] [power_level] = 835 (string) 20:59:33.873 [Lua] [id] = 1860000011e2910 (string) 20:59:33.873 [Lua] [num_players] = 1 (string) 20:59:33.873 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.873 [Lua] [host] = 1100001119f54d0 (string) 20:59:33.873 [Lua] [time_of_search] = 1606769884 (string) 20:59:33.873 [Lua] [game_mode] = 2 (string) 20:59:33.873 [Lua] [is_private] = false (string) 20:59:33.873 [Lua] [current_level_key] = inn_level (string) 20:59:33.873 [Lua] [name] = Lobby 1860000011e2910 (string) 20:59:33.873 [Lua] [level_key] = skittergate (string) 20:59:33.873 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.873 [Lua] [difficulty] = cataclysm (string) 20:59:33.873 [Lua] [match_started] = true (string) 20:59:33.873 [Lua] [selected_level_key] = skittergate (string) 20:59:33.873 [Lua] [player_slot_4] = 1100001119f54d0:1 (string) 20:59:33.873 [Lua] [quick_game] = true (string) 20:59:33.873 [Lua] [unique_server_name] = Frostysir. (string) 20:59:33.873 [Lua] [matchmaking] = true (string) 20:59:33.873 [Lua] [mechanism] = adventure (string) 20:59:33.873 [Lua] [country_code] = SE (string) 20:59:33.873 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.873 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.873 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.873 [Lua] [weave_name] = false (string) 20:59:33.873 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.873 [Lua] [eac_authorized] = true (string) 20:59:33.873 [Lua] 20:59:33.873 [Lua] =======================Found valid lobby! 20:59:33.874 [Lua] 20:59:33.874 [Lua] [twitch_enabled] = false (string) 20:59:33.874 [Lua] [power_level] = 835 (string) 20:59:33.874 [Lua] [id] = 1860000011e1f2a (string) 20:59:33.874 [Lua] [num_players] = 1 (string) 20:59:33.874 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.874 [Lua] [host] = 1100001178b9f30 (string) 20:59:33.874 [Lua] [game_mode] = 2 (string) 20:59:33.874 [Lua] [is_private] = false (string) 20:59:33.874 [Lua] [level_key] = skaven_stronghold (string) 20:59:33.874 [Lua] [name] = Lobby 1860000011e1f2a (string) 20:59:33.874 [Lua] [country_code] = FR (string) 20:59:33.874 [Lua] [difficulty] = cataclysm (string) 20:59:33.874 [Lua] [match_started] = true (string) 20:59:33.874 [Lua] [selected_level_key] = skaven_stronghold (string) 20:59:33.874 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.874 [Lua] [quick_game] = true (string) 20:59:33.874 [Lua] [unique_server_name] = Briandalf (string) 20:59:33.874 [Lua] [matchmaking] = true (string) 20:59:33.874 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.874 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.874 [Lua] [mechanism] = adventure (string) 20:59:33.874 [Lua] [player_slot_5] = 1100001178b9f30:1 (string) 20:59:33.874 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.874 [Lua] [weave_name] = false (string) 20:59:33.874 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.874 [Lua] [eac_authorized] = true (string) 20:59:33.874 [Lua] 20:59:33.874 [Lua] =======================Found valid lobby! 20:59:33.875 [Lua] 20:59:33.875 [Lua] [twitch_enabled] = false (string) 20:59:33.875 [Lua] [power_level] = 835 (string) 20:59:33.875 [Lua] [id] = 1860000011dd793 (string) 20:59:33.875 [Lua] [num_players] = 2 (string) 20:59:33.875 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.875 [Lua] [host] = 1100001096717e3 (string) 20:59:33.875 [Lua] [time_of_search] = 1606769573 (string) 20:59:33.875 [Lua] [game_mode] = 2 (string) 20:59:33.875 [Lua] [is_private] = false (string) 20:59:33.875 [Lua] [level_key] = cemetery (string) 20:59:33.875 [Lua] [name] = Lobby 1860000011dd793 (string) 20:59:33.875 [Lua] [country_code] = DE (string) 20:59:33.875 [Lua] [difficulty] = cataclysm (string) 20:59:33.875 [Lua] [match_started] = true (string) 20:59:33.875 [Lua] [selected_level_key] = cemetery (string) 20:59:33.875 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.875 [Lua] [quick_game] = false (string) 20:59:33.875 [Lua] [unique_server_name] = Gorondal (string) 20:59:33.875 [Lua] [matchmaking] = true (string) 20:59:33.875 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.875 [Lua] [player_slot_4] = 11000010705de5e:1 (string) 20:59:33.875 [Lua] [mechanism] = adventure (string) 20:59:33.875 [Lua] [player_slot_5] = 1100001096717e3:1 (string) 20:59:33.875 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.875 [Lua] [weave_name] = false (string) 20:59:33.875 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.875 [Lua] [eac_authorized] = true (string) 20:59:33.875 [Lua] 20:59:33.875 [Lua] =======================Found valid lobby! 20:59:33.876 [Lua] 20:59:33.876 [Lua] [twitch_enabled] = false (string) 20:59:33.876 [Lua] [power_level] = 835 (string) 20:59:33.876 [Lua] [id] = 1860000011d0aa4 (string) 20:59:33.876 [Lua] [num_players] = 3 (string) 20:59:33.876 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.876 [Lua] [host] = 11000010512baed (string) 20:59:33.876 [Lua] [game_mode] = 2 (string) 20:59:33.876 [Lua] [is_private] = false (string) 20:59:33.876 [Lua] [level_key] = mines (string) 20:59:33.876 [Lua] [name] = Lobby 1860000011d0aa4 (string) 20:59:33.876 [Lua] [country_code] = IT (string) 20:59:33.876 [Lua] [difficulty] = cataclysm (string) 20:59:33.876 [Lua] [match_started] = true (string) 20:59:33.876 [Lua] [selected_level_key] = mines (string) 20:59:33.876 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.876 [Lua] [quick_game] = false (string) 20:59:33.876 [Lua] [unique_server_name] = RooT (string) 20:59:33.876 [Lua] [matchmaking] = true (string) 20:59:33.876 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.876 [Lua] [player_slot_4] = 11000010512baed:1 (string) 20:59:33.876 [Lua] [mechanism] = adventure (string) 20:59:33.876 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.876 [Lua] [player_slot_2] = 11000011548efbb:1 (string) 20:59:33.876 [Lua] [weave_name] = false (string) 20:59:33.876 [Lua] [player_slot_3] = 1100001028f3631:1 (string) 20:59:33.876 [Lua] [eac_authorized] = true (string) 20:59:33.876 [Lua] 20:59:33.876 [Lua] =======================Found valid lobby! 20:59:33.877 [Lua] 20:59:33.877 [Lua] [twitch_enabled] = false (string) 20:59:33.877 [Lua] [power_level] = 835 (string) 20:59:33.877 [Lua] [id] = 1860000011b3f25 (string) 20:59:33.877 [Lua] [num_players] = 2 (string) 20:59:33.878 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.878 [Lua] [host] = 11000010103c87e (string) 20:59:33.878 [Lua] [game_mode] = 2 (string) 20:59:33.878 [Lua] [is_private] = false (string) 20:59:33.878 [Lua] [level_key] = dlc_portals (string) 20:59:33.878 [Lua] [name] = Lobby 1860000011b3f25 (string) 20:59:33.878 [Lua] [country_code] = AT (string) 20:59:33.878 [Lua] [difficulty] = cataclysm (string) 20:59:33.878 [Lua] [match_started] = true (string) 20:59:33.878 [Lua] [selected_level_key] = dlc_portals (string) 20:59:33.878 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.878 [Lua] [quick_game] = true (string) 20:59:33.878 [Lua] [unique_server_name] = cwArp (string) 20:59:33.878 [Lua] [matchmaking] = true (string) 20:59:33.878 [Lua] [player_slot_1] = 11000010103c87e:1 (string) 20:59:33.878 [Lua] [player_slot_4] = 110000106f00b87:1 (string) 20:59:33.878 [Lua] [mechanism] = adventure (string) 20:59:33.878 [Lua] [player_slot_5] = 0:0 (string) 20:59:33.878 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.878 [Lua] [weave_name] = false (string) 20:59:33.878 [Lua] [player_slot_3] = 0:0 (string) 20:59:33.878 [Lua] [eac_authorized] = true (string) 20:59:33.878 [Lua] 20:59:33.878 [Lua] =======================Found valid lobby! 20:59:33.879 [Lua] 20:59:33.879 [Lua] [twitch_enabled] = false (string) 20:59:33.879 [Lua] [power_level] = 835 (string) 20:59:33.879 [Lua] [id] = 1860000011be054 (string) 20:59:33.879 [Lua] [num_players] = 2 (string) 20:59:33.879 [Lua] [difficulty_tweak] = 0 (string) 20:59:33.879 [Lua] [host] = 110000138e7d954 (string) 20:59:33.879 [Lua] [game_mode] = 2 (string) 20:59:33.879 [Lua] [is_private] = false (string) 20:59:33.879 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:59:33.879 [Lua] [name] = Lobby 1860000011be054 (string) 20:59:33.879 [Lua] [country_code] = UA (string) 20:59:33.879 [Lua] [difficulty] = cataclysm (string) 20:59:33.879 [Lua] [match_started] = true (string) 20:59:33.879 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:59:33.879 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:33.879 [Lua] [quick_game] = false (string) 20:59:33.879 [Lua] [unique_server_name] = Ayaks (string) 20:59:33.879 [Lua] [matchmaking] = true (string) 20:59:33.879 [Lua] [player_slot_1] = 0:0 (string) 20:59:33.879 [Lua] [player_slot_4] = 0:0 (string) 20:59:33.879 [Lua] [mechanism] = adventure (string) 20:59:33.879 [Lua] [player_slot_5] = 110000138e7d954:1 (string) 20:59:33.879 [Lua] [player_slot_2] = 0:0 (string) 20:59:33.879 [Lua] [weave_name] = false (string) 20:59:33.879 [Lua] [player_slot_3] = 1100001070b5612:1 (string) 20:59:33.879 [Lua] [eac_authorized] = true (string) 20:59:33.879 [Lua] 20:59:33.879 [Lua] =======================Found valid lobby! 20:59:34.201 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:34.201 [Lua] [Matchmaking] Filter: Distance = far 20:59:34.201 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:34.201 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:34.201 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:34.201 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:34.201 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:34.201 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:34.470 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:59:34.471 [Lua] 20:59:34.471 [Lua] [twitch_enabled] = false (string) 20:59:34.471 [Lua] [power_level] = 0 (string) 20:59:34.471 [Lua] [id] = 18600000118660c (string) 20:59:34.471 [Lua] [num_players] = 3 (string) 20:59:34.471 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.471 [Lua] [host] = 1100001031c050b (string) 20:59:34.471 [Lua] [game_mode] = 2 (string) 20:59:34.471 [Lua] [is_private] = false (string) 20:59:34.471 [Lua] [level_key] = ussingen (string) 20:59:34.471 [Lua] [name] = Lobby 18600000118660c (string) 20:59:34.471 [Lua] [country_code] = PL (string) 20:59:34.471 [Lua] [difficulty] = hardest (string) 20:59:34.471 [Lua] [match_started] = true (string) 20:59:34.471 [Lua] [selected_level_key] = ussingen (string) 20:59:34.471 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.471 [Lua] [quick_game] = true (string) 20:59:34.471 [Lua] [unique_server_name] = Zjadłem Kisiel (string) 20:59:34.471 [Lua] [matchmaking] = true (string) 20:59:34.471 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.471 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.471 [Lua] [mechanism] = adventure (string) 20:59:34.471 [Lua] [player_slot_5] = 110000105928f33:1 (string) 20:59:34.471 [Lua] [player_slot_2] = 11000010a359563:1 (string) 20:59:34.471 [Lua] [weave_name] = false (string) 20:59:34.471 [Lua] [player_slot_3] = 1100001031c050b:1 (string) 20:59:34.471 [Lua] [eac_authorized] = true (string) 20:59:34.471 [Lua] 20:59:34.471 [Lua] =======================Found valid lobby! 20:59:34.473 [Lua] 20:59:34.473 [Lua] [twitch_enabled] = false (string) 20:59:34.473 [Lua] [power_level] = 835 (string) 20:59:34.473 [Lua] [id] = 18600000119a02c (string) 20:59:34.473 [Lua] [num_players] = 3 (string) 20:59:34.473 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.473 [Lua] [host] = 110000105a24958 (string) 20:59:34.473 [Lua] [game_mode] = 2 (string) 20:59:34.473 [Lua] [is_private] = false (string) 20:59:34.473 [Lua] [level_key] = dlc_castle (string) 20:59:34.473 [Lua] [name] = Lobby 18600000119a02c (string) 20:59:34.473 [Lua] [country_code] = PL (string) 20:59:34.473 [Lua] [difficulty] = hardest (string) 20:59:34.473 [Lua] [match_started] = true (string) 20:59:34.473 [Lua] [selected_level_key] = dlc_castle (string) 20:59:34.473 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.473 [Lua] [quick_game] = true (string) 20:59:34.473 [Lua] [unique_server_name] = Cyru6 (string) 20:59:34.473 [Lua] [matchmaking] = true (string) 20:59:34.473 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.473 [Lua] [player_slot_4] = 110000102ec9da0:1 (string) 20:59:34.473 [Lua] [mechanism] = adventure (string) 20:59:34.473 [Lua] [player_slot_5] = 110000105a24958:1 (string) 20:59:34.473 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.473 [Lua] [weave_name] = false (string) 20:59:34.473 [Lua] [player_slot_3] = 110000104f53c5c:1 (string) 20:59:34.473 [Lua] [eac_authorized] = true (string) 20:59:34.473 [Lua] 20:59:34.473 [Lua] =======================Found valid lobby! 20:59:34.474 [Lua] 20:59:34.474 [Lua] [twitch_enabled] = false (string) 20:59:34.474 [Lua] [power_level] = 835 (string) 20:59:34.474 [Lua] [id] = 1860000011cd06f (string) 20:59:34.474 [Lua] [num_players] = 2 (string) 20:59:34.474 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.474 [Lua] [host] = 110000102b3f184 (string) 20:59:34.474 [Lua] [time_of_search] = 1606768874 (string) 20:59:34.474 [Lua] [game_mode] = 2 (string) 20:59:34.474 [Lua] [is_private] = false (string) 20:59:34.474 [Lua] [level_key] = farmlands (string) 20:59:34.474 [Lua] [name] = Lobby 1860000011cd06f (string) 20:59:34.474 [Lua] [country_code] = PL (string) 20:59:34.474 [Lua] [difficulty] = hardest (string) 20:59:34.474 [Lua] [match_started] = true (string) 20:59:34.474 [Lua] [selected_level_key] = farmlands (string) 20:59:34.474 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.474 [Lua] [quick_game] = true (string) 20:59:34.474 [Lua] [unique_server_name] = Lapeno (string) 20:59:34.474 [Lua] [matchmaking] = true (string) 20:59:34.474 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.474 [Lua] [player_slot_4] = 1100001360dc308:1 (string) 20:59:34.474 [Lua] [mechanism] = adventure (string) 20:59:34.474 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.474 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.474 [Lua] [weave_name] = false (string) 20:59:34.474 [Lua] [player_slot_3] = 110000102b3f184:1 (string) 20:59:34.474 [Lua] [eac_authorized] = true (string) 20:59:34.474 [Lua] 20:59:34.474 [Lua] =======================Found valid lobby! 20:59:34.475 [Lua] 20:59:34.475 [Lua] [twitch_enabled] = false (string) 20:59:34.475 [Lua] [power_level] = 807 (string) 20:59:34.475 [Lua] [id] = 18600000111384d (string) 20:59:34.475 [Lua] [num_players] = 3 (string) 20:59:34.475 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.475 [Lua] [host] = 110000109fc10ad (string) 20:59:34.475 [Lua] [time_of_search] = 1606768318 (string) 20:59:34.475 [Lua] [game_mode] = 2 (string) 20:59:34.475 [Lua] [is_private] = false (string) 20:59:34.475 [Lua] [level_key] = forest_ambush (string) 20:59:34.475 [Lua] [name] = Lobby 18600000111384d (string) 20:59:34.475 [Lua] [country_code] = PL (string) 20:59:34.475 [Lua] [difficulty] = hardest (string) 20:59:34.475 [Lua] [match_started] = true (string) 20:59:34.475 [Lua] [selected_level_key] = forest_ambush (string) 20:59:34.475 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.475 [Lua] [quick_game] = false (string) 20:59:34.475 [Lua] [unique_server_name] = Imperial Lion (string) 20:59:34.475 [Lua] [matchmaking] = true (string) 20:59:34.475 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.475 [Lua] [player_slot_4] = 110000119c2da4d:1 (string) 20:59:34.475 [Lua] [mechanism] = adventure (string) 20:59:34.475 [Lua] [player_slot_5] = 110000109fc10ad:1 (string) 20:59:34.475 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.475 [Lua] [weave_name] = false (string) 20:59:34.475 [Lua] [player_slot_3] = 110000103fbb460:1 (string) 20:59:34.475 [Lua] [eac_authorized] = true (string) 20:59:34.475 [Lua] 20:59:34.475 [Lua] =======================Found valid lobby! 20:59:34.476 [Lua] 20:59:34.476 [Lua] [twitch_enabled] = false (string) 20:59:34.476 [Lua] [power_level] = 0 (string) 20:59:34.476 [Lua] [id] = 1860000011e0bfb (string) 20:59:34.476 [Lua] [num_players] = 3 (string) 20:59:34.476 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.476 [Lua] [host] = 110000103ffbf1d (string) 20:59:34.476 [Lua] [time_of_search] = 1606769747 (string) 20:59:34.476 [Lua] [game_mode] = 2 (string) 20:59:34.476 [Lua] [is_private] = false (string) 20:59:34.476 [Lua] [level_key] = farmlands (string) 20:59:34.476 [Lua] [name] = Lobby 1860000011e0bfb (string) 20:59:34.476 [Lua] [country_code] = PL (string) 20:59:34.476 [Lua] [difficulty] = hardest (string) 20:59:34.476 [Lua] [match_started] = true (string) 20:59:34.476 [Lua] [selected_level_key] = farmlands (string) 20:59:34.476 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.476 [Lua] [quick_game] = false (string) 20:59:34.476 [Lua] [unique_server_name] = Cosmic Gamer (string) 20:59:34.476 [Lua] [matchmaking] = true (string) 20:59:34.476 [Lua] [player_slot_1] = 11000010f56fca1:1 (string) 20:59:34.476 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.476 [Lua] [mechanism] = adventure (string) 20:59:34.476 [Lua] [player_slot_5] = 110000103ffbf1d:1 (string) 20:59:34.476 [Lua] [player_slot_2] = 1100001005b4195:1 (string) 20:59:34.476 [Lua] [weave_name] = false (string) 20:59:34.476 [Lua] [player_slot_3] = 0:0 (string) 20:59:34.476 [Lua] [eac_authorized] = true (string) 20:59:34.476 [Lua] 20:59:34.476 [Lua] =======================Found valid lobby! 20:59:34.478 [Lua] 20:59:34.478 [Lua] [twitch_enabled] = false (string) 20:59:34.478 [Lua] [power_level] = 835 (string) 20:59:34.478 [Lua] [id] = 1860000011b5bba (string) 20:59:34.478 [Lua] [num_players] = 3 (string) 20:59:34.478 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.478 [Lua] [host] = 1100001069a8e55 (string) 20:59:34.478 [Lua] [game_mode] = 2 (string) 20:59:34.478 [Lua] [is_private] = false (string) 20:59:34.478 [Lua] [level_key] = ussingen (string) 20:59:34.478 [Lua] [name] = Lobby 1860000011b5bba (string) 20:59:34.478 [Lua] [country_code] = PL (string) 20:59:34.478 [Lua] [difficulty] = hardest (string) 20:59:34.478 [Lua] [match_started] = true (string) 20:59:34.478 [Lua] [selected_level_key] = ussingen (string) 20:59:34.478 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.478 [Lua] [quick_game] = true (string) 20:59:34.478 [Lua] [unique_server_name] = nYantt0 (string) 20:59:34.478 [Lua] [matchmaking] = true (string) 20:59:34.478 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.478 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.478 [Lua] [mechanism] = adventure (string) 20:59:34.478 [Lua] [player_slot_5] = 110000102ff2091:1 (string) 20:59:34.478 [Lua] [player_slot_2] = 11000010b2d4ad5:1 (string) 20:59:34.478 [Lua] [weave_name] = false (string) 20:59:34.478 [Lua] [player_slot_3] = 1100001069a8e55:1 (string) 20:59:34.478 [Lua] [eac_authorized] = true (string) 20:59:34.478 [Lua] 20:59:34.478 [Lua] =======================Found valid lobby! 20:59:34.479 [Lua] 20:59:34.479 [Lua] [twitch_enabled] = false (string) 20:59:34.479 [Lua] [power_level] = 825 (string) 20:59:34.479 [Lua] [id] = 1860000011cdf44 (string) 20:59:34.479 [Lua] [num_players] = 2 (string) 20:59:34.479 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.479 [Lua] [host] = 11000010ef478fc (string) 20:59:34.479 [Lua] [game_mode] = 2 (string) 20:59:34.479 [Lua] [is_private] = false (string) 20:59:34.479 [Lua] [level_key] = crater (string) 20:59:34.479 [Lua] [name] = Lobby 1860000011cdf44 (string) 20:59:34.479 [Lua] [country_code] = PL (string) 20:59:34.479 [Lua] [difficulty] = hardest (string) 20:59:34.479 [Lua] [match_started] = true (string) 20:59:34.479 [Lua] [selected_level_key] = crater (string) 20:59:34.479 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.479 [Lua] [quick_game] = false (string) 20:59:34.479 [Lua] [unique_server_name] = Alexandro (string) 20:59:34.479 [Lua] [matchmaking] = true (string) 20:59:34.479 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.479 [Lua] [player_slot_4] = 11000010ef478fc:1 (string) 20:59:34.479 [Lua] [mechanism] = adventure (string) 20:59:34.479 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.479 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.479 [Lua] [weave_name] = false (string) 20:59:34.479 [Lua] [player_slot_3] = 110000113acf97d:1 (string) 20:59:34.479 [Lua] [eac_authorized] = true (string) 20:59:34.479 [Lua] 20:59:34.479 [Lua] =======================Found valid lobby! 20:59:34.480 [Lua] 20:59:34.480 [Lua] [twitch_enabled] = false (string) 20:59:34.480 [Lua] [power_level] = 827 (string) 20:59:34.480 [Lua] [id] = 1860000011c1897 (string) 20:59:34.480 [Lua] [num_players] = 3 (string) 20:59:34.480 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.480 [Lua] [host] = 110000101237eef (string) 20:59:34.480 [Lua] [time_of_search] = 1606769185 (string) 20:59:34.480 [Lua] [game_mode] = 2 (string) 20:59:34.480 [Lua] [is_private] = false (string) 20:59:34.480 [Lua] [level_key] = ussingen (string) 20:59:34.480 [Lua] [name] = Lobby 1860000011c1897 (string) 20:59:34.480 [Lua] [country_code] = SE (string) 20:59:34.480 [Lua] [difficulty] = hardest (string) 20:59:34.480 [Lua] [match_started] = true (string) 20:59:34.480 [Lua] [selected_level_key] = ussingen (string) 20:59:34.480 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.480 [Lua] [quick_game] = false (string) 20:59:34.480 [Lua] [unique_server_name] = [Hurre] (string) 20:59:34.480 [Lua] [matchmaking] = true (string) 20:59:34.480 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.480 [Lua] [player_slot_4] = 110000101237eef:1 (string) 20:59:34.480 [Lua] [mechanism] = adventure (string) 20:59:34.480 [Lua] [player_slot_5] = 11000013bda2de6:1 (string) 20:59:34.480 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.480 [Lua] [weave_name] = false (string) 20:59:34.480 [Lua] [player_slot_3] = 11000010391f17f:1 (string) 20:59:34.480 [Lua] [eac_authorized] = true (string) 20:59:34.480 [Lua] 20:59:34.480 [Lua] =======================Found valid lobby! 20:59:34.481 [Lua] 20:59:34.481 [Lua] [twitch_enabled] = false (string) 20:59:34.481 [Lua] [power_level] = 835 (string) 20:59:34.481 [Lua] [id] = 1860000011dfd0c (string) 20:59:34.481 [Lua] [num_players] = 3 (string) 20:59:34.481 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.481 [Lua] [host] = 11000010304d3e7 (string) 20:59:34.481 [Lua] [game_mode] = 2 (string) 20:59:34.481 [Lua] [is_private] = false (string) 20:59:34.481 [Lua] [level_key] = catacombs (string) 20:59:34.481 [Lua] [name] = Lobby 1860000011dfd0c (string) 20:59:34.481 [Lua] [country_code] = SE (string) 20:59:34.481 [Lua] [difficulty] = hardest (string) 20:59:34.481 [Lua] [match_started] = true (string) 20:59:34.481 [Lua] [selected_level_key] = catacombs (string) 20:59:34.481 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.481 [Lua] [quick_game] = true (string) 20:59:34.481 [Lua] [unique_server_name] = TelePOFF (string) 20:59:34.481 [Lua] [matchmaking] = true (string) 20:59:34.481 [Lua] [player_slot_1] = 11000010304d3e7:1 (string) 20:59:34.481 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.481 [Lua] [mechanism] = adventure (string) 20:59:34.481 [Lua] [player_slot_5] = 110000102a7d610:1 (string) 20:59:34.481 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.481 [Lua] [weave_name] = false (string) 20:59:34.481 [Lua] [player_slot_3] = 110000102db6da3:1 (string) 20:59:34.481 [Lua] [eac_authorized] = true (string) 20:59:34.481 [Lua] 20:59:34.481 [Lua] =======================Found valid lobby! 20:59:34.482 [Lua] 20:59:34.482 [Lua] [twitch_enabled] = false (string) 20:59:34.482 [Lua] [power_level] = 824 (string) 20:59:34.482 [Lua] [id] = 1860000011e1981 (string) 20:59:34.482 [Lua] [num_players] = 2 (string) 20:59:34.482 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.482 [Lua] [host] = 110000107fbd466 (string) 20:59:34.482 [Lua] [time_of_search] = 1606769809 (string) 20:59:34.482 [Lua] [game_mode] = 2 (string) 20:59:34.482 [Lua] [is_private] = false (string) 20:59:34.482 [Lua] [level_key] = ussingen (string) 20:59:34.482 [Lua] [name] = Lobby 1860000011e1981 (string) 20:59:34.482 [Lua] [country_code] = SE (string) 20:59:34.482 [Lua] [difficulty] = hardest (string) 20:59:34.482 [Lua] [match_started] = true (string) 20:59:34.482 [Lua] [selected_level_key] = ussingen (string) 20:59:34.482 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.482 [Lua] [quick_game] = true (string) 20:59:34.482 [Lua] [unique_server_name] = jola0909 (string) 20:59:34.482 [Lua] [matchmaking] = true (string) 20:59:34.482 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.482 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.482 [Lua] [mechanism] = adventure (string) 20:59:34.482 [Lua] [player_slot_5] = 1100001020564a8:1 (string) 20:59:34.482 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.482 [Lua] [weave_name] = false (string) 20:59:34.482 [Lua] [player_slot_3] = 110000107fbd466:1 (string) 20:59:34.482 [Lua] [eac_authorized] = true (string) 20:59:34.482 [Lua] 20:59:34.482 [Lua] =======================Found valid lobby! 20:59:34.483 [Lua] 20:59:34.483 [Lua] [twitch_enabled] = false (string) 20:59:34.483 [Lua] [power_level] = 829 (string) 20:59:34.483 [Lua] [id] = 1860000011d980f (string) 20:59:34.483 [Lua] [num_players] = 2 (string) 20:59:34.483 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.483 [Lua] [host] = 11000010552d61f (string) 20:59:34.483 [Lua] [time_of_search] = 1606769179 (string) 20:59:34.483 [Lua] [game_mode] = 2 (string) 20:59:34.483 [Lua] [is_private] = false (string) 20:59:34.483 [Lua] [level_key] = dlc_portals (string) 20:59:34.483 [Lua] [name] = Lobby 1860000011d980f (string) 20:59:34.483 [Lua] [country_code] = SE (string) 20:59:34.483 [Lua] [difficulty] = hardest (string) 20:59:34.483 [Lua] [match_started] = true (string) 20:59:34.483 [Lua] [selected_level_key] = dlc_portals (string) 20:59:34.483 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.483 [Lua] [quick_game] = false (string) 20:59:34.483 [Lua] [unique_server_name] = Swaghetti&Memeballs (string) 20:59:34.483 [Lua] [matchmaking] = true (string) 20:59:34.483 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.483 [Lua] [player_slot_4] = 110000105e5aaac:1 (string) 20:59:34.483 [Lua] [mechanism] = adventure (string) 20:59:34.483 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.483 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.483 [Lua] [weave_name] = false (string) 20:59:34.483 [Lua] [player_slot_3] = 11000010552d61f:1 (string) 20:59:34.483 [Lua] [eac_authorized] = true (string) 20:59:34.483 [Lua] 20:59:34.483 [Lua] =======================Found valid lobby! 20:59:34.484 [Lua] 20:59:34.484 [Lua] [twitch_enabled] = false (string) 20:59:34.484 [Lua] [power_level] = 835 (string) 20:59:34.484 [Lua] [id] = 1860000011cefa5 (string) 20:59:34.484 [Lua] [num_players] = 1 (string) 20:59:34.484 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.484 [Lua] [host] = 110000106f9b46a (string) 20:59:34.484 [Lua] [game_mode] = 2 (string) 20:59:34.484 [Lua] [is_private] = false (string) 20:59:34.484 [Lua] [level_key] = elven_ruins (string) 20:59:34.484 [Lua] [name] = Lobby 1860000011cefa5 (string) 20:59:34.484 [Lua] [country_code] = LV (string) 20:59:34.484 [Lua] [difficulty] = hardest (string) 20:59:34.484 [Lua] [match_started] = true (string) 20:59:34.484 [Lua] [selected_level_key] = elven_ruins (string) 20:59:34.484 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.484 [Lua] [quick_game] = false (string) 20:59:34.484 [Lua] [unique_server_name] = Lord Woolsack (string) 20:59:34.484 [Lua] [matchmaking] = true (string) 20:59:34.484 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.484 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.484 [Lua] [mechanism] = adventure (string) 20:59:34.484 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.484 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.484 [Lua] [weave_name] = false (string) 20:59:34.484 [Lua] [player_slot_3] = 110000106f9b46a:1 (string) 20:59:34.484 [Lua] [eac_authorized] = true (string) 20:59:34.484 [Lua] 20:59:34.484 [Lua] =======================Found valid lobby! 20:59:34.486 [Lua] 20:59:34.486 [Lua] [twitch_enabled] = false (string) 20:59:34.486 [Lua] [power_level] = 835 (string) 20:59:34.486 [Lua] [id] = 1860000011ce0ad (string) 20:59:34.486 [Lua] [num_players] = 3 (string) 20:59:34.486 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.486 [Lua] [host] = 11000010d093b51 (string) 20:59:34.486 [Lua] [time_of_search] = 1606768228 (string) 20:59:34.486 [Lua] [game_mode] = 2 (string) 20:59:34.486 [Lua] [is_private] = false (string) 20:59:34.486 [Lua] [level_key] = ussingen (string) 20:59:34.486 [Lua] [name] = Lobby 1860000011ce0ad (string) 20:59:34.486 [Lua] [country_code] = DK (string) 20:59:34.486 [Lua] [difficulty] = hardest (string) 20:59:34.486 [Lua] [match_started] = true (string) 20:59:34.486 [Lua] [selected_level_key] = ussingen (string) 20:59:34.486 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.486 [Lua] [quick_game] = true (string) 20:59:34.486 [Lua] [unique_server_name] = [ICS] Kebetros (string) 20:59:34.486 [Lua] [matchmaking] = true (string) 20:59:34.486 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.486 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.486 [Lua] [mechanism] = adventure (string) 20:59:34.486 [Lua] [player_slot_5] = 110000103263fe2:1 (string) 20:59:34.486 [Lua] [player_slot_2] = 11000010387febb:1 (string) 20:59:34.486 [Lua] [weave_name] = false (string) 20:59:34.486 [Lua] [player_slot_3] = 11000010d093b51:1 (string) 20:59:34.486 [Lua] [eac_authorized] = true (string) 20:59:34.486 [Lua] 20:59:34.486 [Lua] =======================Found valid lobby! 20:59:34.487 [Lua] 20:59:34.487 [Lua] [twitch_enabled] = false (string) 20:59:34.487 [Lua] [power_level] = 835 (string) 20:59:34.487 [Lua] [id] = 1860000011c9bfa (string) 20:59:34.487 [Lua] [num_players] = 3 (string) 20:59:34.487 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.487 [Lua] [host] = 110000107b3fac4 (string) 20:59:34.487 [Lua] [time_of_search] = 1606768087 (string) 20:59:34.487 [Lua] [game_mode] = 2 (string) 20:59:34.487 [Lua] [is_private] = false (string) 20:59:34.487 [Lua] [level_key] = dlc_portals (string) 20:59:34.487 [Lua] [name] = Lobby 1860000011c9bfa (string) 20:59:34.487 [Lua] [country_code] = DK (string) 20:59:34.487 [Lua] [difficulty] = hardest (string) 20:59:34.487 [Lua] [match_started] = true (string) 20:59:34.487 [Lua] [selected_level_key] = dlc_portals (string) 20:59:34.487 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.487 [Lua] [quick_game] = true (string) 20:59:34.487 [Lua] [unique_server_name] = pervy boy (¬‿¬) (string) 20:59:34.487 [Lua] [matchmaking] = true (string) 20:59:34.487 [Lua] [player_slot_1] = 11000010b005ab8:1 (string) 20:59:34.487 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.487 [Lua] [mechanism] = adventure (string) 20:59:34.487 [Lua] [player_slot_5] = 11000010701ee4a:1 (string) 20:59:34.487 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.487 [Lua] [weave_name] = false (string) 20:59:34.487 [Lua] [player_slot_3] = 110000107b3fac4:1 (string) 20:59:34.487 [Lua] [eac_authorized] = true (string) 20:59:34.487 [Lua] 20:59:34.487 [Lua] =======================Found valid lobby! 20:59:34.488 [Lua] 20:59:34.488 [Lua] [twitch_enabled] = false (string) 20:59:34.488 [Lua] [power_level] = 834 (string) 20:59:34.488 [Lua] [id] = 1860000011b209c (string) 20:59:34.488 [Lua] [num_players] = 3 (string) 20:59:34.488 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.488 [Lua] [host] = 1100001007e6a4d (string) 20:59:34.488 [Lua] [game_mode] = 2 (string) 20:59:34.488 [Lua] [is_private] = false (string) 20:59:34.488 [Lua] [level_key] = skittergate (string) 20:59:34.488 [Lua] [name] = Lobby 1860000011b209c (string) 20:59:34.488 [Lua] [country_code] = NL (string) 20:59:34.488 [Lua] [difficulty] = hardest (string) 20:59:34.488 [Lua] [match_started] = true (string) 20:59:34.488 [Lua] [selected_level_key] = skittergate (string) 20:59:34.488 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.488 [Lua] [quick_game] = true (string) 20:59:34.488 [Lua] [unique_server_name] = Sk4rloC (string) 20:59:34.488 [Lua] [matchmaking] = true (string) 20:59:34.488 [Lua] [player_slot_1] = 1100001007e6a4d:1 (string) 20:59:34.488 [Lua] [player_slot_4] = 1100001018f9c3f:1 (string) 20:59:34.488 [Lua] [mechanism] = adventure (string) 20:59:34.488 [Lua] [player_slot_5] = 1100001017e8ad3:1 (string) 20:59:34.488 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.488 [Lua] [weave_name] = false (string) 20:59:34.488 [Lua] [player_slot_3] = 0:0 (string) 20:59:34.488 [Lua] [eac_authorized] = true (string) 20:59:34.488 [Lua] 20:59:34.488 [Lua] =======================Found valid lobby! 20:59:34.489 [Lua] 20:59:34.489 [Lua] [twitch_enabled] = false (string) 20:59:34.489 [Lua] [power_level] = 835 (string) 20:59:34.489 [Lua] [id] = 1860000011d3568 (string) 20:59:34.489 [Lua] [num_players] = 2 (string) 20:59:34.489 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.489 [Lua] [host] = 110000102204b0d (string) 20:59:34.489 [Lua] [game_mode] = 2 (string) 20:59:34.489 [Lua] [is_private] = false (string) 20:59:34.489 [Lua] [level_key] = magnus (string) 20:59:34.489 [Lua] [name] = Lobby 1860000011d3568 (string) 20:59:34.489 [Lua] [country_code] = FR (string) 20:59:34.489 [Lua] [difficulty] = hardest (string) 20:59:34.489 [Lua] [match_started] = true (string) 20:59:34.489 [Lua] [selected_level_key] = magnus (string) 20:59:34.489 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.489 [Lua] [quick_game] = true (string) 20:59:34.489 [Lua] [unique_server_name] = -GK- Nathaniel Garro (string) 20:59:34.489 [Lua] [matchmaking] = true (string) 20:59:34.489 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.489 [Lua] [player_slot_4] = 110000102204b0d:1 (string) 20:59:34.489 [Lua] [mechanism] = adventure (string) 20:59:34.489 [Lua] [player_slot_5] = 1100001022294fa:1 (string) 20:59:34.489 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.489 [Lua] [weave_name] = false (string) 20:59:34.489 [Lua] [player_slot_3] = 0:0 (string) 20:59:34.489 [Lua] [eac_authorized] = true (string) 20:59:34.489 [Lua] 20:59:34.489 [Lua] =======================Found valid lobby! 20:59:34.490 [Lua] 20:59:34.490 [Lua] [twitch_enabled] = false (string) 20:59:34.490 [Lua] [power_level] = 835 (string) 20:59:34.490 [Lua] [id] = 1860000011cb17c (string) 20:59:34.490 [Lua] [num_players] = 3 (string) 20:59:34.490 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.490 [Lua] [host] = 1100001181b2bfe (string) 20:59:34.490 [Lua] [game_mode] = 2 (string) 20:59:34.490 [Lua] [is_private] = false (string) 20:59:34.490 [Lua] [level_key] = forest_ambush (string) 20:59:34.490 [Lua] [name] = Lobby 1860000011cb17c (string) 20:59:34.490 [Lua] [country_code] = FR (string) 20:59:34.490 [Lua] [difficulty] = hardest (string) 20:59:34.490 [Lua] [match_started] = true (string) 20:59:34.490 [Lua] [selected_level_key] = forest_ambush (string) 20:59:34.490 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.490 [Lua] [quick_game] = true (string) 20:59:34.490 [Lua] [unique_server_name] = Styler (string) 20:59:34.490 [Lua] [matchmaking] = true (string) 20:59:34.490 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.490 [Lua] [player_slot_4] = 11000011311b18e:1 (string) 20:59:34.490 [Lua] [mechanism] = adventure (string) 20:59:34.490 [Lua] [player_slot_5] = 1100001181b2bfe:1 (string) 20:59:34.490 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.490 [Lua] [weave_name] = false (string) 20:59:34.490 [Lua] [player_slot_3] = 11000011439adc3:1 (string) 20:59:34.490 [Lua] [eac_authorized] = true (string) 20:59:34.490 [Lua] 20:59:34.490 [Lua] =======================Found valid lobby! 20:59:34.491 [Lua] 20:59:34.491 [Lua] [twitch_enabled] = false (string) 20:59:34.491 [Lua] [power_level] = 835 (string) 20:59:34.491 [Lua] [id] = 1860000011d4651 (string) 20:59:34.491 [Lua] [num_players] = 2 (string) 20:59:34.491 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.491 [Lua] [host] = 11000010390b331 (string) 20:59:34.491 [Lua] [time_of_search] = 1606769356 (string) 20:59:34.491 [Lua] [game_mode] = 2 (string) 20:59:34.491 [Lua] [is_private] = false (string) 20:59:34.491 [Lua] [level_key] = military (string) 20:59:34.491 [Lua] [name] = Lobby 1860000011d4651 (string) 20:59:34.491 [Lua] [country_code] = FR (string) 20:59:34.491 [Lua] [difficulty] = hardest (string) 20:59:34.491 [Lua] [match_started] = true (string) 20:59:34.491 [Lua] [selected_level_key] = military (string) 20:59:34.491 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.491 [Lua] [quick_game] = false (string) 20:59:34.491 [Lua] [unique_server_name] = Szvrikat (string) 20:59:34.491 [Lua] [matchmaking] = true (string) 20:59:34.491 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.491 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.491 [Lua] [mechanism] = adventure (string) 20:59:34.491 [Lua] [player_slot_5] = 1100001027d65ae:1 (string) 20:59:34.491 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.491 [Lua] [weave_name] = false (string) 20:59:34.491 [Lua] [player_slot_3] = 11000010390b331:1 (string) 20:59:34.491 [Lua] [eac_authorized] = true (string) 20:59:34.491 [Lua] 20:59:34.491 [Lua] =======================Found valid lobby! 20:59:34.493 [Lua] 20:59:34.493 [Lua] [twitch_enabled] = false (string) 20:59:34.493 [Lua] [power_level] = 835 (string) 20:59:34.493 [Lua] [id] = 1860000011d9d9b (string) 20:59:34.493 [Lua] [num_players] = 3 (string) 20:59:34.493 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.493 [Lua] [host] = 1100001041972f9 (string) 20:59:34.493 [Lua] [game_mode] = 6 (string) 20:59:34.493 [Lua] [is_private] = false (string) 20:59:34.493 [Lua] [level_key] = ground_zero (string) 20:59:34.493 [Lua] [name] = Lobby 1860000011d9d9b (string) 20:59:34.493 [Lua] [country_code] = DE (string) 20:59:34.493 [Lua] [difficulty] = hardest (string) 20:59:34.493 [Lua] [match_started] = true (string) 20:59:34.493 [Lua] [selected_level_key] = ground_zero (string) 20:59:34.493 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.493 [Lua] [quick_game] = false (string) 20:59:34.493 [Lua] [unique_server_name] = [P-TM] Xenon (string) 20:59:34.493 [Lua] [matchmaking] = true (string) 20:59:34.493 [Lua] [player_slot_1] = 110000104b8ceb4:1 (string) 20:59:34.493 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.493 [Lua] [mechanism] = adventure (string) 20:59:34.493 [Lua] [player_slot_5] = 1100001041972f9:1 (string) 20:59:34.493 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.493 [Lua] [weave_name] = false (string) 20:59:34.493 [Lua] [player_slot_3] = 110000104743eb7:1 (string) 20:59:34.493 [Lua] [eac_authorized] = true (string) 20:59:34.493 [Lua] 20:59:34.493 [Lua] =======================Found valid lobby! 20:59:34.494 [Lua] 20:59:34.494 [Lua] [twitch_enabled] = false (string) 20:59:34.494 [Lua] [power_level] = 825 (string) 20:59:34.494 [Lua] [id] = 1860000011db01d (string) 20:59:34.494 [Lua] [num_players] = 3 (string) 20:59:34.494 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.494 [Lua] [host] = 110000104cfeaf3 (string) 20:59:34.494 [Lua] [game_mode] = 2 (string) 20:59:34.494 [Lua] [is_private] = false (string) 20:59:34.494 [Lua] [current_level_key] = inn_level (string) 20:59:34.494 [Lua] [name] = Lobby 1860000011db01d (string) 20:59:34.494 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:59:34.494 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.494 [Lua] [difficulty] = hardest (string) 20:59:34.494 [Lua] [match_started] = true (string) 20:59:34.494 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:59:34.494 [Lua] [weave_name] = false (string) 20:59:34.494 [Lua] [quick_game] = true (string) 20:59:34.494 [Lua] [country_code] = FR (string) 20:59:34.494 [Lua] [matchmaking] = true (string) 20:59:34.494 [Lua] [mechanism] = adventure (string) 20:59:34.494 [Lua] [player_slot_4] = 110000104cfeaf3:1 (string) 20:59:34.494 [Lua] [player_slot_1] = 110000106c1ac74:1 (string) 20:59:34.494 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.494 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.494 [Lua] [unique_server_name] = Yves Superfan (string) 20:59:34.494 [Lua] [player_slot_3] = 110000104ce14e2:1 (string) 20:59:34.494 [Lua] [eac_authorized] = true (string) 20:59:34.494 [Lua] 20:59:34.494 [Lua] =======================Found valid lobby! 20:59:34.495 [Lua] 20:59:34.495 [Lua] [twitch_enabled] = true (string) 20:59:34.495 [Lua] [power_level] = 835 (string) 20:59:34.495 [Lua] [id] = 1860000011a813b (string) 20:59:34.495 [Lua] [num_players] = 3 (string) 20:59:34.495 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.496 [Lua] [host] = 110000106597b4a (string) 20:59:34.496 [Lua] [game_mode] = 2 (string) 20:59:34.496 [Lua] [is_private] = false (string) 20:59:34.496 [Lua] [level_key] = dlc_castle (string) 20:59:34.496 [Lua] [name] = Lobby 1860000011a813b (string) 20:59:34.496 [Lua] [country_code] = FR (string) 20:59:34.496 [Lua] [difficulty] = hardest (string) 20:59:34.496 [Lua] [match_started] = true (string) 20:59:34.496 [Lua] [selected_level_key] = dlc_castle (string) 20:59:34.496 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.496 [Lua] [quick_game] = false (string) 20:59:34.496 [Lua] [unique_server_name] = Sblueh (string) 20:59:34.496 [Lua] [matchmaking] = true (string) 20:59:34.496 [Lua] [player_slot_1] = 11000010604eee9:1 (string) 20:59:34.496 [Lua] [player_slot_4] = 110000106597b4a:1 (string) 20:59:34.496 [Lua] [mechanism] = adventure (string) 20:59:34.496 [Lua] [player_slot_5] = 110000105e1fb98:1 (string) 20:59:34.496 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.496 [Lua] [weave_name] = false (string) 20:59:34.496 [Lua] [player_slot_3] = 0:0 (string) 20:59:34.496 [Lua] [eac_authorized] = true (string) 20:59:34.496 [Lua] 20:59:34.496 [Lua] =======================Found valid lobby! 20:59:34.497 [Lua] 20:59:34.497 [Lua] [twitch_enabled] = false (string) 20:59:34.497 [Lua] [power_level] = 766 (string) 20:59:34.497 [Lua] [id] = 1860000011cce1c (string) 20:59:34.497 [Lua] [num_players] = 3 (string) 20:59:34.497 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.497 [Lua] [host] = 11000010ac4c156 (string) 20:59:34.497 [Lua] [game_mode] = 2 (string) 20:59:34.497 [Lua] [is_private] = false (string) 20:59:34.497 [Lua] [level_key] = crater (string) 20:59:34.497 [Lua] [name] = Lobby 1860000011cce1c (string) 20:59:34.497 [Lua] [country_code] = FR (string) 20:59:34.497 [Lua] [difficulty] = hardest (string) 20:59:34.497 [Lua] [match_started] = true (string) 20:59:34.497 [Lua] [selected_level_key] = crater (string) 20:59:34.497 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.497 [Lua] [quick_game] = true (string) 20:59:34.497 [Lua] [unique_server_name] = [BRE] Yohan (string) 20:59:34.497 [Lua] [matchmaking] = true (string) 20:59:34.497 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.497 [Lua] [player_slot_4] = 11000010708314e:1 (string) 20:59:34.497 [Lua] [mechanism] = adventure (string) 20:59:34.497 [Lua] [player_slot_5] = 11000010ac4c156:1 (string) 20:59:34.497 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.497 [Lua] [weave_name] = false (string) 20:59:34.497 [Lua] [player_slot_3] = 110000109642a99:1 (string) 20:59:34.497 [Lua] [eac_authorized] = true (string) 20:59:34.497 [Lua] 20:59:34.497 [Lua] =======================Found valid lobby! 20:59:34.498 [Lua] 20:59:34.498 [Lua] [twitch_enabled] = false (string) 20:59:34.498 [Lua] [power_level] = 835 (string) 20:59:34.498 [Lua] [id] = 1860000011d8803 (string) 20:59:34.498 [Lua] [num_players] = 2 (string) 20:59:34.498 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.498 [Lua] [host] = 11000013333bd0c (string) 20:59:34.498 [Lua] [game_mode] = 2 (string) 20:59:34.498 [Lua] [is_private] = false (string) 20:59:34.498 [Lua] [current_level_key] = inn_level (string) 20:59:34.498 [Lua] [name] = Lobby 1860000011d8803 (string) 20:59:34.498 [Lua] [level_key] = magnus (string) 20:59:34.498 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.498 [Lua] [difficulty] = hardest (string) 20:59:34.498 [Lua] [match_started] = true (string) 20:59:34.498 [Lua] [selected_level_key] = magnus (string) 20:59:34.498 [Lua] [weave_name] = false (string) 20:59:34.498 [Lua] [quick_game] = true (string) 20:59:34.498 [Lua] [country_code] = ES (string) 20:59:34.498 [Lua] [matchmaking] = true (string) 20:59:34.498 [Lua] [mechanism] = adventure (string) 20:59:34.498 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.498 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.498 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.498 [Lua] [player_slot_2] = 11000010616781b:1 (string) 20:59:34.498 [Lua] [unique_server_name] = rAtOn fe0 (string) 20:59:34.498 [Lua] [player_slot_3] = 11000013333bd0c:1 (string) 20:59:34.498 [Lua] [eac_authorized] = true (string) 20:59:34.498 [Lua] 20:59:34.498 [Lua] =======================Found valid lobby! 20:59:34.499 [Lua] 20:59:34.499 [Lua] [twitch_enabled] = false (string) 20:59:34.499 [Lua] [power_level] = 835 (string) 20:59:34.499 [Lua] [id] = 1860000011d8af1 (string) 20:59:34.499 [Lua] [num_players] = 1 (string) 20:59:34.499 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.499 [Lua] [host] = 1100001029fd1a4 (string) 20:59:34.499 [Lua] [time_of_search] = 1606769332 (string) 20:59:34.499 [Lua] [game_mode] = 2 (string) 20:59:34.499 [Lua] [is_private] = false (string) 20:59:34.499 [Lua] [level_key] = warcamp (string) 20:59:34.499 [Lua] [name] = Lobby 1860000011d8af1 (string) 20:59:34.499 [Lua] [country_code] = FR (string) 20:59:34.499 [Lua] [difficulty] = hardest (string) 20:59:34.499 [Lua] [match_started] = true (string) 20:59:34.499 [Lua] [selected_level_key] = warcamp (string) 20:59:34.499 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.499 [Lua] [quick_game] = false (string) 20:59:34.499 [Lua] [unique_server_name] = Anthe (string) 20:59:34.499 [Lua] [matchmaking] = true (string) 20:59:34.499 [Lua] [player_slot_1] = 1100001029fd1a4:1 (string) 20:59:34.499 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.499 [Lua] [mechanism] = adventure (string) 20:59:34.499 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.499 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.499 [Lua] [weave_name] = false (string) 20:59:34.499 [Lua] [player_slot_3] = 0:0 (string) 20:59:34.499 [Lua] [eac_authorized] = true (string) 20:59:34.499 [Lua] 20:59:34.499 [Lua] =======================Found valid lobby! 20:59:34.500 [Lua] 20:59:34.500 [Lua] [twitch_enabled] = false (string) 20:59:34.500 [Lua] [power_level] = 828 (string) 20:59:34.500 [Lua] [id] = 18600000113911d (string) 20:59:34.500 [Lua] [num_players] = 3 (string) 20:59:34.500 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.500 [Lua] [host] = 11000010d1fdd77 (string) 20:59:34.500 [Lua] [game_mode] = 1 (string) 20:59:34.500 [Lua] [is_private] = false (string) 20:59:34.500 [Lua] [level_key] = inn_level (string) 20:59:34.500 [Lua] [name] = Lobby 18600000113911d (string) 20:59:34.500 [Lua] [country_code] = FR (string) 20:59:34.500 [Lua] [difficulty] = hardest (string) 20:59:34.500 [Lua] [match_started] = true (string) 20:59:34.500 [Lua] [selected_level_key] = inn_level (string) 20:59:34.500 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.500 [Lua] [quick_game] = true (string) 20:59:34.500 [Lua] [unique_server_name] = Lazarus (string) 20:59:34.500 [Lua] [matchmaking] = true (string) 20:59:34.500 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.500 [Lua] [player_slot_4] = 110000101ac25d9:1 (string) 20:59:34.500 [Lua] [mechanism] = adventure (string) 20:59:34.500 [Lua] [player_slot_5] = 110000101f8b83e:1 (string) 20:59:34.500 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.500 [Lua] [weave_name] = false (string) 20:59:34.500 [Lua] [player_slot_3] = 11000010d1fdd77:1 (string) 20:59:34.500 [Lua] [eac_authorized] = true (string) 20:59:34.500 [Lua] 20:59:34.500 [Lua] =======================Found valid lobby! 20:59:34.501 [Lua] 20:59:34.501 [Lua] [twitch_enabled] = false (string) 20:59:34.501 [Lua] [power_level] = 0 (string) 20:59:34.501 [Lua] [id] = 1860000011cfeed (string) 20:59:34.501 [Lua] [num_players] = 3 (string) 20:59:34.501 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.501 [Lua] [host] = 1100001075d03c9 (string) 20:59:34.501 [Lua] [time_of_search] = 1606769566 (string) 20:59:34.501 [Lua] [game_mode] = 2 (string) 20:59:34.501 [Lua] [is_private] = false (string) 20:59:34.502 [Lua] [current_level_key] = inn_level (string) 20:59:34.502 [Lua] [name] = Lobby 1860000011cfeed (string) 20:59:34.502 [Lua] [level_key] = catacombs (string) 20:59:34.502 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.502 [Lua] [difficulty] = hardest (string) 20:59:34.502 [Lua] [match_started] = true (string) 20:59:34.502 [Lua] [selected_level_key] = catacombs (string) 20:59:34.502 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.502 [Lua] [quick_game] = false (string) 20:59:34.502 [Lua] [unique_server_name] = herculuss (string) 20:59:34.502 [Lua] [matchmaking] = true (string) 20:59:34.502 [Lua] [mechanism] = adventure (string) 20:59:34.502 [Lua] [country_code] = FR (string) 20:59:34.502 [Lua] [player_slot_1] = 11000010997616f:1 (string) 20:59:34.502 [Lua] [player_slot_5] = 1100001075d03c9:1 (string) 20:59:34.502 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.502 [Lua] [weave_name] = false (string) 20:59:34.502 [Lua] [player_slot_3] = 110000102137bc9:1 (string) 20:59:34.502 [Lua] [eac_authorized] = true (string) 20:59:34.502 [Lua] 20:59:34.502 [Lua] =======================Found valid lobby! 20:59:34.503 [Lua] 20:59:34.503 [Lua] [twitch_enabled] = false (string) 20:59:34.503 [Lua] [power_level] = 826 (string) 20:59:34.503 [Lua] [id] = 1860000011dad7f (string) 20:59:34.503 [Lua] [num_players] = 3 (string) 20:59:34.503 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.503 [Lua] [host] = 1100001097d89a2 (string) 20:59:34.503 [Lua] [time_of_search] = 1606769598 (string) 20:59:34.503 [Lua] [game_mode] = 2 (string) 20:59:34.503 [Lua] [is_private] = false (string) 20:59:34.503 [Lua] [current_level_key] = inn_level (string) 20:59:34.503 [Lua] [name] = Lobby 1860000011dad7f (string) 20:59:34.503 [Lua] [level_key] = skaven_stronghold (string) 20:59:34.503 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.503 [Lua] [difficulty] = hardest (string) 20:59:34.503 [Lua] [match_started] = true (string) 20:59:34.503 [Lua] [selected_level_key] = skaven_stronghold (string) 20:59:34.503 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.503 [Lua] [quick_game] = true (string) 20:59:34.503 [Lua] [unique_server_name] = -HSG-Flamarys (string) 20:59:34.503 [Lua] [matchmaking] = true (string) 20:59:34.503 [Lua] [mechanism] = adventure (string) 20:59:34.503 [Lua] [country_code] = FR (string) 20:59:34.503 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.503 [Lua] [player_slot_5] = 1100001097d89a2:1 (string) 20:59:34.503 [Lua] [player_slot_2] = 11000010593cead:1 (string) 20:59:34.503 [Lua] [weave_name] = false (string) 20:59:34.503 [Lua] [player_slot_3] = 110000106706594:1 (string) 20:59:34.503 [Lua] [eac_authorized] = true (string) 20:59:34.503 [Lua] 20:59:34.503 [Lua] =======================Found valid lobby! 20:59:34.504 [Lua] 20:59:34.504 [Lua] [twitch_enabled] = false (string) 20:59:34.504 [Lua] [power_level] = 834 (string) 20:59:34.504 [Lua] [id] = 1860000011c48da (string) 20:59:34.504 [Lua] [num_players] = 2 (string) 20:59:34.504 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.504 [Lua] [host] = 110000108326546 (string) 20:59:34.504 [Lua] [game_mode] = 2 (string) 20:59:34.504 [Lua] [is_private] = false (string) 20:59:34.504 [Lua] [level_key] = dlc_bastion (string) 20:59:34.504 [Lua] [name] = Lobby 1860000011c48da (string) 20:59:34.504 [Lua] [country_code] = NO (string) 20:59:34.504 [Lua] [difficulty] = hardest (string) 20:59:34.504 [Lua] [match_started] = true (string) 20:59:34.504 [Lua] [selected_level_key] = dlc_bastion (string) 20:59:34.504 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.504 [Lua] [quick_game] = true (string) 20:59:34.504 [Lua] [unique_server_name] = Loxuna (string) 20:59:34.504 [Lua] [matchmaking] = true (string) 20:59:34.504 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.504 [Lua] [player_slot_4] = 11000011193b5d8:1 (string) 20:59:34.504 [Lua] [mechanism] = adventure (string) 20:59:34.504 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.504 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.504 [Lua] [weave_name] = false (string) 20:59:34.504 [Lua] [player_slot_3] = 110000108326546:1 (string) 20:59:34.504 [Lua] [eac_authorized] = true (string) 20:59:34.504 [Lua] 20:59:34.504 [Lua] =======================Found valid lobby! 20:59:34.505 [Lua] 20:59:34.505 [Lua] [twitch_enabled] = false (string) 20:59:34.505 [Lua] [power_level] = 835 (string) 20:59:34.505 [Lua] [id] = 1860000011d6449 (string) 20:59:34.505 [Lua] [num_players] = 2 (string) 20:59:34.505 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.505 [Lua] [host] = 11000010248d08f (string) 20:59:34.505 [Lua] [game_mode] = 2 (string) 20:59:34.505 [Lua] [is_private] = false (string) 20:59:34.505 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:59:34.505 [Lua] [name] = Lobby 1860000011d6449 (string) 20:59:34.505 [Lua] [country_code] = FI (string) 20:59:34.505 [Lua] [difficulty] = hardest (string) 20:59:34.505 [Lua] [match_started] = true (string) 20:59:34.505 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:59:34.505 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.505 [Lua] [quick_game] = true (string) 20:59:34.505 [Lua] [unique_server_name] = Vompo (string) 20:59:34.505 [Lua] [matchmaking] = true (string) 20:59:34.505 [Lua] [player_slot_1] = 11000010f26152f:1 (string) 20:59:34.505 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.505 [Lua] [mechanism] = adventure (string) 20:59:34.505 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.505 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.505 [Lua] [weave_name] = false (string) 20:59:34.505 [Lua] [player_slot_3] = 11000010248d08f:1 (string) 20:59:34.505 [Lua] [eac_authorized] = true (string) 20:59:34.505 [Lua] 20:59:34.505 [Lua] =======================Found valid lobby! 20:59:34.506 [Lua] 20:59:34.506 [Lua] [twitch_enabled] = false (string) 20:59:34.506 [Lua] [power_level] = 827 (string) 20:59:34.506 [Lua] [id] = 1860000011cd768 (string) 20:59:34.506 [Lua] [num_players] = 3 (string) 20:59:34.506 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.506 [Lua] [host] = 110000106969bad (string) 20:59:34.506 [Lua] [game_mode] = 2 (string) 20:59:34.506 [Lua] [is_private] = false (string) 20:59:34.506 [Lua] [level_key] = ussingen (string) 20:59:34.506 [Lua] [name] = Lobby 1860000011cd768 (string) 20:59:34.506 [Lua] [country_code] = FI (string) 20:59:34.506 [Lua] [difficulty] = hardest (string) 20:59:34.506 [Lua] [match_started] = true (string) 20:59:34.506 [Lua] [selected_level_key] = ussingen (string) 20:59:34.506 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.506 [Lua] [quick_game] = true (string) 20:59:34.506 [Lua] [unique_server_name] = TheMadHamster (string) 20:59:34.506 [Lua] [matchmaking] = true (string) 20:59:34.506 [Lua] [player_slot_1] = 11000010503d415:1 (string) 20:59:34.506 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.506 [Lua] [mechanism] = adventure (string) 20:59:34.506 [Lua] [player_slot_5] = 110000106969bad:1 (string) 20:59:34.506 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.506 [Lua] [weave_name] = false (string) 20:59:34.506 [Lua] [player_slot_3] = 110000103fa184d:1 (string) 20:59:34.506 [Lua] [eac_authorized] = true (string) 20:59:34.506 [Lua] 20:59:34.506 [Lua] =======================Found valid lobby! 20:59:34.507 [Lua] 20:59:34.507 [Lua] [twitch_enabled] = false (string) 20:59:34.507 [Lua] [power_level] = 835 (string) 20:59:34.507 [Lua] [id] = 1860000011dd796 (string) 20:59:34.507 [Lua] [num_players] = 2 (string) 20:59:34.507 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.507 [Lua] [host] = 110000104c8ba31 (string) 20:59:34.507 [Lua] [game_mode] = 2 (string) 20:59:34.507 [Lua] [is_private] = false (string) 20:59:34.507 [Lua] [level_key] = crater (string) 20:59:34.507 [Lua] [name] = Lobby 1860000011dd796 (string) 20:59:34.507 [Lua] [country_code] = DE (string) 20:59:34.507 [Lua] [difficulty] = hardest (string) 20:59:34.507 [Lua] [match_started] = true (string) 20:59:34.507 [Lua] [selected_level_key] = crater (string) 20:59:34.507 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.507 [Lua] [quick_game] = true (string) 20:59:34.507 [Lua] [unique_server_name] = Rogue (string) 20:59:34.507 [Lua] [matchmaking] = true (string) 20:59:34.507 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.507 [Lua] [player_slot_4] = 110000108dfd650:1 (string) 20:59:34.507 [Lua] [mechanism] = adventure (string) 20:59:34.507 [Lua] [player_slot_5] = 110000104c8ba31:1 (string) 20:59:34.507 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.507 [Lua] [weave_name] = false (string) 20:59:34.507 [Lua] [player_slot_3] = 0:0 (string) 20:59:34.507 [Lua] [eac_authorized] = true (string) 20:59:34.507 [Lua] 20:59:34.507 [Lua] =======================Found valid lobby! 20:59:34.508 [Lua] 20:59:34.508 [Lua] [twitch_enabled] = false (string) 20:59:34.508 [Lua] [power_level] = 835 (string) 20:59:34.508 [Lua] [id] = 1860000011cf6b6 (string) 20:59:34.508 [Lua] [num_players] = 2 (string) 20:59:34.508 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.508 [Lua] [host] = 1100001056b5c9d (string) 20:59:34.508 [Lua] [time_of_search] = 1606768899 (string) 20:59:34.508 [Lua] [game_mode] = 2 (string) 20:59:34.508 [Lua] [is_private] = false (string) 20:59:34.508 [Lua] [level_key] = cemetery (string) 20:59:34.508 [Lua] [name] = Lobby 1860000011cf6b6 (string) 20:59:34.508 [Lua] [country_code] = DE (string) 20:59:34.508 [Lua] [difficulty] = hardest (string) 20:59:34.508 [Lua] [match_started] = true (string) 20:59:34.508 [Lua] [selected_level_key] = cemetery (string) 20:59:34.508 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.508 [Lua] [quick_game] = true (string) 20:59:34.508 [Lua] [unique_server_name] = Mighty Mimi (string) 20:59:34.508 [Lua] [matchmaking] = true (string) 20:59:34.508 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.508 [Lua] [player_slot_4] = 11000011d321b6b:1 (string) 20:59:34.508 [Lua] [mechanism] = adventure (string) 20:59:34.508 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.508 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.508 [Lua] [weave_name] = false (string) 20:59:34.508 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string) 20:59:34.508 [Lua] [eac_authorized] = true (string) 20:59:34.508 [Lua] 20:59:34.508 [Lua] =======================Found valid lobby! 20:59:34.509 [Lua] 20:59:34.509 [Lua] [twitch_enabled] = false (string) 20:59:34.509 [Lua] [power_level] = 820 (string) 20:59:34.509 [Lua] [id] = 1860000011c8b56 (string) 20:59:34.509 [Lua] [num_players] = 2 (string) 20:59:34.509 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.509 [Lua] [host] = 11000010004d47c (string) 20:59:34.509 [Lua] [game_mode] = 2 (string) 20:59:34.509 [Lua] [is_private] = false (string) 20:59:34.509 [Lua] [level_key] = dlc_bogenhafen_city (string) 20:59:34.509 [Lua] [name] = Lobby 1860000011c8b56 (string) 20:59:34.509 [Lua] [country_code] = DE (string) 20:59:34.509 [Lua] [difficulty] = hardest (string) 20:59:34.509 [Lua] [match_started] = true (string) 20:59:34.509 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 20:59:34.509 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.509 [Lua] [quick_game] = true (string) 20:59:34.509 [Lua] [unique_server_name] = RoyDigger (string) 20:59:34.509 [Lua] [matchmaking] = true (string) 20:59:34.509 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.509 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.509 [Lua] [mechanism] = adventure (string) 20:59:34.509 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.509 [Lua] [player_slot_2] = 1100001044b0984:1 (string) 20:59:34.509 [Lua] [weave_name] = false (string) 20:59:34.509 [Lua] [player_slot_3] = 11000010004d47c:1 (string) 20:59:34.509 [Lua] [eac_authorized] = true (string) 20:59:34.509 [Lua] 20:59:34.509 [Lua] =======================Found valid lobby! 20:59:34.511 [Lua] 20:59:34.511 [Lua] [twitch_enabled] = false (string) 20:59:34.511 [Lua] [power_level] = 835 (string) 20:59:34.511 [Lua] [id] = 1860000011cb871 (string) 20:59:34.511 [Lua] [num_players] = 3 (string) 20:59:34.511 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.511 [Lua] [host] = 1100001020cc563 (string) 20:59:34.511 [Lua] [time_of_search] = 1606767973 (string) 20:59:34.511 [Lua] [game_mode] = 2 (string) 20:59:34.511 [Lua] [is_private] = false (string) 20:59:34.511 [Lua] [level_key] = cemetery (string) 20:59:34.511 [Lua] [name] = Lobby 1860000011cb871 (string) 20:59:34.511 [Lua] [country_code] = DE (string) 20:59:34.511 [Lua] [difficulty] = hardest (string) 20:59:34.511 [Lua] [match_started] = true (string) 20:59:34.511 [Lua] [selected_level_key] = cemetery (string) 20:59:34.511 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.511 [Lua] [quick_game] = true (string) 20:59:34.511 [Lua] [unique_server_name] = Frost (string) 20:59:34.511 [Lua] [matchmaking] = true (string) 20:59:34.511 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.511 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.511 [Lua] [mechanism] = adventure (string) 20:59:34.511 [Lua] [player_slot_5] = 110000100a546eb:1 (string) 20:59:34.511 [Lua] [player_slot_2] = 110000102a4c6df:1 (string) 20:59:34.511 [Lua] [weave_name] = false (string) 20:59:34.511 [Lua] [player_slot_3] = 1100001020cc563:1 (string) 20:59:34.511 [Lua] [eac_authorized] = true (string) 20:59:34.511 [Lua] 20:59:34.511 [Lua] =======================Found valid lobby! 20:59:34.512 [Lua] 20:59:34.512 [Lua] [twitch_enabled] = false (string) 20:59:34.512 [Lua] [power_level] = 835 (string) 20:59:34.512 [Lua] [id] = 1860000011c8b40 (string) 20:59:34.512 [Lua] [num_players] = 2 (string) 20:59:34.512 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.512 [Lua] [host] = 110000103ed3727 (string) 20:59:34.512 [Lua] [game_mode] = 2 (string) 20:59:34.512 [Lua] [is_private] = false (string) 20:59:34.512 [Lua] [level_key] = dlc_bogenhafen_city (string) 20:59:34.512 [Lua] [name] = Lobby 1860000011c8b40 (string) 20:59:34.512 [Lua] [country_code] = DE (string) 20:59:34.512 [Lua] [difficulty] = hardest (string) 20:59:34.512 [Lua] [match_started] = true (string) 20:59:34.512 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 20:59:34.512 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.512 [Lua] [quick_game] = true (string) 20:59:34.512 [Lua] [unique_server_name] = Ace (string) 20:59:34.512 [Lua] [matchmaking] = true (string) 20:59:34.512 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.512 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.512 [Lua] [mechanism] = adventure (string) 20:59:34.512 [Lua] [player_slot_5] = 11000010277e35a:1 (string) 20:59:34.512 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.512 [Lua] [weave_name] = false (string) 20:59:34.512 [Lua] [player_slot_3] = 110000103ed3727:1 (string) 20:59:34.512 [Lua] [eac_authorized] = true (string) 20:59:34.512 [Lua] 20:59:34.512 [Lua] =======================Found valid lobby! 20:59:34.513 [Lua] 20:59:34.513 [Lua] [twitch_enabled] = false (string) 20:59:34.513 [Lua] [power_level] = 831 (string) 20:59:34.513 [Lua] [id] = 18600000117d282 (string) 20:59:34.513 [Lua] [num_players] = 3 (string) 20:59:34.513 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.513 [Lua] [host] = 1100001034de90a (string) 20:59:34.513 [Lua] [game_mode] = 2 (string) 20:59:34.513 [Lua] [is_private] = false (string) 20:59:34.513 [Lua] [level_key] = military (string) 20:59:34.513 [Lua] [name] = Lobby 18600000117d282 (string) 20:59:34.513 [Lua] [country_code] = DE (string) 20:59:34.513 [Lua] [difficulty] = hardest (string) 20:59:34.513 [Lua] [match_started] = true (string) 20:59:34.513 [Lua] [selected_level_key] = military (string) 20:59:34.513 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.513 [Lua] [quick_game] = false (string) 20:59:34.513 [Lua] [unique_server_name] = Dragaz (string) 20:59:34.513 [Lua] [matchmaking] = true (string) 20:59:34.513 [Lua] [player_slot_1] = 110000109a23ef0:1 (string) 20:59:34.513 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.513 [Lua] [mechanism] = adventure (string) 20:59:34.513 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.513 [Lua] [player_slot_2] = 110000104c6f3f6:1 (string) 20:59:34.513 [Lua] [weave_name] = false (string) 20:59:34.513 [Lua] [player_slot_3] = 1100001034de90a:1 (string) 20:59:34.513 [Lua] [eac_authorized] = true (string) 20:59:34.513 [Lua] 20:59:34.513 [Lua] =======================Found valid lobby! 20:59:34.514 [Lua] 20:59:34.514 [Lua] [twitch_enabled] = false (string) 20:59:34.514 [Lua] [power_level] = 835 (string) 20:59:34.514 [Lua] [id] = 1860000011c31b7 (string) 20:59:34.514 [Lua] [num_players] = 2 (string) 20:59:34.514 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.514 [Lua] [host] = 11000010a57a27b (string) 20:59:34.514 [Lua] [game_mode] = 2 (string) 20:59:34.514 [Lua] [is_private] = false (string) 20:59:34.514 [Lua] [level_key] = magnus (string) 20:59:34.514 [Lua] [name] = Lobby 1860000011c31b7 (string) 20:59:34.514 [Lua] [country_code] = HU (string) 20:59:34.514 [Lua] [difficulty] = hardest (string) 20:59:34.514 [Lua] [match_started] = true (string) 20:59:34.514 [Lua] [selected_level_key] = magnus (string) 20:59:34.514 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.514 [Lua] [quick_game] = false (string) 20:59:34.514 [Lua] [unique_server_name] = Dudi (string) 20:59:34.514 [Lua] [matchmaking] = true (string) 20:59:34.514 [Lua] [player_slot_1] = 110000108c7a4df:1 (string) 20:59:34.514 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.514 [Lua] [mechanism] = adventure (string) 20:59:34.514 [Lua] [player_slot_5] = 11000010a57a27b:1 (string) 20:59:34.514 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.514 [Lua] [weave_name] = false (string) 20:59:34.514 [Lua] [player_slot_3] = 0:0 (string) 20:59:34.514 [Lua] [eac_authorized] = true (string) 20:59:34.514 [Lua] 20:59:34.514 [Lua] =======================Found valid lobby! 20:59:34.515 [Lua] 20:59:34.515 [Lua] [twitch_enabled] = false (string) 20:59:34.515 [Lua] [power_level] = 835 (string) 20:59:34.515 [Lua] [id] = 1860000011da614 (string) 20:59:34.515 [Lua] [num_players] = 3 (string) 20:59:34.515 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.515 [Lua] [host] = 1100001046df67e (string) 20:59:34.515 [Lua] [time_of_search] = 1606769441 (string) 20:59:34.515 [Lua] [game_mode] = 2 (string) 20:59:34.515 [Lua] [is_private] = false (string) 20:59:34.515 [Lua] [level_key] = military (string) 20:59:34.515 [Lua] [name] = Lobby 1860000011da614 (string) 20:59:34.515 [Lua] [country_code] = SK (string) 20:59:34.515 [Lua] [difficulty] = hardest (string) 20:59:34.515 [Lua] [match_started] = true (string) 20:59:34.515 [Lua] [selected_level_key] = military (string) 20:59:34.515 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.515 [Lua] [quick_game] = true (string) 20:59:34.515 [Lua] [unique_server_name] = Granite (string) 20:59:34.515 [Lua] [matchmaking] = true (string) 20:59:34.515 [Lua] [player_slot_1] = 11000010af98266:1 (string) 20:59:34.515 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.515 [Lua] [mechanism] = adventure (string) 20:59:34.515 [Lua] [player_slot_5] = 1100001046df67e:1 (string) 20:59:34.515 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.515 [Lua] [weave_name] = false (string) 20:59:34.515 [Lua] [player_slot_3] = 110000108e7f77b:1 (string) 20:59:34.515 [Lua] [eac_authorized] = true (string) 20:59:34.515 [Lua] 20:59:34.515 [Lua] =======================Found valid lobby! 20:59:34.516 [Lua] 20:59:34.516 [Lua] [twitch_enabled] = false (string) 20:59:34.516 [Lua] [power_level] = 0 (string) 20:59:34.516 [Lua] [id] = 1860000011b3a59 (string) 20:59:34.516 [Lua] [num_players] = 2 (string) 20:59:34.516 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.516 [Lua] [host] = 1100001034dd715 (string) 20:59:34.516 [Lua] [game_mode] = 2 (string) 20:59:34.516 [Lua] [is_private] = false (string) 20:59:34.516 [Lua] [level_key] = elven_ruins (string) 20:59:34.516 [Lua] [name] = Lobby 1860000011b3a59 (string) 20:59:34.516 [Lua] [country_code] = HU (string) 20:59:34.516 [Lua] [difficulty] = hardest (string) 20:59:34.516 [Lua] [match_started] = true (string) 20:59:34.516 [Lua] [selected_level_key] = elven_ruins (string) 20:59:34.516 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.516 [Lua] [quick_game] = false (string) 20:59:34.516 [Lua] [unique_server_name] = Ymladd (string) 20:59:34.516 [Lua] [matchmaking] = true (string) 20:59:34.516 [Lua] [player_slot_1] = 1100001015b20ad:1 (string) 20:59:34.516 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.516 [Lua] [mechanism] = adventure (string) 20:59:34.516 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.516 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.516 [Lua] [weave_name] = false (string) 20:59:34.516 [Lua] [player_slot_3] = 1100001034dd715:1 (string) 20:59:34.516 [Lua] [eac_authorized] = true (string) 20:59:34.516 [Lua] 20:59:34.516 [Lua] =======================Found valid lobby! 20:59:34.517 [Lua] 20:59:34.517 [Lua] [twitch_enabled] = false (string) 20:59:34.517 [Lua] [power_level] = 835 (string) 20:59:34.517 [Lua] [id] = 1860000011d6572 (string) 20:59:34.517 [Lua] [num_players] = 3 (string) 20:59:34.517 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.517 [Lua] [host] = 110000113ee0fe9 (string) 20:59:34.517 [Lua] [time_of_search] = 1606768744 (string) 20:59:34.517 [Lua] [game_mode] = 2 (string) 20:59:34.517 [Lua] [is_private] = false (string) 20:59:34.517 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:59:34.517 [Lua] [name] = Lobby 1860000011d6572 (string) 20:59:34.517 [Lua] [country_code] = HU (string) 20:59:34.517 [Lua] [difficulty] = hardest (string) 20:59:34.517 [Lua] [match_started] = true (string) 20:59:34.517 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:59:34.517 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.517 [Lua] [quick_game] = true (string) 20:59:34.517 [Lua] [unique_server_name] = Bender (string) 20:59:34.517 [Lua] [matchmaking] = true (string) 20:59:34.517 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.517 [Lua] [player_slot_4] = 110000113ee0fe9:1 (string) 20:59:34.517 [Lua] [mechanism] = adventure (string) 20:59:34.517 [Lua] [player_slot_5] = 11000010306f93c:1 (string) 20:59:34.517 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.517 [Lua] [weave_name] = false (string) 20:59:34.517 [Lua] [player_slot_3] = 11000010495538c:1 (string) 20:59:34.517 [Lua] [eac_authorized] = true (string) 20:59:34.517 [Lua] 20:59:34.517 [Lua] =======================Found valid lobby! 20:59:34.519 [Lua] 20:59:34.519 [Lua] [twitch_enabled] = false (string) 20:59:34.519 [Lua] [power_level] = 835 (string) 20:59:34.519 [Lua] [id] = 18600000115e584 (string) 20:59:34.519 [Lua] [num_players] = 3 (string) 20:59:34.519 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.519 [Lua] [host] = 110000107b83269 (string) 20:59:34.519 [Lua] [game_mode] = 2 (string) 20:59:34.519 [Lua] [is_private] = false (string) 20:59:34.519 [Lua] [level_key] = nurgle (string) 20:59:34.519 [Lua] [name] = Lobby 18600000115e584 (string) 20:59:34.519 [Lua] [country_code] = CZ (string) 20:59:34.519 [Lua] [difficulty] = hardest (string) 20:59:34.519 [Lua] [match_started] = true (string) 20:59:34.519 [Lua] [selected_level_key] = nurgle (string) 20:59:34.519 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.519 [Lua] [quick_game] = false (string) 20:59:34.519 [Lua] [unique_server_name] = TyrantXP (CZ) (string) 20:59:34.519 [Lua] [matchmaking] = true (string) 20:59:34.519 [Lua] [player_slot_1] = 110000107b83269:1 (string) 20:59:34.519 [Lua] [player_slot_4] = 1100001053bb21d:1 (string) 20:59:34.519 [Lua] [mechanism] = adventure (string) 20:59:34.519 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.519 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.519 [Lua] [weave_name] = false (string) 20:59:34.519 [Lua] [player_slot_3] = 110000100cc5c6a:1 (string) 20:59:34.519 [Lua] [eac_authorized] = true (string) 20:59:34.519 [Lua] 20:59:34.519 [Lua] =======================Found valid lobby! 20:59:34.520 [Lua] 20:59:34.520 [Lua] [twitch_enabled] = false (string) 20:59:34.520 [Lua] [power_level] = 835 (string) 20:59:34.520 [Lua] [id] = 1860000011e2e31 (string) 20:59:34.520 [Lua] [num_players] = 2 (string) 20:59:34.520 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.520 [Lua] [host] = 11000010c485b6c (string) 20:59:34.520 [Lua] [game_mode] = 2 (string) 20:59:34.520 [Lua] [is_private] = false (string) 20:59:34.520 [Lua] [level_key] = inn_level (string) 20:59:34.520 [Lua] [name] = Lobby 1860000011e2e31 (string) 20:59:34.520 [Lua] [country_code] = CZ (string) 20:59:34.520 [Lua] [difficulty] = hardest (string) 20:59:34.520 [Lua] [match_started] = true (string) 20:59:34.520 [Lua] [selected_level_key] = nurgle (string) 20:59:34.520 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.520 [Lua] [quick_game] = false (string) 20:59:34.520 [Lua] [unique_server_name] = xXxVaginaSlayer69xXx (string) 20:59:34.520 [Lua] [matchmaking] = true (string) 20:59:34.520 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.520 [Lua] [player_slot_4] = 11000010c485b6c:1 (string) 20:59:34.520 [Lua] [mechanism] = adventure (string) 20:59:34.520 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.520 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.520 [Lua] [weave_name] = false (string) 20:59:34.520 [Lua] [player_slot_3] = 11000010236429a:1 (string) 20:59:34.520 [Lua] [eac_authorized] = true (string) 20:59:34.520 [Lua] 20:59:34.520 [Lua] =======================Found valid lobby! 20:59:34.521 [Lua] 20:59:34.521 [Lua] [twitch_enabled] = false (string) 20:59:34.521 [Lua] [power_level] = 835 (string) 20:59:34.521 [Lua] [id] = 1860000011e2379 (string) 20:59:34.521 [Lua] [num_players] = 3 (string) 20:59:34.521 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.521 [Lua] [host] = 1100001121e015f (string) 20:59:34.521 [Lua] [time_of_search] = 1606769849 (string) 20:59:34.521 [Lua] [game_mode] = 2 (string) 20:59:34.521 [Lua] [is_private] = false (string) 20:59:34.521 [Lua] [level_key] = catacombs (string) 20:59:34.521 [Lua] [name] = Lobby 1860000011e2379 (string) 20:59:34.521 [Lua] [country_code] = SI (string) 20:59:34.521 [Lua] [difficulty] = hardest (string) 20:59:34.521 [Lua] [match_started] = true (string) 20:59:34.521 [Lua] [selected_level_key] = catacombs (string) 20:59:34.521 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.521 [Lua] [quick_game] = true (string) 20:59:34.521 [Lua] [unique_server_name] = bYtE69 (string) 20:59:34.521 [Lua] [matchmaking] = true (string) 20:59:34.521 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.521 [Lua] [player_slot_4] = 1100001121e015f:1 (string) 20:59:34.521 [Lua] [mechanism] = adventure (string) 20:59:34.521 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.521 [Lua] [player_slot_2] = 11000010b728b37:1 (string) 20:59:34.521 [Lua] [weave_name] = false (string) 20:59:34.521 [Lua] [player_slot_3] = 110000101327fa0:1 (string) 20:59:34.521 [Lua] [eac_authorized] = true (string) 20:59:34.521 [Lua] 20:59:34.521 [Lua] =======================Found valid lobby! 20:59:34.522 [Lua] 20:59:34.522 [Lua] [twitch_enabled] = false (string) 20:59:34.522 [Lua] [power_level] = 795 (string) 20:59:34.522 [Lua] [id] = 1860000011d35c3 (string) 20:59:34.522 [Lua] [num_players] = 3 (string) 20:59:34.522 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.522 [Lua] [host] = 1100001051dcbc8 (string) 20:59:34.522 [Lua] [game_mode] = 2 (string) 20:59:34.522 [Lua] [is_private] = false (string) 20:59:34.522 [Lua] [level_key] = ussingen (string) 20:59:34.522 [Lua] [name] = Lobby 1860000011d35c3 (string) 20:59:34.522 [Lua] [country_code] = AT (string) 20:59:34.522 [Lua] [difficulty] = hardest (string) 20:59:34.522 [Lua] [match_started] = true (string) 20:59:34.522 [Lua] [selected_level_key] = ussingen (string) 20:59:34.522 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.522 [Lua] [quick_game] = true (string) 20:59:34.522 [Lua] [unique_server_name] = Violence (string) 20:59:34.522 [Lua] [matchmaking] = true (string) 20:59:34.522 [Lua] [player_slot_1] = 11000010426447b:1 (string) 20:59:34.522 [Lua] [player_slot_4] = 1100001051dcbc8:1 (string) 20:59:34.522 [Lua] [mechanism] = adventure (string) 20:59:34.522 [Lua] [player_slot_5] = 1100001029dbb76:1 (string) 20:59:34.522 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.522 [Lua] [weave_name] = false (string) 20:59:34.522 [Lua] [player_slot_3] = 0:0 (string) 20:59:34.522 [Lua] [eac_authorized] = true (string) 20:59:34.522 [Lua] 20:59:34.522 [Lua] =======================Found valid lobby! 20:59:34.523 [Lua] 20:59:34.523 [Lua] [twitch_enabled] = false (string) 20:59:34.523 [Lua] [power_level] = 835 (string) 20:59:34.523 [Lua] [id] = 18600000119e0a7 (string) 20:59:34.523 [Lua] [num_players] = 3 (string) 20:59:34.523 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.523 [Lua] [host] = 110000102b61b1d (string) 20:59:34.523 [Lua] [game_mode] = 2 (string) 20:59:34.523 [Lua] [is_private] = false (string) 20:59:34.523 [Lua] [level_key] = nurgle (string) 20:59:34.523 [Lua] [name] = Lobby 18600000119e0a7 (string) 20:59:34.523 [Lua] [country_code] = DE (string) 20:59:34.523 [Lua] [difficulty] = hardest (string) 20:59:34.523 [Lua] [match_started] = true (string) 20:59:34.523 [Lua] [selected_level_key] = nurgle (string) 20:59:34.523 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.523 [Lua] [quick_game] = false (string) 20:59:34.523 [Lua] [unique_server_name] = Akeris (string) 20:59:34.523 [Lua] [matchmaking] = true (string) 20:59:34.523 [Lua] [player_slot_1] = 110000102b61b1d:1 (string) 20:59:34.523 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.523 [Lua] [mechanism] = adventure (string) 20:59:34.523 [Lua] [player_slot_5] = 11000010f75d601:1 (string) 20:59:34.523 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.523 [Lua] [weave_name] = false (string) 20:59:34.523 [Lua] [player_slot_3] = 1100001006ffaf7:1 (string) 20:59:34.523 [Lua] [eac_authorized] = true (string) 20:59:34.523 [Lua] 20:59:34.523 [Lua] =======================Found valid lobby! 20:59:34.524 [Lua] 20:59:34.524 [Lua] [twitch_enabled] = false (string) 20:59:34.524 [Lua] [power_level] = 835 (string) 20:59:34.524 [Lua] [id] = 1860000011b74c0 (string) 20:59:34.524 [Lua] [num_players] = 3 (string) 20:59:34.524 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.524 [Lua] [host] = 110000105a9f50c (string) 20:59:34.524 [Lua] [game_mode] = 2 (string) 20:59:34.524 [Lua] [is_private] = false (string) 20:59:34.524 [Lua] [level_key] = skittergate (string) 20:59:34.524 [Lua] [name] = Lobby 1860000011b74c0 (string) 20:59:34.524 [Lua] [country_code] = DE (string) 20:59:34.524 [Lua] [difficulty] = hardest (string) 20:59:34.524 [Lua] [match_started] = true (string) 20:59:34.524 [Lua] [selected_level_key] = skittergate (string) 20:59:34.524 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.524 [Lua] [quick_game] = false (string) 20:59:34.524 [Lua] [unique_server_name] = Therabank (string) 20:59:34.524 [Lua] [matchmaking] = true (string) 20:59:34.524 [Lua] [player_slot_1] = 110000102b43b50:1 (string) 20:59:34.524 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.524 [Lua] [mechanism] = adventure (string) 20:59:34.524 [Lua] [player_slot_5] = 110000105a9f50c:1 (string) 20:59:34.524 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.524 [Lua] [weave_name] = false (string) 20:59:34.524 [Lua] [player_slot_3] = 110000100188e38:1 (string) 20:59:34.524 [Lua] [eac_authorized] = true (string) 20:59:34.524 [Lua] 20:59:34.524 [Lua] =======================Found valid lobby! 20:59:34.525 [Lua] 20:59:34.525 [Lua] [twitch_enabled] = false (string) 20:59:34.525 [Lua] [power_level] = 835 (string) 20:59:34.525 [Lua] [id] = 1860000011afe7f (string) 20:59:34.525 [Lua] [num_players] = 2 (string) 20:59:34.525 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.525 [Lua] [host] = 110000100a5c89d (string) 20:59:34.525 [Lua] [game_mode] = 2 (string) 20:59:34.525 [Lua] [is_private] = false (string) 20:59:34.525 [Lua] [level_key] = inn_level (string) 20:59:34.525 [Lua] [name] = Lobby 1860000011afe7f (string) 20:59:34.525 [Lua] [country_code] = DE (string) 20:59:34.525 [Lua] [difficulty] = hardest (string) 20:59:34.525 [Lua] [match_started] = true (string) 20:59:34.525 [Lua] [selected_level_key] = bell (string) 20:59:34.525 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.525 [Lua] [quick_game] = false (string) 20:59:34.525 [Lua] [unique_server_name] = KingIce (string) 20:59:34.525 [Lua] [matchmaking] = true (string) 20:59:34.525 [Lua] [player_slot_1] = 1100001014f783f:1 (string) 20:59:34.525 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.525 [Lua] [mechanism] = adventure (string) 20:59:34.525 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.525 [Lua] [player_slot_2] = 110000100a5c89d:1 (string) 20:59:34.525 [Lua] [weave_name] = false (string) 20:59:34.525 [Lua] [player_slot_3] = 0:0 (string) 20:59:34.525 [Lua] [eac_authorized] = true (string) 20:59:34.525 [Lua] 20:59:34.525 [Lua] =======================Found valid lobby! 20:59:34.526 [Lua] 20:59:34.526 [Lua] [twitch_enabled] = false (string) 20:59:34.526 [Lua] [power_level] = 835 (string) 20:59:34.526 [Lua] [id] = 1860000011df7c4 (string) 20:59:34.526 [Lua] [num_players] = 2 (string) 20:59:34.526 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.526 [Lua] [host] = 110000106135b15 (string) 20:59:34.526 [Lua] [game_mode] = 2 (string) 20:59:34.526 [Lua] [is_private] = false (string) 20:59:34.526 [Lua] [level_key] = fort (string) 20:59:34.526 [Lua] [name] = Lobby 1860000011df7c4 (string) 20:59:34.526 [Lua] [country_code] = PL (string) 20:59:34.526 [Lua] [difficulty] = hardest (string) 20:59:34.526 [Lua] [match_started] = true (string) 20:59:34.526 [Lua] [selected_level_key] = fort (string) 20:59:34.526 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.526 [Lua] [quick_game] = true (string) 20:59:34.526 [Lua] [unique_server_name] = Tarreth (string) 20:59:34.526 [Lua] [matchmaking] = true (string) 20:59:34.526 [Lua] [player_slot_1] = 11000010b347496:1 (string) 20:59:34.526 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.526 [Lua] [mechanism] = adventure (string) 20:59:34.526 [Lua] [player_slot_5] = 0:0 (string) 20:59:34.526 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.526 [Lua] [weave_name] = false (string) 20:59:34.526 [Lua] [player_slot_3] = 110000106135b15:1 (string) 20:59:34.526 [Lua] [eac_authorized] = true (string) 20:59:34.526 [Lua] 20:59:34.526 [Lua] =======================Found valid lobby! 20:59:34.527 [Lua] 20:59:34.527 [Lua] [twitch_enabled] = false (string) 20:59:34.527 [Lua] [power_level] = 835 (string) 20:59:34.527 [Lua] [id] = 1860000011cf5ef (string) 20:59:34.527 [Lua] [num_players] = 2 (string) 20:59:34.527 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.527 [Lua] [host] = 110000102b44795 (string) 20:59:34.527 [Lua] [game_mode] = 2 (string) 20:59:34.527 [Lua] [is_private] = false (string) 20:59:34.527 [Lua] [level_key] = military (string) 20:59:34.527 [Lua] [name] = Lobby 1860000011cf5ef (string) 20:59:34.527 [Lua] [country_code] = DE (string) 20:59:34.527 [Lua] [difficulty] = hardest (string) 20:59:34.527 [Lua] [match_started] = true (string) 20:59:34.527 [Lua] [selected_level_key] = military (string) 20:59:34.527 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.527 [Lua] [quick_game] = true (string) 20:59:34.527 [Lua] [unique_server_name] = [TC]don_federico (string) 20:59:34.527 [Lua] [matchmaking] = true (string) 20:59:34.527 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.527 [Lua] [player_slot_4] = 0:0 (string) 20:59:34.527 [Lua] [mechanism] = adventure (string) 20:59:34.527 [Lua] [player_slot_5] = 11000010427cb28:1 (string) 20:59:34.527 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.528 [Lua] [weave_name] = false (string) 20:59:34.528 [Lua] [player_slot_3] = 110000102b44795:1 (string) 20:59:34.528 [Lua] [eac_authorized] = true (string) 20:59:34.528 [Lua] 20:59:34.528 [Lua] =======================Found valid lobby! 20:59:34.529 [Lua] 20:59:34.529 [Lua] [twitch_enabled] = false (string) 20:59:34.529 [Lua] [power_level] = 835 (string) 20:59:34.529 [Lua] [id] = 1860000011bb032 (string) 20:59:34.529 [Lua] [num_players] = 3 (string) 20:59:34.529 [Lua] [difficulty_tweak] = 0 (string) 20:59:34.529 [Lua] [host] = 110000104b03446 (string) 20:59:34.529 [Lua] [time_of_search] = 1606766726 (string) 20:59:34.529 [Lua] [game_mode] = 2 (string) 20:59:34.529 [Lua] [is_private] = false (string) 20:59:34.529 [Lua] [current_level_key] = inn_level (string) 20:59:34.529 [Lua] [name] = Lobby 1860000011bb032 (string) 20:59:34.529 [Lua] [level_key] = elven_ruins (string) 20:59:34.529 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:34.529 [Lua] [difficulty] = hardest (string) 20:59:34.529 [Lua] [match_started] = true (string) 20:59:34.529 [Lua] [selected_level_key] = elven_ruins (string) 20:59:34.529 [Lua] [player_slot_4] = 110000106fc512a:1 (string) 20:59:34.529 [Lua] [quick_game] = true (string) 20:59:34.529 [Lua] [unique_server_name] = ahoe (string) 20:59:34.529 [Lua] [matchmaking] = true (string) 20:59:34.529 [Lua] [mechanism] = adventure (string) 20:59:34.529 [Lua] [country_code] = GB (string) 20:59:34.529 [Lua] [player_slot_1] = 0:0 (string) 20:59:34.529 [Lua] [player_slot_5] = 110000104b03446:1 (string) 20:59:34.529 [Lua] [player_slot_2] = 0:0 (string) 20:59:34.529 [Lua] [weave_name] = false (string) 20:59:34.529 [Lua] [player_slot_3] = 11000010001dd75:1 (string) 20:59:34.529 [Lua] [eac_authorized] = true (string) 20:59:34.529 [Lua] 20:59:34.529 [Lua] =======================Found valid lobby! 20:59:35.536 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:35.536 [Lua] [Matchmaking] Filter: Distance = close 20:59:35.536 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:35.536 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:35.536 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:35.536 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:35.536 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:35.536 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:35.821 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:59:35.822 [Lua] 20:59:35.822 [Lua] [twitch_enabled] = false (string) 20:59:35.822 [Lua] [power_level] = 0 (string) 20:59:35.822 [Lua] [id] = 18600000118660c (string) 20:59:35.822 [Lua] [num_players] = 3 (string) 20:59:35.822 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.822 [Lua] [host] = 1100001031c050b (string) 20:59:35.822 [Lua] [game_mode] = 2 (string) 20:59:35.822 [Lua] [is_private] = false (string) 20:59:35.822 [Lua] [level_key] = ussingen (string) 20:59:35.822 [Lua] [name] = Lobby 18600000118660c (string) 20:59:35.822 [Lua] [country_code] = PL (string) 20:59:35.822 [Lua] [difficulty] = hardest (string) 20:59:35.822 [Lua] [match_started] = true (string) 20:59:35.822 [Lua] [selected_level_key] = ussingen (string) 20:59:35.822 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.822 [Lua] [quick_game] = true (string) 20:59:35.822 [Lua] [unique_server_name] = Zjadłem Kisiel (string) 20:59:35.822 [Lua] [matchmaking] = true (string) 20:59:35.822 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.822 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.822 [Lua] [mechanism] = adventure (string) 20:59:35.822 [Lua] [player_slot_5] = 110000105928f33:1 (string) 20:59:35.822 [Lua] [player_slot_2] = 11000010a359563:1 (string) 20:59:35.822 [Lua] [weave_name] = false (string) 20:59:35.822 [Lua] [player_slot_3] = 1100001031c050b:1 (string) 20:59:35.822 [Lua] [eac_authorized] = true (string) 20:59:35.822 [Lua] 20:59:35.822 [Lua] =======================Found valid lobby! 20:59:35.823 [Lua] 20:59:35.823 [Lua] [twitch_enabled] = false (string) 20:59:35.823 [Lua] [power_level] = 835 (string) 20:59:35.823 [Lua] [id] = 18600000119a02c (string) 20:59:35.823 [Lua] [num_players] = 3 (string) 20:59:35.823 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.823 [Lua] [host] = 110000105a24958 (string) 20:59:35.823 [Lua] [game_mode] = 2 (string) 20:59:35.823 [Lua] [is_private] = false (string) 20:59:35.823 [Lua] [level_key] = dlc_castle (string) 20:59:35.823 [Lua] [name] = Lobby 18600000119a02c (string) 20:59:35.823 [Lua] [country_code] = PL (string) 20:59:35.823 [Lua] [difficulty] = hardest (string) 20:59:35.823 [Lua] [match_started] = true (string) 20:59:35.823 [Lua] [selected_level_key] = dlc_castle (string) 20:59:35.823 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.823 [Lua] [quick_game] = true (string) 20:59:35.823 [Lua] [unique_server_name] = Cyru6 (string) 20:59:35.823 [Lua] [matchmaking] = true (string) 20:59:35.823 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.823 [Lua] [player_slot_4] = 110000102ec9da0:1 (string) 20:59:35.823 [Lua] [mechanism] = adventure (string) 20:59:35.823 [Lua] [player_slot_5] = 110000105a24958:1 (string) 20:59:35.823 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.823 [Lua] [weave_name] = false (string) 20:59:35.823 [Lua] [player_slot_3] = 110000104f53c5c:1 (string) 20:59:35.823 [Lua] [eac_authorized] = true (string) 20:59:35.823 [Lua] 20:59:35.823 [Lua] =======================Found valid lobby! 20:59:35.825 [Lua] 20:59:35.825 [Lua] [twitch_enabled] = false (string) 20:59:35.825 [Lua] [power_level] = 835 (string) 20:59:35.825 [Lua] [id] = 1860000011cd06f (string) 20:59:35.825 [Lua] [num_players] = 2 (string) 20:59:35.825 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.825 [Lua] [host] = 110000102b3f184 (string) 20:59:35.825 [Lua] [time_of_search] = 1606768874 (string) 20:59:35.825 [Lua] [game_mode] = 2 (string) 20:59:35.825 [Lua] [is_private] = false (string) 20:59:35.825 [Lua] [level_key] = farmlands (string) 20:59:35.825 [Lua] [name] = Lobby 1860000011cd06f (string) 20:59:35.825 [Lua] [country_code] = PL (string) 20:59:35.825 [Lua] [difficulty] = hardest (string) 20:59:35.825 [Lua] [match_started] = true (string) 20:59:35.825 [Lua] [selected_level_key] = farmlands (string) 20:59:35.825 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.825 [Lua] [quick_game] = true (string) 20:59:35.825 [Lua] [unique_server_name] = Lapeno (string) 20:59:35.825 [Lua] [matchmaking] = true (string) 20:59:35.825 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.825 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.825 [Lua] [mechanism] = adventure (string) 20:59:35.825 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.825 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.825 [Lua] [weave_name] = false (string) 20:59:35.825 [Lua] [player_slot_3] = 110000102b3f184:1 (string) 20:59:35.825 [Lua] [eac_authorized] = true (string) 20:59:35.825 [Lua] 20:59:35.825 [Lua] =======================Found valid lobby! 20:59:35.826 [Lua] 20:59:35.826 [Lua] [twitch_enabled] = false (string) 20:59:35.826 [Lua] [power_level] = 807 (string) 20:59:35.826 [Lua] [id] = 18600000111384d (string) 20:59:35.826 [Lua] [num_players] = 3 (string) 20:59:35.826 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.826 [Lua] [host] = 110000109fc10ad (string) 20:59:35.826 [Lua] [time_of_search] = 1606768318 (string) 20:59:35.826 [Lua] [game_mode] = 2 (string) 20:59:35.826 [Lua] [is_private] = false (string) 20:59:35.826 [Lua] [level_key] = forest_ambush (string) 20:59:35.826 [Lua] [name] = Lobby 18600000111384d (string) 20:59:35.826 [Lua] [country_code] = PL (string) 20:59:35.826 [Lua] [difficulty] = hardest (string) 20:59:35.826 [Lua] [match_started] = true (string) 20:59:35.826 [Lua] [selected_level_key] = forest_ambush (string) 20:59:35.826 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.826 [Lua] [quick_game] = false (string) 20:59:35.826 [Lua] [unique_server_name] = Imperial Lion (string) 20:59:35.826 [Lua] [matchmaking] = true (string) 20:59:35.826 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.826 [Lua] [player_slot_4] = 110000119c2da4d:1 (string) 20:59:35.826 [Lua] [mechanism] = adventure (string) 20:59:35.826 [Lua] [player_slot_5] = 110000109fc10ad:1 (string) 20:59:35.826 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.826 [Lua] [weave_name] = false (string) 20:59:35.826 [Lua] [player_slot_3] = 110000103fbb460:1 (string) 20:59:35.826 [Lua] [eac_authorized] = true (string) 20:59:35.826 [Lua] 20:59:35.826 [Lua] =======================Found valid lobby! 20:59:35.827 [Lua] 20:59:35.827 [Lua] [twitch_enabled] = false (string) 20:59:35.827 [Lua] [power_level] = 0 (string) 20:59:35.827 [Lua] [id] = 1860000011e0bfb (string) 20:59:35.827 [Lua] [num_players] = 3 (string) 20:59:35.827 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.827 [Lua] [host] = 110000103ffbf1d (string) 20:59:35.827 [Lua] [time_of_search] = 1606769747 (string) 20:59:35.827 [Lua] [game_mode] = 2 (string) 20:59:35.827 [Lua] [is_private] = false (string) 20:59:35.827 [Lua] [level_key] = farmlands (string) 20:59:35.827 [Lua] [name] = Lobby 1860000011e0bfb (string) 20:59:35.827 [Lua] [country_code] = PL (string) 20:59:35.827 [Lua] [difficulty] = hardest (string) 20:59:35.827 [Lua] [match_started] = true (string) 20:59:35.827 [Lua] [selected_level_key] = farmlands (string) 20:59:35.827 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.827 [Lua] [quick_game] = false (string) 20:59:35.827 [Lua] [unique_server_name] = Cosmic Gamer (string) 20:59:35.827 [Lua] [matchmaking] = true (string) 20:59:35.827 [Lua] [player_slot_1] = 11000010f56fca1:1 (string) 20:59:35.827 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.827 [Lua] [mechanism] = adventure (string) 20:59:35.827 [Lua] [player_slot_5] = 110000103ffbf1d:1 (string) 20:59:35.827 [Lua] [player_slot_2] = 1100001005b4195:1 (string) 20:59:35.827 [Lua] [weave_name] = false (string) 20:59:35.827 [Lua] [player_slot_3] = 0:0 (string) 20:59:35.827 [Lua] [eac_authorized] = true (string) 20:59:35.827 [Lua] 20:59:35.827 [Lua] =======================Found valid lobby! 20:59:35.828 [Lua] 20:59:35.828 [Lua] [twitch_enabled] = false (string) 20:59:35.828 [Lua] [power_level] = 835 (string) 20:59:35.828 [Lua] [id] = 1860000011b5bba (string) 20:59:35.828 [Lua] [num_players] = 3 (string) 20:59:35.828 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.828 [Lua] [host] = 1100001069a8e55 (string) 20:59:35.828 [Lua] [game_mode] = 2 (string) 20:59:35.828 [Lua] [is_private] = false (string) 20:59:35.828 [Lua] [level_key] = ussingen (string) 20:59:35.828 [Lua] [name] = Lobby 1860000011b5bba (string) 20:59:35.828 [Lua] [country_code] = PL (string) 20:59:35.828 [Lua] [difficulty] = hardest (string) 20:59:35.828 [Lua] [match_started] = true (string) 20:59:35.828 [Lua] [selected_level_key] = ussingen (string) 20:59:35.828 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.828 [Lua] [quick_game] = true (string) 20:59:35.828 [Lua] [unique_server_name] = nYantt0 (string) 20:59:35.828 [Lua] [matchmaking] = true (string) 20:59:35.828 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.828 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.828 [Lua] [mechanism] = adventure (string) 20:59:35.828 [Lua] [player_slot_5] = 110000102ff2091:1 (string) 20:59:35.828 [Lua] [player_slot_2] = 11000010b2d4ad5:1 (string) 20:59:35.828 [Lua] [weave_name] = false (string) 20:59:35.828 [Lua] [player_slot_3] = 1100001069a8e55:1 (string) 20:59:35.828 [Lua] [eac_authorized] = true (string) 20:59:35.828 [Lua] 20:59:35.828 [Lua] =======================Found valid lobby! 20:59:35.829 [Lua] 20:59:35.829 [Lua] [twitch_enabled] = false (string) 20:59:35.829 [Lua] [power_level] = 825 (string) 20:59:35.829 [Lua] [id] = 1860000011cdf44 (string) 20:59:35.829 [Lua] [num_players] = 2 (string) 20:59:35.829 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.829 [Lua] [host] = 11000010ef478fc (string) 20:59:35.829 [Lua] [game_mode] = 2 (string) 20:59:35.829 [Lua] [is_private] = false (string) 20:59:35.829 [Lua] [level_key] = crater (string) 20:59:35.829 [Lua] [name] = Lobby 1860000011cdf44 (string) 20:59:35.829 [Lua] [country_code] = PL (string) 20:59:35.829 [Lua] [difficulty] = hardest (string) 20:59:35.829 [Lua] [match_started] = true (string) 20:59:35.829 [Lua] [selected_level_key] = crater (string) 20:59:35.829 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.829 [Lua] [quick_game] = false (string) 20:59:35.829 [Lua] [unique_server_name] = Alexandro (string) 20:59:35.829 [Lua] [matchmaking] = true (string) 20:59:35.829 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.829 [Lua] [player_slot_4] = 11000010ef478fc:1 (string) 20:59:35.829 [Lua] [mechanism] = adventure (string) 20:59:35.829 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.829 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.829 [Lua] [weave_name] = false (string) 20:59:35.829 [Lua] [player_slot_3] = 110000113acf97d:1 (string) 20:59:35.829 [Lua] [eac_authorized] = true (string) 20:59:35.829 [Lua] 20:59:35.829 [Lua] =======================Found valid lobby! 20:59:35.831 [Lua] 20:59:35.831 [Lua] [twitch_enabled] = false (string) 20:59:35.831 [Lua] [power_level] = 827 (string) 20:59:35.831 [Lua] [id] = 1860000011c1897 (string) 20:59:35.831 [Lua] [num_players] = 3 (string) 20:59:35.831 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.831 [Lua] [host] = 110000101237eef (string) 20:59:35.831 [Lua] [time_of_search] = 1606769185 (string) 20:59:35.831 [Lua] [game_mode] = 2 (string) 20:59:35.831 [Lua] [is_private] = false (string) 20:59:35.831 [Lua] [level_key] = ussingen (string) 20:59:35.831 [Lua] [name] = Lobby 1860000011c1897 (string) 20:59:35.831 [Lua] [country_code] = SE (string) 20:59:35.831 [Lua] [difficulty] = hardest (string) 20:59:35.831 [Lua] [match_started] = true (string) 20:59:35.831 [Lua] [selected_level_key] = ussingen (string) 20:59:35.831 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.831 [Lua] [quick_game] = false (string) 20:59:35.831 [Lua] [unique_server_name] = [Hurre] (string) 20:59:35.831 [Lua] [matchmaking] = true (string) 20:59:35.831 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.831 [Lua] [player_slot_4] = 110000101237eef:1 (string) 20:59:35.831 [Lua] [mechanism] = adventure (string) 20:59:35.831 [Lua] [player_slot_5] = 11000013bda2de6:1 (string) 20:59:35.831 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.831 [Lua] [weave_name] = false (string) 20:59:35.831 [Lua] [player_slot_3] = 11000010391f17f:1 (string) 20:59:35.831 [Lua] [eac_authorized] = true (string) 20:59:35.831 [Lua] 20:59:35.831 [Lua] =======================Found valid lobby! 20:59:35.832 [Lua] 20:59:35.832 [Lua] [twitch_enabled] = false (string) 20:59:35.832 [Lua] [power_level] = 835 (string) 20:59:35.832 [Lua] [id] = 1860000011dfd0c (string) 20:59:35.832 [Lua] [num_players] = 3 (string) 20:59:35.832 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.832 [Lua] [host] = 11000010304d3e7 (string) 20:59:35.832 [Lua] [game_mode] = 2 (string) 20:59:35.832 [Lua] [is_private] = false (string) 20:59:35.832 [Lua] [level_key] = catacombs (string) 20:59:35.832 [Lua] [name] = Lobby 1860000011dfd0c (string) 20:59:35.832 [Lua] [country_code] = SE (string) 20:59:35.832 [Lua] [difficulty] = hardest (string) 20:59:35.832 [Lua] [match_started] = true (string) 20:59:35.832 [Lua] [selected_level_key] = catacombs (string) 20:59:35.832 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.832 [Lua] [quick_game] = true (string) 20:59:35.832 [Lua] [unique_server_name] = TelePOFF (string) 20:59:35.832 [Lua] [matchmaking] = true (string) 20:59:35.832 [Lua] [player_slot_1] = 11000010304d3e7:1 (string) 20:59:35.832 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.832 [Lua] [mechanism] = adventure (string) 20:59:35.832 [Lua] [player_slot_5] = 110000102a7d610:1 (string) 20:59:35.832 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.832 [Lua] [weave_name] = false (string) 20:59:35.832 [Lua] [player_slot_3] = 110000102db6da3:1 (string) 20:59:35.832 [Lua] [eac_authorized] = true (string) 20:59:35.832 [Lua] 20:59:35.832 [Lua] =======================Found valid lobby! 20:59:35.833 [Lua] 20:59:35.833 [Lua] [twitch_enabled] = false (string) 20:59:35.833 [Lua] [power_level] = 824 (string) 20:59:35.833 [Lua] [id] = 1860000011e1981 (string) 20:59:35.833 [Lua] [num_players] = 2 (string) 20:59:35.833 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.833 [Lua] [host] = 110000107fbd466 (string) 20:59:35.833 [Lua] [time_of_search] = 1606769809 (string) 20:59:35.833 [Lua] [game_mode] = 2 (string) 20:59:35.833 [Lua] [is_private] = false (string) 20:59:35.833 [Lua] [level_key] = ussingen (string) 20:59:35.833 [Lua] [name] = Lobby 1860000011e1981 (string) 20:59:35.833 [Lua] [country_code] = SE (string) 20:59:35.833 [Lua] [difficulty] = hardest (string) 20:59:35.833 [Lua] [match_started] = true (string) 20:59:35.833 [Lua] [selected_level_key] = ussingen (string) 20:59:35.833 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.833 [Lua] [quick_game] = true (string) 20:59:35.833 [Lua] [unique_server_name] = jola0909 (string) 20:59:35.833 [Lua] [matchmaking] = true (string) 20:59:35.833 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.833 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.833 [Lua] [mechanism] = adventure (string) 20:59:35.833 [Lua] [player_slot_5] = 1100001020564a8:1 (string) 20:59:35.833 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.833 [Lua] [weave_name] = false (string) 20:59:35.833 [Lua] [player_slot_3] = 110000107fbd466:1 (string) 20:59:35.833 [Lua] [eac_authorized] = true (string) 20:59:35.833 [Lua] 20:59:35.833 [Lua] =======================Found valid lobby! 20:59:35.834 [Lua] 20:59:35.834 [Lua] [twitch_enabled] = false (string) 20:59:35.834 [Lua] [power_level] = 829 (string) 20:59:35.834 [Lua] [id] = 1860000011d980f (string) 20:59:35.834 [Lua] [num_players] = 2 (string) 20:59:35.834 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.834 [Lua] [host] = 11000010552d61f (string) 20:59:35.834 [Lua] [time_of_search] = 1606769179 (string) 20:59:35.834 [Lua] [game_mode] = 2 (string) 20:59:35.834 [Lua] [is_private] = false (string) 20:59:35.834 [Lua] [level_key] = dlc_portals (string) 20:59:35.834 [Lua] [name] = Lobby 1860000011d980f (string) 20:59:35.834 [Lua] [country_code] = SE (string) 20:59:35.834 [Lua] [difficulty] = hardest (string) 20:59:35.834 [Lua] [match_started] = true (string) 20:59:35.834 [Lua] [selected_level_key] = dlc_portals (string) 20:59:35.834 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.834 [Lua] [quick_game] = false (string) 20:59:35.834 [Lua] [unique_server_name] = Swaghetti&Memeballs (string) 20:59:35.834 [Lua] [matchmaking] = true (string) 20:59:35.834 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.834 [Lua] [player_slot_4] = 110000105e5aaac:1 (string) 20:59:35.834 [Lua] [mechanism] = adventure (string) 20:59:35.834 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.834 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.834 [Lua] [weave_name] = false (string) 20:59:35.834 [Lua] [player_slot_3] = 11000010552d61f:1 (string) 20:59:35.834 [Lua] [eac_authorized] = true (string) 20:59:35.834 [Lua] 20:59:35.834 [Lua] =======================Found valid lobby! 20:59:35.835 [Lua] 20:59:35.835 [Lua] [twitch_enabled] = false (string) 20:59:35.835 [Lua] [power_level] = 835 (string) 20:59:35.835 [Lua] [id] = 1860000011cefa5 (string) 20:59:35.835 [Lua] [num_players] = 1 (string) 20:59:35.835 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.835 [Lua] [host] = 110000106f9b46a (string) 20:59:35.835 [Lua] [game_mode] = 2 (string) 20:59:35.835 [Lua] [is_private] = false (string) 20:59:35.835 [Lua] [level_key] = elven_ruins (string) 20:59:35.835 [Lua] [name] = Lobby 1860000011cefa5 (string) 20:59:35.835 [Lua] [country_code] = LV (string) 20:59:35.835 [Lua] [difficulty] = hardest (string) 20:59:35.835 [Lua] [match_started] = true (string) 20:59:35.835 [Lua] [selected_level_key] = elven_ruins (string) 20:59:35.835 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.835 [Lua] [quick_game] = false (string) 20:59:35.835 [Lua] [unique_server_name] = Lord Woolsack (string) 20:59:35.835 [Lua] [matchmaking] = true (string) 20:59:35.835 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.835 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.835 [Lua] [mechanism] = adventure (string) 20:59:35.835 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.835 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.835 [Lua] [weave_name] = false (string) 20:59:35.835 [Lua] [player_slot_3] = 110000106f9b46a:1 (string) 20:59:35.835 [Lua] [eac_authorized] = true (string) 20:59:35.835 [Lua] 20:59:35.835 [Lua] =======================Found valid lobby! 20:59:35.836 [Lua] 20:59:35.836 [Lua] [twitch_enabled] = false (string) 20:59:35.836 [Lua] [power_level] = 835 (string) 20:59:35.836 [Lua] [id] = 1860000011ce0ad (string) 20:59:35.836 [Lua] [num_players] = 3 (string) 20:59:35.836 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.836 [Lua] [host] = 11000010d093b51 (string) 20:59:35.836 [Lua] [time_of_search] = 1606768228 (string) 20:59:35.836 [Lua] [game_mode] = 2 (string) 20:59:35.836 [Lua] [is_private] = false (string) 20:59:35.836 [Lua] [level_key] = ussingen (string) 20:59:35.836 [Lua] [name] = Lobby 1860000011ce0ad (string) 20:59:35.836 [Lua] [country_code] = DK (string) 20:59:35.836 [Lua] [difficulty] = hardest (string) 20:59:35.836 [Lua] [match_started] = true (string) 20:59:35.836 [Lua] [selected_level_key] = ussingen (string) 20:59:35.836 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.836 [Lua] [quick_game] = true (string) 20:59:35.836 [Lua] [unique_server_name] = [ICS] Kebetros (string) 20:59:35.836 [Lua] [matchmaking] = true (string) 20:59:35.836 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.836 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.836 [Lua] [mechanism] = adventure (string) 20:59:35.836 [Lua] [player_slot_5] = 110000103263fe2:1 (string) 20:59:35.836 [Lua] [player_slot_2] = 11000010387febb:1 (string) 20:59:35.836 [Lua] [weave_name] = false (string) 20:59:35.836 [Lua] [player_slot_3] = 11000010d093b51:1 (string) 20:59:35.836 [Lua] [eac_authorized] = true (string) 20:59:35.836 [Lua] 20:59:35.836 [Lua] =======================Found valid lobby! 20:59:35.837 [Lua] 20:59:35.837 [Lua] [twitch_enabled] = false (string) 20:59:35.837 [Lua] [power_level] = 835 (string) 20:59:35.837 [Lua] [id] = 1860000011c9bfa (string) 20:59:35.837 [Lua] [num_players] = 3 (string) 20:59:35.837 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.837 [Lua] [host] = 110000107b3fac4 (string) 20:59:35.837 [Lua] [time_of_search] = 1606768087 (string) 20:59:35.837 [Lua] [game_mode] = 2 (string) 20:59:35.837 [Lua] [is_private] = false (string) 20:59:35.837 [Lua] [level_key] = dlc_portals (string) 20:59:35.837 [Lua] [name] = Lobby 1860000011c9bfa (string) 20:59:35.837 [Lua] [country_code] = DK (string) 20:59:35.837 [Lua] [difficulty] = hardest (string) 20:59:35.837 [Lua] [match_started] = true (string) 20:59:35.837 [Lua] [selected_level_key] = dlc_portals (string) 20:59:35.837 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.837 [Lua] [quick_game] = true (string) 20:59:35.837 [Lua] [unique_server_name] = pervy boy (¬‿¬) (string) 20:59:35.837 [Lua] [matchmaking] = true (string) 20:59:35.837 [Lua] [player_slot_1] = 11000010b005ab8:1 (string) 20:59:35.837 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.837 [Lua] [mechanism] = adventure (string) 20:59:35.837 [Lua] [player_slot_5] = 11000010701ee4a:1 (string) 20:59:35.837 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.837 [Lua] [weave_name] = false (string) 20:59:35.837 [Lua] [player_slot_3] = 110000107b3fac4:1 (string) 20:59:35.837 [Lua] [eac_authorized] = true (string) 20:59:35.837 [Lua] 20:59:35.837 [Lua] =======================Found valid lobby! 20:59:35.839 [Lua] 20:59:35.839 [Lua] [twitch_enabled] = false (string) 20:59:35.839 [Lua] [power_level] = 834 (string) 20:59:35.839 [Lua] [id] = 1860000011b209c (string) 20:59:35.839 [Lua] [num_players] = 3 (string) 20:59:35.839 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.839 [Lua] [host] = 1100001007e6a4d (string) 20:59:35.839 [Lua] [game_mode] = 2 (string) 20:59:35.839 [Lua] [is_private] = false (string) 20:59:35.839 [Lua] [level_key] = skittergate (string) 20:59:35.839 [Lua] [name] = Lobby 1860000011b209c (string) 20:59:35.839 [Lua] [country_code] = NL (string) 20:59:35.839 [Lua] [difficulty] = hardest (string) 20:59:35.839 [Lua] [match_started] = true (string) 20:59:35.839 [Lua] [selected_level_key] = skittergate (string) 20:59:35.839 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.839 [Lua] [quick_game] = true (string) 20:59:35.839 [Lua] [unique_server_name] = Sk4rloC (string) 20:59:35.839 [Lua] [matchmaking] = true (string) 20:59:35.839 [Lua] [player_slot_1] = 1100001007e6a4d:1 (string) 20:59:35.839 [Lua] [player_slot_4] = 1100001018f9c3f:1 (string) 20:59:35.839 [Lua] [mechanism] = adventure (string) 20:59:35.839 [Lua] [player_slot_5] = 1100001017e8ad3:1 (string) 20:59:35.839 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.839 [Lua] [weave_name] = false (string) 20:59:35.839 [Lua] [player_slot_3] = 0:0 (string) 20:59:35.839 [Lua] [eac_authorized] = true (string) 20:59:35.839 [Lua] 20:59:35.839 [Lua] =======================Found valid lobby! 20:59:35.840 [Lua] 20:59:35.840 [Lua] [twitch_enabled] = false (string) 20:59:35.840 [Lua] [power_level] = 835 (string) 20:59:35.840 [Lua] [id] = 1860000011d3568 (string) 20:59:35.840 [Lua] [num_players] = 2 (string) 20:59:35.840 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.840 [Lua] [host] = 110000102204b0d (string) 20:59:35.840 [Lua] [game_mode] = 2 (string) 20:59:35.840 [Lua] [is_private] = false (string) 20:59:35.840 [Lua] [level_key] = magnus (string) 20:59:35.840 [Lua] [name] = Lobby 1860000011d3568 (string) 20:59:35.840 [Lua] [country_code] = FR (string) 20:59:35.840 [Lua] [difficulty] = hardest (string) 20:59:35.840 [Lua] [match_started] = true (string) 20:59:35.840 [Lua] [selected_level_key] = magnus (string) 20:59:35.840 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.840 [Lua] [quick_game] = true (string) 20:59:35.840 [Lua] [unique_server_name] = -GK- Nathaniel Garro (string) 20:59:35.840 [Lua] [matchmaking] = true (string) 20:59:35.840 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.840 [Lua] [player_slot_4] = 110000102204b0d:1 (string) 20:59:35.840 [Lua] [mechanism] = adventure (string) 20:59:35.840 [Lua] [player_slot_5] = 1100001022294fa:1 (string) 20:59:35.840 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.840 [Lua] [weave_name] = false (string) 20:59:35.840 [Lua] [player_slot_3] = 0:0 (string) 20:59:35.840 [Lua] [eac_authorized] = true (string) 20:59:35.840 [Lua] 20:59:35.840 [Lua] =======================Found valid lobby! 20:59:35.841 [Lua] 20:59:35.841 [Lua] [twitch_enabled] = false (string) 20:59:35.841 [Lua] [power_level] = 835 (string) 20:59:35.841 [Lua] [id] = 1860000011cb17c (string) 20:59:35.841 [Lua] [num_players] = 3 (string) 20:59:35.841 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.841 [Lua] [host] = 1100001181b2bfe (string) 20:59:35.841 [Lua] [game_mode] = 2 (string) 20:59:35.841 [Lua] [is_private] = false (string) 20:59:35.841 [Lua] [level_key] = forest_ambush (string) 20:59:35.841 [Lua] [name] = Lobby 1860000011cb17c (string) 20:59:35.841 [Lua] [country_code] = FR (string) 20:59:35.841 [Lua] [difficulty] = hardest (string) 20:59:35.841 [Lua] [match_started] = true (string) 20:59:35.841 [Lua] [selected_level_key] = forest_ambush (string) 20:59:35.841 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.841 [Lua] [quick_game] = true (string) 20:59:35.841 [Lua] [unique_server_name] = Styler (string) 20:59:35.841 [Lua] [matchmaking] = true (string) 20:59:35.841 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.841 [Lua] [player_slot_4] = 11000011311b18e:1 (string) 20:59:35.841 [Lua] [mechanism] = adventure (string) 20:59:35.841 [Lua] [player_slot_5] = 1100001181b2bfe:1 (string) 20:59:35.841 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.841 [Lua] [weave_name] = false (string) 20:59:35.841 [Lua] [player_slot_3] = 11000011439adc3:1 (string) 20:59:35.841 [Lua] [eac_authorized] = true (string) 20:59:35.841 [Lua] 20:59:35.841 [Lua] =======================Found valid lobby! 20:59:35.842 [Lua] 20:59:35.842 [Lua] [twitch_enabled] = false (string) 20:59:35.842 [Lua] [power_level] = 835 (string) 20:59:35.842 [Lua] [id] = 1860000011d4651 (string) 20:59:35.842 [Lua] [num_players] = 2 (string) 20:59:35.842 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.842 [Lua] [host] = 11000010390b331 (string) 20:59:35.842 [Lua] [time_of_search] = 1606769356 (string) 20:59:35.842 [Lua] [game_mode] = 2 (string) 20:59:35.842 [Lua] [is_private] = false (string) 20:59:35.842 [Lua] [level_key] = military (string) 20:59:35.842 [Lua] [name] = Lobby 1860000011d4651 (string) 20:59:35.842 [Lua] [country_code] = FR (string) 20:59:35.842 [Lua] [difficulty] = hardest (string) 20:59:35.842 [Lua] [match_started] = true (string) 20:59:35.842 [Lua] [selected_level_key] = military (string) 20:59:35.842 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.842 [Lua] [quick_game] = false (string) 20:59:35.842 [Lua] [unique_server_name] = Szvrikat (string) 20:59:35.842 [Lua] [matchmaking] = true (string) 20:59:35.842 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.842 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.842 [Lua] [mechanism] = adventure (string) 20:59:35.842 [Lua] [player_slot_5] = 1100001027d65ae:1 (string) 20:59:35.842 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.842 [Lua] [weave_name] = false (string) 20:59:35.842 [Lua] [player_slot_3] = 11000010390b331:1 (string) 20:59:35.842 [Lua] [eac_authorized] = true (string) 20:59:35.842 [Lua] 20:59:35.842 [Lua] =======================Found valid lobby! 20:59:35.844 [Lua] 20:59:35.844 [Lua] [twitch_enabled] = false (string) 20:59:35.844 [Lua] [power_level] = 835 (string) 20:59:35.844 [Lua] [id] = 1860000011d9d9b (string) 20:59:35.844 [Lua] [num_players] = 3 (string) 20:59:35.844 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.844 [Lua] [host] = 1100001041972f9 (string) 20:59:35.844 [Lua] [game_mode] = 6 (string) 20:59:35.844 [Lua] [is_private] = false (string) 20:59:35.844 [Lua] [level_key] = ground_zero (string) 20:59:35.844 [Lua] [name] = Lobby 1860000011d9d9b (string) 20:59:35.844 [Lua] [country_code] = DE (string) 20:59:35.844 [Lua] [difficulty] = hardest (string) 20:59:35.844 [Lua] [match_started] = true (string) 20:59:35.844 [Lua] [selected_level_key] = ground_zero (string) 20:59:35.844 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.844 [Lua] [quick_game] = false (string) 20:59:35.844 [Lua] [unique_server_name] = [P-TM] Xenon (string) 20:59:35.844 [Lua] [matchmaking] = true (string) 20:59:35.844 [Lua] [player_slot_1] = 110000104b8ceb4:1 (string) 20:59:35.844 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.844 [Lua] [mechanism] = adventure (string) 20:59:35.844 [Lua] [player_slot_5] = 1100001041972f9:1 (string) 20:59:35.844 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.844 [Lua] [weave_name] = false (string) 20:59:35.844 [Lua] [player_slot_3] = 110000104743eb7:1 (string) 20:59:35.844 [Lua] [eac_authorized] = true (string) 20:59:35.844 [Lua] 20:59:35.844 [Lua] =======================Found valid lobby! 20:59:35.845 [Lua] 20:59:35.845 [Lua] [twitch_enabled] = false (string) 20:59:35.845 [Lua] [power_level] = 825 (string) 20:59:35.845 [Lua] [id] = 1860000011db01d (string) 20:59:35.845 [Lua] [num_players] = 3 (string) 20:59:35.845 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.845 [Lua] [host] = 110000104cfeaf3 (string) 20:59:35.845 [Lua] [game_mode] = 2 (string) 20:59:35.845 [Lua] [is_private] = false (string) 20:59:35.845 [Lua] [current_level_key] = inn_level (string) 20:59:35.845 [Lua] [name] = Lobby 1860000011db01d (string) 20:59:35.845 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:59:35.845 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.845 [Lua] [difficulty] = hardest (string) 20:59:35.845 [Lua] [match_started] = true (string) 20:59:35.845 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:59:35.845 [Lua] [weave_name] = false (string) 20:59:35.845 [Lua] [quick_game] = true (string) 20:59:35.845 [Lua] [country_code] = FR (string) 20:59:35.845 [Lua] [matchmaking] = true (string) 20:59:35.845 [Lua] [mechanism] = adventure (string) 20:59:35.845 [Lua] [player_slot_4] = 110000104cfeaf3:1 (string) 20:59:35.845 [Lua] [player_slot_1] = 110000106c1ac74:1 (string) 20:59:35.845 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.845 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.845 [Lua] [unique_server_name] = Yves Superfan (string) 20:59:35.845 [Lua] [player_slot_3] = 110000104ce14e2:1 (string) 20:59:35.845 [Lua] [eac_authorized] = true (string) 20:59:35.845 [Lua] 20:59:35.845 [Lua] =======================Found valid lobby! 20:59:35.846 [Lua] 20:59:35.846 [Lua] [twitch_enabled] = true (string) 20:59:35.846 [Lua] [power_level] = 835 (string) 20:59:35.846 [Lua] [id] = 1860000011a813b (string) 20:59:35.846 [Lua] [num_players] = 3 (string) 20:59:35.846 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.846 [Lua] [host] = 110000106597b4a (string) 20:59:35.846 [Lua] [game_mode] = 2 (string) 20:59:35.846 [Lua] [is_private] = false (string) 20:59:35.846 [Lua] [level_key] = dlc_castle (string) 20:59:35.846 [Lua] [name] = Lobby 1860000011a813b (string) 20:59:35.846 [Lua] [country_code] = FR (string) 20:59:35.846 [Lua] [difficulty] = hardest (string) 20:59:35.846 [Lua] [match_started] = true (string) 20:59:35.846 [Lua] [selected_level_key] = dlc_castle (string) 20:59:35.846 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.846 [Lua] [quick_game] = false (string) 20:59:35.846 [Lua] [unique_server_name] = Sblueh (string) 20:59:35.846 [Lua] [matchmaking] = true (string) 20:59:35.846 [Lua] [player_slot_1] = 11000010604eee9:1 (string) 20:59:35.846 [Lua] [player_slot_4] = 110000106597b4a:1 (string) 20:59:35.846 [Lua] [mechanism] = adventure (string) 20:59:35.846 [Lua] [player_slot_5] = 110000105e1fb98:1 (string) 20:59:35.846 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.846 [Lua] [weave_name] = false (string) 20:59:35.846 [Lua] [player_slot_3] = 0:0 (string) 20:59:35.846 [Lua] [eac_authorized] = true (string) 20:59:35.846 [Lua] 20:59:35.846 [Lua] =======================Found valid lobby! 20:59:35.847 [Lua] 20:59:35.847 [Lua] [twitch_enabled] = false (string) 20:59:35.847 [Lua] [power_level] = 766 (string) 20:59:35.847 [Lua] [id] = 1860000011cce1c (string) 20:59:35.847 [Lua] [num_players] = 3 (string) 20:59:35.847 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.847 [Lua] [host] = 11000010ac4c156 (string) 20:59:35.847 [Lua] [game_mode] = 2 (string) 20:59:35.847 [Lua] [is_private] = false (string) 20:59:35.847 [Lua] [level_key] = crater (string) 20:59:35.847 [Lua] [name] = Lobby 1860000011cce1c (string) 20:59:35.847 [Lua] [country_code] = FR (string) 20:59:35.847 [Lua] [difficulty] = hardest (string) 20:59:35.847 [Lua] [match_started] = true (string) 20:59:35.847 [Lua] [selected_level_key] = crater (string) 20:59:35.847 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.847 [Lua] [quick_game] = true (string) 20:59:35.847 [Lua] [unique_server_name] = [BRE] Yohan (string) 20:59:35.847 [Lua] [matchmaking] = true (string) 20:59:35.847 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.847 [Lua] [player_slot_4] = 11000010708314e:1 (string) 20:59:35.847 [Lua] [mechanism] = adventure (string) 20:59:35.847 [Lua] [player_slot_5] = 11000010ac4c156:1 (string) 20:59:35.847 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.847 [Lua] [weave_name] = false (string) 20:59:35.847 [Lua] [player_slot_3] = 110000109642a99:1 (string) 20:59:35.847 [Lua] [eac_authorized] = true (string) 20:59:35.847 [Lua] 20:59:35.847 [Lua] =======================Found valid lobby! 20:59:35.848 [Lua] 20:59:35.848 [Lua] [twitch_enabled] = false (string) 20:59:35.848 [Lua] [power_level] = 835 (string) 20:59:35.848 [Lua] [id] = 1860000011d8803 (string) 20:59:35.848 [Lua] [num_players] = 2 (string) 20:59:35.848 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.848 [Lua] [host] = 11000013333bd0c (string) 20:59:35.848 [Lua] [game_mode] = 2 (string) 20:59:35.848 [Lua] [is_private] = false (string) 20:59:35.848 [Lua] [current_level_key] = inn_level (string) 20:59:35.848 [Lua] [name] = Lobby 1860000011d8803 (string) 20:59:35.848 [Lua] [level_key] = magnus (string) 20:59:35.848 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.848 [Lua] [difficulty] = hardest (string) 20:59:35.848 [Lua] [match_started] = true (string) 20:59:35.848 [Lua] [selected_level_key] = magnus (string) 20:59:35.848 [Lua] [weave_name] = false (string) 20:59:35.848 [Lua] [quick_game] = true (string) 20:59:35.848 [Lua] [country_code] = ES (string) 20:59:35.848 [Lua] [matchmaking] = true (string) 20:59:35.848 [Lua] [mechanism] = adventure (string) 20:59:35.848 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.848 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.848 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.848 [Lua] [player_slot_2] = 11000010616781b:1 (string) 20:59:35.848 [Lua] [unique_server_name] = rAtOn fe0 (string) 20:59:35.848 [Lua] [player_slot_3] = 11000013333bd0c:1 (string) 20:59:35.848 [Lua] [eac_authorized] = true (string) 20:59:35.848 [Lua] 20:59:35.848 [Lua] =======================Found valid lobby! 20:59:35.849 [Lua] 20:59:35.849 [Lua] [twitch_enabled] = false (string) 20:59:35.849 [Lua] [power_level] = 835 (string) 20:59:35.849 [Lua] [id] = 1860000011d8af1 (string) 20:59:35.849 [Lua] [num_players] = 1 (string) 20:59:35.849 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.849 [Lua] [host] = 1100001029fd1a4 (string) 20:59:35.849 [Lua] [time_of_search] = 1606769332 (string) 20:59:35.849 [Lua] [game_mode] = 2 (string) 20:59:35.849 [Lua] [is_private] = false (string) 20:59:35.849 [Lua] [level_key] = warcamp (string) 20:59:35.849 [Lua] [name] = Lobby 1860000011d8af1 (string) 20:59:35.849 [Lua] [country_code] = FR (string) 20:59:35.849 [Lua] [difficulty] = hardest (string) 20:59:35.849 [Lua] [match_started] = true (string) 20:59:35.849 [Lua] [selected_level_key] = warcamp (string) 20:59:35.849 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.849 [Lua] [quick_game] = false (string) 20:59:35.849 [Lua] [unique_server_name] = Anthe (string) 20:59:35.849 [Lua] [matchmaking] = true (string) 20:59:35.849 [Lua] [player_slot_1] = 1100001029fd1a4:1 (string) 20:59:35.849 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.849 [Lua] [mechanism] = adventure (string) 20:59:35.849 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.849 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.849 [Lua] [weave_name] = false (string) 20:59:35.849 [Lua] [player_slot_3] = 0:0 (string) 20:59:35.849 [Lua] [eac_authorized] = true (string) 20:59:35.849 [Lua] 20:59:35.849 [Lua] =======================Found valid lobby! 20:59:35.850 [Lua] 20:59:35.850 [Lua] [twitch_enabled] = false (string) 20:59:35.850 [Lua] [power_level] = 828 (string) 20:59:35.850 [Lua] [id] = 18600000113911d (string) 20:59:35.850 [Lua] [num_players] = 3 (string) 20:59:35.850 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.850 [Lua] [host] = 11000010d1fdd77 (string) 20:59:35.850 [Lua] [game_mode] = 1 (string) 20:59:35.850 [Lua] [is_private] = false (string) 20:59:35.850 [Lua] [level_key] = inn_level (string) 20:59:35.850 [Lua] [name] = Lobby 18600000113911d (string) 20:59:35.850 [Lua] [country_code] = FR (string) 20:59:35.850 [Lua] [difficulty] = hardest (string) 20:59:35.850 [Lua] [match_started] = true (string) 20:59:35.850 [Lua] [selected_level_key] = inn_level (string) 20:59:35.850 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.850 [Lua] [quick_game] = true (string) 20:59:35.850 [Lua] [unique_server_name] = Lazarus (string) 20:59:35.850 [Lua] [matchmaking] = true (string) 20:59:35.850 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.850 [Lua] [player_slot_4] = 110000101ac25d9:1 (string) 20:59:35.850 [Lua] [mechanism] = adventure (string) 20:59:35.850 [Lua] [player_slot_5] = 110000101f8b83e:1 (string) 20:59:35.850 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.850 [Lua] [weave_name] = false (string) 20:59:35.850 [Lua] [player_slot_3] = 11000010d1fdd77:1 (string) 20:59:35.850 [Lua] [eac_authorized] = true (string) 20:59:35.850 [Lua] 20:59:35.850 [Lua] =======================Found valid lobby! 20:59:35.851 [Lua] 20:59:35.851 [Lua] [twitch_enabled] = false (string) 20:59:35.851 [Lua] [power_level] = 0 (string) 20:59:35.851 [Lua] [id] = 1860000011cfeed (string) 20:59:35.851 [Lua] [num_players] = 3 (string) 20:59:35.851 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.851 [Lua] [host] = 1100001075d03c9 (string) 20:59:35.851 [Lua] [time_of_search] = 1606769566 (string) 20:59:35.851 [Lua] [game_mode] = 2 (string) 20:59:35.851 [Lua] [is_private] = false (string) 20:59:35.851 [Lua] [current_level_key] = inn_level (string) 20:59:35.851 [Lua] [name] = Lobby 1860000011cfeed (string) 20:59:35.851 [Lua] [level_key] = catacombs (string) 20:59:35.851 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.851 [Lua] [difficulty] = hardest (string) 20:59:35.851 [Lua] [match_started] = true (string) 20:59:35.851 [Lua] [selected_level_key] = catacombs (string) 20:59:35.851 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.851 [Lua] [quick_game] = false (string) 20:59:35.851 [Lua] [unique_server_name] = herculuss (string) 20:59:35.851 [Lua] [matchmaking] = true (string) 20:59:35.851 [Lua] [mechanism] = adventure (string) 20:59:35.851 [Lua] [country_code] = FR (string) 20:59:35.851 [Lua] [player_slot_1] = 11000010997616f:1 (string) 20:59:35.851 [Lua] [player_slot_5] = 1100001075d03c9:1 (string) 20:59:35.851 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.852 [Lua] [weave_name] = false (string) 20:59:35.852 [Lua] [player_slot_3] = 110000102137bc9:1 (string) 20:59:35.852 [Lua] [eac_authorized] = true (string) 20:59:35.852 [Lua] 20:59:35.852 [Lua] =======================Found valid lobby! 20:59:35.853 [Lua] 20:59:35.853 [Lua] [twitch_enabled] = false (string) 20:59:35.853 [Lua] [power_level] = 826 (string) 20:59:35.853 [Lua] [id] = 1860000011dad7f (string) 20:59:35.853 [Lua] [num_players] = 3 (string) 20:59:35.853 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.853 [Lua] [host] = 1100001097d89a2 (string) 20:59:35.853 [Lua] [time_of_search] = 1606769598 (string) 20:59:35.853 [Lua] [game_mode] = 2 (string) 20:59:35.853 [Lua] [is_private] = false (string) 20:59:35.853 [Lua] [current_level_key] = inn_level (string) 20:59:35.853 [Lua] [name] = Lobby 1860000011dad7f (string) 20:59:35.853 [Lua] [level_key] = skaven_stronghold (string) 20:59:35.853 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.853 [Lua] [difficulty] = hardest (string) 20:59:35.853 [Lua] [match_started] = true (string) 20:59:35.853 [Lua] [selected_level_key] = skaven_stronghold (string) 20:59:35.853 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.853 [Lua] [quick_game] = true (string) 20:59:35.853 [Lua] [unique_server_name] = -HSG-Flamarys (string) 20:59:35.853 [Lua] [matchmaking] = true (string) 20:59:35.853 [Lua] [mechanism] = adventure (string) 20:59:35.853 [Lua] [country_code] = FR (string) 20:59:35.853 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.853 [Lua] [player_slot_5] = 1100001097d89a2:1 (string) 20:59:35.853 [Lua] [player_slot_2] = 11000010593cead:1 (string) 20:59:35.853 [Lua] [weave_name] = false (string) 20:59:35.853 [Lua] [player_slot_3] = 110000106706594:1 (string) 20:59:35.853 [Lua] [eac_authorized] = true (string) 20:59:35.853 [Lua] 20:59:35.853 [Lua] =======================Found valid lobby! 20:59:35.854 [Lua] 20:59:35.854 [Lua] [twitch_enabled] = false (string) 20:59:35.854 [Lua] [power_level] = 834 (string) 20:59:35.854 [Lua] [id] = 1860000011c48da (string) 20:59:35.854 [Lua] [num_players] = 2 (string) 20:59:35.854 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.854 [Lua] [host] = 110000108326546 (string) 20:59:35.854 [Lua] [game_mode] = 2 (string) 20:59:35.854 [Lua] [is_private] = false (string) 20:59:35.854 [Lua] [level_key] = dlc_bastion (string) 20:59:35.854 [Lua] [name] = Lobby 1860000011c48da (string) 20:59:35.854 [Lua] [country_code] = NO (string) 20:59:35.854 [Lua] [difficulty] = hardest (string) 20:59:35.854 [Lua] [match_started] = true (string) 20:59:35.854 [Lua] [selected_level_key] = dlc_bastion (string) 20:59:35.854 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.854 [Lua] [quick_game] = true (string) 20:59:35.854 [Lua] [unique_server_name] = Loxuna (string) 20:59:35.854 [Lua] [matchmaking] = true (string) 20:59:35.854 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.854 [Lua] [player_slot_4] = 11000011193b5d8:1 (string) 20:59:35.854 [Lua] [mechanism] = adventure (string) 20:59:35.854 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.854 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.854 [Lua] [weave_name] = false (string) 20:59:35.854 [Lua] [player_slot_3] = 110000108326546:1 (string) 20:59:35.854 [Lua] [eac_authorized] = true (string) 20:59:35.854 [Lua] 20:59:35.854 [Lua] =======================Found valid lobby! 20:59:35.855 [Lua] 20:59:35.855 [Lua] [twitch_enabled] = false (string) 20:59:35.855 [Lua] [power_level] = 835 (string) 20:59:35.855 [Lua] [id] = 1860000011d6449 (string) 20:59:35.855 [Lua] [num_players] = 2 (string) 20:59:35.855 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.855 [Lua] [host] = 11000010248d08f (string) 20:59:35.855 [Lua] [game_mode] = 2 (string) 20:59:35.855 [Lua] [is_private] = false (string) 20:59:35.855 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:59:35.855 [Lua] [name] = Lobby 1860000011d6449 (string) 20:59:35.855 [Lua] [country_code] = FI (string) 20:59:35.855 [Lua] [difficulty] = hardest (string) 20:59:35.855 [Lua] [match_started] = true (string) 20:59:35.855 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:59:35.855 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.855 [Lua] [quick_game] = true (string) 20:59:35.855 [Lua] [unique_server_name] = Vompo (string) 20:59:35.855 [Lua] [matchmaking] = true (string) 20:59:35.855 [Lua] [player_slot_1] = 11000010f26152f:1 (string) 20:59:35.855 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.855 [Lua] [mechanism] = adventure (string) 20:59:35.855 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.855 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.855 [Lua] [weave_name] = false (string) 20:59:35.855 [Lua] [player_slot_3] = 11000010248d08f:1 (string) 20:59:35.855 [Lua] [eac_authorized] = true (string) 20:59:35.855 [Lua] 20:59:35.855 [Lua] =======================Found valid lobby! 20:59:35.856 [Lua] 20:59:35.856 [Lua] [twitch_enabled] = false (string) 20:59:35.856 [Lua] [power_level] = 827 (string) 20:59:35.856 [Lua] [id] = 1860000011cd768 (string) 20:59:35.856 [Lua] [num_players] = 3 (string) 20:59:35.856 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.856 [Lua] [host] = 110000106969bad (string) 20:59:35.856 [Lua] [game_mode] = 2 (string) 20:59:35.856 [Lua] [is_private] = false (string) 20:59:35.856 [Lua] [level_key] = ussingen (string) 20:59:35.856 [Lua] [name] = Lobby 1860000011cd768 (string) 20:59:35.856 [Lua] [country_code] = FI (string) 20:59:35.856 [Lua] [difficulty] = hardest (string) 20:59:35.856 [Lua] [match_started] = true (string) 20:59:35.856 [Lua] [selected_level_key] = ussingen (string) 20:59:35.856 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.856 [Lua] [quick_game] = true (string) 20:59:35.856 [Lua] [unique_server_name] = TheMadHamster (string) 20:59:35.856 [Lua] [matchmaking] = true (string) 20:59:35.856 [Lua] [player_slot_1] = 11000010503d415:1 (string) 20:59:35.856 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.856 [Lua] [mechanism] = adventure (string) 20:59:35.856 [Lua] [player_slot_5] = 110000106969bad:1 (string) 20:59:35.856 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.856 [Lua] [weave_name] = false (string) 20:59:35.856 [Lua] [player_slot_3] = 110000103fa184d:1 (string) 20:59:35.856 [Lua] [eac_authorized] = true (string) 20:59:35.856 [Lua] 20:59:35.856 [Lua] =======================Found valid lobby! 20:59:35.857 [Lua] 20:59:35.857 [Lua] [twitch_enabled] = false (string) 20:59:35.857 [Lua] [power_level] = 835 (string) 20:59:35.857 [Lua] [id] = 1860000011dd796 (string) 20:59:35.857 [Lua] [num_players] = 2 (string) 20:59:35.857 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.857 [Lua] [host] = 110000104c8ba31 (string) 20:59:35.857 [Lua] [game_mode] = 2 (string) 20:59:35.857 [Lua] [is_private] = false (string) 20:59:35.857 [Lua] [level_key] = crater (string) 20:59:35.857 [Lua] [name] = Lobby 1860000011dd796 (string) 20:59:35.857 [Lua] [country_code] = DE (string) 20:59:35.857 [Lua] [difficulty] = hardest (string) 20:59:35.857 [Lua] [match_started] = true (string) 20:59:35.857 [Lua] [selected_level_key] = crater (string) 20:59:35.857 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.857 [Lua] [quick_game] = true (string) 20:59:35.857 [Lua] [unique_server_name] = Rogue (string) 20:59:35.857 [Lua] [matchmaking] = true (string) 20:59:35.857 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.857 [Lua] [player_slot_4] = 110000108dfd650:1 (string) 20:59:35.857 [Lua] [mechanism] = adventure (string) 20:59:35.857 [Lua] [player_slot_5] = 110000104c8ba31:1 (string) 20:59:35.857 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.857 [Lua] [weave_name] = false (string) 20:59:35.857 [Lua] [player_slot_3] = 0:0 (string) 20:59:35.857 [Lua] [eac_authorized] = true (string) 20:59:35.857 [Lua] 20:59:35.857 [Lua] =======================Found valid lobby! 20:59:35.858 [Lua] 20:59:35.858 [Lua] [twitch_enabled] = false (string) 20:59:35.858 [Lua] [power_level] = 835 (string) 20:59:35.858 [Lua] [id] = 1860000011cf6b6 (string) 20:59:35.858 [Lua] [num_players] = 2 (string) 20:59:35.858 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.858 [Lua] [host] = 1100001056b5c9d (string) 20:59:35.858 [Lua] [time_of_search] = 1606768899 (string) 20:59:35.858 [Lua] [game_mode] = 2 (string) 20:59:35.858 [Lua] [is_private] = false (string) 20:59:35.858 [Lua] [level_key] = cemetery (string) 20:59:35.858 [Lua] [name] = Lobby 1860000011cf6b6 (string) 20:59:35.858 [Lua] [country_code] = DE (string) 20:59:35.858 [Lua] [difficulty] = hardest (string) 20:59:35.858 [Lua] [match_started] = true (string) 20:59:35.858 [Lua] [selected_level_key] = cemetery (string) 20:59:35.858 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.858 [Lua] [quick_game] = true (string) 20:59:35.858 [Lua] [unique_server_name] = Mighty Mimi (string) 20:59:35.858 [Lua] [matchmaking] = true (string) 20:59:35.858 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.858 [Lua] [player_slot_4] = 11000011d321b6b:1 (string) 20:59:35.858 [Lua] [mechanism] = adventure (string) 20:59:35.858 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.858 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.858 [Lua] [weave_name] = false (string) 20:59:35.858 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string) 20:59:35.858 [Lua] [eac_authorized] = true (string) 20:59:35.858 [Lua] 20:59:35.858 [Lua] =======================Found valid lobby! 20:59:35.860 [Lua] 20:59:35.860 [Lua] [twitch_enabled] = false (string) 20:59:35.860 [Lua] [power_level] = 820 (string) 20:59:35.860 [Lua] [id] = 1860000011c8b56 (string) 20:59:35.860 [Lua] [num_players] = 2 (string) 20:59:35.860 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.860 [Lua] [host] = 11000010004d47c (string) 20:59:35.860 [Lua] [game_mode] = 2 (string) 20:59:35.860 [Lua] [is_private] = false (string) 20:59:35.860 [Lua] [level_key] = dlc_bogenhafen_city (string) 20:59:35.860 [Lua] [name] = Lobby 1860000011c8b56 (string) 20:59:35.860 [Lua] [country_code] = DE (string) 20:59:35.860 [Lua] [difficulty] = hardest (string) 20:59:35.860 [Lua] [match_started] = true (string) 20:59:35.860 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 20:59:35.860 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.860 [Lua] [quick_game] = true (string) 20:59:35.860 [Lua] [unique_server_name] = RoyDigger (string) 20:59:35.860 [Lua] [matchmaking] = true (string) 20:59:35.860 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.860 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.860 [Lua] [mechanism] = adventure (string) 20:59:35.860 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.860 [Lua] [player_slot_2] = 1100001044b0984:1 (string) 20:59:35.860 [Lua] [weave_name] = false (string) 20:59:35.860 [Lua] [player_slot_3] = 11000010004d47c:1 (string) 20:59:35.860 [Lua] [eac_authorized] = true (string) 20:59:35.860 [Lua] 20:59:35.860 [Lua] =======================Found valid lobby! 20:59:35.861 [Lua] 20:59:35.861 [Lua] [twitch_enabled] = false (string) 20:59:35.861 [Lua] [power_level] = 835 (string) 20:59:35.861 [Lua] [id] = 1860000011cb871 (string) 20:59:35.861 [Lua] [num_players] = 3 (string) 20:59:35.861 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.861 [Lua] [host] = 1100001020cc563 (string) 20:59:35.861 [Lua] [time_of_search] = 1606767973 (string) 20:59:35.861 [Lua] [game_mode] = 2 (string) 20:59:35.861 [Lua] [is_private] = false (string) 20:59:35.861 [Lua] [level_key] = cemetery (string) 20:59:35.861 [Lua] [name] = Lobby 1860000011cb871 (string) 20:59:35.861 [Lua] [country_code] = DE (string) 20:59:35.861 [Lua] [difficulty] = hardest (string) 20:59:35.861 [Lua] [match_started] = true (string) 20:59:35.861 [Lua] [selected_level_key] = cemetery (string) 20:59:35.861 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.861 [Lua] [quick_game] = true (string) 20:59:35.861 [Lua] [unique_server_name] = Frost (string) 20:59:35.861 [Lua] [matchmaking] = true (string) 20:59:35.861 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.861 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.861 [Lua] [mechanism] = adventure (string) 20:59:35.861 [Lua] [player_slot_5] = 110000100a546eb:1 (string) 20:59:35.861 [Lua] [player_slot_2] = 110000102a4c6df:1 (string) 20:59:35.861 [Lua] [weave_name] = false (string) 20:59:35.861 [Lua] [player_slot_3] = 1100001020cc563:1 (string) 20:59:35.861 [Lua] [eac_authorized] = true (string) 20:59:35.861 [Lua] 20:59:35.861 [Lua] =======================Found valid lobby! 20:59:35.862 [Lua] 20:59:35.862 [Lua] [twitch_enabled] = false (string) 20:59:35.862 [Lua] [power_level] = 835 (string) 20:59:35.862 [Lua] [id] = 1860000011c8b40 (string) 20:59:35.862 [Lua] [num_players] = 2 (string) 20:59:35.862 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.862 [Lua] [host] = 110000103ed3727 (string) 20:59:35.862 [Lua] [game_mode] = 2 (string) 20:59:35.862 [Lua] [is_private] = false (string) 20:59:35.862 [Lua] [level_key] = dlc_bogenhafen_city (string) 20:59:35.862 [Lua] [name] = Lobby 1860000011c8b40 (string) 20:59:35.862 [Lua] [country_code] = DE (string) 20:59:35.862 [Lua] [difficulty] = hardest (string) 20:59:35.862 [Lua] [match_started] = true (string) 20:59:35.862 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 20:59:35.862 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.862 [Lua] [quick_game] = true (string) 20:59:35.862 [Lua] [unique_server_name] = Ace (string) 20:59:35.862 [Lua] [matchmaking] = true (string) 20:59:35.862 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.862 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.862 [Lua] [mechanism] = adventure (string) 20:59:35.862 [Lua] [player_slot_5] = 11000010277e35a:1 (string) 20:59:35.862 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.862 [Lua] [weave_name] = false (string) 20:59:35.862 [Lua] [player_slot_3] = 110000103ed3727:1 (string) 20:59:35.862 [Lua] [eac_authorized] = true (string) 20:59:35.862 [Lua] 20:59:35.862 [Lua] =======================Found valid lobby! 20:59:35.864 [Lua] 20:59:35.864 [Lua] [twitch_enabled] = false (string) 20:59:35.864 [Lua] [power_level] = 831 (string) 20:59:35.864 [Lua] [id] = 18600000117d282 (string) 20:59:35.864 [Lua] [num_players] = 3 (string) 20:59:35.864 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.864 [Lua] [host] = 1100001034de90a (string) 20:59:35.864 [Lua] [game_mode] = 2 (string) 20:59:35.864 [Lua] [is_private] = false (string) 20:59:35.864 [Lua] [level_key] = military (string) 20:59:35.864 [Lua] [name] = Lobby 18600000117d282 (string) 20:59:35.864 [Lua] [country_code] = DE (string) 20:59:35.864 [Lua] [difficulty] = hardest (string) 20:59:35.864 [Lua] [match_started] = true (string) 20:59:35.864 [Lua] [selected_level_key] = military (string) 20:59:35.864 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.864 [Lua] [quick_game] = false (string) 20:59:35.864 [Lua] [unique_server_name] = Dragaz (string) 20:59:35.864 [Lua] [matchmaking] = true (string) 20:59:35.864 [Lua] [player_slot_1] = 110000109a23ef0:1 (string) 20:59:35.864 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.864 [Lua] [mechanism] = adventure (string) 20:59:35.864 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.864 [Lua] [player_slot_2] = 110000104c6f3f6:1 (string) 20:59:35.864 [Lua] [weave_name] = false (string) 20:59:35.864 [Lua] [player_slot_3] = 1100001034de90a:1 (string) 20:59:35.864 [Lua] [eac_authorized] = true (string) 20:59:35.864 [Lua] 20:59:35.864 [Lua] =======================Found valid lobby! 20:59:35.865 [Lua] 20:59:35.865 [Lua] [twitch_enabled] = false (string) 20:59:35.865 [Lua] [power_level] = 835 (string) 20:59:35.865 [Lua] [id] = 1860000011c31b7 (string) 20:59:35.865 [Lua] [num_players] = 2 (string) 20:59:35.865 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.865 [Lua] [host] = 11000010a57a27b (string) 20:59:35.865 [Lua] [game_mode] = 2 (string) 20:59:35.865 [Lua] [is_private] = false (string) 20:59:35.865 [Lua] [level_key] = magnus (string) 20:59:35.865 [Lua] [name] = Lobby 1860000011c31b7 (string) 20:59:35.865 [Lua] [country_code] = HU (string) 20:59:35.865 [Lua] [difficulty] = hardest (string) 20:59:35.865 [Lua] [match_started] = true (string) 20:59:35.865 [Lua] [selected_level_key] = magnus (string) 20:59:35.865 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.865 [Lua] [quick_game] = false (string) 20:59:35.865 [Lua] [unique_server_name] = Dudi (string) 20:59:35.865 [Lua] [matchmaking] = true (string) 20:59:35.865 [Lua] [player_slot_1] = 110000108c7a4df:1 (string) 20:59:35.865 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.865 [Lua] [mechanism] = adventure (string) 20:59:35.865 [Lua] [player_slot_5] = 11000010a57a27b:1 (string) 20:59:35.865 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.865 [Lua] [weave_name] = false (string) 20:59:35.865 [Lua] [player_slot_3] = 0:0 (string) 20:59:35.865 [Lua] [eac_authorized] = true (string) 20:59:35.865 [Lua] 20:59:35.865 [Lua] =======================Found valid lobby! 20:59:35.866 [Lua] 20:59:35.866 [Lua] [twitch_enabled] = false (string) 20:59:35.866 [Lua] [power_level] = 835 (string) 20:59:35.866 [Lua] [id] = 1860000011da614 (string) 20:59:35.866 [Lua] [num_players] = 3 (string) 20:59:35.866 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.866 [Lua] [host] = 1100001046df67e (string) 20:59:35.866 [Lua] [time_of_search] = 1606769441 (string) 20:59:35.866 [Lua] [game_mode] = 2 (string) 20:59:35.866 [Lua] [is_private] = false (string) 20:59:35.866 [Lua] [level_key] = military (string) 20:59:35.866 [Lua] [name] = Lobby 1860000011da614 (string) 20:59:35.866 [Lua] [country_code] = SK (string) 20:59:35.866 [Lua] [difficulty] = hardest (string) 20:59:35.866 [Lua] [match_started] = true (string) 20:59:35.866 [Lua] [selected_level_key] = military (string) 20:59:35.866 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.866 [Lua] [quick_game] = true (string) 20:59:35.866 [Lua] [unique_server_name] = Granite (string) 20:59:35.866 [Lua] [matchmaking] = true (string) 20:59:35.866 [Lua] [player_slot_1] = 11000010af98266:1 (string) 20:59:35.866 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.866 [Lua] [mechanism] = adventure (string) 20:59:35.866 [Lua] [player_slot_5] = 1100001046df67e:1 (string) 20:59:35.866 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.866 [Lua] [weave_name] = false (string) 20:59:35.866 [Lua] [player_slot_3] = 110000108e7f77b:1 (string) 20:59:35.866 [Lua] [eac_authorized] = true (string) 20:59:35.866 [Lua] 20:59:35.866 [Lua] =======================Found valid lobby! 20:59:35.867 [Lua] 20:59:35.867 [Lua] [twitch_enabled] = false (string) 20:59:35.867 [Lua] [power_level] = 0 (string) 20:59:35.867 [Lua] [id] = 1860000011b3a59 (string) 20:59:35.867 [Lua] [num_players] = 2 (string) 20:59:35.867 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.867 [Lua] [host] = 1100001034dd715 (string) 20:59:35.867 [Lua] [game_mode] = 2 (string) 20:59:35.867 [Lua] [is_private] = false (string) 20:59:35.867 [Lua] [level_key] = elven_ruins (string) 20:59:35.867 [Lua] [name] = Lobby 1860000011b3a59 (string) 20:59:35.867 [Lua] [country_code] = HU (string) 20:59:35.867 [Lua] [difficulty] = hardest (string) 20:59:35.867 [Lua] [match_started] = true (string) 20:59:35.867 [Lua] [selected_level_key] = elven_ruins (string) 20:59:35.867 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.867 [Lua] [quick_game] = false (string) 20:59:35.867 [Lua] [unique_server_name] = Ymladd (string) 20:59:35.867 [Lua] [matchmaking] = true (string) 20:59:35.867 [Lua] [player_slot_1] = 1100001015b20ad:1 (string) 20:59:35.867 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.867 [Lua] [mechanism] = adventure (string) 20:59:35.867 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.867 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.867 [Lua] [weave_name] = false (string) 20:59:35.867 [Lua] [player_slot_3] = 1100001034dd715:1 (string) 20:59:35.867 [Lua] [eac_authorized] = true (string) 20:59:35.867 [Lua] 20:59:35.867 [Lua] =======================Found valid lobby! 20:59:35.869 [Lua] 20:59:35.869 [Lua] [twitch_enabled] = false (string) 20:59:35.869 [Lua] [power_level] = 835 (string) 20:59:35.869 [Lua] [id] = 1860000011d6572 (string) 20:59:35.869 [Lua] [num_players] = 3 (string) 20:59:35.869 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.869 [Lua] [host] = 110000113ee0fe9 (string) 20:59:35.869 [Lua] [time_of_search] = 1606768744 (string) 20:59:35.869 [Lua] [game_mode] = 2 (string) 20:59:35.869 [Lua] [is_private] = false (string) 20:59:35.869 [Lua] [level_key] = dlc_bogenhafen_slum (string) 20:59:35.869 [Lua] [name] = Lobby 1860000011d6572 (string) 20:59:35.869 [Lua] [country_code] = HU (string) 20:59:35.869 [Lua] [difficulty] = hardest (string) 20:59:35.869 [Lua] [match_started] = true (string) 20:59:35.869 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 20:59:35.869 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.869 [Lua] [quick_game] = true (string) 20:59:35.869 [Lua] [unique_server_name] = Bender (string) 20:59:35.869 [Lua] [matchmaking] = true (string) 20:59:35.869 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.869 [Lua] [player_slot_4] = 110000113ee0fe9:1 (string) 20:59:35.869 [Lua] [mechanism] = adventure (string) 20:59:35.869 [Lua] [player_slot_5] = 11000010306f93c:1 (string) 20:59:35.869 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.869 [Lua] [weave_name] = false (string) 20:59:35.869 [Lua] [player_slot_3] = 11000010495538c:1 (string) 20:59:35.869 [Lua] [eac_authorized] = true (string) 20:59:35.869 [Lua] 20:59:35.869 [Lua] =======================Found valid lobby! 20:59:35.870 [Lua] 20:59:35.870 [Lua] [twitch_enabled] = false (string) 20:59:35.870 [Lua] [power_level] = 835 (string) 20:59:35.870 [Lua] [id] = 18600000115e584 (string) 20:59:35.870 [Lua] [num_players] = 3 (string) 20:59:35.870 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.870 [Lua] [host] = 110000107b83269 (string) 20:59:35.870 [Lua] [game_mode] = 2 (string) 20:59:35.870 [Lua] [is_private] = false (string) 20:59:35.870 [Lua] [level_key] = nurgle (string) 20:59:35.870 [Lua] [name] = Lobby 18600000115e584 (string) 20:59:35.870 [Lua] [country_code] = CZ (string) 20:59:35.870 [Lua] [difficulty] = hardest (string) 20:59:35.870 [Lua] [match_started] = true (string) 20:59:35.870 [Lua] [selected_level_key] = nurgle (string) 20:59:35.870 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.870 [Lua] [quick_game] = false (string) 20:59:35.870 [Lua] [unique_server_name] = TyrantXP (CZ) (string) 20:59:35.870 [Lua] [matchmaking] = true (string) 20:59:35.870 [Lua] [player_slot_1] = 110000107b83269:1 (string) 20:59:35.870 [Lua] [player_slot_4] = 1100001053bb21d:1 (string) 20:59:35.870 [Lua] [mechanism] = adventure (string) 20:59:35.870 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.870 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.870 [Lua] [weave_name] = false (string) 20:59:35.870 [Lua] [player_slot_3] = 110000100cc5c6a:1 (string) 20:59:35.870 [Lua] [eac_authorized] = true (string) 20:59:35.870 [Lua] 20:59:35.870 [Lua] =======================Found valid lobby! 20:59:35.871 [Lua] 20:59:35.871 [Lua] [twitch_enabled] = false (string) 20:59:35.871 [Lua] [power_level] = 835 (string) 20:59:35.871 [Lua] [id] = 1860000011e2e31 (string) 20:59:35.871 [Lua] [num_players] = 3 (string) 20:59:35.871 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.871 [Lua] [host] = 11000010c485b6c (string) 20:59:35.871 [Lua] [game_mode] = 2 (string) 20:59:35.871 [Lua] [is_private] = false (string) 20:59:35.871 [Lua] [level_key] = inn_level (string) 20:59:35.871 [Lua] [name] = Lobby 1860000011e2e31 (string) 20:59:35.871 [Lua] [country_code] = CZ (string) 20:59:35.871 [Lua] [difficulty] = hardest (string) 20:59:35.871 [Lua] [match_started] = true (string) 20:59:35.871 [Lua] [selected_level_key] = nurgle (string) 20:59:35.871 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.871 [Lua] [quick_game] = false (string) 20:59:35.871 [Lua] [unique_server_name] = xXxVaginaSlayer69xXx (string) 20:59:35.871 [Lua] [matchmaking] = true (string) 20:59:35.871 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.871 [Lua] [player_slot_4] = 11000010c485b6c:1 (string) 20:59:35.871 [Lua] [mechanism] = adventure (string) 20:59:35.871 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.871 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.871 [Lua] [weave_name] = false (string) 20:59:35.871 [Lua] [player_slot_3] = 11000010236429a:1 (string) 20:59:35.871 [Lua] [eac_authorized] = true (string) 20:59:35.871 [Lua] 20:59:35.871 [Lua] =======================Found valid lobby! 20:59:35.873 [Lua] 20:59:35.873 [Lua] [twitch_enabled] = false (string) 20:59:35.873 [Lua] [power_level] = 835 (string) 20:59:35.873 [Lua] [id] = 1860000011e2379 (string) 20:59:35.873 [Lua] [num_players] = 3 (string) 20:59:35.873 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.873 [Lua] [host] = 1100001121e015f (string) 20:59:35.873 [Lua] [time_of_search] = 1606769849 (string) 20:59:35.873 [Lua] [game_mode] = 2 (string) 20:59:35.873 [Lua] [is_private] = false (string) 20:59:35.873 [Lua] [level_key] = catacombs (string) 20:59:35.873 [Lua] [name] = Lobby 1860000011e2379 (string) 20:59:35.873 [Lua] [country_code] = SI (string) 20:59:35.873 [Lua] [difficulty] = hardest (string) 20:59:35.873 [Lua] [match_started] = true (string) 20:59:35.873 [Lua] [selected_level_key] = catacombs (string) 20:59:35.873 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.873 [Lua] [quick_game] = true (string) 20:59:35.873 [Lua] [unique_server_name] = bYtE69 (string) 20:59:35.873 [Lua] [matchmaking] = true (string) 20:59:35.873 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.873 [Lua] [player_slot_4] = 1100001121e015f:1 (string) 20:59:35.873 [Lua] [mechanism] = adventure (string) 20:59:35.873 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.873 [Lua] [player_slot_2] = 11000010b728b37:1 (string) 20:59:35.873 [Lua] [weave_name] = false (string) 20:59:35.873 [Lua] [player_slot_3] = 110000101327fa0:1 (string) 20:59:35.873 [Lua] [eac_authorized] = true (string) 20:59:35.873 [Lua] 20:59:35.873 [Lua] =======================Found valid lobby! 20:59:35.874 [Lua] 20:59:35.874 [Lua] [twitch_enabled] = false (string) 20:59:35.874 [Lua] [power_level] = 795 (string) 20:59:35.874 [Lua] [id] = 1860000011d35c3 (string) 20:59:35.874 [Lua] [num_players] = 3 (string) 20:59:35.874 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.874 [Lua] [host] = 1100001051dcbc8 (string) 20:59:35.874 [Lua] [game_mode] = 2 (string) 20:59:35.874 [Lua] [is_private] = false (string) 20:59:35.874 [Lua] [level_key] = ussingen (string) 20:59:35.874 [Lua] [name] = Lobby 1860000011d35c3 (string) 20:59:35.874 [Lua] [country_code] = AT (string) 20:59:35.874 [Lua] [difficulty] = hardest (string) 20:59:35.874 [Lua] [match_started] = true (string) 20:59:35.874 [Lua] [selected_level_key] = ussingen (string) 20:59:35.874 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.874 [Lua] [quick_game] = true (string) 20:59:35.874 [Lua] [unique_server_name] = Violence (string) 20:59:35.874 [Lua] [matchmaking] = true (string) 20:59:35.874 [Lua] [player_slot_1] = 11000010426447b:1 (string) 20:59:35.874 [Lua] [player_slot_4] = 1100001051dcbc8:1 (string) 20:59:35.874 [Lua] [mechanism] = adventure (string) 20:59:35.874 [Lua] [player_slot_5] = 1100001029dbb76:1 (string) 20:59:35.874 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.874 [Lua] [weave_name] = false (string) 20:59:35.874 [Lua] [player_slot_3] = 0:0 (string) 20:59:35.874 [Lua] [eac_authorized] = true (string) 20:59:35.874 [Lua] 20:59:35.874 [Lua] =======================Found valid lobby! 20:59:35.875 [Lua] 20:59:35.875 [Lua] [twitch_enabled] = false (string) 20:59:35.875 [Lua] [power_level] = 835 (string) 20:59:35.875 [Lua] [id] = 18600000119e0a7 (string) 20:59:35.875 [Lua] [num_players] = 3 (string) 20:59:35.875 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.875 [Lua] [host] = 110000102b61b1d (string) 20:59:35.875 [Lua] [game_mode] = 2 (string) 20:59:35.875 [Lua] [is_private] = false (string) 20:59:35.875 [Lua] [level_key] = nurgle (string) 20:59:35.875 [Lua] [name] = Lobby 18600000119e0a7 (string) 20:59:35.875 [Lua] [country_code] = DE (string) 20:59:35.875 [Lua] [difficulty] = hardest (string) 20:59:35.875 [Lua] [match_started] = true (string) 20:59:35.875 [Lua] [selected_level_key] = nurgle (string) 20:59:35.875 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.875 [Lua] [quick_game] = false (string) 20:59:35.875 [Lua] [unique_server_name] = Akeris (string) 20:59:35.875 [Lua] [matchmaking] = true (string) 20:59:35.875 [Lua] [player_slot_1] = 110000102b61b1d:1 (string) 20:59:35.875 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.875 [Lua] [mechanism] = adventure (string) 20:59:35.875 [Lua] [player_slot_5] = 11000010f75d601:1 (string) 20:59:35.875 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.875 [Lua] [weave_name] = false (string) 20:59:35.875 [Lua] [player_slot_3] = 1100001006ffaf7:1 (string) 20:59:35.875 [Lua] [eac_authorized] = true (string) 20:59:35.875 [Lua] 20:59:35.875 [Lua] =======================Found valid lobby! 20:59:35.876 [Lua] 20:59:35.876 [Lua] [twitch_enabled] = false (string) 20:59:35.876 [Lua] [power_level] = 835 (string) 20:59:35.876 [Lua] [id] = 1860000011b74c0 (string) 20:59:35.876 [Lua] [num_players] = 3 (string) 20:59:35.876 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.876 [Lua] [host] = 110000105a9f50c (string) 20:59:35.876 [Lua] [game_mode] = 2 (string) 20:59:35.876 [Lua] [is_private] = false (string) 20:59:35.876 [Lua] [level_key] = skittergate (string) 20:59:35.876 [Lua] [name] = Lobby 1860000011b74c0 (string) 20:59:35.876 [Lua] [country_code] = DE (string) 20:59:35.876 [Lua] [difficulty] = hardest (string) 20:59:35.876 [Lua] [match_started] = true (string) 20:59:35.876 [Lua] [selected_level_key] = skittergate (string) 20:59:35.876 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.876 [Lua] [quick_game] = false (string) 20:59:35.876 [Lua] [unique_server_name] = Therabank (string) 20:59:35.876 [Lua] [matchmaking] = true (string) 20:59:35.876 [Lua] [player_slot_1] = 110000102b43b50:1 (string) 20:59:35.876 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.876 [Lua] [mechanism] = adventure (string) 20:59:35.876 [Lua] [player_slot_5] = 110000105a9f50c:1 (string) 20:59:35.876 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.876 [Lua] [weave_name] = false (string) 20:59:35.876 [Lua] [player_slot_3] = 110000100188e38:1 (string) 20:59:35.876 [Lua] [eac_authorized] = true (string) 20:59:35.876 [Lua] 20:59:35.876 [Lua] =======================Found valid lobby! 20:59:35.878 [Lua] 20:59:35.878 [Lua] [twitch_enabled] = false (string) 20:59:35.878 [Lua] [power_level] = 0 (string) 20:59:35.878 [Lua] [id] = 1860000011afe7f (string) 20:59:35.878 [Lua] [num_players] = 2 (string) 20:59:35.878 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.878 [Lua] [host] = 110000100a5c89d (string) 20:59:35.878 [Lua] [game_mode] = 2 (string) 20:59:35.878 [Lua] [is_private] = false (string) 20:59:35.878 [Lua] [level_key] = bell (string) 20:59:35.878 [Lua] [name] = Lobby 1860000011afe7f (string) 20:59:35.878 [Lua] [country_code] = DE (string) 20:59:35.878 [Lua] [difficulty] = hardest (string) 20:59:35.878 [Lua] [match_started] = true (string) 20:59:35.878 [Lua] [selected_level_key] = bell (string) 20:59:35.878 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.878 [Lua] [quick_game] = false (string) 20:59:35.878 [Lua] [unique_server_name] = KingIce (string) 20:59:35.878 [Lua] [matchmaking] = true (string) 20:59:35.878 [Lua] [player_slot_1] = 1100001014f783f:1 (string) 20:59:35.878 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.878 [Lua] [mechanism] = adventure (string) 20:59:35.878 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.878 [Lua] [player_slot_2] = 110000100a5c89d:1 (string) 20:59:35.878 [Lua] [weave_name] = false (string) 20:59:35.878 [Lua] [player_slot_3] = 0:0 (string) 20:59:35.878 [Lua] [eac_authorized] = true (string) 20:59:35.878 [Lua] 20:59:35.878 [Lua] =======================Found valid lobby! 20:59:35.879 [Lua] 20:59:35.879 [Lua] [twitch_enabled] = false (string) 20:59:35.879 [Lua] [power_level] = 835 (string) 20:59:35.879 [Lua] [id] = 1860000011df7c4 (string) 20:59:35.879 [Lua] [num_players] = 2 (string) 20:59:35.879 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.879 [Lua] [host] = 110000106135b15 (string) 20:59:35.879 [Lua] [game_mode] = 2 (string) 20:59:35.879 [Lua] [is_private] = false (string) 20:59:35.879 [Lua] [level_key] = fort (string) 20:59:35.879 [Lua] [name] = Lobby 1860000011df7c4 (string) 20:59:35.879 [Lua] [country_code] = PL (string) 20:59:35.879 [Lua] [difficulty] = hardest (string) 20:59:35.879 [Lua] [match_started] = true (string) 20:59:35.879 [Lua] [selected_level_key] = fort (string) 20:59:35.879 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.879 [Lua] [quick_game] = true (string) 20:59:35.879 [Lua] [unique_server_name] = Tarreth (string) 20:59:35.879 [Lua] [matchmaking] = true (string) 20:59:35.879 [Lua] [player_slot_1] = 11000010b347496:1 (string) 20:59:35.879 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.879 [Lua] [mechanism] = adventure (string) 20:59:35.879 [Lua] [player_slot_5] = 0:0 (string) 20:59:35.879 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.879 [Lua] [weave_name] = false (string) 20:59:35.879 [Lua] [player_slot_3] = 110000106135b15:1 (string) 20:59:35.879 [Lua] [eac_authorized] = true (string) 20:59:35.879 [Lua] 20:59:35.879 [Lua] =======================Found valid lobby! 20:59:35.880 [Lua] 20:59:35.880 [Lua] [twitch_enabled] = false (string) 20:59:35.880 [Lua] [power_level] = 835 (string) 20:59:35.880 [Lua] [id] = 1860000011cf5ef (string) 20:59:35.880 [Lua] [num_players] = 2 (string) 20:59:35.880 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.880 [Lua] [host] = 110000102b44795 (string) 20:59:35.880 [Lua] [game_mode] = 2 (string) 20:59:35.880 [Lua] [is_private] = false (string) 20:59:35.880 [Lua] [level_key] = military (string) 20:59:35.880 [Lua] [name] = Lobby 1860000011cf5ef (string) 20:59:35.880 [Lua] [country_code] = DE (string) 20:59:35.880 [Lua] [difficulty] = hardest (string) 20:59:35.880 [Lua] [match_started] = true (string) 20:59:35.880 [Lua] [selected_level_key] = military (string) 20:59:35.880 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.880 [Lua] [quick_game] = true (string) 20:59:35.880 [Lua] [unique_server_name] = [TC]don_federico (string) 20:59:35.880 [Lua] [matchmaking] = true (string) 20:59:35.880 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.880 [Lua] [player_slot_4] = 0:0 (string) 20:59:35.880 [Lua] [mechanism] = adventure (string) 20:59:35.880 [Lua] [player_slot_5] = 11000010427cb28:1 (string) 20:59:35.880 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.880 [Lua] [weave_name] = false (string) 20:59:35.880 [Lua] [player_slot_3] = 110000102b44795:1 (string) 20:59:35.880 [Lua] [eac_authorized] = true (string) 20:59:35.880 [Lua] 20:59:35.880 [Lua] =======================Found valid lobby! 20:59:35.881 [Lua] 20:59:35.881 [Lua] [twitch_enabled] = false (string) 20:59:35.881 [Lua] [power_level] = 835 (string) 20:59:35.881 [Lua] [id] = 1860000011bb032 (string) 20:59:35.881 [Lua] [num_players] = 3 (string) 20:59:35.881 [Lua] [difficulty_tweak] = 0 (string) 20:59:35.881 [Lua] [host] = 110000104b03446 (string) 20:59:35.881 [Lua] [time_of_search] = 1606766726 (string) 20:59:35.881 [Lua] [game_mode] = 2 (string) 20:59:35.881 [Lua] [is_private] = false (string) 20:59:35.881 [Lua] [current_level_key] = inn_level (string) 20:59:35.881 [Lua] [name] = Lobby 1860000011bb032 (string) 20:59:35.881 [Lua] [level_key] = elven_ruins (string) 20:59:35.881 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:35.881 [Lua] [difficulty] = hardest (string) 20:59:35.881 [Lua] [match_started] = true (string) 20:59:35.881 [Lua] [selected_level_key] = elven_ruins (string) 20:59:35.881 [Lua] [player_slot_4] = 110000106fc512a:1 (string) 20:59:35.881 [Lua] [quick_game] = true (string) 20:59:35.881 [Lua] [unique_server_name] = ahoe (string) 20:59:35.881 [Lua] [matchmaking] = true (string) 20:59:35.881 [Lua] [mechanism] = adventure (string) 20:59:35.881 [Lua] [country_code] = GB (string) 20:59:35.881 [Lua] [player_slot_1] = 0:0 (string) 20:59:35.881 [Lua] [player_slot_5] = 110000104b03446:1 (string) 20:59:35.881 [Lua] [player_slot_2] = 0:0 (string) 20:59:35.881 [Lua] [weave_name] = false (string) 20:59:35.881 [Lua] [player_slot_3] = 11000010001dd75:1 (string) 20:59:35.881 [Lua] [eac_authorized] = true (string) 20:59:35.881 [Lua] 20:59:35.881 [Lua] =======================Found valid lobby! 20:59:36.645 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:36.645 [Lua] [Matchmaking] Filter: Distance = close 20:59:36.645 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:36.645 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_bastion 20:59:36.645 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:36.645 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:36.645 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:36.645 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:36.645 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:36.916 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 20:59:36.918 [Lua] 20:59:36.918 [Lua] [twitch_enabled] = false (string) 20:59:36.918 [Lua] [power_level] = 834 (string) 20:59:36.918 [Lua] [id] = 1860000011c48da (string) 20:59:36.918 [Lua] [num_players] = 2 (string) 20:59:36.918 [Lua] [difficulty_tweak] = 0 (string) 20:59:36.918 [Lua] [host] = 110000108326546 (string) 20:59:36.918 [Lua] [game_mode] = 2 (string) 20:59:36.918 [Lua] [is_private] = false (string) 20:59:36.918 [Lua] [level_key] = dlc_bastion (string) 20:59:36.918 [Lua] [name] = Lobby 1860000011c48da (string) 20:59:36.918 [Lua] [country_code] = NO (string) 20:59:36.918 [Lua] [difficulty] = hardest (string) 20:59:36.918 [Lua] [match_started] = true (string) 20:59:36.918 [Lua] [selected_level_key] = dlc_bastion (string) 20:59:36.918 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:36.918 [Lua] [quick_game] = true (string) 20:59:36.918 [Lua] [unique_server_name] = Loxuna (string) 20:59:36.918 [Lua] [matchmaking] = true (string) 20:59:36.918 [Lua] [player_slot_1] = 0:0 (string) 20:59:36.918 [Lua] [player_slot_4] = 11000011193b5d8:1 (string) 20:59:36.918 [Lua] [mechanism] = adventure (string) 20:59:36.918 [Lua] [player_slot_5] = 0:0 (string) 20:59:36.918 [Lua] [player_slot_2] = 0:0 (string) 20:59:36.918 [Lua] [weave_name] = false (string) 20:59:36.918 [Lua] [player_slot_3] = 110000108326546:1 (string) 20:59:36.918 [Lua] [eac_authorized] = true (string) 20:59:36.918 [Lua] 20:59:36.918 [Lua] =======================Found valid lobby! 20:59:37.171 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:37.171 [Lua] [Matchmaking] Filter: Distance = close 20:59:37.171 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:37.171 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skittergate 20:59:37.171 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:37.171 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:37.171 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:37.171 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:37.171 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:37.418 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 20:59:37.420 [Lua] 20:59:37.420 [Lua] [twitch_enabled] = false (string) 20:59:37.420 [Lua] [power_level] = 834 (string) 20:59:37.420 [Lua] [id] = 1860000011b209c (string) 20:59:37.420 [Lua] [num_players] = 3 (string) 20:59:37.420 [Lua] [difficulty_tweak] = 0 (string) 20:59:37.420 [Lua] [host] = 1100001007e6a4d (string) 20:59:37.420 [Lua] [game_mode] = 2 (string) 20:59:37.420 [Lua] [is_private] = false (string) 20:59:37.420 [Lua] [level_key] = skittergate (string) 20:59:37.420 [Lua] [name] = Lobby 1860000011b209c (string) 20:59:37.420 [Lua] [country_code] = NL (string) 20:59:37.420 [Lua] [difficulty] = hardest (string) 20:59:37.420 [Lua] [match_started] = true (string) 20:59:37.420 [Lua] [selected_level_key] = skittergate (string) 20:59:37.420 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:37.420 [Lua] [quick_game] = true (string) 20:59:37.420 [Lua] [unique_server_name] = Sk4rloC (string) 20:59:37.420 [Lua] [matchmaking] = true (string) 20:59:37.420 [Lua] [player_slot_1] = 1100001007e6a4d:1 (string) 20:59:37.420 [Lua] [player_slot_4] = 1100001018f9c3f:1 (string) 20:59:37.420 [Lua] [mechanism] = adventure (string) 20:59:37.420 [Lua] [player_slot_5] = 1100001017e8ad3:1 (string) 20:59:37.420 [Lua] [player_slot_2] = 0:0 (string) 20:59:37.420 [Lua] [weave_name] = false (string) 20:59:37.420 [Lua] [player_slot_3] = 0:0 (string) 20:59:37.420 [Lua] [eac_authorized] = true (string) 20:59:37.420 [Lua] 20:59:37.420 [Lua] =======================Found valid lobby! 20:59:37.421 [Lua] 20:59:37.421 [Lua] [twitch_enabled] = false (string) 20:59:37.421 [Lua] [power_level] = 835 (string) 20:59:37.421 [Lua] [id] = 1860000011b74c0 (string) 20:59:37.421 [Lua] [num_players] = 3 (string) 20:59:37.421 [Lua] [difficulty_tweak] = 0 (string) 20:59:37.421 [Lua] [host] = 110000105a9f50c (string) 20:59:37.421 [Lua] [game_mode] = 2 (string) 20:59:37.421 [Lua] [is_private] = false (string) 20:59:37.421 [Lua] [level_key] = skittergate (string) 20:59:37.421 [Lua] [name] = Lobby 1860000011b74c0 (string) 20:59:37.421 [Lua] [country_code] = DE (string) 20:59:37.421 [Lua] [difficulty] = hardest (string) 20:59:37.421 [Lua] [match_started] = true (string) 20:59:37.421 [Lua] [selected_level_key] = skittergate (string) 20:59:37.421 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:37.421 [Lua] [quick_game] = false (string) 20:59:37.421 [Lua] [unique_server_name] = Therabank (string) 20:59:37.421 [Lua] [matchmaking] = true (string) 20:59:37.421 [Lua] [player_slot_1] = 110000102b43b50:1 (string) 20:59:37.421 [Lua] [player_slot_4] = 0:0 (string) 20:59:37.421 [Lua] [mechanism] = adventure (string) 20:59:37.421 [Lua] [player_slot_5] = 110000105a9f50c:1 (string) 20:59:37.421 [Lua] [player_slot_2] = 0:0 (string) 20:59:37.421 [Lua] [weave_name] = false (string) 20:59:37.421 [Lua] [player_slot_3] = 110000100188e38:1 (string) 20:59:37.421 [Lua] [eac_authorized] = true (string) 20:59:37.421 [Lua] 20:59:37.421 [Lua] =======================Found valid lobby! 20:59:37.862 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:37.862 [Lua] [Matchmaking] Filter: Distance = close 20:59:37.862 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:37.862 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_celebrate_crawl 20:59:37.862 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:37.862 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:37.862 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:37.862 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:37.862 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:38.030 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:38.030 [Lua] [Matchmaking] Filter: Distance = close 20:59:38.030 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:38.030 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=warcamp 20:59:38.030 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:38.030 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:38.030 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:38.030 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:38.030 [Lua] ===========LobbyFinder:refresh() _refresing=true 20:59:38.119 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 20:59:38.173 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:38.173 [Lua] [Matchmaking] Filter: Distance = close 20:59:38.173 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:38.173 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell 20:59:38.173 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:38.173 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:38.173 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:38.173 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:38.173 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:38.333 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:38.333 [Lua] [Matchmaking] Filter: Distance = close 20:59:38.333 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:38.333 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=nurgle 20:59:38.333 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:38.333 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:38.333 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:38.333 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:38.333 [Lua] ===========LobbyFinder:refresh() _refresing=true 20:59:38.467 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 20:59:38.469 [Lua] 20:59:38.469 [Lua] [twitch_enabled] = false (string) 20:59:38.469 [Lua] [power_level] = 0 (string) 20:59:38.469 [Lua] [id] = 1860000011afe7f (string) 20:59:38.469 [Lua] [num_players] = 2 (string) 20:59:38.469 [Lua] [difficulty_tweak] = 0 (string) 20:59:38.469 [Lua] [host] = 110000100a5c89d (string) 20:59:38.469 [Lua] [game_mode] = 2 (string) 20:59:38.469 [Lua] [is_private] = false (string) 20:59:38.469 [Lua] [level_key] = bell (string) 20:59:38.469 [Lua] [name] = Lobby 1860000011afe7f (string) 20:59:38.469 [Lua] [country_code] = DE (string) 20:59:38.469 [Lua] [difficulty] = hardest (string) 20:59:38.469 [Lua] [match_started] = true (string) 20:59:38.469 [Lua] [selected_level_key] = bell (string) 20:59:38.469 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:38.469 [Lua] [quick_game] = false (string) 20:59:38.469 [Lua] [unique_server_name] = KingIce (string) 20:59:38.469 [Lua] [matchmaking] = true (string) 20:59:38.469 [Lua] [player_slot_1] = 1100001014f783f:1 (string) 20:59:38.469 [Lua] [player_slot_4] = 0:0 (string) 20:59:38.469 [Lua] [mechanism] = adventure (string) 20:59:38.469 [Lua] [player_slot_5] = 0:0 (string) 20:59:38.469 [Lua] [player_slot_2] = 110000100a5c89d:1 (string) 20:59:38.469 [Lua] [weave_name] = false (string) 20:59:38.469 [Lua] [player_slot_3] = 0:0 (string) 20:59:38.469 [Lua] [eac_authorized] = true (string) 20:59:38.469 [Lua] 20:59:38.469 [Lua] =======================Found valid lobby! 20:59:39.076 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:39.076 [Lua] [Matchmaking] Filter: Distance = close 20:59:39.076 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:39.076 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell 20:59:39.076 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:39.076 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:39.076 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:39.076 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:39.076 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:39.364 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 20:59:39.366 [Lua] 20:59:39.366 [Lua] [twitch_enabled] = false (string) 20:59:39.366 [Lua] [power_level] = 0 (string) 20:59:39.366 [Lua] [id] = 1860000011afe7f (string) 20:59:39.366 [Lua] [num_players] = 2 (string) 20:59:39.366 [Lua] [difficulty_tweak] = 0 (string) 20:59:39.366 [Lua] [host] = 110000100a5c89d (string) 20:59:39.366 [Lua] [game_mode] = 2 (string) 20:59:39.366 [Lua] [is_private] = false (string) 20:59:39.366 [Lua] [level_key] = bell (string) 20:59:39.366 [Lua] [name] = Lobby 1860000011afe7f (string) 20:59:39.366 [Lua] [country_code] = DE (string) 20:59:39.366 [Lua] [difficulty] = hardest (string) 20:59:39.366 [Lua] [match_started] = true (string) 20:59:39.366 [Lua] [selected_level_key] = bell (string) 20:59:39.366 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:39.366 [Lua] [quick_game] = false (string) 20:59:39.366 [Lua] [unique_server_name] = KingIce (string) 20:59:39.366 [Lua] [matchmaking] = true (string) 20:59:39.366 [Lua] [player_slot_1] = 1100001014f783f:1 (string) 20:59:39.366 [Lua] [player_slot_4] = 0:0 (string) 20:59:39.366 [Lua] [mechanism] = adventure (string) 20:59:39.366 [Lua] [player_slot_5] = 0:0 (string) 20:59:39.366 [Lua] [player_slot_2] = 110000100a5c89d:1 (string) 20:59:39.366 [Lua] [weave_name] = false (string) 20:59:39.366 [Lua] [player_slot_3] = 0:0 (string) 20:59:39.366 [Lua] [eac_authorized] = true (string) 20:59:39.366 [Lua] 20:59:39.366 [Lua] =======================Found valid lobby! 20:59:39.573 [Lua] [Matchmaking] Filter: Free slots = 1 20:59:39.573 [Lua] [Matchmaking] Filter: Distance = close 20:59:39.573 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 20:59:39.573 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=warcamp 20:59:39.573 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:59:39.573 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:59:39.573 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:59:39.573 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:59:39.573 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:59:39.819 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 20:59:39.820 [Lua] 20:59:39.820 [Lua] [twitch_enabled] = false (string) 20:59:39.820 [Lua] [power_level] = 835 (string) 20:59:39.820 [Lua] [id] = 1860000011d8af1 (string) 20:59:39.820 [Lua] [num_players] = 1 (string) 20:59:39.820 [Lua] [difficulty_tweak] = 0 (string) 20:59:39.820 [Lua] [host] = 1100001029fd1a4 (string) 20:59:39.820 [Lua] [time_of_search] = 1606769332 (string) 20:59:39.820 [Lua] [game_mode] = 2 (string) 20:59:39.820 [Lua] [is_private] = false (string) 20:59:39.820 [Lua] [level_key] = warcamp (string) 20:59:39.820 [Lua] [name] = Lobby 1860000011d8af1 (string) 20:59:39.820 [Lua] [country_code] = FR (string) 20:59:39.820 [Lua] [difficulty] = hardest (string) 20:59:39.820 [Lua] [match_started] = true (string) 20:59:39.820 [Lua] [selected_level_key] = warcamp (string) 20:59:39.820 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:39.820 [Lua] [quick_game] = false (string) 20:59:39.820 [Lua] [unique_server_name] = Anthe (string) 20:59:39.820 [Lua] [matchmaking] = true (string) 20:59:39.820 [Lua] [player_slot_1] = 1100001029fd1a4:1 (string) 20:59:39.820 [Lua] [player_slot_4] = 0:0 (string) 20:59:39.820 [Lua] [mechanism] = adventure (string) 20:59:39.820 [Lua] [player_slot_5] = 0:0 (string) 20:59:39.820 [Lua] [player_slot_2] = 0:0 (string) 20:59:39.820 [Lua] [weave_name] = false (string) 20:59:39.820 [Lua] [player_slot_3] = 0:0 (string) 20:59:39.820 [Lua] [eac_authorized] = true (string) 20:59:39.820 [Lua] 20:59:39.820 [Lua] =======================Found valid lobby! 20:59:39.821 [Lua] 20:59:39.821 [Lua] [twitch_enabled] = false (string) 20:59:39.821 [Lua] [power_level] = 835 (string) 20:59:39.821 [Lua] [id] = 1860000011bc58a (string) 20:59:39.821 [Lua] [num_players] = 3 (string) 20:59:39.821 [Lua] [difficulty_tweak] = 0 (string) 20:59:39.821 [Lua] [host] = 110000104973590 (string) 20:59:39.821 [Lua] [game_mode] = 2 (string) 20:59:39.821 [Lua] [is_private] = false (string) 20:59:39.821 [Lua] [level_key] = warcamp (string) 20:59:39.821 [Lua] [name] = Lobby 1860000011bc58a (string) 20:59:39.821 [Lua] [country_code] = ES (string) 20:59:39.821 [Lua] [difficulty] = hardest (string) 20:59:39.821 [Lua] [match_started] = true (string) 20:59:39.821 [Lua] [selected_level_key] = warcamp (string) 20:59:39.821 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:59:39.821 [Lua] [quick_game] = true (string) 20:59:39.821 [Lua] [unique_server_name] = Nach_Gc (string) 20:59:39.821 [Lua] [matchmaking] = true (string) 20:59:39.821 [Lua] [player_slot_1] = 0:0 (string) 20:59:39.821 [Lua] [player_slot_4] = 110000104973590:1 (string) 20:59:39.821 [Lua] [mechanism] = adventure (string) 20:59:39.821 [Lua] [player_slot_5] = 0:0 (string) 20:59:39.821 [Lua] [player_slot_2] = 110000102ea03a8:1 (string) 20:59:39.821 [Lua] [weave_name] = false (string) 20:59:39.821 [Lua] [player_slot_3] = 110000101e4988b:1 (string) 20:59:39.821 [Lua] [eac_authorized] = true (string) 20:59:39.821 [Lua] 20:59:39.821 [Lua] =======================Found valid lobby! 20:59:40.397 [Lua] ### Sending rpc_level_loaded 20:59:40.397 [Lua] #### Has state machine: true, peer_id: 11000013c4a895b, level_id: 50 20:59:40.397 [Lua] Peer 11000013c4a895b has loaded the level but not all enemies, so we wait 20:59:40.430 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013c4a895b, connection_key=0) 20:59:40.431 [Lua] [PeerSM] 11000013c4a895b :: on_exit Loading 20:59:40.431 [Lua] [PeerSM] 11000013c4a895b :: on_enter LoadingProfilePackages 20:59:40.431 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013c4a895b inventory_sync_id:1 my_peer_id:110000109b57508 20:59:41.636 [Lua] ### Sending rpc_level_loaded 20:59:41.636 [Lua] #### Has state machine: true, peer_id: 1100001060af426, level_id: 50 20:59:41.636 [Lua] Peer 1100001060af426 has loaded the level but not all enemies, so we wait 20:59:41.707 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001060af426, connection_key=1) 20:59:41.707 [Lua] [PeerSM] 1100001060af426 :: on_exit Loading 20:59:41.707 [Lua] [PeerSM] 1100001060af426 :: on_enter LoadingProfilePackages 20:59:41.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001060af426 inventory_sync_id:1 my_peer_id:110000109b57508 20:59:42.291 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:59:42.291 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 20:59:42.291 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:59:42.291 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:59:42.291 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:59:42.291 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:59:42.658 [Lua] [IngameUI] menu view on_exit start_game_view 20:59:42.658 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:59:42.658 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:59:42.658 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:59:42.658 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:59:42.659 [Save] Saving `save_data` 20:59:42.661 [Save] Save done 20:59:42.662 [Lua] [IngameUI] menu view post_update_on_exit table: 0x016a6fe0 20:59:42.796 [Lua] [PeerSM] 11000013c4a895b :: on_exit LoadingProfilePackages 20:59:42.796 [Lua] [PeerSM] 11000013c4a895b :: on_enter WaitingForEnterGame 20:59:42.796 [Lua] [PeerSM] 1100001060af426 :: on_exit LoadingProfilePackages 20:59:42.796 [Lua] [PeerSM] 1100001060af426 :: on_enter WaitingForEnterGame 20:59:44.035 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:59:44.035 [Lua] [Matchmaking] Got a handshake request from 1100001060af426 with user name 'Noob am Boden' 20:59:44.036 [Lua] [PeerSM] 1100001060af426 :: on_exit WaitingForEnterGame 20:59:44.036 [Lua] [PeerSM] 1100001060af426 :: on_enter WaitingForGameObjectSync 20:59:44.043 [Lua] Breedfreezer (server) starting a hot join sync 20:59:44.044 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 20:59:44.044 [Lua] RemotePlayer:create_game_object( ) 44 20:59:44.059 [Lua] player (1100001060af426,1) was put into party 1 20:59:44.059 [Lua] Assigning peer(1100001060af426:1) to profile(4) career(1) 20:59:44.059 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001060af426) local_player_id(1) profile_index(4) career_index(1) 20:59:44.059 [Lua] Set lobby begin: 20:59:44.059 [Lua] Lobby data power_level = 835 20:59:44.059 [Lua] Lobby data unique_server_name = nascimento 20:59:44.059 [Lua] Lobby data difficulty_tweak = 0 20:59:44.059 [Lua] Lobby data host = 110000109b57508 20:59:44.059 [Lua] Lobby data game_mode = 3 20:59:44.059 [Lua] Lobby data is_private = false 20:59:44.059 [Lua] Lobby data level_key = inn_level 20:59:44.059 [Lua] Lobby data player_slot_1 = 0:0 20:59:44.059 [Lua] Lobby data selected_level_key = inn_level 20:59:44.059 [Lua] Lobby data matchmaking = false 20:59:44.060 [Lua] Lobby data difficulty = hardest 20:59:44.060 [Lua] Lobby data country_code = PL 20:59:44.060 [Lua] Lobby data player_slot_4 = 1100001060af426:1 20:59:44.060 [Lua] Lobby data player_slot_5 = 0:0 20:59:44.060 [Lua] Lobby data player_slot_2 = 0:0 20:59:44.060 [Lua] Lobby data num_players = 3 20:59:44.060 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:59:44.060 [Lua] Lobby data current_level_key = inn_level 20:59:44.060 [Lua] Set lobby end. 20:59:44.060 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060af426 | dr:110000109b57508 | bw:0 | es:0 20:59:44.060 [Lua] [PeerSM] 1100001060af426 :: on_exit WaitingForGameObjectSync 20:59:44.060 [Lua] [PeerSM] 1100001060af426 :: on_enter WaitingForPlayers 20:59:44.087 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:59:44.087 [Lua] [Matchmaking] Got a handshake request from 11000013c4a895b with user name 'Anaxees' 20:59:44.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3, async-read, 20:59:44.236 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001060af426 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:59:44.236 [Lua] Adding player sync data to peer=1100001060af426 local_player_id=1 20:59:44.236 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001060af426 inventory_sync_id:2 my_peer_id:110000109b57508 20:59:44.236 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013c4a895b inventory_sync_id:2 my_peer_id:110000109b57508 20:59:44.236 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:2 my_peer_id:110000109b57508 20:59:44.237 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001060af426 20:59:44.241 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:2 my_peer_id:110000109b57508 20:59:44.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:59:44.241 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 20:59:44.241 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:59:44.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:59:44.241 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:59:44.241 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 20:59:44.241 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:59:44.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:59:44.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:59:44.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:59:44.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:59:44.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:59:44.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:59:44.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:59:44.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:59:44.338 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:59:44.339 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:59:44.807 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:59:44.807 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:59:44.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:59:44.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:59:44.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:59:44.887 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:59:44.923 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:59:44.923 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:59:44.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:59:44.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:59:44.941 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 20:59:44.942 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:59:45.002 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:59:45.002 [Lua] [PackageManager] Force_load: wwise/bow 20:59:45.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:59:45.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:59:45.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:59:45.050 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:59:45.563 [Lua] Set lobby begin: 20:59:45.563 [Lua] Lobby data power_level = 417 20:59:45.563 [Lua] Lobby data unique_server_name = nascimento 20:59:45.563 [Lua] Lobby data difficulty_tweak = 0 20:59:45.563 [Lua] Lobby data host = 110000109b57508 20:59:45.563 [Lua] Lobby data game_mode = 3 20:59:45.563 [Lua] Lobby data is_private = false 20:59:45.563 [Lua] Lobby data level_key = inn_level 20:59:45.563 [Lua] Lobby data player_slot_1 = 0:0 20:59:45.563 [Lua] Lobby data selected_level_key = inn_level 20:59:45.563 [Lua] Lobby data matchmaking = false 20:59:45.563 [Lua] Lobby data difficulty = hardest 20:59:45.563 [Lua] Lobby data country_code = PL 20:59:45.563 [Lua] Lobby data player_slot_4 = 1100001060af426:1 20:59:45.563 [Lua] Lobby data player_slot_5 = 0:0 20:59:45.563 [Lua] Lobby data player_slot_2 = 0:0 20:59:45.564 [Lua] Lobby data num_players = 3 20:59:45.564 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:59:45.564 [Lua] Lobby data current_level_key = inn_level 20:59:45.564 [Lua] Set lobby end. 20:59:48.675 [Lua] [PeerSM] 11000013c4a895b :: on_exit WaitingForEnterGame 20:59:48.675 [Lua] [PeerSM] 11000013c4a895b :: on_enter WaitingForGameObjectSync 20:59:48.685 [Lua] Breedfreezer (server) starting a hot join sync 20:59:48.686 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 20:59:48.686 [Lua] RemotePlayer:create_game_object( ) 45 20:59:48.701 [Lua] player (11000013c4a895b,1) was put into party 1 20:59:48.701 [Lua] Assigning peer(11000013c4a895b:1) to profile(5) career(4) 20:59:48.701 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013c4a895b) local_player_id(1) profile_index(5) career_index(4) 20:59:48.701 [Lua] Set lobby begin: 20:59:48.701 [Lua] Lobby data power_level = 417 20:59:48.701 [Lua] Lobby data unique_server_name = nascimento 20:59:48.702 [Lua] Lobby data difficulty_tweak = 0 20:59:48.702 [Lua] Lobby data host = 110000109b57508 20:59:48.702 [Lua] Lobby data game_mode = 3 20:59:48.702 [Lua] Lobby data is_private = false 20:59:48.702 [Lua] Lobby data level_key = inn_level 20:59:48.702 [Lua] Lobby data player_slot_1 = 0:0 20:59:48.702 [Lua] Lobby data selected_level_key = inn_level 20:59:48.702 [Lua] Lobby data matchmaking = false 20:59:48.702 [Lua] Lobby data difficulty = hardest 20:59:48.702 [Lua] Lobby data country_code = PL 20:59:48.702 [Lua] Lobby data player_slot_4 = 1100001060af426:1 20:59:48.703 [Lua] Lobby data player_slot_5 = 11000013c4a895b:1 20:59:48.703 [Lua] Lobby data player_slot_2 = 0:0 20:59:48.703 [Lua] Lobby data num_players = 3 20:59:48.703 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:59:48.703 [Lua] Lobby data current_level_key = inn_level 20:59:48.703 [Lua] Set lobby end. 20:59:48.703 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060af426 | dr:110000109b57508 | bw:0 | es:11000013c4a895b 20:59:48.703 [Lua] [PeerSM] 11000013c4a895b :: on_exit WaitingForGameObjectSync 20:59:48.703 [Lua] [PeerSM] 11000013c4a895b :: on_enter WaitingForPlayers 20:59:48.703 [Lua] [PeerSM] 1100001060af426 :: on_exit WaitingForPlayers 20:59:48.703 [Lua] [PeerSM] 1100001060af426 :: on_enter InGame 20:59:48.703 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013c4a895b 20:59:48.704 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3, async-read, 20:59:48.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:59:48.709 [Lua] [PeerSM] 11000013c4a895b :: on_exit WaitingForPlayers 20:59:48.709 [Lua] [PeerSM] 11000013c4a895b :: on_enter InGame 20:59:48.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3 20:59:48.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read, 20:59:48.899 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013c4a895b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:59:48.899 [Lua] Adding player sync data to peer=11000013c4a895b local_player_id=1 20:59:48.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013c4a895b inventory_sync_id:3 my_peer_id:110000109b57508 20:59:48.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001060af426 inventory_sync_id:3 my_peer_id:110000109b57508 20:59:48.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:3 my_peer_id:110000109b57508 20:59:48.903 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:3 my_peer_id:110000109b57508 20:59:48.903 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 20:59:48.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:48.903 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:59:48.903 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 20:59:48.903 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:59:48.903 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:59:48.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:48.903 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:59:48.903 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read, 20:59:48.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:59:48.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:59:48.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 20:59:49.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:59:49.111 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:59:49.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:59:49.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:59:49.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:59:49.130 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:59:49.166 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:59:49.166 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:59:49.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:59:49.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:59:49.184 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:59:49.185 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:59:49.256 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:59:49.256 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:59:49.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:59:49.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:59:49.819 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:59:49.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:59:49.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:59:49.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:59:49.852 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:59:49.899 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:59:49.899 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:59:49.900 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 20:59:49.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 20:59:49.977 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 20:59:49.983 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:59:50.637 [Lua] Set lobby begin: 20:59:50.637 [Lua] Lobby data power_level = 820 20:59:50.638 [Lua] Lobby data unique_server_name = nascimento 20:59:50.638 [Lua] Lobby data difficulty_tweak = 0 20:59:50.638 [Lua] Lobby data host = 110000109b57508 20:59:50.638 [Lua] Lobby data game_mode = 3 20:59:50.638 [Lua] Lobby data is_private = false 20:59:50.638 [Lua] Lobby data level_key = inn_level 20:59:50.638 [Lua] Lobby data player_slot_1 = 0:0 20:59:50.638 [Lua] Lobby data selected_level_key = inn_level 20:59:50.638 [Lua] Lobby data matchmaking = false 20:59:50.638 [Lua] Lobby data difficulty = hardest 20:59:50.638 [Lua] Lobby data country_code = PL 20:59:50.638 [Lua] Lobby data player_slot_4 = 1100001060af426:1 20:59:50.638 [Lua] Lobby data player_slot_5 = 11000013c4a895b:1 20:59:50.638 [Lua] Lobby data player_slot_2 = 0:0 20:59:50.638 [Lua] Lobby data num_players = 3 20:59:50.638 [Lua] Lobby data player_slot_3 = 110000109b57508:1 20:59:50.638 [Lua] Lobby data current_level_key = inn_level 20:59:50.639 [Lua] Set lobby end. 20:59:54.044 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001060af426 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:59:54.045 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 20:59:54.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:54.069 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013c4a895b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:59:54.070 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 20:59:54.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:54.202 [Lua] PlayFabMirrorBase:_commit_internal 6 20:59:54.202 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:59:54.205 [Lua] generate_backend_stats 110000109b57508:1 20:59:54.224 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:59:54.224 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:59:54.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 20:59:54.229 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 20:59:54.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11 20:59:54.601 [Lua] commit result success 6 21:00:00.365 [SteamVoipClient] select_out(1100001060af426, on) 21:00:00.429 [SteamVoipClient] select_out(110000109b57508, on) 21:00:00.429 [SteamVoipClient] select_out(11000013c4a895b, on) 21:00:00.444 [SteamVoipClient] select_out(1100001060af426, off) 21:00:00.444 [SteamVoipClient] select_out(110000109b57508, off) 21:00:00.444 [SteamVoipClient] select_out(11000013c4a895b, off) 21:00:04.024 [Lua] [IngameUI] menu view on_enter ingame_menu 21:00:04.747 [Lua] PopupManager:queue_default_popup: Czy na pewno chcesz opuścić bieżącą grę? Opuść grę leave_game Tak cancel_popup Nie 21:00:05.283 [Lua] PopupManager:query_result returned result: leave_game 21:00:05.289 [Lua] [Matchmaking] Doing transition leave_game from UI 21:00:05.289 [Lua] TRANSITION leave_game nil nil 21:00:05.289 [Lua] [GameNetworkManager] Leaving game... 21:00:05.289 [Lua] [GameNetworkManager] Shutting down game session host. 21:00:05.289 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:00:05.289 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:00:05.289 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=41.54 21:00:05.289 [Lua] [IngameUI] menu view on_exit ingame_menu 21:00:05.293 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:00:05.316 [Connection] Packet 913 chunk for system game_session from 1100001060af426 had no listener 21:00:05.354 [Connection] Packet 914 chunk for system game_session from 1100001060af426 had no listener 21:00:05.784 [Lua] [PlayerSyncData] Game session is not initialized 21:00:05.784 [Lua] [PlayerSyncData] Game session is not initialized 21:00:05.784 [Lua] Set lobby begin: 21:00:05.784 [Lua] Lobby data power_level = 0 21:00:05.784 [Lua] Lobby data unique_server_name = nascimento 21:00:05.784 [Lua] Lobby data difficulty_tweak = 0 21:00:05.784 [Lua] Lobby data host = 110000109b57508 21:00:05.784 [Lua] Lobby data game_mode = 3 21:00:05.784 [Lua] Lobby data is_private = false 21:00:05.784 [Lua] Lobby data level_key = inn_level 21:00:05.784 [Lua] Lobby data player_slot_1 = 0:0 21:00:05.784 [Lua] Lobby data selected_level_key = inn_level 21:00:05.785 [Lua] Lobby data matchmaking = false 21:00:05.785 [Lua] Lobby data difficulty = hardest 21:00:05.785 [Lua] Lobby data country_code = PL 21:00:05.785 [Lua] Lobby data player_slot_4 = 1100001060af426:1 21:00:05.785 [Lua] Lobby data player_slot_5 = 11000013c4a895b:1 21:00:05.785 [Lua] Lobby data player_slot_2 = 0:0 21:00:05.785 [Lua] Lobby data num_players = 3 21:00:05.785 [Lua] Lobby data player_slot_3 = 110000109b57508:1 21:00:05.785 [Lua] Lobby data current_level_key = inn_level 21:00:05.785 [Lua] Set lobby end. 21:00:07.288 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 21:00:07.288 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:00:07.288 [Lua] [Managers] Calling function on all managers: 21:00:07.289 [Lua] Clearing all global lookup lists 21:00:07.289 [Lua] [IngamePlayerListUI] - Destroy 21:00:07.289 [Lua] [GamePadEquipmentUI] - Destroy 21:00:07.289 [Lua] [EquipmentUI] - Destroy 21:00:07.289 [Lua] [GamePadAbilityUI] - Destroy 21:00:07.289 [Lua] [AbilityUI] - Destroy 21:00:07.290 [Lua] [IngameUI] destroy 21:00:07.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 21:00:07.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1 21:00:07.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 21:00:07.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 21:00:07.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 21:00:07.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 21:00:07.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 21:00:07.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2 21:00:07.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_5 21:00:07.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_4 21:00:07.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 21:00:07.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 21:00:07.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 21:00:07.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 21:00:07.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_3 21:00:07.324 [Lua] [Managers] Destroying manager group: 21:00:07.328 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:00:07.369 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:00:07.369 [Lua] [PeerSM] 11000013c4a895b :: on_exit InGame 21:00:07.369 [Lua] [PeerSM] 11000013c4a895b :: on_enter Loading 21:00:07.369 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013c4a895b inn_level 0 21:00:07.369 warning: [Lua] Following data will be uploaded to Crashify: <> 21:00:07.370 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 110000109b57508 "nascimento" <> 21:00:07.370 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BF909F0; previous_state = InGame; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 000000000E979870; peer_id = "11000013c4a895b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7375447; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000018EE3F0 [3] _ = table: 000000000BF909F0; new_state = Loading; old_state = InGame [4] self = table: 00000000012ECD10; peer_state_machines = table: 000000000B5B04B0; peer_id = "11000013c4a895b"; peer_state_machine = table: 000000000BF93B70; current_state = InGame [5] self = table: 0000000007E867F0; application_shutdown = nil; unit_spawner = table: 0000000010C9EED0; world = [World]; unit_storage = table: 0000000001C91110; units = table: 0000000002F6E5D0; matchmaking_loading_context = nil [6] self = table: 0000000002520060; new_state = table: 0000000002A757E0; params = table: 000000000251EE10; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002520060; new_state = table: 0000000002A757E0; notify = true; old_state = table: 0000000007E867F0 [8] self = table: 0000000002520060; dt = 0.0046068760566413403; t = 712.01785238320008; new_state = table: 0000000002A757E0 [9] self = table: 0000000000097090; real_world_dt = 0.0046068760566413403; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0046068760566413403; t = 712.01785238320008 [10] dt = 0.0046068760566413403 [2] server = table: 00000000012ECD10; wanted_career_index = 4; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013c4a895b"; loaded_level = "inn_level"; wanted_profile_index = 5; resend_timer = 1.8456828603520989; resend_post_game_timer = 1.9048251076601446; peer_id = "11000013c4a895b"; [4] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 000000000B5B04E0; game_session = [GameSession]; host_to_migrate_to = "1100001060af426"; game_network_manager = table: 000000000EE42990; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 000000000F6C8BA0; _joined_peers = table: 0000000000A87720; voip = table: 000000000BB8E2C0; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 000000000E672170; lobby_host = table: 000000000B33F8C0; level_key = "inn_level"; slot_allocator = table: 000000000B5B0510; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000851A00; wanted_career_index = 3; _reserved_slots = table: 000000000BA46710; wanted_profile_index = 3; _connected_peers = table: 00000000008519D0; player_manager = table: 0000000012506790; _profile_requester = table: 000000000B2D11A0; network_transmit = table: 000000000E979870; peers_completed_game_object_sync = table: 00000000012ECD40; peer_state_machines = table: 000000000B5B04B0; network_event_delegate = table: 000000000E7906F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1CCC60; network_server = table: 00000000012ECD10; entity_system = table: 0000000000777200; parent = table: 0000000000097090; _new_state = table: 0000000002A757E0; _level_flow_events = table: 000000000EEE18F0; statistics_db = table: 0000000011BDF0C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000E8513C0; profile_synchronizer = table: 0000000000851A00; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002F7CC20; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000E7906F0; world = [World]; dt = 0.0046068760566413403; peer_id = "110000109b57508"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001264F5A0; network_transmit = table: 000000000E979870; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 41.543603265658021; _lobby_host = table: 000000000B33F8C0; level_transition_handler = table: 00000000120569D0; dice_keeper = table: 0000000010C39F20; _quit_game = false; [6] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [7] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000FEE4C80; <> <> 21:00:07.370 [Lua] [PeerSM] 1100001060af426 :: on_exit InGame 21:00:07.370 [Lua] [PeerSM] 1100001060af426 :: on_enter Loading 21:00:07.370 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060af426 inn_level 0 21:00:07.370 warning: [Lua] Following data will be uploaded to Crashify: <> 21:00:07.370 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 110000109b57508 "nascimento" <> 21:00:07.371 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000009C3D30; previous_state = InGame; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 000000000E979870; peer_id = "1100001060af426"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7375447; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000018EE3F0 [3] _ = table: 00000000009C3D30; new_state = Loading; old_state = InGame [4] self = table: 00000000012ECD10; peer_state_machines = table: 000000000B5B04B0; peer_id = "1100001060af426"; peer_state_machine = table: 00000000036A6C40; current_state = InGame [5] self = table: 0000000007E867F0; application_shutdown = nil; unit_spawner = table: 0000000010C9EED0; world = [World]; unit_storage = table: 0000000001C91110; units = table: 0000000002F6E5D0; matchmaking_loading_context = nil [6] self = table: 0000000002520060; new_state = table: 0000000002A757E0; params = table: 000000000251EE10; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002520060; new_state = table: 0000000002A757E0; notify = true; old_state = table: 0000000007E867F0 [8] self = table: 0000000002520060; dt = 0.0046068760566413403; t = 712.01785238320008; new_state = table: 0000000002A757E0 [9] self = table: 0000000000097090; real_world_dt = 0.0046068760566413403; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0046068760566413403; t = 712.01785238320008 [10] dt = 0.0046068760566413403 [2] server = table: 00000000012ECD10; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001060af426"; loaded_level = "inn_level"; wanted_profile_index = 4; resend_timer = 1.8884053500369191; resend_post_game_timer = 1.9186964859254658; peer_id = "1100001060af426"; [4] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 000000000B5B04E0; game_session = [GameSession]; host_to_migrate_to = "1100001060af426"; game_network_manager = table: 000000000EE42990; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 000000000F6C8BA0; _joined_peers = table: 0000000000A87720; voip = table: 000000000BB8E2C0; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 000000000E672170; lobby_host = table: 000000000B33F8C0; level_key = "inn_level"; slot_allocator = table: 000000000B5B0510; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000851A00; wanted_career_index = 3; _reserved_slots = table: 000000000BA46710; wanted_profile_index = 3; _connected_peers = table: 00000000008519D0; player_manager = table: 0000000012506790; _profile_requester = table: 000000000B2D11A0; network_transmit = table: 000000000E979870; peers_completed_game_object_sync = table: 00000000012ECD40; peer_state_machines = table: 000000000B5B04B0; network_event_delegate = table: 000000000E7906F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1CCC60; network_server = table: 00000000012ECD10; entity_system = table: 0000000000777200; parent = table: 0000000000097090; _new_state = table: 0000000002A757E0; _level_flow_events = table: 000000000EEE18F0; statistics_db = table: 0000000011BDF0C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000E8513C0; profile_synchronizer = table: 0000000000851A00; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002F7CC20; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000E7906F0; world = [World]; dt = 0.0046068760566413403; peer_id = "110000109b57508"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001264F5A0; network_transmit = table: 000000000E979870; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 41.543603265658021; _lobby_host = table: 000000000B33F8C0; level_transition_handler = table: 00000000120569D0; dice_keeper = table: 0000000010C39F20; _quit_game = false; [6] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [7] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000FEE4C80; <> <> 21:00:07.371 [Lua] [PeerSM] 110000109b57508 :: on_exit InGame 21:00:07.371 [Lua] [PeerSM] 110000109b57508 :: on_enter Loading 21:00:07.371 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109b57508 inn_level 0 21:00:07.371 warning: [Lua] Following data will be uploaded to Crashify: <> 21:00:07.371 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 110000109b57508 "nascimento" <> 21:00:07.371 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B283820; previous_state = InGame; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 000000000E979870; peer_id = "110000109b57508"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7375447; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000018EE3F0 [3] _ = table: 000000000B283820; new_state = Loading; old_state = InGame [4] self = table: 00000000012ECD10; peer_state_machines = table: 000000000B5B04B0; peer_id = "110000109b57508"; peer_state_machine = table: 000000000DACF180; current_state = InGame [5] self = table: 0000000007E867F0; application_shutdown = nil; unit_spawner = table: 0000000010C9EED0; world = [World]; unit_storage = table: 0000000001C91110; units = table: 0000000002F6E5D0; matchmaking_loading_context = nil [6] self = table: 0000000002520060; new_state = table: 0000000002A757E0; params = table: 000000000251EE10; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002520060; new_state = table: 0000000002A757E0; notify = true; old_state = table: 0000000007E867F0 [8] self = table: 0000000002520060; dt = 0.0046068760566413403; t = 712.01785238320008; new_state = table: 0000000002A757E0 [9] self = table: 0000000000097090; real_world_dt = 0.0046068760566413403; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0046068760566413403; t = 712.01785238320008 [10] dt = 0.0046068760566413403 [2] server = table: 00000000012ECD10; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.983332134783268; peer_id = "110000109b57508"; [4] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 000000000B5B04E0; game_session = [GameSession]; host_to_migrate_to = "1100001060af426"; game_network_manager = table: 000000000EE42990; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 000000000F6C8BA0; _joined_peers = table: 0000000000A87720; voip = table: 000000000BB8E2C0; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 000000000E672170; lobby_host = table: 000000000B33F8C0; level_key = "inn_level"; slot_allocator = table: 000000000B5B0510; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000851A00; wanted_career_index = 3; _reserved_slots = table: 000000000BA46710; wanted_profile_index = 3; _connected_peers = table: 00000000008519D0; player_manager = table: 0000000012506790; _profile_requester = table: 000000000B2D11A0; network_transmit = table: 000000000E979870; peers_completed_game_object_sync = table: 00000000012ECD40; peer_state_machines = table: 000000000B5B04B0; network_event_delegate = table: 000000000E7906F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1CCC60; network_server = table: 00000000012ECD10; entity_system = table: 0000000000777200; parent = table: 0000000000097090; _new_state = table: 0000000002A757E0; _level_flow_events = table: 000000000EEE18F0; statistics_db = table: 0000000011BDF0C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000E8513C0; profile_synchronizer = table: 0000000000851A00; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002F7CC20; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000E7906F0; world = [World]; dt = 0.0046068760566413403; peer_id = "110000109b57508"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001264F5A0; network_transmit = table: 000000000E979870; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 41.543603265658021; _lobby_host = table: 000000000B33F8C0; level_transition_handler = table: 00000000120569D0; dice_keeper = table: 0000000010C39F20; _quit_game = false; [6] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [7] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 0000000007E867F0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000FEE4C80; <> <> 21:00:07.372 [Lua] [Matchmaking] unregister rpcs 21:00:07.372 [Lua] [Matchmaking] destroying 21:00:07.372 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:00:07.372 [Lua] [ChatManager] Unregistering channel 1 21:00:07.372 [Lua] [EnemyPackageLoader] network_context_destroyed 21:00:07.372 [Lua] [PartyManager] network_context_destroyed 21:00:07.372 [Lua] [GameMechanismManager] network_context_destroyed 21:00:07.372 [SteamVoip] Leaving room db46c24188c5b6ac 21:00:07.372 [SteamVoipClient] select_out(1100001060af426, off) 21:00:07.372 [SteamVoipClient] select_out(110000109b57508, off) 21:00:07.372 [SteamVoipClient] select_out(11000013c4a895b, off) 21:00:07.372 [SteamVoip] Destroying room db46c24188c5b6ac 21:00:07.374 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 21:00:07.375 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 21:00:07.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 21:00:07.375 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient 21:00:07.375 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 21:00:07.376 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 21:00:07.376 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:00:07.376 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient 21:00:07.376 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:00:07.376 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient 21:00:07.380 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:00:07.380 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 21:00:07.381 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:00:07.385 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:00:07.385 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 21:00:07.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient 21:00:07.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 21:00:07.387 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 21:00:07.387 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 21:00:07.391 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:00:07.392 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 21:00:07.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 21:00:07.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:00:07.401 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 21:00:07.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient 21:00:07.401 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:00:07.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:00:07.402 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 21:00:07.402 [EAC] EAC server lost client 1100001060af426 21:00:07.402 [EACServer] [22:00:07:402][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001060AF426 PlayerGUID: 76561198061646886 21:00:07.402 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00621b08, channel: 9 21:00:07.402 [EAC] EAC server lost client 11000013c4a895b 21:00:07.402 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00621b08, channel: 6 21:00:07.402 [EACServer] [22:00:07:402][Windows][EAC Server] [Info][UnregisterClient] Client: 011000013C4A895B PlayerGUID: 76561198971783515 21:00:07.402 [EACServer] [22:00:07:402][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 21:00:07.402 [EACServer] [22:00:07:402][Windows][EAC Server] [Info][Destroy] Called 21:00:07.402 [EACServer] [22:00:07:402][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 21:00:07.404 [Lua] [LobbyHost] Destroying 21:00:07.404 [Connection] Dropped voip chunk from 11000013c4a895b because channel 8 can't communicate 21:00:07.404 [Connection] Dropped voip chunk from 1100001060af426 because channel 11 can't communicate 21:00:07.404 [Connection] Dropped voip chunk from 11000013c4a895b because channel 8 can't communicate 21:00:07.404 [Connection] Dropped game chunk from 1100001060af426 because channel 9 can't communicate 21:00:07.404 [Connection] Dropped voip chunk from 1100001060af426 because channel 11 can't communicate 21:00:07.404 [Connection] Dropped voip chunk from 11000013c4a895b because channel 8 can't communicate 21:00:07.404 [Connection] Dropped game chunk from 11000013c4a895b because channel 6 can't communicate 21:00:07.404 [Connection] Dropped voip chunk from 11000013c4a895b because channel 8 can't communicate 21:00:07.405 [Lua] ############### UNLOADING PACKAGES ############### 21:00:07.405 [Lua] [Managers] Calling function on all managers: 21:00:07.405 [Lua] [Managers] Destroying manager group: 21:00:07.405 [Lua] [Gamestate] Enter state StateLoading 21:00:07.406 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:00:07.406 [Lua] [LobbyManager] Setting up network options 21:00:07.406 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:00:07.406 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:00:07.406 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:00:07.406 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:00:07.406 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:00:07.406 [Lua] LobbyManager:setup_network_options server_port: 27015 21:00:07.406 [Lua] registering RPCs 21:00:07.406 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:00:07.406 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 21:00:07.407 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:00:07.407 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:00:07.407 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:00:07.407 [SteamVoip] Creating room 3f2f12b406da9e83 21:00:07.407 [SteamVoip] Joining room 3f2f12b406da9e83 21:00:07.407 [EAC] EAC server 110000109b57508 is initializing 21:00:07.411 [EAC] Server is also client 110000109b57508 21:00:07.411 [EACServer] [22:00:07:411][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A03B8FE0 LogLevel: Info. 21:00:07.411 [Lua] ### Created peer state machine for 110000109b57508 21:00:07.411 [Lua] [PeerSM] 110000109b57508 :: on_enter Connecting 21:00:07.411 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:00:07.415 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8031367 - use_random_directors: true - overriden_conflict: nil 21:00:07.418 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:00:07.418 [Lua] checking dlc's against conflict directors 21:00:07.418 [Lua] number of factions to include 1 21:00:07.418 [Lua] Updated list weights for random: 21:00:07.418 [Lua] skaven, 0.42 (0.00-0.42) 21:00:07.418 [Lua] chaos, 0.42 (0.42-0.83) 21:00:07.418 [Lua] beastmen, 0.17 (0.83-1.00) 21:00:07.418 [Lua] Rolled random faction: 0.50487434864044189 chaos 21:00:07.418 [Lua] number of factions added 1 21:00:07.418 [Lua] --- --- --- 21:00:07.418 [Lua] Starting... difficulty 'hardest' 21:00:07.418 [Lua] These are the starting conflict directors: 21:00:07.418 [Lua] inn_level 21:00:07.418 [Lua] --- --- --- 21:00:07.418 [Lua] 21:00:07.418 [Lua] DONE! Found the following directors: 21:00:07.418 [Lua] (free: 35), Master hash is: 21:00:07.418 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:00:07.418 [Lua] load_startup_enemy_packages: -------------- 21:00:07.418 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:00:07.418 [Lua] critter_rat 21:00:07.419 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:00:07.419 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:00:07.419 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:00:07.419 [Lua] Set lobby begin: 21:00:07.419 [Lua] Set lobby end. 21:00:07.419 [Lua] [PSM] Peer 110000109b57508 joined. Want to use profile index "3" and join party "nil" 21:00:07.419 [Lua] [LobbyHost] Changed state from 0 to creating 21:00:07.431 [Lua] ### Sending rpc_level_loaded 21:00:07.431 [Lua] #### Has state machine: true, peer_id: 110000109b57508, level_id: 50 21:00:07.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:00:07.447 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:00:07.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:00:07.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:00:07.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:00:07.531 [Connection] Dropped channel chunk from 1100001060af426 because channel 10 can't communicate 21:00:07.531 [Connection] Dropped channel chunk from 1100001060af426 because channel 11 can't communicate 21:00:07.531 [Connection] Dropped channel chunk from 1100001060af426 because channel 9 can't communicate 21:00:07.531 [Connection] Dropped voip chunk from 1100001060af426 because channel 11 can't communicate 21:00:07.615 [Connection] Dropped channel chunk from 11000013c4a895b because channel 7 can't communicate 21:00:07.615 [Connection] Dropped channel chunk from 11000013c4a895b because channel 8 can't communicate 21:00:07.615 [Connection] Dropped channel chunk from 11000013c4a895b because channel 6 can't communicate 21:00:07.669 [Lua] [LobbyHost] Changed state from creating to joined 21:00:07.669 [Lua] [PartyManager] Leader is set to 110000109b57508 21:00:07.669 [Lua] [ChatManager] Setting up network context, host_peer_id:110000109b57508 my_peer_id:110000109b57508 21:00:07.669 [Lua] [ChatManager] Registering channel 1 21:00:07.669 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 21:00:07.669 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 21:00:07.669 [Lua] [PartyManager] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 21:00:07.669 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:00:07.669 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:00:07.669 [Lua] Starting async level spawning of levels/inn/world 21:00:07.670 [Umbra] Init version: 3.4.15 :: 16 threads 21:00:07.692 [Lua] [NetworkServer] Changing num_players from nil to 1 21:00:07.692 [Lua] Players: 1 21:00:07.692 [Lua] Set lobby begin: 21:00:07.692 [Lua] Lobby data num_players = 1 21:00:07.692 [Lua] Lobby data level_key = inn_level 21:00:07.692 [Lua] Lobby data game_mode = 3 21:00:07.693 [Lua] Lobby data matchmaking = false 21:00:07.693 [Lua] Set lobby end. 21:00:07.872 [Lua] Async level spawning done 21:00:09.287 [Handshaker] Lost connection 223 to 11000013c4a895b 21:00:09.287 [Handshaker] Lost connection 224 to 1100001060af426 21:00:09.305 [Lua] player (110000109b57508,1) was put into party 0 21:00:09.305 [Lua] [PeerSM] 110000109b57508 :: on_exit Connecting 21:00:09.305 [Lua] [PeerSM] 110000109b57508 :: on_enter Loading 21:00:09.305 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109b57508 inn_level 0 21:00:09.305 warning: [Lua] Following data will be uploaded to Crashify: <> 21:00:09.305 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000109b57508 "nascimento" <> 21:00:09.306 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000080D6B30; previous_state = Connecting; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 000000000EA25810; peer_id = "110000109b57508"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8031367; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000038444D0 [3] _ = table: 00000000080D6B30; new_state = Loading; old_state = Connecting [4] self = table: 000000000E9C6A90; dt = 0.016667446121573448; state_data = table: 00000000080D6B30; new_state = Loading [5] self = table: 000000000FEE0610; dt = 0.016667446121573448; peer_state_machines = table: 00000000036ABCD0; joined_peers = table: 000000000B086B70; game_session = nil; peer_id = "110000109b57508"; peer_state_machine = table: 000000000E9C6A90 [6] self = table: 00000000119EE3A0; dt = 0.016667446121573448 [7] self = table: 00000000119EE3A0; dt = 0.016667446121573448; t = 714.03479167306796 [8] self = table: 0000000002520060; dt = 0.016667446121573448; t = 714.03479167306796 [9] self = table: 0000000000097090; real_world_dt = 0.016667446121573448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016667446121573448; t = 714.03479167306796 [10] dt = 0.016667446121573448 [2] server = table: 000000000FEE0610; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8741237074136734; peer_id = "110000109b57508"; [4] current_state = Loading; function_memoize = table: 000000000DB78400; state_data = table: 00000000080D6B30; [5] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 0000000001922B20; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 000000000EBBE2E0; _joined_peers = table: 000000000B086B70; voip = table: 000000000E6890B0; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 0000000008030C50; lobby_host = table: 000000000F72B5B0; level_key = "inn_level"; slot_allocator = table: 000000000B108BB0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000007AC550; wanted_career_index = 3; _reserved_slots = table: 0000000002481920; wanted_profile_index = 3; _connected_peers = table: 000000000AF8FFE0; player_manager = table: 0000000012506790; _profile_requester = table: 000000000B4CB480; network_transmit = table: 000000000EA25810; peers_completed_game_object_sync = table: 00000000093C17D0; peer_state_machines = table: 00000000036ABCD0; network_event_delegate = table: 0000000001BA5A70; [6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _ingame_level_object = [Level]; _loading_view = table: 0000000010CBF760; _loading_music_triggered = true; _lobby_host = table: 000000000F72B5B0; _async_level_spawner = table: 000000000D94E330; _local_quickplay_bonus = true; _machine = table: 000000000AFC0F50; _network_event_delegate = table: 0000000001BA5A70; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F3B0; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000EA25810; _network_server = table: 000000000FEE0610; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000007AC550; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000803FCE0; [7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _ingame_level_object = [Level]; _loading_view = table: 0000000010CBF760; _loading_music_triggered = true; _lobby_host = table: 000000000F72B5B0; _async_level_spawner = table: 000000000D94E330; _local_quickplay_bonus = true; _machine = table: 000000000AFC0F50; _network_event_delegate = table: 0000000001BA5A70; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F3B0; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000EA25810; _network_server = table: 000000000FEE0610; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000007AC550; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000803FCE0; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000119EE3A0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000FEE4C80; <> <> 21:00:09.306 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:00:09.321 [Lua] [PeerSM] 110000109b57508 :: on_exit Loading 21:00:09.321 [Lua] [PeerSM] 110000109b57508 :: on_enter LoadingProfilePackages 21:00:09.321 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:0 my_peer_id:110000109b57508 21:00:09.322 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:0 my_peer_id:110000109b57508 21:00:09.338 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 21:00:09.338 [Lua] [PeerSM] 110000109b57508 :: on_exit LoadingProfilePackages 21:00:09.338 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForEnterGame 21:00:09.339 [Lua] ### Sending rpc_level_loaded 21:00:09.339 [Lua] #### Has state machine: false, peer_id: 110000109b57508, level_id: 50 21:00:09.339 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:00:10.346 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:00:10.346 [Lua] Set lobby begin: 21:00:10.346 [Lua] Lobby data host = 110000109b57508 21:00:10.346 [Lua] Lobby data level_key = inn_level 21:00:10.347 [Lua] Lobby data game_mode = 3 21:00:10.347 [Lua] Lobby data country_code = PL 21:00:10.347 [Lua] Lobby data unique_server_name = nascimento 21:00:10.347 [Lua] Lobby data num_players = 1 21:00:10.347 [Lua] Lobby data matchmaking = false 21:00:10.347 [Lua] Set lobby end. 21:00:10.347 [Lua] [Managers] Destroying manager group: 21:00:10.348 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:00:10.348 [Lua] [Gamestate] Enter StateIngame HOST 21:00:10.348 [Lua] [Managers] Calling function on all managers: 21:00:10.348 [Lua] <>level = inn_level<> 21:00:10.348 [Lua] Set lobby begin: 21:00:10.348 [Lua] Lobby data host = 110000109b57508 21:00:10.348 [Lua] Lobby data level_key = inn_level 21:00:10.348 [Lua] Lobby data game_mode = 3 21:00:10.348 [Lua] Lobby data selected_level_key = inn_level 21:00:10.349 [Lua] Lobby data country_code = PL 21:00:10.349 [Lua] Lobby data unique_server_name = nascimento 21:00:10.349 [Lua] Lobby data num_players = 1 21:00:10.349 [Lua] Lobby data matchmaking = false 21:00:10.349 [Lua] Set lobby end. 21:00:10.349 [Lua] [StateIngame] Server ingame 21:00:10.352 [Lua] Set lobby begin: 21:00:10.352 [Lua] Lobby data level_key = inn_level 21:00:10.352 [Lua] Lobby data selected_level_key = inn_level 21:00:10.352 [Lua] Lobby data unique_server_name = nascimento 21:00:10.353 [Lua] Lobby data matchmaking = false 21:00:10.353 [Lua] Lobby data host = 110000109b57508 21:00:10.353 [Lua] Lobby data country_code = PL 21:00:10.353 [Lua] Lobby data game_mode = 3 21:00:10.353 [Lua] Lobby data difficulty_tweak = 0 21:00:10.353 [Lua] Lobby data difficulty = hardest 21:00:10.353 [Lua] Lobby data num_players = 1 21:00:10.353 [Lua] Set lobby end. 21:00:10.353 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 21:00:10.353 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:00:10.353 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:00:10.353 [Lua] [Matchmaking] initializing 21:00:10.353 [Lua] [Matchmaking] my_peer_id: 110000109b57508, I am server 21:00:10.353 [Lua] [Matchmaking] register rpcs 21:00:10.353 [Lua] GameNetworkManager:init... creating game session 21:00:10.353 [Lua] Host GameSession.make_game_session_host with session: 21:00:10.353 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:00:10.354 [Lua] [GameNetworkManager] My own peer_id = 110000109b57508 21:00:10.354 [Lua] [GameNetworkManager] self.is_server = true 21:00:10.354 [Network] Setting artificial MTU limit to 65536 21:00:10.354 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:00:10.362 [Lua] Switching ConflictSettings: to: inn_level 21:00:10.362 [Lua] pacing=disabled 21:00:10.362 [Lua] roaming=nil 21:00:10.362 [Lua] disabled=false 21:00:10.362 [Lua] pack_spawning=disabled 21:00:10.362 [Lua] contained_breeds=nil 21:00:10.362 [Lua] boss=disabled 21:00:10.362 [Lua] horde=disabled 21:00:10.362 [Lua] specials=disabled 21:00:10.362 [Lua] name=inn_level 21:00:10.362 [Lua] intensity=disabled 21:00:10.362 [Lua] --- 21:00:10.362 [Lua] [LevelAnalysis] set_random_seed( 8031367) 21:00:10.365 [Lua] [AIInterestPointSystem] Level Seed: 8031367 21:00:10.365 [Lua] 21:00:10.365 [Lua] [entity_system_bag] = table 21:00:10.365 [Lua] [entity_system_bag] = metatable 21:00:10.365 [Lua] [startup_data] = table 21:00:10.365 [Lua] [entity_manager] = table 21:00:10.365 [Lua] [entity_manager] = metatable 21:00:10.365 [Lua] [unit_spawner] = table 21:00:10.365 [Lua] [unit_spawner] = metatable 21:00:10.365 [Lua] [unit_storage] = table 21:00:10.365 [Lua] [unit_storage] = metatable 21:00:10.365 [Lua] [dice_keeper] = table 21:00:10.365 [Lua] [dice_keeper] = metatable 21:00:10.365 [Lua] [is_server] = true (boolean) 21:00:10.365 [Lua] [world] = [World] 21:00:10.365 [Lua] [system_api] = table 21:00:10.365 [Lua] [entity_system] = table 21:00:10.365 [Lua] [entity_system] = metatable 21:00:10.365 [Lua] [network_lobby] = table 21:00:10.365 [Lua] [network_lobby] = metatable 21:00:10.365 [Lua] [profile_synchronizer] = table 21:00:10.365 [Lua] [profile_synchronizer] = metatable 21:00:10.365 [Lua] [level_transition_handler] = table 21:00:10.365 [Lua] [level_transition_handler] = metatable 21:00:10.365 [Lua] [num_local_human_players] = 1 (number) 21:00:10.365 [Lua] [statistics_db] = table 21:00:10.365 [Lua] [statistics_db] = metatable 21:00:10.365 [Lua] [network_server] = table 21:00:10.365 [Lua] [network_server] = metatable 21:00:10.365 [Lua] [input_manager] = table 21:00:10.365 [Lua] [input_manager] = metatable 21:00:10.365 [Lua] [network_clock] = table 21:00:10.365 [Lua] [network_clock] = metatable 21:00:10.365 [Lua] [network_transmit] = table 21:00:10.365 [Lua] [network_transmit] = metatable 21:00:10.365 [Lua] [free_flight_manager] = table 21:00:10.365 [Lua] [free_flight_manager] = metatable 21:00:10.365 [Lua] [network_manager] = table 21:00:10.365 [Lua] [network_manager] = metatable 21:00:10.365 [Lua] [network_event_delegate] = table 21:00:10.365 [Lua] [network_event_delegate] = metatable 21:00:10.365 [Lua] 21:00:10.365 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:00:10.365 [Lua] ignoring extension VersusInteractObjectiveExtension 21:00:10.365 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:00:10.365 [Lua] ignoring extension VersusSocketObjectiveExtension 21:00:10.365 [Lua] ignoring extension VersusTargetObjectiveExtension 21:00:10.365 [Lua] ignoring extension VersusMissionObjectiveExtension 21:00:10.366 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:00:10.368 [Lua] [AchievementManager] Achievements using the steam platform 21:00:10.414 [Lua] [StateIngame] Level seed: 8031367 21:00:10.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 21:00:10.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1, async-read, 21:00:10.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 21:00:10.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:00:10.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 21:00:10.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 21:00:10.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:00:10.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 21:00:10.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:00:10.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:00:10.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:00:10.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_5, async-read, 21:00:10.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_4, async-read, 21:00:10.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 21:00:10.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 21:00:10.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 21:00:10.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 21:00:10.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:00:10.423 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_3, async-read, 21:00:10.425 [Lua] [LevelAnalysis] set_random_seed( 8031367) 21:00:10.429 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:00:10.429 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 21:00:10.429 [Lua] [IngameUI] init 21:00:10.442 [SteamVoipClient] select_out(110000109b57508, off) 21:00:10.445 [Lua] cb_razer_chroma_setup 21:00:10.466 [Lua] completed 21:00:10.466 [Lua] completed 21:00:10.466 [Lua] completed 21:00:10.466 [Lua] completed 21:00:10.476 [Lua] completed 21:00:10.476 [Lua] completed 21:00:10.476 [Lua] [Matchmaking] Cancelling matchmaking 21:00:10.476 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:00:10.477 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:00:10.477 [Lua] Set lobby begin: 21:00:10.477 [Lua] Lobby data level_key = inn_level 21:00:10.477 [Lua] Lobby data power_level = 0 21:00:10.477 [Lua] Lobby data selected_level_key = inn_level 21:00:10.477 [Lua] Lobby data unique_server_name = nascimento 21:00:10.477 [Lua] Lobby data matchmaking = false 21:00:10.477 [Lua] Lobby data host = 110000109b57508 21:00:10.477 [Lua] Lobby data country_code = PL 21:00:10.478 [Lua] Lobby data game_mode = 3 21:00:10.478 [Lua] Lobby data difficulty_tweak = 0 21:00:10.478 [Lua] Lobby data difficulty = hardest 21:00:10.478 [Lua] Lobby data num_players = 1 21:00:10.478 [Lua] Set lobby end. 21:00:10.479 [Flow] complete_skittergate_legend true 21:00:10.479 [Flow] complete_all_helmgart_levels_recruit true 21:00:10.480 [Flow] WitchHunterLevel:35 21:00:10.480 [Flow] LeaderYes 21:00:10.480 [Flow] ALL PC XP:304250 21:00:10.480 [Flow] Has "bogenhafen" DLC:true 21:00:10.480 [Flow] WH XP:60850 21:00:10.480 [Flow] Number of crafted items:17570 21:00:10.480 [Flow] Has "pre_order" DLC:true 21:00:10.480 [Flow] Sum of Powe Levels:1500 21:00:10.480 [Flow] lodestone diff 1:false 21:00:10.480 [Flow] magnus and forest activated 21:00:10.480 [Flow] magnus and forest activated 21:00:10.480 [Flow] cemetery and forest activated 21:00:10.480 [Flow] magnus and cemetery 21:00:10.480 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:00:10.480 [Flow] ALL RUNES ACTIVATED 21:00:10.480 [Flow] magnus and forest activated 21:00:10.480 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:00:10.480 [Flow] ALL RUNES ACTIVATED 21:00:10.480 [Flow] cemetery and forest activated 21:00:10.480 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:00:10.480 [Flow] ALL RUNES ACTIVATED 21:00:10.480 [Flow] magnus and forest activated 21:00:10.480 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:00:10.480 [Flow] ALL RUNES ACTIVATED 21:00:10.480 [Flow] magnus and cemetery 21:00:10.480 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:00:10.480 [Flow] ALL RUNES ACTIVATED 21:00:10.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:00:10.482 [Lua] CurrentConflictSettings inn_level 21:00:10.482 [Lua] [ConflictDirector] conflict_director is ai_ready 21:00:10.482 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:00:10.482 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:00:10.484 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:00:10.484 [Lua] Forming navigation groups in one frame 21:00:10.484 [Lua] Forming navigation groups 21:00:10.502 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 21:00:10.503 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 21:00:10.503 [Lua] number of nav groups: 41 21:00:10.504 [Lua] number of refined nav groups : 23 21:00:10.505 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 21:00:10.505 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:00:10.506 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:00:10.506 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:00:10.508 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:00:10.508 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:00:10.508 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:00:10.508 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 21:00:10.508 [Lua] [Managers] Calling function on all managers: 21:00:10.516 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForEnterGame 21:00:10.516 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForGameObjectSync 21:00:10.573 [Lua] player (110000109b57508,1) was put into party 1 21:00:10.573 [Lua] [IngamePlayerListUI] - Destroy 21:00:10.573 [Lua] [GamePadEquipmentUI] - Destroy 21:00:10.573 [Lua] [EquipmentUI] - Destroy 21:00:10.573 [Lua] [GamePadAbilityUI] - Destroy 21:00:10.573 [Lua] [AbilityUI] - Destroy 21:00:10.581 [Lua] Assigning peer(110000109b57508:1) to profile(3) career(3) 21:00:10.581 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109b57508) local_player_id(1) profile_index(3) career_index(3) 21:00:10.581 [Lua] Set lobby begin: 21:00:10.581 [Lua] Lobby data player_slot_1 = 0:0 21:00:10.581 [Lua] Lobby data level_key = inn_level 21:00:10.581 [Lua] Lobby data power_level = 0 21:00:10.581 [Lua] Lobby data selected_level_key = inn_level 21:00:10.581 [Lua] Lobby data player_slot_4 = 0:0 21:00:10.581 [Lua] Lobby data difficulty = hardest 21:00:10.581 [Lua] Lobby data unique_server_name = nascimento 21:00:10.582 [Lua] Lobby data matchmaking = false 21:00:10.582 [Lua] Lobby data host = 110000109b57508 21:00:10.582 [Lua] Lobby data country_code = PL 21:00:10.582 [Lua] Lobby data game_mode = 3 21:00:10.582 [Lua] Lobby data player_slot_5 = 0:0 21:00:10.582 [Lua] Lobby data player_slot_2 = 0:0 21:00:10.582 [Lua] Lobby data difficulty_tweak = 0 21:00:10.582 [Lua] Lobby data player_slot_3 = 110000109b57508:1 21:00:10.582 [Lua] Lobby data num_players = 1 21:00:10.583 [Lua] Set lobby end. 21:00:10.583 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000109b57508 | bw:0 | es:0 21:00:10.583 [Lua] 21:00:10.583 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 21:00:10.583 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 21:00:10.583 [Lua] [wwise/one_handed_axes] = false (boolean) 21:00:10.583 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 21:00:10.583 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 21:00:10.583 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 21:00:10.583 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 21:00:10.583 [Lua] 21:00:10.583 [Lua] 21:00:10.583 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 21:00:10.583 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 21:00:10.583 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 21:00:10.583 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 21:00:10.583 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:00:10.583 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:00:10.583 [Lua] [wwise/one_handed_axes] = false (boolean) 21:00:10.583 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 21:00:10.583 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 21:00:10.583 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 21:00:10.583 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01] = false (boolean) 21:00:10.583 [Lua] 21:00:10.583 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForGameObjectSync 21:00:10.583 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForPlayers 21:00:10.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:00:10.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:00:10.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:00:10.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 21:00:10.587 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:1 my_peer_id:110000109b57508 21:00:10.589 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForPlayers 21:00:10.589 [Lua] [PeerSM] 110000109b57508 :: on_enter InGame 21:00:10.594 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:1 my_peer_id:110000109b57508 21:00:10.594 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 21:00:10.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:00:10.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 21:00:10.609 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 21:00:10.610 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:00:10.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:00:10.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:00:10.632 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:00:10.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:00:10.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:00:10.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:00:10.660 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:00:10.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:00:10.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:00:10.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:00:10.680 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:00:10.681 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:00:10.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:00:10.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:00:10.702 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:00:10.702 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:00:10.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:00:10.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:00:10.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:00:10.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:00:10.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 21:00:10.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 21:00:10.729 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 21:00:10.729 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:00:10.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:00:10.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:00:10.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:00:10.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:00:10.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:00:10.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:00:10.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:00:10.756 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:00:10.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 21:00:10.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 21:00:10.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 21:00:10.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:00:10.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:00:10.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:00:10.790 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:00:10.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:00:10.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 21:00:10.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 21:00:10.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 21:00:10.813 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:00:10.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 21:00:10.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 21:00:10.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 21:00:10.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:00:10.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:00:10.944 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:00:10.944 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:00:10.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:00:11.265 [Flow] DISABLE 21:00:11.530 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:00:11.530 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:00:11.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 21:00:11.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 21:00:11.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 21:00:11.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:00:11.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:00:11.825 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:00:11.826 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:00:11.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:00:11.868 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:00:11.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:00:12.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:00:12.211 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:00:12.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:00:12.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:00:12.303 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:00:12.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 21:00:12.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 21:00:12.346 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 21:00:12.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 21:00:12.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 21:00:12.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 21:00:12.456 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 21:00:12.470 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:00:12.470 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:00:12.470 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:00:12.480 [Lua] Players are leaving the safe zone 21:00:12.650 [Lua] StateInGameRunning:_game_actually_starts() 21:00:12.650 [Lua] ################################################################################################################# 21:00:12.650 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:00:12.650 [Lua] ################################################################################################################# 21:00:12.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 21:00:12.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 21:00:12.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 21:00:12.887 [Lua] Commit load time data 21:00:14.304 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 21:00:14.304 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:00:14.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1, async-read, 21:00:14.312 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:00:14.319 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 21:00:14.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:00:14.336 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 21:00:14.336 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:00:14.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 21:00:14.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:00:14.350 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:00:14.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:00:14.358 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 21:00:14.358 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:00:14.420 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 21:00:14.420 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:00:14.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 21:00:14.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:00:15.334 [Lua] Set lobby begin: 21:00:15.334 [Lua] Lobby data player_slot_1 = 0:0 21:00:15.334 [Lua] Lobby data level_key = inn_level 21:00:15.334 [Lua] Lobby data power_level = 835 21:00:15.334 [Lua] Lobby data selected_level_key = inn_level 21:00:15.334 [Lua] Lobby data player_slot_4 = 0:0 21:00:15.334 [Lua] Lobby data difficulty = hardest 21:00:15.334 [Lua] Lobby data unique_server_name = nascimento 21:00:15.334 [Lua] Lobby data matchmaking = false 21:00:15.334 [Lua] Lobby data host = 110000109b57508 21:00:15.334 [Lua] Lobby data country_code = PL 21:00:15.334 [Lua] Lobby data game_mode = 3 21:00:15.334 [Lua] Lobby data player_slot_5 = 0:0 21:00:15.334 [Lua] Lobby data player_slot_2 = 0:0 21:00:15.334 [Lua] Lobby data difficulty_tweak = 0 21:00:15.334 [Lua] Lobby data player_slot_3 = 110000109b57508:1 21:00:15.334 [Lua] Lobby data num_players = 1 21:00:15.334 [Lua] Set lobby end. 21:00:16.304 [Lua] [IngameUI] menu view on_enter start_game_view 21:00:16.306 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bea19e0 21:00:16.306 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:00:16.308 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:00:16.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:00:16.309 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:00:16.309 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:00:16.904 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 21:00:16.904 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:00:16.904 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 21:00:16.904 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 21:00:16.904 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:00:16.904 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 21:00:16.904 [Lua] 21:00:16.904 [Lua] [1] = table 21:00:16.904 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 21:00:16.904 [Lua] [difficulties] = table 21:00:16.904 [Lua] [1] = normal (string) 21:00:16.904 [Lua] [2] = hard (string) 21:00:16.904 [Lua] [3] = harder (string) 21:00:16.904 [Lua] [4] = hardest (string) 21:00:16.904 [Lua] [5] = cataclysm (string) 21:00:16.904 [Lua] [6] = any (string) 21:00:16.904 [Lua] [levels] = table 21:00:16.904 [Lua] [1] = dlc_bogenhafen_city (string) 21:00:16.904 [Lua] [2] = farmlands (string) 21:00:16.904 [Lua] [3] = ussingen (string) 21:00:16.904 [Lua] [4] = elven_ruins (string) 21:00:16.904 [Lua] [5] = ground_zero (string) 21:00:16.904 [Lua] [6] = fort (string) 21:00:16.904 [Lua] [7] = dlc_portals (string) 21:00:16.904 [Lua] [8] = catacombs (string) 21:00:16.904 [Lua] [9] = dlc_castle (string) 21:00:16.904 [Lua] [10] = plaza (string) 21:00:16.904 [Lua] [11] = crater (string) 21:00:16.904 [Lua] [12] = dlc_bogenhafen_slum (string) 21:00:16.904 [Lua] [13] = skaven_stronghold (string) 21:00:16.904 [Lua] [14] = military (string) 21:00:16.904 [Lua] [15] = mines (string) 21:00:16.904 [Lua] [16] = forest_ambush (string) 21:00:16.904 [Lua] [17] = cemetery (string) 21:00:16.904 [Lua] [18] = magnus (string) 21:00:16.904 [Lua] [19] = nurgle (string) 21:00:16.904 [Lua] [20] = bell (string) 21:00:16.904 [Lua] [21] = warcamp (string) 21:00:16.904 [Lua] [22] = dlc_celebrate_crawl (string) 21:00:16.904 [Lua] [23] = skittergate (string) 21:00:16.904 [Lua] [24] = dlc_bastion (string) 21:00:16.904 [Lua] [25] = any (string) 21:00:16.904 [Lua] [game_mode_key] = adventure (string) 21:00:16.904 [Lua] [2] = table 21:00:16.904 [Lua] [game_mode_key] = adventure (string) 21:00:16.904 [Lua] [difficulties] = table 21:00:16.904 [Lua] [1] = normal (string) 21:00:16.904 [Lua] [2] = hard (string) 21:00:16.904 [Lua] [3] = harder (string) 21:00:16.904 [Lua] [4] = hardest (string) 21:00:16.904 [Lua] [5] = cataclysm (string) 21:00:16.904 [Lua] [6] = any (string) 21:00:16.904 [Lua] [levels] = table 21:00:16.904 [Lua] [1] = dlc_bogenhafen_city (string) 21:00:16.904 [Lua] [2] = farmlands (string) 21:00:16.904 [Lua] [3] = ussingen (string) 21:00:16.904 [Lua] [4] = elven_ruins (string) 21:00:16.904 [Lua] [5] = ground_zero (string) 21:00:16.904 [Lua] [6] = fort (string) 21:00:16.904 [Lua] [7] = dlc_portals (string) 21:00:16.904 [Lua] [8] = catacombs (string) 21:00:16.904 [Lua] [9] = dlc_castle (string) 21:00:16.904 [Lua] [10] = plaza (string) 21:00:16.904 [Lua] [11] = crater (string) 21:00:16.904 [Lua] [12] = dlc_bogenhafen_slum (string) 21:00:16.904 [Lua] [13] = skaven_stronghold (string) 21:00:16.904 [Lua] [14] = military (string) 21:00:16.904 [Lua] [15] = mines (string) 21:00:16.904 [Lua] [16] = forest_ambush (string) 21:00:16.904 [Lua] [17] = cemetery (string) 21:00:16.904 [Lua] [18] = magnus (string) 21:00:16.904 [Lua] [19] = nurgle (string) 21:00:16.904 [Lua] [20] = bell (string) 21:00:16.904 [Lua] [21] = warcamp (string) 21:00:16.904 [Lua] [22] = dlc_celebrate_crawl (string) 21:00:16.904 [Lua] [23] = skittergate (string) 21:00:16.904 [Lua] [24] = dlc_bastion (string) 21:00:16.904 [Lua] [25] = any (string) 21:00:16.905 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 21:00:16.905 [Lua] [5] = table 21:00:16.905 [Lua] [game_mode_key] = adventure (string) 21:00:16.905 [Lua] [difficulties] = table 21:00:16.905 [Lua] [1] = normal (string) 21:00:16.905 [Lua] [2] = hard (string) 21:00:16.905 [Lua] [3] = harder (string) 21:00:16.905 [Lua] [4] = hardest (string) 21:00:16.905 [Lua] [5] = cataclysm (string) 21:00:16.905 [Lua] [6] = any (string) 21:00:16.905 [Lua] [levels] = table 21:00:16.905 [Lua] [1] = dlc_bogenhafen_city (string) 21:00:16.905 [Lua] [2] = farmlands (string) 21:00:16.905 [Lua] [3] = ussingen (string) 21:00:16.905 [Lua] [4] = elven_ruins (string) 21:00:16.905 [Lua] [5] = ground_zero (string) 21:00:16.905 [Lua] [6] = fort (string) 21:00:16.905 [Lua] [7] = dlc_portals (string) 21:00:16.905 [Lua] [8] = catacombs (string) 21:00:16.905 [Lua] [9] = dlc_castle (string) 21:00:16.905 [Lua] [10] = plaza (string) 21:00:16.905 [Lua] [11] = crater (string) 21:00:16.905 [Lua] [12] = dlc_bogenhafen_slum (string) 21:00:16.905 [Lua] [13] = skaven_stronghold (string) 21:00:16.905 [Lua] [14] = military (string) 21:00:16.905 [Lua] [15] = mines (string) 21:00:16.905 [Lua] [16] = forest_ambush (string) 21:00:16.905 [Lua] [17] = cemetery (string) 21:00:16.905 [Lua] [18] = magnus (string) 21:00:16.905 [Lua] [19] = nurgle (string) 21:00:16.905 [Lua] [20] = bell (string) 21:00:16.905 [Lua] [21] = warcamp (string) 21:00:16.905 [Lua] [22] = dlc_celebrate_crawl (string) 21:00:16.905 [Lua] [23] = skittergate (string) 21:00:16.905 [Lua] [24] = dlc_bastion (string) 21:00:16.905 [Lua] [25] = any (string) 21:00:16.905 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 21:00:16.905 [Lua] 21:00:16.907 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:00:16.907 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:00:16.914 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:16.914 [Lua] [Matchmaking] Filter: Distance = far 21:00:16.914 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:16.914 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:16.914 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:16.914 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:16.914 [Lua] ===========LobbyFinder:refresh() _refresing=false 21:00:17.431 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 21:00:17.432 [Lua] 21:00:17.432 [Lua] [twitch_enabled] = false (string) 21:00:17.432 [Lua] [power_level] = 541 (string) 21:00:17.432 [Lua] [id] = 1860000011906ed (string) 21:00:17.432 [Lua] [num_players] = 2 (string) 21:00:17.432 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.432 [Lua] [host] = 110000114afe53e (string) 21:00:17.432 [Lua] [game_mode] = 2 (string) 21:00:17.432 [Lua] [is_private] = false (string) 21:00:17.432 [Lua] [level_key] = dlc_castle (string) 21:00:17.432 [Lua] [name] = Lobby 1860000011906ed (string) 21:00:17.432 [Lua] [country_code] = PL (string) 21:00:17.432 [Lua] [difficulty] = normal (string) 21:00:17.432 [Lua] [match_started] = true (string) 21:00:17.432 [Lua] [selected_level_key] = dlc_castle (string) 21:00:17.432 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.432 [Lua] [quick_game] = true (string) 21:00:17.432 [Lua] [unique_server_name] = oluszek (string) 21:00:17.432 [Lua] [matchmaking] = true (string) 21:00:17.432 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.432 [Lua] [player_slot_4] = 110000114afe53e:1 (string) 21:00:17.432 [Lua] [mechanism] = adventure (string) 21:00:17.432 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.432 [Lua] [player_slot_2] = 110000105edf923:1 (string) 21:00:17.432 [Lua] [weave_name] = false (string) 21:00:17.432 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.432 [Lua] [eac_authorized] = true (string) 21:00:17.432 [Lua] 21:00:17.432 [Lua] =======================Found valid lobby! 21:00:17.433 [Lua] 21:00:17.433 [Lua] [twitch_enabled] = false (string) 21:00:17.433 [Lua] [power_level] = 375 (string) 21:00:17.433 [Lua] [id] = 1860000011e1056 (string) 21:00:17.433 [Lua] [num_players] = 1 (string) 21:00:17.433 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.433 [Lua] [host] = 1100001075b2c62 (string) 21:00:17.433 [Lua] [time_of_search] = 1606770012 (string) 21:00:17.433 [Lua] [game_mode] = 1 (string) 21:00:17.433 [Lua] [is_private] = false (string) 21:00:17.433 [Lua] [level_key] = inn_level (string) 21:00:17.433 [Lua] [name] = Lobby 1860000011e1056 (string) 21:00:17.433 [Lua] [country_code] = PL (string) 21:00:17.433 [Lua] [difficulty] = normal (string) 21:00:17.433 [Lua] [match_started] = true (string) 21:00:17.433 [Lua] [selected_level_key] = inn_level (string) 21:00:17.433 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.433 [Lua] [quick_game] = true (string) 21:00:17.433 [Lua] [unique_server_name] = Barti__ (string) 21:00:17.433 [Lua] [matchmaking] = true (string) 21:00:17.433 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.433 [Lua] [player_slot_4] = 1100001075b2c62:1 (string) 21:00:17.433 [Lua] [mechanism] = adventure (string) 21:00:17.433 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.433 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.433 [Lua] [weave_name] = false (string) 21:00:17.433 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.433 [Lua] [eac_authorized] = true (string) 21:00:17.433 [Lua] 21:00:17.433 [Lua] =======================Found valid lobby! 21:00:17.434 [Lua] 21:00:17.434 [Lua] [twitch_enabled] = false (string) 21:00:17.434 [Lua] [power_level] = 825 (string) 21:00:17.434 [Lua] [id] = 1860000011d2314 (string) 21:00:17.434 [Lua] [num_players] = 1 (string) 21:00:17.434 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.434 [Lua] [host] = 110000107859674 (string) 21:00:17.434 [Lua] [time_of_search] = 1606769101 (string) 21:00:17.434 [Lua] [game_mode] = 2 (string) 21:00:17.434 [Lua] [is_private] = false (string) 21:00:17.434 [Lua] [level_key] = elven_ruins (string) 21:00:17.434 [Lua] [name] = Lobby 1860000011d2314 (string) 21:00:17.434 [Lua] [country_code] = PL (string) 21:00:17.434 [Lua] [difficulty] = harder (string) 21:00:17.434 [Lua] [match_started] = true (string) 21:00:17.434 [Lua] [selected_level_key] = elven_ruins (string) 21:00:17.434 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.434 [Lua] [quick_game] = true (string) 21:00:17.434 [Lua] [unique_server_name] = ozzyOBK (string) 21:00:17.434 [Lua] [matchmaking] = true (string) 21:00:17.434 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.434 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.434 [Lua] [mechanism] = adventure (string) 21:00:17.434 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.434 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.434 [Lua] [weave_name] = false (string) 21:00:17.434 [Lua] [player_slot_3] = 110000107859674:1 (string) 21:00:17.434 [Lua] [eac_authorized] = true (string) 21:00:17.434 [Lua] 21:00:17.434 [Lua] =======================Found valid lobby! 21:00:17.435 [Lua] 21:00:17.435 [Lua] [twitch_enabled] = false (string) 21:00:17.435 [Lua] [power_level] = 809 (string) 21:00:17.435 [Lua] [id] = 18600000118660c (string) 21:00:17.435 [Lua] [num_players] = 2 (string) 21:00:17.435 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.435 [Lua] [host] = 1100001031c050b (string) 21:00:17.435 [Lua] [game_mode] = 2 (string) 21:00:17.435 [Lua] [is_private] = false (string) 21:00:17.435 [Lua] [level_key] = ussingen (string) 21:00:17.435 [Lua] [name] = Lobby 18600000118660c (string) 21:00:17.435 [Lua] [country_code] = PL (string) 21:00:17.435 [Lua] [difficulty] = hardest (string) 21:00:17.435 [Lua] [match_started] = true (string) 21:00:17.435 [Lua] [selected_level_key] = ussingen (string) 21:00:17.435 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.435 [Lua] [quick_game] = true (string) 21:00:17.435 [Lua] [unique_server_name] = Zjadłem Kisiel (string) 21:00:17.435 [Lua] [matchmaking] = true (string) 21:00:17.435 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.435 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.435 [Lua] [mechanism] = adventure (string) 21:00:17.435 [Lua] [player_slot_5] = 110000105928f33:1 (string) 21:00:17.435 [Lua] [player_slot_2] = 11000010a359563:1 (string) 21:00:17.435 [Lua] [weave_name] = false (string) 21:00:17.435 [Lua] [player_slot_3] = 1100001031c050b:1 (string) 21:00:17.435 [Lua] [eac_authorized] = true (string) 21:00:17.435 [Lua] 21:00:17.435 [Lua] =======================Found valid lobby! 21:00:17.436 [Lua] 21:00:17.436 [Lua] [twitch_enabled] = false (string) 21:00:17.436 [Lua] [power_level] = 835 (string) 21:00:17.436 [Lua] [id] = 18600000119a02c (string) 21:00:17.436 [Lua] [num_players] = 3 (string) 21:00:17.436 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.436 [Lua] [host] = 110000105a24958 (string) 21:00:17.436 [Lua] [game_mode] = 2 (string) 21:00:17.436 [Lua] [is_private] = false (string) 21:00:17.436 [Lua] [level_key] = dlc_castle (string) 21:00:17.436 [Lua] [name] = Lobby 18600000119a02c (string) 21:00:17.436 [Lua] [country_code] = PL (string) 21:00:17.436 [Lua] [difficulty] = hardest (string) 21:00:17.436 [Lua] [match_started] = true (string) 21:00:17.436 [Lua] [selected_level_key] = dlc_castle (string) 21:00:17.436 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.436 [Lua] [quick_game] = true (string) 21:00:17.436 [Lua] [unique_server_name] = Cyru6 (string) 21:00:17.436 [Lua] [matchmaking] = true (string) 21:00:17.436 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.436 [Lua] [player_slot_4] = 110000102ec9da0:1 (string) 21:00:17.436 [Lua] [mechanism] = adventure (string) 21:00:17.436 [Lua] [player_slot_5] = 110000105a24958:1 (string) 21:00:17.436 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.436 [Lua] [weave_name] = false (string) 21:00:17.436 [Lua] [player_slot_3] = 110000104f53c5c:1 (string) 21:00:17.436 [Lua] [eac_authorized] = true (string) 21:00:17.436 [Lua] 21:00:17.436 [Lua] =======================Found valid lobby! 21:00:17.437 [Lua] 21:00:17.437 [Lua] [twitch_enabled] = false (string) 21:00:17.437 [Lua] [power_level] = 731 (string) 21:00:17.437 [Lua] [id] = 1860000011ddc6b (string) 21:00:17.437 [Lua] [num_players] = 2 (string) 21:00:17.437 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.437 [Lua] [host] = 110000103b01e69 (string) 21:00:17.437 [Lua] [time_of_search] = 1606769545 (string) 21:00:17.437 [Lua] [game_mode] = 2 (string) 21:00:17.437 [Lua] [is_private] = false (string) 21:00:17.437 [Lua] [level_key] = elven_ruins (string) 21:00:17.437 [Lua] [name] = Lobby 1860000011ddc6b (string) 21:00:17.437 [Lua] [country_code] = PL (string) 21:00:17.437 [Lua] [difficulty] = hard (string) 21:00:17.437 [Lua] [match_started] = true (string) 21:00:17.438 [Lua] [selected_level_key] = elven_ruins (string) 21:00:17.438 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.438 [Lua] [quick_game] = false (string) 21:00:17.438 [Lua] [unique_server_name] = [ZQ]Mishek (string) 21:00:17.438 [Lua] [matchmaking] = true (string) 21:00:17.438 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.438 [Lua] [player_slot_4] = 11000010500d32e:1 (string) 21:00:17.438 [Lua] [mechanism] = adventure (string) 21:00:17.438 [Lua] [player_slot_5] = 110000103b01e69:1 (string) 21:00:17.438 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.438 [Lua] [weave_name] = false (string) 21:00:17.438 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.438 [Lua] [eac_authorized] = true (string) 21:00:17.438 [Lua] 21:00:17.438 [Lua] =======================Found valid lobby! 21:00:17.439 [Lua] 21:00:17.439 [Lua] [twitch_enabled] = false (string) 21:00:17.439 [Lua] [power_level] = 0 (string) 21:00:17.439 [Lua] [id] = 1860000011e3196 (string) 21:00:17.439 [Lua] [num_players] = 2 (string) 21:00:17.439 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.439 [Lua] [host] = 110000118456c38 (string) 21:00:17.439 [Lua] [game_mode] = 2 (string) 21:00:17.439 [Lua] [is_private] = false (string) 21:00:17.439 [Lua] [current_level_key] = inn_level (string) 21:00:17.439 [Lua] [name] = Lobby 1860000011e3196 (string) 21:00:17.439 [Lua] [level_key] = skittergate (string) 21:00:17.439 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.439 [Lua] [difficulty] = hard (string) 21:00:17.439 [Lua] [match_started] = true (string) 21:00:17.439 [Lua] [selected_level_key] = skittergate (string) 21:00:17.439 [Lua] [weave_name] = false (string) 21:00:17.439 [Lua] [quick_game] = true (string) 21:00:17.439 [Lua] [country_code] = PL (string) 21:00:17.439 [Lua] [matchmaking] = true (string) 21:00:17.439 [Lua] [mechanism] = adventure (string) 21:00:17.439 [Lua] [player_slot_4] = 110000118456c38:1 (string) 21:00:17.439 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.439 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.439 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.439 [Lua] [unique_server_name] = asa (string) 21:00:17.439 [Lua] [player_slot_3] = 110000105fc9fb2:1 (string) 21:00:17.439 [Lua] [eac_authorized] = true (string) 21:00:17.439 [Lua] 21:00:17.439 [Lua] =======================Found valid lobby! 21:00:17.440 [Lua] 21:00:17.440 [Lua] [twitch_enabled] = false (string) 21:00:17.440 [Lua] [power_level] = 470 (string) 21:00:17.440 [Lua] [id] = 1860000011b943d (string) 21:00:17.440 [Lua] [num_players] = 3 (string) 21:00:17.440 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.440 [Lua] [host] = 110000116c7d725 (string) 21:00:17.440 [Lua] [game_mode] = 2 (string) 21:00:17.440 [Lua] [is_private] = false (string) 21:00:17.440 [Lua] [level_key] = dlc_portals (string) 21:00:17.440 [Lua] [name] = Lobby 1860000011b943d (string) 21:00:17.440 [Lua] [country_code] = PL (string) 21:00:17.440 [Lua] [difficulty] = hard (string) 21:00:17.440 [Lua] [match_started] = true (string) 21:00:17.440 [Lua] [selected_level_key] = dlc_portals (string) 21:00:17.440 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.440 [Lua] [quick_game] = false (string) 21:00:17.440 [Lua] [unique_server_name] = Crejzolek (string) 21:00:17.440 [Lua] [matchmaking] = true (string) 21:00:17.440 [Lua] [player_slot_1] = 1100001022786a6:1 (string) 21:00:17.440 [Lua] [player_slot_4] = 110000116c7d725:1 (string) 21:00:17.440 [Lua] [mechanism] = adventure (string) 21:00:17.440 [Lua] [player_slot_5] = 110000102142008:1 (string) 21:00:17.440 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.440 [Lua] [weave_name] = false (string) 21:00:17.440 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.440 [Lua] [eac_authorized] = true (string) 21:00:17.440 [Lua] 21:00:17.440 [Lua] =======================Found valid lobby! 21:00:17.441 [Lua] 21:00:17.441 [Lua] [twitch_enabled] = false (string) 21:00:17.441 [Lua] [power_level] = 630 (string) 21:00:17.441 [Lua] [id] = 1860000011d4b58 (string) 21:00:17.441 [Lua] [num_players] = 3 (string) 21:00:17.441 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.441 [Lua] [host] = 110000103f2c7dd (string) 21:00:17.441 [Lua] [game_mode] = 1 (string) 21:00:17.441 [Lua] [is_private] = false (string) 21:00:17.441 [Lua] [level_key] = inn_level (string) 21:00:17.441 [Lua] [name] = Lobby 1860000011d4b58 (string) 21:00:17.441 [Lua] [country_code] = PL (string) 21:00:17.441 [Lua] [difficulty] = harder (string) 21:00:17.441 [Lua] [match_started] = true (string) 21:00:17.441 [Lua] [selected_level_key] = inn_level (string) 21:00:17.441 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.441 [Lua] [quick_game] = true (string) 21:00:17.441 [Lua] [unique_server_name] = Kuba1101 (string) 21:00:17.441 [Lua] [matchmaking] = true (string) 21:00:17.441 [Lua] [player_slot_1] = 110000102d66cf6:1 (string) 21:00:17.441 [Lua] [player_slot_4] = 110000103f2c7dd:1 (string) 21:00:17.441 [Lua] [mechanism] = adventure (string) 21:00:17.441 [Lua] [player_slot_5] = 110000103105a5b:1 (string) 21:00:17.441 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.441 [Lua] [weave_name] = false (string) 21:00:17.441 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.441 [Lua] [eac_authorized] = true (string) 21:00:17.441 [Lua] 21:00:17.441 [Lua] =======================Found valid lobby! 21:00:17.442 [Lua] 21:00:17.442 [Lua] [twitch_enabled] = false (string) 21:00:17.442 [Lua] [power_level] = 244 (string) 21:00:17.442 [Lua] [id] = 1860000011da763 (string) 21:00:17.442 [Lua] [num_players] = 2 (string) 21:00:17.442 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.442 [Lua] [host] = 11000010818cd0b (string) 21:00:17.442 [Lua] [game_mode] = 2 (string) 21:00:17.442 [Lua] [is_private] = false (string) 21:00:17.442 [Lua] [level_key] = military (string) 21:00:17.442 [Lua] [name] = Lobby 1860000011da763 (string) 21:00:17.442 [Lua] [country_code] = PL (string) 21:00:17.442 [Lua] [difficulty] = normal (string) 21:00:17.442 [Lua] [match_started] = true (string) 21:00:17.442 [Lua] [selected_level_key] = military (string) 21:00:17.442 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.442 [Lua] [quick_game] = false (string) 21:00:17.442 [Lua] [unique_server_name] = Gen.Italia (string) 21:00:17.442 [Lua] [matchmaking] = true (string) 21:00:17.442 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.442 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.442 [Lua] [mechanism] = adventure (string) 21:00:17.442 [Lua] [player_slot_5] = 1100001050c1e05:1 (string) 21:00:17.442 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.442 [Lua] [weave_name] = false (string) 21:00:17.442 [Lua] [player_slot_3] = 11000010818cd0b:1 (string) 21:00:17.442 [Lua] [eac_authorized] = true (string) 21:00:17.442 [Lua] 21:00:17.442 [Lua] =======================Found valid lobby! 21:00:17.443 [Lua] 21:00:17.443 [Lua] [twitch_enabled] = false (string) 21:00:17.443 [Lua] [power_level] = 504 (string) 21:00:17.443 [Lua] [id] = 1860000011dcd47 (string) 21:00:17.443 [Lua] [num_players] = 2 (string) 21:00:17.443 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.443 [Lua] [host] = 110000108bc3741 (string) 21:00:17.443 [Lua] [game_mode] = 2 (string) 21:00:17.443 [Lua] [is_private] = false (string) 21:00:17.443 [Lua] [level_key] = skittergate (string) 21:00:17.443 [Lua] [name] = Lobby 1860000011dcd47 (string) 21:00:17.443 [Lua] [country_code] = PL (string) 21:00:17.443 [Lua] [difficulty] = hard (string) 21:00:17.443 [Lua] [match_started] = true (string) 21:00:17.443 [Lua] [selected_level_key] = skittergate (string) 21:00:17.443 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.443 [Lua] [quick_game] = false (string) 21:00:17.443 [Lua] [unique_server_name] = Traczysko (string) 21:00:17.443 [Lua] [matchmaking] = true (string) 21:00:17.443 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.443 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.443 [Lua] [mechanism] = adventure (string) 21:00:17.443 [Lua] [player_slot_5] = 11000013cbddf1e:1 (string) 21:00:17.443 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.443 [Lua] [weave_name] = false (string) 21:00:17.443 [Lua] [player_slot_3] = 110000108bc3741:1 (string) 21:00:17.443 [Lua] [eac_authorized] = true (string) 21:00:17.443 [Lua] 21:00:17.443 [Lua] =======================Found valid lobby! 21:00:17.444 [Lua] 21:00:17.444 [Lua] [twitch_enabled] = false (string) 21:00:17.444 [Lua] [power_level] = 765 (string) 21:00:17.444 [Lua] [id] = 1860000011ba670 (string) 21:00:17.444 [Lua] [num_players] = 1 (string) 21:00:17.444 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.444 [Lua] [host] = 110000102533bc3 (string) 21:00:17.444 [Lua] [time_of_search] = 1606769186 (string) 21:00:17.444 [Lua] [game_mode] = 2 (string) 21:00:17.444 [Lua] [is_private] = false (string) 21:00:17.444 [Lua] [level_key] = mines (string) 21:00:17.444 [Lua] [name] = Lobby 1860000011ba670 (string) 21:00:17.444 [Lua] [country_code] = PL (string) 21:00:17.444 [Lua] [difficulty] = normal (string) 21:00:17.444 [Lua] [match_started] = true (string) 21:00:17.444 [Lua] [selected_level_key] = mines (string) 21:00:17.444 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.444 [Lua] [quick_game] = true (string) 21:00:17.444 [Lua] [unique_server_name] = borysmayster (string) 21:00:17.444 [Lua] [matchmaking] = true (string) 21:00:17.444 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.444 [Lua] [player_slot_4] = 110000102533bc3:1 (string) 21:00:17.444 [Lua] [mechanism] = adventure (string) 21:00:17.444 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.444 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.444 [Lua] [weave_name] = false (string) 21:00:17.444 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.444 [Lua] [eac_authorized] = true (string) 21:00:17.444 [Lua] 21:00:17.444 [Lua] =======================Found valid lobby! 21:00:17.445 [Lua] 21:00:17.445 [Lua] [twitch_enabled] = false (string) 21:00:17.445 [Lua] [power_level] = 835 (string) 21:00:17.445 [Lua] [id] = 1860000011cd06f (string) 21:00:17.445 [Lua] [num_players] = 1 (string) 21:00:17.445 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.445 [Lua] [host] = 110000102b3f184 (string) 21:00:17.445 [Lua] [time_of_search] = 1606768874 (string) 21:00:17.445 [Lua] [game_mode] = 2 (string) 21:00:17.445 [Lua] [is_private] = false (string) 21:00:17.445 [Lua] [level_key] = farmlands (string) 21:00:17.445 [Lua] [name] = Lobby 1860000011cd06f (string) 21:00:17.445 [Lua] [country_code] = PL (string) 21:00:17.445 [Lua] [difficulty] = hardest (string) 21:00:17.445 [Lua] [match_started] = true (string) 21:00:17.445 [Lua] [selected_level_key] = farmlands (string) 21:00:17.445 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.445 [Lua] [quick_game] = true (string) 21:00:17.445 [Lua] [unique_server_name] = Lapeno (string) 21:00:17.445 [Lua] [matchmaking] = true (string) 21:00:17.445 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.445 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.445 [Lua] [mechanism] = adventure (string) 21:00:17.445 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.445 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.445 [Lua] [weave_name] = false (string) 21:00:17.445 [Lua] [player_slot_3] = 110000102b3f184:1 (string) 21:00:17.445 [Lua] [eac_authorized] = true (string) 21:00:17.445 [Lua] 21:00:17.445 [Lua] =======================Found valid lobby! 21:00:17.447 [Lua] 21:00:17.447 [Lua] [twitch_enabled] = false (string) 21:00:17.447 [Lua] [power_level] = 747 (string) 21:00:17.447 [Lua] [id] = 1860000011ca92d (string) 21:00:17.447 [Lua] [num_players] = 2 (string) 21:00:17.447 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.447 [Lua] [host] = 110000103e120ea (string) 21:00:17.447 [Lua] [game_mode] = 2 (string) 21:00:17.447 [Lua] [is_private] = false (string) 21:00:17.447 [Lua] [level_key] = dlc_portals (string) 21:00:17.447 [Lua] [name] = Lobby 1860000011ca92d (string) 21:00:17.447 [Lua] [country_code] = PL (string) 21:00:17.447 [Lua] [difficulty] = hard (string) 21:00:17.447 [Lua] [match_started] = true (string) 21:00:17.447 [Lua] [selected_level_key] = dlc_portals (string) 21:00:17.447 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.447 [Lua] [quick_game] = true (string) 21:00:17.447 [Lua] [unique_server_name] = Sung (string) 21:00:17.447 [Lua] [matchmaking] = true (string) 21:00:17.447 [Lua] [player_slot_1] = 110000103e120ea:1 (string) 21:00:17.447 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.447 [Lua] [mechanism] = adventure (string) 21:00:17.447 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.447 [Lua] [player_slot_2] = 11000011b7be545:1 (string) 21:00:17.447 [Lua] [weave_name] = false (string) 21:00:17.447 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.447 [Lua] [eac_authorized] = true (string) 21:00:17.447 [Lua] 21:00:17.447 [Lua] =======================Found valid lobby! 21:00:17.448 [Lua] 21:00:17.448 [Lua] [twitch_enabled] = false (string) 21:00:17.448 [Lua] [power_level] = 835 (string) 21:00:17.448 [Lua] [id] = 1860000011d660b (string) 21:00:17.448 [Lua] [num_players] = 2 (string) 21:00:17.448 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.448 [Lua] [host] = 1100001025d0827 (string) 21:00:17.448 [Lua] [time_of_search] = 1606768879 (string) 21:00:17.448 [Lua] [game_mode] = 2 (string) 21:00:17.448 [Lua] [is_private] = false (string) 21:00:17.448 [Lua] [level_key] = catacombs (string) 21:00:17.448 [Lua] [name] = Lobby 1860000011d660b (string) 21:00:17.448 [Lua] [country_code] = PL (string) 21:00:17.448 [Lua] [difficulty] = cataclysm (string) 21:00:17.448 [Lua] [match_started] = true (string) 21:00:17.448 [Lua] [selected_level_key] = catacombs (string) 21:00:17.448 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.448 [Lua] [quick_game] = true (string) 21:00:17.448 [Lua] [unique_server_name] = M1styczny (string) 21:00:17.448 [Lua] [matchmaking] = true (string) 21:00:17.448 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.448 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.448 [Lua] [mechanism] = adventure (string) 21:00:17.448 [Lua] [player_slot_5] = 1100001025d0827:1 (string) 21:00:17.448 [Lua] [player_slot_2] = 110000103b967d9:1 (string) 21:00:17.448 [Lua] [weave_name] = false (string) 21:00:17.448 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.448 [Lua] [eac_authorized] = true (string) 21:00:17.448 [Lua] 21:00:17.448 [Lua] =======================Found valid lobby! 21:00:17.449 [Lua] 21:00:17.449 [Lua] [twitch_enabled] = false (string) 21:00:17.449 [Lua] [power_level] = 628 (string) 21:00:17.449 [Lua] [id] = 1860000011dac4f (string) 21:00:17.449 [Lua] [num_players] = 2 (string) 21:00:17.449 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.449 [Lua] [host] = 110000100de99e4 (string) 21:00:17.449 [Lua] [game_mode] = 2 (string) 21:00:17.449 [Lua] [is_private] = false (string) 21:00:17.449 [Lua] [level_key] = magnus (string) 21:00:17.449 [Lua] [name] = Lobby 1860000011dac4f (string) 21:00:17.449 [Lua] [country_code] = PL (string) 21:00:17.449 [Lua] [difficulty] = hard (string) 21:00:17.449 [Lua] [match_started] = true (string) 21:00:17.449 [Lua] [selected_level_key] = magnus (string) 21:00:17.449 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.449 [Lua] [quick_game] = true (string) 21:00:17.449 [Lua] [unique_server_name] = Zdzisiu (string) 21:00:17.449 [Lua] [matchmaking] = true (string) 21:00:17.449 [Lua] [player_slot_1] = 110000100de99e4:1 (string) 21:00:17.449 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.449 [Lua] [mechanism] = adventure (string) 21:00:17.449 [Lua] [player_slot_5] = 1100001005e74a7:1 (string) 21:00:17.449 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.449 [Lua] [weave_name] = false (string) 21:00:17.449 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.449 [Lua] [eac_authorized] = true (string) 21:00:17.450 [Lua] 21:00:17.450 [Lua] =======================Found valid lobby! 21:00:17.451 [Lua] 21:00:17.451 [Lua] [twitch_enabled] = false (string) 21:00:17.451 [Lua] [power_level] = 356 (string) 21:00:17.451 [Lua] [id] = 18600000119d5ce (string) 21:00:17.451 [Lua] [num_players] = 1 (string) 21:00:17.451 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.451 [Lua] [host] = 11000010e66a012 (string) 21:00:17.451 [Lua] [time_of_search] = 1606768785 (string) 21:00:17.451 [Lua] [game_mode] = 2 (string) 21:00:17.451 [Lua] [is_private] = false (string) 21:00:17.451 [Lua] [level_key] = ground_zero (string) 21:00:17.451 [Lua] [name] = Lobby 18600000119d5ce (string) 21:00:17.451 [Lua] [country_code] = PL (string) 21:00:17.451 [Lua] [difficulty] = hard (string) 21:00:17.451 [Lua] [match_started] = true (string) 21:00:17.451 [Lua] [selected_level_key] = ground_zero (string) 21:00:17.451 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.451 [Lua] [quick_game] = true (string) 21:00:17.451 [Lua] [unique_server_name] = LUCCI (string) 21:00:17.451 [Lua] [matchmaking] = true (string) 21:00:17.451 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.451 [Lua] [player_slot_4] = 11000010e66a012:1 (string) 21:00:17.451 [Lua] [mechanism] = adventure (string) 21:00:17.451 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.451 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.451 [Lua] [weave_name] = false (string) 21:00:17.451 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.451 [Lua] [eac_authorized] = true (string) 21:00:17.451 [Lua] 21:00:17.451 [Lua] =======================Found valid lobby! 21:00:17.452 [Lua] 21:00:17.452 [Lua] [twitch_enabled] = false (string) 21:00:17.452 [Lua] [power_level] = 231 (string) 21:00:17.452 [Lua] [id] = 1860000011b4fa9 (string) 21:00:17.452 [Lua] [num_players] = 2 (string) 21:00:17.452 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.452 [Lua] [host] = 1100001064e5528 (string) 21:00:17.452 [Lua] [game_mode] = 2 (string) 21:00:17.452 [Lua] [is_private] = false (string) 21:00:17.452 [Lua] [current_level_key] = inn_level (string) 21:00:17.452 [Lua] [name] = Lobby 1860000011b4fa9 (string) 21:00:17.452 [Lua] [level_key] = military (string) 21:00:17.452 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.452 [Lua] [difficulty] = normal (string) 21:00:17.452 [Lua] [match_started] = true (string) 21:00:17.452 [Lua] [selected_level_key] = military (string) 21:00:17.452 [Lua] [weave_name] = false (string) 21:00:17.452 [Lua] [quick_game] = false (string) 21:00:17.452 [Lua] [country_code] = PL (string) 21:00:17.452 [Lua] [matchmaking] = true (string) 21:00:17.452 [Lua] [mechanism] = adventure (string) 21:00:17.452 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.452 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.452 [Lua] [player_slot_5] = 1100001064e5528:1 (string) 21:00:17.452 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.452 [Lua] [unique_server_name] = eske_prime (string) 21:00:17.452 [Lua] [player_slot_3] = 11000010459bb8d:1 (string) 21:00:17.452 [Lua] [eac_authorized] = true (string) 21:00:17.452 [Lua] 21:00:17.452 [Lua] =======================Found valid lobby! 21:00:17.453 [Lua] 21:00:17.453 [Lua] [twitch_enabled] = false (string) 21:00:17.453 [Lua] [power_level] = 344 (string) 21:00:17.453 [Lua] [id] = 1860000011b5e8d (string) 21:00:17.453 [Lua] [num_players] = 2 (string) 21:00:17.453 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.453 [Lua] [host] = 11000010bac9d4f (string) 21:00:17.453 [Lua] [game_mode] = 2 (string) 21:00:17.453 [Lua] [is_private] = false (string) 21:00:17.453 [Lua] [level_key] = nurgle (string) 21:00:17.453 [Lua] [name] = Lobby 1860000011b5e8d (string) 21:00:17.453 [Lua] [country_code] = PL (string) 21:00:17.453 [Lua] [difficulty] = hard (string) 21:00:17.453 [Lua] [match_started] = true (string) 21:00:17.453 [Lua] [selected_level_key] = nurgle (string) 21:00:17.453 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.453 [Lua] [quick_game] = true (string) 21:00:17.453 [Lua] [unique_server_name] = badman (string) 21:00:17.453 [Lua] [matchmaking] = true (string) 21:00:17.453 [Lua] [player_slot_1] = 1100001091dc1f3:1 (string) 21:00:17.453 [Lua] [player_slot_4] = 11000010bac9d4f:1 (string) 21:00:17.453 [Lua] [mechanism] = adventure (string) 21:00:17.453 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.453 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.453 [Lua] [weave_name] = false (string) 21:00:17.453 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.453 [Lua] [eac_authorized] = true (string) 21:00:17.453 [Lua] 21:00:17.453 [Lua] =======================Found valid lobby! 21:00:17.455 [Lua] 21:00:17.455 [Lua] [twitch_enabled] = false (string) 21:00:17.455 [Lua] [power_level] = 820 (string) 21:00:17.455 [Lua] [id] = 1860000011e0bfb (string) 21:00:17.455 [Lua] [num_players] = 3 (string) 21:00:17.455 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.455 [Lua] [host] = 110000103ffbf1d (string) 21:00:17.455 [Lua] [time_of_search] = 1606769747 (string) 21:00:17.455 [Lua] [game_mode] = 2 (string) 21:00:17.455 [Lua] [is_private] = false (string) 21:00:17.455 [Lua] [level_key] = farmlands (string) 21:00:17.455 [Lua] [name] = Lobby 1860000011e0bfb (string) 21:00:17.455 [Lua] [country_code] = PL (string) 21:00:17.455 [Lua] [difficulty] = hardest (string) 21:00:17.455 [Lua] [match_started] = true (string) 21:00:17.455 [Lua] [selected_level_key] = farmlands (string) 21:00:17.455 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.455 [Lua] [quick_game] = false (string) 21:00:17.455 [Lua] [unique_server_name] = Cosmic Gamer (string) 21:00:17.455 [Lua] [matchmaking] = true (string) 21:00:17.455 [Lua] [player_slot_1] = 11000010f56fca1:1 (string) 21:00:17.455 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.455 [Lua] [mechanism] = adventure (string) 21:00:17.455 [Lua] [player_slot_5] = 110000103ffbf1d:1 (string) 21:00:17.455 [Lua] [player_slot_2] = 1100001005b4195:1 (string) 21:00:17.455 [Lua] [weave_name] = false (string) 21:00:17.455 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.455 [Lua] [eac_authorized] = true (string) 21:00:17.455 [Lua] 21:00:17.455 [Lua] =======================Found valid lobby! 21:00:17.456 [Lua] 21:00:17.456 [Lua] [twitch_enabled] = false (string) 21:00:17.456 [Lua] [power_level] = 835 (string) 21:00:17.456 [Lua] [id] = 1860000011b5bba (string) 21:00:17.456 [Lua] [num_players] = 3 (string) 21:00:17.456 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.456 [Lua] [host] = 1100001069a8e55 (string) 21:00:17.456 [Lua] [game_mode] = 2 (string) 21:00:17.456 [Lua] [is_private] = false (string) 21:00:17.456 [Lua] [level_key] = ussingen (string) 21:00:17.456 [Lua] [name] = Lobby 1860000011b5bba (string) 21:00:17.456 [Lua] [country_code] = PL (string) 21:00:17.456 [Lua] [difficulty] = hardest (string) 21:00:17.456 [Lua] [match_started] = true (string) 21:00:17.456 [Lua] [selected_level_key] = ussingen (string) 21:00:17.456 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.456 [Lua] [quick_game] = true (string) 21:00:17.456 [Lua] [unique_server_name] = nYantt0 (string) 21:00:17.456 [Lua] [matchmaking] = true (string) 21:00:17.456 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.456 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.456 [Lua] [mechanism] = adventure (string) 21:00:17.456 [Lua] [player_slot_5] = 110000102ff2091:1 (string) 21:00:17.456 [Lua] [player_slot_2] = 11000010b2d4ad5:1 (string) 21:00:17.456 [Lua] [weave_name] = false (string) 21:00:17.456 [Lua] [player_slot_3] = 1100001069a8e55:1 (string) 21:00:17.456 [Lua] [eac_authorized] = true (string) 21:00:17.456 [Lua] 21:00:17.456 [Lua] =======================Found valid lobby! 21:00:17.457 [Lua] 21:00:17.457 [Lua] [twitch_enabled] = false (string) 21:00:17.457 [Lua] [power_level] = 630 (string) 21:00:17.457 [Lua] [id] = 186000001145d2c (string) 21:00:17.457 [Lua] [num_players] = 3 (string) 21:00:17.457 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.457 [Lua] [host] = 110000107172717 (string) 21:00:17.457 [Lua] [game_mode] = 2 (string) 21:00:17.457 [Lua] [is_private] = false (string) 21:00:17.457 [Lua] [level_key] = catacombs (string) 21:00:17.457 [Lua] [name] = Lobby 186000001145d2c (string) 21:00:17.457 [Lua] [country_code] = PL (string) 21:00:17.457 [Lua] [difficulty] = hard (string) 21:00:17.457 [Lua] [match_started] = true (string) 21:00:17.457 [Lua] [selected_level_key] = catacombs (string) 21:00:17.457 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.457 [Lua] [quick_game] = false (string) 21:00:17.457 [Lua] [unique_server_name] = Kacu (string) 21:00:17.457 [Lua] [matchmaking] = true (string) 21:00:17.457 [Lua] [player_slot_1] = 110000107172717:1 (string) 21:00:17.457 [Lua] [player_slot_4] = 1100001094dbb5f:1 (string) 21:00:17.457 [Lua] [mechanism] = adventure (string) 21:00:17.457 [Lua] [player_slot_5] = 1100001053494ed:1 (string) 21:00:17.457 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.457 [Lua] [weave_name] = false (string) 21:00:17.457 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.457 [Lua] [eac_authorized] = true (string) 21:00:17.457 [Lua] 21:00:17.457 [Lua] =======================Found valid lobby! 21:00:17.458 [Lua] 21:00:17.458 [Lua] [twitch_enabled] = false (string) 21:00:17.458 [Lua] [power_level] = 683 (string) 21:00:17.458 [Lua] [id] = 1860000011da56b (string) 21:00:17.458 [Lua] [num_players] = 3 (string) 21:00:17.458 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.458 [Lua] [host] = 110000106f17005 (string) 21:00:17.458 [Lua] [game_mode] = 2 (string) 21:00:17.458 [Lua] [is_private] = false (string) 21:00:17.458 [Lua] [current_level_key] = inn_level (string) 21:00:17.458 [Lua] [name] = Lobby 1860000011da56b (string) 21:00:17.458 [Lua] [level_key] = dlc_castle (string) 21:00:17.458 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.458 [Lua] [difficulty] = harder (string) 21:00:17.458 [Lua] [match_started] = true (string) 21:00:17.458 [Lua] [selected_level_key] = dlc_castle (string) 21:00:17.458 [Lua] [weave_name] = false (string) 21:00:17.458 [Lua] [quick_game] = true (string) 21:00:17.458 [Lua] [country_code] = PL (string) 21:00:17.458 [Lua] [matchmaking] = true (string) 21:00:17.458 [Lua] [mechanism] = adventure (string) 21:00:17.458 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.458 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.458 [Lua] [player_slot_5] = 110000101ded5c6:1 (string) 21:00:17.458 [Lua] [player_slot_2] = 110000101e77abc:1 (string) 21:00:17.458 [Lua] [unique_server_name] = Hashtag (string) 21:00:17.458 [Lua] [player_slot_3] = 110000106f17005:1 (string) 21:00:17.458 [Lua] [eac_authorized] = true (string) 21:00:17.458 [Lua] 21:00:17.458 [Lua] =======================Found valid lobby! 21:00:17.459 [Lua] 21:00:17.459 [Lua] [twitch_enabled] = false (string) 21:00:17.459 [Lua] [power_level] = 674 (string) 21:00:17.459 [Lua] [id] = 1860000011df095 (string) 21:00:17.459 [Lua] [num_players] = 1 (string) 21:00:17.459 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.459 [Lua] [host] = 110000105261742 (string) 21:00:17.459 [Lua] [time_of_search] = 1606769850 (string) 21:00:17.459 [Lua] [game_mode] = 2 (string) 21:00:17.459 [Lua] [is_private] = false (string) 21:00:17.459 [Lua] [level_key] = military (string) 21:00:17.459 [Lua] [name] = Lobby 1860000011df095 (string) 21:00:17.459 [Lua] [country_code] = PL (string) 21:00:17.459 [Lua] [difficulty] = normal (string) 21:00:17.459 [Lua] [match_started] = true (string) 21:00:17.459 [Lua] [selected_level_key] = military (string) 21:00:17.459 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.459 [Lua] [quick_game] = true (string) 21:00:17.459 [Lua] [unique_server_name] = endrju.marciniak (string) 21:00:17.459 [Lua] [matchmaking] = true (string) 21:00:17.459 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.459 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.459 [Lua] [mechanism] = adventure (string) 21:00:17.459 [Lua] [player_slot_5] = 110000105261742:1 (string) 21:00:17.459 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.459 [Lua] [weave_name] = false (string) 21:00:17.459 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.459 [Lua] [eac_authorized] = true (string) 21:00:17.459 [Lua] 21:00:17.459 [Lua] =======================Found valid lobby! 21:00:17.461 [Lua] 21:00:17.461 [Lua] [twitch_enabled] = false (string) 21:00:17.461 [Lua] [power_level] = 835 (string) 21:00:17.461 [Lua] [id] = 1860000011dab6b (string) 21:00:17.461 [Lua] [num_players] = 2 (string) 21:00:17.461 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.461 [Lua] [host] = 110000104e37cea (string) 21:00:17.461 [Lua] [game_mode] = 2 (string) 21:00:17.461 [Lua] [is_private] = false (string) 21:00:17.461 [Lua] [level_key] = military (string) 21:00:17.461 [Lua] [name] = Lobby 1860000011dab6b (string) 21:00:17.461 [Lua] [country_code] = PL (string) 21:00:17.461 [Lua] [difficulty] = harder (string) 21:00:17.461 [Lua] [match_started] = true (string) 21:00:17.461 [Lua] [selected_level_key] = military (string) 21:00:17.461 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.461 [Lua] [quick_game] = true (string) 21:00:17.461 [Lua] [unique_server_name] = Arch (string) 21:00:17.461 [Lua] [matchmaking] = true (string) 21:00:17.461 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.461 [Lua] [player_slot_4] = 110000109235939:1 (string) 21:00:17.461 [Lua] [mechanism] = adventure (string) 21:00:17.461 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.461 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.461 [Lua] [weave_name] = false (string) 21:00:17.461 [Lua] [player_slot_3] = 110000104e37cea:1 (string) 21:00:17.461 [Lua] [eac_authorized] = true (string) 21:00:17.461 [Lua] 21:00:17.461 [Lua] =======================Found valid lobby! 21:00:17.462 [Lua] 21:00:17.462 [Lua] [twitch_enabled] = false (string) 21:00:17.462 [Lua] [power_level] = 328 (string) 21:00:17.462 [Lua] [id] = 1860000011d35ea (string) 21:00:17.462 [Lua] [num_players] = 2 (string) 21:00:17.462 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.462 [Lua] [host] = 11000010deecd6d (string) 21:00:17.462 [Lua] [game_mode] = 2 (string) 21:00:17.462 [Lua] [is_private] = false (string) 21:00:17.462 [Lua] [level_key] = farmlands (string) 21:00:17.462 [Lua] [name] = Lobby 1860000011d35ea (string) 21:00:17.462 [Lua] [country_code] = PL (string) 21:00:17.462 [Lua] [difficulty] = normal (string) 21:00:17.462 [Lua] [match_started] = true (string) 21:00:17.462 [Lua] [selected_level_key] = farmlands (string) 21:00:17.462 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.462 [Lua] [quick_game] = true (string) 21:00:17.462 [Lua] [unique_server_name] = karkon94 (string) 21:00:17.462 [Lua] [matchmaking] = true (string) 21:00:17.462 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.462 [Lua] [player_slot_4] = 1100001078cd126:1 (string) 21:00:17.462 [Lua] [mechanism] = adventure (string) 21:00:17.462 [Lua] [player_slot_5] = 11000010deecd6d:1 (string) 21:00:17.462 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.462 [Lua] [weave_name] = false (string) 21:00:17.462 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.462 [Lua] [eac_authorized] = true (string) 21:00:17.462 [Lua] 21:00:17.462 [Lua] =======================Found valid lobby! 21:00:17.463 [Lua] 21:00:17.463 [Lua] [twitch_enabled] = false (string) 21:00:17.463 [Lua] [power_level] = 506 (string) 21:00:17.463 [Lua] [id] = 18600000116ce95 (string) 21:00:17.463 [Lua] [num_players] = 2 (string) 21:00:17.463 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.463 [Lua] [host] = 11000010cde545d (string) 21:00:17.463 [Lua] [game_mode] = 2 (string) 21:00:17.463 [Lua] [is_private] = false (string) 21:00:17.463 [Lua] [level_key] = farmlands (string) 21:00:17.463 [Lua] [name] = Lobby 18600000116ce95 (string) 21:00:17.463 [Lua] [country_code] = PL (string) 21:00:17.463 [Lua] [difficulty] = hard (string) 21:00:17.463 [Lua] [match_started] = true (string) 21:00:17.463 [Lua] [selected_level_key] = farmlands (string) 21:00:17.463 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.463 [Lua] [quick_game] = true (string) 21:00:17.463 [Lua] [unique_server_name] = RubyCrystal (string) 21:00:17.463 [Lua] [matchmaking] = true (string) 21:00:17.463 [Lua] [player_slot_1] = 11000010776db94:1 (string) 21:00:17.463 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.463 [Lua] [mechanism] = adventure (string) 21:00:17.463 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.463 [Lua] [player_slot_2] = 11000010cde545d:1 (string) 21:00:17.463 [Lua] [weave_name] = false (string) 21:00:17.463 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.463 [Lua] [eac_authorized] = true (string) 21:00:17.463 [Lua] 21:00:17.463 [Lua] =======================Found valid lobby! 21:00:17.464 [Lua] 21:00:17.464 [Lua] [twitch_enabled] = false (string) 21:00:17.464 [Lua] [power_level] = 447 (string) 21:00:17.464 [Lua] [id] = 1860000011dd80f (string) 21:00:17.464 [Lua] [num_players] = 2 (string) 21:00:17.464 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.464 [Lua] [host] = 110000101fe278b (string) 21:00:17.464 [Lua] [game_mode] = 2 (string) 21:00:17.464 [Lua] [is_private] = false (string) 21:00:17.464 [Lua] [current_level_key] = inn_level (string) 21:00:17.464 [Lua] [name] = Lobby 1860000011dd80f (string) 21:00:17.464 [Lua] [level_key] = military (string) 21:00:17.464 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.464 [Lua] [difficulty] = normal (string) 21:00:17.464 [Lua] [match_started] = true (string) 21:00:17.464 [Lua] [selected_level_key] = military (string) 21:00:17.464 [Lua] [weave_name] = false (string) 21:00:17.464 [Lua] [quick_game] = true (string) 21:00:17.464 [Lua] [country_code] = PL (string) 21:00:17.464 [Lua] [matchmaking] = true (string) 21:00:17.464 [Lua] [mechanism] = adventure (string) 21:00:17.464 [Lua] [player_slot_4] = 110000101fe278b:1 (string) 21:00:17.464 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.464 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.464 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.464 [Lua] [unique_server_name] = Culwch (string) 21:00:17.464 [Lua] [player_slot_3] = 110000108b42ffd:1 (string) 21:00:17.464 [Lua] [eac_authorized] = true (string) 21:00:17.464 [Lua] 21:00:17.464 [Lua] =======================Found valid lobby! 21:00:17.465 [Lua] 21:00:17.465 [Lua] [twitch_enabled] = false (string) 21:00:17.465 [Lua] [power_level] = 717 (string) 21:00:17.465 [Lua] [id] = 1860000011b5962 (string) 21:00:17.465 [Lua] [num_players] = 3 (string) 21:00:17.465 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.465 [Lua] [host] = 110000105061b58 (string) 21:00:17.465 [Lua] [time_of_search] = 1606768078 (string) 21:00:17.465 [Lua] [game_mode] = 2 (string) 21:00:17.465 [Lua] [is_private] = false (string) 21:00:17.465 [Lua] [level_key] = dlc_portals (string) 21:00:17.465 [Lua] [name] = Lobby 1860000011b5962 (string) 21:00:17.465 [Lua] [country_code] = PL (string) 21:00:17.465 [Lua] [difficulty] = harder (string) 21:00:17.465 [Lua] [match_started] = true (string) 21:00:17.465 [Lua] [selected_level_key] = dlc_portals (string) 21:00:17.465 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.465 [Lua] [quick_game] = true (string) 21:00:17.465 [Lua] [unique_server_name] = Drithelm (string) 21:00:17.465 [Lua] [matchmaking] = true (string) 21:00:17.465 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.465 [Lua] [player_slot_4] = 11000010cd3fada:1 (string) 21:00:17.465 [Lua] [mechanism] = adventure (string) 21:00:17.465 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.465 [Lua] [player_slot_2] = 110000115c081fb:1 (string) 21:00:17.465 [Lua] [weave_name] = false (string) 21:00:17.465 [Lua] [player_slot_3] = 110000105061b58:1 (string) 21:00:17.465 [Lua] [eac_authorized] = true (string) 21:00:17.465 [Lua] 21:00:17.465 [Lua] =======================Found valid lobby! 21:00:17.466 [Lua] 21:00:17.466 [Lua] [twitch_enabled] = false (string) 21:00:17.466 [Lua] [power_level] = 567 (string) 21:00:17.466 [Lua] [id] = 1860000011c9c6f (string) 21:00:17.466 [Lua] [num_players] = 3 (string) 21:00:17.466 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.466 [Lua] [host] = 110000106cbb823 (string) 21:00:17.466 [Lua] [game_mode] = 2 (string) 21:00:17.466 [Lua] [is_private] = false (string) 21:00:17.466 [Lua] [level_key] = fort (string) 21:00:17.466 [Lua] [name] = Lobby 1860000011c9c6f (string) 21:00:17.466 [Lua] [country_code] = PL (string) 21:00:17.466 [Lua] [difficulty] = hard (string) 21:00:17.466 [Lua] [match_started] = true (string) 21:00:17.466 [Lua] [selected_level_key] = fort (string) 21:00:17.466 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.466 [Lua] [quick_game] = true (string) 21:00:17.466 [Lua] [unique_server_name] = Crusnikos (string) 21:00:17.466 [Lua] [matchmaking] = true (string) 21:00:17.466 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.466 [Lua] [player_slot_4] = 110000102f1e86c:1 (string) 21:00:17.466 [Lua] [mechanism] = adventure (string) 21:00:17.466 [Lua] [player_slot_5] = 110000106cbb823:1 (string) 21:00:17.466 [Lua] [player_slot_2] = 110000108594a35:1 (string) 21:00:17.466 [Lua] [weave_name] = false (string) 21:00:17.466 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.466 [Lua] [eac_authorized] = true (string) 21:00:17.466 [Lua] 21:00:17.466 [Lua] =======================Found valid lobby! 21:00:17.467 [Lua] 21:00:17.467 [Lua] [twitch_enabled] = false (string) 21:00:17.467 [Lua] [power_level] = 384 (string) 21:00:17.467 [Lua] [id] = 1860000011dc06f (string) 21:00:17.467 [Lua] [num_players] = 3 (string) 21:00:17.467 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.467 [Lua] [host] = 110000107077ec9 (string) 21:00:17.467 [Lua] [game_mode] = 2 (string) 21:00:17.467 [Lua] [is_private] = false (string) 21:00:17.468 [Lua] [current_level_key] = inn_level (string) 21:00:17.468 [Lua] [name] = Lobby 1860000011dc06f (string) 21:00:17.468 [Lua] [level_key] = farmlands (string) 21:00:17.468 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.468 [Lua] [difficulty] = normal (string) 21:00:17.468 [Lua] [match_started] = true (string) 21:00:17.468 [Lua] [selected_level_key] = farmlands (string) 21:00:17.468 [Lua] [weave_name] = false (string) 21:00:17.468 [Lua] [quick_game] = true (string) 21:00:17.468 [Lua] [country_code] = PL (string) 21:00:17.468 [Lua] [matchmaking] = true (string) 21:00:17.468 [Lua] [mechanism] = adventure (string) 21:00:17.468 [Lua] [player_slot_4] = 110000104239598:1 (string) 21:00:17.468 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.468 [Lua] [player_slot_5] = 110000107077ec9:1 (string) 21:00:17.468 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.468 [Lua] [unique_server_name] = Clawfinger (string) 21:00:17.468 [Lua] [player_slot_3] = 1100001052ec2e4:1 (string) 21:00:17.468 [Lua] [eac_authorized] = true (string) 21:00:17.468 [Lua] 21:00:17.468 [Lua] =======================Found valid lobby! 21:00:17.469 [Lua] 21:00:17.469 [Lua] [twitch_enabled] = false (string) 21:00:17.469 [Lua] [power_level] = 825 (string) 21:00:17.469 [Lua] [id] = 1860000011cdf44 (string) 21:00:17.469 [Lua] [num_players] = 2 (string) 21:00:17.469 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.469 [Lua] [host] = 11000010ef478fc (string) 21:00:17.469 [Lua] [game_mode] = 2 (string) 21:00:17.469 [Lua] [is_private] = false (string) 21:00:17.469 [Lua] [level_key] = crater (string) 21:00:17.469 [Lua] [name] = Lobby 1860000011cdf44 (string) 21:00:17.469 [Lua] [country_code] = PL (string) 21:00:17.469 [Lua] [difficulty] = hardest (string) 21:00:17.469 [Lua] [match_started] = true (string) 21:00:17.469 [Lua] [selected_level_key] = crater (string) 21:00:17.469 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.469 [Lua] [quick_game] = false (string) 21:00:17.469 [Lua] [unique_server_name] = Alexandro (string) 21:00:17.469 [Lua] [matchmaking] = true (string) 21:00:17.469 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.469 [Lua] [player_slot_4] = 11000010ef478fc:1 (string) 21:00:17.469 [Lua] [mechanism] = adventure (string) 21:00:17.469 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.469 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.469 [Lua] [weave_name] = false (string) 21:00:17.469 [Lua] [player_slot_3] = 110000113acf97d:1 (string) 21:00:17.469 [Lua] [eac_authorized] = true (string) 21:00:17.469 [Lua] 21:00:17.469 [Lua] =======================Found valid lobby! 21:00:17.470 [Lua] 21:00:17.470 [Lua] [twitch_enabled] = false (string) 21:00:17.470 [Lua] [power_level] = 386 (string) 21:00:17.470 [Lua] [id] = 186000001176c80 (string) 21:00:17.470 [Lua] [num_players] = 3 (string) 21:00:17.470 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.470 [Lua] [host] = 1100001054304b6 (string) 21:00:17.470 [Lua] [game_mode] = 6 (string) 21:00:17.470 [Lua] [is_private] = false (string) 21:00:17.470 [Lua] [level_key] = nurgle (string) 21:00:17.470 [Lua] [name] = Lobby 186000001176c80 (string) 21:00:17.470 [Lua] [country_code] = PL (string) 21:00:17.470 [Lua] [difficulty] = normal (string) 21:00:17.470 [Lua] [match_started] = true (string) 21:00:17.470 [Lua] [selected_level_key] = nurgle (string) 21:00:17.470 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.470 [Lua] [quick_game] = false (string) 21:00:17.470 [Lua] [unique_server_name] = Noel (string) 21:00:17.470 [Lua] [matchmaking] = true (string) 21:00:17.470 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.470 [Lua] [player_slot_4] = 1100001054304b6:1 (string) 21:00:17.470 [Lua] [mechanism] = adventure (string) 21:00:17.470 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.470 [Lua] [player_slot_2] = 110000106c7198f:1 (string) 21:00:17.470 [Lua] [weave_name] = false (string) 21:00:17.470 [Lua] [player_slot_3] = 1100001017bde3d:1 (string) 21:00:17.470 [Lua] [eac_authorized] = true (string) 21:00:17.470 [Lua] 21:00:17.470 [Lua] =======================Found valid lobby! 21:00:17.471 [Lua] 21:00:17.471 [Lua] [twitch_enabled] = false (string) 21:00:17.471 [Lua] [power_level] = 516 (string) 21:00:17.471 [Lua] [id] = 1860000011c86de (string) 21:00:17.471 [Lua] [num_players] = 2 (string) 21:00:17.471 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.471 [Lua] [host] = 110000101abbc2e (string) 21:00:17.471 [Lua] [game_mode] = 6 (string) 21:00:17.471 [Lua] [is_private] = false (string) 21:00:17.471 [Lua] [level_key] = nurgle (string) 21:00:17.471 [Lua] [name] = Lobby 1860000011c86de (string) 21:00:17.471 [Lua] [country_code] = DE (string) 21:00:17.471 [Lua] [difficulty] = hard (string) 21:00:17.471 [Lua] [match_started] = true (string) 21:00:17.471 [Lua] [selected_level_key] = nurgle (string) 21:00:17.471 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.471 [Lua] [quick_game] = false (string) 21:00:17.471 [Lua] [unique_server_name] = Aldaris (string) 21:00:17.471 [Lua] [matchmaking] = true (string) 21:00:17.471 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.471 [Lua] [player_slot_4] = 11000010099b618:1 (string) 21:00:17.471 [Lua] [mechanism] = adventure (string) 21:00:17.471 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.471 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.471 [Lua] [weave_name] = false (string) 21:00:17.471 [Lua] [player_slot_3] = 110000101abbc2e:1 (string) 21:00:17.471 [Lua] [eac_authorized] = true (string) 21:00:17.471 [Lua] 21:00:17.471 [Lua] =======================Found valid lobby! 21:00:17.473 [Lua] 21:00:17.473 [Lua] [twitch_enabled] = false (string) 21:00:17.473 [Lua] [power_level] = 695 (string) 21:00:17.473 [Lua] [id] = 1860000011d8ee3 (string) 21:00:17.473 [Lua] [num_players] = 3 (string) 21:00:17.473 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.473 [Lua] [host] = 1100001029da5ad (string) 21:00:17.473 [Lua] [time_of_search] = 1606769135 (string) 21:00:17.473 [Lua] [game_mode] = 2 (string) 21:00:17.473 [Lua] [is_private] = false (string) 21:00:17.473 [Lua] [level_key] = dlc_portals (string) 21:00:17.473 [Lua] [name] = Lobby 1860000011d8ee3 (string) 21:00:17.473 [Lua] [country_code] = DE (string) 21:00:17.473 [Lua] [difficulty] = harder (string) 21:00:17.473 [Lua] [match_started] = true (string) 21:00:17.473 [Lua] [selected_level_key] = dlc_portals (string) 21:00:17.473 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.473 [Lua] [quick_game] = true (string) 21:00:17.473 [Lua] [unique_server_name] = Irontoe [GER] (string) 21:00:17.473 [Lua] [matchmaking] = true (string) 21:00:17.473 [Lua] [player_slot_1] = 11000010d03e8e6:1 (string) 21:00:17.473 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.473 [Lua] [mechanism] = adventure (string) 21:00:17.473 [Lua] [player_slot_5] = 11000010698357d:1 (string) 21:00:17.473 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.473 [Lua] [weave_name] = false (string) 21:00:17.473 [Lua] [player_slot_3] = 1100001029da5ad:1 (string) 21:00:17.473 [Lua] [eac_authorized] = true (string) 21:00:17.473 [Lua] 21:00:17.473 [Lua] =======================Found valid lobby! 21:00:17.474 [Lua] 21:00:17.474 [Lua] [twitch_enabled] = false (string) 21:00:17.474 [Lua] [power_level] = 216 (string) 21:00:17.474 [Lua] [id] = 1860000011d3564 (string) 21:00:17.474 [Lua] [num_players] = 2 (string) 21:00:17.474 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.474 [Lua] [host] = 110000104e93760 (string) 21:00:17.474 [Lua] [time_of_search] = 1606768951 (string) 21:00:17.474 [Lua] [game_mode] = 2 (string) 21:00:17.474 [Lua] [is_private] = false (string) 21:00:17.474 [Lua] [level_key] = elven_ruins (string) 21:00:17.474 [Lua] [name] = Lobby 1860000011d3564 (string) 21:00:17.474 [Lua] [country_code] = DE (string) 21:00:17.474 [Lua] [difficulty] = normal (string) 21:00:17.474 [Lua] [match_started] = true (string) 21:00:17.474 [Lua] [selected_level_key] = elven_ruins (string) 21:00:17.474 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.474 [Lua] [quick_game] = true (string) 21:00:17.474 [Lua] [unique_server_name] = Mino Sama (string) 21:00:17.474 [Lua] [matchmaking] = true (string) 21:00:17.474 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.474 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.474 [Lua] [mechanism] = adventure (string) 21:00:17.474 [Lua] [player_slot_5] = 110000104e93760:1 (string) 21:00:17.474 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.474 [Lua] [weave_name] = false (string) 21:00:17.474 [Lua] [player_slot_3] = 1100001186e789d:1 (string) 21:00:17.474 [Lua] [eac_authorized] = true (string) 21:00:17.474 [Lua] 21:00:17.474 [Lua] =======================Found valid lobby! 21:00:17.475 [Lua] 21:00:17.475 [Lua] [twitch_enabled] = false (string) 21:00:17.475 [Lua] [power_level] = 372 (string) 21:00:17.475 [Lua] [id] = 186000001175401 (string) 21:00:17.475 [Lua] [num_players] = 3 (string) 21:00:17.475 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.475 [Lua] [host] = 1100001086cdeec (string) 21:00:17.475 [Lua] [game_mode] = 2 (string) 21:00:17.475 [Lua] [is_private] = false (string) 21:00:17.475 [Lua] [level_key] = bell (string) 21:00:17.475 [Lua] [name] = Lobby 186000001175401 (string) 21:00:17.475 [Lua] [country_code] = DE (string) 21:00:17.475 [Lua] [difficulty] = normal (string) 21:00:17.475 [Lua] [match_started] = true (string) 21:00:17.475 [Lua] [selected_level_key] = bell (string) 21:00:17.475 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.475 [Lua] [quick_game] = true (string) 21:00:17.475 [Lua] [unique_server_name] = SKY BLOB (string) 21:00:17.475 [Lua] [matchmaking] = true (string) 21:00:17.475 [Lua] [player_slot_1] = 1100001086cdeec:1 (string) 21:00:17.475 [Lua] [player_slot_4] = 110000115c2ebad:1 (string) 21:00:17.475 [Lua] [mechanism] = adventure (string) 21:00:17.475 [Lua] [player_slot_5] = 1100001035a5262:1 (string) 21:00:17.475 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.475 [Lua] [weave_name] = false (string) 21:00:17.475 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.475 [Lua] [eac_authorized] = true (string) 21:00:17.475 [Lua] 21:00:17.475 [Lua] =======================Found valid lobby! 21:00:17.477 [Lua] 21:00:17.477 [Lua] [twitch_enabled] = false (string) 21:00:17.477 [Lua] [power_level] = 500 (string) 21:00:17.477 [Lua] [id] = 1860000011d5d36 (string) 21:00:17.477 [Lua] [num_players] = 2 (string) 21:00:17.477 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.477 [Lua] [host] = 1100001073838f8 (string) 21:00:17.477 [Lua] [game_mode] = 9 (string) 21:00:17.477 [Lua] [is_private] = false (string) 21:00:17.477 [Lua] [current_level_key] = inn_level (string) 21:00:17.477 [Lua] [name] = Lobby 1860000011d5d36 (string) 21:00:17.477 [Lua] [level_key] = dlc_scorpion_arena_void_shadow (string) 21:00:17.477 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.477 [Lua] [player_slot_4] = 1100001073838f8:1 (string) 21:00:17.477 [Lua] [difficulty] = hard (string) 21:00:17.477 [Lua] [match_started] = true (string) 21:00:17.477 [Lua] [selected_level_key] = dlc_scorpion_arena_void_shadow (string) 21:00:17.477 [Lua] [unique_server_name] = Overlord (string) 21:00:17.477 [Lua] [quick_game] = true (string) 21:00:17.477 [Lua] [mechanism] = adventure (string) 21:00:17.477 [Lua] [matchmaking] = true (string) 21:00:17.477 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.477 [Lua] [weave_index] = 76 (string) 21:00:17.477 [Lua] [weave_name] = weave_76 (string) 21:00:17.477 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.477 [Lua] [player_slot_2] = 1100001092dcf3f:1 (string) 21:00:17.477 [Lua] [country_code] = DE (string) 21:00:17.477 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.477 [Lua] [eac_authorized] = true (string) 21:00:17.477 [Lua] 21:00:17.477 [Lua] =======================Found valid lobby! 21:00:17.478 [Lua] 21:00:17.478 [Lua] [twitch_enabled] = false (string) 21:00:17.478 [Lua] [power_level] = 419 (string) 21:00:17.478 [Lua] [id] = 1860000011dbbe6 (string) 21:00:17.478 [Lua] [num_players] = 3 (string) 21:00:17.478 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.478 [Lua] [host] = 110000107751357 (string) 21:00:17.478 [Lua] [time_of_search] = 1606769413 (string) 21:00:17.478 [Lua] [game_mode] = 2 (string) 21:00:17.478 [Lua] [is_private] = false (string) 21:00:17.478 [Lua] [level_key] = nurgle (string) 21:00:17.478 [Lua] [name] = Lobby 1860000011dbbe6 (string) 21:00:17.478 [Lua] [country_code] = DE (string) 21:00:17.478 [Lua] [difficulty] = hard (string) 21:00:17.478 [Lua] [match_started] = true (string) 21:00:17.478 [Lua] [selected_level_key] = nurgle (string) 21:00:17.478 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.478 [Lua] [quick_game] = true (string) 21:00:17.478 [Lua] [unique_server_name] = NatherTH (string) 21:00:17.478 [Lua] [matchmaking] = true (string) 21:00:17.478 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.478 [Lua] [player_slot_4] = 11000010e6b174b:1 (string) 21:00:17.478 [Lua] [mechanism] = adventure (string) 21:00:17.478 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.478 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.478 [Lua] [weave_name] = false (string) 21:00:17.478 [Lua] [player_slot_3] = 110000107751357:1 (string) 21:00:17.478 [Lua] [eac_authorized] = true (string) 21:00:17.478 [Lua] 21:00:17.478 [Lua] =======================Found valid lobby! 21:00:17.480 [Lua] 21:00:17.480 [Lua] [twitch_enabled] = false (string) 21:00:17.480 [Lua] [power_level] = 800 (string) 21:00:17.480 [Lua] [id] = 18600000118b68d (string) 21:00:17.480 [Lua] [num_players] = 3 (string) 21:00:17.480 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.480 [Lua] [host] = 11000010787f6d9 (string) 21:00:17.480 [Lua] [time_of_search] = 1606762522 (string) 21:00:17.480 [Lua] [game_mode] = 2 (string) 21:00:17.480 [Lua] [is_private] = false (string) 21:00:17.480 [Lua] [unique_server_name] = [DE]RedZag (string) 21:00:17.480 [Lua] [name] = Lobby 18600000118b68d (string) 21:00:17.480 [Lua] [country_code] = DE (string) 21:00:17.480 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.480 [Lua] [difficulty] = harder (string) 21:00:17.480 [Lua] [match_started] = true (string) 21:00:17.480 [Lua] [selected_level_key] = cemetery (string) 21:00:17.480 [Lua] [weave_index] = 149 (string) 21:00:17.480 [Lua] [quick_game] = true (string) 21:00:17.480 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.480 [Lua] [matchmaking] = true (string) 21:00:17.480 [Lua] [mechanism] = adventure (string) 21:00:17.480 [Lua] [player_slot_4] = 1100001035a3c46:1 (string) 21:00:17.480 [Lua] [level_key] = cemetery (string) 21:00:17.480 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.480 [Lua] [player_slot_2] = 11000010787f6d9:1 (string) 21:00:17.480 [Lua] [weave_name] = false (string) 21:00:17.480 [Lua] [player_slot_3] = 11000013283f4f7:1 (string) 21:00:17.480 [Lua] [eac_authorized] = true (string) 21:00:17.480 [Lua] 21:00:17.480 [Lua] =======================Found valid lobby! 21:00:17.481 [Lua] 21:00:17.481 [Lua] [twitch_enabled] = false (string) 21:00:17.481 [Lua] [power_level] = 795 (string) 21:00:17.481 [Lua] [id] = 1860000011a1d9d (string) 21:00:17.481 [Lua] [num_players] = 3 (string) 21:00:17.481 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.481 [Lua] [host] = 110000112c0e46b (string) 21:00:17.481 [Lua] [game_mode] = 2 (string) 21:00:17.481 [Lua] [is_private] = false (string) 21:00:17.481 [Lua] [level_key] = dlc_bastion (string) 21:00:17.481 [Lua] [name] = Lobby 1860000011a1d9d (string) 21:00:17.481 [Lua] [country_code] = DE (string) 21:00:17.481 [Lua] [difficulty] = harder (string) 21:00:17.481 [Lua] [match_started] = true (string) 21:00:17.481 [Lua] [selected_level_key] = dlc_bastion (string) 21:00:17.481 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.481 [Lua] [quick_game] = false (string) 21:00:17.481 [Lua] [unique_server_name] = Lullaby (string) 21:00:17.481 [Lua] [matchmaking] = true (string) 21:00:17.481 [Lua] [player_slot_1] = 11000011a219da9:1 (string) 21:00:17.481 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.481 [Lua] [mechanism] = adventure (string) 21:00:17.481 [Lua] [player_slot_5] = 110000112c0e46b:1 (string) 21:00:17.481 [Lua] [player_slot_2] = 11000010145e3d0:1 (string) 21:00:17.481 [Lua] [weave_name] = false (string) 21:00:17.481 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.481 [Lua] [eac_authorized] = true (string) 21:00:17.481 [Lua] 21:00:17.481 [Lua] =======================Found valid lobby! 21:00:17.483 [Lua] 21:00:17.483 [Lua] [twitch_enabled] = false (string) 21:00:17.483 [Lua] [power_level] = 770 (string) 21:00:17.483 [Lua] [id] = 1860000011cfc2f (string) 21:00:17.483 [Lua] [num_players] = 3 (string) 21:00:17.483 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.483 [Lua] [host] = 110000102de3118 (string) 21:00:17.483 [Lua] [time_of_search] = 1606768347 (string) 21:00:17.483 [Lua] [game_mode] = 2 (string) 21:00:17.483 [Lua] [is_private] = false (string) 21:00:17.483 [Lua] [level_key] = forest_ambush (string) 21:00:17.483 [Lua] [name] = Lobby 1860000011cfc2f (string) 21:00:17.483 [Lua] [country_code] = DE (string) 21:00:17.483 [Lua] [difficulty] = harder (string) 21:00:17.483 [Lua] [match_started] = true (string) 21:00:17.483 [Lua] [selected_level_key] = forest_ambush (string) 21:00:17.483 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.483 [Lua] [quick_game] = false (string) 21:00:17.483 [Lua] [unique_server_name] = Crimson (string) 21:00:17.483 [Lua] [matchmaking] = true (string) 21:00:17.483 [Lua] [player_slot_1] = 110000102de3118:1 (string) 21:00:17.483 [Lua] [player_slot_4] = 0:0 (string) 21:00:17.483 [Lua] [mechanism] = adventure (string) 21:00:17.483 [Lua] [player_slot_5] = 110000102e44dc6:1 (string) 21:00:17.483 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.483 [Lua] [weave_name] = false (string) 21:00:17.483 [Lua] [player_slot_3] = 1100001044706ac:1 (string) 21:00:17.483 [Lua] [eac_authorized] = true (string) 21:00:17.483 [Lua] 21:00:17.483 [Lua] =======================Found valid lobby! 21:00:17.484 [Lua] 21:00:17.484 [Lua] [twitch_enabled] = false (string) 21:00:17.484 [Lua] [power_level] = 733 (string) 21:00:17.484 [Lua] [id] = 1860000011dee95 (string) 21:00:17.484 [Lua] [num_players] = 2 (string) 21:00:17.484 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.484 [Lua] [host] = 1100001008aabe9 (string) 21:00:17.484 [Lua] [time_of_search] = 1606769615 (string) 21:00:17.484 [Lua] [game_mode] = 2 (string) 21:00:17.484 [Lua] [is_private] = false (string) 21:00:17.484 [Lua] [level_key] = dlc_castle (string) 21:00:17.484 [Lua] [name] = Lobby 1860000011dee95 (string) 21:00:17.484 [Lua] [country_code] = DE (string) 21:00:17.484 [Lua] [difficulty] = harder (string) 21:00:17.484 [Lua] [match_started] = true (string) 21:00:17.484 [Lua] [selected_level_key] = dlc_castle (string) 21:00:17.484 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.484 [Lua] [quick_game] = false (string) 21:00:17.484 [Lua] [unique_server_name] = Pret (string) 21:00:17.484 [Lua] [matchmaking] = true (string) 21:00:17.484 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.484 [Lua] [player_slot_4] = 1100001008aabe9:1 (string) 21:00:17.484 [Lua] [mechanism] = adventure (string) 21:00:17.484 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.484 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.484 [Lua] [weave_name] = false (string) 21:00:17.484 [Lua] [player_slot_3] = 110000102ed681e:1 (string) 21:00:17.484 [Lua] [eac_authorized] = true (string) 21:00:17.484 [Lua] 21:00:17.484 [Lua] =======================Found valid lobby! 21:00:17.485 [Lua] 21:00:17.485 [Lua] [twitch_enabled] = false (string) 21:00:17.485 [Lua] [power_level] = 799 (string) 21:00:17.485 [Lua] [id] = 1860000011c9598 (string) 21:00:17.485 [Lua] [num_players] = 2 (string) 21:00:17.485 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.485 [Lua] [host] = 110000101ff50f2 (string) 21:00:17.485 [Lua] [game_mode] = 2 (string) 21:00:17.485 [Lua] [is_private] = false (string) 21:00:17.485 [Lua] [current_level_key] = inn_level (string) 21:00:17.485 [Lua] [name] = Lobby 1860000011c9598 (string) 21:00:17.485 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:17.485 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.485 [Lua] [difficulty] = hard (string) 21:00:17.485 [Lua] [match_started] = true (string) 21:00:17.485 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:17.485 [Lua] [weave_name] = false (string) 21:00:17.485 [Lua] [quick_game] = false (string) 21:00:17.485 [Lua] [country_code] = DE (string) 21:00:17.485 [Lua] [matchmaking] = true (string) 21:00:17.485 [Lua] [mechanism] = adventure (string) 21:00:17.485 [Lua] [player_slot_4] = 11000010924a535:1 (string) 21:00:17.485 [Lua] [player_slot_1] = 110000101ff50f2:1 (string) 21:00:17.485 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.485 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.485 [Lua] [unique_server_name] = Somni (string) 21:00:17.485 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.485 [Lua] [eac_authorized] = true (string) 21:00:17.485 [Lua] 21:00:17.485 [Lua] =======================Found valid lobby! 21:00:17.487 [Lua] 21:00:17.487 [Lua] [twitch_enabled] = false (string) 21:00:17.487 [Lua] [power_level] = 553 (string) 21:00:17.487 [Lua] [id] = 18600000118ec5d (string) 21:00:17.487 [Lua] [num_players] = 3 (string) 21:00:17.487 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.487 [Lua] [host] = 11000010f4b6b2b (string) 21:00:17.487 [Lua] [game_mode] = 2 (string) 21:00:17.487 [Lua] [is_private] = false (string) 21:00:17.487 [Lua] [level_key] = military (string) 21:00:17.487 [Lua] [name] = Lobby 18600000118ec5d (string) 21:00:17.487 [Lua] [country_code] = SE (string) 21:00:17.487 [Lua] [difficulty] = hard (string) 21:00:17.487 [Lua] [match_started] = true (string) 21:00:17.487 [Lua] [selected_level_key] = military (string) 21:00:17.487 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.487 [Lua] [quick_game] = true (string) 21:00:17.487 [Lua] [unique_server_name] = Miniphy (string) 21:00:17.487 [Lua] [matchmaking] = true (string) 21:00:17.487 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.487 [Lua] [player_slot_4] = 11000010f4b6b2b:1 (string) 21:00:17.487 [Lua] [mechanism] = adventure (string) 21:00:17.487 [Lua] [player_slot_5] = 110000105832ddd:1 (string) 21:00:17.487 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.487 [Lua] [weave_name] = false (string) 21:00:17.487 [Lua] [player_slot_3] = 1100001051f419e:1 (string) 21:00:17.487 [Lua] [eac_authorized] = true (string) 21:00:17.487 [Lua] 21:00:17.487 [Lua] =======================Found valid lobby! 21:00:17.488 [Lua] 21:00:17.488 [Lua] [twitch_enabled] = false (string) 21:00:17.488 [Lua] [power_level] = 295 (string) 21:00:17.488 [Lua] [id] = 1860000011d5365 (string) 21:00:17.488 [Lua] [num_players] = 3 (string) 21:00:17.488 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.488 [Lua] [host] = 110000100df5069 (string) 21:00:17.488 [Lua] [time_of_search] = 1606768904 (string) 21:00:17.488 [Lua] [game_mode] = 2 (string) 21:00:17.488 [Lua] [is_private] = false (string) 21:00:17.488 [Lua] [level_key] = catacombs (string) 21:00:17.488 [Lua] [name] = Lobby 1860000011d5365 (string) 21:00:17.488 [Lua] [country_code] = SE (string) 21:00:17.488 [Lua] [difficulty] = normal (string) 21:00:17.488 [Lua] [match_started] = true (string) 21:00:17.488 [Lua] [selected_level_key] = catacombs (string) 21:00:17.488 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.488 [Lua] [quick_game] = false (string) 21:00:17.488 [Lua] [unique_server_name] = Alyx (string) 21:00:17.488 [Lua] [matchmaking] = true (string) 21:00:17.488 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.488 [Lua] [player_slot_4] = 110000102f8982b:1 (string) 21:00:17.488 [Lua] [mechanism] = adventure (string) 21:00:17.488 [Lua] [player_slot_5] = 110000100df5069:1 (string) 21:00:17.488 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.488 [Lua] [weave_name] = false (string) 21:00:17.488 [Lua] [player_slot_3] = 110000104b3917e:1 (string) 21:00:17.488 [Lua] [eac_authorized] = true (string) 21:00:17.488 [Lua] 21:00:17.488 [Lua] =======================Found valid lobby! 21:00:17.490 [Lua] 21:00:17.490 [Lua] [twitch_enabled] = false (string) 21:00:17.490 [Lua] [power_level] = 835 (string) 21:00:17.490 [Lua] [id] = 1860000011744ee (string) 21:00:17.490 [Lua] [num_players] = 2 (string) 21:00:17.490 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.490 [Lua] [host] = 110000104d4640b (string) 21:00:17.490 [Lua] [game_mode] = 2 (string) 21:00:17.490 [Lua] [is_private] = false (string) 21:00:17.490 [Lua] [level_key] = bell (string) 21:00:17.490 [Lua] [name] = Lobby 1860000011744ee (string) 21:00:17.490 [Lua] [country_code] = SE (string) 21:00:17.490 [Lua] [difficulty] = harder (string) 21:00:17.490 [Lua] [match_started] = true (string) 21:00:17.490 [Lua] [selected_level_key] = bell (string) 21:00:17.490 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.490 [Lua] [quick_game] = true (string) 21:00:17.490 [Lua] [unique_server_name] = Sparta90 (string) 21:00:17.490 [Lua] [matchmaking] = true (string) 21:00:17.490 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.490 [Lua] [player_slot_4] = 110000101c5e766:1 (string) 21:00:17.490 [Lua] [mechanism] = adventure (string) 21:00:17.490 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.490 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.490 [Lua] [weave_name] = false (string) 21:00:17.490 [Lua] [player_slot_3] = 110000104d4640b:1 (string) 21:00:17.490 [Lua] [eac_authorized] = true (string) 21:00:17.490 [Lua] 21:00:17.490 [Lua] =======================Found valid lobby! 21:00:17.491 [Lua] 21:00:17.491 [Lua] [twitch_enabled] = false (string) 21:00:17.491 [Lua] [power_level] = 607 (string) 21:00:17.491 [Lua] [id] = 1860000011a4c2f (string) 21:00:17.491 [Lua] [num_players] = 3 (string) 21:00:17.491 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.491 [Lua] [host] = 110000100b9260c (string) 21:00:17.491 [Lua] [game_mode] = 1 (string) 21:00:17.491 [Lua] [is_private] = false (string) 21:00:17.491 [Lua] [level_key] = inn_level (string) 21:00:17.491 [Lua] [name] = Lobby 1860000011a4c2f (string) 21:00:17.491 [Lua] [country_code] = SE (string) 21:00:17.491 [Lua] [difficulty] = hard (string) 21:00:17.491 [Lua] [match_started] = true (string) 21:00:17.491 [Lua] [selected_level_key] = inn_level (string) 21:00:17.491 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.491 [Lua] [quick_game] = true (string) 21:00:17.491 [Lua] [unique_server_name] = ClaesKent (string) 21:00:17.491 [Lua] [matchmaking] = true (string) 21:00:17.491 [Lua] [player_slot_1] = 0:0 (string) 21:00:17.491 [Lua] [player_slot_4] = 110000109865720:1 (string) 21:00:17.491 [Lua] [mechanism] = adventure (string) 21:00:17.491 [Lua] [player_slot_5] = 110000100b9260c:1 (string) 21:00:17.491 [Lua] [player_slot_2] = 1100001023bebde:1 (string) 21:00:17.491 [Lua] [weave_name] = false (string) 21:00:17.491 [Lua] [player_slot_3] = 0:0 (string) 21:00:17.491 [Lua] [eac_authorized] = true (string) 21:00:17.491 [Lua] 21:00:17.491 [Lua] =======================Found valid lobby! 21:00:17.492 [Lua] 21:00:17.492 [Lua] [twitch_enabled] = false (string) 21:00:17.492 [Lua] [power_level] = 433 (string) 21:00:17.492 [Lua] [id] = 186000001151caf (string) 21:00:17.492 [Lua] [num_players] = 3 (string) 21:00:17.492 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.492 [Lua] [host] = 1100001022679f4 (string) 21:00:17.492 [Lua] [game_mode] = 2 (string) 21:00:17.492 [Lua] [is_private] = false (string) 21:00:17.492 [Lua] [level_key] = cemetery (string) 21:00:17.492 [Lua] [name] = Lobby 186000001151caf (string) 21:00:17.492 [Lua] [country_code] = SE (string) 21:00:17.492 [Lua] [difficulty] = normal (string) 21:00:17.492 [Lua] [match_started] = true (string) 21:00:17.492 [Lua] [selected_level_key] = cemetery (string) 21:00:17.492 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.492 [Lua] [quick_game] = false (string) 21:00:17.492 [Lua] [unique_server_name] = Coste (string) 21:00:17.492 [Lua] [matchmaking] = true (string) 21:00:17.492 [Lua] [player_slot_1] = 1100001022679f4:1 (string) 21:00:17.492 [Lua] [player_slot_4] = 110000106e57042:1 (string) 21:00:17.492 [Lua] [mechanism] = adventure (string) 21:00:17.492 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.492 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.492 [Lua] [weave_name] = false (string) 21:00:17.492 [Lua] [player_slot_3] = 1100001079ac04f:1 (string) 21:00:17.492 [Lua] [eac_authorized] = true (string) 21:00:17.492 [Lua] 21:00:17.492 [Lua] =======================Found valid lobby! 21:00:17.493 [Lua] 21:00:17.493 [Lua] [twitch_enabled] = false (string) 21:00:17.493 [Lua] [power_level] = 775 (string) 21:00:17.493 [Lua] [id] = 1860000011c8ead (string) 21:00:17.493 [Lua] [num_players] = 3 (string) 21:00:17.493 [Lua] [difficulty_tweak] = 0 (string) 21:00:17.493 [Lua] [host] = 11000010283c7eb (string) 21:00:17.493 [Lua] [game_mode] = 2 (string) 21:00:17.493 [Lua] [is_private] = false (string) 21:00:17.493 [Lua] [level_key] = dlc_portals (string) 21:00:17.493 [Lua] [name] = Lobby 1860000011c8ead (string) 21:00:17.493 [Lua] [country_code] = SE (string) 21:00:17.493 [Lua] [difficulty] = harder (string) 21:00:17.493 [Lua] [match_started] = true (string) 21:00:17.493 [Lua] [selected_level_key] = dlc_portals (string) 21:00:17.493 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:17.493 [Lua] [quick_game] = true (string) 21:00:17.493 [Lua] [unique_server_name] = Nooh82[SWE] (string) 21:00:17.493 [Lua] [matchmaking] = true (string) 21:00:17.493 [Lua] [player_slot_1] = 1100001009f5281:1 (string) 21:00:17.493 [Lua] [player_slot_4] = 11000010320c75d:1 (string) 21:00:17.493 [Lua] [mechanism] = adventure (string) 21:00:17.493 [Lua] [player_slot_5] = 0:0 (string) 21:00:17.493 [Lua] [player_slot_2] = 0:0 (string) 21:00:17.493 [Lua] [weave_name] = false (string) 21:00:17.493 [Lua] [player_slot_3] = 11000010283c7eb:1 (string) 21:00:17.493 [Lua] [eac_authorized] = true (string) 21:00:17.493 [Lua] 21:00:17.493 [Lua] =======================Found valid lobby! 21:00:18.010 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:18.010 [Lua] [Matchmaking] Filter: Distance = far 21:00:18.010 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:18.010 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 21:00:18.010 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:18.010 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:18.010 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:18.010 [Lua] ===========LobbyFinder:refresh() _refresing=false 21:00:18.266 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9 21:00:18.267 [Lua] 21:00:18.267 [Lua] [twitch_enabled] = false (string) 21:00:18.267 [Lua] [power_level] = 835 (string) 21:00:18.267 [Lua] [id] = 1860000011d660b (string) 21:00:18.267 [Lua] [num_players] = 2 (string) 21:00:18.267 [Lua] [difficulty_tweak] = 0 (string) 21:00:18.267 [Lua] [host] = 1100001025d0827 (string) 21:00:18.267 [Lua] [time_of_search] = 1606768879 (string) 21:00:18.267 [Lua] [game_mode] = 2 (string) 21:00:18.267 [Lua] [is_private] = false (string) 21:00:18.267 [Lua] [level_key] = catacombs (string) 21:00:18.267 [Lua] [name] = Lobby 1860000011d660b (string) 21:00:18.267 [Lua] [country_code] = PL (string) 21:00:18.267 [Lua] [difficulty] = cataclysm (string) 21:00:18.267 [Lua] [match_started] = true (string) 21:00:18.267 [Lua] [selected_level_key] = catacombs (string) 21:00:18.267 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:18.267 [Lua] [quick_game] = true (string) 21:00:18.267 [Lua] [unique_server_name] = M1styczny (string) 21:00:18.267 [Lua] [matchmaking] = true (string) 21:00:18.267 [Lua] [player_slot_1] = 0:0 (string) 21:00:18.267 [Lua] [player_slot_4] = 0:0 (string) 21:00:18.267 [Lua] [mechanism] = adventure (string) 21:00:18.267 [Lua] [player_slot_5] = 1100001025d0827:1 (string) 21:00:18.267 [Lua] [player_slot_2] = 110000103b967d9:1 (string) 21:00:18.267 [Lua] [weave_name] = false (string) 21:00:18.267 [Lua] [player_slot_3] = 0:0 (string) 21:00:18.267 [Lua] [eac_authorized] = true (string) 21:00:18.267 [Lua] 21:00:18.267 [Lua] =======================Found valid lobby! 21:00:18.269 [Lua] 21:00:18.269 [Lua] [twitch_enabled] = false (string) 21:00:18.269 [Lua] [power_level] = 835 (string) 21:00:18.269 [Lua] [id] = 1860000011e2910 (string) 21:00:18.269 [Lua] [num_players] = 1 (string) 21:00:18.269 [Lua] [difficulty_tweak] = 0 (string) 21:00:18.269 [Lua] [host] = 1100001119f54d0 (string) 21:00:18.269 [Lua] [time_of_search] = 1606769884 (string) 21:00:18.269 [Lua] [game_mode] = 2 (string) 21:00:18.269 [Lua] [is_private] = false (string) 21:00:18.269 [Lua] [current_level_key] = inn_level (string) 21:00:18.269 [Lua] [name] = Lobby 1860000011e2910 (string) 21:00:18.269 [Lua] [level_key] = skittergate (string) 21:00:18.269 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:18.269 [Lua] [difficulty] = cataclysm (string) 21:00:18.269 [Lua] [match_started] = true (string) 21:00:18.269 [Lua] [selected_level_key] = skittergate (string) 21:00:18.269 [Lua] [player_slot_4] = 1100001119f54d0:1 (string) 21:00:18.269 [Lua] [quick_game] = true (string) 21:00:18.269 [Lua] [unique_server_name] = Frostysir. (string) 21:00:18.269 [Lua] [matchmaking] = true (string) 21:00:18.269 [Lua] [mechanism] = adventure (string) 21:00:18.269 [Lua] [country_code] = SE (string) 21:00:18.269 [Lua] [player_slot_1] = 0:0 (string) 21:00:18.269 [Lua] [player_slot_5] = 0:0 (string) 21:00:18.269 [Lua] [player_slot_2] = 0:0 (string) 21:00:18.269 [Lua] [weave_name] = false (string) 21:00:18.269 [Lua] [player_slot_3] = 0:0 (string) 21:00:18.269 [Lua] [eac_authorized] = true (string) 21:00:18.269 [Lua] 21:00:18.269 [Lua] =======================Found valid lobby! 21:00:18.270 [Lua] 21:00:18.270 [Lua] [twitch_enabled] = false (string) 21:00:18.270 [Lua] [power_level] = 835 (string) 21:00:18.270 [Lua] [id] = 18600000117b03b (string) 21:00:18.270 [Lua] [num_players] = 3 (string) 21:00:18.270 [Lua] [difficulty_tweak] = 0 (string) 21:00:18.270 [Lua] [host] = 11000010e882599 (string) 21:00:18.270 [Lua] [game_mode] = 2 (string) 21:00:18.270 [Lua] [is_private] = false (string) 21:00:18.270 [Lua] [level_key] = inn_level (string) 21:00:18.270 [Lua] [name] = Lobby 18600000117b03b (string) 21:00:18.270 [Lua] [country_code] = FR (string) 21:00:18.270 [Lua] [difficulty] = cataclysm (string) 21:00:18.270 [Lua] [match_started] = true (string) 21:00:18.270 [Lua] [selected_level_key] = dlc_portals (string) 21:00:18.270 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:18.270 [Lua] [quick_game] = false (string) 21:00:18.270 [Lua] [unique_server_name] = LeTarponneur (string) 21:00:18.270 [Lua] [matchmaking] = true (string) 21:00:18.270 [Lua] [player_slot_1] = 110000101dacdcc:1 (string) 21:00:18.270 [Lua] [player_slot_4] = 0:0 (string) 21:00:18.270 [Lua] [mechanism] = adventure (string) 21:00:18.270 [Lua] [player_slot_5] = 0:0 (string) 21:00:18.270 [Lua] [player_slot_2] = 11000010e882599:1 (string) 21:00:18.270 [Lua] [weave_name] = false (string) 21:00:18.270 [Lua] [player_slot_3] = 110000117348dea:1 (string) 21:00:18.270 [Lua] [eac_authorized] = true (string) 21:00:18.270 [Lua] 21:00:18.270 [Lua] =======================Found valid lobby! 21:00:18.271 [Lua] 21:00:18.271 [Lua] [twitch_enabled] = false (string) 21:00:18.271 [Lua] [power_level] = 835 (string) 21:00:18.271 [Lua] [id] = 1860000011e1f2a (string) 21:00:18.271 [Lua] [num_players] = 1 (string) 21:00:18.271 [Lua] [difficulty_tweak] = 0 (string) 21:00:18.271 [Lua] [host] = 1100001178b9f30 (string) 21:00:18.271 [Lua] [game_mode] = 2 (string) 21:00:18.271 [Lua] [is_private] = false (string) 21:00:18.271 [Lua] [level_key] = skaven_stronghold (string) 21:00:18.271 [Lua] [name] = Lobby 1860000011e1f2a (string) 21:00:18.271 [Lua] [country_code] = FR (string) 21:00:18.271 [Lua] [difficulty] = cataclysm (string) 21:00:18.271 [Lua] [match_started] = true (string) 21:00:18.271 [Lua] [selected_level_key] = skaven_stronghold (string) 21:00:18.271 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:18.271 [Lua] [quick_game] = true (string) 21:00:18.271 [Lua] [unique_server_name] = Briandalf (string) 21:00:18.271 [Lua] [matchmaking] = true (string) 21:00:18.271 [Lua] [player_slot_1] = 0:0 (string) 21:00:18.271 [Lua] [player_slot_4] = 0:0 (string) 21:00:18.271 [Lua] [mechanism] = adventure (string) 21:00:18.271 [Lua] [player_slot_5] = 1100001178b9f30:1 (string) 21:00:18.271 [Lua] [player_slot_2] = 0:0 (string) 21:00:18.271 [Lua] [weave_name] = false (string) 21:00:18.271 [Lua] [player_slot_3] = 0:0 (string) 21:00:18.271 [Lua] [eac_authorized] = true (string) 21:00:18.271 [Lua] 21:00:18.271 [Lua] =======================Found valid lobby! 21:00:18.272 [Lua] 21:00:18.272 [Lua] [twitch_enabled] = false (string) 21:00:18.272 [Lua] [power_level] = 835 (string) 21:00:18.272 [Lua] [id] = 1860000011dd793 (string) 21:00:18.272 [Lua] [num_players] = 2 (string) 21:00:18.272 [Lua] [difficulty_tweak] = 0 (string) 21:00:18.272 [Lua] [host] = 1100001096717e3 (string) 21:00:18.272 [Lua] [time_of_search] = 1606769573 (string) 21:00:18.272 [Lua] [game_mode] = 2 (string) 21:00:18.272 [Lua] [is_private] = false (string) 21:00:18.272 [Lua] [level_key] = cemetery (string) 21:00:18.272 [Lua] [name] = Lobby 1860000011dd793 (string) 21:00:18.272 [Lua] [country_code] = DE (string) 21:00:18.272 [Lua] [difficulty] = cataclysm (string) 21:00:18.272 [Lua] [match_started] = true (string) 21:00:18.272 [Lua] [selected_level_key] = cemetery (string) 21:00:18.272 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:18.272 [Lua] [quick_game] = false (string) 21:00:18.272 [Lua] [unique_server_name] = Gorondal (string) 21:00:18.272 [Lua] [matchmaking] = true (string) 21:00:18.272 [Lua] [player_slot_1] = 0:0 (string) 21:00:18.272 [Lua] [player_slot_4] = 11000010705de5e:1 (string) 21:00:18.272 [Lua] [mechanism] = adventure (string) 21:00:18.272 [Lua] [player_slot_5] = 1100001096717e3:1 (string) 21:00:18.272 [Lua] [player_slot_2] = 0:0 (string) 21:00:18.272 [Lua] [weave_name] = false (string) 21:00:18.272 [Lua] [player_slot_3] = 0:0 (string) 21:00:18.272 [Lua] [eac_authorized] = true (string) 21:00:18.272 [Lua] 21:00:18.272 [Lua] =======================Found valid lobby! 21:00:18.274 [Lua] 21:00:18.274 [Lua] [twitch_enabled] = false (string) 21:00:18.274 [Lua] [power_level] = 0 (string) 21:00:18.274 [Lua] [id] = 18600000118a649 (string) 21:00:18.274 [Lua] [num_players] = 2 (string) 21:00:18.274 [Lua] [difficulty_tweak] = 0 (string) 21:00:18.274 [Lua] [host] = 110000106bb5e55 (string) 21:00:18.274 [Lua] [game_mode] = 2 (string) 21:00:18.274 [Lua] [is_private] = false (string) 21:00:18.274 [Lua] [level_key] = forest_ambush (string) 21:00:18.274 [Lua] [name] = Lobby 18600000118a649 (string) 21:00:18.274 [Lua] [country_code] = CH (string) 21:00:18.274 [Lua] [difficulty] = cataclysm (string) 21:00:18.274 [Lua] [match_started] = true (string) 21:00:18.274 [Lua] [selected_level_key] = forest_ambush (string) 21:00:18.274 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:18.274 [Lua] [quick_game] = true (string) 21:00:18.274 [Lua] [unique_server_name] = BrknKybrd (string) 21:00:18.274 [Lua] [matchmaking] = true (string) 21:00:18.274 [Lua] [player_slot_1] = 110000106bb5e55:1 (string) 21:00:18.274 [Lua] [player_slot_4] = 0:0 (string) 21:00:18.274 [Lua] [mechanism] = adventure (string) 21:00:18.274 [Lua] [player_slot_5] = 0:0 (string) 21:00:18.274 [Lua] [player_slot_2] = 110000104089b20:1 (string) 21:00:18.274 [Lua] [weave_name] = false (string) 21:00:18.274 [Lua] [player_slot_3] = 0:0 (string) 21:00:18.274 [Lua] [eac_authorized] = true (string) 21:00:18.274 [Lua] 21:00:18.274 [Lua] =======================Found valid lobby! 21:00:18.275 [Lua] 21:00:18.275 [Lua] [twitch_enabled] = false (string) 21:00:18.275 [Lua] [power_level] = 835 (string) 21:00:18.275 [Lua] [id] = 1860000011d0aa4 (string) 21:00:18.275 [Lua] [num_players] = 3 (string) 21:00:18.275 [Lua] [difficulty_tweak] = 0 (string) 21:00:18.275 [Lua] [host] = 11000010512baed (string) 21:00:18.275 [Lua] [game_mode] = 2 (string) 21:00:18.275 [Lua] [is_private] = false (string) 21:00:18.275 [Lua] [level_key] = mines (string) 21:00:18.275 [Lua] [name] = Lobby 1860000011d0aa4 (string) 21:00:18.275 [Lua] [country_code] = IT (string) 21:00:18.275 [Lua] [difficulty] = cataclysm (string) 21:00:18.275 [Lua] [match_started] = true (string) 21:00:18.275 [Lua] [selected_level_key] = mines (string) 21:00:18.275 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:18.275 [Lua] [quick_game] = false (string) 21:00:18.275 [Lua] [unique_server_name] = RooT (string) 21:00:18.275 [Lua] [matchmaking] = true (string) 21:00:18.275 [Lua] [player_slot_1] = 0:0 (string) 21:00:18.275 [Lua] [player_slot_4] = 11000010512baed:1 (string) 21:00:18.275 [Lua] [mechanism] = adventure (string) 21:00:18.275 [Lua] [player_slot_5] = 0:0 (string) 21:00:18.275 [Lua] [player_slot_2] = 11000011548efbb:1 (string) 21:00:18.275 [Lua] [weave_name] = false (string) 21:00:18.275 [Lua] [player_slot_3] = 1100001028f3631:1 (string) 21:00:18.275 [Lua] [eac_authorized] = true (string) 21:00:18.275 [Lua] 21:00:18.275 [Lua] =======================Found valid lobby! 21:00:18.276 [Lua] 21:00:18.276 [Lua] [twitch_enabled] = false (string) 21:00:18.276 [Lua] [power_level] = 835 (string) 21:00:18.276 [Lua] [id] = 1860000011b3f25 (string) 21:00:18.276 [Lua] [num_players] = 2 (string) 21:00:18.276 [Lua] [difficulty_tweak] = 0 (string) 21:00:18.276 [Lua] [host] = 11000010103c87e (string) 21:00:18.276 [Lua] [game_mode] = 2 (string) 21:00:18.276 [Lua] [is_private] = false (string) 21:00:18.276 [Lua] [level_key] = dlc_portals (string) 21:00:18.276 [Lua] [name] = Lobby 1860000011b3f25 (string) 21:00:18.276 [Lua] [country_code] = AT (string) 21:00:18.276 [Lua] [difficulty] = cataclysm (string) 21:00:18.276 [Lua] [match_started] = true (string) 21:00:18.276 [Lua] [selected_level_key] = dlc_portals (string) 21:00:18.276 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:18.276 [Lua] [quick_game] = true (string) 21:00:18.276 [Lua] [unique_server_name] = cwArp (string) 21:00:18.276 [Lua] [matchmaking] = true (string) 21:00:18.276 [Lua] [player_slot_1] = 11000010103c87e:1 (string) 21:00:18.276 [Lua] [player_slot_4] = 110000106f00b87:1 (string) 21:00:18.276 [Lua] [mechanism] = adventure (string) 21:00:18.276 [Lua] [player_slot_5] = 0:0 (string) 21:00:18.276 [Lua] [player_slot_2] = 0:0 (string) 21:00:18.276 [Lua] [weave_name] = false (string) 21:00:18.276 [Lua] [player_slot_3] = 0:0 (string) 21:00:18.276 [Lua] [eac_authorized] = true (string) 21:00:18.276 [Lua] 21:00:18.276 [Lua] =======================Found valid lobby! 21:00:18.277 [Lua] 21:00:18.277 [Lua] [twitch_enabled] = false (string) 21:00:18.277 [Lua] [power_level] = 835 (string) 21:00:18.277 [Lua] [id] = 1860000011be054 (string) 21:00:18.277 [Lua] [num_players] = 2 (string) 21:00:18.277 [Lua] [difficulty_tweak] = 0 (string) 21:00:18.277 [Lua] [host] = 110000138e7d954 (string) 21:00:18.277 [Lua] [game_mode] = 2 (string) 21:00:18.277 [Lua] [is_private] = false (string) 21:00:18.277 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:18.277 [Lua] [name] = Lobby 1860000011be054 (string) 21:00:18.277 [Lua] [country_code] = UA (string) 21:00:18.277 [Lua] [difficulty] = cataclysm (string) 21:00:18.277 [Lua] [match_started] = true (string) 21:00:18.277 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:18.277 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:18.277 [Lua] [quick_game] = false (string) 21:00:18.277 [Lua] [unique_server_name] = Ayaks (string) 21:00:18.277 [Lua] [matchmaking] = true (string) 21:00:18.277 [Lua] [player_slot_1] = 0:0 (string) 21:00:18.277 [Lua] [player_slot_4] = 0:0 (string) 21:00:18.277 [Lua] [mechanism] = adventure (string) 21:00:18.277 [Lua] [player_slot_5] = 110000138e7d954:1 (string) 21:00:18.277 [Lua] [player_slot_2] = 0:0 (string) 21:00:18.277 [Lua] [weave_name] = false (string) 21:00:18.277 [Lua] [player_slot_3] = 1100001070b5612:1 (string) 21:00:18.277 [Lua] [eac_authorized] = true (string) 21:00:18.277 [Lua] 21:00:18.277 [Lua] =======================Found valid lobby! 21:00:18.523 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:18.523 [Lua] [Matchmaking] Filter: Distance = far 21:00:18.523 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:18.523 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 21:00:18.523 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:18.523 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:18.523 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:18.523 [Lua] ===========LobbyFinder:refresh() _refresing=false 21:00:19.074 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 21:00:19.075 [Lua] 21:00:19.075 [Lua] [twitch_enabled] = false (string) 21:00:19.075 [Lua] [power_level] = 809 (string) 21:00:19.075 [Lua] [id] = 18600000118660c (string) 21:00:19.075 [Lua] [num_players] = 2 (string) 21:00:19.075 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.075 [Lua] [host] = 1100001031c050b (string) 21:00:19.075 [Lua] [game_mode] = 2 (string) 21:00:19.075 [Lua] [is_private] = false (string) 21:00:19.075 [Lua] [level_key] = ussingen (string) 21:00:19.075 [Lua] [name] = Lobby 18600000118660c (string) 21:00:19.075 [Lua] [country_code] = PL (string) 21:00:19.075 [Lua] [difficulty] = hardest (string) 21:00:19.075 [Lua] [match_started] = true (string) 21:00:19.075 [Lua] [selected_level_key] = ussingen (string) 21:00:19.075 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.075 [Lua] [quick_game] = true (string) 21:00:19.075 [Lua] [unique_server_name] = Zjadłem Kisiel (string) 21:00:19.075 [Lua] [matchmaking] = true (string) 21:00:19.075 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.075 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.075 [Lua] [mechanism] = adventure (string) 21:00:19.075 [Lua] [player_slot_5] = 110000105928f33:1 (string) 21:00:19.075 [Lua] [player_slot_2] = 11000010a359563:1 (string) 21:00:19.075 [Lua] [weave_name] = false (string) 21:00:19.075 [Lua] [player_slot_3] = 1100001031c050b:1 (string) 21:00:19.075 [Lua] [eac_authorized] = true (string) 21:00:19.075 [Lua] 21:00:19.075 [Lua] =======================Found valid lobby! 21:00:19.076 [Lua] 21:00:19.076 [Lua] [twitch_enabled] = false (string) 21:00:19.076 [Lua] [power_level] = 835 (string) 21:00:19.076 [Lua] [id] = 18600000119a02c (string) 21:00:19.076 [Lua] [num_players] = 3 (string) 21:00:19.076 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.076 [Lua] [host] = 110000105a24958 (string) 21:00:19.076 [Lua] [game_mode] = 2 (string) 21:00:19.076 [Lua] [is_private] = false (string) 21:00:19.076 [Lua] [level_key] = dlc_castle (string) 21:00:19.076 [Lua] [name] = Lobby 18600000119a02c (string) 21:00:19.076 [Lua] [country_code] = PL (string) 21:00:19.076 [Lua] [difficulty] = hardest (string) 21:00:19.076 [Lua] [match_started] = true (string) 21:00:19.076 [Lua] [selected_level_key] = dlc_castle (string) 21:00:19.076 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.076 [Lua] [quick_game] = true (string) 21:00:19.076 [Lua] [unique_server_name] = Cyru6 (string) 21:00:19.076 [Lua] [matchmaking] = true (string) 21:00:19.076 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.076 [Lua] [player_slot_4] = 110000102ec9da0:1 (string) 21:00:19.076 [Lua] [mechanism] = adventure (string) 21:00:19.076 [Lua] [player_slot_5] = 110000105a24958:1 (string) 21:00:19.076 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.076 [Lua] [weave_name] = false (string) 21:00:19.076 [Lua] [player_slot_3] = 110000104f53c5c:1 (string) 21:00:19.076 [Lua] [eac_authorized] = true (string) 21:00:19.076 [Lua] 21:00:19.076 [Lua] =======================Found valid lobby! 21:00:19.078 [Lua] 21:00:19.078 [Lua] [twitch_enabled] = false (string) 21:00:19.078 [Lua] [power_level] = 835 (string) 21:00:19.078 [Lua] [id] = 1860000011cd06f (string) 21:00:19.078 [Lua] [num_players] = 1 (string) 21:00:19.078 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.078 [Lua] [host] = 110000102b3f184 (string) 21:00:19.078 [Lua] [time_of_search] = 1606768874 (string) 21:00:19.078 [Lua] [game_mode] = 2 (string) 21:00:19.078 [Lua] [is_private] = false (string) 21:00:19.078 [Lua] [level_key] = farmlands (string) 21:00:19.078 [Lua] [name] = Lobby 1860000011cd06f (string) 21:00:19.078 [Lua] [country_code] = PL (string) 21:00:19.078 [Lua] [difficulty] = hardest (string) 21:00:19.078 [Lua] [match_started] = true (string) 21:00:19.078 [Lua] [selected_level_key] = farmlands (string) 21:00:19.078 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.078 [Lua] [quick_game] = true (string) 21:00:19.078 [Lua] [unique_server_name] = Lapeno (string) 21:00:19.078 [Lua] [matchmaking] = true (string) 21:00:19.078 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.078 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.078 [Lua] [mechanism] = adventure (string) 21:00:19.078 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.078 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.078 [Lua] [weave_name] = false (string) 21:00:19.078 [Lua] [player_slot_3] = 110000102b3f184:1 (string) 21:00:19.078 [Lua] [eac_authorized] = true (string) 21:00:19.078 [Lua] 21:00:19.078 [Lua] =======================Found valid lobby! 21:00:19.079 [Lua] 21:00:19.079 [Lua] [twitch_enabled] = false (string) 21:00:19.079 [Lua] [power_level] = 820 (string) 21:00:19.079 [Lua] [id] = 1860000011e0bfb (string) 21:00:19.079 [Lua] [num_players] = 3 (string) 21:00:19.079 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.079 [Lua] [host] = 110000103ffbf1d (string) 21:00:19.079 [Lua] [time_of_search] = 1606769747 (string) 21:00:19.079 [Lua] [game_mode] = 2 (string) 21:00:19.079 [Lua] [is_private] = false (string) 21:00:19.079 [Lua] [level_key] = farmlands (string) 21:00:19.079 [Lua] [name] = Lobby 1860000011e0bfb (string) 21:00:19.079 [Lua] [country_code] = PL (string) 21:00:19.079 [Lua] [difficulty] = hardest (string) 21:00:19.079 [Lua] [match_started] = true (string) 21:00:19.079 [Lua] [selected_level_key] = farmlands (string) 21:00:19.079 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.079 [Lua] [quick_game] = false (string) 21:00:19.079 [Lua] [unique_server_name] = Cosmic Gamer (string) 21:00:19.079 [Lua] [matchmaking] = true (string) 21:00:19.079 [Lua] [player_slot_1] = 11000010f56fca1:1 (string) 21:00:19.079 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.079 [Lua] [mechanism] = adventure (string) 21:00:19.079 [Lua] [player_slot_5] = 110000103ffbf1d:1 (string) 21:00:19.079 [Lua] [player_slot_2] = 1100001005b4195:1 (string) 21:00:19.079 [Lua] [weave_name] = false (string) 21:00:19.079 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.079 [Lua] [eac_authorized] = true (string) 21:00:19.079 [Lua] 21:00:19.079 [Lua] =======================Found valid lobby! 21:00:19.080 [Lua] 21:00:19.080 [Lua] [twitch_enabled] = false (string) 21:00:19.080 [Lua] [power_level] = 835 (string) 21:00:19.080 [Lua] [id] = 1860000011b5bba (string) 21:00:19.080 [Lua] [num_players] = 3 (string) 21:00:19.080 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.080 [Lua] [host] = 1100001069a8e55 (string) 21:00:19.080 [Lua] [game_mode] = 2 (string) 21:00:19.080 [Lua] [is_private] = false (string) 21:00:19.080 [Lua] [level_key] = ussingen (string) 21:00:19.080 [Lua] [name] = Lobby 1860000011b5bba (string) 21:00:19.080 [Lua] [country_code] = PL (string) 21:00:19.080 [Lua] [difficulty] = hardest (string) 21:00:19.080 [Lua] [match_started] = true (string) 21:00:19.080 [Lua] [selected_level_key] = ussingen (string) 21:00:19.080 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.080 [Lua] [quick_game] = true (string) 21:00:19.080 [Lua] [unique_server_name] = nYantt0 (string) 21:00:19.080 [Lua] [matchmaking] = true (string) 21:00:19.080 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.080 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.080 [Lua] [mechanism] = adventure (string) 21:00:19.080 [Lua] [player_slot_5] = 110000102ff2091:1 (string) 21:00:19.080 [Lua] [player_slot_2] = 11000010b2d4ad5:1 (string) 21:00:19.080 [Lua] [weave_name] = false (string) 21:00:19.080 [Lua] [player_slot_3] = 1100001069a8e55:1 (string) 21:00:19.080 [Lua] [eac_authorized] = true (string) 21:00:19.080 [Lua] 21:00:19.080 [Lua] =======================Found valid lobby! 21:00:19.082 [Lua] 21:00:19.082 [Lua] [twitch_enabled] = false (string) 21:00:19.082 [Lua] [power_level] = 825 (string) 21:00:19.082 [Lua] [id] = 1860000011cdf44 (string) 21:00:19.082 [Lua] [num_players] = 2 (string) 21:00:19.082 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.082 [Lua] [host] = 11000010ef478fc (string) 21:00:19.082 [Lua] [game_mode] = 2 (string) 21:00:19.082 [Lua] [is_private] = false (string) 21:00:19.082 [Lua] [level_key] = crater (string) 21:00:19.082 [Lua] [name] = Lobby 1860000011cdf44 (string) 21:00:19.082 [Lua] [country_code] = PL (string) 21:00:19.082 [Lua] [difficulty] = hardest (string) 21:00:19.082 [Lua] [match_started] = true (string) 21:00:19.082 [Lua] [selected_level_key] = crater (string) 21:00:19.082 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.082 [Lua] [quick_game] = false (string) 21:00:19.082 [Lua] [unique_server_name] = Alexandro (string) 21:00:19.082 [Lua] [matchmaking] = true (string) 21:00:19.082 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.082 [Lua] [player_slot_4] = 11000010ef478fc:1 (string) 21:00:19.082 [Lua] [mechanism] = adventure (string) 21:00:19.082 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.082 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.082 [Lua] [weave_name] = false (string) 21:00:19.082 [Lua] [player_slot_3] = 110000113acf97d:1 (string) 21:00:19.082 [Lua] [eac_authorized] = true (string) 21:00:19.082 [Lua] 21:00:19.082 [Lua] =======================Found valid lobby! 21:00:19.083 [Lua] 21:00:19.083 [Lua] [twitch_enabled] = false (string) 21:00:19.083 [Lua] [power_level] = 835 (string) 21:00:19.083 [Lua] [id] = 18600000119f8be (string) 21:00:19.083 [Lua] [num_players] = 4 (string) 21:00:19.083 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.083 [Lua] [host] = 1100001030159c0 (string) 21:00:19.083 [Lua] [game_mode] = 2 (string) 21:00:19.083 [Lua] [is_private] = false (string) 21:00:19.083 [Lua] [level_key] = farmlands (string) 21:00:19.083 [Lua] [name] = Lobby 18600000119f8be (string) 21:00:19.083 [Lua] [country_code] = DE (string) 21:00:19.083 [Lua] [difficulty] = hardest (string) 21:00:19.083 [Lua] [match_started] = true (string) 21:00:19.083 [Lua] [selected_level_key] = farmlands (string) 21:00:19.083 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.083 [Lua] [quick_game] = false (string) 21:00:19.083 [Lua] [unique_server_name] = Steve (string) 21:00:19.083 [Lua] [matchmaking] = true (string) 21:00:19.083 [Lua] [player_slot_1] = 1100001030159c0:1 (string) 21:00:19.083 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.083 [Lua] [mechanism] = adventure (string) 21:00:19.083 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.083 [Lua] [player_slot_2] = 110000104bd45d6:1 (string) 21:00:19.083 [Lua] [weave_name] = false (string) 21:00:19.083 [Lua] [player_slot_3] = 11000010ba3b1f4:1 (string) 21:00:19.083 [Lua] [eac_authorized] = true (string) 21:00:19.083 [Lua] 21:00:19.083 [Lua] =======================Found valid lobby! 21:00:19.084 [Lua] 21:00:19.084 [Lua] [twitch_enabled] = false (string) 21:00:19.084 [Lua] [power_level] = 835 (string) 21:00:19.084 [Lua] [id] = 1860000011dfd0c (string) 21:00:19.084 [Lua] [num_players] = 3 (string) 21:00:19.084 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.084 [Lua] [host] = 11000010304d3e7 (string) 21:00:19.084 [Lua] [game_mode] = 2 (string) 21:00:19.084 [Lua] [is_private] = false (string) 21:00:19.084 [Lua] [level_key] = catacombs (string) 21:00:19.084 [Lua] [name] = Lobby 1860000011dfd0c (string) 21:00:19.084 [Lua] [country_code] = SE (string) 21:00:19.084 [Lua] [difficulty] = hardest (string) 21:00:19.084 [Lua] [match_started] = true (string) 21:00:19.084 [Lua] [selected_level_key] = catacombs (string) 21:00:19.084 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.084 [Lua] [quick_game] = true (string) 21:00:19.084 [Lua] [unique_server_name] = TelePOFF (string) 21:00:19.084 [Lua] [matchmaking] = true (string) 21:00:19.084 [Lua] [player_slot_1] = 11000010304d3e7:1 (string) 21:00:19.084 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.084 [Lua] [mechanism] = adventure (string) 21:00:19.084 [Lua] [player_slot_5] = 110000102a7d610:1 (string) 21:00:19.084 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.084 [Lua] [weave_name] = false (string) 21:00:19.084 [Lua] [player_slot_3] = 110000102db6da3:1 (string) 21:00:19.084 [Lua] [eac_authorized] = true (string) 21:00:19.084 [Lua] 21:00:19.084 [Lua] =======================Found valid lobby! 21:00:19.085 [Lua] 21:00:19.085 [Lua] [twitch_enabled] = false (string) 21:00:19.085 [Lua] [power_level] = 824 (string) 21:00:19.085 [Lua] [id] = 1860000011e1981 (string) 21:00:19.085 [Lua] [num_players] = 2 (string) 21:00:19.085 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.085 [Lua] [host] = 110000107fbd466 (string) 21:00:19.085 [Lua] [time_of_search] = 1606769809 (string) 21:00:19.085 [Lua] [game_mode] = 2 (string) 21:00:19.085 [Lua] [is_private] = false (string) 21:00:19.085 [Lua] [level_key] = ussingen (string) 21:00:19.085 [Lua] [name] = Lobby 1860000011e1981 (string) 21:00:19.085 [Lua] [country_code] = SE (string) 21:00:19.085 [Lua] [difficulty] = hardest (string) 21:00:19.085 [Lua] [match_started] = true (string) 21:00:19.085 [Lua] [selected_level_key] = ussingen (string) 21:00:19.085 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.085 [Lua] [quick_game] = true (string) 21:00:19.085 [Lua] [unique_server_name] = jola0909 (string) 21:00:19.085 [Lua] [matchmaking] = true (string) 21:00:19.085 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.085 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.085 [Lua] [mechanism] = adventure (string) 21:00:19.085 [Lua] [player_slot_5] = 1100001020564a8:1 (string) 21:00:19.085 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.085 [Lua] [weave_name] = false (string) 21:00:19.085 [Lua] [player_slot_3] = 110000107fbd466:1 (string) 21:00:19.085 [Lua] [eac_authorized] = true (string) 21:00:19.085 [Lua] 21:00:19.085 [Lua] =======================Found valid lobby! 21:00:19.086 [Lua] 21:00:19.086 [Lua] [twitch_enabled] = false (string) 21:00:19.086 [Lua] [power_level] = 829 (string) 21:00:19.086 [Lua] [id] = 1860000011d980f (string) 21:00:19.086 [Lua] [num_players] = 2 (string) 21:00:19.086 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.086 [Lua] [host] = 11000010552d61f (string) 21:00:19.086 [Lua] [time_of_search] = 1606769179 (string) 21:00:19.086 [Lua] [game_mode] = 2 (string) 21:00:19.086 [Lua] [is_private] = false (string) 21:00:19.086 [Lua] [level_key] = dlc_portals (string) 21:00:19.086 [Lua] [name] = Lobby 1860000011d980f (string) 21:00:19.086 [Lua] [country_code] = SE (string) 21:00:19.086 [Lua] [difficulty] = hardest (string) 21:00:19.086 [Lua] [match_started] = true (string) 21:00:19.086 [Lua] [selected_level_key] = dlc_portals (string) 21:00:19.086 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.086 [Lua] [quick_game] = false (string) 21:00:19.086 [Lua] [unique_server_name] = Swaghetti&Memeballs (string) 21:00:19.086 [Lua] [matchmaking] = true (string) 21:00:19.086 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.086 [Lua] [player_slot_4] = 110000105e5aaac:1 (string) 21:00:19.086 [Lua] [mechanism] = adventure (string) 21:00:19.086 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.086 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.086 [Lua] [weave_name] = false (string) 21:00:19.086 [Lua] [player_slot_3] = 11000010552d61f:1 (string) 21:00:19.086 [Lua] [eac_authorized] = true (string) 21:00:19.086 [Lua] 21:00:19.086 [Lua] =======================Found valid lobby! 21:00:19.087 [Lua] 21:00:19.087 [Lua] [twitch_enabled] = false (string) 21:00:19.087 [Lua] [power_level] = 835 (string) 21:00:19.087 [Lua] [id] = 1860000011cefa5 (string) 21:00:19.087 [Lua] [num_players] = 1 (string) 21:00:19.087 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.087 [Lua] [host] = 110000106f9b46a (string) 21:00:19.087 [Lua] [game_mode] = 2 (string) 21:00:19.087 [Lua] [is_private] = false (string) 21:00:19.087 [Lua] [level_key] = elven_ruins (string) 21:00:19.087 [Lua] [name] = Lobby 1860000011cefa5 (string) 21:00:19.087 [Lua] [country_code] = LV (string) 21:00:19.087 [Lua] [difficulty] = hardest (string) 21:00:19.087 [Lua] [match_started] = true (string) 21:00:19.087 [Lua] [selected_level_key] = elven_ruins (string) 21:00:19.087 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.087 [Lua] [quick_game] = false (string) 21:00:19.087 [Lua] [unique_server_name] = Lord Woolsack (string) 21:00:19.087 [Lua] [matchmaking] = true (string) 21:00:19.087 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.087 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.087 [Lua] [mechanism] = adventure (string) 21:00:19.087 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.087 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.087 [Lua] [weave_name] = false (string) 21:00:19.087 [Lua] [player_slot_3] = 110000106f9b46a:1 (string) 21:00:19.087 [Lua] [eac_authorized] = true (string) 21:00:19.087 [Lua] 21:00:19.087 [Lua] =======================Found valid lobby! 21:00:19.088 [Lua] 21:00:19.088 [Lua] [twitch_enabled] = false (string) 21:00:19.088 [Lua] [power_level] = 835 (string) 21:00:19.088 [Lua] [id] = 1860000011ce0ad (string) 21:00:19.088 [Lua] [num_players] = 3 (string) 21:00:19.088 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.088 [Lua] [host] = 11000010d093b51 (string) 21:00:19.088 [Lua] [time_of_search] = 1606768228 (string) 21:00:19.088 [Lua] [game_mode] = 2 (string) 21:00:19.088 [Lua] [is_private] = false (string) 21:00:19.088 [Lua] [level_key] = ussingen (string) 21:00:19.088 [Lua] [name] = Lobby 1860000011ce0ad (string) 21:00:19.088 [Lua] [country_code] = DK (string) 21:00:19.088 [Lua] [difficulty] = hardest (string) 21:00:19.088 [Lua] [match_started] = true (string) 21:00:19.088 [Lua] [selected_level_key] = ussingen (string) 21:00:19.088 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.088 [Lua] [quick_game] = true (string) 21:00:19.088 [Lua] [unique_server_name] = [ICS] Kebetros (string) 21:00:19.088 [Lua] [matchmaking] = true (string) 21:00:19.088 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.088 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.088 [Lua] [mechanism] = adventure (string) 21:00:19.088 [Lua] [player_slot_5] = 110000103263fe2:1 (string) 21:00:19.088 [Lua] [player_slot_2] = 11000010387febb:1 (string) 21:00:19.088 [Lua] [weave_name] = false (string) 21:00:19.088 [Lua] [player_slot_3] = 11000010d093b51:1 (string) 21:00:19.088 [Lua] [eac_authorized] = true (string) 21:00:19.088 [Lua] 21:00:19.088 [Lua] =======================Found valid lobby! 21:00:19.090 [Lua] 21:00:19.090 [Lua] [twitch_enabled] = false (string) 21:00:19.090 [Lua] [power_level] = 835 (string) 21:00:19.090 [Lua] [id] = 1860000011c9bfa (string) 21:00:19.090 [Lua] [num_players] = 3 (string) 21:00:19.090 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.090 [Lua] [host] = 110000107b3fac4 (string) 21:00:19.090 [Lua] [time_of_search] = 1606768087 (string) 21:00:19.090 [Lua] [game_mode] = 2 (string) 21:00:19.090 [Lua] [is_private] = false (string) 21:00:19.090 [Lua] [level_key] = dlc_portals (string) 21:00:19.090 [Lua] [name] = Lobby 1860000011c9bfa (string) 21:00:19.090 [Lua] [country_code] = DK (string) 21:00:19.090 [Lua] [difficulty] = hardest (string) 21:00:19.090 [Lua] [match_started] = true (string) 21:00:19.090 [Lua] [selected_level_key] = dlc_portals (string) 21:00:19.090 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.090 [Lua] [quick_game] = true (string) 21:00:19.090 [Lua] [unique_server_name] = pervy boy (¬‿¬) (string) 21:00:19.090 [Lua] [matchmaking] = true (string) 21:00:19.090 [Lua] [player_slot_1] = 11000010b005ab8:1 (string) 21:00:19.090 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.090 [Lua] [mechanism] = adventure (string) 21:00:19.090 [Lua] [player_slot_5] = 11000010701ee4a:1 (string) 21:00:19.090 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.090 [Lua] [weave_name] = false (string) 21:00:19.090 [Lua] [player_slot_3] = 110000107b3fac4:1 (string) 21:00:19.090 [Lua] [eac_authorized] = true (string) 21:00:19.090 [Lua] 21:00:19.090 [Lua] =======================Found valid lobby! 21:00:19.091 [Lua] 21:00:19.091 [Lua] [twitch_enabled] = false (string) 21:00:19.091 [Lua] [power_level] = 834 (string) 21:00:19.091 [Lua] [id] = 1860000011b209c (string) 21:00:19.091 [Lua] [num_players] = 3 (string) 21:00:19.091 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.091 [Lua] [host] = 1100001007e6a4d (string) 21:00:19.091 [Lua] [game_mode] = 2 (string) 21:00:19.091 [Lua] [is_private] = false (string) 21:00:19.091 [Lua] [level_key] = skittergate (string) 21:00:19.091 [Lua] [name] = Lobby 1860000011b209c (string) 21:00:19.091 [Lua] [country_code] = NL (string) 21:00:19.091 [Lua] [difficulty] = hardest (string) 21:00:19.091 [Lua] [match_started] = true (string) 21:00:19.091 [Lua] [selected_level_key] = skittergate (string) 21:00:19.091 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.091 [Lua] [quick_game] = true (string) 21:00:19.091 [Lua] [unique_server_name] = Sk4rloC (string) 21:00:19.091 [Lua] [matchmaking] = true (string) 21:00:19.091 [Lua] [player_slot_1] = 1100001007e6a4d:1 (string) 21:00:19.091 [Lua] [player_slot_4] = 1100001018f9c3f:1 (string) 21:00:19.091 [Lua] [mechanism] = adventure (string) 21:00:19.091 [Lua] [player_slot_5] = 1100001017e8ad3:1 (string) 21:00:19.091 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.091 [Lua] [weave_name] = false (string) 21:00:19.091 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.091 [Lua] [eac_authorized] = true (string) 21:00:19.091 [Lua] 21:00:19.091 [Lua] =======================Found valid lobby! 21:00:19.092 [Lua] 21:00:19.092 [Lua] [twitch_enabled] = false (string) 21:00:19.092 [Lua] [power_level] = 835 (string) 21:00:19.092 [Lua] [id] = 1860000011d3568 (string) 21:00:19.092 [Lua] [num_players] = 2 (string) 21:00:19.092 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.092 [Lua] [host] = 110000102204b0d (string) 21:00:19.092 [Lua] [game_mode] = 2 (string) 21:00:19.092 [Lua] [is_private] = false (string) 21:00:19.092 [Lua] [level_key] = magnus (string) 21:00:19.092 [Lua] [name] = Lobby 1860000011d3568 (string) 21:00:19.092 [Lua] [country_code] = FR (string) 21:00:19.092 [Lua] [difficulty] = hardest (string) 21:00:19.092 [Lua] [match_started] = true (string) 21:00:19.092 [Lua] [selected_level_key] = magnus (string) 21:00:19.092 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.092 [Lua] [quick_game] = true (string) 21:00:19.092 [Lua] [unique_server_name] = -GK- Nathaniel Garro (string) 21:00:19.092 [Lua] [matchmaking] = true (string) 21:00:19.092 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.092 [Lua] [player_slot_4] = 110000102204b0d:1 (string) 21:00:19.092 [Lua] [mechanism] = adventure (string) 21:00:19.092 [Lua] [player_slot_5] = 1100001022294fa:1 (string) 21:00:19.092 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.092 [Lua] [weave_name] = false (string) 21:00:19.092 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.092 [Lua] [eac_authorized] = true (string) 21:00:19.092 [Lua] 21:00:19.092 [Lua] =======================Found valid lobby! 21:00:19.093 [Lua] 21:00:19.093 [Lua] [twitch_enabled] = false (string) 21:00:19.093 [Lua] [power_level] = 835 (string) 21:00:19.093 [Lua] [id] = 1860000011cb17c (string) 21:00:19.093 [Lua] [num_players] = 3 (string) 21:00:19.093 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.093 [Lua] [host] = 1100001181b2bfe (string) 21:00:19.093 [Lua] [game_mode] = 2 (string) 21:00:19.093 [Lua] [is_private] = false (string) 21:00:19.093 [Lua] [level_key] = forest_ambush (string) 21:00:19.093 [Lua] [name] = Lobby 1860000011cb17c (string) 21:00:19.093 [Lua] [country_code] = FR (string) 21:00:19.093 [Lua] [difficulty] = hardest (string) 21:00:19.093 [Lua] [match_started] = true (string) 21:00:19.093 [Lua] [selected_level_key] = forest_ambush (string) 21:00:19.093 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.093 [Lua] [quick_game] = true (string) 21:00:19.093 [Lua] [unique_server_name] = Styler (string) 21:00:19.093 [Lua] [matchmaking] = true (string) 21:00:19.093 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.093 [Lua] [player_slot_4] = 11000011311b18e:1 (string) 21:00:19.093 [Lua] [mechanism] = adventure (string) 21:00:19.093 [Lua] [player_slot_5] = 1100001181b2bfe:1 (string) 21:00:19.093 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.093 [Lua] [weave_name] = false (string) 21:00:19.093 [Lua] [player_slot_3] = 11000011439adc3:1 (string) 21:00:19.093 [Lua] [eac_authorized] = true (string) 21:00:19.093 [Lua] 21:00:19.093 [Lua] =======================Found valid lobby! 21:00:19.094 [Lua] 21:00:19.094 [Lua] [twitch_enabled] = false (string) 21:00:19.094 [Lua] [power_level] = 835 (string) 21:00:19.094 [Lua] [id] = 1860000011d4651 (string) 21:00:19.094 [Lua] [num_players] = 2 (string) 21:00:19.094 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.094 [Lua] [host] = 11000010390b331 (string) 21:00:19.094 [Lua] [time_of_search] = 1606769356 (string) 21:00:19.094 [Lua] [game_mode] = 2 (string) 21:00:19.094 [Lua] [is_private] = false (string) 21:00:19.094 [Lua] [level_key] = military (string) 21:00:19.094 [Lua] [name] = Lobby 1860000011d4651 (string) 21:00:19.094 [Lua] [country_code] = FR (string) 21:00:19.094 [Lua] [difficulty] = hardest (string) 21:00:19.094 [Lua] [match_started] = true (string) 21:00:19.094 [Lua] [selected_level_key] = military (string) 21:00:19.094 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.094 [Lua] [quick_game] = false (string) 21:00:19.094 [Lua] [unique_server_name] = Szvrikat (string) 21:00:19.094 [Lua] [matchmaking] = true (string) 21:00:19.094 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.094 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.094 [Lua] [mechanism] = adventure (string) 21:00:19.094 [Lua] [player_slot_5] = 1100001027d65ae:1 (string) 21:00:19.094 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.094 [Lua] [weave_name] = false (string) 21:00:19.094 [Lua] [player_slot_3] = 11000010390b331:1 (string) 21:00:19.094 [Lua] [eac_authorized] = true (string) 21:00:19.094 [Lua] 21:00:19.094 [Lua] =======================Found valid lobby! 21:00:19.095 [Lua] 21:00:19.095 [Lua] [twitch_enabled] = false (string) 21:00:19.095 [Lua] [power_level] = 835 (string) 21:00:19.095 [Lua] [id] = 1860000011d9d9b (string) 21:00:19.095 [Lua] [num_players] = 3 (string) 21:00:19.095 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.095 [Lua] [host] = 1100001041972f9 (string) 21:00:19.095 [Lua] [game_mode] = 6 (string) 21:00:19.095 [Lua] [is_private] = false (string) 21:00:19.095 [Lua] [level_key] = ground_zero (string) 21:00:19.095 [Lua] [name] = Lobby 1860000011d9d9b (string) 21:00:19.095 [Lua] [country_code] = DE (string) 21:00:19.095 [Lua] [difficulty] = hardest (string) 21:00:19.095 [Lua] [match_started] = true (string) 21:00:19.095 [Lua] [selected_level_key] = ground_zero (string) 21:00:19.095 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.095 [Lua] [quick_game] = false (string) 21:00:19.095 [Lua] [unique_server_name] = [P-TM] Xenon (string) 21:00:19.095 [Lua] [matchmaking] = true (string) 21:00:19.095 [Lua] [player_slot_1] = 110000104b8ceb4:1 (string) 21:00:19.095 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.095 [Lua] [mechanism] = adventure (string) 21:00:19.095 [Lua] [player_slot_5] = 1100001041972f9:1 (string) 21:00:19.095 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.095 [Lua] [weave_name] = false (string) 21:00:19.095 [Lua] [player_slot_3] = 110000104743eb7:1 (string) 21:00:19.095 [Lua] [eac_authorized] = true (string) 21:00:19.095 [Lua] 21:00:19.095 [Lua] =======================Found valid lobby! 21:00:19.096 [Lua] 21:00:19.096 [Lua] [twitch_enabled] = false (string) 21:00:19.096 [Lua] [power_level] = 825 (string) 21:00:19.096 [Lua] [id] = 1860000011db01d (string) 21:00:19.096 [Lua] [num_players] = 3 (string) 21:00:19.096 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.096 [Lua] [host] = 110000104cfeaf3 (string) 21:00:19.096 [Lua] [game_mode] = 2 (string) 21:00:19.096 [Lua] [is_private] = false (string) 21:00:19.096 [Lua] [current_level_key] = inn_level (string) 21:00:19.096 [Lua] [name] = Lobby 1860000011db01d (string) 21:00:19.096 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:19.096 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.096 [Lua] [difficulty] = hardest (string) 21:00:19.096 [Lua] [match_started] = true (string) 21:00:19.096 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:19.096 [Lua] [weave_name] = false (string) 21:00:19.096 [Lua] [quick_game] = true (string) 21:00:19.096 [Lua] [country_code] = FR (string) 21:00:19.096 [Lua] [matchmaking] = true (string) 21:00:19.096 [Lua] [mechanism] = adventure (string) 21:00:19.096 [Lua] [player_slot_4] = 110000104cfeaf3:1 (string) 21:00:19.096 [Lua] [player_slot_1] = 110000106c1ac74:1 (string) 21:00:19.096 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.096 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.096 [Lua] [unique_server_name] = Yves Superfan (string) 21:00:19.096 [Lua] [player_slot_3] = 110000104ce14e2:1 (string) 21:00:19.096 [Lua] [eac_authorized] = true (string) 21:00:19.096 [Lua] 21:00:19.096 [Lua] =======================Found valid lobby! 21:00:19.097 [Lua] 21:00:19.097 [Lua] [twitch_enabled] = true (string) 21:00:19.097 [Lua] [power_level] = 835 (string) 21:00:19.097 [Lua] [id] = 1860000011a813b (string) 21:00:19.097 [Lua] [num_players] = 2 (string) 21:00:19.097 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.097 [Lua] [host] = 110000106597b4a (string) 21:00:19.097 [Lua] [game_mode] = 2 (string) 21:00:19.097 [Lua] [is_private] = false (string) 21:00:19.097 [Lua] [level_key] = dlc_castle (string) 21:00:19.097 [Lua] [name] = Lobby 1860000011a813b (string) 21:00:19.097 [Lua] [country_code] = FR (string) 21:00:19.097 [Lua] [difficulty] = hardest (string) 21:00:19.097 [Lua] [match_started] = true (string) 21:00:19.097 [Lua] [selected_level_key] = dlc_castle (string) 21:00:19.097 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.097 [Lua] [quick_game] = false (string) 21:00:19.097 [Lua] [unique_server_name] = Sblueh (string) 21:00:19.097 [Lua] [matchmaking] = true (string) 21:00:19.097 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.097 [Lua] [player_slot_4] = 110000106597b4a:1 (string) 21:00:19.098 [Lua] [mechanism] = adventure (string) 21:00:19.098 [Lua] [player_slot_5] = 110000105e1fb98:1 (string) 21:00:19.098 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.098 [Lua] [weave_name] = false (string) 21:00:19.098 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.098 [Lua] [eac_authorized] = true (string) 21:00:19.098 [Lua] 21:00:19.098 [Lua] =======================Found valid lobby! 21:00:19.099 [Lua] 21:00:19.099 [Lua] [twitch_enabled] = false (string) 21:00:19.099 [Lua] [power_level] = 766 (string) 21:00:19.099 [Lua] [id] = 1860000011cce1c (string) 21:00:19.099 [Lua] [num_players] = 3 (string) 21:00:19.099 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.099 [Lua] [host] = 11000010ac4c156 (string) 21:00:19.099 [Lua] [game_mode] = 2 (string) 21:00:19.099 [Lua] [is_private] = false (string) 21:00:19.099 [Lua] [level_key] = crater (string) 21:00:19.099 [Lua] [name] = Lobby 1860000011cce1c (string) 21:00:19.099 [Lua] [country_code] = FR (string) 21:00:19.099 [Lua] [difficulty] = hardest (string) 21:00:19.099 [Lua] [match_started] = true (string) 21:00:19.099 [Lua] [selected_level_key] = crater (string) 21:00:19.099 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.099 [Lua] [quick_game] = true (string) 21:00:19.099 [Lua] [unique_server_name] = [BRE] Yohan (string) 21:00:19.099 [Lua] [matchmaking] = true (string) 21:00:19.099 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.099 [Lua] [player_slot_4] = 11000010708314e:1 (string) 21:00:19.099 [Lua] [mechanism] = adventure (string) 21:00:19.099 [Lua] [player_slot_5] = 11000010ac4c156:1 (string) 21:00:19.099 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.099 [Lua] [weave_name] = false (string) 21:00:19.099 [Lua] [player_slot_3] = 110000109642a99:1 (string) 21:00:19.099 [Lua] [eac_authorized] = true (string) 21:00:19.099 [Lua] 21:00:19.099 [Lua] =======================Found valid lobby! 21:00:19.100 [Lua] 21:00:19.100 [Lua] [twitch_enabled] = false (string) 21:00:19.100 [Lua] [power_level] = 835 (string) 21:00:19.100 [Lua] [id] = 1860000011d8803 (string) 21:00:19.100 [Lua] [num_players] = 2 (string) 21:00:19.100 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.100 [Lua] [host] = 11000013333bd0c (string) 21:00:19.100 [Lua] [game_mode] = 2 (string) 21:00:19.100 [Lua] [is_private] = false (string) 21:00:19.100 [Lua] [current_level_key] = inn_level (string) 21:00:19.100 [Lua] [name] = Lobby 1860000011d8803 (string) 21:00:19.100 [Lua] [level_key] = magnus (string) 21:00:19.100 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.100 [Lua] [difficulty] = hardest (string) 21:00:19.100 [Lua] [match_started] = true (string) 21:00:19.100 [Lua] [selected_level_key] = magnus (string) 21:00:19.100 [Lua] [weave_name] = false (string) 21:00:19.100 [Lua] [quick_game] = true (string) 21:00:19.100 [Lua] [country_code] = ES (string) 21:00:19.100 [Lua] [matchmaking] = true (string) 21:00:19.100 [Lua] [mechanism] = adventure (string) 21:00:19.100 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.100 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.100 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.100 [Lua] [player_slot_2] = 11000010616781b:1 (string) 21:00:19.100 [Lua] [unique_server_name] = rAtOn fe0 (string) 21:00:19.100 [Lua] [player_slot_3] = 11000013333bd0c:1 (string) 21:00:19.100 [Lua] [eac_authorized] = true (string) 21:00:19.100 [Lua] 21:00:19.100 [Lua] =======================Found valid lobby! 21:00:19.101 [Lua] 21:00:19.101 [Lua] [twitch_enabled] = false (string) 21:00:19.101 [Lua] [power_level] = 835 (string) 21:00:19.101 [Lua] [id] = 1860000011d8af1 (string) 21:00:19.101 [Lua] [num_players] = 1 (string) 21:00:19.101 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.101 [Lua] [host] = 1100001029fd1a4 (string) 21:00:19.101 [Lua] [time_of_search] = 1606769332 (string) 21:00:19.101 [Lua] [game_mode] = 2 (string) 21:00:19.101 [Lua] [is_private] = false (string) 21:00:19.101 [Lua] [level_key] = warcamp (string) 21:00:19.101 [Lua] [name] = Lobby 1860000011d8af1 (string) 21:00:19.101 [Lua] [country_code] = FR (string) 21:00:19.101 [Lua] [difficulty] = hardest (string) 21:00:19.101 [Lua] [match_started] = true (string) 21:00:19.101 [Lua] [selected_level_key] = warcamp (string) 21:00:19.101 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.101 [Lua] [quick_game] = false (string) 21:00:19.101 [Lua] [unique_server_name] = Anthe (string) 21:00:19.101 [Lua] [matchmaking] = true (string) 21:00:19.101 [Lua] [player_slot_1] = 1100001029fd1a4:1 (string) 21:00:19.101 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.101 [Lua] [mechanism] = adventure (string) 21:00:19.101 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.101 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.101 [Lua] [weave_name] = false (string) 21:00:19.101 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.101 [Lua] [eac_authorized] = true (string) 21:00:19.101 [Lua] 21:00:19.101 [Lua] =======================Found valid lobby! 21:00:19.102 [Lua] 21:00:19.102 [Lua] [twitch_enabled] = false (string) 21:00:19.102 [Lua] [power_level] = 793 (string) 21:00:19.102 [Lua] [id] = 1860000011cfeed (string) 21:00:19.102 [Lua] [num_players] = 3 (string) 21:00:19.102 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.102 [Lua] [host] = 1100001075d03c9 (string) 21:00:19.102 [Lua] [time_of_search] = 1606769566 (string) 21:00:19.102 [Lua] [game_mode] = 2 (string) 21:00:19.102 [Lua] [is_private] = false (string) 21:00:19.102 [Lua] [current_level_key] = inn_level (string) 21:00:19.102 [Lua] [name] = Lobby 1860000011cfeed (string) 21:00:19.102 [Lua] [level_key] = catacombs (string) 21:00:19.102 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.102 [Lua] [difficulty] = hardest (string) 21:00:19.102 [Lua] [match_started] = true (string) 21:00:19.102 [Lua] [selected_level_key] = catacombs (string) 21:00:19.102 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.102 [Lua] [quick_game] = false (string) 21:00:19.102 [Lua] [unique_server_name] = herculuss (string) 21:00:19.102 [Lua] [matchmaking] = true (string) 21:00:19.102 [Lua] [mechanism] = adventure (string) 21:00:19.102 [Lua] [country_code] = FR (string) 21:00:19.102 [Lua] [player_slot_1] = 11000010997616f:1 (string) 21:00:19.102 [Lua] [player_slot_5] = 1100001075d03c9:1 (string) 21:00:19.102 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.102 [Lua] [weave_name] = false (string) 21:00:19.102 [Lua] [player_slot_3] = 110000102137bc9:1 (string) 21:00:19.102 [Lua] [eac_authorized] = true (string) 21:00:19.102 [Lua] 21:00:19.102 [Lua] =======================Found valid lobby! 21:00:19.104 [Lua] 21:00:19.104 [Lua] [twitch_enabled] = false (string) 21:00:19.104 [Lua] [power_level] = 826 (string) 21:00:19.104 [Lua] [id] = 1860000011dad7f (string) 21:00:19.104 [Lua] [num_players] = 3 (string) 21:00:19.104 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.104 [Lua] [host] = 1100001097d89a2 (string) 21:00:19.104 [Lua] [time_of_search] = 1606769598 (string) 21:00:19.104 [Lua] [game_mode] = 2 (string) 21:00:19.104 [Lua] [is_private] = false (string) 21:00:19.104 [Lua] [current_level_key] = inn_level (string) 21:00:19.104 [Lua] [name] = Lobby 1860000011dad7f (string) 21:00:19.104 [Lua] [level_key] = skaven_stronghold (string) 21:00:19.104 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.104 [Lua] [difficulty] = hardest (string) 21:00:19.104 [Lua] [match_started] = true (string) 21:00:19.104 [Lua] [selected_level_key] = skaven_stronghold (string) 21:00:19.104 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.104 [Lua] [quick_game] = true (string) 21:00:19.104 [Lua] [unique_server_name] = -HSG-Flamarys (string) 21:00:19.104 [Lua] [matchmaking] = true (string) 21:00:19.104 [Lua] [mechanism] = adventure (string) 21:00:19.104 [Lua] [country_code] = FR (string) 21:00:19.104 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.104 [Lua] [player_slot_5] = 1100001097d89a2:1 (string) 21:00:19.104 [Lua] [player_slot_2] = 11000010593cead:1 (string) 21:00:19.104 [Lua] [weave_name] = false (string) 21:00:19.104 [Lua] [player_slot_3] = 110000106706594:1 (string) 21:00:19.104 [Lua] [eac_authorized] = true (string) 21:00:19.104 [Lua] 21:00:19.104 [Lua] =======================Found valid lobby! 21:00:19.105 [Lua] 21:00:19.105 [Lua] [twitch_enabled] = false (string) 21:00:19.105 [Lua] [power_level] = 835 (string) 21:00:19.105 [Lua] [id] = 1860000011cec16 (string) 21:00:19.105 [Lua] [num_players] = 3 (string) 21:00:19.105 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.105 [Lua] [host] = 11000010341ddad (string) 21:00:19.105 [Lua] [game_mode] = 1 (string) 21:00:19.105 [Lua] [is_private] = false (string) 21:00:19.105 [Lua] [current_level_key] = inn_level (string) 21:00:19.105 [Lua] [name] = Lobby 1860000011cec16 (string) 21:00:19.105 [Lua] [level_key] = inn_level (string) 21:00:19.105 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.105 [Lua] [difficulty] = hardest (string) 21:00:19.105 [Lua] [match_started] = true (string) 21:00:19.105 [Lua] [selected_level_key] = inn_level (string) 21:00:19.105 [Lua] [weave_name] = false (string) 21:00:19.105 [Lua] [quick_game] = true (string) 21:00:19.105 [Lua] [country_code] = NO (string) 21:00:19.105 [Lua] [matchmaking] = true (string) 21:00:19.105 [Lua] [mechanism] = adventure (string) 21:00:19.105 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.105 [Lua] [player_slot_1] = 1100001140df262:1 (string) 21:00:19.105 [Lua] [player_slot_5] = 11000010341ddad:1 (string) 21:00:19.105 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.105 [Lua] [unique_server_name] = N3ptun (string) 21:00:19.105 [Lua] [player_slot_3] = 110000106d254e8:1 (string) 21:00:19.105 [Lua] [eac_authorized] = true (string) 21:00:19.105 [Lua] 21:00:19.105 [Lua] =======================Found valid lobby! 21:00:19.106 [Lua] 21:00:19.106 [Lua] [twitch_enabled] = false (string) 21:00:19.106 [Lua] [power_level] = 834 (string) 21:00:19.106 [Lua] [id] = 1860000011c48da (string) 21:00:19.106 [Lua] [num_players] = 2 (string) 21:00:19.106 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.106 [Lua] [host] = 110000108326546 (string) 21:00:19.106 [Lua] [game_mode] = 2 (string) 21:00:19.106 [Lua] [is_private] = false (string) 21:00:19.106 [Lua] [level_key] = dlc_bastion (string) 21:00:19.106 [Lua] [name] = Lobby 1860000011c48da (string) 21:00:19.106 [Lua] [country_code] = NO (string) 21:00:19.106 [Lua] [difficulty] = hardest (string) 21:00:19.106 [Lua] [match_started] = true (string) 21:00:19.106 [Lua] [selected_level_key] = dlc_bastion (string) 21:00:19.106 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.106 [Lua] [quick_game] = true (string) 21:00:19.106 [Lua] [unique_server_name] = Loxuna (string) 21:00:19.106 [Lua] [matchmaking] = true (string) 21:00:19.106 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.106 [Lua] [player_slot_4] = 11000011193b5d8:1 (string) 21:00:19.106 [Lua] [mechanism] = adventure (string) 21:00:19.106 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.106 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.106 [Lua] [weave_name] = false (string) 21:00:19.106 [Lua] [player_slot_3] = 110000108326546:1 (string) 21:00:19.106 [Lua] [eac_authorized] = true (string) 21:00:19.106 [Lua] 21:00:19.106 [Lua] =======================Found valid lobby! 21:00:19.107 [Lua] 21:00:19.107 [Lua] [twitch_enabled] = false (string) 21:00:19.107 [Lua] [power_level] = 835 (string) 21:00:19.107 [Lua] [id] = 1860000011d6449 (string) 21:00:19.107 [Lua] [num_players] = 2 (string) 21:00:19.107 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.107 [Lua] [host] = 11000010248d08f (string) 21:00:19.107 [Lua] [game_mode] = 2 (string) 21:00:19.107 [Lua] [is_private] = false (string) 21:00:19.107 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:19.107 [Lua] [name] = Lobby 1860000011d6449 (string) 21:00:19.107 [Lua] [country_code] = FI (string) 21:00:19.107 [Lua] [difficulty] = hardest (string) 21:00:19.107 [Lua] [match_started] = true (string) 21:00:19.107 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:19.107 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.107 [Lua] [quick_game] = true (string) 21:00:19.107 [Lua] [unique_server_name] = Vompo (string) 21:00:19.107 [Lua] [matchmaking] = true (string) 21:00:19.107 [Lua] [player_slot_1] = 11000010f26152f:1 (string) 21:00:19.107 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.107 [Lua] [mechanism] = adventure (string) 21:00:19.107 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.107 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.107 [Lua] [weave_name] = false (string) 21:00:19.107 [Lua] [player_slot_3] = 11000010248d08f:1 (string) 21:00:19.107 [Lua] [eac_authorized] = true (string) 21:00:19.107 [Lua] 21:00:19.108 [Lua] =======================Found valid lobby! 21:00:19.109 [Lua] 21:00:19.109 [Lua] [twitch_enabled] = false (string) 21:00:19.109 [Lua] [power_level] = 827 (string) 21:00:19.109 [Lua] [id] = 1860000011cd768 (string) 21:00:19.109 [Lua] [num_players] = 3 (string) 21:00:19.109 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.109 [Lua] [host] = 110000106969bad (string) 21:00:19.109 [Lua] [game_mode] = 2 (string) 21:00:19.109 [Lua] [is_private] = false (string) 21:00:19.109 [Lua] [level_key] = ussingen (string) 21:00:19.109 [Lua] [name] = Lobby 1860000011cd768 (string) 21:00:19.109 [Lua] [country_code] = FI (string) 21:00:19.109 [Lua] [difficulty] = hardest (string) 21:00:19.109 [Lua] [match_started] = true (string) 21:00:19.109 [Lua] [selected_level_key] = ussingen (string) 21:00:19.109 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.109 [Lua] [quick_game] = true (string) 21:00:19.109 [Lua] [unique_server_name] = TheMadHamster (string) 21:00:19.109 [Lua] [matchmaking] = true (string) 21:00:19.109 [Lua] [player_slot_1] = 11000010503d415:1 (string) 21:00:19.109 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.109 [Lua] [mechanism] = adventure (string) 21:00:19.109 [Lua] [player_slot_5] = 110000106969bad:1 (string) 21:00:19.109 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.109 [Lua] [weave_name] = false (string) 21:00:19.109 [Lua] [player_slot_3] = 110000103fa184d:1 (string) 21:00:19.109 [Lua] [eac_authorized] = true (string) 21:00:19.109 [Lua] 21:00:19.109 [Lua] =======================Found valid lobby! 21:00:19.110 [Lua] 21:00:19.110 [Lua] [twitch_enabled] = false (string) 21:00:19.110 [Lua] [power_level] = 820 (string) 21:00:19.110 [Lua] [id] = 1860000011d7697 (string) 21:00:19.110 [Lua] [num_players] = 1 (string) 21:00:19.110 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.110 [Lua] [host] = 11000010b96a717 (string) 21:00:19.110 [Lua] [time_of_search] = 1606769990 (string) 21:00:19.110 [Lua] [game_mode] = 2 (string) 21:00:19.110 [Lua] [is_private] = false (string) 21:00:19.110 [Lua] [level_key] = inn_level (string) 21:00:19.110 [Lua] [name] = Lobby 1860000011d7697 (string) 21:00:19.110 [Lua] [country_code] = SE (string) 21:00:19.110 [Lua] [difficulty] = hardest (string) 21:00:19.110 [Lua] [match_started] = true (string) 21:00:19.110 [Lua] [selected_level_key] = elven_ruins (string) 21:00:19.110 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.110 [Lua] [quick_game] = false (string) 21:00:19.110 [Lua] [unique_server_name] = jexzis (string) 21:00:19.110 [Lua] [matchmaking] = true (string) 21:00:19.110 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.110 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.110 [Lua] [mechanism] = adventure (string) 21:00:19.110 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.110 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.110 [Lua] [weave_name] = false (string) 21:00:19.110 [Lua] [player_slot_3] = 11000010b96a717:1 (string) 21:00:19.110 [Lua] [eac_authorized] = true (string) 21:00:19.110 [Lua] 21:00:19.110 [Lua] =======================Found valid lobby! 21:00:19.111 [Lua] 21:00:19.111 [Lua] [twitch_enabled] = false (string) 21:00:19.111 [Lua] [power_level] = 835 (string) 21:00:19.111 [Lua] [id] = 1860000011dd796 (string) 21:00:19.111 [Lua] [num_players] = 2 (string) 21:00:19.111 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.111 [Lua] [host] = 110000104c8ba31 (string) 21:00:19.111 [Lua] [game_mode] = 2 (string) 21:00:19.111 [Lua] [is_private] = false (string) 21:00:19.111 [Lua] [level_key] = crater (string) 21:00:19.111 [Lua] [name] = Lobby 1860000011dd796 (string) 21:00:19.111 [Lua] [country_code] = DE (string) 21:00:19.111 [Lua] [difficulty] = hardest (string) 21:00:19.111 [Lua] [match_started] = true (string) 21:00:19.111 [Lua] [selected_level_key] = crater (string) 21:00:19.111 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.111 [Lua] [quick_game] = true (string) 21:00:19.111 [Lua] [unique_server_name] = Rogue (string) 21:00:19.111 [Lua] [matchmaking] = true (string) 21:00:19.111 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.111 [Lua] [player_slot_4] = 110000108dfd650:1 (string) 21:00:19.111 [Lua] [mechanism] = adventure (string) 21:00:19.111 [Lua] [player_slot_5] = 110000104c8ba31:1 (string) 21:00:19.111 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.111 [Lua] [weave_name] = false (string) 21:00:19.111 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.111 [Lua] [eac_authorized] = true (string) 21:00:19.111 [Lua] 21:00:19.111 [Lua] =======================Found valid lobby! 21:00:19.113 [Lua] 21:00:19.113 [Lua] [twitch_enabled] = false (string) 21:00:19.113 [Lua] [power_level] = 835 (string) 21:00:19.113 [Lua] [id] = 1860000011cf6b6 (string) 21:00:19.113 [Lua] [num_players] = 2 (string) 21:00:19.113 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.113 [Lua] [host] = 1100001056b5c9d (string) 21:00:19.113 [Lua] [time_of_search] = 1606768899 (string) 21:00:19.113 [Lua] [game_mode] = 2 (string) 21:00:19.113 [Lua] [is_private] = false (string) 21:00:19.113 [Lua] [level_key] = cemetery (string) 21:00:19.113 [Lua] [name] = Lobby 1860000011cf6b6 (string) 21:00:19.113 [Lua] [country_code] = DE (string) 21:00:19.113 [Lua] [difficulty] = hardest (string) 21:00:19.113 [Lua] [match_started] = true (string) 21:00:19.113 [Lua] [selected_level_key] = cemetery (string) 21:00:19.113 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.113 [Lua] [quick_game] = true (string) 21:00:19.113 [Lua] [unique_server_name] = Mighty Mimi (string) 21:00:19.113 [Lua] [matchmaking] = true (string) 21:00:19.113 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.113 [Lua] [player_slot_4] = 11000011d321b6b:1 (string) 21:00:19.113 [Lua] [mechanism] = adventure (string) 21:00:19.113 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.113 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.113 [Lua] [weave_name] = false (string) 21:00:19.113 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string) 21:00:19.113 [Lua] [eac_authorized] = true (string) 21:00:19.113 [Lua] 21:00:19.113 [Lua] =======================Found valid lobby! 21:00:19.114 [Lua] 21:00:19.114 [Lua] [twitch_enabled] = false (string) 21:00:19.114 [Lua] [power_level] = 835 (string) 21:00:19.114 [Lua] [id] = 18600000118f2e0 (string) 21:00:19.114 [Lua] [num_players] = 4 (string) 21:00:19.114 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.114 [Lua] [host] = 110000100aaa327 (string) 21:00:19.114 [Lua] [game_mode] = 2 (string) 21:00:19.114 [Lua] [is_private] = false (string) 21:00:19.114 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:19.114 [Lua] [name] = Lobby 18600000118f2e0 (string) 21:00:19.114 [Lua] [country_code] = DE (string) 21:00:19.114 [Lua] [difficulty] = hardest (string) 21:00:19.114 [Lua] [match_started] = true (string) 21:00:19.114 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:19.114 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.114 [Lua] [quick_game] = true (string) 21:00:19.114 [Lua] [unique_server_name] = Major Kruemel (string) 21:00:19.114 [Lua] [matchmaking] = true (string) 21:00:19.114 [Lua] [player_slot_1] = 1100001034a9c0c:1 (string) 21:00:19.114 [Lua] [player_slot_4] = 110000103496438:1 (string) 21:00:19.114 [Lua] [mechanism] = adventure (string) 21:00:19.114 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.114 [Lua] [player_slot_2] = 110000100aaa327:1 (string) 21:00:19.114 [Lua] [weave_name] = false (string) 21:00:19.114 [Lua] [player_slot_3] = 11000010207005b:1 (string) 21:00:19.114 [Lua] [eac_authorized] = true (string) 21:00:19.114 [Lua] 21:00:19.114 [Lua] =======================Found valid lobby! 21:00:19.115 [Lua] 21:00:19.115 [Lua] [twitch_enabled] = false (string) 21:00:19.115 [Lua] [power_level] = 820 (string) 21:00:19.115 [Lua] [id] = 1860000011c8b56 (string) 21:00:19.115 [Lua] [num_players] = 2 (string) 21:00:19.115 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.115 [Lua] [host] = 11000010004d47c (string) 21:00:19.115 [Lua] [game_mode] = 2 (string) 21:00:19.115 [Lua] [is_private] = false (string) 21:00:19.115 [Lua] [level_key] = dlc_bogenhafen_city (string) 21:00:19.115 [Lua] [name] = Lobby 1860000011c8b56 (string) 21:00:19.115 [Lua] [country_code] = DE (string) 21:00:19.115 [Lua] [difficulty] = hardest (string) 21:00:19.115 [Lua] [match_started] = true (string) 21:00:19.115 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 21:00:19.115 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.115 [Lua] [quick_game] = true (string) 21:00:19.115 [Lua] [unique_server_name] = RoyDigger (string) 21:00:19.115 [Lua] [matchmaking] = true (string) 21:00:19.115 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.115 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.115 [Lua] [mechanism] = adventure (string) 21:00:19.115 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.115 [Lua] [player_slot_2] = 1100001044b0984:1 (string) 21:00:19.115 [Lua] [weave_name] = false (string) 21:00:19.115 [Lua] [player_slot_3] = 11000010004d47c:1 (string) 21:00:19.115 [Lua] [eac_authorized] = true (string) 21:00:19.115 [Lua] 21:00:19.115 [Lua] =======================Found valid lobby! 21:00:19.116 [Lua] 21:00:19.116 [Lua] [twitch_enabled] = false (string) 21:00:19.116 [Lua] [power_level] = 835 (string) 21:00:19.116 [Lua] [id] = 1860000011cb871 (string) 21:00:19.116 [Lua] [num_players] = 3 (string) 21:00:19.116 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.116 [Lua] [host] = 1100001020cc563 (string) 21:00:19.116 [Lua] [time_of_search] = 1606767973 (string) 21:00:19.116 [Lua] [game_mode] = 2 (string) 21:00:19.116 [Lua] [is_private] = false (string) 21:00:19.116 [Lua] [level_key] = cemetery (string) 21:00:19.116 [Lua] [name] = Lobby 1860000011cb871 (string) 21:00:19.116 [Lua] [country_code] = DE (string) 21:00:19.116 [Lua] [difficulty] = hardest (string) 21:00:19.116 [Lua] [match_started] = true (string) 21:00:19.116 [Lua] [selected_level_key] = cemetery (string) 21:00:19.116 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.116 [Lua] [quick_game] = true (string) 21:00:19.116 [Lua] [unique_server_name] = Frost (string) 21:00:19.116 [Lua] [matchmaking] = true (string) 21:00:19.116 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.116 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.116 [Lua] [mechanism] = adventure (string) 21:00:19.116 [Lua] [player_slot_5] = 110000100a546eb:1 (string) 21:00:19.116 [Lua] [player_slot_2] = 110000102a4c6df:1 (string) 21:00:19.116 [Lua] [weave_name] = false (string) 21:00:19.116 [Lua] [player_slot_3] = 1100001020cc563:1 (string) 21:00:19.116 [Lua] [eac_authorized] = true (string) 21:00:19.116 [Lua] 21:00:19.116 [Lua] =======================Found valid lobby! 21:00:19.117 [Lua] 21:00:19.117 [Lua] [twitch_enabled] = false (string) 21:00:19.117 [Lua] [power_level] = 835 (string) 21:00:19.117 [Lua] [id] = 1860000011c8b40 (string) 21:00:19.117 [Lua] [num_players] = 2 (string) 21:00:19.117 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.117 [Lua] [host] = 110000103ed3727 (string) 21:00:19.117 [Lua] [game_mode] = 2 (string) 21:00:19.117 [Lua] [is_private] = false (string) 21:00:19.117 [Lua] [level_key] = dlc_bogenhafen_city (string) 21:00:19.117 [Lua] [name] = Lobby 1860000011c8b40 (string) 21:00:19.117 [Lua] [country_code] = DE (string) 21:00:19.117 [Lua] [difficulty] = hardest (string) 21:00:19.117 [Lua] [match_started] = true (string) 21:00:19.117 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 21:00:19.117 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.117 [Lua] [quick_game] = true (string) 21:00:19.117 [Lua] [unique_server_name] = Ace (string) 21:00:19.117 [Lua] [matchmaking] = true (string) 21:00:19.117 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.117 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.117 [Lua] [mechanism] = adventure (string) 21:00:19.117 [Lua] [player_slot_5] = 11000010277e35a:1 (string) 21:00:19.117 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.117 [Lua] [weave_name] = false (string) 21:00:19.117 [Lua] [player_slot_3] = 110000103ed3727:1 (string) 21:00:19.117 [Lua] [eac_authorized] = true (string) 21:00:19.117 [Lua] 21:00:19.117 [Lua] =======================Found valid lobby! 21:00:19.118 [Lua] 21:00:19.118 [Lua] [twitch_enabled] = false (string) 21:00:19.118 [Lua] [power_level] = 831 (string) 21:00:19.118 [Lua] [id] = 18600000117d282 (string) 21:00:19.118 [Lua] [num_players] = 3 (string) 21:00:19.118 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.118 [Lua] [host] = 1100001034de90a (string) 21:00:19.118 [Lua] [game_mode] = 2 (string) 21:00:19.118 [Lua] [is_private] = false (string) 21:00:19.118 [Lua] [level_key] = military (string) 21:00:19.118 [Lua] [name] = Lobby 18600000117d282 (string) 21:00:19.118 [Lua] [country_code] = DE (string) 21:00:19.118 [Lua] [difficulty] = hardest (string) 21:00:19.118 [Lua] [match_started] = true (string) 21:00:19.118 [Lua] [selected_level_key] = military (string) 21:00:19.118 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.118 [Lua] [quick_game] = false (string) 21:00:19.118 [Lua] [unique_server_name] = Dragaz (string) 21:00:19.118 [Lua] [matchmaking] = true (string) 21:00:19.118 [Lua] [player_slot_1] = 110000109a23ef0:1 (string) 21:00:19.118 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.118 [Lua] [mechanism] = adventure (string) 21:00:19.118 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.118 [Lua] [player_slot_2] = 110000104c6f3f6:1 (string) 21:00:19.118 [Lua] [weave_name] = false (string) 21:00:19.118 [Lua] [player_slot_3] = 1100001034de90a:1 (string) 21:00:19.118 [Lua] [eac_authorized] = true (string) 21:00:19.118 [Lua] 21:00:19.118 [Lua] =======================Found valid lobby! 21:00:19.120 [Lua] 21:00:19.120 [Lua] [twitch_enabled] = false (string) 21:00:19.120 [Lua] [power_level] = 835 (string) 21:00:19.120 [Lua] [id] = 1860000011c31b7 (string) 21:00:19.120 [Lua] [num_players] = 2 (string) 21:00:19.120 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.120 [Lua] [host] = 11000010a57a27b (string) 21:00:19.120 [Lua] [game_mode] = 2 (string) 21:00:19.120 [Lua] [is_private] = false (string) 21:00:19.120 [Lua] [level_key] = magnus (string) 21:00:19.120 [Lua] [name] = Lobby 1860000011c31b7 (string) 21:00:19.120 [Lua] [country_code] = HU (string) 21:00:19.120 [Lua] [difficulty] = hardest (string) 21:00:19.120 [Lua] [match_started] = true (string) 21:00:19.120 [Lua] [selected_level_key] = magnus (string) 21:00:19.120 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.120 [Lua] [quick_game] = false (string) 21:00:19.120 [Lua] [unique_server_name] = Dudi (string) 21:00:19.120 [Lua] [matchmaking] = true (string) 21:00:19.120 [Lua] [player_slot_1] = 110000108c7a4df:1 (string) 21:00:19.120 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.120 [Lua] [mechanism] = adventure (string) 21:00:19.120 [Lua] [player_slot_5] = 11000010a57a27b:1 (string) 21:00:19.120 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.120 [Lua] [weave_name] = false (string) 21:00:19.120 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.120 [Lua] [eac_authorized] = true (string) 21:00:19.120 [Lua] 21:00:19.120 [Lua] =======================Found valid lobby! 21:00:19.121 [Lua] 21:00:19.121 [Lua] [twitch_enabled] = false (string) 21:00:19.121 [Lua] [power_level] = 835 (string) 21:00:19.121 [Lua] [id] = 1860000011da614 (string) 21:00:19.121 [Lua] [num_players] = 3 (string) 21:00:19.121 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.121 [Lua] [host] = 1100001046df67e (string) 21:00:19.121 [Lua] [time_of_search] = 1606769441 (string) 21:00:19.121 [Lua] [game_mode] = 2 (string) 21:00:19.121 [Lua] [is_private] = false (string) 21:00:19.121 [Lua] [level_key] = military (string) 21:00:19.121 [Lua] [name] = Lobby 1860000011da614 (string) 21:00:19.121 [Lua] [country_code] = SK (string) 21:00:19.121 [Lua] [difficulty] = hardest (string) 21:00:19.121 [Lua] [match_started] = true (string) 21:00:19.121 [Lua] [selected_level_key] = military (string) 21:00:19.121 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.121 [Lua] [quick_game] = true (string) 21:00:19.121 [Lua] [unique_server_name] = Granite (string) 21:00:19.121 [Lua] [matchmaking] = true (string) 21:00:19.121 [Lua] [player_slot_1] = 11000010af98266:1 (string) 21:00:19.121 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.121 [Lua] [mechanism] = adventure (string) 21:00:19.121 [Lua] [player_slot_5] = 1100001046df67e:1 (string) 21:00:19.121 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.121 [Lua] [weave_name] = false (string) 21:00:19.121 [Lua] [player_slot_3] = 110000108e7f77b:1 (string) 21:00:19.121 [Lua] [eac_authorized] = true (string) 21:00:19.121 [Lua] 21:00:19.121 [Lua] =======================Found valid lobby! 21:00:19.123 [Lua] 21:00:19.123 [Lua] [twitch_enabled] = false (string) 21:00:19.123 [Lua] [power_level] = 830 (string) 21:00:19.123 [Lua] [id] = 1860000011b3a59 (string) 21:00:19.123 [Lua] [num_players] = 3 (string) 21:00:19.123 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.123 [Lua] [host] = 1100001034dd715 (string) 21:00:19.123 [Lua] [game_mode] = 2 (string) 21:00:19.123 [Lua] [is_private] = false (string) 21:00:19.123 [Lua] [level_key] = elven_ruins (string) 21:00:19.123 [Lua] [name] = Lobby 1860000011b3a59 (string) 21:00:19.123 [Lua] [country_code] = HU (string) 21:00:19.123 [Lua] [difficulty] = hardest (string) 21:00:19.123 [Lua] [match_started] = true (string) 21:00:19.123 [Lua] [selected_level_key] = elven_ruins (string) 21:00:19.123 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.123 [Lua] [quick_game] = false (string) 21:00:19.123 [Lua] [unique_server_name] = Ymladd (string) 21:00:19.123 [Lua] [matchmaking] = true (string) 21:00:19.123 [Lua] [player_slot_1] = 1100001015b20ad:1 (string) 21:00:19.123 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.123 [Lua] [mechanism] = adventure (string) 21:00:19.123 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.123 [Lua] [player_slot_2] = 110000100ee1073:1 (string) 21:00:19.123 [Lua] [weave_name] = false (string) 21:00:19.123 [Lua] [player_slot_3] = 1100001034dd715:1 (string) 21:00:19.123 [Lua] [eac_authorized] = true (string) 21:00:19.123 [Lua] 21:00:19.123 [Lua] =======================Found valid lobby! 21:00:19.124 [Lua] 21:00:19.124 [Lua] [twitch_enabled] = false (string) 21:00:19.124 [Lua] [power_level] = 835 (string) 21:00:19.124 [Lua] [id] = 1860000011d6572 (string) 21:00:19.124 [Lua] [num_players] = 3 (string) 21:00:19.124 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.124 [Lua] [host] = 110000113ee0fe9 (string) 21:00:19.124 [Lua] [time_of_search] = 1606768744 (string) 21:00:19.124 [Lua] [game_mode] = 2 (string) 21:00:19.124 [Lua] [is_private] = false (string) 21:00:19.124 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:19.124 [Lua] [name] = Lobby 1860000011d6572 (string) 21:00:19.124 [Lua] [country_code] = HU (string) 21:00:19.124 [Lua] [difficulty] = hardest (string) 21:00:19.124 [Lua] [match_started] = true (string) 21:00:19.124 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:19.124 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.124 [Lua] [quick_game] = true (string) 21:00:19.124 [Lua] [unique_server_name] = Bender (string) 21:00:19.124 [Lua] [matchmaking] = true (string) 21:00:19.124 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.124 [Lua] [player_slot_4] = 110000113ee0fe9:1 (string) 21:00:19.124 [Lua] [mechanism] = adventure (string) 21:00:19.124 [Lua] [player_slot_5] = 11000010306f93c:1 (string) 21:00:19.124 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.124 [Lua] [weave_name] = false (string) 21:00:19.124 [Lua] [player_slot_3] = 11000010495538c:1 (string) 21:00:19.124 [Lua] [eac_authorized] = true (string) 21:00:19.124 [Lua] 21:00:19.124 [Lua] =======================Found valid lobby! 21:00:19.125 [Lua] 21:00:19.125 [Lua] [twitch_enabled] = false (string) 21:00:19.125 [Lua] [power_level] = 835 (string) 21:00:19.125 [Lua] [id] = 18600000115e584 (string) 21:00:19.125 [Lua] [num_players] = 3 (string) 21:00:19.125 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.125 [Lua] [host] = 110000107b83269 (string) 21:00:19.125 [Lua] [game_mode] = 2 (string) 21:00:19.125 [Lua] [is_private] = false (string) 21:00:19.125 [Lua] [level_key] = nurgle (string) 21:00:19.125 [Lua] [name] = Lobby 18600000115e584 (string) 21:00:19.125 [Lua] [country_code] = CZ (string) 21:00:19.125 [Lua] [difficulty] = hardest (string) 21:00:19.125 [Lua] [match_started] = true (string) 21:00:19.125 [Lua] [selected_level_key] = nurgle (string) 21:00:19.125 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.125 [Lua] [quick_game] = false (string) 21:00:19.125 [Lua] [unique_server_name] = TyrantXP (CZ) (string) 21:00:19.125 [Lua] [matchmaking] = true (string) 21:00:19.125 [Lua] [player_slot_1] = 110000107b83269:1 (string) 21:00:19.125 [Lua] [player_slot_4] = 1100001053bb21d:1 (string) 21:00:19.125 [Lua] [mechanism] = adventure (string) 21:00:19.125 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.125 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.125 [Lua] [weave_name] = false (string) 21:00:19.125 [Lua] [player_slot_3] = 110000100cc5c6a:1 (string) 21:00:19.125 [Lua] [eac_authorized] = true (string) 21:00:19.125 [Lua] 21:00:19.125 [Lua] =======================Found valid lobby! 21:00:19.126 [Lua] 21:00:19.126 [Lua] [twitch_enabled] = false (string) 21:00:19.126 [Lua] [power_level] = 835 (string) 21:00:19.126 [Lua] [id] = 1860000011d9a9d (string) 21:00:19.126 [Lua] [num_players] = 3 (string) 21:00:19.126 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.126 [Lua] [host] = 1100001078e27ff (string) 21:00:19.126 [Lua] [game_mode] = 2 (string) 21:00:19.126 [Lua] [is_private] = false (string) 21:00:19.126 [Lua] [level_key] = inn_level (string) 21:00:19.126 [Lua] [name] = Lobby 1860000011d9a9d (string) 21:00:19.126 [Lua] [country_code] = CH (string) 21:00:19.126 [Lua] [difficulty] = hardest (string) 21:00:19.126 [Lua] [match_started] = true (string) 21:00:19.126 [Lua] [selected_level_key] = skaven_stronghold (string) 21:00:19.126 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.126 [Lua] [quick_game] = false (string) 21:00:19.126 [Lua] [unique_server_name] = Grimnar (string) 21:00:19.126 [Lua] [matchmaking] = true (string) 21:00:19.126 [Lua] [player_slot_1] = 110000107c8eead:1 (string) 21:00:19.126 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.126 [Lua] [mechanism] = adventure (string) 21:00:19.126 [Lua] [player_slot_5] = 11000011264738e:1 (string) 21:00:19.126 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.126 [Lua] [weave_name] = false (string) 21:00:19.126 [Lua] [player_slot_3] = 1100001078e27ff:1 (string) 21:00:19.126 [Lua] [eac_authorized] = true (string) 21:00:19.126 [Lua] 21:00:19.126 [Lua] =======================Found valid lobby! 21:00:19.127 [Lua] 21:00:19.127 [Lua] [twitch_enabled] = false (string) 21:00:19.127 [Lua] [power_level] = 834 (string) 21:00:19.127 [Lua] [id] = 1860000011dd09b (string) 21:00:19.127 [Lua] [num_players] = 3 (string) 21:00:19.127 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.127 [Lua] [host] = 110000102e69256 (string) 21:00:19.127 [Lua] [game_mode] = 1 (string) 21:00:19.127 [Lua] [is_private] = false (string) 21:00:19.127 [Lua] [level_key] = inn_level (string) 21:00:19.127 [Lua] [name] = Lobby 1860000011dd09b (string) 21:00:19.127 [Lua] [country_code] = BG (string) 21:00:19.127 [Lua] [difficulty] = hardest (string) 21:00:19.127 [Lua] [match_started] = true (string) 21:00:19.127 [Lua] [selected_level_key] = inn_level (string) 21:00:19.127 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.127 [Lua] [quick_game] = true (string) 21:00:19.127 [Lua] [unique_server_name] = yrg (string) 21:00:19.127 [Lua] [matchmaking] = true (string) 21:00:19.127 [Lua] [player_slot_1] = 110000102e4d4d9:1 (string) 21:00:19.127 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.127 [Lua] [mechanism] = adventure (string) 21:00:19.127 [Lua] [player_slot_5] = 110000102e69256:1 (string) 21:00:19.127 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.127 [Lua] [weave_name] = false (string) 21:00:19.127 [Lua] [player_slot_3] = 110000105c2e0dd:1 (string) 21:00:19.127 [Lua] [eac_authorized] = true (string) 21:00:19.127 [Lua] 21:00:19.127 [Lua] =======================Found valid lobby! 21:00:19.129 [Lua] 21:00:19.129 [Lua] [twitch_enabled] = false (string) 21:00:19.129 [Lua] [power_level] = 835 (string) 21:00:19.129 [Lua] [id] = 1860000011e2379 (string) 21:00:19.129 [Lua] [num_players] = 3 (string) 21:00:19.129 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.129 [Lua] [host] = 1100001121e015f (string) 21:00:19.129 [Lua] [time_of_search] = 1606769849 (string) 21:00:19.129 [Lua] [game_mode] = 2 (string) 21:00:19.129 [Lua] [is_private] = false (string) 21:00:19.129 [Lua] [level_key] = catacombs (string) 21:00:19.129 [Lua] [name] = Lobby 1860000011e2379 (string) 21:00:19.129 [Lua] [country_code] = SI (string) 21:00:19.129 [Lua] [difficulty] = hardest (string) 21:00:19.129 [Lua] [match_started] = true (string) 21:00:19.129 [Lua] [selected_level_key] = catacombs (string) 21:00:19.129 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.129 [Lua] [quick_game] = true (string) 21:00:19.129 [Lua] [unique_server_name] = bYtE69 (string) 21:00:19.129 [Lua] [matchmaking] = true (string) 21:00:19.129 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.129 [Lua] [player_slot_4] = 1100001121e015f:1 (string) 21:00:19.129 [Lua] [mechanism] = adventure (string) 21:00:19.129 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.129 [Lua] [player_slot_2] = 11000010b728b37:1 (string) 21:00:19.129 [Lua] [weave_name] = false (string) 21:00:19.129 [Lua] [player_slot_3] = 110000101327fa0:1 (string) 21:00:19.129 [Lua] [eac_authorized] = true (string) 21:00:19.129 [Lua] 21:00:19.129 [Lua] =======================Found valid lobby! 21:00:19.130 [Lua] 21:00:19.130 [Lua] [twitch_enabled] = false (string) 21:00:19.130 [Lua] [power_level] = 835 (string) 21:00:19.130 [Lua] [id] = 1860000011b74c0 (string) 21:00:19.130 [Lua] [num_players] = 3 (string) 21:00:19.130 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.130 [Lua] [host] = 110000105a9f50c (string) 21:00:19.130 [Lua] [game_mode] = 2 (string) 21:00:19.130 [Lua] [is_private] = false (string) 21:00:19.130 [Lua] [level_key] = skittergate (string) 21:00:19.130 [Lua] [name] = Lobby 1860000011b74c0 (string) 21:00:19.130 [Lua] [country_code] = DE (string) 21:00:19.130 [Lua] [difficulty] = hardest (string) 21:00:19.130 [Lua] [match_started] = true (string) 21:00:19.130 [Lua] [selected_level_key] = skittergate (string) 21:00:19.130 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.130 [Lua] [quick_game] = false (string) 21:00:19.130 [Lua] [unique_server_name] = Therabank (string) 21:00:19.130 [Lua] [matchmaking] = true (string) 21:00:19.130 [Lua] [player_slot_1] = 110000102b43b50:1 (string) 21:00:19.130 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.130 [Lua] [mechanism] = adventure (string) 21:00:19.130 [Lua] [player_slot_5] = 110000105a9f50c:1 (string) 21:00:19.130 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.130 [Lua] [weave_name] = false (string) 21:00:19.130 [Lua] [player_slot_3] = 110000100188e38:1 (string) 21:00:19.130 [Lua] [eac_authorized] = true (string) 21:00:19.130 [Lua] 21:00:19.130 [Lua] =======================Found valid lobby! 21:00:19.131 [Lua] 21:00:19.131 [Lua] [twitch_enabled] = false (string) 21:00:19.131 [Lua] [power_level] = 835 (string) 21:00:19.131 [Lua] [id] = 1860000011afe7f (string) 21:00:19.131 [Lua] [num_players] = 2 (string) 21:00:19.131 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.131 [Lua] [host] = 110000100a5c89d (string) 21:00:19.131 [Lua] [game_mode] = 2 (string) 21:00:19.131 [Lua] [is_private] = false (string) 21:00:19.131 [Lua] [level_key] = bell (string) 21:00:19.131 [Lua] [name] = Lobby 1860000011afe7f (string) 21:00:19.131 [Lua] [country_code] = DE (string) 21:00:19.131 [Lua] [difficulty] = hardest (string) 21:00:19.131 [Lua] [match_started] = true (string) 21:00:19.131 [Lua] [selected_level_key] = bell (string) 21:00:19.131 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.131 [Lua] [quick_game] = false (string) 21:00:19.131 [Lua] [unique_server_name] = KingIce (string) 21:00:19.131 [Lua] [matchmaking] = true (string) 21:00:19.131 [Lua] [player_slot_1] = 1100001014f783f:1 (string) 21:00:19.131 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.131 [Lua] [mechanism] = adventure (string) 21:00:19.131 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.131 [Lua] [player_slot_2] = 110000100a5c89d:1 (string) 21:00:19.131 [Lua] [weave_name] = false (string) 21:00:19.131 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.131 [Lua] [eac_authorized] = true (string) 21:00:19.131 [Lua] 21:00:19.131 [Lua] =======================Found valid lobby! 21:00:19.132 [Lua] 21:00:19.132 [Lua] [twitch_enabled] = false (string) 21:00:19.132 [Lua] [power_level] = 825 (string) 21:00:19.132 [Lua] [id] = 1860000011c5824 (string) 21:00:19.132 [Lua] [num_players] = 3 (string) 21:00:19.132 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.132 [Lua] [host] = 110000101d57d8d (string) 21:00:19.132 [Lua] [game_mode] = 2 (string) 21:00:19.132 [Lua] [is_private] = false (string) 21:00:19.132 [Lua] [level_key] = farmlands (string) 21:00:19.132 [Lua] [name] = Lobby 1860000011c5824 (string) 21:00:19.132 [Lua] [country_code] = DE (string) 21:00:19.132 [Lua] [difficulty] = hardest (string) 21:00:19.132 [Lua] [match_started] = true (string) 21:00:19.132 [Lua] [selected_level_key] = farmlands (string) 21:00:19.132 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.132 [Lua] [quick_game] = false (string) 21:00:19.132 [Lua] [unique_server_name] = Manhunter666 (string) 21:00:19.132 [Lua] [matchmaking] = true (string) 21:00:19.132 [Lua] [player_slot_1] = 11000011568f7fc:1 (string) 21:00:19.132 [Lua] [player_slot_4] = 1100001191e859c:1 (string) 21:00:19.132 [Lua] [mechanism] = adventure (string) 21:00:19.132 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.132 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.132 [Lua] [weave_name] = false (string) 21:00:19.132 [Lua] [player_slot_3] = 110000101d57d8d:1 (string) 21:00:19.132 [Lua] [eac_authorized] = true (string) 21:00:19.132 [Lua] 21:00:19.132 [Lua] =======================Found valid lobby! 21:00:19.133 [Lua] 21:00:19.133 [Lua] [twitch_enabled] = false (string) 21:00:19.133 [Lua] [power_level] = 835 (string) 21:00:19.133 [Lua] [id] = 1860000011df7c4 (string) 21:00:19.133 [Lua] [num_players] = 2 (string) 21:00:19.133 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.133 [Lua] [host] = 110000106135b15 (string) 21:00:19.133 [Lua] [game_mode] = 2 (string) 21:00:19.133 [Lua] [is_private] = false (string) 21:00:19.133 [Lua] [level_key] = fort (string) 21:00:19.133 [Lua] [name] = Lobby 1860000011df7c4 (string) 21:00:19.133 [Lua] [country_code] = PL (string) 21:00:19.133 [Lua] [difficulty] = hardest (string) 21:00:19.133 [Lua] [match_started] = true (string) 21:00:19.133 [Lua] [selected_level_key] = fort (string) 21:00:19.133 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.133 [Lua] [quick_game] = true (string) 21:00:19.133 [Lua] [unique_server_name] = Tarreth (string) 21:00:19.133 [Lua] [matchmaking] = true (string) 21:00:19.133 [Lua] [player_slot_1] = 11000010b347496:1 (string) 21:00:19.133 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.133 [Lua] [mechanism] = adventure (string) 21:00:19.133 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.134 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.134 [Lua] [weave_name] = false (string) 21:00:19.134 [Lua] [player_slot_3] = 110000106135b15:1 (string) 21:00:19.134 [Lua] [eac_authorized] = true (string) 21:00:19.134 [Lua] 21:00:19.134 [Lua] =======================Found valid lobby! 21:00:19.135 [Lua] 21:00:19.135 [Lua] [twitch_enabled] = false (string) 21:00:19.135 [Lua] [power_level] = 835 (string) 21:00:19.135 [Lua] [id] = 1860000011cf5ef (string) 21:00:19.135 [Lua] [num_players] = 2 (string) 21:00:19.135 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.135 [Lua] [host] = 110000102b44795 (string) 21:00:19.135 [Lua] [game_mode] = 2 (string) 21:00:19.135 [Lua] [is_private] = false (string) 21:00:19.135 [Lua] [level_key] = military (string) 21:00:19.135 [Lua] [name] = Lobby 1860000011cf5ef (string) 21:00:19.135 [Lua] [country_code] = DE (string) 21:00:19.135 [Lua] [difficulty] = hardest (string) 21:00:19.135 [Lua] [match_started] = true (string) 21:00:19.135 [Lua] [selected_level_key] = military (string) 21:00:19.135 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.135 [Lua] [quick_game] = true (string) 21:00:19.135 [Lua] [unique_server_name] = [TC]don_federico (string) 21:00:19.135 [Lua] [matchmaking] = true (string) 21:00:19.135 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.135 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.135 [Lua] [mechanism] = adventure (string) 21:00:19.135 [Lua] [player_slot_5] = 11000010427cb28:1 (string) 21:00:19.135 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.135 [Lua] [weave_name] = false (string) 21:00:19.135 [Lua] [player_slot_3] = 110000102b44795:1 (string) 21:00:19.135 [Lua] [eac_authorized] = true (string) 21:00:19.135 [Lua] 21:00:19.135 [Lua] =======================Found valid lobby! 21:00:19.542 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:19.542 [Lua] [Matchmaking] Filter: Distance = close 21:00:19.542 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:19.542 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 21:00:19.542 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:19.542 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:19.542 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:19.542 [Lua] ===========LobbyFinder:refresh() _refresing=false 21:00:19.924 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 21:00:19.925 [Lua] 21:00:19.925 [Lua] [twitch_enabled] = false (string) 21:00:19.925 [Lua] [power_level] = 818 (string) 21:00:19.925 [Lua] [id] = 18600000118660c (string) 21:00:19.925 [Lua] [num_players] = 2 (string) 21:00:19.925 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.925 [Lua] [host] = 1100001031c050b (string) 21:00:19.925 [Lua] [game_mode] = 2 (string) 21:00:19.925 [Lua] [is_private] = false (string) 21:00:19.925 [Lua] [level_key] = ussingen (string) 21:00:19.925 [Lua] [name] = Lobby 18600000118660c (string) 21:00:19.925 [Lua] [country_code] = PL (string) 21:00:19.925 [Lua] [difficulty] = hardest (string) 21:00:19.925 [Lua] [match_started] = true (string) 21:00:19.925 [Lua] [selected_level_key] = ussingen (string) 21:00:19.925 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.925 [Lua] [quick_game] = true (string) 21:00:19.925 [Lua] [unique_server_name] = Zjadłem Kisiel (string) 21:00:19.925 [Lua] [matchmaking] = true (string) 21:00:19.925 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.925 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.925 [Lua] [mechanism] = adventure (string) 21:00:19.925 [Lua] [player_slot_5] = 110000105928f33:1 (string) 21:00:19.925 [Lua] [player_slot_2] = 11000010a359563:1 (string) 21:00:19.925 [Lua] [weave_name] = false (string) 21:00:19.925 [Lua] [player_slot_3] = 1100001031c050b:1 (string) 21:00:19.925 [Lua] [eac_authorized] = true (string) 21:00:19.925 [Lua] 21:00:19.925 [Lua] =======================Found valid lobby! 21:00:19.926 [Lua] 21:00:19.926 [Lua] [twitch_enabled] = false (string) 21:00:19.926 [Lua] [power_level] = 835 (string) 21:00:19.926 [Lua] [id] = 18600000119a02c (string) 21:00:19.926 [Lua] [num_players] = 3 (string) 21:00:19.926 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.926 [Lua] [host] = 110000105a24958 (string) 21:00:19.926 [Lua] [game_mode] = 2 (string) 21:00:19.926 [Lua] [is_private] = false (string) 21:00:19.926 [Lua] [level_key] = dlc_castle (string) 21:00:19.926 [Lua] [name] = Lobby 18600000119a02c (string) 21:00:19.926 [Lua] [country_code] = PL (string) 21:00:19.926 [Lua] [difficulty] = hardest (string) 21:00:19.926 [Lua] [match_started] = true (string) 21:00:19.926 [Lua] [selected_level_key] = dlc_castle (string) 21:00:19.926 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.926 [Lua] [quick_game] = true (string) 21:00:19.926 [Lua] [unique_server_name] = Cyru6 (string) 21:00:19.926 [Lua] [matchmaking] = true (string) 21:00:19.926 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.926 [Lua] [player_slot_4] = 110000102ec9da0:1 (string) 21:00:19.926 [Lua] [mechanism] = adventure (string) 21:00:19.926 [Lua] [player_slot_5] = 110000105a24958:1 (string) 21:00:19.926 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.926 [Lua] [weave_name] = false (string) 21:00:19.926 [Lua] [player_slot_3] = 110000104f53c5c:1 (string) 21:00:19.926 [Lua] [eac_authorized] = true (string) 21:00:19.926 [Lua] 21:00:19.926 [Lua] =======================Found valid lobby! 21:00:19.927 [Lua] 21:00:19.927 [Lua] [twitch_enabled] = false (string) 21:00:19.927 [Lua] [power_level] = 835 (string) 21:00:19.927 [Lua] [id] = 1860000011cd06f (string) 21:00:19.927 [Lua] [num_players] = 1 (string) 21:00:19.927 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.927 [Lua] [host] = 110000102b3f184 (string) 21:00:19.927 [Lua] [time_of_search] = 1606768874 (string) 21:00:19.927 [Lua] [game_mode] = 2 (string) 21:00:19.927 [Lua] [is_private] = false (string) 21:00:19.927 [Lua] [level_key] = farmlands (string) 21:00:19.927 [Lua] [name] = Lobby 1860000011cd06f (string) 21:00:19.927 [Lua] [country_code] = PL (string) 21:00:19.927 [Lua] [difficulty] = hardest (string) 21:00:19.927 [Lua] [match_started] = true (string) 21:00:19.927 [Lua] [selected_level_key] = farmlands (string) 21:00:19.927 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.927 [Lua] [quick_game] = true (string) 21:00:19.927 [Lua] [unique_server_name] = Lapeno (string) 21:00:19.927 [Lua] [matchmaking] = true (string) 21:00:19.927 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.927 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.927 [Lua] [mechanism] = adventure (string) 21:00:19.927 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.927 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.927 [Lua] [weave_name] = false (string) 21:00:19.927 [Lua] [player_slot_3] = 110000102b3f184:1 (string) 21:00:19.927 [Lua] [eac_authorized] = true (string) 21:00:19.927 [Lua] 21:00:19.927 [Lua] =======================Found valid lobby! 21:00:19.928 [Lua] 21:00:19.928 [Lua] [twitch_enabled] = false (string) 21:00:19.928 [Lua] [power_level] = 820 (string) 21:00:19.928 [Lua] [id] = 1860000011e0bfb (string) 21:00:19.928 [Lua] [num_players] = 3 (string) 21:00:19.928 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.928 [Lua] [host] = 110000103ffbf1d (string) 21:00:19.928 [Lua] [time_of_search] = 1606769747 (string) 21:00:19.928 [Lua] [game_mode] = 2 (string) 21:00:19.928 [Lua] [is_private] = false (string) 21:00:19.928 [Lua] [level_key] = farmlands (string) 21:00:19.928 [Lua] [name] = Lobby 1860000011e0bfb (string) 21:00:19.928 [Lua] [country_code] = PL (string) 21:00:19.928 [Lua] [difficulty] = hardest (string) 21:00:19.928 [Lua] [match_started] = true (string) 21:00:19.928 [Lua] [selected_level_key] = farmlands (string) 21:00:19.928 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.928 [Lua] [quick_game] = false (string) 21:00:19.928 [Lua] [unique_server_name] = Cosmic Gamer (string) 21:00:19.928 [Lua] [matchmaking] = true (string) 21:00:19.928 [Lua] [player_slot_1] = 11000010f56fca1:1 (string) 21:00:19.928 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.928 [Lua] [mechanism] = adventure (string) 21:00:19.928 [Lua] [player_slot_5] = 110000103ffbf1d:1 (string) 21:00:19.928 [Lua] [player_slot_2] = 1100001005b4195:1 (string) 21:00:19.928 [Lua] [weave_name] = false (string) 21:00:19.928 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.928 [Lua] [eac_authorized] = true (string) 21:00:19.928 [Lua] 21:00:19.928 [Lua] =======================Found valid lobby! 21:00:19.929 [Lua] 21:00:19.929 [Lua] [twitch_enabled] = false (string) 21:00:19.929 [Lua] [power_level] = 835 (string) 21:00:19.929 [Lua] [id] = 1860000011b5bba (string) 21:00:19.929 [Lua] [num_players] = 3 (string) 21:00:19.929 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.929 [Lua] [host] = 1100001069a8e55 (string) 21:00:19.929 [Lua] [game_mode] = 2 (string) 21:00:19.929 [Lua] [is_private] = false (string) 21:00:19.929 [Lua] [level_key] = ussingen (string) 21:00:19.929 [Lua] [name] = Lobby 1860000011b5bba (string) 21:00:19.929 [Lua] [country_code] = PL (string) 21:00:19.929 [Lua] [difficulty] = hardest (string) 21:00:19.929 [Lua] [match_started] = true (string) 21:00:19.929 [Lua] [selected_level_key] = ussingen (string) 21:00:19.929 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.929 [Lua] [quick_game] = true (string) 21:00:19.929 [Lua] [unique_server_name] = nYantt0 (string) 21:00:19.929 [Lua] [matchmaking] = true (string) 21:00:19.929 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.929 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.929 [Lua] [mechanism] = adventure (string) 21:00:19.929 [Lua] [player_slot_5] = 110000102ff2091:1 (string) 21:00:19.929 [Lua] [player_slot_2] = 11000010b2d4ad5:1 (string) 21:00:19.929 [Lua] [weave_name] = false (string) 21:00:19.929 [Lua] [player_slot_3] = 1100001069a8e55:1 (string) 21:00:19.929 [Lua] [eac_authorized] = true (string) 21:00:19.929 [Lua] 21:00:19.929 [Lua] =======================Found valid lobby! 21:00:19.930 [Lua] 21:00:19.930 [Lua] [twitch_enabled] = false (string) 21:00:19.930 [Lua] [power_level] = 825 (string) 21:00:19.930 [Lua] [id] = 1860000011cdf44 (string) 21:00:19.930 [Lua] [num_players] = 2 (string) 21:00:19.930 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.930 [Lua] [host] = 11000010ef478fc (string) 21:00:19.930 [Lua] [game_mode] = 2 (string) 21:00:19.930 [Lua] [is_private] = false (string) 21:00:19.930 [Lua] [level_key] = crater (string) 21:00:19.930 [Lua] [name] = Lobby 1860000011cdf44 (string) 21:00:19.930 [Lua] [country_code] = PL (string) 21:00:19.930 [Lua] [difficulty] = hardest (string) 21:00:19.930 [Lua] [match_started] = true (string) 21:00:19.930 [Lua] [selected_level_key] = crater (string) 21:00:19.930 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.930 [Lua] [quick_game] = false (string) 21:00:19.930 [Lua] [unique_server_name] = Alexandro (string) 21:00:19.930 [Lua] [matchmaking] = true (string) 21:00:19.930 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.930 [Lua] [player_slot_4] = 11000010ef478fc:1 (string) 21:00:19.930 [Lua] [mechanism] = adventure (string) 21:00:19.930 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.930 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.930 [Lua] [weave_name] = false (string) 21:00:19.930 [Lua] [player_slot_3] = 110000113acf97d:1 (string) 21:00:19.930 [Lua] [eac_authorized] = true (string) 21:00:19.930 [Lua] 21:00:19.930 [Lua] =======================Found valid lobby! 21:00:19.932 [Lua] 21:00:19.932 [Lua] [twitch_enabled] = false (string) 21:00:19.932 [Lua] [power_level] = 835 (string) 21:00:19.932 [Lua] [id] = 18600000119f8be (string) 21:00:19.932 [Lua] [num_players] = 3 (string) 21:00:19.932 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.932 [Lua] [host] = 1100001030159c0 (string) 21:00:19.932 [Lua] [game_mode] = 2 (string) 21:00:19.932 [Lua] [is_private] = false (string) 21:00:19.932 [Lua] [level_key] = farmlands (string) 21:00:19.932 [Lua] [name] = Lobby 18600000119f8be (string) 21:00:19.932 [Lua] [country_code] = DE (string) 21:00:19.932 [Lua] [difficulty] = hardest (string) 21:00:19.932 [Lua] [match_started] = true (string) 21:00:19.932 [Lua] [selected_level_key] = farmlands (string) 21:00:19.932 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.932 [Lua] [quick_game] = false (string) 21:00:19.932 [Lua] [unique_server_name] = Steve (string) 21:00:19.932 [Lua] [matchmaking] = true (string) 21:00:19.932 [Lua] [player_slot_1] = 1100001030159c0:1 (string) 21:00:19.932 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.932 [Lua] [mechanism] = adventure (string) 21:00:19.932 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.932 [Lua] [player_slot_2] = 110000104bd45d6:1 (string) 21:00:19.932 [Lua] [weave_name] = false (string) 21:00:19.932 [Lua] [player_slot_3] = 11000010ba3b1f4:1 (string) 21:00:19.932 [Lua] [eac_authorized] = true (string) 21:00:19.932 [Lua] 21:00:19.932 [Lua] =======================Found valid lobby! 21:00:19.933 [Lua] 21:00:19.933 [Lua] [twitch_enabled] = false (string) 21:00:19.933 [Lua] [power_level] = 835 (string) 21:00:19.933 [Lua] [id] = 1860000011dfd0c (string) 21:00:19.933 [Lua] [num_players] = 3 (string) 21:00:19.933 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.933 [Lua] [host] = 11000010304d3e7 (string) 21:00:19.933 [Lua] [game_mode] = 2 (string) 21:00:19.933 [Lua] [is_private] = false (string) 21:00:19.933 [Lua] [level_key] = catacombs (string) 21:00:19.933 [Lua] [name] = Lobby 1860000011dfd0c (string) 21:00:19.933 [Lua] [country_code] = SE (string) 21:00:19.933 [Lua] [difficulty] = hardest (string) 21:00:19.933 [Lua] [match_started] = true (string) 21:00:19.933 [Lua] [selected_level_key] = catacombs (string) 21:00:19.933 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.933 [Lua] [quick_game] = true (string) 21:00:19.933 [Lua] [unique_server_name] = TelePOFF (string) 21:00:19.933 [Lua] [matchmaking] = true (string) 21:00:19.933 [Lua] [player_slot_1] = 11000010304d3e7:1 (string) 21:00:19.933 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.933 [Lua] [mechanism] = adventure (string) 21:00:19.933 [Lua] [player_slot_5] = 110000102a7d610:1 (string) 21:00:19.933 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.933 [Lua] [weave_name] = false (string) 21:00:19.933 [Lua] [player_slot_3] = 110000102db6da3:1 (string) 21:00:19.933 [Lua] [eac_authorized] = true (string) 21:00:19.933 [Lua] 21:00:19.933 [Lua] =======================Found valid lobby! 21:00:19.934 [Lua] 21:00:19.934 [Lua] [twitch_enabled] = false (string) 21:00:19.934 [Lua] [power_level] = 824 (string) 21:00:19.934 [Lua] [id] = 1860000011e1981 (string) 21:00:19.934 [Lua] [num_players] = 2 (string) 21:00:19.934 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.934 [Lua] [host] = 110000107fbd466 (string) 21:00:19.934 [Lua] [time_of_search] = 1606769809 (string) 21:00:19.934 [Lua] [game_mode] = 2 (string) 21:00:19.934 [Lua] [is_private] = false (string) 21:00:19.934 [Lua] [level_key] = ussingen (string) 21:00:19.934 [Lua] [name] = Lobby 1860000011e1981 (string) 21:00:19.934 [Lua] [country_code] = SE (string) 21:00:19.934 [Lua] [difficulty] = hardest (string) 21:00:19.934 [Lua] [match_started] = true (string) 21:00:19.934 [Lua] [selected_level_key] = ussingen (string) 21:00:19.934 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.934 [Lua] [quick_game] = true (string) 21:00:19.934 [Lua] [unique_server_name] = jola0909 (string) 21:00:19.934 [Lua] [matchmaking] = true (string) 21:00:19.934 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.934 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.934 [Lua] [mechanism] = adventure (string) 21:00:19.934 [Lua] [player_slot_5] = 1100001020564a8:1 (string) 21:00:19.934 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.934 [Lua] [weave_name] = false (string) 21:00:19.934 [Lua] [player_slot_3] = 110000107fbd466:1 (string) 21:00:19.934 [Lua] [eac_authorized] = true (string) 21:00:19.934 [Lua] 21:00:19.934 [Lua] =======================Found valid lobby! 21:00:19.935 [Lua] 21:00:19.935 [Lua] [twitch_enabled] = false (string) 21:00:19.935 [Lua] [power_level] = 829 (string) 21:00:19.935 [Lua] [id] = 1860000011d980f (string) 21:00:19.935 [Lua] [num_players] = 2 (string) 21:00:19.935 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.935 [Lua] [host] = 11000010552d61f (string) 21:00:19.935 [Lua] [time_of_search] = 1606769179 (string) 21:00:19.935 [Lua] [game_mode] = 2 (string) 21:00:19.935 [Lua] [is_private] = false (string) 21:00:19.935 [Lua] [level_key] = dlc_portals (string) 21:00:19.935 [Lua] [name] = Lobby 1860000011d980f (string) 21:00:19.935 [Lua] [country_code] = SE (string) 21:00:19.935 [Lua] [difficulty] = hardest (string) 21:00:19.935 [Lua] [match_started] = true (string) 21:00:19.935 [Lua] [selected_level_key] = dlc_portals (string) 21:00:19.935 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.935 [Lua] [quick_game] = false (string) 21:00:19.935 [Lua] [unique_server_name] = Swaghetti&Memeballs (string) 21:00:19.935 [Lua] [matchmaking] = true (string) 21:00:19.935 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.935 [Lua] [player_slot_4] = 110000105e5aaac:1 (string) 21:00:19.935 [Lua] [mechanism] = adventure (string) 21:00:19.935 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.935 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.935 [Lua] [weave_name] = false (string) 21:00:19.935 [Lua] [player_slot_3] = 11000010552d61f:1 (string) 21:00:19.935 [Lua] [eac_authorized] = true (string) 21:00:19.935 [Lua] 21:00:19.935 [Lua] =======================Found valid lobby! 21:00:19.936 [Lua] 21:00:19.936 [Lua] [twitch_enabled] = false (string) 21:00:19.936 [Lua] [power_level] = 835 (string) 21:00:19.936 [Lua] [id] = 1860000011cefa5 (string) 21:00:19.936 [Lua] [num_players] = 1 (string) 21:00:19.936 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.936 [Lua] [host] = 110000106f9b46a (string) 21:00:19.936 [Lua] [game_mode] = 2 (string) 21:00:19.936 [Lua] [is_private] = false (string) 21:00:19.936 [Lua] [level_key] = elven_ruins (string) 21:00:19.936 [Lua] [name] = Lobby 1860000011cefa5 (string) 21:00:19.936 [Lua] [country_code] = LV (string) 21:00:19.936 [Lua] [difficulty] = hardest (string) 21:00:19.936 [Lua] [match_started] = true (string) 21:00:19.936 [Lua] [selected_level_key] = elven_ruins (string) 21:00:19.936 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.936 [Lua] [quick_game] = false (string) 21:00:19.936 [Lua] [unique_server_name] = Lord Woolsack (string) 21:00:19.936 [Lua] [matchmaking] = true (string) 21:00:19.936 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.936 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.936 [Lua] [mechanism] = adventure (string) 21:00:19.936 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.936 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.936 [Lua] [weave_name] = false (string) 21:00:19.936 [Lua] [player_slot_3] = 110000106f9b46a:1 (string) 21:00:19.936 [Lua] [eac_authorized] = true (string) 21:00:19.936 [Lua] 21:00:19.936 [Lua] =======================Found valid lobby! 21:00:19.937 [Lua] 21:00:19.937 [Lua] [twitch_enabled] = false (string) 21:00:19.937 [Lua] [power_level] = 835 (string) 21:00:19.937 [Lua] [id] = 1860000011ce0ad (string) 21:00:19.937 [Lua] [num_players] = 3 (string) 21:00:19.937 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.937 [Lua] [host] = 11000010d093b51 (string) 21:00:19.937 [Lua] [time_of_search] = 1606768228 (string) 21:00:19.937 [Lua] [game_mode] = 2 (string) 21:00:19.937 [Lua] [is_private] = false (string) 21:00:19.937 [Lua] [level_key] = ussingen (string) 21:00:19.937 [Lua] [name] = Lobby 1860000011ce0ad (string) 21:00:19.937 [Lua] [country_code] = DK (string) 21:00:19.937 [Lua] [difficulty] = hardest (string) 21:00:19.937 [Lua] [match_started] = true (string) 21:00:19.937 [Lua] [selected_level_key] = ussingen (string) 21:00:19.937 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.937 [Lua] [quick_game] = true (string) 21:00:19.937 [Lua] [unique_server_name] = [ICS] Kebetros (string) 21:00:19.937 [Lua] [matchmaking] = true (string) 21:00:19.937 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.937 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.937 [Lua] [mechanism] = adventure (string) 21:00:19.937 [Lua] [player_slot_5] = 110000103263fe2:1 (string) 21:00:19.937 [Lua] [player_slot_2] = 11000010387febb:1 (string) 21:00:19.937 [Lua] [weave_name] = false (string) 21:00:19.937 [Lua] [player_slot_3] = 11000010d093b51:1 (string) 21:00:19.937 [Lua] [eac_authorized] = true (string) 21:00:19.937 [Lua] 21:00:19.937 [Lua] =======================Found valid lobby! 21:00:19.939 [Lua] 21:00:19.939 [Lua] [twitch_enabled] = false (string) 21:00:19.939 [Lua] [power_level] = 835 (string) 21:00:19.939 [Lua] [id] = 1860000011c9bfa (string) 21:00:19.939 [Lua] [num_players] = 3 (string) 21:00:19.939 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.939 [Lua] [host] = 110000107b3fac4 (string) 21:00:19.939 [Lua] [time_of_search] = 1606768087 (string) 21:00:19.939 [Lua] [game_mode] = 2 (string) 21:00:19.939 [Lua] [is_private] = false (string) 21:00:19.939 [Lua] [level_key] = dlc_portals (string) 21:00:19.939 [Lua] [name] = Lobby 1860000011c9bfa (string) 21:00:19.939 [Lua] [country_code] = DK (string) 21:00:19.939 [Lua] [difficulty] = hardest (string) 21:00:19.939 [Lua] [match_started] = true (string) 21:00:19.939 [Lua] [selected_level_key] = dlc_portals (string) 21:00:19.939 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.939 [Lua] [quick_game] = true (string) 21:00:19.939 [Lua] [unique_server_name] = pervy boy (¬‿¬) (string) 21:00:19.939 [Lua] [matchmaking] = true (string) 21:00:19.939 [Lua] [player_slot_1] = 11000010b005ab8:1 (string) 21:00:19.939 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.939 [Lua] [mechanism] = adventure (string) 21:00:19.939 [Lua] [player_slot_5] = 11000010701ee4a:1 (string) 21:00:19.939 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.939 [Lua] [weave_name] = false (string) 21:00:19.939 [Lua] [player_slot_3] = 110000107b3fac4:1 (string) 21:00:19.939 [Lua] [eac_authorized] = true (string) 21:00:19.939 [Lua] 21:00:19.939 [Lua] =======================Found valid lobby! 21:00:19.940 [Lua] 21:00:19.940 [Lua] [twitch_enabled] = false (string) 21:00:19.940 [Lua] [power_level] = 834 (string) 21:00:19.940 [Lua] [id] = 1860000011b209c (string) 21:00:19.940 [Lua] [num_players] = 3 (string) 21:00:19.940 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.940 [Lua] [host] = 1100001007e6a4d (string) 21:00:19.940 [Lua] [game_mode] = 2 (string) 21:00:19.940 [Lua] [is_private] = false (string) 21:00:19.940 [Lua] [level_key] = skittergate (string) 21:00:19.940 [Lua] [name] = Lobby 1860000011b209c (string) 21:00:19.940 [Lua] [country_code] = NL (string) 21:00:19.940 [Lua] [difficulty] = hardest (string) 21:00:19.940 [Lua] [match_started] = true (string) 21:00:19.940 [Lua] [selected_level_key] = skittergate (string) 21:00:19.940 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.940 [Lua] [quick_game] = true (string) 21:00:19.940 [Lua] [unique_server_name] = Sk4rloC (string) 21:00:19.940 [Lua] [matchmaking] = true (string) 21:00:19.940 [Lua] [player_slot_1] = 1100001007e6a4d:1 (string) 21:00:19.940 [Lua] [player_slot_4] = 1100001018f9c3f:1 (string) 21:00:19.940 [Lua] [mechanism] = adventure (string) 21:00:19.940 [Lua] [player_slot_5] = 1100001017e8ad3:1 (string) 21:00:19.940 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.940 [Lua] [weave_name] = false (string) 21:00:19.940 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.940 [Lua] [eac_authorized] = true (string) 21:00:19.940 [Lua] 21:00:19.940 [Lua] =======================Found valid lobby! 21:00:19.941 [Lua] 21:00:19.941 [Lua] [twitch_enabled] = false (string) 21:00:19.941 [Lua] [power_level] = 835 (string) 21:00:19.941 [Lua] [id] = 1860000011d3568 (string) 21:00:19.941 [Lua] [num_players] = 2 (string) 21:00:19.941 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.941 [Lua] [host] = 110000102204b0d (string) 21:00:19.941 [Lua] [game_mode] = 2 (string) 21:00:19.941 [Lua] [is_private] = false (string) 21:00:19.941 [Lua] [level_key] = magnus (string) 21:00:19.941 [Lua] [name] = Lobby 1860000011d3568 (string) 21:00:19.941 [Lua] [country_code] = FR (string) 21:00:19.941 [Lua] [difficulty] = hardest (string) 21:00:19.941 [Lua] [match_started] = true (string) 21:00:19.941 [Lua] [selected_level_key] = magnus (string) 21:00:19.941 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.941 [Lua] [quick_game] = true (string) 21:00:19.941 [Lua] [unique_server_name] = -GK- Nathaniel Garro (string) 21:00:19.941 [Lua] [matchmaking] = true (string) 21:00:19.941 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.941 [Lua] [player_slot_4] = 110000102204b0d:1 (string) 21:00:19.941 [Lua] [mechanism] = adventure (string) 21:00:19.941 [Lua] [player_slot_5] = 1100001022294fa:1 (string) 21:00:19.941 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.941 [Lua] [weave_name] = false (string) 21:00:19.941 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.941 [Lua] [eac_authorized] = true (string) 21:00:19.941 [Lua] 21:00:19.941 [Lua] =======================Found valid lobby! 21:00:19.942 [Lua] 21:00:19.942 [Lua] [twitch_enabled] = false (string) 21:00:19.942 [Lua] [power_level] = 835 (string) 21:00:19.942 [Lua] [id] = 1860000011cb17c (string) 21:00:19.942 [Lua] [num_players] = 3 (string) 21:00:19.942 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.942 [Lua] [host] = 1100001181b2bfe (string) 21:00:19.942 [Lua] [game_mode] = 2 (string) 21:00:19.942 [Lua] [is_private] = false (string) 21:00:19.942 [Lua] [level_key] = forest_ambush (string) 21:00:19.942 [Lua] [name] = Lobby 1860000011cb17c (string) 21:00:19.942 [Lua] [country_code] = FR (string) 21:00:19.942 [Lua] [difficulty] = hardest (string) 21:00:19.942 [Lua] [match_started] = true (string) 21:00:19.942 [Lua] [selected_level_key] = forest_ambush (string) 21:00:19.942 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.942 [Lua] [quick_game] = true (string) 21:00:19.942 [Lua] [unique_server_name] = Styler (string) 21:00:19.942 [Lua] [matchmaking] = true (string) 21:00:19.942 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.942 [Lua] [player_slot_4] = 11000011311b18e:1 (string) 21:00:19.942 [Lua] [mechanism] = adventure (string) 21:00:19.942 [Lua] [player_slot_5] = 1100001181b2bfe:1 (string) 21:00:19.942 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.942 [Lua] [weave_name] = false (string) 21:00:19.942 [Lua] [player_slot_3] = 11000011439adc3:1 (string) 21:00:19.942 [Lua] [eac_authorized] = true (string) 21:00:19.942 [Lua] 21:00:19.942 [Lua] =======================Found valid lobby! 21:00:19.943 [Lua] 21:00:19.943 [Lua] [twitch_enabled] = false (string) 21:00:19.943 [Lua] [power_level] = 835 (string) 21:00:19.943 [Lua] [id] = 1860000011d4651 (string) 21:00:19.943 [Lua] [num_players] = 2 (string) 21:00:19.943 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.943 [Lua] [host] = 11000010390b331 (string) 21:00:19.943 [Lua] [time_of_search] = 1606769356 (string) 21:00:19.943 [Lua] [game_mode] = 2 (string) 21:00:19.943 [Lua] [is_private] = false (string) 21:00:19.943 [Lua] [level_key] = military (string) 21:00:19.943 [Lua] [name] = Lobby 1860000011d4651 (string) 21:00:19.943 [Lua] [country_code] = FR (string) 21:00:19.943 [Lua] [difficulty] = hardest (string) 21:00:19.943 [Lua] [match_started] = true (string) 21:00:19.943 [Lua] [selected_level_key] = military (string) 21:00:19.943 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.943 [Lua] [quick_game] = false (string) 21:00:19.943 [Lua] [unique_server_name] = Szvrikat (string) 21:00:19.943 [Lua] [matchmaking] = true (string) 21:00:19.943 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.943 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.943 [Lua] [mechanism] = adventure (string) 21:00:19.943 [Lua] [player_slot_5] = 1100001027d65ae:1 (string) 21:00:19.943 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.943 [Lua] [weave_name] = false (string) 21:00:19.943 [Lua] [player_slot_3] = 11000010390b331:1 (string) 21:00:19.943 [Lua] [eac_authorized] = true (string) 21:00:19.943 [Lua] 21:00:19.943 [Lua] =======================Found valid lobby! 21:00:19.945 [Lua] 21:00:19.945 [Lua] [twitch_enabled] = false (string) 21:00:19.945 [Lua] [power_level] = 835 (string) 21:00:19.945 [Lua] [id] = 1860000011d9d9b (string) 21:00:19.945 [Lua] [num_players] = 3 (string) 21:00:19.945 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.945 [Lua] [host] = 1100001041972f9 (string) 21:00:19.945 [Lua] [game_mode] = 6 (string) 21:00:19.945 [Lua] [is_private] = false (string) 21:00:19.945 [Lua] [level_key] = ground_zero (string) 21:00:19.945 [Lua] [name] = Lobby 1860000011d9d9b (string) 21:00:19.945 [Lua] [country_code] = DE (string) 21:00:19.945 [Lua] [difficulty] = hardest (string) 21:00:19.945 [Lua] [match_started] = true (string) 21:00:19.945 [Lua] [selected_level_key] = ground_zero (string) 21:00:19.945 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.945 [Lua] [quick_game] = false (string) 21:00:19.945 [Lua] [unique_server_name] = [P-TM] Xenon (string) 21:00:19.945 [Lua] [matchmaking] = true (string) 21:00:19.945 [Lua] [player_slot_1] = 110000104b8ceb4:1 (string) 21:00:19.945 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.945 [Lua] [mechanism] = adventure (string) 21:00:19.945 [Lua] [player_slot_5] = 1100001041972f9:1 (string) 21:00:19.945 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.945 [Lua] [weave_name] = false (string) 21:00:19.945 [Lua] [player_slot_3] = 110000104743eb7:1 (string) 21:00:19.945 [Lua] [eac_authorized] = true (string) 21:00:19.945 [Lua] 21:00:19.945 [Lua] =======================Found valid lobby! 21:00:19.946 [Lua] 21:00:19.946 [Lua] [twitch_enabled] = false (string) 21:00:19.946 [Lua] [power_level] = 825 (string) 21:00:19.946 [Lua] [id] = 1860000011db01d (string) 21:00:19.946 [Lua] [num_players] = 3 (string) 21:00:19.946 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.946 [Lua] [host] = 110000104cfeaf3 (string) 21:00:19.946 [Lua] [game_mode] = 2 (string) 21:00:19.946 [Lua] [is_private] = false (string) 21:00:19.946 [Lua] [current_level_key] = inn_level (string) 21:00:19.946 [Lua] [name] = Lobby 1860000011db01d (string) 21:00:19.946 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:19.946 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.946 [Lua] [difficulty] = hardest (string) 21:00:19.946 [Lua] [match_started] = true (string) 21:00:19.946 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:19.946 [Lua] [weave_name] = false (string) 21:00:19.946 [Lua] [quick_game] = true (string) 21:00:19.946 [Lua] [country_code] = FR (string) 21:00:19.946 [Lua] [matchmaking] = true (string) 21:00:19.946 [Lua] [mechanism] = adventure (string) 21:00:19.946 [Lua] [player_slot_4] = 110000104cfeaf3:1 (string) 21:00:19.946 [Lua] [player_slot_1] = 110000106c1ac74:1 (string) 21:00:19.946 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.946 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.946 [Lua] [unique_server_name] = Yves Superfan (string) 21:00:19.946 [Lua] [player_slot_3] = 110000104ce14e2:1 (string) 21:00:19.946 [Lua] [eac_authorized] = true (string) 21:00:19.946 [Lua] 21:00:19.946 [Lua] =======================Found valid lobby! 21:00:19.947 [Lua] 21:00:19.947 [Lua] [twitch_enabled] = true (string) 21:00:19.947 [Lua] [power_level] = 835 (string) 21:00:19.947 [Lua] [id] = 1860000011a813b (string) 21:00:19.947 [Lua] [num_players] = 2 (string) 21:00:19.947 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.947 [Lua] [host] = 110000106597b4a (string) 21:00:19.947 [Lua] [game_mode] = 2 (string) 21:00:19.947 [Lua] [is_private] = false (string) 21:00:19.947 [Lua] [level_key] = dlc_castle (string) 21:00:19.947 [Lua] [name] = Lobby 1860000011a813b (string) 21:00:19.947 [Lua] [country_code] = FR (string) 21:00:19.947 [Lua] [difficulty] = hardest (string) 21:00:19.947 [Lua] [match_started] = true (string) 21:00:19.947 [Lua] [selected_level_key] = dlc_castle (string) 21:00:19.947 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.947 [Lua] [quick_game] = false (string) 21:00:19.947 [Lua] [unique_server_name] = Sblueh (string) 21:00:19.947 [Lua] [matchmaking] = true (string) 21:00:19.947 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.947 [Lua] [player_slot_4] = 110000106597b4a:1 (string) 21:00:19.947 [Lua] [mechanism] = adventure (string) 21:00:19.947 [Lua] [player_slot_5] = 110000105e1fb98:1 (string) 21:00:19.947 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.947 [Lua] [weave_name] = false (string) 21:00:19.947 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.947 [Lua] [eac_authorized] = true (string) 21:00:19.947 [Lua] 21:00:19.947 [Lua] =======================Found valid lobby! 21:00:19.948 [Lua] 21:00:19.948 [Lua] [twitch_enabled] = false (string) 21:00:19.948 [Lua] [power_level] = 766 (string) 21:00:19.948 [Lua] [id] = 1860000011cce1c (string) 21:00:19.948 [Lua] [num_players] = 3 (string) 21:00:19.948 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.948 [Lua] [host] = 11000010ac4c156 (string) 21:00:19.948 [Lua] [game_mode] = 2 (string) 21:00:19.948 [Lua] [is_private] = false (string) 21:00:19.948 [Lua] [level_key] = crater (string) 21:00:19.948 [Lua] [name] = Lobby 1860000011cce1c (string) 21:00:19.948 [Lua] [country_code] = FR (string) 21:00:19.948 [Lua] [difficulty] = hardest (string) 21:00:19.948 [Lua] [match_started] = true (string) 21:00:19.948 [Lua] [selected_level_key] = crater (string) 21:00:19.948 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.948 [Lua] [quick_game] = true (string) 21:00:19.948 [Lua] [unique_server_name] = [BRE] Yohan (string) 21:00:19.948 [Lua] [matchmaking] = true (string) 21:00:19.948 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.948 [Lua] [player_slot_4] = 11000010708314e:1 (string) 21:00:19.948 [Lua] [mechanism] = adventure (string) 21:00:19.948 [Lua] [player_slot_5] = 11000010ac4c156:1 (string) 21:00:19.948 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.948 [Lua] [weave_name] = false (string) 21:00:19.948 [Lua] [player_slot_3] = 110000109642a99:1 (string) 21:00:19.948 [Lua] [eac_authorized] = true (string) 21:00:19.948 [Lua] 21:00:19.948 [Lua] =======================Found valid lobby! 21:00:19.950 [Lua] 21:00:19.950 [Lua] [twitch_enabled] = false (string) 21:00:19.950 [Lua] [power_level] = 835 (string) 21:00:19.950 [Lua] [id] = 1860000011d8803 (string) 21:00:19.950 [Lua] [num_players] = 2 (string) 21:00:19.950 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.950 [Lua] [host] = 11000013333bd0c (string) 21:00:19.950 [Lua] [game_mode] = 2 (string) 21:00:19.950 [Lua] [is_private] = false (string) 21:00:19.950 [Lua] [current_level_key] = inn_level (string) 21:00:19.950 [Lua] [name] = Lobby 1860000011d8803 (string) 21:00:19.950 [Lua] [level_key] = magnus (string) 21:00:19.950 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.950 [Lua] [difficulty] = hardest (string) 21:00:19.950 [Lua] [match_started] = true (string) 21:00:19.950 [Lua] [selected_level_key] = magnus (string) 21:00:19.950 [Lua] [weave_name] = false (string) 21:00:19.950 [Lua] [quick_game] = true (string) 21:00:19.950 [Lua] [country_code] = ES (string) 21:00:19.950 [Lua] [matchmaking] = true (string) 21:00:19.950 [Lua] [mechanism] = adventure (string) 21:00:19.950 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.950 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.950 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.950 [Lua] [player_slot_2] = 11000010616781b:1 (string) 21:00:19.950 [Lua] [unique_server_name] = rAtOn fe0 (string) 21:00:19.950 [Lua] [player_slot_3] = 11000013333bd0c:1 (string) 21:00:19.950 [Lua] [eac_authorized] = true (string) 21:00:19.950 [Lua] 21:00:19.950 [Lua] =======================Found valid lobby! 21:00:19.951 [Lua] 21:00:19.951 [Lua] [twitch_enabled] = false (string) 21:00:19.951 [Lua] [power_level] = 835 (string) 21:00:19.951 [Lua] [id] = 1860000011d8af1 (string) 21:00:19.951 [Lua] [num_players] = 1 (string) 21:00:19.951 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.951 [Lua] [host] = 1100001029fd1a4 (string) 21:00:19.951 [Lua] [time_of_search] = 1606769332 (string) 21:00:19.951 [Lua] [game_mode] = 2 (string) 21:00:19.951 [Lua] [is_private] = false (string) 21:00:19.951 [Lua] [level_key] = warcamp (string) 21:00:19.951 [Lua] [name] = Lobby 1860000011d8af1 (string) 21:00:19.951 [Lua] [country_code] = FR (string) 21:00:19.951 [Lua] [difficulty] = hardest (string) 21:00:19.951 [Lua] [match_started] = true (string) 21:00:19.951 [Lua] [selected_level_key] = warcamp (string) 21:00:19.951 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.951 [Lua] [quick_game] = false (string) 21:00:19.951 [Lua] [unique_server_name] = Anthe (string) 21:00:19.951 [Lua] [matchmaking] = true (string) 21:00:19.951 [Lua] [player_slot_1] = 1100001029fd1a4:1 (string) 21:00:19.951 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.951 [Lua] [mechanism] = adventure (string) 21:00:19.951 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.951 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.951 [Lua] [weave_name] = false (string) 21:00:19.951 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.951 [Lua] [eac_authorized] = true (string) 21:00:19.951 [Lua] 21:00:19.951 [Lua] =======================Found valid lobby! 21:00:19.952 [Lua] 21:00:19.952 [Lua] [twitch_enabled] = false (string) 21:00:19.952 [Lua] [power_level] = 793 (string) 21:00:19.952 [Lua] [id] = 1860000011cfeed (string) 21:00:19.952 [Lua] [num_players] = 3 (string) 21:00:19.952 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.952 [Lua] [host] = 1100001075d03c9 (string) 21:00:19.952 [Lua] [time_of_search] = 1606769566 (string) 21:00:19.952 [Lua] [game_mode] = 2 (string) 21:00:19.952 [Lua] [is_private] = false (string) 21:00:19.952 [Lua] [current_level_key] = inn_level (string) 21:00:19.952 [Lua] [name] = Lobby 1860000011cfeed (string) 21:00:19.952 [Lua] [level_key] = catacombs (string) 21:00:19.952 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.952 [Lua] [difficulty] = hardest (string) 21:00:19.952 [Lua] [match_started] = true (string) 21:00:19.952 [Lua] [selected_level_key] = catacombs (string) 21:00:19.952 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.952 [Lua] [quick_game] = false (string) 21:00:19.952 [Lua] [unique_server_name] = herculuss (string) 21:00:19.952 [Lua] [matchmaking] = true (string) 21:00:19.952 [Lua] [mechanism] = adventure (string) 21:00:19.952 [Lua] [country_code] = FR (string) 21:00:19.952 [Lua] [player_slot_1] = 11000010997616f:1 (string) 21:00:19.952 [Lua] [player_slot_5] = 1100001075d03c9:1 (string) 21:00:19.952 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.952 [Lua] [weave_name] = false (string) 21:00:19.952 [Lua] [player_slot_3] = 110000102137bc9:1 (string) 21:00:19.952 [Lua] [eac_authorized] = true (string) 21:00:19.952 [Lua] 21:00:19.952 [Lua] =======================Found valid lobby! 21:00:19.953 [Lua] 21:00:19.953 [Lua] [twitch_enabled] = false (string) 21:00:19.953 [Lua] [power_level] = 826 (string) 21:00:19.953 [Lua] [id] = 1860000011dad7f (string) 21:00:19.953 [Lua] [num_players] = 3 (string) 21:00:19.953 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.953 [Lua] [host] = 1100001097d89a2 (string) 21:00:19.953 [Lua] [time_of_search] = 1606769598 (string) 21:00:19.953 [Lua] [game_mode] = 2 (string) 21:00:19.953 [Lua] [is_private] = false (string) 21:00:19.953 [Lua] [current_level_key] = inn_level (string) 21:00:19.953 [Lua] [name] = Lobby 1860000011dad7f (string) 21:00:19.953 [Lua] [level_key] = skaven_stronghold (string) 21:00:19.953 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.953 [Lua] [difficulty] = hardest (string) 21:00:19.953 [Lua] [match_started] = true (string) 21:00:19.953 [Lua] [selected_level_key] = skaven_stronghold (string) 21:00:19.953 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.953 [Lua] [quick_game] = true (string) 21:00:19.953 [Lua] [unique_server_name] = -HSG-Flamarys (string) 21:00:19.953 [Lua] [matchmaking] = true (string) 21:00:19.953 [Lua] [mechanism] = adventure (string) 21:00:19.953 [Lua] [country_code] = FR (string) 21:00:19.953 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.953 [Lua] [player_slot_5] = 1100001097d89a2:1 (string) 21:00:19.953 [Lua] [player_slot_2] = 11000010593cead:1 (string) 21:00:19.953 [Lua] [weave_name] = false (string) 21:00:19.953 [Lua] [player_slot_3] = 110000106706594:1 (string) 21:00:19.953 [Lua] [eac_authorized] = true (string) 21:00:19.953 [Lua] 21:00:19.953 [Lua] =======================Found valid lobby! 21:00:19.954 [Lua] 21:00:19.954 [Lua] [twitch_enabled] = false (string) 21:00:19.954 [Lua] [power_level] = 835 (string) 21:00:19.954 [Lua] [id] = 1860000011cec16 (string) 21:00:19.954 [Lua] [num_players] = 3 (string) 21:00:19.954 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.954 [Lua] [host] = 11000010341ddad (string) 21:00:19.954 [Lua] [game_mode] = 1 (string) 21:00:19.954 [Lua] [is_private] = false (string) 21:00:19.954 [Lua] [current_level_key] = inn_level (string) 21:00:19.954 [Lua] [name] = Lobby 1860000011cec16 (string) 21:00:19.954 [Lua] [level_key] = inn_level (string) 21:00:19.954 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.954 [Lua] [difficulty] = hardest (string) 21:00:19.954 [Lua] [match_started] = true (string) 21:00:19.954 [Lua] [selected_level_key] = inn_level (string) 21:00:19.954 [Lua] [weave_name] = false (string) 21:00:19.954 [Lua] [quick_game] = true (string) 21:00:19.954 [Lua] [country_code] = NO (string) 21:00:19.954 [Lua] [matchmaking] = true (string) 21:00:19.954 [Lua] [mechanism] = adventure (string) 21:00:19.954 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.954 [Lua] [player_slot_1] = 1100001140df262:1 (string) 21:00:19.954 [Lua] [player_slot_5] = 11000010341ddad:1 (string) 21:00:19.954 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.954 [Lua] [unique_server_name] = N3ptun (string) 21:00:19.954 [Lua] [player_slot_3] = 110000106d254e8:1 (string) 21:00:19.954 [Lua] [eac_authorized] = true (string) 21:00:19.954 [Lua] 21:00:19.954 [Lua] =======================Found valid lobby! 21:00:19.955 [Lua] 21:00:19.955 [Lua] [twitch_enabled] = false (string) 21:00:19.955 [Lua] [power_level] = 834 (string) 21:00:19.955 [Lua] [id] = 1860000011c48da (string) 21:00:19.955 [Lua] [num_players] = 2 (string) 21:00:19.955 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.955 [Lua] [host] = 110000108326546 (string) 21:00:19.955 [Lua] [game_mode] = 2 (string) 21:00:19.955 [Lua] [is_private] = false (string) 21:00:19.955 [Lua] [level_key] = dlc_bastion (string) 21:00:19.955 [Lua] [name] = Lobby 1860000011c48da (string) 21:00:19.955 [Lua] [country_code] = NO (string) 21:00:19.955 [Lua] [difficulty] = hardest (string) 21:00:19.955 [Lua] [match_started] = true (string) 21:00:19.955 [Lua] [selected_level_key] = dlc_bastion (string) 21:00:19.955 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.955 [Lua] [quick_game] = true (string) 21:00:19.955 [Lua] [unique_server_name] = Loxuna (string) 21:00:19.955 [Lua] [matchmaking] = true (string) 21:00:19.955 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.955 [Lua] [player_slot_4] = 11000011193b5d8:1 (string) 21:00:19.955 [Lua] [mechanism] = adventure (string) 21:00:19.955 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.955 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.955 [Lua] [weave_name] = false (string) 21:00:19.955 [Lua] [player_slot_3] = 110000108326546:1 (string) 21:00:19.955 [Lua] [eac_authorized] = true (string) 21:00:19.955 [Lua] 21:00:19.955 [Lua] =======================Found valid lobby! 21:00:19.956 [Lua] 21:00:19.956 [Lua] [twitch_enabled] = false (string) 21:00:19.956 [Lua] [power_level] = 835 (string) 21:00:19.956 [Lua] [id] = 1860000011d6449 (string) 21:00:19.956 [Lua] [num_players] = 2 (string) 21:00:19.956 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.956 [Lua] [host] = 11000010248d08f (string) 21:00:19.956 [Lua] [game_mode] = 2 (string) 21:00:19.956 [Lua] [is_private] = false (string) 21:00:19.956 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:19.956 [Lua] [name] = Lobby 1860000011d6449 (string) 21:00:19.956 [Lua] [country_code] = FI (string) 21:00:19.956 [Lua] [difficulty] = hardest (string) 21:00:19.956 [Lua] [match_started] = true (string) 21:00:19.956 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:19.956 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.956 [Lua] [quick_game] = true (string) 21:00:19.956 [Lua] [unique_server_name] = Vompo (string) 21:00:19.956 [Lua] [matchmaking] = true (string) 21:00:19.956 [Lua] [player_slot_1] = 11000010f26152f:1 (string) 21:00:19.956 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.956 [Lua] [mechanism] = adventure (string) 21:00:19.956 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.956 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.956 [Lua] [weave_name] = false (string) 21:00:19.956 [Lua] [player_slot_3] = 11000010248d08f:1 (string) 21:00:19.956 [Lua] [eac_authorized] = true (string) 21:00:19.956 [Lua] 21:00:19.956 [Lua] =======================Found valid lobby! 21:00:19.957 [Lua] 21:00:19.957 [Lua] [twitch_enabled] = false (string) 21:00:19.957 [Lua] [power_level] = 827 (string) 21:00:19.957 [Lua] [id] = 1860000011cd768 (string) 21:00:19.957 [Lua] [num_players] = 3 (string) 21:00:19.957 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.957 [Lua] [host] = 110000106969bad (string) 21:00:19.958 [Lua] [game_mode] = 2 (string) 21:00:19.958 [Lua] [is_private] = false (string) 21:00:19.958 [Lua] [level_key] = ussingen (string) 21:00:19.958 [Lua] [name] = Lobby 1860000011cd768 (string) 21:00:19.958 [Lua] [country_code] = FI (string) 21:00:19.958 [Lua] [difficulty] = hardest (string) 21:00:19.958 [Lua] [match_started] = true (string) 21:00:19.958 [Lua] [selected_level_key] = ussingen (string) 21:00:19.958 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.958 [Lua] [quick_game] = true (string) 21:00:19.958 [Lua] [unique_server_name] = TheMadHamster (string) 21:00:19.958 [Lua] [matchmaking] = true (string) 21:00:19.958 [Lua] [player_slot_1] = 11000010503d415:1 (string) 21:00:19.958 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.958 [Lua] [mechanism] = adventure (string) 21:00:19.958 [Lua] [player_slot_5] = 110000106969bad:1 (string) 21:00:19.958 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.958 [Lua] [weave_name] = false (string) 21:00:19.958 [Lua] [player_slot_3] = 110000103fa184d:1 (string) 21:00:19.958 [Lua] [eac_authorized] = true (string) 21:00:19.958 [Lua] 21:00:19.958 [Lua] =======================Found valid lobby! 21:00:19.959 [Lua] 21:00:19.959 [Lua] [twitch_enabled] = false (string) 21:00:19.959 [Lua] [power_level] = 820 (string) 21:00:19.959 [Lua] [id] = 1860000011d7697 (string) 21:00:19.959 [Lua] [num_players] = 1 (string) 21:00:19.959 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.959 [Lua] [host] = 11000010b96a717 (string) 21:00:19.959 [Lua] [time_of_search] = 1606769990 (string) 21:00:19.959 [Lua] [game_mode] = 2 (string) 21:00:19.959 [Lua] [is_private] = false (string) 21:00:19.959 [Lua] [level_key] = inn_level (string) 21:00:19.959 [Lua] [name] = Lobby 1860000011d7697 (string) 21:00:19.959 [Lua] [country_code] = SE (string) 21:00:19.959 [Lua] [difficulty] = hardest (string) 21:00:19.959 [Lua] [match_started] = true (string) 21:00:19.959 [Lua] [selected_level_key] = elven_ruins (string) 21:00:19.959 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.959 [Lua] [quick_game] = false (string) 21:00:19.959 [Lua] [unique_server_name] = jexzis (string) 21:00:19.959 [Lua] [matchmaking] = true (string) 21:00:19.959 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.959 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.959 [Lua] [mechanism] = adventure (string) 21:00:19.959 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.959 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.959 [Lua] [weave_name] = false (string) 21:00:19.959 [Lua] [player_slot_3] = 11000010b96a717:1 (string) 21:00:19.959 [Lua] [eac_authorized] = true (string) 21:00:19.959 [Lua] 21:00:19.959 [Lua] =======================Found valid lobby! 21:00:19.960 [Lua] 21:00:19.960 [Lua] [twitch_enabled] = false (string) 21:00:19.960 [Lua] [power_level] = 835 (string) 21:00:19.960 [Lua] [id] = 1860000011dd796 (string) 21:00:19.960 [Lua] [num_players] = 2 (string) 21:00:19.960 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.960 [Lua] [host] = 110000104c8ba31 (string) 21:00:19.960 [Lua] [game_mode] = 2 (string) 21:00:19.960 [Lua] [is_private] = false (string) 21:00:19.960 [Lua] [level_key] = crater (string) 21:00:19.960 [Lua] [name] = Lobby 1860000011dd796 (string) 21:00:19.960 [Lua] [country_code] = DE (string) 21:00:19.960 [Lua] [difficulty] = hardest (string) 21:00:19.960 [Lua] [match_started] = true (string) 21:00:19.960 [Lua] [selected_level_key] = crater (string) 21:00:19.960 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.960 [Lua] [quick_game] = true (string) 21:00:19.960 [Lua] [unique_server_name] = Rogue (string) 21:00:19.960 [Lua] [matchmaking] = true (string) 21:00:19.960 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.960 [Lua] [player_slot_4] = 110000108dfd650:1 (string) 21:00:19.960 [Lua] [mechanism] = adventure (string) 21:00:19.960 [Lua] [player_slot_5] = 110000104c8ba31:1 (string) 21:00:19.960 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.960 [Lua] [weave_name] = false (string) 21:00:19.960 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.960 [Lua] [eac_authorized] = true (string) 21:00:19.960 [Lua] 21:00:19.960 [Lua] =======================Found valid lobby! 21:00:19.961 [Lua] 21:00:19.961 [Lua] [twitch_enabled] = false (string) 21:00:19.961 [Lua] [power_level] = 835 (string) 21:00:19.961 [Lua] [id] = 1860000011cf6b6 (string) 21:00:19.961 [Lua] [num_players] = 2 (string) 21:00:19.961 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.961 [Lua] [host] = 1100001056b5c9d (string) 21:00:19.961 [Lua] [time_of_search] = 1606768899 (string) 21:00:19.961 [Lua] [game_mode] = 2 (string) 21:00:19.961 [Lua] [is_private] = false (string) 21:00:19.961 [Lua] [level_key] = cemetery (string) 21:00:19.961 [Lua] [name] = Lobby 1860000011cf6b6 (string) 21:00:19.961 [Lua] [country_code] = DE (string) 21:00:19.961 [Lua] [difficulty] = hardest (string) 21:00:19.961 [Lua] [match_started] = true (string) 21:00:19.961 [Lua] [selected_level_key] = cemetery (string) 21:00:19.961 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.961 [Lua] [quick_game] = true (string) 21:00:19.961 [Lua] [unique_server_name] = Mighty Mimi (string) 21:00:19.961 [Lua] [matchmaking] = true (string) 21:00:19.961 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.961 [Lua] [player_slot_4] = 11000011d321b6b:1 (string) 21:00:19.961 [Lua] [mechanism] = adventure (string) 21:00:19.961 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.961 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.961 [Lua] [weave_name] = false (string) 21:00:19.961 [Lua] [player_slot_3] = 1100001056b5c9d:1 (string) 21:00:19.961 [Lua] [eac_authorized] = true (string) 21:00:19.961 [Lua] 21:00:19.961 [Lua] =======================Found valid lobby! 21:00:19.962 [Lua] 21:00:19.962 [Lua] [twitch_enabled] = false (string) 21:00:19.962 [Lua] [power_level] = 835 (string) 21:00:19.962 [Lua] [id] = 18600000118f2e0 (string) 21:00:19.962 [Lua] [num_players] = 4 (string) 21:00:19.962 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.962 [Lua] [host] = 110000100aaa327 (string) 21:00:19.962 [Lua] [game_mode] = 2 (string) 21:00:19.962 [Lua] [is_private] = false (string) 21:00:19.962 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:19.962 [Lua] [name] = Lobby 18600000118f2e0 (string) 21:00:19.962 [Lua] [country_code] = DE (string) 21:00:19.962 [Lua] [difficulty] = hardest (string) 21:00:19.962 [Lua] [match_started] = true (string) 21:00:19.962 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:19.962 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.962 [Lua] [quick_game] = true (string) 21:00:19.962 [Lua] [unique_server_name] = Major Kruemel (string) 21:00:19.962 [Lua] [matchmaking] = true (string) 21:00:19.962 [Lua] [player_slot_1] = 1100001034a9c0c:1 (string) 21:00:19.962 [Lua] [player_slot_4] = 110000103496438:1 (string) 21:00:19.962 [Lua] [mechanism] = adventure (string) 21:00:19.962 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.962 [Lua] [player_slot_2] = 110000100aaa327:1 (string) 21:00:19.962 [Lua] [weave_name] = false (string) 21:00:19.962 [Lua] [player_slot_3] = 11000010207005b:1 (string) 21:00:19.962 [Lua] [eac_authorized] = true (string) 21:00:19.962 [Lua] 21:00:19.962 [Lua] =======================Found valid lobby! 21:00:19.964 [Lua] 21:00:19.964 [Lua] [twitch_enabled] = false (string) 21:00:19.964 [Lua] [power_level] = 820 (string) 21:00:19.964 [Lua] [id] = 1860000011c8b56 (string) 21:00:19.964 [Lua] [num_players] = 2 (string) 21:00:19.964 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.964 [Lua] [host] = 11000010004d47c (string) 21:00:19.964 [Lua] [game_mode] = 2 (string) 21:00:19.964 [Lua] [is_private] = false (string) 21:00:19.964 [Lua] [level_key] = dlc_bogenhafen_city (string) 21:00:19.964 [Lua] [name] = Lobby 1860000011c8b56 (string) 21:00:19.964 [Lua] [country_code] = DE (string) 21:00:19.964 [Lua] [difficulty] = hardest (string) 21:00:19.964 [Lua] [match_started] = true (string) 21:00:19.964 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 21:00:19.964 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.964 [Lua] [quick_game] = true (string) 21:00:19.964 [Lua] [unique_server_name] = RoyDigger (string) 21:00:19.964 [Lua] [matchmaking] = true (string) 21:00:19.964 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.964 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.964 [Lua] [mechanism] = adventure (string) 21:00:19.964 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.964 [Lua] [player_slot_2] = 1100001044b0984:1 (string) 21:00:19.964 [Lua] [weave_name] = false (string) 21:00:19.964 [Lua] [player_slot_3] = 11000010004d47c:1 (string) 21:00:19.964 [Lua] [eac_authorized] = true (string) 21:00:19.964 [Lua] 21:00:19.964 [Lua] =======================Found valid lobby! 21:00:19.965 [Lua] 21:00:19.965 [Lua] [twitch_enabled] = false (string) 21:00:19.965 [Lua] [power_level] = 835 (string) 21:00:19.965 [Lua] [id] = 1860000011cb871 (string) 21:00:19.965 [Lua] [num_players] = 3 (string) 21:00:19.965 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.965 [Lua] [host] = 1100001020cc563 (string) 21:00:19.965 [Lua] [time_of_search] = 1606767973 (string) 21:00:19.965 [Lua] [game_mode] = 2 (string) 21:00:19.965 [Lua] [is_private] = false (string) 21:00:19.965 [Lua] [level_key] = cemetery (string) 21:00:19.965 [Lua] [name] = Lobby 1860000011cb871 (string) 21:00:19.965 [Lua] [country_code] = DE (string) 21:00:19.965 [Lua] [difficulty] = hardest (string) 21:00:19.965 [Lua] [match_started] = true (string) 21:00:19.965 [Lua] [selected_level_key] = cemetery (string) 21:00:19.965 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.965 [Lua] [quick_game] = true (string) 21:00:19.965 [Lua] [unique_server_name] = Frost (string) 21:00:19.965 [Lua] [matchmaking] = true (string) 21:00:19.965 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.965 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.965 [Lua] [mechanism] = adventure (string) 21:00:19.965 [Lua] [player_slot_5] = 110000100a546eb:1 (string) 21:00:19.965 [Lua] [player_slot_2] = 110000102a4c6df:1 (string) 21:00:19.965 [Lua] [weave_name] = false (string) 21:00:19.965 [Lua] [player_slot_3] = 1100001020cc563:1 (string) 21:00:19.965 [Lua] [eac_authorized] = true (string) 21:00:19.965 [Lua] 21:00:19.965 [Lua] =======================Found valid lobby! 21:00:19.966 [Lua] 21:00:19.966 [Lua] [twitch_enabled] = false (string) 21:00:19.966 [Lua] [power_level] = 835 (string) 21:00:19.966 [Lua] [id] = 1860000011c8b40 (string) 21:00:19.966 [Lua] [num_players] = 2 (string) 21:00:19.966 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.966 [Lua] [host] = 110000103ed3727 (string) 21:00:19.966 [Lua] [game_mode] = 2 (string) 21:00:19.966 [Lua] [is_private] = false (string) 21:00:19.966 [Lua] [level_key] = dlc_bogenhafen_city (string) 21:00:19.966 [Lua] [name] = Lobby 1860000011c8b40 (string) 21:00:19.966 [Lua] [country_code] = DE (string) 21:00:19.966 [Lua] [difficulty] = hardest (string) 21:00:19.966 [Lua] [match_started] = true (string) 21:00:19.966 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 21:00:19.966 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.966 [Lua] [quick_game] = true (string) 21:00:19.966 [Lua] [unique_server_name] = Ace (string) 21:00:19.966 [Lua] [matchmaking] = true (string) 21:00:19.966 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.966 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.966 [Lua] [mechanism] = adventure (string) 21:00:19.966 [Lua] [player_slot_5] = 11000010277e35a:1 (string) 21:00:19.966 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.966 [Lua] [weave_name] = false (string) 21:00:19.966 [Lua] [player_slot_3] = 110000103ed3727:1 (string) 21:00:19.966 [Lua] [eac_authorized] = true (string) 21:00:19.966 [Lua] 21:00:19.966 [Lua] =======================Found valid lobby! 21:00:19.967 [Lua] 21:00:19.967 [Lua] [twitch_enabled] = false (string) 21:00:19.967 [Lua] [power_level] = 831 (string) 21:00:19.967 [Lua] [id] = 18600000117d282 (string) 21:00:19.967 [Lua] [num_players] = 3 (string) 21:00:19.967 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.967 [Lua] [host] = 1100001034de90a (string) 21:00:19.967 [Lua] [game_mode] = 2 (string) 21:00:19.967 [Lua] [is_private] = false (string) 21:00:19.967 [Lua] [level_key] = military (string) 21:00:19.967 [Lua] [name] = Lobby 18600000117d282 (string) 21:00:19.967 [Lua] [country_code] = DE (string) 21:00:19.967 [Lua] [difficulty] = hardest (string) 21:00:19.967 [Lua] [match_started] = true (string) 21:00:19.967 [Lua] [selected_level_key] = military (string) 21:00:19.967 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.967 [Lua] [quick_game] = false (string) 21:00:19.967 [Lua] [unique_server_name] = Dragaz (string) 21:00:19.967 [Lua] [matchmaking] = true (string) 21:00:19.967 [Lua] [player_slot_1] = 110000109a23ef0:1 (string) 21:00:19.967 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.967 [Lua] [mechanism] = adventure (string) 21:00:19.967 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.967 [Lua] [player_slot_2] = 110000104c6f3f6:1 (string) 21:00:19.967 [Lua] [weave_name] = false (string) 21:00:19.967 [Lua] [player_slot_3] = 1100001034de90a:1 (string) 21:00:19.967 [Lua] [eac_authorized] = true (string) 21:00:19.967 [Lua] 21:00:19.967 [Lua] =======================Found valid lobby! 21:00:19.968 [Lua] 21:00:19.968 [Lua] [twitch_enabled] = false (string) 21:00:19.968 [Lua] [power_level] = 835 (string) 21:00:19.968 [Lua] [id] = 1860000011c31b7 (string) 21:00:19.968 [Lua] [num_players] = 2 (string) 21:00:19.968 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.968 [Lua] [host] = 11000010a57a27b (string) 21:00:19.968 [Lua] [game_mode] = 2 (string) 21:00:19.968 [Lua] [is_private] = false (string) 21:00:19.968 [Lua] [level_key] = magnus (string) 21:00:19.968 [Lua] [name] = Lobby 1860000011c31b7 (string) 21:00:19.968 [Lua] [country_code] = HU (string) 21:00:19.968 [Lua] [difficulty] = hardest (string) 21:00:19.968 [Lua] [match_started] = true (string) 21:00:19.968 [Lua] [selected_level_key] = magnus (string) 21:00:19.968 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.968 [Lua] [quick_game] = false (string) 21:00:19.968 [Lua] [unique_server_name] = Dudi (string) 21:00:19.968 [Lua] [matchmaking] = true (string) 21:00:19.968 [Lua] [player_slot_1] = 110000108c7a4df:1 (string) 21:00:19.968 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.968 [Lua] [mechanism] = adventure (string) 21:00:19.968 [Lua] [player_slot_5] = 11000010a57a27b:1 (string) 21:00:19.968 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.968 [Lua] [weave_name] = false (string) 21:00:19.968 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.968 [Lua] [eac_authorized] = true (string) 21:00:19.968 [Lua] 21:00:19.968 [Lua] =======================Found valid lobby! 21:00:19.970 [Lua] 21:00:19.970 [Lua] [twitch_enabled] = false (string) 21:00:19.970 [Lua] [power_level] = 835 (string) 21:00:19.970 [Lua] [id] = 1860000011da614 (string) 21:00:19.970 [Lua] [num_players] = 3 (string) 21:00:19.970 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.970 [Lua] [host] = 1100001046df67e (string) 21:00:19.970 [Lua] [time_of_search] = 1606769441 (string) 21:00:19.970 [Lua] [game_mode] = 2 (string) 21:00:19.970 [Lua] [is_private] = false (string) 21:00:19.970 [Lua] [level_key] = military (string) 21:00:19.970 [Lua] [name] = Lobby 1860000011da614 (string) 21:00:19.970 [Lua] [country_code] = SK (string) 21:00:19.970 [Lua] [difficulty] = hardest (string) 21:00:19.970 [Lua] [match_started] = true (string) 21:00:19.970 [Lua] [selected_level_key] = military (string) 21:00:19.970 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.970 [Lua] [quick_game] = true (string) 21:00:19.970 [Lua] [unique_server_name] = Granite (string) 21:00:19.970 [Lua] [matchmaking] = true (string) 21:00:19.970 [Lua] [player_slot_1] = 11000010af98266:1 (string) 21:00:19.970 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.970 [Lua] [mechanism] = adventure (string) 21:00:19.970 [Lua] [player_slot_5] = 1100001046df67e:1 (string) 21:00:19.970 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.970 [Lua] [weave_name] = false (string) 21:00:19.970 [Lua] [player_slot_3] = 110000108e7f77b:1 (string) 21:00:19.970 [Lua] [eac_authorized] = true (string) 21:00:19.970 [Lua] 21:00:19.970 [Lua] =======================Found valid lobby! 21:00:19.971 [Lua] 21:00:19.971 [Lua] [twitch_enabled] = false (string) 21:00:19.971 [Lua] [power_level] = 830 (string) 21:00:19.971 [Lua] [id] = 1860000011b3a59 (string) 21:00:19.971 [Lua] [num_players] = 3 (string) 21:00:19.971 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.971 [Lua] [host] = 1100001034dd715 (string) 21:00:19.971 [Lua] [game_mode] = 2 (string) 21:00:19.971 [Lua] [is_private] = false (string) 21:00:19.971 [Lua] [level_key] = elven_ruins (string) 21:00:19.971 [Lua] [name] = Lobby 1860000011b3a59 (string) 21:00:19.971 [Lua] [country_code] = HU (string) 21:00:19.971 [Lua] [difficulty] = hardest (string) 21:00:19.971 [Lua] [match_started] = true (string) 21:00:19.971 [Lua] [selected_level_key] = elven_ruins (string) 21:00:19.971 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.971 [Lua] [quick_game] = false (string) 21:00:19.971 [Lua] [unique_server_name] = Ymladd (string) 21:00:19.971 [Lua] [matchmaking] = true (string) 21:00:19.971 [Lua] [player_slot_1] = 1100001015b20ad:1 (string) 21:00:19.971 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.971 [Lua] [mechanism] = adventure (string) 21:00:19.971 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.971 [Lua] [player_slot_2] = 110000100ee1073:1 (string) 21:00:19.971 [Lua] [weave_name] = false (string) 21:00:19.971 [Lua] [player_slot_3] = 1100001034dd715:1 (string) 21:00:19.971 [Lua] [eac_authorized] = true (string) 21:00:19.971 [Lua] 21:00:19.971 [Lua] =======================Found valid lobby! 21:00:19.972 [Lua] 21:00:19.972 [Lua] [twitch_enabled] = false (string) 21:00:19.972 [Lua] [power_level] = 835 (string) 21:00:19.972 [Lua] [id] = 1860000011d6572 (string) 21:00:19.972 [Lua] [num_players] = 3 (string) 21:00:19.972 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.972 [Lua] [host] = 110000113ee0fe9 (string) 21:00:19.972 [Lua] [time_of_search] = 1606768744 (string) 21:00:19.972 [Lua] [game_mode] = 2 (string) 21:00:19.972 [Lua] [is_private] = false (string) 21:00:19.972 [Lua] [level_key] = dlc_bogenhafen_slum (string) 21:00:19.972 [Lua] [name] = Lobby 1860000011d6572 (string) 21:00:19.972 [Lua] [country_code] = HU (string) 21:00:19.972 [Lua] [difficulty] = hardest (string) 21:00:19.972 [Lua] [match_started] = true (string) 21:00:19.972 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 21:00:19.972 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.972 [Lua] [quick_game] = true (string) 21:00:19.972 [Lua] [unique_server_name] = Bender (string) 21:00:19.972 [Lua] [matchmaking] = true (string) 21:00:19.972 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.972 [Lua] [player_slot_4] = 110000113ee0fe9:1 (string) 21:00:19.972 [Lua] [mechanism] = adventure (string) 21:00:19.972 [Lua] [player_slot_5] = 11000010306f93c:1 (string) 21:00:19.972 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.972 [Lua] [weave_name] = false (string) 21:00:19.972 [Lua] [player_slot_3] = 11000010495538c:1 (string) 21:00:19.972 [Lua] [eac_authorized] = true (string) 21:00:19.972 [Lua] 21:00:19.972 [Lua] =======================Found valid lobby! 21:00:19.973 [Lua] 21:00:19.973 [Lua] [twitch_enabled] = false (string) 21:00:19.973 [Lua] [power_level] = 835 (string) 21:00:19.973 [Lua] [id] = 18600000115e584 (string) 21:00:19.973 [Lua] [num_players] = 3 (string) 21:00:19.973 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.973 [Lua] [host] = 110000107b83269 (string) 21:00:19.973 [Lua] [game_mode] = 2 (string) 21:00:19.973 [Lua] [is_private] = false (string) 21:00:19.973 [Lua] [level_key] = nurgle (string) 21:00:19.973 [Lua] [name] = Lobby 18600000115e584 (string) 21:00:19.973 [Lua] [country_code] = CZ (string) 21:00:19.973 [Lua] [difficulty] = hardest (string) 21:00:19.973 [Lua] [match_started] = true (string) 21:00:19.973 [Lua] [selected_level_key] = nurgle (string) 21:00:19.973 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.973 [Lua] [quick_game] = false (string) 21:00:19.973 [Lua] [unique_server_name] = TyrantXP (CZ) (string) 21:00:19.973 [Lua] [matchmaking] = true (string) 21:00:19.973 [Lua] [player_slot_1] = 110000107b83269:1 (string) 21:00:19.973 [Lua] [player_slot_4] = 1100001053bb21d:1 (string) 21:00:19.973 [Lua] [mechanism] = adventure (string) 21:00:19.973 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.973 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.973 [Lua] [weave_name] = false (string) 21:00:19.973 [Lua] [player_slot_3] = 110000100cc5c6a:1 (string) 21:00:19.973 [Lua] [eac_authorized] = true (string) 21:00:19.973 [Lua] 21:00:19.973 [Lua] =======================Found valid lobby! 21:00:19.975 [Lua] 21:00:19.975 [Lua] [twitch_enabled] = false (string) 21:00:19.975 [Lua] [power_level] = 835 (string) 21:00:19.975 [Lua] [id] = 1860000011d9a9d (string) 21:00:19.975 [Lua] [num_players] = 3 (string) 21:00:19.975 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.975 [Lua] [host] = 1100001078e27ff (string) 21:00:19.975 [Lua] [game_mode] = 2 (string) 21:00:19.975 [Lua] [is_private] = false (string) 21:00:19.975 [Lua] [level_key] = inn_level (string) 21:00:19.975 [Lua] [name] = Lobby 1860000011d9a9d (string) 21:00:19.975 [Lua] [country_code] = CH (string) 21:00:19.975 [Lua] [difficulty] = hardest (string) 21:00:19.975 [Lua] [match_started] = true (string) 21:00:19.975 [Lua] [selected_level_key] = skaven_stronghold (string) 21:00:19.975 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.975 [Lua] [quick_game] = false (string) 21:00:19.975 [Lua] [unique_server_name] = Grimnar (string) 21:00:19.975 [Lua] [matchmaking] = true (string) 21:00:19.975 [Lua] [player_slot_1] = 110000107c8eead:1 (string) 21:00:19.975 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.975 [Lua] [mechanism] = adventure (string) 21:00:19.975 [Lua] [player_slot_5] = 11000011264738e:1 (string) 21:00:19.975 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.975 [Lua] [weave_name] = false (string) 21:00:19.975 [Lua] [player_slot_3] = 1100001078e27ff:1 (string) 21:00:19.975 [Lua] [eac_authorized] = true (string) 21:00:19.975 [Lua] 21:00:19.975 [Lua] =======================Found valid lobby! 21:00:19.976 [Lua] 21:00:19.976 [Lua] [twitch_enabled] = false (string) 21:00:19.976 [Lua] [power_level] = 834 (string) 21:00:19.976 [Lua] [id] = 1860000011dd09b (string) 21:00:19.976 [Lua] [num_players] = 3 (string) 21:00:19.976 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.976 [Lua] [host] = 110000102e69256 (string) 21:00:19.976 [Lua] [game_mode] = 1 (string) 21:00:19.976 [Lua] [is_private] = false (string) 21:00:19.976 [Lua] [level_key] = inn_level (string) 21:00:19.976 [Lua] [name] = Lobby 1860000011dd09b (string) 21:00:19.976 [Lua] [country_code] = BG (string) 21:00:19.976 [Lua] [difficulty] = hardest (string) 21:00:19.976 [Lua] [match_started] = true (string) 21:00:19.976 [Lua] [selected_level_key] = inn_level (string) 21:00:19.976 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.976 [Lua] [quick_game] = true (string) 21:00:19.976 [Lua] [unique_server_name] = yrg (string) 21:00:19.976 [Lua] [matchmaking] = true (string) 21:00:19.976 [Lua] [player_slot_1] = 110000102e4d4d9:1 (string) 21:00:19.976 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.976 [Lua] [mechanism] = adventure (string) 21:00:19.976 [Lua] [player_slot_5] = 110000102e69256:1 (string) 21:00:19.976 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.976 [Lua] [weave_name] = false (string) 21:00:19.976 [Lua] [player_slot_3] = 110000105c2e0dd:1 (string) 21:00:19.976 [Lua] [eac_authorized] = true (string) 21:00:19.976 [Lua] 21:00:19.976 [Lua] =======================Found valid lobby! 21:00:19.977 [Lua] 21:00:19.977 [Lua] [twitch_enabled] = false (string) 21:00:19.977 [Lua] [power_level] = 835 (string) 21:00:19.977 [Lua] [id] = 1860000011e2379 (string) 21:00:19.977 [Lua] [num_players] = 3 (string) 21:00:19.977 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.977 [Lua] [host] = 1100001121e015f (string) 21:00:19.977 [Lua] [time_of_search] = 1606769849 (string) 21:00:19.977 [Lua] [game_mode] = 2 (string) 21:00:19.977 [Lua] [is_private] = false (string) 21:00:19.977 [Lua] [level_key] = catacombs (string) 21:00:19.977 [Lua] [name] = Lobby 1860000011e2379 (string) 21:00:19.977 [Lua] [country_code] = SI (string) 21:00:19.977 [Lua] [difficulty] = hardest (string) 21:00:19.977 [Lua] [match_started] = true (string) 21:00:19.977 [Lua] [selected_level_key] = catacombs (string) 21:00:19.977 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.977 [Lua] [quick_game] = true (string) 21:00:19.977 [Lua] [unique_server_name] = bYtE69 (string) 21:00:19.977 [Lua] [matchmaking] = true (string) 21:00:19.977 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.977 [Lua] [player_slot_4] = 1100001121e015f:1 (string) 21:00:19.977 [Lua] [mechanism] = adventure (string) 21:00:19.977 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.977 [Lua] [player_slot_2] = 11000010b728b37:1 (string) 21:00:19.977 [Lua] [weave_name] = false (string) 21:00:19.977 [Lua] [player_slot_3] = 110000101327fa0:1 (string) 21:00:19.977 [Lua] [eac_authorized] = true (string) 21:00:19.977 [Lua] 21:00:19.977 [Lua] =======================Found valid lobby! 21:00:19.978 [Lua] 21:00:19.978 [Lua] [twitch_enabled] = false (string) 21:00:19.978 [Lua] [power_level] = 835 (string) 21:00:19.978 [Lua] [id] = 1860000011b74c0 (string) 21:00:19.978 [Lua] [num_players] = 3 (string) 21:00:19.978 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.978 [Lua] [host] = 110000105a9f50c (string) 21:00:19.978 [Lua] [game_mode] = 2 (string) 21:00:19.978 [Lua] [is_private] = false (string) 21:00:19.978 [Lua] [level_key] = skittergate (string) 21:00:19.978 [Lua] [name] = Lobby 1860000011b74c0 (string) 21:00:19.978 [Lua] [country_code] = DE (string) 21:00:19.978 [Lua] [difficulty] = hardest (string) 21:00:19.978 [Lua] [match_started] = true (string) 21:00:19.978 [Lua] [selected_level_key] = skittergate (string) 21:00:19.978 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.978 [Lua] [quick_game] = false (string) 21:00:19.978 [Lua] [unique_server_name] = Therabank (string) 21:00:19.978 [Lua] [matchmaking] = true (string) 21:00:19.978 [Lua] [player_slot_1] = 110000102b43b50:1 (string) 21:00:19.978 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.978 [Lua] [mechanism] = adventure (string) 21:00:19.978 [Lua] [player_slot_5] = 110000105a9f50c:1 (string) 21:00:19.978 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.978 [Lua] [weave_name] = false (string) 21:00:19.978 [Lua] [player_slot_3] = 110000100188e38:1 (string) 21:00:19.978 [Lua] [eac_authorized] = true (string) 21:00:19.978 [Lua] 21:00:19.978 [Lua] =======================Found valid lobby! 21:00:19.980 [Lua] 21:00:19.980 [Lua] [twitch_enabled] = false (string) 21:00:19.980 [Lua] [power_level] = 835 (string) 21:00:19.980 [Lua] [id] = 1860000011afe7f (string) 21:00:19.980 [Lua] [num_players] = 2 (string) 21:00:19.980 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.980 [Lua] [host] = 110000100a5c89d (string) 21:00:19.980 [Lua] [game_mode] = 2 (string) 21:00:19.980 [Lua] [is_private] = false (string) 21:00:19.980 [Lua] [level_key] = bell (string) 21:00:19.980 [Lua] [name] = Lobby 1860000011afe7f (string) 21:00:19.980 [Lua] [country_code] = DE (string) 21:00:19.980 [Lua] [difficulty] = hardest (string) 21:00:19.980 [Lua] [match_started] = true (string) 21:00:19.980 [Lua] [selected_level_key] = bell (string) 21:00:19.980 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.980 [Lua] [quick_game] = false (string) 21:00:19.980 [Lua] [unique_server_name] = KingIce (string) 21:00:19.980 [Lua] [matchmaking] = true (string) 21:00:19.980 [Lua] [player_slot_1] = 1100001014f783f:1 (string) 21:00:19.980 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.980 [Lua] [mechanism] = adventure (string) 21:00:19.980 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.980 [Lua] [player_slot_2] = 110000100a5c89d:1 (string) 21:00:19.980 [Lua] [weave_name] = false (string) 21:00:19.980 [Lua] [player_slot_3] = 0:0 (string) 21:00:19.980 [Lua] [eac_authorized] = true (string) 21:00:19.980 [Lua] 21:00:19.980 [Lua] =======================Found valid lobby! 21:00:19.981 [Lua] 21:00:19.981 [Lua] [twitch_enabled] = false (string) 21:00:19.981 [Lua] [power_level] = 825 (string) 21:00:19.981 [Lua] [id] = 1860000011c5824 (string) 21:00:19.981 [Lua] [num_players] = 3 (string) 21:00:19.981 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.981 [Lua] [host] = 110000101d57d8d (string) 21:00:19.981 [Lua] [game_mode] = 2 (string) 21:00:19.981 [Lua] [is_private] = false (string) 21:00:19.981 [Lua] [level_key] = farmlands (string) 21:00:19.981 [Lua] [name] = Lobby 1860000011c5824 (string) 21:00:19.981 [Lua] [country_code] = DE (string) 21:00:19.981 [Lua] [difficulty] = hardest (string) 21:00:19.981 [Lua] [match_started] = true (string) 21:00:19.981 [Lua] [selected_level_key] = farmlands (string) 21:00:19.981 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.981 [Lua] [quick_game] = false (string) 21:00:19.981 [Lua] [unique_server_name] = Manhunter666 (string) 21:00:19.981 [Lua] [matchmaking] = true (string) 21:00:19.981 [Lua] [player_slot_1] = 11000011568f7fc:1 (string) 21:00:19.981 [Lua] [player_slot_4] = 1100001191e859c:1 (string) 21:00:19.981 [Lua] [mechanism] = adventure (string) 21:00:19.981 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.981 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.981 [Lua] [weave_name] = false (string) 21:00:19.981 [Lua] [player_slot_3] = 110000101d57d8d:1 (string) 21:00:19.981 [Lua] [eac_authorized] = true (string) 21:00:19.981 [Lua] 21:00:19.981 [Lua] =======================Found valid lobby! 21:00:19.983 [Lua] 21:00:19.983 [Lua] [twitch_enabled] = false (string) 21:00:19.983 [Lua] [power_level] = 835 (string) 21:00:19.983 [Lua] [id] = 1860000011df7c4 (string) 21:00:19.983 [Lua] [num_players] = 2 (string) 21:00:19.983 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.983 [Lua] [host] = 110000106135b15 (string) 21:00:19.983 [Lua] [game_mode] = 2 (string) 21:00:19.983 [Lua] [is_private] = false (string) 21:00:19.983 [Lua] [level_key] = fort (string) 21:00:19.983 [Lua] [name] = Lobby 1860000011df7c4 (string) 21:00:19.983 [Lua] [country_code] = PL (string) 21:00:19.983 [Lua] [difficulty] = hardest (string) 21:00:19.983 [Lua] [match_started] = true (string) 21:00:19.983 [Lua] [selected_level_key] = fort (string) 21:00:19.983 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.983 [Lua] [quick_game] = true (string) 21:00:19.983 [Lua] [unique_server_name] = Tarreth (string) 21:00:19.983 [Lua] [matchmaking] = true (string) 21:00:19.983 [Lua] [player_slot_1] = 11000010b347496:1 (string) 21:00:19.983 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.983 [Lua] [mechanism] = adventure (string) 21:00:19.983 [Lua] [player_slot_5] = 0:0 (string) 21:00:19.983 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.983 [Lua] [weave_name] = false (string) 21:00:19.983 [Lua] [player_slot_3] = 110000106135b15:1 (string) 21:00:19.983 [Lua] [eac_authorized] = true (string) 21:00:19.983 [Lua] 21:00:19.983 [Lua] =======================Found valid lobby! 21:00:19.984 [Lua] 21:00:19.984 [Lua] [twitch_enabled] = false (string) 21:00:19.984 [Lua] [power_level] = 835 (string) 21:00:19.984 [Lua] [id] = 1860000011cf5ef (string) 21:00:19.984 [Lua] [num_players] = 2 (string) 21:00:19.984 [Lua] [difficulty_tweak] = 0 (string) 21:00:19.984 [Lua] [host] = 110000102b44795 (string) 21:00:19.984 [Lua] [game_mode] = 2 (string) 21:00:19.984 [Lua] [is_private] = false (string) 21:00:19.984 [Lua] [level_key] = military (string) 21:00:19.984 [Lua] [name] = Lobby 1860000011cf5ef (string) 21:00:19.984 [Lua] [country_code] = DE (string) 21:00:19.984 [Lua] [difficulty] = hardest (string) 21:00:19.984 [Lua] [match_started] = true (string) 21:00:19.984 [Lua] [selected_level_key] = military (string) 21:00:19.984 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:19.984 [Lua] [quick_game] = true (string) 21:00:19.984 [Lua] [unique_server_name] = [TC]don_federico (string) 21:00:19.984 [Lua] [matchmaking] = true (string) 21:00:19.984 [Lua] [player_slot_1] = 0:0 (string) 21:00:19.984 [Lua] [player_slot_4] = 0:0 (string) 21:00:19.984 [Lua] [mechanism] = adventure (string) 21:00:19.984 [Lua] [player_slot_5] = 11000010427cb28:1 (string) 21:00:19.984 [Lua] [player_slot_2] = 0:0 (string) 21:00:19.984 [Lua] [weave_name] = false (string) 21:00:19.984 [Lua] [player_slot_3] = 110000102b44795:1 (string) 21:00:19.984 [Lua] [eac_authorized] = true (string) 21:00:19.984 [Lua] 21:00:19.984 [Lua] =======================Found valid lobby! 21:00:20.898 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:20.898 [Lua] [Matchmaking] Filter: Distance = close 21:00:20.898 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 21:00:20.898 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_bastion 21:00:20.898 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:20.898 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:20.898 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:20.898 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:20.898 [Lua] ===========LobbyFinder:refresh() _refresing=false 21:00:21.046 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:21.046 [Lua] [Matchmaking] Filter: Distance = close 21:00:21.046 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 21:00:21.046 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skittergate 21:00:21.046 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:21.046 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:21.046 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:21.046 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:21.046 [Lua] ===========LobbyFinder:refresh() _refresing=true 21:00:21.120 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 21:00:21.122 [Lua] 21:00:21.122 [Lua] [twitch_enabled] = false (string) 21:00:21.122 [Lua] [power_level] = 834 (string) 21:00:21.122 [Lua] [id] = 1860000011c48da (string) 21:00:21.122 [Lua] [num_players] = 2 (string) 21:00:21.122 [Lua] [difficulty_tweak] = 0 (string) 21:00:21.122 [Lua] [host] = 110000108326546 (string) 21:00:21.122 [Lua] [game_mode] = 2 (string) 21:00:21.122 [Lua] [is_private] = false (string) 21:00:21.122 [Lua] [level_key] = dlc_bastion (string) 21:00:21.122 [Lua] [name] = Lobby 1860000011c48da (string) 21:00:21.122 [Lua] [country_code] = NO (string) 21:00:21.122 [Lua] [difficulty] = hardest (string) 21:00:21.122 [Lua] [match_started] = true (string) 21:00:21.122 [Lua] [selected_level_key] = dlc_bastion (string) 21:00:21.122 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:21.122 [Lua] [quick_game] = true (string) 21:00:21.122 [Lua] [unique_server_name] = Loxuna (string) 21:00:21.122 [Lua] [matchmaking] = true (string) 21:00:21.122 [Lua] [player_slot_1] = 0:0 (string) 21:00:21.122 [Lua] [player_slot_4] = 11000011193b5d8:1 (string) 21:00:21.122 [Lua] [mechanism] = adventure (string) 21:00:21.122 [Lua] [player_slot_5] = 0:0 (string) 21:00:21.122 [Lua] [player_slot_2] = 0:0 (string) 21:00:21.122 [Lua] [weave_name] = false (string) 21:00:21.122 [Lua] [player_slot_3] = 110000108326546:1 (string) 21:00:21.122 [Lua] [eac_authorized] = true (string) 21:00:21.122 [Lua] 21:00:21.122 [Lua] =======================Found valid lobby! 21:00:21.214 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:21.214 [Lua] [Matchmaking] Filter: Distance = close 21:00:21.214 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 21:00:21.214 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_celebrate_crawl 21:00:21.214 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:21.214 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:21.214 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:21.214 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:21.214 [Lua] ===========LobbyFinder:refresh() _refresing=false 21:00:21.373 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:21.373 [Lua] [Matchmaking] Filter: Distance = close 21:00:21.373 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 21:00:21.373 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=warcamp 21:00:21.373 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:21.373 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:21.373 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:21.373 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:21.373 [Lua] ===========LobbyFinder:refresh() _refresing=true 21:00:21.416 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 21:00:21.565 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:21.565 [Lua] [Matchmaking] Filter: Distance = close 21:00:21.565 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 21:00:21.565 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell 21:00:21.565 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:21.565 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:21.565 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:21.565 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:21.565 [Lua] ===========LobbyFinder:refresh() _refresing=false 21:00:21.820 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 21:00:21.821 [Lua] 21:00:21.821 [Lua] [twitch_enabled] = false (string) 21:00:21.821 [Lua] [power_level] = 835 (string) 21:00:21.821 [Lua] [id] = 1860000011afe7f (string) 21:00:21.821 [Lua] [num_players] = 2 (string) 21:00:21.821 [Lua] [difficulty_tweak] = 0 (string) 21:00:21.821 [Lua] [host] = 110000100a5c89d (string) 21:00:21.821 [Lua] [game_mode] = 2 (string) 21:00:21.821 [Lua] [is_private] = false (string) 21:00:21.821 [Lua] [level_key] = bell (string) 21:00:21.821 [Lua] [name] = Lobby 1860000011afe7f (string) 21:00:21.821 [Lua] [country_code] = DE (string) 21:00:21.821 [Lua] [difficulty] = hardest (string) 21:00:21.821 [Lua] [match_started] = true (string) 21:00:21.821 [Lua] [selected_level_key] = bell (string) 21:00:21.821 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:21.821 [Lua] [quick_game] = false (string) 21:00:21.821 [Lua] [unique_server_name] = KingIce (string) 21:00:21.821 [Lua] [matchmaking] = true (string) 21:00:21.821 [Lua] [player_slot_1] = 1100001014f783f:1 (string) 21:00:21.821 [Lua] [player_slot_4] = 0:0 (string) 21:00:21.821 [Lua] [mechanism] = adventure (string) 21:00:21.821 [Lua] [player_slot_5] = 0:0 (string) 21:00:21.821 [Lua] [player_slot_2] = 110000100a5c89d:1 (string) 21:00:21.821 [Lua] [weave_name] = false (string) 21:00:21.821 [Lua] [player_slot_3] = 0:0 (string) 21:00:21.821 [Lua] [eac_authorized] = true (string) 21:00:21.821 [Lua] 21:00:21.821 [Lua] =======================Found valid lobby! 21:00:22.241 [Lua] [Matchmaking] Filter: Free slots = 1 21:00:22.241 [Lua] [Matchmaking] Filter: Distance = close 21:00:22.241 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 21:00:22.241 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=warcamp 21:00:22.241 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 21:00:22.241 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 21:00:22.241 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:00:22.241 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 21:00:22.241 [Lua] ===========LobbyFinder:refresh() _refresing=false 21:00:22.505 [Lua] PlayFabMirrorBase:_commit_internal 7 21:00:22.505 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:00:22.509 [Lua] generate_backend_stats 110000109b57508:1 21:00:22.528 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:00:22.528 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:00:22.528 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13 21:00:22.536 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13 21:00:22.537 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 21:00:22.539 [Lua] 21:00:22.539 [Lua] [twitch_enabled] = false (string) 21:00:22.539 [Lua] [power_level] = 835 (string) 21:00:22.539 [Lua] [id] = 1860000011d8af1 (string) 21:00:22.539 [Lua] [num_players] = 1 (string) 21:00:22.539 [Lua] [difficulty_tweak] = 0 (string) 21:00:22.539 [Lua] [host] = 1100001029fd1a4 (string) 21:00:22.539 [Lua] [time_of_search] = 1606769332 (string) 21:00:22.539 [Lua] [game_mode] = 2 (string) 21:00:22.539 [Lua] [is_private] = false (string) 21:00:22.539 [Lua] [level_key] = warcamp (string) 21:00:22.539 [Lua] [name] = Lobby 1860000011d8af1 (string) 21:00:22.539 [Lua] [country_code] = FR (string) 21:00:22.539 [Lua] [difficulty] = hardest (string) 21:00:22.539 [Lua] [match_started] = true (string) 21:00:22.539 [Lua] [selected_level_key] = warcamp (string) 21:00:22.539 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:22.539 [Lua] [quick_game] = false (string) 21:00:22.539 [Lua] [unique_server_name] = Anthe (string) 21:00:22.539 [Lua] [matchmaking] = true (string) 21:00:22.539 [Lua] [player_slot_1] = 1100001029fd1a4:1 (string) 21:00:22.539 [Lua] [player_slot_4] = 0:0 (string) 21:00:22.539 [Lua] [mechanism] = adventure (string) 21:00:22.539 [Lua] [player_slot_5] = 0:0 (string) 21:00:22.539 [Lua] [player_slot_2] = 0:0 (string) 21:00:22.539 [Lua] [weave_name] = false (string) 21:00:22.539 [Lua] [player_slot_3] = 0:0 (string) 21:00:22.539 [Lua] [eac_authorized] = true (string) 21:00:22.539 [Lua] 21:00:22.539 [Lua] =======================Found valid lobby! 21:00:22.540 [Lua] 21:00:22.540 [Lua] [twitch_enabled] = false (string) 21:00:22.540 [Lua] [power_level] = 835 (string) 21:00:22.540 [Lua] [id] = 1860000011bc58a (string) 21:00:22.540 [Lua] [num_players] = 3 (string) 21:00:22.540 [Lua] [difficulty_tweak] = 0 (string) 21:00:22.540 [Lua] [host] = 110000104973590 (string) 21:00:22.540 [Lua] [game_mode] = 2 (string) 21:00:22.540 [Lua] [is_private] = false (string) 21:00:22.540 [Lua] [level_key] = warcamp (string) 21:00:22.540 [Lua] [name] = Lobby 1860000011bc58a (string) 21:00:22.540 [Lua] [country_code] = ES (string) 21:00:22.540 [Lua] [difficulty] = hardest (string) 21:00:22.540 [Lua] [match_started] = true (string) 21:00:22.540 [Lua] [selected_level_key] = warcamp (string) 21:00:22.540 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:22.540 [Lua] [quick_game] = true (string) 21:00:22.540 [Lua] [unique_server_name] = Nach_Gc (string) 21:00:22.540 [Lua] [matchmaking] = true (string) 21:00:22.540 [Lua] [player_slot_1] = 0:0 (string) 21:00:22.540 [Lua] [player_slot_4] = 110000104973590:1 (string) 21:00:22.540 [Lua] [mechanism] = adventure (string) 21:00:22.540 [Lua] [player_slot_5] = 0:0 (string) 21:00:22.540 [Lua] [player_slot_2] = 110000102ea03a8:1 (string) 21:00:22.540 [Lua] [weave_name] = false (string) 21:00:22.540 [Lua] [player_slot_3] = 110000101e4988b:1 (string) 21:00:22.540 [Lua] [eac_authorized] = true (string) 21:00:22.540 [Lua] 21:00:22.540 [Lua] =======================Found valid lobby! 21:00:22.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13 21:00:22.935 [Lua] commit result success 7 21:00:25.520 [Lua] [Matchmaking] Joining lobby table: 00000000008D0F70. 21:00:25.520 [Lua] 21:00:25.520 [Lua] [join_by_lobby_browser] = true (boolean) 21:00:25.520 [Lua] [join_lobby_data] = table 21:00:25.520 [Lua] [twitch_enabled] = false (string) 21:00:25.520 [Lua] [power_level] = 835 (string) 21:00:25.520 [Lua] [id] = 1860000011d8af1 (string) 21:00:25.520 [Lua] [num_players] = 1 (string) 21:00:25.520 [Lua] [difficulty_tweak] = 0 (string) 21:00:25.520 [Lua] [host] = 1100001029fd1a4 (string) 21:00:25.520 [Lua] [time_of_search] = 1606769332 (string) 21:00:25.520 [Lua] [game_mode] = 2 (string) 21:00:25.520 [Lua] [is_private] = false (string) 21:00:25.520 [Lua] [unique_server_name] = Anthe (string) 21:00:25.520 [Lua] [level_key] = warcamp (string) 21:00:25.520 [Lua] [name] = Lobby 1860000011d8af1 (string) 21:00:25.520 [Lua] [country_code] = FR (string) 21:00:25.520 [Lua] [difficulty] = hardest (string) 21:00:25.520 [Lua] [match_started] = true (string) 21:00:25.520 [Lua] [selected_level_key] = warcamp (string) 21:00:25.520 [Lua] [network_hash] = 58a086feaffe2e9f (string) 21:00:25.520 [Lua] [quick_game] = false (string) 21:00:25.520 [Lua] [valid] = true (boolean) 21:00:25.520 [Lua] [matchmaking] = true (string) 21:00:25.520 [Lua] [player_slot_1] = 1100001029fd1a4:1 (string) 21:00:25.520 [Lua] [player_slot_4] = 0:0 (string) 21:00:25.520 [Lua] [mechanism] = adventure (string) 21:00:25.520 [Lua] [player_slot_5] = 0:0 (string) 21:00:25.520 [Lua] [player_slot_2] = 0:0 (string) 21:00:25.520 [Lua] [weave_name] = false (string) 21:00:25.520 [Lua] [player_slot_3] = 0:0 (string) 21:00:25.520 [Lua] [eac_authorized] = true (string) 21:00:25.520 [Lua] 21:00:25.520 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:00:25.520 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 21:00:25.520 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 21:00:25.520 [Lua] [ChatManager][1]System: Nawiązywanie połączenia z sesją gry. 21:00:25.523 [Lua] [LobbyClient] Changed state from nil to joining 21:00:25.675 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:00:25.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 21:00:25.675 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:00:25.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:00:25.676 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:00:25.676 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:00:25.767 [Lua] [LobbyClient] Changed state from joining to joined 21:00:25.767 [Lua] [PartyManager] Leader is set to 1100001029fd1a4 21:00:25.767 [Lua] [LobbyClient] connected to lobby, id: 1860000011d8af1 21:00:25.767 [Lua] ====== Looking for host: 1100001029fd1a4 21:00:25.768 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b77c5c8, to peer: 1100001029fd1a4 channel: 12 21:00:25.768 [Lua] Connected to host: 1100001029fd1a4, using channel: 12 21:00:25.768 [Lua] [Matchmaking] Joined lobby, checking network hash... 21:00:25.775 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Anthe'... 21:00:25.935 [Lua] [IngameUI] menu view on_exit start_game_view 21:00:25.935 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:00:25.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:00:25.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:00:25.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:00:25.936 [Save] Saving `save_data` 21:00:25.938 [Save] Save done 21:00:25.939 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bea19e0 21:00:27.198 [Lua] [Matchmaking] Connected, starting handshake... 21:00:27.198 [Lua] [Matchmaking] Starting handshake with host 1100001029fd1a4 using client cookie HSC-0000846448-client-[110000109b57508] 21:00:27.290 [Lua] [Matchmaking] Handshake successful (1100001029fd1a4) (HSC-0000846448-client-[110000109b57508]) (HSC-0000025116-host-[1100001029fd1a4]) 21:00:27.291 [Lua] [Matchmaking] Handshake done, requesting to join game... 21:00:27.291 [Lua] bogenhafen 21:00:27.291 [Lua] lake_upgrade 21:00:27.291 [Lua] holly 21:00:27.291 [Lua] pre_order 21:00:27.291 [Lua] cog_upgrade 21:00:27.291 [Lua] lake 21:00:27.291 [Lua] cog 21:00:27.291 [Lua] scorpion 21:00:27.291 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001029fd1a4 21:00:27.391 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=1860000011d8af1 host_id:Anthe 21:00:27.391 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 21:00:27.391 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 21:00:27.391 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001029fd1a4 21:00:27.391 [Lua] [ChatManager][1]System: Wysyłanie prośby o profile 21:00:27.482 [Lua] [Matchmaking] PROFILES DATA REPLY BY 12 REPLY wh:1100001029fd1a4 | we:0 | dr:0 | bw:0 | es:0 21:00:27.483 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 21:00:27.483 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 21:00:27.483 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001029fd1a4 21:00:27.483 [Lua] [ChatManager][1]System: Pobieranie profili 21:00:27.573 [Lua] [ChatManager][1]System: Dołączanie do gry... 21:00:27.576 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 21:00:27.576 [Lua] TRANSITION start_lobby table: 000000000F3AAC30 nil 21:00:27.576 [Lua] [GameNetworkManager] Leaving game... 21:00:27.576 [Lua] [GameNetworkManager] Shutting down game session host. 21:00:27.576 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:00:27.576 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:00:27.576 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=18.97 21:00:27.580 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:00:29.160 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 21:00:29.565 [Lua] [Managers] Calling function on all managers: 21:00:29.565 [Lua] Clearing all global lookup lists 21:00:29.565 [Lua] [IngamePlayerListUI] - Destroy 21:00:29.565 [Lua] [GamePadEquipmentUI] - Destroy 21:00:29.566 [Lua] [EquipmentUI] - Destroy 21:00:29.566 [Lua] [GamePadAbilityUI] - Destroy 21:00:29.566 [Lua] [AbilityUI] - Destroy 21:00:29.566 [Lua] [IngameUI] destroy 21:00:29.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 21:00:29.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1 21:00:29.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 21:00:29.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 21:00:29.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 21:00:29.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 21:00:29.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 21:00:29.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_5 21:00:29.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_4 21:00:29.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 21:00:29.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 21:00:29.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 21:00:29.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 21:00:29.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_3 21:00:29.599 [Lua] [Managers] Destroying manager group: 21:00:29.603 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:00:29.645 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:00:29.645 [Lua] [PeerSM] 110000109b57508 :: on_exit InGame 21:00:29.645 [Lua] [PeerSM] 110000109b57508 :: on_enter Loading 21:00:29.645 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109b57508 inn_level 0 21:00:29.645 warning: [Lua] Following data will be uploaded to Crashify: <> 21:00:29.645 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000109b57508 "nascimento" <> 21:00:29.645 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000080D6B30; previous_state = InGame; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 000000000EA25810; peer_id = "110000109b57508"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8031367; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000038444D0 [3] _ = table: 00000000080D6B30; new_state = Loading; old_state = InGame [4] self = table: 000000000FEE0610; peer_state_machines = table: 00000000036ABCD0; peer_id = "110000109b57508"; peer_state_machine = table: 000000000E9C6A90; current_state = InGame [5] self = table: 000000000AD0C520; application_shutdown = nil; unit_spawner = table: 00000000031B2380; world = [World]; unit_storage = table: 00000000031B5850; units = table: 00000000031B6050; matchmaking_loading_context = table: 000000000AE064C0 [6] self = table: 0000000002520060; new_state = table: 0000000002A757E0; params = table: 000000000251EE10; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002520060; new_state = table: 0000000002A757E0; notify = true; old_state = table: 000000000AD0C520 [8] self = table: 0000000002520060; dt = 0.0045185191556811333; t = 734.05142518132925; new_state = table: 0000000002A757E0 [9] self = table: 0000000000097090; real_world_dt = 0.0045185191556811333; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0045185191556811333; t = 734.05142518132925 [10] dt = 0.0045185191556811333 [2] server = table: 000000000FEE0610; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8741237074136734; peer_id = "110000109b57508"; [4] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 0000000001922B20; game_session = [GameSession]; game_network_manager = table: 000000000DBBF920; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 000000000EBBE2E0; _joined_peers = table: 000000000B086B70; voip = table: 000000000E6890B0; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 0000000008030C50; lobby_host = table: 000000000F72B5B0; level_key = "inn_level"; slot_allocator = table: 000000000B108BB0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000007AC550; wanted_career_index = 3; _reserved_slots = table: 0000000002481920; wanted_profile_index = 3; _connected_peers = table: 000000000AF8FFE0; player_manager = table: 0000000012506790; _profile_requester = table: 000000000B4CB480; network_transmit = table: 000000000EA25810; peers_completed_game_object_sync = table: 00000000093C17D0; peer_state_machines = table: 00000000036ABCD0; network_event_delegate = table: 00000000007C3600; [5] world_name = "level_world"; entity_system_bag = table: 00000000115D5F50; network_server = table: 000000000FEE0610; entity_system = table: 00000000031B9420; parent = table: 0000000000097090; _new_state = table: 0000000002A757E0; _level_flow_events = table: 000000000E80A270; statistics_db = table: 000000000B057E20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000800DD50; profile_synchronizer = table: 00000000007AC550; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002472570; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000007C3600; world = [World]; dt = 0.0045185191556811333; peer_id = "110000109b57508"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001264F5A0; network_transmit = table: 000000000EA25810; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 18.973479687236249; _lobby_host = table: 000000000F72B5B0; level_transition_handler = table: 00000000120569D0; dice_keeper = table: 00000000031B2B80; _quit_game = false; [6] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000AD0C520; [7] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000AD0C520; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000AD0C520; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000BF79950; <> <> 21:00:29.646 [Lua] [Matchmaking] unregister rpcs 21:00:29.646 [Lua] [Matchmaking] destroying 21:00:29.646 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:00:29.646 [Lua] [ChatManager] Unregistering channel 1 21:00:29.646 [Lua] [EnemyPackageLoader] network_context_destroyed 21:00:29.646 [Lua] [PartyManager] network_context_destroyed 21:00:29.646 [Lua] [GameMechanismManager] network_context_destroyed 21:00:29.646 [SteamVoip] Leaving room 3f2f12b406da9e83 21:00:29.646 [SteamVoipClient] select_out(110000109b57508, off) 21:00:29.646 [SteamVoip] Destroying room 3f2f12b406da9e83 21:00:29.652 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:00:29.652 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:00:29.652 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient 21:00:29.652 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:00:29.652 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 21:00:29.660 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 21:00:29.661 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:00:29.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:00:29.663 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:00:29.663 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 21:00:29.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient 21:00:29.664 [EACServer] [22:00:29:663][Windows][EAC Server] [Info][Destroy] Called 21:00:29.666 [Lua] [LobbyHost] Destroying 21:00:29.668 [Lua] ############### UNLOADING PACKAGES ############### 21:00:29.668 [Lua] [Managers] Calling function on all managers: 21:00:29.668 [Lua] [Managers] Destroying manager group: 21:00:29.668 [Lua] [Gamestate] Enter state StateLoading 21:00:29.669 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:00:29.669 [Lua] registering RPCs 21:00:29.669 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000F3AAC30 21:00:29.669 warning: [Lua] Setting up network client 21:00:29.669 [EAC] Connection reset 21:00:29.670 [EAC] Set platform user auth ticket 21:00:29.670 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001029fd1a4 my_peer_id:110000109b57508 21:00:29.670 [Lua] [ChatManager] Registering channel 1 21:00:29.670 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001029fd1a4, own_peer_id=110000109b57508) 21:00:29.670 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001029fd1a4, own_peer_id=110000109b57508) 21:00:29.670 [Lua] [PartyManager] network_context_created (server_peer_id=1100001029fd1a4, own_peer_id=110000109b57508) 21:00:29.670 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 21:00:29.670 [Lua] [PartyManager] Leader is set to 1100001029fd1a4 21:00:29.773 [EAC] Set host peer 1100001029fd1a4 to state undetermined 21:00:29.773 [EAC] Validating host 1100001029fd1a4 21:00:29.773 [Lua] EAC debug check 2 nil 21:00:29.874 [Lua] Server sends mechanism to client adventure 21:00:29.874 [Lua] initializing mechanism to: adventure 21:00:29.874 [Lua] Received new state from server ingame 21:00:29.874 [Lua] [EnemyPackageLoader] New connection established (12) (key=3) 21:00:29.874 [SteamVoip] Joining room 4ebdbdf3627b6ab6 21:00:29.942 [Lua] RPC not registered "rpc_ping" 21:00:30.009 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:00:30.079 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:00:30.079 [SteamVoipClient] select_in(1100001029fd1a4, on) 21:00:30.079 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:00:30.820 [EAC] EAC host 1100001029fd1a4 validated and trusted 21:00:32.045 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 1100001029fd1a4 1 1 1 21:00:32.045 [Lua] player (1100001029fd1a4,1) was put into party 1 21:00:32.045 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 1100001029fd1a4 2 1 3 21:00:32.045 [Lua] player (1100001029fd1a4,2) was put into party 1 21:00:32.045 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 1100001029fd1a4 3 1 2 21:00:32.045 [Lua] player (1100001029fd1a4,3) was put into party 1 21:00:32.045 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 1100001029fd1a4 4 1 4 21:00:32.045 [Lua] player (1100001029fd1a4,4) was put into party 1 21:00:32.045 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 110000109b57508 1 0 1 21:00:32.045 [Lua] player (110000109b57508,1) was put into party 0 21:00:32.045 [Lua] [StateLoading] got rpc_load_level 62 warcamp 21:00:32.045 [Lua] GameMechanismManager setting level seed: 4690527 21:00:32.045 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 4690527, environment_variation_id to: 1 21:00:32.045 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 1 ) 21:00:32.045 [Lua] [LevelTransitionHandler] prepare_load_level : warcamp seed: 4690527 environment 1. New level, resetting package load status. 21:00:32.047 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 21:00:32.047 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[warcamp] self.picked_environment_id=[1] 21:00:32.047 [Lua] [LevelTransitionHandler] load_level warcamp 1 21:00:32.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:00:32.047 [Umbra] Unload tome 21:00:32.047 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:00:32.151 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:00:32.151 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 21:00:32.151 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil" 21:00:32.151 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 21:00:32.163 [Lua] RPC not registered "rpc_ping" 21:00:32.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 21:00:32.204 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 21:00:32.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 21:00:32.267 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 21:00:34.128 [Lua] RPC not registered "rpc_ping" 21:00:36.170 [Lua] RPC not registered "rpc_ping" 21:00:36.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 21:00:36.998 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 21:00:37.015 [Lua] [LevelTransitionHandler] Level load completed! 21:00:37.015 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 4690527 - use_random_directors: true - overriden_conflict: nil 21:00:37.051 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:00:37.051 [Lua] checking dlc's against conflict directors 21:00:37.051 [Lua] number of factions to include 2 21:00:37.051 [Lua] Updated list weights for random: 21:00:37.052 [Lua] skaven, 0.71 (0.00-0.71) 21:00:37.052 [Lua] beastmen, 0.29 (0.71-1.00) 21:00:37.052 [Lua] Rolled random faction: 0.18162696063518524 skaven 21:00:37.052 [Lua] number of factions added 2 21:00:37.052 [Lua] --- --- --- 21:00:37.052 [Lua] Starting... difficulty 'hardest' 21:00:37.052 [Lua] These are the starting conflict directors: 21:00:37.052 [Lua] chaos 21:00:37.052 [Lua] --- --- --- 21:00:37.052 [Lua] 21:00:37.052 [Lua] Looking for a new director: 21:00:37.052 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 21:00:37.052 [Lua] ->trying director: skaven 21:00:37.052 [Lua] --> success! 21:00:37.052 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_rat_ogre skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_storm_vermin 21:00:37.052 [Lua] 21:00:37.052 [Lua] Looking for a new director: 21:00:37.052 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 21:00:37.052 [Lua] ->trying director: chaos 21:00:37.052 [Lua] --> success! 21:00:37.052 [Lua] --> re-used the same breeds 21:00:37.052 [Lua] 21:00:37.052 [Lua] Looking for a new director: 21:00:37.052 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 21:00:37.052 [Lua] ->trying director: chaos 21:00:37.052 [Lua] --> success! 21:00:37.052 [Lua] --> re-used the same breeds 21:00:37.052 [Lua] 21:00:37.052 [Lua] Looking for a new director: 21:00:37.052 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 21:00:37.052 [Lua] ->trying director: default 21:00:37.052 [Lua] --> success! 21:00:37.052 [Lua] --> re-used the same breeds 21:00:37.052 [Lua] 21:00:37.052 [Lua] DONE! Found the following directors: 21:00:37.052 [Lua] skaven 21:00:37.052 [Lua] chaos 21:00:37.052 [Lua] chaos 21:00:37.052 [Lua] default 21:00:37.052 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 21:00:37.052 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_slave=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_commander=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_exalted_champion_warcamp=true, chaos_berzerker=true, chaos_raider=true, skaven_ratling_gunner=true, } 21:00:37.052 [Lua] load_startup_enemy_packages: -------------- 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_spawn 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_troll 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_rat_ogre 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_stormfiend 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] beastmen_minotaur 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_plague_sorcerer 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_corruptor_sorcerer 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_gutter_runner 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_pack_master 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_poison_wind_globadier 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_ratling_gunner 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_warpfire_thrower 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_vortex_sorcerer 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] beastmen_standard_bearer 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_vortex 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] critter_rat 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] critter_pig 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_marauder 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_storm_vermin 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_warrior 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_clan_rat_with_shield 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_slave 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_clan_rat 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_loot_rat 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_fanatic 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_storm_vermin_with_shield 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_marauder_with_shield 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] skaven_plague_monk 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_berzerker 21:00:37.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:00:37.052 [Lua] chaos_raider 21:00:37.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:00:37.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:00:37.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:00:37.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:00:37.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:00:37.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:00:37.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:00:37.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:00:37.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:00:38.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:00:38.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:00:38.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:00:38.221 [Lua] RPC not registered "rpc_ping" 21:00:38.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:00:38.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:00:38.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:00:39.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:00:39.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:00:39.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:00:39.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:00:39.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:00:39.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:00:39.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:00:39.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:00:39.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:00:39.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:00:39.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:00:39.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:00:40.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:00:40.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:00:40.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:00:40.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:00:40.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:00:40.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:00:40.266 [Lua] RPC not registered "rpc_ping" 21:00:40.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:00:40.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:00:40.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:00:41.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:00:41.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:00:41.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:00:41.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:00:41.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:00:41.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:00:41.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:00:41.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:00:41.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:00:41.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:00:41.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:00:41.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:00:42.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:00:42.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:00:42.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:00:42.289 [Lua] RPC not registered "rpc_ping" 21:00:42.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:00:42.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:00:42.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:00:42.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:00:42.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:00:42.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:00:42.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:00:42.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:00:42.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:00:43.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:00:43.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:00:43.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:00:43.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:00:43.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:00:43.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:00:44.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:00:44.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:00:44.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:00:44.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:00:44.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:00:44.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:00:44.331 [Lua] RPC not registered "rpc_ping" 21:00:44.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:00:44.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:00:44.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:00:44.569 [Lua] PlayFabMirrorBase:_commit_internal 8 21:00:44.569 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:00:44.569 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:00:44.586 [Lua] commit result success 8 21:00:44.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:00:44.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:00:44.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:00:45.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:00:45.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:00:45.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:00:45.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:00:45.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:00:45.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:00:45.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:00:45.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:00:45.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:00:45.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:00:45.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:00:45.701 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 21:00:45.703 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 21:00:45.703 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 21:00:45.703 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:00:45.703 [Lua] Starting async level spawning of levels/honduras/warcamp/world 21:00:45.703 [Umbra] Init version: 3.4.15 :: 16 threads 21:00:45.823 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001029fd1a4) local_player_id(1) profile_index(1) career_index(2) 21:00:45.823 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001029fd1a4) local_player_id(2) profile_index(2) career_index(3) 21:00:45.823 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001029fd1a4) local_player_id(3) profile_index(4) career_index(1) 21:00:45.823 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001029fd1a4) local_player_id(4) profile_index(5) career_index(3) 21:00:45.823 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001029fd1a4 inventory_sync_id:7 my_peer_id:110000109b57508 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read, 21:00:45.823 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 21:00:45.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:00:45.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:00:45.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 21:00:46.045 [Lua] Async level spawning done 21:00:46.374 [Lua] RPC not registered "rpc_ping" 21:00:46.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 21:00:46.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 21:00:46.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 21:00:46.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 21:00:46.678 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 21:00:46.678 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:00:46.745 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:00:46.745 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:00:46.746 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 21:00:47.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 21:00:47.183 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 21:00:47.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 21:00:47.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 21:00:47.285 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 21:00:47.286 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:00:47.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:00:47.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:00:47.355 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:00:47.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:00:47.793 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:00:47.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 21:00:48.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 21:00:48.232 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 21:00:48.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 21:00:48.421 [Lua] RPC not registered "rpc_ping" 21:00:49.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 21:00:49.783 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 21:00:49.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:00:50.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:00:50.189 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:00:50.192 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 21:00:50.425 [Lua] RPC not registered "rpc_ping" 21:00:50.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 21:00:50.542 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 21:00:50.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 21:00:50.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 21:00:50.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 21:00:50.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 21:00:51.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 21:00:51.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 21:00:51.403 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 21:00:52.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 21:00:52.367 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 21:00:52.369 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:00:52.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:00:52.434 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:00:52.435 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:00:52.485 [Lua] RPC not registered "rpc_ping" 21:00:52.518 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:00:52.518 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:00:52.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 21:00:52.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 21:00:52.618 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 21:00:52.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:00:52.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:00:52.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:00:52.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:00:52.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:00:52.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:00:52.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 21:00:53.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 21:00:53.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 21:00:53.509 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:00:53.610 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:00:53.610 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:00:53.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 21:00:53.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 21:00:53.745 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 21:00:53.746 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white 21:00:54.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white 21:00:54.301 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white 21:00:54.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 21:00:54.503 [Lua] RPC not registered "rpc_ping" 21:00:54.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 21:00:54.773 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 21:00:54.774 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:00:54.874 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:00:54.874 [Lua] [PackageManager] Force_load: wwise/bow 21:00:54.874 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:00:54.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:00:54.940 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:00:54.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 21:00:55.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 21:00:55.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 21:00:55.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:00:55.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:00:55.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:00:55.194 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:00:55.310 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:00:55.310 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:00:55.311 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 21:00:55.730 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 21:00:55.730 [Lua] [PackageManager] Force_load: wwise/staff 21:00:55.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:00:56.538 [Lua] RPC not registered "rpc_ping" 21:00:56.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:00:56.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:00:56.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 21:00:56.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 21:00:56.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 21:00:56.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p 21:00:57.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p 21:00:57.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p 21:00:57.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 21:00:57.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 21:00:57.228 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 21:00:57.228 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 21:00:57.481 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 21:00:57.481 [Lua] [PackageManager] Force_load: wwise/blunderbuss 21:00:57.483 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 21:00:57.583 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:00:58.591 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:00:58.591 [Lua] [Managers] Destroying manager group: 21:00:58.592 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 21:00:58.592 [Lua] [Gamestate] Enter StateIngame CLIENT 21:00:58.592 [Lua] [Managers] Calling function on all managers: 21:00:58.593 [Lua] <>level = warcamp<> 21:00:58.593 [Lua] [StateIngame] Client ingame 21:00:58.596 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 21:00:58.596 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:00:58.596 [Lua] [Matchmaking] Starting handshake with host 1100001029fd1a4 using client cookie HSC-0000139363-client-[110000109b57508] 21:00:58.596 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:00:58.596 [Lua] [Matchmaking] initializing 21:00:58.596 [Lua] [Matchmaking] my_peer_id: 110000109b57508, I am client 21:00:58.596 [Lua] [Matchmaking] register rpcs 21:00:58.596 [Lua] GameNetworkManager:init... creating game session 21:00:58.596 [Lua] Joning GameSession userdata: 0x0ade6128 as a client through channel_id 12 21:00:58.596 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:00:58.596 [Lua] [GameNetworkManager] My own peer_id = 110000109b57508 21:00:58.596 [Lua] [GameNetworkManager] self.is_server = false 21:00:58.596 [Network] Setting artificial MTU limit to 65536 21:00:58.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 14 21:00:58.596 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 21:00:58.605 [Lua] Switching ConflictSettings: to: default 21:00:58.605 [Lua] pacing=default 21:00:58.605 [Lua] roaming=nil 21:00:58.605 [Lua] specials=default 21:00:58.605 [Lua] debug_color=maroon 21:00:58.605 [Lua] contained_breeds=nil 21:00:58.605 [Lua] pack_spawning=default 21:00:58.605 [Lua] disabled=false 21:00:58.605 [Lua] factions=nil 21:00:58.605 [Lua] boss=default 21:00:58.605 [Lua] horde=default 21:00:58.605 [Lua] name=default 21:00:58.605 [Lua] intensity=default 21:00:58.605 [Lua] --- 21:00:58.605 [Lua] [LevelAnalysis] set_random_seed( 4690527) 21:00:58.641 [Lua] [AIInterestPointSystem] Level Seed: 4690527 21:00:58.641 [Lua] 21:00:58.641 [Lua] [network_manager] = table 21:00:58.641 [Lua] [network_manager] = metatable 21:00:58.641 [Lua] [startup_data] = table 21:00:58.641 [Lua] [entity_manager] = table 21:00:58.641 [Lua] [entity_manager] = metatable 21:00:58.641 [Lua] [unit_spawner] = table 21:00:58.641 [Lua] [unit_spawner] = metatable 21:00:58.641 [Lua] [unit_storage] = table 21:00:58.641 [Lua] [unit_storage] = metatable 21:00:58.641 [Lua] [dice_keeper] = table 21:00:58.641 [Lua] [dice_keeper] = metatable 21:00:58.641 [Lua] [is_server] = false (boolean) 21:00:58.641 [Lua] [world] = [World] 21:00:58.641 [Lua] [system_api] = table 21:00:58.641 [Lua] [input_manager] = table 21:00:58.641 [Lua] [input_manager] = metatable 21:00:58.641 [Lua] [profile_synchronizer] = table 21:00:58.641 [Lua] [profile_synchronizer] = metatable 21:00:58.641 [Lua] [entity_system] = table 21:00:58.641 [Lua] [entity_system] = metatable 21:00:58.641 [Lua] [level_transition_handler] = table 21:00:58.641 [Lua] [level_transition_handler] = metatable 21:00:58.641 [Lua] [num_local_human_players] = 1 (number) 21:00:58.641 [Lua] [statistics_db] = table 21:00:58.641 [Lua] [statistics_db] = metatable 21:00:58.641 [Lua] [entity_system_bag] = table 21:00:58.641 [Lua] [entity_system_bag] = metatable 21:00:58.641 [Lua] [network_lobby] = table 21:00:58.641 [Lua] [network_lobby] = metatable 21:00:58.641 [Lua] [network_transmit] = table 21:00:58.641 [Lua] [network_transmit] = metatable 21:00:58.641 [Lua] [network_clock] = table 21:00:58.641 [Lua] [network_clock] = metatable 21:00:58.641 [Lua] [free_flight_manager] = table 21:00:58.641 [Lua] [free_flight_manager] = metatable 21:00:58.641 [Lua] [network_event_delegate] = table 21:00:58.641 [Lua] [network_event_delegate] = metatable 21:00:58.641 [Lua] 21:00:58.641 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:00:58.641 [Lua] ignoring extension VersusInteractObjectiveExtension 21:00:58.641 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:00:58.641 [Lua] ignoring extension VersusSocketObjectiveExtension 21:00:58.641 [Lua] ignoring extension VersusTargetObjectiveExtension 21:00:58.641 [Lua] ignoring extension VersusMissionObjectiveExtension 21:00:58.645 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:00:58.657 [Lua] [AchievementManager] Achievements using the steam platform 21:00:58.705 [Lua] respawn_unit_spawned with group id: boss_fight 21:00:58.705 [Lua] respawn_unit_spawned with group id: boss_fight 21:00:58.705 [Lua] respawn_unit_spawned with group id: boss_fight 21:00:58.716 [Lua] [StateIngame] Level seed: 4690527 21:00:58.743 [Lua] [IngameUI] init 21:00:58.753 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:00:58.817 [SteamVoipClient] select_out(110000109b57508, off) 21:00:58.826 [Lua] cb_razer_chroma_setup 21:00:58.844 [Lua] completed 21:00:58.845 [Lua] completed 21:00:58.847 [Lua] [Managers] Calling function on all managers: 21:00:58.857 [Lua] [Matchmaking] Invalid client cookie HSC-0000846448-client-[110000109b57508] 21:00:58.858 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 14 21:00:58.953 [Lua] [Matchmaking] Handshake successful (1100001029fd1a4) (HSC-0000139363-client-[110000109b57508]) (HSC-0000025116-host-[1100001029fd1a4]) 21:00:58.953 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 21:00:58.953 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:00:58.953 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001029fd1a4, self.peer_id = 110000109b57508 21:00:58.953 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001029fd1a4 21:00:58.965 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001029fd1a4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:00:58.965 [Lua] Adding player sync data to peer=1100001029fd1a4 local_player_id=1 21:00:58.965 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.965 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.965 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.965 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:58.966 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001029fd1a4 go_type=payload go_created_func_name=game_object_created_payload 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001029fd1a4 go_type=music_states go_created_func_name=game_object_created_music_states 21:00:58.967 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001029fd1a4 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:00:58.968 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:00:58.968 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.969 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.970 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.970 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.971 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.972 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.972 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.973 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.974 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.974 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.975 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.976 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.976 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.977 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.978 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.978 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.979 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.980 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.980 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.981 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.981 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.982 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.983 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.983 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.984 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.985 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.985 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:58.986 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:58.986 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:58.987 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:58.988 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:58.988 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:58.989 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:58.989 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:58.990 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:58.990 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:58.991 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.025 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.026 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.027 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.028 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.028 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.029 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.030 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.030 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.031 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.031 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.032 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.032 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.033 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.033 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.034 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.034 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.035 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.035 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.036 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.037 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.037 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.038 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.038 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.039 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.039 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.040 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.040 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.041 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.041 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.042 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.042 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.043 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.043 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.044 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.045 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.045 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.046 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.046 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.047 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.047 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.048 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.048 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.049 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.049 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.050 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.050 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.051 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.051 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.052 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.052 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.053 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.053 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.054 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.054 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.055 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.055 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.056 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.056 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.057 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.057 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.058 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.058 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.059 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.060 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.060 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.061 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.061 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.062 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.062 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.063 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.063 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.064 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.064 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.065 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.065 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.066 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.066 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.067 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.067 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.068 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.068 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.069 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.069 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.070 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.070 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.071 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.071 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.072 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.072 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.073 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.073 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.074 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.074 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.075 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.075 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.076 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.076 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.077 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.078 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.078 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.079 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.079 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.080 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:00:59.080 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.081 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.082 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.082 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.083 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.083 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.084 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=1100001029fd1a4 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 21:00:59.084 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 21:00:59.084 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.085 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.085 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.086 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.086 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.087 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.087 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.088 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.088 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.089 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.089 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.090 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.091 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.091 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.092 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.092 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.093 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.093 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.094 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.094 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.095 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.095 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.096 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:00:59.096 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:00:59.096 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:59.096 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 21:00:59.096 [Lua] [GameNetworkManager] game_object_created_player, go_id=750, owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:00:59.096 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 750, peer_id = 1100001029fd1a4, self.peer_id = 110000109b57508 21:00:59.096 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001029fd1a4 21:00:59.108 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 21:00:59.108 [Lua] [GameNetworkManager] game_object_created_player, go_id=753, owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:00:59.108 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 753, peer_id = 1100001029fd1a4, self.peer_id = 110000109b57508 21:00:59.108 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001029fd1a4 21:00:59.119 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 21:00:59.119 [Lua] [GameNetworkManager] game_object_created_player, go_id=755, owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:00:59.119 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 755, peer_id = 1100001029fd1a4, self.peer_id = 110000109b57508 21:00:59.119 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001029fd1a4 21:00:59.131 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=1100001029fd1a4 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 21:00:59.132 [Lua] test 21:00:59.132 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:00:59.132 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:59.133 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:59.133 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:59.133 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=1100001029fd1a4 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 21:00:59.133 [Lua] test 21:00:59.134 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:00:59.134 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:00:59.134 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:00:59.134 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:00:59.134 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=1100001029fd1a4 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 21:00:59.134 [Lua] test 21:00:59.135 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:00:59.135 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:00:59.135 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:00:59.135 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:00:59.135 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:00:59.135 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:00:59.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 14 21:00:59.161 [Lua] Breedfreezer (client) received breed syncs num_breeds:4, total_units:87 21:00:59.161 [Lua] --> got 10 of chaos_marauder 21:00:59.161 [Lua] --> got 27 of skaven_clan_rat 21:00:59.161 [Lua] --> got 0 of skaven_storm_vermin 21:00:59.161 [Lua] --> got 50 of skaven_slave 21:00:59.161 [Lua] Breed freezer counts: 4 9 21:00:59.161 [Lua] Breedfreezer (client) received breed syncs num_breeds:5, total_units:51 21:00:59.161 [Lua] --> got 47 of chaos_fanatic 21:00:59.161 [Lua] --> got 3 of chaos_raider 21:00:59.161 [Lua] --> got 1 of chaos_warrior 21:00:59.161 [Lua] --> got 0 of chaos_berzerker 21:00:59.161 [Lua] --> got 0 of skaven_plague_monk 21:00:59.161 [Lua] Breed freezer counts: 9 9 21:00:59.161 [Lua] Comitting breed freezer frozen units 21:00:59.176 error: [Lua] SETTING ROUND ID 21:00:59.176 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 21:00:59.176 [Lua] [GameNetworkManager] game_object_created_player, go_id=795, owner_peer_id=1100001029fd1a4 peer_id=110000109b57508 21:00:59.176 [Lua] [GameNetworkManager] PLAYER is local player 21:00:59.176 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096 21:00:59.177 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 21:00:59.177 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109b57508) local_player_id(1) profile_index(3) career_index(3) 21:00:59.177 [Lua] 21:00:59.177 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 21:00:59.177 [Lua] [wwise/one_handed_axes] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 21:00:59.177 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 21:00:59.177 [Lua] 21:00:59.177 [Lua] 21:00:59.177 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:00:59.177 [Lua] [wwise/one_handed_axes] = false (boolean) 21:00:59.177 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 21:00:59.177 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:00:59.177 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 21:00:59.177 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01] = false (boolean) 21:00:59.177 [Lua] 21:00:59.177 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 21:00:59.177 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:00:59.177 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 21:00:59.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001029fd1a4 inventory_sync_id:8 my_peer_id:110000109b57508 21:00:59.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 21:00:59.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:00:59.293 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:00:59.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 21:00:59.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:00:59.293 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 21:00:59.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:00:59.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read, 21:00:59.293 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:00:59.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:00:59.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:00:59.390 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:00:59.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:00:59.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:00:59.995 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:00:59.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:01:00.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:01:00.254 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:01:00.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 21:01:00.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 21:01:00.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 21:01:00.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 21:01:00.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 21:01:00.351 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 21:01:00.352 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:01:00.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:01:00.453 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:01:00.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:01:00.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:01:00.811 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:01:00.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 21:01:00.836 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:00.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 21:01:00.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 21:01:00.932 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 21:01:00.989 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:01.074 [Lua] PartyManager:rpc_remove_peer_from_party() 12 1100001029fd1a4 4 1 21:01:01.074 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 110000109b57508 1 1 4 21:01:01.074 [Lua] player (110000109b57508,1) was put into party 1 21:01:01.074 [Lua] [IngamePlayerListUI] - Destroy 21:01:01.075 [Lua] [GamePadEquipmentUI] - Destroy 21:01:01.075 [Lua] [EquipmentUI] - Destroy 21:01:01.075 [Lua] [GamePadAbilityUI] - Destroy 21:01:01.075 [Lua] [AbilityUI] - Destroy 21:01:01.082 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:01:01.082 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:01.082 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=755 owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:01:01.082 [Lua] [GameNetworkManager] removing peer_id=1100001029fd1a4 local_player_id=4 21:01:01.082 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 21:01:01.082 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001029fd1a4, 3) 21:01:01.199 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:01:01.199 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:01.220 [Lua] StateInGameRunning:_game_actually_starts() 21:01:01.220 [Lua] ################################################################################################################# 21:01:01.220 [Lua] [Loading Time]: 00:00:32 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 21:01:01.220 [Lua] ################################################################################################################# 21:01:01.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 21:01:01.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:01:01.229 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 21:01:01.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:01:01.406 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:01:01.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 21:01:01.448 [Lua] Commit load time data 21:01:01.450 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:02.295 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:04.050 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=1100001029fd1a4 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 21:01:07.403 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:01:08.661 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:01:10.427 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:11.131 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:11.692 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 21:01:12.001 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:12.149 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:12.284 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:12.447 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:12.711 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:13.306 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:01:14.189 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.443 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.607 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:14.633 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:14.896 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:17.853 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:01:18.672 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:20.636 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:20.863 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:20.984 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:21.258 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:22.107 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 21:01:22.683 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=1100001029fd1a4 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:22.683 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:23.296 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:24.364 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:24.391 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:26.209 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:26.762 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:26.791 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:27.414 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:27.646 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:28.515 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:29.285 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:01:29.285 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:01:29.285 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:01:29.505 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:01:29.712 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:01:29.932 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:01:30.123 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:01:30.472 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:32.054 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:32.097 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:32.274 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:32.357 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=1100001029fd1a4 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 21:01:32.485 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:32.706 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:32.899 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:33.214 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 21:01:33.344 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:34.284 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:35.167 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:37.193 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:38.992 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:41.222 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:42.083 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:42.909 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:42.978 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:43.147 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:43.148 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:43.293 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:43.402 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:43.580 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:43.800 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:44.216 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:44.476 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:44.619 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:44.701 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:44.886 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:45.032 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:45.032 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:45.149 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:46.298 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:46.414 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:46.752 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:47.240 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:49.070 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:50.831 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:52.073 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:01:54.345 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:01:58.113 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:02:00.948 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:02:01.012 [SteamVoipClient] select_out(110000109b57508, on) 21:02:01.038 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:02:01.038 [SteamVoipClient] select_out(110000109b57508, off) 21:02:01.380 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:01.416 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:01.417 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:01.444 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:02.203 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:02:02.806 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:03.058 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:03.398 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:03.650 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:03.898 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:04.060 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:05.776 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:06.208 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:06.427 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:07.929 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:07.929 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:08.133 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:02:08.347 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:08.368 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:08.405 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:08.861 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:02:10.946 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:11.406 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:14.415 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:02:17.134 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.135 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.173 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.227 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.227 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.267 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.268 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.323 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.324 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.416 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.455 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:02:17.457 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:17.674 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:02:18.185 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:02:25.644 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:28.389 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 21:02:28.910 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 21:02:30.567 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:30.839 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:31.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x2bf2c, position: 0 21:02:31.075 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:31.203 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:31.325 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:31.483 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:31.659 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:33.826 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=1100001029fd1a4 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 21:02:33.826 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 21:02:34.222 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:34.337 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=1100001029fd1a4 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 21:02:34.337 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 21:02:36.604 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:39.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:02:39.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:02:39.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:02:39.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:02:40.783 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:41.478 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:41.478 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:41.478 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:41.478 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:41.478 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:02:41.634 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=1100001029fd1a4 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:02:41.720 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:02:41.763 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:41.797 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:42.091 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:42.178 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:02:42.339 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:42.417 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:02:42.460 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:42.739 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:42.910 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:02:42.911 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:43.228 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:02:43.229 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:43.274 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:43.657 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:02:47.248 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:47.248 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:47.248 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:47.514 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:48.187 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:50.287 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:54.871 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:02:56.013 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:00.692 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:01.220 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:01.660 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:06.389 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:03:06.389 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:03:06.511 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:06.695 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:06.794 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:07.032 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:07.224 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:08.668 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:08.668 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:09.031 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:09.094 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:12.410 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:12.610 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:12.966 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:13.000 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:13.981 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:16.286 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:17.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:03:21.337 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:21.811 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:21.849 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:22.347 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:22.347 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:03:24.928 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:25.636 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=1100001029fd1a4 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 21:03:26.439 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:03:26.966 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:03:27.455 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:03:28.006 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:03:28.500 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:03:29.022 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:03:29.560 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:03:29.745 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:30.184 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:30.610 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:30.696 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:30.782 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:31.121 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:38.959 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:39.333 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:43.045 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:43.516 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:51.880 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:51.880 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:03:59.022 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:03:59.595 [Lua] [GameNetworkManager] game object created go_id=903, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:00.077 [Lua] [GameNetworkManager] game object created go_id=904, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:00.600 [Lua] [GameNetworkManager] game object created go_id=905, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:02.755 [Lua] [GameNetworkManager] game object created go_id=906, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:05.073 [Lua] [GameNetworkManager] game object created go_id=907, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:04:05.109 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:06.616 [Lua] [GameNetworkManager] game object created go_id=908, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:04:06.722 [Lua] [GameNetworkManager] game object created go_id=909, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:04:06.886 [Lua] [GameNetworkManager] game object created go_id=910, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:04:07.554 [Lua] [GameNetworkManager] game object was destroyed id=910 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:08.011 [Lua] [GameNetworkManager] game object was destroyed id=909 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:08.242 [Lua] [GameNetworkManager] game object was destroyed id=906 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:09.654 [Lua] [GameNetworkManager] game object was destroyed id=908 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:10.282 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:10.282 [Lua] [GameNetworkManager] game object created go_id=911, owner_id=1100001029fd1a4 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 21:04:10.283 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:10.310 [Lua] [GameNetworkManager] game object created go_id=912, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:04:10.311 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:13.128 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:16.158 [Lua] [GameNetworkManager] game object created go_id=913, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:18.031 [Lua] [GameNetworkManager] game object created go_id=914, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:18.565 [Lua] [GameNetworkManager] game object was destroyed id=914 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:20.626 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 166 will change to a manual source. 21:04:21.284 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:21.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:04:21.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 3064913 21:04:21.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 3064918 21:04:22.743 [Lua] [GameNetworkManager] game object created go_id=915, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:04:22.743 [Lua] [GameNetworkManager] game object created go_id=916, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:04:22.769 [Lua] [GameNetworkManager] game object created go_id=917, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:22.945 [Lua] [GameNetworkManager] game object created go_id=918, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:23.142 [Lua] [GameNetworkManager] game object created go_id=919, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:23.323 [Lua] [GameNetworkManager] game object created go_id=920, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:23.537 [Lua] [GameNetworkManager] game object created go_id=921, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:24.400 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:24.400 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:24.400 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:24.400 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:26.633 [Lua] [GameNetworkManager] game object was destroyed id=917 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:26.834 [Lua] [GameNetworkManager] game object was destroyed id=918 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:26.901 [Lua] [GameNetworkManager] game object created go_id=922, owner_id=1100001029fd1a4 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 21:04:26.934 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:27.001 [Lua] [GameNetworkManager] game object was destroyed id=919 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:27.210 [Lua] [GameNetworkManager] game object was destroyed id=920 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:27.412 [Lua] [GameNetworkManager] game object was destroyed id=921 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:35.155 [Lua] [GameNetworkManager] game object was destroyed id=907 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:40.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x2fd3a, position: 0 21:04:48.119 [Lua] [GameNetworkManager] game object was destroyed id=922 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:48.645 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:49.211 [Lua] [GameNetworkManager] game object created go_id=923, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:04:49.212 [Lua] [GameNetworkManager] game object was destroyed id=911 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:50.068 [Lua] [GameNetworkManager] game object created go_id=924, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:04:50.068 [Lua] [GameNetworkManager] game object created go_id=925, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:04:50.112 [Lua] [GameNetworkManager] game object created go_id=926, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:50.148 [Lua] [GameNetworkManager] game object was destroyed id=915 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:50.148 [Lua] [GameNetworkManager] game object was destroyed id=916 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:50.281 [Lua] [GameNetworkManager] game object created go_id=927, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:50.498 [Lua] [GameNetworkManager] game object created go_id=928, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:50.667 [Lua] [GameNetworkManager] game object created go_id=929, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:50.881 [Lua] [GameNetworkManager] game object created go_id=930, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:04:51.326 [Lua] [GameNetworkManager] game object created go_id=931, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:51.968 [Lua] [GameNetworkManager] game object was destroyed id=931 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:53.724 [Lua] [GameNetworkManager] game object created go_id=932, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:53.725 [Lua] [GameNetworkManager] game object created go_id=933, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:53.787 [Lua] [GameNetworkManager] game object created go_id=934, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:53.788 [Lua] [GameNetworkManager] game object created go_id=935, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:53.812 [Lua] [GameNetworkManager] game object was destroyed id=926 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:54.011 [Lua] [GameNetworkManager] game object was destroyed id=927 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:54.091 [Lua] [GameNetworkManager] game object created go_id=936, owner_id=1100001029fd1a4 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 21:04:54.232 [Lua] [GameNetworkManager] game object was destroyed id=928 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:54.282 [Lua] [GameNetworkManager] game object created go_id=937, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:54.283 [Lua] [GameNetworkManager] game object created go_id=938, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:54.283 [Lua] [GameNetworkManager] game object created go_id=939, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:54.323 [Lua] [GameNetworkManager] game object created go_id=940, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:54.456 [Lua] [GameNetworkManager] game object was destroyed id=929 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:54.670 [Lua] [GameNetworkManager] game object was destroyed id=930 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:54.795 [Lua] [GameNetworkManager] game object created go_id=941, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:54.834 [Lua] [GameNetworkManager] game object created go_id=942, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:54.835 [Lua] [GameNetworkManager] game object created go_id=943, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:54.893 [Lua] [GameNetworkManager] game object created go_id=944, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:55.327 [Lua] [GameNetworkManager] game object created go_id=945, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:55.369 [Lua] [GameNetworkManager] game object created go_id=946, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:55.370 [Lua] [GameNetworkManager] game object created go_id=947, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:55.621 [Lua] [GameNetworkManager] game object was destroyed id=923 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:55.881 [Lua] [GameNetworkManager] game object created go_id=948, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:04:56.106 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:56.660 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:04:59.363 [Lua] [GameNetworkManager] game object created go_id=949, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:04:59.401 [Lua] [GameNetworkManager] game object created go_id=950, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:04.163 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:12.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 30, name: `unknown` 21:05:13.310 [Lua] [GameNetworkManager] game object was destroyed id=936 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:13.999 [Lua] [GameNetworkManager] game object created go_id=951, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:05:15.335 [Lua] [GameNetworkManager] game object was destroyed id=924 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:15.335 [Lua] [GameNetworkManager] game object was destroyed id=925 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:17.049 [Lua] [GameNetworkManager] game object was destroyed id=951 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:17.621 [Lua] [GameNetworkManager] game object created go_id=952, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 21:05:18.179 [Lua] [GameNetworkManager] game object created go_id=953, owner_id=1100001029fd1a4 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:18.179 [Lua] [GameNetworkManager] game object was destroyed id=952 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:19.871 [Lua] [GameNetworkManager] game object created go_id=954, owner_id=1100001029fd1a4 go_type=prop_unit go_created_func_name=game_object_created_network_unit 21:05:20.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:05:20.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 2827659 21:05:20.413 [Lua] [GameNetworkManager] game object created go_id=955, owner_id=1100001029fd1a4 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:20.414 [Lua] [GameNetworkManager] game object was destroyed id=954 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:26.286 [Lua] [GameNetworkManager] game object created go_id=956, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:05:27.731 [Lua] [GameNetworkManager] game object was destroyed id=956 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:27.860 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:27.944 [Lua] [GameNetworkManager] game object was destroyed id=953 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:28.927 [Lua] [GameNetworkManager] game object created go_id=957, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:29.416 [Lua] [GameNetworkManager] game object created go_id=958, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:29.597 [Lua] [GameNetworkManager] game object created go_id=959, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:29.836 [Lua] [GameNetworkManager] game object created go_id=960, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:30.039 [Lua] [GameNetworkManager] game object was destroyed id=959 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:30.167 [Lua] [GameNetworkManager] game object created go_id=961, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:05:30.298 [Lua] [GameNetworkManager] game object was destroyed id=960 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:30.730 [Lua] [GameNetworkManager] game object was destroyed id=957 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:31.130 [Lua] [GameNetworkManager] game object was destroyed id=955 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:32.246 [Lua] [GameNetworkManager] game object was destroyed id=913 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:34.654 [Lua] [GameNetworkManager] game object created go_id=962, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:36.049 [Lua] [GameNetworkManager] game object was destroyed id=958 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:37.296 [Lua] [GameNetworkManager] game object was destroyed id=912 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:39.993 [Lua] [GameNetworkManager] game object was destroyed id=962 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:40.311 [Lua] [GameNetworkManager] game object was destroyed id=961 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:41.070 [Lua] [GameNetworkManager] game object created go_id=963, owner_id=1100001029fd1a4 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:42.772 [Lua] [GameNetworkManager] game object created go_id=964, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:43.219 [Lua] [GameNetworkManager] game object was destroyed id=964 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:43.882 [Lua] [GameNetworkManager] game object created go_id=965, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:05:43.883 [Lua] [GameNetworkManager] game object was destroyed id=950 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:44.387 [Lua] [GameNetworkManager] game object was destroyed id=963 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:45.626 [Lua] [LobbyMembers] Member joined 110000108a470a1 21:05:47.630 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:05:47.737 [Lua] [GameNetworkManager] game object created go_id=966, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:48.429 [Lua] [GameNetworkManager] game object was destroyed id=966 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:49.160 [Lua] [GameNetworkManager] game object created go_id=967, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:05:49.801 [Lua] [GameNetworkManager] game object created go_id=968, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:50.190 [Lua] [GameNetworkManager] game object was destroyed id=968 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:50.340 [Lua] [GameNetworkManager] game object created go_id=969, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:05:50.340 [Lua] [GameNetworkManager] game object created go_id=970, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:05:50.340 [Lua] [GameNetworkManager] game object created go_id=971, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:05:50.557 [Lua] [GameNetworkManager] game object created go_id=972, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:05:50.781 [SteamVoipClient] select_out(110000108a470a1, on) 21:05:50.845 [Lua] [GameNetworkManager] game object created go_id=973, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:05:50.852 [SteamVoipClient] select_out(110000108a470a1, on) 21:05:50.852 [SteamVoipClient] select_in(110000108a470a1, on) 21:05:50.852 [SteamVoipClient] select_out(110000108a470a1, off) 21:05:51.007 [Lua] [GameNetworkManager] game object created go_id=974, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:05:51.190 [Lua] [GameNetworkManager] game object created go_id=975, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:05:51.414 [Lua] [GameNetworkManager] game object created go_id=976, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:51.819 [Lua] [GameNetworkManager] game object was destroyed id=967 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:52.092 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 110000108a470a1 1 0 1 21:05:52.092 [Lua] player (110000108a470a1,1) was put into party 0 21:05:52.204 [Lua] [GameNetworkManager] game object was destroyed id=976 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:53.886 [Lua] [GameNetworkManager] game object was destroyed id=949 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:54.141 [Lua] [GameNetworkManager] game object was destroyed id=965 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:54.722 [Lua] [GameNetworkManager] game object was destroyed id=971 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:54.911 [Lua] [GameNetworkManager] game object was destroyed id=972 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:55.025 [Lua] [GameNetworkManager] game object created go_id=977, owner_id=1100001029fd1a4 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 21:05:55.098 [Lua] [GameNetworkManager] game object was destroyed id=973 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:55.326 [Lua] [GameNetworkManager] game object was destroyed id=974 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:55.528 [Lua] [GameNetworkManager] game object was destroyed id=975 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:05:55.635 [Lua] [GameNetworkManager] game object created go_id=978, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:05:55.786 [Lua] [GameNetworkManager] game object created go_id=979, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:56.675 [Lua] [GameNetworkManager] game object was destroyed id=979 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:06.170 [Lua] [GameNetworkManager] game object created go_id=980, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:06.627 [Lua] [GameNetworkManager] game object was destroyed id=980 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:07.435 [Lua] [GameNetworkManager] game object created go_id=981, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:07.936 [Lua] [GameNetworkManager] game object created go_id=982, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:06:08.116 [Lua] [GameNetworkManager] game object was destroyed id=981 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:12.989 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:06:12.989 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001029fd1a4 21:06:12.989 [Lua] [GameNetworkManager] game object was destroyed id=978 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:15.249 [Lua] [GameNetworkManager] game object was destroyed id=977 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:17.306 [Lua] [GameNetworkManager] game object was destroyed id=970 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:17.306 [Lua] [GameNetworkManager] game object was destroyed id=969 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:18.735 [Lua] [GameNetworkManager] game object created go_id=983, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 21:06:18.735 [Lua] [GameNetworkManager] game_object_created_player, go_id=983, owner_peer_id=1100001029fd1a4 peer_id=110000108a470a1 21:06:18.735 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 983, peer_id = 110000108a470a1, self.peer_id = 110000109b57508 21:06:18.735 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000108a470a1 21:06:18.754 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:06:18.754 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000108a470a1) local_player_id(1) profile_index(5) career_index(4) 21:06:19.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:06:19.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 2827659 21:06:19.196 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000108a470a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:06:19.196 [Lua] Adding player sync data to peer=110000108a470a1 local_player_id=1 21:06:19.196 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001029fd1a4 inventory_sync_id:9 my_peer_id:110000109b57508 21:06:19.196 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 21:06:19.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:06:19.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:06:19.196 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 21:06:19.196 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 21:06:19.197 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 21:06:19.197 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:06:19.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 21:06:19.474 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 21:06:19.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 21:06:19.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 21:06:19.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 21:06:19.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 21:06:19.850 [Lua] [GameNetworkManager] game object created go_id=984, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:06:20.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 21:06:20.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 21:06:20.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 21:06:20.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 21:06:20.050 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 21:06:20.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 21:06:20.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 21:06:20.268 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 21:06:20.268 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:06:20.320 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:06:20.320 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:06:20.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:06:20.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:06:20.935 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:06:20.944 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 21:06:22.237 [Lua] [GameNetworkManager] game object was destroyed id=984 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:22.386 [Lua] PartyManager:rpc_remove_peer_from_party() 12 1100001029fd1a4 3 1 21:06:22.386 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 110000108a470a1 1 1 2 21:06:22.386 [Lua] player (110000108a470a1,1) was put into party 1 21:06:22.386 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:06:22.386 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:22.386 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=753 owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:06:22.386 [Lua] [GameNetworkManager] removing peer_id=1100001029fd1a4 local_player_id=3 21:06:22.386 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 21:06:22.576 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000108a470a1 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:06:22.578 [Lua] [GameNetworkManager] game object created go_id=985, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:06:22.695 [Lua] [GameNetworkManager] game object was destroyed id=982 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:24.298 [Lua] [GameNetworkManager] game object created go_id=986, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:06:27.830 [Lua] [GameNetworkManager] game object created go_id=987, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:06:27.831 [Lua] [GameNetworkManager] game object created go_id=988, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:06:30.090 [Lua] [GameNetworkManager] game object created go_id=989, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:30.425 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=1100001029fd1a4, connection_key=3, breed_name=chaos_exalted_champion_warcamp) 21:06:30.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 21:06:31.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 21:06:31.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 21:06:34.189 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:36.904 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:38.484 [Lua] [GameNetworkManager] game object created go_id=990, owner_id=1100001029fd1a4 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:06:38.486 [Lua] [GameNetworkManager] game object created go_id=991, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:06:40.537 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:44.259 [Lua] [GameNetworkManager] game object created go_id=992, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:46.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x33bec, position: 0 21:06:46.418 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:46.589 [Lua] [GameNetworkManager] game object created go_id=993, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:06:49.800 [Lua] [GameNetworkManager] game object created go_id=994, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:06:50.132 [Lua] [GameNetworkManager] game object was destroyed id=988 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:50.421 [Lua] [GameNetworkManager] game object was destroyed id=993 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:50.544 [Lua] [GameNetworkManager] game object created go_id=995, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:06:51.498 [Lua] [GameNetworkManager] game object was destroyed id=987 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:52.813 [Lua] [GameNetworkManager] game object was destroyed id=994 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:55.203 [Lua] [GameNetworkManager] game object was destroyed id=986 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:06:57.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x345fe, position: 0 21:07:00.195 [Lua] [GameNetworkManager] game object created go_id=996, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:07:00.195 [Lua] [GameNetworkManager] game object created go_id=997, owner_id=1100001029fd1a4 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:07:00.238 [Lua] [GameNetworkManager] game object created go_id=998, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:07:00.396 [Lua] [GameNetworkManager] game object created go_id=999, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:07:00.598 [Lua] [GameNetworkManager] game object created go_id=1000, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:07:00.806 [Lua] [GameNetworkManager] game object created go_id=1001, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:07:01.016 [Lua] [GameNetworkManager] game object created go_id=1002, owner_id=1100001029fd1a4 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 21:07:03.112 [Lua] [GameNetworkManager] game object was destroyed id=998 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:03.304 [Lua] [GameNetworkManager] game object was destroyed id=999 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:03.336 [Lua] [GameNetworkManager] game object created go_id=1003, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:03.402 [Lua] [GameNetworkManager] game object created go_id=1004, owner_id=1100001029fd1a4 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 21:07:03.521 [Lua] [GameNetworkManager] game object was destroyed id=1000 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:03.609 [Lua] [GameNetworkManager] game object was destroyed id=1003 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:03.706 [Lua] [GameNetworkManager] game object was destroyed id=1001 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:03.931 [Lua] [GameNetworkManager] game object was destroyed id=1002 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:04.244 [Lua] [GameNetworkManager] game object was destroyed id=1004 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:05.921 [Lua] [GameNetworkManager] game object created go_id=1005, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:07:06.257 [Lua] [GameNetworkManager] game object created go_id=1006, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:06.334 [Lua] [GameNetworkManager] game object was destroyed id=997 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:06.334 [Lua] [GameNetworkManager] game object was destroyed id=996 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:06.569 [Lua] [GameNetworkManager] game object created go_id=1007, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:06.634 [Lua] [GameNetworkManager] game object created go_id=1008, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:06.897 [Lua] [GameNetworkManager] game object created go_id=1009, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:07:07.414 [Lua] [GameNetworkManager] game object created go_id=1010, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:07:07.416 [Lua] [GameNetworkManager] game object was destroyed id=1007 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:07.546 [Lua] [GameNetworkManager] game object created go_id=1011, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:07.935 [Lua] [GameNetworkManager] game object created go_id=1012, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:07:10.363 [Lua] [GameNetworkManager] game object created go_id=1013, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:12.226 [Lua] [GameNetworkManager] game object created go_id=1014, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:07:12.792 [Lua] [GameNetworkManager] game object created go_id=1015, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:07:16.492 [Lua] [GameNetworkManager] game object created go_id=1016, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:16.668 [Lua] [GameNetworkManager] game object created go_id=1017, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:07:17.149 [Lua] [GameNetworkManager] game object created go_id=1018, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:07:17.676 [Lua] [GameNetworkManager] game object created go_id=1019, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:07:19.288 [Lua] [GameNetworkManager] game object was destroyed id=989 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:23.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:07:23.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 3064913 21:07:23.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 3064918 21:07:28.441 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:28.586 [Lua] [GameNetworkManager] game object created go_id=1020, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:07:28.636 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:29.850 [Lua] [GameNetworkManager] game object was destroyed id=1020 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:29.985 [Lua] [GameNetworkManager] game object created go_id=1021, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:07:32.708 [Lua] [GameNetworkManager] game object was destroyed id=1005 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:37.749 [Lua] [GameNetworkManager] game object was destroyed id=1010 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:38.031 [Lua] [GameNetworkManager] game object was destroyed id=1021 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:45.363 [Lua] [GameNetworkManager] game object was destroyed id=1009 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:46.444 [Lua] [GameNetworkManager] game object was destroyed id=992 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:52.678 [Lua] [GameNetworkManager] game object was destroyed id=1016 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:07:53.726 [Lua] [GameNetworkManager] game object created go_id=1022, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:07:54.774 [Lua] [GameNetworkManager] game object created go_id=1023, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:07:58.966 [Lua] [GameNetworkManager] game object was destroyed id=1015 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:01.459 [Lua] [GameNetworkManager] game object was destroyed id=1011 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:03.462 [Lua] [GameNetworkManager] game object was destroyed id=1014 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:05.213 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:05.297 [Lua] [GameNetworkManager] game object was destroyed id=1012 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:06.008 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:08.485 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:10.334 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:10.334 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:10.704 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:10.753 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:11.478 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001029fd1a4 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:08:11.509 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:14.345 [Lua] [GameNetworkManager] game object was destroyed id=1008 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:15.521 [Lua] [GameNetworkManager] game object was destroyed id=1006 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:17.230 [Lua] [GameNetworkManager] game object was destroyed id=1013 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:18.478 [Lua] [GameNetworkManager] game object was destroyed id=1022 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:21.688 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:21.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:08:21.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 2827659 21:08:32.005 [Lua] [GameNetworkManager] game object was destroyed id=1023 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:44.465 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:46.868 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:48.026 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:50.622 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:50.916 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:52.028 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:56.804 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:57.003 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:58.324 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:08:59.260 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:01.230 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:09:01.230 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:01.895 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:02.285 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:02.538 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:05.169 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:09:05.235 [SteamVoipClient] select_out(110000108a470a1, on) 21:09:05.235 [SteamVoipClient] select_out(110000109b57508, on) 21:09:05.258 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:09:05.258 [SteamVoipClient] select_out(110000108a470a1, off) 21:09:05.258 [SteamVoipClient] select_out(110000109b57508, off) 21:09:05.920 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:09:05.980 [SteamVoipClient] select_out(110000108a470a1, on) 21:09:05.980 [SteamVoipClient] select_out(110000109b57508, on) 21:09:06.027 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:09:06.027 [SteamVoipClient] select_out(110000108a470a1, off) 21:09:06.027 [SteamVoipClient] select_out(110000109b57508, off) 21:09:06.930 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:09:06.987 [SteamVoipClient] select_out(110000108a470a1, on) 21:09:06.987 [SteamVoipClient] select_out(110000109b57508, on) 21:09:07.007 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:09:07.007 [SteamVoipClient] select_out(110000108a470a1, off) 21:09:07.007 [SteamVoipClient] select_out(110000109b57508, off) 21:09:07.106 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:09:07.107 [SteamVoipClient] select_out(110000108a470a1, on) 21:09:07.107 [SteamVoipClient] select_out(110000109b57508, on) 21:09:07.173 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:09:07.173 [SteamVoipClient] select_out(110000108a470a1, off) 21:09:07.173 [SteamVoipClient] select_out(110000109b57508, off) 21:09:07.751 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:09.170 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:12.577 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:12.648 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:12.842 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:14.194 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:14.229 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:15.189 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001029fd1a4 go_type=ai_lord_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:09:15.189 [Flow] EXALTED SWING FLOW 21:09:20.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 0 21:09:20.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x279e7, position: 2827659 21:09:28.699 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:28.699 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:29.077 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:29.077 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:30.334 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001029fd1a4 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:09:32.540 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:33.406 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:34.118 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:34.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x391cc, position: 0 21:09:34.667 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:34.928 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:35.078 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:35.168 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:35.355 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:35.429 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:35.571 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:09:35.571 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:09:35.580 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:35.795 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:35.973 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:36.227 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:36.370 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:36.618 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:38.469 [Lua] [ChatManager][1]System: Blamefate podnosi kość łupu 21:09:38.469 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:38.702 [Lua] [ChatManager][1]System: Blamefate podnosi kość łupu 21:09:38.702 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:42.248 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:42.330 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:42.330 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:42.579 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:42.640 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:42.751 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:42.987 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:43.331 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:43.763 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001029fd1a4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:44.156 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:09:59.865 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:10:01.320 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:10:03.389 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:10:03.942 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:10:04.444 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_lord_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:05.481 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001029fd1a4 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:10:09.461 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:10:12.738 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001029fd1a4 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:10:20.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x3a417, position: 0 21:10:23.445 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:29.614 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:32.447 [Lua] Received new state from server inn 21:10:32.447 [Save] Saving `save_data` 21:10:32.447 [Lua] gm_event_end_conditions_met true false 21:10:32.449 [Save] Save done 21:10:32.450 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:10:32.450 [Save] Saving `save_data` 21:10:32.450 [Lua] Game won 21:10:32.451 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:10:32.452 [Save] Save done 21:10:32.453 [Lua] generate_backend_stats 110000109b57508:1 21:10:32.472 [Lua] PlayFabMirrorBase:_commit_internal nil 21:10:32.472 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16 21:10:32.476 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:10:32.477 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 1 21:10:33.223 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 21:10:33.223 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16 21:10:33.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16 21:10:33.688 [Lua] commit result success 9 21:10:33.688 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:10:33.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17 21:10:33.688 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:10:34.005 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 2 21:10:34.010 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:10:34.077 [SteamVoipClient] select_out(110000108a470a1, on) 21:10:34.077 [SteamVoipClient] select_out(110000109b57508, on) 21:10:34.093 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:10:34.093 [SteamVoipClient] select_out(110000108a470a1, off) 21:10:34.093 [SteamVoipClient] select_out(110000109b57508, off) 21:10:34.716 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 21:10:34.716 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17 21:10:35.443 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17 21:10:35.444 [Save] Saving `save_data` 21:10:35.446 [Save] Save done 21:10:41.654 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.654 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.654 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.654 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.776 [Lua] ConflictDirector - destroy all units 21:10:41.907 [Lua] GameMechanismManager setting level seed: 873480 21:10:41.907 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 873480, environment_variation_id to: 0 21:10:41.907 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:10:41.907 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 873480 environment 0. New level, resetting package load status. 21:10:41.907 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=1019 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=1018 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=1017 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=995 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=991 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=990 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=985 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108a470a1 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=5120 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000108a470a1 21:10:41.907 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=983 owner_peer_id=1100001029fd1a4 peer_id=110000108a470a1 21:10:41.907 [Lua] [GameNetworkManager] removing peer_id=110000108a470a1 local_player_id=1 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=983 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=948 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=947 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=946 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=945 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=944 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=943 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=942 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=941 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=940 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=939 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=938 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=937 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=935 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=934 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=933 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=932 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=905 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=904 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=903 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=795 owner_peer_id=1100001029fd1a4 peer_id=110000109b57508 21:10:41.907 [Lua] [GameNetworkManager] not removing peer_id=110000109b57508 local_player_id=1 21:10:41.907 [Lua] destroyed player game object with id 795 callback 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=750 owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] removing peer_id=1100001029fd1a4 local_player_id=2 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.907 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.908 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] MUSIC object destroyed 21:10:41.909 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:10:41.909 [Lua] [GameNetworkManager] removing peer_id=1100001029fd1a4 local_player_id=1 21:10:41.909 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 21:10:41.910 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 21:10:41.914 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[bad9a22c15d9a8d2]']] 21:10:41.922 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:10:41.922 [Lua] TRANSITION nil nil inn_level 21:10:41.922 [Lua] Transition type "inn_level", is server: false 21:10:41.922 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=582.31 21:10:43.929 [Lua] [Managers] Calling function on all managers: 21:10:43.930 [Lua] Clearing all global lookup lists 21:10:43.930 [Lua] [IngamePlayerListUI] - Destroy 21:10:43.930 [Lua] [GamePadEquipmentUI] - Destroy 21:10:43.930 [Lua] [EquipmentUI] - Destroy 21:10:43.930 [Lua] [GamePadAbilityUI] - Destroy 21:10:43.930 [Lua] [AbilityUI] - Destroy 21:10:43.930 [Lua] [IngameUI] destroy 21:10:43.986 [Lua] [Managers] Destroying manager group: 21:10:43.993 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:10:44.069 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:10:44.069 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:10:44.071 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:10:44.076 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 21:10:44.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:10:44.082 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:10:44.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:10:44.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:10:44.087 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:10:44.087 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:10:44.089 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:10:44.092 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:10:44.093 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:10:44.096 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:10:44.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:10:44.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:10:44.102 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:10:44.105 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:10:44.106 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:10:44.109 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:10:44.111 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:10:44.115 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:10:44.118 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:10:44.119 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:10:44.120 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:10:44.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:10:44.145 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:10:44.148 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:10:44.152 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:10:44.155 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:10:44.165 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:10:44.165 [Lua] [Matchmaking] unregister rpcs 21:10:44.165 [Lua] ############### UNLOADING PACKAGES ############### 21:10:44.165 [Lua] [Managers] Calling function on all managers: 21:10:44.165 [Lua] [Managers] Destroying manager group: 21:10:44.165 [Lua] [Gamestate] Enter state StateLoading 21:10:44.169 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] Found camera: end_screen_camera 21:10:44.170 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:10:44.171 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:10:44.171 [Lua] [Matchmaking] register rpcs 21:10:44.171 [Lua] registering RPCs 21:10:44.171 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:10:44.171 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:10:44.171 [Lua] [PartyManager] Leader is set to 1100001029fd1a4 21:10:44.174 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:10:44.174 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 21:10:44.175 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:10:44.202 [Umbra] Unload tome 21:10:44.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3a80d, position: 0 21:10:44.268 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 21:10:44.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:10:44.268 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:10:44.268 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:10:44.268 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:10:44.268 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:10:44.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:10:44.321 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:10:44.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:10:44.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:10:44.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:10:44.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:10:44.456 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:10:44.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:10:44.507 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:10:44.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:10:44.569 [Lua] PartyManager:rpc_remove_peer_from_party() 12 1100001029fd1a4 2 1 21:10:44.569 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:10:44.569 [Lua] GameMechanismManager setting level seed: 873480 21:10:44.569 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 873480, environment_variation_id to: 0 21:10:44.569 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:10:44.569 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 873480 environment 0. Same level as previously, NOT resetting package load status. 21:10:44.571 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 21:10:44.571 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:10:46.782 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:10:46.850 [SteamVoipClient] select_out(110000108a470a1, on) 21:10:46.850 [SteamVoipClient] select_out(110000109b57508, on) 21:10:46.877 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:10:46.877 [SteamVoipClient] select_out(110000108a470a1, off) 21:10:46.877 [SteamVoipClient] select_out(110000109b57508, off) 21:10:47.265 [SteamVoipClient] select_out(1100001029fd1a4, on) 21:10:47.265 [SteamVoipClient] select_out(110000108a470a1, on) 21:10:47.265 [SteamVoipClient] select_out(110000109b57508, on) 21:10:47.367 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:10:47.367 [SteamVoipClient] select_out(110000108a470a1, off) 21:10:47.367 [SteamVoipClient] select_out(110000109b57508, off) 21:10:49.746 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:10:49.746 [Lua] [PlayState] Enter Substate EndViewStateChest 21:10:52.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:10:52.077 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:10:52.095 [Lua] [LevelTransitionHandler] Level load completed! 21:10:52.095 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 873480 - use_random_directors: true - overriden_conflict: nil 21:10:52.098 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:10:52.098 [Lua] checking dlc's against conflict directors 21:10:52.098 [Lua] number of factions to include 2 21:10:52.098 [Lua] Updated list weights for random: 21:10:52.098 [Lua] skaven, 0.42 (0.00-0.42) 21:10:52.098 [Lua] chaos, 0.42 (0.42-0.83) 21:10:52.098 [Lua] beastmen, 0.17 (0.83-1.00) 21:10:52.098 [Lua] Rolled random faction: 0.20336166024208069 skaven 21:10:52.098 [Lua] Updated list weights for random: 21:10:52.098 [Lua] beastmen, 0.29 (0.00-0.29) 21:10:52.098 [Lua] chaos, 0.71 (0.29-1.00) 21:10:52.098 [Lua] Rolled random faction: 0.80125713348388672 chaos 21:10:52.098 [Lua] number of factions added 2 21:10:52.098 [Lua] --- --- --- 21:10:52.098 [Lua] Starting... difficulty 'hardest' 21:10:52.098 [Lua] These are the starting conflict directors: 21:10:52.098 [Lua] inn_level 21:10:52.098 [Lua] --- --- --- 21:10:52.098 [Lua] 21:10:52.098 [Lua] DONE! Found the following directors: 21:10:52.098 [Lua] (free: 35), Master hash is: 21:10:52.098 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:10:52.098 [Lua] load_startup_enemy_packages: -------------- 21:10:52.098 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:10:52.098 [Lua] critter_rat 21:10:52.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:10:52.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:10:52.164 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:10:52.164 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:10:52.164 [Lua] Starting async level spawning of levels/inn/world 21:10:52.165 [Umbra] Init version: 3.4.15 :: 16 threads 21:10:52.380 [Lua] Async level spawning done 21:10:53.013 [Lua] min_height 84.494531249999994 21:10:57.000 [Lua] [PlayState] Exit Substate EndViewStateChest 21:10:57.000 [Lua] [PlayState] Enter Substate EndViewStateScore 21:11:10.104 [Lua] [PlayState] Exit Substate EndViewStateScore 21:11:10.105 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:11:11.108 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:11:11.109 [Lua] [Matchmaking] unregister rpcs 21:11:11.109 [Lua] [Managers] Destroying manager group: 21:11:11.109 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:11:11.109 [Lua] [Gamestate] Enter StateIngame CLIENT 21:11:11.109 [Lua] [Managers] Calling function on all managers: 21:11:11.109 [Lua] <>level = inn_level<> 21:11:11.110 [Lua] [StateIngame] Client ingame 21:11:11.113 [Lua] [Matchmaking] register rpcs 21:11:11.113 [Lua] GameNetworkManager:init... creating game session 21:11:11.113 [Lua] Joning GameSession userdata: 0x0f730878 as a client through channel_id 12 21:11:11.113 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:11:11.113 [Lua] [GameNetworkManager] My own peer_id = 110000109b57508 21:11:11.113 [Lua] [GameNetworkManager] self.is_server = false 21:11:11.113 [Network] Setting artificial MTU limit to 65536 21:11:11.113 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:11:11.122 [Lua] Switching ConflictSettings: to: inn_level 21:11:11.122 [Lua] pacing=disabled 21:11:11.122 [Lua] roaming=nil 21:11:11.122 [Lua] disabled=false 21:11:11.122 [Lua] pack_spawning=disabled 21:11:11.122 [Lua] contained_breeds=nil 21:11:11.122 [Lua] boss=disabled 21:11:11.122 [Lua] horde=disabled 21:11:11.122 [Lua] specials=disabled 21:11:11.122 [Lua] name=inn_level 21:11:11.122 [Lua] intensity=disabled 21:11:11.122 [Lua] --- 21:11:11.122 [Lua] [LevelAnalysis] set_random_seed( 873480) 21:11:11.125 [Lua] [AIInterestPointSystem] Level Seed: 873480 21:11:11.125 [Lua] 21:11:11.125 [Lua] [network_manager] = table 21:11:11.125 [Lua] [network_manager] = metatable 21:11:11.125 [Lua] [startup_data] = table 21:11:11.125 [Lua] [entity_manager] = table 21:11:11.125 [Lua] [entity_manager] = metatable 21:11:11.125 [Lua] [unit_spawner] = table 21:11:11.125 [Lua] [unit_spawner] = metatable 21:11:11.125 [Lua] [unit_storage] = table 21:11:11.125 [Lua] [unit_storage] = metatable 21:11:11.125 [Lua] [dice_keeper] = table 21:11:11.125 [Lua] [dice_keeper] = metatable 21:11:11.125 [Lua] [is_server] = false (boolean) 21:11:11.125 [Lua] [world] = [World] 21:11:11.125 [Lua] [system_api] = table 21:11:11.125 [Lua] [input_manager] = table 21:11:11.125 [Lua] [input_manager] = metatable 21:11:11.125 [Lua] [profile_synchronizer] = table 21:11:11.125 [Lua] [profile_synchronizer] = metatable 21:11:11.125 [Lua] [entity_system] = table 21:11:11.125 [Lua] [entity_system] = metatable 21:11:11.125 [Lua] [level_transition_handler] = table 21:11:11.125 [Lua] [level_transition_handler] = metatable 21:11:11.125 [Lua] [num_local_human_players] = 1 (number) 21:11:11.125 [Lua] [statistics_db] = table 21:11:11.125 [Lua] [statistics_db] = metatable 21:11:11.125 [Lua] [entity_system_bag] = table 21:11:11.125 [Lua] [entity_system_bag] = metatable 21:11:11.125 [Lua] [network_lobby] = table 21:11:11.125 [Lua] [network_lobby] = metatable 21:11:11.125 [Lua] [network_transmit] = table 21:11:11.125 [Lua] [network_transmit] = metatable 21:11:11.125 [Lua] [network_clock] = table 21:11:11.125 [Lua] [network_clock] = metatable 21:11:11.125 [Lua] [free_flight_manager] = table 21:11:11.125 [Lua] [free_flight_manager] = metatable 21:11:11.125 [Lua] [network_event_delegate] = table 21:11:11.125 [Lua] [network_event_delegate] = metatable 21:11:11.125 [Lua] 21:11:11.126 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:11:11.126 [Lua] ignoring extension VersusInteractObjectiveExtension 21:11:11.126 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:11:11.126 [Lua] ignoring extension VersusSocketObjectiveExtension 21:11:11.126 [Lua] ignoring extension VersusTargetObjectiveExtension 21:11:11.126 [Lua] ignoring extension VersusMissionObjectiveExtension 21:11:11.126 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:11:11.128 [Lua] [AchievementManager] Achievements using the steam platform 21:11:11.175 [Lua] [StateIngame] Level seed: 873480 21:11:11.186 [Lua] [IngameUI] init 21:11:11.198 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:11:11.198 [SteamVoipClient] select_out(110000108a470a1, off) 21:11:11.198 [SteamVoipClient] select_out(110000109b57508, off) 21:11:11.201 [Lua] cb_razer_chroma_setup 21:11:11.222 [Lua] completed 21:11:11.222 [Lua] completed 21:11:11.222 [Lua] completed 21:11:11.222 [Lua] completed 21:11:11.231 [Lua] completed 21:11:11.231 [Lua] completed 21:11:11.233 [Flow] LeaderNo 21:11:11.233 [Flow] lodestone diff 1:false 21:11:11.234 [Lua] [Managers] Calling function on all managers: 21:11:11.333 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 21:11:11.333 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 21:11:11.333 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:11:11.546 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.546 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.546 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.546 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 21:11:11.546 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:11:11.546 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001029fd1a4, self.peer_id = 110000109b57508 21:11:11.546 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001029fd1a4 21:11:11.559 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001029fd1a4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:11:11.559 [Lua] Adding player sync data to peer=1100001029fd1a4 local_player_id=1 21:11:11.559 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.559 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.559 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.559 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.559 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.559 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:11:11.559 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:11:11.560 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:11:11.560 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:11:11.560 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001029fd1a4 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:11:11.560 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.560 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.560 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.560 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.560 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.561 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.561 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.561 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.561 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.561 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001029fd1a4 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:11:11.561 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001029fd1a4 go_type=music_states go_created_func_name=game_object_created_music_states 21:11:11.561 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 21:11:11.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:11:11.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:11:11.614 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:11.615 [Flow] magnus and cemetery 21:11:11.615 [Flow] magnus and cemetery 21:11:11.615 [Flow] magnus and forest activated 21:11:11.615 [Flow] cemetery and forest activated 21:11:11.615 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:11.615 [Flow] ALL RUNES ACTIVATED 21:11:11.615 [Flow] magnus and forest activated 21:11:11.615 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:11.615 [Flow] ALL RUNES ACTIVATED 21:11:11.615 [Flow] magnus and cemetery 21:11:11.615 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:11.615 [Flow] ALL RUNES ACTIVATED 21:11:11.615 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 21:11:11.615 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=1100001029fd1a4 peer_id=110000108a470a1 21:11:11.615 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 27, peer_id = 110000108a470a1, self.peer_id = 110000109b57508 21:11:11.615 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000108a470a1 21:11:11.628 error: [Lua] SETTING ROUND ID 21:11:11.628 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001029fd1a4 go_type=player go_created_func_name=game_object_created_player 21:11:11.628 [Lua] [GameNetworkManager] game_object_created_player, go_id=28, owner_peer_id=1100001029fd1a4 peer_id=110000109b57508 21:11:11.628 [Lua] [GameNetworkManager] PLAYER is local player 21:11:11.628 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 21:11:11.629 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 21:11:11.629 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 21:11:11.629 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:11:11.631 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001029fd1a4 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:11:11.633 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:11:11.749 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1, async-read, 21:11:11.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:11:11.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:11:11.787 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:11:11.787 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000108a470a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:11:11.787 [Lua] Adding player sync data to peer=110000108a470a1 local_player_id=1 21:11:11.787 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000108a470a1 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:11:11.789 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001029fd1a4 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:11:11.789 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2, async-read, 21:11:11.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:11:11.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:11:11.828 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 21:11:11.829 [Lua] StateInGameRunning:_game_actually_starts() 21:11:11.829 [Lua] ################################################################################################################# 21:11:11.829 [Lua] [Loading Time]: 00:00:28 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 21:11:11.829 [Lua] ################################################################################################################# 21:11:11.829 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 21:11:11.839 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 21:11:11.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 21:11:11.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:11:11.848 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 21:11:11.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:11:11.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_client_2, async-read, 21:11:11.858 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kruber_painting_wood_base_2, async-read, 21:11:11.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:11:11.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:11:11.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 21:11:11.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 21:11:11.887 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 21:11:11.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:11:11.906 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.906 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1, async-read, 21:11:11.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:11:11.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:11:11.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:11:11.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:11:11.925 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:11:11.940 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.940 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_kerillian_painting_wood_base_2, async-read, 21:11:11.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 21:11:11.957 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 21:11:11.973 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:11.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read, 21:11:12.021 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:12.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 21:11:12.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:11:12.046 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:11:12.051 [Flow] DISABLE 21:11:12.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 21:11:12.051 [Lua] Commit load time data 21:11:12.061 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:12.061 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_4, async-read, 21:11:12.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:11:12.078 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:11:12.132 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:12.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_2, async-read, 21:11:12.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:11:12.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:11:12.170 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:12.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 21:11:12.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:11:12.187 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:11:12.202 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:12.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2, async-read, 21:11:12.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:11:12.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:11:12.241 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:12.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1, async-read, 21:11:12.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:11:12.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:11:12.274 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:12.274 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bugmans_painting_wood_base_1, async-read, 21:11:12.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 21:11:12.290 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 21:11:12.305 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001029fd1a4 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:11:12.305 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3, async-read, 21:11:12.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:11:12.323 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:11:12.901 [Lua] [IngameUI] menu view on_enter ingame_menu 21:11:13.523 [Lua] PopupManager:queue_default_popup: Czy na pewno chcesz opuścić bieżącą grę? Opuść grę leave_game Tak cancel_popup Nie 21:11:13.778 [Lua] PopupManager:query_result returned result: leave_game 21:11:13.785 [Lua] [Matchmaking] Doing transition leave_game from UI 21:11:13.785 [Lua] TRANSITION leave_game nil nil 21:11:13.785 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 21:11:13.785 [Lua] [Matchmaking] Adding broken lobby: 1860000011d8af1 Due to bad connection or something: true, ignoring it for 120 seconds 21:11:13.785 [Lua] [GameNetworkManager] Leaving game... 21:11:13.785 [Lua] despawning player nascimento 21:11:13.785 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=4.74 21:11:13.785 [Lua] [IngameUI] menu view on_exit ingame_menu 21:11:13.792 [Lua] [Matchmaking] Removing broken lobby 1860000011d8af1, perhaps it will now work again?! 21:11:13.882 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108a470a1 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000108a470a1 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=28 owner_peer_id=1100001029fd1a4 peer_id=110000109b57508 21:11:13.882 [Lua] [GameNetworkManager] not removing peer_id=110000109b57508 local_player_id=1 21:11:13.882 [Lua] destroyed player game object with id 28 callback 21:11:13.882 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 21:11:13.882 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=1100001029fd1a4 peer_id=110000108a470a1 21:11:13.883 [Lua] [GameNetworkManager] removing peer_id=110000108a470a1 local_player_id=1 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] MUSIC object destroyed 21:11:13.883 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=1100001029fd1a4 peer_id=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] removing peer_id=1100001029fd1a4 local_player_id=1 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001029fd1a4 21:11:13.883 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 21:11:13.884 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:11:14.873 [Lua] broken_connection to 1100001029fd1a4 21:11:14.873 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:830: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 000000000ADE2F80; channel_id = 12; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 000000000ADE2F80; dt = 0.0063515175133943558 [4] self = table: 000000000ADAFF40; dt = 0.0063515175133943558; t = 3.8423840664327145; network_manager = table: 000000000AC55ED0 [5] self = table: 0000000002520060; dt = 0.0063515175133943558; t = 1376.4124148369301 [6] self = table: 0000000000097090; real_world_dt = 0.0063515175133943558; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0063515175133943558; t = 1376.4124148369301 [7] dt = 0.0063515175133943558 [2] server_peer_id = "1100001029fd1a4"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000EF348A0; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000B01CC00; _network_event_delegate = table: 00000000126DCFD0; last_level_index = 50; _profile_requester = table: 0000000007E23A40; slot_allocator = table: 000000000ADE6390; lobby_client = table: 000000000B77D570; _notification_sent = true; profile_synchronizer = table: 000000000AE08AE0; connecting_timeout = 0.19208107143640518; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 00000000120569D0; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "1100001029fd1a4"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000EF348A0; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000B01CC00; _network_event_delegate = table: 00000000126DCFD0; last_level_index = 50; _profile_requester = table: 0000000007E23A40; slot_allocator = table: 000000000ADE6390; lobby_client = table: 000000000B77D570; _notification_sent = true; profile_synchronizer = table: 000000000AE08AE0; connecting_timeout = 0.19208107143640518; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 00000000120569D0; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 000000000D9905D0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000001A4AE60; parent = table: 0000000000097090; network_client = table: 000000000ADE2F80; dice_keeper = table: 000000000956E9F0; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000B77D570; is_in_tutorial = false; input_manager = table: 000000000BACD4B0; profile_synchronizer = table: 000000000AE08AE0; _debug_gui = [Gui]; network_transmit = table: 00000000008CB020; _max_local_players = 4; _fps_reporter = table: 000000000B01D160; num_local_human_players = 1; statistics_db = table: 00000000023C8410; _gm_event_end_conditions_met = false; exit_type = "left_game"; game_mode_key = "inn"; dt = 0.0063479272648692131; peer_id = "110000109b57508"; level = [Level]; network_timer_handler = table: 00000000006CAFE0; _level_flow_events = table: 000000000F6C6620; machines = table: 0000000010BE99E0; _camera_carrier = table: 000000000B01CB70; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 00000000120569D0; _onclose_called = false; is_in_inn = true; world = [World]; exit_time = 4.7369560971856117; network_clock = table: 0000000007E31E10; free_flight_manager = table: 000000001264F5A0; level_key = "inn_level"; network_event_delegate = table: 00000000126DCFD0; [5] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 000000000ADAFF40; [6] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000ADAF230; <> <> 21:11:14.878 [SteamVoipClient] select_out(1100001029fd1a4, off) 21:11:14.878 [SteamVoipClient] select_out(110000108a470a1, off) 21:11:14.878 [SteamVoipClient] select_out(110000109b57508, off) 21:11:14.879 warning: [Lua] [STEAM VOIP]: Connection to host "1100001029fd1a4" broken. Leaving room. 21:11:14.879 [SteamVoip] Leaving room 4ebdbdf3627b6ab6 21:11:14.891 [Steam] Connection d3917f3e to remote 1100001029fd1a4 rejected, reason 1000 21:11:14.955 [Steam] Connection e1e7b1fd to remote 110000108a470a1 rejected, reason 1000 21:11:15.774 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 21:11:15.774 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:11:15.774 [Lua] [Managers] Calling function on all managers: 21:11:15.775 [Lua] Clearing all global lookup lists 21:11:15.775 [Lua] [IngamePlayerListUI] - Destroy 21:11:15.775 [Lua] [GamePadEquipmentUI] - Destroy 21:11:15.775 [Lua] [EquipmentUI] - Destroy 21:11:15.775 [Lua] [GamePadAbilityUI] - Destroy 21:11:15.775 [Lua] [AbilityUI] - Destroy 21:11:15.775 [Lua] [IngameUI] destroy 21:11:15.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 21:11:15.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1 21:11:15.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2 21:11:15.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 21:11:15.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_kruber_painting_wood_base_2 21:11:15.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_1 21:11:15.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_kerillian_painting_wood_base_2 21:11:15.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:11:15.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 21:11:15.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_client_2 21:11:15.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 21:11:15.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_4 21:11:15.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_2 21:11:15.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 21:11:15.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2 21:11:15.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_1 21:11:15.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bugmans_painting_wood_base_1 21:11:15.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3 21:11:15.809 [Lua] [Managers] Destroying manager group: 21:11:15.813 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:11:15.852 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:11:15.853 [Lua] [Matchmaking] unregister rpcs 21:11:15.853 [Lua] [Matchmaking] destroying 21:11:15.853 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:11:15.853 [Lua] [ChatManager] Unregistering channel 1 21:11:15.853 [Lua] [EnemyPackageLoader] network_context_destroyed 21:11:15.853 [Lua] [PartyManager] network_context_destroyed 21:11:15.853 [Lua] [GameMechanismManager] network_context_destroyed 21:11:15.853 [EAC] Connection reset 21:11:15.854 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 21:11:15.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 21:11:15.854 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient 21:11:15.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, InventoryPackageSynchronizerClient 21:11:15.854 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient 21:11:15.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, InventoryPackageSynchronizerClient 21:11:15.854 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient 21:11:15.855 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 21:11:15.857 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:11:15.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:11:15.860 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 21:11:15.862 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 21:11:15.865 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:11:15.866 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 21:11:15.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:11:15.868 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:11:15.872 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:11:15.872 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:11:15.872 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, InventoryPackageSynchronizerClient 21:11:15.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:11:15.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient 21:11:15.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient 21:11:15.876 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:11:15.877 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 21:11:15.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient 21:11:15.878 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 21:11:15.883 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 21:11:15.886 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 21:11:15.886 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 21:11:15.886 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 21:11:15.887 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:11:15.887 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 21:11:15.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:11:15.888 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:11:15.891 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:11:15.892 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 21:11:15.892 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 21:11:15.892 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 21:11:15.893 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 21:11:15.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, InventoryPackageSynchronizerClient 21:11:15.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient 21:11:15.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 21:11:15.894 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 21:11:15.894 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 21:11:15.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient 21:11:15.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient 21:11:15.895 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:11:15.896 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, InventoryPackageSynchronizerClient 21:11:15.902 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 21:11:15.903 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:11:15.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:11:15.903 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient 21:11:15.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, InventoryPackageSynchronizerClient 21:11:15.903 [Lua] LobbyClient close server channel 12 to 1100001029fd1a4 21:11:15.903 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b77c5c8, channel: 12 21:11:15.904 [Lua] ############### UNLOADING PACKAGES ############### 21:11:15.904 [Lua] [Managers] Calling function on all managers: 21:11:15.904 [Lua] [Managers] Destroying manager group: 21:11:15.904 [Lua] [Gamestate] Enter state StateLoading 21:11:15.905 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:11:15.905 [Lua] [LobbyManager] Setting up network options 21:11:15.905 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:11:15.905 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:11:15.905 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:11:15.905 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:11:15.905 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:11:15.905 [Lua] LobbyManager:setup_network_options server_port: 27015 21:11:15.905 [Lua] registering RPCs 21:11:15.906 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:11:15.906 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 21:11:15.906 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:11:15.906 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:11:15.906 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:11:15.906 [SteamVoip] Creating room 9cf5e9ec082bdc5b 21:11:15.906 [SteamVoip] Joining room 9cf5e9ec082bdc5b 21:11:15.907 [EAC] EAC server 110000109b57508 is initializing 21:11:15.910 [EAC] Server is also client 110000109b57508 21:11:15.911 [EACServer] [22:11:15:910][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A03B8FE0 LogLevel: Info. 21:11:15.911 [Lua] ### Created peer state machine for 110000109b57508 21:11:15.911 [Lua] [PeerSM] 110000109b57508 :: on_enter Connecting 21:11:15.911 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:11:15.915 [Handshaker] Lost connection 225 to 1100001029fd1a4 21:11:15.916 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14592357 - use_random_directors: true - overriden_conflict: nil 21:11:15.919 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:11:15.919 [Lua] checking dlc's against conflict directors 21:11:15.919 [Lua] number of factions to include 2 21:11:15.919 [Lua] Updated list weights for random: 21:11:15.919 [Lua] skaven, 0.42 (0.00-0.42) 21:11:15.919 [Lua] chaos, 0.42 (0.42-0.83) 21:11:15.919 [Lua] beastmen, 0.17 (0.83-1.00) 21:11:15.919 [Lua] Rolled random faction: 0.0010724586900323629 skaven 21:11:15.919 [Lua] Updated list weights for random: 21:11:15.919 [Lua] beastmen, 0.29 (0.00-0.29) 21:11:15.919 [Lua] chaos, 0.71 (0.29-1.00) 21:11:15.919 [Lua] Rolled random faction: 0.37036898732185364 chaos 21:11:15.919 [Lua] number of factions added 2 21:11:15.919 [Lua] --- --- --- 21:11:15.919 [Lua] Starting... difficulty 'normal' 21:11:15.919 [Lua] These are the starting conflict directors: 21:11:15.919 [Lua] inn_level 21:11:15.919 [Lua] --- --- --- 21:11:15.919 [Lua] 21:11:15.919 [Lua] DONE! Found the following directors: 21:11:15.919 [Lua] (free: 35), Master hash is: 21:11:15.919 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:11:15.919 [Lua] load_startup_enemy_packages: -------------- 21:11:15.919 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:11:15.919 [Lua] critter_rat 21:11:15.919 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:11:15.919 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:11:15.919 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:11:15.919 [Lua] Set lobby begin: 21:11:15.919 [Lua] Set lobby end. 21:11:15.919 [Lua] [PSM] Peer 110000109b57508 joined. Want to use profile index "3" and join party "nil" 21:11:15.919 [Lua] [LobbyHost] Changed state from 0 to creating 21:11:15.930 [Lua] ### Sending rpc_level_loaded 21:11:15.930 [Lua] #### Has state machine: true, peer_id: 110000109b57508, level_id: 50 21:11:15.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:11:15.947 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:11:15.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:11:15.963 [Handshaker] Lost connection 226 to 110000108a470a1 21:11:16.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:11:16.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:11:16.202 [Lua] [LobbyHost] Changed state from creating to joined 21:11:16.203 [Lua] [PartyManager] Leader is set to 110000109b57508 21:11:16.203 [Lua] [ChatManager] Setting up network context, host_peer_id:110000109b57508 my_peer_id:110000109b57508 21:11:16.203 [Lua] [ChatManager] Registering channel 1 21:11:16.203 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 21:11:16.203 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 21:11:16.203 [Lua] [PartyManager] network_context_created (server_peer_id=110000109b57508, own_peer_id=110000109b57508) 21:11:16.203 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:11:16.203 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:11:16.203 [Lua] Starting async level spawning of levels/inn/world 21:11:16.204 [Umbra] Init version: 3.4.15 :: 16 threads 21:11:16.226 [Lua] [NetworkServer] Changing num_players from nil to 1 21:11:16.226 [Lua] Players: 1 21:11:16.226 [Lua] Set lobby begin: 21:11:16.226 [Lua] Lobby data num_players = 1 21:11:16.226 [Lua] Lobby data level_key = inn_level 21:11:16.226 [Lua] Lobby data game_mode = 3 21:11:16.226 [Lua] Lobby data matchmaking = false 21:11:16.227 [Lua] Set lobby end. 21:11:16.414 [Lua] Async level spawning done 21:11:17.793 [Lua] player (110000109b57508,1) was put into party 0 21:11:17.793 [Lua] [PeerSM] 110000109b57508 :: on_exit Connecting 21:11:17.793 [Lua] [PeerSM] 110000109b57508 :: on_enter Loading 21:11:17.793 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109b57508 inn_level 0 21:11:17.793 warning: [Lua] Following data will be uploaded to Crashify: <> 21:11:17.793 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000109b57508 "nascimento" <> 21:11:17.794 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000E76C810; previous_state = Connecting; party = table: 000000000041CD90; mechanism_manager = table: 0000000002492160; network_transmit = table: 000000000CA884F0; peer_id = "110000109b57508"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14592357; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000DA6B070 [3] _ = table: 000000000E76C810; new_state = Loading; old_state = Connecting [4] self = table: 0000000007E13ED0; dt = 0.016666755080223083; state_data = table: 000000000E76C810; new_state = Loading [5] self = table: 000000000B0F1DD0; dt = 0.016666755080223083; peer_state_machines = table: 000000000F5B4630; joined_peers = table: 00000000024C0C40; game_session = nil; peer_id = "110000109b57508"; peer_state_machine = table: 0000000007E13ED0 [6] self = table: 00000000008699D0; dt = 0.016666755080223083 [7] self = table: 00000000008699D0; dt = 0.016666755080223083; t = 1379.3289556738455 [8] self = table: 0000000002520060; dt = 0.016666755080223083; t = 1379.3289556738455 [9] self = table: 0000000000097090; real_world_dt = 0.016666755080223083; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016666755080223083; t = 1379.3289556738455 [10] dt = 0.016666755080223083 [2] server = table: 000000000B0F1DD0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8592620044946671; peer_id = "110000109b57508"; [4] current_state = Loading; function_memoize = table: 0000000000891D50; state_data = table: 000000000E76C810; [5] server_peer_id = "110000109b57508"; kicked_peers_disconnect_timer = table: 000000000DDD1FA0; my_peer_id = "110000109b57508"; peers_added_to_gamesession = table: 0000000010CB8C90; _joined_peers = table: 00000000024C0C40; voip = table: 000000000D9CFFE0; environment_variation_id = 0; level_transition_handler = table: 00000000120569D0; _connections = table: 000000000E744A30; lobby_host = table: 000000001271C490; level_key = "inn_level"; slot_allocator = table: 00000000007A8A00; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000E755880; wanted_career_index = 3; _reserved_slots = table: 000000000B2F4040; wanted_profile_index = 3; _connected_peers = table: 0000000007E67160; player_manager = table: 0000000012506790; _profile_requester = table: 000000000B1A3470; network_transmit = table: 000000000CA884F0; peers_completed_game_object_sync = table: 000000000F6C9C90; peer_state_machines = table: 000000000F5B4630; network_event_delegate = table: 000000000238EC20; [6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _ingame_level_object = [Level]; _loading_view = table: 000000000D73F7F0; _loading_music_triggered = true; _lobby_host = table: 000000001271C490; _async_level_spawner = table: 00000000080306E0; _local_quickplay_bonus = false; _machine = table: 000000000B7D9BD0; _network_event_delegate = table: 000000000238EC20; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F3B0; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000CA884F0; _network_server = table: 000000000B0F1DD0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000E755880; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000F247410; [7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097090; _ingame_level_object = [Level]; _loading_view = table: 000000000D73F7F0; _loading_music_triggered = true; _lobby_host = table: 000000001271C490; _async_level_spawner = table: 00000000080306E0; _local_quickplay_bonus = false; _machine = table: 000000000B7D9BD0; _network_event_delegate = table: 000000000238EC20; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F3B0; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000CA884F0; _network_server = table: 000000000B0F1DD0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000120569D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000E755880; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000F247410; [8] _params = table: 000000000251EE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097090; _state = table: 00000000008699D0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970C0; _machine = table: 0000000002520060; startup_timer = 8.7686362109379843; has_booted = true; loading_context = table: 000000000ADAF230; <> <> 21:11:17.794 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:11:17.809 [Lua] [PeerSM] 110000109b57508 :: on_exit Loading 21:11:17.809 [Lua] [PeerSM] 110000109b57508 :: on_enter LoadingProfilePackages 21:11:17.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:0 my_peer_id:110000109b57508 21:11:17.810 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:0 my_peer_id:110000109b57508 21:11:17.826 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 21:11:17.826 [Lua] [PeerSM] 110000109b57508 :: on_exit LoadingProfilePackages 21:11:17.826 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForEnterGame 21:11:17.826 [Lua] ### Sending rpc_level_loaded 21:11:17.826 [Lua] #### Has state machine: false, peer_id: 110000109b57508, level_id: 50 21:11:17.827 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:11:18.838 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:11:18.838 [Lua] Set lobby begin: 21:11:18.838 [Lua] Lobby data host = 110000109b57508 21:11:18.838 [Lua] Lobby data level_key = inn_level 21:11:18.839 [Lua] Lobby data game_mode = 3 21:11:18.839 [Lua] Lobby data country_code = PL 21:11:18.839 [Lua] Lobby data unique_server_name = nascimento 21:11:18.839 [Lua] Lobby data num_players = 1 21:11:18.839 [Lua] Lobby data matchmaking = false 21:11:18.839 [Lua] Set lobby end. 21:11:18.839 [Lua] [Managers] Destroying manager group: 21:11:18.840 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:11:18.840 [Lua] [Gamestate] Enter StateIngame HOST 21:11:18.840 [Lua] [Managers] Calling function on all managers: 21:11:18.840 [Lua] <>level = inn_level<> 21:11:18.840 [Lua] Set lobby begin: 21:11:18.840 [Lua] Lobby data host = 110000109b57508 21:11:18.840 [Lua] Lobby data level_key = inn_level 21:11:18.840 [Lua] Lobby data game_mode = 3 21:11:18.840 [Lua] Lobby data selected_level_key = inn_level 21:11:18.840 [Lua] Lobby data country_code = PL 21:11:18.841 [Lua] Lobby data unique_server_name = nascimento 21:11:18.841 [Lua] Lobby data num_players = 1 21:11:18.841 [Lua] Lobby data matchmaking = false 21:11:18.841 [Lua] Set lobby end. 21:11:18.841 [Lua] [StateIngame] Server ingame 21:11:18.844 [Lua] Set lobby begin: 21:11:18.844 [Lua] Lobby data level_key = inn_level 21:11:18.844 [Lua] Lobby data selected_level_key = inn_level 21:11:18.844 [Lua] Lobby data unique_server_name = nascimento 21:11:18.844 [Lua] Lobby data matchmaking = false 21:11:18.844 [Lua] Lobby data host = 110000109b57508 21:11:18.844 [Lua] Lobby data country_code = PL 21:11:18.844 [Lua] Lobby data game_mode = 3 21:11:18.845 [Lua] Lobby data difficulty_tweak = 0 21:11:18.845 [Lua] Lobby data difficulty = normal 21:11:18.845 [Lua] Lobby data num_players = 1 21:11:18.845 [Lua] Set lobby end. 21:11:18.845 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 21:11:18.845 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:11:18.845 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:11:18.845 [Lua] [Matchmaking] initializing 21:11:18.845 [Lua] [Matchmaking] my_peer_id: 110000109b57508, I am server 21:11:18.845 [Lua] [Matchmaking] register rpcs 21:11:18.845 [Lua] GameNetworkManager:init... creating game session 21:11:18.845 [Lua] Host GameSession.make_game_session_host with session: 21:11:18.845 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:11:18.845 [Lua] [GameNetworkManager] My own peer_id = 110000109b57508 21:11:18.845 [Lua] [GameNetworkManager] self.is_server = true 21:11:18.845 [Network] Setting artificial MTU limit to 65536 21:11:18.845 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:11:18.854 [Lua] Switching ConflictSettings: to: inn_level 21:11:18.854 [Lua] pacing=disabled 21:11:18.854 [Lua] roaming=nil 21:11:18.854 [Lua] disabled=false 21:11:18.854 [Lua] pack_spawning=disabled 21:11:18.854 [Lua] contained_breeds=nil 21:11:18.854 [Lua] boss=disabled 21:11:18.854 [Lua] horde=disabled 21:11:18.854 [Lua] specials=disabled 21:11:18.854 [Lua] name=inn_level 21:11:18.854 [Lua] intensity=disabled 21:11:18.854 [Lua] --- 21:11:18.854 [Lua] [LevelAnalysis] set_random_seed( 14592357) 21:11:18.856 [Lua] [AIInterestPointSystem] Level Seed: 14592357 21:11:18.857 [Lua] 21:11:18.857 [Lua] [entity_system_bag] = table 21:11:18.857 [Lua] [entity_system_bag] = metatable 21:11:18.857 [Lua] [startup_data] = table 21:11:18.857 [Lua] [entity_manager] = table 21:11:18.857 [Lua] [entity_manager] = metatable 21:11:18.857 [Lua] [unit_spawner] = table 21:11:18.857 [Lua] [unit_spawner] = metatable 21:11:18.857 [Lua] [unit_storage] = table 21:11:18.857 [Lua] [unit_storage] = metatable 21:11:18.857 [Lua] [dice_keeper] = table 21:11:18.857 [Lua] [dice_keeper] = metatable 21:11:18.857 [Lua] [is_server] = true (boolean) 21:11:18.857 [Lua] [world] = [World] 21:11:18.857 [Lua] [system_api] = table 21:11:18.857 [Lua] [entity_system] = table 21:11:18.857 [Lua] [entity_system] = metatable 21:11:18.857 [Lua] [network_lobby] = table 21:11:18.857 [Lua] [network_lobby] = metatable 21:11:18.857 [Lua] [profile_synchronizer] = table 21:11:18.857 [Lua] [profile_synchronizer] = metatable 21:11:18.857 [Lua] [level_transition_handler] = table 21:11:18.857 [Lua] [level_transition_handler] = metatable 21:11:18.857 [Lua] [num_local_human_players] = 1 (number) 21:11:18.857 [Lua] [statistics_db] = table 21:11:18.857 [Lua] [statistics_db] = metatable 21:11:18.857 [Lua] [network_server] = table 21:11:18.857 [Lua] [network_server] = metatable 21:11:18.857 [Lua] [input_manager] = table 21:11:18.857 [Lua] [input_manager] = metatable 21:11:18.857 [Lua] [network_clock] = table 21:11:18.857 [Lua] [network_clock] = metatable 21:11:18.857 [Lua] [network_transmit] = table 21:11:18.857 [Lua] [network_transmit] = metatable 21:11:18.857 [Lua] [free_flight_manager] = table 21:11:18.857 [Lua] [free_flight_manager] = metatable 21:11:18.857 [Lua] [network_manager] = table 21:11:18.857 [Lua] [network_manager] = metatable 21:11:18.857 [Lua] [network_event_delegate] = table 21:11:18.857 [Lua] [network_event_delegate] = metatable 21:11:18.857 [Lua] 21:11:18.857 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:11:18.857 [Lua] ignoring extension VersusInteractObjectiveExtension 21:11:18.857 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:11:18.857 [Lua] ignoring extension VersusSocketObjectiveExtension 21:11:18.857 [Lua] ignoring extension VersusTargetObjectiveExtension 21:11:18.857 [Lua] ignoring extension VersusMissionObjectiveExtension 21:11:18.857 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:11:18.859 [Lua] [AchievementManager] Achievements using the steam platform 21:11:18.911 [Lua] [StateIngame] Level seed: 14592357 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 21:11:18.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 21:11:18.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:11:18.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:11:18.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_5, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_4, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 21:11:18.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 21:11:18.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:11:18.920 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_3, async-read, 21:11:18.922 [Lua] [LevelAnalysis] set_random_seed( 14592357) 21:11:18.926 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:11:18.926 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 21:11:18.926 [Lua] [IngameUI] init 21:11:18.939 [SteamVoipClient] select_out(110000109b57508, off) 21:11:18.942 [Lua] cb_razer_chroma_setup 21:11:18.963 [Lua] completed 21:11:18.963 [Lua] completed 21:11:18.963 [Lua] completed 21:11:18.964 [Lua] completed 21:11:18.973 [Lua] completed 21:11:18.973 [Lua] completed 21:11:18.973 [Lua] [Matchmaking] Cancelling matchmaking 21:11:18.973 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:11:18.974 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:11:18.974 [Lua] Set lobby begin: 21:11:18.974 [Lua] Lobby data level_key = inn_level 21:11:18.974 [Lua] Lobby data power_level = 0 21:11:18.974 [Lua] Lobby data selected_level_key = inn_level 21:11:18.974 [Lua] Lobby data unique_server_name = nascimento 21:11:18.974 [Lua] Lobby data matchmaking = false 21:11:18.974 [Lua] Lobby data host = 110000109b57508 21:11:18.974 [Lua] Lobby data country_code = PL 21:11:18.974 [Lua] Lobby data game_mode = 3 21:11:18.974 [Lua] Lobby data difficulty_tweak = 0 21:11:18.974 [Lua] Lobby data difficulty = normal 21:11:18.975 [Lua] Lobby data num_players = 1 21:11:18.975 [Lua] Set lobby end. 21:11:18.975 [Flow] complete_skittergate_legend true 21:11:18.975 [Flow] complete_all_helmgart_levels_recruit true 21:11:18.976 [Flow] WitchHunterLevel:35 21:11:18.976 [Flow] LeaderYes 21:11:18.976 [Flow] ALL PC XP:304250 21:11:18.976 [Flow] Has "bogenhafen" DLC:true 21:11:18.976 [Flow] WH XP:60850 21:11:18.976 [Flow] Number of crafted items:17570 21:11:18.976 [Flow] Has "pre_order" DLC:true 21:11:18.976 [Flow] Sum of Powe Levels:1500 21:11:18.976 [Flow] lodestone diff 1:false 21:11:18.977 [Flow] magnus and forest activated 21:11:18.977 [Flow] magnus and forest activated 21:11:18.977 [Flow] cemetery and forest activated 21:11:18.977 [Flow] magnus and cemetery 21:11:18.977 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:18.977 [Flow] ALL RUNES ACTIVATED 21:11:18.977 [Flow] magnus and forest activated 21:11:18.977 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:18.977 [Flow] ALL RUNES ACTIVATED 21:11:18.977 [Flow] cemetery and forest activated 21:11:18.977 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:18.977 [Flow] ALL RUNES ACTIVATED 21:11:18.977 [Flow] magnus and forest activated 21:11:18.977 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:18.977 [Flow] ALL RUNES ACTIVATED 21:11:18.977 [Flow] magnus and cemetery 21:11:18.977 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:18.977 [Flow] ALL RUNES ACTIVATED 21:11:18.977 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:11:18.979 [Lua] CurrentConflictSettings inn_level 21:11:18.979 [Lua] [ConflictDirector] conflict_director is ai_ready 21:11:18.979 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:11:18.979 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:11:18.980 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:11:18.980 [Lua] Forming navigation groups in one frame 21:11:18.980 [Lua] Forming navigation groups 21:11:18.999 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 21:11:18.999 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 21:11:18.999 [Lua] number of nav groups: 41 21:11:19.000 [Lua] number of refined nav groups : 23 21:11:19.002 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 21:11:19.002 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:11:19.002 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:11:19.002 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:11:19.004 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:11:19.004 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:11:19.004 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:11:19.004 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 21:11:19.004 [Lua] [Managers] Calling function on all managers: 21:11:19.013 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForEnterGame 21:11:19.013 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForGameObjectSync 21:11:19.064 [Lua] player (110000109b57508,1) was put into party 1 21:11:19.064 [Lua] [IngamePlayerListUI] - Destroy 21:11:19.064 [Lua] [GamePadEquipmentUI] - Destroy 21:11:19.064 [Lua] [EquipmentUI] - Destroy 21:11:19.064 [Lua] [GamePadAbilityUI] - Destroy 21:11:19.064 [Lua] [AbilityUI] - Destroy 21:11:19.072 [Lua] Assigning peer(110000109b57508:1) to profile(3) career(3) 21:11:19.072 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109b57508) local_player_id(1) profile_index(3) career_index(3) 21:11:19.072 [Lua] Set lobby begin: 21:11:19.072 [Lua] Lobby data player_slot_1 = 0:0 21:11:19.072 [Lua] Lobby data level_key = inn_level 21:11:19.072 [Lua] Lobby data power_level = 0 21:11:19.072 [Lua] Lobby data selected_level_key = inn_level 21:11:19.073 [Lua] Lobby data player_slot_4 = 0:0 21:11:19.073 [Lua] Lobby data difficulty = normal 21:11:19.073 [Lua] Lobby data unique_server_name = nascimento 21:11:19.073 [Lua] Lobby data matchmaking = false 21:11:19.073 [Lua] Lobby data host = 110000109b57508 21:11:19.073 [Lua] Lobby data country_code = PL 21:11:19.073 [Lua] Lobby data game_mode = 3 21:11:19.073 [Lua] Lobby data player_slot_5 = 0:0 21:11:19.074 [Lua] Lobby data player_slot_2 = 0:0 21:11:19.074 [Lua] Lobby data difficulty_tweak = 0 21:11:19.074 [Lua] Lobby data player_slot_3 = 110000109b57508:1 21:11:19.074 [Lua] Lobby data num_players = 1 21:11:19.074 [Lua] Set lobby end. 21:11:19.074 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000109b57508 | bw:0 | es:0 21:11:19.074 [Lua] 21:11:19.074 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 21:11:19.074 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 21:11:19.074 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 21:11:19.074 [Lua] [wwise/one_handed_axes] = false (boolean) 21:11:19.074 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 21:11:19.074 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 21:11:19.074 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 21:11:19.074 [Lua] 21:11:19.074 [Lua] 21:11:19.074 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 21:11:19.074 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 21:11:19.074 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 21:11:19.074 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 21:11:19.074 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:11:19.074 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:11:19.074 [Lua] [wwise/one_handed_axes] = false (boolean) 21:11:19.074 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p] = false (boolean) 21:11:19.074 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 21:11:19.074 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 21:11:19.074 [Lua] [units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01] = false (boolean) 21:11:19.074 [Lua] 21:11:19.074 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForGameObjectSync 21:11:19.074 [Lua] [PeerSM] 110000109b57508 :: on_enter WaitingForPlayers 21:11:19.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:11:19.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:11:19.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:11:19.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 21:11:19.078 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:1 my_peer_id:110000109b57508 21:11:19.081 [Lua] [PeerSM] 110000109b57508 :: on_exit WaitingForPlayers 21:11:19.081 [Lua] [PeerSM] 110000109b57508 :: on_enter InGame 21:11:19.085 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:1 my_peer_id:110000109b57508 21:11:19.085 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:11:19.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:11:19.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 21:11:19.099 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 21:11:19.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:11:19.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:11:19.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:11:19.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:11:19.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:11:19.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:11:19.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:11:19.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:11:19.152 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:11:19.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:11:19.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:11:19.174 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:11:19.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:11:19.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:11:19.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:11:19.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:11:19.196 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:11:19.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:11:19.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:11:19.208 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:11:19.208 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:11:19.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 21:11:19.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 21:11:19.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 21:11:19.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:11:19.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:11:19.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:11:19.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:11:19.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:11:19.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:11:19.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:11:19.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:11:19.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:11:19.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 21:11:19.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 21:11:19.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 21:11:19.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:11:19.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:11:19.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:11:19.274 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:11:19.275 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:11:19.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 21:11:19.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 21:11:19.295 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 21:11:19.295 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:11:19.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 21:11:19.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 21:11:19.309 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 21:11:19.309 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:11:19.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:11:19.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:11:19.410 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:11:19.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:11:19.765 [Flow] DISABLE 21:11:19.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:11:19.989 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:11:19.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 21:11:20.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 21:11:20.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 21:11:20.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:11:20.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:11:20.284 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:11:20.285 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:11:20.318 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:11:20.318 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:11:20.319 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:11:20.657 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:11:20.657 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:11:20.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 21:11:20.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 21:11:20.698 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 21:11:20.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:11:20.748 [Lua] PlayFabMirrorBase:_commit_internal 10 21:11:20.748 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:11:20.752 [Lua] generate_backend_stats 110000109b57508:1 21:11:20.771 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:11:20.771 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:11:20.775 [Lua] commit result success 10 21:11:20.781 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:11:20.781 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:11:20.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 21:11:20.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 21:11:20.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 21:11:20.888 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 21:11:20.902 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:11:20.902 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:11:20.902 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:11:20.912 [Lua] Players are leaving the safe zone 21:11:21.067 [Lua] StateInGameRunning:_game_actually_starts() 21:11:21.067 [Lua] ################################################################################################################# 21:11:21.067 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:11:21.067 [Lua] ################################################################################################################# 21:11:21.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 21:11:21.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 21:11:21.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 21:11:21.285 [Lua] Commit load time data 21:11:22.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 21:11:22.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:11:22.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1, async-read, 21:11:22.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:11:22.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 21:11:22.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:11:22.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 21:11:22.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:11:22.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 21:11:22.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:11:22.844 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:11:22.844 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:11:22.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 21:11:22.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:11:22.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 21:11:22.905 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:11:22.913 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 21:11:22.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:11:23.868 [Lua] Set lobby begin: 21:11:23.868 [Lua] Lobby data player_slot_1 = 0:0 21:11:23.868 [Lua] Lobby data level_key = inn_level 21:11:23.868 [Lua] Lobby data power_level = 835 21:11:23.868 [Lua] Lobby data selected_level_key = inn_level 21:11:23.868 [Lua] Lobby data player_slot_4 = 0:0 21:11:23.868 [Lua] Lobby data difficulty = normal 21:11:23.868 [Lua] Lobby data unique_server_name = nascimento 21:11:23.869 [Lua] Lobby data matchmaking = false 21:11:23.869 [Lua] Lobby data host = 110000109b57508 21:11:23.869 [Lua] Lobby data country_code = PL 21:11:23.869 [Lua] Lobby data game_mode = 3 21:11:23.869 [Lua] Lobby data player_slot_5 = 0:0 21:11:23.869 [Lua] Lobby data player_slot_2 = 0:0 21:11:23.869 [Lua] Lobby data difficulty_tweak = 0 21:11:23.869 [Lua] Lobby data player_slot_3 = 110000109b57508:1 21:11:23.869 [Lua] Lobby data num_players = 1 21:11:23.869 [Lua] Set lobby end. 21:11:24.343 [Lua] [IngameUI] menu view on_enter ingame_menu 21:11:24.975 [Lua] [IngameUI] menu view on_exit ingame_menu 21:11:24.975 [Lua] [IngameUI] menu view on_enter character_selection 21:11:24.975 [Lua] hero_fullscreen_menu_on_enter 21:11:24.977 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01030650 21:11:24.978 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:11:24.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:24.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:24.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:24.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:24.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:24.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:24.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:24.986 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:24.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:11:25.000 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView 21:11:25.000 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:11:25.448 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:11:25.448 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:11:25.448 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:25.448 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:11:25.448 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:11:25.448 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:11:25.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:11:25.942 [Lua] Assigning peer(110000109b57508:1) to profile(5) career(4) 21:11:25.942 [Lua] Set lobby begin: 21:11:25.942 [Lua] Lobby data player_slot_1 = 0:0 21:11:25.942 [Lua] Lobby data level_key = inn_level 21:11:25.942 [Lua] Lobby data power_level = 835 21:11:25.943 [Lua] Lobby data selected_level_key = inn_level 21:11:25.943 [Lua] Lobby data player_slot_4 = 0:0 21:11:25.943 [Lua] Lobby data difficulty = normal 21:11:25.943 [Lua] Lobby data unique_server_name = nascimento 21:11:25.943 [Lua] Lobby data matchmaking = false 21:11:25.943 [Lua] Lobby data host = 110000109b57508 21:11:25.943 [Lua] Lobby data country_code = PL 21:11:25.943 [Lua] Lobby data game_mode = 3 21:11:25.943 [Lua] Lobby data player_slot_5 = 0:0 21:11:25.943 [Lua] Lobby data player_slot_2 = 0:0 21:11:25.944 [Lua] Lobby data difficulty_tweak = 0 21:11:25.944 [Lua] Lobby data player_slot_3 = 0:0 21:11:25.944 [Lua] Lobby data num_players = 1 21:11:25.944 [Lua] Set lobby end. 21:11:25.944 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109b57508) local_player_id(1) profile_index(5) career_index(4) 21:11:25.944 [Lua] Set lobby begin: 21:11:25.944 [Lua] Lobby data player_slot_1 = 0:0 21:11:25.944 [Lua] Lobby data level_key = inn_level 21:11:25.944 [Lua] Lobby data power_level = 835 21:11:25.944 [Lua] Lobby data selected_level_key = inn_level 21:11:25.944 [Lua] Lobby data player_slot_4 = 0:0 21:11:25.944 [Lua] Lobby data difficulty = normal 21:11:25.944 [Lua] Lobby data unique_server_name = nascimento 21:11:25.944 [Lua] Lobby data matchmaking = false 21:11:25.944 [Lua] Lobby data host = 110000109b57508 21:11:25.944 [Lua] Lobby data country_code = PL 21:11:25.944 [Lua] Lobby data game_mode = 3 21:11:25.944 [Lua] Lobby data player_slot_5 = 110000109b57508:1 21:11:25.944 [Lua] Lobby data player_slot_2 = 0:0 21:11:25.944 [Lua] Lobby data difficulty_tweak = 0 21:11:25.944 [Lua] Lobby data player_slot_3 = 0:0 21:11:25.944 [Lua] Lobby data num_players = 1 21:11:25.944 [Lua] Set lobby end. 21:11:25.944 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000109b57508 21:11:25.945 [Lua] 21:11:25.945 [Lua] [wwise/one_handed_swords] = false (boolean) 21:11:25.945 [Lua] [wwise/two_handed_hammers] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 21:11:25.945 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold] = false (boolean) 21:11:25.945 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 21:11:25.945 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 21:11:25.945 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 21:11:25.945 [Lua] 21:11:25.945 [Lua] 21:11:25.945 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 21:11:25.945 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 21:11:25.945 [Lua] [wwise/two_handed_hammers] = false (boolean) 21:11:25.945 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 21:11:25.945 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold] = false (boolean) 21:11:25.945 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:11:25.945 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 21:11:25.945 [Lua] [wwise/one_handed_swords] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01] = false (boolean) 21:11:25.945 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 21:11:25.945 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 21:11:25.945 [Lua] 21:11:25.948 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109b57508 inventory_sync_id:2 my_peer_id:110000109b57508 21:11:25.950 [Lua] [GameNetworkManager] destroying game object with go_id=43 21:11:25.950 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[8620638146b66e26]']] 21:11:25.951 [Save] Saving `save_data` 21:11:25.953 [Save] Save done 21:11:25.955 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000109b57508 inventory_sync_id:2 my_peer_id:110000109b57508 21:11:25.955 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 21:11:25.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:11:25.993 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:11:25.993 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:11:25.993 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient 21:11:25.993 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:11:25.995 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:11:25.996 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:11:25.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:11:25.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient 21:11:26.074 [Lua] [IngameUI] menu view on_exit character_selection 21:11:26.074 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:11:26.074 [Lua] hero_fullscreen_menu_on_exit 21:11:26.075 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01030650 21:11:26.076 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:11:26.076 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:11:26.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 21:11:26.224 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 21:11:26.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 21:11:26.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 21:11:26.372 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 21:11:26.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:11:26.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:11:26.529 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:11:26.529 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 21:11:26.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 21:11:26.559 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 21:11:26.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:11:26.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:11:26.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:11:26.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:11:26.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:11:26.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:11:26.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 21:11:26.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 21:11:26.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 21:11:26.682 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:11:26.724 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:11:26.724 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:11:26.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 21:11:26.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 21:11:26.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 21:11:26.830 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:11:26.907 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:11:26.907 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:11:26.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 21:11:26.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 21:11:26.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 21:11:26.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 21:11:27.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 21:11:27.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 21:11:27.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01 21:11:27.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01 21:11:27.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01 21:11:27.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 21:11:27.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 21:11:27.403 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 21:11:27.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 21:11:27.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 21:11:27.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 21:11:27.599 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 21:11:27.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:11:27.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:11:27.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 21:11:27.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 106, name: `unknown` 21:11:28.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 106, name: `unknown` 21:11:28.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 106, name: `unknown` 21:11:28.439 [Lua] [IngameUI] menu view on_enter hero_view 21:11:28.443 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d984590 21:11:28.443 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 21:11:28.461 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 21:11:28.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 20 21:11:28.760 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 20 3 21:11:28.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 21:11:28.833 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 21:11:28.971 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 21:11:28.971 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 20 21:11:29.771 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 20 21:11:29.771 [Save] Saving `save_data` 21:11:29.772 [Save] Save done 21:11:29.772 [Save] Saving `save_data` 21:11:29.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, LootItemUnitPreviewer1, async-read, 21:11:29.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, LootItemUnitPreviewer3, async-read, 21:11:29.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, LootItemUnitPreviewer3, async-read, 21:11:29.774 [Save] Save done 21:11:29.774 [Save] Saving `save_data` 21:11:29.776 [Save] Save done 21:11:30.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 21:11:30.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 21:11:30.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 21:11:30.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 21:11:30.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 21:11:30.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 21:11:30.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 21:11:30.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 21:11:32.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, LootItemUnitPreviewer1 21:11:32.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, LootItemUnitPreviewer3 21:11:32.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, LootItemUnitPreviewer3 21:11:32.849 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 21:11:33.539 [Lua] [IngameUI] menu view on_exit hero_view 21:11:33.541 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d984590 21:11:33.541 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 21:11:33.888 [Lua] [IngameUI] menu view on_enter hero_view 21:11:33.892 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d984590 21:11:33.892 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:11:33.906 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:11:33.906 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:11:33.907 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:11:33.907 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:11:33.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:11:34.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:11:34.273 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:11:34.291 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.291 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:34.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:11:34.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:34.362 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:11:34.362 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 21:11:34.362 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 21:11:34.363 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:11:34.363 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 21:11:34.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:11:35.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21 21:11:35.658 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 4 21:11:35.875 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 21:11:35.875 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21 21:11:36.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21 21:11:36.860 [Save] Saving `save_data` 21:11:36.861 [Save] Save done 21:11:36.861 [Save] Saving `save_data` 21:11:36.863 [Save] Save done 21:11:36.863 [Save] Saving `save_data` 21:11:36.865 [Save] Save done 21:11:38.246 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 21:11:38.246 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 21:11:38.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:11:38.247 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:11:38.248 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 21:11:38.248 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:11:38.253 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:11:38.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:11:38.602 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:11:38.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.639 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:11:38.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.737 [Lua] [IngameUI] menu view on_exit hero_view 21:11:38.740 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d984590 21:11:38.740 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:11:38.740 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:11:38.740 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:11:38.741 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.741 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.741 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:11:38.746 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:11:38.746 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:11:38.746 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:11:38.925 [Lua] [IngameUI] menu view on_enter ingame_menu 21:11:40.250 [Lua] PopupManager:queue_default_popup: Czy na pewno chcesz opuścić grę? Opuść grę end_game Tak cancel_popup Nie 21:11:40.487 [Lua] PopupManager:query_result returned result: end_game 21:11:40.487 [Lua] FORCE COMMIT 11 21:11:40.487 [Lua] PlayFabMirrorBase:_commit_internal 11 21:11:40.487 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:11:40.491 [Lua] generate_backend_stats 110000109b57508:1 21:11:40.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 21:11:40.511 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:11:40.514 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 5 21:11:40.731 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 21:11:40.731 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 21:11:41.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 21:11:41.163 [Lua] commit result success 11 21:11:41.164 [Lua] [Matchmaking] Doing transition quit_game from UI 21:11:41.164 [Lua] TRANSITION quit_game nil nil 21:11:41.164 [Lua] [GameNetworkManager] Leaving game... 21:11:41.164 [Lua] [GameNetworkManager] Shutting down game session host. 21:11:41.164 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:11:41.164 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:11:41.164 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=24.02 21:11:41.168 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:11:43.172 [Application] Lua signals application exit. 21:11:43.207 [Lua] [Managers] Calling function on all managers: 21:11:43.207 [Lua] Clearing all global lookup lists 21:11:43.207 [Lua] [IngamePlayerListUI] - Destroy 21:11:43.207 [Lua] [GamePadEquipmentUI] - Destroy 21:11:43.207 [Lua] [EquipmentUI] - Destroy 21:11:43.207 [Lua] [GamePadAbilityUI] - Destroy 21:11:43.207 [Lua] [AbilityUI] - Destroy 21:11:43.208 [Lua] [IngameUI] destroy 21:11:43.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 21:11:43.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_sienna_painting_wood_base_1 21:11:43.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 21:11:43.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 21:11:43.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 21:11:43.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 21:11:43.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 21:11:43.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_5 21:11:43.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_4 21:11:43.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 21:11:43.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 21:11:43.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 21:11:43.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 21:11:43.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_3 21:11:43.240 [Lua] [Managers] Destroying manager group: 21:11:43.244 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:11:43.282 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:11:43.282 [Lua] [Matchmaking] unregister rpcs 21:11:43.283 [Lua] [Matchmaking] destroying 21:11:43.283 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:11:43.283 [Lua] [ChatManager] Unregistering channel 1 21:11:43.283 [Lua] [EnemyPackageLoader] network_context_destroyed 21:11:43.283 [Lua] [PartyManager] network_context_destroyed 21:11:43.283 [Lua] [GameMechanismManager] network_context_destroyed 21:11:43.283 [SteamVoip] Leaving room 9cf5e9ec082bdc5b 21:11:43.283 [SteamVoipClient] select_out(110000109b57508, off) 21:11:43.283 [SteamVoip] Destroying room 9cf5e9ec082bdc5b 21:11:43.284 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:11:43.284 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient 21:11:43.287 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:11:43.287 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 21:11:43.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient 21:11:43.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient 21:11:43.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:11:43.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 21:11:43.288 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient 21:11:43.297 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 21:11:43.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 21:11:43.297 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 21:11:43.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 21:11:43.298 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 21:11:43.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01, InventoryPackageSynchronizerClient 21:11:43.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:11:43.302 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 21:11:43.302 [EACServer] [22:11:43:302][Windows][EAC Server] [Info][Destroy] Called 21:11:43.305 [Lua] [LobbyHost] Destroying 21:11:43.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:11:43.306 [Umbra] Unload tome 21:11:43.306 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:11:43.415 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:11:43.415 [Lua] ############### UNLOADING PACKAGES ############### 21:11:43.415 [Lua] [Managers] Calling function on all managers: 21:11:43.415 [Lua] [Managers] Destroying manager group: 21:11:43.415 [Lua] [Managers] Destroying manager group: 21:11:43.415 [Lua] [Managers] Destroying manager group: 21:11:43.415 [Lua] [Managers] Destroying manager group: 21:11:44.049 [Lua] [PackageManager] Destroy() 21:11:44.050 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 21:11:44.050 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView 21:11:44.054 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 21:11:44.075 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 21:11:44.081 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 21:11:44.091 [Lua] [PackageManager] Unload: resource_packages/inventory, global 21:11:44.092 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 21:11:44.092 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 21:11:44.093 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 21:11:44.093 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 21:11:44.093 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerStartMenuView 21:11:44.093 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 21:11:44.096 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 21:11:44.099 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 21:11:44.099 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 21:11:44.100 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 21:11:44.101 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 21:11:44.103 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 21:11:44.103 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 21:11:44.103 [Lua] [PackageManager] Unload: resource_packages/decals, global 21:11:44.104 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 21:11:44.109 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 21:11:44.116 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 21:11:44.116 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 21:11:44.117 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 21:11:44.118 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 21:11:44.119 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 21:11:44.120 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 21:11:44.123 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 21:11:44.124 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 21:11:44.124 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 21:11:44.124 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 21:11:44.127 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 21:11:44.131 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 21:11:44.132 [Lua] [PackageManager] Unload: resource_packages/careers, global 21:11:44.133 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 21:11:44.137 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 21:11:44.141 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 21:11:44.142 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 21:11:44.142 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 21:11:44.142 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 21:11:44.148 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 21:11:44.153 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 21:11:44.182 [Lua] [PackageManager] Unload: resource_packages/ingame, global 21:11:44.184 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 21:11:44.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 21:11:44.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView 21:11:44.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 21:11:44.201 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 21:11:44.201 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 21:11:44.227 [Lua] [PackageManager] Unload: resource_packages/pickups, global 21:11:44.398 [RazerChroma] Shutdown Razer Chroma 21:11:44.920 [EAC] Shutdown [Log end]